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The Last of Us: Difference between revisions

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(Added several weapons and multiplayer descriptions. Please let me know if it's too information-dense. Pictures are also needed, so will try to find a few.)
m (Wuzh moved page Last of Us, The to The Last of Us over redirect: Fixing title according to new titling rule; see Style Guide for more information.)
 
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{{Infobox Video Game|{{PAGENAME}}
|name = ''The Last of Us''
|picture = lastofusposter.jpg
|caption =
|series = ''The Last of Us''
|developer= Naughty Dog
|publisher= Sony Computer Entertainment
|date= 2013
|platforms= PlayStation 3<br>PlayStation 4<br>PlayStation 5
|genre= Action-adventure<br>Survival horror
}}
'''''The Last of Us''''' is an action-adventure survival horror game developed by Naughty Dog, creators of the ''[[Uncharted]]'' series. Though the two series are distinct in terms of tone and overall gameplay, ''The Last of Us'' features similar character movement through the environment and some weapons seem partially lifted from the ''Uncharted'' series. Set in a post-apocalyptic future with a lush, overgrown environment, the characters must often use alternate routes to navigate the environment, evading or fighting the mutated infected and hostile survivors.


[[Image:lastofusposter.jpg|thumb|right|300px|''The Last of Us''(2013)]]
The game is set in 2033, 20 years after a global pandemic caused by a mutated variant of the ''Cordyceps'' fungus has decimated society. Infected humans are turned into ravenous, mindless monsters, and much of the United States outside of the totalitarian Quarantine Zones is a lawless expanse. In Boston, smuggler and hardened, cynical survivor Joel is contacted by the anti-government militia the Fireflies with a seemingly simple job: escort a teenage girl, Ellie, out of the Boston Quarantine Zone and deliver her to their allies. But when the simple plan goes awry, the pair find themselves embarking on an epic cross-country journey.
'''The Last of Us'' is an action-adventure survival horror game developed by Naughty Dog, creators of the Uncharted series. It features similar character movement through the environment and some weapons seem partially lifted from the Uncharted series. Set in a post-apocalyptic future with a lush, overgrown environment the characters must often use alternate routes to navigate the environment. Nearly every fence can be vaulted, every window climbed into and most doors can be opened.


Combat is slower in pace than most contemporary shooters. Many survivors lack firearms and resort to improvised melee weapons or bare hands, making the possession of firearms a powerful tool in combat. It only takes a few rounds to put down an assailant, something that also applies to the main character. Long arms are shown to be significantly more effective in all respects than handguns. A limited amount of ammunition can be carried for each weapon and holsters must be crafted to be able to carry a certain number of weapons and actively swap between them. Ammunition in general is only handed out when the player actively makes use of weapons and is running low.
Ammunition is scarce and the game places an emphasis on the careful use of firearms. Though handguns are favored by many characters for their portability, ''The Last of Us'' accurately depicts the significantly increased effect of long arms. Holsters must be crafted to be able to carry a certain number of weapons and actively swap between them. The title's multiplayer mode, 'Factions,' offers 4v4 gameplay similar to the campaign, with a metagame where the player maintains a survivor colony. Ammunition is limited and a small amount of weaponry can be brought into a game, with a scrap-collecting mechanic for acquiring powerful 'Purchasable' weapons and creating improved armor.


In the multiplayer game mode 'Factions,' players can also use acquired parts to purchase ammunition and upgrades. Unlike many other games, they cannot pick up enemy weapons or change their equipment selection while still alive and the weapons carried must be carefully considered and bought with points beforehand. Most weapons spawn with the player and have a set amount of starting ammunition which can be increased with upgrades, but certain Purchaseable weapons must be bought during the game and ammunition never replenishes.
A sequel, ''[[The Last of Us Part II]]'', was released in 2020.
 
A remake, titled '''''The Last of Us Part I''''', was released on September 2, 2022 for the PlayStation 5.
 
A [[The Last of Us (TV_Series)|live action US television series adaptation of the same name]] premiered on the premium services [[HBO]] and HBO MAX on January 15th, 2023.


'''The following weapons can be seen in the video game ''The Last of Us'':'''
'''The following weapons can be seen in the video game ''The Last of Us'':'''
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=Handguns=
=Revolvers=
Handguns are often found as primary weapons for main characters and enemies due to their compact nature. Many characters simply insert handguns into their waistbands or backpacks - proper holsters are a rare sight, though the player can craft one to allow fast switching between multiple handguns. In multiplayer, handguns tend to be free weapons that require no points to equip, and ammunition cost does not increase with each purchase like a long arm.
 
==Taurus Model 66==
The [[Taurus Model 66]] with blued finish, 3-inch barrel and rubber grips is one of the most common weapons in ''The Last of Us''. It's implied to be Joel's personal firearm during the prologue, where he uses it briefly before giving it to his brother. An identical weapon is found off a dead soldier outside the quarantine zone as the second firearm the player can use. Simply called the Revolver, it's more powerful than the 9mm pistol and is frequently used by both enemies and allies. It is the standard handgun for moments where Joel is forced to use a firearm for story based reasons and is the only weapon which receives infinite ammo at certain points, implying the revolver to be his personal sidearm/firearm since obtaining it out of the quarantine zone earlier.
 
The trigger is always seen to be in the single-action mode, although the gun is always fired double-action. When reloading, careful attention is put into each cartridge being inserted into the cylinder, but empties are never seen ejected. In early footage, the weapon was shown with a longer (likely four-inch) barrel, in contrast to the shorter barrel seen in the campaign as well as factions multiplayer.
 
During the E3 2012 footage, Joel was seen armed with the 4 inch barrel variant of the Taurus 66 and was also able to strip ammunition from revolvers found off dead enemies by opening the cylinder and punching the rounds - while in the final build of the game he simply takes the entire gun.  
 
In ''The Last of Us Part I'' remake, the Taurus revolver by default has wooden grips but they can be switched out for rubber grips just like the original and remastered games after fully upgrading the rate of fire. When aiming the revolver, Joel seems to always cock the hammer before firing.
 
[[Image:66B4.jpg|thumb|none|right|350px|Taurus Model 66 - .357 Magnum]]
[[Image:lastofus1920wp.jpg|thumb|none|right|600px|Promotional photo of Joel with his 4 inch Taurus Model 66. The 2.5-inch version would be in the final build of the game.]]
[[Image:lastofusmodel66.jpg|thumb|none|right|600px|Joel keeps his Model 66 at the ready.]]
[[Image:lastofusmodel66-2.jpg|thumb|none|right|600px|Joel fires his Model 66 into the head of a clicker.]]
 
==Smith & Wesson Model 10HB or Model 13==
The Taurus revolver that is Joel's personal firearm during the prologue of appears to be replaced by the [[Smith & Wesson Model 10|Smith & Wesson Model 10 Heavy Barrel]] or a [[Smith & Wesson Model 13]] in ''The Last of Us Part I'' remake which he wields to shoot an infected neighbor and then hands it to Tommy to cover him. This revolver is the same model taken from ''[[The Last of Us Part II]]'' Extended Commercial which predates the ''Part 1'' remake.
[[Image:S&WModel10HB.jpg|thumb|none|350px|Smith & Wesson Model 10 HB - .38 Special]]
[[Image:Smith_%26_Wesson_Model_13.jpg|thumb|none|350px|Smith & Wesson Model 13 with 4-inch barrel - .357 Magnum]]
 
=="El Diablo"==
"El Diablo" is a scoped, long-barreled revolver found in the beginning of the fall section. It is very similar to [[Smith_%26_Wesson_Model_629|S&W Model 629]], but is a top-break revolver like the [[Webley Revolver]], and its size seems to have been exaggerated. It is found on the ground within a small shack and can be easily missed. Outfitted with a low-magnification optic, it can only carry a single shot without upgrades but can usually put down a human target in a single shot. Reloading involves ejecting the entire cylinder and replacing it. It does not share ammunition with the other revolver and casings indicate a larger caliber. Ammunition for the weapon can commonly be found from its discovery in the fall season. Soldiers at the end of the game also sometimes carry this weapon.
 
It is a purchasable in multiplayer, distinguished by an instant takedown with headshots.
[[Image:SW-629.jpg|thumb|none|350px|Smith & Wesson Model 629 Classic - .44 Magnum]]
[[Image:TLOU-Diablo-1.jpg|thumb|none|600px|Joel with his "El Diablo".]]
 
===Chiappa Rhino/Dan Wesson hybrid (Remake)===
The S&W 629/Webley-esque El Diablo has been replaced by now a [[Chiappa Rhino 50DS]]/[[Dan Wesson]] hybrid revolver in ''The Last of Us Part I'' remake. This version of the revolver is features Chiappa-style frame, grips, trigger guard and cylinder but by default has a Dan Wesson vent rib barrel which can be customized. The gun still starts out as a single shot weapon until it is upgraded. It is initially depicted as similar to break-action pistols like the [[Thompson Center Arms Contender]]. Capacity upgrades first gives it a second chamber, arranged in a manner similar to an over-under shotgun, (but not a second barrel) and finally a three-round revolver cylinder, emulating the appearance of the original game's El Diablo. 
[[File:Chiappa_Rhino_5%22.jpg|thumb|none|350px|Chiappa Rhino 50DS - .357 Magnum]]
[[Image:DJB746B-A-F2-H.jpg|thumb|350px|none|Dan Wesson Model 15-V - .357 Magnum]]
 
=Pistols=


==Beretta 92FS Brigadier==
==Beretta 92FS Brigadier==
A FEDRA soldier can be seen using one after Joel, Ellie, and Tess escape the quarantine zone.
A FEDRA soldier can be seen using a [[Beretta 92FS Brigadier]] after Joel, Ellie, and Tess escape the quarantine zone.  
[[Image:44 elenco.jpg|thumb|350px|none|Beretta 92FS Brigadier - 9x19mm]]
 
[[File:Lastofus4.jpg|thumb|none|600px|A FDERA soldier holds the 92FS. Note the triangular projection on the slide confirming it as a Brigadier model, and the screw on the grip, distinguishing it from the Model 70. ]]
[[File:92FS Brigadier pistol.jpg|thumb|none|350px|Beretta 92FS Brigadier - 9x19mm]]
[[File:Lastofus4.jpg|thumb|none|600px|A FEDRA soldier holds the 92FS. Note the triangular projection on the slide confirming it as a Brigadier model, and the screw on the grip, distinguishing it from the Model 70.]]
 
===SIG-Sauer P226R/Ruger P-series hybrid (Remake)===
The Beretta is replaced by a [[SIG-Sauer P226R]] and a [[Ruger P-series pistol]] hybrid in ''The Last of Us Part I'' remake. This pistol is notably the same model taken from ''[[The Last of Us Part II]]'', which predates the Part 1 remake.
[[File:P226R.jpg|thumb|350px|none|SIG-Sauer P226R - 9x19mm]]
[[File:P89.jpg|thumb|350px|none|Ruger P89 - 9x19mm]]


==Beretta Model 70==
==Beretta Model 70==
Ellie is given a [[Beretta Model 70]] after a shootout with hunters. The player can use the weapon as Ellie during the winter levels and it is available in the 'Left Behind' DLC. It cannot be upgraded. As Ellie is younger, physically smaller and less experienced than Joel, the weapon is realistically shown to have a fair bit more recoil shot-to-shot. It has similar punch against enemies to the 9mm pistol, however.
Ellie (portrayed by [[Ashley Johnson]]) is given a [[Beretta Model 70]] by Joel after a shootout with hunters in Pittsburgh. The player can use the weapon as Ellie during the winter levels and it is available in the 'Left Behind' DLC, however, it cannot be upgraded. As Ellie is younger, physically smaller, and less experienced than Joel, the weapon is realistically shown to have a fair bit more recoil shot-to-shot. It has similar punch against enemies to the 9mm pistol, however. Marlene (portrayed by [[Merle Dandridge]]) holds a Beretta Model 70 near the end of the game.
[[Image:BerettaModel70.jpg|thumb|none|400px|Beretta Model 70 - .32 ACP]]
[[Image:BerettaModel70.jpg|thumb|none|350px|Beretta Model 70 - .32 ACP]]
[[Image:LoUBeretta.jpg|thumb|none|600px|Ellie holds the Beretta. Note excellent trigger discipline.]]
[[Image:LoUBeretta.jpg|thumb|none|600px|Ellie holds her newly given Beretta Model 70. Note excellent trigger discipline.]]
[[Image:LoUBeretta2.jpg|thumb|none|600px|Ellie cocks the Beretta.]]
[[Image:LoUBeretta2.jpg|thumb|none|600px|Ellie tugs the slide of the Beretta.]]
[[File:Lastofus3.jpg|thumb|none|600px|]]
[[File:TLOU-Beretta-1.jpg|thumb|none|600px|Ellie with her Beretta in the 'Left Behind' DLC.]]
[[File:Lastofus3.jpg|thumb|none|600px|Marlene holds her Beretta Model 70.]]


==Colt Defender==
===Walther P5 (Remake)===
Ellie is occasionally seen using the [[Colt Defender]]. It is the first weapon available to Joel, and is implied to be his personal sidearm before the story. Note: It appears to be taken directly from [[Uncharted 2]]. However, the gun is now chambered in 9x19mm and simply called the "9mm Pistol." It generally takes roughly three or four shots to kill a human enemy and many more with body armor, but is still realistically lethal with a headshot.
The Beretta Model 70 is replaced by the [[Walther P5]] with wooden grips in the ''Last of Us Part 1'' remake as Ellie's sidearm.
[[Image:P5Wood.jpg‎|thumb|350px|none|Walther P5 with wooden grips - 9x19mm]]


It starts out with a realistic capacity but can be upgraded to carry 14 rounds.  
=="Military Pistol"==
Marlene and some Fireflies now carry the "Military Pistol" from ''[[The Last of Us Part II]]'' in ''The Last of Us Part I'' remake, replacing her Beretta Model 70 and their Colt Defender pistols.  
[[File:Glock17Gen4.jpg|thumb|none|350px|4th Generation Glock 17 - 9x19mm]]
[[File:SteyrM9A1.jpg|thumb|none|350px|Steyr M9-A1 - 9x19mm]]
[[File:CaracalF.jpg|thumb|none|350px|Caracal F - 9x19mm]]


In Factions multiplayer it takes five shots to the torso for a kill, but two headshots - same as the revolver. The 9mm requires no points to use and a suppressed variant can be equipped. Unlike most games, the suppressed variant has the exact same power and accuracy as the basic model. The suppressed model is standard for the 'Stealth' class preset.  
=="Burst Pistol"==
[[Image:ColtDefenderM1911.jpg|thumb|none|400px|Colt Defender (compact M1911) - .45 ACP]]
The "Burst Pistol" is unlocked by buying the Tactical Weapons Bundle, but can be used with the Suppression and Support classes. This pistol is a combination of the [[Heckler & Koch USP]] and the [[Glock 17 Pro]]. The Burst Pistol fires in three round bursts with a magazine capacity of nine shots.
[[Image:LoUColt.jpg|thumb|none|600px|Ellie surrenders the Defender.]]
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) - 9x19mm]]
[[Image:LoUColt2.jpg|thumb|none|600px|The business end of Joel's Defender in Ellie's hands.]]
[[Image:H&K USP 9MM 5.jpg|thumb|none|350px|Heckler & Koch USP with two-tone finish - 9x19mm]]
[[File:Lastofus2.jpg|thumb|none|600px|Joel holds his Colt Defender on Henry.]]
[[File:TLOUBP1.jpg|thumb|none|right|600px|The player holds the Burst Pistol.]]


==Taurus Model 66==
==Colt Defender==
The [[Taurus Model 66]] is one of the most common weapons in The Last of Us and the first firearm to make an appearance in the game; implied to be Joel's personal firearm, he uses the revolver before giving it to his brother, Tommy during the prologue. Acquired early in the game, it's the second weapon available to the player and is frequently used by both enemies and allies. The Taurus is simply called the 'Revolver' in-game and is the standard handgun for moments where Joel is forced to use a handgun for story based reasons, and is the only weapon which receives infinite ammo at certain points. It is an effective weapon at all ranges, capable of putting down most unarmored assailants in two shots. Upgrades can increase firing and reload speed, but realistically capacity cannot be altered in campaign.
Joel ([[Troy Baker]]), Tess ([[Annie Wersching]]), Ellie ([[Ashley Johnson]]), and many survivors are occasionally seen using a [[Colt Defender]] with wooden grips. It is the first weapon available to Joel, and is implied to be his personal sidearm as a smuggler. The Defender is portrayed to be notably less powerful than the .357, taking three to four shots to down most assailants. It can be suppressed, though only in multiplayer. The hammer is never shown to be cocked and the player will always cycle the slide, which does not lock back when the magazine is expended.


The trigger is always seen to be in the single-action mode, although the gun is always fired double-action. When reloading, careful attention is put into each cartridge being inserted into the cylinder, but empties are never seen ejected. In early footage, the weapon was shown with a longer (likely four-inch) barrel, in contrast to the shorter barrel seen in the campaign as well as factions multiplayer. During the E3 2012 footage, Joel was seen to strip ammunition from revolvers found off dead enemies by opening the cylinder and punching the rounds - while in the final build of the game he simply takes the entire gun.  
The Colt Defender appears to be taken directly from the ".45 Defender" from ''[[Uncharted 2]]'', though here it is chambered in 9x19mm and simply called the "9mm Pistol".


In Factions multiplayer, the revolver is one of the most common firearms to face, due to having a consistent three-shot down (or one headshot and one chest shot) and cheap ammunition. Since it requires no points to equip and works reasonably well at all ranges, some players will build classes with the Revolver as the only firearm. It can be upgraded to hold more ammunition, reload and fire faster. It is standard in the 'Sniper' and 'Support' class presets.
[[File:ColtDefenderM1911.jpg|thumb|none|400px|Colt Defender - .45 ACP/9x19mm]]
[[File:LoUColt.jpg|thumb|none|600px|Ellie surrenders the Defender. The Defender in this scene is replaced by the above Beretta Model 70 in the final game.]]
[[File:LoUColt2.jpg|thumb|none|600px|The business end of Joel's Defender in Ellie's hands.]]
[[File:Lastofus2.jpg|thumb|none|600px|Joel holds his Colt Defender on Henry.]]


[[Image:66B4.jpg|thumb|none|right|400px|Taurus Model 66 - .357 Magnum]]
===Browning Hi Power (Remake)===
[[Image:lastofus1920wp.jpg|thumb|none|right|600px|Promotional photo of Joel with his Model 66.]]
The Colt Defender is replaced by the [[Browning Hi-Power]] in ''The Last of Us Part I'' remake as the most ubiquitous 9mm handgun to every survivor in the game. Like the revolver when aiming the pistol, Joel cocks the hammer before firing.
[[Image:lastofusmodel66.jpg|thumb|none|right|600px|Joel keeps his Model 66 at the ready.]]
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|350px|none|Classic Browning Hi-Power (Belgian Manufacture) - 9x19mm]]
[[Image:lastofusmodel66-2.jpg|thumb|none|right|600px|Joel fires his Model 66 into the head of a clicker.]]


==El Diablo==
==Desert Eagle Mark XIX==
"El Diablo" is a scoped, long-barreled revolver found in the beginning of the fall section. It is found on the ground within a small shack and can be easily missed. Outfitted with a low-magnification optic, it can only carry a single shot without upgrades but can usually put down a human target in a single shot. It does not share ammunition with the other revolver and casings indicate a larger caliber. Ammunition for the weapon can commonly be found from its discovery in the fall season.  Soldiers at the end of the game also sometimes carry this weapon.
The Grounded DLC added a Desert Eagle pistol to the multiplayer mode, called the 'Enforcer.' Its stopping power and rate of fire is between that of the 9mm pistol and Revolver, and it can be suppressed.
[[File:Deser Eagle XIX 50AE Picatinny.jpg|thumb|none|350px|Magnum Research (MRI) Desert Eagle Mark XIX, current production model with Picatinny railed barrel and different safety catch - .50 AE]]


"El Diablo" is shown as a top-break revolver like the [[Webley Revolver]]. Its capacity, rate of fire, reload speed and armor penetration can be upgraded.  
=Shotguns=
==Mossberg 500==
The [[Mossberg 500]] is commonly used by Joel, hunters, scavengers, Fireflies, and the military throughout the game. The weapon is given to Joel by another survivor early in the game and is one of the few firearms he is seen to wield in cutscenes. When carried by enemies, it can easily kill Joel if he's caught in the open. The Mossberg is still portrayed as being slightly shorter-ranged than would be realistic; performing moderately at longer than room distances, while at close range it can dramatically dismember enemies. It is also a purchasable in the multiplayer mode.


In multiplayer it is the only purchasable handgun, which requires in-game parts to unlock and buy ammunition for. It has the scope in multiplayer, though a scope glare is added if the player zooms in. It can down a player with a single headshot, unlike the other handguns.
[[File:Mossberg500AT.jpg|thumb|none|450px|Mossberg 500AT Shotgun - 12 gauge]]
[[File:lastofuswin1300.jpg|thumb|none|600px|Joel keeps the attacking hunter at bay with his newly acquired Mossberg 500.]]
[[File:lastofuswin13001.jpg|thumb|none|600px|As Joel receives a 2x4 to the face from another hunter, the Mossberg 500 is seen in his hands.]]
[[File:LoUMossberg.jpg|thumb|none|600px|Joel with the Mossberg on his back. Note the safety switch on top of the receiver identifying the shotgun as a Mossberg.]]
[[File:LoUMossberg2.jpg|thumb|none|600px|A hunter holds a Mossberg while searching for Joel and Ellie.]]
[[File:Lastofus6.jpg|thumb|none|600px|Joel and Bill with their Mossberg 500AT shotguns before they go to work.]]
[[File:TLOU-Shotgun-1.jpg|thumb|none|600px|A survivor holds his Mossberg.]]


=Shotguns=
===Remington 870 (Remake)===
The Mossberg shotgun is replaced by the [[Remington 870]] shotgun in ''The Last of Us Part I'' remake. It appears to change the magazine tube when upgrading the gun.
[[Image:Remington870PoliceStd.jpg|thumb|450px|none|Remington 870 Riot shotgun with wooden stock]]
[[Image:Rem870extwood.jpg|thumb|none|450px|Remington 870 Police Magnum customized with extended magazine tube - 12 Gauge (credit to [[User:Predator20|Predator 20]])]]‎


==Mossberg 500==
==FN Tactical Police==
The [[Mossberg 500]] is commonly used by Joel, hunters, scavengers, Fireflies, and the military throughout the game. It can kill most enemies instantly at close range and has moderate effect at longer distances. When carried by enemies, it can easily kill Joel if he's caught in the open. It can be upgraded to carry extra ammunition, reload faster, recoil less and have a tighter pattern.
The Tactical Weapons Bundle added an [[FN Tactical Police]] shotgun to the multiplayer Factions mode. The Tactical Police kills an enemy with two shots to the body at medium distances.
[[Image:Fn tactical police-1-.jpg|thumb|none|400px|FN Tactical Police Shotgun - 12 gauge]]
[[File:TLOUTS1.jpg|thumb|none|right|600px|The player aims his shotgun in multiplayer.]]


In multiplayer, the Shotgun is a purchaseable firearm which is capable of killing opponents in one shot, or two if armored. Ammunition can only be bought two rounds at a time, and it is considered quite a powerful weapon which can easily wipe out enemy teams in seconds.
=="Shorty"==
This compact shotgun appears vaguely similar to the 'Pistole' weapon of the ''Uncharted'' series. It's similar in size to a [[Serbu Super Shorty]] (which appears to be the Mossberg version due to the thumb safety on top), however it is semi-automatic and fed by a detachable box magazine similar to that on a [[Hawk shotgun series|Hawk detachable-magazine shotgun]]. Recoil is realistically extremely harsh and it has an abysmal range. It can only hold two rounds in its stock configuration. Found midway into the game, it is implied to be the personal weapon of 'Ish.' The player has multiple opportunities to retrieve the weapon if missed initially, and it is sporadically seen carried by enemies to the end of the game. It is classified as pistol-type weapon in the game and can replace the standard handguns in multiplayer.


[[Image:Mossberg500AT.jpg|thumb|none|450px|Mossberg 500AT Shotgun - 12 Gauge.  Note the wood furniture.]]
In ''The Last of Us Part I'' remake, the shorty departs from the Serbu Shorty/Hawk Type 97 hybrid by giving the custom shotgun an external hammer and wooden fore end, extending the design.
[[Image:lastofuswin1300.jpg|thumb|none|600px|Joel keeps the attacking hunter at bay with his newly acquired Mossberg 500.]]
[[Image:lastofuswin13001.jpg|thumb|none|600px|As Joel receives a bat to the face from another hunter, the Mossberg 500 is seen in his hands.]]
[[Image:LoUMossberg.jpg|thumb|none|600px|Joel with the Mossberg on his back. Note the safety switch on top of the receiver identifying the shotgun as a Mossberg.]]
[[Image:LoUMossberg2.jpg|thumb|none|600px|A hunter holds a Mossberg while searching for Joel and Ellie.]]
[[File:Lastofus6.jpg|thumb|none|600px|]]


==Shorty Shotgun==
[[Image:Super Shorty (870).jpg|thumb|none|400px|Serbu Super Shorty Shotgun made from a Remington 870 - 12 gauge]]
This compact shotgun appears vaguely similar to the 'Pistole' weapon of the Uncharted series. It's similar in size to a Serbu Super shorty, though semi-automatic and fed by a detachable box magazine similar to that on a Hawk detachable-magazine shotgun. Recoil is realistically extremely harsh and it can only hold two rounds in its stock configuration. Found midway into the game, it is implied to be the personal weapon of 'Ish.' The player has multiple opportunities to retrieve the weapon if missed initially, and it is sporadically seen carried by enemies to the end of the game.
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Type 97-2 - 12 gauge]]


Upgrades enhance spread, reduce recoil, enhance firing rate and also allow a capacity of four shots.
==Sawed-off Double Barreled Shotgun==
A double-barrel shotgun is available as a purchasable in multiplayer. Its been shortened and the grip is wrapped with electrical tape. It's portrayed as being similar to the "Shorty" shotgun, taking two shots to put down a player even at point-blank range.
[[Image:Sawed-off Stevens 1960s SBS.jpg|thumb|none|400px|A Stevens 1960s SBS 12 gauge with the barrels sawed-off.]]


In multiplayer, the 'Shorty' can be equipped as a handgun-type weapon for one point. Its general stats can be upgraded, though it always remains a two-shot. Since both shots are needed to ensure a kill unless a lucky headshot is achieved, it can be a risky weapon to use. It comes standard in the 'Assault' class preset.
==Remington 870 Witness Protection==
A piece of concept art in the game shows Joel with what appears to be the taped up grip of a [[Remington Model 870|Remington 870 "Witness Protection"]] slung across his back.
[[Image:Remingt870WitProt Eli.jpg‎ |thumb|none|400px|Remington 870 "Witness Protection" Short Shotgun - 12 gauge. This is the actual screen gun used by [[Denzel Washington]] in ''[[The Book of Eli]]''.]]
[[File:TLoU-Concept-Shotgun.jpg|thumb|none|600px|The grip of the Remington 870 can be seen over his left shoulder.]]


=Rifles=
=Rifles=
==Colt M16A4==
The [[M16A4]] is the only assault rifle found in the game. It is first seen in the prologue in the hands of a U.S. Army soldier and then in first level as the standard rifle of the FEDRA soldiers. Ramirez, a FEDRA soldier is armed with a M16A4 when catching Joel, Tess and Ellie outside the quarantine zone. The M16A4 would not appear again until later at the end of the game equipped by the Fireflies. With a collapsible buttstock and fully-automatic capability, it is essentially an M16A4 upper receiver on an [[M4A1]] lower receiver. It is equipped with an LMT rear sight, KAC M5 quad rail handguard with rail covers and a CAA FVG5 foldable vertical foregrip that oddly doubles as a flashlight in the game. It is the last weapon that Joel acquires in the game and cannot be customized. It is a very accurate and high rate of fire weapon but as with most of the weapons in ''The Last of Us'', ammunition for it is scarce. It serves as a late-game purchasable in MP.


==M16A4==
In ''The Last of Us Part I'' remake, the M16A4 now lacks the CAA FVG5 foldable vertical foregrip and a small Surefire like flashlight is fitted under the gas block.
The [[M16A4]] is the only assault rifle found in the game. It is seen in the first level as the standard rifle of the FEDRA soldiers and then at the end of the game equipped by the Fireflies. It is modified with an [[M4A1]]-style collapsible stock and converted to fully automatic fire. It is equipped with an underbarrel flashlight and an LMT rear sight. It is the last weapon that Joel acquires in the game and cannot be customized. It is a very accurate and high ROF weapon but as with most of the weapons in The Last of Us ammunition for it is scarce.


In multiplayer, the M16 is another purchaseable weapon, unlocked late in a player's progression. It has the exact same power as the 9mm pistol, meaning two headshots or five body shots will kill. Semi-automatic fire can be achieved by tapping the trigger but it does have a tendency to rapidly burn through ammunition. Standard for the 'Assault' class preset.
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|450px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. This is the standard USMC style setup.]]
[[Image:M16A4withANPEQ&ACOG.jpg|thumb|none|500px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]
[[File:LoUM42.jpg|thumb|none|600px|FEDRA Soldiers holding their rifles on infected civilians.]]
[[File:LoUM4.jpg|thumb|none|600px|The rifle lies on the table next to Joel.]]
[[File:TLoU-M16-Military.jpg|thumb|none|600px|Soldiers with M16A4s. Note the CAA foregrips emitting light as if they were flashlights.]]
[[File:LoUM42.jpg|thumb|none|600px|Soldiers holding their rifles on infected civilians.]]
[[File:LoUM4.jpg|thumb|none|600px|Pre-release screenshot of Joel with an M16A4 on the table next to him. In the final game, it's replaced by a Winchester Model 70.]]
[[File:LoUM43.jpg|thumb|none|600px|Tommy, on the right, has an M16A4 slung on his back.]]
[[File:LoUM43.jpg|thumb|none|600px|Tommy, on the right, has an M16A4 slung on his back. This, too, was replaced with a Winchester in the final game.]]
[[File:Lastofus1.jpg|thumb|none|600px|Joel with the M16A4.]]
[[File:Lastofus1.jpg|thumb|none|600px|Joel with the M16A4 near the end of the game.]]


==Winchester Model 70==
==Winchester Model 70==
The [[Winchester Model 70]] is acquired by Joel early on in the game. When first acquired the weapon has a maximum shell capacity of one, forcing the player to rack the bolt back and re inserting a new bullet into the chamber after each shot. However confusingly when the magazine capacity is increased, the number of rounds inside the weapon increases, but the ROF changes from a bolt action sniper rifle to a semi-automatic sniper rifle. A scope can be added onto the weapon for increased zoom (of which the player can choose to use the third person perspective or optical zoom). This is also the first weapon that Ellie is given by Joel and is prominently used by her during the winter section.
The [[Winchester Model 70]] is acquired by Joel early on in the game. When first acquired the weapon has a maximum ammunition capacity of one, forcing the player to rack the bolt back and load a new cartridge into the chamber after each shot. However, confusingly, when the magazine capacity is increased, the number of rounds inside the weapon increases, but the ROF upgrade functionally changes the weapon from a bolt-action sniper rifle to a semi-automatic sniper rifle, with the bolt only touched during reloads. A scope can be added onto the weapon for increased zoom (of which the player can choose to use the third person perspective or optical zoom). This is also the first weapon that Ellie is given by Joel and is prominently used by her during the winter section. It's a standard weapon unlocked early on in multiplayer, always scoped.


In Factions, it is one of three scoped weapons that can be acquired. It can down instantly with one headshot. It cannot be aimed without using the scope, which generates a glare visible to other players. Upgrades enhance magnification, scope-in time and reload speed, but capacity never increases. A suppressed variant can be equipped. The Hunting Rifle is standard for the 'Sniper' class preset.
[[Image:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]
[[Image:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]]
[[Image:lastofus1920wp.jpg|thumb|none|right|600px|Ellie with her Winchester in a promotional photo.]]
[[Image:lastofus1920wp.jpg|thumb|none|right|600px|Ellie with her Winchester in a promotional photo.]]
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[[File:Lastofus7.jpg|thumb|none|right|600px|Tommy and Maria hold Winchester Model 70s.]]
[[File:Lastofus7.jpg|thumb|none|right|600px|Tommy and Maria hold Winchester Model 70s.]]


==Military Sniper==
===Remington Model 700 BDL (Remake)===
The 'Military Sniper' is a bolt-action rifle used by an antagonistic survivor in the campaign and briefly by Joel in a set-piece event. It is shown to be bolt action and ammunition is unlimited. Its sight has two levels of magnification and it kills with a single shot.  
The Winchester Model 70 is replaced with the Remington Model 700 BDL in ''The Last of Us Part I'' remake and notably after upgrading the magazine capacity, the rifle appropriately behaves as a bolt-action rifle when cycling new rounds after firing. The rifle model is more or less similar to the Hunting Rifle in ''[[The Last of Us Part II]]'' by default and is customizable.
[[File:Remington 700 bdl.jpg|thumb|none|450px|Remington 700 BDL - .30-06]]


The military sniper is a purchaseable in Factions and one of the latest unlocked. Despite being the exact same rifle seen in the campaign and being reloaded like a bolt-action, it fires semi-automatically. Like the Hunting Rifle, it has a glare visible to other players. Uniquely its headshots will automatically execute enemy players instead of simply downing them. It comes standard with the 'Sniper' class preset.
==Accuracy International Arctic Warfare Magnum==
The "Military Sniper" is a bolt-action rifle used by an antagonistic survivor in the campaign and briefly by Joel in a set-piece event. It appears to be an [[Accuracy International Arctic Warfare Magnum]], but has a pistol grip instead of the AWM's thumbhole stock style, making its shape resemble that of the [[ORSIS T-5000]]. It has unlimited ammunition. Its sight has two levels of magnification and it kills with a single shot.
 
The weapon plays a more prominent role in multiplayer as one of the last purchasable unlocks. Despite being the exact same rifle seen in the campaign and being reloaded like a bolt-action, it fires semi-automatically in multiplayer. Headshots will dramatically execute enemy players instead of simply downing them.
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|450px|Accuracy International AWM - .338 Lapua Magnum]]
[[File:TLOUMR2.jpg|thumb|none|right|600px|Joel take aim with the Military Sniper.]]
[[File:TLOUMR1.jpg|thumb|none|right|600px|The player holds the Sniper in "factions".]]
 
==Springfield M1A==
Tommy uses his [[Springfield M1A]] from ''Part II'' during the battle at the ranch.
[[File:Springfield M1A.jpg|thumb|none|450px|Springfield M1A - .308 Winchester. Note the notch where the fire selector would be.]]


==Ruger Mini-14==
==Ruger Mini-14==
The [[Ruger Mini-14]] is used at one point by Firefly soldiers, a stainless model outfitted with a Butler Creek folding stock. It cannot be used by Joel.
The [[Ruger Mini-14]] in a black fiberglass stock, 30-round magazine, and outfitted with a Butler Creek folding stock is seen in one cutscene wielded by Ethan and a fellow Firefly soldier. The rifle cannot be used by Joel. In multiplayer, it appears as a usable weapon called the "Semi-Auto Rifle" and is a very common weapon, where it can also be suppressed and has a scoped version.
 
In ''The Last of Us Part I'' remake, the Ruger Mini-14 is now in a black inline fiberglass stock, which is the same model taken from ''[[The Last of Us Part II]]''.
 
[[File:Ruger Mini-14 Custom de.wiki.jpg|thumb|450px|none|Custom Ruger Mini-14 with aftermarket folding stock, sniper scope and muzzle brake - .223 Remington]]
[[File:TLOUSAR1.jpg|thumb|none|right|600px|The player fires his Semi Auto Rifle.]]
[[Image:Ruger Mini-14 black.jpg|thumb|none|450px|Black Ruger Mini-14 with 20-round magazine - 5.56x45mm]]
 
==M48 Yugoslavian Mauser==
In ''The Last of Us Part I'' remake, Hunters and hostile survivors use [[M48 Yugoslavian Mauser]] rifles. They are unusable by the player. During the cutscene prior to confronting the Hunters, Joel picks up a M48 Yugoslavian Mauser and hands it to Ellie to cover him, replacing the Winchester Model 70 from the original game.
[[Image:M48-Yugo-Mauser.jpg|thumb|none|450px|Yugoslavian M48 Mauser - 7.92x57mm Mauser]]
 
=="Variable Rifle"==
The "Variable Rifle" appears to be a .308 AK-type rifle with a thumb-hole stock and wooden furniture. It is similar to Russian AK-based hunting rifles like the [[Molot Vepr|Vepr]] or the [[Saiga 308|Saiga]], with front sights and barrel from another variation of Vepr. It was added in the Treacherous Territories DLC, exclusively for multiplayer.
[[Image:Vepr-308 Carbine.jpg|thumb|none|450px|Vepr-308 hunting carbine - 7.62x51mm (.308 Win)]]
[[File:Saiga-308-2.jpg|thumb|450px|none|Saiga 308-1 Isp. 21 (САЙГА 308-1 ИСП. 21) - 7.62х51mm NATO]]
[[File:VPO-212-01.jpg|thumb|none|400px|Molot VPO-212-01 - .366TKM]]
 
=="Burst Rifle"==
The "Burst Rifle" is one of the long arms in the Factions multiplayer mode. In terms of basic shape, it resembles a compact AK-type weapon. It seems to be a homemade weapon, as its receiver has an assortment of metal plates crudely bolted to it. It has a magazine release and box magazine somewhat resembling that of a FAL, has a side-folder skeleton stock and a short muzzle. It has a small capacity and fires in bursts, and a scoped version is available.
[[Image:AK-Krinkov.jpg|thumb|none|450px|Converted AKM pistol - 7.62x39mm]]
[[File:TLOUBR1.jpg|thumb|none|right|600px|The player holds the Burst Rifle.]]
 
=="Full-Auto Rifle"==
The "Full-Auto Rifle" is visually very similar to the "Burst Rifle", and was added in an update to the Factions multiplayer. It has an AR-type carry handle, no stock, AK-styled rear ladder sights, and a larger AK-styled magazine, making it more clearly resemble an AK-type weapon. A scoped version is available.
[[Image:AK-Krinkov.jpg|thumb|none|450px|Converted AKM pistol - 7.62x39mm]]
 
==Galil SAR==
The "Specter," a [[Galil SAR]] with a suppressor, is only available in multiplayer. It has a higher rate of fire than the other automatic weapons. It was added with the "Grounded" DLC.
[[Image:Galil-SAR.jpg|thumb|none|450px|IMI Galil SAR - 5.56x45mm NATO]]
[[File:TLOUSPEC1.jpg|thumb|none|right|600px|The player open fire with the Specter in multiplayer.]]
 
==Marlin Model 1894==
The "Frontier Rifle" is the only lever-action rifle in the game and is unlocked by buying the Tactical Weapons Bundle. It is a compact version of the [[Marlin Model 1894]] with a modern peep hole sight and enlarged lever loops. It can take down an enemy with two shot in the body.
[[Image:04 Marlin Modelo 1894.jpg|thumb|none|450px|Modern Marlin Model 1894 - .44 Magnum]]
[[File:TLOUFR1.jpg|thumb|none|right|600px|The player take aim with the Frontier Rifle.]]


In Factions multiplayer the "Semi Auto Rifle" is one of the first weapons the player can use. It is very common in all game modes due being a consistent three-shot kill at all ranges. A suppressed variant is also available.
=Machine Guns=
==Browning M2HB==
[[Browning M2HB]] heavy machine guns are seen on Humvees.
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]
[[File:TLoU-M2HB.jpg|thumb|none|600px|An M2-armed Humvee in the Boston QZ.]]


==Burst Rifle==
==FN M240C==
A hybrid rifle is one of the long arms in the 'Factions' multiplayer mode. It has a magazine release and box somewhat resembling that of a FAL, has a side-folder skeleton stock and a short muzzle.  
A number of abandoned Bradley infantry fighting vehicles in various conditions can be seen in Pittsburgh and Salt Lake City. Visible sticking out of the turret is the barrel of a low-detail [[M240C]] coaxial machine gun. In the remake, the Bradleys are replaced with the M1 Abrams tanks seen in ''Part II'', though these too feature an M240C coaxial gun.
[[Image:M240C.jpg|thumb|none|401px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]
[[File:TLoU-M240.jpg|thumb|none|600px|The M240C beside the main gun. Also note that the Bradley seems to have been modeled with a tank gun similar to the 75mm gun of the M4 Sherman, rather than the correct [[M242 Bushmaster]] chain gun.]]


It is a mid-game unlock and can be suppressed. The 'Burst Rifle' takes two center-of-mass bursts to kill a target and burns through ammunition voraciously as one of the few select-fire weapons. It is standard for the 'Assault' class.
{{DEFAULTSORT:Last of Us, The}}


[[Category:Video Game]]
[[Category:Video Game]]
[[Category:Post Apocalyptic]]
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[[Category:Zombie]]
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Latest revision as of 22:40, 24 August 2023

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Work In Progress

This article is still under construction. It may contain factual errors. See Talk:The Last of Us for current discussions. Content is subject to change.


The Last of Us
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Release Date: 2013
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
Series: The Last of Us
Platforms: PlayStation 3
PlayStation 4
PlayStation 5
Genre: Action-adventure
Survival horror


The Last of Us is an action-adventure survival horror game developed by Naughty Dog, creators of the Uncharted series. Though the two series are distinct in terms of tone and overall gameplay, The Last of Us features similar character movement through the environment and some weapons seem partially lifted from the Uncharted series. Set in a post-apocalyptic future with a lush, overgrown environment, the characters must often use alternate routes to navigate the environment, evading or fighting the mutated infected and hostile survivors.

The game is set in 2033, 20 years after a global pandemic caused by a mutated variant of the Cordyceps fungus has decimated society. Infected humans are turned into ravenous, mindless monsters, and much of the United States outside of the totalitarian Quarantine Zones is a lawless expanse. In Boston, smuggler and hardened, cynical survivor Joel is contacted by the anti-government militia the Fireflies with a seemingly simple job: escort a teenage girl, Ellie, out of the Boston Quarantine Zone and deliver her to their allies. But when the simple plan goes awry, the pair find themselves embarking on an epic cross-country journey.

Ammunition is scarce and the game places an emphasis on the careful use of firearms. Though handguns are favored by many characters for their portability, The Last of Us accurately depicts the significantly increased effect of long arms. Holsters must be crafted to be able to carry a certain number of weapons and actively swap between them. The title's multiplayer mode, 'Factions,' offers 4v4 gameplay similar to the campaign, with a metagame where the player maintains a survivor colony. Ammunition is limited and a small amount of weaponry can be brought into a game, with a scrap-collecting mechanic for acquiring powerful 'Purchasable' weapons and creating improved armor.

A sequel, The Last of Us Part II, was released in 2020.

A remake, titled The Last of Us Part I, was released on September 2, 2022 for the PlayStation 5.

A live action US television series adaptation of the same name premiered on the premium services HBO and HBO MAX on January 15th, 2023.

The following weapons can be seen in the video game The Last of Us:


Revolvers

Taurus Model 66

The Taurus Model 66 with blued finish, 3-inch barrel and rubber grips is one of the most common weapons in The Last of Us. It's implied to be Joel's personal firearm during the prologue, where he uses it briefly before giving it to his brother. An identical weapon is found off a dead soldier outside the quarantine zone as the second firearm the player can use. Simply called the Revolver, it's more powerful than the 9mm pistol and is frequently used by both enemies and allies. It is the standard handgun for moments where Joel is forced to use a firearm for story based reasons and is the only weapon which receives infinite ammo at certain points, implying the revolver to be his personal sidearm/firearm since obtaining it out of the quarantine zone earlier.

The trigger is always seen to be in the single-action mode, although the gun is always fired double-action. When reloading, careful attention is put into each cartridge being inserted into the cylinder, but empties are never seen ejected. In early footage, the weapon was shown with a longer (likely four-inch) barrel, in contrast to the shorter barrel seen in the campaign as well as factions multiplayer.

During the E3 2012 footage, Joel was seen armed with the 4 inch barrel variant of the Taurus 66 and was also able to strip ammunition from revolvers found off dead enemies by opening the cylinder and punching the rounds - while in the final build of the game he simply takes the entire gun.

In The Last of Us Part I remake, the Taurus revolver by default has wooden grips but they can be switched out for rubber grips just like the original and remastered games after fully upgrading the rate of fire. When aiming the revolver, Joel seems to always cock the hammer before firing.

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Taurus Model 66 - .357 Magnum
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Promotional photo of Joel with his 4 inch Taurus Model 66. The 2.5-inch version would be in the final build of the game.
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Joel keeps his Model 66 at the ready.
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Joel fires his Model 66 into the head of a clicker.

Smith & Wesson Model 10HB or Model 13

The Taurus revolver that is Joel's personal firearm during the prologue of appears to be replaced by the Smith & Wesson Model 10 Heavy Barrel or a Smith & Wesson Model 13 in The Last of Us Part I remake which he wields to shoot an infected neighbor and then hands it to Tommy to cover him. This revolver is the same model taken from The Last of Us Part II Extended Commercial which predates the Part 1 remake.

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Smith & Wesson Model 10 HB - .38 Special
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Smith & Wesson Model 13 with 4-inch barrel - .357 Magnum

"El Diablo"

"El Diablo" is a scoped, long-barreled revolver found in the beginning of the fall section. It is very similar to S&W Model 629, but is a top-break revolver like the Webley Revolver, and its size seems to have been exaggerated. It is found on the ground within a small shack and can be easily missed. Outfitted with a low-magnification optic, it can only carry a single shot without upgrades but can usually put down a human target in a single shot. Reloading involves ejecting the entire cylinder and replacing it. It does not share ammunition with the other revolver and casings indicate a larger caliber. Ammunition for the weapon can commonly be found from its discovery in the fall season. Soldiers at the end of the game also sometimes carry this weapon.

It is a purchasable in multiplayer, distinguished by an instant takedown with headshots.

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Smith & Wesson Model 629 Classic - .44 Magnum
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Joel with his "El Diablo".

Chiappa Rhino/Dan Wesson hybrid (Remake)

The S&W 629/Webley-esque El Diablo has been replaced by now a Chiappa Rhino 50DS/Dan Wesson hybrid revolver in The Last of Us Part I remake. This version of the revolver is features Chiappa-style frame, grips, trigger guard and cylinder but by default has a Dan Wesson vent rib barrel which can be customized. The gun still starts out as a single shot weapon until it is upgraded. It is initially depicted as similar to break-action pistols like the Thompson Center Arms Contender. Capacity upgrades first gives it a second chamber, arranged in a manner similar to an over-under shotgun, (but not a second barrel) and finally a three-round revolver cylinder, emulating the appearance of the original game's El Diablo.

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Chiappa Rhino 50DS - .357 Magnum
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Dan Wesson Model 15-V - .357 Magnum

Pistols

Beretta 92FS Brigadier

A FEDRA soldier can be seen using a Beretta 92FS Brigadier after Joel, Ellie, and Tess escape the quarantine zone.

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Beretta 92FS Brigadier - 9x19mm
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A FEDRA soldier holds the 92FS. Note the triangular projection on the slide confirming it as a Brigadier model, and the screw on the grip, distinguishing it from the Model 70.

SIG-Sauer P226R/Ruger P-series hybrid (Remake)

The Beretta is replaced by a SIG-Sauer P226R and a Ruger P-series pistol hybrid in The Last of Us Part I remake. This pistol is notably the same model taken from The Last of Us Part II, which predates the Part 1 remake.

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SIG-Sauer P226R - 9x19mm
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Ruger P89 - 9x19mm

Beretta Model 70

Ellie (portrayed by Ashley Johnson) is given a Beretta Model 70 by Joel after a shootout with hunters in Pittsburgh. The player can use the weapon as Ellie during the winter levels and it is available in the 'Left Behind' DLC, however, it cannot be upgraded. As Ellie is younger, physically smaller, and less experienced than Joel, the weapon is realistically shown to have a fair bit more recoil shot-to-shot. It has similar punch against enemies to the 9mm pistol, however. Marlene (portrayed by Merle Dandridge) holds a Beretta Model 70 near the end of the game.

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Beretta Model 70 - .32 ACP
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Ellie holds her newly given Beretta Model 70. Note excellent trigger discipline.
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Ellie tugs the slide of the Beretta.
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Ellie with her Beretta in the 'Left Behind' DLC.
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Marlene holds her Beretta Model 70.

Walther P5 (Remake)

The Beretta Model 70 is replaced by the Walther P5 with wooden grips in the Last of Us Part 1 remake as Ellie's sidearm.

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Walther P5 with wooden grips - 9x19mm

"Military Pistol"

Marlene and some Fireflies now carry the "Military Pistol" from The Last of Us Part II in The Last of Us Part I remake, replacing her Beretta Model 70 and their Colt Defender pistols.

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4th Generation Glock 17 - 9x19mm
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Steyr M9-A1 - 9x19mm
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Caracal F - 9x19mm

"Burst Pistol"

The "Burst Pistol" is unlocked by buying the Tactical Weapons Bundle, but can be used with the Suppression and Support classes. This pistol is a combination of the Heckler & Koch USP and the Glock 17 Pro. The Burst Pistol fires in three round bursts with a magazine capacity of nine shots.

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Glock 17 Pro (Gen 3 pistol) - 9x19mm
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Heckler & Koch USP with two-tone finish - 9x19mm
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The player holds the Burst Pistol.

Colt Defender

Joel (Troy Baker), Tess (Annie Wersching), Ellie (Ashley Johnson), and many survivors are occasionally seen using a Colt Defender with wooden grips. It is the first weapon available to Joel, and is implied to be his personal sidearm as a smuggler. The Defender is portrayed to be notably less powerful than the .357, taking three to four shots to down most assailants. It can be suppressed, though only in multiplayer. The hammer is never shown to be cocked and the player will always cycle the slide, which does not lock back when the magazine is expended.

The Colt Defender appears to be taken directly from the ".45 Defender" from Uncharted 2, though here it is chambered in 9x19mm and simply called the "9mm Pistol".

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Colt Defender - .45 ACP/9x19mm
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Ellie surrenders the Defender. The Defender in this scene is replaced by the above Beretta Model 70 in the final game.
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The business end of Joel's Defender in Ellie's hands.
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Joel holds his Colt Defender on Henry.

Browning Hi Power (Remake)

The Colt Defender is replaced by the Browning Hi-Power in The Last of Us Part I remake as the most ubiquitous 9mm handgun to every survivor in the game. Like the revolver when aiming the pistol, Joel cocks the hammer before firing.

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Classic Browning Hi-Power (Belgian Manufacture) - 9x19mm

Desert Eagle Mark XIX

The Grounded DLC added a Desert Eagle pistol to the multiplayer mode, called the 'Enforcer.' Its stopping power and rate of fire is between that of the 9mm pistol and Revolver, and it can be suppressed.

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Magnum Research (MRI) Desert Eagle Mark XIX, current production model with Picatinny railed barrel and different safety catch - .50 AE

Shotguns

Mossberg 500

The Mossberg 500 is commonly used by Joel, hunters, scavengers, Fireflies, and the military throughout the game. The weapon is given to Joel by another survivor early in the game and is one of the few firearms he is seen to wield in cutscenes. When carried by enemies, it can easily kill Joel if he's caught in the open. The Mossberg is still portrayed as being slightly shorter-ranged than would be realistic; performing moderately at longer than room distances, while at close range it can dramatically dismember enemies. It is also a purchasable in the multiplayer mode.

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Mossberg 500AT Shotgun - 12 gauge
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Joel keeps the attacking hunter at bay with his newly acquired Mossberg 500.
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As Joel receives a 2x4 to the face from another hunter, the Mossberg 500 is seen in his hands.
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Joel with the Mossberg on his back. Note the safety switch on top of the receiver identifying the shotgun as a Mossberg.
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A hunter holds a Mossberg while searching for Joel and Ellie.
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Joel and Bill with their Mossberg 500AT shotguns before they go to work.
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A survivor holds his Mossberg.

Remington 870 (Remake)

The Mossberg shotgun is replaced by the Remington 870 shotgun in The Last of Us Part I remake. It appears to change the magazine tube when upgrading the gun.

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Remington 870 Riot shotgun with wooden stock
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Remington 870 Police Magnum customized with extended magazine tube - 12 Gauge (credit to Predator 20)

FN Tactical Police

The Tactical Weapons Bundle added an FN Tactical Police shotgun to the multiplayer Factions mode. The Tactical Police kills an enemy with two shots to the body at medium distances.

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FN Tactical Police Shotgun - 12 gauge
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The player aims his shotgun in multiplayer.

"Shorty"

This compact shotgun appears vaguely similar to the 'Pistole' weapon of the Uncharted series. It's similar in size to a Serbu Super Shorty (which appears to be the Mossberg version due to the thumb safety on top), however it is semi-automatic and fed by a detachable box magazine similar to that on a Hawk detachable-magazine shotgun. Recoil is realistically extremely harsh and it has an abysmal range. It can only hold two rounds in its stock configuration. Found midway into the game, it is implied to be the personal weapon of 'Ish.' The player has multiple opportunities to retrieve the weapon if missed initially, and it is sporadically seen carried by enemies to the end of the game. It is classified as pistol-type weapon in the game and can replace the standard handguns in multiplayer.

In The Last of Us Part I remake, the shorty departs from the Serbu Shorty/Hawk Type 97 hybrid by giving the custom shotgun an external hammer and wooden fore end, extending the design.

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Serbu Super Shorty Shotgun made from a Remington 870 - 12 gauge
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Hawk Type 97-2 - 12 gauge

Sawed-off Double Barreled Shotgun

A double-barrel shotgun is available as a purchasable in multiplayer. Its been shortened and the grip is wrapped with electrical tape. It's portrayed as being similar to the "Shorty" shotgun, taking two shots to put down a player even at point-blank range.

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A Stevens 1960s SBS 12 gauge with the barrels sawed-off.

Remington 870 Witness Protection

A piece of concept art in the game shows Joel with what appears to be the taped up grip of a Remington 870 "Witness Protection" slung across his back.

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Remington 870 "Witness Protection" Short Shotgun - 12 gauge. This is the actual screen gun used by Denzel Washington in The Book of Eli.
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The grip of the Remington 870 can be seen over his left shoulder.

Rifles

Colt M16A4

The M16A4 is the only assault rifle found in the game. It is first seen in the prologue in the hands of a U.S. Army soldier and then in first level as the standard rifle of the FEDRA soldiers. Ramirez, a FEDRA soldier is armed with a M16A4 when catching Joel, Tess and Ellie outside the quarantine zone. The M16A4 would not appear again until later at the end of the game equipped by the Fireflies. With a collapsible buttstock and fully-automatic capability, it is essentially an M16A4 upper receiver on an M4A1 lower receiver. It is equipped with an LMT rear sight, KAC M5 quad rail handguard with rail covers and a CAA FVG5 foldable vertical foregrip that oddly doubles as a flashlight in the game. It is the last weapon that Joel acquires in the game and cannot be customized. It is a very accurate and high rate of fire weapon but as with most of the weapons in The Last of Us, ammunition for it is scarce. It serves as a late-game purchasable in MP.

In The Last of Us Part I remake, the M16A4 now lacks the CAA FVG5 foldable vertical foregrip and a small Surefire like flashlight is fitted under the gas block.

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M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. This is the standard USMC style setup.
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FEDRA Soldiers holding their rifles on infected civilians.
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Soldiers with M16A4s. Note the CAA foregrips emitting light as if they were flashlights.
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Pre-release screenshot of Joel with an M16A4 on the table next to him. In the final game, it's replaced by a Winchester Model 70.
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Tommy, on the right, has an M16A4 slung on his back. This, too, was replaced with a Winchester in the final game.
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Joel with the M16A4 near the end of the game.

Winchester Model 70

The Winchester Model 70 is acquired by Joel early on in the game. When first acquired the weapon has a maximum ammunition capacity of one, forcing the player to rack the bolt back and load a new cartridge into the chamber after each shot. However, confusingly, when the magazine capacity is increased, the number of rounds inside the weapon increases, but the ROF upgrade functionally changes the weapon from a bolt-action sniper rifle to a semi-automatic sniper rifle, with the bolt only touched during reloads. A scope can be added onto the weapon for increased zoom (of which the player can choose to use the third person perspective or optical zoom). This is also the first weapon that Ellie is given by Joel and is prominently used by her during the winter section. It's a standard weapon unlocked early on in multiplayer, always scoped.

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Pre-1964 Winchester Model 70 - .30-06
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Ellie with her Winchester in a promotional photo.
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Ellie holds a Winchester Model 70.
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Tommy and Maria hold Winchester Model 70s.

Remington Model 700 BDL (Remake)

The Winchester Model 70 is replaced with the Remington Model 700 BDL in The Last of Us Part I remake and notably after upgrading the magazine capacity, the rifle appropriately behaves as a bolt-action rifle when cycling new rounds after firing. The rifle model is more or less similar to the Hunting Rifle in The Last of Us Part II by default and is customizable.

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Remington 700 BDL - .30-06

Accuracy International Arctic Warfare Magnum

The "Military Sniper" is a bolt-action rifle used by an antagonistic survivor in the campaign and briefly by Joel in a set-piece event. It appears to be an Accuracy International Arctic Warfare Magnum, but has a pistol grip instead of the AWM's thumbhole stock style, making its shape resemble that of the ORSIS T-5000. It has unlimited ammunition. Its sight has two levels of magnification and it kills with a single shot.

The weapon plays a more prominent role in multiplayer as one of the last purchasable unlocks. Despite being the exact same rifle seen in the campaign and being reloaded like a bolt-action, it fires semi-automatically in multiplayer. Headshots will dramatically execute enemy players instead of simply downing them.

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Accuracy International AWM - .338 Lapua Magnum
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Joel take aim with the Military Sniper.
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The player holds the Sniper in "factions".

Springfield M1A

Tommy uses his Springfield M1A from Part II during the battle at the ranch.

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Springfield M1A - .308 Winchester. Note the notch where the fire selector would be.

Ruger Mini-14

The Ruger Mini-14 in a black fiberglass stock, 30-round magazine, and outfitted with a Butler Creek folding stock is seen in one cutscene wielded by Ethan and a fellow Firefly soldier. The rifle cannot be used by Joel. In multiplayer, it appears as a usable weapon called the "Semi-Auto Rifle" and is a very common weapon, where it can also be suppressed and has a scoped version.

In The Last of Us Part I remake, the Ruger Mini-14 is now in a black inline fiberglass stock, which is the same model taken from The Last of Us Part II.

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Custom Ruger Mini-14 with aftermarket folding stock, sniper scope and muzzle brake - .223 Remington
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The player fires his Semi Auto Rifle.
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Black Ruger Mini-14 with 20-round magazine - 5.56x45mm

M48 Yugoslavian Mauser

In The Last of Us Part I remake, Hunters and hostile survivors use M48 Yugoslavian Mauser rifles. They are unusable by the player. During the cutscene prior to confronting the Hunters, Joel picks up a M48 Yugoslavian Mauser and hands it to Ellie to cover him, replacing the Winchester Model 70 from the original game.

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Yugoslavian M48 Mauser - 7.92x57mm Mauser

"Variable Rifle"

The "Variable Rifle" appears to be a .308 AK-type rifle with a thumb-hole stock and wooden furniture. It is similar to Russian AK-based hunting rifles like the Vepr or the Saiga, with front sights and barrel from another variation of Vepr. It was added in the Treacherous Territories DLC, exclusively for multiplayer.

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Vepr-308 hunting carbine - 7.62x51mm (.308 Win)
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Saiga 308-1 Isp. 21 (САЙГА 308-1 ИСП. 21) - 7.62х51mm NATO
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Molot VPO-212-01 - .366TKM

"Burst Rifle"

The "Burst Rifle" is one of the long arms in the Factions multiplayer mode. In terms of basic shape, it resembles a compact AK-type weapon. It seems to be a homemade weapon, as its receiver has an assortment of metal plates crudely bolted to it. It has a magazine release and box magazine somewhat resembling that of a FAL, has a side-folder skeleton stock and a short muzzle. It has a small capacity and fires in bursts, and a scoped version is available.

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Converted AKM pistol - 7.62x39mm
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The player holds the Burst Rifle.

"Full-Auto Rifle"

The "Full-Auto Rifle" is visually very similar to the "Burst Rifle", and was added in an update to the Factions multiplayer. It has an AR-type carry handle, no stock, AK-styled rear ladder sights, and a larger AK-styled magazine, making it more clearly resemble an AK-type weapon. A scoped version is available.

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Converted AKM pistol - 7.62x39mm

Galil SAR

The "Specter," a Galil SAR with a suppressor, is only available in multiplayer. It has a higher rate of fire than the other automatic weapons. It was added with the "Grounded" DLC.

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IMI Galil SAR - 5.56x45mm NATO
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The player open fire with the Specter in multiplayer.

Marlin Model 1894

The "Frontier Rifle" is the only lever-action rifle in the game and is unlocked by buying the Tactical Weapons Bundle. It is a compact version of the Marlin Model 1894 with a modern peep hole sight and enlarged lever loops. It can take down an enemy with two shot in the body.

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Modern Marlin Model 1894 - .44 Magnum
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The player take aim with the Frontier Rifle.

Machine Guns

Browning M2HB

Browning M2HB heavy machine guns are seen on Humvees.

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Browning M2HB on vehicle mount - .50 BMG
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An M2-armed Humvee in the Boston QZ.

FN M240C

A number of abandoned Bradley infantry fighting vehicles in various conditions can be seen in Pittsburgh and Salt Lake City. Visible sticking out of the turret is the barrel of a low-detail M240C coaxial machine gun. In the remake, the Bradleys are replaced with the M1 Abrams tanks seen in Part II, though these too feature an M240C coaxial gun.

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M240C vehicle coaxial-mount version - 7.62x51mm NATO
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The M240C beside the main gun. Also note that the Bradley seems to have been modeled with a tank gun similar to the 75mm gun of the M4 Sherman, rather than the correct M242 Bushmaster chain gun.