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{{Infobox Video Game|{{PAGENAME}} | |||
|name=Insurgency: Modern Infantry Combat | |||
|picture=Insurgency.jpg | |||
|date=October 23, 2007 | |||
|developer=Insurgency Development Team | |||
|publisher=New World Interactive | |||
|platforms=PC | |||
|genre=First-Person Shooter | |||
}} | |||
'''''Insurgency: Modern Infantry Combat''''' is a multiplayer total conversion mod for ''[[Half-Life 2]]'', available on Steam. ''Insurgency'' focuses on realistic modern warfare, and involves combat between the USMC and Insurgents on maps set from Iraq to Afghanistan. | |||
A retail sequel, simply titled ''[[Insurgency]]'', was released on January 22 of 2014. | |||
== | '''The following weapons appear in the video game ''Insurgency'':''' | ||
The M1014 Joint Service Combat Shotgun is | __TOC__<br clear=all> | ||
=Weapons used by USMC= | |||
==Beretta M9== | |||
The [[Beretta M9]] is used by the USMC by default. | |||
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]] | |||
[[File:InsMod-M9.jpg|thumb|none|600px|Holding the M9]] | |||
[[File:InsMod-M9-ADS.jpg|thumb|none|600px|Aiming down the M9 sights]] | |||
[[File:InsMod-M9-FirstDraw.jpg|thumb|none|600px|none]] | |||
==M45 / MEU(SOC)== | |||
The [[M45]] can be only equipped either by using cheats or playing on custom servers. Labeled "MEU SOC 1911" ingame and "1911" in game files. | |||
[[Image:M-45 MEU(SOC).jpg|thumb|none|350px|M45 / MEU(SOC) Pistol - .45 ACP]] | |||
[[File:InsMod-1911.jpg|thumb|none|600px|Holding the M9]] | |||
[[File:InsMod-1911-ADS.jpg|thumb|none|600px|Aiming down the M9 sights]] | |||
[[File:InsMod-1911-FirstDraw.jpg|thumb|none|600px|none]] | |||
==Colt M16A4 == | |||
The [[M16#M16A4 Rifle|M16A4]] is available to the Rifleman and Grenadier classes. | |||
[[Image:M16A4Standard.jpg|thumb|none|350px|Colt M16A4 - 5.56x45mm NATO]] | |||
[[File:Ins_m16.jpg|thumb|none|600px|Holding the M16A4]] | |||
[[File:Ins_m16_sight.jpg|thumb|none|600px|Aiming down the M16A4 sights]] | |||
[[File:Ins_m16_world.jpg|thumb|none|600px|World view]] | |||
The Grenadier class in the game allows the M16A4 to be wielded with an [[M203 Grenade Launcher]]. | |||
[[Image:M16A4M203.jpg|thumb|none|350px|M16A4 with M203 grenade launcher 40mm - 5.56x45mm NATO]] | |||
[[File:Ins_m16g.jpg|thumb|none|600px|Holding the Grenadier version]] | |||
[[File:Ins_m16g_sight.jpg|thumb|none|600px|Aiming]] | |||
[[File:Ins_m16g_world.jpg|thumb|none|600px|World view]] | |||
==Colt M4A1 Carbine== | |||
The [[M16#M4/M4A1 Carbine|M4A1]] is available to the Sergeant class. The M4A1 with vertical foregrip is the primary weapon, but you can also choose a one with M68 AimPoint sight. | |||
[[Image:ColtM4.jpg|thumb|none|350px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm NATO]] | |||
[[File:Ins_m4.jpg|thumb|none|600px|Holding the M4A1 with vertical grip]] | |||
[[File:Ins_m4_sight.jpg|thumb|none|600px|Aiming down the M4A1 sights]] | |||
[[File:Ins_m4_world.jpg|thumb|none|600px|World view]] | |||
[[File:Ins_m4ap.jpg|thumb|none|600px|M4A1 with AimPoint]] | |||
[[File:Ins_m4ap_sight.jpg|thumb|none|600px|Looking through the AimPoint]] | |||
[[File:Ins_m4ap_world.jpg|thumb|none|600px|World view]] | |||
==Benelli M4 Super 90 == | |||
The [[Benelli M4 Super 90]] appears as "M1014 JSCS" (Joint Service Combat Shotgun) and is available to the Engineer class. Note that ''Insurgency'' is one of the few games to have proper shotgun reloading; if the magazine is empty, the player will insert one shell, chamber it and then inserts the rest of the shells. | |||
[[Image:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 with 7-shot tube - 12 Gauge]] | |||
[[File:Ins_xm.jpg|thumb|none|600px|Holding the M1014]] | |||
[[File:Ins_xm_sight.jpg|thumb|none|600px|Aiming down the M1014 sights]] | |||
[[File:Ins_xm_world.jpg|thumb|none|600px|World view]] | |||
==M249 SAW== | ==M249 SAW== | ||
The [[M249_SAW#M249-E1 / M249-E2 / M249 Paratrooper SAW | The [[M249_SAW#M249-E1 / M249-E2 / M249 Paratrooper SAW |M249]] Squad Automatic Weapon is available to the Support class. | ||
[[Image:Fn_m249saw_mk2_10-1-.jpg|350px|thumb|none|FN M249 SAW - 5.56x45mm NATO]] | |||
[[File:Ins_saw.jpg|thumb|none|600px|Holding the M249]] | |||
[[File:Ins_saw_sight.jpg|thumb|none|600px|Aiming down the M249 sights]] | |||
[[File:Ins_saw_world.jpg|thumb|none|600px|World view. Notice the lack of heatshield and the longer barrel. The first person model was swapped out with a higher quality one, the world view was never updated.]] | |||
[[File:Ins_saw_bipod.jpg|thumb|none|600px|The M249 with its bipod deployed]] | |||
[[File:Ins_saw_bipodworld.jpg|thumb|none|600px|Ditto, world view]] | |||
==M14 Designated Marksman Rifle== | |||
The [[M14 Designated Marksman Rifle]] is available to the Marksman class. The bipods can be deployed to improve accuracy. | |||
[[Image:Us m14 dmr 02.jpg|thumb|none|350px|M14 DMR - 7.62x51mm NATO]] | |||
[[File:Ins_m14.jpg|thumb|none|600px|Holding the M14 DMR]] | |||
[[File:Ins_m14_sight.jpg|thumb|none|600px|Looking through the scope]] | |||
[[File:Ins_m14_world.jpg|thumb|none|600px|World view]] | |||
= | =Weapons used by the Insurgents= | ||
== | ==Makarov PM== | ||
The | The [[Makarov PM]] is used by the Insurgents by default. | ||
[[Image:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm]] | |||
[[File:InsMod-Makarov.jpg|thumb|none|600px|Holding the PM]] | |||
==AK-47== | ==AK-47== | ||
The AK-47 is the standard Insurgent Rifleman weapon, capable of fully automatic fire. | The [[AK-47]] is the standard Insurgent Rifleman weapon, capable of fully automatic and semi automatic fire. | ||
[[Image:Ak_54.jpg|thumb|none|350px|AK-47 - 7.62x39mm]] | |||
[[File:Ins_ak.jpg|thumb|none|600px|Holding the AK-47]] | |||
[[File:Ins_ak_sight.jpg|thumb|none|600px|Aiming down the AK-47 sights]] | |||
[[File:Ins_ak_world.jpg|thumb|none|600px|World view]] | |||
==SKS | ==SKS== | ||
The SKS is the | The [[SKS rifle]] is the alternative weapon for the Rifleman class. | ||
[[File:SKS with no bayonet.jpg|thumb|none|500px|SKS with no bayonet - 7.62x39mm]] | |||
[[File:Ins_sks.jpg|thumb|none|600px|Holding the SKS]] | |||
[[File:Ins_sks_sight.jpg|thumb|none|600px|Aiming down the SKS sights]] | |||
[[File:Ins_sks_world.jpg|thumb|none|600px|World view]] | |||
==L1A1 SLR== | ==L1A1 SLR== | ||
The [[FN FAL#L1A1|L1A1]] is the standard weapon of Insurgents Militant class. | |||
[[Image:L1A1-SLR.jpg|thumb|none|350px|L1A1 SLR - 7.62x51mm NATO]] | |||
[[File:Ins_fal_.jpg|thumb|none|600px|Holding the L1A1]] | |||
[[File:Ins_fal_sight.jpg|thumb|none|600px|Aiming down the L1A1 sights]] | |||
[[File:Ins_fal_world.jpg|thumb|none|600px|World view]] | |||
==AKS-74U== | ==AKS-74U== | ||
The AK | The [[AK-74#AKS-74U|AKS-74U]] is the alternative weapon for the Militant class. | ||
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]] | |||
[[File:Ins_aks.jpg|thumb|none|600px|Holding the AKS-74U]] | |||
[[File:Ins_aks_sight.jpg|thumb|none|600px|Aiming down the AKS-74U sights]] | |||
[[File:Ins_aks_world.jpg|thumb|none|600px|World view]] | |||
==RPG-7== | ==RPG-7== | ||
The RPG-7 is | The [[RPG-7#RPG-7|RPG-7]] is available to the RPG class. | ||
[[Image:Rpg-7-1-.jpg|none|thumb|350px|RPG-7 - 40mm]] | |||
[[File:Ins_rpg.jpg|thumb|none|600px|Holding the RPG-7]] | |||
[[File:Ins_rpg_sight.jpg|thumb|none|600px|Aiming down the RPG-7 sights]] | |||
[[File:Ins_rpg_world.jpg|thumb|none|600px|World view]] | |||
== | ==TOZ-87== | ||
The [[TOZ-87]] is available to the Sapper class. It seems to be fitted with extended magazine tube. | |||
[[Image:Tula_TOZ_87.jpg|thumb|none|350px|Tula TOZ-87 - 12 Gauge]] | |||
[[File:Ins_toz.jpg|thumb|none|600px|Holding the TOZ-87]] | |||
[[File:Ins_toz_sight.jpg|thumb|none|600px|Aiming down the TOZ-87 sights]] | |||
[[File:Ins_toz_world.jpg|thumb|none|600px|World view]] | |||
==RPK== | ==RPK Light Machine Gun== | ||
The RPK is | The [[RPK light machine gun]] is available to the Support class. | ||
[[Image:Rpk 01 drum.jpg|thumb|none|350px|RPK light machine gun with 75-round drum magazine - 7.62x39mm]] | |||
[[File:Ins_rpk.jpg|thumb|none|600px|Holding the RPK]] | |||
[[File:Ins_rpk_sight.jpg|thumb|none|600px|Aiming down the RPK sights]] | |||
[[File:Ins_rpk_world.jpg|thumb|none|600px|World view]] | |||
[[File:Ins_rpk_bipod.jpg|thumb|none|600px|The RPK with its bipod deployed]] | |||
[[File:Ins_rpk_bipodworld.jpg|thumb|none|600px|Ditto, world view]] | |||
==Al- | ==Al-Kadesiah== | ||
The Iraqi SVD | The Al-Kadesiah, an Iraqi clone of the [[SVD Dragunov]], is the standard weapon of Insurgent Sniper class. | ||
[[File:Al-Kadesiah.jpg|thumb|none|350px|Al-Kadesiah - 7.62x54mm R]] | |||
[[File:Ins_svd.jpg|thumb|none|600px|Holding the Al-Kadesiah. Note the stamped sheet metal steel receiver.]] | |||
[[File:InsMod-SVD-Reload1.jpg|thumb|none|600px|Reloading lets us see the unique magazine of the Al-Kadesiah (differing from the original SVD).]] | |||
[[File:Ins_svd_sight.jpg|thumb|none|600px|Looking through the PSO-1 scope]] | |||
[[File:Ins_svd_world.jpg|thumb|none|600px|World view]] | |||
==Enfield L42A1== | ==Enfield L42A1== | ||
The Enfield | The [[L42A1|Enfield L42A1]] military rifle is the other weapon selectable of the Insurgent Sniper class. | ||
[[Image:Enfieldenforcer.jpg|thumb|none|350px|Enfield L42A1 - 7.62x51mm]] | |||
[[File:Ins_enfield.jpg|thumb|none|600px|none]] | |||
[[File:Ins_enfield_sight.jpg|thumb|none|600px|Looking through the scope]] | |||
[[File:Ins_enfield_world.jpg|thumb|none|600px|World view]] | |||
=Grenades= | |||
==RGD-5 Hand Grenade== | |||
The [[RGD-5 hand grenade]] is the standard hand grenade of the Insurgent team. It uses the same world model as M67 hand grenade. | |||
[[Image:Rdg5.jpg|thumb|none|350px|RGD-5 High-Explosive Fragmentation hand grenade]] | |||
[[File:Ins_rgd.jpg|thumb|none|600px|Holding the RGD-5]] | |||
==M67 Hand Grenade== | |||
The [[M67 hand grenade]] is the standard hand grenade for the USMC team. | |||
[[Image:Baseball.jpg|thumb|none|350px|M67 fragmentation grenade]] | |||
[[File:Ins_m67.jpg|thumb|none|600px|Holding the M67]] | |||
[[File:InsMod-M67-World.jpg|thumb|none|600px|World model]] | |||
== | ==M18 Smoke Grenade== | ||
The [[M18 smoke grenade]] is used by the Militant/Sergeant and Sniper classes of both alliances. | |||
[[Image:M18red.jpg|thumb|none|350px|M18 smoke grenade]] | |||
[[File:Ins_m18.jpg|thumb|none|600px|Holding the M18]] | |||
[[File:InsMod-M18-World.jpg|thumb|none|600px|World model]] | |||
[[Category: | [[Category:Video Game]] | ||
[[Category:First-Person Shooter]] | |||
[[Category:War]] |
Latest revision as of 18:10, 22 August 2023
|
Insurgency: Modern Infantry Combat is a multiplayer total conversion mod for Half-Life 2, available on Steam. Insurgency focuses on realistic modern warfare, and involves combat between the USMC and Insurgents on maps set from Iraq to Afghanistan.
A retail sequel, simply titled Insurgency, was released on January 22 of 2014.
The following weapons appear in the video game Insurgency:
Weapons used by USMC
Beretta M9
The Beretta M9 is used by the USMC by default.
M45 / MEU(SOC)
The M45 can be only equipped either by using cheats or playing on custom servers. Labeled "MEU SOC 1911" ingame and "1911" in game files.
Colt M16A4
The M16A4 is available to the Rifleman and Grenadier classes.
The Grenadier class in the game allows the M16A4 to be wielded with an M203 Grenade Launcher.
Colt M4A1 Carbine
The M4A1 is available to the Sergeant class. The M4A1 with vertical foregrip is the primary weapon, but you can also choose a one with M68 AimPoint sight.
Benelli M4 Super 90
The Benelli M4 Super 90 appears as "M1014 JSCS" (Joint Service Combat Shotgun) and is available to the Engineer class. Note that Insurgency is one of the few games to have proper shotgun reloading; if the magazine is empty, the player will insert one shell, chamber it and then inserts the rest of the shells.
M249 SAW
The M249 Squad Automatic Weapon is available to the Support class.
M14 Designated Marksman Rifle
The M14 Designated Marksman Rifle is available to the Marksman class. The bipods can be deployed to improve accuracy.
Weapons used by the Insurgents
Makarov PM
The Makarov PM is used by the Insurgents by default.
AK-47
The AK-47 is the standard Insurgent Rifleman weapon, capable of fully automatic and semi automatic fire.
SKS
The SKS rifle is the alternative weapon for the Rifleman class.
L1A1 SLR
The L1A1 is the standard weapon of Insurgents Militant class.
AKS-74U
The AKS-74U is the alternative weapon for the Militant class.
RPG-7
The RPG-7 is available to the RPG class.
TOZ-87
The TOZ-87 is available to the Sapper class. It seems to be fitted with extended magazine tube.
RPK Light Machine Gun
The RPK light machine gun is available to the Support class.
Al-Kadesiah
The Al-Kadesiah, an Iraqi clone of the SVD Dragunov, is the standard weapon of Insurgent Sniper class.
Enfield L42A1
The Enfield L42A1 military rifle is the other weapon selectable of the Insurgent Sniper class.
Grenades
RGD-5 Hand Grenade
The RGD-5 hand grenade is the standard hand grenade of the Insurgent team. It uses the same world model as M67 hand grenade.
M67 Hand Grenade
The M67 hand grenade is the standard hand grenade for the USMC team.
M18 Smoke Grenade
The M18 smoke grenade is used by the Militant/Sergeant and Sniper classes of both alliances.