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Talk:Top Gun: Combat Zones: Difference between revisions
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The Wierd It (talk | contribs) |
The Wierd It (talk | contribs) |
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Also, you're missing the M39's off the F-5Es. [[User:The Wierd It|The Wierd It]] 17:55, 18 November 2011 (CST) | Also, you're missing the M39's off the F-5Es. [[User:The Wierd It|The Wierd It]] 17:55, 18 November 2011 (CST) | ||
So it this game like a poor man's Ace Combat for Gamecube? --[[User:Funkychinaman|Funkychinaman]] 18:06, 18 November 2011 (CST) | |||
:Pretty much. [[User:The Wierd It|The Wierd It]] 02:41, 19 November 2011 (CST) |
Latest revision as of 08:41, 19 November 2011
Super Bug
I don't have the game, but I'm an aviation dork.
| Six underwing hardpoints, Super Bug
| The "hood" looks like a Super Bug as well.
--Funkychinaman 17:06, 18 November 2011 (CST)
- Thank you. Glad to see someone on my side on this issue. I even have scale models of both the Charlie and Echo-model F/A-18's sitting in my room. The Charlie-model Hornet is in the game, but only as a computer-controlled adversary aircraft during some of the training missions. Orca1 9904 17:14, 18 November 2011 (CST)
Keep in mind that when I called it it'd been well over a year since I'd played the game. I was a little fuzzy on the details.
Also, you're missing the M39's off the F-5Es. The Wierd It 17:55, 18 November 2011 (CST)
So it this game like a poor man's Ace Combat for Gamecube? --Funkychinaman 18:06, 18 November 2011 (CST)
- Pretty much. The Wierd It 02:41, 19 November 2011 (CST)