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Talk:Fallout: New Vegas: Difference between revisions

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==Ammunition Types==
=Ammunition Types=
I will update the list as I aquire more ammo types
I will update the list as I acquire more ammo types
  -9mm  
  -9mm  
   9mm+P (More damage, degrades weapon faster)
   9mm+P (More damage, degrades weapon faster)
   Hollow Points (More Unarmored damage, useless against armor)
   Hollow Points (More Unarmored damage, useless against armor)
  Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)


  -.357 Magnum
  -.357 Magnum
    Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)
     Hollow Points
     Hollow Points
     .38 Special (Less Damage, Degrades weapon slower)
     .38 Special (Less Damage, Degrades weapon slower)
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  -10mm
  -10mm
     Hollow points
     Hollow points
     Armor Piercing
     Jacketed Hollow Point
   
   
   
  -.44 Magnum
  -.44 Magnum
     Semi-Wadcutter (More damage overall.)
     Semi-Wadcutter (More damage overall.)
     .44 Special (Less damage, incredibly rare. Have been recently made more common through a patch)
     .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)
     Hollow Point
     Hollow Point
      
      
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     5.56 AP
     5.56 AP
     5.56 Hollow Point
     5.56 Hollow Point
     5.56 Surplus (More damage, Degrades weapon faster)
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)
     .223 (Less damage, Degrades weapon slower)   
     5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)
     .223 (Similar to .38 and .44 Special, but with increased armor penetration)   


  -.308
  -.308
     .308 Hollow point
     .308 Hollow point
     .308 Armor Piercing
     .308 Armor Piercing
     .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.
     .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)
    
    
  -.45-70 Govt.
  -.45-70 Govt.
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  - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)
  - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)
   Hollow Point
   Hollow Point
  Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)
   
   
  -12 Gauge Shells
  -12 Gauge Shells
   Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable)
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)
   Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)
   Magnum (More damage, increased wear on the gun)
   Magnum (More damage, increased wear on the gun)
   Slug (More damage, better range)
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)
   Slug (More damage, better range, loss of spread)
   Bean Bag (No damage, but can knock enemies out. Good for pacifists)
   Bean Bag (No damage, but can knock enemies out. Good for pacifists)
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)


  -20 Gauge Shells
  -20 Gauge Shells
   Slug
   Slug
   Magnum
   Magnum
  3/0 Buck
  3/0 Buck Magnum
  Pulse


  -.50 BMG
  -.50 BMG
   Incendary (Exactly what it sounds like. Very expensive)
   Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)
   Match (Further range, higher damage)
   Match (Further range, higher damage)
   Armor Piercing
   Armor Piercing
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)
    
    
  - 5mm
  - 5mm
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   Surplus
   Surplus
   Hollow Point
   Hollow Point
  Jacketed Soft Point (Added through the GRA DLC)


* .45 ACP vastly outclasses 10mm which it shouldn't. I forget where I saw this theory, but I saw an interesting idea that, since 10mm was invented after Fallout's timeline diverged, Fallout's "10mm" is actually closer to our .40 S&W. --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 00:28, 21 January 2019 (EST)


 
=Discussion=
 
Shouldn't this ^ be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)
 
 
 
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)


:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)
The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)
Okay, here are the facts.
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.
[GOOBER]


== Pics of the ammo section ==
== Pics of the ammo section ==
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid
In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid
During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture.
[GOOBER]


== LAPD 2019 blaster from blade runner ==
== LAPD 2019 blaster from blade runner ==
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If you notice on the buttstock if i remember correctly is the words "this machine kills commies" ecthed into it.
If you notice on the buttstock if i remember correctly is the words "this machine kills commies" ecthed into it.
The bit on the stock is a reference to Woody Guthrie's guitar, which had "This machine kills Fascists" on it. The phrase on the stock is "Well, this machine kills Commies." [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:58, 2 June 2013 (EDT)


== Weapon Updates ==
== Weapon Updates ==
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:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.
:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.
Not so.  The in-game image for the 12.7mm intermediate round shows it having a bottle-necked case and a spitzer-type bullet.  It's essentially the .50BMG with shortened case and projectile lengths. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 23:08, 18 September 2012 (EDT)
Okay, a few things.
First of all, who cares? So what if they call one a rifle and the other a launcher? Does it really put a huge dampner on your day? They called one a launcher and one arifle to sway away differences. Bethesda are already using an existing firearms' firms' weapon, why add more legal jonder to use the correct name?
Second: There are MULTIPLE .50 calibre firearms, just because the only one you know of is the ".50 barret" because of "COWADOODY". The Rifle is a Ultima Ratio "Hecate II" and NOT a barret.
3rd: there were 45 prototypes beforethe AR-15 came into light. 5 of these were original AR-10's experimenting with 5.56x45mm NATO rounds, AS WELL as 7.62x51mm NATO.
Fourth, but not last. There are alot of weapons they don't have a page, for what reason? Is left up to speculation,my theory being they probably don't have enough people with the time or effort to put up a tab about a fictional grenade machine gun or a missile launcher, because they do not resemble ANY known weapon. The 10mm SMG is based off the MP5, as the MP5, including it's prototypes and the ill-fated " H&K SMG" program WERE chambered in .40 S&W and 10mm auto, designated MP5/40 and MP5/10 respectively [http://www.imfdb.org/images/c/c7/Heckler_and_Koch_MP510.jpg] Here is the 10mm auto MP5.
Lastly, If you have a problem with the weapons not included. Be our guest, make a tab for them, use your vast knowledge of firearms and military weapons to deduce which gun they all are. And please, use your MW3 game booklet.
Now THAT is condescending. [GOOBER]


==Good Job==
==Good Job==
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Q: Is the Riot shotgun based on the Chinese Type 97-1?
Q: Is the Riot shotgun based on the Chinese Type 97-1?
A: It isn't based on anything, really.
A: It isn't based on anything, really.
I'm far from any gun expert, I'm just browsing, but I would say the Riot shotgun looks like an Ithaca 37 'Riot' version with a pistol grip. All the developers did was make the grip and rump a wood texture and slap a drum magazine on the underside and bam, you have a fully automatic 'riot' shotgun. (1/7/14)


==News from Bethesda blog!==
==News from Bethesda blog!==
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==Sawed-off shotgun==
==Sawed-off shotgun==
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)
My personal opinion, it is the Ithaca Burgler & Auto pistol, a 20 gauge double barrel pistol gripped shotgun. But it has been known to be chambered in 12 gauge. But the closest is simply a pistol Gripped, rebuilt or modified double barrel shotgun, salvaged from the wasteland. [[GOOBER]]


== The N99 is *not* based on the Desert Eagle. ==
== The N99 is *not* based on the Desert Eagle. ==
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:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)
Alright, Please submit proof that it is not infact based off the Desert Eagle, please post pictures of this design so I may shoot down your deluded graces of Granduer. The slide, safety, grip, trigger assembly and hammer are all based off the desert eagle. There is NO gun that even RESEMBLES the N99 other than the Desert Eagle. Another point of reference is that, in Fallout 3, reading a manifesto on firearms of the wasteland, it describes the N99 as a gas operated pistol... Isn't the Desert Eagle Gas operated? hmm? I wouldn't know, I'm just a shit kicker from a country hick town, don't know much about them fancy american videogames school on how to learn guns and shoot good, But near as I can tell, it IS a desert Eagle and it IS valid to be on it's own page. [GOOBER]


==Moved from Main Page==
==Moved from Main Page==
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)
 
[[Image:garand_New_Vegas.jpg|600px|thumb|none|The Courier wanders into Freeside with his rifle slung across his back.]]
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|600px|The standard rifle in-game.]]
[[Image:CowboyRepeaterMapleBrassLong.jpg|thumb|none|600px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]
[[Image:M79_New_Vegas.jpg|500px|thumb|none|A Mercenary stands equipped with an M79]]
[[Image:U_Shottie_New_Vegas.jpg|600px|thumb|none|A caravan guard waits for his caravan, oblivious to the fact he is in Freeside.]]
[[Image:Honest-Heartsburing1.jpg|450px|thumb|none|Joshua Graham sits at his table with his pile of M1911 handguns, inspecting each one.]]
[[Image:Ivorypistol.jpg|thumb|none|600px|The Courier, adding some insult to injury, aims the "Maria" in the Tops Casino.]]
[[File:FNVultimaratio.JPG|thumb|none|500px|A Veteran Ranger fires the PGM Ultima at a Fiend in the opening FMV.]]
[[Image:Arretriflefiring.jpg|650px|thumb|none|The Courier fires his Survivalist's Rifle, giving us a view of the action cycling and the very large muzzle flash.]]
[[Image:CowboyRepeatersAll.jpg|thumb|650px|none|All variations of the Winchester 1886. On the left is the basic rifle, and on the right is the fully upgraded version.]]


==Automatic Rifle==
==Automatic Rifle==
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http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)
== Revolver on Main Menu ==
Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification.....
any thoughts on the subject?
To be curt, it is just an artists conception flaw. Like, on the movie poster of Zombieland, it shows Tallahasee's Mare's leg converge to a double barrel weapon, the photoshopper's mistake. They happen, I wouldn't think any more on the matter. [GOOBER]
there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))
It does not resemble any realworld firearm and it is not important to any story of the game. Therefore, it is not important enough to add to the page.
== Lahti L-39 is basis for Gauss Rifle? ==
I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).
The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.
Does anyone else have that conclusion too?
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)
It always reminded me in both this and ''Fallout 3'' of the FG-42, especially where the magazine is. --[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 21:39, 2 July 2015 (EDT)
== Benny's unique Browning ==
I recently noticed that the gun benny uses is called a "Renaissance" Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called "Maria" Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)
: It does seem to be that the pistol design was heavily influenced by (if not directly copied from) the Browning Renaissance: http://www.gunsinternational.com/Browning-RENAISSANCE-Hi-Power-9mm-1968-like-brand-new-factory-master-engraved-Pearlite-grips-gold-trigger-original-soft-case-45-year-old-manual-.cfm?gun_id=100390517 [[User:Chitoryu12|Chitoryu12]] ([[User talk:Chitoryu12|talk]]) 12:47, 23 November 2013 (EST)
== Le Longue Carabine. ==
Did anyone else pick up on the fact that besides meaning "The Long Rifle" Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)
== Service rifle ==
Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.
== VATS ==
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.
You need enough AP if you want to perform more than one "attack" action. --13:36, 15 March 2012 (CDT)
== Colt 733 ==
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)
== A Light Shining in Darkness = Colt New Agent ==
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)
:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)
== Hunting Revolver ==
Joshua Sawyer said the Hunting Revolver is based on the BFR, with a little bit of Bison Bull as well. Should we add this info ?
[http://www.formspring.me/JESawyer/q/420674336173608655 Link here]  --[[User:Silver|Silver]] ([[User talk:Silver|talk]]) 13:10, 26 February 2013 (EST)
== Need help with this Flare Gun ==
[[Image:FNV Flare.jpg|thumb|none|500px|???]]
Help would be appreciated. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 05:52, 10 August 2013 (EDT)
:Looks like a [[OSP-30 Flare Pistol]]... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 07:06, 10 August 2013 (EDT)
[[Image:OSP-30-2.JPG|thumb|none|500px|Looks kinda like this.]]
It looks like a italian ww2 model. [[User:Swedishgunbrony|Swedishgunbrony]]
:I believe it is based on a Brescia Model 00:[[File:Brescia Model 00 flare pistol.jpg|thumb|400px|none|Brescia Model 00 - 1 inch]]There are some slight differences such as the trigger and the positioning os some of the pins, but there are some pretty distinctive features such as the shape of the back of the frame and the pistol grip which suggests this is the gun. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:19, 20 June 2014 (EDT)
== Varmint Rifle ID ==
I think I may have found what it is.
http://www.mossberg.com/product/rifles-bolt-action-centerfire-mvp-series-mvp-predator-mvp-predator-185-medium-bull-barrel
:That can't be what it's based on. Fallout came out in 2010 and Mossberg introduced the MVP in 2011. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 12:32, 11 August 2014 (EDT)
== Garand ==
If it's chambered for .308, wouldn't that make it either an M1E14 or T35? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:05, 7 January 2015 (EST)
==Two Things==
Is it possible the .357 revolver is actually a Ruger Vaquero or similar SAA derivative? There are, I believe, other single action revolvers like this chambered for .357. Isn't it possible it's one of those?
Also, looking at the 12.7mm SMG, does it seem like a stretch for anyone else that it's a hybrid of the FN P90 and the Kriss Vector? It very clearly uses magazines like either the P90 or Calico M950, and it appears to (and honestly would probably ''have'' to) use the recoil system of the Vector. --[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 23:22, 24 January 2015 (EST)
1. There aren't any markings on the gun so if it's a SAA and fires .357 Magnum, you're pretty much in the ballpark with guessing what type it is.
2. I'd say the 12.7mm SMG is close to what you described, a TDI Vector without a stock, loaded via P90 style magazines.
[[User:PaperCake|PaperCake]] 00:15 25 January 2015 (EST)
Am I justified in adding it to the page? We have the PDW 57 from ''Black Ops 2'' listed as a P90 due to the mags; this is pretty much a hybrid but no other modern SMG has magazines like that. --[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 22:29, 29 January 2015 (EST)
* J.E. Sawyer said the gun was inspired by both the P90 and the Vector, but sadly the page the message was in got updated and deleted it, and Google blocked viewing of the old version. --[[User:Yocapo32|yocapo32]] ([[User talk:Yocapo32|talk]]) 23:25, 16 April 2016 (EDT)
== A Tale of Two Wastelands? ==
So, I've noticed there are a few other extensive, major mods that have their own pages, and I was wondering how receptive IMFDB would be toward TTW having its own page. In a nutshell, this mod is a (completely legal) way to play both ''Fallout 3'' and ''New Vegas'' as one continuous story: the player begins life in Vault 101 and after a certain point has the ability to hop on a train West. I can do screencaps and provide information as needed, but is this something IMFDB can justify?
--[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 23:55, 18 July 2015 (EDT)
::According to the rules if a mod is "popular enough" it can have its own page. Granted if features enough new weapons not the same ones found in the original game. To me this looks like this mod features all the guns from the two games. The other admins should also take a look at it. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 06:07, 19 July 2015 (EDT)
::It does and it doesn't. .32 ACP is removed entirely, the ''Fallout 3'' guns now have iron sights, attachments, and benefit from the better mechanics in ''New Vegas.'' Obviously the weapons themselves change where they appear as well, and it fully integrates weapons from all DLCs into both games (so the double barrelled shotgun is one of the high tier shotguns in the Capital Wasteland rather than being exclusive to Maryland, and Super Mutants often wield BARs and MI Garands). Considering we have pages for things like Project: Reality, it seems fair to me this should too. But it ''is'' up to the admins. --[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 13:27, 19 July 2015 (EDT)
:::I would say it would an unnecessary addition. No need to bloat the page with the same info you can find on another page--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 16:00, 24 October 2015 (EDT)
::::Well, I was actually thinking of a new page entirely, since it's a fairly comprehensive mod. --[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 10:28, 19 November 2015 (EST)
:::::I'm fairly sure IMFDB has rules against pages of unofficial ''stuff'' A Tale of whatever can be well made and all that, but it's not an official game.--[[User:AnActualAK47|AnActualAK47]] ([[User talk:AnActualAK47|talk]]) 12:46, 19 November 2015 (EST)
== Adding More Guns ==
So, having played the game a fair bit recently (right now, I'm trying to earn the favor of the Boomers), and I've noticed a couple of guns that I think should be added, in addition to some of the ones already listed. However, I could use some help. For starters, some screencaps of the Gauss Rifle, 12.7mm Pistol and SMG, 25mm Grenade APW, and possibly some more things that I think up and put here later would be greatly appreciated. Now, the guns that I think may qualify for inclusion: A wood-furnitured G3 (and by that I mean the R91 from FO3) on the Commando perk icon, some stationary artillery pieces (some howitzers at Nellis and one in the Legion's main camp, some AA guns at Hoover Dam, including one on a billboard about the dam, and some fixed artillery in Big MT) that I could use help identifying, the 25mm Grenade APW, which looks based on a Remington 1100, the sawn-off side-by-side shotgun, the sniper rifle (looks JNG-90ish), the minigun, as ever in 5mm, the M134-based Shoulder-Mounted Machine Gun, the 12.7mm pistol, which is based on the SIG-Sauer 14mm from the 1st game, which was based on the Hammerli 280 (at least, according to somebody else here), the Red Ryder BB gun (because it's been mentioned on other pages, and, well, why the hell not), I know for a fact that I've seen something that looks like the Flamer, but I can't quite put a finger on it, same goes for the Grenade Machinegun and the Missile Launcher, the frag grenades (which look like a Type 97/Mk. 2 mix), the incendiary grenade, which looks like either an AN/M14 or an M18, the C4 (made of M112 charges- they're even marked as such), some probably-fictional-but-hopefully-not-frag mines, and some stuff that's already been mentioned, including the 12.7mm SMG (P90/Vector hybrid), Gauss Rifle (Lahti L39-based), Flare Gun (based on a Breda 00), etc. Now that you've read this massive block of text, do you have anything to say about it? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:47, 2 May 2017 (EDT)  P.S.: Due to the ads on this site, this took forever to type.
:Why not? ( booo Boomers ) -[[User:SeptemberJack|SeptemberJack]] ([[User talk:SeptemberJack|talk]]) 22:07, 2 May 2017 (EDT)
::Brotherhood of Steel is where it's at. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 02:05, 3 May 2017 (EDT)
On the topic of additional guns, there are some from Fallout 3(Chinese pistol, a pair of the modified G3's, etc.) in the backroom of Mick and Ralph's. Would these be worth adding?--[[User:H3nry8adger1982|H3nry8adger1982]] ([[User talk:H3nry8adger1982|talk]]) 08:55, 3 May 2017 (EDT)H3nry8adger1982
:Absolutely. It's really a shame that they didn't just add those to the game. Things like 10mm Shansi Type 17s and G3s with wooden furniture are too cool to ''not'' include in games, especially when the assets are available. On the topic of cut content, there was apparently supposed to be a full-length side-by-side shotgun in the game, but it was cut. Despite this, they still kept the short-barreled, pistol-gripped model that fires 2 12-gauge shells at once, which I have lovingly christened "The Wrist Wrecker". [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 21:37, 3 May 2017 (EDT)
Also, for the sake of screenshots, I'm going to check with the Fallout Wiki to see if it's okay with them if I use their shots. Does that sound like a good idea? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:58, 4 May 2017 (EDT)
Fine with me. I have no real authority on the matter, but I also have no means of screencapping. I'm really helpful :P.--[[User:H3nry8adger1982|H3nry8adger1982]] ([[User talk:H3nry8adger1982|talk]]) 12:39, 5 May 2017 (EDT)H3nry8adger1982
To add some more, having played this game a bit more (whoever came up with the idea of Cazadores is a massive dick), I've noticed something else: the magazine covers. The "Police Stories" one has another Vaquero, the "Milsurp Review" one has M1928 Thompsons (seemingly an actual photo), and the "Guns and Bullets" one has a Ruger GP100. Also, is it just me, or does the .44 Magnum's inventory icon look like a Webley Mk. VI? To finish it off, I've finally gotten permission to add their screenshots, albeit with the appropriate credit where credit is due. In the words of the user named Jspoelstra,
"You can use them, but we need credit for our images. If you use in the image its summary comment:
Copyright Bethesda Softworks (see {{Copyright FNV}})
Created by user who create the image, Wikia's Fallout Wiki
all should be good." So, happy days. Have fun, and watch out for giant wasps. Yours truly, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:27, 10 June 2017 (EDT)
Sounds good to me. I also get a Webley vibe from the .44 icon. Thanks for the cazadore PSA :). --[[User:H3nry8adger1982|H3nry8adger1982]] ([[User talk:H3nry8adger1982|talk]]) 08:31, 11 June 2017 (EDT)H3nry8adger1982
A toy Type 56 appears on a [http://fallout.wikia.com/wiki/File:Freddy%27s_Fear%27s_House_FNV_El_Rey.jpg costume contest] poster that was reused from Fallout 3. --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 16:27, 12 August 2017 (EDT)
:Thanks for the heads-up! Feel free to add anything you think should be there to the page. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 16:44, 12 August 2017 (EDT)
::Does anyone else think:
A, the Gauss Rifle has some FG42 in it?
B, the Fat Man is heavily influenced by the Piat? --[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 21:58, 4 November 2017 (EDT)
:::Apart from the side-mounted magazine (which is on the opposite side), I don't really see any FG42 influence in the Gauss Rifle. What features of the weapon do you think are FG42-ish? As for the Fat Man, I can see where you're coming from, though I wouldn't exactly call it "heavily influenced". Anybody else have any thoughts? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 22:17, 4 November 2017 (EDT)
::::It's the stock that makes me think FTG-42. I had a mod for this game which changed the first persona ready animations to more realistic ones; I usually used the "low-ready" stance for assault rifles and you get a good look at the stock that way. As for the Fat Man, it seems to me like Bethesda basically took that launcher, scaled it down to be single-man-portable, and then let it shoot nukes. At the very least I feel it might be worth updating the pages for this, ''Fallout 3,'' and ''Fallout 4,'' especially given how much of a reach some of the other IDs are (the MP7 as the ''Fallou 4'' rocket launcher anyone?)--[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 19:51, 20 November 2017 (EST)
:::::Well, if you want to add it, feel free. We already have some entirely fictitious guns, and while I hardly think that anybody will think that the Fat Man is a real weapon, it would still be nice to include. If you want me to help, feel free to ask. On the subject of help, would you mind helping me out with the bottom topic, "Guess who's back!"? Thanks, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:34, 20 November 2017 (EST)
== Colt SAA or Ruger Vaquero ==
I admit, I am not exactly an expert on the subject, but I believe it may be inaccurate to say that the .357 Magnum Revolver is a Ruger Vaquero. I believe it may be more accurate that it mixes elements of both the Vaquero and the Colt SAA. The presence of a transfer bar, the cylinder moving backwards during reloading and rotating without the hammer being half cocked are all features of the Vaquero, but it still shares visual similarities with the Colt SAA, perhaps most notably the three screws beneath the cylinder, whereas the Vaquero only has two.
With that in mind, I will alter the entry to a hybrid of the two revolvers. --[[User:TravisTee|TravisTee]] ([[User talk:TravisTee|talk]]) 13:44, 20 July 2017 (EDT)
:Joshua Sawyer confirmed that the artist for New Vegas intended it to be a Single Action Army but used a number of references for it, so it probably isn't unlikely that a Vaquero was used. It's more of a mishmash of Single Action Army, Vaquero and reproduction as well. The gun has the overall look of a Single Action Army, plus all the features of the Vaquero and a few from reproductions, like the lack of a pin in the frame that is commonplace on reproduction SAA's but not on the Vaquero and original SAA.
It's the same case for the Brush Gun, Police Pistol and other guns where it's several ideas mixed together to make the gun rather than one unique piece. It makes sense it'd be a mishmash given that its an alternate timeline, plus the .357 chambering gives it away as a repro rather than an original. So listing it as a hybrid makes more sense than it being a straight Vanquero, though I'll go through again and check everything.  --[[User:PaperCake|PaperCake]] 14:44, 20 July 2017 (EST)
== Thanks ==
Hey, thanks alot to all who have been working on this page recently. NV is one of my favorite games, so seeing its page improved makes me happy.--[[User:H3nry8adger1982|H3nry8adger1982]] ([[User talk:H3nry8adger1982|talk]]) 11:35, 28 August 2017 (EDT)H3nry8adger1982
:Sure, no problem. Also, major thanks to PaperCake, who helps out a lot in making this page read better. Cheers, [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 12:14, 28 August 2017 (EDT)
::Hey, wherever I can make pages less boring and long, I'll do it. Might go for another page soon to make it read like an article and not a EULA. --[[User:PaperCake|PaperCake]] 20:15, 28 August 2017 (EST)
== Guess who's back! ==
Yep, it's me. Seems as though I forgot something. A really big something. That "something", of course, being one of the most impressively obscure references to a real-world event in the Fallout universe, and certainly up there in video games in general: the B-29 at the bottom of Lake Mead. Which, as absurd as it sounds, [https://en.wikipedia.org/wiki/1948_Lake_Mead_Boeing_B-29_crash actually happened]. Now, granted, it's not completely accurate in-game (the one in reality was a research/recon plane, not an actual armed bomber, and it wasn't in as good of shape as the one in-game when it hit the bottom of the lake, 333 years of sitting underwater notwithstanding), but it's still an interesting touch. And, more importantly for us here, it has guns on it. To be precise, it has a grand total of ''12'' [[Browning M2 Aircraft]] guns mounted in various places on the plane, along with a [[Hispano-Suiza HS.404]] (A.K.A. M2) 20mm cannon in the back. Trouble is, the Wiki has shots of the plane, but not any good shots of the guns themselves. Anybody have any ideas? [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 20:12, 17 November 2017 (EST)
::I feel like I took some screenshots of that thing years ago but never actually uploaded them because I couldn't ID any of the guns. I'll check my IMFDB folder to see what I can find, but please keep in mind my previous computer was a potato so the quality may suck. My current computer doesn't like this game very much, sadly, so I don't play very often on it. I'll see what I can do, though. --[[User:Godzillafan93|A Jaded Lizard]] ([[User talk:Godzillafan93|talk]]) 18:54, 10 December 2017 (EST)
Hey, since the service rifle has a brass deflector and a round forward assist, would that make it a Colt Model 715/C7? [[User:MalikLucas|MalikLucas]] ([[User talk:MalikLucas|talk]]) 15:56, 24 September 2019 (EDT)
== Interesting Game Design Bit from Sawyer's (now defunct) Formspring ==
Since it has come up, I figured I'd mention this here. Here's an answer from director Josh Sawyer's I found interesting. <br>
"When considering the "conceptual place" for the weapon, you should really be answering these questions:
* Why will this weapon be fun to use? The first and most important question.
* What weapons should this weapon be similar to in role/function? This can help you establish statistics that make sense relative to other weapons that are similar.
* What weapons should this weapon be comparable to in overall power? When you answer this, you know what the player is likely choosing between for available weapons at any given point in their development.
* In what situations will I want to use this weapon instead of another weapon of similar power? If there is not a circumstance in which a weapon shines, players likely won't use it.
* In what situations will I want to use other weapons of similar power INSTEAD of this weapon? If a weapon dominates every situation, they will have no motive to use anything else.
* If there are less powerful weapons that are similar to this weapon, in what way will they still be valuable once I get this weapon? In some cases, this may be as simple as mod availability. E.g. Trail Carbines can take scopes; Brush Guns cannot.
* If there are more powerful weapons that are similar to this weapon, in what way will THIS weapon still be valuable when I find the more powerful version? Same idea."
I think this simple seven questions gave ''New Vegas''' the best weapon feel in a "looter shooter" and a big part of why weapon progression is relatively sane. It's amazing how obvious many of the deficiencies in "upgrades" are in hindsight. --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 03:07, 26 February 2021 (EST)
==Title Screen/cover revolver==
I just noticed the revolver held by the ranger on the game's box art and title screen isn't identified on the page. --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 18:21, 5 September 2021 (EDT)
:Looks like it's just the base game's SAA. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 18:28, 5 September 2021 (EDT)

Latest revision as of 19:16, 21 December 2022

Ammunition Types

I will update the list as I acquire more ammo types

-9mm 
  9mm+P (More damage, degrades weapon faster)
  Hollow Points (More Unarmored damage, useless against armor)
  Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)
-.357 Magnum
    Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)
    Hollow Points
   .38 Special (Less Damage, Degrades weapon slower)
-10mm
   Hollow points
   Jacketed Hollow Point
   

-.44 Magnum
   Semi-Wadcutter (More damage overall.)
   .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)
   Hollow Point
   
-5.56x45
   5.56 AP
   5.56 Hollow Point
   5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)
   5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)
   .223 (Similar to .38 and .44 Special, but with increased armor penetration)   
-.308
   .308 Hollow point
   .308 Armor Piercing
   .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)
 
-.45-70 Govt.
  Hollow Point
  Semi-Wad Cutter (This one damages the gun more)

-.22 Long Rifle
 Hollow Point
 Plinking (less damage, found in abundance, cheap)
- 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)
  Hollow Point
  Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)

-12 Gauge Shells
 00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)
 4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)
 Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)
 Magnum (More damage, increased wear on the gun)
 4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)
 Slug (More damage, better range, loss of spread)
 Bean Bag (No damage, but can knock enemies out. Good for pacifists)
 Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)
 Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)
 Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)
-20 Gauge Shells
 Slug
 Magnum
 3/0 Buck
 3/0 Buck Magnum
 Pulse
-.50 BMG
 Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)
 Match (Further range, higher damage)
 Armor Piercing
 Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)
 
- 5mm
 Armor Piercing
 Surplus
 Hollow Point
 Jacketed Soft Point (Added through the GRA DLC)
  • .45 ACP vastly outclasses 10mm which it shouldn't. I forget where I saw this theory, but I saw an interesting idea that, since 10mm was invented after Fallout's timeline diverged, Fallout's "10mm" is actually closer to our .40 S&W. --VladVladson (talk) 00:28, 21 January 2019 (EST)

Discussion

Shouldn't this ^ be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.Rockwolf66 00:48, 1 April 2010 (UTC)

No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. Excalibur01
Thanks for the correction Excaliber. Rockwolf66 02:19, 1 April 2010 (UTC)

How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.King of the Waste 06:07, 2 May 2010 (UTC)

Well you could post the link to that interview instead of just whinning about it...--74.177.136.251 02:06, 3 May 2010 (UTC)


The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher

The silenced .22 smg looks like an American-180 smg. David.

Chey Tac Intervention?

doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png ]--Gran28 08:26, 13 June 2010 (UTC)

It kinda does Excalibur01 14:36, 13 June 2010 (UTC)

Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone

I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. Acora 05:51, 24 July 2010 (UTC)

and the G3 (in game called the R91 Assault Rifle)

It's not really a G3 since it fires the 5.56 NATO Excalibur01 02:27, 14 June 2010 (UTC)


It also looks like a PTRS, sorta BeardedHoplite 02:24, 16 June 2010 (UTC)

No, it's a PGM Hecate II

Wasn't the R91 a HK 53?

Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is based off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.

Grenade Rifle

Yo, the "Mercenary 40mm Grenade Rifle" is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called "grenade rifle" or something

Seriously, can't they just call it a "grenade launcher"? Excalibur01 04:30, 15 June 2010 (UTC)
according to the fallout wiki it is called a grenade launcher
It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.
You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher Excalibur01 02:55, 21 October 2010 (UTC)

Something from E3

I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--FIVETWOSEVEN 23:44, 15 June 2010 (UTC)

I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - Kilgore 02:16, 24 July 2010 (UTC)

Weapon Degneration

I hope they take out the weapon degeneration in this game. That really sucked in Fallout 3. I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--Gunkatas 00:34, 16 June 2010 (UTC)

You know you can repair your guns with others you find/loot, right? And in New Vegas, repairing is even easier if you get the Jury Rigger perk. It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.

The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally

also most of the guns are 200 years old and survived world war 3 so there not in prime conduction

I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.

Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. Excalibur01 03:21, 16 June 2010 (UTC)

Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. 5t3v0

I know America's Army 2 has jamming. 3 most likely does too. Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.

What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. Excalibur01 02:57, 17 June 2010 (UTC)

As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.

In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --Captain Snikt 11:33, 23 August 2010 (UTC)

1887

That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.

-Trailer clearly shows a lever action being worked -k9870

Then they made a huge mistake having it eject from the bottom like that.

-there all based on real guns but made up for the fallout universe.

Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --83.79.126.90 20:54, 23 August 2010 (UTC)

A what? Excalibur01 21:26, 23 August 2010 (UTC)

I assume that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on this page is the same. Acora 23:37, 23 August 2010 (UTC)
He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - Kilgore 22:24, 25 August 2010 (UTC)

Varmint Rifle

There's this photo. Does the weapon resemble any real .22 rifle? --AlPachinko 21:44, 29 August 2010 (UTC)

It looks like that Armalite AR-7 .22lr --humanzie3

That definitely does not look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. Acora 00:39, 30 August 2010 (UTC)


He said it was a .22 and the stock made me think of a AR-7. --humanzie3

Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. Acora 01:34, 30 August 2010 (UTC)

I do agree that the magazine does not look like a .22 lr magazine though. --humanzie3

Could be a upgraded Bolt action rifle for fallout 3

Oh, by the way it's a bolt action. As seen in this video, near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --AlPachinko 23:42, 30 August 2010 (UTC)

I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[1]] is the hunting rifle, in .308, and here[[2]] is the Varmint rifle, the one being shown in the video, which is a .22. Acora 01:34, 31 August 2010 (UTC)

I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --humanzie3

Oh yes, and it has proper sights now. --AlPachinko 08:14, 31 August 2010 (UTC)

At 2:23 the shell being ejected looks way too big to be a .22 --184.35.18.78 20:09, 31 August 2010 (UTC)

http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --184.35.18.78 20:23, 31 August 2010 (UTC)

They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --humanzie3

Maybe it was supposed to be a 32 caliber rifle ammo Excalibur01 02:25, 1 September 2010 (UTC)

I would agree except it shares ammo with the .32 revolver. --humanzie3

And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--184.35.20.4 10:51, 1 September 2010 (UTC)

The little queers at the Fallout wikia keep whining "Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the "Semi-Auto Rifle" is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a "FANBOY!" - Kilgore 00:42, 5 September 2010 (UTC)

They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--FIVETWOSEVEN 17:10, 5 September 2010 (UTC)

Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a "Colt .45",I dont see how you get the two mixed up.--Mr. White 19:31, 5 September 2010 (UTC)

I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --184.35.19.196 20:32, 5 September 2010 (UTC)

I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --AlPachinko 13:44, 7 September 2010 (UTC)

[3] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --184.35.27.100 18:05, 6 September 2010 (UTC)

If it is a 5.56, why the hell did someone say it was a .22 in the first place?--Mr. White 22:51, 6 September 2010 (UTC)

I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--184.35.27.100 00:37, 7 September 2010 (UTC)

Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the "High Power Rifle" category. --humanzie3

I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --184.35.23.187 20:08, 7 September 2010 (UTC)

I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --Greywolverene

Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --74.177.187.68 00:18, 26 September 2010 (UTC)

The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --70.27.29.254 00:06, 24 October 2010 (UTC)

Okay, here are the facts. 1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL. 2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim. 3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists. [GOOBER]

Pics of the ammo section

I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--74.177.137.24 22:12, 10 September 2010 (UTC) Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds. http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg There is also supposed to be hand loading rounds, but that might just be speculation.--74.177.137.24 22:19, 10 September 2010 (UTC)

There is also gonna be an M3 Grease gun chambered in 9mm.

http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--184.35.9.27 22:07, 24 September 2010 (UTC)

Unknown revolver

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The "Hunting Revolver".
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The special variant called the "Ranger Sequoia".

Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in GUN BeardedHoplite 01:09, 25 September 2010 (UTC)

Actually no, it's a BFR chambered in .45-70 Govt.

Yeah, that bulky ass cylinder reminds me of the BFR as well.--74.177.187.68 11:21, 25 September 2010 (UTC)

Pardon my ignorance, but what's a BFR? BeardedHoplite 11:33, 25 September 2010 (UTC)

Magnum Research "Biggest Finest Revolver". Its a revolver that tends to be chambered in rifle cartridges.-Ranger01 12:18, 25 September 2010 (UTC)

Or "Big F*** Revolver"!

Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. Excalibur01 15:16, 25 September 2010 (UTC)

Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting it'd be awesome to see SA revolvers. --Xarex

This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --74.243.141.29 01:31, 2 October 2010 (UTC)

According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --UnitOmega 02:07, 13 January 2011 (UTC)

Grease Gun

Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --AlPachinko 10:57, 25 September 2010 (UTC)

also making is easier on game and the the whole ammo system.

There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --Xarex

In this pic there is proof of 9mm. http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg --184.35.19.28 23:57, 27 September 2010 (UTC)

In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber.. --LiquidAcid

During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture. [GOOBER]

LAPD 2019 blaster from blade runner

The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&feature=player_embedded

I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it.

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A character fires the ?????, which was last seen in Fallout 2.

Gun is called "That Gun", being that it is "That Gun from Fallout 1 and 2" --24.63.181.248 11:01, 21 October 2010 (UTC)

This place is the only time I've ever heard the Blade Runner gun referred to as "LAPD 2019 blaster;" usually I see it described as the "Pflazger/Katasumata Series - D" (the joke being that the name can be initialized "PKD," which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. Atypicaloracle

They took out the Semi-auto rifle, but kept in the "This Machine" garand

So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason Excalibur01 04:02, 24 October 2010 (UTC)

it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.

If you notice on the buttstock if i remember correctly is the words "this machine kills commies" ecthed into it.

The bit on the stock is a reference to Woody Guthrie's guitar, which had "This machine kills Fascists" on it. The phrase on the stock is "Well, this machine kills Commies." Atypicaloracle (talk) 06:58, 2 June 2013 (EDT)

Weapon Updates

Holy Hell. The China Lake Launcher is appearing in New Vegas as the "Grenade Launcher" (as opposed to M79, which is dubbed the "Grenade Rifle"). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the "Assault Carbine" and the AR-10 ("Service Rifle") fires only on semi-auto.

It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag Excalibur01 22:09, 27 October 2010 (UTC)

As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --85.3.57.103 09:25, 28 October 2010 (UTC)

Some weapons the page is missing:

12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)
12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)
10 mm smg
.50 Anti material rifle (looks like a generic Barrett)
Sawn off double barrel shotgun (12 gauge)
Incinerator
Flamer
Missile launcher
Grenade machine gun (25mm)
All the laser, plasma etc future guns but no one cares about those anyway
--JEESUS 12:04, 1 November 2010 (UTC)

As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher Excalibur01 20:55, 1 November 2010 (UTC)

---http://world.guns.ru/sniper/sn35-e.htm

Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading "rocket launcher" to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --JEESUS 00:37, 3 November 2010 (UTC)
Look, there's a difference in being "condescending and offended" and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. Excalibur01 03:11, 3 November 2010 (UTC)
Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --JEESUS 17:35, 6 November 2010 (UTC)


12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.

Not so. The in-game image for the 12.7mm intermediate round shows it having a bottle-necked case and a spitzer-type bullet. It's essentially the .50BMG with shortened case and projectile lengths. --HashiriyaR32 (talk) 23:08, 18 September 2012 (EDT)

Okay, a few things. First of all, who cares? So what if they call one a rifle and the other a launcher? Does it really put a huge dampner on your day? They called one a launcher and one arifle to sway away differences. Bethesda are already using an existing firearms' firms' weapon, why add more legal jonder to use the correct name? Second: There are MULTIPLE .50 calibre firearms, just because the only one you know of is the ".50 barret" because of "COWADOODY". The Rifle is a Ultima Ratio "Hecate II" and NOT a barret. 3rd: there were 45 prototypes beforethe AR-15 came into light. 5 of these were original AR-10's experimenting with 5.56x45mm NATO rounds, AS WELL as 7.62x51mm NATO. Fourth, but not last. There are alot of weapons they don't have a page, for what reason? Is left up to speculation,my theory being they probably don't have enough people with the time or effort to put up a tab about a fictional grenade machine gun or a missile launcher, because they do not resemble ANY known weapon. The 10mm SMG is based off the MP5, as the MP5, including it's prototypes and the ill-fated " H&K SMG" program WERE chambered in .40 S&W and 10mm auto, designated MP5/40 and MP5/10 respectively [4] Here is the 10mm auto MP5. Lastly, If you have a problem with the weapons not included. Be our guest, make a tab for them, use your vast knowledge of firearms and military weapons to deduce which gun they all are. And please, use your MW3 game booklet.

Now THAT is condescending. [GOOBER]

Good Job

Whoever did this page has done a damn good job so far. humanzie3

Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. Rockwolf66 16:16, 28 October 2010 (UTC)

I really like that the unique variants of the weapons are on the page. humanzie3

Ruger 22/45?

From the grip angle, the "Silenced .22 Pistol" looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?

That and it has a standard mag release. --FIVETWOSEVEN 23:18, 28 October 2010 (UTC)

I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--184.35.23.10 14:14, 29 October 2010 (UTC)


Brush Gun

so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?

Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.GaBoy45 18:19, 6 November 2010 (UTC)

Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole

Over/Under Shotgun

The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:

MistahFixIt 16:36, 23 November 2010 (UTC)

Too many PNG's! Byron the Punk

Byron the punk, you've been warned about PNG's THREE times on your discussion page. Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges. --Ben41 01:15, 30 November 2010 (UTC)

That's because this line "Permitted file types: png, gif, jpg, jpeg. is still in the upload page. If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --HashiriyaR32 18:30, 30 November 2010 (UTC)

JPG is inferior in every way to PNG. Asdfzxc920 01:54, 19 February 2011 (UTC)

Laser RCW

It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets. --AlPachinko 21:47, 8 January 2011 (UTC)

I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--Mr-Jigsaw 23:29, 8 January 2011 (UTC)

Varmint Rifle Rechambered?

Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?

If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --85.3.141.6 13:49, 5 April 2011 (CDT)

Riot Shotgun

I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--PistolJunkie 13:57, 3 May 2011 (CDT)

I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.

It isn't, one of the devs confirmed:

Q: Is the Riot shotgun based on the Chinese Type 97-1? A: It isn't based on anything, really.

I'm far from any gun expert, I'm just browsing, but I would say the Riot shotgun looks like an Ithaca 37 'Riot' version with a pistol grip. All the developers did was make the grip and rump a wood texture and slap a drum magazine on the underside and bam, you have a fully automatic 'riot' shotgun. (1/7/14)

News from Bethesda blog!

Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg

Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) 5t3v0 07:44, 4 May 2011 (CDT)
The colts are M1911A1s. The unique, the one with the writing on it, is something completely different.
In other news, new M16 at 1:00 in the trailer. Asdfzxc920 21:47, 11 May 2011 (CDT)
You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. Anjunafan
The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as "and the darkness comprehended it not."

Quote is from John 1:5. The koine greek verb can go either way, depending on the translation. The verb can also be translated as "overcome" which I think is the better choice. Your mileage may vary.

Instead of being a Colt Commander, is it possible that "A Light Shining in Darkness" is a Colt New Agent? The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as "trench style" sights.--Ruzhyo 23:37, 15 June 2011 (CDT)

Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! Draco122 13:12, 21 May 2011 (CDT)

Given the owners, I decided that it was going to be the rifle I use with Honour ingame 5t3v0 21:44, 22 May 2011 (CDT)

Sawed-off shotgun

Why the sawed-off shotgun is not on the page?--Flavio 16:30, 9 June 2011 (CDT)

My personal opinion, it is the Ithaca Burgler & Auto pistol, a 20 gauge double barrel pistol gripped shotgun. But it has been known to be chambered in 12 gauge. But the closest is simply a pistol Gripped, rebuilt or modified double barrel shotgun, salvaged from the wasteland. GOOBER

The N99 is *not* based on the Desert Eagle.

The N99 is not a desert eagle lookalike. I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols. Please stop putting this tenuous comparison up. --MadCat221 19:29, 25 June 2011 (CDT)

There's a Desert Eagle slide on it, are you blind? Evil Tim 19:30, 25 June 2011 (CDT)
I see a slide. That looks nothing like the Deagle's. "Are YOU blind?" --MadCat221 19:31, 25 June 2011 (CDT)
Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. Evil Tim 19:34, 25 June 2011 (CDT)
No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. Asdfzxc920 14:51, 31 July 2011 (CDT)
The frame looks like it's based on the Desert Eagle's. - Mr. Wolf 21:05, 31 July 2011 (CDT)
Right, the slide being the same shape with the safety in exactly the same place is a coincidence. Evil Tim 02:41, 1 August 2011 (CDT)

Alright, Please submit proof that it is not infact based off the Desert Eagle, please post pictures of this design so I may shoot down your deluded graces of Granduer. The slide, safety, grip, trigger assembly and hammer are all based off the desert eagle. There is NO gun that even RESEMBLES the N99 other than the Desert Eagle. Another point of reference is that, in Fallout 3, reading a manifesto on firearms of the wasteland, it describes the N99 as a gas operated pistol... Isn't the Desert Eagle Gas operated? hmm? I wouldn't know, I'm just a shit kicker from a country hick town, don't know much about them fancy american videogames school on how to learn guns and shoot good, But near as I can tell, it IS a desert Eagle and it IS valid to be on it's own page. [GOOBER]

Moved from Main Page

Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--SmithandWesson36 12:26, 15 August 2011 (CDT)

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The Courier wanders into Freeside with his rifle slung across his back.
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The standard rifle in-game.
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When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.
A Mercenary stands equipped with an M79
A caravan guard waits for his caravan, oblivious to the fact he is in Freeside.
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Joshua Graham sits at his table with his pile of M1911 handguns, inspecting each one.
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The Courier, adding some insult to injury, aims the "Maria" in the Tops Casino.
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A Veteran Ranger fires the PGM Ultima at a Fiend in the opening FMV.
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The Courier fires his Survivalist's Rifle, giving us a view of the action cycling and the very large muzzle flash.
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All variations of the Winchester 1886. On the left is the basic rifle, and on the right is the fully upgraded version.

Automatic Rifle

the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications http://fallout.wikia.com/wiki/Automatic_rifle --User:Big guns 100 Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --HashiriyaR32 19:52, 28 August 2011 (CDT)

Changed it, thanks. :) - Mr. Wolf 21:10, 28 August 2011 (CDT)

Revolver on Main Menu

Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... any thoughts on the subject?

To be curt, it is just an artists conception flaw. Like, on the movie poster of Zombieland, it shows Tallahasee's Mare's leg converge to a double barrel weapon, the photoshopper's mistake. They happen, I wouldn't think any more on the matter. [GOOBER]

there is a gun called a gauss rifle whitch is a coil gun can i put it on (CB 15:02, 24 October 2011 (CDT)) -- You can't because it doesn't even resemble an actual gun. --HashiriyaR32 16:03, 24 October 2011 (CDT) It is a coil gun+(CB 16:27, 24 October 2011 (CDT)) It does not resemble any realworld firearm and it is not important to any story of the game. Therefore, it is not important enough to add to the page.

Lahti L-39 is basis for Gauss Rifle?

I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).

The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter). The big old box magazine on top got moved to the side though.

Does anyone else have that conclusion too?

--MadCat221 14:50, 12 February 2012 (CST)

It always reminded me in both this and Fallout 3 of the FG-42, especially where the magazine is. --That's the Way It's Done (talk) 21:39, 2 July 2015 (EDT)

Benny's unique Browning

I recently noticed that the gun benny uses is called a "Renaissance" Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --TravisTee 13:37, 8 March 2012 (CST) Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called "Maria" Referring to the engravings on the pistols grip --Smish34 14:24, 15 March 2012 (CDT)

It does seem to be that the pistol design was heavily influenced by (if not directly copied from) the Browning Renaissance: http://www.gunsinternational.com/Browning-RENAISSANCE-Hi-Power-9mm-1968-like-brand-new-factory-master-engraved-Pearlite-grips-gold-trigger-original-soft-case-45-year-old-manual-.cfm?gun_id=100390517 Chitoryu12 (talk) 12:47, 23 November 2013 (EST)

Le Longue Carabine.

Did anyone else pick up on the fact that besides meaning "The Long Rifle" Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--Westernman1987 14:34, 8 March 2012 (CST)

Service rifle

Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5

Possibly. The 715 is semi-auto, correct? Chitoryu12 13:09, 30 April 2012 (CDT)
Yes, you can. You can read about it here; http://fallout.wikia.com/wiki/This_Machine You can also get a weaker M1 Garand from the Gun Runner's Arsenal.

VATS

When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.

You need enough AP if you want to perform more than one "attack" action. --13:36, 15 March 2012 (CDT)


Colt 733

Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there. --Mikethepanda 01:31, 1 May 2012 (CDT)

A Light Shining in Darkness = Colt New Agent

I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --ColonelTomb 11:28, 6 May 2012 (CDT)

I'm inclined to agree with you on that, they are very similiar. Nice find! --SmithandWesson36 12:42, 6 May 2012 (CDT)


Hunting Revolver

Joshua Sawyer said the Hunting Revolver is based on the BFR, with a little bit of Bison Bull as well. Should we add this info ?

Link here --Silver (talk) 13:10, 26 February 2013 (EST)

Need help with this Flare Gun

???

Help would be appreciated. - bozitojugg3rn4ut (talk) 05:52, 10 August 2013 (EDT)

Looks like a OSP-30 Flare Pistol... --Warejaws (talk) 07:06, 10 August 2013 (EDT)
Error creating thumbnail: File missing
Looks kinda like this.


It looks like a italian ww2 model. Swedishgunbrony

I believe it is based on a Brescia Model 00:
Error creating thumbnail: File missing
Brescia Model 00 - 1 inch
There are some slight differences such as the trigger and the positioning os some of the pins, but there are some pretty distinctive features such as the shape of the back of the frame and the pistol grip which suggests this is the gun. --commando552 (talk) 09:19, 20 June 2014 (EDT)

Varmint Rifle ID

I think I may have found what it is.

http://www.mossberg.com/product/rifles-bolt-action-centerfire-mvp-series-mvp-predator-mvp-predator-185-medium-bull-barrel

That can't be what it's based on. Fallout came out in 2010 and Mossberg introduced the MVP in 2011. --SmithandWesson36 (talk) 12:32, 11 August 2014 (EDT)

Garand

If it's chambered for .308, wouldn't that make it either an M1E14 or T35? Spartan198 (talk) 20:05, 7 January 2015 (EST)

Two Things

Is it possible the .357 revolver is actually a Ruger Vaquero or similar SAA derivative? There are, I believe, other single action revolvers like this chambered for .357. Isn't it possible it's one of those?

Also, looking at the 12.7mm SMG, does it seem like a stretch for anyone else that it's a hybrid of the FN P90 and the Kriss Vector? It very clearly uses magazines like either the P90 or Calico M950, and it appears to (and honestly would probably have to) use the recoil system of the Vector. --That's the Way It's Done (talk) 23:22, 24 January 2015 (EST)

1. There aren't any markings on the gun so if it's a SAA and fires .357 Magnum, you're pretty much in the ballpark with guessing what type it is.

2. I'd say the 12.7mm SMG is close to what you described, a TDI Vector without a stock, loaded via P90 style magazines. PaperCake 00:15 25 January 2015 (EST)

Am I justified in adding it to the page? We have the PDW 57 from Black Ops 2 listed as a P90 due to the mags; this is pretty much a hybrid but no other modern SMG has magazines like that. --That's the Way It's Done (talk) 22:29, 29 January 2015 (EST)

  • J.E. Sawyer said the gun was inspired by both the P90 and the Vector, but sadly the page the message was in got updated and deleted it, and Google blocked viewing of the old version. --yocapo32 (talk) 23:25, 16 April 2016 (EDT)

A Tale of Two Wastelands?

So, I've noticed there are a few other extensive, major mods that have their own pages, and I was wondering how receptive IMFDB would be toward TTW having its own page. In a nutshell, this mod is a (completely legal) way to play both Fallout 3 and New Vegas as one continuous story: the player begins life in Vault 101 and after a certain point has the ability to hop on a train West. I can do screencaps and provide information as needed, but is this something IMFDB can justify? --That's the Way It's Done (talk) 23:55, 18 July 2015 (EDT)

According to the rules if a mod is "popular enough" it can have its own page. Granted if features enough new weapons not the same ones found in the original game. To me this looks like this mod features all the guns from the two games. The other admins should also take a look at it. --bozitojugg3rn4ut (talk) 06:07, 19 July 2015 (EDT)
It does and it doesn't. .32 ACP is removed entirely, the Fallout 3 guns now have iron sights, attachments, and benefit from the better mechanics in New Vegas. Obviously the weapons themselves change where they appear as well, and it fully integrates weapons from all DLCs into both games (so the double barrelled shotgun is one of the high tier shotguns in the Capital Wasteland rather than being exclusive to Maryland, and Super Mutants often wield BARs and MI Garands). Considering we have pages for things like Project: Reality, it seems fair to me this should too. But it is up to the admins. --That's the Way It's Done (talk) 13:27, 19 July 2015 (EDT)
I would say it would an unnecessary addition. No need to bloat the page with the same info you can find on another page--AnActualAK47 (talk) 16:00, 24 October 2015 (EDT)
Well, I was actually thinking of a new page entirely, since it's a fairly comprehensive mod. --That's the Way It's Done (talk) 10:28, 19 November 2015 (EST)
I'm fairly sure IMFDB has rules against pages of unofficial stuff A Tale of whatever can be well made and all that, but it's not an official game.--AnActualAK47 (talk) 12:46, 19 November 2015 (EST)

Adding More Guns

So, having played the game a fair bit recently (right now, I'm trying to earn the favor of the Boomers), and I've noticed a couple of guns that I think should be added, in addition to some of the ones already listed. However, I could use some help. For starters, some screencaps of the Gauss Rifle, 12.7mm Pistol and SMG, 25mm Grenade APW, and possibly some more things that I think up and put here later would be greatly appreciated. Now, the guns that I think may qualify for inclusion: A wood-furnitured G3 (and by that I mean the R91 from FO3) on the Commando perk icon, some stationary artillery pieces (some howitzers at Nellis and one in the Legion's main camp, some AA guns at Hoover Dam, including one on a billboard about the dam, and some fixed artillery in Big MT) that I could use help identifying, the 25mm Grenade APW, which looks based on a Remington 1100, the sawn-off side-by-side shotgun, the sniper rifle (looks JNG-90ish), the minigun, as ever in 5mm, the M134-based Shoulder-Mounted Machine Gun, the 12.7mm pistol, which is based on the SIG-Sauer 14mm from the 1st game, which was based on the Hammerli 280 (at least, according to somebody else here), the Red Ryder BB gun (because it's been mentioned on other pages, and, well, why the hell not), I know for a fact that I've seen something that looks like the Flamer, but I can't quite put a finger on it, same goes for the Grenade Machinegun and the Missile Launcher, the frag grenades (which look like a Type 97/Mk. 2 mix), the incendiary grenade, which looks like either an AN/M14 or an M18, the C4 (made of M112 charges- they're even marked as such), some probably-fictional-but-hopefully-not-frag mines, and some stuff that's already been mentioned, including the 12.7mm SMG (P90/Vector hybrid), Gauss Rifle (Lahti L39-based), Flare Gun (based on a Breda 00), etc. Now that you've read this massive block of text, do you have anything to say about it? Pyr0m4n14c (talk) 21:47, 2 May 2017 (EDT) P.S.: Due to the ads on this site, this took forever to type.

Why not? ( booo Boomers ) -SeptemberJack (talk) 22:07, 2 May 2017 (EDT)
Brotherhood of Steel is where it's at. Spartan198 (talk) 02:05, 3 May 2017 (EDT)

On the topic of additional guns, there are some from Fallout 3(Chinese pistol, a pair of the modified G3's, etc.) in the backroom of Mick and Ralph's. Would these be worth adding?--H3nry8adger1982 (talk) 08:55, 3 May 2017 (EDT)H3nry8adger1982

Absolutely. It's really a shame that they didn't just add those to the game. Things like 10mm Shansi Type 17s and G3s with wooden furniture are too cool to not include in games, especially when the assets are available. On the topic of cut content, there was apparently supposed to be a full-length side-by-side shotgun in the game, but it was cut. Despite this, they still kept the short-barreled, pistol-gripped model that fires 2 12-gauge shells at once, which I have lovingly christened "The Wrist Wrecker". Pyr0m4n14c (talk) 21:37, 3 May 2017 (EDT)

Also, for the sake of screenshots, I'm going to check with the Fallout Wiki to see if it's okay with them if I use their shots. Does that sound like a good idea? Pyr0m4n14c (talk) 19:58, 4 May 2017 (EDT)

Fine with me. I have no real authority on the matter, but I also have no means of screencapping. I'm really helpful :P.--H3nry8adger1982 (talk) 12:39, 5 May 2017 (EDT)H3nry8adger1982

To add some more, having played this game a bit more (whoever came up with the idea of Cazadores is a massive dick), I've noticed something else: the magazine covers. The "Police Stories" one has another Vaquero, the "Milsurp Review" one has M1928 Thompsons (seemingly an actual photo), and the "Guns and Bullets" one has a Ruger GP100. Also, is it just me, or does the .44 Magnum's inventory icon look like a Webley Mk. VI? To finish it off, I've finally gotten permission to add their screenshots, albeit with the appropriate credit where credit is due. In the words of the user named Jspoelstra, "You can use them, but we need credit for our images. If you use in the image its summary comment: Copyright Bethesda Softworks (see Template:Copyright FNV) Created by user who create the image, Wikia's Fallout Wiki all should be good." So, happy days. Have fun, and watch out for giant wasps. Yours truly, Pyr0m4n14c (talk) 20:27, 10 June 2017 (EDT)

Sounds good to me. I also get a Webley vibe from the .44 icon. Thanks for the cazadore PSA :). --H3nry8adger1982 (talk) 08:31, 11 June 2017 (EDT)H3nry8adger1982

A toy Type 56 appears on a costume contest poster that was reused from Fallout 3. --VladVladson (talk) 16:27, 12 August 2017 (EDT)

Thanks for the heads-up! Feel free to add anything you think should be there to the page. Pyr0m4n14c (talk) 16:44, 12 August 2017 (EDT)
Does anyone else think:

A, the Gauss Rifle has some FG42 in it?

B, the Fat Man is heavily influenced by the Piat? --That's the Way It's Done (talk) 21:58, 4 November 2017 (EDT)

Apart from the side-mounted magazine (which is on the opposite side), I don't really see any FG42 influence in the Gauss Rifle. What features of the weapon do you think are FG42-ish? As for the Fat Man, I can see where you're coming from, though I wouldn't exactly call it "heavily influenced". Anybody else have any thoughts? Pyr0m4n14c (talk) 22:17, 4 November 2017 (EDT)
It's the stock that makes me think FTG-42. I had a mod for this game which changed the first persona ready animations to more realistic ones; I usually used the "low-ready" stance for assault rifles and you get a good look at the stock that way. As for the Fat Man, it seems to me like Bethesda basically took that launcher, scaled it down to be single-man-portable, and then let it shoot nukes. At the very least I feel it might be worth updating the pages for this, Fallout 3, and Fallout 4, especially given how much of a reach some of the other IDs are (the MP7 as the Fallou 4 rocket launcher anyone?)--That's the Way It's Done (talk) 19:51, 20 November 2017 (EST)
Well, if you want to add it, feel free. We already have some entirely fictitious guns, and while I hardly think that anybody will think that the Fat Man is a real weapon, it would still be nice to include. If you want me to help, feel free to ask. On the subject of help, would you mind helping me out with the bottom topic, "Guess who's back!"? Thanks, Pyr0m4n14c (talk) 20:34, 20 November 2017 (EST)

Colt SAA or Ruger Vaquero

I admit, I am not exactly an expert on the subject, but I believe it may be inaccurate to say that the .357 Magnum Revolver is a Ruger Vaquero. I believe it may be more accurate that it mixes elements of both the Vaquero and the Colt SAA. The presence of a transfer bar, the cylinder moving backwards during reloading and rotating without the hammer being half cocked are all features of the Vaquero, but it still shares visual similarities with the Colt SAA, perhaps most notably the three screws beneath the cylinder, whereas the Vaquero only has two.

With that in mind, I will alter the entry to a hybrid of the two revolvers. --TravisTee (talk) 13:44, 20 July 2017 (EDT)

Joshua Sawyer confirmed that the artist for New Vegas intended it to be a Single Action Army but used a number of references for it, so it probably isn't unlikely that a Vaquero was used. It's more of a mishmash of Single Action Army, Vaquero and reproduction as well. The gun has the overall look of a Single Action Army, plus all the features of the Vaquero and a few from reproductions, like the lack of a pin in the frame that is commonplace on reproduction SAA's but not on the Vaquero and original SAA.

It's the same case for the Brush Gun, Police Pistol and other guns where it's several ideas mixed together to make the gun rather than one unique piece. It makes sense it'd be a mishmash given that its an alternate timeline, plus the .357 chambering gives it away as a repro rather than an original. So listing it as a hybrid makes more sense than it being a straight Vanquero, though I'll go through again and check everything. --PaperCake 14:44, 20 July 2017 (EST)

Thanks

Hey, thanks alot to all who have been working on this page recently. NV is one of my favorite games, so seeing its page improved makes me happy.--H3nry8adger1982 (talk) 11:35, 28 August 2017 (EDT)H3nry8adger1982

Sure, no problem. Also, major thanks to PaperCake, who helps out a lot in making this page read better. Cheers, Pyr0m4n14c (talk) 12:14, 28 August 2017 (EDT)
Hey, wherever I can make pages less boring and long, I'll do it. Might go for another page soon to make it read like an article and not a EULA. --PaperCake 20:15, 28 August 2017 (EST)

Guess who's back!

Yep, it's me. Seems as though I forgot something. A really big something. That "something", of course, being one of the most impressively obscure references to a real-world event in the Fallout universe, and certainly up there in video games in general: the B-29 at the bottom of Lake Mead. Which, as absurd as it sounds, actually happened. Now, granted, it's not completely accurate in-game (the one in reality was a research/recon plane, not an actual armed bomber, and it wasn't in as good of shape as the one in-game when it hit the bottom of the lake, 333 years of sitting underwater notwithstanding), but it's still an interesting touch. And, more importantly for us here, it has guns on it. To be precise, it has a grand total of 12 Browning M2 Aircraft guns mounted in various places on the plane, along with a Hispano-Suiza HS.404 (A.K.A. M2) 20mm cannon in the back. Trouble is, the Wiki has shots of the plane, but not any good shots of the guns themselves. Anybody have any ideas? Pyr0m4n14c (talk) 20:12, 17 November 2017 (EST)

I feel like I took some screenshots of that thing years ago but never actually uploaded them because I couldn't ID any of the guns. I'll check my IMFDB folder to see what I can find, but please keep in mind my previous computer was a potato so the quality may suck. My current computer doesn't like this game very much, sadly, so I don't play very often on it. I'll see what I can do, though. --A Jaded Lizard (talk) 18:54, 10 December 2017 (EST)

Hey, since the service rifle has a brass deflector and a round forward assist, would that make it a Colt Model 715/C7? MalikLucas (talk) 15:56, 24 September 2019 (EDT)

Interesting Game Design Bit from Sawyer's (now defunct) Formspring

Since it has come up, I figured I'd mention this here. Here's an answer from director Josh Sawyer's I found interesting.
"When considering the "conceptual place" for the weapon, you should really be answering these questions:

  • Why will this weapon be fun to use? The first and most important question.
  • What weapons should this weapon be similar to in role/function? This can help you establish statistics that make sense relative to other weapons that are similar.
  • What weapons should this weapon be comparable to in overall power? When you answer this, you know what the player is likely choosing between for available weapons at any given point in their development.
  • In what situations will I want to use this weapon instead of another weapon of similar power? If there is not a circumstance in which a weapon shines, players likely won't use it.
  • In what situations will I want to use other weapons of similar power INSTEAD of this weapon? If a weapon dominates every situation, they will have no motive to use anything else.
  • If there are less powerful weapons that are similar to this weapon, in what way will they still be valuable once I get this weapon? In some cases, this may be as simple as mod availability. E.g. Trail Carbines can take scopes; Brush Guns cannot.
  • If there are more powerful weapons that are similar to this weapon, in what way will THIS weapon still be valuable when I find the more powerful version? Same idea."

I think this simple seven questions gave New Vegas' the best weapon feel in a "looter shooter" and a big part of why weapon progression is relatively sane. It's amazing how obvious many of the deficiencies in "upgrades" are in hindsight. --VladVladson (talk) 03:07, 26 February 2021 (EST)

Title Screen/cover revolver

I just noticed the revolver held by the ranger on the game's box art and title screen isn't identified on the page. --VladVladson (talk) 18:21, 5 September 2021 (EDT)

Looks like it's just the base game's SAA. Pyr0m4n14c (talk) 18:28, 5 September 2021 (EDT)