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SOCOM: US Navy SEALs Fireteam Bravo 3: Difference between revisions
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{{VG Title}} | |||
[[Image:SOCOM FTB3 Packfront.jpg|thumb|right|300px|''SOCOM: US Navy SEALs Fireteam Bravo 3'' (2010)]] | [[Image:SOCOM FTB3 Packfront.jpg|thumb|right|300px|''SOCOM: US Navy SEALs Fireteam Bravo 3'' (2010)]] | ||
__TOC__<br clear=all> | |||
== Pistols == | == Pistols == | ||
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[[Image:SOCOM_FTB3_FN_Five_seveN.JPG|thumb|none|195px|FN Five-seveN USG during weapon selection]] | [[Image:SOCOM_FTB3_FN_Five_seveN.JPG|thumb|none|195px|FN Five-seveN USG during weapon selection]] | ||
===Heckler & Koch Mark 23 | ===Heckler & Koch Mark 23=== | ||
The [[Heckler & Koch Mark 23]] is referred as the 'Mk.23 Mod 0'. | The [[Heckler & Koch Mark 23]] is referred as the 'Mk.23 Mod 0'. | ||
[[Image:Mk23.jpg |thumb|none|400px|H&K | [[Image:Mk23.jpg |thumb|none|400px|H&K Mark 23, .45 ACP]] | ||
[[Image:SOCOM_FTB3_Mk23_Mod_0.JPG |thumb|none|200px| | [[Image:SOCOM_FTB3_Mk23_Mod_0.JPG |thumb|none|200px|Mark 23 during weapon selection screen]] | ||
===Taurus 24/7=== | ===Taurus 24/7=== | ||
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[[Image:SOCOM_FTB3_Taurus_247.JPG |thumb|none|182px|Taurus 24/7 during weapon selection]] | [[Image:SOCOM_FTB3_Taurus_247.JPG |thumb|none|182px|Taurus 24/7 during weapon selection]] | ||
=== | ===OTs-33 "Pernach"=== | ||
[[OTs-33 Pernach]] automatic pistol appears in game under the name "OTS-33". | The [[OTs-33 Pernach]] automatic pistol appears in game under the name "OTS-33". | ||
[[Image:OTs-33_automatic_pistol.jpg |thumb|none|400px|OTs-33 "Pernach" automatic pistol. 9x18 PM/PMM]] | [[Image:OTs-33_automatic_pistol.jpg |thumb|none|400px|OTs-33 "Pernach" automatic pistol. 9x18 PM/PMM]] | ||
[[Image:SOCOM_FTB3_OTS_33.JPG |thumb|none|300px|OTs-33 during weapon selection]] | [[Image:SOCOM_FTB3_OTS_33.JPG |thumb|none|300px|OTs-33 during weapon selection]] | ||
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===Glock 18=== | ===Glock 18=== | ||
The [[Glock 18]] is referred to as the "Model 18". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Unlocked after finishing a mission without dying. | The [[Glock 18]] is referred to as the "Model 18". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Unlocked after finishing a mission without dying. | ||
[[Image:Glock18c_01-1-.jpg |thumb|none|400px|Glock | [[Image:Glock18c_01-1-.jpg |thumb|none|400px|Glock 18C - 9x19mm]] | ||
[[Image:SOCOM_FTB3_Glock_18.JPG |thumb|none|400px|Glock 18 seen during weapon selection.]] | [[Image:SOCOM_FTB3_Glock_18.JPG |thumb|none|400px|Glock 18 seen during weapon selection.]] | ||
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===PP-2000=== | ===PP-2000=== | ||
The [[PP-2000]] is referred to as the "PP-2K". | The [[PP-2000]] is referred to as the "PP-2K". | ||
[[Image:Pp-2000.jpg |thumb|none|400px|PP-2000 with red dot sight 9x19mm]] | [[Image:Pp-2000.jpg |thumb|none|400px|PP-2000 with ATN Ultra Sight DC red dot sight 9x19mm]] | ||
[[Image:SOCOM_FTB3_PP2000.jpg|thumb|none|246px|PP-2000 during weapon selection]] | [[Image:PP-2000 magsto.jpg|thumb|none|400px|PP-2000 with spare magazine used as stock]] | ||
[[Image:SOCOM_FTB3_PP2000.jpg|thumb|none|246px|PP-2000 during weapon selection. Note the image shows a spare high-capacity magazine being used as a stock]] | |||
===IMI Mini Uzi=== | ===IMI Mini Uzi=== | ||
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===Heckler & Koch UMP=== | ===Heckler & Koch UMP=== | ||
The [[Heckler & Koch UMP]] is referred to as the "GMP". It is the only SMG that fits various of scopes, including THERMAL. Seen used by the KSK | The [[Heckler & Koch UMP]] is referred to as the "GMP". It is the only SMG that fits various of scopes, including THERMAL. Seen used by the KSK along with the MP7. | ||
[[Image:UMP 45.jpg|thumb|none|400px|Heckler & Koch UMP, .45 ACP]] | [[Image:UMP 45.jpg|thumb|none|400px|Heckler & Koch UMP, .45 ACP]] | ||
[[Image:SOCOM_FTB3_HK_UMP.JPG |thumb|none|UMP during weapon selection]] | [[Image:SOCOM_FTB3_HK_UMP.JPG |thumb|none|UMP during weapon selection]] | ||
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===Heckler & Koch MP5KA4=== | ===Heckler & Koch MP5KA4=== | ||
Referred to as the "HK5KA4". Only obtainable by pre-ordering the game. | Referred to as the "HK5KA4". Only obtainable by pre-ordering the game. | ||
[[Image:MP5KA4.jpg|thumb|none|300px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]] | |||
===FN P90TR=== | ===FN P90TR=== | ||
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===A-91=== | ===A-91=== | ||
The 7.62x39mm | The 7.62x39mm [[A-91|A-91 Prototype]] is featured in the game. It is modeled with a 5.45x39mm magazine, even though the A-91 is not offered in that caliber. (The 7.62x39mm was the original caliber, now is offered in 5.56x45mm NATO.) It has a shorter barrel and lacks the integrated over-barrel grenade launcher. | ||
[[Image:A-91_Prototype.jpg|thumb|none|400px|A-91 Prototype equipped with a grenade launcher - 7.62x39mm]] | [[Image:A-91_Prototype.jpg|thumb|none|400px|A-91 Prototype equipped with a grenade launcher - 7.62x39mm]] | ||
[[Image:SFTB3-A91.jpg|thumb|none|400px|A-91 during weapon selection]] | [[Image:SFTB3-A91.jpg|thumb|none|400px|A-91 during weapon selection]] | ||
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===AS VAL=== | ===AS VAL=== | ||
[[VSS_Vintorez#AS Val|AS Val]] appears in game under the name "VAL". | [[VSS_Vintorez#AS Val|AS Val]] appears in game under the name "VAL". | ||
[[Image: | [[Image:AS Val.jpg|thumb|none|400px|AS Val - 9x39mm SP-5, SP-6 or PAB-9]] | ||
[[Image:SFTB3-VAL.jpg|thumb|none|400px|AS Val during weapon selection]] | [[Image:SFTB3-VAL.jpg|thumb|none|400px|AS Val during weapon selection]] | ||
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[[Image:SFTB3-AK103.jpg|thumb|none|400px|AK-103 during weapon selection]] | [[Image:SFTB3-AK103.jpg|thumb|none|400px|AK-103 during weapon selection]] | ||
=== | ===AK-47=== | ||
The [[ | The [[AK-47]] is referred to as the 'AK-47M'. It can be distinguished from the AKM by the downward angle of the stock and length of the indentation on the receiver above the magazine. | ||
[[Image: | [[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]] | ||
[[Image:SFTB3-AKM.jpg|thumb|none|400px|AK-47 during weapon selection]] | [[Image:SFTB3-AKM.jpg|thumb|none|400px|AK-47 during weapon selection]] | ||
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===M4A1=== | ===M4A1=== | ||
[[M4A1]] appears in game. By default when no attachments are chosen it uses attachment "M4A1 HANDLE" (carrying handle), because there are rails underneath. | [[M4A1]] appears in game. By default when no attachments are chosen it uses attachment "M4A1 HANDLE" (carrying handle), because there are rails underneath. During cutscenes where the characters must fire their weapons at full-auto: a default M4A1 with an ACOG sight and vertical grip will be equipped by them, even if they are using an entirely different weapon beforehand. | ||
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]] | [[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]] | ||
[[Image:SOCOM_FTB3_M4A1.jpg|thumb|none|400px|M4A1 during weapon selection]] | [[Image:SOCOM_FTB3_M4A1.jpg|thumb|none|400px|M4A1 during weapon selection]] | ||
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[[Image:SOCOM_FTB3_M16A4.jpg|thumb|none|400px|M16A4 during weapon selection]] | [[Image:SOCOM_FTB3_M16A4.jpg|thumb|none|400px|M16A4 during weapon selection]] | ||
===Heckler & Koch | ===Heckler & Koch HK416=== | ||
[[Heckler & Koch | The [[Heckler & Koch HK416]] appears in game under the name "416". | ||
[[Image:Heckler_and_Koch_416.jpg|thumb|none|400px|Heckler & Koch | [[Image:Heckler_and_Koch_416.jpg|thumb|none|400px|Heckler & Koch HK416 - 5.56x45mm]] | ||
[[Image:SFTB3-HK416.jpg|thumb|none|400px|HK416 during weapon selection]] | [[Image:SFTB3-HK416.jpg|thumb|none|400px|HK416 during weapon selection]] | ||
===Heckler & Koch | ===Heckler & Koch HK417=== | ||
[[Heckler & Koch | The [[Heckler & Koch HK417]] appears in game under the name "417". Unlocked by finishing a mission with 80% accuracy or better. | ||
Its 3D model uses the same magazine as other 7.62x51 caliber guns. Even though it is classified as a battle rifle, in-game it is labeled as a "improved assault rifle", and does not allow the attachment and use of the high-powered scope which most marksman, battle(including the SCAR-H), and sniper rifles are able to use in-game. | Its 3D model uses the same magazine as other 7.62x51 caliber guns. Even though it is classified as a battle rifle, in-game it is labeled as a "improved assault rifle", and does not allow the attachment and use of the high-powered scope which most marksman, battle (including the SCAR-H), and sniper rifles are able to use in-game. | ||
[[Image:HK417 12.jpg|none|thumb|400px|Heckler & Koch 417 - 7.62x51mm]] | [[Image:HK417 12.jpg|none|thumb|400px|Heckler & Koch 417 - 7.62x51mm]] | ||
[[Image:SOCOM_FTB3_HK417.jpg|thumb|none|400px|HK417 during weapon selection]] | [[Image:SOCOM_FTB3_HK417.jpg|thumb|none|400px|HK417 during weapon selection]] | ||
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===FN SCAR-L=== | ===FN SCAR-L=== | ||
[[FN SCAR]]-L appears in game under the name "SFCR-LW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst. | [[FN SCAR]]-L appears in game under the name "SFCR-LW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst. | ||
[[Image: | [[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]] | ||
[[Image:SFTB3-SCARL.jpg|thumb|none|400px|FN SCAR-L during weapon selection]] | [[Image:SFTB3-SCARL.jpg|thumb|none|400px|FN SCAR-L during weapon selection]] | ||
===FN SCAR-H=== | ===FN SCAR-H=== | ||
[[FN SCAR]]-H appears in game under the name "SFCR-HW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst. | [[FN SCAR]]-H appears in game under the name "SFCR-HW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst. | ||
[[Image: | [[Image:FN SCAR-H STD.jpg|thumb|none|400px|Third Generation FN SCAR-H with standard length barrel - 7.62x51mm NATO]] | ||
[[Image:SFTB3-SCARH.jpg|thumb|none|400px|FN SCAR-H during weapon selection]] | [[Image:SFTB3-SCARH.jpg|thumb|none|400px|FN SCAR-H during weapon selection]] | ||
=== | ===Mk 18 Mod 0=== | ||
[[M16_rifle_series#CQB-R_.2F_Mk._18_Mod_0|Mk 18 Mod 0 | [[M16_rifle_series#CQB-R_.2F_Mk._18_Mod_0|Mk 18 Mod 0]] appears in game under the name "MK.18 MOD 0". | ||
[[Image:M4A1CQBR.jpg |thumb|none|400px|Mk | [[Image:M4A1CQBR.jpg |thumb|none|400px|Mk 18 Mod 0 with RIS handguard - 5.56x45mm NATO]] | ||
[[Image:SFTB3-CQBR.jpg|thumb|none|400px|Mk 18 Mod 0 during weapon selection]] | [[Image:SFTB3-CQBR.jpg|thumb|none|400px|Mk 18 Mod 0 during weapon selection]] | ||
===Steyr AUG A2 | ===Steyr AUG A2=== | ||
[[Steyr AUG#Steyr AUG A2 / AUG SR - Special Receiver|Steyr AUG A2 | [[Steyr AUG#Steyr AUG A2 / AUG SR - Special Receiver|Steyr AUG A2]] appears in the game under the name "STG 77A". The AUG in the Austrian army has the Stg. 77 designation. | ||
[[Image: | [[Image:AUG A2 16.jpg|thumb|none|400px|Steyr AUG A2 - 5.56x45mm]] | ||
[[Image:SFTB3-AUGA3.jpg|thumb|none|400px|Steyr AUG A2/AUG SR during weapon selection]] | [[Image:SFTB3-AUGA3.jpg|thumb|none|400px|Steyr AUG A2/AUG SR during weapon selection]] | ||
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===FAMAS F1=== | ===FAMAS F1=== | ||
[[FAMAS|FAMAS F1]] appears in game under its name. Very accurate when firing 3 round burst. | [[FAMAS|FAMAS F1]] appears in game under its name. Very accurate when firing 3 round burst. | ||
It has a high damage, close to guns that use 7.62x51 ammo despite it uses 5.56x45 ammo. Its 3D model | It has a high damage, close to guns that use 7.62x51 ammo despite it uses 5.56x45 ammo. Its 3D model had a STANAG magazine, which made it into a G1. | ||
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]] | [[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]] | ||
[[Image:SFTB3-FAMAS.jpg|thumb|none|400px|FAMAS F1 during weapon selection]] | [[Image:SFTB3-FAMAS.jpg|thumb|none|400px|FAMAS F1 during weapon selection]] | ||
===FN F2000=== | ===FN F2000=== | ||
The [[FN F2000]] appears in the game. Referred as the " | The [[FN F2000]] appears in the game. Referred as the "F2K". Only obtainable by pre-ordering the game. | ||
[[Image:Fn f2000 3.jpg|thumb|none|400px|FN F2000, 5.56x45mm NATO mounted to FN GL1, 40mm]] | [[Image:Fn f2000 3.jpg|thumb|none|400px|FN F2000, 5.56x45mm NATO mounted to FN GL1, 40mm]] | ||
=== | ===Mk 14 Mod 0 Enhanced Battle Rifle=== | ||
[[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] appears in game. | The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] appears in game. | ||
[[Image:M14EBR.jpg |thumb|none|400px|Mk 14 Mod 0 EBR | [[Image:M14EBR.jpg |thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and vertical RIS foregrip - 7.62x51mm]] | ||
[[Image:SFTB3-MK14.jpg|thumb|none|400px|Mk 14 Mod 0 during weapon selection]] | [[Image:SFTB3-MK14.jpg|thumb|none|400px|Mk 14 Mod 0 during weapon selection]] | ||
== Sniper rifles == | == Sniper rifles == | ||
===SOCOM 16=== | ===Springfield Armory M1A SOCOM 16=== | ||
[[ | The [[Springfield Armory M1A SOCOM 16|Springfield Armory M1A SOCOM II]] appears in game. Referred as "M1A SOCOM". It has the same damage as the MSG90, which is lower than most other 7.62x51 guns. | ||
It has the same damage as the MSG90, which is lower than most other 7.62x51 guns. | [[Image:M1A SOCOM II.jpg|thumb|none|400px|Springfield Armory M1A SOCOM II - 7.62X51mm NATO]] | ||
[[Image: | [[Image:SFTB3-M1SOCOM.jpg|thumb|none|400px|Game's portrait of the SOCOM 16 during weapon selection, showing the rail system, which the ingame text says it lacks.]] | ||
[[Image:SFTB3-M1SOCOM.jpg|thumb|none|400px|Game's portrait of the SOCOM 16 during weapon selection, showing the rail system, which the ingame text says it lacks]] | |||
===M24 SWS=== | ===M24 SWS=== | ||
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===Mk 12 Mod 0 SPR=== | ===Mk 12 Mod 0 SPR=== | ||
The [[M16_rifle_series#Mk_12_Special_Purpose_Rifle|Mk 12 Special Purpose Rifle]] appears in game. | The [[M16_rifle_series#Mk_12_Special_Purpose_Rifle|Mk 12 Special Purpose Rifle]] appears in game. It has the same damage as most 7.62x51mm guns, which is incorrect because it is a 5.56x45mm rifle. | ||
It has the same damage as most 7. | [[Image:Mk12Mod0.jpg|thumb|none|400px|Mark 12 Mod 0 SPR with Parker & Hale bipod - 5.56x45mm]] | ||
[[Image:Mk12Mod0.jpg|thumb|none|400px|Mark 12 Mod 0 SPR with Parker & Hale bipod 5.56x45mm]] | [[Image:SFTB3-MK11.jpg|thumb|none|400px|Mk 12 during weapon selection. Note that it is mirrored in this shot.]] | ||
[[Image:SFTB3-MK11.jpg|thumb|none|400px|Mk 12 during weapon selection]] | |||
===Dragunov SVD=== | ===Dragunov SVD=== | ||
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===Dragunov SVU=== | ===Dragunov SVU=== | ||
[[SVD#SVU_Dragunov|SVU]] appears in game under the name "SAS-U". | [[SVD#SVU_Dragunov|SVU]] appears in game under the name "SAS-U". | ||
[[Image:Svu | [[Image:Svu.jpg|thumb|none|400px|SVU, 7.62x54mm R]] | ||
[[Image:SFTB3-SVU.jpg|thumb|none|400px|SVU during weapon selection]] | [[Image:SFTB3-SVU.jpg|thumb|none|400px|SVU during weapon selection]] | ||
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===Barrett XM500=== | ===Barrett XM500=== | ||
[[Barrett XM500]] appears in game. Unlocked after obtaining 150 headshots. | [[Barrett XM500]] appears in game. Unlocked after obtaining 150 headshots. Referred as "XM500". | ||
[[Image:BarrettXM500.jpg|thumb|none|400px|Barrett XM500, .50BMG]] | [[Image:BarrettXM500.jpg|thumb|none|400px|Barrett XM500, .50BMG]] | ||
[[Image:SOCOM_FTB3_XM500.jpg|thumb|none|400px|XM500 during weapon selection]] | [[Image:SOCOM_FTB3_XM500.jpg|thumb|none|400px|XM500 during weapon selection]] | ||
===Barrett M82A1=== | ===Barrett M82A1=== | ||
[[Barrett M82]]A1 appears in game. | [[Barrett M82]]A1 appears in game. Referred to as the "M82A1A". | ||
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle - .50 BMG]] | [[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle - .50 BMG]] | ||
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[[Image:SFTB3-APR338.jpg|thumb|none|400px|PGM Mini-Hecate during weapon selection]] | [[Image:SFTB3-APR338.jpg|thumb|none|400px|PGM Mini-Hecate during weapon selection]] | ||
===Accuracy International | ===Accuracy International AWM=== | ||
[[Accuracy International Arctic Warfare series|Accuracy International | [[Accuracy International Arctic Warfare series|Accuracy International AWM]] appears in game under the name "L96AW", and is equipped with a side-folding stock. | ||
[[Image: | [[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Win Mag]] | ||
[[Image:SFTB3-AW.jpg|thumb|none|400px|Accuracy International | [[Image:SFTB3-AW.jpg|thumb|none|400px|Accuracy International AWM during weapon selection]] | ||
===Accuracy International AS50=== | ===Accuracy International AS50=== | ||
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[[Image:SOCOM_FTB3_MG4.jpg|thumb|none|400px|HK MG4 during weapon selection]] | [[Image:SOCOM_FTB3_MG4.jpg|thumb|none|400px|HK MG4 during weapon selection]] | ||
=== | ===Mk 46 Mod 1=== | ||
[[M249# | The [[M249#Mk_46_Mod_1|Mk 46 Mod 1]] appears in the game. | ||
[[Image: | [[Image:MK46 MOD 1.jpg|thumb|none|400px|Mk 46 Mod 1 - 5.56x45mm]] | ||
[[Image:SFTB3-MK46.jpg|thumb|none|400px|Mk 46 Mod 1 during weapon selection. Note the lack of a Picatinny rail on the top of the RIS, distinguishing it from the Mod 0 | [[Image:SFTB3-MK46.jpg|thumb|none|400px|Mk 46 Mod 1 during weapon selection. Note the lack of a Picatinny rail on the top of the RIS, distinguishing it from the Mod 0.]] | ||
=== | ===Mk 48 Mod 0=== | ||
[[M249#Mk_48_Mod_0| | [[M249#Mk_48_Mod_0|Mk 48 Mod 0]] appears in game. Can be unlocked after completing 10 multiplayer competition. | ||
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0, 7.62x51mm NATO]] | [[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0, 7.62x51mm NATO]] | ||
===RPK-74=== | ===RPK-74=== | ||
[[RPK#RPK-74|RPK-74]] appears in game. | [[RPK#RPK-74|RPK-74]] appears in game. Referred as "RTK-74". | ||
[[Image:Soviet_RPK-74.jpg|thumb|none|400px|RPK-74 light machine gun, 5.45x39mm with 45-round box magazine]] | [[Image:Soviet_RPK-74.jpg|thumb|none|400px|RPK-74 light machine gun, 5.45x39mm with 45-round box magazine]] | ||
[[Image:SFTB3-RPK74.jpg|thumb|none|400px|RPK-74]] | [[Image:SFTB3-RPK74.jpg|thumb|none|400px|RPK-74]] | ||
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===PKM=== | ===PKM=== | ||
[[PKM]] appears in game under the name "PK-M". | [[PKM]] appears in game under the name "PK-M". | ||
[[Image: | [[Image:HungarianPKM.jpg|thumb|400px|none|PKM, 7.62x54R]] | ||
[[Image:SFTB3-PKM.jpg|thumb|none|400px|PKM during weapon selection]] | [[Image:SFTB3-PKM.jpg|thumb|none|400px|PKM during weapon selection]] | ||
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[[RPG-7]] appears in game. | [[RPG-7]] appears in game. | ||
[[Image:Rpg-7-1-.jpg |thumb|none|400px|RPG-7 40mm]] | [[Image:Rpg-7-1-.jpg |thumb|none|400px|RPG-7 40mm]] | ||
[[Image:SFTB3-RPG7.jpg|thumb|none|400px|RPG-7 | [[Image:SFTB3-RPG7.jpg|thumb|none|400px|RPG-7 during weapon selection]] | ||
===M136 AT4=== | ===M136 AT4=== | ||
[[AT4]] appears in game. Strangely, but it has pistol grip and stock. | [[AT4]] appears in game. Strangely, but it has pistol grip and stock. | ||
[[Image:at4_m136.jpg|thumb|none|400px|AT-4, 84 mm]] | [[Image:at4_m136.jpg|thumb|none|400px|AT-4, 84 mm]] | ||
[[File:FTB3 M136 AT4.jpg|thumb|none|500px|AT-4 in weapon selection.]] | |||
===MM-1 Grenade Launcher=== | ===MM-1 Grenade Launcher=== | ||
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===EGLM grenade launcher=== | ===EGLM grenade launcher=== | ||
FN SCAR-L and FN SCAR-H can use [[FN EGLM|EGLM grenade launcher]]. | FN SCAR-L and FN SCAR-H can use [[FN EGLM|EGLM grenade launcher]]. Referred as "FN40GL". | ||
[[Image: | [[Image:Mk13 (Mk17).jpg|thumb|none|400px|Late Model FN EGLM mounted on a Gen3 [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] - 40mm]] | ||
[[Image:SFTB3-EGLM.png|thumb|none|400px|FN SCAR-H equipped with EGLM during weapon selection]] | [[Image:SFTB3-EGLM.png|thumb|none|400px|FN SCAR-H equipped with EGLM during weapon selection]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:Stealth]] | |||
[[Category:Covert-ops]] |
Latest revision as of 15:04, 5 January 2021
The following weapons appear in the video game SOCOM: US Navy SEALs Fireteam Bravo 3:
Pistols
FN Five-seveN
The FN Five-seveN is referred to as the 'F57'. Is equipped with a 20-round magazine.
Heckler & Koch Mark 23
The Heckler & Koch Mark 23 is referred as the 'Mk.23 Mod 0'.
Taurus 24/7
Referred to as the 'PT945'. Unknown cartridge as of yet. For some reason, the in-game Taurus 24/7 holds 8 rounds, like a Taurus PT945.
OTs-33 "Pernach"
The OTs-33 Pernach automatic pistol appears in game under the name "OTS-33".
PSS
The PSS Silent Pistol appears in the game under the name "PSS". It is powerful and very silent pistol, but it has very low rate of fire and magazine with capacity only of 6 rounds. Unlocked after getting 5 stealth kills in a row.
Beretta 90-Two
Beretta 90-Two appears in the game. Referred to as the "90-TWO".
Desert Eagle
The Desert Eagle is referred to as the "DE .50".
SIG-Sauer P226
The SIG-Sauer P226 is referred to as the "226". Chambered in 9x19mm due to 15-round magazines.
MP-443 Grach
The Yarygin PYa is referred to as the "Y-PYA".
Glock 18
The Glock 18 is referred to as the "Model 18". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Unlocked after finishing a mission without dying.
Submachine guns
PP-2000
The PP-2000 is referred to as the "PP-2K".
IMI Mini Uzi
The Mini Uzi is referred to as the "9MM SUB". First automatic weapon in campaign.
Brugget & Thommet MP9
B&T MP9 appears in game. Referred to as the "MK9".
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 is referred to as the "MK7". Seen used by the KSK. Unlocked after obtaining 10 teammate revives.
Heckler & Koch UMP
The Heckler & Koch UMP is referred to as the "GMP". It is the only SMG that fits various of scopes, including THERMAL. Seen used by the KSK along with the MP7.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 is referred to as the "MK5".
Heckler & Koch MP5KA4
Referred to as the "HK5KA4". Only obtainable by pre-ordering the game.
FN P90TR
The FN P90TR is referred to as the "F90". Has very good accuracy with high rate of fire. Can be equipped with ACOG or EOTech sights, suppressor and laser sight.
PP-19 Bizon
Izhmash PP-19 Bizon appears in game. Referred as the "Bizon".
Rifles
Heckler & Koch G36C
Heckler & Koch G36C appears in game. Referred as the "MK36". Can be equipped with Heckler & Koch M320 grenade launcher and with various sights, laser sights and suppressors.
AN-94 Abakan
AN-94 appears in game. Referred as the "AG-94". Can fire full-auto (with rate of fire near 600 RPM), semi-auto and 2 round burst (with rate of fire near 1800 RPM like real counterpart).
AKS-74U
AKS-74U appears in game under the name "ATS-86G".
AEK-971
AEK-971 appears in game under its name. The 3D model is more like a SAKO M90.
A-91
The 7.62x39mm A-91 Prototype is featured in the game. It is modeled with a 5.45x39mm magazine, even though the A-91 is not offered in that caliber. (The 7.62x39mm was the original caliber, now is offered in 5.56x45mm NATO.) It has a shorter barrel and lacks the integrated over-barrel grenade launcher.
AS VAL
AS Val appears in game under the name "VAL".
AK-74M
AK-74M appears in game.
AK-103
AK-103 appears in game. Used by elite KRA soldiers. Its performance is inferior to the AKM in the game.
AK-47
The AK-47 is referred to as the 'AK-47M'. It can be distinguished from the AKM by the downward angle of the stock and length of the indentation on the receiver above the magazine.
OTs-14 Groza
OTs-14 Groza appears in game under the name "RA-14". Unlocked after obtaining 750 kills. Even when no attachments are chosen it needs to have muzzle/barrel attachment, like grenade launcher, forward grip or suppressor.
M4A1
M4A1 appears in game. By default when no attachments are chosen it uses attachment "M4A1 HANDLE" (carrying handle), because there are rails underneath. During cutscenes where the characters must fire their weapons at full-auto: a default M4A1 with an ACOG sight and vertical grip will be equipped by them, even if they are using an entirely different weapon beforehand.
M16A4
M16A4 appears in game. Even when no attachments are chosen it has attachment "M16A4 HANDLE" (carrying handle).
Heckler & Koch HK416
The Heckler & Koch HK416 appears in game under the name "416".
Heckler & Koch HK417
The Heckler & Koch HK417 appears in game under the name "417". Unlocked by finishing a mission with 80% accuracy or better. Its 3D model uses the same magazine as other 7.62x51 caliber guns. Even though it is classified as a battle rifle, in-game it is labeled as a "improved assault rifle", and does not allow the attachment and use of the high-powered scope which most marksman, battle (including the SCAR-H), and sniper rifles are able to use in-game.
FN SCAR-L
FN SCAR-L appears in game under the name "SFCR-LW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst.
FN SCAR-H
FN SCAR-H appears in game under the name "SFCR-HW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst.
Mk 18 Mod 0
Mk 18 Mod 0 appears in game under the name "MK.18 MOD 0".
Steyr AUG A2
Steyr AUG A2 appears in the game under the name "STG 77A". The AUG in the Austrian army has the Stg. 77 designation.
Tavor TAR-21
The IMI Tavor TAR-21 Appears in the game. Can be obtained through the recent patch.
FAMAS F1
FAMAS F1 appears in game under its name. Very accurate when firing 3 round burst. It has a high damage, close to guns that use 7.62x51 ammo despite it uses 5.56x45 ammo. Its 3D model had a STANAG magazine, which made it into a G1.
FN F2000
The FN F2000 appears in the game. Referred as the "F2K". Only obtainable by pre-ordering the game.
Mk 14 Mod 0 Enhanced Battle Rifle
The Mk 14 Mod 0 Enhanced Battle Rifle appears in game.
Sniper rifles
Springfield Armory M1A SOCOM 16
The Springfield Armory M1A SOCOM II appears in game. Referred as "M1A SOCOM". It has the same damage as the MSG90, which is lower than most other 7.62x51 guns.
M24 SWS
M24 appears in game.
Heckler & Koch MSG-90
HK MGS-90 appears in game. It has a lower damage than most other 7.62x51 guns. Despite having a 3D model with a 20 round magazine, it only can carry 5 in each mag.
Knight's Armament SR-25
Knight's Armament SR-25 appears in game. Permanently fitted with suppressor.
M25 Sniper Rifle
M25 Sniper Rifle appears in game.
Mk 12 Mod 0 SPR
The Mk 12 Special Purpose Rifle appears in game. It has the same damage as most 7.62x51mm guns, which is incorrect because it is a 5.56x45mm rifle.
Dragunov SVD
SVD Dragunov appears in game under the name "SAS-R".
Dragunov SVU
SVU appears in game under the name "SAS-U".
VSS Vintorez
VSS Vintorez appears in game under the name "VSV-39".
Barrett XM500
Barrett XM500 appears in game. Unlocked after obtaining 150 headshots. Referred as "XM500".
Barrett M82A1
Barrett M82A1 appears in game. Referred to as the "M82A1A".
KSVK
KSVK sniper rifle appears in game under the name "KSV127".
PGM Mini-Hecate
Although the game claims it as the B&T APR 338 it is in fact the PGM Mini-Hecate which can be distinguished from the previous by the roundish muzzle brake.
Accuracy International AWM
Accuracy International AWM appears in game under the name "L96AW", and is equipped with a side-folding stock.
Accuracy International AS50
The Accuracy International AS50 appears in the game. Only obtainable at pre-ordering the game.
Cheyenne M-200 Intervention
Cheyenne Tactical M-200 Intervention appears in game under the name "C-TAC".
Shotguns
Saiga 12K
Saiga 12K appears in game under the name "S-12K".
Remington 870MCS
Remington 870MCS appears in game as "R870".
Mossberg 590
Mossberg 590 appears in game as "M590".
The 3D model have a pistol grip.
RMB-93
RMB-93 appears in game under its name.
Franchi SPAS-15
Franchi SPAS-15 appears in game under the name "SPZ-15".
Benelli M4 Super 90
M4 Super 90 appears in game under the name "M4-90".
M26 Modular Accessory Shotgun System
M26 Modular Accessory Shotgun System is in game under the name "XM26 SHOTGUN". Used as an attachment for some assault rifles.
Machine guns
M249 SAW
M249 appears in game under the name "249-M".
Heckler & Koch MG4
Heckler & Koch MG4 appears in game under the name "MG4".
Mk 46 Mod 1
The Mk 46 Mod 1 appears in the game.
Mk 48 Mod 0
Mk 48 Mod 0 appears in game. Can be unlocked after completing 10 multiplayer competition.
RPK-74
RPK-74 appears in game. Referred as "RTK-74".
PKM
PKM appears in game under the name "PK-M".
PKP
PKP "Pecheneg" appears in game under the name "PK-P".
Grenade launchers
RPG-7
RPG-7 appears in game.
M136 AT4
AT4 appears in game. Strangely, but it has pistol grip and stock.
MM-1 Grenade Launcher
Hawk MM1 grenade launcher appears in game. Can be unlocked by wining all medals.
M203 grenade launcher
M4A1, M16A4 and some other assault rifles can use M203 grenade launcher.
Heckler & Koch M320
Heckler & Koch M320 underbarrel grenade launcher appears in game.
EGLM grenade launcher
FN SCAR-L and FN SCAR-H can use EGLM grenade launcher. Referred as "FN40GL".