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X-Men Origins: Wolverine (VG): Difference between revisions
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[[Image:Wolverinecover.jpg|thumb|right|300px|''X-Men Origins: Wolverine'' (2009)]] | [[Image:Wolverinecover.jpg|thumb|right|300px|''X-Men Origins: Wolverine'' (2009)]] | ||
'''X-Men Origins: Wolverine''' is an action-adventure hack-and-slash video game loosely based on the [[X-Men Origins: Wolverine|film of the same name]]. It was developed by Raven Software (known for ''[[Singularity]]'' and | '''''X-Men Origins: Wolverine''''' is an action-adventure hack-and-slash video game loosely based on the [[X-Men Origins: Wolverine|film of the same name]]. It was developed by Raven Software (well known as Id Software's go-to guys for sequels and creators of ''[[Singularity]]'' and the ''[[Soldier of Fortune]]'' franchise) and published by Activision for the PlayStation 3, Xbox 360, PC, Wii, PlayStation 2, PSP, and Nintendo DS. [[Hugh Jackman]], [[Will I Am]] and [[Liev Schreiber]] reprise their roles seen in the film. | ||
'''NOTE:''' Although the movie takes place in the 80's, this game is set in the present days, ergo none of the weapons are anachronistic. | '''NOTE:''' Although the movie takes place in the 80's, this game is set in the present days, ergo none of the weapons are anachronistic. | ||
'''The following weapons make an appearance in the video game ''X-Men Origins: Wolverine'':''' | '''The following weapons make an appearance in the video game ''X-Men Origins: Wolverine'':''' | ||
__TOC__<br clear=all> | |||
= | =Pistols= | ||
==Colt M1911A1== | ==Colt M1911A1== | ||
The [[M1911A1]] is used by | The [[M1911A1]] is used by Mystique and Wade during Operation: Firestorm. Several African helicopter pilots also use these pistols as their sidearms if Wolverine jumps onto their choppers. Colonel Stryker uses an M1911A1, instead of a [[Ruger Redhawk]], to shoot Wolverine in the head with the Adamantium bullet. | ||
[[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP]] | [[Image:M1911Colt.jpg|thumb|400px|none|World War 2 issued Colt M1911A1 Pistol - .45 ACP]] | ||
[[Image:GAME WOLVERINE M1911A1 2.jpg|thumb|600px|none|Raven Darkholme/Mystique holds an M1911A1.]] | |||
[[Image:GAME WOLVERINE M1911A1 4.jpg|thumb|600px|none|Wade holds an M1911A1. Some of the cutscenes in the game were created by a different company, hence the higher quality weapon models. Although, Wade would not be able to fire the M1911A1 with the un-cocked hammer.]] | |||
[[Image:GAME WOLVERINE M1911A1 1.jpg|thumb|600px|none|An African pilot pulls out his pistol when Wolverine breaks into the cockpit.]] | |||
John Wraith uses a nickel plated variant with black grips as his sidearm during Operation: Firestorm. | |||
[[Image:NickelM1911A1.jpg|thumb|400px|none|Nickel plated Colt M1911A1 Pistol - .45 ACP]] | |||
[[Image:GAME WOLVERINE M1911A1 3.jpg|thumb|600px|none|John Wraith holds his sidearm. Note the ejection port is on the wrong side, this is common in video games.]] | |||
==IMI/Magnum Desert Eagle Mark VII== | |||
A nickel plated [[Desert Eagle Mark VII]] is used by Victor Creed during Operation: Firestorm. The pistol is incorrectly portrayed as Double Action in the cutscene. | |||
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|400px|Desert Eagle Mark VII - .44 Magnum]] | |||
[[Image:GAME WOLVERINE DESERT 1.jpg|thumb|600px|none|Victor Creed holds his nickel plated Desert Eagle Mark VII.]] | |||
[[Image:GAME WOLVERINE DESERT 2.jpg|thumb|600px|none|Creed guns down an African militant.]] | |||
[[Image:GAME WOLVERINE DESERT 3.jpg|thumb|600px|none|The Desert Eagle in Creed's hand. Note that the hammer is in un-cocked position despite he fired his Mark VII seconds before.]] | |||
== | ==Heckler & Koch USP== | ||
One of Stryker's pilots as well as Bolivar Trask use a pistol that appears to be modeled after the [[USP]]. | |||
[[Image: | [[Image:USP9mm.jpg |thumb|none|400px|Heckler & Koch USP9 - 9x19mm]] | ||
[[Image:GAME WOLVERINE USP 2.jpg|thumb|600px|none|Bolivar Trask holds the USP on Logan.]] | |||
[[Image:GAME WOLVERINE USP 1.jpg|thumb|600px|none|A pilot pulls out his sidearm when Wolverine appears from nowhere.]] | |||
=Rifles= | =Rifles= | ||
==AK-47== | ==AK-47== | ||
African | African mercenaries use [[AK-47]]s fitted with a wooden vertical fore-grip. They are never seen reloading. | ||
[[Image:TypeIII AK47.jpg|thumb|400px|none|Izhmash AK-47 - 7.62x39mm]] | [[Image:TypeIII AK47.jpg|thumb|400px|none|Izhmash AK-47 - 7.62x39mm]] | ||
[[Image:GAME WOLVERINE AK 2.jpg|thumb|600px|none|An African merc opens fire with his AK-47 on Wolverine who is hiding behind a barrel.]] | |||
[[Image:GAME WOLVERINE AK 3.jpg|thumb|600px|none|Two African soldiers stand with AKs. It can be seen that the vertical fore-grip is not part of the handguard, as with the AIM/AIMS rifles.]] | |||
[[Image:GAME WOLVERINE AK 1.jpg|thumb|600px|none|Wolverine spares the life of a child soldier during the assault on the African camp. The front sight of the kid's AK-47 can be seen nicely.]] | |||
==FN SCAR-H CQC== | ==FN SCAR-H CQC== | ||
Stryker's soldiers use first generation [[SCAR-H|FN SCAR-H CQC]] rifles fitted with grip | Stryker's soldiers use first generation [[SCAR-H|FN SCAR-H CQC]] rifles fitted with a forward grip and Aimpoint scope. The more elite soldiers also have flashlights and laser sights on their rifles. The creators later reused the same exact model in their next game, ''[[Singularity]]''. | ||
[[Image:FN SCAR -1-.jpg|thumb|400px|none|1st Gen FN SCAR-H CQC - 7.62x51mm NATO]] | [[Image:FN SCAR -1-.jpg|thumb|400px|none|1st Gen FN SCAR-H CQC - 7.62x51mm NATO]] | ||
[[Image:GAME WOLVERINE SCAR 1.jpg|thumb|600px|none|Stryker's minions advance with SCARs in their hands.]] | |||
[[Image:GAME WOLVERINE SCAR 2.jpg|thumb|600px|none|A soldier with a SCAR-H CQC.]] | |||
[[Image:GAME WOLVERINE SCAR 3.jpg|thumb|600px|none|A closer look on the SCAR-H's buttstock shows that it is the First Generation model and not a Third Gen with a black finish. Also note that the "Ghost" in the background holds a futuristic shotgun heavily based on the [[Heckler & Koch CAWS|H&K Close Assault Weapon System]].]] | |||
==Accuracy International AS50== | ==Accuracy International AS50== | ||
Instead of his [[SVD]], Agent Zero uses an [[Accuracy International AS50]] to snipe down Wolverine. | Instead of his [[SVD]] seen in the film, Agent Zero uses an [[Accuracy International AS50]] to snipe down Wolverine. The sniper rifle has a night vision scope but lacks the rail system of the real life one. | ||
[[Image:As50sr.jpg|thumb|none|400px|Accuracy International AS50 - .50 BMG]] | [[Image:As50sr.jpg|thumb|none|400px|Accuracy International AS50 - .50 BMG]] | ||
[[Image:GAME WOLVERINE AS50 1.jpg|thumb|600px|none|Agent Zero makes his entry with an AS50 in his hands.]] | |||
[[Image:GAME WOLVERINE AS50 2.jpg|thumb|600px|none|Agent Zero aims the rifle.]] | |||
[[Image:GAME WOLVERINE AS50 3.jpg|thumb|600px|none|View through the night vision scope as Wolverine gives Agent Zero the "finger".]] | |||
[[Image:GAME WOLVERINE AS50 4.jpg|thumb|600px|none|Agent Zero prepares to fire the AS50 one-handed after Wolverine jumps onto his helo to repay an old debt.]] | |||
=Shotgun= | =Shotgun= | ||
==FN Tactical Police Shotgun== | ==FN Tactical Police Shotgun== | ||
John Wraith uses a [[FN Tactical Police|FN Tactical Police Shotgun]] during the African mission to recover the meteor fragment. | John Wraith uses a [[FN Tactical Police|FN Tactical Police Shotgun]] during the African mission to recover the meteor fragment. Several enemy soldiers can be seen using an FN TPS, however those have fixed [[M16]]-style buttstocks. | ||
[[Image:Fn tactical police-1-.jpg|thumb|none|400px|FN TPS - 12 ga.]] | [[Image:Fn tactical police-1-.jpg|thumb|none|400px|FN TPS - 12 ga.]] | ||
[[Image:GAME WOLVERINE TPS 1.jpg|thumb|600px|none|John Wraith holds a TPS with a C-More Systems red dot sight.]] | |||
[[Image:GAME WOLVERINE TPS 2.jpg|thumb|600px|none|The front sight of the TPS.]] | |||
=Heavy Weapons= | =Heavy Weapons= | ||
==Milkor MGL | ==Milkor MGL Mk 1L== | ||
[[ | [[MGL-140|Milkor MGL Mk 1L]] grenade launchers are used by Stryker's Grenadiers. The launcher is fitted with a fore-grip, Armson OEG reflex sight and a long bayonet for CQC. This launcher fires homing missiles instead of 40mm grenades. Wolverine can deflect those missiles with his claws to the sender to kill them easily. | ||
[[Image: | [[Image:MGL Mk 1 L.jpg|thumb|none|451px|Milkor MGL Mk 1L grenade launcher fitted with Armson OEG reflex sight - 40x46mm]] | ||
[[Image:GAME WOLVERINE MGL 1.jpg|thumb|600px|none|Nothing is better than a little hand-to-hand combat. Of course visitors of IMFDB prefer the shooting.]] | |||
[[Image:GAME WOLVERINE MGL 2.jpg|thumb|600px|none|The vertical grip is completely unnecessary and unusable with that large blade attached.]] | |||
== | == General Dynamics GAU-17/A == | ||
The [[ | The [[GE_M134_Minigun#General_Dynamics_GAU-17.2FA|General Dynamics GAU-17/A Minigun]] appears in the form of an automated turret at the Alkali Lake when Wolverine tries to escape. | ||
[[Image: | [[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]] | ||
[[Image:GAME WOLVERINE M134 1.jpg|thumb|600px|none|Wolverine examines one of the turrets after managing to sneak behind it unnoticed.]] | |||
[[Image:GAME WOLVERINE M134 2.jpg|thumb|600px|none|In a cutscene several guards discuss how this auto-turret will finish Weapon X. These guys rest in pieces now...]] | |||
==Browning M2HB== | ==Browning M2HB== | ||
Several [[Browning M2HB]] machine guns can be seen mounted on African boats. | Several [[Browning M2HB]] machine guns can be seen mounted on African boats. This is the only non-fictional weapon that can be used by Wolverine in the whole game. | ||
[[Image:BrowningM2.jpg|thumb|400px|none|Browning M2 Heavy Barrel - .50 BMG]] | [[Image:BrowningM2.jpg|thumb|400px|none|Browning M2 Heavy Barrel - .50 BMG]] | ||
[[Image:GAME WOLVERINE M2HB 1.jpg|thumb|600px|none|Wolverine impales a soldier on the M2HB. Surely an ugly way to die...]] | |||
[[Image:GAME WOLVERINE M2HB 2.jpg|thumb|600px|none|Wolverine opens fire with the M2HB on the pursuing boats. The machine gun has unlimited ammo and cannot overheat. Convenient.]] | |||
==General Dynamics M197 Vulcan== | ==General Dynamics M197 Vulcan== | ||
The [[M61 Vulcan|General Dynamics M197 Vulcan]] can be seen mounted on several choppers. | The [[M61 Vulcan|General Dynamics M197 Vulcan]] can be seen mounted on several choppers. | ||
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm]] | [[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm]] | ||
[[Image:GAME WOLVERINE M197.jpg|thumb|600px|none|M197 Vulcan on a helicopter.]] | |||
[[Category: Video Game]] | [[Category: Video Game]] | ||
[[Category: War]] | [[Category: War]] | ||
[[Category: Science-Fiction]] | [[Category: Science-Fiction]] |
Latest revision as of 20:12, 13 February 2012
X-Men Origins: Wolverine is an action-adventure hack-and-slash video game loosely based on the film of the same name. It was developed by Raven Software (well known as Id Software's go-to guys for sequels and creators of Singularity and the Soldier of Fortune franchise) and published by Activision for the PlayStation 3, Xbox 360, PC, Wii, PlayStation 2, PSP, and Nintendo DS. Hugh Jackman, Will I Am and Liev Schreiber reprise their roles seen in the film.
NOTE: Although the movie takes place in the 80's, this game is set in the present days, ergo none of the weapons are anachronistic.
The following weapons make an appearance in the video game X-Men Origins: Wolverine:
Pistols
Colt M1911A1
The M1911A1 is used by Mystique and Wade during Operation: Firestorm. Several African helicopter pilots also use these pistols as their sidearms if Wolverine jumps onto their choppers. Colonel Stryker uses an M1911A1, instead of a Ruger Redhawk, to shoot Wolverine in the head with the Adamantium bullet.
John Wraith uses a nickel plated variant with black grips as his sidearm during Operation: Firestorm.
IMI/Magnum Desert Eagle Mark VII
A nickel plated Desert Eagle Mark VII is used by Victor Creed during Operation: Firestorm. The pistol is incorrectly portrayed as Double Action in the cutscene.
Heckler & Koch USP
One of Stryker's pilots as well as Bolivar Trask use a pistol that appears to be modeled after the USP.
Rifles
AK-47
African mercenaries use AK-47s fitted with a wooden vertical fore-grip. They are never seen reloading.
FN SCAR-H CQC
Stryker's soldiers use first generation FN SCAR-H CQC rifles fitted with a forward grip and Aimpoint scope. The more elite soldiers also have flashlights and laser sights on their rifles. The creators later reused the same exact model in their next game, Singularity.
Accuracy International AS50
Instead of his SVD seen in the film, Agent Zero uses an Accuracy International AS50 to snipe down Wolverine. The sniper rifle has a night vision scope but lacks the rail system of the real life one.
Shotgun
FN Tactical Police Shotgun
John Wraith uses a FN Tactical Police Shotgun during the African mission to recover the meteor fragment. Several enemy soldiers can be seen using an FN TPS, however those have fixed M16-style buttstocks.
Heavy Weapons
Milkor MGL Mk 1L
Milkor MGL Mk 1L grenade launchers are used by Stryker's Grenadiers. The launcher is fitted with a fore-grip, Armson OEG reflex sight and a long bayonet for CQC. This launcher fires homing missiles instead of 40mm grenades. Wolverine can deflect those missiles with his claws to the sender to kill them easily.
General Dynamics GAU-17/A
The General Dynamics GAU-17/A Minigun appears in the form of an automated turret at the Alkali Lake when Wolverine tries to escape.
Browning M2HB
Several Browning M2HB machine guns can be seen mounted on African boats. This is the only non-fictional weapon that can be used by Wolverine in the whole game.
General Dynamics M197 Vulcan
The General Dynamics M197 Vulcan can be seen mounted on several choppers.