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{{upcoming}}
[[File:Darkness_II_Boxart.jpg|350px|thumb|right|''The Darkness II'' (2011)]]
'''The Darkness II''' is the yet-to-be-released sequel to the wildly popular 2007 videogame, [[Darkness, The|The Darkness]]. It again features anti-hero Jackie Estacado as he becomes the Don of the Franchetti Family and battles keeping 'The Darkness' bottled inside him. The game will feature the original's impressive normal mapping technology along with a noir-inspired cell shade. It is scheduled to be released on October 4th in North America and the 7th in Europe. More information will be available as the release draws closer.
 
'''The Darkness II''' is the sequel to the wildly popular 2007 video game, [[Darkness, The|The Darkness]]. It again features anti-hero Jackie Estacado as he becomes the Don of the Franchetti Family and battles keeping 'The Darkness' bottled inside him. The game features the original's impressive normal mapping technology along with a noire-inspired cell shade.


'''The following weapons appear so far in The Darkness II:'''
'''The following weapons appear so far in The Darkness II:'''


__TOC__<br clear=all>
=Handguns=
==Colt MK IV Series 70==
The first weapons in the game are heavily engraved [[Colt MK IV Series 70]]s. Despite it being the default pistols it appears even up until the final levels. It's a Series 70 judging by the medallions on the wood grips. It should be noted that these can be mixed and matched with other pistols and SMGs when dual wielding as they are a one handed class weapon. Almost identical engraved guns were used in the previous game, but were depicted as Jackie's personal handguns; the sequel makes these engraved pistols the standard handgun for everyone.
[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|300px|Colt MK IV Series 70 - .45 ACP]]
[[File:Darkness2_Series_70.jpg|600px|thumb|none|Jackie holding his engraved Colt Series 70s as he holds a hitman with the 'Demon Arm' power.]]
[[File:Darkness2_Series_70 2.jpg|600px|thumb|none|Jackie holds one Colt Series 70 as he battles hitmen in the Canal Street subway station. ]]
[[File:Darkness_II_Colt70.jpg|600px|thumb|none|A pompadoured mook fires shoots wildly before the Carrie Nation that is Jackie Estacado destroys him and his bar.]]
[[File:Darkness2Reload.jpg|600px|thumb|none|Jackie reloads the Colt Series 70, showing excellent trigger discipline (a rarity in games).]]
[[File:Darkness2Midload.jpg|600px|thumb|none|Jackie reloads mid-magazine. Weirdly, he racks the pistol after.]]
==Colt King Cobra==
Named the "Cobra" in-game the [[Colt King Cobra]] is the game's only revolver and like the Colt MK IV Series 70 can be dual wielded with any one handed weapon.
[[Image:ColtKingCobra.jpg|thumb|350px|none|Colt King Cobra - .357 Magnum]]
[[File:Darkness_II_UMP_%26_Revolver.jpg|600px|thumb|none|A bloodied Jackie holds the Colt King Cobra revolver in his left hand.]]
[[File:Darkness2RevolverReload.jpg|600px|thumb|none|Jackie reloads the King Cobra by tapping the cylinder..]]
[[File:Darkness2RevolverReload2.jpg|600px|thumb|none|...inserting each round one at a time (In a nice touch, depending on how many rounds are fired, he'll only drop the fired rounds)...]]
[[File:Darkness2RevolverReload3.jpg|600px|thumb|none|...then (with poor revolver etiquette) flicks the cylinder shut.]]
[[File:Darkness2DualRevolverReload.jpg|600px|thumb|none|Another video game rarity, the left-handed revolver isn't a mirrored copy during reloads.]]
==IMI Desert Eagle Mark XIX==
The [[Desert Eagle]] appears later in the game and like the other pistols can be mixed and matched while dual wielding with any other one handed weapon. The Desert Eagle has the same amount of power as the Colt King Cobra, but with faster reloading times and a higher capacity. Because of this it can be assumed that this is the .357 Magnum version, though it is modeled after the .50 AE version. Also incorrectly depicted as DAO.
[[File:DesertEagle50AE.jpg|thumb|none|350px|IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE]]
[[File:Darkness II Deserteagle.jpg|600px|thumb|none|Jackie with a Desert Eagle in his left hand. Also note the [[Micro Uzi]] in his right hand.]]
[[File:Darkness2Deagle.jpg|600px|thumb|none|Jackie reloads the Desert Eagle, which borrows the animation from Colt MK IV Series 70.]]


[[File:Darkness_II_Boxart.jpg|350px|thumb|right|The Darkness II (2011)]]
=Submachine Guns=


__TOC__<br clear=all>
==IMI Micro Uzi==
The [[Micro Uzi]] is the first submachine gun you come across in the game and like the pistols can be dual wielded any way you choose. Called by its real name in-game.


[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi with 32 round magazine - 9x19mm]]
[[File:Darkness2_Series_70 2.jpg|600px|thumb|none|The hitmen to the left and right are armed with the Micro Uzis.]]
[[File:Darkness II Uzi.JPG|600px|thumb|none|Jackie holds a Micro Uzi with a surprising two-handed grip.]]


==Heckler & Koch UMP45==
[[Heckler & Koch UMP45]]s are called by their real world name in-game and are common all the way up until the final levels. The weapon can be dual wielded with other one handed weapons and has a greater stopping power than the Micro Uzi.


[[Image:UMP 45.jpg|thumb|none|450px|Heckler & Koch UMP - .45 ACP]]
[[File:Darkness_II_UMP_%26_Revolver.jpg|600px|thumb|none|Jackie demonstrates that two guns are better than one with a UMP45 in his right hand.]]
[[File:Darkness_II_UMP_2.jpg|600px|thumb|none|A half-man experiences flight along with his UMP45 after Jackie's flings a fan blade at him.]]
[[File:TheDarkness2UMP.jpg|600px|thumb|none|Jackie holds the UMP45 while his Darkling rides an goon.]]


==Heckler & Koch MP7A1==
[[Heckler & Koch MP7A1]]s with small EOTech-based red-dot sights are also called by their real world name in-game. Like the pistols and other SMGs they can be dual wielded. They have the highest capacity of all the SMGs but the stopping power is less than the UMP45. They are rarer than most weapons but appear in abundance in later levels. This appearance of the MP7A1 is also one of a few games where the draw animation when using it alone is of him deploying the folding foregrip.


[[Image:H&K MP71A1.jpg‎ |thumb|none|400px|Heckler & Koch MP7A1 - 4.6x30mm]]
[[File:Darkness_II_MP7s.jpg|600px|thumb|none|Jackie hoists a thug up...]]
[[File:Darkness_II_MP7_2.jpg|600px|thumb|none|...before he turns said thug into paint. Notice how the casings lack the bottle neck of real 4.6mm cartridges.]]


=Shotguns=
The Darkness II is the only game to have come out in which pressing the (PS3 Controls) L1 Button immediately after firing the shotgun allows the user to quickly rack the shotguns pump, enabling the user to pump successively round after round. One of the upgrades enables each quick pump to tighten the spread of the shotgun pellets, giving the user the power of a shotgun with the accuracy of a rifle.


==Winchester Model 1300 Defender==


The first shotgun in the game is a [[Winchester 1300|Winchester Model 1300 Defender]] called the Defender. It has a moderate capacity and a good stopping power. It is available in the early levels but rarely appears later in the game. The receiver is mirrored with the ejection port on the left side.


[[Image:Win1300Defender.jpg|thumb|none|500px|New Version Winchester Model 1300 Defender - 12 gauge]]
[[File:Darkness_II_870.jpg|600px|thumb|none|Jackie racks the pump on a Winchester 1300 Defender before a car hits him.]]


==Remington 870 MCS Masterkey==
The [[Remington 870|Remington 870 MCS Masterkey]] with a shell rack attached to the receiver is called the "Sawn off" in-game. A rarity for games these days is the shell carrier is not just there for show and is actually used once Jackie gets down to the last six rounds of shotgun ammo.


[[Image:Remington 870 MCS MK.jpg|thumb|none|450px|Remington 870 MCS Masterkey - 12 gauge]]
[[File:Darkness_II_Shotgun.jpg|600px|thumb|none|Jackie with a Remington 870 MCS Masterkey shotgun.]]
[[File:Darkness II Shotgun 2.JPG|600px|thumb|none|Jackie firing the 870 MCS Masterkey.]]


==Colt MK IV Series 70==
==Winchester Model 1887==
It appears that Jackie's main weapons are yet again a pair of engraved [[Colt MK IV Series 70|Colt Series 70s]] with what appear to wood grips instead of the first game's black ones. However, the Series 70 medallions can still be seen.


[[Image:ColtMkIVSeries70.jpg‎ |thumb|none|350px|Colt 1911 Series 70 - .45 ACP]]
A long barreled [[Winchester Model 1887]] with the stock sawn-off is called the "M1887" and does not appear until very late in the game. The gun is not carried by enemies and only appears once. It is the most powerful shotgun in the game so it is possibly based on the 10 gauge version.  


[[File:Darkness2_Series_70.jpg|500px|thumb|none|Jackie holding his engraved pistols as he holds a hitman with the 'Demon Arm' power.]]
[[Image:Winchester1887shotgun.jpg|thumb|none|500px|Winchester Model 1887 - 10 gauge]]
[[File:Darkness2M1887.jpg|600px|thumb|none|The Winchester Model 1887 is seen hanging on the wall.]]
[[File:Darkness2M1887Firing.jpg|600px|thumb|none|Jackie fires the 1887 at a unsuspecting goon.]]
[[File:Darkness2M1887Reload.jpg|600px|thumb|none|Once the goon's dead, Jackie proceeds to reload the 1887.]]


[[File:Darkness2_Series_70 2.jpg|500px|thumb|none|Jackie holds one Colt as he battles hitmen in the Canal Street subway station. ]]
=Assault Rifles=


==Micro Uzi==  
==AKS-74U==
[[Micro Uzi|Micro Uzis]] can be seen in the hands of hitmen in the subway.


[[Image:MicroUziPistol02.jpg|thumb|none|300px|Micro Uzi with 32 round magazine - 9x19mm]]
The [[AKS-74U]] appears as "Kalashnikov". Surprisingly for a common assault rifle in real life it does not appear much in the game.
[[File:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
[[File:Darkness II AK.JPG|thumb|none|600px|Jackie with a AKS-74U.]]


[[File:Darkness2_Series_70 2.jpg|500px|thumb|none|The hitmen to the left and right are armed with the Micro Uzis]]
==M4 Carbine==


[[File:Darkness II Uzi.JPG|500px|thumb|none| Micro Uzi in-game.]]
The [[M4 Carbine]] appears in game as the "Carbine". More common than the AKS-74U but only appears more in later levels. The stopping power is not much different between the two assault rifles but it fires in a 3-round burst mode only.


[[Category: Video Game]]
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm]]
[[Category: First-Person Shooter]]
[[File:Darkness2Carbine.jpg|600px|thumb|none|Jackie fires the M4 Carbine at a goon]]
[[File:Darkness2CarbineReload.jpg|600px|thumb|none|The reloading animation shows Jackie drop the magazine from the gun, insert a new one, and then hitting the bolt release.]]


==Remington 870==
==Kel-Tec RFB==
Jackie can be seen using a [[Remington 870]] with a shell rack and a picatinny rail in a screenshot releases following the announcement of the release date.
The [[Kel-Tec RFB]] appears in the game as the "Striker". It is a semi-automatic rifle with the same very small EOTech-based red-dot sight used on the MP7A1 and is the closest thing to a sniper rifle that this game has. The RFB is the most powerful rifle in the game and is very common in later levels.
[[Image:RFB-18.jpg|thumb|none|500px|Kel-Tec RFB with 18" Carbine barrel and 20-round magazine - 7.62x51mm NATO]]
[[File:Striker Side DarknessII.jpg|thumb|none|500px|Render of the Kel-Tec RFB as seen in-game. Note the missing charging handle and its selector is actually set to fire.]]
[[image:Darkness_II_BullpupAR.jpg|thumb|none|600px|Jackie grabs a Kel-Tec RFB wielding thug.]]
[[image:Darkness_II_BullpupAR_2.jpg|thumb|none|600px|The thug fires the RFB into the air.]]


[[Image:Remington870PoliceStd.jpg |thumb|none|500px|Remington 870 - 12 Gauge]]
{{DEFAULTSORT:Darkness II, The}}


[[File:Darkness_II_Shotgun.jpg|500px|thumb|none|Jackie with a customized shotgun.]]
[[Category:Video Game]]
[[Category:First-Person Shooter]]

Latest revision as of 17:43, 29 July 2023

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The Darkness II (2011)

The Darkness II is the sequel to the wildly popular 2007 video game, The Darkness. It again features anti-hero Jackie Estacado as he becomes the Don of the Franchetti Family and battles keeping 'The Darkness' bottled inside him. The game features the original's impressive normal mapping technology along with a noire-inspired cell shade.

The following weapons appear so far in The Darkness II:


Handguns

Colt MK IV Series 70

The first weapons in the game are heavily engraved Colt MK IV Series 70s. Despite it being the default pistols it appears even up until the final levels. It's a Series 70 judging by the medallions on the wood grips. It should be noted that these can be mixed and matched with other pistols and SMGs when dual wielding as they are a one handed class weapon. Almost identical engraved guns were used in the previous game, but were depicted as Jackie's personal handguns; the sequel makes these engraved pistols the standard handgun for everyone.

Error creating thumbnail: File missing
Colt MK IV Series 70 - .45 ACP
Error creating thumbnail: File missing
Jackie holding his engraved Colt Series 70s as he holds a hitman with the 'Demon Arm' power.
Error creating thumbnail: File missing
Jackie holds one Colt Series 70 as he battles hitmen in the Canal Street subway station.
A pompadoured mook fires shoots wildly before the Carrie Nation that is Jackie Estacado destroys him and his bar.
Error creating thumbnail: File missing
Jackie reloads the Colt Series 70, showing excellent trigger discipline (a rarity in games).
Error creating thumbnail: File missing
Jackie reloads mid-magazine. Weirdly, he racks the pistol after.

Colt King Cobra

Named the "Cobra" in-game the Colt King Cobra is the game's only revolver and like the Colt MK IV Series 70 can be dual wielded with any one handed weapon.

Error creating thumbnail: File missing
Colt King Cobra - .357 Magnum
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A bloodied Jackie holds the Colt King Cobra revolver in his left hand.
Error creating thumbnail: File missing
Jackie reloads the King Cobra by tapping the cylinder..
Error creating thumbnail: File missing
...inserting each round one at a time (In a nice touch, depending on how many rounds are fired, he'll only drop the fired rounds)...
Error creating thumbnail: File missing
...then (with poor revolver etiquette) flicks the cylinder shut.
Error creating thumbnail: File missing
Another video game rarity, the left-handed revolver isn't a mirrored copy during reloads.

IMI Desert Eagle Mark XIX

The Desert Eagle appears later in the game and like the other pistols can be mixed and matched while dual wielding with any other one handed weapon. The Desert Eagle has the same amount of power as the Colt King Cobra, but with faster reloading times and a higher capacity. Because of this it can be assumed that this is the .357 Magnum version, though it is modeled after the .50 AE version. Also incorrectly depicted as DAO.

Error creating thumbnail: File missing
IMI Desert Eagle Mark XIX with brushed chrome finish - .50 AE
Error creating thumbnail: File missing
Jackie with a Desert Eagle in his left hand. Also note the Micro Uzi in his right hand.
Error creating thumbnail: File missing
Jackie reloads the Desert Eagle, which borrows the animation from Colt MK IV Series 70.

Submachine Guns

IMI Micro Uzi

The Micro Uzi is the first submachine gun you come across in the game and like the pistols can be dual wielded any way you choose. Called by its real name in-game.

Error creating thumbnail: File missing
IMI Micro Uzi with 32 round magazine - 9x19mm
Error creating thumbnail: File missing
The hitmen to the left and right are armed with the Micro Uzis.
Jackie holds a Micro Uzi with a surprising two-handed grip.

Heckler & Koch UMP45

Heckler & Koch UMP45s are called by their real world name in-game and are common all the way up until the final levels. The weapon can be dual wielded with other one handed weapons and has a greater stopping power than the Micro Uzi.

Error creating thumbnail: File missing
Heckler & Koch UMP - .45 ACP
Error creating thumbnail: File missing
Jackie demonstrates that two guns are better than one with a UMP45 in his right hand.
Error creating thumbnail: File missing
A half-man experiences flight along with his UMP45 after Jackie's flings a fan blade at him.
Error creating thumbnail: File missing
Jackie holds the UMP45 while his Darkling rides an goon.

Heckler & Koch MP7A1

Heckler & Koch MP7A1s with small EOTech-based red-dot sights are also called by their real world name in-game. Like the pistols and other SMGs they can be dual wielded. They have the highest capacity of all the SMGs but the stopping power is less than the UMP45. They are rarer than most weapons but appear in abundance in later levels. This appearance of the MP7A1 is also one of a few games where the draw animation when using it alone is of him deploying the folding foregrip.

Error creating thumbnail: File missing
Heckler & Koch MP7A1 - 4.6x30mm
Error creating thumbnail: File missing
Jackie hoists a thug up...
...before he turns said thug into paint. Notice how the casings lack the bottle neck of real 4.6mm cartridges.

Shotguns

The Darkness II is the only game to have come out in which pressing the (PS3 Controls) L1 Button immediately after firing the shotgun allows the user to quickly rack the shotguns pump, enabling the user to pump successively round after round. One of the upgrades enables each quick pump to tighten the spread of the shotgun pellets, giving the user the power of a shotgun with the accuracy of a rifle.

Winchester Model 1300 Defender

The first shotgun in the game is a Winchester Model 1300 Defender called the Defender. It has a moderate capacity and a good stopping power. It is available in the early levels but rarely appears later in the game. The receiver is mirrored with the ejection port on the left side.

Error creating thumbnail: File missing
New Version Winchester Model 1300 Defender - 12 gauge
Error creating thumbnail: File missing
Jackie racks the pump on a Winchester 1300 Defender before a car hits him.

Remington 870 MCS Masterkey

The Remington 870 MCS Masterkey with a shell rack attached to the receiver is called the "Sawn off" in-game. A rarity for games these days is the shell carrier is not just there for show and is actually used once Jackie gets down to the last six rounds of shotgun ammo.

Error creating thumbnail: File missing
Remington 870 MCS Masterkey - 12 gauge
Error creating thumbnail: File missing
Jackie with a Remington 870 MCS Masterkey shotgun.
Jackie firing the 870 MCS Masterkey.

Winchester Model 1887

A long barreled Winchester Model 1887 with the stock sawn-off is called the "M1887" and does not appear until very late in the game. The gun is not carried by enemies and only appears once. It is the most powerful shotgun in the game so it is possibly based on the 10 gauge version.

Error creating thumbnail: File missing
Winchester Model 1887 - 10 gauge
Error creating thumbnail: File missing
The Winchester Model 1887 is seen hanging on the wall.
Error creating thumbnail: File missing
Jackie fires the 1887 at a unsuspecting goon.
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Once the goon's dead, Jackie proceeds to reload the 1887.

Assault Rifles

AKS-74U

The AKS-74U appears as "Kalashnikov". Surprisingly for a common assault rifle in real life it does not appear much in the game.

Error creating thumbnail: File missing
AKS-74U - 5.45x39mm
Jackie with a AKS-74U.

M4 Carbine

The M4 Carbine appears in game as the "Carbine". More common than the AKS-74U but only appears more in later levels. The stopping power is not much different between the two assault rifles but it fires in a 3-round burst mode only.

Error creating thumbnail: File missing
Colt M4 Carbine with 4 position collapsible stock - 5.56x45mm
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Jackie fires the M4 Carbine at a goon
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The reloading animation shows Jackie drop the magazine from the gun, insert a new one, and then hitting the bolt release.

Kel-Tec RFB

The Kel-Tec RFB appears in the game as the "Striker". It is a semi-automatic rifle with the same very small EOTech-based red-dot sight used on the MP7A1 and is the closest thing to a sniper rifle that this game has. The RFB is the most powerful rifle in the game and is very common in later levels.

Error creating thumbnail: File missing
Kel-Tec RFB with 18" Carbine barrel and 20-round magazine - 7.62x51mm NATO
Error creating thumbnail: File missing
Render of the Kel-Tec RFB as seen in-game. Note the missing charging handle and its selector is actually set to fire.
Jackie grabs a Kel-Tec RFB wielding thug.
The thug fires the RFB into the air.