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[[Image:CHERNOBYL-COVER.jpg|thumb|right|300px|''Chernobyl Terrorist Attack'' (2011)]]
[[Image:CHERNOBYL-COVER.jpg|thumb|right|300px|''Chernobyl Terrorist Attack'' (2011)]]


''Chernobyl Terrorist Attack'' (called simply ''Chernobyl'' in some countries) is a low-budget first-person shooter video game. It is a mixture of ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]'' and ''[[Soldier of Fortune]]'' spiced with the ''"killanythingthatmovestowardsyou"'' philosophy. The story is very simple: when terrorists take over Pripyat, only one man can save the world from the evil: Captain Yuri.
'''''Chernobyl Terrorist Attack''''' (called simply ''Chernobyl'' in some countries) is a low-budget first-person shooter video game. It is a mixture of ''[[S.T.A.L.K.E.R.: Shadow of Chernobyl]]'' and ''[[Soldier of Fortune]]'' spiced with the ''"killanythingthatmovestowardsyou"'' philosophy. The story is very simple: when terrorists take over Pripyat, only one man can save the world from the evil: Captain Yuri.




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== Glock 18 ==
== Glock 18 ==
The [[Glock 18|Glock 18]] appears as the standard sidearm of Captain Yuri throughout the whole game. It can only fire in semi-automatic mode and holds 12 rounds, which is not a valid capacity for the [[Glock 18|G18]] but for the Subcompact [[Glock 26|G26]] and [[Glock#Glock 28|G28]]. The reloading animation is very fast, in fact because Cpt. Yuri only pulls the slide but doesn't change the magazines at all.
The [[Glock 18]] appears as the standard sidearm of Captain Yuri throughout the whole game. It can only fire in semi-automatic mode and holds 12 rounds, which is not a valid capacity for the G18 but for the Subcompact [[Glock 26|G26]] and [[Glock 28|G28]]. The reloading animation is very fast, in fact because Cpt. Yuri only pulls the slide but doesn't change the magazines at all.
[[Image:Glock18c 01-1-.jpg|thumb|350px|none|Glock 18C - 9x19mm]]
[[File:Glock18 Gen3.jpg|thumb|350px|none|Glock 18 - 9x19mm]]
[[Image:CHERNOBYL-GLOCK-1.jpg|thumb|600px|none|Cpt. Yuri holds his [[Glock 18]]. The only real giveaway is the selector switch on the frame.]]
[[Image:CHERNOBYL-GLOCK-1.jpg|thumb|600px|none|Cpt. Yuri holds his Glock 18. The only real giveaway is the selector switch on the frame.]]
[[Image:CHERNOBYL-GLOCK-2.jpg|thumb|600px|none|Tritium illuminated sights of the [[Glock 18|G18]]. Note that the selector is set to full-auto.]]
[[Image:CHERNOBYL-GLOCK-2.jpg|thumb|600px|none|Tritium illuminated sights of the G18. Note that the selector is set to full-auto.]]
[[Image:CHERNOBYL-GLOCK-3.jpg|thumb|600px|none|Reloading the [[Glock 18|G18]].]]
[[Image:CHERNOBYL-GLOCK-3.jpg|thumb|600px|none|Reloading the G18.]]


== Heckler & Koch MP5A2 ==
== Heckler & Koch MP5A2 ==
The [[H&K MP5|H&K MP5A2]] is the weapon Cpt. Yuri brings with himself to Pripyat. The red dot scope on the gun can be used for some sniping. Some of the "spec ops" terrorists use this weapon. The world model lacks the trigger and trigger guard.
The [[Heckler & Koch MP5A2]] is the weapon Cpt. Yuri brings with himself to Pripyat. The red dot scope on the gun can be used for some sniping. Some of the "spec ops" terrorists use this weapon. The world model lacks the trigger and trigger guard.
[[Image:H&KMP5A2WideForearm.jpg|thumb|none|500px|Heckler & Koch MP5A2 - 9x19mm]]
[[Image:H&KMP5-N.jpg|thumb|none|500px|Heckler & Koch MP5A2/N - 9x19mm]]
[[Image:CHERNOBYL-MP5A2-1.jpg|thumb|600px|none|The [[H&K MP5|H&K MP5A2]] in the game.]]
[[Image:CHERNOBYL-MP5A2-1.jpg|thumb|600px|none|The H&K MP5A2 in the game.]]
[[Image:CHERNOBYL-MP5A2-2.jpg|thumb|600px|none|Cpt. Yuri quickly changes the magazine. There is no time to waste.]]
[[Image:CHERNOBYL-MP5A2-2.jpg|thumb|600px|none|Cpt. Yuri quickly changes the magazine. There is no time to waste.]]
[[Image:CHERNOBYL-MP5A2-3.jpg|thumb|600px|none|He always pulls the charging handle even if there was a bullet in the chamber. That one round will not make a difference.]]
[[Image:CHERNOBYL-MP5A2-3.jpg|thumb|600px|none|He always pulls the charging handle even if there was a bullet in the chamber. That one round will not make a difference.]]


== Izhmash AK-47 ==
== AK-47 ==
The most common automatic firearm in the game. Appears without stock. About 99 percent of the terrorists (that means approximately 1,564,784 armed men) use the [[AK-47]] as his weapon of choice. This is the gun that can be found in every bush, so running low on ammo shouldn't be a problem.<br>
The most common automatic firearm in the game. Appears without stock. About 99 percent of the terrorists (that means approximately 1,564,784 armed men) use the [[AK-47]] as his weapon of choice. This is the gun that can be found in every bush, so running low on ammo shouldn't be a problem.<br>
Lieutenant General Mikhail Timofeyevich Kalashnikov will be shocked if he finds out that his masterpiece is portrayed as a weak air rifle in this game. About six shots to the neck and a few more to the head will kill a terrorist. It is the seventh best weapon in the game after the [[Glock 18|G18]], [[H&K MP5|MP5A2]], [[Franchi SPAS-12|SPAS-12]],... well after everything else.
Lieutenant General Mikhail Timofeyevich Kalashnikov will be shocked if he finds out that his masterpiece is portrayed as a weak air rifle in this game. About six shots to the neck and a few more to the head will kill a terrorist. It is the seventh best weapon in the game after the [[Glock 18|G18]], [[H&K MP5|MP5A2]], [[Franchi SPAS-12|SPAS-12]],... well after everything else.
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[[Image:CHERNOBYL-AK47-3.jpg|thumb|600px|none|Between killing two terrorists Captain Yuri stops for a second to examine the enemy's SAM site.]]
[[Image:CHERNOBYL-AK47-3.jpg|thumb|600px|none|Between killing two terrorists Captain Yuri stops for a second to examine the enemy's SAM site.]]
[[Image:CHERNOBYL-AK47-2.jpg|thumb|600px|none|The enemy helicopter instantly turns around as it sees Cpt. Yuri.]]
[[Image:CHERNOBYL-AK47-2.jpg|thumb|600px|none|The enemy helicopter instantly turns around as it sees Cpt. Yuri.]]
[[Image:CHERNOBYL-AK47-1.jpg|thumb|600px|none|Cpt. Yuri reloads his [[AK-47|AK]].]]
[[Image:CHERNOBYL-AK47-1.jpg|thumb|600px|none|Cpt. Yuri reloads his AK.]]


== Franchi SPAS-12 ==
== Franchi SPAS-12 ==
The [[Franchi SPAS-12]] is the only available shotgun in the game. It holds correctly 8 rounds and can be used in pump-action mode only, although terrorists use it in semi-auto mode. During a reload Cpt. Yuri always inserts eight shells into the tube even if there were some unfired ones.
The [[Franchi SPAS-12]] is the only available shotgun in the game. It correctly holds 8 rounds but it is used in pump-action mode only, although terrorists use it in semi-auto mode. During a reload Cpt. Yuri always inserts eight shells into the tube even if there were some unfired ones.
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 - 12 ga.]]
[[Image:Franchi-SPAS12.jpg|thumb|500px|none|Franchi SPAS-12 - 12 ga.]]
[[Image:CHERNOBYL-SPAS12-1.jpg|thumb|600px|none|The [[Franchi SPAS-12]] in Cpt. Yuri's hands.]]
[[Image:CHERNOBYL-SPAS12-1.jpg|thumb|600px|none|The SPAS-12 in Cpt. Yuri's hands.]]
[[Image:CHERNOBYL-SPAS12-2.jpg|thumb|600px|none|Cpt. Yuri pumps the shotgun. Sometimes he wishes he knew how to switch it to semi-auto.]]
[[Image:CHERNOBYL-SPAS12-2.jpg|thumb|600px|none|Cpt. Yuri pumps the shotgun. Sometimes he wishes he knew how to switch it to semi-auto.]]
[[Image:CHERNOBYL-SPAS12-3.jpg|thumb|600px|none|Cpt. Yuri fully reloads the [[Franchi SPAS-12|SPAS-12]] in one second. Beat that!]]
[[Image:CHERNOBYL-SPAS12-3.jpg|thumb|600px|none|Cpt. Yuri fully reloads the SPAS-12 in one second. Beat that!]]


== Desert Tactical Arms Stealth Recon Scout ==
== Desert Tactical Arms Stealth Recon Scout ==
The [[Desert Tactical Arms Stealth Recon Scout]] appears as ".338LM Sniper Rifle" in the game. It can be found on a roof next to a dead sniper. Holds 5 rounds and is probably the only one-shot one-kill weapon in the game.
The [[Desert Tactical Arms Stealth Recon Scout]] appears as ".338LM Sniper Rifle" in the game. It can be found on a roof next to a dead sniper. Holds 5 rounds and is probably the only one-shot one-kill weapon in the game.
[[Image:DTASRS.jpg|thumb|none|500px|DTA Stealth Recon Scout - .338 Lapua Magnum]]
[[Image:DTASRS.jpg|thumb|none|500px|DTA Stealth Recon Scout - .338 Lapua Magnum]]
[[Image:CHERNOBYL-SRS-2.jpg|thumb|600px|none|Cpt. Yuri holds the [[Desert Tactical Arms Stealth Recon Scout|DTA SRS]].]]
[[Image:CHERNOBYL-SRS-2.jpg|thumb|600px|none|Cpt. Yuri holds the Desert Tactical Arms Stealth Recon Scout.]]
[[Image:CHERNOBYL-SRS-1.jpg|thumb|600px|none|Pulling the bolt of the rifle.]]
[[Image:CHERNOBYL-SRS-1.jpg|thumb|600px|none|Pulling the bolt of the rifle.]]
[[Image:CHERNOBYL-SRS-3.jpg|thumb|600px|none|Reloading the [[Desert Tactical Arms Stealth Recon Scout]].]]
[[Image:CHERNOBYL-SRS-3.jpg|thumb|600px|none|Reloading the Desert Tactical Arms Stealth Recon Scout.]]


==Milkor MGL-140==
==Milkor MGL Mk 1L==
The last weapon that can be found in the game is the [[Milkor MGL#MGL 140|MGL-140]]. First used in the "Rough Ride" mission to defend the train from the incoming terrorists. Very effective for taking out large groups of enemies but finding ammo for it can be a huge problem in some levels.<br>
The last weapon that can be found in the game is the [[MGL-140|MGL Mk 1L (MGL-140)]]. First used in the "Rough Ride" mission to defend the train from the incoming terrorists. Very effective for taking out large groups of enemies but finding ammo for it can be a huge problem in some levels.<br>
The in-game model lacks the rails. That would make mounting a grip onto the launcher really difficult in real life. It must be also mentioned that the cylinder somehow forgets to rotate after the shots.
The in-game model lacks the rails. That would make mounting a grip onto the launcher really difficult in real life. It must be also mentioned that the cylinder somehow forgets to rotate after the shots.
[[Image:MGL32.jpg|thumb|none|500px|Milkor MLG-140 - 40mm]]
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L grenade launcher fitted with Armson OEG reflex sight - 40x46mm]]
[[Image:CHERNOBYL-MGL140-2.jpg|thumb|600px|none|The [[Milkor MGL#MGL 140|MGL-140]] waiting for Cpt. Yuri.]]
[[Image:CHERNOBYL-MGL140-2.jpg|thumb|600px|none|The MGL Mk 1L waiting for Cpt. Yuri. Note that the world model lacks the trigger (!).]]
[[Image:CHERNOBYL-MGL140-1.jpg|thumb|600px|none|Cpt. Yuri holds the newly acquired [[Milkor MGL#MGL 140|MGL-140]].]]
[[Image:CHERNOBYL-MGL140-1.jpg|thumb|600px|none|Cpt. Yuri holds the newly acquired MGL Mk 1L.]]


== RPG-7 ==
== RPG-7 ==
The [[RPG-7]] is used by a few terrorists in Pripyat. They almost always commit suicide with it instead of killing Cpt. Yuri.
The [[RPG-7]] is used by a few terrorists in Pripyat. They almost always commit suicide with it instead of killing Cpt. Yuri.
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]
[[Image:Rpg-7-1-.jpg|thumb|none|500px|RPG-7 - 40mm]]
[[Image:CHERNOBYL-RPG7.jpg|thumb|600px|none|After killing the 10,000th terrorist Cpt. Yuri stops to think about why can't he pick up that [[RPG-7]].]]
[[Image:CHERNOBYL-RPG7.jpg|thumb|600px|none|After killing the 10,000th terrorist Cpt. Yuri stops to think about why can't he pick up that RPG-7.]]


== M26 HE Frag grenade ==
== M26 Frag grenade ==
[[M26 hand grenade]]s appear in the game and are frequently used by the terrorists. Cpt. Yuri can carry up to six grenades.
[[M26 hand grenade]]s appear in the game and are frequently used by the terrorists. Cpt. Yuri can carry up to six grenades.
[[Image:200px-M-67handgrenade.jpg|thumb|none|120px|M26 HE Frag hand grenade]]
[[Image:200px-M-67handgrenade.jpg|thumb|none|120px|M26 Frag hand grenade]]
[[Image:CHERNOBYL-FRAG.jpg|thumb|600px|none|Two frag grenades on the ground. What a peaceful image.]]
[[Image:CHERNOBYL-FRAG.jpg|thumb|600px|none|Two frag grenades on the ground. What a peaceful image.]]



Latest revision as of 13:45, 6 October 2019

Chernobyl Terrorist Attack (2011)

Chernobyl Terrorist Attack (called simply Chernobyl in some countries) is a low-budget first-person shooter video game. It is a mixture of S.T.A.L.K.E.R.: Shadow of Chernobyl and Soldier of Fortune spiced with the "killanythingthatmovestowardsyou" philosophy. The story is very simple: when terrorists take over Pripyat, only one man can save the world from the evil: Captain Yuri.


The following weapons appear in the video game Chernobyl Terrorist Attack:


Glock 18

The Glock 18 appears as the standard sidearm of Captain Yuri throughout the whole game. It can only fire in semi-automatic mode and holds 12 rounds, which is not a valid capacity for the G18 but for the Subcompact G26 and G28. The reloading animation is very fast, in fact because Cpt. Yuri only pulls the slide but doesn't change the magazines at all.

Error creating thumbnail: File missing
Glock 18 - 9x19mm
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Cpt. Yuri holds his Glock 18. The only real giveaway is the selector switch on the frame.
Error creating thumbnail: File missing
Tritium illuminated sights of the G18. Note that the selector is set to full-auto.
Error creating thumbnail: File missing
Reloading the G18.

Heckler & Koch MP5A2

The Heckler & Koch MP5A2 is the weapon Cpt. Yuri brings with himself to Pripyat. The red dot scope on the gun can be used for some sniping. Some of the "spec ops" terrorists use this weapon. The world model lacks the trigger and trigger guard.

Error creating thumbnail: File missing
Heckler & Koch MP5A2/N - 9x19mm
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The H&K MP5A2 in the game.
Error creating thumbnail: File missing
Cpt. Yuri quickly changes the magazine. There is no time to waste.
Error creating thumbnail: File missing
He always pulls the charging handle even if there was a bullet in the chamber. That one round will not make a difference.

AK-47

The most common automatic firearm in the game. Appears without stock. About 99 percent of the terrorists (that means approximately 1,564,784 armed men) use the AK-47 as his weapon of choice. This is the gun that can be found in every bush, so running low on ammo shouldn't be a problem.
Lieutenant General Mikhail Timofeyevich Kalashnikov will be shocked if he finds out that his masterpiece is portrayed as a weak air rifle in this game. About six shots to the neck and a few more to the head will kill a terrorist. It is the seventh best weapon in the game after the G18, MP5A2, SPAS-12,... well after everything else.

Error creating thumbnail: File missing
Izhmash AK-47 - 7.62x39mm
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Between killing two terrorists Captain Yuri stops for a second to examine the enemy's SAM site.
Error creating thumbnail: File missing
The enemy helicopter instantly turns around as it sees Cpt. Yuri.
Error creating thumbnail: File missing
Cpt. Yuri reloads his AK.

Franchi SPAS-12

The Franchi SPAS-12 is the only available shotgun in the game. It correctly holds 8 rounds but it is used in pump-action mode only, although terrorists use it in semi-auto mode. During a reload Cpt. Yuri always inserts eight shells into the tube even if there were some unfired ones.

Error creating thumbnail: File missing
Franchi SPAS-12 - 12 ga.
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The SPAS-12 in Cpt. Yuri's hands.
Error creating thumbnail: File missing
Cpt. Yuri pumps the shotgun. Sometimes he wishes he knew how to switch it to semi-auto.
Error creating thumbnail: File missing
Cpt. Yuri fully reloads the SPAS-12 in one second. Beat that!

Desert Tactical Arms Stealth Recon Scout

The Desert Tactical Arms Stealth Recon Scout appears as ".338LM Sniper Rifle" in the game. It can be found on a roof next to a dead sniper. Holds 5 rounds and is probably the only one-shot one-kill weapon in the game.

Error creating thumbnail: File missing
DTA Stealth Recon Scout - .338 Lapua Magnum
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Cpt. Yuri holds the Desert Tactical Arms Stealth Recon Scout.
Error creating thumbnail: File missing
Pulling the bolt of the rifle.
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Reloading the Desert Tactical Arms Stealth Recon Scout.

Milkor MGL Mk 1L

The last weapon that can be found in the game is the MGL Mk 1L (MGL-140). First used in the "Rough Ride" mission to defend the train from the incoming terrorists. Very effective for taking out large groups of enemies but finding ammo for it can be a huge problem in some levels.
The in-game model lacks the rails. That would make mounting a grip onto the launcher really difficult in real life. It must be also mentioned that the cylinder somehow forgets to rotate after the shots.

Error creating thumbnail: File missing
Milkor MGL Mk 1L grenade launcher fitted with Armson OEG reflex sight - 40x46mm
Error creating thumbnail: File missing
The MGL Mk 1L waiting for Cpt. Yuri. Note that the world model lacks the trigger (!).
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Cpt. Yuri holds the newly acquired MGL Mk 1L.

RPG-7

The RPG-7 is used by a few terrorists in Pripyat. They almost always commit suicide with it instead of killing Cpt. Yuri.

Error creating thumbnail: File missing
RPG-7 - 40mm
Error creating thumbnail: File missing
After killing the 10,000th terrorist Cpt. Yuri stops to think about why can't he pick up that RPG-7.

M26 Frag grenade

M26 hand grenades appear in the game and are frequently used by the terrorists. Cpt. Yuri can carry up to six grenades.

Error creating thumbnail: File missing
M26 Frag hand grenade
Error creating thumbnail: File missing
Two frag grenades on the ground. What a peaceful image.