Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
Talk:GoldenEye: Rogue Agent: Difference between revisions
(Created page with "Didn't this game come out before the HK416? If so, how can it be in the game? --~~~~") |
(saving code) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
Didn't this game come out before the HK416? If so, how can it be in the game? --[[User:Funkychinaman|Funkychinaman]] 10:12, 27 April 2011 (CDT) | Didn't this game come out before the HK416? If so, how can it be in the game? --[[User:Funkychinaman|Funkychinaman]] 10:12, 27 April 2011 (CDT) | ||
* [http://www.armytimes.com/news/2007/12/army_carbine_dusttest_071217/ This] says Delta has been using them since 2004, so I don't think it's impossible that they were around when this game was in development, ''especially'' since it seems they named it when the 416 was still the HK M4. [[User:Evil Tim|Evil Tim]] 02:29, 28 April 2011 (CDT) | |||
I'd put this in the Bond games template but I'm torn between that and throwing it in the nearest trashcan. [[User:Evil Tim|Evil Tim]] 08:50, 15 August 2012 (CDT) | |||
=Page= | |||
'''The following weapons are seen in the video game ''GoldenEye: Rogue Agent'':''' | |||
Note: some of them are fictional, but was necessary to include them. | |||
== Walther P99 == | |||
The [[Walther P99]] is the player's sidearm in most versions of the game, and is called the "SPEC-9". It has two-tone finish and a laser, which is unusable by the player. However it is incredibly accurate, the player always has it, and it has infinite ammo, but still has to be reloaded. | |||
[[Image:WaltherP99 twotoneA.jpg|thumb|none|400px|Walther P99 with silver slide - 9mm]] | |||
[[Image:Goldeneye Rogue Agent Walther P99.jpg|thumb|none|450px|As seen in the game.]] | |||
== H&K USP Match == | |||
The [[Heckler & Koch USP#Heckler & Koch USP Match|H&K USP Match]] appears in the Nintendo DS Version of the game as the "SPEC-9" and is the player's main sidearm. It is chambered in 9mm. | |||
[[Image:H&K-USP-Compensator.jpg|thumb|none|450px|[[H&K USP]] Match]] | |||
== IMI Desert Eagle == | |||
The .357 Magnum Version [[Desert Eagle|IMI Desert Eagle]] appears in this game as the "Jackal .357", and is used by all enemies as their sidearm. It is a step up from the SPEC-9, and can be wielded akimbo by the player. | |||
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle .50 AE]] | |||
[[Image:Goldeneye Rogue Agent Desert Eagle.jpg|thumb|none|350px|Desert Eagle being reloaded in front of Odd-job]] | |||
== Fictional Twin-Barreled Shotgun == | |||
A twin-barreled shotgun of a fictional make and model appears in the game as the "Mamba 12 Gauge". This weapon is powerful at close range. Unusually for a double-barreled gun, it acts more like a repeater and the chambers are loaded by breaking the action open and closing it, with the shells automatically ejected. The player performs this by flipping it down and back up. | |||
[[Image:Goldeneye Rogue Agent Shotgun.jpg|thumb|none|400px|Mamba 12 Gauge in-game]] | |||
== FN P90 == | |||
The [[FN P90]] appears in this game as the "HS-90" as is the weapon carried by most enemies in many of the levels. It has 50 rounds, and can be wielded akimbo, like most weapons. | |||
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]] | |||
[[Image:Goldeneye Rogue Agent FN P90.jpg|thumb|none|400px|FN P90 in-game]] | |||
== H&K HK416 == | |||
The [[Heckler & Koch HK416|H&K HK416]] appears in this game as the "AR4 Commando", and is fitted with a scope, and one of the best all-round weapons in the game. In game, the HK416 is cocked whether or not there is a round in the chamber, much like other video games. | |||
[[Image:Hk416-1.jpg|thumb|none|400px|Heckler & Koch HK416 with 10 inch barrel, 5.56x45mm NATO]] | |||
[[Image:Goldeneye Rogue Agent HK416.jpg|thumb|none|400px|HK416 in-game]] | |||
== M4A1 (w) M203 Grenade Launcher == | |||
A shortened version of the M16 Assault Rifle in 5.56x45mm NATO, also has a 40mm M203 Grenade Launcher. | |||
Seen only in cutscenes being used by Dr. No's men. | |||
[[Image:CM4-M203.jpg|400px|thumb|none| The M4 carbine with a M203 under-barrel Grenade launcher.]] | |||
== AMP TS DSR-1 == | |||
The AMP TS DSR-1 appears in the game as the "Longbow SR", and is the main sniper rifle of the game. It is bolt-action and holds 5 rounds. | |||
[[Image:Dsr1.jpg|thumb|none|400px|The DSR-1 Sniper Rifle]] | |||
== Handheld M134 Minigun == | |||
The [[GE M134 Minigun]](handheld version), appears in the game as the "Predator MG", and has a handgrip on the side, and has a 200 round mag. It is powerful, but inaccurate when firing full auto. | |||
[[Image:Minigun 2.JPG|thumb|none|340px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]] | |||
== Harpoon Rocket Launcher == | |||
A weapon called the "Harpoon RL" appears in the game as the main rocket launcher in the game. It is a disposable, 3-shot, pump-action Rocket Launcher, that is effective at destroying vehicles and VTOL craft that appear in the game. | |||
== Mag-Rail == | |||
A weapon called the "Mag-Rail" appears in the game, and is powerful weapon that can kill enemies with one-shot, but the drawback is that it has a slow rate of fire, and the priming time the weapon has makes it hard to hit a moving target. It looks like a P90 with some heavy modifications on it. | |||
[[Image:Mag-rail.jpg|thumb|none|400px|The Mag-Rail seen in GoldenEye: Rogue Agent]] | |||
== MkII Detonator == | |||
A weapon called the "MkII Detonator" appears in the game. It first fires a demo-charge that detonates when you press the fire button again, and is effective alternative against vehicles. | |||
== Modified Colt M1911 == | |||
[[Image:NickelM1911A1.jpg|thumb|400px|none|Satin Nickel M1911A1 Pistol - .45 ACP]] | |||
[[Image:TeslaEM.jpg|thumb|none|400px|The "Tesla EM" in GoldenEye: Rogue Agent.]] | |||
A pistol called the "Tesla EM" appears in the game as the sidearm of enemies later in the game, and can penetrate the polarity shields employed by commanders in the game. | |||
The EM is a Colt 1911 modified with the aforementioned EMP attachment. | |||
== OMEN XR == | |||
A weapon called the "OMEN XR" appears in the game's final level. It disintegrates enemies with a single hit, including the player if hit by one. (however the eye survives.) | |||
== The Golden Gun == | |||
[[Image:Golden Gun.jpg|thumb|none|300px|Golden Gun]] | |||
Yes, even though this is not a true James Bond game, the [[Golden Gun]] makes a special appearance in the Hong Kong level. You can find it in a section of rubble in which you can walk through. |
Latest revision as of 17:09, 1 October 2014
Didn't this game come out before the HK416? If so, how can it be in the game? --Funkychinaman 10:12, 27 April 2011 (CDT)
- This says Delta has been using them since 2004, so I don't think it's impossible that they were around when this game was in development, especially since it seems they named it when the 416 was still the HK M4. Evil Tim 02:29, 28 April 2011 (CDT)
I'd put this in the Bond games template but I'm torn between that and throwing it in the nearest trashcan. Evil Tim 08:50, 15 August 2012 (CDT)
Page
The following weapons are seen in the video game GoldenEye: Rogue Agent:
Note: some of them are fictional, but was necessary to include them.
Walther P99
The Walther P99 is the player's sidearm in most versions of the game, and is called the "SPEC-9". It has two-tone finish and a laser, which is unusable by the player. However it is incredibly accurate, the player always has it, and it has infinite ammo, but still has to be reloaded.
H&K USP Match
The H&K USP Match appears in the Nintendo DS Version of the game as the "SPEC-9" and is the player's main sidearm. It is chambered in 9mm.
IMI Desert Eagle
The .357 Magnum Version IMI Desert Eagle appears in this game as the "Jackal .357", and is used by all enemies as their sidearm. It is a step up from the SPEC-9, and can be wielded akimbo by the player.
Fictional Twin-Barreled Shotgun
A twin-barreled shotgun of a fictional make and model appears in the game as the "Mamba 12 Gauge". This weapon is powerful at close range. Unusually for a double-barreled gun, it acts more like a repeater and the chambers are loaded by breaking the action open and closing it, with the shells automatically ejected. The player performs this by flipping it down and back up.
FN P90
The FN P90 appears in this game as the "HS-90" as is the weapon carried by most enemies in many of the levels. It has 50 rounds, and can be wielded akimbo, like most weapons.
H&K HK416
The H&K HK416 appears in this game as the "AR4 Commando", and is fitted with a scope, and one of the best all-round weapons in the game. In game, the HK416 is cocked whether or not there is a round in the chamber, much like other video games.
M4A1 (w) M203 Grenade Launcher
A shortened version of the M16 Assault Rifle in 5.56x45mm NATO, also has a 40mm M203 Grenade Launcher. Seen only in cutscenes being used by Dr. No's men.
AMP TS DSR-1
The AMP TS DSR-1 appears in the game as the "Longbow SR", and is the main sniper rifle of the game. It is bolt-action and holds 5 rounds.
Handheld M134 Minigun
The GE M134 Minigun(handheld version), appears in the game as the "Predator MG", and has a handgrip on the side, and has a 200 round mag. It is powerful, but inaccurate when firing full auto.
Harpoon Rocket Launcher
A weapon called the "Harpoon RL" appears in the game as the main rocket launcher in the game. It is a disposable, 3-shot, pump-action Rocket Launcher, that is effective at destroying vehicles and VTOL craft that appear in the game.
Mag-Rail
A weapon called the "Mag-Rail" appears in the game, and is powerful weapon that can kill enemies with one-shot, but the drawback is that it has a slow rate of fire, and the priming time the weapon has makes it hard to hit a moving target. It looks like a P90 with some heavy modifications on it.
MkII Detonator
A weapon called the "MkII Detonator" appears in the game. It first fires a demo-charge that detonates when you press the fire button again, and is effective alternative against vehicles.
Modified Colt M1911
A pistol called the "Tesla EM" appears in the game as the sidearm of enemies later in the game, and can penetrate the polarity shields employed by commanders in the game. The EM is a Colt 1911 modified with the aforementioned EMP attachment.
OMEN XR
A weapon called the "OMEN XR" appears in the game's final level. It disintegrates enemies with a single hit, including the player if hit by one. (however the eye survives.)
The Golden Gun
Yes, even though this is not a true James Bond game, the Golden Gun makes a special appearance in the Hong Kong level. You can find it in a section of rubble in which you can walk through.