Error creating thumbnail: File missing Join our Discord!
If you have been locked out of your account you can request a password reset here.

Singularity: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
No edit summary
 
(59 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{incomplete}}
[[Image:SINGULARITY-Cover.jpg|right|300px|thumb|''Singularity'' (2010)]]
[[Image:SINGULARITY-Cover.jpg|right|300px|thumb|''Singularity'' (2010)]]
'''''Singularity''''' is a science-fiction first person shooter video game developed by Raven Software and published by Activision in 2010 for the PC, Xbox 360, and PlayStation 3.


The game takes place on a fictional Russian island called Katorga-12, once home to a research base which developed technology using the mysterious "Element 99." The player character, Captain Nathaniel Renko, is part of a US task force sent to investigate reports of strange activity on the island, soon found to be a result of the time-altering powers of Element 99. Armed with a prototype "Time Manipulation Device," Renko finds himself travelling between the active facility of 1955 and the shattered ruin of 2010 as he tries to piece together the details of an accident that occurred as he arrived, which led to an altered timeline where the Soviet Union annexed the entire world.


Singularity is a science-fiction first person shooter video game developed by Raven. It was published in 2010 for the PC, XboX 360 & PS3.


'''The following weapons appear in the video game ''Singularity'':'''
__TOC__<br clear=all>


=Overview=


'''The following weapons appear in the video game ''Singularity'':'''
''Singularity'' uses the typical two-weapon system for the player's inventory, with the choice of a revolver, assault rifle, sniper rifle, shotgun, grenade launcher, railgun, and a GAU-19-inspired three-barrel rotary gun incorrectly identified as the "autocannon". In addition, there are two "special" weapons, a command-guided projectile rifle called the "Seeker" and a SACLOS rocket launcher, which can be picked up and carried as a third weapon but will be discarded if the player switches weapons. All of the player-used armament consists of fictional "Frankenguns" which are hybrids of numerous modern weapon parts embellished with "high tech" additions such as exposed cables and rotating turbine-like contraptions, while all the real guns in the game are used only by enemies or other NPCs.
 
The game allows player-used weapons to be upgraded to increase their damage, reload speed or magazine size; predictably, the latter is incorrectly called "clip size".


__TOC__<br clear=all>
=Real-World Weapons=


==FN SCAR-H==
==Fabrique Nationale SCAR-H CQC==
The [[FN SCAR#FN SCAR-H|SCAR-H]] is Devlin's primary weapon. He is holding it during the flight towards Katorga-12. It is the one and only time the SCAR can be seen in the game. Unfortunately, the helicopter crashes after the intro and Devlin looses his SCAR. When the player makes contact with him again, he will hold a "Valkirye AR9", a futuristic AK-type assault rifle.
A First-Generation [[FN SCAR#FN SCAR-H|SCAR-H CQC]] is used by Devlin in the game. He can be seen holding it during the flight towards Katorga-12. It is the one and only time the [[FN SCAR#FN SCAR-H|SCAR-H CQC]] can be seen in the game; by the time Devlin is encountered again, he has apparently lost this weapon and is instead carrying the game's fictional "AR9 Valkyrie," a futuristic [[AK]]-type assault rifle.
[[Image:2fff2537c0.jpg|thumb|none|400px|[[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]
[[Image:FN SCAR -1-.jpg|thumb|none|450px|First Generation FN SCAR-H CQC - 7.62x51mm NATO]]
[[Image:SINGULARITY-SCAR.jpg|thumb|none|400px|Devlin holding the SCAR-H CQC in the helo.]]
[[Image:SINGULARITY-SCAR-1.jpg|thumb|none|600px|Devlin holding his SCAR-H CQC in the helo. The exacs same model can be seen in Raven Software's previous title, ''[[X-Men Origins: Wolverine (VG)|X-Men Origins: Wolverine]]''.]]
[[Image:SINGULARITY-SCAR-2.jpg|thumb|none|600px|A closer look at the SCAR-H CQC.]]


==AK-47==
==AK-47==
When the player travels back to 1955, the soviet guards are using [[AK-47]]s to defend themselves against the "strange man with futuristic weapons".
Soviet soldiers guarding the 1955 version of Katorga-12 are equipped with ordinary [[AK-47]] assault rifles as their standard armament, rather than the fictional "AR-9 Valkyrie" variant seen in the 2010 facility.
[[Image:AK-47.jpg|thumb|none|400px|AK-47 7.62x39mm]]
[[Image:TypeIII AK47.jpg|thumb|400px|none|AK-47 - 7.62x39mm]]
[[Image:SINGULARITY-AK-2.jpg|thumb|none|400px|Soviet soldiers shooting with AKs.]]
[[Image:SINGULARITY-AK47-1.jpg|thumb|none|600px|The battle of existing and fictional AK variants: The guard holds an AK-47 while Renko is armed with an "AR9 Valkyrie," a futuristic AKM-pattern rifle covered in various elaborate furnishings and silly gadgets that uses standard AK magazines.]]
[[Image:SINGULARITY-AK-3.jpg|thumb|none|400px|The player kills a guard who is holding an AK-47.]]
[[Image:SINGULARITY-AK47-2.jpg|thumb|none|600px|Russian soldiers become trapped between two timelines when the Singularity collapses.]]
[[Image:SINGULARITY-AK-1.jpg|thumb|none|400px|The player is "holding" an AK-47 with the TMD (Time Manipulation Device).]]
[[Image:SINGULARITY-AK47-3.jpg|thumb|none|600px|Talking about cold reception...]]
 
==Makarov PM==
[[Makarov PM]] pistols are occasionally seen in the hands of Soviet guards in the 1955 facility, mostly as the standard weapon of riot shield soldiers. The Makarov can also be seen in the hands of one of the survivors of the Katorga-12 disaster in a "ghost" flashback in 2010. Killing riot shield enemies will have them drop ammunition for the fictional "Centurion" revolver; odd to say the least, considering the Centurion is reloaded by replacing the entire cylinder and it's doubtful that it uses 9x18mm ammunition.
[[Image:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm Makarov]]
[[Image:SINGULARITY-MAKAROV-2.jpg|thumb|none|600px|A Russian soldier with a Makarov PM.]]
[[Image:SINGULARITY-MAKAROV-1.jpg|thumb|none|600px|A ghost holds a Makarov as Renko witnesses the downfall of Katorga-12.]]
 
==Smith & Wesson Model 629 Classic==
Demichev carries a [[Smith & Wesson Model 629 Classic]] revolver (with a [[Smith & Wesson Model 29|Model 29]] grip) with him in both the past and present; given the model in both time periods is exactly the same, this does rather imply he's been hauling the same revolver around with him for 55 years, including the 23 years in which the Model 629 didn't actually exist yet.
[[Image:SW-629.jpg|thumb|none|350px|Smith & Wesson Model 629 Classic - .44 Magnum]]
[[Image:SINGULARITY-REV-1.jpg|thumb|none|600px|The revolver on the ground.]]
[[Image:SINGULARITY-REV-2.jpg|thumb|none|600px|Demichev holds the revolver.]]
[[Image:SINGULARITY-REV-3.jpg|thumb|none|600px|''"Name, rank and serial number... that's all you get from us, Ivan."'']]
 
==Winchester Model 1897 "Trench Gun"==
Soviet soldiers guarding in 1955 the Katorga-12 facility use the the [[Winchester Model 1897 "Trench Gun"]] rather than the fictional "Volk S4" that enemies in the present use. The soldiers are never seen pumping or reloading the shotgun; the former is most likely due to recycling the animations for the semi-automatic Volk shotgun. Their appearance is somewhat contrived, because the Soviet Union and most of the other powers of the time did not officially use shotguns in their military; although there is some evidence that they were sometimes used by second-line troops, it would still be ordinary field shotguns, not the "trench" version. In addition, the much more common [[Winchester Model 1912]] would be a more appropriate choice.
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|400px|Winchester Model 1897 "Trench Gun" - 12 gauge]]
[[Image:SINGULARITY-M1897.jpg|thumb|none|600px|Rotary gun vs. M1897 "Trench Gun"... which one will prevail?]]
 
==Handheld GAU-19/A==
A portable [[General Dynamics GAU-19/A]] appears as "Autocannon"
[[File:GAU19.jpg|thumb|none|400px|General Dynamics GAU-19/A - .50 BMG]]
 
==General Dynamics M197 Vulcan==
The [[M61 Vulcan#General Dynamics M197 Vulcan|M197 Vulcan]] can be seen mounted on Russian helicopters in the present-day facility.
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm]]
[[Image:SINGULARITY-VULCAN.jpg|thumb|none|600px|Vulcan on a chopper.]]
 
==Frag Grenade==
An unknown fragmentation grenade is used by Soviet soldiers in 1955.
[[Image:SINGULARITY-GRND.jpg|thumb|none|600px|Renko uses the Time Manipulation Device to grab the grenade the Russians threw at him.]]
 
=Fictional Weapons=
 
'''''NOTE: All the fictional weapons use energy extracted from E99. This explains their somewhat unusual properties.'''''
 
== Centurion Pistol ==
The "Centurion Pistol" is a powerful, six-shooter, double-action revolver. Its design appears to be entirely fictional, generally taking cues from the [[MP-412 REX]], [[Mateba Autorevolver]], and other modern combat revolvers. It's also worth noting that it specifically has Pachmayr grips. It uses an unusual reloading system, replacing the cylinder entire (which also seems to be automatically extracted after emptying).
 
==AR-9 Valkyrie==
"AR-9 Valkyrie" is a futuristic assault rifle, built on the basis of the [[AK]] and equipped with a shortened barrel, right folding [[FN SCAR]]-style stock, and red dot sight. It uses standard 30-round capacity 7.62x39mm AK magazines.
[[Image:SINGULARITY-Valkyrie1.jpg|thumb|none|600px|Brief description of AR-9 Valkyrie in the Russian version of the game (translation: The main assault rifle of the USSR. Was nicknamed "Stalin's choice" for the perfect combination of killing power, range and accuracy of fire). The magazine's curvature is more in line with a 5.45x39mm version.]]
[[Image:SINGULARITY-Valkyrie2.jpg|thumb|none|600px|AR-9 Valkyrie can be seen in the hands of Devlin and the protagonist.]]
 
== Volk S4 ==
The "Volk S4" ("Wolf S4" on Russian language) is a fictional semi-auto shotgun. Its design resembles a [[Remington 870]] shotgun. The Volk S4 also appears with an extended magazine tube, but feeds from detachable box magazines in the style of the [[Maruzen CA870 CQB]] airsoft gun (which holds 6 rounds by default, despite the fact that it is clearly still too tiny for this). It also uses a movable forend for cocking, in the spirit of the [[SPAS-12]] and other dual-mode shotguns.
[[Image:REMINGTON 870 EXPRESS TACTICAL PISTOL GRIP.jpg|thumb|none|400px|Remington 870 Express with TacStar pistol grip - 12 gauge]]
 
== Kasimov SNV-E99 Sniper Rifle ==
The "Kasimov SNV-E99 Sniper Rifle" is a semi-automatic sniper rifle. Its design resembles the [[Barrett M82]]-series rifles (albeit with an AK-style side cocking handle and safety).
 
== RLS-7 ==
The "RLS-7" is a single-shot rocket launcher, capable of firing rockets in either unguided or guided modes. Its design vaguely resembles that of the [[Armbrust ATW]] with the trigger group taken from the bottom half of the [[GM-94]].
 
= Other =
 
== M9A7 Pistol ==
This pistol, apparently based on the [[Beretta M9]], appears as "M9A7 Pistol", with attached flashlight. It available only as a secondary weapon in multiplayer. Originally, it was supposed a starting sidearm, but later in development, the beginning of the game was changes to more of a survival horror style, and M9A7 was replaced by the Centurion, a revolver that is much trickier to use.
[[Image:Beretta92F LeftSide.jpg|thumb|350px|none|Beretta 92F - 9x19mm. The cosmetic differences are very slight and hard to see between this gun and the newer 92FS. Most of the changes are the inner workings of the gun.]]


==Unknown revolver==
= Cut Weapons =
Demichev carries a revolver with him in the game. (Can anyone ID this gun? I think it is a Python, but I'm not sure...)
==AKMSU==
[[Image:SINGULARITY-R-1.jpg|thumb|none|400px|Demichev holds his revolver at the climax of the game.]]
[[AKMSU]] rifles with black furniture and telescopic [[M4]]-style stocks are seen in the hands of Russian soldiers in pre-release screenshots (in segments of the alternative 2010). Curiously, during the development process, the model was changed - the later version received a fixed stock, a dioptric sight, and a shorter magazine. In the final version, the AKMSU was lastly replaced by the "Valkyrie", a futuristic rifle powered by the E99 element (which is similar to the AKMSU, albeit with a number of sci-fi embellishments), but the original unmodified version can still be briefly seen in one of the game's endings.
[[Image:SINGULARITY-R-2.jpg|thumb|none|400px|A closer look on the revolver.]]
[[Image:AK-Krinkov.jpg|thumb|none|400px|AKMSU Krinkov - 7.62x39mm]]
[[Image:SINGULARITY-R-3.jpg|thumb|none|400px|''"Name, rank and serial number. That's all you get from us, Ivan..."'']]
[[Image:SINGULARITY-ShortAK2.jpg|thumb|none|600px|AKMSUs seen in the hands of Russian soldiers in an early pre-release screenshot.]]
[[Image:SINGULARITY-ShortAK1.jpg|thumb|none|600px|]]
[[Image:SINGULARITY-ShortAK5.jpg|thumb|none|600px|The soldier fires the rifle at a mutant. This is a later version of the model, fitted with a shorter magazine, which appears to be a 20-round 5.45x39mm magazine. Also note the backwards-mounted reflex sight.]]
[[Image:SINGULARITY-ShortAK.jpg|thumb|none|600px|Russian soldiers with AKMSUs in one of the game's endings.]]


==Sturmgewehr 44==
In early preview screenshots, Soviet soldiers were rather mysteriously armed with the [[Sturmgewehr 44]] rather than the AK-47 they use in the final version. Precisely why is unclear; the AK-47 was available in 1955 (though mass production had not fully settled until 1956) and even if Katorga-12 had not been issued it yet, Russian soldiers would be using [[SKS]] rifles or [[PPSh-41]]/[[PPS-43]] submachine guns, not rare and notoriously delicate WWII-vintage German weapons.
[[Image:Sturmgewehr 44.jpg|thumb|none|400px|Sturmgewehr 44 - 7.92x33mm]]
[[Image:SINGULARITY-AK-1.jpg|thumb|none|600px|Angered at the Soviet soldier's poor choice of weaponry, Renko reduces him to a pile of bones with his time powers.]]
[[Image:SINGULARITY-StG.jpg|thumb|none|600px|Soviet soldiers are seen with StG-44.]]


[[Category:Video Game]]
[[Category:Video Game]]
[[Category:First-Person Shooter]]
[[Category:First-Person Shooter]]
[[Category:Horror]]
[[Category:Horror]]
[[Category:Science-Fiction]]

Latest revision as of 16:55, 16 August 2021

Error creating thumbnail: File missing

Nice, but where's the trigger?

This article or section is incomplete. You can help IMFDB by expanding it.

Error creating thumbnail: File missing
Singularity (2010)

Singularity is a science-fiction first person shooter video game developed by Raven Software and published by Activision in 2010 for the PC, Xbox 360, and PlayStation 3.

The game takes place on a fictional Russian island called Katorga-12, once home to a research base which developed technology using the mysterious "Element 99." The player character, Captain Nathaniel Renko, is part of a US task force sent to investigate reports of strange activity on the island, soon found to be a result of the time-altering powers of Element 99. Armed with a prototype "Time Manipulation Device," Renko finds himself travelling between the active facility of 1955 and the shattered ruin of 2010 as he tries to piece together the details of an accident that occurred as he arrived, which led to an altered timeline where the Soviet Union annexed the entire world.


The following weapons appear in the video game Singularity:


Overview

Singularity uses the typical two-weapon system for the player's inventory, with the choice of a revolver, assault rifle, sniper rifle, shotgun, grenade launcher, railgun, and a GAU-19-inspired three-barrel rotary gun incorrectly identified as the "autocannon". In addition, there are two "special" weapons, a command-guided projectile rifle called the "Seeker" and a SACLOS rocket launcher, which can be picked up and carried as a third weapon but will be discarded if the player switches weapons. All of the player-used armament consists of fictional "Frankenguns" which are hybrids of numerous modern weapon parts embellished with "high tech" additions such as exposed cables and rotating turbine-like contraptions, while all the real guns in the game are used only by enemies or other NPCs.

The game allows player-used weapons to be upgraded to increase their damage, reload speed or magazine size; predictably, the latter is incorrectly called "clip size".

Real-World Weapons

Fabrique Nationale SCAR-H CQC

A First-Generation SCAR-H CQC is used by Devlin in the game. He can be seen holding it during the flight towards Katorga-12. It is the one and only time the SCAR-H CQC can be seen in the game; by the time Devlin is encountered again, he has apparently lost this weapon and is instead carrying the game's fictional "AR9 Valkyrie," a futuristic AK-type assault rifle.

Error creating thumbnail: File missing
First Generation FN SCAR-H CQC - 7.62x51mm NATO
Error creating thumbnail: File missing
Devlin holding his SCAR-H CQC in the helo. The exacs same model can be seen in Raven Software's previous title, X-Men Origins: Wolverine.
Error creating thumbnail: File missing
A closer look at the SCAR-H CQC.

AK-47

Soviet soldiers guarding the 1955 version of Katorga-12 are equipped with ordinary AK-47 assault rifles as their standard armament, rather than the fictional "AR-9 Valkyrie" variant seen in the 2010 facility.

Error creating thumbnail: File missing
AK-47 - 7.62x39mm
Error creating thumbnail: File missing
The battle of existing and fictional AK variants: The guard holds an AK-47 while Renko is armed with an "AR9 Valkyrie," a futuristic AKM-pattern rifle covered in various elaborate furnishings and silly gadgets that uses standard AK magazines.
Error creating thumbnail: File missing
Russian soldiers become trapped between two timelines when the Singularity collapses.
Error creating thumbnail: File missing
Talking about cold reception...

Makarov PM

Makarov PM pistols are occasionally seen in the hands of Soviet guards in the 1955 facility, mostly as the standard weapon of riot shield soldiers. The Makarov can also be seen in the hands of one of the survivors of the Katorga-12 disaster in a "ghost" flashback in 2010. Killing riot shield enemies will have them drop ammunition for the fictional "Centurion" revolver; odd to say the least, considering the Centurion is reloaded by replacing the entire cylinder and it's doubtful that it uses 9x18mm ammunition.

Error creating thumbnail: File missing
Makarov PM - 9x18mm Makarov
Error creating thumbnail: File missing
A Russian soldier with a Makarov PM.
Error creating thumbnail: File missing
A ghost holds a Makarov as Renko witnesses the downfall of Katorga-12.

Smith & Wesson Model 629 Classic

Demichev carries a Smith & Wesson Model 629 Classic revolver (with a Model 29 grip) with him in both the past and present; given the model in both time periods is exactly the same, this does rather imply he's been hauling the same revolver around with him for 55 years, including the 23 years in which the Model 629 didn't actually exist yet.

Error creating thumbnail: File missing
Smith & Wesson Model 629 Classic - .44 Magnum
Error creating thumbnail: File missing
The revolver on the ground.
Demichev holds the revolver.
Error creating thumbnail: File missing
"Name, rank and serial number... that's all you get from us, Ivan."

Winchester Model 1897 "Trench Gun"

Soviet soldiers guarding in 1955 the Katorga-12 facility use the the Winchester Model 1897 "Trench Gun" rather than the fictional "Volk S4" that enemies in the present use. The soldiers are never seen pumping or reloading the shotgun; the former is most likely due to recycling the animations for the semi-automatic Volk shotgun. Their appearance is somewhat contrived, because the Soviet Union and most of the other powers of the time did not officially use shotguns in their military; although there is some evidence that they were sometimes used by second-line troops, it would still be ordinary field shotguns, not the "trench" version. In addition, the much more common Winchester Model 1912 would be a more appropriate choice.

Error creating thumbnail: File missing
Winchester Model 1897 "Trench Gun" - 12 gauge
Error creating thumbnail: File missing
Rotary gun vs. M1897 "Trench Gun"... which one will prevail?

Handheld GAU-19/A

A portable General Dynamics GAU-19/A appears as "Autocannon"

Error creating thumbnail: File missing
General Dynamics GAU-19/A - .50 BMG

General Dynamics M197 Vulcan

The M197 Vulcan can be seen mounted on Russian helicopters in the present-day facility.

Error creating thumbnail: File missing
General Dynamics M197 Vulcan - 20mm
Error creating thumbnail: File missing
Vulcan on a chopper.

Frag Grenade

An unknown fragmentation grenade is used by Soviet soldiers in 1955.

Error creating thumbnail: File missing
Renko uses the Time Manipulation Device to grab the grenade the Russians threw at him.

Fictional Weapons

NOTE: All the fictional weapons use energy extracted from E99. This explains their somewhat unusual properties.

Centurion Pistol

The "Centurion Pistol" is a powerful, six-shooter, double-action revolver. Its design appears to be entirely fictional, generally taking cues from the MP-412 REX, Mateba Autorevolver, and other modern combat revolvers. It's also worth noting that it specifically has Pachmayr grips. It uses an unusual reloading system, replacing the cylinder entire (which also seems to be automatically extracted after emptying).

AR-9 Valkyrie

"AR-9 Valkyrie" is a futuristic assault rifle, built on the basis of the AK and equipped with a shortened barrel, right folding FN SCAR-style stock, and red dot sight. It uses standard 30-round capacity 7.62x39mm AK magazines.

Error creating thumbnail: File missing
Brief description of AR-9 Valkyrie in the Russian version of the game (translation: The main assault rifle of the USSR. Was nicknamed "Stalin's choice" for the perfect combination of killing power, range and accuracy of fire). The magazine's curvature is more in line with a 5.45x39mm version.
Error creating thumbnail: File missing
AR-9 Valkyrie can be seen in the hands of Devlin and the protagonist.

Volk S4

The "Volk S4" ("Wolf S4" on Russian language) is a fictional semi-auto shotgun. Its design resembles a Remington 870 shotgun. The Volk S4 also appears with an extended magazine tube, but feeds from detachable box magazines in the style of the Maruzen CA870 CQB airsoft gun (which holds 6 rounds by default, despite the fact that it is clearly still too tiny for this). It also uses a movable forend for cocking, in the spirit of the SPAS-12 and other dual-mode shotguns.

Error creating thumbnail: File missing
Remington 870 Express with TacStar pistol grip - 12 gauge

Kasimov SNV-E99 Sniper Rifle

The "Kasimov SNV-E99 Sniper Rifle" is a semi-automatic sniper rifle. Its design resembles the Barrett M82-series rifles (albeit with an AK-style side cocking handle and safety).

RLS-7

The "RLS-7" is a single-shot rocket launcher, capable of firing rockets in either unguided or guided modes. Its design vaguely resembles that of the Armbrust ATW with the trigger group taken from the bottom half of the GM-94.

Other

M9A7 Pistol

This pistol, apparently based on the Beretta M9, appears as "M9A7 Pistol", with attached flashlight. It available only as a secondary weapon in multiplayer. Originally, it was supposed a starting sidearm, but later in development, the beginning of the game was changes to more of a survival horror style, and M9A7 was replaced by the Centurion, a revolver that is much trickier to use.

Error creating thumbnail: File missing
Beretta 92F - 9x19mm. The cosmetic differences are very slight and hard to see between this gun and the newer 92FS. Most of the changes are the inner workings of the gun.

Cut Weapons

AKMSU

AKMSU rifles with black furniture and telescopic M4-style stocks are seen in the hands of Russian soldiers in pre-release screenshots (in segments of the alternative 2010). Curiously, during the development process, the model was changed - the later version received a fixed stock, a dioptric sight, and a shorter magazine. In the final version, the AKMSU was lastly replaced by the "Valkyrie", a futuristic rifle powered by the E99 element (which is similar to the AKMSU, albeit with a number of sci-fi embellishments), but the original unmodified version can still be briefly seen in one of the game's endings.

Error creating thumbnail: File missing
AKMSU Krinkov - 7.62x39mm
Error creating thumbnail: File missing
AKMSUs seen in the hands of Russian soldiers in an early pre-release screenshot.
Error creating thumbnail: File missing
Error creating thumbnail: File missing
The soldier fires the rifle at a mutant. This is a later version of the model, fitted with a shorter magazine, which appears to be a 20-round 5.45x39mm magazine. Also note the backwards-mounted reflex sight.
Error creating thumbnail: File missing
Russian soldiers with AKMSUs in one of the game's endings.

Sturmgewehr 44

In early preview screenshots, Soviet soldiers were rather mysteriously armed with the Sturmgewehr 44 rather than the AK-47 they use in the final version. Precisely why is unclear; the AK-47 was available in 1955 (though mass production had not fully settled until 1956) and even if Katorga-12 had not been issued it yet, Russian soldiers would be using SKS rifles or PPSh-41/PPS-43 submachine guns, not rare and notoriously delicate WWII-vintage German weapons.

Error creating thumbnail: File missing
Sturmgewehr 44 - 7.92x33mm
Error creating thumbnail: File missing
Angered at the Soviet soldier's poor choice of weaponry, Renko reduces him to a pile of bones with his time powers.
Error creating thumbnail: File missing
Soviet soldiers are seen with StG-44.