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Freedom Fighters: Difference between revisions

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'''The following weapons appear in the game Freedom Fighters'''
[[Image:Freedom_Fighters.jpg|thumb|right|300px|''Freedom Fighters'' (2003)]]
[[Image:Freedom_Fighters.jpg|thumb|right|250px|Freedom Fighters (2003)]]
'''''Freedom Fighters''''' is a 2003 third-person shooter video game. The player controls Chris Stone, a plumber who becomes a member of the US resistance and helps fight back the invasion of the Red Army. It was developed by the Danish ''IO Interactive'', creators of the ''[[Hitman|Hitman franchise]]'', ''[[Kane & Lynch: Dead Men]]'' and its sequel ''[[Kane & Lynch 2: Dog Days|Dog Days]]''.
 
Some of the weapon models appear to be based on ones from ''[[Hitman 2: Silent Assassin]]'', just simplified (likely for consoles due to the higher amount of combatants as well as the game being entirely third person so the extra detail wouldn't be as noticed.)
 
'''The following weapons appear in the game ''Freedom Fighters'':'''
__TOC__<br clear=all>
__TOC__<br clear=all>
 
==Beretta 92FS==
==Beretta M9A1==
The [[Beretta 92FS]] is used by both NYPD in the first level, some of the rebels and incorrectly by Soviet guards and soldiers as their standard sidearm instead of a more correct [[Makarov PM]]. The one in the game has a 17-round magazine. Referred to as "Handgun".
The [[Beretta_92_pistol_series#Beretta_M9A1|Beretta M9A1]] is used by both NYPD in the first level, some of the rebels and by Soviet guards and soldiers as their standard sidearm. The one in game has a 17 round magazine.
[[Image:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]]
[[Image:BerettaM9A1.jpg|thumb|none|300px]]
[[Image:FF-M9-1.jpg‎|thumb|600px|none|Chris holding the Beretta 92FS during the prologue of the game.]]
[[Image:FF-M9-1.jpg‎|thumb|500px|none|Chris holding the Beretta during the prologue of the game.]]
[[Image:FF-M9-2.jpg‎|thumb|600px|none|Reloading the Beretta.]]
[[Image:FF-M9-2.jpg‎|thumb|500px|none|Reloading the same handgun.]]
[[Image:FF-M9-3.jpg‎|thumb|600px|none|A closer look on the Beretta 92FS.]]
[[Image:FF-M9-3.jpg‎|thumb|500px|none|A closer look on the Beretta.]]
[[Image:FF-M9-4.jpg‎|thumb|600px|none|Chris stands over a bunch of low-detail Beretta Pistols, they only get more detailed if he crouches or zooms in.]]


==Colt Python==
==Colt Python==
The [[Colt Python]] is used by the rebels as a sidearm.
The [[Colt Python]] is used by the rebels as their sidearm. Called "Revolver" in the game. More powerful than the "Handgun", but holds only six bullets.
[[Image:ColtPython6In.jpg‎|thumb|300px|none|Colt Python, .357 Magnum]]
[[Image:ColtPython6In.jpg‎|thumb|300px|none|Colt Python - .357 Magnum]]
[[Image:FF-R-2.jpg‎|thumb|500px|none|The Python in Christopher's hand.]]
[[Image:FF-R-2.jpg‎|thumb|600px|none|The Python in Christopher's hand.]]
[[Image:FF-R-1.jpg‎|thumb|500px|none|Mr. Jones holding the same revolver.]]
[[Image:FF-R-1.jpg‎|thumb|600px|none|Mr. Jones holding the same revolver.]]


==SPAS-12==
==Franchi SPAS-12==
The [[Franchi SPAS-12]] is used often by the rebels and by the Soviet sergeants. It appears without the folding stock and in semi-auto mode.
The [[Franchi SPAS-12]] is used often by the rebels and by the Soviet sergeants. It appears without the folding stock and in semi-automatic mode. Called "Shotgun" in the game.
[[Image:FSpas12orign.jpg|thumb|none|400px]]
[[Image:FSpas12orign.jpg|thumb|none|400px|Franchi SPAS-12 - 12 gauge]]
[[Image:FF-SG-2.jpg‎|thumb|500px|none|The SPAS-12 on the ground at the police station.]]
[[Image:FF-SG-2.jpg‎|thumb|600px|none|The SPAS-12 on the ground at the police station.]]
[[Image:FF-SG-1.jpg‎|thumb|500px|none|Chris holding the SPAS-12.]]
[[Image:FF-SG-1.jpg‎|thumb|600px|none|Chris holding the SPAS-12.]]


==AK-74==
==AK-103==
The Assault Rifle in-game is based on the [[AK-74]]. It is the most common weapon in-game and is used by most Soviet soldiers and by many of the rebels.
The Assault Rifle in-game is based on the [[AK-103]]. It is the most common weapon in the game and is used by most Soviet soldiers and by many of the rebels. Referred to as "Assault Rifle".
[[Image:FF-AK-1.jpg‎|thumb|500px|none|The AK in the game.]]
[[Image:AK103.jpg‎|thumb|500px|none|Izhmash AK-103 - 7.62x39mm]]
[[Image:Freedomfighters_AK.jpg|500px|thumb|none| Chris aiming the Kalashnikov at the Russians.]]
[[Image:Freedomfighters_AK.jpg|600px|thumb|none| Chris aiming the Kalashnikov at the Russians.]]
[[Image:FF-AK-2.jpg‎|thumb|500px|none|AK-74 on the ground.]]
[[Image:FF-AK-2.jpg‎|thumb|600px|none|AK-103 on the ground.]]
[[Image:FF-AK-3.jpg‎|thumb|500px|none|Another picture of the same assault rifle.]]
[[Image:FF-AK-3.jpg‎|thumb|600px|none|Another picture of the AK-103.]]


==PP-19 Bizon==
==PP-19 Bizon==
The [[Izhmash PP-19 Bizon]] is used by the Soviet commandos and Black Ops operatives in game and by some of the rebels. Unlike the real life version, in game the magazine only holds 40 rounds (the real one has a 64-round helical magazine).
The [[Izhmash PP-19 Bizon]] is used by the Soviet commandos and Black Ops operatives in game and by some of the rebels. Unlike the real life version, the magazine holds only 40 rounds, while the real one has a 64, 53 or 45 round (depending on caliber) helical magazine. Called "Submachine gun" in the game and strangely has better stopping power than the AK.
[[Image:Bizon1.jpg|thumb|none|400px]]
[[Image:Bizon1.jpg|thumb|none|402px|PP-19 Bizon - 9x18mm Makarov]]
[[Image:FF-SMG-1.jpg‎|thumb|500px|none|Chris holding the PP-19 in Freedom Fighters.]]
[[Image:FF-SMG-1.jpg‎|thumb|600px|none|Chris holding the PP-19 in Freedom Fighters.]]
[[Image:FF-SMG-2.jpg‎|thumb|500px|none|Reloading animation of the same submachine gun.]]
[[Image:FF-SMG-2.jpg‎|thumb|600px|none|Reloading animation of the same weapon.]]


==SVD Dragunov==
The [[SVD Dragunov]] is used by Soviet snipers in the game. Unlike in real life, its magazines hold only 7 rounds. Referred to as "Sniper Rifle".


==SVD Dragunov==
[[File:SVD-TigerCarbine.jpg‎|thumb|none|400px|Izhmash Tiger with synthetic furniture used on later production military SVDs - 7.62x54mm R]]
The [[SVD Dragunov]] is used by Soviet snipers in game. Unlike in real life, its magazines only hold 7 rounds.
[[Image:FF-SVD-1.jpg‎|thumb|600px|none|Chris holding the Dragunov during the Hotel level.]]
[[Image:SVD-TigerCarbine.jpg|thumb|none|400px]]
[[Image:FF-SVD-2.jpg‎|thumb|600px|none|Reticule of the SVD, looking nothing like the real PSO-1 scope.]]
[[Image:FF-SVD-1.jpg‎|thumb|500px|none|Chris holding the Dragunov during the Hotel level.]]
[[Image:FF-SVD-3.jpg‎|thumb|600px|none|Reloading animation of the sniper rifle.]]
[[Image:FF-SVD-2.jpg‎|thumb|500px|none|Reticule of the SVD.]]
[[Image:FF-SVD-3.jpg‎|thumb|500px|none|Reloading animation of the sniper rifle.]]


==PKM==
==PKM==
The [[PKM]] GPMG is used by the large armored Soviet soldiers and is also used in the machine gun turrets. Unlike the real life weapon it is fed from 300 round belt-boxes.
The [[PKM]] GPMG is used by the large armored Soviet soldiers and is also used in the machine gun turrets. Unlike the real life weapon it is fed from 300 round belt-boxes. Called "Heavy Machine Gun" in the game.
[[Image:PKM-mg.jpg|thumb|none|400px]]
It is the only weapon where Chris can only pick up extra ammo to refill the 300 round box magazine (Chris can't carry any more than 300 bullets, which is the total amont of the magazine) and with different animations for aiming and not aiming, when aiming, Chris will shoulder it like the AK while when firing un-aimed, he will hip fire the weapon.
[[Image:FF-MG-3.jpg‎|thumb|500px|none|The PKM in the player's hands.]]
[[Image:PKM-mg.jpg|thumb|none|400px|PKM - 7.62x54mm R]]
[[Image:FF-MG-2.jpg‎|thumb|500px|none|The PKM as a mounted weapon.]]
[[Image:FF-MG-3.jpg‎|thumb|600px|none|The PKM in the player's hands.]]
[[Image:FF-MG-1.jpg‎|thumb|500px|none|Another shot of the mounted LMG.]]
[[Image:FF-MG-2.jpg‎|thumb|600px|none|The PKM as a mounted weapon.]]
[[Image:FF-MG-1.jpg‎|thumb|600px|none|Another shot of the mounted LMG.]]
[[Image:FF-MG-4.jpg‎|thumb|600px|none|Chris stands over an low quality PKM, the pistol grip vanishes and the stock becomes solid.]]
[[Image:FF-MG-5.jpg|thumb|600px|none|The PKM in the second hideout, it is clearly visible how the box magazine isn't actually attached to the weapon and just floats in the air.]]
 


==RPG-7V==
==RPG-7==
The [[RPG-7]] is used by a few of the Soviet soldiers. It is the only weapon that can destroy armored vehicles.
The [[RPG-7]] is used by a few of the Soviet soldiers. It is the only weapon that can destroy armored vehicles.
[[Image:Rpg-7-1-.jpg|thumb|none|400px]]
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]
[[Image:FF-RPG-1.jpg‎|thumb|500px|none|The RPG on Chris' shoulder.]]
[[Image:FF-RPG-1.jpg‎|thumb|600px|none|The RPG on Chris' shoulder.]]
[[Image:FF-RPG-2.jpg‎|thumb|500px|none|The RPG on Chris' back.]]
[[Image:FF-RPG-2.jpg‎|thumb|600px|none|The RPG on Chris' back.]]
[[Image:FF-RPG-3.jpg‎|thumb|600px|none|Chris uses an RPG-7 in a cutscene, in this cutscene it actually has a rocket loaded while it always appears empty in gamepaly.]]


==Molotov Cocktails==
==RGO fragmentation grenade==
These homemade incendiary devices are used as grenades by the rebels.
Russian-made [[RGO]] fragmentation grenades are used by the both Soviet soldiers and rebels.
[[Image:FF-MC-1.jpg‎|thumb|500px|none|Chris holding a Molotov at the rebel's hideout.]]
[[Image:RGO.jpg‎|thumb|150px|none|RGO frag grenade]]
[[Image:FF-G-1.jpg‎|thumb|600px|none|An RGO frag grenade in the player's hand.]]


==RGN/RGO fragmentation grenade==
==AK-47==
These hand grenades are used by the Soviet soldiers.
Chris is holding a Type I [[AK-47]] on the cover of the game.
[[Image:FF-G-1.jpg‎|thumb|500px|none|A frag grenade in the player's hand.]]
Notably an AK with a different texture to the normal one appears in certain pre-rendered cutscenes (and allegedly in very early screenshots with a bayonet.) so this may have been replaced by the AK-103.
[[Image:AK-47.jpg|thumb|none|450px|Type I AK-47 - 7.62x39mm]]
[[Image:AK47FreedomFighters.jpg|thumb|600px|none|Russian Soldiers in a newsbroadcast appear to hold the AK-47 instead of the AK-103.]]




[[Category:Video Game]]
[[Category:Video Game]]
[[Category:Third-Person Shooter]]
[[Category:War]]

Latest revision as of 12:22, 7 June 2023

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Freedom Fighters (2003)

Freedom Fighters is a 2003 third-person shooter video game. The player controls Chris Stone, a plumber who becomes a member of the US resistance and helps fight back the invasion of the Red Army. It was developed by the Danish IO Interactive, creators of the Hitman franchise, Kane & Lynch: Dead Men and its sequel Dog Days.

Some of the weapon models appear to be based on ones from Hitman 2: Silent Assassin, just simplified (likely for consoles due to the higher amount of combatants as well as the game being entirely third person so the extra detail wouldn't be as noticed.)

The following weapons appear in the game Freedom Fighters:


Beretta 92FS

The Beretta 92FS is used by both NYPD in the first level, some of the rebels and incorrectly by Soviet guards and soldiers as their standard sidearm instead of a more correct Makarov PM. The one in the game has a 17-round magazine. Referred to as "Handgun".

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Beretta 92FS - 9x19mm
Chris holding the Beretta 92FS during the prologue of the game.
Reloading the Beretta.
A closer look on the Beretta 92FS.
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Chris stands over a bunch of low-detail Beretta Pistols, they only get more detailed if he crouches or zooms in.

Colt Python

The Colt Python is used by the rebels as their sidearm. Called "Revolver" in the game. More powerful than the "Handgun", but holds only six bullets.

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Colt Python - .357 Magnum
The Python in Christopher's hand.
Mr. Jones holding the same revolver.

Franchi SPAS-12

The Franchi SPAS-12 is used often by the rebels and by the Soviet sergeants. It appears without the folding stock and in semi-automatic mode. Called "Shotgun" in the game.

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Franchi SPAS-12 - 12 gauge
The SPAS-12 on the ground at the police station.
Chris holding the SPAS-12.

AK-103

The Assault Rifle in-game is based on the AK-103. It is the most common weapon in the game and is used by most Soviet soldiers and by many of the rebels. Referred to as "Assault Rifle".

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Izhmash AK-103 - 7.62x39mm
Chris aiming the Kalashnikov at the Russians.
AK-103 on the ground.
Another picture of the AK-103.

PP-19 Bizon

The Izhmash PP-19 Bizon is used by the Soviet commandos and Black Ops operatives in game and by some of the rebels. Unlike the real life version, the magazine holds only 40 rounds, while the real one has a 64, 53 or 45 round (depending on caliber) helical magazine. Called "Submachine gun" in the game and strangely has better stopping power than the AK.

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PP-19 Bizon - 9x18mm Makarov
Chris holding the PP-19 in Freedom Fighters.
Reloading animation of the same weapon.

SVD Dragunov

The SVD Dragunov is used by Soviet snipers in the game. Unlike in real life, its magazines hold only 7 rounds. Referred to as "Sniper Rifle".

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Izhmash Tiger with synthetic furniture used on later production military SVDs - 7.62x54mm R
Chris holding the Dragunov during the Hotel level.
Reticule of the SVD, looking nothing like the real PSO-1 scope.
Reloading animation of the sniper rifle.

PKM

The PKM GPMG is used by the large armored Soviet soldiers and is also used in the machine gun turrets. Unlike the real life weapon it is fed from 300 round belt-boxes. Called "Heavy Machine Gun" in the game. It is the only weapon where Chris can only pick up extra ammo to refill the 300 round box magazine (Chris can't carry any more than 300 bullets, which is the total amont of the magazine) and with different animations for aiming and not aiming, when aiming, Chris will shoulder it like the AK while when firing un-aimed, he will hip fire the weapon.

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PKM - 7.62x54mm R
The PKM in the player's hands.
The PKM as a mounted weapon.
Another shot of the mounted LMG.
Error creating thumbnail: File missing
Chris stands over an low quality PKM, the pistol grip vanishes and the stock becomes solid.
Error creating thumbnail: File missing
The PKM in the second hideout, it is clearly visible how the box magazine isn't actually attached to the weapon and just floats in the air.


RPG-7

The RPG-7 is used by a few of the Soviet soldiers. It is the only weapon that can destroy armored vehicles.

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RPG-7 - 40mm
The RPG on Chris' shoulder.
The RPG on Chris' back.
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Chris uses an RPG-7 in a cutscene, in this cutscene it actually has a rocket loaded while it always appears empty in gamepaly.

RGO fragmentation grenade

Russian-made RGO fragmentation grenades are used by the both Soviet soldiers and rebels.

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RGO frag grenade
An RGO frag grenade in the player's hand.

AK-47

Chris is holding a Type I AK-47 on the cover of the game. Notably an AK with a different texture to the normal one appears in certain pre-rendered cutscenes (and allegedly in very early screenshots with a bayonet.) so this may have been replaced by the AK-103.

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Type I AK-47 - 7.62x39mm
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Russian Soldiers in a newsbroadcast appear to hold the AK-47 instead of the AK-103.