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Talk:Winchester Model 1887: Difference between revisions
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== Additional Variants == | |||
[[Image:Lever.jpg |thumb|none|450px|Winchester 1887 shotgun in 10 gauge close up of hammer and breach]] | |||
[[Image:M1887 Airsoft.jpg|thumb|none|450px|'''Airsoft''' replica Model 1887 with sawn-off stock, barrel, and cutaway trigger guard, as seen in ''[[Terminator 2: Judgment Day]]'' - (fake) 10 gauge]] | |||
[[Image:Win1887shotgunT2.jpg|thumb|none|450px|The sawed-off Winchester 1887 with large-lever loop used by [[Arnold Schwarzenegger]] as The Terminator - 10 gauge. Note the metal plate on the lever for better handling during flip-cocking.]] | |||
[[Image:T2heroShotgun1.jpg|thumb|none|450px|Another angle of the sawed-off large-lever loop Winchester 1887 used by Arnold Schwarzenegger in the movie.]] | |||
[[File:MonteWalshWinchester86.jpeg|thumb|none|450px|Actual Hero Winchester Model 1887 lever action shotgun used by [[George Eads]] in ''Monte Walsh''. Courtesy of the NRA National Firearms Museum.]] | |||
[[Image:1887Boomstick.jpg|thumb|none|450px|Winchester Model 1887 lever action shotgun with a 22 inch barrel.]] | |||
[[Image:Norinco Winchester 1887.jpg|thumb|none|450px|Sawed-off YL-1887 (Norinco-branded) - 12 gauge. The YL-1887, also known as the YL-1887L, is a Chinese clone of the Winchester 1887 exported by Norinco. Its exact manufacturer is unknown.]] | |||
[[File:Ghostcagerifle.jpg|thumb|none|450px|Custom Model 1887 used by [[Nicolas Cage]] in the [[Ghost Rider]] - 12 Gauge]] | |||
== Number of Rounds it can chamber == | == Number of Rounds it can chamber == | ||
--[[User:JonnyCordite|JonnyCordite]] 08:28, 8 August 2012 (CDT) | |||
Is it possible to have one in the chamber when reloading? Doesn't the way it reload mean that if one is put into the chamber while reloading it will just grab one from the mag tube and jam?--[[User:Gunkatas|Gunkatas]] 03:02, 31 October 2010 (UTC) | Is it possible to have one in the chamber when reloading? Doesn't the way it reload mean that if one is put into the chamber while reloading it will just grab one from the mag tube and jam?--[[User:Gunkatas|Gunkatas]] 03:02, 31 October 2010 (UTC) | ||
:That's a mistake made in the reload in MW2, in real life you can load one in the chamber (making it 6 shots total), but you have to hold down the lifter as you close the action so a jam won't happen. - [[User:Gunmaster45|Gunmaster45]] | :That's a mistake made in the reload in MW2, in real life you can load one in the chamber (making it 6 shots total), but you have to hold down the lifter as you close the action so a jam won't happen. - [[User:Gunmaster45|Gunmaster45]] | ||
:It is actually possible to chamber 7 rounds. With 5 in the magazine and 1 in the ramp and 1 in the tube. And I believe it will not jam with the hammer half cocked - [[User:JonnyCordite|JonnyCordite]] 23:25, 8 August 2012 (EST) | |||
::Actually, the mistake made with the reload in MW2 is that he puts 6 shells into the barrel and none into the magazine tube at all. [[User:Evil Tim|Evil Tim]] 08:53, 8 August 2012 (CDT) | |||
== What's the point of cutting away the trigger guard? == | == What's the point of cutting away the trigger guard? == | ||
Is there some kind of advantage to it? For the life in me I can't think of any reason for it. [[User:That's One Angry Duck|That's One Angry Duck]] 18:35, 23 December 2010 (UTC) | Is there some kind of advantage to it? For the life in me I can't think of any reason for it. [[User:That's One Angry Duck|That's One Angry Duck]] 18:35, 23 December 2010 (UTC) | ||
The only thing I can think of is the Fitz technique; the fact that the guard isn't there allows you to get to the trigger faster. -SasquatchJim. | |||
To my knowledge it's normally most prominantly seen with the enlarged loop to ease with 'flip cocking' to save you fumbling your index finger with the trigger guard after spinning with the other 3 digits - Captain Snikt--[[Special:Contributions/86.145.33.181|86.145.33.181]] 20:48, 23 December 2010 (UTC) | |||
== What's the proper way to hold this shotgun while firing? == | |||
This might be a bit of a dumb question, but if during the reloading/chambering-a-new-round process, the shooter is at risk from being whacked in the face by a spent shell flying out of the gun, then what's the proper way of holding this shotgun when firing it? Do you aim down the sights and risk getting whacked in the face by a spent shell when you reload? Or do you shoot from the hip? Or when reloading, do you just tip the shotgun away from your head to eject the spent shell away from you? --[[User:ThatoneguyJosh|ThatoneguyJosh]] 00:17, 20 January 2012 (CST) | |||
Usually the spent shells eject upward and slightly back...-[[User:Ranger01|Ranger01]] 08:36, 8 August 2012 (CDT) | |||
:Considering that in T2 Arnie hits himself in the face when he's firing the gun from the hip with no stock, I imagine if you're actually sighting it properly the spent casing would just flip over your shoulder. The only way to get it to hit you in the face would be to saw off the stock and then work the action with the gun held against your collarbone, which isn't exactly a recommended firing position. [[User:Evil Tim|Evil Tim]] 08:44, 8 August 2012 (CDT) |
Latest revision as of 20:50, 8 March 2023
Additional Variants
Number of Rounds it can chamber
--JonnyCordite 08:28, 8 August 2012 (CDT)
Is it possible to have one in the chamber when reloading? Doesn't the way it reload mean that if one is put into the chamber while reloading it will just grab one from the mag tube and jam?--Gunkatas 03:02, 31 October 2010 (UTC)
- That's a mistake made in the reload in MW2, in real life you can load one in the chamber (making it 6 shots total), but you have to hold down the lifter as you close the action so a jam won't happen. - Gunmaster45
- It is actually possible to chamber 7 rounds. With 5 in the magazine and 1 in the ramp and 1 in the tube. And I believe it will not jam with the hammer half cocked - JonnyCordite 23:25, 8 August 2012 (EST)
- Actually, the mistake made with the reload in MW2 is that he puts 6 shells into the barrel and none into the magazine tube at all. Evil Tim 08:53, 8 August 2012 (CDT)
What's the point of cutting away the trigger guard?
Is there some kind of advantage to it? For the life in me I can't think of any reason for it. That's One Angry Duck 18:35, 23 December 2010 (UTC)
The only thing I can think of is the Fitz technique; the fact that the guard isn't there allows you to get to the trigger faster. -SasquatchJim.
To my knowledge it's normally most prominantly seen with the enlarged loop to ease with 'flip cocking' to save you fumbling your index finger with the trigger guard after spinning with the other 3 digits - Captain Snikt--86.145.33.181 20:48, 23 December 2010 (UTC)
What's the proper way to hold this shotgun while firing?
This might be a bit of a dumb question, but if during the reloading/chambering-a-new-round process, the shooter is at risk from being whacked in the face by a spent shell flying out of the gun, then what's the proper way of holding this shotgun when firing it? Do you aim down the sights and risk getting whacked in the face by a spent shell when you reload? Or do you shoot from the hip? Or when reloading, do you just tip the shotgun away from your head to eject the spent shell away from you? --ThatoneguyJosh 00:17, 20 January 2012 (CST)
Usually the spent shells eject upward and slightly back...-Ranger01 08:36, 8 August 2012 (CDT)
- Considering that in T2 Arnie hits himself in the face when he's firing the gun from the hip with no stock, I imagine if you're actually sighting it properly the spent casing would just flip over your shoulder. The only way to get it to hit you in the face would be to saw off the stock and then work the action with the gun held against your collarbone, which isn't exactly a recommended firing position. Evil Tim 08:44, 8 August 2012 (CDT)