Error creating thumbnail: File missing Join our Discord! |
If you have been locked out of your account you can request a password reset here. |
SOCOM: US Navy SEALs Fireteam Bravo 3: Difference between revisions
No edit summary |
|||
(81 intermediate revisions by 22 users not shown) | |||
Line 1: | Line 1: | ||
{{VG Title}} | |||
[[Image:SOCOM FTB3 Packfront.jpg|thumb|right|300px|''SOCOM: US Navy SEALs Fireteam Bravo 3'' (2010)]] | [[Image:SOCOM FTB3 Packfront.jpg|thumb|right|300px|''SOCOM: US Navy SEALs Fireteam Bravo 3'' (2010)]] | ||
__TOC__<br clear=all> | |||
==FN Five-seveN== | |||
== Pistols == | |||
===FN Five-seveN=== | |||
The [[FN Five-seveN]] is referred to as the 'F57'. Is equipped with a 20-round magazine. | The [[FN Five-seveN]] is referred to as the 'F57'. Is equipped with a 20-round magazine. | ||
[[Image:FN-FiveSeven_USG.jpg |thumb|none|400px|FN Five-SeveN USG (U.S. Government), 5.7x28mm]] | [[Image:FN-FiveSeven_USG.jpg |thumb|none|400px|FN Five-SeveN USG (U.S. Government), 5.7x28mm]] | ||
[[Image:SOCOM_FTB3_FN_Five_seveN.JPG|thumb|none|195px|FN Five-seveN USG during weapon selection]] | [[Image:SOCOM_FTB3_FN_Five_seveN.JPG|thumb|none|195px|FN Five-seveN USG during weapon selection]] | ||
==Heckler & Koch Mark 23 | ===Heckler & Koch Mark 23=== | ||
The [[Heckler & Koch Mark 23]] is referred as the 'Mk.23 Mod 0'. | The [[Heckler & Koch Mark 23]] is referred as the 'Mk.23 Mod 0'. | ||
[[Image:Mk23.jpg |thumb|none|400px|H&K | [[Image:Mk23.jpg |thumb|none|400px|H&K Mark 23, .45 ACP]] | ||
[[Image:SOCOM_FTB3_Mk23_Mod_0.JPG |thumb|none|200px| | [[Image:SOCOM_FTB3_Mk23_Mod_0.JPG |thumb|none|200px|Mark 23 during weapon selection screen]] | ||
==Taurus 24/7== | ===Taurus 24/7=== | ||
Referred to as the 'PT945'. Unknown cartridge as of yet. For some reason, the in-game Taurus 24/7 holds 8 rounds, like a Taurus PT945. | Referred to as the 'PT945'. Unknown cartridge as of yet. For some reason, the in-game Taurus 24/7 holds 8 rounds, like a Taurus PT945. | ||
[[Image:Taurus_247.jpg |thumb|none|400px|Taurus 24/7, .40 cal]] | [[Image:Taurus_247.jpg |thumb|none|400px|Taurus 24/7, .40 cal]] | ||
[[Image:SOCOM_FTB3_Taurus_247.JPG |thumb|none|182px|Taurus 24/7 during weapon selection]] | [[Image:SOCOM_FTB3_Taurus_247.JPG |thumb|none|182px|Taurus 24/7 during weapon selection]] | ||
== | ===OTs-33 "Pernach"=== | ||
[[OTs-33 Pernach]] automatic pistol appears in game under the name "OTS-33". | The [[OTs-33 Pernach]] automatic pistol appears in game under the name "OTS-33". | ||
[[Image:OTs-33_automatic_pistol.jpg |thumb|none|400px|OTs-33 "Pernach" automatic pistol. 9x18 PM/PMM]] | [[Image:OTs-33_automatic_pistol.jpg |thumb|none|400px|OTs-33 "Pernach" automatic pistol. 9x18 PM/PMM]] | ||
[[Image:SOCOM_FTB3_OTS_33.JPG |thumb|none|300px|OTs-33 during weapon selection]] | [[Image:SOCOM_FTB3_OTS_33.JPG |thumb|none|300px|OTs-33 during weapon selection]] | ||
==PSS== | ===PSS=== | ||
The [[PSS Silent Pistol]] appears in the game under the name "PSS". It is powerful and very silent pistol, but it has very low rate of fire and magazine with capacity only of 6 rounds. | The [[PSS Silent Pistol]] appears in the game under the name "PSS". It is powerful and very silent pistol, but it has very low rate of fire and magazine with capacity only of 6 rounds. Unlocked after getting 5 stealth kills in a row. | ||
[[Image:Pistol_Russian_PSS_in_7.62x41mm_SP-4_special_purpose_noiseless_cartridge.jpg|thumb|none|300px|PSS, 7.62x42mm SP-4]] | [[Image:Pistol_Russian_PSS_in_7.62x41mm_SP-4_special_purpose_noiseless_cartridge.jpg|thumb|none|300px|PSS, 7.62x42mm SP-4]] | ||
[[Image:SOCOM_FTB3_PSS.jpg|none|thumb|300px|PSS during weapon selection]] | [[Image:SOCOM_FTB3_PSS.jpg|none|thumb|300px|PSS during weapon selection]] | ||
==Beretta 90-Two== | ===Beretta 90-Two=== | ||
[[Beretta 92 pistol series#Beretta 90two|Beretta 90-Two]] appears in the game. Referred to as the "90-TWO". | [[Beretta 92 pistol series#Beretta 90two|Beretta 90-Two]] appears in the game. Referred to as the "90-TWO". | ||
[[Image:Beretta_90two02.jpg |thumb|none|400px|Beretta 90-Two - 9x19mm]] | [[Image:Beretta_90two02.jpg |thumb|none|400px|Beretta 90-Two - 9x19mm]] | ||
[[Image:SOCOM_FTB3_Beretta_90_two.JPG |thumb|none|220px|Beretta 90-Two during weapon selection]] | [[Image:SOCOM_FTB3_Beretta_90_two.JPG |thumb|none|220px|Beretta 90-Two during weapon selection]] | ||
==Desert Eagle== | ===Desert Eagle=== | ||
The [[Desert Eagle]] is referred to as the "DE .50". | The [[Desert Eagle]] is referred to as the "DE .50". | ||
[[Image:Desert-Eagle.jpeg |thumb|none|400px|Desert Eagle Mark XIX - .50 AE]] | [[Image:Desert-Eagle.jpeg |thumb|none|400px|Desert Eagle Mark XIX - .50 AE]] | ||
[[Image:SOCOM_FTB3_Desert_Eagle.JPG |thumb|none|367px|Desert Eagle during weapon selection]] | [[Image:SOCOM_FTB3_Desert_Eagle.JPG |thumb|none|367px|Desert Eagle during weapon selection]] | ||
==SIG-Sauer P226== | ===SIG-Sauer P226=== | ||
The [[SIG-Sauer P226]] is referred to as the "226". Chambered in 9x19mm due to 15-round magazines. | The [[SIG-Sauer P226]] is referred to as the "226". Chambered in 9x19mm due to 15-round magazines. | ||
[[Image:SigP226.jpg |thumb|none|400px|SIG_Sauer P226, 9x19mm]] | [[Image:SigP226.jpg |thumb|none|400px|SIG_Sauer P226, 9x19mm]] | ||
[[Image:SOCOM_FTB3_SIG_P226.JPG |thumb|none|400px|SIG-Sauer P226 during weapon selection]] | [[Image:SOCOM_FTB3_SIG_P226.JPG |thumb|none|400px|SIG-Sauer P226 during weapon selection]] | ||
==MP-443 Grach== | ===MP-443 Grach=== | ||
The [[Yarygin PYa]] is referred to as the "Y-PYA". | The [[Yarygin PYa]] is referred to as the "Y-PYA". | ||
[[Image:MP433Grach.jpg |thumb|none|400px|MP-443 Grach, 9x19mm]] | [[Image:MP433Grach.jpg |thumb|none|400px|MP-443 Grach, 9x19mm]] | ||
[[Image:SOCOM_FTB3_MP_443_Grach.JPG |thumb|none|204px|MP 443 Grach during weapon selection]] | [[Image:SOCOM_FTB3_MP_443_Grach.JPG |thumb|none|204px|MP 443 Grach during weapon selection]] | ||
==Glock 18== | ===Glock 18=== | ||
The [[Glock 18]] is referred to as the "Model 18". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. | The [[Glock 18]] is referred to as the "Model 18". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Unlocked after finishing a mission without dying. | ||
[[Image:Glock18c_01-1-.jpg |thumb|none|400px|Glock | [[Image:Glock18c_01-1-.jpg |thumb|none|400px|Glock 18C - 9x19mm]] | ||
[[Image:SOCOM_FTB3_Glock_18.JPG |thumb|none|400px|Glock 18 seen during weapon selection.]] | [[Image:SOCOM_FTB3_Glock_18.JPG |thumb|none|400px|Glock 18 seen during weapon selection.]] | ||
==PP-2000== | == Submachine guns == | ||
===PP-2000=== | |||
The [[PP-2000]] is referred to as the "PP-2K". | The [[PP-2000]] is referred to as the "PP-2K". | ||
[[Image: | [[Image:Pp-2000.jpg |thumb|none|400px|PP-2000 with ATN Ultra Sight DC red dot sight 9x19mm]] | ||
[[Image:SOCOM_FTB3_PP2000.jpg|thumb|none|246px|PP-2000 during weapon selection]] | [[Image:PP-2000 magsto.jpg|thumb|none|400px|PP-2000 with spare magazine used as stock]] | ||
[[Image:SOCOM_FTB3_PP2000.jpg|thumb|none|246px|PP-2000 during weapon selection. Note the image shows a spare high-capacity magazine being used as a stock]] | |||
==IMI Mini Uzi== | ===IMI Mini Uzi=== | ||
The [[Mini Uzi]] is referred to as the "9MM SUB". First automatic weapon in campaign. | The [[Mini Uzi]] is referred to as the "9MM SUB". First automatic weapon in campaign. | ||
[[Image:MiniUzi_01.jpg |thumb|none|400px|Mini Uzi, 9mm]] | [[Image:MiniUzi_01.jpg |thumb|none|400px|Mini Uzi, 9mm]] | ||
[[Image:SOCOM_FTB3_Uzi.JPG |thumb|none|250px|Mini Uzi during weapon selection]] | [[Image:SOCOM_FTB3_Uzi.JPG |thumb|none|250px|Mini Uzi during weapon selection]] | ||
==Brugget & Thommet MP9== | ===Brugget & Thommet MP9=== | ||
[[Steyr_TMP#Br.C3.BCgger_.26_Thomet_MP-9|B&T MP9]] appears in game. Referred to as the "MK9". | [[Steyr_TMP#Br.C3.BCgger_.26_Thomet_MP-9|B&T MP9]] appears in game. Referred to as the "MK9". | ||
[[Image:B&T-MP9.jpg |thumb|none|400px|B&T MP-9, 9x19mm]] | [[Image:B&T-MP9.jpg |thumb|none|400px|B&T MP-9, 9x19mm]] | ||
[[Image:SOCOM_FTB3_MP9.JPG |thumb|none|279px|MP-9 during weapon selection]] | [[Image:SOCOM_FTB3_MP9.JPG |thumb|none|279px|MP-9 during weapon selection]] | ||
==Heckler & Koch MP7A1== | ===Heckler & Koch MP7A1=== | ||
The [[Heckler & Koch MP7A1]] is referred to as the "MK7". Seen used by the KSK. Unlocked after obtaining 10 teammate revives. | The [[Heckler & Koch MP7A1]] is referred to as the "MK7". Seen used by the KSK. Unlocked after obtaining 10 teammate revives. | ||
[[Image:H&K MP71A1.jpg |thumb|none|400px|Heckler & Koch MP7A1, 4.7x30mm]] | [[Image:H&K MP71A1.jpg |thumb|none|400px|Heckler & Koch MP7A1, 4.7x30mm]] | ||
[[Image:SOCOM_FTB3_HK_MP7.JPG |thumb|none|229px|MP7 during weapon selection]] | [[Image:SOCOM_FTB3_HK_MP7.JPG |thumb|none|229px|MP7 during weapon selection]] | ||
==Heckler & Koch UMP== | ===Heckler & Koch UMP=== | ||
The [[Heckler & Koch UMP]] is referred to as the "GMP". Seen used by the KSK | The [[Heckler & Koch UMP]] is referred to as the "GMP". It is the only SMG that fits various of scopes, including THERMAL. Seen used by the KSK along with the MP7. | ||
[[Image:UMP 45.jpg|thumb|none|400px|Heckler & Koch UMP, .45 ACP]] | [[Image:UMP 45.jpg|thumb|none|400px|Heckler & Koch UMP, .45 ACP]] | ||
[[Image:SOCOM_FTB3_HK_UMP.JPG |thumb|none|UMP during weapon selection]] | [[Image:SOCOM_FTB3_HK_UMP.JPG |thumb|none|UMP during weapon selection]] | ||
==Heckler & Koch MP5A3== | ===Heckler & Koch MP5A3=== | ||
The [[Heckler & Koch MP5]]A3 is referred to as the "MK5". | The [[Heckler & Koch MP5]]A3 is referred to as the "MK5". | ||
[[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler & Koch MP5, 9x19mm]] | [[Image:MP5A3 StockCollapsed.jpg|thumb|none|400px|Heckler & Koch MP5, 9x19mm]] | ||
[[Image:SOCOM_FTB3_MP5.jpg|thumb|none|382px|MP5 during weapon selection]] | [[Image:SOCOM_FTB3_MP5.jpg|thumb|none|382px|MP5 during weapon selection]] | ||
==Heckler & Koch MP5KA4== | ===Heckler & Koch MP5KA4=== | ||
Referred to as the "HK5KA4". Only obtainable by pre-ordering the game. | Referred to as the "HK5KA4". Only obtainable by pre-ordering the game. | ||
[[Image:MP5KA4.jpg|thumb|none|300px|Heckler & Koch MP5KA4 (3 round burst added) with 15-round magazine - 9x19mm]] | |||
==FN P90TR== | ===FN P90TR=== | ||
The [[FN P90]]TR is referred to as the "F90". Has very good accuracy with high rate of fire. Can be equipped with ACOG or EOTech sights, suppressor and laser sight. | The [[FN P90]]TR is referred to as the "F90". Has very good accuracy with high rate of fire. Can be equipped with ACOG or EOTech sights, suppressor and laser sight. | ||
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|Fabrique Nationale P90TR 5.7x28mm]] | [[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|Fabrique Nationale P90TR 5.7x28mm]] | ||
[[Image:SOCOM_FTB3_FN_P90.JPG |thumb|none|382px|P90 during weapon selection]] | [[Image:SOCOM_FTB3_FN_P90.JPG |thumb|none|382px|P90 during weapon selection]] | ||
==Heckler & Koch G36C== | ===PP-19 Bizon=== | ||
[[Izhmash PP-19 Bizon]] appears in game. Referred as the "Bizon". | |||
[[Image:Bizon1.jpg|thumb|none|400px|PP-19 Bizon, 9x18mm Makarov/9x19mm/7.62x25mm Tokarev]] | |||
[[Image:SOCOM_FTB3_PP_19_Bizon.JPG |thumb|none|248px|PP-19 Bizon during weapon selection]] | |||
== Rifles == | |||
===Heckler & Koch G36C=== | |||
[[Heckler & Koch G36]]C appears in game. Referred as the "MK36". Can be equipped with [[Heckler & Koch M320]] grenade launcher and with various sights, laser sights and suppressors. | [[Heckler & Koch G36]]C appears in game. Referred as the "MK36". Can be equipped with [[Heckler & Koch M320]] grenade launcher and with various sights, laser sights and suppressors. | ||
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler & Koch G36C - 5.56x45mm]] | [[Image:Hkg36c.jpg|thumb|none|400px|Heckler & Koch G36C - 5.56x45mm]] | ||
[[Image:SFTB3-G36C.jpg|thumb|none|400px|G36C during weapon selection]] | [[Image:SFTB3-G36C.jpg|thumb|none|400px|G36C during weapon selection]] | ||
==AN-94 Abakan== | ===AN-94 Abakan=== | ||
[[AN-94]] appears in game. Referred as the "AG-94". Can fire full-auto (with rate of fire near 600 RPM), semi-auto and 2 round burst (with rate of fire near 1800 RPM like real counterpart). | [[AN-94]] appears in game. Referred as the "AG-94". Can fire full-auto (with rate of fire near 600 RPM), semi-auto and 2 round burst (with rate of fire near 1800 RPM like real counterpart). | ||
[[Image:An94-1.jpg|thumb|none|400px|AN-94 - 5.45x39mm]] | [[Image:An94-1.jpg|thumb|none|400px|AN-94 - 5.45x39mm]] | ||
[[Image:SFTB3-AN94.jpg|thumb|none|400px|AN-94 during weapon selection]] | [[Image:SFTB3-AN94.jpg|thumb|none|400px|AN-94 during weapon selection]] | ||
= | ===AKS-74U=== | ||
==AKS-74U== | |||
[[AKS-74U]] appears in game under the name "ATS-86G". | [[AKS-74U]] appears in game under the name "ATS-86G". | ||
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U, 5.45x39mm]] | [[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U, 5.45x39mm]] | ||
[[Image:SFTB3-AKS74U.jpg|thumb|none|400px|AKS-74U during weapon selection]] | [[Image:SFTB3-AKS74U.jpg|thumb|none|400px|AKS-74U during weapon selection]] | ||
==AEK-971== | ===AEK-971=== | ||
[[AEK-971]] appears in game under its name. | [[AEK-971]] appears in game under its name. The 3D model is more like a SAKO M90. | ||
[[Image:Aek971_545.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]] | [[Image:Aek971_545.jpg|thumb|none|400px|AEK-971 - 5.45x39mm]] | ||
[[Image:SFTB3-AEK971.jpg|thumb|none|400px|AEK-971 during weapon selection]] | [[Image:SFTB3-AEK971.jpg|thumb|none|400px|AEK-971 during weapon selection]] | ||
==A-91== | ===A-91=== | ||
The 7.62x39mm | The 7.62x39mm [[A-91|A-91 Prototype]] is featured in the game. It is modeled with a 5.45x39mm magazine, even though the A-91 is not offered in that caliber. (The 7.62x39mm was the original caliber, now is offered in 5.56x45mm NATO.) It has a shorter barrel and lacks the integrated over-barrel grenade launcher. | ||
[[Image:A-91_Prototype.jpg|thumb|none|400px|A-91 Prototype equipped with a grenade launcher - 7.62x39mm]] | [[Image:A-91_Prototype.jpg|thumb|none|400px|A-91 Prototype equipped with a grenade launcher - 7.62x39mm]] | ||
[[Image:SFTB3-A91.jpg|thumb|none|400px|A-91 during weapon selection]] | [[Image:SFTB3-A91.jpg|thumb|none|400px|A-91 during weapon selection]] | ||
==AS VAL== | ===AS VAL=== | ||
[[VSS_Vintorez#AS Val|AS Val]] appears in game under the name "VAL". | [[VSS_Vintorez#AS Val|AS Val]] appears in game under the name "VAL". | ||
[[Image: | [[Image:AS Val.jpg|thumb|none|400px|AS Val - 9x39mm SP-5, SP-6 or PAB-9]] | ||
[[Image:SFTB3-VAL.jpg|thumb|none|400px|AS Val during weapon selection]] | [[Image:SFTB3-VAL.jpg|thumb|none|400px|AS Val during weapon selection]] | ||
==AK-74M== | ===AK-74M=== | ||
[[AK-74]]M appears in game. | [[AK-74]]M appears in game. | ||
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]] | [[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]] | ||
[[Image:SFTB3-AK74M.jpg|thumb|none|400px|AK-74M during weapon selection]] | [[Image:SFTB3-AK74M.jpg|thumb|none|400px|AK-74M during weapon selection]] | ||
==AK-103== | ===AK-103=== | ||
[[AK-103]] appears in game. Used by elite KRA soldiers. | [[AK-103]] appears in game. Used by elite KRA soldiers. Its performance is inferior to the AKM in the game. | ||
[[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]] | [[Image:AK103.jpg|thumb|none|400px|AK-103 - 7.62x39mm]] | ||
[[Image:SFTB3-AK103.jpg|thumb|none|400px|AK-103 during weapon selection]] | [[Image:SFTB3-AK103.jpg|thumb|none|400px|AK-103 during weapon selection]] | ||
==AK-47== | ===AK-47=== | ||
The [[AK-47]] is referred to as the 'AK-47M'. | The [[AK-47]] is referred to as the 'AK-47M'. It can be distinguished from the AKM by the downward angle of the stock and length of the indentation on the receiver above the magazine. | ||
[[Image:TypeIII AK47.jpg|thumb|none| | [[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]] | ||
[[Image:SFTB3-AKM.jpg|thumb|none|400px|AK-47 during weapon selection]] | [[Image:SFTB3-AKM.jpg|thumb|none|400px|AK-47 during weapon selection]] | ||
==OTs-14 Groza== | ===OTs-14 Groza=== | ||
[[OTs-14 Groza]] appears in game under the name "RA-14". Unlocked after obtaining 750 kills. Even when no attachments are chosen it needs to have muzzle/barrel | [[OTs-14 Groza]] appears in game under the name "RA-14". Unlocked after obtaining 750 kills. Even when no attachments are chosen it needs to have muzzle/barrel attachment, like grenade launcher, forward grip or suppressor. | ||
[[Image:OTS-14.jpg|thumb|none|400px|OTs-14 Groza - 9x39mm/7.62x39mm]] | [[Image:OTS-14.jpg|thumb|none|400px|OTs-14 Groza - 9x39mm/7.62x39mm]] | ||
[[Image:SOCOM FTB3 OTS-14.jpg|thumb|none|400px|OTs-14 with forward grip during weapon selection]] | [[Image:SOCOM FTB3 OTS-14.jpg|thumb|none|400px|OTs-14 with forward grip during weapon selection]] | ||
==M4A1== | ===M4A1=== | ||
[[M4A1]] appears in game. | [[M4A1]] appears in game. By default when no attachments are chosen it uses attachment "M4A1 HANDLE" (carrying handle), because there are rails underneath. During cutscenes where the characters must fire their weapons at full-auto: a default M4A1 with an ACOG sight and vertical grip will be equipped by them, even if they are using an entirely different weapon beforehand. | ||
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]] | [[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]] | ||
[[Image:SOCOM_FTB3_M4A1.jpg|thumb|none|400px|M4A1 during weapon selection]] | [[Image:SOCOM_FTB3_M4A1.jpg|thumb|none|400px|M4A1 during weapon selection]] | ||
==M16A4== | ===M16A4=== | ||
[[M16A4]] appears in game. Even when no attachments are chosen it has attachment "M16A4 HANDLE" (carrying handle). | [[M16A4]] appears in game. Even when no attachments are chosen it has attachment "M16A4 HANDLE" (carrying handle). | ||
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4, 5.56x45mm]] | [[Image:M16A4Standard.jpg|thumb|none|400px|M16A4, 5.56x45mm]] | ||
[[Image:SOCOM_FTB3_M16A4.jpg|thumb|none|400px|M16A4 during weapon selection]] | [[Image:SOCOM_FTB3_M16A4.jpg|thumb|none|400px|M16A4 during weapon selection]] | ||
==Heckler & Koch | ===Heckler & Koch HK416=== | ||
[[Heckler & Koch | The [[Heckler & Koch HK416]] appears in game under the name "416". | ||
[[Image:Heckler_and_Koch_416.jpg|thumb|none|400px|Heckler & Koch | [[Image:Heckler_and_Koch_416.jpg|thumb|none|400px|Heckler & Koch HK416 - 5.56x45mm]] | ||
[[Image:SFTB3-HK416.jpg|thumb|none|400px|HK416 during weapon selection]] | [[Image:SFTB3-HK416.jpg|thumb|none|400px|HK416 during weapon selection]] | ||
==Heckler & Koch | ===Heckler & Koch HK417=== | ||
[[Heckler & Koch | The [[Heckler & Koch HK417]] appears in game under the name "417". Unlocked by finishing a mission with 80% accuracy or better. | ||
Its 3D model uses the same magazine as other 7.62x51 caliber guns. Even though it is classified as a battle rifle, in-game it is labeled as a "improved assault rifle", and does not allow the attachment and use of the high-powered scope which most marksman, battle (including the SCAR-H), and sniper rifles are able to use in-game. | |||
[[Image:HK417 12.jpg|none|thumb|400px|Heckler & Koch 417 - 7.62x51mm]] | [[Image:HK417 12.jpg|none|thumb|400px|Heckler & Koch 417 - 7.62x51mm]] | ||
[[Image:SOCOM_FTB3_HK417.jpg|thumb|none|400px|HK417 during weapon selection]] | [[Image:SOCOM_FTB3_HK417.jpg|thumb|none|400px|HK417 during weapon selection]] | ||
==FN SCAR-L== | ===FN SCAR-L=== | ||
[[FN SCAR]]-L appears in game under the name "SFCR-LW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst. | [[FN SCAR]]-L appears in game under the name "SFCR-LW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst. | ||
[[Image: | [[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]] | ||
[[Image:SFTB3-SCARL.jpg|thumb|none|400px|FN SCAR-L during weapon selection]] | [[Image:SFTB3-SCARL.jpg|thumb|none|400px|FN SCAR-L during weapon selection]] | ||
==FN SCAR-H== | ===FN SCAR-H=== | ||
[[FN SCAR]]-H appears in game under the name "SFCR-HW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst. | [[FN SCAR]]-H appears in game under the name "SFCR-HW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst. | ||
[[Image: | [[Image:FN SCAR-H STD.jpg|thumb|none|400px|Third Generation FN SCAR-H with standard length barrel - 7.62x51mm NATO]] | ||
[[Image:SFTB3-SCARH.jpg|thumb|none|400px|FN SCAR-H during weapon selection]] | [[Image:SFTB3-SCARH.jpg|thumb|none|400px|FN SCAR-H during weapon selection]] | ||
== | ===Mk 18 Mod 0=== | ||
[[M16_rifle_series#CQB-R_.2F_Mk._18_Mod_0|Mk 18 Mod 0 | [[M16_rifle_series#CQB-R_.2F_Mk._18_Mod_0|Mk 18 Mod 0]] appears in game under the name "MK.18 MOD 0". | ||
[[Image:M4A1CQBR.jpg |thumb|none|400px|Mk | [[Image:M4A1CQBR.jpg |thumb|none|400px|Mk 18 Mod 0 with RIS handguard - 5.56x45mm NATO]] | ||
[[Image:SFTB3-CQBR.jpg|thumb|none|400px|Mk 18 Mod 0 during weapon selection]] | [[Image:SFTB3-CQBR.jpg|thumb|none|400px|Mk 18 Mod 0 during weapon selection]] | ||
==Steyr AUG A2 | ===Steyr AUG A2=== | ||
[[Steyr AUG#Steyr AUG A2 / AUG SR - Special Receiver|Steyr AUG A2 | [[Steyr AUG#Steyr AUG A2 / AUG SR - Special Receiver|Steyr AUG A2]] appears in the game under the name "STG 77A". The AUG in the Austrian army has the Stg. 77 designation. | ||
[[Image: | [[Image:AUG A2 16.jpg|thumb|none|400px|Steyr AUG A2 - 5.56x45mm]] | ||
[[Image:SFTB3-AUGA3.jpg|thumb|none|400px|Steyr AUG A2/AUG SR during weapon selection]] | [[Image:SFTB3-AUGA3.jpg|thumb|none|400px|Steyr AUG A2/AUG SR during weapon selection]] | ||
==Tavor TAR-21== | ===Tavor TAR-21=== | ||
The [[IMI Tavor TAR-21]] Appears in the game. Can be obtained through the recent patch. | The [[IMI Tavor TAR-21]] Appears in the game. Can be obtained through the recent patch. | ||
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21, 5.56x45mm]] | [[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21, 5.56x45mm]] | ||
==FAMAS F1== | ===FAMAS F1=== | ||
[[FAMAS|FAMAS F1]] appears in game under its name. Very accurate when firing 3 round burst. | [[FAMAS|FAMAS F1]] appears in game under its name. Very accurate when firing 3 round burst. | ||
It has a high damage, close to guns that use 7.62x51 ammo despite it uses 5.56x45 ammo. Its 3D model had a STANAG magazine, which made it into a G1. | |||
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]] | [[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]] | ||
[[Image:SFTB3-FAMAS.jpg|thumb|none|400px|FAMAS F1 during weapon selection]] | [[Image:SFTB3-FAMAS.jpg|thumb|none|400px|FAMAS F1 during weapon selection]] | ||
==FN F2000== | ===FN F2000=== | ||
The [[FN F2000]] appears in the game. Referred as the " | The [[FN F2000]] appears in the game. Referred as the "F2K". Only obtainable by pre-ordering the game. | ||
[[Image:Fn f2000 3.jpg|thumb|none|400px|FN F2000, 5.56x45mm NATO mounted to FN GL1, 40mm]] | [[Image:Fn f2000 3.jpg|thumb|none|400px|FN F2000, 5.56x45mm NATO mounted to FN GL1, 40mm]] | ||
== | ===Mk 14 Mod 0 Enhanced Battle Rifle=== | ||
[[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] appears in game. | The [[M14#Mk_14_Mod_0_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] appears in game. | ||
[[Image:M14EBR.jpg |thumb|none|400px|Mk 14 Mod 0 EBR | [[Image:M14EBR.jpg |thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and vertical RIS foregrip - 7.62x51mm]] | ||
[[Image:SFTB3-MK14.jpg|thumb|none|400px|Mk 14 Mod 0 during weapon selection]] | [[Image:SFTB3-MK14.jpg|thumb|none|400px|Mk 14 Mod 0 during weapon selection]] | ||
==SOCOM 16== | == Sniper rifles == | ||
[[ | |||
[[Image: | ===Springfield Armory M1A SOCOM 16=== | ||
[[Image:SFTB3-M1SOCOM.jpg|thumb|none|400px|Game's portrait of the SOCOM 16 during weapon selection, showing the rail system, which the ingame text says it lacks]] | The [[Springfield Armory M1A SOCOM 16|Springfield Armory M1A SOCOM II]] appears in game. Referred as "M1A SOCOM". It has the same damage as the MSG90, which is lower than most other 7.62x51 guns. | ||
[[Image:M1A SOCOM II.jpg|thumb|none|400px|Springfield Armory M1A SOCOM II - 7.62X51mm NATO]] | |||
[[Image:SFTB3-M1SOCOM.jpg|thumb|none|400px|Game's portrait of the SOCOM 16 during weapon selection, showing the rail system, which the ingame text says it lacks.]] | |||
==M24 SWS== | ===M24 SWS=== | ||
[[Remington_Model_700#M24_Sniper_Rifle|M24]] appears in game. | [[Remington_Model_700#M24_Sniper_Rifle|M24]] appears in game. | ||
[[Image:M24.jpg |thumb|none|400px|M24 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum, .338 Lapua Magnum]] | [[Image:M24.jpg |thumb|none|400px|M24 sniper rifle 7.62x51mm NATO, .300 Winchester Magnum, .338 Lapua Magnum]] | ||
[[Image:SFTB3-M24.jpg|thumb|none|400px|M24 during weapon selection]] | [[Image:SFTB3-M24.jpg|thumb|none|400px|M24 during weapon selection]] | ||
==Heckler & Koch MSG-90== | ===Heckler & Koch MSG-90=== | ||
[[G3#Heckler_.26_Koch_MSG90|HK MGS-90]] appears in game. | [[G3#Heckler_.26_Koch_MSG90|HK MGS-90]] appears in game. | ||
It has a lower damage than most other 7.62x51 guns. Despite having a 3D model with a 20 round magazine, it only can carry 5 in each mag. | |||
[[Image:HKMSG90.jpg |thumb|none|400px|Heckler & Koch MSG90 7.62x51mm NATO]] | [[Image:HKMSG90.jpg |thumb|none|400px|Heckler & Koch MSG90 7.62x51mm NATO]] | ||
[[Image:SFTB3-MSG90.jpg|thumb|none|400px|HK MSG-90 during weapon selection]] | [[Image:SFTB3-MSG90.jpg|thumb|none|400px|HK MSG-90 during weapon selection]] | ||
==Knight's Armament SR-25== | ===Knight's Armament SR-25=== | ||
[[Knight's Armament SR-25]] appears in game. Permanently fitted with suppressor. | [[Knight's Armament SR-25]] appears in game. Permanently fitted with suppressor. | ||
[[Image:SR25.jpg |thumb|none|400px|Knight's Armament SR-25 7.62x51mm NATO with suppressor and Harris bipod]] | [[Image:SR25.jpg |thumb|none|400px|Knight's Armament SR-25 7.62x51mm NATO with suppressor and Harris bipod]] | ||
[[Image:SFTB3-SR25.jpg|thumb|none|400px|KAC SR-25 during weapon selection]] | [[Image:SFTB3-SR25.jpg|thumb|none|400px|KAC SR-25 during weapon selection]] | ||
== | ===M25 Sniper Rifle=== | ||
[[M14#M21 | [[M14#M21/M25 Sniper Rifle|M25 Sniper Rifle]] appears in game. | ||
[[Image: | [[Image:Xm21rifle.jpg|thumb|none|400px|M25 Sniper Rifle 7.62x51mm NATO with Harris bipod]] | ||
[[Image:SFTB3-XM21.jpg|thumb|none|400px| | [[Image:SFTB3-XM21.jpg|thumb|none|400px|M25 Sniper Rifle during weapon selection]] | ||
==Mk | ===Mk 12 Mod 0 SPR=== | ||
The [[M16_rifle_series#Mk_12_Special_Purpose_Rifle|Mk 12 Special Purpose Rifle]] appears in game. It has the same damage as most 7.62x51mm guns, which is incorrect because it is a 5.56x45mm rifle. | |||
[[Image:SFTB3-MK11.jpg|thumb|none|400px|Mk | [[Image:Mk12Mod0.jpg|thumb|none|400px|Mark 12 Mod 0 SPR with Parker & Hale bipod - 5.56x45mm]] | ||
[[Image:SFTB3-MK11.jpg|thumb|none|400px|Mk 12 during weapon selection. Note that it is mirrored in this shot.]] | |||
==Dragunov SVD== | ===Dragunov SVD=== | ||
[[SVD Dragunov]] appears in game under the name "SAS-R". | [[SVD Dragunov]] appears in game under the name "SAS-R". | ||
[[Image:SVD Rifle.jpg|none|thumb|400px|SVD, 7.62x54mm R]] | [[Image:SVD Rifle.jpg|none|thumb|400px|SVD, 7.62x54mm R]] | ||
[[Image:SFTB3-SVD.jpg|thumb|none|400px|SVD during weapon selection]] | [[Image:SFTB3-SVD.jpg|thumb|none|400px|SVD during weapon selection]] | ||
==Dragunov SVU== | ===Dragunov SVU=== | ||
[[SVD#SVU_Dragunov|SVU]] appears in game under the name "SAS-U". | [[SVD#SVU_Dragunov|SVU]] appears in game under the name "SAS-U". | ||
[[Image:Svu | [[Image:Svu.jpg|thumb|none|400px|SVU, 7.62x54mm R]] | ||
[[Image:SFTB3-SVU.jpg|thumb|none|400px|SVU during weapon selection]] | [[Image:SFTB3-SVU.jpg|thumb|none|400px|SVU during weapon selection]] | ||
==VSS Vintorez== | ===VSS Vintorez=== | ||
[[VSS Vintorez]] appears in game under the name "VSV-39". | [[VSS Vintorez]] appears in game under the name "VSV-39". | ||
[[Image:Vss1.jpg|thumb|none|400px]] | [[Image:Vss1.jpg|thumb|none|400px]] | ||
[[Image:SOCOM FTB3 VSS.jpg|thumb|none|400px|VSS during weapon selection]] | [[Image:SOCOM FTB3 VSS.jpg|thumb|none|400px|VSS during weapon selection]] | ||
==Barrett XM500== | ===Barrett XM500=== | ||
[[Barrett XM500]] appears in game. Unlocked after obtaining 150 headshots. | [[Barrett XM500]] appears in game. Unlocked after obtaining 150 headshots. Referred as "XM500". | ||
[[Image:BarrettXM500.jpg|thumb|none|400px|Barrett XM500, .50BMG]] | [[Image:BarrettXM500.jpg|thumb|none|400px|Barrett XM500, .50BMG]] | ||
[[Image:SOCOM_FTB3_XM500.jpg|thumb|none|400px|XM500 during weapon selection]] | [[Image:SOCOM_FTB3_XM500.jpg|thumb|none|400px|XM500 during weapon selection]] | ||
==Barrett M82A1== | ===Barrett M82A1=== | ||
[[Barrett M82]]A1 appears in game. | [[Barrett M82]]A1 appears in game. Referred to as the "M82A1A". | ||
[[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle - .50 BMG]] | [[Image:M82a1.jpg|thumb|none|400px|Barrett M82A1 sniper rifle - .50 BMG]] | ||
==KSVK== | ===KSVK=== | ||
[[KSVK sniper rifle]] appears in game under the name "KSV127". | [[KSVK sniper rifle]] appears in game under the name "KSV127". | ||
[[Image:Ksvk.jpg|thumb|none|400px|KSVK sniper rifle - 12.7x108mm]] | [[Image:Ksvk.jpg|thumb|none|400px|KSVK sniper rifle - 12.7x108mm]] | ||
[[Image:SFTB3-KSVK.jpg|thumb|none|400px|KSVK during weapon selection]] | [[Image:SFTB3-KSVK.jpg|thumb|none|400px|KSVK during weapon selection]] | ||
==PGM Mini-Hecate== | ===PGM Mini-Hecate=== | ||
Although the game claims it as the B&T APR 338 it is in fact the [[PGM sniper rifle series|PGM Mini-Hecate]] which can be distinguished from the previous by the roundish muzzle brake. | Although the game claims it as the B&T APR 338 it is in fact the [[PGM sniper rifle series|PGM Mini-Hecate]] which can be distinguished from the previous by the roundish muzzle brake. | ||
[[Image:PGM 338.jpg|thumb|400px|none|PGM Mini-Hecate, .338 Lapua Magnum]] | [[Image:PGM 338.jpg|thumb|400px|none|PGM Mini-Hecate, .338 Lapua Magnum]] | ||
[[Image:SFTB3-APR338.jpg|thumb|none|400px|PGM Mini-Hecate during weapon selection]] | [[Image:SFTB3-APR338.jpg|thumb|none|400px|PGM Mini-Hecate during weapon selection]] | ||
==Accuracy International | ===Accuracy International AWM=== | ||
[[Accuracy International Arctic Warfare series|Accuracy International | [[Accuracy International Arctic Warfare series|Accuracy International AWM]] appears in game under the name "L96AW", and is equipped with a side-folding stock. | ||
[[Image: | [[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Win Mag]] | ||
[[Image:SFTB3-AW.jpg|thumb|none|400px|Accuracy International | [[Image:SFTB3-AW.jpg|thumb|none|400px|Accuracy International AWM during weapon selection]] | ||
==Accuracy International AS50== | ===Accuracy International AS50=== | ||
The [[Accuracy International AS50]] appears in the game. Only obtainable at pre-ordering the game. | The [[Accuracy International AS50]] appears in the game. Only obtainable at pre-ordering the game. | ||
[[Image:As50sr.jpg|thumb|none|400px|AS50, .50 BMG]] | [[Image:As50sr.jpg|thumb|none|400px|AS50, .50 BMG]] | ||
==Cheyenne M-200 Intervention== | ===Cheyenne M-200 Intervention=== | ||
[[Cheyenne Tactical M-200 Intervention]] appears in game under the name "C-TAC". | [[Cheyenne Tactical M-200 Intervention]] appears in game under the name "C-TAC". | ||
[[Image:M200.jpg|thumb|none|400px|CheyTac M-200, .408 CheyTac]] | [[Image:M200.jpg|thumb|none|400px|CheyTac M-200, .408 CheyTac]] | ||
==Saiga 12K== | == Shotguns == | ||
===Saiga 12K=== | |||
[[Izhmash Saiga series shotgun|Saiga 12K]] appears in game under the name "S-12K". | [[Izhmash Saiga series shotgun|Saiga 12K]] appears in game under the name "S-12K". | ||
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K, 12 Gauge]] | [[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K, 12 Gauge]] | ||
==Remington 870MCS== | ===Remington 870MCS=== | ||
[[Remington 870]]MCS appears in game as "R870". | [[Remington 870]]MCS appears in game as "R870". | ||
[[Image:Remington 870MCS.jpg|thumb|none|400px|Remington 870MCS, 12 gauge]] | [[Image:Remington 870MCS.jpg|thumb|none|400px|Remington 870MCS, 12 gauge]] | ||
[[Image:SFTB3-R870.jpg|thumb|none|400px|Remington 870MCS during weapon selection]] | [[Image:SFTB3-R870.jpg|thumb|none|400px|Remington 870MCS during weapon selection]] | ||
==Mossberg 590== | ===Mossberg 590=== | ||
[[Mossberg 590]] appears in game as "M590". | [[Mossberg 590]] appears in game as "M590". | ||
[[Image:Mossberg_590_Special.jpg|thumb|none|400px|Mossberg 590 with ghost ring sights and speedfeed stock - 12 Gauge]] | [[Image:Mossberg_590_Special.jpg|thumb|none|400px|Mossberg 590 with ghost ring sights and speedfeed stock - 12 Gauge]] | ||
[[Image:SFTB3-590.jpg|thumb|none|400px|Mossberg 590 during weapon selection]] | [[Image:SFTB3-590.jpg|thumb|none|400px|Mossberg 590 during weapon selection]] | ||
The 3D model have a pistol grip. | |||
==RMB-93== | ===RMB-93=== | ||
[[RMB-93]] appears in game under its name. | [[RMB-93]] appears in game under its name. | ||
[[Image:RMB-93.jpg|thumb|none|400px|RMB-93, 12 Gauge]] | [[Image:RMB-93.jpg|thumb|none|400px|RMB-93, 12 Gauge]] | ||
[[Image:SFTB3-RMB93.jpg|thumb|none|400px|RMB-93 during weapon selection]] | [[Image:SFTB3-RMB93.jpg|thumb|none|400px|RMB-93 during weapon selection]] | ||
==Franchi SPAS-15== | ===Franchi SPAS-15=== | ||
[[Franchi SPAS-15]] appears in game under the name "SPZ-15". | [[Franchi SPAS-15]] appears in game under the name "SPZ-15". | ||
[[Image:Franchi spas15.jpg|thumb|400px|none|Franchi SPAS-15 12-gauge]] | [[Image:Franchi spas15.jpg|thumb|400px|none|Franchi SPAS-15 12-gauge]] | ||
==Benelli M4 Super 90== | ===Benelli M4 Super 90=== | ||
[[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|M4 Super 90]] appears in game under the name "M4-90". | [[Benelli_M_Series_Super_90_Shotguns#Benelli_M4|M4 Super 90]] appears in game under the name "M4-90". | ||
[[Image:Benelli_m4_2.jpg |thumb|none|400px|Benelli M4 Super 90 12 gauge]] | [[Image:Benelli_m4_2.jpg |thumb|none|400px|Benelli M4 Super 90 12 gauge]] | ||
[[Image:SFTB3-M1014.jpg|thumb|none|400px|Benelli M4 Super 90 during weapon selection]] | [[Image:SFTB3-M1014.jpg|thumb|none|400px|Benelli M4 Super 90 during weapon selection]] | ||
==M26 Modular Accessory Shotgun System== | ===M26 Modular Accessory Shotgun System=== | ||
[[M26 Modular Accessory Shotgun System]] is in game under the name "XM26 SHOTGUN". | [[M26 Modular Accessory Shotgun System]] is in game under the name "XM26 SHOTGUN". Used as an attachment for some assault rifles. | ||
[[Image:XM26 2 highRes.jpg |thumb|none|400px|M26 MASS, 12 gauge]] | [[Image:XM26 2 highRes.jpg |thumb|none|400px|M26 MASS, 12 gauge]] | ||
[[Image:SOCOM_FTB3_M26.jpg|thumb|none|400px|M26 MASS mounted on M4A1 carbine during weapon selection]] | [[Image:SOCOM_FTB3_M26.jpg|thumb|none|400px|M26 MASS mounted on M4A1 carbine during weapon selection]] | ||
==M249 SAW== | == Machine guns == | ||
===M249 SAW=== | |||
[[M249]] appears in game under the name "249-M". | [[M249]] appears in game under the name "249-M". | ||
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW, 5.56x45mm]] | [[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW, 5.56x45mm]] | ||
[[Image:SFTB3-M249.jpg|thumb|none|400px|M249 SAW during weapon selection]] | [[Image:SFTB3-M249.jpg|thumb|none|400px|M249 SAW during weapon selection]] | ||
==Heckler & Koch MG4== | ===Heckler & Koch MG4=== | ||
[[Heckler & Koch MG4]] appears in game under the name "MG4". | [[Heckler & Koch MG4]] appears in game under the name "MG4". | ||
[[Image:H&KMG4.jpg|thumb|none|400px|Heckler & Koch MG4, 5.56x45mm]] | [[Image:H&KMG4.jpg|thumb|none|400px|Heckler & Koch MG4, 5.56x45mm]] | ||
[[Image:SOCOM_FTB3_MG4.jpg|thumb|none|400px|HK MG4 during weapon selection]] | [[Image:SOCOM_FTB3_MG4.jpg|thumb|none|400px|HK MG4 during weapon selection]] | ||
== | ===Mk 46 Mod 1=== | ||
[[M249# | The [[M249#Mk_46_Mod_1|Mk 46 Mod 1]] appears in the game. | ||
[[Image: | [[Image:MK46 MOD 1.jpg|thumb|none|400px|Mk 46 Mod 1 - 5.56x45mm]] | ||
[[Image:SFTB3-MK46.jpg|thumb|none|400px|Mk 46 Mod | [[Image:SFTB3-MK46.jpg|thumb|none|400px|Mk 46 Mod 1 during weapon selection. Note the lack of a Picatinny rail on the top of the RIS, distinguishing it from the Mod 0.]] | ||
== | ===Mk 48 Mod 0=== | ||
[[M249#Mk_48_Mod_0| | [[M249#Mk_48_Mod_0|Mk 48 Mod 0]] appears in game. Can be unlocked after completing 10 multiplayer competition. | ||
[[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0, 7.62x51mm NATO]] | [[Image:MK48.jpg|thumb|none|400px|Mk 48 Mod 0, 7.62x51mm NATO]] | ||
==RPK-74== | ===RPK-74=== | ||
[[RPK#RPK-74|RPK-74]] appears in game. | [[RPK#RPK-74|RPK-74]] appears in game. Referred as "RTK-74". | ||
[[Image:Soviet_RPK-74.jpg|thumb|none|400px|RPK-74 light machine gun, 5.45x39mm with 45-round box magazine]] | [[Image:Soviet_RPK-74.jpg|thumb|none|400px|RPK-74 light machine gun, 5.45x39mm with 45-round box magazine]] | ||
[[Image:SFTB3-RPK74.jpg|thumb|none|400px|RPK-74]] | [[Image:SFTB3-RPK74.jpg|thumb|none|400px|RPK-74]] | ||
==PKM== | ===PKM=== | ||
[[PKM]] appears in game under the name "PK-M". | [[PKM]] appears in game under the name "PK-M". | ||
[[Image: | [[Image:HungarianPKM.jpg|thumb|400px|none|PKM, 7.62x54R]] | ||
[[Image:SFTB3-PKM.jpg|thumb|none|400px|PKM during weapon selection]] | [[Image:SFTB3-PKM.jpg|thumb|none|400px|PKM during weapon selection]] | ||
==PKP== | ===PKP=== | ||
[[PKM#PKP_Pecheneg_Machine_Gun|PKP "Pecheneg"]] appears in game under the name "PK-P". | [[PKM#PKP_Pecheneg_Machine_Gun|PKP "Pecheneg"]] appears in game under the name "PK-P". | ||
[[Image:Pecheneg.jpg|thumb|400px|none|PKP Pecheneg, 7.62x54mm R]] | [[Image:Pecheneg.jpg|thumb|400px|none|PKP Pecheneg, 7.62x54mm R]] | ||
[[Image:SFTB3-PKP.jpg|thumb|none|400px|PKP "Pecheneg" during weapon selection]] | [[Image:SFTB3-PKP.jpg|thumb|none|400px|PKP "Pecheneg" during weapon selection]] | ||
==RPG-7== | == Grenade launchers == | ||
===RPG-7=== | |||
[[RPG-7]] appears in game. | [[RPG-7]] appears in game. | ||
[[Image:Rpg-7-1-.jpg |thumb|none|400px|RPG-7 40mm]] | [[Image:Rpg-7-1-.jpg |thumb|none|400px|RPG-7 40mm]] | ||
[[Image:SFTB3-RPG7.jpg|thumb|none|400px|RPG-7 | [[Image:SFTB3-RPG7.jpg|thumb|none|400px|RPG-7 during weapon selection]] | ||
==M136 AT4== | ===M136 AT4=== | ||
[[AT4]] appears in game. Strangely, but it has pistol grip and stock. | [[AT4]] appears in game. Strangely, but it has pistol grip and stock. | ||
[[Image:at4_m136.jpg|thumb|none|400px|AT-4, 84 mm]] | [[Image:at4_m136.jpg|thumb|none|400px|AT-4, 84 mm]] | ||
[[File:FTB3 M136 AT4.jpg|thumb|none|500px|AT-4 in weapon selection.]] | |||
==MM-1 Grenade Launcher== | ===MM-1 Grenade Launcher=== | ||
[[Hawk MM1 grenade launcher]] appears in game. | [[Hawk MM1 grenade launcher]] appears in game. Can be unlocked by wining all medals. | ||
[[Image:MM1.jpg|thumb|none|400px|MM-1, 40mm]] | [[Image:MM1.jpg|thumb|none|400px|MM-1, 40mm]] | ||
==M203 grenade launcher== | ===M203 grenade launcher=== | ||
M4A1, M16A4 and some other assault rifles can use [[M203 grenade launcher]]. | M4A1, M16A4 and some other assault rifles can use [[M203 grenade launcher]]. | ||
[[Image:M203.jpg|thumb|none|400px|M203, 40mm]] | [[Image:M203.jpg|thumb|none|400px|M203, 40mm]] | ||
[[Image:SOCOM_FTB3_M16A4+M203.jpg|thumb|none|400px|M16A4 with M203 during weapon selection]] | [[Image:SOCOM_FTB3_M16A4+M203.jpg|thumb|none|400px|M16A4 with M203 during weapon selection]] | ||
==Heckler & Koch M320== | ===Heckler & Koch M320=== | ||
[[Heckler & Koch M320]] underbarrel grenade launcher appears in game. | [[Heckler & Koch M320]] underbarrel grenade launcher appears in game. | ||
[[Image:XM320 stock extended.jpg|none|thumb|400px|HK M320, 40mm]] | [[Image:XM320 stock extended.jpg|none|thumb|400px|Standalone HK M320 with stock, 40mm]] | ||
==EGLM grenade launcher== | ===EGLM grenade launcher=== | ||
FN SCAR-L and FN SCAR-H can use [[FN EGLM|EGLM grenade launcher]]. | FN SCAR-L and FN SCAR-H can use [[FN EGLM|EGLM grenade launcher]]. Referred as "FN40GL". | ||
[[Image: | [[Image:Mk13 (Mk17).jpg|thumb|none|400px|Late Model FN EGLM mounted on a Gen3 [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] - 40mm]] | ||
[[Image:SFTB3-EGLM.png|thumb|none|400px|FN SCAR-H equipped with EGLM during weapon selection]] | [[Image:SFTB3-EGLM.png|thumb|none|400px|FN SCAR-H equipped with EGLM during weapon selection]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:Stealth]] | |||
[[Category:Covert-ops]] |
Latest revision as of 15:04, 5 January 2021
The following weapons appear in the video game SOCOM: US Navy SEALs Fireteam Bravo 3:
Pistols
FN Five-seveN
The FN Five-seveN is referred to as the 'F57'. Is equipped with a 20-round magazine.
Heckler & Koch Mark 23
The Heckler & Koch Mark 23 is referred as the 'Mk.23 Mod 0'.
Taurus 24/7
Referred to as the 'PT945'. Unknown cartridge as of yet. For some reason, the in-game Taurus 24/7 holds 8 rounds, like a Taurus PT945.
OTs-33 "Pernach"
The OTs-33 Pernach automatic pistol appears in game under the name "OTS-33".
PSS
The PSS Silent Pistol appears in the game under the name "PSS". It is powerful and very silent pistol, but it has very low rate of fire and magazine with capacity only of 6 rounds. Unlocked after getting 5 stealth kills in a row.
Beretta 90-Two
Beretta 90-Two appears in the game. Referred to as the "90-TWO".
Desert Eagle
The Desert Eagle is referred to as the "DE .50".
SIG-Sauer P226
The SIG-Sauer P226 is referred to as the "226". Chambered in 9x19mm due to 15-round magazines.
MP-443 Grach
The Yarygin PYa is referred to as the "Y-PYA".
Glock 18
The Glock 18 is referred to as the "Model 18". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Unlocked after finishing a mission without dying.
Submachine guns
PP-2000
The PP-2000 is referred to as the "PP-2K".
IMI Mini Uzi
The Mini Uzi is referred to as the "9MM SUB". First automatic weapon in campaign.
Brugget & Thommet MP9
B&T MP9 appears in game. Referred to as the "MK9".
Heckler & Koch MP7A1
The Heckler & Koch MP7A1 is referred to as the "MK7". Seen used by the KSK. Unlocked after obtaining 10 teammate revives.
Heckler & Koch UMP
The Heckler & Koch UMP is referred to as the "GMP". It is the only SMG that fits various of scopes, including THERMAL. Seen used by the KSK along with the MP7.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 is referred to as the "MK5".
Heckler & Koch MP5KA4
Referred to as the "HK5KA4". Only obtainable by pre-ordering the game.
FN P90TR
The FN P90TR is referred to as the "F90". Has very good accuracy with high rate of fire. Can be equipped with ACOG or EOTech sights, suppressor and laser sight.
PP-19 Bizon
Izhmash PP-19 Bizon appears in game. Referred as the "Bizon".
Rifles
Heckler & Koch G36C
Heckler & Koch G36C appears in game. Referred as the "MK36". Can be equipped with Heckler & Koch M320 grenade launcher and with various sights, laser sights and suppressors.
AN-94 Abakan
AN-94 appears in game. Referred as the "AG-94". Can fire full-auto (with rate of fire near 600 RPM), semi-auto and 2 round burst (with rate of fire near 1800 RPM like real counterpart).
AKS-74U
AKS-74U appears in game under the name "ATS-86G".
AEK-971
AEK-971 appears in game under its name. The 3D model is more like a SAKO M90.
A-91
The 7.62x39mm A-91 Prototype is featured in the game. It is modeled with a 5.45x39mm magazine, even though the A-91 is not offered in that caliber. (The 7.62x39mm was the original caliber, now is offered in 5.56x45mm NATO.) It has a shorter barrel and lacks the integrated over-barrel grenade launcher.
AS VAL
AS Val appears in game under the name "VAL".
AK-74M
AK-74M appears in game.
AK-103
AK-103 appears in game. Used by elite KRA soldiers. Its performance is inferior to the AKM in the game.
AK-47
The AK-47 is referred to as the 'AK-47M'. It can be distinguished from the AKM by the downward angle of the stock and length of the indentation on the receiver above the magazine.
OTs-14 Groza
OTs-14 Groza appears in game under the name "RA-14". Unlocked after obtaining 750 kills. Even when no attachments are chosen it needs to have muzzle/barrel attachment, like grenade launcher, forward grip or suppressor.
M4A1
M4A1 appears in game. By default when no attachments are chosen it uses attachment "M4A1 HANDLE" (carrying handle), because there are rails underneath. During cutscenes where the characters must fire their weapons at full-auto: a default M4A1 with an ACOG sight and vertical grip will be equipped by them, even if they are using an entirely different weapon beforehand.
M16A4
M16A4 appears in game. Even when no attachments are chosen it has attachment "M16A4 HANDLE" (carrying handle).
Heckler & Koch HK416
The Heckler & Koch HK416 appears in game under the name "416".
Heckler & Koch HK417
The Heckler & Koch HK417 appears in game under the name "417". Unlocked by finishing a mission with 80% accuracy or better. Its 3D model uses the same magazine as other 7.62x51 caliber guns. Even though it is classified as a battle rifle, in-game it is labeled as a "improved assault rifle", and does not allow the attachment and use of the high-powered scope which most marksman, battle (including the SCAR-H), and sniper rifles are able to use in-game.
FN SCAR-L
FN SCAR-L appears in game under the name "SFCR-LW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst.
FN SCAR-H
FN SCAR-H appears in game under the name "SFCR-HW". Has, in addition to the semi-automatic and full auto mode, a 3-round burst mode. Real SCAR rifles cannot fire in 3 round burst.
Mk 18 Mod 0
Mk 18 Mod 0 appears in game under the name "MK.18 MOD 0".
Steyr AUG A2
Steyr AUG A2 appears in the game under the name "STG 77A". The AUG in the Austrian army has the Stg. 77 designation.
Tavor TAR-21
The IMI Tavor TAR-21 Appears in the game. Can be obtained through the recent patch.
FAMAS F1
FAMAS F1 appears in game under its name. Very accurate when firing 3 round burst. It has a high damage, close to guns that use 7.62x51 ammo despite it uses 5.56x45 ammo. Its 3D model had a STANAG magazine, which made it into a G1.
FN F2000
The FN F2000 appears in the game. Referred as the "F2K". Only obtainable by pre-ordering the game.
Mk 14 Mod 0 Enhanced Battle Rifle
The Mk 14 Mod 0 Enhanced Battle Rifle appears in game.
Sniper rifles
Springfield Armory M1A SOCOM 16
The Springfield Armory M1A SOCOM II appears in game. Referred as "M1A SOCOM". It has the same damage as the MSG90, which is lower than most other 7.62x51 guns.
M24 SWS
M24 appears in game.
Heckler & Koch MSG-90
HK MGS-90 appears in game. It has a lower damage than most other 7.62x51 guns. Despite having a 3D model with a 20 round magazine, it only can carry 5 in each mag.
Knight's Armament SR-25
Knight's Armament SR-25 appears in game. Permanently fitted with suppressor.
M25 Sniper Rifle
M25 Sniper Rifle appears in game.
Mk 12 Mod 0 SPR
The Mk 12 Special Purpose Rifle appears in game. It has the same damage as most 7.62x51mm guns, which is incorrect because it is a 5.56x45mm rifle.
Dragunov SVD
SVD Dragunov appears in game under the name "SAS-R".
Dragunov SVU
SVU appears in game under the name "SAS-U".
VSS Vintorez
VSS Vintorez appears in game under the name "VSV-39".
Barrett XM500
Barrett XM500 appears in game. Unlocked after obtaining 150 headshots. Referred as "XM500".
Barrett M82A1
Barrett M82A1 appears in game. Referred to as the "M82A1A".
KSVK
KSVK sniper rifle appears in game under the name "KSV127".
PGM Mini-Hecate
Although the game claims it as the B&T APR 338 it is in fact the PGM Mini-Hecate which can be distinguished from the previous by the roundish muzzle brake.
Accuracy International AWM
Accuracy International AWM appears in game under the name "L96AW", and is equipped with a side-folding stock.
Accuracy International AS50
The Accuracy International AS50 appears in the game. Only obtainable at pre-ordering the game.
Cheyenne M-200 Intervention
Cheyenne Tactical M-200 Intervention appears in game under the name "C-TAC".
Shotguns
Saiga 12K
Saiga 12K appears in game under the name "S-12K".
Remington 870MCS
Remington 870MCS appears in game as "R870".
Mossberg 590
Mossberg 590 appears in game as "M590".
The 3D model have a pistol grip.
RMB-93
RMB-93 appears in game under its name.
Franchi SPAS-15
Franchi SPAS-15 appears in game under the name "SPZ-15".
Benelli M4 Super 90
M4 Super 90 appears in game under the name "M4-90".
M26 Modular Accessory Shotgun System
M26 Modular Accessory Shotgun System is in game under the name "XM26 SHOTGUN". Used as an attachment for some assault rifles.
Machine guns
M249 SAW
M249 appears in game under the name "249-M".
Heckler & Koch MG4
Heckler & Koch MG4 appears in game under the name "MG4".
Mk 46 Mod 1
The Mk 46 Mod 1 appears in the game.
Mk 48 Mod 0
Mk 48 Mod 0 appears in game. Can be unlocked after completing 10 multiplayer competition.
RPK-74
RPK-74 appears in game. Referred as "RTK-74".
PKM
PKM appears in game under the name "PK-M".
PKP
PKP "Pecheneg" appears in game under the name "PK-P".
Grenade launchers
RPG-7
RPG-7 appears in game.
M136 AT4
AT4 appears in game. Strangely, but it has pistol grip and stock.
MM-1 Grenade Launcher
Hawk MM1 grenade launcher appears in game. Can be unlocked by wining all medals.
M203 grenade launcher
M4A1, M16A4 and some other assault rifles can use M203 grenade launcher.
Heckler & Koch M320
Heckler & Koch M320 underbarrel grenade launcher appears in game.
EGLM grenade launcher
FN SCAR-L and FN SCAR-H can use EGLM grenade launcher. Referred as "FN40GL".