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Alone in the Dark (2008): Difference between revisions
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'''''Alone in the Dark (2008)''''' is a first and third person survival horror game developed by Eden Games and released for the Xbox 360 and PC in 2008 with an enhanced version called '''''Alone in the Dark: Inferno''''' releasing later for the | '''''Alone in the Dark (2008)''''' is a first and third person survival horror game developed by Eden Games and released for the Xbox 360 and PC in 2008 with an enhanced version called '''''Alone in the Dark: Inferno''''' releasing later for the PlayStation 3. It is the fifth installment in the survival horror series ''Alone in the Dark''. Players control Edward Carnby, who wakes up with no memories in a New York City under siege from dark occult forces. | ||
There was also an outsourced PS2/Wii | |||
There was also an outsourced PS2/Wii version that kept the same premise but with extremely different levels and gameplay by Hydravision Entertainment, developers of the ''Obscure'' survival horror series. | |||
Firearms can generally only be used in the game's first person mode with the exception of when the player throws a bottle/spray and shoots it which takes place in third person. | Firearms can generally only be used in the game's first person mode with the exception of when the player throws a bottle/spray and shoots it which takes place in third person. | ||
{{VG Title|Alone in the Dark (2008)}} | {{VG Title|Alone in the Dark (2008)}} | ||
==9mm== | __TOC__<br clear=all> | ||
=="9mm"== | |||
The "9mm" is the player's first firearm in the Xbox/PS3/PC version of the game, being found next to a dead policeman in the game's hotel. | The "9mm" is the player's first firearm in the Xbox/PS3/PC version of the game, being found next to a dead policeman in the game's hotel. | ||
The | The developers notably had some... interesting ideas on how firearms work, as apparently Carnby can turn a full magazine's worth of bullets into incendiary ammunition by pouring either alcohol or gasoline onto the bullets for both the 9mm and the .44 Magnum with no ill-effects to the actual firearm. | ||
Notably the player must make incendiary | Notably the player must make incendiary ammunition then shoot specific weak spots on humanoid enemies to kill them, otherwise they'll only be rendered temporarily knocked out and must be burnt to finish them off in the main versions. | ||
[[File:AloneintheDark9mmPistol.jpg|thumb|none|600px|The 9mm | [[File:AloneintheDark9mmPistol.jpg|thumb|none|600px|The 9mm pistol on the ground.]] | ||
[[File:Alone in the Dark 9mm First Person.jpg|thumb|none|600px|Holding the 9mm in first person.]] | [[File:Alone in the Dark 9mm First Person.jpg|thumb|none|600px|Holding the 9mm in first person.]] | ||
[[File:Alone in the dark 2008 9mm Empty.jpg|thumb|none|600px|The 9mm with it's slide locked back.]] | [[File:Alone in the dark 2008 9mm Empty.jpg|thumb|none|600px|The 9mm with it's slide locked back.]] | ||
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[[File:Alone in the dark 2008 9mm Holstered.jpg|thumb|none|600px|The 9mm in Carnby's jacket.]] | [[File:Alone in the dark 2008 9mm Holstered.jpg|thumb|none|600px|The 9mm in Carnby's jacket.]] | ||
==".44 Magnum"== | |||
==.44 Magnum== | |||
The ".44 Magnum" appears as the second pistol the player can obtain and replaces the 9mm. | The ".44 Magnum" appears as the second pistol the player can obtain and replaces the 9mm. | ||
It has both a larger magazine (12 bullets instead of 8) and more damage than the 9mm. | It has both a larger magazine (12 bullets instead of 8) and more damage than the 9mm. | ||
The .44 can be found in several locations and if the player uses the game's chapter skip feature, the player will never be given the .44 Magnum and instead be reverted to the 9mm, even past | The .44 can be found in several locations and if the player uses the game's chapter skip feature, the player will never be given the .44 Magnum and instead be reverted to the 9mm, even past its final impossible-to-miss pick-up. | ||
Oddly in early previews of the game (with the "Near Death Investigation" subtitle that would be dropped) this weapon was called the "Desert Eagle" in some of the footage despite clearly not resembling one. | Oddly, in early previews of the game (with the "''Near Death Investigation''" subtitle that would be dropped) this weapon was called the "[[Desert Eagle]]" in some of the footage despite clearly not resembling one. | ||
It appears to be at least partially based on the [[SIG-Sauer P220 Sport]] with a similar grip and overall shape but with a redesigned compensator and a more 1911-like appearance. | It appears to be at least partially based on the [[SIG-Sauer P220 Sport]] with a similar grip and overall shape but with a redesigned compensator and a more 1911-like appearance. | ||
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[[File:Alone in the Dark 2008 44.Magnum Ground.jpg|thumb|none|600px|While exploring, Carnby finds the .44 Magnum.]] | [[File:Alone in the Dark 2008 44.Magnum Ground.jpg|thumb|none|600px|While exploring, Carnby finds the .44 Magnum.]] | ||
[[File:Alone in the Dark 2008 44.Magnum.jpg|thumb|none|600px|Discarding his 9mm, Carnby holds the .44 in first person]] | [[File:Alone in the Dark 2008 44.Magnum.jpg|thumb|none|600px|Discarding his 9mm, Carnby holds the .44 in first person]] | ||
[[File:Alone in the Dark 2008 44.Magnum empty.jpg|thumb|none|600px|The .44 with | [[File:Alone in the Dark 2008 44.Magnum empty.jpg|thumb|none|600px|The .44 with its slide locked back.]] | ||
[[File:Alone in the Dark 2008 44.Magnum third person.jpg|thumb|none|600px|The .44 in third person.]] | [[File:Alone in the Dark 2008 44.Magnum third person.jpg|thumb|none|600px|The .44 in third person.]] | ||
The PS2/Wii version has this pistol appear as the only firearm in that version, it now has usable | The PS2/Wii version has this pistol appear as the only firearm in that version, it now has usable iron sights, (PS2 only as it instead has a crosshair on Wii) can kill enemies with normal ammunition (incendiary ammunition does not exist as the game's crafting system was removed) and the player must actually eject the magazine to check how many bullets are left with a small error in that the player's last round will appear in this ejected magazine despite the fact it should be chambered. | ||
[[File:AloneintheDark2008PS2-Wiipistol.jpg|thumb|none|600px|Carnby picking up the PS2/Wii Pistol.]] | [[File:AloneintheDark2008PS2-Wiipistol.jpg|thumb|none|600px|Carnby picking up the PS2/Wii Pistol.]] | ||
[[File:AloneintheDark2008PS2-WiipistolIronsights.jpg|thumb|none|600px|Using the pistol's sights.]] | [[File:AloneintheDark2008PS2-WiipistolIronsights.jpg|thumb|none|600px|Using the pistol's sights.]] | ||
[[File:AloneintheDark2008PS2-WiipistolMagazine.jpg|thumb|none|600px|Checking the magazine.]] | [[File:AloneintheDark2008PS2-WiipistolMagazine.jpg|thumb|none|600px|Checking the magazine.]] | ||
==Ingram MAC-10== | ==Ingram MAC-10== | ||
A [[MAC-10]]-inspired submachine appears in the hands of Crowley and his men in the game's opening section, it never appears after this section and cannot be obtained by the player. | |||
[[Image:IngramMAC10.jpg|thumb| | [[Image:IngramMAC10.jpg|thumb|350px|none|Ingram MAC-10 - 9x19mm]] | ||
[[File:AloneIntheDarkMac-10.jpg|thumb|none|600px|Carnby tries to get a good look at the | [[File:AloneIntheDarkMac-10.jpg|thumb|none|600px|Carnby tries to get a good look at the submachine gun while the game's post processing effects fight him.]] | ||
[[File:AloneintheDarkMac-10-2.jpg|thumb|none|600px|Crowley and one of his unnamed | [[File:AloneintheDarkMac-10-2.jpg|thumb|none|600px|Crowley and one of his unnamed henchmen with their submachine guns.]] | ||
Latest revision as of 15:08, 13 November 2023
Unidentified This article currently has one or more unidentified weapons. |
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Alone in the Dark (2008) is a first and third person survival horror game developed by Eden Games and released for the Xbox 360 and PC in 2008 with an enhanced version called Alone in the Dark: Inferno releasing later for the PlayStation 3. It is the fifth installment in the survival horror series Alone in the Dark. Players control Edward Carnby, who wakes up with no memories in a New York City under siege from dark occult forces.
There was also an outsourced PS2/Wii version that kept the same premise but with extremely different levels and gameplay by Hydravision Entertainment, developers of the Obscure survival horror series.
Firearms can generally only be used in the game's first person mode with the exception of when the player throws a bottle/spray and shoots it which takes place in third person.
The following weapons appear in the video game Alone in the Dark (2008):
"9mm"
The "9mm" is the player's first firearm in the Xbox/PS3/PC version of the game, being found next to a dead policeman in the game's hotel. The developers notably had some... interesting ideas on how firearms work, as apparently Carnby can turn a full magazine's worth of bullets into incendiary ammunition by pouring either alcohol or gasoline onto the bullets for both the 9mm and the .44 Magnum with no ill-effects to the actual firearm. Notably the player must make incendiary ammunition then shoot specific weak spots on humanoid enemies to kill them, otherwise they'll only be rendered temporarily knocked out and must be burnt to finish them off in the main versions.
".44 Magnum"
The ".44 Magnum" appears as the second pistol the player can obtain and replaces the 9mm. It has both a larger magazine (12 bullets instead of 8) and more damage than the 9mm. The .44 can be found in several locations and if the player uses the game's chapter skip feature, the player will never be given the .44 Magnum and instead be reverted to the 9mm, even past its final impossible-to-miss pick-up. Oddly, in early previews of the game (with the "Near Death Investigation" subtitle that would be dropped) this weapon was called the "Desert Eagle" in some of the footage despite clearly not resembling one.
It appears to be at least partially based on the SIG-Sauer P220 Sport with a similar grip and overall shape but with a redesigned compensator and a more 1911-like appearance.
The PS2/Wii version has this pistol appear as the only firearm in that version, it now has usable iron sights, (PS2 only as it instead has a crosshair on Wii) can kill enemies with normal ammunition (incendiary ammunition does not exist as the game's crafting system was removed) and the player must actually eject the magazine to check how many bullets are left with a small error in that the player's last round will appear in this ejected magazine despite the fact it should be chambered.
Ingram MAC-10
A MAC-10-inspired submachine appears in the hands of Crowley and his men in the game's opening section, it never appears after this section and cannot be obtained by the player.