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Battalion: Legacy: Difference between revisions
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{{Infobox Video Game|{{Battalion}} | {{Infobox Video Game|{{Battalion}} | ||
|name = Battalion: | |name = ''Battalion: Legacy'' | ||
|picture = Battalion Legacy Promo.jpg | |picture = Battalion Legacy Promo.jpg | ||
|caption = ''Promo Art'' | |caption = ''Promo Art'' | ||
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}} | }} | ||
==Handguns | '''''Battalion: Legacy''''' (Previously called '''''Battalion 1944''''') is a free-to play World War II first-person arcade shooter developed by Bulkhead Interactive. The game was funded via a successful Kickstarter campaign in February 2016 and released in Early Access in 1st of February 2018 for PC as ''Battalion 1944'' and fully released on May 23rd, 2019. A promised console version of the game was subsequently cancelled to great controversy, and on August 9th, 2022, the game was made free-to-play and rebranded '''''Battalion: Legacy'''''. | ||
Handguns are locked by | |||
Set on the Western and Eastern fronts of the Second World War, players play as the United States, Commonwealth, USSR, and ''Wehrmacht'' forces. | |||
''Battalion: Legacy'''s gameplay is inspired by fast paced multiplayer games such as the [[Counter-Strike (disambiguation)|''Counter-Strike'' series]] and ''[[Call of Duty 2]]'' puts gameplay before realism and historical accuracy. Each faction has their own exclusive load outs. | |||
{{VG Title}} | |||
__TOC__<br clear=all> | |||
=Handguns= | |||
Handguns are locked by faction. Every pistol is used in a modern two-handed grip, while the prevailing technique in the 1940s for pistol shooting was the one-handed "point shooting" method. | |||
==Colt M1911A1== | |||
The [[Colt M1911A1]], referred to as simply "1911", is used by the US Army. It has a incorrect magazine capacity of 8 rounds. | |||
[[File:M1911Colt.jpg|thumb|none|Colt 1911A1 - .45 ACP]] | |||
[[File:Battalion Legacy-M1911A1.jpg|thumb|none|500px|View Model of the M1911A1]] | |||
==Luger P08== | |||
The [[Luger P08]] is called "Luger" in game and is used by the German faction. The toggle-lock action appears to be modified as to not get in the way of the front sight. | |||
[[File:P08Luger1917.jpg|thumb|none|Luger P08 - 9x19mm Parabellum]] | |||
[[File:Battalion Legacy-P08-Luger.jpg|thumb|none|500px|Viewmodel of the Luger.]] | |||
==Tokarev TT-33== | |||
The [[Tokarev TT-33]] is used by the USSR under the name "TT-33". | |||
[[File:TT-33-Wartime.jpg|thumb|none|Pre-war Tokarev TT-33 - 7.62x25mm Tokarev]] | |||
[[File:Battalion Legacy-TT33.jpg|thumb|none|500px|View Model of the TT-33.]] | |||
==Enfield No. 2== | |||
The [[Enfield No.2]] is the sole revolver in the game, and is also generically labeled as "Revolver". It is used by the Commonwealth faction loadouts and uses a speed loader when reloading. | |||
[[File:White Enfield No2 Mk I.jpg|thumb|none|Enfield No.2 MK1 - .38 S&W]] | |||
[[File:Battalion Legacy-Enfield No2.jpg|thumb|none|500px|View model of the Enfield No. 2.]] | |||
=Submachine Guns= | |||
Submachine guns are placed in two categories, and are split into two subcategories by the game: Submachine Guns and the rather vague and mysterious description of "Light Weapons". | |||
==M3A1 "Grease Gun"== | |||
The [[M3A1 "Grease Gun"]] Appears as the "Light Weapon" for the US faction under the name of "Grease Gun". The rear iron sight has been sawed-off and the charging handle is never pulled on an empty reload. | |||
[[File:Grease3 2.jpg|thumb|none|450px|M3A1 - .45 ACP]] | |||
[[File:Battalion-Legacy-M3-Grease.jpg|thumb|none|600px|Viewmodel of the M3A1 Grease Gun.]] | |||
==M1A1 Thompson== | |||
The [[M1A1 Thompson]] is the submachine gun of the US factions. Despite being modeled with a 30-round magazine, it only holds 20 rounds in-game, and has a noticeably lower rate of fire than in real life. | |||
[[File:M1sb.jpg|thumb|none|450px|M1A1 Thompson - .45 ACP]] | |||
[[File:Battalion-Legacy-M1a1.jpg|thumb|none|600px|Viewmodel of the M1A1 Thompson.]] | |||
==M1928A1 Thompson== | |||
The [[M1928A1 Thompson]] is referred to as the "British Thompson" in game. It is the submachine gun of the Commonwealth, and is of course fitted with its signature drum magazine which actually holds 50 rounds. Like the M1A1 Thompson, it features a slower fire-rate then in real life. | |||
[[File:M1928A1Drum.jpg|thumb|none|450px|M1928A1 Thompson with 50-round drum magazine - .45 ACP]] | |||
[[File:Battalion-Legacy-M1928A1.jpg|thumb|none|600px|Viewmodel of the M1928A1.]] | |||
==Haenel MP 28/II== | |||
The [[MP 28/II]], referred to as "MP28" is the "Light Weapon" for the ''Wehrmacht''. It feeds from a 30-round magazine of 9x19mm, although by 1944, most MP 28s had been phased out of frontline service by the MP 40. | |||
[[File:MP28-II Left.jpg|thumb|none|450px|Haenel MP 28/II - 9x19mm Parabellum]] | |||
[[File:Battalion-Legacy-Mp28.jpg|thumb|none|600px|Viewmodel of the MP 28/II.]] | |||
==MP 40== | |||
The [[MP 40]] is the German submachine gun. It is fitted with a brown Bakelite lower receiver, indicating it is a post-war model and thus anachronistic. | |||
[[File:MP40 Bakelite.jpg|thumb|none|450px|MP 40 with brown Bakelite receiver- 9x19mm Parabellum]] | |||
[[File:Battalion-Legacy-Mp40.jpg|thumb|none|500px|Viewmodel of the MP 40.]] | |||
==PPS-43== | |||
The [[PPS-43]] is the "Light Weapon" for the USSR faction, appearing as "PPS 43". Despite it feeding from a 35-round PPS Magazine, it only holds 30 rounds. | |||
[[File:PPSh-43-Submachine-Gun.jpg|thumb|none|450px|PPS-43 - 7.62x25mm Tokarev]] | |||
[[File:Battalion-Legacy-PPS-43.jpg|thumb|none|600px|Viewmodel of the PPS-43.]] | |||
==PPSh-41== | |||
The [[PPSh-41]] is the submachine gun of the USSR factions. It is modeled with a 71-round drum, which only holds 35-rounds, the capacity of the PPSh's and PPS's stick magazine. | |||
[[File:PPsh-41 Drum Left.jpg|thumb|none|450px|PPSh-41 - 7.62x25mm Tokarev]] | |||
[[File:Battalion-Legacy-PPSh41.jpg|thumb|none|600px|Viewmodel of the PPSh-41.]] | |||
==Sten Mk II== | |||
the [[Sten Mk II]] appears as "Sten" and is the "Light Weapon" for the Commonwealth faction. It has very little recoil, noticeably lower than any automatic weapon in the game. | |||
[[File:Sten.jpg|thumb|none|450px|Sten MK II - 9x19mm Parabellum]] | |||
[[File:Battalion-Legacy-Sten.jpg|thumb|none|600px|Viewmodel of the Sten Mk II.]] | |||
=Shotguns= | |||
Locked by faction and have the unrealistically low effective range typical of a video game shotgun. | |||
==Winchester Model 1897 "Trench Gun"== | |||
The [[Winchester Model 1897 "Trench Gun"]] appears as "Trenchgun" and is used by the US, Commonwealth, and strangely, the German faction, despite Germany's vocal dislike of shotguns in warfare during World War I and II. It holds 6 shells tube despite having a 5-round tube (it can reach 6 by loading one shell in the chamber, although this is not replicated in-game). Furthermore, the Model 1897 uses an anachronistic Remington-style ghost ring sight not invented until the 1980s. | |||
[[File:Winchester1897TrenchTakedown.jpg|thumb|none|450px|Winchester Model 1897 "Trench Gun" - 12 gauge]] | |||
[[File:Battalion-Legacy-1897 trenchgun.jpg|thumb|none|600px|View model of the Winchester Model 1897 "Trench Gun".]] | |||
==Baikal IZh-43== | |||
The [[Baikal IZh-43]], called "Baikal 21" in-game, is exclusive to the USSR faction. Its inclusion is anachronistic because the Izh-43 was not produced until 1986. What exactly the "Baikal 21" name is inspired by is not clear, as the Baikal IZh-21, the closest possible interpretation, is a pump-action shotgun manufactured decades after World War II. | |||
[[File:Dubeltowkaizh43emjg6.jpg|thumb|none|450px|Baikal IZh-43 - 12 gauge]] | |||
[[File:Battalion-Legacy-Izh-43.jpg|thumb|none|600px|Viewmodel of the IZh-43.]] | |||
=Semi-Automatic Rifles/Carbines= | |||
==M1A1 Carbine== | |||
The [[M1A1 Carbine]] (incorrectly referred to as the basic "M1 Carbine" in game) is the Carbine for the US faction. Its rear sight is too wide and in the skin viewer, its front iron sight is missing. | |||
[[File:M1A1Carbine.jpg|thumb|none|450px|M1A1 Carbine - .30 Carbine.]] | |||
[[File:Battalion-M1a1.jpg|thumb|none|600px|Viewmodel of the M1A1 Carbine.]] | |||
==M1 Garand== | |||
The [[M1 Garand]] is the standard rifle for the US Army. Its rear sight (like the M1A1) is too wide, and it cannot be loaded without expending the entire magazine. | |||
[[File:M1 Garand.jpg|thumb|none|450px|M1 Garand - .30-06]] | |||
[[File:Battalion-M1-Grand.jpg|thumb|none|600px|Viewmodel of the M1 Garand.]] | |||
==Gewehr 43== | |||
The [[Gewehr 43]] (falsely referred to as a Carbine in game) is the ''Wehrmacht'' semi-auto rifle. It incorrectly holds 15 rounds in a 10-round magazine | |||
[[File:K43 nc.jpg|thumb|none|450px|Gewehr 43 - 7.92x57mm Mauser ]] | |||
[[File:Battalion-G43.jpg|thumb|none|600px|Viwemodel of the Gewehr 43.]] | |||
==Tokarev SVT-40== | |||
The [[Tokarev SVT-40]] (falsely referred to as a Carbine in game) is the Soviet semi-auto rifle. It correctly feeds from a 10-round magazine. | |||
[[File:SVT-40.jpg|thumb|none|450px|Tokarev SVT-40 - 7.62x54mmR]] | |||
[[File:Battalion-Tokarev-SVT-40.jpg|600px|thumb|none|Viewmodel of the SVT-40.]] | |||
=Bolt-Action Rifles= | |||
Every infantry bolt-action rifle uses a stripper clip to reload, even if the magazine wasn't empty at the start of the reload. | |||
==M1903A4 Springfield== | |||
The [[M1903A4 Springfield]] (just called "Springfield" in game) is the sniper rifle for the US Army, it uses the Model 330 Weaver scope and is the only bolt-action rifle to not have an iron sight variant in game. | |||
[[File:M1903A4Weaver.jpeg|thumb|450px|none|M1903A4 With Model 330 Weaver scope - .30-06 Springfield]] | |||
[[File:Battalion-M1903A4 .jpg|600px|thumb|none|Viewmodel of the M1903A4 Springfield note the Model 330 Weaver Scope.]] | |||
==Karabiner 98k== | |||
The [[Karabiner 98k]] is the standard bolt-action rifle and sniper rifle of the ''Wehrmacht''. The sniper variant uses a Zeiss ZF42 scope and both variants have a hooded sight. | |||
[[File:Karabiner-98K.jpg|thumb|450px|none|Kar98K - 7.92x57mm Mauser]] | |||
[[File:Mauser K98 Sniper.jpg|thumb|450px|none|Kar98K With Zeiss ZF42 - 7.92x57mm Mauser]] | |||
[[File:Battalion-Kar98k.jpg|600px|thumb|none|The viewmodel of the Kar98K.]] | |||
[[File:Battalion-Kar98k-Sniper.jpg|600px|thumb|none|Ditto, but with a Zeiss ZF42 scope.]] | |||
==Mosin Nagant M91/30== | |||
The [[Mosin Nagant M91/30]] is the standard bolt-action rifle and sniper rifle of the USSR. It correctly uses M91/30 sights and its sniper variant uses a PU 3.5x scope. The infantry variant and sniper variant both have a turned down bolt handle. When reloading, the clip is incorrectly kicked out by the bolt closing, when in reality it must be manually removed by the user. | |||
[[File:M9130.jpg|thumb|none|450px|Mosin M91/30 - 7.62x54mmR ]] | |||
[[File:MosinNagantM9130Sniper.jpg|thumb|none|450px|Mosin Nagant M91/30 with PU Scope - 7.62x54mmR ]] | |||
[[File:Mosin-Nagant M91-30.jpg|600px|thumb|none|Viewmodel of the Mosin Nagant M91/30]] | |||
[[File:Battalion-Mosin-Nagant-M91-30-sniper.jpg|600px|thumb|none|Viewmodel of the Mosin Nagant M91/30 sniper, note the PU Scope.]] | |||
==Lee-Enfield No. 4 Mk I== | |||
The [[Lee-Enfield No. 4 Mk I]] is referred to as simply "Enfield" and is the standard bolt action rifle and sniper rifle of the Commonwealth factions. Like all other rifles, it loads via clips regardless of how many rounds have been fired, but in this case, it will load an entire 10-round magazine with only a single 5-round stripper clip. It has the highest capacity out of all bolt-action rifle in game. The sniper variant uses a side-mounted 1916 Aldis scope; a more period-accurate option for a scoped Lee-Enfield would have been the [[Lee-Enfield No. 4 Mk I (T)]]. | |||
[[File:LEN4 with bayonet.jpg|thumb|none|450px|Lee-Enfield No. 4 Mk I with spike bayonet - .303 British]] | |||
[[File:Smle4mk1t.jpg|thumb|none|450px|Lee-Enfield No. 4 Mk I (T) - .303 British]] | |||
[[File:Battalion-Lee-Enfield-No.4.jpg|600px|thumb|none|Viewmodel of the Lee-Enfield No.4 Mk I.]] | |||
[[File:Battalion-Lee-Enfield-No.4-(T).jpg|600px|thumb|none|Viewmodel of the Lee-Enfield sniper. Note the 1916 Aldis scope.]] | |||
==Lee-Enfield No. 5 Mk I "Jungle Carbine"== | |||
The carbine variant of the [[Lee-Enfield No. 4]], the [[Lee-Enfield No. 5 Mk I "Jungle Carbine"]], (just called Jungle Carbine in game) is the Carbine of the Commonwealth forces. Like its bigger brother the No. 4, it will always be loaded with a single 5-round clip. | |||
[[File:No5JungleCarbine.jpg|thumb|none|450px|Lee-Enfield No. 5 Mk I "Jungle Carbine" - .303 British]] | |||
[[File:Battalion-Jungle-Carbine.jpg|600px|thumb|none|Viewmodel of Lee-Enfield No.5 Mk I]] | |||
=Assault Rifles= | |||
Almost every member of the "Assault Rifle" class are actually light machine guns, except the StG 44. | |||
==StG 44== | |||
The [[StG 44]] is the ''Wehrmacht'' assault rifle (and the only actual assault rifle in the game). It is anachronistic on every early war map in the game, and its rate of fire is a bit off from its real-life capabilities. | |||
[[File:Sturmgewehr 44.jpg|450px|thumb|none|Sturmgewehr 44 - 7.92x33mm Kurz]] | |||
[[File:Battalion-Stg-44.jpg|600px|thumb|none|Viewmodel of the StG 44 ]] | |||
= | =Light Machine Guns= | ||
Not a category in game, but all but one weapon in the "Assault Rifle" class are actually light machine guns. | |||
== | ==M1918A2 Browning Automatic Rifle== | ||
The [[ | The [[M1918A2 Browning Automatic Rifle]] is the US Army's "Assault Rifle". Despite being the A2 variant, it lacks a bipod. The flip-up rear iron sights also go completely unused. | ||
[[File: | [[File:BAR.jpg|thumb|none|600px|M1918A2 Browning Automatic Rifle with bipod - .30-06]] | ||
[[File:Battalion-M1918A2.jpg|600px|thumb|none|Viewmodel of the M1918A2 BAR.]] | |||
== | ==Fedorov Avtomat M1923== | ||
The [[ | The [[Fedorov Avtomat]] is the Soviet "Assault Rifle". While the Fedorov is arguably the earliest assault rifle in the modern conception of the term, it was historically designed to be and used as a light machine gun. It's anachronistic because most Fedorov Avtomats were out of Soviet service by 1925, with their last recorded major use during the Winter War. A more suitable option for the Soviets could be the [[Tokarev AVT-40]] or [[Degtyaryov DP-27]]. | ||
[[File: | [[File:Fedorovavtomat.jpg|thumb|none|450px|Fedorov Avtomat M1923 - 6.5x50mmSR Arisaka]] | ||
[[File:Battalion-Fedorov-Avtomat.jpg|600px|thumb|none|Viewmodel of the Fedorov Avtomat]] | |||
== | ==Lewis Gun== | ||
The [[ | The [[Lewis Gun]] is the Commonwealth "Assault Rifle" (probably the loosest use of the "assault rifle" term in the game). It correctly uses a 47 round pan magazine but lacks a bipod. The changing handle also does not reciprocate properly. | ||
[[File: | [[File:Lewis gun.JPG|thumb|none|450px|Lewis Gun - .303 British]] | ||
[[File:Battalion-Lewis-Gun .jpg|600px|thumb|none|Viewmodel of the Lewis Gun.]] | |||
[[Category:Video Game]] | |||
[[Category:First-Person Shooter]] | |||
[[Category:War]] |
Latest revision as of 04:27, 5 November 2023
|
Battalion: Legacy (Previously called Battalion 1944) is a free-to play World War II first-person arcade shooter developed by Bulkhead Interactive. The game was funded via a successful Kickstarter campaign in February 2016 and released in Early Access in 1st of February 2018 for PC as Battalion 1944 and fully released on May 23rd, 2019. A promised console version of the game was subsequently cancelled to great controversy, and on August 9th, 2022, the game was made free-to-play and rebranded Battalion: Legacy.
Set on the Western and Eastern fronts of the Second World War, players play as the United States, Commonwealth, USSR, and Wehrmacht forces. Battalion: Legacy's gameplay is inspired by fast paced multiplayer games such as the Counter-Strike series and Call of Duty 2 puts gameplay before realism and historical accuracy. Each faction has their own exclusive load outs.
The following weapons appear in the video game Battalion: Legacy:
Handguns
Handguns are locked by faction. Every pistol is used in a modern two-handed grip, while the prevailing technique in the 1940s for pistol shooting was the one-handed "point shooting" method.
Colt M1911A1
The Colt M1911A1, referred to as simply "1911", is used by the US Army. It has a incorrect magazine capacity of 8 rounds.
Luger P08
The Luger P08 is called "Luger" in game and is used by the German faction. The toggle-lock action appears to be modified as to not get in the way of the front sight.
Tokarev TT-33
The Tokarev TT-33 is used by the USSR under the name "TT-33".
Enfield No. 2
The Enfield No.2 is the sole revolver in the game, and is also generically labeled as "Revolver". It is used by the Commonwealth faction loadouts and uses a speed loader when reloading.
Submachine Guns
Submachine guns are placed in two categories, and are split into two subcategories by the game: Submachine Guns and the rather vague and mysterious description of "Light Weapons".
M3A1 "Grease Gun"
The M3A1 "Grease Gun" Appears as the "Light Weapon" for the US faction under the name of "Grease Gun". The rear iron sight has been sawed-off and the charging handle is never pulled on an empty reload.
M1A1 Thompson
The M1A1 Thompson is the submachine gun of the US factions. Despite being modeled with a 30-round magazine, it only holds 20 rounds in-game, and has a noticeably lower rate of fire than in real life.
M1928A1 Thompson
The M1928A1 Thompson is referred to as the "British Thompson" in game. It is the submachine gun of the Commonwealth, and is of course fitted with its signature drum magazine which actually holds 50 rounds. Like the M1A1 Thompson, it features a slower fire-rate then in real life.
Haenel MP 28/II
The MP 28/II, referred to as "MP28" is the "Light Weapon" for the Wehrmacht. It feeds from a 30-round magazine of 9x19mm, although by 1944, most MP 28s had been phased out of frontline service by the MP 40.
MP 40
The MP 40 is the German submachine gun. It is fitted with a brown Bakelite lower receiver, indicating it is a post-war model and thus anachronistic.
PPS-43
The PPS-43 is the "Light Weapon" for the USSR faction, appearing as "PPS 43". Despite it feeding from a 35-round PPS Magazine, it only holds 30 rounds.
PPSh-41
The PPSh-41 is the submachine gun of the USSR factions. It is modeled with a 71-round drum, which only holds 35-rounds, the capacity of the PPSh's and PPS's stick magazine.
Sten Mk II
the Sten Mk II appears as "Sten" and is the "Light Weapon" for the Commonwealth faction. It has very little recoil, noticeably lower than any automatic weapon in the game.
Shotguns
Locked by faction and have the unrealistically low effective range typical of a video game shotgun.
Winchester Model 1897 "Trench Gun"
The Winchester Model 1897 "Trench Gun" appears as "Trenchgun" and is used by the US, Commonwealth, and strangely, the German faction, despite Germany's vocal dislike of shotguns in warfare during World War I and II. It holds 6 shells tube despite having a 5-round tube (it can reach 6 by loading one shell in the chamber, although this is not replicated in-game). Furthermore, the Model 1897 uses an anachronistic Remington-style ghost ring sight not invented until the 1980s.
Baikal IZh-43
The Baikal IZh-43, called "Baikal 21" in-game, is exclusive to the USSR faction. Its inclusion is anachronistic because the Izh-43 was not produced until 1986. What exactly the "Baikal 21" name is inspired by is not clear, as the Baikal IZh-21, the closest possible interpretation, is a pump-action shotgun manufactured decades after World War II.
Semi-Automatic Rifles/Carbines
M1A1 Carbine
The M1A1 Carbine (incorrectly referred to as the basic "M1 Carbine" in game) is the Carbine for the US faction. Its rear sight is too wide and in the skin viewer, its front iron sight is missing.
M1 Garand
The M1 Garand is the standard rifle for the US Army. Its rear sight (like the M1A1) is too wide, and it cannot be loaded without expending the entire magazine.
Gewehr 43
The Gewehr 43 (falsely referred to as a Carbine in game) is the Wehrmacht semi-auto rifle. It incorrectly holds 15 rounds in a 10-round magazine
Tokarev SVT-40
The Tokarev SVT-40 (falsely referred to as a Carbine in game) is the Soviet semi-auto rifle. It correctly feeds from a 10-round magazine.
Bolt-Action Rifles
Every infantry bolt-action rifle uses a stripper clip to reload, even if the magazine wasn't empty at the start of the reload.
M1903A4 Springfield
The M1903A4 Springfield (just called "Springfield" in game) is the sniper rifle for the US Army, it uses the Model 330 Weaver scope and is the only bolt-action rifle to not have an iron sight variant in game.
Karabiner 98k
The Karabiner 98k is the standard bolt-action rifle and sniper rifle of the Wehrmacht. The sniper variant uses a Zeiss ZF42 scope and both variants have a hooded sight.
Mosin Nagant M91/30
The Mosin Nagant M91/30 is the standard bolt-action rifle and sniper rifle of the USSR. It correctly uses M91/30 sights and its sniper variant uses a PU 3.5x scope. The infantry variant and sniper variant both have a turned down bolt handle. When reloading, the clip is incorrectly kicked out by the bolt closing, when in reality it must be manually removed by the user.
Lee-Enfield No. 4 Mk I
The Lee-Enfield No. 4 Mk I is referred to as simply "Enfield" and is the standard bolt action rifle and sniper rifle of the Commonwealth factions. Like all other rifles, it loads via clips regardless of how many rounds have been fired, but in this case, it will load an entire 10-round magazine with only a single 5-round stripper clip. It has the highest capacity out of all bolt-action rifle in game. The sniper variant uses a side-mounted 1916 Aldis scope; a more period-accurate option for a scoped Lee-Enfield would have been the Lee-Enfield No. 4 Mk I (T).
Lee-Enfield No. 5 Mk I "Jungle Carbine"
The carbine variant of the Lee-Enfield No. 4, the Lee-Enfield No. 5 Mk I "Jungle Carbine", (just called Jungle Carbine in game) is the Carbine of the Commonwealth forces. Like its bigger brother the No. 4, it will always be loaded with a single 5-round clip.
Assault Rifles
Almost every member of the "Assault Rifle" class are actually light machine guns, except the StG 44.
StG 44
The StG 44 is the Wehrmacht assault rifle (and the only actual assault rifle in the game). It is anachronistic on every early war map in the game, and its rate of fire is a bit off from its real-life capabilities.
Light Machine Guns
Not a category in game, but all but one weapon in the "Assault Rifle" class are actually light machine guns.
M1918A2 Browning Automatic Rifle
The M1918A2 Browning Automatic Rifle is the US Army's "Assault Rifle". Despite being the A2 variant, it lacks a bipod. The flip-up rear iron sights also go completely unused.
Fedorov Avtomat M1923
The Fedorov Avtomat is the Soviet "Assault Rifle". While the Fedorov is arguably the earliest assault rifle in the modern conception of the term, it was historically designed to be and used as a light machine gun. It's anachronistic because most Fedorov Avtomats were out of Soviet service by 1925, with their last recorded major use during the Winter War. A more suitable option for the Soviets could be the Tokarev AVT-40 or Degtyaryov DP-27.
Lewis Gun
The Lewis Gun is the Commonwealth "Assault Rifle" (probably the loosest use of the "assault rifle" term in the game). It correctly uses a 47 round pan magazine but lacks a bipod. The changing handle also does not reciprocate properly.