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User:Closet-Warlock/Sandbox: Difference between revisions
(→Handguns: A little more, as always.) |
(→Handguns: And that's all from that batch, plus a few SPEQs that slipped in while I wasn't looking. MICA, please stop giving HGs completely different frames for their SPEQs; it doesn't make sense.) |
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(2 intermediate revisions by the same user not shown) | |||
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==Beretta M9== | ==Beretta M9== | ||
The [[Beretta M9]] appears as a Rare HG T-Doll, improving teammates' damage and evasion. Her active skill is a stun grenade that temporarily immobilizes enemies within a fixed radius; while several other T-Dolls have this skill, M9 is the only HG unit to use it. Her exclusive equipment is a Recover Tactical BC2 Grip and Rail Adaptor (known simply as "M9 BC2 Grips" in-game) that increase her accuracy, evasion, and crit rate. | The [[Beretta M9]] appears as a Rare HG T-Doll, improving teammates' damage and evasion. Her active skill is a stun grenade that temporarily immobilizes enemies within a fixed radius; while several other T-Dolls have this skill, M9 is the only HG unit to use it. | ||
Her exclusive equipment is a Recover Tactical BC2 Grip and Rail Adaptor (known simply as "M9 BC2 Grips" in-game) that increase her accuracy, evasion, and crit rate. | |||
[[File:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]] | [[File:M9-pistolet.jpg|thumb|none|350px|Beretta M9 - 9x19mm]] | ||
[[File:M9 GF.jpeg|thumb|none|600px|M9's in-game artwork.]] | [[File:M9 GF.jpeg|thumb|none|600px|M9's in-game artwork.]] | ||
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[[File:Bren-Ten-1.jpg|thumb|none|350px|Bren Ten Two-Tone - 10x25mm Auto]] | [[File:Bren-Ten-1.jpg|thumb|none|350px|Bren Ten Two-Tone - 10x25mm Auto]] | ||
[[File:Bren_Ten_GF.jpg|thumb|none|600px|Bren Ten's in-game artwork, showing both the common sense of wearing a helmet as a soldier (one of very few in-game characters to do so) and a complete disregard of how to handle magazines safely.]] | [[File:Bren_Ten_GF.jpg|thumb|none|600px|Bren Ten's in-game artwork, showing both the common sense of wearing a helmet as a soldier (one of very few in-game characters to do so) and a complete disregard of how to handle magazines safely.]] | ||
==Calico M950A== | |||
The [[Calico M950A]] appears as a Legendary HG T-Doll, under the name "M950A"; she buffs allies' fire rate and accuracy passively, and the former moreso with her active skill. | |||
[[File:Calico-M950A.jpg|thumb|none|350px|Calico M950A - 9x19mm]] | |||
[[File:M950A GF.jpeg|thumb|none|600px|M950A's in-game artwork. While she does have magazine pouches on her outfit, they're all quite clearly too small for her weapon's 50-round helical magazines, begging the question of what exactly she keeps in there.]] | |||
==Chiappa Rhino 60DS== | |||
The [[Chiappa Rhino]] appears as a Legendary HG T-Doll, named "Rhino", with buff tiles that raise teammates' damage and crit rate. Her active skill, "Daredevil Roulette", is a two-component affair, with the passive part causing every sixth attack's damage to be random (either 10% of her nominal damage stat, half of it, it exactly, or one of three increasing buffed stats that can be raised by leveling the skill), with the first of these being totally random, and all subsequent sixth attacks following from that point in the order presented; if the first one does at least as much damage as her nominal stat, she receives a buff to accuracy and crit damage, while if not, she instead gets a temporary evasion and movement speed debuff. The active component, on the other hand, simply boosts her fire rate. Like Astra above, she is inappropriately able to equip a suppressor. | |||
[[File:Chiappa Rhino 6".jpg|thumb|none|350px|Chiappa Rhino 60DS - .357 Magnum]] | |||
[[File:Rhino GF.jpeg|thumb|none|600px|Rhino's in-game artwork. She has the opposite of Astra's problem - a clearly-defined holster for holding the gun, but no obvious place for ammunition (though it's not hard to imagine she has some hidden somewhere within the cavernous depths of that coat).]] | |||
==Colt Python== | ==Colt Python== | ||
The [[Colt Python]] appears as a Legendary HG T-Doll, simply named "Python". Her passive buffs increase allies' damage and crit rate; her skill, "Embrace of the Fearless", has both passive and active components, with the former giving all allies a temporary buff to any stats that she herself receives buffs to, and the latter giving her next 6 attacks a chance (100% with the skill maxed out) to temporarily increase her damage. Like Astra, she can incorrectly equip a suppressor. | The [[Colt Python]] appears as a Legendary HG T-Doll, simply named "Python". Her passive buffs increase allies' damage and crit rate; her skill, "Embrace of the Fearless", has both passive and active components, with the former giving all allies a temporary buff to any stats that she herself receives buffs to, and the latter giving her next 6 attacks a chance (100% with the skill maxed out) to temporarily increase her damage. Like Astra and Rhino, she can incorrectly equip a suppressor. | ||
[[File:Colt8inchTarget.jpg|thumb|none|350px|Colt Python Target with 8" barrel & nickel finish - .357 Magnum]] | [[File:Colt8inchTarget.jpg|thumb|none|350px|Colt Python Target with 8" barrel & nickel finish - .357 Magnum]] | ||
[[File:Python GF.jpeg|thumb|none|600px|Python's in-game artwork. This image is about the only time you'll see her holding her gun still; in combat, she near-perpetually spins the Python if she has nothing else to do.]] | [[File:Python GF.jpeg|thumb|none|600px|Python's in-game artwork. This image is about the only time you'll see her holding her gun still; in combat, she near-perpetually spins the Python if she has nothing else to do.]] | ||
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[[File:Cz52.jpg|thumb|none|350px|CZ 52 - 7.62x25mm Tokarev]] | [[File:Cz52.jpg|thumb|none|350px|CZ 52 - 7.62x25mm Tokarev]] | ||
[[File:CZ52 GF.jpeg|thumb|none|600px|CZ 52's in-game artwork. While not visible here, she notably has a synthetic replacement leg, though how much that means when her entire body is synthetic is questionable.]] | [[File:CZ52 GF.jpeg|thumb|none|600px|CZ 52's in-game artwork. While not visible here, she notably has a synthetic replacement leg, though how much that means when her entire body is synthetic is questionable.]] | ||
==CZ 75 "Pre-B"== | |||
The [[CZ 75]] appears as a Legendary HG T-Doll, whose tile buffs increase allies' damage and fire rate; her active skill, "Observer's Strike", is a single hard-hitting attack towards her current target (dealing up to 10 times her stated damage stat), achieved by throwing an axe at them. | |||
She has one piece of special equipment, the "OMEGA Slide"; this is a later B variant's slide (as noted by the pinned-in front sight and its in-game description), though it also apparently comes with a later Omega variant's trigger group (not shown on the icon). Gameplay-wise, it increases accuracy, crit rate, and (somewhat oddly) damage. | |||
[[File:Cz75.jpg|thumb|none|350px|CZ 75 "Pre-B" - 9x19mm]] | |||
[[File:CZ75 GF.jpeg|thumb|none|600px|CZ 75's in-game artwork; the non-pinned front sight and spur-type hammer distinguish her CZ as a "Pre-B" model. She also carries around a tomahawk with a scope, for that extra bit of precision in her axe-throwing.]] | |||
==Daewoo K5== | ==Daewoo K5== | ||
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==FN Five-seveN USG== | ==FN Five-seveN USG== | ||
The [[FN Five-seveN USG]] appears as a Legendary HG T-Doll, named "Five-seveN" on non-English servers and "Five-seven" on the English one; her passive buffs increase allies' fire and crit rates, while her active skill boosts both even further. | The [[FN Five-seveN USG]] appears as a Legendary HG T-Doll, named "Five-seveN" on non-English servers and "Five-seven" on the English one; her passive buffs increase allies' fire and crit rates, while her active skill boosts both even further. | ||
Her unique equipment is a Steiner Optics SBAL-PL laser/light combo (simply called the "SBAL-PL" in-game); this (strangely) increases her evasion, (more understandably) slightly boosts the entire echelon's night vision, and adds an extra effect to her skill (a buff to allies' damage during night battles when it's active). | |||
[[File:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]] | [[File:FN-FiveSeven USG.jpg|thumb|none|350px|FN Five-seveN USG - 5.7x28mm]] | ||
[[File:Five-seveN GF.jpeg|thumb|none|600px|Five-seveN's in-game artwork; this is the censored version, lacking the FN logo belt buckle that the original had.]] | [[File:Five-seveN GF.jpeg|thumb|none|600px|Five-seveN's in-game artwork; this is the censored version, lacking the FN logo belt buckle that the original had.]] | ||
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[[File:FNP-9mm2Tone.jpg|thumb|none|350px|FNP-9 with stainless slide - 9x19mm]] | [[File:FNP-9mm2Tone.jpg|thumb|none|350px|FNP-9 with stainless slide - 9x19mm]] | ||
[[File:FNP9_GF.jpg|thumb|none|600px|FNP-9's in-game artwork. The French text behind, reading "Unity makes Strength" (the official motto of Belgium), is likely due to Herstal being located in Wallonia, the French-speaking area of Belgium as it is common to all T-Dolls using FN Herstal equipment.]] | [[File:FNP9_GF.jpg|thumb|none|600px|FNP-9's in-game artwork. The French text behind, reading "Unity makes Strength" (the official motto of Belgium), is likely due to Herstal being located in Wallonia, the French-speaking area of Belgium as it is common to all T-Dolls using FN Herstal equipment.]] | ||
==Franz Pfannl Kolibri== | |||
The [[Kolibri Pistol]], a novelty pistol made by Austro-Hungarian watchmaker Franz Pfannl that holds the distinction of being the smallest-caliber centerfire handgun ever produced, appears as a Legendary HG T-Doll. As one would expect, her accuracy and health are sub-par at best, and her damage is the literal worst in her class (and, indeed, the entire game), deficiencies somewhat compensated for by her best-in-class evasion. Passively, she buffs allies' accuracy and damage; her active skill, "Hummingbird Resonance", is a fair bit more complicated, with both passive and active components. The former gives her a Hummingbird every 2 seconds (and 3 at the start of a given battle if she's alone in her column), to a maximum of 9, with each one in her possession raising her damage by 100%; the latter clears out all her Hummingbirds in exchange for temporary team-wide buffs (during whose duration she can't gain any more birds) - the first 3 give a series of increasing damage buffs, the next 3 add on increasing fire rate buffs, and if the top 3 slots are used, a final set of increasing crit rate buffs are added as well. As a note of trivia, the choice of hummingbirds is deliberate - the word "kolibri" means "hummingbird" in both German and Hungarian. | |||
[[File:Kolibri.jpg|thumb|none|350px|Franz Pfannl Kolibri (with US penny for scale) - 2.7x9mm Kolibri]] | |||
[[File:Kolibri GF.jpeg|thumb|none|600px|Kolibri's in-game artwork; rather than holding it in her hands (or one of her myriad pockets), she wears the pistol as a necklace. Contrary to what her headwear may suggest, nothing in the game suggests that she holds any sort of religious authority.]] | |||
==Glock 17== | ==Glock 17== | ||
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==Heckler & Koch P7== | ==Heckler & Koch P7== | ||
The [[Heckler & Koch P7]] appears as an Epochal HG T-Doll. Her passive buffs increase allies' fire rate and evasion, with the latter being buffed further by her active skill. | The [[Heckler & Koch P7]] appears as an Epochal HG T-Doll. Her passive buffs increase allies' fire rate and evasion, with the latter being buffed further by her active skill. | ||
Her unique equipment is the "M13 Receiver", which boosts her evasion and crit rate, and causes her skill to de-buff enemies' damage, accuracy, and armor on top of its usual effects. To call it an "accessory" would be a bit misleading; the P7M13 uses a completely separate frame (to accommodate its also-different 13-round double-stack magazines), a fact which its in-game icon (showing a P7M13's frame with the entire trigger group and barrel installed), so this "accessory" replaces more or less her entire gun. | |||
[[File:H&K P7.jpg|thumb|none|350px|Heckler & Koch P7 - 9x19mm]] | [[File:H&K P7.jpg|thumb|none|350px|Heckler & Koch P7 - 9x19mm]] | ||
[[File:P7 GF.jpeg|thumb|none|600px|P7's in-game artwork. Precisely why she's dressed as a cat-nun is unclear, but there are some things worth pointing out: in particular, the white band on her left has what appears to be the logo of the Sony PSP cut into it, as a reference to the P7's original name being the PSP (short for "Polizei Selbstlade Pistole", or "Police Self-Loading Pistol"). Additionally, the artist appears to have thought that the P7 was a much smaller gun than it actually is; the artist claims that she's supposed to be 120 cm tall (just under 4 feet), but if her gun is used as a reference, she's closer to 210 cm, or around ''six foot ten''.]] | [[File:P7 GF.jpeg|thumb|none|600px|P7's in-game artwork. Precisely why she's dressed as a cat-nun is unclear, but there are some things worth pointing out: in particular, the white band on her left has what appears to be the logo of the Sony PSP cut into it, as a reference to the P7's original name being the PSP (short for "Polizei Selbstlade Pistole", or "Police Self-Loading Pistol"). Additionally, the artist appears to have thought that the P7 was a much smaller gun than it actually is; the artist claims that she's supposed to be 120 cm tall (just under 4 feet), but if her gun is used as a reference, she's closer to 210 cm, or around ''six foot ten''.]] | ||
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==IMI Jericho 941 F== | ==IMI Jericho 941 F== | ||
The [[Jericho 941|IMI Jericho 941 F]] appears as an Epochal HG T-Doll, under the name "Jericho". Her buff tiles increase allies' damage and accuracy; her active skill, "Crimson Eclipse", has both passive and active components, with the former temporarily increasing the damage and accuracy of any ally on her tiles when they reload, and the latter simply increasing all tile-residing allies' damage. | The [[Jericho 941|IMI Jericho 941 F]] appears as an Epochal HG T-Doll, under the name "Jericho". Her buff tiles increase allies' damage and accuracy; her active skill, "Crimson Eclipse", has both passive and active components, with the former temporarily increasing the damage and accuracy of any ally on her tiles when they reload, and the latter simply increasing all tile-residing allies' damage. | ||
Her unique equipment is the "RBL Grip", is the entire grip and frame of the compact RBL model; this raises her crit rate and evasion, and gives any SG or MG units on her tiles 3 extra rounds instantly when Crimson Eclipse is activated. It's an odd choice to say the least - not only does the "grip" in question comprise at least half of the entire gun, it isn't compatible with the full-length slide and barrel of her normal 941 F, and its use of a slide-mounted safety/decocker would prevent the use of the F model's trigger components to boot, essentially requiring a completely new gun instead of just one different component. | |||
[[File:Jericho 941 F 2tone.jpg|thumb|none|350px|IMI Jericho 941 F (two-toned) - 9x19mm]] | [[File:Jericho 941 F 2tone.jpg|thumb|none|350px|IMI Jericho 941 F (two-toned) - 9x19mm]] | ||
[[File:Jericho GF.jpeg|thumb|none|600px|Jericho's in-game artwork; note that her Jericho lacks a slide-mounted safety, identifying it as an F model (as opposed to the R models, which have slide-mounted safeties). The object in her right hand is, despite its appearance, not actually a cane; instead, going by her MVP animation, it's actually an oversized tonfa.]] | [[File:Jericho GF.jpeg|thumb|none|600px|Jericho's in-game artwork; note that her Jericho lacks a slide-mounted safety, identifying it as an F model (as opposed to the R models, which have slide-mounted safeties). The object in her right hand is, despite its appearance, not actually a cane; instead, going by her MVP animation, it's actually an oversized tonfa.]] | ||
==Inglis Hi-Power== | |||
The [[Inglis Hi-Power]] appears as a Legendary HG T-Doll, named "HP-35" (referencing the original 1935-produced FN variant]], buffing teammates' damage and evasion passively; her active skill, "Berserk Accompaniment", has both passive and active components, with the former raising enemies' (and reducing allies') damage vulnerability whenever they're under the effects of a de-buff (including the default night-battle accuracy penalty), and the latter increasing all enemies' damage vulnerability further. | |||
[[File:Inglis Hi-Power.JPG|thumb|none|350px|Inglis Hi-Power - 9x19mm]] | |||
[[File:HP-35 GF.jpeg|thumb|none|600px|HP-35's in-game artwork; note the larger "hump"-type rear sight, distinguishing her HP as an Inglis-produced variant (1930s-produced Belgian guns generally had either adjustable tangent rear sights or simple fixed notch sights). The rest of the artwork doesn't seem to be any more certain about the gun's origins; she uses the standard US background, while her bike is likely a nod to FN's production of bicycles in the interwar years.]] | |||
==Intratec TEC-9== | ==Intratec TEC-9== | ||
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[[File:P290RS.jpg|thumb|none|350px|SIG-Sauer P290RS - 9x19mm]] | [[File:P290RS.jpg|thumb|none|350px|SIG-Sauer P290RS - 9x19mm]] | ||
[[File:P290 GF.jpeg|thumb|none|600px|P290's in-game artwork; certain features, the more prominent beavertail in particular, peg this as a later RS model, rather than an original P290.]] | [[File:P290 GF.jpeg|thumb|none|600px|P290's in-game artwork; certain features, the more prominent beavertail in particular, peg this as a later RS model, rather than an original P290.]] | ||
==Smith & Wesson Model 327 Performance Center TRR8== | |||
The [[Smith & Wesson Model 327 Performance Center TRR8]] appears as a Legendary HG T-Doll, simply named "M327". Her passive buffs raise allies' damage and evasion; her active skill, "DD-Black Claw Attack", has both passive and active components, with the former giving her one "Special Bullet" every time an ally on her tiles gets a buff (and 3 every time she herself gets one), to a maximum of 99. These deal substantially more damage than normal (from 180% initially to triple at the skill's maximum level), and are used when the skill is activated; this also causes all allies to switch their targeting to who/whatever the echelon's leader is currently shooting at. | |||
[[File:S&W 327 TRR8.jpg|thumb|none|350px|Smith & Wesson Performance Center Model 327 TRR8 - .357 Magnum]] | |||
[[File:M327 GF.jpeg|thumb|none|600px|M327's in-game artwork, repping the company's name on one of her coat's straps (as if to draw attention to how long the game had gone without anything from them), along with whatever "KERBEROS" is on its front. Her revolver features an Aimpoint-esque tube red dot on the factory attachable scope rail, and a rather large flashlight on the underbarrel rail; the fact that the latter rail is clearly a separate component (instead of being an integral part of the barrel itself) distinguishes her revolver from the externally-similar M&P R8.]] | |||
==SPP-1M== | ==SPP-1M== | ||
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[[File:USFA Zip Gun No Magazine.jpg|thumb|none|350px|USFA ZiP .22 (sans magazine) - .22 LR]] | [[File:USFA Zip Gun No Magazine.jpg|thumb|none|350px|USFA ZiP .22 (sans magazine) - .22 LR]] | ||
[[File:ZiP .22 GF.jpeg|thumb|none|600px|ZiP .22's in-game artwork. We'd chaff her for not having a place to store extra mags, but in a combat situation, the ZiP's probably not gonna cycle through a full magazine anyway.]] | [[File:ZiP .22 GF.jpeg|thumb|none|600px|ZiP .22's in-game artwork. We'd chaff her for not having a place to store extra mags, but in a combat situation, the ZiP's probably not gonna cycle through a full magazine anyway.]] | ||
==Walther P22== | |||
The [[Walther P22]] appears as a Legendary HG T-Doll, with tile buffs that increase allies' accuracy and damage. Her rather-popular active skill, "Decisive Battle Sequence", gives different buffs to allies (including herself) based on their position in the echelon - HP shields for the front column, extra accuracy and evasion for the middle, and extra damage for the back; one aspect of its popularity is the fact that these aren't mutually exclusive, allowing a Doll caught moving between columns when the skill is activated to get the buffs for both. | |||
Her unique equipment is a Walther-produced laser sight, referred to in-game as the "P22 Laser Pointer"; this increases her crit rate and, oddly enough, her evasion. | |||
[[File:P22 black.jpg|thumb|none|350px|Walther P22 - .22 LR]] | |||
[[File:P22 GF.jpeg|thumb|none|600px|P22's in-game artwork, once again (if just barely, in this aspect ratio) showing the odd combo of magazine pouches without a holster. Also worth noting that said magazine pouches are attached to her shoes.]] | |||
==Walther P38== | ==Walther P38== | ||
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[[File:Walther PPQ-M2 9mm.jpg|thumb|none|350px|Walther PPQ M2 - 9x19mm]] | [[File:Walther PPQ-M2 9mm.jpg|thumb|none|350px|Walther PPQ M2 - 9x19mm]] | ||
[[File:PPQ GF.jpeg|thumb|none|600px|PPQ's in-game artwork. Despite seemingly dropping some sort of smoke grenade in this image, she has no such abilities in-game. Then again, going by her character bio, that might just be salt.]] | [[File:PPQ GF.jpeg|thumb|none|600px|PPQ's in-game artwork. Despite seemingly dropping some sort of smoke grenade in this image, she has no such abilities in-game. Then again, going by her character bio, that might just be salt.]] | ||
==Webley "WG" Army Model== | |||
Simply named "Webley", the lesser-known [[Webley "WG" Army Model]] appears as a Legendary HG T-Doll, with passive buffs that increase allies' fire rate and damage. Her active skill, "Linked Order", has differing effects depending on her position in the echelon - if she's the leader, then everyone in the echelon gets a damage buff; if not, then whoever is gets a (slightly lower) damage buff, a fire rate buff, and a reduction to their current skill cooldown. | |||
[[File:Wgl.jpg|thumb|none|350px|Webley "WG" Army Model - .455 Webley]] | |||
[[File:Webley GF.jpeg|thumb|none|600px|Webley's in-game artwork, looking every bit the decorated and distinguished leader that her skill hopes she is. Fitting for a non-standard-issue revolver; despite the "Webley Government" moniker, the revolver in question wasn't ever formally adopted, but it could be (and often was) privately purchased by officers.]] | |||
==Welrod Mark II== | ==Welrod Mark II== | ||
The [[Welrod|Welrod Mark II]] appears as a Legendary HG T-Doll, with buff tiles that increase allies damage and fire rate, and an active skill that reduces enemies' accuracy. | The [[Welrod|Welrod Mark II]] appears as a Legendary HG T-Doll, with buff tiles that increase allies' damage and fire rate, and an active skill that reduces enemies' accuracy. | ||
[[File:HPIM0965.jpg|thumb|none|350px|Welrod Mark II - .32 ACP]] | [[File:HPIM0965.jpg|thumb|none|350px|Welrod Mark II - .32 ACP]] | ||
[[File:Welrod MkII GF.jpeg|thumb|none|600px|Welrod MkII's in-game artwork. While she holds two pistols here, she only uses one in her chibi animations - which (incorrectly show the pistol as semi-automatic, but) thus dodge the question of how you would even dual-wield bolt-action pistols in the first place. Although, given how she's holding them here, the answer may well be "use one of them as a tonfa".]] | [[File:Welrod MkII GF.jpeg|thumb|none|600px|Welrod MkII's in-game artwork. While she holds two pistols here, she only uses one in her chibi animations - which (incorrectly show the pistol as semi-automatic, but) thus dodge the question of how you would even dual-wield bolt-action pistols in the first place. Although, given how she's holding them here, the answer may well be "use one of them as a tonfa".]] |
Latest revision as of 04:10, 26 September 2023
Since the work on this page is not eligible as a main article, being a mobile game, I'll work on it here. Every screencap of the game is done using my own mobile phone and game account, meaning if some of you play the game and don't see one peculiar T-Doll, it just means I haven't dropped it yet :).
- As promised, I shall finish what you started.
Work In Progress This article is still under construction. It may contain factual errors. See User talk:Closet-Warlock/Sandbox for current discussions. Content is subject to change. |
Girls' Frontline
Girls’ Frontline (known as Dolls' Frontline in Japan) is a 2016 mobile strategy game developped by MICA Team and published in 2018 worldwide by Sunborn Network Technology.
The game is set in the late 21st century where, following a worldwide ecological catastrophe and a resulting third World War, androids called Dolls have been created to replace a severely reduced human population as laborers and soldiers. Players incarnate a newly-minted field commander working for the Griffin & Kruyger Security Firm (G&K), a private military company. G&K’s main mission is to fight off Sangvis Ferri (SF), a rival PMC gone rogue following the company’s takeover by their AI system, as well as other parties who have either a stake in the G&K/SF conflict or their own agenda.
The following weapons appear in the video game Girls' Frontline:
Overview
Players field squads, called "Echelons", of up to five T-Dolls (combat androids, identifying themselves as the gun they use, both including functioning models used by armed forces as well as prototypes) obtained as rewards for completing missions or by using a gacha mechanic, fighting Sangvis Ferri’s troops in tactical battles. Missions are usually won by capturing the enemy command post on each map, but additional or special objectives can pop up from time to time. In addition to battles, players must manage their base by training T-Dolls, composing Echelons, expanding facilities, building new T-Dolls or repairing damaged ones and sending Echelons on logistic missions to acquire ressources needed for construction and missions.
Depending on their rarity and capacities, T-Dolls are separated in five "levels" differencied by stars and background color: Common (2 stars, white background), Rare (3 stars, blue background), Epochal (4 stars, green background), Legendary (5 stars, yellow background) and Extra (1 star, purple background). T-Dolls can be upgraded by raising their stats, leveling up their skills and giving them various equipments such as optics, special ammunition and suppressors. Exclusive equipment for several T-Dolls can be either bought in-game, obtained as rewards from missions or gained by maxing out said T-Doll.
Handguns
Handgun-equipped T-Dolls (HG) play a support role with powerful buffs as well as extended visual range during night battles and providing a line of physical defense to their squad’s rear lines; this is balanced by their lackluster combat stats. Their passive buffs affect all T-Dolls.
Arex REX Zero 1
The Arex REX Zero 1 appears as an Epochal HG T-Doll, going by "Rex Zero 1" in-game (complete with the lack of capitalization). Her buff tiles increase allies' damage and accuracy; her active skill, "Intersecting Support", grants a damage boost to all echelon members barring the leader, who instead gets an HP shield.
Astra 357
The Astra 357 appears as a Rare HG T-Doll, going by the name "Astra Revolver" outside of the English server and simply "Astra" on it; she buffs her teammates' fire rate and accuracy passively (and actively, in the case of the former). Notably, she is capable of using a suppressor, despite the fact that a normal revolver's cylinder-barrel gap would render a suppressor pointless.
Beretta M9
The Beretta M9 appears as a Rare HG T-Doll, improving teammates' damage and evasion. Her active skill is a stun grenade that temporarily immobilizes enemies within a fixed radius; while several other T-Dolls have this skill, M9 is the only HG unit to use it.
Her exclusive equipment is a Recover Tactical BC2 Grip and Rail Adaptor (known simply as "M9 BC2 Grips" in-game) that increase her accuracy, evasion, and crit rate.
Beretta Px4 Storm Inox
The Beretta Px4 Storm Inox appears as a Legendary HG T-Doll, named "Px4 Storm". Her passive buffs increase allies' damage and accuracy; her active skill, "Hunter's Bargain", increases allies' crit damage at the cost of reducing their crit rate (one of the only skills in the game that provides a debuff, and quite possibly the only one to debut allies instead of the user).
Borchardt C-93
The Borchardt C-93 appears as a Legendary HG T-Doll, simply named "C-93". Her tile buffs are a simple, typical damage/accuracy boost; her active skill, "Pigeonwing Recording", however, is anything but simple, with just one of its two components being longer than the better part of the roster's entire skill descriptions. The first of these two, the passive component, grants her three Pigeonwings (a skill-specific version of many skills' counter systems) at the start of the battle, and one more every time she receives a debuff (up to a maximum of 6); when this happens (or when a teammate gets a debuff), the affected unit receives a small RoF buff (non-stackable, with a 3-second cooldown on repeat uses, and a special limitation that prevents it from activating other skills, presumably to prevent recursive looping with certain other skills). The active component, meanwhile, gives all allies a damage boost, and an additional rate of fire boost for every Pigeonwing she had upon its activation (all of which are consumed following the same), with these buffs being given out preferentially to the highest-DPS allies that haven't already gotten one (thus allowing only one to get the buff twice with a full set, assuming a full 5-Doll team), though they can stack with the passive boost. Once the skill ends, she automatically gets another 3 Pigeonwings, and the description, mercifully, comes to an end.
Bren Ten
The Bren Ten appears as a Common HG T-Doll, giving teammates a damage and rate of fire boost, both active and passive.
Calico M950A
The Calico M950A appears as a Legendary HG T-Doll, under the name "M950A"; she buffs allies' fire rate and accuracy passively, and the former moreso with her active skill.
Chiappa Rhino 60DS
The Chiappa Rhino appears as a Legendary HG T-Doll, named "Rhino", with buff tiles that raise teammates' damage and crit rate. Her active skill, "Daredevil Roulette", is a two-component affair, with the passive part causing every sixth attack's damage to be random (either 10% of her nominal damage stat, half of it, it exactly, or one of three increasing buffed stats that can be raised by leveling the skill), with the first of these being totally random, and all subsequent sixth attacks following from that point in the order presented; if the first one does at least as much damage as her nominal stat, she receives a buff to accuracy and crit damage, while if not, she instead gets a temporary evasion and movement speed debuff. The active component, on the other hand, simply boosts her fire rate. Like Astra above, she is inappropriately able to equip a suppressor.
Colt Python
The Colt Python appears as a Legendary HG T-Doll, simply named "Python". Her passive buffs increase allies' damage and crit rate; her skill, "Embrace of the Fearless", has both passive and active components, with the former giving all allies a temporary buff to any stats that she herself receives buffs to, and the latter giving her next 6 attacks a chance (100% with the skill maxed out) to temporarily increase her damage. Like Astra and Rhino, she can incorrectly equip a suppressor.
CZ 100
The CZ 100 appears as an Epochal HG T-Doll, with buff tiles that raise allies' damage and accuracy, and an active skill ("Interlude Division") that swaps between one of two effects: in "Advance State" (the default), she temporarily increases her allies' damage further (with the effect being stronger at night), while in "Suppression State", she instead temporarily reduces enemies' damage output (again, more strongly at night).
CZ 52
The CZ 52 appears as a Rare HG T-Doll, boosting allies' evasion and damage (the former passively, the latter both passively and actively).
CZ 75 "Pre-B"
The CZ 75 appears as a Legendary HG T-Doll, whose tile buffs increase allies' damage and fire rate; her active skill, "Observer's Strike", is a single hard-hitting attack towards her current target (dealing up to 10 times her stated damage stat), achieved by throwing an axe at them.
She has one piece of special equipment, the "OMEGA Slide"; this is a later B variant's slide (as noted by the pinned-in front sight and its in-game description), though it also apparently comes with a later Omega variant's trigger group (not shown on the icon). Gameplay-wise, it increases accuracy, crit rate, and (somewhat oddly) damage.
Daewoo K5
The Daewoo K5 appears as an Epochal HG T-Doll, simply named "K5". Her passive buffs increase teammates' damage and accuracy; her active skill, "Museum of War Philosophy", further buffs her teammates, with different classes receiving different benefits - improved evasion for handguns and SMGs, improved damage for rifles and ARs, and improved accuracy for shotguns and MGs.
FN Five-seveN USG
The FN Five-seveN USG appears as a Legendary HG T-Doll, named "Five-seveN" on non-English servers and "Five-seven" on the English one; her passive buffs increase allies' fire and crit rates, while her active skill boosts both even further.
Her unique equipment is a Steiner Optics SBAL-PL laser/light combo (simply called the "SBAL-PL" in-game); this (strangely) increases her evasion, (more understandably) slightly boosts the entire echelon's night vision, and adds an extra effect to her skill (a buff to allies' damage during night battles when it's active).
FN FNP-9
The FN FNP-9 appears as a Common HG T-Doll, giving teammates an accuracy and rate of fire boost, with her active skill lowering enmy dodge ability.
Franz Pfannl Kolibri
The Kolibri Pistol, a novelty pistol made by Austro-Hungarian watchmaker Franz Pfannl that holds the distinction of being the smallest-caliber centerfire handgun ever produced, appears as a Legendary HG T-Doll. As one would expect, her accuracy and health are sub-par at best, and her damage is the literal worst in her class (and, indeed, the entire game), deficiencies somewhat compensated for by her best-in-class evasion. Passively, she buffs allies' accuracy and damage; her active skill, "Hummingbird Resonance", is a fair bit more complicated, with both passive and active components. The former gives her a Hummingbird every 2 seconds (and 3 at the start of a given battle if she's alone in her column), to a maximum of 9, with each one in her possession raising her damage by 100%; the latter clears out all her Hummingbirds in exchange for temporary team-wide buffs (during whose duration she can't gain any more birds) - the first 3 give a series of increasing damage buffs, the next 3 add on increasing fire rate buffs, and if the top 3 slots are used, a final set of increasing crit rate buffs are added as well. As a note of trivia, the choice of hummingbirds is deliberate - the word "kolibri" means "hummingbird" in both German and Hungarian.
Glock 17
The Glock 17 is another Rare HG T-Doll, increasing teammates' accuracy and evasion passively, and decreasing enemies' damage actively.
GSh-18
The GSh-18 appears as a Rare HG T-Doll, with buff tiles that increase allies' damage and accuracy; her skill, "Chain Assault", has her pull out a second pistol and dual-wield, with the main gameplay benefit of this being a few seconds of guaranteed crits.
Heckler & Koch HK45
The Heckler & Koch HK45 appears as a Rare HG T-Doll, simply named "HK45". Her passive buffs increase allies' damage; her active skill raises it further, and boosts their accuracy as well.
Heckler & Koch Mark 23 Phase II Prototype
The Heckler & Koch Mark 23 Phase II Prototype appears as an Epochal HG T-Doll, named "Mk23" or "Gr Mk23" depending on the server. Her buff tiles increase allies' damage; her skill does so as well, with a stronger effect at night than during the day.
Heckler & Koch P30
The Heckler & Koch P30 appears as an Epochal HG T-Doll, passively boosting teammates' damage and accuracy, with a skill ("Eye for an Eye") that toggles between two passive effects on activation - "In the Midst of Revenge", which boosts the echelon's fire rate (and is the default), and "Determination to Pursue", which increases all members' movement speed instead.
Heckler & Koch P7
The Heckler & Koch P7 appears as an Epochal HG T-Doll. Her passive buffs increase allies' fire rate and evasion, with the latter being buffed further by her active skill.
Her unique equipment is the "M13 Receiver", which boosts her evasion and crit rate, and causes her skill to de-buff enemies' damage, accuracy, and armor on top of its usual effects. To call it an "accessory" would be a bit misleading; the P7M13 uses a completely separate frame (to accommodate its also-different 13-round double-stack magazines), a fact which its in-game icon (showing a P7M13's frame with the entire trigger group and barrel installed), so this "accessory" replaces more or less her entire gun.
Heckler & Koch USP Compact
The Heckler & Koch USP Compact appears as a Common HG T-Doll, giving allies an increased rate of fire and (as her active skill) accuracy.
Heckler & Koch VP70M
The Heckler & Koch VP70M appears as a Rare HG T-Doll, buffing allies' rate of fire and accuracy, and decreasing enemies' damage actively.
HS Produkt HS2000
The HS Produkt HS2000 appears as a Legendary HG T-Doll, simply named "HS2000". Her passive buffs increase allies' evasion and fire rate; her active skill, "Counterattacker Barrier", grants a temporary HP-based shield to all active teammates, with an accuracy buff for any units whose shield lasts 3 seconds without being broken.
IMI Jericho 941 F
The IMI Jericho 941 F appears as an Epochal HG T-Doll, under the name "Jericho". Her buff tiles increase allies' damage and accuracy; her active skill, "Crimson Eclipse", has both passive and active components, with the former temporarily increasing the damage and accuracy of any ally on her tiles when they reload, and the latter simply increasing all tile-residing allies' damage.
Her unique equipment is the "RBL Grip", is the entire grip and frame of the compact RBL model; this raises her crit rate and evasion, and gives any SG or MG units on her tiles 3 extra rounds instantly when Crimson Eclipse is activated. It's an odd choice to say the least - not only does the "grip" in question comprise at least half of the entire gun, it isn't compatible with the full-length slide and barrel of her normal 941 F, and its use of a slide-mounted safety/decocker would prevent the use of the F model's trigger components to boot, essentially requiring a completely new gun instead of just one different component.
Inglis Hi-Power
The Inglis Hi-Power appears as a Legendary HG T-Doll, named "HP-35" (referencing the original 1935-produced FN variant]], buffing teammates' damage and evasion passively; her active skill, "Berserk Accompaniment", has both passive and active components, with the former raising enemies' (and reducing allies') damage vulnerability whenever they're under the effects of a de-buff (including the default night-battle accuracy penalty), and the latter increasing all enemies' damage vulnerability further.
Intratec TEC-9
The Intratec TEC-9 is a Rare HG T-Doll, with passive buffs to allies' fire rate and an active skill that decreases enemies' damage (especially at night). Going by her in-game stats (namely her high rate of fire compared to other HGs) and her chibi animations, her TEC-9 is apparently converted to full-auto.
Izhmekh MP-446 Viking
The Izhmekh MP-446 Viking appears as a Common HG T-Doll, increasing allies' damage passively, and decreasing enemies' rate of fire passively.
Izhmekh MP-448 Skyph
The Izhmekh MP-448 Skyph, a somewhat obscure 90s-era modernized variant of the Makarov PM, appears as a Rare HG T-Doll; her passive buffs increase teammates' damage and fire rate, while her active skill decreases enemies' evasion.
JSL Spitfire Mk II
The JSL Spitfire Mk II, a rare, little-known British variant of the CZ-75, appears as an Epochal HG T-Doll. Her passive buff tiles increase allies' damage and accuracy, while her active skill reduces enemies' attack speed.
LAR Grizzly Mark V
The LAR Grizzly Mark V appears as a Legendary HG T-Doll, named "Grizzly" on the English-language server and "Grizzly MkV" elsewhere; her passive buffs increase allies' damage and evasion, while her active skill raises the former even further.
Luger P08
The Luger P08 appears as a Rare HG T-Doll, increasing allies' accuracy, damage, and evasion, with the former two being passive buffs, and the latter being her more-effective-at-night active skill.
M1911
The M1911 appears as another Common HG T-Doll, giving allies increased accuracy and fire rate; her active sill is a smoke grenade, reducing enemies' rate of fire and movement speed in a given radius. She carries a mismatched pair of secondary-manufacturer 1911-type pistols, akin to Dante from Devil May Cry, with one being black with silver accents, and the other being stainless with wood grips and gold accents; while neither are clear enough to make a positive ID, they resemble Springfield Armory's 1911s.
MAB PA-15
The MAB PA-15 appears as a Legendary HG T-Doll, named "PA-15". Her buff tiles increase allies' fire rate and accuracy; her skill, "High-Octane Paradise", is a special attack that deals bonus damage to (and temporarily stuns) the highest-health enemy in range, with a dampened version of the same effects on enemies horizontally adjacent to the target.
Makarov PM
The Makarov PM appears as a Rare HG T-Doll, simply named "Makarov"; her passive buffs raise allies' damage and attack speed, while her active skill reduces enemies' accuracy.
Mauser C96
The Mauser C96 appears as a Rare HG T-Doll, buffing teammates' accuracy and evasion stats; her active skill is a nighttime-only flare that increases teammates' accuracy substantially.
Magnum Research Desert Eagle Mark XIX
The Magnum Research Desert Eagle Mark XIX appears as a Legendary HG T-Doll, simply named "Desert Eagle"; her passive buffs increase allies' damage and crit rate. Her skill, "Deterrent Mark", has both active and passive components, with the former causing her to boost her own fire rate, mark the 3 highest-health enemies in range (including both base and shield health) to increase their damage vulnerability, and preferentially attack said enemies, dealing even greater increased damage to them with sequential hits; the latter simply (but very usefully) allows her to pierce health-based enemy shields, dealing her standard damage value to both the target and their shield.
Nagant M1895
The Nagant M1895 (named "M1895" in the English version) appears as a Common HG T-Doll, giving allies an increased critical hit rate and damage; her active skill decreases enemy damage, especially during night missions. Her exclusive equipment, obtained by reaching her maximum level, is an exclusive suppressor.
Norinco NZ-75
The Norinco NZ-75, a Chinese CZ-75 clone, appears as a Legendary HG T-Doll, simply named "NZ75"; her buff tiles increase allies' evasion and damage, while her active skill reduces enemies' fire rate.
Her event-limited unique equipment consists of a pair of wooden grip panels; these increase her crit rate and evasion.
Norinco QSB-91
The Norinco QSB-91, a rather obscure Chinese knife/handgun (in the vein of the NRS-2 Scout Firing Knife, albeit with 4 times the barrels and none of the silence), appears as a Rare HG T-Doll. Her passive buff tiles increase allies' damage; her active skill, "Sharpshooting", has both active and passive components, with the former causing her to fire 4 consecutive damage-boosted shots that can't miss or be stopped by HP shields (with an aiming delay before each), and the latter causing her to switch to using melee attacks against any close-in enemies, trading a substantial hit to damage for an inability to miss.
Norinco QSZ-92
The Norinco QSZ-92 appears as a Rare HG T-Doll (under the name "Type92" on the English-language server and "Type 92" everywhere else), boosting allies' accuracy and evasion (passively) and damage and fire rate (actively).
Norinco Type 59
The Norinco Type 59 appears as a Rare HG T-Doll, named "Type 59" (with the same server-specific spacing shenanigans as Type 92). Her passive buffs increase allies' damage and accuracy, while her active skill decreases enemy evasion (moreso at night).
PSM
The PSM appears as a Rare HG T-Doll, buffing allies' evasion and accuracy both passively and actively; she has the former stat in spades, though her rather low health pool makes this a somewhat inadvisable stat to gamble on.
Remington 1866 Derringer
Simply named "Derringer", the Remington 1866 Derringer appears as an Epochal HG T-Doll, with buff tiles that increase allies' damage (which she herself lacks) and evasion (which she does not, though hers still isn't as high as one might expect). Her skill, "Covert Killer", has both passive and active components; the former causes each attack to do 2 instances of damage (each dealing of her nominal damage stat), with a slight damage boost if both rounds hit (calculated as a percentage of the targeted enemy's missing HP, capped at 5 times her own damage stat), while the latter boosts each damage instance further (maxing out at her actual damage stat), doubles the double-hit damage bonus, and ensures that attacks against enemies below half health can't miss.
Ruger Blackhawk
Despite what her name ("SAA" on the English-language server and "Colt Revolver" elsewhere) would imply, the Epochal HG T-Doll in question actually uses a Ruger Blackhawk, a modern reproduction of the original Colt SAA. Her tile buffs increase allies' accuracy and damage, with her active skill increasing the latter even further.
SIG-Sauer P290RS
The SIG-Sauer P290RS appears as an Epochal HG T-Doll, simply named "P290". Her buff tiles increase teammates' accuracy and damage; her active skill, "Dizzying Nightmare", has both passive and active components, with the former being a one-use-per-battle attack that automatically stuns the 4 enemies with the highest "threat" rating (a stat which is conspicuously hard to find information on) whenever there are 8 or more enemy groups in the echelon's firing range, and the latter nerfing all current enemies' damage and (when applicable) boosting all allies' night vision.
Smith & Wesson Model 327 Performance Center TRR8
The Smith & Wesson Model 327 Performance Center TRR8 appears as a Legendary HG T-Doll, simply named "M327". Her passive buffs raise allies' damage and evasion; her active skill, "DD-Black Claw Attack", has both passive and active components, with the former giving her one "Special Bullet" every time an ally on her tiles gets a buff (and 3 every time she herself gets one), to a maximum of 99. These deal substantially more damage than normal (from 180% initially to triple at the skill's maximum level), and are used when the skill is activated; this also causes all allies to switch their targeting to who/whatever the echelon's leader is currently shooting at.
SPP-1M
The SPP-1M underwater pistol appears as an Epochal HG T-Doll (simply named "SPP-1"), increasing allies' damage and accuracy passively, and decreasing enemy evasion actively.
SR-1M Vektor
The SR-1M Vektor appears as a Rare HG T-Doll, named "Serdyukov" (after the original version's name, the Serdyukov SPS). Her passive buffs increase allies' damage and accuracy, while her active skill increases the former even further.
Her unique equipment is the "Tactical Guard Rail" (which boosts evasion and crit rate, for whatever reason); this appears to be the quad-rail mount from the SR-1MP version.
Stechkin APS
The Stechkin APS appears as an Epochal HG T-Doll, simply named "Stechkin", with buff tiles that increase allies' damage and fire rate; the latter is also boosted by her active skill.
Her unique equipment consists of the APS's wooden stock/holster, known in-game as the "Stechkin Exclusive Stock"; aside from increasing her crit rate, evasion, and accuracy, it also impacts her skill, adding a small damage buff on top of the existing fire rate buff.
Tokarev TT-33
The Tokarev TT-33 appears as another Rare HG T-Doll, known simply as "Tokarev". Her passive buffs increase teammates' accuracy and fire rate, while her active skill increases their evasion.
Triple Action Thunder
The Triple Action Thunder appears as an Epochal HG T-Doll (and an event-exclusive one at that), with passive buffs that increase allies' damage. Her active skill is more akin to an RF unit's (befitting a rifle-caliber pistol), a "Critical Point Shot" that (following a second of aiming time) deals boosted damage to the closest enemy; unlike similar RF skills, however, this has no charge-up mechanic, and can be dodged (in which case there is a 2-second cooldown before she attempts the shot again).
Walther Kampfpistole
The Walther Kampfpistole appears as a Rare HG T-Doll, named "WKp" (presumably Walther Kampfpistole), with passive buffs that increase allies' damage and accuracy. Her active skill, "Nightfire", has both passive and active components - the latter only works at night, and causes her attacks to reduce targets' evasion (with enemies that haven't yet attacked being prioritized first); the former simply gives her attacks a small amount of splash damage.
USFA ZiP .22
The USFA ZiP .22, of all guns, appears as an Epochal HG T-Doll. Her buff tiles increase teammates' damage and accuracy; her active skill, "Rebellious Doctrine", has different effects depending on her position in the echelon - if she isn't the leader, then whoever gets hit with a slew of debuffs (evasion, accuracy, movement speed, and damage) in exchange for the same happening to all current enemies, while if she is (or if the leader isn't present), the entire echelon instead gets a boost to damage in exchange for a massive (fixed) 90% evasion hit.
Walther P22
The Walther P22 appears as a Legendary HG T-Doll, with tile buffs that increase allies' accuracy and damage. Her rather-popular active skill, "Decisive Battle Sequence", gives different buffs to allies (including herself) based on their position in the echelon - HP shields for the front column, extra accuracy and evasion for the middle, and extra damage for the back; one aspect of its popularity is the fact that these aren't mutually exclusive, allowing a Doll caught moving between columns when the skill is activated to get the buffs for both.
Her unique equipment is a Walther-produced laser sight, referred to in-game as the "P22 Laser Pointer"; this increases her crit rate and, oddly enough, her evasion.
Walther P38
The Walther P38 appears as a Common HG T-Doll, giving allies an increased rate of fire and accuracy. Her active skill is a flare gun (or rather, judging by her chibi animations, a flare round that she can somehow fire out of one of her pistols), only usable during night missions, which gives a massive accuracy buff to allies.
Walther P99
The Walther P99 appears as a Rare HG T-Doll, buffing allies' fire rate and evasion passively, and the latter further with her active skill.
Walther PPK
The Walther PPK appears as a Common HG T-Doll, giving allies an increased rate of fire and damage, both passively and with an active skill. Her exclusive equipment, obtained in a special in-game shop, is an exclusive suppressor.
Walther PPQ M2
The Walther PPQ M2 appears as an Epochal HG T-Doll, simply named "PPQ", with tiles that boost teammates' accuracy and damage passively. Her active skill, the oddly-named "Bone-Scraping Silver Dust", is a two-part (passive/active) debuff-focused affair; the former component automatically gives a slight debuff to the corresponding stat of every enemy with the highest damage, accuracy, fire rate, and evasion (lasting 3 seconds, and refreshing every 5), while the latter gives an additional, longer-lasting debuff to the corresponding stat of any enemy with one of the aforementioned stats debuffed already.
Webley "WG" Army Model
Simply named "Webley", the lesser-known Webley "WG" Army Model appears as a Legendary HG T-Doll, with passive buffs that increase allies' fire rate and damage. Her active skill, "Linked Order", has differing effects depending on her position in the echelon - if she's the leader, then everyone in the echelon gets a damage buff; if not, then whoever is gets a (slightly lower) damage buff, a fire rate buff, and a reduction to their current skill cooldown.
Welrod Mark II
The Welrod Mark II appears as a Legendary HG T-Doll, with buff tiles that increase allies' damage and fire rate, and an active skill that reduces enemies' accuracy.
Submachine Guns
Submachine gun-equipped T-Dolls (SMG) act as "evasion tanks", relying on their high dodge stat to protect their allies from enemy attacks, while their other stats are mediocre or average. Their passive buffs generally affect T-Dolls carrying assault rifles.
Arsenal Shipka
The Arsenal Shipka appears as an Epochal SMG T-Doll, with buff tiles that increase allies' evasion and fire rate, and an active skill that increases her own evasion.
Beretta Cx4 Storm
The Beretta Cx4 Storm appears as an Epochal SMG T-Doll, buffing teammates' evasion and fire rate passively; her active skill boosts her own evasion as well, along with her accuracy. The choice of a Cx4 is somewhat strange, given that it's a semi-auto carbine; Beretta does actually make a submachine gun variant, the Mx4, so it's not entirely clear why the Cx4 was chosen instead.
Beretta Model 38A
The Beretta Model 38A appears as a common SMG T-Doll, under the name "M38" on the English server and "Beretta Model 38" elsewhere; her passive buffs increase allies' rate of fire and damage, while her active skill is a stun grenade that temporarily disables enemies within a radius.
Carl Gustav m/45
The Carl Gustav M/45 appears as another Common SMG T-Doll, known simply as "m45" in-game; she increases allies' evasion and fire rate passively, with a smoke grenade that temporarily debuffs enemies' RoF and movement speed as an active skill.
Chang Feng CF-05
The Chang Feng CF-05 appears as an Epochal SMG T-Doll, simply named "CF-05" (on the EN server, and "CF05" elsewhere). Her buff tiles increase allies' damage and accuracy; her active skill, "Butter Cream", temporarily reduces the amount of damage received from enemy attacks by a flat, fixed amount.
Cobray M11/9
Despite going by the name "MAC-10" on non-English servers and "Ingram" on it, the Rare SMG T-Doll in question actually uses a Cobray M11/9, though her chibi sprites show her with an actual MAC-10. Her skill is a smoke grenade, which temporarily reduces enemies' rate of fire and movement speed; her passive buffs increase allied ARs' damage. Her unique equipment is a Lage MAX-10 upper receiver (which would fit on the MAC that her chibi sprites use, but not her main art's Cobray), called the "MAX10 Upper Receiver" in-game; it correctly reduces her fire rate stat, in exchange for buffs to her crit rate and, curiously enough, her evasion (while doing nothing for accuracy); given that the MAX-10 upper increases a MAC's weight, it's not entirely clear how this works.
CZ Scorpion Evo 3 A1
The CZ Scorpion Evo 3 A1 appears as a Rare SMG T-Doll, simply named "EVO 3"; her passive buff tile increases a single ally's accuracy, while her active skill is a hand grenade.
F1 SMG
The game's first (and, so far, only) Australian T-Doll, the F1 SMG appears as a Rare SMG T-Doll. Her passive buffs increase allies' accuracy and evasion; her active skill is a smoke grenade, which functions like those of other Dolls.
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 appears as an Epochal SMG T-Doll, named "MP5" on most servers and "Gr MP5" on the English-language one; her passive buffs grant her teammates increased accuracy and crit rate, while her active skill gives her a (temporary) damage-negating shield. Her unique equipment is a special exoskeleton (which, like other exoskeletons, increases her evasion in exchange for somehow decreasing her damage); it is called the "GSG UX Exoskeleton", presumably referencing either the German Sport Guns GSG-5 (a .22 LR clone of the MP5) or the German specialist police agency GSG-9 (who are known to use MP5s).
Heckler & Koch UMP40
The Heckler & Koch UMP40 appears as an Epochal SMG T-Doll; unlike most H&K-produced weapons, her name lacks a "Gr" prefix on the English-language server, and remains "UMP40" across the board. Her passive buffs somewhat uniquely buff other SMG units exclusively, giving them a dramatic increase in critical hit rate; her skill, "Etching Overload", has both passive and active components, with the former slowly exchanging her damage in exchange for extra evasion (to a limit), and the latter immediately boosting her damage and slowly reducing her evasion (again, to a limit). Uniquely, this skill's cooldown time is also non-upgradeable, with a one-second warmup time and a six-hundred-and-sixty-six-second cooldown that effectively makes it a non-reversible mode-switch.
Her "unique" equipment (usable by any of the three UMPs) is the "UMP UX Exoskeleton", a unique exoskeleton that gives a substantial evasion boost without the usual damage penalty, plus a crit damage bonus to boot.
Heckler & Koch UMP45
The Heckler & Koch UMP45 appears as an Epochal SMG T-Doll, simply named "UMP45" (regardless of server); story-wise, she is a member of the highly-significant Squad 404. Her passive buffs increase allies' damage and crit rate; her active skill is a smoke grenade.
Heckler & Koch UMP9
The Heckler & Koch UMP9 appears as another Epochal SMG T-Doll; like the other UMP-family SMGs, her name is constant across servers. Another member of the story-important Squad 404, she is the "sister" (whatever that means to a non-biological being) of UMP45, and typically the first member of the team obtained (unless one of the others is acquired through random production). Her passive buffs increase allies' accuracy and fire rate; her active skill is a flashbang.
IMI Micro Uzi
The IMI Micro Uzi appears as another Rare SMG T-Doll. Her tile buffs increase allies' damage, though their rather notoriously strange placement (at either side, forcing her to be in the same row as AR units) makes this rather difficult to take advantage of; her active skill is an incendiary grenade.
Király 43M
The Király 43M appears as a Rare SMG T-Doll, simply named "43M"; her passive buffs increase allies' damage and evasion, while her active skill boosts her own evasion much further.
M3 "Grease Gun"
Known only as "M3" in-game, the M3 "Grease Gun" is a Common SMG T-Doll, buffing allies' evasion and accuracy passively. Her active skill is a hand grenade, which (as one would expect) damages enemies in a set radius; the precise amount of damage it deals is a function of her base damage stat, rather than a fixed value (presumably to make it viable at different stages of the game). Her unique equipment is a special "OSS" suppressor (modeled after the special integrated suppressor developed and used by the OSS during WWII), which increases her evasion, critical hit rate, and (for no obvious reason) damage.
Magpul FMG-9
The Magpul FMG-9 appears as a Rare SMG T-Doll, with buff tiles that increase allies' damage and evasion. Notably, she has the highest evasion stat in her class (which is bolstered even further by her active skill), though this theoretical damage-tanking advantage is offset by risk, since she also has the lowest HP stat in her class.
MAS-38
The MAS-38 appears as a Rare SMG T-Doll; her passive buffs increase teammates' damage and crit rate, while her active skill boosts her own damage and evasion.
MP40
The MP40 appears as a Common SMG T-Doll, with her passive buffs increasing allies' accuracy and evasion. Her active skill is an incendiary grenade, dealing both immediate splash damage and afterburn damage in a set radius; like other dolls' hand grenade skills, this damage is calculated based on her base damage stat.
MP41
The MP41 appears as a Rare SMG T-Doll; her passive buffs increase allies' damage and evasion, while her active skill is a smoke grenade (which, like other skills of the sort, decreases enemies' movement speed and fire rate).
Norinco Type 64
The Norinco Type 64 appears as a Common SMG T-Doll, buffing rate of fire passively, with a stun grenade as an active skill.
OTs-39
The OTs-39, a little-known Russian prototype submachine gun first shown off in 1999, appears as a Rare SMG T-Doll, with damage-increasing tile buffs and a stun grenade active skill.
Parker Hale PDW
The Parker Hale PDW, an obscure British prototype submachine gun, somewhat oddly appears as a Common SMG T-Doll, going by the name "IDW" (the name of the original Bushman prototype, prior to the project being picked up by Parker Hale). Her passive buffs increase allies' evasion, while her active skill temporarily increases her own.
IDW has achieved a fair deal of notoriety among the game's community, due to her sharing a production timer (1 hour and 10 minutes) with the far rarer, more desirable T-Doll Grizzly MkV, as well as being quite common in general, and being quite possibly the single loudest character in the entire game.
PP-19 Bizon
The PP-19 Bizon appears as an Epochal SMG T-Doll, buffing a single ally's damage passively; her active skill is a hand grenade.
PP-19-01 Vityaz-SN
The PP-19-01 Vityaz-SN appears as another Epochal SMG T-Doll; her passive buffs increase allies' accuracy and fire rate, while her active skill is a smoke grenade.
PP-2000
The PP-2000 appears as a Common SMG T-Doll, increasing allies' accuracy and damage; for an active skill, she has a hand grenade.
PP-9 Klin
The PP-9 Klin appears as a Legendary SMG T-Doll, simply named "KLIN" (written in all caps, for no clear reason beyond her tendency to yell it at the top of her mechanical lungs); her single buff tile increases an ally's fire rate, while her active skill is an incendiary grenade.
PP-90M
The PP-90M appears as an Epochal SMG T-Doll, named "PP-90"; she buffs allies' damage and evasion passively, with the latter being self-buffed by her active skill.
PPS-43
The PPS-43 appears as a Rare SMG T-Doll; her tile buffs increase allies' damage, while her active skill is a hand grenade.
PPSh-41
The PPSh-41 appears as a Common SMG T-Doll, boosting damage and rate of fire. Her active skill is a hand grenade doing splash damage to enemies.
Sa vz. 61 Škorpion
The Sa vz. 61 Škorpion appears as a Rare SMG T-Doll, under the name "Skorpion"; her buff tiles increase allies' accuracy and fire rate, while her active skill is an incendiary grenade.
Saab Bofors Dynamics CBJ-MS
The Saab Bofors Dynamics CBJ-MS appears as a Legendary SMG T-Doll, under the considerably shorter name "C-MS". She buffs allied ARs' damage and fire rate passively; her active skill, "Fickle Temper" allows her to (instantaneously, though an animation was planned at one point) swap between three different ammo types: subsonic rounds (equipped by default), which increase evasion; standard rounds, which increase accuracy; and spoon-tipped (i.e. hollowpoint) rounds, which increase damage.
Uniquely (for an SMG), CBJ-MS can equip armor-piercing ammo (presumably in reference to the real weapon's AP ammunition, consisting of a 4mm tungsten penetrator in a plastic discarding sabot); rather oddly, this applies a flat bonus to her armor-piercing performance across the board, regardless of which ammo type (skill-wise) she's actually using.
SITES Spectre M4
The SITES Spectre M4 appears as the final Common SMG T-Doll, buffing allies' damage passively and her own evasion actively.
Star Z-62
The Star Z-62 appears as a Rare SMG T-Doll, passively buffing damage and evasion, with an incendiary grenade for an active skill.
Sten Mk. II
The Sten Mk II appears (going by the fully-capitalized form of the name in-game), ostensibly, as a Rare SMG T-Doll, though in practice it's rarer to not acquire her, since she's given to the player as a reward for completing the tutorial. Passively, she buffs accuracy and evasion; actively, she uses a hand grenade, in what is apparently a reference ro the assassination of Reinhard Heydrich by Sten-wielding Czech SOE assassins Josef Gabčik and Jan Kubiš, the latter of whom used a grenade after their plan went south.
Steyr TMP
The Steyr TMP appears as a Rare SMG T-Doll, simply called "TMP"; her buff tiles increase allies' accuracy and damage, while her active skill increases her own evasion.
T77
The T77, a lesser-known Taiwanese MAC-10 derivative, appears as a Rare SMG T-Doll, passively buffing allies' fire rate and actively increasing her own evasion.
Assault Rifles
Assault rifle-equipped T-Dolls (AR) have average stats all around, making them polyvalent. Their passive buffs affect T-Dolls carrying submachine guns. Due to balance and design reasons, AR T-Dolls can use either assault or battle rifles; likewise, short-barreled assault rifles and carbines are sometimes classified as submachine guns in game for the same reasons.
5.56A-91M
The 5.56A-91M appears as an Epochal AR T-Doll, under the name "A-91" (which normally applies to the 7.62x39mm version), with passive buffs that increase allies' damage and evasion; her active skill is an anti-personell grenade launched from her rifle's integrated grenade launcher, which has the additional effect of temporarily boosting her damage and accuracy when fired (during night battles only).
6P62
The 6P62, a Russian prototype select-fire anti-materiel rifle, appears as a Rare AR T-Doll, and seriously stretches the definition of the category in the process; as one would expect, she behaves differently from most AR T-Dolls, with bottom-tier evasion and fire rate offsetting her best-in-class damage and the unique ability (among ARs) to use AP ammo. Her passive buffs increase teammates' damage, while her active skill boosts her own damage and accuracy.
9A-91
The 9A-91 appears as an Epochal AR T-Doll; she passively buffs allies' evasion and fire rate, and actively buffs her own damage (moreso at night).
Her unique equipment is the "PKN03M Night Vision Scope", apparently a fictional future variant of the BelOMO PKN-03P; gameplay-wise, it increases her night-battle accuracy and, for no particular reason, her damage. Those who don't already have the scope are currently unable to obtain it, as it was a limited-time reward for attaining a high rank during the Operation Deep Dive event.
AAC Honey Badger
The AAC Honey Badger appears as an Epochal SMG T-Doll (despite the Honey Badger being a compact assault rifle in reality), with passive buffs that increase allies' damage and crit rate, and an active skill that increases her own damage and evasion.
AKM
The Rare AR T-Doll "AK-47" uses the later improved variation of said rifle, the AKM (though her chibi sprites instead use a Type 3 AK, which she fires with the safety on). Her buff tiles increase allies' evasion, while her active skill boosts her own damage and accuracy.
She has three "unique" optics (shared with her Chinese descendant below), all exclusively available as limited-time event ranking rewards, and all visually modeled off of the 1P78 Kashtan; they are known in-game as the "KST1P7", "KST1P8", and "KSTSP", all sharing the same crit chance buff, and having different (increasing, in that order) buffs to crit damage.
AS Val
The AS Val appears as an Epochal AR T-Doll, with passive buffs that increase allies' damage and fire rate; her active skill increases her own (rather low) damage, especially during night battles.
ASh-12.7
The ASh-12.7 appears as a Rare AR T-Doll. Her passive buffs increase allies' damage; her active skill boosts her own, alongside her crit rate.
Beretta AR-70/223
The Beretta AR-70/223 appears as a Rare AR T-Doll, simply named "AR70"; she passively buffs allies' fire rate and accuracy, while her active skill is a rifle grenade.
Beretta ARX-160
The Beretta ARX-160 appears as a Rare AR T-Doll; her buff tile increases a single ally's damage and accuracy, while her active skill is a rifle grenade.
CETME Model L
The CETME Model L appears as a Rare AR T-Doll, under the name "Model L"; she buffs allies' damage and accuracy passively, while her active skill increases her fire rate and accuracy.
CZ 805 BREN A1
The CZ 805 BREN A1 appears as a Rare AR T-Doll, with buff tiles that increase teammates' damage and fire rate. Her active skill is an HE grenade; unlike many other grenade-launching AR T-Dolls (who seemingly use rifle grenades), CZ-805 launches this grenade with her rifle's underslung CZ 805 G1 grenade launcher.
Daewoo K2
Known simply as "K2", the Daewoo K2 appears as a Legendary AR T-Doll, buffing allied SMGs' damage and accuracy passively. Her active skill, "Overheat", is a (reference to some of the alleged overheating issues with the K2C variant, and a) rather complicated affair, with skill activation swapping between one of two modes - "Fever Mode", the default, has K2 fire in 3-round bursts, with each individual hit doing less damage, and each burst building up heat, 15 bursts being enough to start decreasing accuracy and damage; in "Note Mode", K2 swaps to semi-auto, reducing her evasion and movement speed in exchange for full per-shot damage, compounding bonus damage for repeated attacks on the same enemy, and (in stark defiance of the generally-accepted laws of thermodynamics) the ability to cool down the weapon with each shot (with one shot canceling out one burst).
Desert Tech MDR
The Desert Tech MDR appears as a Legendary AR T-Doll, under the name "MDR"; her passive buffs increase allied SMGs' damage and accuracy, while her active skill, "Danger Sniffer", has two modes depending on whether or not there's an ally in front of her - if there is, she gives them an HP shield and an evasion buff, and if not, she boosts her own damage and fire rate.
Her unique equipment is a specialty suppressor, consisting of an OSS Suppressors BPR4 (Back Pressure Regulator, which helps regulate gas back-pressure to ensure consistent cycling) and SRM6 (Signature Reduction Module, the actual suppressor component); available only as a limited-time event reward, it increases MDR's evasion, crit rate, and (for some reason) damage.
Enfield EM-2
The Enfield EM-2 appears as an Epochal AR T-Doll, under the name "EM-2". Her buff tiles increase allies' damage and accuracy; her active skill, "Crispy Cookie Shot", fires three damage-boosted shots in quick succession at randomly-selected targets.
Enfield L85A1
The Enfield L85A1 appears as a Common AR T-Doll, boosting the damage and accuracy of her teammates passively, and her own damage and rate of fire actively.
FAMAS F1
The FAMAS F1 appears as an Epochal AR T-Doll, simply named "FAMAS"; her passive buffs increase allies' accuracy and damage, while her active skill is a rifle grenade (which she somehow manages to fire without removing her rifle's bayonet).
Her unique equipment is a Safran Electronics & Defense SWORD day/night scope, called the "FELIN System Sight" in-game (presumably due to its use as part of the French military's FÉLIN program); gameplay-wise, it increases her accuracy, damage, and crit chance, though not her night-battle accuracy for some reason. Notably, this sight was meant to be mounted onto program-specific flat-top FAMAS rifles rather than standard F1s, though it can theoretically fit onto anything with a Picatinny rail.
FN F2000
The FN F2000 is another Common AR T-Doll, going by "F2000" outside the English server and "FF F2000" on it; she passively buffs her allies' evasion and damage, with her active skill increasing the latter for herself.
FN FNC
The FN FNC appears as a Rare AR T-Doll; similarly to F2000, she goes by "FF FNC" on the English server, and "FNC" elsewhere. Her passive buffs increase evasion and accuracy, while her active skill boosts her own damage.
Heckler & Koch G36
The Heckler & Koch G36 appears as an Epochal AR T-Doll, named "G36" on most servers and "Gr G36" on the English and Japanese ones; her passive buffs increase allies' ROF and damage, with her active skill boosting the latter stat for herself.
Heckler & Koch G36C
The Heckler & Koch G36C appears (incorrectly) as a Legendary SMG T-Doll; as with her rifle-length sister above, the English and Japanese servers prefix her name with "Gr". Being classed as an SMG (despite wielding a compact assault rifle), she buffs allied AR units' damage and fire rate passively; her active skill also ties into her SMG role, being a simple force shield.
Heckler & Koch G3A3
Going by "Gr G3" on the English and Japanese servers and "G3" elsewhere, the Heckler & Koch G3A3 is another Common AR T-Doll. Her passive buffs increase allies' accuracy and rate of fire; her active skill is an anti-personnel rifle grenade (which isn't rendered in-game until it is in flight), dealing considerable damage to enemies in a fixed radius.
Heckler & Koch HK33A2
The Heckler & Koch HK33 appears as a Rare AR T-Doll, with the usual naming shenanigans (either "HK33" or "Gr HK33" depending on the server); her passive buffs increase allies' damage and evasion, while her active skill buffs her own fire rate.
Heckler & Koch HK416
The Heckler & Koch HK416 appears as a Legendary AR T-Doll (and a member of the story-significant Squad 404), named "HK416" everywhere except the English and Japanese servers, where she's instead simply named "416" (though whether this is a result of the common misinterpretation of the rifle's name - "Heckler & Koch 416" instead of the appropriate "Heckler & Koch HK416 - or simply a copyright-dodging measure is hard to say). Her single buff tile increases one allied SMG's damage, while her active skill is a (rather powerful) anti-personnel grenade.
Her unique equipment is the "EOT XPS3", a paired EOTech XPS3 holographic sight and a corresponding EOTech G33 flip-aside 3X magnifier; this increases her accuracy, crit rate, and (somehow) damage.
Heckler & Koch XM8
The Heckler & Koch XM8 appears as an Epochal AR T-Doll, simply named "XM8" (regardless of server); her passive buffs increase allies' damage and evasion, while her active skill is a rifle grenade.
IMI Galil ARM
Simply named "Galil", the IMI Galil ARM is a Common AR T-Doll, increasing allies' evasion and accuracy passively, and buffing her own accuracy substantially as an active skill.
IMI Magal
The seldom-seen IMI Magal, a police variant of the IMI Galil MAR chambered in .30 Carbine, appears as a Rare AR T-Doll; despite being a semi-auto-only weapon in reality, she is depicted firing her rifle full-auto in-game. Her buff tiles increase teammates' accuracy and evasion, while her active skill raises her own damage and fire rate.
IMI TAR-21
The IMI TAR-21 appears as an Epochal AR T-Doll, simply named "TAR-21"; her passive buffs increase allies' evasion, while her active skill boosts her own ROF and damage.
She has a unique piece of equipment, the "Tactical Earphones"; these increase her damage and ROF further, along with her evasion, freely available for anyone willing to farm Midnight 10-4 for them.
INSAS
The INSAS appears as a Rare AR T-Doll, buffing allies' damage and evasion passively, and her own damage and accuracy actively.
Knight's Armament PDW
The Knight's Armament PDW appears under the name "K-PDW" on the English server (and "KAC-PDW" elsewhere), incorrectly classified as an SMG unit (of Epochal rarity). Her buff tiles increase allies' damage and accuracy; her active skill, "D-Fense", clears any negative status effects applied to her, and grants her a temporary shield and an also-temporary evasion boost once it wears off.
M16A1
The M16A1 appears as an Epochal AR T-Doll, and the second-last member of the story-central AR Team obtained; her passive buffs increase allies' evasion and damage, while her active skill is a flashbang. Uniquely, she can't equip an optic or suppressor (despite there being no reason that an M16A1 couldn't be fitted with either of these things); instead, she has two personal equipment slots, and is the only AR T-Doll capable of equipping armor (an equipment type normally reserved for SGs). Her unique equipment capitalizes on this, being a specialized exoskeleton that provides both armor and evasion buffs at the cost of (strangely enough) attack speed.
M4A1
The M4A1 appears as an Epochal AR T-Doll, and perhaps more significantly the first member of the AR Team acquired. Her passive buffs affect allied ARs rather than SMGs (presumably since the AR Team is meant to work as an actual echelon), increasing their damage and crit rate; her active skill increases her own damage.
M4A1 SOPMOD Block II
The M4A1 SOPMOD Block II serves as the second member of the AR Team acquired (an Epochal AR T-Doll, like the others), named "M4 SOPMOD II"; her passive buffs increase allies' evasion and accuracy, and her active skill is a launched grenade (presumably a rifle grenade, though some artworks/pieces of media depict her with an M203 grenade launcher instead).
Norinco QBZ-03
The Norinco QBZ-03 appears as a Rare AR T-Doll (referred to as either "Type 03" or "Type03" depending on the server), with passive buffs that increase allies' damage and evasion, and an active skill that raises her own damage and crit rate.
Norinco QBZ-95
The Norinco QBZ-95 appears as a Legendary AR T-Doll, named "Type95" (without a space); her buff tile increases one ally's damage and evasion, while her active skill boosts the former stat for herself.
Her "unique" equipment (shared with her "sister" below) is the "Advanced Infantry Sight", available from the Black Market (or from crates in a limited-time event); it raises her crit rate and (somewhat oddly) damage.
Norinco QBZ-97A
The Norinco QBZ-97A also appears as a Legendary AR T-Doll, similarly named "Type97"; her one buff tile increases the affected SMG's evasion and fire rate, with the latter stat being the target of her self-buffing active skill.
Interestingly, she retains compatibility with her non-exported sister's special optic, despite being depicted with a completely different mounting system (Picatinny rails, rather than the QBZ-95/97's proprietary carry handle optic mount).
Norinco Type 56-1
The Norinco Type 56-1 appears as an Epochal AR T-Doll, under the name "Type56-1" (with no space on the EN server, much like Type 03); her passive buff tiles increase allies' evasion and crit rate, and her active skill is a rifle grenade.
As mentioned, she shares her Russian predecessor's set of unique event-reward optics, with the same corresponding stat effects.
Norinco Type 63
The seldom-seen Norinco Type 63 appears as a Common AR T-Doll; she increases allies' evasion and damage, and buffs her own accuracy.
OTs-12 Tiss
The OTs-12 Tiss, a prototype 9x39mm variant of the AKS-74U meant for Russian law enforcement, appears as a Rare AR T-Doll; she passively boosts teammates' damage and fire rate, and actively increases the latter for herself. Her unique equipment is SPP armor-piercing ammo, which increases her standard and crit damage stats; given that this particular ammo type was originally meant for the VSS Vintorez, and is compatible with any 9x39mm firearm, it's safe to say that its exclusivity is more for gameplay reasons than anything else.
Ribeyrolles 1918 Automatic Carbine
The Ribeyrolles 1918 Automatic Carbine appears as an Epochal AR T-Doll, simply named "Ribeyrolles". Her passive buffs affect allied ARs rather than SMGs, increasing their damage; her active skill, "Crimson Echoes", affects any allies on her tiles regardless of their class, increasing their damage, accuracy, and fire rate.
SIG Stgw 57
The SIG Stgw 57 appears as the final Common AR T-Doll, going by the rifle series' generic name of "SIG-510". Her buff tiles increase allies' damage and rate of fire, while her skill increases her own damage. Her unique equipment is a "fire selector", taking the form of a complete select-fire trigger pack, and increasing her damage, critical hit rate, and accuracy; this would make sense if she were wielding one of the many surplussed civilian Stgw 57s on the Swiss market that had their select-fire functionality removed, but she is always seen firing full-auto in-game, regardless of whether or not she has the upgrade.
Spike's Tactical 10th Anniversary AR-15
The 3rd-encountered member of the AR Team is ST AR-15, with "ST" apparently standing for "Spike's Tactical"; accordingly, she uses a Spike's Tactical-made AR-15, more specifically one of a limited run of 100 made to celebrate the company's 10th anniversary back in 2011. Her passive buffs increase teammates' evasion and fire rate, while her active skill buffs her own fire rate.
Her unique equipment consists of ".300BLK High-Velocity Ammo", which increases her damage at the expense of accuracy; this is somewhat odd, as the primary purpose of the .300 Blackout round (often abbreviated as ".300BLK") is to be effective at subsonic velocities (unless the special aspect of the ammo in question is that it rides just barely under the speed of sound); it also implies that her rifle is chambered in .300 Blackout, which the ST 10th Anniversary wasn't normally, though the only things that would need to be swapped out to allow this are the barrel and gas system. She is also shown firing the rifle in full-auto in-game; while this particular rifle (like most/all civilian AR-15s) is semi-auto-only in reality, modifying one to fire full-auto is not a particularly difficult task for anyone with some basic machine tools (or a 3D printer, or a coat hanger and some spare time, for that matter).
SR-3MP Vikhr
The SR-3MP Vikhr appears (erroneously) as a Legendary SMG T-Doll, named "SR-3MP". Her buff tiles increase allies' (specifically allied ARs', given her classification as an SMG) fire rate and crit chance; her active skill simply (albeit massively) increases her own damage.
Her special equipment, an award for accumulating enough points in ranking (meaning that, unlike most other ranking rewards, it isn't tied to a player's position relative to others) is the "SR3 Special Suppressor"; stated to be special primarily in being shorter than the SR-3's normal suppressor (an understandable thing to desire, given that the SR-3M's normal suppressor is about as long as the rest of the gun with the stock folded), it increases her evasion, accuracy, and damage.
STK SAR-21
The STK SAR-21 appears as an Epochal AR T-Doll, with passive buffs that increase teammates' accuracy and damage; her active skill, "Great Meteor Storm", temporarily reduces her accuracy, buffs her fire rate, and causes her to attack in a "sweeping" pattern (i.e. switching targets after every attack).
Sturmgewehr 44
The Sturmgewehr 44 appears as another Rare AR T-Doll, with passive buffs that increase allied SMGs' accuracy and evasion; her active skill is a high-explosive rifle grenade.
Valmet M82
The Valmet M82 appears as an Epochal AR T-Doll, simply named "M82" on most servers, and "FI M82" on the English and Japanese ones. Her buff tiles raise allies' accuracy and evasion, while her active skill boosts her damage and fire rate.
Vektor CR-21
The Vektor CR-21 appears as an Epochal AR T-Doll, known simply as "CR-21"; her passive buffs increase teammates' accuracy and evasion, while her active skill, "Muscle Pump", raises her own damage and switches her targeting priority to the highest-damaging enemies within range.
Vepr
The Ukranian Vepr (not to be confused with the Russian Vepr, or the other Russian Vepr) appears as a Rare AR T-Doll, buffing other AR units' damage passively; her skill, "Steel Blue Timpani", also raises any buff-tiled Dolls' damage (regardless of weapon type), along with their fire rate and accuracy.
Wieger StG-940
The Wieger StG-940, an East German AK-74 derivative primarily meant for export, appears as a Rare AR T-Doll. Her buff tiles increase allies' evasion, while her active skill boosts her damage, fire rate, and accuracy.
Rifles
Rifle-equipped T-Dolls (RF) act as damage dealers, with powerful attacks mitigated by mediocre rate of fire and low evasive skills, requiring other T-Dolls to soak up damage for them. Uniquely, they also target the furthest enemies in their range first (rather than the closest ones like most other T-Dolls), allowing them to directly attack harder-hitting enemies protected by tankier units. Their passive buffs affect T-Dolls carrying handguns. While only used for military rifles at first, recent updates added civilian rifles to this category.
Beretta BM59
The Beretta BM59 is a common RF T-Doll (going by "VM59" in the English version of the game, and "BM59" elsewhere), reducing allies' skill cooldowns and increasing her own rate of fire. Her unique equipment is a heavier barrel, increasing her accuracy, crit rate, and rate of fire (the latter being explained as something allowed by the barrel, rather than directly caused by it).
Carcano M91/38
The Carcano M91/38 appears as an Epochal RF T-Doll, with an unusual pair of buff tiles that reduce the skill cooldowns of rifle units. Her spectacularly-popular active skill, "Mask of Hermes", has both passive and active components - the former gives a (level-dependent) chance for every successful attack to give her two "stacks" (unlike many other such skills, these have no special name); once she reaches 18 (or activates the skill's active component, which simply gives her 18 stacks immediately), she switches to targeting a boss (if available) and fires a special high-damaging round (doing even more damage to non-boss enemies).
Dragunov SVD
The Dragunov SVD appears as an Epochal RF T-Doll, simply named "SVD"; her buff tiles reduce teammates' skill cooldowns, while her active skill boosts her own fire rate.
Her unique equipment, implemented as a log-in reward, is 7N14 armor-piercing ammo; alongside the expected boost to AP, this also slightly increases damage, and has a unique passive bonus: any attack on an armored enemy does an extra 10% damage - this is calculated relative to her base damage stat (rather than the damage the shot actually did), ignores armor, and can crit independently of the attack itself.
FN FN-49
The FN Model 1949, going by the alternate name "FN-49" (or, in the English version, "FF FN-49"), is another common RF T-Doll, decreasing handgun units' skill cooldowns passively and buffing her own damage actively.
Gewehr 43
The Gewehr 43 appears as a Common RF T-Doll, reducing allies' skill cooldowns and giving herself an increased rate of fire, especially during night missions.
Hanyang Type 88
The Hanyang Type 88 appears as a Rare RF T-Doll, named as such everywhere except the English-language server (where she's instead called "Type88"); her buff tile (singular) increases an ally's skill cooldown time, while her active skill buffs her damage (moreso at night).
Heckler & Koch PSG-1
The Heckler & Koch PSG-1 appears as an Epochal RF T-Doll, simply named "PSG-1" on non-English/Japanese servers and "Gr PSG-1" on them; she passively reduces two teammates' skill cooldowns, while her active skill, "Designated Shot", is a "bamboo"-type attack targeted towards the furthest enemy.
HEZI SM-1
The HEZI SM-1, a somewhat obscure Israeli bullpup conversion of the M1 Carbine, appears as a Rare RF T-Doll, under the name "SM-1". Like other RF units, she reduces allies' skill cooldowns passively; her active skill boosts her rate of fire, already one of her stronger traits compared to other members of her class (as opposed to her damage, which is somewhat lacking compared to other RF units - this makes sense, as the .30 Carbine cartridge is known for being light-recoiling and somewhat weaker than many other intermediate rifle rounds). While the SM-1 was generally a select-fire rifle, SM-1 in-game only seems to fire semi-auto; this could either mean that she simply chooses not to fire in full-auto, or that she uses one of the never-mass-produced civilian variants of the SM-1.
Izhmash SV-98
The Izhmash SV-98 appears as a Rare RF T-Doll, with the class's standard skill cooldown reduction tile buffs; her active skill, "Interdiction Shot", is another "bamboo", charging up over time to deal a single powerful attack to the closest enemy.
Karabiner 31
The Karabiner 31 appears as an Epochal RF T-Doll, simply named "K31"; her passive buffs decrease allies' skill cooldowns, while her active skill, "Emergency Current", reduces her own accuracy in exchange for a substantial fire-rate buff.
KSVK
The KSVK appears as an Epochal RF T-Doll, reducing teammates' skill cooldowns as one would expect; her active skill, "Concussive Strike", is a variation on the typical "bamboo" skill that targets the closest enemy and does some additional damage to the enemy behind them, as well as reducing their accuracy and fire rate.
LaRue Tactical OBR
The LaRue Tactical OBR appears as a Rare RF T-Doll, known simply as "OBR" in-game. Her passive buffs reduce allies' skill cooldowns, while her active skill raises her own fire rate and accuracy; however, unused animations in the game files suggest that at one point she was meant to instead use a rifle grenade.
M1A1 Carbine
The M1A1 Carbine appears as a Rare RF T-Doll, simply named "M1A1"; her tile buffs reduce allies' skill cooldowns, while her active skill boosts her already-good rate of fire (helping to compensate for her sub-par damage - as with SM-1, this makes sense for a gun chambered in .30 Carbine).
M1 Garand
The M1 Garand appears as another Rare RF T-Doll, complete with the usual tile buffs that reduce allies' skill cooldowns; her active skill is another "bamboo", the "Locked Shot", which differs from others in that it targets whatever enemy she was already targeting, rather than making the user switch targets. Somewhat amusingly, her in-battle chibi sprites do depict her rifle ejecting an en-bloc clip every eight shots (complete with the iconic "ping" sound); one side effect of the way this is coded is that her targeting resets to the back row of enemies after every shot, rather than only re-checking for the furthest-back enemy when she moves or kills her current target like other RF units do.
M1903A1 Springfield
The M1903A1 Springfield appears as an Epochal RF T-Doll, under the name "Springfield". Her tile buffs reduce allies' skill cooldowns; her active skill, "Designated Shot", is a different variety of "bamboo", chiefly distinguished by its ability to target the furthest enemy in her range. Her unique equipment is a special variety of ammo, the "National Match-Grade Armor-Piercing Ammo", which was supposedly developed for the National Springfield Rifle Match; while this match is a real event, and there was indeed specialty ammo developed for it, this was simple ball ammo, rather than AP (as AP ammo would serve no practical purpose in a target-shooting competition, and its use in matches is generally frowned upon due to its tendency to damage targets and start fires). Gameplay-wise, this ammo increases her armor-piercing capabilities and rate of fire; somewhat strangely, despite being match-grade, it gives no buffs whatsoever to her accuracy.
Mk 12 Mod 0 Special Purpose Rifle
The Mk 12 Mod 0 Special Purpose Rifle, a US-issued DMR variant of the M16A4, appears in-game as an event-exclusive Epochal RF T-Doll. Her tile buffs reduce allies' skill cooldowns; her active skill, "Inspiration of Wrath", increases her fire rate and crit damage.
Mosin-Nagant M91/30
The Mosin-Nagant M91/30 appears as an Epochal RF T-Doll, simply named "Mosin-Nagant". Her passive buffs, as one would expect, reduce teammates' skill cooldowns; her active skill is a "Designated Shot" like Springfield's. Her unique equipment is the "Hayha Memory Chip", which increases her evasion, as well as her standard and crit damage stats; visually, this appears to be a computer graphics card. The name is a reference to Simo Häyhä, a famed Finnish sniper who achieved the highest confirmed kill count of any sniper in history during the Winter War (at least 500), using an M/28-30 rifle (a Finnish derivative of the Mosin) and a Suomi KP/-31 submachine gun.
ORSIS T-5000
The ORSIS T-5000 appears as another Epochal RF T-Doll, named "T-5000" in what is absolutely not a reference to the fact that T-Dolls are essentially Terminators with feelings; her buff tiles reduce allies' skill cooldowns, while her active skill boosts her own fire rate and accuracy.
PTRD-41
The PTRD-41 appears as an Epochal RF T-Doll, named "PTRD". She reduces a single ally's skill cooldowns passively; her active skill is the same "Interdiction Shot" as some of the other RF dolls below.
Her unique equipment, the "Blue Thickened Cape", improves her crit damage and rate of fire in exchange for a movement speed penalty; given its appearance and description, it appears to be a reference to Suou Pavlichenko from Darker Than Black: Gemini of the Meteor, who also uses a PTRD.
RT-20
The RT-20, a lesser-known Croatian recoilless anti-materiel rifle/cannon ("RT" is short for "Ručni Top", which means "Handheld Cannon"), appears as a Rare RF T-Doll. Aside from the usual passive skill cooldown buffs (and the high damage one would expect from a 20mm cannon), her active ability is a charge-up "Interdiction Shot" like SV-98's; however, seeing as the damage of the Interdiction Shot (and other such "bamboo" skills) is a function of the Doll's base damage stat, RT-20's is markedly more effective.
SIG-Sauer SSG 3000
The SIG-Sauer SSG 3000 appears as an Epochal RF T-Doll, named "SSG3000" on the English-language server and "SSG 3000" everywhere else. Her passive buffs reduce allies' skill cooldowns; her active skill, "Silent Hunter", has her temporarily enter a "sniper mode" where she deals slow, damage-boosted, perfectly-accurate attacks to the furthest enemy that briefly reduce their damage output.
SKS
The SKS is another Common RF T-Doll, known as "Simonov" (the second "S" in "SKS") outside the English version; aside from reducing adjacent HGs' skill cooldowns, she can actively buff her own rate of fire. For whatever reason, she also occasionally appears in place of the standard target when conducting skill training.
Springfield Armory M1A
Despite what her name would imply, the Rare RF T-Doll "M14" actually uses a Springfield Armory M1A, the civilian variant of the M14. Her tile buffs are the class's expected skill cooldown reduction, while her active skill increases her own damage.
Springfield Armory M21
The Springfield Armory M21 appears as a Rare RF T-Doll, under the name "M21" (a name which would seemingly imply the original military-issued M21 SWS; however, unlike her sister M14, M21's name is non-specific enough to allow for either). Her tile buffs are, like most other RFs, a skill cooldown reduction; her active skill is another charge-up "bamboo" attack, the "Aimed Shot", which specifically targets the closest enemy. Her unique equipment is a Leatherwood ART II scope (called the "ART2" in-game) that increases her damage and crit rate.
Steyr Scout
The Steyr Scout is another Rare RF T-Doll, going by "Scout" in-game (on the English-speaking server, at any rate; she uses the rifle's full name on other servers); her passive buffs reduce allies' skill cooldown times, while her active ability raises her own damage.
Tabuk
The game's sole Iraqi firearm, the Tabuk (specifically the DMR variant) appears as an Epochal RF T-Doll. Her buff tiles reduce the skill cooldowns of HG units to her sides; her active skill, "Symmetrical Adjustment", boosts her own damage, and shifts her targeting priority to enemies within 5 units (to which she deals even further-boosted damage).
Tokarev SVT-40
The Tokarev SVT-40 is the fifth and final Common RF T-Doll; oddly, despite wielding an SVT-40, the Doll herself is named "SVT-38". Like other RF T-Dolls, she decreases the skill cooldown times of handgun units (in front of her, in this case); her active skill is an "Aimed Shot", one of several so-called "bamboo" skills that charges up over time, yielding an increasingly-powerful single attack on the closest enemy.
Truvelo CMS
The Truvelo CMS appears as a Rare RF T-Doll, named "T-CMS"; she passively reduces allies' skill cooldowns, and actively buffs her own damage.
Type 4
The Type 4 appears as an Epochal RF T-Doll, named "Type 4" outside the English server and "4 Shiki" on it (seemingly part of an effort to differentiate Chinese and Japanese weaponry, since both tend to be named "Type (number)"). Her buff tiles passively reduce teammates' skill cooldowns; her skill, "Dead Line Strike", has both a passive and an active component - the latter is a simple fire-rate increase, while the former causes every third attack to have perfect accuracy and a piercing effect that hits every enemy in her line of fire.
Zastava M76
The Zastava M76 appears as a Rare RF T-Doll, under the name "Zas M76"; her passive buffs reduce allies' skill cooldown times, while her active skill increases her own fire rate.
ZVI Falcon
The ZVI Falcon is the game's final Rare RF T-Doll, simply named "Falcon". Her tile buffs are the expected skill cooldown reductions for HGs; her skill, "Sunset Falcon", on the other hand, is nowhere near as simple. It consists of several components, both passive and active: she has a fixed fire rate of one shot per second, with each normal shot dealing 1.5 times her actual base damage stat (which begs the question of why that stat even exists in the first place), and her RoF stat instead determining the speed at which she reloads (an action which occurs every two shots, accurately reflecting the weapon's two-round internal magazine); uniquely, this makes her the only RF unit that has a reloading mechanic like the SGs and MGs. On top of this, she acquires one "Special Bullet" every ten seconds (the first one coming 6 seconds after the start of a battle), of which she can carry two, with each one she carries passively increasing her damage and accuracy; activating the skill consumes one of these to deal a damage-boosted shot to the enemy with the highest health.
Machine Guns
Machine gun-equipped T-Dolls (MG) are the most damaging regular units with a maxed out rate of fire and high damage per shot, but suffer from weak defenses as well as only attacking in short bursts before reloading, leaving them helpless without a front line to shield them. Their passive buffs affect T-Dolls carrying shotguns. Like AR T-Dolls above, this category contains a mix of light, medium, general-purpose, and heavy machine guns, as well as the occasional light automatic rifle.
AEK-999 Barsuk
The AEK-999 Barsuk, an experimental modernized PKM variant that lost out to the PKP Pecheneg in trials (but still saw some use by Russian special forces) appears as an Epochal MG T-Doll, named "AEK-999". Her buff tiles increase allied SGs' fire rate and armor rating; her active skill, "Hunting Impulse N", gives her a temporary period of guaranteed crits, increased accuracy (moreso during night battles), and increased damage (only during night battles).
Bren Mk II
The Bren Mk II appears as a Rare MG T-Doll, simply named "Bren"; she passively buffs shotguns' fire rate and accuracy, while her active skill, "Lock and Load", increases her damage and round count.
Browning M1919A4
The Browning M1919A4 appears as a Rare MG T-Doll, named just "M1919A4"; her buff tiles increase allies' accuracy and armor, while her active skill is a "Hunting Impulse", a brief period wherein her accuracy is increased and all her attacks deal critical hits.
Browning M2HB
The Browning M2HB is also a Rare MG T-Doll, likewise dropping the "Browning" bit of her weapon's name; appropriately for a weapon chambered in .50 BMG, she has one of the highest (and formerly the highest) damage stats in the MG category. Her passive buff solely increases one SG's damage; her skill, "Terminating Barrage", is a passive ability that boosts the damage of every fourth (successful) consecutive attack.
CETME Ameli
The CETME Ameli appears as an Epochal MG T-Doll, simply named "Ameli"; her passive buffs increase allied SGs' damage and armor, while her active skill is a night-specialized version of the aforementioned "Lock and Load" skill (i.e. granting a much greater damage boost during night battles).
She has an event-exclusive piece of special equipment, the "Tactical Memory Module"; despite what the name and design (a set of 3 Christmas-themed RAM sticks) would imply, this somewhat bafflingly functions like one of the high-capacity ammo box items, fitting in the same slot and giving similar stat changes (i.e. increased damage and capacity at the cost of accuracy).
Charlton Automatic Rifle
The Charlton Automatic Rifle appears as a Rare MG T-Doll, with the rather abbreviated name "CAR"; her passive buffs increase allies' accuracy and fire rate, while her active skill boosts her own damage.
Colt-Browning M1895
The Colt-Browning M1895 appears as an Epochal MG T-Doll, named "M1895 CB". Her buff tiles increase allies' accuracy and armor; her skill, "Preparedness", is rather complex - it gives her 30 attacks' worth of "reserve ammo" at the start of a battle, with this number being gradually replenished whenever she isn't reloading (but never exceeding 30); activating the skill will cause her to begin using this ammo as soon as she runs out of normal ammo, increasing her damage at the cost of an accuracy reduction that snowballs until the skill is manually deactivated. Considering that she normally has 10 attacks' worth of ammo (each "attack" presumably consisting of a burst of 10-20 rounds), this represents a massive increase in firepower, though the accuracy reduction can eventually become so severe that she can't hit anything beyond zero-evasion armored units.
Daewoo K3
The Daewoo K3 appears as a Rare MG T-Doll, with buff tiles that increase allies' damage and armor; her active skill is "Lock and Load" (like the Bren above), increasing her damage and round count.
DP-28
The DP-28 appears as a Common MG T-Doll, boosting rate of fire and, as active skill, her own damage and number of bullets fired per volley.
FG42
The FG42 appears as a Common MG T-Doll; while the FG42 was meant to serve as a light machine gun, it was never particularly effective in this role, and was generally used as a battle rifle. In-game, she buffs allies' accuracy passively; her active skill is the aforementioned "Hunting Impulse". Her unique equipment is a ZFG42 scope (which she is always depicted with in artwork) that increases her accuracy and crit rate at the cost of fire rate.
FN M249 SAW
The FN M249 SAW appears as a Rare MG T-Doll, going by "M249 SAW" on most servers and "FF M249SAW" on the English-language one; her buff tiles increase teammates' fire rate and accuracy, while her active skill boosts her own damage (moreso at night) and her rounds-per-salvo count.
FN Mk 48 Mod 1
The FN Mk 48 Mod 1 appears as an Epochal MG T-Doll, under the simple name "Mk48"; her passive buffs increase allied SGs' fire rate, while her active skill is the same "Hunting Impulse" as M1919A4 (albeit with a slightly higher accuracy buff, as is generally the case for higher-rarity versions of the same skill).
General Dynamics Lightweight Medium Machine Gun
Going by the considerably shorter abbreviated name "LWMMG", the General Dynamics Lightweight Medium Machine Gun is a Common MG T-Doll in-game. Well-regarded for her stats, she passively buffs allies' rate of fire and damage, with her active skill being the aforementioned "Hunting Impulse".
M1918A2 Browning Automatic Rifle
The M1918A2 Browning Automatic Rifle appears as an Epochal MG T-Doll, simply named "M1918"; her buff tiles increase allies' armor and damage, with the latter being self-buffed as her active skill.
Her unique equipment, the "Titan Fire Control Chip", appears to be visually based on a computer GPU (even sharing its name with a line of GPUs made by Nvidia); for reasons best known to itself, it somehow increases her capacity (i.e. attacks between reloads) at the cost of damage and "fire rate" (which, for MGs, translates to reload speed).
M60
The M60 appears as another Epochal MG T-Doll, with buff tiles that increase allies' damage and fire rate, and an active skill that boosts her own damage (especially at night).
MAS AA-52
The MAS AA-52 appears as a Common MG T-Doll, under the name "AAT-52" (the weapon's full abbreviated name, including the oft-ignored T); she buffs allies' rate of fire passively, and her own damage actively (moreso at night).
MG3
The MG3 appears as an Epochal MG T-Doll; her buff tiles increase allies' accuracy and damage, while her active skill is the same damage/capacity-boosting "Lock and Load" as Bren.
She has a unique piece of equipment, the "Infinite Ammo Box"; in spite of the name, this does not actually grant her infinite ammo - though the tripled capacity it grants may as well be limitless for the sake of most battles - with substantial nerfs to accuracy and damage as its downsides. The description refers to this as a rare item, with most having been confiscated; this is in reference to a bug in prior versions of the game where MG3's skill allowed her to fire indefinitely without reloading.
MG34
The MG34 is the final Common MG T-Doll, boosting both allies' damage and her own (passively and actively, respectively). She is depicted using the Patronentrommel 34 double drum magazine, rather than the more common Gurtrommel 34 belt box or loose belt.
MG42
The MG42 appears as a Rare MG T-Doll; like her "older sister" MG34, she exclusively buffs damage (allies' passively, and her own actively).
PK
The PK appears as an Epochal MG T-Doll; her buff tiles increase teammates' damage, while her passive skill, "Terminating Barrage", boosts the damage of every fourth hit.
She has a piece of special equipment, the "PK Exclusive Tripod" (seemingly the tripod used with the PKS, though a PKS is effectively just a PK on said tripod); this boosts her accuracy, crit rate, and (somewhat confusingly) damage.
Sumitomo NTK-62
The Sumitomo NTK-62 appears as a Rare MG T-Doll, under the name "62 Shiki" (in keeping with the game's naming conventions for Japanese weapons); she buffs allies' accuracy and armor passively, and her own damage and accuracy actively.
Shotguns
Shotgun-equipped T-Dolls (SG) are "meat shields", with very high health and damage-reducing armor, along with the ability to hit multiple enemies at once (unless using slug ammo), and a random chance to knock enemies back with each attack; however, all of their other stats are low and, like machine guns, they must periodically reload. Their passive buffs affect T-Dolls carrying machine guns. Due to their extremely high production cost and niche use, no Common-level SG exists as of today.
Benelli M4 Super 90
The Benelli M4 Super 90 appears as an Epochal SG T-Doll, going by her US military designation of "M1014"; her passive buffs increase teammates' damage, while her active skill, "Stress Allusion", increases her damage and armor rating.
Crye Precision Six12
The Crye Precision Six12 appears as a Rare SG T-Doll, and the first SG available as a log-in reward, with buff tiles that increase allies' damage and accuracy; her active skill, "Burst Impact", consists of a single powerful attack that shoves enemies back a considerable distance.
Daewoo USAS-12
The Daewoo USAS-12 appears as an Epochal SG T-Doll, buffing the damage and accuracy of precisely one ally passively; her active skill, "Frenzied Assault", boosts her rate of fire and currently-loaded ammo, at the cost of extending her next reload.
Franchi SPAS-12
The Franchi SPAS-12 appears as an Epochal SG T-Doll, with buff tiles that increase allies' damage, and a skill that boosts both her damage and her target count (from 3 to 5, or from 1 to 5 if she's using slugs).
Hawk Type 97-1
The Hawk Type 97-1 appears as an Epochal SG T-Doll, named "Type 97 Shotgun" in most places and "Type 97S" on the EN server. Her passive buffs increase allies' damage, while her active skill increases her own, along with the number of targets she hits (from 3 to 5, even while using slugs, like SPAS-12 above).
High Standard Model 10B
The High Standard Model 10B appears as a Rare SG T-Doll, simply named "HSM10". Her buff tiles increase allied MGs' damage; her active skill, "Survival Instinct", raises her own evasion and armor rating, making her substantially tankier.
KS-23
The KS-23 appears as a Rare SG T-Doll, named exactly as such; her buff tiles increase teammates' accuracy and damage, while her active skill boosts the latter for herself.
Her unique equipment consists of a special ammo type, the damage-boosting "20GA Buckshot"; this is rather bizarre, given that a 20-gauge shotgun shell generally has a projectile diameter of only 15.6mm, and wouldn't even fit properly in the KS-23's 23mm chamber. About the only way this could reasonably work is as an odd sort of slug round; given that a 20-gauge shell's rim diameter is only 19.46mm, the entire shell could be fired as a saboted slug (though the usefulness of doing so is questionable at best).
Mossberg 590 SPX
The Mossberg 590 SPX appears as an Epochal SG T-Doll, named "M590"; her passive buffs increase allies' accuracy, while her active skill raises her own armor rating.
Mossberg 590 Cruiser
The Mossberg 590 Cruiser appears as a Rare SG T-Doll, under the simple name "M500"; this presumably alludes to the earlier Mossberg 500, though the actual shotgun she carries is a 590. Her buff tiles increase allies' damage, while her active skill boosts her own armor rating.
RMB-93
The RMB-93 appears as a Rare SG T-Doll, buffing a single ally passively; her active skill is a "Burst Impact" shot, much like Six12's, that deals boosted damage and pushes targets back.
Serbu Super Shorty
The Serbu Super Shorty appears as an Epochal SG T-Doll, simply named "Super-Shorty", with a buff tile that increases a single ally's damage and accuracy; her skill is the same "Survival Instinct" as HS10, with buffs to evasion and armor rating.