Error creating thumbnail: File missing Join our Discord!
If you have been locked out of your account you can request a password reset here.

Alfa: Antiterror: Difference between revisions

From Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Jump to navigation Jump to search
No edit summary
mNo edit summary
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{WIP}}
[[Image:Alfa_Antiterror_box_art.jpg|thumb|right|300px|''Alfa: Antiterror'' (2005)]]
'''''Alfa: Antiterror''''' is a 2005 turn-based/real-time hybrid strategy game, developed by MiST Land South, (who later became GFI Russia, most notable for developing ''[[Hired Guns: The Jagged Edge]]'', which was originally supposed to be ''Jagged Alliance 3D,'' the German box art for ''Alfa'' even boasts how it's from the developers of ''Jagged Alliance 3D''), with some members of that team eventually forming CatsWhoPlay. 


{{Incomplete}}
The player mainly assumes the role of a Russian counter-terror unit Alpha Group but multiplayer/single missions allow the player to play as several other military groups, such as GSG-9.
[[Image:Alfa_Antiterror_box_art.jpg|thumb|right|300px|''Alfa: Antiterror'' (2005)]]
'''Alfa: Antiterror''' is a turn-based/real-time hybrid strategy game, developed by MiST Land South, (who later became GFI Russia, most notable for developing "Hired Guns: New Jagged Edge", which was originally supposed to be Jagged Alliance 3D, the German box art for Alfa even boasts how it's from the developers of Jagged Alliance 3D.), with some members of that team eventually forming CatsWhoPlay.


The player mainly assumes the role of a Russian Counter-Terror unit but multiplayer/single missions allow the player to play as several other military groups, such as GSG-9.
The game's units can be chosen to take an "Assaulter", "Sniper" or "Grenadier" specialization when starting a mission, essentially selecting a set of weapons (only Snipers can take sniper rifles, Assaulters have a large selection of general weaponry and only Grenadiers get grenade launchers/the more expensive anti-tank launchers, though Assaulters can take disposable anti-tank launchers).  


The game's units can be chosen to take an "Assaulter", "Sniper" or "Grenadier" specialiation when starting a mission, essentially selecting which set of weapons. (Only Snipers can take Sniper Rifles, Assaulters have a large selection of general weaponry and only Grenadiers get grenade launchers/the more expensive anti-tank launchers, though Assaulters can take disposable anti-tank launchers.)
Submachine guns/carbines are generally available as both primary weapons for Assaulters and Grenadiers and secondary weapons for Snipers, as a primary weapon they can have more ammo taken, are used with stocks added/extended and use a suppressor generally, while they are used with no stock/stock folded and less overall ammo as secondary weapons.


Submachine guns/Carbines are generally available as both primary weapons for Assaulters and Grenadiers and secondary weapons for Snipers, as a primary weapon they can have more ammo taken, are used with stocks added/extended and use a suppressor generally, while they are used with no stock/stock folded and less overall ammo as secondary weapons.
For gameplay, the player issues a series of orders to their soldiers with time paused, then initiates a turn, with all of the player's orders being carried out for 20 seconds, after these 20 seconds, the game pauses again and the player can issue new orders.


For gameplay, the player issues a series of orders to their soldiers with time paused, then initiates a turn, with all of the player's orders being carried out for 20 seconds, after these 20seconds, the game pauses again and the player can issue new orders.
An standalone expansion was later released: '''''Alfa: Antiterror: Men's Work'''''. This expansion was never translated for other languages but apparently added new equipment to the game.  


An standalone expansion was created: '''Alfa: Antiterror: Men's Work''', this expansion was never translated for other languages but apparently added new equipment to the game.
Plenty of the weapons included in this game would be reused in ''Jagged Edge.''


{{VG Title}}
{{VG Title}}
Line 20: Line 22:
==Beretta 92FS==
==Beretta 92FS==
The [[Beretta 92FS]] is available in-game.
The [[Beretta 92FS]] is available in-game.
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm]]
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]
[[Image:AlfaAntiterrorBeretta92FS.jpg|thumb|none|600px|The Beretta 92FS in-game.]]
[[Image:AlfaAntiterrorBeretta92FS.jpg|thumb|none|600px|The Beretta 92FS in-game.]]


== FN Five-seveN ==
== FN Five-seveN ==
The[[FN Five-seveN]] appears as one of the pistols.
The[[FN Five-seveN]] appears as one of the pistols.
[[Image:FN-Five-seveN.jpg|thumb|none|400px|FN Five-SeveN - 5.7x28mm]]
[[Image:FN-Five-seveN.jpg|thumb|none|300px|FN Five-SeveN - 5.7x28mm]]
[[Image:AlfaAntiTerrorFiveSevenInventory.jpg|thumb|none|600px|The Five-SeveN in the inventory.]]
[[Image:AlfaAntiTerrorFiveSevenInventory.jpg|thumb|none|600px|The Five-SeveN in the inventory.]]
[[Image:AlfaAntiTerrorFiveSeven.jpg|thumb|none|600px|The Five-SeveN in-game.]]
[[Image:AlfaAntiTerrorFiveSeven.jpg|thumb|none|600px|The Five-SeveN in-game.]]
Line 35: Line 37:


==Makarov PM==
==Makarov PM==
Appears in-game as the Russian pistol that has zero command points to equip, it's role is replaced by the Colt 1911 for Western Factions and in multiplayer.
Appears in-game as the Russian pistol that costs zero Command Points to equip. Its role is taken by the Colt 1911 for Western factions and in multiplayer.
The Makarov PM and PMM share both models and icon, the biggest difference is the magazine sizes, with the PM holding 8.
The Makarov PM and PMM share both models and icon, the biggest difference is the magazine sizes, with the PM holding eight.
The icon depicts a PM with wooden grips while the in-game model appears with black grips.
The icon depicts a PM with wooden grips while the in-game model appears with black grips.
[[file:MakarovPM.jpg|thumb|none|350px|Russian Makarov PM - 9x18mm Makarov]]
[[file:MakarovPM.jpg|thumb|none|300px|Russian Makarov PM - 9x18mm Makarov]]
[[file:AlfantiterrorMakarov.jpg|thumb|none|600px|The Makarov PM in-game.]]
[[file:AlfantiterrorMakarov.jpg|thumb|none|600px|The Makarov PM in-game.]]


==Makarov PMM==
==Makarov PMM==
The [[Makarov_PM#Makarov_PMM|Makarov PMM]] with a 12-round magazine appears as one of the pistols.
The [[Makarov PMM]] with a 12-round magazine appears as one of the pistols.
[[File:Makarov PMM.jpg|thumb|none|350px|Makarov PMM - 9x18mm Makarov]]
[[File:Makarov PMM.jpg|thumb|none|300px|Makarov PMM - 9x18mm Makarov]]
[[File:AlfaAntiterrorPMM.jpg|thumb|none|600px|The Makarov PMM in-game.]]
[[File:AlfaAntiterrorPMM.jpg|thumb|none|600px|The Makarov PMM in-game.]]


==PSS==
==PSS==
The [[PSS Silent Pistol|PSS]] appears as a usable pistol.
The [[PSS]] appears as a usable pistol.
[[File:Pistol Russian PSS in 7.62x41mm SP-4 special purpose noiseless cartridge.jpg|thumb|350px|none|PSS - 7.62x42mm SP-4]]
[[File:Pistol Russian PSS in 7.62x41mm SP-4 special purpose noiseless cartridge.jpg|thumb|350px|none|PSS - 7.62x42mm SP-4]]
[[File:ALFAntiTerrorPSS.jpg|thumb|none|600px|The PSS in-game.]]
[[File:ALFAntiTerrorPSS.jpg|thumb|none|600px|The PSS in-game.]]


==OTs-23 Drotik==
==OTs-23 Drotik==
The [[OTs-23 Drotik]] appears as the "OZ-23 'Drotik'" as one of the pistols.
The [[OTs-23 Drotik]] appears as the "OZ-23 'Drotik'" and is one of the usable pistols.
[[File:OTs-23 Drotik.jpg|thumb|none|350px|OTs-23 "Drotik" - 5.45x18mm]]
[[File:OTs-23 Drotik.jpg|thumb|none|350px|OTs-23 "Drotik" - 5.45x18mm]]
[[Image:AlfaAntiterror"OZ-23 'Drotik'".jpg|thumb|none|600px|The "OZ-23 'Drotik'" in-game.]]
[[Image:AlfaAntiterror"OZ-23 'Drotik'".jpg|thumb|none|600px|The "OZ-23 'Drotik'" in-game.]]


==OTs-27 "Berdysh"==
==OTs-27 "Berdysh"==
Line 63: Line 64:
[[File:AlfantiterrorOTs-27 "Berdysh".jpg|thumb|none|600px|The "OZ-27 'Berdysh'" in-game.]]
[[File:AlfantiterrorOTs-27 "Berdysh".jpg|thumb|none|600px|The "OZ-27 'Berdysh'" in-game.]]


== Unknown Smith & Wesson 5900 series pistol ==
== Smith & Wesson 5904  ==
A [[Smith & Wesson 5900 pistol series]] handgun appears as the "S&W 5906", this is despite the fact that the pistol has a black finish and the 5906 has a stainless steel frame.
A handgun referred to as the "S&W 5906" is usable despite the fact that the pistol has a black finish and the 5906 has a stainless steel frame. The in-game handgun has a greater resemblance to the [[Smith & Wesson 5904]] because of this.
[[Image:S&W5904LateModel.jpg‎ |thumb|none|300px|Late model Smith & Wesson 5904 - 9x19mm]]
[[File:AlfaAntiTerrorS&WPistolinventory.jpg|thumb|none|600px|The "S&W 5906" in the inventory.]]
[[File:AlfaAntiTerrorS&WPistolinventory.jpg|thumb|none|600px|The "S&W 5906" in the inventory.]]
[[File:AlfaAntiTerrorS&WPistol.jpg|thumb|none|600px|The "S&W 5906" in-game.]]
[[File:AlfaAntiTerrorS&WPistol.jpg|thumb|none|600px|The "S&W 5906" in-game.]]


== Serdyukov SPS ==
== Serdyukov SPS ==
The [[Serdyukov SPS]] appears in-game
The [[Serdyukov SPS]] appears in-game.
[[File:Serdyukov SPS.jpg|thumb|300px|none|Serdyukov SPS - 9×21mm Gyurza]]
[[File:Serdyukov SPS.jpg|thumb|300px|none|Serdyukov SPS - 9×21mm Gyurza]]
[[Image:AlfaantiterrorSerdyukovSPS.jpg|thumb|none]]
[[Image:AlfaantiterrorSerdyukovSPS.jpg|thumb|none|600px]]


== Stechkin APS ==
== Stechkin APS ==
Line 77: Line 79:
[[File:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg|thumb|none|300px|Stechkin APS - 9x18mm.]]
[[File:Pistol Russian Stechkin 9x18mm Makarov machine pistol 2.jpg|thumb|none|300px|Stechkin APS - 9x18mm.]]
[[File:ALFAAntiTerrorAPS.jpg|thumb|500px|none|The APS in-game.]]
[[File:ALFAAntiTerrorAPS.jpg|thumb|500px|none|The APS in-game.]]


= Submachine Guns =
= Submachine Guns =
== AEK-919K Kashtan ==
== AEK-919K Kashtan ==
The [[AEK-919K Kashtan]] appears as one of the submachine guns available, it is used by Assaulters as a primary weapon while Snipers can carry it as their secondary weapon.
The [[AEK-919K Kashtan]] is one of the submachine guns available, it is used by Assaulters as a primary weapon while Snipers can carry it as their secondary weapon.
[[Image:Aek-919k-1.jpg|none|thumb|401px|right|AEK-919K “Kashtan” - 9x18 Makarov]]
[[Image:Aek-919k-1.jpg|none|thumb|450px|none|AEK-919K "Kashtan" - 9x18 Makarov]]
[[Image:ALFAAnti-TerrorAEK-919K.jpg|thumb|none|600px|A Sniper fires his Kashtan.]]
[[Image:ALFAAnti-TerrorAEK-919K.jpg|thumb|none|600px|A Sniper fires his Kashtan.]]
[[Image:ALFAAntiterrorKashtanPrimary.jpg|thumb|none|600px|The suppressed and stock extended primary version held by an ALFA member while his teammate trades (hopefully simulated) fire with GSG-9 as part of a training exercise.]]
[[Image:ALFAAntiterrorKashtanPrimary.jpg|thumb|none|600px|The suppressed and stock extended primary version held by an ALFA member while his teammate trades (hopefully simulated) fire with GSG-9 as part of a training exercise.]]
==PP-19 Bizon-2==
The [[PP-19 Bizon-2]] appears as one of the available submachine guns.
[[Image:Bizon1_folded.jpg|thumb|none|450px|PP-19 Bizon-1 with stock folded - 9x18mm Makarov]]
[[Image:AlfaAntiterrorsuppressedBizonmenu.jpg|thumb|500px|none|The suppressed primary Bizon in the menu.]]
[[Image:AlfaAntiterrorsuppressedBizonin-game.jpg|thumb|500px|none|A suppressed primary Bizon in-game.]]


==Calico M950==
==Calico M950==
 
The [[Calico M950]] appears as one of the available weapons.
The [[Calico Series of Rifles and Pistols#Calico M950|Calico M950]] appears as one of the available weapons.
 
[[Image:Calico M950.jpg|thumb|none|450px|Calico M950 pistol converted to full auto fire with plain barrel and 100 round helical magazine - 9x19mm]]
[[Image:Calico M950.jpg|thumb|none|450px|Calico M950 pistol converted to full auto fire with plain barrel and 100 round helical magazine - 9x19mm]]
[[Image:AlfaantiterrorCalico.jpg|600px|thumb|none|The Calico weapons in the loadout menu.]]
[[Image:AlfaantiterrorCalico.jpg|600px|thumb|none|The Calico weapons in the loadout menu.]]
[[Image:AlfaantiterrorCalico950.jpg|600px|thumb|none|The Calico held by Delta Force.]]
[[Image:AlfaantiterrorCalico950.jpg|600px|thumb|none|The Calico held by a Delta Force operator.]]
 
==Calico M960==
The [[Calico M960]] appears, incorrectly classified as an assault rifle. In the Scenario Mission "Sad Buddha" set in Afghanistan, this Calico is portrayed as the default "assault rifle" of Delta Force.
[[Image:Calico960a.jpg|thumb|450px|none|Calico M960A - 9x19mm]]
[[Image:AlfaantiterrorCalicom960.jpg|thumb|none|600px|The Calico M960 in-game.]]


== Heckler & Koch MP7==
== Heckler & Koch MP7==
The [[MP7]] appears in-game
The [[MP7]] appears in-game.
[[File:Original_MP7.jpg|thumb|none|400px|Heckler & Koch MP7 - 4.6x30mm. The most notable differences between the MP7 and the MP7A1 is the bigger butt-pad on the stock, lack of mounting points for side rails, lack of trigger safety, and the texture on the pistol grip.]]
[[File:Original_MP7.jpg|thumb|none|400px|Heckler & Koch MP7 - 4.6x30mm. The most notable differences between the MP7 and the MP7A1 is the bigger butt-pad on the stock, lack of mounting points for side rails, lack of trigger safety, and the texture on the pistol grip.]]
[[Image:AlfantiterrorMP7.jpg|thumb|none|600px|The MP7 held by a sniper.]]
[[Image:AlfantiterrorMP7.jpg|thumb|none|600px|The MP7 held by a sniper.]]
Line 102: Line 111:
== Heckler & Koch UMP ==
== Heckler & Koch UMP ==
The [[Heckler & Koch UMP]] is one of the submachine guns present.
The [[Heckler & Koch UMP]] is one of the submachine guns present.
[[Image:UMP 45.jpg|thumb|none|450px|H&K UMP45 - .45 ACP]]
[[Image:UMP 45.jpg|thumb|none|450px|UMP-45 - .45 ACP]]
[[Image:ALFAntiterrorUMPPrimary.jpg|thumb|none|600px|An Assaulter holds his suppressed UMP.45]]
[[Image:ALFAntiterrorUMPPrimary.jpg|thumb|none|600px|An Assaulter holds his suppressed UMP-45.]]
[[Image:ALFAntiterrorUMPSecondary.jpg|thumb|none|600px|A Sniper holds his stockless UMP.45.]]
[[Image:ALFAntiterrorUMPSecondary.jpg|thumb|none|600px|A Sniper holds his stockless UMP-45.]]
 


=Assault Rifles =
=Assault Rifles =
== AEK-971 ==
== AEK-971 ==
The [[AEK-971]] appears as a primary weapon
The [[AEK-971]] appears as a primary weapon.
[[Image:aek971_545.jpg|thumb|none|450px|AEK-971 -  5.45x39mm]]
[[Image:aek971_545.jpg|thumb|none|450px|AEK-971 -  5.45x39mm]]
[[Image:ALFAAnti-terrorAEK971.jpg|thumb|none|600px|An ALFA member holds his AEK-971.]]
[[Image:ALFAAnti-terrorAEK971.jpg|thumb|none|600px|An ALFA member holds his AEK-971.]]
Line 116: Line 124:
The [[AEK rifle series|AEK-973]] appears in-game
The [[AEK rifle series|AEK-973]] appears in-game
[[Image:AEK-973.jpg|thumb|none|450px|AEK-973 -  7.62x39mm]]
[[Image:AEK-973.jpg|thumb|none|450px|AEK-973 -  7.62x39mm]]
[[Image:ALFAantiterrorAEK973.jpg|thumb|none|600px|AEK-973 in-game]]
[[Image:ALFAantiterrorAEK973.jpg|thumb|none|600px|AEK-973 in-game.]]
 
==AK-102==
The [[AK-102]] appears as one of the available rifles, it can be equipped with a scope or a suppressor and scope combo. Oddly, a version with ''just'' a suppressor is unavailable.
[[File:AK102.jpg|thumb|none|450px|AK-102 - 5.56x45mm]]
[[Image:AlfantiterrorAK-102.jpg|thumb|none|600px|AK-102 in the loadout menu.]]
[[Image:ALFAantiterrorAK-102.jpg|thumb|none|600px|AK-102 in-game]]
 
== AK-105 ==
The [[AK-105]] appears as the cheapest assault rifle, requiring the least amount of Command Points to equip. It has inferior range and stopping power compared to the rest of the AK family.
It can be equipped with a suppressor and/or scope.
[[File:AK-105.jpg|thumb|none|450px|AK-105 - 5.45x39mm]]
[[Image:ALFAantiterrorAK-105Inventory.jpg|thumb|none|600px|AK-105 in the inventory.]]
[[Image:Alfa Anti-terror AK-105.jpg|thumb|none|600px|AK-105 in-game.]]
[[Image:Alfa Anti-terror AK-105SuppressorScope.jpg|thumb|none|600px|AK-105 in-game with suppressor and scope.]]


==AK-74==
==AK-74==
Line 125: Line 147:


==AK-74M==
==AK-74M==
The [[AK-74‎|Izhmash AK-74M]] is one of the available rifles.
The [[AK-74M]] is one of the available rifles.
[[Image:AK-74M.jpg‎|thumb|none|400px|Izhmash AK-74M - 5.45x39mm]]
[[Image:AK-74M.jpg‎|thumb|none|450px|Izhmash AK-74M - 5.45x39mm]]
[[Image:AlfaantiterrorAK74M.jpg‎|thumb|none|600px|A generic soldier in the first mission holds an AK-74M.]]
[[Image:AlfaantiterrorAK74M.jpg‎|thumb|none|600px|A generic soldier in the first mission holds an AK-74M.]]


==AKS-74U==
==AKS-74U==
The [[AKS-74U]] appears as an available carbine, it is equipped with a suppressor for Assaulters and the stock is removed for Snipers like with the submachine guns, it is called "AKC-74U" in-game.
The [[AKS-74U]] appears as an available carbine, it is equipped with a suppressor for Assaulters and the stock is removed for Snipers like with the submachine guns. It is called "AKC-74U" in-game.
[[File:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
[[File:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
[[File:AlfantiterrorAK74UStockless.jpg|thumb|none|600px|A Sniper holds his "AKC-74U".]]
[[File:AlfantiterrorAK74UStockless.jpg|thumb|none|600px|A Sniper holds his "AKC-74U".]]
[[File:AlfantiterrorAK74U.jpg|thumb|none|600px|The "AKC-74U" with a stock and suppressor.]]
[[File:AlfantiterrorAK74U.jpg|thumb|none|600px|The "AKC-74U" with a stock and suppressor.]]
[[File:AlfaantiterrorprimaryAKS-74Ucrawl.jpg|thumb|none|600px|In the first mission, there is uniquely an Assaulter with the Sniper secondary version as his primary weapon, here he crawls on the ground when heavily injured. (making him unable to stand.)]]
[[File:AlfaantiterrorprimaryAKS-74Ucrawl.jpg|thumb|none|600px|In the first mission, there is uniquely an Assaulter with the Sniper secondary version as his primary weapon. Here he crawls on the ground when heavily injured, making him unable to stand.]]


==AKM==
==AKM==
The [[AKM]] appears as one of the usable rifles.
The [[AKM]] appears as one of the usable rifles.
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM with slant muzzle brake - 7.62x39mm]]
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM - 7.62x39mm]]
[[Image:ALFAAntiterrorAKM.jpg|thumb|none|600px|The AKM in-game.]]
[[Image:ALFAAntiterrorAKM.jpg|thumb|none|600px|The AKM in-game.]]
[[Image:ALFAAntiterrorAKMGrenadeLauncher.jpg|thumb|none|600px|Firing the GP-25 attached to the AKM, oddly, while characters hold their weapon to actually use the GP-25,(Switching their left hand to the launcher's trigger rather than holding the barrel) the muzzle flash is still from the actual rifle part of the weapon and the reload animation is the same as the rifle..]]
[[Image:ALFAAntiterrorAKMGrenadeLauncher.jpg|thumb|none|600px|Firing the GP-25 attached to the AKM. Oddly, while characters visibly switch their hands to actually use the GP-25, (switching their left hand to the launcher's trigger rather than holding the barrel) the muzzle flash is still from the actual rifle barrel of the weapon and the reload animation is the same as the rifle.]]
 
==Calico M960==
The Calico M960 appears, oddly in the Scenario Mission "Sad Buddha" set in Afghanistan, this Calico is portrayed as the default "Assault Rifle" of Delta Force.
[[Image:AlfaantiterrorCalicom960.jpg|thumb|none|600px|The Calico M960 in-game.]]


==AN-94==
The [[AN-94]] appears as one of the available assault rifles, it is called the "AH-94" in the equipment menu but properly listed as the AN-94 in its description.
[[Image:An94-1.jpg|450px|thumb|none|AN-94 - 5.45x39mm]]
[[File:AlfaAntiTerrorAN-94inventory.jpg|600px|thumb|none|The AN-94 in the loadout menu.]]
[[File:AlfaAntiTerrorAN-94.jpg|thumb|none|600px|A soldier holds his AN-94.]]


==M4A1==
==M4A1==
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] is available as the "Colt M4A1 Commando", it can be equipped with a grenade launcher, scope or suppressor.
The [[M4A1]] is available as the "Colt M4A1 Commando". It can be equipped with a grenade launcher, scope or suppressor.
 
[[Image:ColtM4 FirstVersion.jpg|thumb|none|450px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm NATO]]
[[Image:ColtM4 FirstVersion.jpg|thumb|none|450px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm NATO]]
[[File:AlfaAntiTerrorM4.jpg|thumb|none|600px|A plain M4A1 in-game]]
[[File:AlfaAntiTerrorM4.jpg|thumb|none|600px|A plain M4A1 in-game]]
Line 166: Line 188:
==FN FAL==
==FN FAL==
The [[FN FAL]] is one of the available rifles, while it appears as a proper FN FAL in the icon, the actual in-game model appears to be an [[IMI Galil ARM]], possibly due to re-texturing one of the AK rifles.
The [[FN FAL]] is one of the available rifles, while it appears as a proper FN FAL in the icon, the actual in-game model appears to be an [[IMI Galil ARM]], possibly due to re-texturing one of the AK rifles.
 
[[File:Fn fal g series.jpg|thumb|none|450px|FN FAL "G Series" - 7.62x51mm NATO]]
[[File:Fn fal g series.jpg|thumb|none|500px|FN FAL "G Series" - 7.62x51mm NATO]]


[[File:AlfaantiterrorFNFALScopemenu.jpg|thumb|none|600px|A FN FAL in the loadout menu.]]
[[File:AlfaantiterrorFNFALScopemenu.jpg|thumb|none|600px|A FN FAL in the loadout menu.]]
Line 175: Line 196:
== FN FNC ==
== FN FNC ==
The [[FN FNC]] is one of the available rifles.
The [[FN FNC]] is one of the available rifles.
[[Image:Fn-fnc-1-.jpg‎|thumb|400px|none|FN FNC - 5.56x45mm]]
It can be equipped with an M203 or scope, which are exclusive attachments for this rifle.
[[Image:Fn-fnc-1-.jpg‎|thumb|400px|none|FN FNC - 5.56x45mm NATO]]
[[Image:ALFA_AntiterrorFNFNC.jpg|thumb|none|600px|A GSG-9 Assaulter holds his FN FNC.]]
[[Image:ALFA_AntiterrorFNFNC.jpg|thumb|none|600px|A GSG-9 Assaulter holds his FN FNC.]]
[[Image:ALFA_AntiterrorFNFNCM203.jpg|thumb|none|600px|An M203-equipped FN FNC.]]
[[Image:ALFA_AntiterrorFNFNCScope.jpg|thumb|none|600px|A scoped FN FNC.]]


== Groza Hybrid ==
== Groza Hybrid ==
Line 182: Line 206:
This Groza doesn't match either version, it uses 7.62mm ammo like the OTs-14-1A version yet loads from 10-20 round magazines like the 9x39mm OTs-14-4A version.
This Groza doesn't match either version, it uses 7.62mm ammo like the OTs-14-1A version yet loads from 10-20 round magazines like the 9x39mm OTs-14-4A version.


[[Image:OTs-14 Groza.jpg|thumb|none|401px|OTs-14-1A-02 Groza with bayonet - 7.62x39mm]]
[[Image:OTs-14 Groza.jpg|thumb|none|450px|OTs-14-1A-02 Groza with 40mm GP-30 grenade launcher - 7.62x39mm]]
[[Image:AlfaGroza3.jpg|thumb|none|600px|The Groza versions in the loadout menu.]]
[[Image:AlfaGroza3.jpg|thumb|none|600px|The Groza versions in the loadout menu.]]
[[Image:AlfaGroza2.jpg|thumb|none|600px|A soldier holds his grenade launcher equipped Groza.]]
[[Image:AlfaGroza2.jpg|thumb|none|600px|A soldier holds his grenade launcher equipped Groza.]]
[[Image:AlfaGroza.jpg|thumb|none|600px|The Scope and Suppressor equipped version in-game.]]
[[Image:AlfaGroza.jpg|thumb|none|600px|The scope and suppressor equipped version in-game.]]


== Heckler & Koch HK53 ==
== Heckler & Koch HK53 ==
The [[Heckler & Koch HK33#Heckler & Koch HK53|Heckler & Koch HK53]] appears in-game.
The [[Heckler & Koch HK53]] appears in-game.
 
[[Image:H&KHK53-1.jpg|thumb|none|400px|Heckler & Koch HK53 - 5.56x45mm NATO]]
[[Image:H&KHK53-1.jpg|thumb|none|400px|Heckler & Koch HK53 - 5.56x45mm.]]
[[Image:AlfaantiterrorHK53.jpg|thumb|none|600px|An enemy in the first level holds an HK53.]]
[[Image:AlfaantiterrorHK53.jpg|thumb|none|600px|An enemy in the first level holds an HK53.]]


== SR-3 Vikhr ==
The [[SR-3 Vikhr]] appears as one of the secondaries for snipers.
[[Image:SR3.jpg|thumb|none|450px|SR-3 Vikhr - 9x39mm]]
[[File:AlfaAntiterrorSR-3VikhrMenu.jpg|thumb|none|500px|The SR-3 in the menu.]]
[[File:AlfaAntiterrorVSK-94.jpg|thumb|none|500px|The SR-3 holstered on the sniper.]]


==Steyr AUG ==
==Steyr AUG ==
Line 199: Line 227:
[[Image:Alfa-AntiTerrorAUG.jpg|thumb|500px|none|The AUG in-game.]]
[[Image:Alfa-AntiTerrorAUG.jpg|thumb|500px|none|The AUG in-game.]]


=Light Machine Guns=
=Machine Guns=


==RPK==
==RPK==
The [[RPK]] appears as one of the LMGs available.
The [[RPK]] appears as one of the LMGs available.
[[File:Romanianrpk.jpg|thumb|none|500px|Romanian RPK with slanted muzzle brake and 40-rounds magazine - 7.62x39mm]]
[[File:Romanianrpk.jpg|thumb|none|450px|Romanian RPK with slanted muzzle brake and 40-rounds magazine - 7.62x39mm]]
[[File:AlfaantiterrorRPKmenu.jpg|thumb|none|600px|The RPK in the loadout menu.]]
[[File:AlfaantiterrorRPKmenu.jpg|thumb|none|600px|The RPK in the loadout menu.]]
[[File:AlfaantiterrorRPK.jpg|thumb|none|600px|The RPK in-game.]]
[[File:AlfaantiterrorRPK.jpg|thumb|none|600px|The RPK in-game.]]


== RPK-74 Light Machine Gun ==
== RPK-74 ==
 
The [[RPK-74]] is an available LMG.
The [[RPK-74]] is an available LMG.
[[Image:Soviet RPK-74.jpg|thumb|none|350px|RPK-74 - 5.45x39mm]]
[[Image:Soviet RPK-74.jpg|thumb|none|450px|RPK-74 - 5.45x39mm]]
[[Image:AlfaantiterrorRPK-74.jpg|thumb|none|600px|The RPK-74 held by an enemy.]]
[[Image:AlfaantiterrorRPK-74.jpg|thumb|none|600px|The RPK-74 held by an enemy.]]


==PKM==
==PKM==
The [[PKM Machine Gun]] appears as one of the LMGs in-game.
The [[PKM]] appears as one of the LMGs in-game.
The Pecheneg version is also present, however it shares both icon and model with the PKM.  
The [[PKP Pecheneg|Pecheneg]] version is also present, however it shares both icon and model with the PKM.  
 
[[Image:PKM-mg.jpg|450px|thumb|PKM General Purpose Machine Gun - 7.62x54mmR|none]]
[[Image:PKM-mg.jpg|500px|thumb|PKM General Purpose Machine Gun, 7.62x54mmR|none]]
[[Image:AlfaantiterrorPKMmenu.jpg|600px|thumb|none|The PKM in the inventory.]]
[[Image:AlfaantiterrorPKMmenu.jpg|600px|thumb|none|The PKM in the inventory.]]
[[File:AlfaantiterrorPKM.jpg|thumb|none|600px|The PKM in-game.]]
[[File:AlfaantiterrorPKM.jpg|thumb|none|600px|The PKM in-game.]]
Line 233: Line 259:


==OSV-96==
==OSV-96==
The [[OSV-96]]  appears as a "V-94".
The [[OSV-96]]  appears as the "V-94".
[[File:OSV-96 with bipod.jpg|thumb|none|500px|OSV-96 Vzlomshchik with black stock - 12.7x108mm]]
[[File:OSV-96 with bipod.jpg|thumb|none|450px|OSV-96 Vzlomshchik with black stock - 12.7x108mm]]
[[file:AlfaAntiTerrorV94Inventory.jpg|thumb|none|600px|The V-94 in the pre-mission screen.]]
[[file:AlfaAntiTerrorV94Inventory.jpg|thumb|none|600px|The OSV-96 in the pre-mission screen.]]
[[file:AlfaAntiTerrorV94.jpg|thumb|none|600px|The "V-94" in-game.]]
[[file:AlfaAntiTerrorV94.jpg|thumb|none|600px|The "V-94" in-game.]]


Line 244: Line 270:
[[file:AlfaAntiterrorCommando-1menu.jpg|thumb|none|600px|The "Commando-1" in the pre-mission screen.]]
[[file:AlfaAntiterrorCommando-1menu.jpg|thumb|none|600px|The "Commando-1" in the pre-mission screen.]]
[[file:AlfaAntiterrorCommando-1.jpg|thumb|none|600px|The "Commando-1" in-game.]]
[[file:AlfaAntiterrorCommando-1.jpg|thumb|none|600px|The "Commando-1" in-game.]]


==SVD Dragunov==
==SVD Dragunov==
The [[SVD Dragunov]] appears as one of the Sniper Rifles.
The [[SVD Dragunov]] appears as one of the Sniper Rifles.
[[Image:SVD_Rifle.jpg|thumb|none|350px|SVD sniper rifle.]]
[[Image:SVD_Rifle.jpg|thumb|none|450px|SVD - 7.62x54mmR]]
[[file:AlfaAntiterrorSVD.jpg|thumb|none|600px|A Russian Soldier holds his SVD.]]
[[file:AlfaAntiterrorSVD.jpg|thumb|none|600px|A Russian Soldier holds his SVD.]]


==Accuracy International Arctic Warfare Magnum==
==Accuracy International Arctic Warfare Magnum==
The [[Accuracy International Arctic Warfare Magnum]] appears as the "AW Super Magnum"
The [[Accuracy International Arctic Warfare Magnum]] appears as the "AW Super Magnum"
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWM - .338 Lapua Magnum]]
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|450px|Accuracy International AWM - .338 Lapua Magnum]]
[[file:AlfaAntiterrorAccuracyWarfareMagnum.jpg|thumb|none|600px|The "AW Super Magnum" in-game.]]
[[file:AlfaAntiterrorAccuracyWarfareMagnum.jpg|thumb|none|600px|The "AW Super Magnum" in-game.]]
==VSK-94==
The [[VSK-94]] appears as one of the available sniper rifles.
[[File:VSK94.jpg|thumb|none|350px|VSK-94 with PKS-07 scope - 9x39mm]]
[[File:AlfaantiterrorVSK-94menu.jpg|thumb|none|600px|VSK-94 in the menu.]]
[[File:AlfaAntiterrorVSK-94.jpg|thumb|none|600px|VSK-94 in-game.]]


=Launchers=
=Launchers=
Line 264: Line 295:


==Heckler & Koch HK69A1==
==Heckler & Koch HK69A1==
The [[Heckler & Koch HK69A1 grenade launcher|HK69A1]] appears firing explosive grenades.
The [[HK69A1]] appears, firing explosive grenades.
[[Image:HK69A1.jpg|thumb|none|400px|HK69A1]]
[[Image:HK69A1.jpg|thumb|none|450px|HK69A1 - 40x46mm]]
[[Image:ALFAAntiTerrorHK69A1.jpg|thumb|none|600px|A GSG-9 Operative fires his HK69A1.]]
[[Image:ALFAAntiTerrorHK69A1.jpg|thumb|none|600px|A GSG-9 Operative fires his HK69A1.]]


==RPG-16==
==RPG-16==
The RPG-16 appears in-game, in possibly it's only video game appearance.
The RPG-16 appears in-game, in possibly its only video game appearance.
Sadly, while it has a unique ''icon'', in-game it shares it's model with the RPG-7.
Sadly, while it has a unique icon, in-game it shares its model with the RPG-7.
[[Image:AlfantiterrorRPG-16.jpg|thumb|none|600px|The RPG-16 in the loadout menu.]]
[[Image:AlfantiterrorRPG-16.jpg|thumb|none|600px|The RPG-16 in the loadout menu.]]
[[Image:AlfantiterrorRPG-16ingame.jpg|thumb|none|600px|A soldier fires his "RPG-16".]]
[[Image:AlfantiterrorRPG-16ingame.jpg|thumb|none|600px|A soldier fires his "RPG-16".]]
Line 276: Line 307:
== RPG-18 ==
== RPG-18 ==
The [[RPG-18]] appears as the default launcher for Assaulters/Grenadiers.
The [[RPG-18]] appears as the default launcher for Assaulters/Grenadiers.
[[Image:RPG-18Open.jpg|thumb|none|400px|RPG-18 - 64mm]]
[[Image:RPG-18Open.jpg|thumb|none|400px|RPG-18 - 64mm]]
[[Image:AlfaantiterrorRPG-18.jpg|thumb|none|600px|A soldier hols his RPG-18]]
[[Image:AlfaantiterrorRPG-18.jpg|thumb|none|600px|A soldier holds his RPG-18.]]
 


=Grenades=
=Grenades=
Line 288: Line 317:


==RGO fragmentation grenade==
==RGO fragmentation grenade==
The [[RGO]] appears with a "Damage Range" of 100 meters due to it's sharpnel, it shares model and icon with the RGN and is notably ''not'' available in PVP Modes, likely due to it's blast radius.
The [[RGO]] appears with a "Damage Range" of 100 meters due to its shrapnel. It shares a model and icon with the RGN and is notably ''not'' available in PvP Modes, likely due to its massive blast radius.
[[File:RGO.jpg‎|thumb|150px|none|RGO frag grenade]]
[[File:RGO.jpg‎|thumb|150px|none|RGO frag grenade]]
[[File:AlfanantiterrorRGO.jpg|thumb|600px|none|An RGO Grenade in the air.]]
[[File:AlfanantiterrorRGO.jpg|thumb|600px|none|An RGO Grenade in the air.]]
[[File:AlfanantiterrorRGOblast.jpg|thumb|600px|none|The effect of an RGO Grenade: The blast mark on the ground is where the grenade detonated, despite being far from the grenade and wearing armor at a distance safe from any other grenade, most of the Squad is heavily injured.]]
[[File:AlfanantiterrorRGOblast.jpg|thumb|600px|none|The effect of an RGO Grenade: the blast mark on the ground is where the grenade detonated, despite being far from the grenade and wearing armor at a distance safe from any other grenade, most of the squad is heavily injured.]]
 


==RGD-5 Frag Grenade==
==RGD-5 Frag Grenade==
The [[RGD-5 hand grenade|RGD-5 frag grenade]] appears with a 25 meter "Damage Range".
The [[RGD-5]] appears with a 25 meter "Damage Range".
[[File:Rdg5.jpg|thumb|150px|none|RGD-5 High-Explosive Fragmentation hand grenade.]]
[[File:Rdg5.jpg|thumb|150px|none|RGD-5 High-Explosive Fragmentation hand grenade.]]
[[File:AlfaantiterrorRGD-5.jpg|thumb|none|600px|A soldier throws his RGD-5 Frag Grenade, equipped grenades are visible on character models.]]
[[File:AlfaantiterrorRGD-5.jpg|thumb|none|600px|A soldier throws his RGD-5. Equipped grenades are visible on character models.]]


==DM51 hand grenade==
==DM51 hand grenade==
The [[DM51 hand grenade]] appears as a usable grenade, it is used by western factions such as Delta Force as well as enemies.
The [[DM51 hand grenade]] appears as a usable grenade, it is used by Western factions such as Delta Force as well as enemies.
[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]]
[[Image:DM51.jpg|thumb|none|400px|DM51 High-Explosive Fragmentation hand grenade]]
[[Image:AlfaantiterrorDM51.jpg|thumb|none|500px|A DM51 hand grenade midflight.]]
[[Image:AlfaantiterrorDM51.jpg|thumb|none|500px|A DM51 hand grenade midflight.]]
Line 327: Line 355:
=Other=
=Other=
==Mortar==
==Mortar==
An icon of a Mortar (presumably a depiction of the [[2B14 Podnos Mortar]] but the bipod is wrong) is shown for "Fire Support" markers, the player must move a radio man with a Mortar icon to these spots and Mortar fire will will be automatically fired at a different marker showing an explosion with the same number, the Mortar takes 60 seconds before it can fire again.
An icon of a mortar (presumably a depiction of the [[2B14 Podnos Mortar]] but the bipod is wrong) is shown for "Fire Support" markers, the player must move a radio man with a mortar icon to these spots and mortar fire will be automatically fired at a different marker showing an explosion with the same number. The Mortar takes 60 seconds before it can fire again.


A similar mechanic is used for friendly armored vehicles such as BMPs, they cannot be directly controlled but a radio man can move to marked locations to radio them.
A similar mechanic is used for friendly armored vehicles such as BMPs, they cannot be directly controlled but a radio man can move to marked locations to radio them.
[[File:2B14 Podnos 82mm Mortar.jpg|thumb|none|300px|2B14 Podnos mortar - 82 mm]]
[[File:2B14 Podnos 82mm Mortar.jpg|thumb|none|300px|2B14 Podnos mortar - 82 mm]]
[[file:AlfaantiterrorMortar.jpg|thumb|none|600px|The Mortar fire support icon with a radio man on his way there.]]
[[file:AlfaantiterrorMortar.jpg|thumb|none|600px|The Mortar fire support icon with a radio man on his way there.]]





Latest revision as of 18:09, 29 December 2023

Error creating thumbnail: File missing

Work In Progress

This article is still under construction. It may contain factual errors. See Talk:Alfa: Antiterror for current discussions. Content is subject to change.

Alfa: Antiterror (2005)

Alfa: Antiterror is a 2005 turn-based/real-time hybrid strategy game, developed by MiST Land South, (who later became GFI Russia, most notable for developing Hired Guns: The Jagged Edge, which was originally supposed to be Jagged Alliance 3D, the German box art for Alfa even boasts how it's from the developers of Jagged Alliance 3D), with some members of that team eventually forming CatsWhoPlay.

The player mainly assumes the role of a Russian counter-terror unit Alpha Group but multiplayer/single missions allow the player to play as several other military groups, such as GSG-9.

The game's units can be chosen to take an "Assaulter", "Sniper" or "Grenadier" specialization when starting a mission, essentially selecting a set of weapons (only Snipers can take sniper rifles, Assaulters have a large selection of general weaponry and only Grenadiers get grenade launchers/the more expensive anti-tank launchers, though Assaulters can take disposable anti-tank launchers).

Submachine guns/carbines are generally available as both primary weapons for Assaulters and Grenadiers and secondary weapons for Snipers, as a primary weapon they can have more ammo taken, are used with stocks added/extended and use a suppressor generally, while they are used with no stock/stock folded and less overall ammo as secondary weapons.

For gameplay, the player issues a series of orders to their soldiers with time paused, then initiates a turn, with all of the player's orders being carried out for 20 seconds, after these 20 seconds, the game pauses again and the player can issue new orders.

An standalone expansion was later released: Alfa: Antiterror: Men's Work. This expansion was never translated for other languages but apparently added new equipment to the game.

Plenty of the weapons included in this game would be reused in Jagged Edge.


The following weapons appear in the video game Alfa: Antiterror:


Pistols

Beretta 92FS

The Beretta 92FS is available in-game.

Error creating thumbnail: File missing
Beretta 92FS - 9x19mm
Error creating thumbnail: File missing
The Beretta 92FS in-game.

FN Five-seveN

TheFN Five-seveN appears as one of the pistols.

Error creating thumbnail: File missing
FN Five-SeveN - 5.7x28mm
Error creating thumbnail: File missing
The Five-SeveN in the inventory.
Error creating thumbnail: File missing
The Five-SeveN in-game.

Heckler & Koch USP

The Heckler & Koch USP appears can be equipped with a suppressor.

Error creating thumbnail: File missing
Heckler & Koch USP - 9x19mm
Error creating thumbnail: File missing
The regular and suppressed USP being used alongside each other.

Makarov PM

Appears in-game as the Russian pistol that costs zero Command Points to equip. Its role is taken by the Colt 1911 for Western factions and in multiplayer. The Makarov PM and PMM share both models and icon, the biggest difference is the magazine sizes, with the PM holding eight. The icon depicts a PM with wooden grips while the in-game model appears with black grips.

Error creating thumbnail: File missing
Russian Makarov PM - 9x18mm Makarov
Error creating thumbnail: File missing
The Makarov PM in-game.

Makarov PMM

The Makarov PMM with a 12-round magazine appears as one of the pistols.

Error creating thumbnail: File missing
Makarov PMM - 9x18mm Makarov
Error creating thumbnail: File missing
The Makarov PMM in-game.

PSS

The PSS appears as a usable pistol.

Error creating thumbnail: File missing
PSS - 7.62x42mm SP-4
Error creating thumbnail: File missing
The PSS in-game.

OTs-23 Drotik

The OTs-23 Drotik appears as the "OZ-23 'Drotik'" and is one of the usable pistols.

Error creating thumbnail: File missing
OTs-23 "Drotik" - 5.45x18mm
Error creating thumbnail: File missing
The "OZ-23 'Drotik'" in-game.

OTs-27 "Berdysh"

The OTs-27 "Berdysh" appears as the "OZ-27 'Berdysh'".

Error creating thumbnail: File missing
OTs-27 "Berdysh" - 9x18mm PM
Error creating thumbnail: File missing
The "OZ-27 'Berdysh'" in the inventory.
Error creating thumbnail: File missing
The "OZ-27 'Berdysh'" in-game.

Smith & Wesson 5904

A handgun referred to as the "S&W 5906" is usable despite the fact that the pistol has a black finish and the 5906 has a stainless steel frame. The in-game handgun has a greater resemblance to the Smith & Wesson 5904 because of this.

Error creating thumbnail: File missing
Late model Smith & Wesson 5904 - 9x19mm
Error creating thumbnail: File missing
The "S&W 5906" in the inventory.
Error creating thumbnail: File missing
The "S&W 5906" in-game.

Serdyukov SPS

The Serdyukov SPS appears in-game.

Error creating thumbnail: File missing
Serdyukov SPS - 9×21mm Gyurza
Error creating thumbnail: File missing

Stechkin APS

The Stechkin APS appears as an available sidearm.

Error creating thumbnail: File missing
Stechkin APS - 9x18mm.
Error creating thumbnail: File missing
The APS in-game.

Submachine Guns

AEK-919K Kashtan

The AEK-919K Kashtan is one of the submachine guns available, it is used by Assaulters as a primary weapon while Snipers can carry it as their secondary weapon.

Error creating thumbnail: File missing
AEK-919K "Kashtan" - 9x18 Makarov
Error creating thumbnail: File missing
A Sniper fires his Kashtan.
Error creating thumbnail: File missing
The suppressed and stock extended primary version held by an ALFA member while his teammate trades (hopefully simulated) fire with GSG-9 as part of a training exercise.

PP-19 Bizon-2

The PP-19 Bizon-2 appears as one of the available submachine guns.

Error creating thumbnail: File missing
PP-19 Bizon-1 with stock folded - 9x18mm Makarov
Error creating thumbnail: File missing
The suppressed primary Bizon in the menu.
Error creating thumbnail: File missing
A suppressed primary Bizon in-game.

Calico M950

The Calico M950 appears as one of the available weapons.

Error creating thumbnail: File missing
Calico M950 pistol converted to full auto fire with plain barrel and 100 round helical magazine - 9x19mm
Error creating thumbnail: File missing
The Calico weapons in the loadout menu.
Error creating thumbnail: File missing
The Calico held by a Delta Force operator.

Calico M960

The Calico M960 appears, incorrectly classified as an assault rifle. In the Scenario Mission "Sad Buddha" set in Afghanistan, this Calico is portrayed as the default "assault rifle" of Delta Force.

Error creating thumbnail: File missing
Calico M960A - 9x19mm
Error creating thumbnail: File missing
The Calico M960 in-game.

Heckler & Koch MP7

The MP7 appears in-game.

Error creating thumbnail: File missing
Heckler & Koch MP7 - 4.6x30mm. The most notable differences between the MP7 and the MP7A1 is the bigger butt-pad on the stock, lack of mounting points for side rails, lack of trigger safety, and the texture on the pistol grip.
Error creating thumbnail: File missing
The MP7 held by a sniper.

Heckler & Koch UMP

The Heckler & Koch UMP is one of the submachine guns present.

Error creating thumbnail: File missing
UMP-45 - .45 ACP
Error creating thumbnail: File missing
An Assaulter holds his suppressed UMP-45.
Error creating thumbnail: File missing
A Sniper holds his stockless UMP-45.

Assault Rifles

AEK-971

The AEK-971 appears as a primary weapon.

Error creating thumbnail: File missing
AEK-971 - 5.45x39mm
Error creating thumbnail: File missing
An ALFA member holds his AEK-971.

AEK-973

The AEK-973 appears in-game

Error creating thumbnail: File missing
AEK-973 - 7.62x39mm
Error creating thumbnail: File missing
AEK-973 in-game.

AK-102

The AK-102 appears as one of the available rifles, it can be equipped with a scope or a suppressor and scope combo. Oddly, a version with just a suppressor is unavailable.

Error creating thumbnail: File missing
AK-102 - 5.56x45mm
Error creating thumbnail: File missing
AK-102 in the loadout menu.
Error creating thumbnail: File missing
AK-102 in-game

AK-105

The AK-105 appears as the cheapest assault rifle, requiring the least amount of Command Points to equip. It has inferior range and stopping power compared to the rest of the AK family. It can be equipped with a suppressor and/or scope.

Error creating thumbnail: File missing
AK-105 - 5.45x39mm
Error creating thumbnail: File missing
AK-105 in the inventory.
Error creating thumbnail: File missing
AK-105 in-game.
Error creating thumbnail: File missing
AK-105 in-game with suppressor and scope.

AK-74

The AK-74 appears in-game, with both a wooden furniture version and a synthetic AK-74M version.

Error creating thumbnail: File missing
AK-74 - 5.45x39mm
Error creating thumbnail: File missing
2nd Lieutenant Michael Kostishin, codenamed "Golden Lion", the player character in the campaign, holds an AK-74.
Error creating thumbnail: File missing
Michael fires his AK-74.

AK-74M

The AK-74M is one of the available rifles.

Error creating thumbnail: File missing
Izhmash AK-74M - 5.45x39mm
Error creating thumbnail: File missing
A generic soldier in the first mission holds an AK-74M.

AKS-74U

The AKS-74U appears as an available carbine, it is equipped with a suppressor for Assaulters and the stock is removed for Snipers like with the submachine guns. It is called "AKC-74U" in-game.

Error creating thumbnail: File missing
AKS-74U - 5.45x39mm
Error creating thumbnail: File missing
A Sniper holds his "AKC-74U".
Error creating thumbnail: File missing
The "AKC-74U" with a stock and suppressor.
Error creating thumbnail: File missing
In the first mission, there is uniquely an Assaulter with the Sniper secondary version as his primary weapon. Here he crawls on the ground when heavily injured, making him unable to stand.

AKM

The AKM appears as one of the usable rifles.

Error creating thumbnail: File missing
AKM - 7.62x39mm
Error creating thumbnail: File missing
The AKM in-game.
Error creating thumbnail: File missing
Firing the GP-25 attached to the AKM. Oddly, while characters visibly switch their hands to actually use the GP-25, (switching their left hand to the launcher's trigger rather than holding the barrel) the muzzle flash is still from the actual rifle barrel of the weapon and the reload animation is the same as the rifle.

AN-94

The AN-94 appears as one of the available assault rifles, it is called the "AH-94" in the equipment menu but properly listed as the AN-94 in its description.

Error creating thumbnail: File missing
AN-94 - 5.45x39mm
Error creating thumbnail: File missing
The AN-94 in the loadout menu.
Error creating thumbnail: File missing
A soldier holds his AN-94.

M4A1

The M4A1 is available as the "Colt M4A1 Commando". It can be equipped with a grenade launcher, scope or suppressor.

Error creating thumbnail: File missing
Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm NATO
Error creating thumbnail: File missing
A plain M4A1 in-game
Error creating thumbnail: File missing
A M4A1 with a scope and suppressor attached.

Enfield L85A1

The L85A1 appears as the "Enfield L85A".

Error creating thumbnail: File missing
L85A1 - 5.56x45mm NATO
Error creating thumbnail: File missing
The Enfield L85A1 in-game.

FAMAS

A FAMAS rifle appears as the "FAMAS", it appears to be a different FAMAS in-game and in the inventory menu.

Error creating thumbnail: File missing
FAMAS G1 - 5.56x45mm NATO
Error creating thumbnail: File missing
A GSG-9 member in Multiplayer holds his FAMAS.

FN FAL

The FN FAL is one of the available rifles, while it appears as a proper FN FAL in the icon, the actual in-game model appears to be an IMI Galil ARM, possibly due to re-texturing one of the AK rifles.

Error creating thumbnail: File missing
FN FAL "G Series" - 7.62x51mm NATO
Error creating thumbnail: File missing
A FN FAL in the loadout menu.
Error creating thumbnail: File missing
A alleged "FN FAL" in-game.
Error creating thumbnail: File missing
A scoped "FN FAL" in-game.

FN FNC

The FN FNC is one of the available rifles. It can be equipped with an M203 or scope, which are exclusive attachments for this rifle.

Error creating thumbnail: File missing
FN FNC - 5.56x45mm NATO
Error creating thumbnail: File missing
A GSG-9 Assaulter holds his FN FNC.
Error creating thumbnail: File missing
An M203-equipped FN FNC.
Error creating thumbnail: File missing
A scoped FN FNC.

Groza Hybrid

A fictional hybrid OTs-14 Groza appears as one of the rifles, it is available either with a grenade launcher or a scope or suppressor that can also be taken together. This Groza doesn't match either version, it uses 7.62mm ammo like the OTs-14-1A version yet loads from 10-20 round magazines like the 9x39mm OTs-14-4A version.

Error creating thumbnail: File missing
OTs-14-1A-02 Groza with 40mm GP-30 grenade launcher - 7.62x39mm
Error creating thumbnail: File missing
The Groza versions in the loadout menu.
Error creating thumbnail: File missing
A soldier holds his grenade launcher equipped Groza.
Error creating thumbnail: File missing
The scope and suppressor equipped version in-game.

Heckler & Koch HK53

The Heckler & Koch HK53 appears in-game.

Error creating thumbnail: File missing
Heckler & Koch HK53 - 5.56x45mm NATO
Error creating thumbnail: File missing
An enemy in the first level holds an HK53.

SR-3 Vikhr

The SR-3 Vikhr appears as one of the secondaries for snipers.

Error creating thumbnail: File missing
SR-3 Vikhr - 9x39mm
Error creating thumbnail: File missing
The SR-3 in the menu.
Error creating thumbnail: File missing
The SR-3 holstered on the sniper.

Steyr AUG

The Steyr AUG appears as one of the primary weapons.

Error creating thumbnail: File missing
Steyr AUG with black stock - 5.56x45mm NATO
Error creating thumbnail: File missing
The AUG in-game.

Machine Guns

RPK

The RPK appears as one of the LMGs available.

Error creating thumbnail: File missing
Romanian RPK with slanted muzzle brake and 40-rounds magazine - 7.62x39mm
Error creating thumbnail: File missing
The RPK in the loadout menu.
Error creating thumbnail: File missing
The RPK in-game.

RPK-74

The RPK-74 is an available LMG.

Error creating thumbnail: File missing
RPK-74 - 5.45x39mm
Error creating thumbnail: File missing
The RPK-74 held by an enemy.

PKM

The PKM appears as one of the LMGs in-game. The Pecheneg version is also present, however it shares both icon and model with the PKM.

Error creating thumbnail: File missing
PKM General Purpose Machine Gun - 7.62x54mmR
Error creating thumbnail: File missing
The PKM in the inventory.
Error creating thumbnail: File missing
The PKM in-game.

Sniper Rifles

Enfield Enforcer

The Enfield Enforcer is a usable weapon by Snipers.

Error creating thumbnail: File missing
Enfield Enforcer with Harris bipod - 7.62x51mm NATO
Error creating thumbnail: File missing
The Enfield Enforcer in-game.

TKB-0145K

The TKB-0145K experimental sniper rifle appears as one of the available rifles.

Error creating thumbnail: File missing
The "TKB-0145k" in the pre-mission screen.
Error creating thumbnail: File missing
The "TKB-0145k" in-game.

OSV-96

The OSV-96 appears as the "V-94".

Error creating thumbnail: File missing
OSV-96 Vzlomshchik with black stock - 12.7x108mm
Error creating thumbnail: File missing
The OSV-96 in the pre-mission screen.
Error creating thumbnail: File missing
The "V-94" in-game.

PGM Ultima Ratio Commando

The PGM Ultima Ratio appears with wooden furniture as the "Commando-1" but is identified as an Ultima Ratio in the description. The barrel has been turned into an integrated suppressor.

Error creating thumbnail: File missing
PGM Ultima Ratio Commando - 7.62x51mm NATO
Error creating thumbnail: File missing
The "Commando-1" in the pre-mission screen.
Error creating thumbnail: File missing
The "Commando-1" in-game.

SVD Dragunov

The SVD Dragunov appears as one of the Sniper Rifles.

Error creating thumbnail: File missing
SVD - 7.62x54mmR
Error creating thumbnail: File missing
A Russian Soldier holds his SVD.

Accuracy International Arctic Warfare Magnum

The Accuracy International Arctic Warfare Magnum appears as the "AW Super Magnum"

Error creating thumbnail: File missing
Accuracy International AWM - .338 Lapua Magnum
Error creating thumbnail: File missing
The "AW Super Magnum" in-game.

VSK-94

The VSK-94 appears as one of the available sniper rifles.

Error creating thumbnail: File missing
VSK-94 with PKS-07 scope - 9x39mm
Error creating thumbnail: File missing
VSK-94 in the menu.
Error creating thumbnail: File missing
VSK-94 in-game.

Launchers

GM-94

The GM-94 grenade launcher appears as one of the game's launchers. Curiously, while its actual in-game model appears faithful to the real deal, the weapon's inventory icon has the thumbhole stock of a VSK-94.

Error creating thumbnail: File missing
GM-94 - 43mm
Error creating thumbnail: File missing
Firing the GM-94.

Heckler & Koch HK69A1

The HK69A1 appears, firing explosive grenades.

Error creating thumbnail: File missing
HK69A1 - 40x46mm
Error creating thumbnail: File missing
A GSG-9 Operative fires his HK69A1.

RPG-16

The RPG-16 appears in-game, in possibly its only video game appearance. Sadly, while it has a unique icon, in-game it shares its model with the RPG-7.

Error creating thumbnail: File missing
The RPG-16 in the loadout menu.
Error creating thumbnail: File missing
A soldier fires his "RPG-16".

RPG-18

The RPG-18 appears as the default launcher for Assaulters/Grenadiers.

Error creating thumbnail: File missing
RPG-18 - 64mm
Error creating thumbnail: File missing
A soldier holds his RPG-18.

Grenades

RGN Fragmentation Hand Grenade

The RGN hand grenade appears as the Russian grenade with a "Damage Range" as the game calls it of 10 meters.

RGN
Error creating thumbnail: File missing
An RGN mid-flight.

RGO fragmentation grenade

The RGO appears with a "Damage Range" of 100 meters due to its shrapnel. It shares a model and icon with the RGN and is notably not available in PvP Modes, likely due to its massive blast radius.

Error creating thumbnail: File missing
RGO frag grenade
Error creating thumbnail: File missing
An RGO Grenade in the air.
Error creating thumbnail: File missing
The effect of an RGO Grenade: the blast mark on the ground is where the grenade detonated, despite being far from the grenade and wearing armor at a distance safe from any other grenade, most of the squad is heavily injured.

RGD-5 Frag Grenade

The RGD-5 appears with a 25 meter "Damage Range".

Error creating thumbnail: File missing
RGD-5 High-Explosive Fragmentation hand grenade.
Error creating thumbnail: File missing
A soldier throws his RGD-5. Equipped grenades are visible on character models.

DM51 hand grenade

The DM51 hand grenade appears as a usable grenade, it is used by Western factions such as Delta Force as well as enemies.

DM51 High-Explosive Fragmentation hand grenade
Error creating thumbnail: File missing
A DM51 hand grenade midflight.

M26 grenade

The M26 hand grenade appears as the "Western" grenade with 25 meter "Damage Range".

Error creating thumbnail: File missing
M26 HE Frag hand grenade
Error creating thumbnail: File missing
Throwing an M26 grenade.

M67 Fragmentation Grenade

The M67 hand grenade appears as the "Western" grenade with 10 meter "Damage Range".

Error creating thumbnail: File missing
M67 fragmentation grenade.
Error creating thumbnail: File missing
Throwing an M67 Grenade.

L2A2 Hand Grenade

The L2A2 hand grenade is available to Western Factions.

Error creating thumbnail: File missing
L2A2 hand grenade
Error creating thumbnail: File missing
A Delta Force operator throws an L2A2 Hand Grenade.

LU 213 Hand Grenade

The LU 213, a precursor to the LU 216 hand grenade is one of the available grenades.

Error creating thumbnail: File missing
The LU 213 grenade in the loadout menu.
Error creating thumbnail: File missing
A Delta Force operator throws The LU 213 Hand Grenade.

Other

Mortar

An icon of a mortar (presumably a depiction of the 2B14 Podnos Mortar but the bipod is wrong) is shown for "Fire Support" markers, the player must move a radio man with a mortar icon to these spots and mortar fire will be automatically fired at a different marker showing an explosion with the same number. The Mortar takes 60 seconds before it can fire again.

A similar mechanic is used for friendly armored vehicles such as BMPs, they cannot be directly controlled but a radio man can move to marked locations to radio them.

Error creating thumbnail: File missing
2B14 Podnos mortar - 82 mm
Error creating thumbnail: File missing
The Mortar fire support icon with a radio man on his way there.