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Alekhine's Gun: Difference between revisions
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=Pistols= | =Pistols= | ||
==Colt M1911A1== | ==Colt M1911A1== | ||
The [[ | The [[Colt M1911A1]] appears as the most common handgun in the game, being often used by Guards in most of the game, the player can upgrade their M1911A1 to hold 10 shots instead of 7. | ||
[[file:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]] | [[file:M1911Colt.jpg|thumb|none|300px|Colt M1911A1 - .45 ACP]] | ||
[[file:AlekhinesGun Colt M1911A1 holding.jpg|thumb|none|600px|The player holds the "Colt M1911A1".]] | [[file:AlekhinesGun Colt M1911A1 holding.jpg|thumb|none|600px|The player holds the "Colt M1911A1".]] | ||
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==Makarov PM== | ==Makarov PM== | ||
A [[ | A [[Makarov PM]] appears as a weapon only available from the pre-mission menu, Semyon carries one in cutscenes, it can be upgraded with a suppressor, an extra reserve magazine and upgrading the magazine's capacity from 8 to 12. | ||
[[file:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]] | [[file:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]] | ||
[[file:AlekhinesGun Makarov PM holding.jpg|thumb|none|600px|The player holds the "Makarov PM".]] | [[file:AlekhinesGun Makarov PM holding.jpg|thumb|none|600px|The player holds the "Makarov PM".]] | ||
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[[file:AlekhinesGun Makarov PM menu.jpg|thumb|none|600px|Makarov PM in menu.]] | [[file:AlekhinesGun Makarov PM menu.jpg|thumb|none|600px|Makarov PM in menu.]] | ||
[[file:Alekhines Gun - Makarov PM Silenced - Painting.jpg|thumb|none|600px|Semyon points a silenced Makarov PM to a target, who is painting part of an early promotional artwork showing cut-player character Olga Godunova-Lopes distracting a guard.]] | [[file:Alekhines Gun - Makarov PM Silenced - Painting.jpg|thumb|none|600px|Semyon points a silenced Makarov PM to a target, who is painting part of an early promotional artwork showing cut-player character Olga Godunova-Lopes distracting a guard.]] | ||
[[file:AlekhinesGun Makarov PM silencedmenu.jpg|thumb|none|600px|Makarov PM Suppressed in menu.]] | |||
==Remington 1866 Derringer== | ==Remington 1866 Derringer== | ||
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==Tokarev TT-33== | ==Tokarev TT-33== | ||
The [[ | The [[Tokarev TT-33]] appear as the player's starting pistol. | ||
[[file:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]] | [[file:TT-33-Wartime.jpg|thumb|none|300px|Tokarev TT-33 - 7.62x25mm Tokarev]] | ||
[[file:AlekhinesGun Tokarev TT-33 holding.jpg|thumb|none|600px|The player holds the "Tokarev TT-33".]] | [[file:AlekhinesGun Tokarev TT-33 holding.jpg|thumb|none|600px|The player holds the "Tokarev TT-33".]] | ||
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==Walther PPK== | ==Walther PPK== | ||
The [[Walther PPK]] appears as a weapon unlockable from the pre-mission menu, it isn't used by any NPCs during gameplay. | The [[Walther PPK]] appears as a weapon unlockable from the pre-mission menu, it isn't used by any NPCs during gameplay, it can be upgraded with a suppressor, an extra reserve magazine and the capacity from 7 to 10. | ||
[[file:WaltherPPK.jpg|thumb|none|300px|Walther PPK - 7.65x17mm Browning]] | [[file:WaltherPPK.jpg|thumb|none|300px|Walther PPK - 7.65x17mm Browning]] | ||
[[file:AlekhinesGun Walther PPK holding.jpg|thumb|none|600px|The player holds the "Walther PPK".]] | [[file:AlekhinesGun Walther PPK holding.jpg|thumb|none|600px|The player holds the "Walther PPK".]] | ||
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==MP40== | ==MP40== | ||
The [[ | The [[MP40]] appears as the main weapon of German soldiers in the WW2 missions. | ||
[[file:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]] | [[file:MP40.jpg|thumb|none|400px|MP40 - 9x19mm]] | ||
[[file:AlekhinesGun MP40 holding 1.jpg|thumb|none|600px|The player holds the "MP40".]] | [[file:AlekhinesGun MP40 holding 1.jpg|thumb|none|600px|The player holds the "MP40".]] | ||
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==Thompson M1A1== | ==Thompson M1A1== | ||
The [[ | The [[Thompson M1A1]] appears as the most common two-handed firearm, being used by Guards in The USA/Cuban levels which make up most of the game. | ||
[[file:M1sb.jpg|thumb|none|400px|Thompson M1A1 - .45 ACP]] | [[file:M1sb.jpg|thumb|none|400px|Thompson M1A1 - .45 ACP]] | ||
[[file:AlekhinesGun Thompson M1A1 holding 1.jpg|thumb|none|600px|Semyon holds the Thompson M1A1.]] | [[file:AlekhinesGun Thompson M1A1 holding 1.jpg|thumb|none|600px|Semyon holds the Thompson M1A1.]] | ||
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=Assault Rifles= | =Assault Rifles= | ||
== | ==AK-47== | ||
The [[ | The [[AK-47]] is available ingame, incorrectly referred to as an [[AKM]], it has a 30-round capacity but can be upgraded to 40, like other weapons with an upgradable capacity, it still uses it's orignal magazine model and only the suppressor upgrade is modelled onto the weapon, it can only be found as a pick-up once, in the room of one of the targets in the Cuba Levels. | ||
[[file:TypeIII AK47.jpg|thumb|none|450px| | [[file:TypeIII AK47.jpg|thumb|none|450px|AK-47 - 7.62x39mm]] | ||
[[file:AlekhinesGun Izhmash AK-47 holding 1.jpg|thumb|none|600px|The player holds the | [[file:AlekhinesGun Izhmash AK-47 holding 1.jpg|thumb|none|600px|The player holds the AK-47.]] | ||
[[file:AlekhinesGun Izhmash AK-47 holding 2.jpg|thumb|none|600px|The player holds the | [[file:AlekhinesGun Izhmash AK-47 holding 2.jpg|thumb|none|600px|The player holds the AK-47.]] | ||
[[file:AlekhinesGun Izhmash AK-47 aim.jpg|thumb|none|600px|The player aims to | [[file:AlekhinesGun Izhmash AK-47 aim.jpg|thumb|none|600px|The player aims to AK-47.]] | ||
[[file:AlekhinesGun Izhmash AK-47 menu.jpg|thumb|none|600px| | [[file:AlekhinesGun Izhmash AK-47 menu.jpg|thumb|none|600px|AK-47 in menu.]] | ||
[[file:AlekhinesGun Izhmash AK-47 Suppressed.jpg|thumb|none|600px|The | [[file:AlekhinesGun Izhmash AK-47 Suppressed.jpg|thumb|none|600px|The AK-47 with a suppressor.]] | ||
[[file:AlekhinesGun Izhmash AK-47 Suppressedattack.jpg|thumb|none|600px|Attacking with the Izhmash AK-47 with a suppressor.]] | [[file:AlekhinesGun Izhmash AK-47 Suppressedattack.jpg|thumb|none|600px|Attacking with the AK-47 with a suppressor.]] | ||
[[file:AlekhinesGun Izhmash AK-47 Suppressedmenu.jpg|thumb|none|600px|The AK-47 with a suppressor in the menu.]] | |||
==Sturmgewehr 44== | ==Sturmgewehr 44== | ||
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=Sniper Rifles= | =Sniper Rifles= | ||
== | ==SVD Dragunov== | ||
The [[ | The [[SVD Dragunov]] appears as a buyable Sniper Rifle, it sadly only comes with 1 magazine with no way to get more without cheats/playing a modded level. | ||
[[file:SVD Rifle.jpg|thumb|none|450px| | [[file:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R]] | ||
[[file:AlekhinesGun Izhmash SVD Dragunov holding 1.jpg|thumb|none|600px|The player holds the | [[file:AlekhinesGun Izhmash SVD Dragunov holding 1.jpg|thumb|none|600px|The player holds the SVD Dragunov.]] | ||
[[file:AlekhinesGun Izhmash SVD Dragunov holding 2.jpg|thumb|none|600px|The player holds the | [[file:AlekhinesGun Izhmash SVD Dragunov holding 2.jpg|thumb|none|600px|The player holds the SVD Dragunov.]] | ||
[[file:AlekhinesGun Izhmash SVD Dragunov aim 1.jpg|thumb|none|600px|The player aims to | [[file:AlekhinesGun Izhmash SVD Dragunov aim 1.jpg|thumb|none|600px|The player aims to SVD Dragunov.]] | ||
[[file:AlekhinesGun Izhmash SVD Dragunov aim 2.jpg|thumb|none|600px|The player aims to | [[file:AlekhinesGun Izhmash SVD Dragunov aim 2.jpg|thumb|none|600px|The player aims to SVD Dragunov.]] | ||
[[file:AlekhinesGunSVDReload.jpg|thumb|none|600px|Strogov changes the magazine of his | [[file:AlekhinesGunSVDReload.jpg|thumb|none|600px|Strogov changes the magazine of his SVD Dragunov, despite reloading it being impossible normally, the reload animation is fully functional with the magazine disappearing/reappearing as Strogov changes it.]] | ||
[[file:AlekhinesGun Izhmash SVD Dragunov menu.jpg|thumb|none|600px| | [[file:AlekhinesGunSVDReload2.jpg|thumb|none|600px|Strogov does the generic "chambering" animation for long guns that aren't bolt action rifles, which consistes of moving his hand down the top of the weapon, for the SVD this means he just vaguely motions over the scope instead of actually chambering a round.]] | ||
[[file:AlekhinesGun Izhmash SVD Dragunov menu.jpg|thumb|none|600px|SVD Dragunov in menu.]] | |||
==Mauser Karabiner 98k== | ==Mauser Karabiner 98k== | ||
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==Mosin Nagant M38 Carbine== | ==Mosin Nagant M38 Carbine== | ||
The [[ | The [[Mosin Nagant M38 Carbine]] appears in-game. oddly it can be found in the Cuba levels despite the fact the enemies in these levels only use American weapons, it is also the only sniper rifle that can be fitted with a suppressor. | ||
[[file:M38Carbine.jpg|thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54mm R]] | [[file:M38Carbine.jpg|thumb|none|450px|Mosin Nagant M38 Carbine - 7.62x54mm R]] | ||
[[file:AlekhinesGun Mosin Nagant M38 Carbine holding 1.jpg|thumb|none|600px|The player holds the "Mosin Nagant M38 Carbine".]] | [[file:AlekhinesGun Mosin Nagant M38 Carbine holding 1.jpg|thumb|none|600px|The player holds the "Mosin Nagant M38 Carbine".]] | ||
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[[file:AlekhinesGun Mosin Nagant M38 Carbine suppressorattack.jpg|thumb|none|600px|Semyon decides to engage in some close-range sniping.]] | [[file:AlekhinesGun Mosin Nagant M38 Carbine suppressorattack.jpg|thumb|none|600px|Semyon decides to engage in some close-range sniping.]] | ||
[[file:AlekhinesGun Mosin Nagant M38 Carbine suppressorbolt.jpg|thumb|none|600px|Using the bolt after firing]] | [[file:AlekhinesGun Mosin Nagant M38 Carbine suppressorbolt.jpg|thumb|none|600px|Using the bolt after firing]] | ||
[[file:AlekhinesGun Mosin Nagant M38 Carbine suppressor menu.jpg|thumb|none|600px|The Mosin with a suppressor in menu.]] | |||
=Machine Guns= | =Machine Guns= | ||
==M60== | ==M60== | ||
The [[ | The [[M60]] appears as an unusable prop. | ||
[[file:M60GPMG.jpg|thumb|none|450px|M60 - 7.62x51mm NATO]] | [[file:M60GPMG.jpg|thumb|none|450px|M60 - 7.62x51mm NATO]] | ||
[[file:AlekhinesGun m60 1.jpg|thumb|none|600px|M60 in game]] | [[file:AlekhinesGun m60 1.jpg|thumb|none|600px|M60 in game]] | ||
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==M1 Carbine== | ==M1 Carbine== | ||
The [[ | The [[M1 Carbine]] appears on a poster in "Check and Mate" | ||
[[file:M1 Carbine.jpg|thumb|none|350px|M1 Carbine - 30 Carbine]] | [[file:M1 Carbine.jpg|thumb|none|350px|M1 Carbine - 30 Carbine]] | ||
[[file:M1CarbinePosterAlekhine'sgun.jpg|thumb|none|600px|The M1 Carbine poster.]] | [[file:M1CarbinePosterAlekhine'sgun.jpg|thumb|none|600px|The M1 Carbine poster.]] |
Latest revision as of 09:28, 13 July 2023
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Alekhine's Gun is a 2016 sequel to Death to Spies, originally announced as Death to Spies III.
The following weapons were used in the videogame Alekhine's Gun:
Pistols
Colt M1911A1
The Colt M1911A1 appears as the most common handgun in the game, being often used by Guards in most of the game, the player can upgrade their M1911A1 to hold 10 shots instead of 7.
High Standard HDM
The High Standard HDM appears as a unlockable handgun, sadly the player cannot take any additional ammo from it.
Makarov PM
A Makarov PM appears as a weapon only available from the pre-mission menu, Semyon carries one in cutscenes, it can be upgraded with a suppressor, an extra reserve magazine and upgrading the magazine's capacity from 8 to 12.
Remington 1866 Derringer
The Remington 1866 Derringer appears as a pistol uniquely capable of not being detected when the player is fisked, it is only available from the pre-mission menu with no spare ammo.
Tokarev TT-33
The Tokarev TT-33 appear as the player's starting pistol.
Palmer Cap-Chur Short Range Projector
The Palmer Cap-Chur Short Range Projector appears as the "Tranquilizer Gun", while mainly only available from the pre-mission menu, "Check and Mate" and "You Only Live Twice" have Tranqulizer Guns the player can obtain.
Walther P38
The Walther P38 appearas as the pistol mostly used by guards in the levels set during World War 2, it is used by the German Army and Swiss Police.
Walther PPK
The Walther PPK appears as a weapon unlockable from the pre-mission menu, it isn't used by any NPCs during gameplay, it can be upgraded with a suppressor, an extra reserve magazine and the capacity from 7 to 10.
Walther PPK Silenced
Submachine Guns
MP40
The MP40 appears as the main weapon of German soldiers in the WW2 missions.
Thompson M1A1
The Thompson M1A1 appears as the most common two-handed firearm, being used by Guards in The USA/Cuban levels which make up most of the game.
Assault Rifles
AK-47
The AK-47 is available ingame, incorrectly referred to as an AKM, it has a 30-round capacity but can be upgraded to 40, like other weapons with an upgradable capacity, it still uses it's orignal magazine model and only the suppressor upgrade is modelled onto the weapon, it can only be found as a pick-up once, in the room of one of the targets in the Cuba Levels.
Sturmgewehr 44
The Sturmgewehr 44 appears being used by German Soldiers in the third mission and can be unlocked for other levels.
Sniper Rifles
SVD Dragunov
The SVD Dragunov appears as a buyable Sniper Rifle, it sadly only comes with 1 magazine with no way to get more without cheats/playing a modded level.
Mauser Karabiner 98k
The Mauser Karabiner 98k appears as a weapon that can be purchased/found in the WW2 levels, unlike previous games, the AI never uses Sniper Rifles, and even with the level editor, the bolt-action rifles and SVD are unusable by AI. (They can be given them but their rifle will glitch after the first shot rendering the AI unable to fire again.)
Mosin Nagant M38 Carbine
The Mosin Nagant M38 Carbine appears in-game. oddly it can be found in the Cuba levels despite the fact the enemies in these levels only use American weapons, it is also the only sniper rifle that can be fitted with a suppressor.
Machine Guns
M60
The M60 appears as an unusable prop.
Others
Model 24 Stielhandgranate
The Model 24 Stielhandgranate appears only on posters during the WW2 sections.
C4
What appears to be C4 Charges appear in "Dogs of War" and must be disarmed by Semyon.
Newspaper Rifles
Several rifles appear as part of an newspaper advertisement clipping that's photographed as Evidence in the mission "Black Book"
Boat Gun 1
Colt M1917
The Colt M1917 Revolver appears on a poster in "Check and Mate".
M1 Carbine
The M1 Carbine appears on a poster in "Check and Mate"
M14
The M14 appears in lockers in the final mission "You Only Live Twice.", it is not usable by the player.