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Full Spectrum Warrior: Difference between revisions
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Pyr0m4n14c (talk | contribs) (Correcting a mis-ID.) |
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = ''Full Spectrum Warrior | |name = ''Full Spectrum Warrior'' | ||
|picture = | |picture = FullSpectrumWarriorHeader.jpg | ||
|caption = Steam Header | |caption = Steam Header | ||
|date = | |date = 2004 | ||
|developer = Pandemic Studios | |developer = Pandemic Studios | ||
|publisher = THQ | |publisher = THQ | ||
Line 14: | Line 14: | ||
Set in the fictional country of Zekistan, the player assumes the role of the US Army as they fight to remove the Dictator of the region. | Set in the fictional country of Zekistan, the player assumes the role of the US Army as they fight to remove the Dictator of the region. | ||
For the most part, the player has two squads, Alpha and Bravo under their command | For the most part, the player has two squads, Alpha and Bravo under their command but will have the use of a Charlie Team in a few missions. Alpha/Bravo carry a standardized loadout of 3 assault rifles (one with a grenade launcher) and an LMG. | ||
It was followed up by | It was followed up by ''[[Full Spectrum Warrior: Ten Hammers]]''. | ||
{{VG Title}} | {{VG Title}} | ||
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==Holstered Handgun== | ==Holstered Handgun== | ||
Potentially a Beretta (only visible via it's grip) appears in the holsters of several soldiers, this weapon is | Potentially a Beretta (only visible via it's grip) appears in the holsters of several soldiers, this weapon is unusable, even if solders run completely out of ammo for their primary weapon, they will not draw the handgun. | ||
[[File:FSWPistol.jpg|thumb|none|600px|The Handgun in Lt.Phillips' holster.]] | [[File:FSWPistol.jpg|thumb|none|600px|The Handgun in Lt.Phillips' holster.]] | ||
Line 42: | Line 42: | ||
== Heckler & Koch MSG-90A1 == | ==Heckler & Koch MSG-90A1== | ||
The MSG-90A1 appears being used by Delta Force Charlie Team members, it is capable of shooting enemies through cover. | The MSG-90A1 appears being used by Delta Force Charlie Team members, it is capable of shooting enemies through cover. | ||
[[ | [[File:HKMSG90A1.jpg|thumb|none|400px|Heckler & Koch MSG90A1 with Harris bipod - 7.62x51mm NATO]] | ||
[[ | [[File:FSWDeltaRifle.jpg|thumb|none|600px|A Delta Force Charlie Team Member holds his MSG-90A1, the laser sight comes from no visible laser pointer when firing]] | ||
[[ | [[File:FSWDeltaForceRifles2.jpg|thumb|none|600px|A Delta Force Charlie Team Member holds his MSG-90A1 with no laser in one of the "Epilogue" Extra missions. (Which were DLC for the Xbox version and included by default on PC/PS2)]] | ||
=Machine Guns= | =Machine Guns= | ||
==M249 SAW== | ==M249 SAW== | ||
The [[M249 SAW]] is the weapon of choice for Automatic Riflemen. | The [[M249 SAW]] is the weapon of choice for Automatic Riflemen. | ||
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|450px|M249 SAW (Squad Automatic Weapon) - 5.56x45mm]] | [[File:Fn m249saw mk2 10-1-.jpg|thumb|none|450px|M249 SAW (Squad Automatic Weapon) - 5.56x45mm NATO]] | ||
[[ | [[File:FSW SAW.jpg|thumb|none|600px|A US Army Automatic Rifleman holds his M249 SAW.]] | ||
[[ | [[File:FSWSAWTraining.jpg|thumb|none|600px|The MILES Training version of the M249 SAW.]] | ||
==M60D== | |||
Friendly Humvees with [[M60D]] machine guns can occasionally be encountered. | |||
[[File:M60d.jpg|thumb|none|450px|M60D - 7.62x51mm NATO]] | |||
[[File:FSWHumvee.jpg|thumb|none|600px|A Humvee with an M60D mounted on it. Note the somewhat odd ventilated barrel shroud and complete lack of a trigger-linking bar.]] | |||
==Browning M2HB== | ==Browning M2HB== | ||
An extremely low quality [[Browning M2HB]] appears mounted | An extremely low-quality [[Browning M2HB]] appears mounted as part of enemy machine gun emplacements and technicals. | ||
[[File:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG | [[File:BrowningM2.jpg|thumb|none|450px|Browning M2HB on vehicle mount - .50 BMG]] | ||
[[File:FSWTechnicalMachineGun.jpg|thumb|none|600px|The Enemy technical-mounted Browning M2HB, they are blown off the vehicle once it is destroyed.]] | [[File:FSWTechnicalMachineGun.jpg|thumb|none|600px|The Enemy technical-mounted Browning M2HB, they are blown off the vehicle once it is destroyed.]] | ||
[[File:M2BrowningFSW.jpg|thumb|none|600px|A Browning M2HB on some sandbags, sadly they cannot be used by the player.]] | [[File:M2BrowningFSW.jpg|thumb|none|600px|A Browning M2HB on some sandbags, sadly they cannot be used by the player.]] | ||
=Explosives= | =Explosives= | ||
==Mine== | ==Mine== | ||
An unknown Mine appears in-game | An unknown Mine appears in-game. | ||
[[File:FSWMine.jpg|thumb|none|600px|Some placed mines, they are not buried and extremely oversized.]] | [[File:FSWMine.jpg|thumb|none|600px|Some placed mines, they are not buried and extremely oversized.]] | ||
==Type 69 RPG== | ==Type 69 RPG / RPG-7 Hybrid== | ||
A Hybrid of the [[Type 69 RPG]] and [[RPG-7]] appears used by hostile enemies, it has the scope and overall size of the RPG-7 but the actual textures resemble the Type 69 more. | |||
[[File:Type69RPG.jpg|thumb|none|450px|Type 69 RPG - 40mm]] | [[File:Type69RPG.jpg|thumb|none|450px|Type 69 RPG - 40mm]] | ||
[[File:Rpg-7.jpg|thumb|none|350px|RPG-7V with PG-7VM rocket and PGO-7 scope - 40mm]] | |||
[[File:FSWRPG.jpg|thumb|none|600px|An enemy equipping his Type 69.]] | [[File:FSWRPG.jpg|thumb|none|600px|An enemy equipping his Type 69.]] | ||
[[File:FSWRPG2.jpg|thumb|none|600px|A empty Type 69 on the back of it's former user.]] | [[File:FSWRPG2.jpg|thumb|none|600px|A empty Type 69 on the back of it's former user.]] | ||
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==FIM-92 Stinger== | ==FIM-92 Stinger== | ||
The [[FIM-92 Stinger]] appears as part of a weapon cache the player must capture. | The [[FIM-92 Stinger]] appears as part of a weapon cache the player must capture. | ||
[[File:FIM-92 Stinger.jpg|thumb|none|450px|FIM-92 Stinger - 70mm | [[File:FIM-92 Stinger.jpg|thumb|none|450px|FIM-92 Stinger - 70mm]] | ||
[[File:FSWStinger.jpg|thumb|none|600px|FIM-92 Stingers in a box while Charlie Team disables them.]] | [[File:FSWStinger.jpg|thumb|none|600px|FIM-92 Stingers in a box while Charlie Team disables them.]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:War]] | [[Category:War]] | ||
[[Category:Real-Time strategy]] | [[Category:Real-Time strategy]] |
Latest revision as of 19:45, 24 November 2023
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Full Spectrum Warrior is a real-time strategy title developed by Pandemic.
Set in the fictional country of Zekistan, the player assumes the role of the US Army as they fight to remove the Dictator of the region.
For the most part, the player has two squads, Alpha and Bravo under their command but will have the use of a Charlie Team in a few missions. Alpha/Bravo carry a standardized loadout of 3 assault rifles (one with a grenade launcher) and an LMG.
It was followed up by Full Spectrum Warrior: Ten Hammers.
The following weapons appear in the video game Full Spectrum Warrior:
Holstered Handgun
Potentially a Beretta (only visible via it's grip) appears in the holsters of several soldiers, this weapon is unusable, even if solders run completely out of ammo for their primary weapon, they will not draw the handgun.
Rifles
Colt Model 727
The Colt Model 727 appears as the main weapon of the US Army, it is used by most members of Alpha/Bravo team and most temporary Charlie Team Members.
AKM
The AKM is the main weapon of the enemy forces
Heckler & Koch MSG-90A1
The MSG-90A1 appears being used by Delta Force Charlie Team members, it is capable of shooting enemies through cover.
Machine Guns
M249 SAW
The M249 SAW is the weapon of choice for Automatic Riflemen.
M60D
Friendly Humvees with M60D machine guns can occasionally be encountered.
Browning M2HB
An extremely low-quality Browning M2HB appears mounted as part of enemy machine gun emplacements and technicals.
Explosives
Mine
An unknown Mine appears in-game.
Type 69 RPG / RPG-7 Hybrid
A Hybrid of the Type 69 RPG and RPG-7 appears used by hostile enemies, it has the scope and overall size of the RPG-7 but the actual textures resemble the Type 69 more.
FIM-92 Stinger
The FIM-92 Stinger appears as part of a weapon cache the player must capture.