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Talk:Due Process: Difference between revisions

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{{Infobox Video Game|{{PAGENAME}}
|name = Due Process
|picture = Due Process cover.jpg
|caption = 
|date= November 4, 2020 (Early Access)
|developer= Giant Enemy Crab
|platforms= Windows PC
|publisher= Annapurna Interactive
|genre=First-person shooter
}}


{{VG Title}}
__TOC__<br clear="all">
=Pistols=
=="LS45"==
The only sidearm with some real world resemblance, the "LS45" appears to heavily based on the [[Beretta 93R Auto 9]], featuring the same style of open top longslide. It has a two-tone finish, with brown grips. Unlike the Auto 9, it is chambered in .45ACP and functions as the game's more powerful sidearm, with a 7+1 capacity.
[[File:BerettaAuto9.jpg|thumb|none|400px|Beretta 93R "Auto 9" - 9x19mm]]
[[File:DueProcess LS45 (1).jpg|thumb|none|600px|The LS45 pistol in-hand, held in the compressed ready stance made popular from ''[[Call of Duty: Modern Warfare (2019}]]''.]]
[[File:DueProcess LS45 (2).jpg|thumb|none|600px|Testing the LS45 upon a target behind glass.]]
[[File:DueProcess LS45 (3).jpg|thumb|none|600px|It also reloads in the tacticool style of grasping both mags together.]]
[[File:DueProcess LS45 (4).jpg|thumb|none|600px|Charging the slide from empty. Oddly, none of the pistols lock open when dry in ''Due Process''.]]
=Submachine Guns=
=="AP-25"==
A compact carbine heavily based on the [[TDI Vector]], chambered in 5.56mm. The actual Kriss Super V and pistol-like magwell is replaced with stubby 25-round magazines. It also mounts a reflex sight.
[[File:KrissSuperV.jpg|thumb|none|450px|TDI Vector Gen I - .45 ACP]]
[[File:DueProcess AP25 (1).jpg|thumb|none|600px|The AP-25 compact carbine on the Range.]]
[[File:DueProcess AP25 (2).jpg|thumb|none|600px|Drawing a bead on one of the cardboard targets.]]
[[File:DueProcess AP25 (3).jpg|thumb|none|600px|Reloading, with both mags pressed together.]]
[[File:DueProcess AP25 (4).jpg|thumb|none|600px|From empty, the operative charges it with the bolt visibly moving and chambering a round.]]
=="Gruber 5"==
Two submachine guns appear in-game under a "Gruber" moniker - both being based on real world [[Heckler & Koch MP5]] variants. The "Gruber 5" is a heavily stylized [[Heckler & Koch MP5K]], without the vertical foregrip.
[[File:HK MP5K Samsom STAR handguard rail.jpg|thumb|none|450px|Heckler & Koch MP5K with Samson STAR rail - 9x19mm Parabellum]]
[[File:MP5K Magpul.jpg|thumb|none|450px|Heckler & Koch MP5K-PDW with red-dot sight, side-folding arm brace, and Magpul SL handguard - 9x19mm Parabellum]]
[[File:DueProcess Gruber-5 (1).jpg|thumb|none|600px|Closing on some white targets with the Gruber 5 SMG.]]
[[File:DueProcess Gruber-5 (2).jpg|thumb|none|600px|It's got the fairly standard MP5 sights, with a narrow open space on the front ring.]]
[[File:DueProcess Gruber-5 (3).jpg|thumb|none|600px|Reloads always involve locking the bolt back. Despite this, it can +1 in the chamber.]]
[[File:DueProcess Gruber-5 (4).jpg|thumb|none|600px|Reloading with both mags in a quite ''Modern Warfare'' style.]]
=="Gruber-SD6"==
The second "Gruber" variant matches the [[Heckler & Koch MP5SD6]], as its "Gruber-SD6" name states. It has a Romanian/East German coat hanger AK stock.
[[File:H&KMP5SD6.jpg|thumb|none|450px|Heckler & Koch MP5SD6 with stock extended - 9x19mm]]
[[File:DueProcess Gruber-SD6 (1).jpg|thumb|none|600px|Looking at the door breaching practice gallery with the cyberpunk MP5SD.]]
[[File:DueProcess Gruber-SD6 (2).jpg|thumb|none|600px|It has a funky yellow triangular front post.]]
[[File:DueProcess Gruber-SD6 (3).jpg|thumb|none|600px|Loading in a new mag with the old one retained. It also has the +1 functionality, despite the procedure.]]
[[File:DueProcess Gruber-SD6 (4).jpg|thumb|none|600px|Tossing aside an empty magazine when out of ammo.]]
=="NACK-11"==
One of the Defenders criminal specials, the "NACK-11" is an [[Ingram MAC-11]] in a futuristic boxy shell.
[[File:Mac m11 9k.jpg|thumb|none|350px|RPB Industries M11A1 - .380 ACP]]
[[File:DueProcess NACK-11 (1).jpg|thumb|none|600px|Approaching some noncompliant targets with NACK-11.]]
[[File:DueProcess NACK-11 (2).jpg|thumb|none|600px|Aiming with the simple notch sights.]]
[[File:DueProcess NACK-11 (3).jpg|thumb|none|600px|Having got the knack for tactical reloads, the operator performs an L-shaped reload. It can also +1 in the chamber, despite functioning as an open bolt.]]
[[File:DueProcess NACK-11 (4).jpg|thumb|none|600px|Locking the action back.]]
=Shotguns=
=="Super Shotty"==
Two [[Ithaca 37]] style shotguns (albeit as open-top ejection port) appear as shotguns for the Defender faction in ''Due Process''. The "Super Shotty" is a cutdown ''Miami Vice'' style Stakeout, though with a standard wood forend. It is used in the Sidearm slot.
[[File:Stakeout-1-.jpg|thumb|none|450px|Ithaca 37 "Stakeout" - 20 gauge]]
[[File:Custom37.jpg|450px|thumb|none|Customized Ithaca 37 "Stakeout" with Pachymar pistol grip, vertical foregrip, and heat shield from ''[[Miami Vice]]'' - 12 gauge]]
[[File:DueProcess Shorty (1).jpg|thumb|none|600px|Holding up a funny cyberpunk silhouette target with the Super Shotty. It has a meager 3-round capacity.]]
[[File:DueProcess Shorty (2).jpg|thumb|none|600px|Aiming the Shorty shotgun.]]
[[File:DueProcess Shorty (3).jpg|thumb|none|600px|Pumping, which reveals the very not-Ithaca like open-top action.]]
[[File:DueProcess Shorty (4).jpg|thumb|none|600px|Thumbing in a 12 gauge shell.]]
=="TUB-12"==
A longer [[Ithaca 37]] Stakeout style shotgun is available as the "TUB-12."
[[File:Custom37.jpg|450px|thumb|none|Customized Ithaca 37 "Stakeout" with Pachymar pistol grip, vertical foregrip, and heat shield from ''[[Miami Vice]]'' - 12 gauge]]
[[File:DueProcess TUB-12 (1).jpg|thumb|none|600px|Investing the rather random Higgins boat on the test range with the TUB-12 Stakeout.]]
[[File:DueProcess TUB-12 (2).jpg|thumb|none|600px|It aims with a front bead.]]
[[File:DueProcess TUB-12 (3).jpg|thumb|none|600px|Again working the open-top action.]]
[[File:DueProcess TUB-12 (4).jpg|thumb|none|600px|The reloads are also the same.]]
[[File:DueProcess TUB-12 (5).jpg|thumb|none|600px|Including chambering the first shell from empty.]]
=Rifles=
=="BLK-TAR"==
The standard Attacker/Cyberpunk SWAT rifle, the "BLK-TAR" closely resembles the [[IMI Tavor TAR-21]] as its name implies - specifically the early non-flattop versions. It is semi-automatic only, and chambered in .300 Blackout, using 20-rounder magazines. A Vortex UH-1 style sight is also mounted.
[[File:Tavor-tar.jpg|thumb|none|450px|IMI Tavor TAR-21 with Meprolight red dot sight - 5.56x45mm]]
[[File:DueProcess BLK-TAR (1).jpg|thumb|none|600px|The BLK-TAR on the Range.]]
[[File:DueProcess BLK-TAR (2).jpg|thumb|none|600px|Aiming with the Vortexesque holo sight.]]
[[File:DueProcess BLK-TAR (3).jpg|thumb|none|600px|Tactical reloads are done with both mags pressed together.]]
[[File:DueProcess BLK-TAR (4).jpg|thumb|none|600px|Throwing out an empty mag - though, due to a limitation, the model always shows it with rounds left.]]
[[File:DueProcess BLK-TAR (5).jpg|thumb|none|600px|Palming the charging handle back.]]
=="F1-Legros"==
[[File:FarquharHillRifle.jpg|thumb|none|450px|Farquhar-Hill Rifle - .303 British]]
[[File:MAS49RifleA.jpg|thumb|none|450px|MAS-49/56 - 7.5x54mm French]]
=="IngMar 57"==
[[File:SG 510.JPG|thumb|none|450px|SIG SG 510-1 - 7.5mm Swiss]]
=="KR-82M"==
[[File:Galil.jpg|thumb|450px|none|IMI Galil ARM with polymer handguard - 5.56x45mm NATO]]
[[File:Valmet71spor.jpg|thumb|none|450px|Valmet M71S Sporter - 5.56x45mm]]
=="KR-82U"==
[[File:7,62ar-sf.jpg|thumb|none|450px|Arsenal AR-SF - 7.62x39mm]]
=="MAWP"==
[[File:FRF1.jpg|thumb|none|450px|MAS FR F1 - 7.5x54mm French]]
[[File:FRF2 lunette Schrome.jpg|thumb|none|450px|FR F2 - 7.62x51mm NATO]]

Latest revision as of 20:54, 6 April 2023