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Shogo: Mobile Armor Division: Difference between revisions
Pyr0m4n14c (talk | contribs) (Bit of advice: use "none", not "left". That way, you don't get the weird spacing between the images, and you don't have to keep putting the clear-tags between every section.) |
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|picture = SMAD_Cover.jpg | |picture = SMAD_Cover.jpg | ||
|caption = ''Offical Boxart'' | |caption = ''Offical Boxart'' | ||
|date= | |date= 1998 | ||
|developer=Monolith Productions | |developer=Monolith Productions | ||
|platforms=Windows | |platforms=Windows | ||
Line 17: | Line 17: | ||
=Handguns= | =Handguns= | ||
==Colt M1911== | ==Colt M1911== | ||
Dual Colt | Dual [[Colt M1911]]s are available as the starting weapon for the on-foot levels. In game, they are called the "Kawamori A74 Pistols" and are incorrectly chambered in 10mm like the [[Colt Delta Elite]]. They hold 22 rounds in total (11 per gun). | ||
[[ | [[File:COLTM1911 1913.jpg|thumb|350px|none|Colt M1911 - .45 ACP]] | ||
[[ | [[File:Shogo_Pistol_Manual.JPG|thumb|600px|none|The "A74" Pistol in the manual.]] | ||
[[ | [[File:Shogo_1911_1.jpg|thumb|600px|none|Sanjuro holds a pair of 1911s.]] | ||
[[ | [[File:Shogo_1911_2.jpg|thumb|600px|none|Sanjuro reloads his 1911s.]] | ||
=Submachine Guns= | =Submachine Guns= | ||
==MAC-10== | ==MAC-10== | ||
A | A [[MAC-10]] fitted with a Sionics suppressor appears ingame as the "Skalla Arms M25." It's correctly chambered in 9x19mm and holds 31 rounds, 1 shy of the real weapon's capacity. | ||
[[ | [[File:Ingram-mac10 new.jpg|thumb|none|450px|MAC-10 with Sionics suppressor - 9x19mm Parabellum]] | ||
[[ | [[File:Shogo_MAC10_Manual.JPG|thumb|600px|none|The "M25" SMG in the manual. It is incorrectly called a "Machine Gun" here.]] | ||
[[ | [[File:Shogo_MAC10.jpg|thumb|600px|none|Sanjuro blasting an enemy with his MAC-10.]] | ||
=Shotguns= | =Shotguns= | ||
==Franchi SPAS-12== | ==Franchi SPAS-12== | ||
The Franchi SPAS-12 appears ingame as the "Vollmer GA-14 CAW Shotgun." The | The [[Franchi SPAS-12]] appears ingame as the "Vollmer GA-14 CAW Shotgun." The in-game gun lacks a rear sight, has ejection ports on both sides of the receiver, and strangely never needs to be reloaded. | ||
Interestingly, the fictional "Vollmer" company name returns in F.E.A.R. as the creator of the VK-12 shotgun | Interestingly, the fictional "Vollmer" company name returns in ''[[F.E.A.R.]]'' as the creator of the "VK-12" shotgun, which is also a SPAS-12. | ||
[[File:SPAS12.jpg|thumb|450px|none|Franchi SPAS-12 with butt hook attached to stock - 12 gauge]] | |||
[[File:Shogo_SPAS12_Manual.JPG|thumb|600px|none|The "GA-14 CAW" in the manual.]] | |||
[[File:Shogo_SPAS12.jpg|thumb|600px|none|Sanjuro with a SPAS-12.]] | |||
=Rifles= | =Rifles= | ||
=="Aegis AT-S4"== | =="Aegis AT-S4"== | ||
The "Aegis AT-S4" is an fictional assault rifle that appears to be inspired by the Morita Mk. 1 Carbine from ''Starship Troopers.'' The model itself looks like the Devs mangled the SPAS-12's model into a bullpup rifle. It holds 51 rounds of | The "Aegis AT-S4" is an fictional assault rifle that appears to be inspired by the [[Morita rifle series|Morita Mk. 1 Carbine]] from ''[[Starship Troopers]].'' The model itself looks like the Devs mangled the [[SPAS-12]]'s model into a bullpup rifle. It holds 51 rounds of 4.73mm ammunition (rather evidently not the same 4.73x33mm caseless ammo used by the [[Heckler & Koch G11]], given that the in-game gun ejects spent cases) and also comes with a zoom function and a grenade launcher. | ||
[[ | [[File:HEROCarbine1.JPG|450px|thumb|none|The "hero" version of the Morita MK I Carbine - 5.56x45mm NATO]] | ||
[[ | [[File:FSpas12orign.jpg|thumb|none|450px|Franchi SPAS-12 with stock removed – 12 gauge]] | ||
[[ | [[File:Shogo_AR_Manual.JPG|thumb|600px|none|The "AT-S4" Assault Rifle in the manual.]] | ||
[[ | [[File:Shogo_AR.jpg|thumb|600px|none|Sanjuro firing the "AT-S4". Note the rather long case coming out the side, putting paid to any claim that it's supposed to be using the G11's caseless ammo.]] | ||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:Science-Fiction]] | [[Category:Science-Fiction]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] |
Latest revision as of 00:20, 9 September 2022
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The following weapons appear in the video game Shogo: Mobile Armor Division:
Handguns
Colt M1911
Dual Colt M1911s are available as the starting weapon for the on-foot levels. In game, they are called the "Kawamori A74 Pistols" and are incorrectly chambered in 10mm like the Colt Delta Elite. They hold 22 rounds in total (11 per gun).
Submachine Guns
MAC-10
A MAC-10 fitted with a Sionics suppressor appears ingame as the "Skalla Arms M25." It's correctly chambered in 9x19mm and holds 31 rounds, 1 shy of the real weapon's capacity.
Shotguns
Franchi SPAS-12
The Franchi SPAS-12 appears ingame as the "Vollmer GA-14 CAW Shotgun." The in-game gun lacks a rear sight, has ejection ports on both sides of the receiver, and strangely never needs to be reloaded.
Interestingly, the fictional "Vollmer" company name returns in F.E.A.R. as the creator of the "VK-12" shotgun, which is also a SPAS-12.
Rifles
"Aegis AT-S4"
The "Aegis AT-S4" is an fictional assault rifle that appears to be inspired by the Morita Mk. 1 Carbine from Starship Troopers. The model itself looks like the Devs mangled the SPAS-12's model into a bullpup rifle. It holds 51 rounds of 4.73mm ammunition (rather evidently not the same 4.73x33mm caseless ammo used by the Heckler & Koch G11, given that the in-game gun ejects spent cases) and also comes with a zoom function and a grenade launcher.