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The Godfather II (VG): Difference between revisions
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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = The Godfather II | |name = ''The Godfather II'' | ||
|picture = Godfather II, The (VG) box art.jpg | |picture = Godfather II, The (VG) box art.jpg | ||
|caption = '' | |caption = ''Official Boxart'' | ||
|series= [[Godfather, The (disambiguation)|The Godfather]] | |series= [[Godfather, The (disambiguation)|''The Godfather'']] | ||
|date= 2009 | |date= 2009 | ||
|developer= | |developer=EA Redwood Shores | ||
|platforms=PlayStation 3 | |platforms=PlayStation 3 <br> Xbox 360 <br> Microsoft Windows | ||
|publisher=Electronic Arts | |publisher=Electronic Arts | ||
|genre=Third-Person Shooter | |genre=Third-Person Shooter | ||
}} | }} | ||
''' | |||
'''''The Godfather II''''' is a 2009 open world third-person shooter developed by EA Redwood Shores (later known as Visceral Games) and published by Electronic Arts. It was released April 7th, 2009 for PlayStation 3, Xbox 360, Microsoft Windows. A sequel to the previous [[Godfather, The (VG)|''The Godfather'' game]], it again tells an original, non-canon story set in 1958, with characters controlling an original character, Dominic. A newly-minted underboss in the Corleone crime family, Dominic is given the task of expanding the family's operations from New York City into Miami and Havana. | |||
{{VG Title|The Godfather II}} | |||
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
=Pistols= | =Pistols= | ||
==Beretta M1951== | ==Beretta M1951== | ||
The [[Beretta M1951]] | The [[Beretta M1951]] is the level 3 pistol. It is incorrectly referred to as the "Delta [[M1911 pistol series|M1911]]". It is found in Florida. It appears to have a (tiny) suppressor and holds eight rounds. | ||
[[file:Beretta_951.jpg|thumb|none|350px|Beretta M951 - 9x19mm | [[file:Beretta_951.jpg|thumb|none|350px|Beretta M951 - 9x19mm]] | ||
[[file:Godfather2 Beretta M1951 holding 1.jpg|thumb|none|600px|The player holds the "Beretta M1951".]] | [[file:Godfather2 Beretta M1951 holding 1.jpg|thumb|none|600px|The player holds the "Beretta M1951".]] | ||
[[file:Godfather2 Beretta M1951 holding 2.jpg|thumb|none|600px|The player holds the "Beretta M1951".]] | [[file:Godfather2 Beretta M1951 holding 2.jpg|thumb|none|600px|The player holds the "Beretta M1951".]] | ||
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==Colt M1911A1== | ==Colt M1911A1== | ||
A suppressed nickel-plated [[Colt M1911A1]] with a hammer from an anachronistic [[Colt XSE]] is the level 2 pistol. It is found in Florida and holds seven rounds. | |||
[[file:NickelPlatedM1911A1.jpg|thumb|none|350px|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]] | [[file:NickelPlatedM1911A1.jpg|thumb|none|350px|Nickel Plated M1911A1 with brown plastic grips - .45 ACP]] | ||
[[file:Godfather2 Colt 1911 XSE holding 1.jpg|thumb|none|600px|The player holds the "M1911A1".]] | [[file:Godfather2 Colt 1911 XSE holding 1.jpg|thumb|none|600px|The player holds the "M1911A1".]] | ||
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==Luger P08== | ==Luger P08== | ||
The [[Luger P08]] | The [[Luger P08]] is the level 1 pistol and simply referred to as "Pistol". It is the first weapon to be acquired. This weapon is used by Dominic to guide Michael, Fredo, and Aldo out of Havana. | ||
[[file:P08Luger1917.jpg|350px|thumb|none|Luger P08 - 9x19mm]] | [[file:P08Luger1917.jpg|350px|thumb|none|Luger P08 - 9x19mm]] | ||
[[file:Godfather2 Luger P08 holding 1.jpg|thumb|none|600px|The player holds the "Luger P08".]] | [[file:Godfather2 Luger P08 holding 1.jpg|thumb|none|600px|The player holds the "Luger P08".]] | ||
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=="Herzstopper"== | =="Herzstopper"== | ||
A machine pistol with a suppressor and 10-round magazine (although the magazine looks much longer in-game). It is difficult to determine what exactly it is based on, although it is clearly based on modern pistols, such as the [[Smith & Wesson 4500 pistol series|Smith & Wesson 4500 series]]. The level 4 pistol, it is available as DLC. | |||
=Revolver= | =Revolver= | ||
==Smith & Wesson Model 12== | ==Smith & Wesson Model 12== | ||
The [[Smith & Wesson Model 12]] appears as the ".357 Magnum" | The [[Smith & Wesson Model 12]] appears as the ".357 Magnum" (although in reality, this gun fires .38 Special) and is the level 1 magnum. It is a very powerful weapon, killing people in either one or two shots. It has a black finish. Used by Aldo in Cuba to escort Michael and Fredo. When he is killed, Dominic takes the gun and has it in his possession when he returns to New York. | ||
[[file:Smith & Wesson Model 12.jpg|thumb|none|350px|Smith & Wesson Model 12 - .38 Special]] | [[file:Smith & Wesson Model 12.jpg|thumb|none|350px|Smith & Wesson Model 12 - .38 Special]] | ||
[[file:Godfather2 Smith & Wesson Model 27 holding 1.jpg|thumb|none|600px|The player holds the "Smith & Wesson Model | [[file:Godfather2 Smith & Wesson Model 27 holding 1.jpg|thumb|none|600px|The player holds the "Smith & Wesson Model 12".]] | ||
[[file:Godfather2 Smith & Wesson Model 27 holding 2.jpg|thumb|none|600px|The player holds the "Smith & Wesson Model | [[file:Godfather2 Smith & Wesson Model 27 holding 2.jpg|thumb|none|600px|The player holds the "Smith & Wesson Model 12".]] | ||
[[file:Godfather2 Smith & Wesson Model 27 reloading 1.jpg|thumb|none|600px|The player reloads "Smith & Wesson Model | [[file:Godfather2 Smith & Wesson Model 27 reloading 1.jpg|thumb|none|600px|The player reloads "Smith & Wesson Model 12".]] | ||
[[file:Godfather2 Smith & Wesson Model 27 reloading 2.jpg|thumb|none|600px|The player reloads "Smith & Wesson Model | [[file:Godfather2 Smith & Wesson Model 27 reloading 2.jpg|thumb|none|600px|The player reloads "Smith & Wesson Model 12".]] | ||
==Smith & Wesson Model 629== | ==Smith & Wesson Model 629== | ||
The [[Smith & Wesson Model 629]] appears as the level 2 | The [[Smith & Wesson Model 629]] appears as the level 2 magnum, and is called the ".44 Magnum Force", possibly a reference to the ''Dirty Harry'' film of [[Magnum Force|the same name]]. It is found in New York. It (predictably) holds six rounds and is extremely powerful, even more so than the already powerful ".357 Magnum". It is another anachronistic weapon; the original [[Smith & Wesson Model 29]] could be a more correct choice. | ||
[[file:SW-629.jpg|thumb|none|350px|Smith & Wesson Model 629 Classic - .44 Magnum]] | [[file:SW-629.jpg|thumb|none|350px|Smith & Wesson Model 629 Classic - .44 Magnum]] | ||
[[file:Godfather2 Smith & Wesson Model 29 holding 1.jpg|thumb|none|600px|The player holds the "Smith & Wesson Model 629".]] | [[file:Godfather2 Smith & Wesson Model 29 holding 1.jpg|thumb|none|600px|The player holds the "Smith & Wesson Model 629".]] | ||
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=="Magnum Enforcer .501"== | =="Magnum Enforcer .501"== | ||
The | The level 3 magnum, the "Magnum Enforcer .501" is a revolver fitted with a large and mechanically dubious drum magazine-like device. | ||
[[file:Godfather2 Magnum Enforcer .501 holding 1.jpg|thumb|none|600px|The player holds the "Magnum Enforcer .501".]] | [[file:Godfather2 Magnum Enforcer .501 holding 1.jpg|thumb|none|600px|The player holds the "Magnum Enforcer .501".]] | ||
[[file:Godfather2 Magnum Enforcer .501 holding 2.jpg|thumb|none|600px|The player holds the "Magnum Enforcer .501".]] | [[file:Godfather2 Magnum Enforcer .501 holding 2.jpg|thumb|none|600px|The player holds the "Magnum Enforcer .501".]] | ||
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== ".700 Magnum Impact" == | == ".700 Magnum Impact" == | ||
Fictional revolver, apparently based on the [[Smith & Wesson Model 500]]. This is | Fictional revolver, apparently based on the [[Smith & Wesson Model 500]]. This is level 4 magnum, and is only available as DLC. | ||
=Submachine Guns= | =Submachine Guns= | ||
==M1928A1 Thompson== | ==M1928A1 Thompson== | ||
The [[ | The [[M1928A1 Thompson]] is used by almost everybody in the game, including your family (this is a mob game after all). It is modeled with a 50-round drum magazine, but it holds 40 rounds. It is called the "Tommy Gun" in-game. It is the level 1 gun of its class, first seen in Cuba used by the military. | ||
[[file:M1928A1Drum.jpg |thumb|none| | [[file:M1928A1Drum.jpg |thumb|none|450px|M1928A1 Thompson with 50-round drum magazine - .45 ACP. The in-game version does not have a Cutts compensator.]] | ||
[[file:Godfather2 M1928A1 Thompson holding 1.jpg|thumb|none|600px|The player holds the "M1928A1 Thompson".]] | [[file:Godfather2 M1928A1 Thompson holding 1.jpg|thumb|none|600px|The player holds the "M1928A1 Thompson".]] | ||
[[file:Godfather2 M1928A1 Thompson holding 2.jpg|thumb|none|600px|The player holds the "M1928A1 Thompson".]] | [[file:Godfather2 M1928A1 Thompson holding 2.jpg|thumb|none|600px|The player holds the "M1928A1 Thompson".]] | ||
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==MP40== | ==MP40== | ||
The [[ | The [[MP40]] appears as the level 2 automatic weapon, incorrectly referred to as the "[[MP38]]". Used by Dominic's men if they have the right license, and by other families, but only their high ranking men. Found in Florida. It holds an incorrect 50 rounds. | ||
[[file:MP40Side.jpg| | [[file:MP40Side.jpg|450px|thumb|none|MP40 - 9x19mm]] | ||
[[file:Godfather2 MP40 holding 1.jpg|thumb|none|600px|The player holds the "MP40".]] | [[file:Godfather2 MP40 holding 1.jpg|thumb|none|600px|The player holds the "MP40".]] | ||
[[file:Godfather2 MP40 holding 2.jpg|thumb|none|600px|The player holds the "MP40".]] | [[file:Godfather2 MP40 holding 2.jpg|thumb|none|600px|The player holds the "MP40".]] | ||
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=Assault Rifles= | =Assault Rifles= | ||
==AK-47== | ==AK-47== | ||
The [[AK-47]] is the level 3 | The [[AK-47]] is the level 3 automatic weapon. It is fitted with a drum magazine that holds 60 rounds, with 300 rounds in reserve. It also appears to have some type of peephole sight. Found in Cuba. It is used by the hitman who performs a drive-by on Dominic's house in Florida. Used by high ranking mobsters, it requires an expert gun License. It seems that the drum magazine is taken from an [[RPD]], which would be incompatible in real life. | ||
[[file:Type56withChicomDrum.jpg|thumb|none| | [[file:Type56withChicomDrum.jpg|thumb|none|450px|Type 56 (Imported as AKS-47 into the U.S.) with Chinese 75 Round Drum Magazine - 7.62x39mm]] | ||
[[file:Godfather2 Norinco Type 56 holding 1.jpg|thumb|none|600px|The player holds the "AK-47".]] | [[file:Godfather2 Norinco Type 56 holding 1.jpg|thumb|none|600px|The player holds the "AK-47".]] | ||
[[file:Godfather2 Norinco Type 56 holding 2.jpg|thumb|none|600px|The player holds the "AK-47".]] | [[file:Godfather2 Norinco Type 56 holding 2.jpg|thumb|none|600px|The player holds the "AK-47".]] | ||
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= Machineguns = | = Machineguns = | ||
== "Modern Dillinger" == | == "Modern Dillinger" == | ||
This fictional weapon is | This fictional weapon is the level 4 automatic, and again acquired via DLC. It resembles the [[Maxim MG08/15]] with a ribbed water jacket (like the [[Vickers]]/[[Maxim M1910]]) and pistol grip. It feeds from 75-round detachable drum magazines. | ||
=Shotguns= | =Shotguns= | ||
==Browning Auto-5== | ==Browning Auto-5== | ||
The [[Browning Auto-5]] appears as "Schofield Semi-auto". | The [[Browning Auto-5]] appears as the "[[Smith & Wesson Schofield|Schofield]] Semi-auto" (although this shotgun obviously has nothing to do with the revolver). The level 3 shotgun, it is found in Florida and holds five rounds. Used by Dominic, his men with the expert gun license, and high ranking enemies like Don Granado. Like other weapons with full, rifle-style stocks, it has a very severely angled pistol grip, likely for animation purposes. | ||
[[file:RemingtonRiot11.jpg|thumb|none| | [[file:RemingtonRiot11.jpg|thumb|none|450px|Browning Auto 5/Remington Model 11 in Riot Gun configuration - 12 gauge]] | ||
[[file:Godfather2 Browning Auto-5 holding 1.jpg|thumb|none|600px|The player holds the "Browning Auto-5".]] | [[file:Godfather2 Browning Auto-5 holding 1.jpg|thumb|none|600px|The player holds the "Browning Auto-5".]] | ||
[[file:Godfather2 Browning Auto-5 holding 2.jpg|thumb|none|600px|The player holds the "Browning Auto-5".]] | [[file:Godfather2 Browning Auto-5 holding 2.jpg|thumb|none|600px|The player holds the "Browning Auto-5".]] | ||
[[file:Godfather2 Browning Auto-5 reloading 1.jpg|thumb|none|600px|The | [[file:Godfather2 Browning Auto-5 reloading 1.jpg|thumb|none|600px|The Auto-5 simply reuses the same animation of "reloading" from the pump-action shotgun, including pumping the nonexistent forend.]] | ||
[[file:Godfather2 Browning Auto-5 reloading 2.jpg|thumb|none|600px|The player reloads "Browning Auto-5".]] | [[file:Godfather2 Browning Auto-5 reloading 2.jpg|thumb|none|600px|The player reloads "Browning Auto-5".]] | ||
==Double | ==Sawed-Off Double Barrel Shotgun== | ||
The level 2 shotgun is a [[Sawed-Off Double Barrel Shotgun]] of unknown make and model. It holds two rounds, like it should. It is found in the Corleone Compound early in the game, quickly replacing the level 1 shotgun. | |||
[[file:Sawed-off Stevens 1960s SBS.jpg|thumb|none| | [[file:Sawed-off Stevens 1960s SBS.jpg|thumb|none|450px|A Stevens 1960s SBS with the barrels sawed-off - 12 Gauge]] | ||
[[file:Godfather2 Double barrel Sawn off Shotgun holding 1.jpg|thumb|none|600px|The player holds the "Double | [[file:Godfather2 Double barrel Sawn off Shotgun holding 1.jpg|thumb|none|600px|The player holds the "Sawed-Off Double Barrel Shotgun".]] | ||
[[file:Godfather2 Double barrel Sawn off Shotgun holding 2.jpg|thumb|none|600px|The player holds the "Double | [[file:Godfather2 Double barrel Sawn off Shotgun holding 2.jpg|thumb|none|600px|The player holds the "Sawed-Off Double Barrel Shotgun".]] | ||
[[file:Godfather2 Double barrel Sawn off Shotgun reloading 1.jpg|thumb|none|600px| | [[file:Godfather2 Double barrel Sawn off Shotgun reloading 1.jpg|thumb|none|600px|Like the autoloading Browning, the Sawed-Off Double Barrel Shotgun uses the same reloading animation from the pump-action shotgun.]] | ||
[[file:Godfather2 Double barrel Sawn off Shotgun reloading 2.jpg|thumb|none|600px|The player reloads "Double | [[file:Godfather2 Double barrel Sawn off Shotgun reloading 2.jpg|thumb|none|600px|The player reloads the "Sawed-Off Double Barrel Shotgun".]] | ||
==Pump-Action Shotgun== | ==Pump-Action Shotgun== | ||
A pump-action shotgun, vaguely reminiscent of the [[Winchester Model 1912]], is the level 1 shotgun. This weapon is used by almost everybody in the game. The shotgun is treated as being single-shot, with the pump animation counting as a reload animation, which means player character never loads new shells into the tube magazine. | |||
[[file:WinchesterModel12Riot.jpg|thumb|none| | [[file:WinchesterModel12Riot.jpg|thumb|none|450px|Winchester Model 1912 Riot Gun - 12 Gauge]] | ||
[[file:Godfather2 1Winchester Model 1912 holding 1.jpg|thumb|none|600px|The player holds the shotgun.]] | [[file:Godfather2 1Winchester Model 1912 holding 1.jpg|thumb|none|600px|The player holds the shotgun.]] | ||
[[file:Godfather2 1Winchester Model 1912 holding 2.jpg|thumb|none|600px|The player holds the shotgun.]] | [[file:Godfather2 1Winchester Model 1912 holding 2.jpg|thumb|none|600px|The player holds the shotgun.]] | ||
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== "Street Sweeper" == | == "Street Sweeper" == | ||
This level 4 DLC weapon is a fictional double-barreled version of the real [[Armsel Striker and variants|Street Sweeper]]. It uses detachable drum magazines that hold six shells each for a total of 12. | |||
=Sniper Rifles= | =Sniper Rifles= | ||
=="Spitzer Centerfire"== | =="Spitzer Centerfire"== | ||
A fictional sniper rifle, named "Spitzer Centerfire" (a completely nonsensical name, because these are just two terms relating to ammunition) appears as the level 2 sniper rifle, and can be found in Florida. It is apparently very loosely based on various [[AK]]-pattern sniper rifles: the receiver vaguely resembles the one from a [[Norinco NDM-86|.308 Norinco NDM-86]], while the buttstock with a pistol grip resembles the one used on the [[Galil Sniper Rifle]]. To top it off, the gas tube has moved down the barrel, which is not the case on any known AK-derived rifle. It holds five rounds. | |||
[[File:Ndm86.jpg|thumb|none|350px|For | [[File:Ndm86.jpg|thumb|none|350px|For comparison: Norinco NDM-86 - .308 Winchester / 7.62x51mm NATO]] | ||
[[file:Godfather2 Galil Sniper Rifle holding 1.jpg|thumb|none|600px|The player holds the "Spitzer Centerfire".]] | [[file:Godfather2 Galil Sniper Rifle holding 1.jpg|thumb|none|600px|The player holds the "Spitzer Centerfire".]] | ||
[[file:Godfather2 Galil Sniper Rifle holding 2.jpg|thumb|none|600px|The player holds the "Spitzer Centerfire".]] | [[file:Godfather2 Galil Sniper Rifle holding 2.jpg|thumb|none|600px|The player holds the "Spitzer Centerfire".]] | ||
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==Izhmash SV-99== | ==Izhmash SV-99== | ||
An [[Izhmash SV-99]] with suppressor appears as "SR-98", and holds six rounds instead of the real five. This is the level 3 sniper rifle, and is found in Cuba. It is used by Dominic, his men if they have the license, and a few high ranking enemies. | |||
This is a massive anachronism (even considering the general anachronisms of this game) - the SV-99 was not available until 1999. It's also ''ridiculous'' to portray the SV-99 as a powerful weapon, as it shoots .22 rounds, and was developed primarily for use by special police forces | This is a massive anachronism (even considering the general anachronisms of this game)- the SV-99 was not available until 1999. It's also ''ridiculous'' to portray the SV-99 as a powerful weapon, as it shoots .22 rounds, and was developed primarily for use by special police forces for particular purposes, such as the destruction of light sources. Based on its in-game name, the developers possibly confused it with the more powerful [[Izhmash SV-98|SV-98]] (an equally anachronistic rifle). | ||
[[file:SV-99.jpg|thumb|none| | [[file:SV-99.jpg|thumb|none|450px|Izhmash SV-99 with suppressor - .22 LR]] | ||
[[file:Godfather2 SV-99 holding 1.jpg|thumb|none|600px|The player holds the "Izhmash SV-99".]] | [[file:Godfather2 SV-99 holding 1.jpg|thumb|none|600px|The player holds the "Izhmash SV-99".]] | ||
[[file:Godfather2 SV-99 holding 2.jpg|thumb|none|600px|The player holds the "Izhmash SV-99".]] | [[file:Godfather2 SV-99 holding 2.jpg|thumb|none|600px|The player holds the "Izhmash SV-99".]] | ||
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==SVD Dragunov== | ==SVD Dragunov== | ||
The [[SVD Dragunov]] appears as "MG-S1 Sniper Wolfe" (a reference to the [[Metal Gear Solid]]' | The [[SVD Dragunov]] appears as the "MG-S1 Sniper Wolfe" (a reference to the ''[[Metal Gear Solid]]'' character Sniper Wolf, albeit she uses a [[PSG-1]]) and incorrectly holds five rounds in a 10-round magazine. The Level 4 sniper rifle, is is only available via DLC like the other level 4 weapons. | ||
[[Image:SVD Rifle.jpg|thumb|none| | [[Image:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov sniper rifle - 7.62x54mmR]] | ||
==Winchester Model 70== | ==Winchester Model 70== | ||
The [[Winchester Model 70]] appears as "Sniper Carbine", and | The [[Winchester Model 70]] appears as "Sniper Carbine" (despite not being carbine-length at all), and is the level 1 sniper rifle. This weapon is also used by a Cuban to kill Aldo Trapani in Cuba at the beginning of the game. It is also used by Dominic when he attempts to kill Fidel Castro. The rifle is treated as being single-shot. | ||
[[file:Pre64WinModel70.jpg|thumb|none| | [[file:Pre64WinModel70.jpg|thumb|none|450px|Pre-1964 Winchester Model 70 - .30-06]] | ||
[[file:Godfather2 Winchester Model 70 holding 1.jpg|thumb|none|600px|The player holds the "Winchester Model 70".]] | [[file:Godfather2 Winchester Model 70 holding 1.jpg|thumb|none|600px|The player holds the "Winchester Model 70".]] | ||
[[file:Godfather2 Winchester Model 70 holding 2.jpg|thumb|none|600px|The player holds the "Winchester Model 70".]] | [[file:Godfather2 Winchester Model 70 holding 2.jpg|thumb|none|600px|The player holds the "Winchester Model 70".]] | ||
[[file:Godfather2 Winchester Model 70 aim.jpg|thumb|none|600px|The player aims | [[file:Godfather2 Winchester Model 70 aim.jpg|thumb|none|600px|The player aims the "Winchester Model 70".]] | ||
[[file:Godfather2 Winchester Model 70 reloading 1.jpg|thumb|none|600px|The player reloads "Winchester Model 70".]] | [[file:Godfather2 Winchester Model 70 reloading 1.jpg|thumb|none|600px|The player reloads "Winchester Model 70".]] | ||
[[file:Godfather2 Winchester Model 70 reloading 2.jpg|thumb|none|600px|The player reloads "Winchester Model 70".]] | [[file:Godfather2 Winchester Model 70 reloading 2.jpg|thumb|none|600px|The player reloads "Winchester Model 70".]] | ||
= | =Explosives= | ||
==Bomb== | ==Bomb== | ||
[[file:Godfather2 bomb.jpg|thumb|none|600px|Bomb in game.]] | [[file:Godfather2 bomb.jpg|thumb|none|600px|Bomb in game.]] | ||
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[[file:Godfather2 dynamite.jpg|thumb|none|600px|Dynamite in game.]] | [[file:Godfather2 dynamite.jpg|thumb|none|600px|Dynamite in game.]] | ||
==Molotov | ==Molotov Cocktail== | ||
[[file:Godfather2 molotov.jpg|thumb|none|600px|Molotov cocktail in game.]] | [[file:Godfather2 molotov.jpg|thumb|none|600px|Molotov cocktail in game.]] | ||
{{DEFAULTSORT:Godfather II (VG), The}} | |||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:Crime]] | [[Category:Crime]] | ||
[[Category:Third-Person Shooter]] | [[Category:Third-Person Shooter]] |
Latest revision as of 18:35, 29 July 2023
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The Godfather II is a 2009 open world third-person shooter developed by EA Redwood Shores (later known as Visceral Games) and published by Electronic Arts. It was released April 7th, 2009 for PlayStation 3, Xbox 360, Microsoft Windows. A sequel to the previous The Godfather game, it again tells an original, non-canon story set in 1958, with characters controlling an original character, Dominic. A newly-minted underboss in the Corleone crime family, Dominic is given the task of expanding the family's operations from New York City into Miami and Havana.
The following weapons appear in the video game The Godfather II:
Pistols
Beretta M1951
The Beretta M1951 is the level 3 pistol. It is incorrectly referred to as the "Delta M1911". It is found in Florida. It appears to have a (tiny) suppressor and holds eight rounds.
Colt M1911A1
A suppressed nickel-plated Colt M1911A1 with a hammer from an anachronistic Colt XSE is the level 2 pistol. It is found in Florida and holds seven rounds.
Luger P08
The Luger P08 is the level 1 pistol and simply referred to as "Pistol". It is the first weapon to be acquired. This weapon is used by Dominic to guide Michael, Fredo, and Aldo out of Havana.
"Herzstopper"
A machine pistol with a suppressor and 10-round magazine (although the magazine looks much longer in-game). It is difficult to determine what exactly it is based on, although it is clearly based on modern pistols, such as the Smith & Wesson 4500 series. The level 4 pistol, it is available as DLC.
Revolver
Smith & Wesson Model 12
The Smith & Wesson Model 12 appears as the ".357 Magnum" (although in reality, this gun fires .38 Special) and is the level 1 magnum. It is a very powerful weapon, killing people in either one or two shots. It has a black finish. Used by Aldo in Cuba to escort Michael and Fredo. When he is killed, Dominic takes the gun and has it in his possession when he returns to New York.
Smith & Wesson Model 629
The Smith & Wesson Model 629 appears as the level 2 magnum, and is called the ".44 Magnum Force", possibly a reference to the Dirty Harry film of the same name. It is found in New York. It (predictably) holds six rounds and is extremely powerful, even more so than the already powerful ".357 Magnum". It is another anachronistic weapon; the original Smith & Wesson Model 29 could be a more correct choice.
"Magnum Enforcer .501"
The level 3 magnum, the "Magnum Enforcer .501" is a revolver fitted with a large and mechanically dubious drum magazine-like device.
".700 Magnum Impact"
Fictional revolver, apparently based on the Smith & Wesson Model 500. This is level 4 magnum, and is only available as DLC.
Submachine Guns
M1928A1 Thompson
The M1928A1 Thompson is used by almost everybody in the game, including your family (this is a mob game after all). It is modeled with a 50-round drum magazine, but it holds 40 rounds. It is called the "Tommy Gun" in-game. It is the level 1 gun of its class, first seen in Cuba used by the military.
MP40
The MP40 appears as the level 2 automatic weapon, incorrectly referred to as the "MP38". Used by Dominic's men if they have the right license, and by other families, but only their high ranking men. Found in Florida. It holds an incorrect 50 rounds.
Assault Rifles
AK-47
The AK-47 is the level 3 automatic weapon. It is fitted with a drum magazine that holds 60 rounds, with 300 rounds in reserve. It also appears to have some type of peephole sight. Found in Cuba. It is used by the hitman who performs a drive-by on Dominic's house in Florida. Used by high ranking mobsters, it requires an expert gun License. It seems that the drum magazine is taken from an RPD, which would be incompatible in real life.
Machineguns
"Modern Dillinger"
This fictional weapon is the level 4 automatic, and again acquired via DLC. It resembles the Maxim MG08/15 with a ribbed water jacket (like the Vickers/Maxim M1910) and pistol grip. It feeds from 75-round detachable drum magazines.
Shotguns
Browning Auto-5
The Browning Auto-5 appears as the "Schofield Semi-auto" (although this shotgun obviously has nothing to do with the revolver). The level 3 shotgun, it is found in Florida and holds five rounds. Used by Dominic, his men with the expert gun license, and high ranking enemies like Don Granado. Like other weapons with full, rifle-style stocks, it has a very severely angled pistol grip, likely for animation purposes.
Sawed-Off Double Barrel Shotgun
The level 2 shotgun is a Sawed-Off Double Barrel Shotgun of unknown make and model. It holds two rounds, like it should. It is found in the Corleone Compound early in the game, quickly replacing the level 1 shotgun.
Pump-Action Shotgun
A pump-action shotgun, vaguely reminiscent of the Winchester Model 1912, is the level 1 shotgun. This weapon is used by almost everybody in the game. The shotgun is treated as being single-shot, with the pump animation counting as a reload animation, which means player character never loads new shells into the tube magazine.
"Street Sweeper"
This level 4 DLC weapon is a fictional double-barreled version of the real Street Sweeper. It uses detachable drum magazines that hold six shells each for a total of 12.
Sniper Rifles
"Spitzer Centerfire"
A fictional sniper rifle, named "Spitzer Centerfire" (a completely nonsensical name, because these are just two terms relating to ammunition) appears as the level 2 sniper rifle, and can be found in Florida. It is apparently very loosely based on various AK-pattern sniper rifles: the receiver vaguely resembles the one from a .308 Norinco NDM-86, while the buttstock with a pistol grip resembles the one used on the Galil Sniper Rifle. To top it off, the gas tube has moved down the barrel, which is not the case on any known AK-derived rifle. It holds five rounds.
Izhmash SV-99
An Izhmash SV-99 with suppressor appears as "SR-98", and holds six rounds instead of the real five. This is the level 3 sniper rifle, and is found in Cuba. It is used by Dominic, his men if they have the license, and a few high ranking enemies.
This is a massive anachronism (even considering the general anachronisms of this game)- the SV-99 was not available until 1999. It's also ridiculous to portray the SV-99 as a powerful weapon, as it shoots .22 rounds, and was developed primarily for use by special police forces for particular purposes, such as the destruction of light sources. Based on its in-game name, the developers possibly confused it with the more powerful SV-98 (an equally anachronistic rifle).
SVD Dragunov
The SVD Dragunov appears as the "MG-S1 Sniper Wolfe" (a reference to the Metal Gear Solid character Sniper Wolf, albeit she uses a PSG-1) and incorrectly holds five rounds in a 10-round magazine. The Level 4 sniper rifle, is is only available via DLC like the other level 4 weapons.
Winchester Model 70
The Winchester Model 70 appears as "Sniper Carbine" (despite not being carbine-length at all), and is the level 1 sniper rifle. This weapon is also used by a Cuban to kill Aldo Trapani in Cuba at the beginning of the game. It is also used by Dominic when he attempts to kill Fidel Castro. The rifle is treated as being single-shot.