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| :::Wouldn't that be, like, excruciatingly painful to fire? (Also, I really wanna see this thing in a video game now.) [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 13:29, 11 June 2020 (EDT) | | :::Wouldn't that be, like, excruciatingly painful to fire? (Also, I really wanna see this thing in a video game now.) [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 13:29, 11 June 2020 (EDT) |
| :::: Not sure how painful firing this thing would be, but there has been statements about the rocket burning its users, which contributed to the grenade being abandoned and not adopted.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 03:53, 12 June 2020 (EDT) | | :::: Not sure how painful firing this thing would be, but there has been statements about the rocket burning its users, which contributed to the grenade being abandoned and not adopted.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 03:53, 12 June 2020 (EDT) |
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| =Page=
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| '''The following weapons are seen in the video game ''Battlefield 2: Modern Combat'':'''
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| ==Handguns==
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| ===Beretta 92F===
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| The [[Beretta 92F]] appears as the "M92F".
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| [[File:Beretta92F LeftSide.jpg|thumb|none|350px|Beretta 92F - 9x19mm]]
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| [[File:BF2MC M9 (1).jpg|thumb|none|600px|Drawing the M9 in the NATO forces' final campaign mission. All pistols have the slide pulled when drawn.]]
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| [[File:BF2MC M9 (2).jpg|thumb|none|600px|A US soldier wielding the Beretta.]]
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| [[File:BF2MC M9 (3).jpg|thumb|none|600px|Aiming brings the sights in close, but not completely.]]
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| [[File:BF2MC M9 (4).jpg|thumb|none|600px|Reloading the M9.]]
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|
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| ===Glock 19===
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| The [[Glock 19]] appears, erroneously referred to as the Glock 17.
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| [[File:Glock19 2ndGen.jpg|thumb|none|350px|Glock 19 (2nd Generation) - 9x19mm]]
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| [[File:BF2MC G19 (1).jpg|thumb|none|600px|An EU trooper pulls his Glock 19 in the arid Qyzylorda region of Kazakhstan.]]
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| [[File:BF2MC G19 (2).jpg|thumb|none|600px|The G19 in idle.]]
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| [[File:BF2MC G19 (3).jpg|thumb|none|600px|Aiming the pistol.]]
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| [[File:BF2MC G19 (4).jpg|thumb|none|600px|The Glock's reload.]]
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| ===Norinco QSZ-92===
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| [[File:QSZ-92.jpg|thumb|none|350px|Norinco QSZ-92 - 9x19mm]]
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| [[File:BF2MC QSZ-92 (1).jpg|thumb|none|600px|Drawing the QSZ-92 in a Kazakh town.]]
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| [[File:BF2MC QSZ-92 (2).jpg|thumb|none|600px|Wielding the QSZ pistol.]]
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| [[File:BF2MC QSZ-92 (3).jpg|thumb|none|600px|Aiming.]]
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| [[File:BF2MC QSZ-92 (4).jpg|thumb|none|600px|Reloading the handgun.]]
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| ===Tariq===
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| The Tariq, an Iraqi copy of the [[Beretta M1951]], appears in the game.
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| [[File:Tariq.jpg|thumb|none|350px|Tariq - 9x19mm]]
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| [[File:BF2-MC Tariq Render.jpeg|thumb|none|180px|The Tariq in-game render.]]
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| ==Submachine Guns==
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| All Specialist kits wield SMGs by default, and all are equipped with sound suppressors and Aimpoint CompM2 reflex sights.
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|
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| ===Heckler & Koch MP5A3===
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| The US Specialist kit is equipped with the [[Heckler & Koch MP5A3]].
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| [[File:MP5A3.jpg|thumb|none|400px|Heckler & Koch MP5A3 - 9x19mm]]
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| [[File:BF2MC MP5A3 (1).jpg|thumb|none|600px|An American specialist armed with the MP5A3 at the start of the "Burning Bridges" mission.]]
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| [[File:BF2MC MP5A3 (2).jpg|thumb|none|600px|Reloading the MP5's stick magazine.]]
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| [[File:BF2MC MP5A3 (3).jpg|thumb|none|600px|Working the charging handle.]]
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|
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| ===Heckler & Koch UMP45===
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| EU Specialists use the [[Heckler & Koch UMP]] as their SMG of choice.
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| [[File:HKUMP45.JPG|thumb|none|400px|Heckler & Koch UMP45 with RIS foregrip - .45 ACP]]
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| [[File:BF2MC UMP45 (1).jpg|thumb|none|600px|The UMP45 at the beginning of the "Hotel Alpha" mission. Note the charging handle is bugged and sticks out of the top rail.]]
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| [[File:BF2MC UMP45 (2).jpg|thumb|none|600px|Aiming through the reflex sight; this reticle is used with all the SMGs.]]
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| [[File:BF2MC UMP45 (3).jpg|thumb|none|600px|Reloading the UMP.]]
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| [[File:BF2MC UMP45 (4).jpg|thumb|none|600px|Palming the bolt release. ''Battlefield: Bad Company'' and ''Battlefield 3'' would use a traditional HK-like reload, while the bolt release would eventually be used again in ''Battlefield 4.'']]
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| ===Micro Uzi===
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| The [[Micro Uzi]] is only mounted on the snowmobiles in the map "Frost Bite".
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| [[File:MicroUziPistol02.jpg|thumb|none|275px|IMI Micro Uzi with 32 round magazine - 9x19mm]]
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| ===Norinco Type 79===
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| The [[Norinco Type 79]] is the SMG issued to the PLA Specialist role.
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| [[File:Type79smg.jpg|thumb|none|400px|Norinco Type 79 with unfired rounds - 7.62x25mm Tokarev]]
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| [[File:BF2MC Type 79 (1).jpg|thumb|none|600px|A Chinese Specialist armed with the Type 79 in the PLA's "Endgame" mission.]]
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| [[File:BF2MC Type 79 (2).jpg|thumb|none|600px|Reloading the SMG. It uses a straight type of magazine.]]
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| [[File:BF2MC Type 79 (3).jpg|thumb|none|600px|Chambering the T79.]]
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| ==Shotguns==
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| Combat Engineer roles are armed with combat shotguns for anti-personnel use. As with the light machine guns, the shotguns do not have an aiming option.
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|
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| ===Benelli M3T Super 90===
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| The EU Engineer class is armed with a [[Benelli M3 Super 90]], although it has the SPAS-12's inventory icon and third person model. It also functions in the pump mode, unlike the SPAS-12.
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| [[File:BenelliM3Super90foldingstock.jpg|thumb|none|450px|Benelli M3T Super 90 with top folding stock - 12 gauge]]
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| [[File:BF2MC M3T (1).jpg|thumb|none|600px|The Benelli M3T in the hands of an engineer in-game.]]
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| [[File:BF2MC M3T (2).jpg|thumb|none|600px|Pumping the shotgun.]]
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| [[File:BF2MC M3T (3).jpg|thumb|none|600px|Reloading the M3T. The shotgun reload animation simply shows one shell getting loaded into the tube magazine, and then the action is pumped.]]
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| [[File:BF2MC M3T (4).jpg|thumb|none|600px|Working the Benelli's action.]]
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| ===Franchi SPAS-12===
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| American Engineers are armed with [[Franchi SPAS-12]] shotguns, set to semi-automatic function. As the other shotguns are pump-actions, the SPAS's higher firerate gives it an advantage.
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| [[File:SPAS12.jpg|thumb|none|450px|Franchi SPAS-12 with butt hook attached to stock - 12 gauge]]
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| [[File:BF2MC SPAS-12 (1).jpg|thumb|none|600px|Parachuting into the NATO version of the "Flying the Flag" mission with a SPAS-12.]]
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| [[File:BF2MC SPAS-12 (2).jpg|thumb|none|600px|Reloading the Franchi.]]
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| [[File:BF2MC SPAS-12 (3).jpg|thumb|none|600px|As with most game depictions of the SPAS-12, the pump is used at the end of a reload despite being set to semi-auto.]]
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| [[File:BF2MC SPAS-12 (4).jpg|thumb|none|600px|A very early 2000s dressed US Engineer armed with the SPAS.]]
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| [[File:BF2MC SPAS-12 (5).jpg|thumb|none|600px|The SPAS as seen as the third person model for the Benelli M3T here with a European combat engineer.]]
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|
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| ===Mossberg 500===
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| The [[Mossberg 500]] is available to the MEC Engineer kit.
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|
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| ===RMB-93===
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| Oddly, PLA Combat Engineers utilize the Russian [[RMB-93]] forward pump action shotgun despite the presence of a Norinco Hawk 982 in the original PC version.
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| [[File:RMB93.jpg|thumb|none|450px|RMB-93 w/ stock extended - 12 gauge]]
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| [[File:BF2MC RMB-93 (1).jpg|thumb|none|600px|The RMB-93 shotgun in the "Submerged" level, the first PLA mission. Note the oversized magazine and barrel, which gives the shotgun some resemblance to the [[GM-94]] grenade launcher.]]
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| [[File:BF2MC RMB-93 (2).jpg|thumb|none|600px|Working the RMB's forward pump action.]]
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| [[File:BF2MC RMB-93 (3).jpg|thumb|none|600px|The reload animation rather oddly shows the engineer chamber-loading it through a non-existent side port.]]
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| [[File:BF2MC RMB-93 (4).jpg|thumb|none|600px|Chambering the shotgun.]]
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| [[File:BF2MC RMB-93 (5).jpg|thumb|none|600px|A PLA Engineer with his RMB-93 in third person.]]
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|
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| ==Assault Rifles==
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| As standard for modern-themed ''Battlefield'' games, the Assault class wields Assault Rifles combined with underbarrel grenade launchers.
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| ===AK-47===
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| [[File:AK47-PolyTechLegend.jpg|thumb|none|450px|AK-47 - 7.62x39mm]]
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|
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| ===AKS-74U===
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| [[File:AKSU-Krinkov.jpg|thumb|none|450px|AKS-74U - 5.45x39mm]]
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|
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| ===Colt M4A1 Carbine===
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| The American Assault kit is equipped with an [[M4A1]]/[[M203]] combo, with an Aimpoint CompM2 sight.
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| [[File:CM4-M203.jpg|thumb|none|450px|M4A1 carbine with M203 grenade launcher - 5.56x45mm/40x46mm]]
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| [[File:Sopmod m4 m203 06.jpg|thumb|none|450px|M4A1 carbine with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher - 5.56x45mm/40x46mm. The in-game configuration is very similar to this except for having the older handguard style seen above instead of the RAS forend.]]
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| [[File:B2MC-M4-1.jpg|thumb|none|600px|The M4 Carbine in one of the ''Hot-Swap'' challenges in-game (Xbox 360).]]
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| [[File:B2MC-M4-4.jpg|thumb|none|600px|Firing the M4 Carbine in "Radio Silence" (Xbox 360).]]
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| [[File:BF2MC M4A1-M203 (1).jpg|thumb|none|600px|Riding on a HMMWV in the "Radio Silence" mission with the M4A1/M203 combo.]]
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| [[File:BF2MC M4A1-M203 (2).jpg|thumb|none|600px|Reloading the M4A1's STANAG magazine.]]
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| [[File:BF2MC M4A1-M203 (3).jpg|thumb|none|600px|Pulling the charging handle.]]
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| [[File:BF2MC M4A1-M203 (4).jpg|thumb|none|600px|Using the M203 launcher.]]
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| [[File:BF2MC M4A1-M203 (5).jpg|thumb|none|600px|Reloading the 203; the 40mm casing is always modeled inside it though.]]
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| ===Enfield L85A2===
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| EU Assault troops wield [[Enfield L85A2]] rifles outfitted with SUSAT scopes and M203 launchers attached to a modified original SA80 style handguard.
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| [[File:Sa80-l85a2.jpg|thumb|none|450px|L85A2 with SUSAT scope - 5.56x45mm NATO]]
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| [[File:BF2MC L85A2 (1).jpg|thumb|none|600px|Air-dropping into the first mission, "In and Out" with the L85A2. Note the front sight and grenade leaf sight.]]
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| [[File:BF2MC L85A2 (2).jpg|thumb|none|600px|Aiming with the SUSAT. This is the shared scope reticle for the assault rifles.]]
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| [[File:BF2MC L85A2 (3).jpg|thumb|none|600px|Reloading the rifle.]]
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| [[File:BF2MC L85A2 (4).jpg|thumb|none|600px|Working the L85's action.]]
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| [[File:BF2MC L85A2 5.jpg|thumb|none|600px|An EU soldier with the L85/M203 combo in the NATO "Endgame" mission.]]
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| [[File:BF2MC L85A2 (6).jpg|thumb|none|600px|Using the M203 launcher on the Enfield.]]
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| ===Norinco QBZ-95===
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| Assault kits of the PLA are equipped with [[Norinco QBZ-95]] rifles and underslung Type 91 launchers.
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| [[File:Type95-2.jpg|thumb|none|450px|Norinco QBZ-95 with proprietary Y/MA 95-002 scope - 5.8x42mm]]
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| [[File:QBZ-96withType91.jpg|thumb|none|450px|Type 91 grenade launcher 35mm mounted on Norinco QBZ-95 5.8x42mm]]
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| [[File:BF2MC QBZ-95 (1).jpg|thumb|none|600px|The rather tall QBZ-95 in-game.]]
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| [[File:BF2MC QBZ-95 (2).jpg|thumb|none|600px|Removing the magazine on a reload.]]
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| [[File:BF2MC QBZ-95 (3).jpg|thumb|none|600px|The QBZ has no chambering animation; rather the user simply smacks the magazine on the bottom instead.]]
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| [[File:BF2MC QBZ-95 (4).jpg|thumb|none|600px|Using the Type 91.]]
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| [[File:BF2MC QBZ-95 (5).jpg|thumb|none|600px|Reloading the launcher.]]
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| ==Sniper Rifles==
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| The Sniper role uses scoped Sniper Rifles as their primary weapon. All the rifles are portrayed as manual-action, despite the Barrett M95 being the only actual bolt-action in the game.
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|
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| ===Barrett M95===
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| The US Sniper class is equipped with the [[Barrett M95]] bullpup .50BMG bolt action.
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| [[File:Barrett m90.jpg|thumb|none|450px|Barrett M95 - .50 BMG]]
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| [[File:BF2MC M95 (1).jpg|thumb|none|600px|The Barrett M95 in the "Air Traffic Control" mission.]]
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| [[File:BF2MC M95 (2).jpg|thumb|none|600px|Aiming through the Barrett's scope.]]
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| [[File:BF2MC M95 (3).jpg|thumb|none|600px|Cycling the bolt action.]]
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| [[File:BF2MC M95 (4).jpg|thumb|none|600px|Opening up the M95's bolt to reload.]]
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| [[File:BF2MC M95 (5).jpg|thumb|none|600px|Changing out the magazine.]]
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| ===Norinco QBU-88===
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| Chinese Army snipers use the [[Norinco QBU-88]] sniper rifle. Bizarrely, it shares animations with the turnbolt M95 despite having a completely different operating mechanism, and the SVU reload animation could've been used instead.
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| [[File:Qbu-88-0.jpg|thumb|none|450px|Norinco QBU-88 - 5.8x42mm]]
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| [[File:BF2MC QBU-88 (1).jpg|thumb|none|600px|A QBU-88 equipped PLA sniper during the sniper segment of the "DMZ" mission.]]
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| [[File:BF2MC QBU-88 (2).jpg|thumb|none|600px|Manually cycling the QBU.]]
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| [[File:BF2MC QBU-88 (3).jpg|thumb|none|600px|Reloading by attempting to lock the bolt back without the charging handle.]]
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| [[File:BF2MC QBU-88 (4).jpg|thumb|none|600px|Swapping the mag.]]
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| [[File:BF2MC QBU-88 (5).jpg|thumb|none|600px|"Seating" the bolt.]]
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| ===SVD Dragunov===
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| [[File:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R]]
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|
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| ===SVU Dragunov===
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| EU Sniper kits rather oddly use the [[SVU Dragunov]] as their sniper rifle of choice, despite it being a Russian design.
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| [[File:Svu-a 2.jpg|thumb|none|450px|SVU Dragunov modernized with black furniture and a bipod - 7.62x54mm R]]
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| [[File:BF2MC SVU (1).jpg|thumb|none|600px|Wielding the SVU in the "Headshot" level.]]
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| [[File:BF2MC SVU (2).jpg|thumb|none|600px|Sniping an enemy PLA sharpshooter.]]
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| [[File:BF2MC SVU (3).jpg|thumb|none|600px|Rechambering the SVU.]]
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| [[File:BF2MC SVU (4).jpg|thumb|none|600px|Reloading with a detailed magazine.]]
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| [[File:BF2MC SVU (5).jpg|thumb|none|600px|Running the rifle's action.]]
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| ==Machine Guns==
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| Machine Guns are used by the Support role.
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| ===M249 SAW===
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| Both the US and EU Support classes are equipped with the [[M249 SAW]]. It is erroneously shown with the belt feeding into the STANAG magwell.
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| [[File:Fn m249saw mk2 10-1-.jpg|thumb|none|450px|M249-E2 SAW - 5.56x45mm]]
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| [[File:BF2MC M249 (1).jpg|thumb|none|600px|The M249 SAW in the Almaty region. Note the incorrect belt placement.]]
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| [[File:BF2MC M249 (2).jpg|thumb|none|600px|Reloading, the ammo belt of a new box points statically in the air and obligingly feeds itself into the magwell. ]]
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| [[File:BF2MC M249 (3).jpg|thumb|none|600px|Closing the top cover.]]
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| ===Norinco QJY-88===
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| The PLA Support is armed with the [[Norinco QJY-88]] light machine gun.
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| [[File:Type88gpmg2.jpg|thumb|none|450px|Norinco QJY-88 - 5.8x42mm]]
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| [[File:BF2MC QJY-88 (1).jpg|thumb|none|600px|Holding a QJY-88 on a beachhead in the "Metal Island" level.]]
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| [[File:BF2MC QJY-88 (2).jpg|thumb|none|600px|Reloading the machine gun.]]
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| [[File:BF2MC QJY-88 (3).jpg|thumb|none|600px|Lowering the tray cover.]]
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| ===PKM Machine Gun===
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| [[File:HungarianPKM.jpg|thumb|none|450px|PKM machine gun - 7.62x54mm R]]
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| ==Launchers==
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| ===Carl Gustav M3===
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| The [[Carl Gustav M3]] is used by the European Forces Engineer, erroneously referred to as the Carl Gustav M2.
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| [[File:CarlGustavM3.jpg|thumb|none|450px|Carl Gustav M3 - 84x246mm R]]
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| [[File:BF2MC CG M3 (1).jpg|thumb|none|600px|An EU Engineer wields the Carl Gustav M3 in the first level.]]
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| [[File:BF2MC CG M3 (2).jpg|thumb|none|600px|Aiming with the Carl Gustav's scope, a generic reticle used by all the launchers.]]
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| [[File:BF2MC CG M3 (3).jpg|thumb|none|600px|Opening the M3's breech.]]
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| [[File:BF2MC CG M3 (4).jpg|thumb|none|600px|Loading a new round.]]
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|
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| ===Mk 153 Mod 0 SMAW===
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| US Engineers use the [[Mk 153 Mod 0 SMAW]] as their AT launcher.
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| [[File:Mk153SMAW.jpg|thumb|none|450px|Mk 153 Mod 0 SMAW - 83mm]]
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| [[File:BF2MC SMAW (1).jpg|thumb|none|600px|A SMAW illuminated by an explosion in the second mission, "Radio Silence."]]
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| [[File:BF2MC SMAW (2).jpg|thumb|none|600px|Reloading the SMAW.]]
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| [[File:BF2MC SMAW (3).jpg|thumb|none|600px|Inserting the new warhead.]]
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|
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| ===PF-98===
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| Chinese Engineers are equipped with the [[PF-98]] for anti-tank use.
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| [[File:PF-98.jpg|thumb|none|400px|PF-98 battalion version - 120mm]]
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| [[File:BF2MC PF-98 (1).jpg|thumb|none|600px|The PF-98 launcher in-game.]]
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| [[File:BF2MC PF-98 (2).jpg|thumb|none|600px|Reloading the PF-98.]]
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| ===RPG-7===
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| [[File:Rpg-7.jpg|thumb|none|400px|RPG-7 with PG-7VM rocket and PGO-7 scope - 40mm]]
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|
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| ==Explosives==
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| ===AN/M8 smoke grenade===
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| The [[AN/M8 HC smoke grenade]] is usable by all factions' Assault and Sniper kits.
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| [[File:AN-M8.jpg|thumb|none|200px|AN/M8 smoke grenade]]
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| [[File:BF2MC ANM8.jpg|thumb|none|600px|Holding an AN/M8 grenade in the final mission.]]
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|
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| ===M61 hand grenade===
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| US and EU Assault and Support roles have [[M61 Hand Grenade]]s.
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| [[File:M61 Grenade.jpg|thumb|none|120px|M61 High-Explosive Fragmentation hand grenade]]
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| [[File:BF2MC M61.jpg|thumb|none|600px|The M61 grenade in the game.]]
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|
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| ===M84 stun grenade===
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| The Spec Ops kit for all forces includes [[M84 stun grenade]]s.
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| [[File:M84-Flash-Bang-Grenade.jpg|thumb|none|150px|M84 stun grenade]]
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| [[File:BF2MC M84.jpg|thumb|none|600px|A M84 flashbang in-game.]]
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|
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| ===RGO-78 hand grenade===
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| The RGO-78 hand grenade is available to the MEC Assault and Support kits.
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|
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| ===Type 79 hand grenade===
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| The Type 79 hand grenade is available to the PLA Assault and Support kits.
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| [[File:BF2MC Type 79 Grenade (1).jpg|thumb|none|600px|The Type 79 Grenade in the "Metal Island" mission.]]
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| [[File:BF2MC Type 79 Grenade (2).jpg|thumb|none|600px|Preparing to throw the stick grenade.]]
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| [[Category:Storage]]
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