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Talk:Escape from Tarkov: Difference between revisions

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The following weapons are confirmed to be in development, but are not in the current version of the game.
The following weapons are confirmed to be in development, but are not in the current version of the game.


==Chiappa Rhino (20DS, 40DS, 50DS, 60DS)==
==Chiappa Rhino (40DS, 60DS)==
Every variant of the [[Chiappa Rhino]] has been shown in pre-release renders, but has not yet been added in any of the released versions of the game.
[[Chiappa Rhino 40DS]] and [[Chiappa Rhino 60DS]] have been shown in pre-release renders.
[[file:Chiappa Rhino 2".jpg|thumb|none|250px|Chiappa Rhino 20DS - .357 Magnum]]
[[file:Chiappa Rhino 4".jpg|thumb|none|300px|Chiappa Rhino 40DS - .357 Magnum]]
[[file:Chiappa Rhino 6".jpg|thumb|none|350px|Chiappa Rhino 60DS - .357 Magnum]]
[[file:Chiappa Rhino 6".jpg|thumb|none|300px|Chiappa Rhino 60DS - .357 Magnum]]
[[file:Eft - Chiappa Rhino 1.jpg|thumb|none|600px|3D render of the Rhino family.]]
[[file:Eft - Chiappa Rhino 2.jpg|thumb|none|600px|A Rhino 60DS, showing off the removable sights.]]
[[file:Eft - Chiappa Rhino 3.jpg|thumb|none|600px|The Rhino 20DS...]]
[[file:Eft - Chiappa Rhino 4.jpg|thumb|none|600px|...and the 40DS.]]


==PSS Silent Pistol==
==PSS Silent Pistol==
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[[File:Pistol Russian PSS in 7.62x41mm SP-4 special purpose noiseless cartridge.jpg|thumb|none|300px|PSS - 7.62x41mm]]
[[File:Pistol Russian PSS in 7.62x41mm SP-4 special purpose noiseless cartridge.jpg|thumb|none|300px|PSS - 7.62x41mm]]


==SR-2M==
==SR-3M Vikhr==
The [[SR-2M]] was confirmed June 7th in the devblog. It fires the 9x21mm Gyurza ammunition.
The [[SR-3M Vikhr]] is a shorter, non-suppressed variant of the [[AS Val]]. It was confirmed in the June 7th DevBlog, 2018. It would be chambered in 9x39mm.
[[File:SR-2Veresk.jpg|thumb|none|350px|SR-2M - 9x21mm]]
[[File:SR-3M-vichr-30-mag.jpg|thumb|none|400px|SR-3M Vikhr with 30 round magazine - 9x39mm]]
 
==AAC Honey Badger==
The [[AAC Honey Badger]] was confirmed on podcasts with Battlestate Games director.
[[File:AAC honey badger.jpg|thumb|none|350px|AAC original Honey Badger with magazine removed - .300 AAC Blackout]]
 
==AEK-919K Kashtan==
The [[AEK-919K Kashtan]]  was confirmed on the official Battlestate Games Youtube chanel.
[[File:AEK-919K-right.jpg|thumb|none|350px|AEK-919K Kashtan - 9x18 Makarov.]]
 
==AEK-971/AEK-973 and A-545/A-762 ==
The [[AEK-971]], [[AEK-973]], [[A-545]], and  A-762 were confirmed on the official Battlestate Games Youtube channel and podcasts with Battlestate Games director.
[[File:Aek971 545.jpg|thumb|none|350px|AEK-971 - 5.45x39mm.]]
[[File:AEK-973.jpg|thumb|none|350px|AEK-973 with scope - 7.62x39mm.]]
[[File:A-545 01.jpg|thumb|none|350px|A-545 - 5.45x39mm.]]
[[File:A-762.jpg|thumb|none|350px|A-762 - 7.62x39mm.]]
 
==AK-12/AK-15 and AK TR3==
Two versions of the [[AK-12]] (the 2012 prototype, and the 2020 models), along with the [[AK-15]], and their civilian version, the AK TR3, were confirmed on podcasts with Battlestate Games director. AK-12 ver. 2017 will be added in update 0.13.5.
[[File:Ak-12.jpg|thumb|none|350px|Prototype AK-12 - 5.45x39mm]]
[[File:AK-12 2020.jpg|thumb|none|350px|AK-12, 2020 version - 5.45x39mm]]
[[File:AK-15.jpg|thumb|none|350px|AK-15 - 7.62x39mm]]
[[File:AK-TR-3-7.62.jpg|thumb|none|350px|AK TR3 - 7.62x39mm]]
[[file:EFT AK-12 dev.jpg|thumb|none|350px|AK-12 model]]
 
==AK-19==
The [[AK-19]] was confirmed on podcasts with Battlestate Games director.
[[File:AK-19.jpg|thumb|none|350px|AK-19 - 5.56x45mm NATO]]
 
==AK-308==
The [[AK-308]] was confirmed on podcasts with Battlestate Games director.
[[File:AK-308.jpg|thumb|none|350px|AK-308 - 7.62x51mm NATO]]
[[file:EFT AK-308 dev.jpg|thumb|none|350px|AK-308 model]]
 
==AK EVO prototype==
The [[AK-12|AK EVO]] prototype was confirmed on podcasts with Battlestate Games director.
[[File:AK EVO.jpg|thumb|none|350px|AK EVO - 5.45x39mm]]
 
==Alexander Arms .50 Beowulf ==
The [[Alexander Arms .50 Beowulf]]  was confirmed.
[[File:AA Beowulf.jpg|thumb|none|350px|Alexander Arms .50 Beowulf - .50 Beowulf.]]
 
==AM-17 and AMB-17 ==
The [[AM-17]] and [[AMB-17]] were confirmed on podcasts with Battlestate Games director. 
[[File:AM-17 2019.jpg|thumb|none|350px|AM-17 - 5.45x39mm]]
[[File:AMB-17.jpg|thumb|none|350px|AMB-17 - 9x39mm]]
 
==AN-94 ==
The [[AN-94]] was confirmed on podcasts with Battlestate Games director.
[[File:An94-1.jpg|thumb|none|350px|AN-94 - 5.45x39mm.]]
 
==Battle Arms Development Tanker==
The [[Battle Arms Development Tanker]] was confirmed with screenshot.
[[File:Battle Arms Development Tanker 300BLK.jpg|thumb|none|350px|Battle Arms Development Tanker - .300 AAC Blackout]]
[[file:EFT BAD Tanker dev.jpg|thumb|none|350px|]]
 
==Benelli M4==
The [[Benelli M4]]  was confirmed.
[[File:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 - 12 gauge.]]
 
==Bushmaster ACR==
The [[Bushmaster ACR]] was confirmed on podcasts with Battlestate Games director.
[[File:Bushmasteracrentry.jpg|thumb|none|350px|Bushmaster ACR - 5.56x45mm NATO]]
 
==Bullpup AK==
The Bullpup [[AK]] was confirmed on podcasts with Battlestate Games director.
[[File:Kochevnik early model.jpg|thumb|none|350px|AK rifles mounted in Kochevnik bullpup kit (early model) - 7.62x39mm (top), 5.45x39mm (bottom)]]
 
==CZ BREN 2==
The [[CZ BREN 2]]  was confirmed.
[[File:806.jpg|thumb|none|350px|CZ BREN 2 - 5.56x45mm NATO]]
[[File:BREN 2 7.62x39.jpg|thumb|none|350px|CZ BREN 2 - 7.62x39mm]]
 
==CZ Scorpion Evo 3 A1 '''(RUMORED)'''==
The [[CZ Scorpion Evo 3 A1]]  was confirmed.  
[[File:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]
 
==Chukavin SVCh==
The [[Chukavin SVCh]] was confirmed on podcasts with Battlestate Games director.
[[File:Svch762.jpg|thumb|none|350px|Chukavin SVCh - 7.62x54mm R.]]
 
==Crye Precision SIX12==
The [[Crye Precision SIX12]] was confirmed.
[[File:Crye Precision SIX12 2016.jpg|thumb|none|350px|Crye Precision SIX12  - 12 gauge]]
 
==DSR-Precision DSR-1==
The [[DSR-Precision DSR-1]] was confirmed on podcasts with Battlestate Games director.
[[File:Dsr1.jpg|thumb|none|350px|DSR-Precision GmbH DSR-1 - 7.62x51mm NATO.]]
 
==Thales F90==
The [[Thales F90]] was confirmed on podcasts with Battlestate Games director.
[[File:F90.jpg|thumb|none|350px|Thales F90 - 5.56x45mm.]]
 
==IMI Uzi '''(RUMORED)'''==
The [[IMI Uzi]]  was confirmed.
[[File:Uzi.jpg|thumb|none|350px|IMI Uzi with buttstock collapsed - 9x19mm]]
 
==Heckler & Koch G3 ==
The [[Heckler & Koch G3]] was confirmed on podcasts with Battlestate Games director.
[[File:G3A3.jpg|thumb|none|350px|Heckler & Koch G3A3 - 7.62x51mm NATO.]]
 
==Heckler & Koch HK417  ==
The [[Heckler & Koch HK417]] was confirmed on podcasts with Battlestate Games director.
[[File:HK417 12.jpg|thumb|none|350px|Heckler & Koch HK417 with 12" barrel - 7.62x51mm NATO.]]
 
==Heckler & Koch MP5/10  ==
The [[Heckler & Koch MP5/10]] was confirmed.
[[File:Heckler and Koch MP510.jpg|thumb|none|350px|Heckler & Koch MP5/10 with 2-round burst trigger group and sound suppressor - 10mm Auto]]
 
==Heckler & Koch UMP9 ==
The [[Heckler & Koch UMP9]] was confirmed on podcasts with Battlestate Games director.
[[File:Hk ump9.jpg|thumb|none|350px|Heckler & Koch UMP9 - 9x19mm.]]
 
==Kalashnikov SR1==
The Kalashnikov SR1  was confirmed.
[[File:Kalashnikov SR1.jpg|thumb|none|350px|Kalashnikov SR1 - 5.56x45mm NATO]]
 
==Kel-Tec KSG '''(RUMORED)'''==
The [[Kel-Tec KSG]]  was confirmed.
[[File:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|none|350px|Kel-Tec KSG Gen 1 with Magpul RVG foregrip - 12 gauge.]]
 
==Knight's Armament Company PDW==
The [[Knight's Armament PDW]]  was confirmed.
[[File:KAC PDW 10in.jpg|thumb|none|350px|KAC PDW with 10" barrel - 6x35mm.]]
 
==KSVK 12.7 ==
The [[KSVK]] was confirmed on the official Battlestate Games Youtube channel.
[[File:Ksvk2.jpg|thumb|none|350px|KSVK sniper rifle - 12.7x108mm]]
 
==Colt M16A4==
The [[M16A4]]  was confirmed on podcasts with Battlestate Games director.
[[File:M16A4Standard.jpg|thumb|none|350px|M16A4 with carry handle attached - 5.56x45mm.]]
 
==Baikal MP-27==
The [[Baikal MP-27]] was confirmed on official Battlestate Games Youtube channel.
[[File:Izh27.jpg|thumb|none|350px|Baikal MP-27 - 12 gauge.]]
 
==M249 '''(RUMORED)'''==
The [[M249]] was confirmed.
[[File:Fn m249saw mk2 10-1-.jpg|thumb|none|350px|M249 with folding carry handle, heat shield, improved handguard, plastic stock, and 200-round drum - 5.56x45mm]]
 
==Molot Bekas-M==
The [[Molot Bekas-M]] was confirmed on official Battlestate Games Youtube channel.
[[File:Bekas 12m-1.jpg|thumb|none|350px|Bekas-12M with 29.5-inch barrel - 12 gauge.]]
 
==MP40==
The [[MP40]] was confirmed.
[[File:MP40Side.jpg|thumb|none|350px|MP40 - 9x19mm]]
 
==Orsis SVLK-14S "Sumrak" ==
The Orsis SVLK-14S "Sumrak" was confirmed.
[[File:Sumrak.jpg|thumb|none|350px|Orsis SVLK-14S "Sumrak" - .338Lapua Magnum.]]
 
==OTS-14 Groza==
The [[OTs-14 Groza]] was confirmed on podcasts with Battlestate Games director.
[[File:OTS-14.jpg|thumb|none|350px|OTs-14-4A-01 Groza - 9x39mm.]]
 
==PP-19 Bizon ==
The [[PP-19 Bizon]]  was confirmed on podcasts with Battlestate Games director.
[[File:Izhmashpp19bizon.jpg|thumb|none|350px|PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov.]]
 
==PPK-20==
The [[PPK-20]] was confirmed on podcasts with Battlestate Games director.
[[File:PPK-20 with suppressor.jpg|thumb|none|350px|PPK-20 with suppressor, 2020 version - 9x19mm]]
[[File:PPK-20 2021.jpg|thumb|none|350px|PPK-20, 2021 version - 9x19mm]]
 
==PP-2000 '''(RUMORED)'''==
The [[PP-2000]] was confirmed.
[[File:Pp-2000 1.jpg|thumb|none|350px|PP-2000 - 9x19mm]]
 
==PPS-43 '''(RUMORED)'''==
The [[PPS-43]] was seen in the official miniseries Raid.
[[File:PPSh-43-Submachine-Gun.jpg|thumb|none|350px|PPS-43 - 7.62x25mm Tokarev]]
 
==RPK & RPK-74/RPK-74M==
The [[RPK]], [[RPK-74]] and [[RPK-74M]]  was confirmed.
[[File:RPK lmg.jpg|thumb|none|350px|RPK with 40 round magazine - 7.62x39mm.]]
[[File:Soviet RPK-74.jpg|thumb|none|350px|RPK-74 with 45-round box magazine - 5.45x39mm.]]
[[File:Rpk74m.jpg|thumb|none|350px|RPK-74M with 45-round box magazine - 5.45x39mm.]]


==SR-3M==
==Kalashnikov RPL-20==
The [[SR-3M]] is a shorter, non suppressed variant of the [[AS Val]]. It was confirmed in the June 7th DevBlog, 2018. It would be chambered in 9x39mm.
The [[Kalashnikov RPL-20]] was confirmed on podcasts with Battlestate Games director.
[[File:SR-3M-vichr-30-mag.jpg|thumb|none|400px|SR-3M with 30 round magazine - 9x39mm]]
[[File:RPL-20 LMG.jpg|thumb|none|350px|Kalashnikov RPL-20 - 5.45x39mm]]


==9A-91==
==Saiga MK 5,45 ==
The [[9A-91]] was previously confirmed with screenshots & in DevBlogs. It is chambered in 9x39mm.
The [[Saiga MK 5.45]] was confirmed.
[[File:9A-91silenced.jpg|thumb|none|400px|9A-91 with attached silencer and Kobra red-dot sight - 9x39mm. Current production model.]]
[[File:Saiga MK 5.45x39.jpg|thumb|none|350px|Saiga MK 5.45x39 - 5.45x39.]]


==Baikal MP-43==
==Sa vz. 58==
The [[Baikal IZH-43|Baikal MP-43]] was shown in early trailers, but is not featured in the current build of the game.  
The [[Sa vz. 58]]  was confirmed.
[[file:RemingtonSPR210.jpg|thumb|none|450px|Remington SPR 210/Baikal MP-43-1C - 12 gauge]]
[[File:800px-Sa 58-JH01.jpg|thumb|none|350px|Sa vz. 58 P - 7.62x39mm]]
[[file:EfT - IZH-43 1.jpg|thumb|none|600px|Baikal MP-43 in pre-release footage.]]
 
[[file:EfT - IZH-43 2.jpg|thumb|none|600px|3D render of the Baikal MP-43.]]
==Sa vz. 61 Skorpion ==
[[file:EfT - IZH-43 3.jpg|thumb|none|600px|3D render of the Baikal MP-43.]]
The [[Sa vz. 61 Skorpion]] was confirmed.
[[file:EfT - IZH-43 4.jpg|thumb|none|600px|3D render of the Baikal MP-43.]]
[[File:CZ Vz.61.jpg|thumb|none|350px|Sa vz. 61 Škorpion - .32 ACP.]]
 
==SIG MPX .45 ACP Custom==
The [[SIG-Sauer MPX]] .45 ACP Custom was confirmed on podcasts with Battlestate Games director.
[[File:SIG MPX SBR.jpg|thumb|none|350px|SIG-Sauer MPX SBR, Gen 2  for comparison - 9x19mm.]]
 
==SV-18==
The SV-18 was confirmed.
[[File:SV-18.jpg|thumb|none|350px|SV - 18 - 12.7x108mm.]]
 
==SVDM==
The [[SVDM]] was confirmed on podcasts with Battlestate Games director.
[[File:SVDM.jpg|thumb|none|350px|SVDM - 7.62x54mmR.]]
 
==SVDK ==
The [[SVDK]] was confirmed on podcasts with Battlestate Games director.
[[File:SVDK.jpg|thumb|none|350px|SVDK - 9.3x64mm 7N33.]]
 
==SVU Dragunov==
The [[SVU Dragunov]] was confirmed on podcasts with Battlestate Games director.
[[File:Svu-a 2.jpg|thumb|none|350px|SVU with black furniture and a bipod - 7.62x54mm R.]]
 
==Vepr 12==
The [[Vepr-12]] was confirmed on official Battlestate Games Youtube channel.
[[File:Vepr-12 short barrel.jpg|thumb|none|350px|Molot Vepr-12 - 12 gauge.]]
 
==Vepr SOK-94 ==
The [[Molot Vepr|Vepr SOK-94]] was confirmed on official Battlestate Games Youtube channel.
[[File:SOK-94.jpg|thumb|none|350px|SOK-94 Vepr - 7.62x39mm.]]
 
==VSSK Vykhlop ==
The [[VSSK Vykhlop]] was confirmed on podcasts with Battlestate Games director.
[[File:Vssk 1.jpg|thumb|none|350px|VSSK Vykhlop - 12.7x55mm.]]
 
==VPO-156 ==
The VPO-156 was confirmed on the official Battlestate Games Youtube channel.
[[File:VPO-156.jpg|thumb|none|350px|VPO-156 - 7.62x39mm]]
 
==VPO-302 ==
The VPO-302 was confirmed on the official Battlestate Games Youtube channel.
[[File:VPO-302.jpg|thumb|none|350px|VPO-302 - 7.62x39mm, 6.5mm Grendel and .366 TKM.]]
 
==CZ 75 ==
The [[CZ 75]] was confirmed.
[[File:Cz75b9mm.jpg|thumb|none|350px|CZ 75B - 9x19mm.]]
 
==CZ P-09 ==
The [[CZ P-09]] was confirmed on podcasts with Battlestate Games director.
[[File:CZP09.jpg|thumb|none|350px|CZ P-09 - 9x19mm.]]
 
==EAA Thor ==
The [[EAA Thor]] was confirmed.
[[File:THOR .45-70.jpg|thumb|none|350px|EAA Tanfoglio Thor - .500 S&W Magnum.]]
 
==GSh-18==
The [[GSh-18]] was confirmed.
[[File:Gsh18-l.jpg|thumb|none|350px|GSh-18 - 9x19mm.]]
 
==Glock 21==
The [[Glock 21]] was confirmed on podcasts with Battlestate Games director.
[[File:Glock21.jpg|thumb|none|350px|Glock 21 (3rd Generation) - .45 ACP]]
 
==Heckler & Koch USP family==
All of the [[Heckler & Koch USP]]'s variants were confirmed. In-game will be several versions, including those for 9x19mm and .45 ACP.
[[File:USP9mm.jpg|thumb|none|350px|Heckler & Koch USP - 9x19mm.]]
[[Image:USPCompact45.jpg|thumb|350px|none| Heckler & Koch USP Compact - .45 ACP.]]
[[File:EFT USP dev.jpg|thumb|none|350px|Heckler & Koch USP family models.]]
 
==FNX-45 Tactical==
The [[FNX-45 Tactical]] was confirmed.
[[File:FNX-45 Tactical FDE.jpg|thumb|none|350px|FN USA FNX-45 Tactical FDE - .45 ACP]]
 
==IMI Desert Eagle==
Earlier on podcasts, Battlestate Games director Nikita Buyanov said that there would be no [[IMI Desert Eagle]] in the game, since it does not fit into the game. However, he said that they would make a [[Magnum Research Micro Eagle|"Mini Deagle"]]. However, on February 27, 2021, a DEagle is visible on the official Instagram in one of the photos from the office.
[[File:DesertEagleMarkIstainless.jpg|thumb|none|350px|A satin nickel Magnum Research Desert Eagle Mark I - .357 Magnum.]]
[[File:MicroDE.jpg|thumb|none|350px|Magnum Research Micro Eagle - .380 ACP.]]
 
==Jericho 941==
The [[Jericho 941]] was confirmed on podcasts with Battlestate Games director.
[[File:Jericho 941 RPL.jpg|thumb|none|350px|IWI Jericho 941 RPL - 9x19mm.]]
 
==PLK==
The [[PLK]] pistol was confirmed on podcasts with Battlestate Games director.
[[File:PLK.jpg|thumb|none|350px|PLK - 9x19mm]]
 
==Makarov PMM==
The [[Makarov PMM]] was confirmed on podcasts with Battlestate Games director.
[[File:Makarov PMM.jpg|thumb|none|350px|Makarov PMM - 9x18mm Makarov.]]
 
==Smith & Wesson M&P==
The [[Smith & Wesson M&P]] was confirmed on podcasts with Battlestate Games director.
[[File:S&W M&P 9mm.jpg|thumb|none|350px|Smith & Wesson M&P9 - 9x19mm.]]
[[File:M&P 45 Brown.jpg|thumb|none|350px|A Smith & Wesson M&P45 with 4" barrel, tan frame, & thumb safety - .45 ACP.]]
 
==SIG Pro SP 2009 '''(RUMORED)'''==
The [[SIG Pro SP 2009]] is visible in the BSG office on one of the photos on Instagram.
[[File:Gsg9-1.jpg|thumb|none|350px|SIG Pro SP 2009 - 9x19mm]]
 
==Springfield Armory TRP Operator==
Official screenshots have confirmed that a [[Springfield Armory TRP Operator]] is in the works.
[[File:Springfield Armory TRP Operator.jpg|thumb|none|350px|Springfield Armory TRP Operator - .45 ACP.]]
[[File:EFT 1911 dev.jpg|thumb|none|350px|The Operator's model.]]
 
==Colt Python '''(RUMORED)'''==
The [[Colt Python]] was confirmed.
[[File:ColtPythonRubberGrips.jpg|thumb|none|350px|Colt Python with 6" Barrel and Rubber grips - .357 Magnum]]
 
==GP-30M==
The [[GP-30M]]  was confirmed with screenshots.
[[File:Russian GP-30 40mm caseless grenade launcher & grenades.jpg|thumb|none|350px|GP-30M - 40mm]]
 
==FN MK 13==
The [[FN MK 13]] will be released in winter update.
[[File:Mk13.jpg|thumb|none|350px|FN MK 13 grenade launcher - 40mm]]


==GP-34==
==GP-34==
The [[GP-series grenade launcher|GP-34]] was featured in the early Alpha stages of the game, but was removed shortly after a few early patches due to problems with damage issues (the weapon didn't do any damage when equipped). Despite its removal, 40mm VOG grenades can still be found in-game, albeit rarely. Currently they mostly serve as a collectible "trophy" for players.  
The [[GP-34]] was featured in the early Alpha stages of the game, but was removed shortly after a few early patches due to problems with damage issues (the weapon didn't do any damage when equipped). Despite its removal, 40mm VOG grenades can still be found in-game, albeit rarely. Currently they mostly serve as a collectible "trophy" for players.  
[[file:Izhmash GP-34.jpg|thumb|none|350px|GP-34 - 40mm Caseless]]
[[file:Izhmash GP-34.jpg|thumb|none|350px|GP-34 - 40mm Caseless]]
[[file:EfT - gp-34.jpg|thumb|none|600px|GP-34 in-game.]]
 
[[file:EfT - gp-34 ammo.jpg|thumb|none|600px|VOG-25 shells in Unity engine.]]
==RG-6 ==
The [[RG-6]] was confirmed on podcasts with Battlestate Games director.
[[File:Rg 6-1.JPG|thumb|none|350px|RG-6 grenade launcher - 40mm Caseless.]]
 
==RPG-7==
The [[RPG-7]] was confirmed.
[[File:Rpg-7-1-.jpg|thumb|none|350px|RPG-7 - 40mm.]]
 
==Unknown Grenade==
The unknown grenade model ([[M7 CS gas grenade]], [[AN/M14 incendiary grenade]] or [[M18]])  was confirmed with screenshots.
[[File:Gh-ANM14-TH3.jpg|thumb|none|350px|AN/M14 incendiary grenade.]]
[[File:M7A2 CS grenade.jpg|thumb|none|350px|M7A2 CS gas grenade.]]
[[File:M18red.jpg|thumb|none|350px|M18 smoke grenade - Red..]]
[[File:EFT AN grenade model.jpg|thumb|none|350px|An grenade model.]]
 
==OZM72 wire mine==
The OZM72 wire mine was confirmed with screenshots.
[[File:EFT OZM72 model.jpg|thumb|none|350px|OZM72 wire mine model.]]
 
==PMN-2==
The [[PMN-2]] was confirmed with screenshots.
[[File:PMN-2.jpg|thumb|none|350px|PMN-2.]]
[[File:EFT PMN-2.jpg|thumb|none|350px|PMN-2 model.]]
 
==PMN-4==
The [[PMN mine series|PMN-4]] was confirmed with screenshots.
[[File:PMN-4.jpg|thumb|none|300px|PMN-4 anti-personnel mine.]]
[[File:EFT PMN-4.jpg|thumb|none|350px|PMN-4 model.]]
 
==POM-2==
The POM-2 was confirmed with screenshots.
[[File:EFT POM2.jpg|thumb|none|350px|POM-2 model.]]
 
==2B14 Podnos Mortar==
The [[2B14 Podnos Mortar]]  was confirmed with screenshots and video.
[[File:2B14 Podnos 82mm Mortar.jpg|thumb|none|350px|2B14 Podnos mortar - 82 mm.]]
[[File:EFT 2B14 model.jpg|thumb|none|350px|2B14 model.]]
[[File:EFT 2B14 dev.jpg|thumb|none|350px|2B14 Podnos Mortar in dev's video.]]
 
==SPG-9 recoilless rifle==
The [[SPG-9 recoilless rifle]] was confirmed with screenshots.
[[File:Spg-9.jpg|thumb|none|350px|SPG-9 recoilless rifle tripod mount - 73mm.]]


=Discussion=
=Discussion=
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:: That makes the most sense, although the weapons in the dev video (especially the KRISS) look more detailed and don't quite match up, so perhaps they're making new models just based off of the arsenal they had before, because they already have a base for those guns so why not. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 19:56, 19 January 2017 (EST)
:: That makes the most sense, although the weapons in the dev video (especially the KRISS) look more detailed and don't quite match up, so perhaps they're making new models just based off of the arsenal they had before, because they already have a base for those guns so why not. --[[User:Sergeant Simpleton|Sergeant Simpleton]] ([[User talk:Sergeant Simpleton|talk]]) 19:56, 19 January 2017 (EST)
:::It wonder if they are going to add any "classic" guns (I know, that this is not the place where this must be written)? I personally would like to see the [[Manufrance Rapid]] - it is still quite popular in Russia, and still there has been no one game with this. Other variants would may be [[Uzi]], some lever-action, [[FN Barracuda]] or/and [[Colt Python]] (which are much more believable than Chiappa and also fires .357 rounds). --[[User:Slon95|Slon95]] ([[User talk:Slon95|talk]]) 16:42, 23 January 2020 (EST)
::::I am actively following the news and the director of the BSG on one of the streams said that there would definitely not be an [[Uzi]], and there would hardly be a level action.  As for the revolver, only the Chiappa Rhino family has been officially confirmed, but I am pretty sure that the [[Colt Python]], the [[Taurus Judge]] and [[Smith & Wesson Model 629 Stealth Hunter]] will also be, since they were in [[Contract Wars]].  as for Nagant, one of the photos from the office shows several Nagants, so most likely he will also be in the game.  I’ll add on my own that it seems to me that the game will have some compact revolver for security companies that Scavs will have. --[[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 24 January 2020


== Captions and other boo-boos==
== Captions and other boo-boos==
Line 103: Line 435:
After all, as nice as the renders are, this is still a page for a video game, not a page for an out-of-game engine, and the pics should come from the game, not pre-release images or out-of-game engines. - [[User:OngYingGao|OngYingGao]] ([[User talk:OngYingGao|talk]]) 10:47, 1 May 2018 (EDT)
After all, as nice as the renders are, this is still a page for a video game, not a page for an out-of-game engine, and the pics should come from the game, not pre-release images or out-of-game engines. - [[User:OngYingGao|OngYingGao]] ([[User talk:OngYingGao|talk]]) 10:47, 1 May 2018 (EDT)
:I would say that the renders have some use. Some parts or details invisible in normal gameplay can be seen when the models are exploded in rendering. Maybe they should be moved here after they are replaced on the main page. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 11:28, 1 May 2018 (EDT)
:I would say that the renders have some use. Some parts or details invisible in normal gameplay can be seen when the models are exploded in rendering. Maybe they should be moved here after they are replaced on the main page. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 11:28, 1 May 2018 (EDT)
::Yes, I think it will be necessary to move all the official renderings to the talk page, but there is no need to do it now. Also, I thought about how to place on the talk page some material about the customization of weapons, because this game is truly unique. But this makes sense only after the release - [[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]])  7 December 2019


== Lone Star Armory ==
== Lone Star Armory ==
Line 120: Line 453:
--[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 18:52, 2 April 2019 (EDT)
--[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 18:52, 2 April 2019 (EDT)
:I think we should get them all for the sake of completeness, though the modding would be a nice way to break up monotony. A general suggestion would be to not get every screenshot of every variant (especially since they use the same animations); focus on what makes each weapon unique, not what they have in common, otherwise the section'll become really tedious and repetitive - look at what I did for the [[MP5]] variants on the ''[[H3VR]]'' page if you want an idea of what I'm talking about. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:54, 2 April 2019 (EDT) P.S.: Thank you for the screencaps!
:I think we should get them all for the sake of completeness, though the modding would be a nice way to break up monotony. A general suggestion would be to not get every screenshot of every variant (especially since they use the same animations); focus on what makes each weapon unique, not what they have in common, otherwise the section'll become really tedious and repetitive - look at what I did for the [[MP5]] variants on the ''[[H3VR]]'' page if you want an idea of what I'm talking about. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 19:54, 2 April 2019 (EDT) P.S.: Thank you for the screencaps!
::Okay, i'm uploading first pack of screenshots on my Google Drive. Taked images of RPK-16 (modded and "stock" as at reference image), HK416A5 (stock, modded, modded short-barreled), ADAR (as at ref image), APB, APS, Glock 18C (stock and modded), FAL (DSA OSW and "BEL" with para stock), M1A ("stock" SOCOM and Troy MCS chasis), M870 ("stock" Police Magnum, Express Tactical and short barreled with pistol grip. TODO "sawn off") and some M4A1's (as this entry hasn't updated since like first gameplay trailer).
::Okay, i'm uploading first pack of screenshots on my Google Drive. If im violating any site rules, pleae tell me. Taked images of RPK-16 (modded and "stock" as at reference image), HK416A5 (stock, modded, modded short-barreled), ADAR (as at ref image), APB, APS, Glock 18C (stock and modded), FAL (DSA OSW and "BEL" with para stock), M1A ("stock" SOCOM and Troy MCS chasis), M870 ("stock" Police Magnum, Express Tactical and short barreled with pistol grip. TODO "sawn off") and some M4A1's (as this entry hasn't updated since like first gameplay trailer).
Well, that's a lot of work. Even trough EFT has just ~50 guns, including every AK74 varient, there IS SO MUCH STUFF. Even animations - besides of reloading and ADS you can check mag, check chamber, eject round from it, load round straight in it, fold and unfold stock, blind fire and simply inspect it from different sides. That page needs love, a lot of it, I'll try my best, but i don't have any experience on IMFDB and any other wiki, and even my English is also pretty bad.
::Well, that's a lot of work. Even trough EFT has just ~50 guns, including every AK74 varient, there IS SO MUCH STUFF. Even animations - besides of reloading and ADS you can check mag, check chamber, eject round from it, load round straight in it, fold and unfold stock, blind fire and simply inspect it from different sides. That page needs love, a lot of it, I'll try my best, but i don't have any experience on IMFDB and any other wiki, and even my English is also pretty bad.
--[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 05:34, 3 April 2019 (EDT)
:::https://drive.google.com/folderview?id=1pYviIp-p9yxj6DU1zUUsAeNKTIQAq9FK Link to screenshots on Google Drive. Will be updated
:::--[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 05:34, 3 April 2019 (EDT)
 
==Regarding article's structure ==
Sorry for not showing for two months, now im planning to make up the page in next two weeks by adding screencaps for every weapon prior 11.7 patch.
So, I want to ask you, should we completely delete any information regarding weapon's pricing, since in-game economy is subject to change and most of regarding notes will be non actual very fast? Instead we could add information about some guns with pre-seted modifications, carried by in-game characters, such as weapons used by Scav-bosses or Raiders.
Also i'll be very thankful if any native English speaker will correct my grammar gibberish.
--[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 05:41, 2 July 2019 (EDT)
:I mean, if the economy changes like an actual one does, then I don't think it'd be worth trying to keep up, unless there are general trends worth noting (e.g. this gun ''tends'' to be the most expensive of its type). And as for the pre-set configurations/character usages, absolutely. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 08:06, 2 July 2019 (EDT) P.S.: Hopefully, I'll be able to help with the grammar.
:: I agree. The cost of a weapon isn't all that relevant to listing the weapon itself - better to just omit it entirely, especially if it's a number that fluctuates. A note on a established trend might be ok, though. And yes any fixed/pre-set configurations and the like. [[User:StanTheMan|StanTheMan]] ([[User talk:StanTheMan|talk]]) 13:53, 3 July 2019 (EDT)
 
==0.12 is live==
And I'm still haven't done most of older entries. Also, my PC fried up this summer, so cant make screenshots before Christmas...
If you can complete and update new entries, feel free for it, otherwise i'll try to finish FAL one and maybe ask friends to make screenshots of new guns.
Sorry for ignorance and dissappearence.
--[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 21:20, 27 October 2019 (EDT)
:Apparently, there is NO PS90 right now. Civilian 16' barrel is a customization option for a mil-spec P90, so there's no semi-auto PS90 in 0.12. --[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 22:14, 3 November 2019 (EST)
::Yes, you're right, it's my fault. When they teased the P90, I initially thought it was strange that in different photos the frame of different colors (black and green), besides the green version had an elongated barrel, so I made this conclusion, it is a pity that I misled everyone --[[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 8:30  4 November 2019 (EDT)
:::Nah, it's ok, i thought that too. Devs even listed PS90 as a new separate gun in pre-patchnotes month ago on Russian page. And Buyanov said in one of older postcasts, that it going to be a rare Scav weapon.
But here's the catch. One of earlier promo renders have a clear "PS90" mark on the reciever, and apparently, the railed upper receiver is actually marked as "PS90 Upper" in 0.12. Too bad i still can't look at it personally. --[[User:Iskorka416|Iskorka416]] ([[User talk:Iskorka416|talk]]) 05:27, 4 November 2019 (EST)
 
==HK416 A5 is actually HK416F?==
Just noticed, that the distinct to older HK416s and HK416F slant behind the sight rail is actually absent from HK416 A5. So is it making in-game A5 in HK416 (or, at least, HK416 A5 with F's upper, if take into accounts markings on magwell)?
 
Yeah, I'm inclined to say HK416F, too. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 04:51, 9 May 2020 (EDT)
 
:I fixed it.  [[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 9 May 2020
 
== New russian modern weapons in the game? ==
 
Recently, the Battlestate Games development team visited the Kalashnikov Concern, where they tested their new products. In Kalashnikov's video and on the Instagram accounts of Nikita Buyanov (EFT project manager), Alexander "Kiba" Kovalchuk (BSG lead animator) and others, I found the following weapons: AK-12 (2016 and 2020 version; not sure about AK-19), PLK pistol, AK-308, RPL-20 machine gun, MP-155 Ultima smart shotgun, SVCh sniper rifle, AM 17, AMB 17, PPK-20 SMG and  [https://sun9-39.userapi.com/UeWmhfd7kqUARwCQAyziw8lzYcrdta8QK9hIzw/0Hd6Zv5lns4.jpg first prototype of the "AK EVO" project]. So, I had thoughts that maybe some of this (or maybe all) will appear in the game. It would be amazing. What do you think?  --[[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 15 September 2020
:Doesn't matter anymore. All this was officially confirmed by Nikita Buyanov on the Mr Holodilnick podcast.  --[[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 18 September 2020
 
== Makarov ID ==
So that there is no more misunderstanding, I will leave an additional link to the source [https://forum.escapefromtarkov.com/topic/354-пм-пистолет-макарова/page/7/ here].  [[User:Pustelga7|Pustelga7]] ([[User talk:Pustelga7|talk]]) 08:01, 15 March 2021 (EDT)
 
==G28 ID==
The G28 got G28Z markings, along with "refer to documentation" text (or something along these lines) in German on the right side of the upper. It was visible on the screenshot of an unfinished rifle that they posted, it's still there on the final variant. Is it worth mentioning? [[User:Lunar Watcher|Lunar Watcher]] ([[User talk:Lunar Watcher|talk]]) 22:40, 17 December 2021 (EST)
 
=Official 3D renderers=
 
===Glock 17===
[[File:EFT G17render (1).jpg|600px|thumb|none|3D render of the vanilla Glock 17.]]
[[File:EFT G17render (2).jpg|600px|thumb|none|Left side and disassembly renders of the G17.]]
[[File:EFT G17render (3).jpg|600px|thumb|none|A plethora of aftermarket Glock parts available from the Mechanic.]]
[[File:EFT G17render (4).jpg|600px|thumb|none|Two Glocks fitted with scope mounts. According to the developer's Facebook page, the one on the left is supposed to resemble the Lawgiver from ''[[Dredd]]''.]]
[[File:EFT G17render (5).jpg|600px|thumb|none|Some custom G17s loaded with the different magazines.]]
 
===Makarov PB===
[[file:Eft - Makarov 6P9 PB 1.jpg|thumb|none|600px|A preview of the Makarov PB.]]
[[file:Eft - Makarov 6P9 PB 2.jpg|thumb|none|600px|The disassembled PB.]]
 
===MP-443 Grach===
[[file:EfT - MP-443 Grach 2.jpg|thumb|none|600px|Pre-release stills of the MP-443 Grach.]]
[[file:EfT - MP-443 Grach 3.jpg|thumb|none|600px|The MP-443 Grach in the Unity engine.]]
[[file:EfT - MP-443 Grach 4.jpg|thumb|none|600px|Renders of the MP-443's details.]]
[[file:EfT - MP-443 Grach 1.jpg|thumb|none|600px|An early render of the handgun.]]
 
===SIG-Sauer P226===
[[file:EFT-SIG-1.jpg|thumb|none|600px|3D render of the SIG-Sauer P226R.]]
[[file:EfT- P226R 1.jpg|thumb|none|600px|The pistol, disassembled .]]
 
===Tokarev TT-33===
[[file:Eft - Tokarev TT-33 1.jpg|thumb|none|600px|A preview of the Tokarev.]]
[[file:Eft - Tokarev TT-33 2.jpg|thumb|none|600px|Details of the TT.]]
 
===SR-1MP===
[[File:EFT SR1MPrender.jpg|600px|thumb|none|3D render of the SR-1MP pistol with and without the full rail kit and suppressor.]]
 
===Colt M1911A1===
[[File:EFT M1911A1 promo(1).jpg|600px|thumb|none|Official rendering of the Colt M1911A1.]]
[[File:EFT M1911A1 promo(2).jpg|600px|thumb|none|Official rendering of the Colt M1911A1.]]
[[File:EFT M1911A1 promo(3).jpg|600px|thumb|none|Official rendering of the Colt M1911A1.]]
 
===Chiappa Rhino (20DS, 40DS, 50DS, 60DS)===
[[file:Eft - Chiappa Rhino 1.jpg|thumb|none|600px|3D render of the Rhino family.]]
[[file:Eft - Chiappa Rhino 2.jpg|thumb|none|600px|A Rhino 60DS, showing off the removable sights.]]
[[file:Eft - Chiappa Rhino 3.jpg|thumb|none|600px|The Rhino 20DS...]]
[[file:Eft - Chiappa Rhino 4.jpg|thumb|none|600px|...and the 40DS.]]
 
===PL-15===
[[File:EFT PL-15 promo (2).jpg|thumb|none|600px|]]
[[File:EFT PL-15 promo (1).jpg|thumb|none|600px|]]
 
===Heckler & Koch MP5; Heckler & Koch MP5SD5 ===
[[File:EFT MP5render.jpg|600px|thumb|none|Official rendering of the MP5A4.]]
[[File:EFT MP5SDrender.jpg|600px|thumb|none|Renders of the MP5SD5 and MP5SD6.]]
[[File:EFT MP5SDrender (1).jpg|600px|thumb|none|Disassembly of the MP5SD6.]]
 
===Heckler & Koch MP5K===
[[File:EFT MP5K promo.jpg|600px|thumb|none|Official rendering of the MP5K.]]
 
===PP-19-01 Vityaz===
[[file:EfT - PP-19-01 Vityaz 1.jpg|thumb|none|600px|3D render of the Vityaz-SN.]]
[[file:EfT - PP-19-01 Vityaz 2.jpg|thumb|none|600px|The weapon with the stock folded.]]
[[file:EfT - PP-19-01 Vityaz 3.jpg|thumb|none|600px|The disassembled Vityaz.]]
 
===Saiga 9===
[[File:EFT Saiga-9render (1).jpg|600px|thumb|none|Right side render of the Saiga 9.]]
[[File:EFT Saiga-9render (2).jpg|600px|thumb|none|Left side of a Saiga 9 with a railed dust cover.]]
 
===PP-91 Kedr; PP-9 Klin; PP-91-01 Kedr-B===
[[file:EfT - kedr-klin 1.jpg|thumb|none|600px|FPS view of the PP-91.]]
[[file:EfT - kedr-klin 2.jpg|thumb|none|600px|Left side views of the SMG.]]
[[file:EfT - kedr-klin 3.jpg|thumb|none|600px|Views of the right.]]
 
===SIG MPX; SIG MPX-SD===
[[file:EfT - SIG-Sauer MPX 1.jpg|thumb|none|600px|3D render of the SIG-Sauer MPX.]]
[[file:EfT - SIG-Sauer MPX 3.jpg|thumb|none|600px|The MPX, disassembled.]]
[[file:EfT - SIG-Sauer MPX 2.jpg|thumb|none|600px|Right side of an integrally suppressed MPX.]]
 
===FN P90===
[[File:EFTP90 promo.jpg|thumb|none|600px|Some official promo renders of the 3 P90 variants - here's the original version...]]
[[File:EFTP90TR promo.jpg|thumb|none|600px|...here's the P90TR...]]
[[File:EFTP90Flat rail.jpg|thumb|none|600px|...and here's the flat-top.]]
[[File:EFTPS90 promo.jpg|thumb|none|600px|]]
[[File:EFT P90 promo (1).jpg|thumb|none|600px|]]
[[File:EFT P90 promo (2).jpg|thumb|none|600px|]]
[[File:EFT P90 promo (3).jpg|thumb|none|600px|]]
[[File:EFT P90 promo (4).jpg|thumb|none|600px|]]
[[File:EFT P90 promo (5).jpg|thumb|none|600px|]]
 
===TDI / KRISS USA Vector Gen II===
[[File:EFT Vector render (1).jpg|thumb|none|600px|]]
[[File:EFT Vector render (2).jpg|thumb|none|600px|]]
[[File:EFT Vector render (3).jpg|thumb|none|600px|]]
[[File:EFT Vector render (4).jpg|thumb|none|600px|]]
[[File:EFT Vector render (5).jpg|thumb|none|600px|]]
[[File:EFT Vector render (6).jpg|thumb|none|600px|]]
 
===Heckler & Koch UMP45===
[[File:EFT UMP45 promo(1).jpg|thumb|none|600px|]]
[[File:EFT UMP45 promo(2).jpg|thumb|none|600px|]]
[[File:EFT UMP45 promo(3).jpg|thumb|none|600px|]]
 
===PPSh-41===
[[File:EFT PPSh-41 render (1).jpg|600px|thumb|none|]]
[[File:EFT PPSh-41 render (2).jpg|600px|thumb|none|]]
[[File:EFT PPSh-41 render (3).jpg|600px|thumb|none|]]
[[File:EFT PPSh-41 render (4).jpg|600px|thumb|none|]]
[[File:EFT PPSh-41 render (5).jpg|600px|thumb|none|]]
 
===AS VAL===
[[file:EFT AS VAL render(1).jpg|thumb|none|600px|]]
[[file:EFT AS VAL render(2).jpg|thumb|none|600px|]]
[[file:EFT AS VAL render(3).jpg|thumb|none|600px|]]
[[file:EFT AS VAL render(4).jpg|thumb|none|600px|]]
[[file:EFT AS VAL render(5).jpg|thumb|none|600px|]]
 
===M4A1===
[[file:EfT- Colt m4a1 4.jpg|thumb|none|600px|A 3D render of the customized M4A1, with its various modifiable/replaceable components separated.]]
[[file:EFT M4A1 render(1).jpg|thumb|none|600px|]]
[[file:EFT M4A1 render(2).jpg|thumb|none|600px|]]
[[file:EFT M4A1 render(3).jpg|thumb|none|600px|]]
 
===AK-74; AK-74N===
[[file:EfT - AK-74M 1.jpg|thumb|none|600px|3D render of the AK-74 with polymer furniture and a GP-34.]]
[[file:EFT AK-74N render(1).jpg|thumb|none|600px|]]
[[file:EFT AK-74N render(2).jpg|thumb|none|600px|]]
[[file:EFT AK-74N render(3).jpg|thumb|none|600px|]]
[[file:EFT AK-74N render(4).jpg|thumb|none|600px|]]
[[file:EFT AK-74N render(5).jpg|thumb|none|600px|]]
 
===AKM; AKMN===
[[File:EFT AKMrender.jpg|600px|thumb|none|3D renders of the AKM.]]
[[File:EFT AKMNrender.jpg|600px|thumb|none|Render of the AKMN, equipped with the rear sight leaf and PBS-1 suppressor of the AKMB.]]
 
===AKMS; AKMSN===
[[File:EFT AKMSrender.jpg|600px|thumb|none|3D render of the AKMS with its stock folded.]]
 
===AKS-74U===
[[file:EfT - AKS-74U 1.jpg|thumb|none|600px|3D render of the AKS-74U.]]
[[file:EfT - AKS-74U 2.jpg|thumb|none|600px|AKS-74U in-game.]]
[[file:EfT - AKS-74U 3.jpg|thumb|none|600px|AKS-74U parts rendering.]]
 
===SCAR-H===
[[File:EFT SCAR-H promo (1).jpg|thumb|none|600px|]]
[[File:EFT SCAR-H promo (2).jpg|thumb|none|600px|]]
[[File:EFT SCAR-H promo (3).jpg|thumb|none|600px|]]
[[File:EFT SCAR-H promo (4).jpg|thumb|none|600px|]]
 
===Kel-Tech RFB===
[[file:EFT RFB promo(1).jpg|thumb|none|600px|3D render of the Kel-Tech RFB.]]
[[file:EFT RFB promo(2).jpg|thumb|none|600px|3D render of the Kel-Tech RFB.]]
 
===VSS Vintorez===
[[file:EfT - VSS Vintorez 1.jpg|thumb|none|600px|3D render of the VSS being charged.]]
[[file:EfT - VSS Vintorez 2.jpg|thumb|none|600px|Ditto, but this time with the dust cover and scope off.]]
[[file:EfT - VSS Vintorez 3.jpg|thumb|none|600px|Full profile views of the Vintorez.]]
[[file:EfT - VSS Vintorez 4.jpg|thumb|none|600px|The disassembled VSS, note the two types of ammunition.]]
 
===SV-98===
[[file:EfT - SV-98 4.jpg|thumb|none|600px|Early Unity renders of the SV-98.]]
[[file:EfT - SV-98 3.jpg|thumb|none|600px|Pre-release image of the SV-98 equipped with a Leupold HAMR sight.]]
[[file:EFT SV-98 render(1).jpg|thumb|none|600px|]]
[[file:EFT SV-98 render(2).jpg|thumb|none|600px|]]
[[file:EFT SV-98 render(3).jpg|thumb|none|600px|]]
 
===Lobaev DVL-10===
[[file:EfT - Lobaev DVL-10 1.jpg|thumb|none|600px|Various renderings of the Lobaev DVL-10.]]
[[file:EfT - Lobaev DVL-10 2.jpg|thumb|none|600px|The sniper rifle, taken apart.]]
[[file:EfT - Lobaev DVL-10 3.jpg|thumb|none|600px|Right side view of the DVL-10.]]
[[file:EfT - Lobaev DVL-10 4.jpg|thumb|none|600px|Unity render of the suppressed version with the stock folded.]]
 
===ORSIS T-5000===
[[File:EFT ORSIS T-5000 promo.jpg|thumb|none|600px|Official render of ORSIS T-5000.]]
 
===VPO-215 Gornostay===
[[File:EFT VPO-111 promo.jpg|thumb|none|600px|3D render of the VPO-215.]]
 
===SKS; OP-SKS===
[[file:EfT - sks 1.jpg|thumb|none|600px|3D render of a disassembled SKS.]]
[[file:EfT - sks 2.jpg|thumb|none|600px|Note that the stripper clip is not currently in the game.]]
[[file:EfT - sks 3.jpg|thumb|none|600px|Renders of both flavors of the Simonov.]]
 
===SWORD International Mk 18 Mod 1 Mjolnir===
[[File:EFT Mk 18 Mjolnir.jpg|thumb|none|600px|]]
 
===VPO-136 Vepr-KM===
[[File:EFT VEPR-KMrender.jpg|600px|thumb|none|Unity render of the VEPR-KM.]]
 
===VPO-209===
[[File:EFT VPO-209render.jpg|600px|thumb|none|Closeup of the VPO-209's receiver, with a short magazine. The real VPO-209 normally uses modified 30-round AKM magazines restricted to hold ten .366 TKM rounds.]]
 
===Baikal MP-133===
[[file:EfT - mp133 render.jpg|thumb|none|600px|Renders of various MP-133 setups.]]
 
===Baikal MP-153===
[[file:EfT - mp153 1.jpg|thumb|none|600px|3D renders of the Baikal MP-153.]]
[[file:EfT - mp153 2.jpg|thumb|none|600px|The MP-153, disassembled.]]
 
===Saiga 12===
[[file:EfT - saiga 1.jpg|thumb|none|600px|Early render of the Saiga-12.]]
[[file:EfTsaiga 2.jpg|thumb|none|600px|The final model.]]
[[file:EfT - saiga 3.jpg|thumb|none|600px|Rendering with some parts removed...]]
[[file:EfT - saiga 4.jpg|thumb|none|600px|...some other parts taken off...]]
[[file:EfT - saiga 5.jpg|thumb|none|600px|The shotgun with most parts stripped off.]]
[[file:EfT - saiga 6.jpg|thumb|none|600px|Note the Baikal-manufactured shells.]]
[[file:EfT - saiga 7.jpg|thumb|none|600px|Almost-first person view of the Saiga-12.]]
[[file:EFT Saiga render(1).jpg|thumb|none|600px|]]
[[file:EFT Saiga render(2).jpg|thumb|none|600px|]]
[[file:EFT Saiga render(3).jpg|thumb|none|600px|]]
[[file:EFT Saiga render(4).jpg|thumb|none|600px|]]
[[file:EFT Saiga render(5).jpg|thumb|none|600px|]]
[[file:EFT Saiga render(6).jpg|thumb|none|600px|]]
[[file:EFT Saiga render(7).jpg|thumb|none|600px|]]
 
===Baikal MP-43===
[[file:EfT - IZH-43 1.jpg|thumb|none|600px|Baikal MP-43 in pre-release footage.]]
[[file:EfT - IZH-43 2.jpg|thumb|none|600px|3D render of the Baikal MP-43.]]
[[file:EfT - IZH-43 3.jpg|thumb|none|600px|3D render of the Baikal MP-43.]]
[[file:EfT - IZH-43 4.jpg|thumb|none|600px|3D render of the Baikal MP-43.]]
 
===KS-23===
[[File:EFT KS-23 promo.jpg|thumb|none|600px|KS-23 model.]]
 
===MTs 225 ===
[[File:EFT MTc-255 promo.jpg|thumb|none|600px|MTs 225 model.]]
 
===MP-155 Ultima===
[[File:EFT MP-155U promo (1).jpg|thumb|none|600px|]]
[[File:EFT MP-155U promo (2).jpg|thumb|none|600px|]]
 
===VOG-17 Khattabka grenade===
[[File:EFT Hatabka promo.jpg|thumb|none|600px|VOG-17  Khattabka model.]]
 
===VOG-25 Khattabka grenade===
[[File:EFT VOG-25 promo.jpg|thumb|none|600px|VOG-25 model.]]
 
=== RDG-2 Smoke Grenade===
[[file:EFT RDG-2 promo.jpg|thumb|none|600px|]]
 
===GP-34===
[[file:EfT - gp-34.jpg|thumb|none|600px|GP-34 in-game.]]
[[file:EfT - gp-34 ammo.jpg|thumb|none|600px|VOG-25 shells in Unity engine.]]
 
===FN EGLM===
[[File:EFT FN EGLM promo.jpg|thumb|none|600px|FN EGLM model.]]
 
===GP-25 ===
[[File:EFT GP-25 model.jpg|thumb|none|600px|GP-25 model.]]
 
===GP-30M===
[[File:EFT GP-30M model.jpg|thumb|none|600px|GP-30M model.]]
 
===M203===
[[File:EFT M203 model.jpg|thumb|none|600px|M203 model.]]
 
===Milkor MGL===
[[File:EFT M32 model.jpg|thumb|none|600px|M32 model.]]
 
===RGN and RGO===
[[File:EFT RGO and RGN.jpg|thumb|none|600px|RGO and RGN model.]]
 
===SPG-9===
[[File:EFT SPG-9.jpg|thumb|none|600px|SPG-9 model]]

Latest revision as of 17:03, 27 December 2023

In-Dev Weapons

The following weapons are confirmed to be in development, but are not in the current version of the game.

Chiappa Rhino (40DS, 60DS)

Chiappa Rhino 40DS and Chiappa Rhino 60DS have been shown in pre-release renders.

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Chiappa Rhino 40DS - .357 Magnum
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Chiappa Rhino 60DS - .357 Magnum

PSS Silent Pistol

The PSS Silent Pistol was confirmed in the devblog on June 7th, 2018. It fires a special 7.62x42mm SP4 round.

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PSS - 7.62x41mm

SR-3M Vikhr

The SR-3M Vikhr is a shorter, non-suppressed variant of the AS Val. It was confirmed in the June 7th DevBlog, 2018. It would be chambered in 9x39mm.

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SR-3M Vikhr with 30 round magazine - 9x39mm

AAC Honey Badger

The AAC Honey Badger was confirmed on podcasts with Battlestate Games director.

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AAC original Honey Badger with magazine removed - .300 AAC Blackout

AEK-919K Kashtan

The AEK-919K Kashtan was confirmed on the official Battlestate Games Youtube chanel.

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AEK-919K Kashtan - 9x18 Makarov.

AEK-971/AEK-973 and A-545/A-762

The AEK-971, AEK-973, A-545, and A-762 were confirmed on the official Battlestate Games Youtube channel and podcasts with Battlestate Games director.

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AEK-971 - 5.45x39mm.
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AEK-973 with scope - 7.62x39mm.
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A-545 - 5.45x39mm.
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A-762 - 7.62x39mm.

AK-12/AK-15 and AK TR3

Two versions of the AK-12 (the 2012 prototype, and the 2020 models), along with the AK-15, and their civilian version, the AK TR3, were confirmed on podcasts with Battlestate Games director. AK-12 ver. 2017 will be added in update 0.13.5.

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Prototype AK-12 - 5.45x39mm
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AK-12, 2020 version - 5.45x39mm
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AK-15 - 7.62x39mm
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AK TR3 - 7.62x39mm
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AK-12 model

AK-19

The AK-19 was confirmed on podcasts with Battlestate Games director.

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AK-19 - 5.56x45mm NATO

AK-308

The AK-308 was confirmed on podcasts with Battlestate Games director.

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AK-308 - 7.62x51mm NATO
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AK-308 model

AK EVO prototype

The AK EVO prototype was confirmed on podcasts with Battlestate Games director.

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AK EVO - 5.45x39mm

Alexander Arms .50 Beowulf

The Alexander Arms .50 Beowulf was confirmed.

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Alexander Arms .50 Beowulf - .50 Beowulf.

AM-17 and AMB-17

The AM-17 and AMB-17 were confirmed on podcasts with Battlestate Games director.

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AM-17 - 5.45x39mm
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AMB-17 - 9x39mm

AN-94

The AN-94 was confirmed on podcasts with Battlestate Games director.

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AN-94 - 5.45x39mm.

Battle Arms Development Tanker

The Battle Arms Development Tanker was confirmed with screenshot.

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Battle Arms Development Tanker - .300 AAC Blackout
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Benelli M4

The Benelli M4 was confirmed.

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Benelli M4 Super 90 - 12 gauge.

Bushmaster ACR

The Bushmaster ACR was confirmed on podcasts with Battlestate Games director.

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Bushmaster ACR - 5.56x45mm NATO

Bullpup AK

The Bullpup AK was confirmed on podcasts with Battlestate Games director.

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AK rifles mounted in Kochevnik bullpup kit (early model) - 7.62x39mm (top), 5.45x39mm (bottom)

CZ BREN 2

The CZ BREN 2 was confirmed.

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CZ BREN 2 - 5.56x45mm NATO
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CZ BREN 2 - 7.62x39mm

CZ Scorpion Evo 3 A1 (RUMORED)

The CZ Scorpion Evo 3 A1 was confirmed.

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CZ Scorpion Evo 3 A1 - 9x19mm

Chukavin SVCh

The Chukavin SVCh was confirmed on podcasts with Battlestate Games director.

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Chukavin SVCh - 7.62x54mm R.

Crye Precision SIX12

The Crye Precision SIX12 was confirmed.

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Crye Precision SIX12 - 12 gauge

DSR-Precision DSR-1

The DSR-Precision DSR-1 was confirmed on podcasts with Battlestate Games director.

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DSR-Precision GmbH DSR-1 - 7.62x51mm NATO.

Thales F90

The Thales F90 was confirmed on podcasts with Battlestate Games director.

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Thales F90 - 5.56x45mm.

IMI Uzi (RUMORED)

The IMI Uzi was confirmed.

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IMI Uzi with buttstock collapsed - 9x19mm

Heckler & Koch G3

The Heckler & Koch G3 was confirmed on podcasts with Battlestate Games director.

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Heckler & Koch G3A3 - 7.62x51mm NATO.

Heckler & Koch HK417

The Heckler & Koch HK417 was confirmed on podcasts with Battlestate Games director.

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Heckler & Koch HK417 with 12" barrel - 7.62x51mm NATO.

Heckler & Koch MP5/10

The Heckler & Koch MP5/10 was confirmed.

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Heckler & Koch MP5/10 with 2-round burst trigger group and sound suppressor - 10mm Auto

Heckler & Koch UMP9

The Heckler & Koch UMP9 was confirmed on podcasts with Battlestate Games director.

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Heckler & Koch UMP9 - 9x19mm.

Kalashnikov SR1

The Kalashnikov SR1 was confirmed.

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Kalashnikov SR1 - 5.56x45mm NATO

Kel-Tec KSG (RUMORED)

The Kel-Tec KSG was confirmed.

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Kel-Tec KSG Gen 1 with Magpul RVG foregrip - 12 gauge.

Knight's Armament Company PDW

The Knight's Armament PDW was confirmed.

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KAC PDW with 10" barrel - 6x35mm.

KSVK 12.7

The KSVK was confirmed on the official Battlestate Games Youtube channel.

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KSVK sniper rifle - 12.7x108mm

Colt M16A4

The M16A4 was confirmed on podcasts with Battlestate Games director.

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M16A4 with carry handle attached - 5.56x45mm.

Baikal MP-27

The Baikal MP-27 was confirmed on official Battlestate Games Youtube channel.

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Baikal MP-27 - 12 gauge.

M249 (RUMORED)

The M249 was confirmed.

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M249 with folding carry handle, heat shield, improved handguard, plastic stock, and 200-round drum - 5.56x45mm

Molot Bekas-M

The Molot Bekas-M was confirmed on official Battlestate Games Youtube channel.

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Bekas-12M with 29.5-inch barrel - 12 gauge.

MP40

The MP40 was confirmed.

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MP40 - 9x19mm

Orsis SVLK-14S "Sumrak"

The Orsis SVLK-14S "Sumrak" was confirmed.

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Orsis SVLK-14S "Sumrak" - .338Lapua Magnum.

OTS-14 Groza

The OTs-14 Groza was confirmed on podcasts with Battlestate Games director.

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OTs-14-4A-01 Groza - 9x39mm.

PP-19 Bizon

The PP-19 Bizon was confirmed on podcasts with Battlestate Games director.

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PP-19 Bizon-2 with side-folding stock - 9x18mm Makarov.

PPK-20

The PPK-20 was confirmed on podcasts with Battlestate Games director.

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PPK-20 with suppressor, 2020 version - 9x19mm
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PPK-20, 2021 version - 9x19mm

PP-2000 (RUMORED)

The PP-2000 was confirmed.

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PP-2000 - 9x19mm

PPS-43 (RUMORED)

The PPS-43 was seen in the official miniseries Raid.

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PPS-43 - 7.62x25mm Tokarev

RPK & RPK-74/RPK-74M

The RPK, RPK-74 and RPK-74M was confirmed.

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RPK with 40 round magazine - 7.62x39mm.
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RPK-74 with 45-round box magazine - 5.45x39mm.
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RPK-74M with 45-round box magazine - 5.45x39mm.

Kalashnikov RPL-20

The Kalashnikov RPL-20 was confirmed on podcasts with Battlestate Games director.

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Kalashnikov RPL-20 - 5.45x39mm

Saiga MK 5,45

The Saiga MK 5.45 was confirmed.

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Saiga MK 5.45x39 - 5.45x39.

Sa vz. 58

The Sa vz. 58 was confirmed.

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Sa vz. 58 P - 7.62x39mm

Sa vz. 61 Skorpion

The Sa vz. 61 Skorpion was confirmed.

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Sa vz. 61 Škorpion - .32 ACP.

SIG MPX .45 ACP Custom

The SIG-Sauer MPX .45 ACP Custom was confirmed on podcasts with Battlestate Games director.

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SIG-Sauer MPX SBR, Gen 2 for comparison - 9x19mm.

SV-18

The SV-18 was confirmed.

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SV - 18 - 12.7x108mm.

SVDM

The SVDM was confirmed on podcasts with Battlestate Games director.

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SVDM - 7.62x54mmR.

SVDK

The SVDK was confirmed on podcasts with Battlestate Games director.

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SVDK - 9.3x64mm 7N33.

SVU Dragunov

The SVU Dragunov was confirmed on podcasts with Battlestate Games director.

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SVU with black furniture and a bipod - 7.62x54mm R.

Vepr 12

The Vepr-12 was confirmed on official Battlestate Games Youtube channel.

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Molot Vepr-12 - 12 gauge.

Vepr SOK-94

The Vepr SOK-94 was confirmed on official Battlestate Games Youtube channel.

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SOK-94 Vepr - 7.62x39mm.

VSSK Vykhlop

The VSSK Vykhlop was confirmed on podcasts with Battlestate Games director.

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VSSK Vykhlop - 12.7x55mm.

VPO-156

The VPO-156 was confirmed on the official Battlestate Games Youtube channel.

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VPO-156 - 7.62x39mm

VPO-302

The VPO-302 was confirmed on the official Battlestate Games Youtube channel.

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VPO-302 - 7.62x39mm, 6.5mm Grendel and .366 TKM.

CZ 75

The CZ 75 was confirmed.

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CZ 75B - 9x19mm.

CZ P-09

The CZ P-09 was confirmed on podcasts with Battlestate Games director.

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CZ P-09 - 9x19mm.

EAA Thor

The EAA Thor was confirmed.

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EAA Tanfoglio Thor - .500 S&W Magnum.

GSh-18

The GSh-18 was confirmed.

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GSh-18 - 9x19mm.

Glock 21

The Glock 21 was confirmed on podcasts with Battlestate Games director.

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Glock 21 (3rd Generation) - .45 ACP

Heckler & Koch USP family

All of the Heckler & Koch USP's variants were confirmed. In-game will be several versions, including those for 9x19mm and .45 ACP.

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Heckler & Koch USP - 9x19mm.
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Heckler & Koch USP Compact - .45 ACP.
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Heckler & Koch USP family models.

FNX-45 Tactical

The FNX-45 Tactical was confirmed.

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FN USA FNX-45 Tactical FDE - .45 ACP

IMI Desert Eagle

Earlier on podcasts, Battlestate Games director Nikita Buyanov said that there would be no IMI Desert Eagle in the game, since it does not fit into the game. However, he said that they would make a "Mini Deagle". However, on February 27, 2021, a DEagle is visible on the official Instagram in one of the photos from the office.

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A satin nickel Magnum Research Desert Eagle Mark I - .357 Magnum.
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Magnum Research Micro Eagle - .380 ACP.

Jericho 941

The Jericho 941 was confirmed on podcasts with Battlestate Games director.

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IWI Jericho 941 RPL - 9x19mm.

PLK

The PLK pistol was confirmed on podcasts with Battlestate Games director.

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PLK - 9x19mm

Makarov PMM

The Makarov PMM was confirmed on podcasts with Battlestate Games director.

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Makarov PMM - 9x18mm Makarov.

Smith & Wesson M&P

The Smith & Wesson M&P was confirmed on podcasts with Battlestate Games director.

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Smith & Wesson M&P9 - 9x19mm.
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A Smith & Wesson M&P45 with 4" barrel, tan frame, & thumb safety - .45 ACP.

SIG Pro SP 2009 (RUMORED)

The SIG Pro SP 2009 is visible in the BSG office on one of the photos on Instagram.

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SIG Pro SP 2009 - 9x19mm

Springfield Armory TRP Operator

Official screenshots have confirmed that a Springfield Armory TRP Operator is in the works.

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Springfield Armory TRP Operator - .45 ACP.
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The Operator's model.

Colt Python (RUMORED)

The Colt Python was confirmed.

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Colt Python with 6" Barrel and Rubber grips - .357 Magnum

GP-30M

The GP-30M was confirmed with screenshots.

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GP-30M - 40mm

FN MK 13

The FN MK 13 will be released in winter update.

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FN MK 13 grenade launcher - 40mm

GP-34

The GP-34 was featured in the early Alpha stages of the game, but was removed shortly after a few early patches due to problems with damage issues (the weapon didn't do any damage when equipped). Despite its removal, 40mm VOG grenades can still be found in-game, albeit rarely. Currently they mostly serve as a collectible "trophy" for players.

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GP-34 - 40mm Caseless

RG-6

The RG-6 was confirmed on podcasts with Battlestate Games director.

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RG-6 grenade launcher - 40mm Caseless.

RPG-7

The RPG-7 was confirmed.

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RPG-7 - 40mm.

Unknown Grenade

The unknown grenade model (M7 CS gas grenade, AN/M14 incendiary grenade or M18) was confirmed with screenshots.

AN/M14 incendiary grenade.
M7A2 CS gas grenade.
M18 smoke grenade - Red..
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An grenade model.

OZM72 wire mine

The OZM72 wire mine was confirmed with screenshots.

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OZM72 wire mine model.

PMN-2

The PMN-2 was confirmed with screenshots.

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PMN-2.
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PMN-2 model.

PMN-4

The PMN-4 was confirmed with screenshots.

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PMN-4 anti-personnel mine.
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PMN-4 model.

POM-2

The POM-2 was confirmed with screenshots.

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POM-2 model.

2B14 Podnos Mortar

The 2B14 Podnos Mortar was confirmed with screenshots and video.

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2B14 Podnos mortar - 82 mm.
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2B14 model.
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2B14 Podnos Mortar in dev's video.

SPG-9 recoilless rifle

The SPG-9 recoilless rifle was confirmed with screenshots.

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SPG-9 recoilless rifle tripod mount - 73mm.

Discussion

The official website of the game.

http://escapefromtarkov.com/

Information.

As far as possible I will add new screenshots from movies and renders the game. --Emto_PL (talk) 06:56, 28 November 2015 (EST)

Some more aspects regarding how they're handling the weapons

https://www.youtube.com/watch?v=TJfcaCmMy7c

Kona (talk) 03:15, 7 February 2016 (EST)

Looks awesomely realistic.--Flavio (talk) 18:53, 25 August 2016 (EDT)

New weapons in the 2016 dev report

https://www.youtube.com/watch?v=ok1lWEq2Q-Q

This video shows some new weapons they're planning on implementing, particularly around the 5:45 mark. I spotted an APS/APB Stechkin, a first generation KRISS Vector, an RGD-2 smoke grenade, an RGN fragmentation grenade, what is presumably an HK MP5A4 (though it could be an MP5-N with a full stock because the muzzle and fire selectors don't look complete and don't have textures), and a SIG MPX variant. There are a few other grenades present I couldn't identify.

We also see the devs live action shooting some unseen weapons like the Vityaz-SN for sound recording. While that's not enough to add it to the page, they've said many AK pattern or lookalike guns of all types will be included, and seem to use the actual guns to record sound, so it's probably safe to say it'll be included at some point.

I do have to question some of their weapon choices, though. Most of the guns make sense, even the western ones like the P226, M4A1, and MP5, but I have to call the Chiappa Rhino, KRISS, and MPX into question. They're all cool guns, and the number of base gun receivers will be "in the triple digits", but those are rather strange weapons to add first. I digress, though, because this game looks cooler and cooler every time I see it.

--Sergeant Simpleton (talk) 16:41, 19 January 2017 (EST)

I'd bet that the devs are probably going to port most of Contract Wars vast arsenal to this game, which explains some of the newer western weapons.--AgentGumby (talk) 17:42, 19 January 2017 (EST)
That makes the most sense, although the weapons in the dev video (especially the KRISS) look more detailed and don't quite match up, so perhaps they're making new models just based off of the arsenal they had before, because they already have a base for those guns so why not. --Sergeant Simpleton (talk) 19:56, 19 January 2017 (EST)
It wonder if they are going to add any "classic" guns (I know, that this is not the place where this must be written)? I personally would like to see the Manufrance Rapid - it is still quite popular in Russia, and still there has been no one game with this. Other variants would may be Uzi, some lever-action, FN Barracuda or/and Colt Python (which are much more believable than Chiappa and also fires .357 rounds). --Slon95 (talk) 16:42, 23 January 2020 (EST)
I am actively following the news and the director of the BSG on one of the streams said that there would definitely not be an Uzi, and there would hardly be a level action. As for the revolver, only the Chiappa Rhino family has been officially confirmed, but I am pretty sure that the Colt Python, the Taurus Judge and Smith & Wesson Model 629 Stealth Hunter will also be, since they were in Contract Wars. as for Nagant, one of the photos from the office shows several Nagants, so most likely he will also be in the game. I’ll add on my own that it seems to me that the game will have some compact revolver for security companies that Scavs will have. --Pustelga7 (talk) 24 January 2020

Captions and other boo-boos

You guys need to know what's the difference between "in-game" and "in-engine".

Those renders you see are all rendered in Unity, not in game, and are not representative of the game itself.

If you want in-game pictures, you'll need someone in the closed alpha to give you those screenshots.

Furthermore, the "AK-74M" entry is incorrect; the AK in question has a ribbed receiver and no folding stock. It is but a plastic AK-74N. -OngYingGao (talk) 00:49, 29 July 2017 (EDT)

Updating the page

Escape from Tarkov just updated with a new patch, adding a few noteworthy rifles and gear such as the AKM, two new Civi AK's which are the VPO-209 (smoothbore AK firing .366 TKM) and the VPO-136 (Semi-Auto 7,62x39mm), a new version of the DVL-10 as well as bunch of additional equipment, attachments and gear. Overall about 70 new items in this patch alone. Over the next few weeks I'm going to try and update the page with some new information. As this IS a survival game, these items will come and go but I will attempt to get screen caps for them ASAP Draco122 (talk) 04:50, 28 October 2017 (EDT)

The MP5/MP5SD has been in the game for while now too.--AgentGumby (talk) 12:38, 28 October 2017 (EDT)
One of the things they added in this patch as well, is the ability to both blind fire and being able to fold the stock of your weapon, although the folding stock mechanic is only really useful for extreme CQC areas since they haven't added the functionality of decreased storage space with the firearms when the stock is folded. Draco122 (talk) 23:09, 28 October 2017 (EDT)

All the "Factory" images I added...

...are from this video. Not really optimal but it's a lot better than nothing.--AgentGumby (talk) 23:42, 26 March 2018 (EDT)

Other confirmed weapons

Recently I watched a video where they talked about some new content being revealed that will soon be released, like a Stechkin pistol, a Model 870, and an M1A. I also found out that the EFT wiki has a page on other unconfirmed weapons that the devs had teased or said will release. --Wuzh (talk) 05:25, 4 April 2018 (EDT)

It's nice to see actual in-game screenshots on this page

Sadly, the problem with getting screenshots from this game is that you need to either find them in the wild (with missing parts) or grind to hell with the traders to unlock them and pay expensive bills for them.

I'd love to take screens, but all my weapons are missing rear sights, dust covers and compensators and such. Maybe one day we'll be able to completely remove all the renders posted here and replace them with actual screenshots! :D

After all, as nice as the renders are, this is still a page for a video game, not a page for an out-of-game engine, and the pics should come from the game, not pre-release images or out-of-game engines. - OngYingGao (talk) 10:47, 1 May 2018 (EDT)

I would say that the renders have some use. Some parts or details invisible in normal gameplay can be seen when the models are exploded in rendering. Maybe they should be moved here after they are replaced on the main page. --Wuzh (talk) 11:28, 1 May 2018 (EDT)
Yes, I think it will be necessary to move all the official renderings to the talk page, but there is no need to do it now. Also, I thought about how to place on the talk page some material about the customization of weapons, because this game is truly unique. But this makes sense only after the release - Pustelga7 (talk) 7 December 2019

Lone Star Armory

The official site news has confirmed that Lone Star Armory, LLC weapons will appear in EFT. I wonder will they be new customizations or new weapons period? --Wuzh (talk) 21:24, 7 June 2018 (EDT)

Things and Guns

So apparently some of the guns that BSG has completed/will soon complete include the MP7A1, HK416 A5, RPK (RPK-16?), and Remington 700. They also apparently have new RGO and RGN grenades done. --Wuzh (talk) 10:35, 24 December 2018 (EST)

Patch 0.11 update

So, patch 11.7 expected in next few weeks, but RPK and HK416 are still not described and not provided with screencaps, and Rem 700 not even mentioned. Going to add images today for those and some other (DSA 58, APB, Mosin). Also, at this moment I get almost every gun presented in game, minus modifications, so it's time to make screenshots for every available weapon before servers wipe.

Also, should we add images for every single model of AK, like 100-series? If yes, then could we use modified version to represent some weapon mods and attachments? --Iskorka416 (talk) 18:52, 2 April 2019 (EDT)

I think we should get them all for the sake of completeness, though the modding would be a nice way to break up monotony. A general suggestion would be to not get every screenshot of every variant (especially since they use the same animations); focus on what makes each weapon unique, not what they have in common, otherwise the section'll become really tedious and repetitive - look at what I did for the MP5 variants on the H3VR page if you want an idea of what I'm talking about. Pyr0m4n14c (talk) 19:54, 2 April 2019 (EDT) P.S.: Thank you for the screencaps!
Okay, i'm uploading first pack of screenshots on my Google Drive. If im violating any site rules, pleae tell me. Taked images of RPK-16 (modded and "stock" as at reference image), HK416A5 (stock, modded, modded short-barreled), ADAR (as at ref image), APB, APS, Glock 18C (stock and modded), FAL (DSA OSW and "BEL" with para stock), M1A ("stock" SOCOM and Troy MCS chasis), M870 ("stock" Police Magnum, Express Tactical and short barreled with pistol grip. TODO "sawn off") and some M4A1's (as this entry hasn't updated since like first gameplay trailer).
Well, that's a lot of work. Even trough EFT has just ~50 guns, including every AK74 varient, there IS SO MUCH STUFF. Even animations - besides of reloading and ADS you can check mag, check chamber, eject round from it, load round straight in it, fold and unfold stock, blind fire and simply inspect it from different sides. That page needs love, a lot of it, I'll try my best, but i don't have any experience on IMFDB and any other wiki, and even my English is also pretty bad.
https://drive.google.com/folderview?id=1pYviIp-p9yxj6DU1zUUsAeNKTIQAq9FK Link to screenshots on Google Drive. Will be updated
--Iskorka416 (talk) 05:34, 3 April 2019 (EDT)

Regarding article's structure

Sorry for not showing for two months, now im planning to make up the page in next two weeks by adding screencaps for every weapon prior 11.7 patch. So, I want to ask you, should we completely delete any information regarding weapon's pricing, since in-game economy is subject to change and most of regarding notes will be non actual very fast? Instead we could add information about some guns with pre-seted modifications, carried by in-game characters, such as weapons used by Scav-bosses or Raiders. Also i'll be very thankful if any native English speaker will correct my grammar gibberish. --Iskorka416 (talk) 05:41, 2 July 2019 (EDT)

I mean, if the economy changes like an actual one does, then I don't think it'd be worth trying to keep up, unless there are general trends worth noting (e.g. this gun tends to be the most expensive of its type). And as for the pre-set configurations/character usages, absolutely. Pyr0m4n14c (talk) 08:06, 2 July 2019 (EDT) P.S.: Hopefully, I'll be able to help with the grammar.
I agree. The cost of a weapon isn't all that relevant to listing the weapon itself - better to just omit it entirely, especially if it's a number that fluctuates. A note on a established trend might be ok, though. And yes any fixed/pre-set configurations and the like. StanTheMan (talk) 13:53, 3 July 2019 (EDT)

0.12 is live

And I'm still haven't done most of older entries. Also, my PC fried up this summer, so cant make screenshots before Christmas... If you can complete and update new entries, feel free for it, otherwise i'll try to finish FAL one and maybe ask friends to make screenshots of new guns. Sorry for ignorance and dissappearence. --Iskorka416 (talk) 21:20, 27 October 2019 (EDT)

Apparently, there is NO PS90 right now. Civilian 16' barrel is a customization option for a mil-spec P90, so there's no semi-auto PS90 in 0.12. --Iskorka416 (talk) 22:14, 3 November 2019 (EST)
Yes, you're right, it's my fault. When they teased the P90, I initially thought it was strange that in different photos the frame of different colors (black and green), besides the green version had an elongated barrel, so I made this conclusion, it is a pity that I misled everyone --Pustelga7 (talk) 8:30 4 November 2019 (EDT)
Nah, it's ok, i thought that too. Devs even listed PS90 as a new separate gun in pre-patchnotes month ago on Russian page. And Buyanov said in one of older postcasts, that it going to be a rare Scav weapon.

But here's the catch. One of earlier promo renders have a clear "PS90" mark on the reciever, and apparently, the railed upper receiver is actually marked as "PS90 Upper" in 0.12. Too bad i still can't look at it personally. --Iskorka416 (talk) 05:27, 4 November 2019 (EST)

HK416 A5 is actually HK416F?

Just noticed, that the distinct to older HK416s and HK416F slant behind the sight rail is actually absent from HK416 A5. So is it making in-game A5 in HK416 (or, at least, HK416 A5 with F's upper, if take into accounts markings on magwell)?

Yeah, I'm inclined to say HK416F, too. Spartan198 (talk) 04:51, 9 May 2020 (EDT)

I fixed it. Pustelga7 (talk) 9 May 2020

New russian modern weapons in the game?

Recently, the Battlestate Games development team visited the Kalashnikov Concern, where they tested their new products. In Kalashnikov's video and on the Instagram accounts of Nikita Buyanov (EFT project manager), Alexander "Kiba" Kovalchuk (BSG lead animator) and others, I found the following weapons: AK-12 (2016 and 2020 version; not sure about AK-19), PLK pistol, AK-308, RPL-20 machine gun, MP-155 Ultima smart shotgun, SVCh sniper rifle, AM 17, AMB 17, PPK-20 SMG and first prototype of the "AK EVO" project. So, I had thoughts that maybe some of this (or maybe all) will appear in the game. It would be amazing. What do you think? --Pustelga7 (talk) 15 September 2020

Doesn't matter anymore. All this was officially confirmed by Nikita Buyanov on the Mr Holodilnick podcast. --Pustelga7 (talk) 18 September 2020

Makarov ID

So that there is no more misunderstanding, I will leave an additional link to the source here. Pustelga7 (talk) 08:01, 15 March 2021 (EDT)

G28 ID

The G28 got G28Z markings, along with "refer to documentation" text (or something along these lines) in German on the right side of the upper. It was visible on the screenshot of an unfinished rifle that they posted, it's still there on the final variant. Is it worth mentioning? Lunar Watcher (talk) 22:40, 17 December 2021 (EST)

Official 3D renderers

Glock 17

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3D render of the vanilla Glock 17.
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Left side and disassembly renders of the G17.
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A plethora of aftermarket Glock parts available from the Mechanic.
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Two Glocks fitted with scope mounts. According to the developer's Facebook page, the one on the left is supposed to resemble the Lawgiver from Dredd.
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Some custom G17s loaded with the different magazines.

Makarov PB

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A preview of the Makarov PB.
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The disassembled PB.

MP-443 Grach

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Pre-release stills of the MP-443 Grach.
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The MP-443 Grach in the Unity engine.
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Renders of the MP-443's details.
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An early render of the handgun.

SIG-Sauer P226

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3D render of the SIG-Sauer P226R.
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The pistol, disassembled .

Tokarev TT-33

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A preview of the Tokarev.
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Details of the TT.

SR-1MP

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3D render of the SR-1MP pistol with and without the full rail kit and suppressor.

Colt M1911A1

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Official rendering of the Colt M1911A1.
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Official rendering of the Colt M1911A1.
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Official rendering of the Colt M1911A1.

Chiappa Rhino (20DS, 40DS, 50DS, 60DS)

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3D render of the Rhino family.
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A Rhino 60DS, showing off the removable sights.
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The Rhino 20DS...
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...and the 40DS.

PL-15

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Heckler & Koch MP5; Heckler & Koch MP5SD5

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Official rendering of the MP5A4.
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Renders of the MP5SD5 and MP5SD6.
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Disassembly of the MP5SD6.

Heckler & Koch MP5K

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Official rendering of the MP5K.

PP-19-01 Vityaz

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3D render of the Vityaz-SN.
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The weapon with the stock folded.
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The disassembled Vityaz.

Saiga 9

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Right side render of the Saiga 9.
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Left side of a Saiga 9 with a railed dust cover.

PP-91 Kedr; PP-9 Klin; PP-91-01 Kedr-B

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FPS view of the PP-91.
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Left side views of the SMG.
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Views of the right.

SIG MPX; SIG MPX-SD

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3D render of the SIG-Sauer MPX.
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The MPX, disassembled.
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Right side of an integrally suppressed MPX.

FN P90

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Some official promo renders of the 3 P90 variants - here's the original version...
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...here's the P90TR...
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...and here's the flat-top.
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TDI / KRISS USA Vector Gen II

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Heckler & Koch UMP45

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PPSh-41

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AS VAL

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M4A1

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A 3D render of the customized M4A1, with its various modifiable/replaceable components separated.
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AK-74; AK-74N

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3D render of the AK-74 with polymer furniture and a GP-34.
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AKM; AKMN

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3D renders of the AKM.
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Render of the AKMN, equipped with the rear sight leaf and PBS-1 suppressor of the AKMB.

AKMS; AKMSN

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3D render of the AKMS with its stock folded.

AKS-74U

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3D render of the AKS-74U.
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AKS-74U in-game.
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AKS-74U parts rendering.

SCAR-H

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Kel-Tech RFB

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3D render of the Kel-Tech RFB.
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3D render of the Kel-Tech RFB.

VSS Vintorez

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3D render of the VSS being charged.
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Ditto, but this time with the dust cover and scope off.
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Full profile views of the Vintorez.
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The disassembled VSS, note the two types of ammunition.

SV-98

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Early Unity renders of the SV-98.
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Pre-release image of the SV-98 equipped with a Leupold HAMR sight.
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Lobaev DVL-10

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Various renderings of the Lobaev DVL-10.
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The sniper rifle, taken apart.
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Right side view of the DVL-10.
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Unity render of the suppressed version with the stock folded.

ORSIS T-5000

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Official render of ORSIS T-5000.

VPO-215 Gornostay

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3D render of the VPO-215.

SKS; OP-SKS

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3D render of a disassembled SKS.
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Note that the stripper clip is not currently in the game.
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Renders of both flavors of the Simonov.

SWORD International Mk 18 Mod 1 Mjolnir

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VPO-136 Vepr-KM

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Unity render of the VEPR-KM.

VPO-209

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Closeup of the VPO-209's receiver, with a short magazine. The real VPO-209 normally uses modified 30-round AKM magazines restricted to hold ten .366 TKM rounds.

Baikal MP-133

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Renders of various MP-133 setups.

Baikal MP-153

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3D renders of the Baikal MP-153.
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The MP-153, disassembled.

Saiga 12

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Early render of the Saiga-12.
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The final model.
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Rendering with some parts removed...
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...some other parts taken off...
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The shotgun with most parts stripped off.
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Note the Baikal-manufactured shells.
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Almost-first person view of the Saiga-12.
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Baikal MP-43

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Baikal MP-43 in pre-release footage.
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3D render of the Baikal MP-43.
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3D render of the Baikal MP-43.
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3D render of the Baikal MP-43.

KS-23

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KS-23 model.

MTs 225

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MTs 225 model.

MP-155 Ultima

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VOG-17 Khattabka grenade

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VOG-17 Khattabka model.

VOG-25 Khattabka grenade

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VOG-25 model.

RDG-2 Smoke Grenade

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GP-34

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GP-34 in-game.
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VOG-25 shells in Unity engine.

FN EGLM

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FN EGLM model.

GP-25

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GP-25 model.

GP-30M

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GP-30M model.

M203

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M203 model.

Milkor MGL

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M32 model.

RGN and RGO

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RGO and RGN model.

SPG-9

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SPG-9 model