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{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name = Ready | |name = Ready or Not | ||
|picture = BetterCoverArtForReadyOrNot.jpg | |picture = BetterCoverArtForReadyOrNot.jpg | ||
|caption = | |caption = Promotional Art | ||
|date= | |date = December 18, 2021 (Early Access)<br>December 13, 2023 (1.0 Release) | ||
|developer= | |developer = VOID Interactive | ||
|platforms=PC | |publisher = VOID Interactive | ||
|genre=[[First-Person Shooter]] | |platforms = PC | ||
|genre = Tactical [[First-Person Shooter]] | |||
}} | }} | ||
'''''Ready or Not''''' is a | '''''Ready or Not''''' (or '''''RoN''''') is a tactical first-person shooter video game developed and published by VOID Interactive, an Ireland-based company. The game places the player in the role of a SWAT team leader, in a "Nondescript Modern America" and fictional city called "Los Suenos" (heavily based on the Los Angeles, California area). The SWAT team is part of the Los Suenos Police Department (LSPD), but players with the Supporter Edition can play as FBI HRT operators. It has a focus on the singleplayer and coop campaign but is also planned to feature a PVP multiplayer side with an alternate story and game modes. It is considered a spiritual successor to ''[[SWAT 4]]'' and original ''[[Rainbow Six]]'' games. | ||
' | In 2020, a closed alpha version featuring PVP gameplay was released to the game's backers. In 2021, the game became listed on Steam, and a public Early Access version was released, featuring only singleplayer and co-op modes. Several weapons from earlier Closed Alpha and Early Access versions were removed in later updates; information on those weapons can be found on the talk page. | ||
{{VG Title|Ready or Not}} | |||
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
=Overview= | =Overview= | ||
In Ready or Not, the player | In ''Ready or Not'', the player's equipment and weapons are chosen at a pre-mission startup. The player can carry two firearms (primary and sidearm), a primary long tactical device, as well as multiple grenades and other tactical deployables. Similar to other games, most notably ''[[SWAT 4]]'', the primary weapon slot is reserved for long guns such as rifles, submachine guns, and shotguns, but also less-lethal guns. The secondary slot is reserved for handguns and tasers. The third slot is reserved for tactical devices such as a mirrorgun (similar to the "Optiwand" from ''SWAT 4''), breaching shotgun, ballistic shields, battering ram, and compact grenade launchers. | ||
Most firearms that appear have multiple different combination of attachments. | Most firearms that appear have multiple different combination of attachments. Lethal firearms can accept either full metal jacket or hollow point ammunition. Several of the firearms in-game have knock-off names to avoid copyright conflicts and some of the in-game attachments have slight modifications from their real life counterparts to avoid licensing issues as well. | ||
Fire selectors are usable and fully animated in-game. Holding the selector key also allows one to set their firearm in "safe" (which is animated correctly on certain firearms, while others simply default to the selector switch staying on semi or auto). | |||
=Handguns= | =Handguns= | ||
== | ==Beretta 92X Performance== | ||
The [[Beretta 92X|Beretta 92X Performance]] appears in ''Ready or Not'' under the name "P92X". It was added in the January 2022 update, and replaced the Beretta 92FS (see talk page). Unlike its predecessor, the 92X can mount an optic, despite it not being the RDO version. Quick, simple, effective, the jack of all trades pistol for the SWAT team. | |||
[[File: | [[File:Beretta 92X Performance.jpg|thumb|none|350px|Beretta 92X Performance- 9x19mm]] | ||
[[File:RoN 92X render.jpg|thumb|none|600px|Official rendered image of the Beretta 92X in-game model. Note the "GFLHG003" serial number; "GFL" refers to ''Girls' Frontline'', and "HG003" is is the index number of the M9 T-Doll in ''GFL''.]] | |||
[[File:RoN P92X gunbench.jpg|thumb|none|600px|The 92X in the latest iteration of the weapon customization menu.]] | |||
[[File:RoN P92X gunbench2.jpg|thumb|none|600px|The 92X now fitted with a Surefire weaponlight and a muzzle brake.]] | |||
[[File:RoN 92X menu.jpg|thumb|none|600px|A SWAT operator holding his 92X in the loadout menu.]] | |||
[[File:RoN 92X idle.jpg|thumb|600px|none|The Beretta 92X in the shoothouse hallway.]] | |||
[[File:RoN 92X ads.jpg|thumb|600px|none|Aiming with the familiar green dot sights.]] | |||
[[File:RoN 92X (1).jpg|thumb|none|600px|Ammo-checking the Beretta.]] | |||
[[File:RoN 92X (2).jpg|thumb|none|600px|The 92X's tactical reload.]] | |||
[[File:RoN 92X reload.jpg|thumb|600px|none|Empty reload. Note the "PADANIA" marking on the slide, a clever in-joke to Beretta which is based in Lombardy, a region of Padania in Italy.]] | |||
==Colt M45A1== | |||
The [[Colt XSE|Colt M45A1]] appears as a sidearm option in ''Ready or Not''. Heavy set, the M45A1 relies on high power and accuracy over capacity to deal with suspects. | |||
[[File:M45A1.jpg|thumb|none|350px|Colt M45A1 Close Quarter Battle Pistol (CQBP) - .45 ACP]] | |||
[[File:RoN M45 gunbench.jpg|thumb|none|600px|The M45A1 on the gun bench, sans attachments.]] | |||
[[File:RoN M45 gunbench2.jpg|thumb|none|600px|The M45A1 now kitted out with a weaponlight and a Silencerco Osprey silencer.]] | |||
[[File:RoN M45 idle.jpg|thumb|none|600px|The M45A1 with weaponlight, keeping an eye on some suspicious targets.]] | |||
[[File:RoN M45 ADS.jpg|thumb|none|600px|Drawing a bead on the cardboard cutout.]] | |||
[[File:RoN M45 magcheck.jpg|thumb|none|600px|The LSPD officer checks an empty mag. Note the slide stop locked up on the empty gun.]] | |||
[[File:RoN M45 reload1.jpg|thumb|none|600px|A very dynamic magazine ejection. Also note the very savvy sidestep of copyright infringement on the Colt name with "CTLO".]] | |||
[[File:RoN M45 reload2.jpg|thumb|none|600px|Thumbing the slide stop after inserting a new magazine.]] | |||
==Colt Python== | ==Colt Python== | ||
The [[Colt Python]] appears in Ready or Not as | The [[Colt Python]] appears in ''Ready or Not'' simply as the ".357 MAGNUM", as the largest caliber handgun in the police equipment lineup, as well as being used by certain low and high-level AI suspects. Powerful, loud and slow on return shots, the Python is good for making one shot count. It does not have a unique tactical reload animation; all unfired rounds will still be dumped out on the ground and lost from the inventory. | ||
[[File: | [[File:ColtPython6In.jpg|thumb|none|400px|Colt Python with 6" Barrel - .357 Magnum]] | ||
[[File: | [[File:Coltpython25.jpg|thumb|none|350px|Colt Python Snub Nose with 2.5" barrel - .357 Magnum]] | ||
[[File:RoN | [[File:RoN Python gunbench.jpg|thumb|none|600px|The Colt Python in classic Colt Royal Blue.]] | ||
[[File:RoN Python gunbench2.jpg|thumb|none|600px|The Python with one of two possible modifications, a snub nose.]] | |||
[[File:RoN Python idle.jpg|thumb|none|600px|The Python being run through the shoot house.]] | |||
[[File:RoN Python ADS.jpg|thumb|none|600px|The iron sights of the Python lined up on a cardboard cut out target.]] | |||
[[File:RoN Python reload1.jpg|thumb|none|600px|Dumping shells from the cylinder.]] | |||
[[File:RoN Python reload2.jpg|thumb|none|600px|Inserting a fresh speedloader of .357 Magnum JHP.]] | |||
<!--[[File:ReadyOrNotColtPytonThirdPerson.JPG|thumb|none|600px|A SWAT officer holding a Colt Python. ]] Question, is the pre-release Colt Python colored differently?--> | |||
== | ==FN Five-Seven== | ||
The [[ | The [[FN Five-seveN]] appears in ''Ready or Not'' as a player weapon. High mag capacity with low power, but good penetration, the FN Five-Seven makes a good backup sidearm for more risky primary options. | ||
[[File: | [[File:Five-seveN FDE.jpg|thumb|none|350px|FN Five-seveN FDE (Flat Dark Earth) - 5.7x28mm FN]] | ||
[[File: | [[File:RoN FN57 gunbench.jpg|thumb|none|600px|The Five-seveN on the gun bench.]] | ||
[[File:RoN FN57 gunbench2.jpg|thumb|none|600px|The Five-seveN now with a silencer and laser module.]] | |||
[[File:RoN FN57 idle.jpg|thumb|none|600px|Holding the two tone FDE Five-seveN on a paper target.]] | |||
[[File:RoN FN57 ADS.jpg|thumb|none|600px|The green night sights on the Five-seveN.]] | |||
[[File:RoN FN57 reload1.jpg|thumb|none|600px|Reloading a fresh magazine of 5.7x28 after a magdump. Note the slide release lever locked back.]] | |||
[[File:RoN FN57 reload2.jpg|thumb|none|600px|About to thumb the slide release.]] | |||
[[File:RoN FN57 reload3.jpg|thumb|none|600px|Tactical reload with magazine retention.]] | |||
[[File:ReadyOrNotFiveSevenFirstPersonViewPlaceHolder.JPG|thumb|none|600px|A pre-release video screenshot of a Five-Seven being fired at a suspect. Note the different finish of the gun.]] | |||
== | ==Glock 19 MOS (Gen 5)== | ||
The [[ | The [[Glock 19|Glock 19 Gen 5]] MOS appears in ''Ready or Not'' under the name "G19". It was added in the January 2022 update, replacing the Glock 19 Gen 4 (see talk page). The generic sidearm, good in every aspect. It is also a commonly used weapon by both low and high-level suspects. | ||
[[File: | [[File:G19 Gen5 MOS FS.jpg|thumb|none|350px|Glock 19 MOS FS (5th Generation) - 9x19mm]] | ||
[[File:RoN G19 gunbench.jpg|thumb|none|600px|The stock Glock 19 on the gun bench.]] | |||
[[File:RoN G19 gunbench2.jpg|thumb|none|600px|The Glock 19 now fitted with a Trijicon SRO, compensator, and Surefire weaponlight.]] | |||
[[File:RoN G19 menu.jpg|thumb|none|600px|A SWAT operator holding his Glock 19 in the loadout menu. Slide with MOS (Modular Optic System) and front serrations.]] | |||
[[File:RoN G19 idle.jpg|thumb|none|600px|Holding a Glock 19 Gen 5 in the shooting range.]] | |||
[[File:RoN G19 ads.jpg|thumb|none|600px|Iron sights.]] | |||
[[File:RoN G19 (1).jpg|thumb|none|600px|Checking the 15-round magazine.]] | |||
[[File:RoN G19 (2).jpg|thumb|none|600px|Reloading with both Glock mags pressed together.]] | |||
[[File:RoN G19 reload.jpg|thumb|none|600px|Empty reload. Note the colorful rename of "Gocke 19" instead of Glock.]] | |||
[[File:Ronglock19 1.jpg|thumb|none|600px|One of the drug dealers on the "213 Park Homes" map with the G19.]] | |||
[[File:Ronglock19 2.jpg|thumb|none|600px|A member of "The Hand" terrorist cell disguised as a hospital worker runs with the Glock.]] | |||
== | ===Polymer80 PFC9=== | ||
Supporter Edition owners can use the exclusive Polymer80 PFC9 in ''Ready or Not''. There is no difference from the standard Glock aside from appearance. | |||
[[File: | [[File:Polymer80 PFC9.jpg|thumb|none|350px|Polymer80 PFC9 - 9x19mm]] | ||
[[File: | [[File:RoN Poly80 gunbench.jpg|thumb|none|600px|The Polymer80 PFC9 on the gun bench.]] | ||
[[File: | [[File:RoN Poly80 gunbench2.jpg|thumb|none|600px|The PFC9 now modified with Trijicon RMR, compensator, and weaponlight.]] | ||
[[File:RoN PFC9 idle.jpg|thumb|none|600px|The PFC9 in the greenlit shooting range.]] | |||
[[File:RoN PFC9 magcheck.jpg|thumb|none|600px|Checking the remaining ammunition in his PFC9, note the "JAPAN" marking in-place of the "AUSTRIA" normally found on Glock mags.]] | |||
== | ==Heckler & Koch USP Tactical== | ||
The [[ | The [[Heckler & Koch USP Tactical]] appears in-game as the "USP45" (previously named "USP Tactical"), fitted with a pair of Heinie SlantPro luminous sights. The middle ground between the Glock 19 and the M45A1, this is for dealing with targets in 1-2 shots without worrying about slim mag sizes. | ||
[[File: | [[Image:Hk-usp45tac.jpg|thumb|none|350px|Heckler & Koch USP Tactical - .45 ACP]] | ||
[[File: | [[File:RoN USP45 gunbench.jpg|thumb|none|600px|The USP45 waiting for modification.]] | ||
[[File: | [[File:RoN USP45 gunbench2.jpg|thumb|none|600px|The USP45, kitted out with a Silencerco Osprey and weaponlight.]] | ||
[[File:RoN USP45 idle.jpg|thumb|none|600px|Holding the USP Tactical.]] | |||
[[File:RoN USP45 ADS.jpg|thumb|none|600px|Aiming at a target, making use of the luminescent night sights in a low light section of the shoot house.]] | |||
[[File:RoN USP45 reload1.jpg|thumb|none|600px|Dropping the magazine after emptying the USP.]] | |||
[[File:RoN USP45 reload2.jpg|thumb|none|600px|Inserting a new magazine and thumbing the slide release.]] | |||
==Kimber Custom TLE II== | |||
A [[Kimber Custom TLE II]] was added in version 1.0. | |||
[[File:Kimber Custom TLE II pistol left side.jpg|thumb|350px|none|Kimber Custom TLE II - .45 ACP]] | |||
==SIG-Sauer P229 Legion== | |||
The [[SIG-Sauer P229|SIG-Sauer P229 Legion]] was added as part of the Adam update in November 2022, it is known as the "M11 Compact". | |||
[[File:E29R-9-LEGION-R2.jpg|thumb|none|350px|SIG-Sauer P229 Legion (2022 version, optic ready) - 9x19mm]] | |||
[[File:RoN P229 menu.jpg|thumb|none|600px|The P229 at the bench for mandatory customization.]] | |||
[[File:RoN P229 idle.jpg|thumb|none|600px|The P229 at the ready inside of the firing range.]] | |||
[[File:RoN P229 draw.jpg|thumb|none|600px|Cocking the hammer as part of the draw animation.]] | |||
[[File:RoN P229 ads.jpg|thumb|none|600px|Aiming the sights.]] | |||
[[File:RoN P229 reload.jpg|thumb|none|600px|Inserting a magazine in an empty reload.]] | |||
=Submachine Guns= | =Submachine Guns= | ||
==Brügger & Thomet MP9-N== | |||
== | The [[Brügger & Thomet MP9-N]] appears in ''Ready or Not'' simply as the "MP9", and was added as part of the 28 June 2022 patch (EA 21474). | ||
The [[ | [[File:BuT MP9N.jpeg|thumb|none|400px|Brügger & Thomet MP9-N with Aimpoint Micro TL sight - 9x19mm]] | ||
[[File: | [[File:RoN MP9 gunbench.jpg|thumb|none|600px|The MP9 without any attachments.]] | ||
[[File: | [[File:RoN MP9 gunbench2.jpg|thumb|none|600px|The MP9 with its unique silencer, Trijicon SRO and laser module.]] | ||
[[File:RoN MP9 idle.jpg|thumb|none|600px|The MP9 in the player characters hands.]] | |||
[[File:RoN MP9 ADS.jpg|thumb|none|600px|Aiming down the sights.]] | |||
[[File:RoN MP9 magcheck.jpg|thumb|none|600px|Magazine check.]] | |||
[[File:RoN MP9 reload1.jpg|thumb|none|600px|Tactical reload, with magazine retention.]] | |||
[[File:RoN MP9 reload2.jpg|thumb|none|600px|The player character actuating the bolt release after replacing an empty magazine.]] | |||
== | ==Brügger & Thomet SPC9== | ||
A [[Brügger & Thomet SPC9]] with a full-auto fire control group and a telescoping stock was added as part of the Adam update in November 2022. It is designated as the "SPC9". | |||
[[File: | [[File:SPC9 telescoping.jpg|thumb|none|450px|Brügger & Thomet SPC9 with telescoping stock - 9x19mm]] | ||
[[File: | [[File:RoN SPC9 menu.jpg|thumb|none|600px|The SPC9 in-game, laying down.]] | ||
[[File: | [[File:RoN SPC9 idle.jpg|thumb|none|600px|The SMG in first person view.]] | ||
[[File:RoN SPC9 draw.jpg|thumb|none|600px|Drawing the stock and charging the handle.]] | |||
[[File:RoN SPC9 ads.jpg|thumb|none|600px|Checking the sights, nothing too special about it.]] | |||
[[File:RoN SPC9 reload.jpg|thumb|none|600px|Tactical reload, with a big "SPC" marking to confirm its identity.]] | |||
== | ==FN P90 TR== | ||
The [[ | The [[FN P90 TR]] was added with the Adam update in November 2022. Prior to this, it was available only through suspects and through mods that reintroduce cut content under a different model. | ||
[[File: | [[File:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90 TR - 5.7x28mm]] | ||
[[File: | [[File:RoN P90TR menu.jpg|thumb|none|600px|The P90 at the gunbench weapon customization menu, now officially available for police officers.]] | ||
[[File: | [[File:RoN P90TR idle.jpg|thumb|none|600px|The P90 at the firing range; unfortunately, the magazines are still rendered opaque instead of being transparent as with the real deal.]] | ||
[[File:RoN P90TR draw.jpg|thumb|none|600px|Equipping the P90 involves pulling the magazine out of the way to see the chamber, before racking the bolt to confirm that its loaded.]] | |||
[[File:RoN P90TR ads.jpg|thumb|none|600px|Aiming though the sights of the TR variant.]] | |||
[[File:RoN P90TR reload.jpg|thumb|none|600px|In an attempt to distance itself from typical first person shooter games featuring the P90, the SWAT operator flings the empty magazine out to the targets as its audience.]] | |||
[[File:Readyornotvgp90easteregg.jpg|thumb|none|600px|An easter egg on the right side of the magazine.]] | |||
[[File:RoN P90 evidence.jpg|thumb|none|600px|A P90 dropped by a high-level suspect in an unfortunately dark spot prior to its availability in the Adam update. It was fitted with what appear to be Troy folding iron sights. Note the unlike the player's P90 (but like the pre-Adam game files P90—see talk page), this P90 has no side rails.]] | |||
== | ==Heckler & Koch MP5/10== | ||
The [[ | The [[Heckler & Koch MP5/10 and MP5/40|H&K MP5/10]] appears in ''Ready or Not'' as the "MP5/10MM", and was added as part of the 28 June 2022 patch (EA 21474). The in-game model features the KAC MP5 RAS handguard and wraparound toprail mount that attaches at the rear of the handguard's side rails. It is used by guards in the level "The Spider" and by Bolton Security in "Valley of the Dolls". | ||
[[File: | [[File:MP5-10-retractable.jpg|thumb|none|450px|Heckler & Koch MP5/10 with 3-round burst trigger group and retractable stock - 10x25mm Auto]] | ||
[[File:RoN MP5-10 gunbench.jpg|thumb|none|600px|The MP5/10 on the gunbench. Knight's Armament is now "Paladin Ordnance".]] | |||
[[File:RoN MP5-10 (1).jpg|thumb|none|600px|Both the MP5/10 and A3 have a draw animation that starts with the stock being extended and the locked-back bolt is smacked into battery.]] | |||
[[File:RoN MP5-10 (2).jpg|thumb|none|600px|Getting the flank on a cardboard target with the 10mm SMG.]] | |||
[[File:RoN MP5-10 (3).jpg|thumb|none|600px|It aims with the same signature HK drum and hooded sights.]] | |||
[[File:RoN MP5-10 (4).jpg|thumb|none|600px|Tacticooly-reloading with both mags grasped together. Note the selector set to burst here.]] | |||
[[File:RoN MP5-10 (5).jpg|thumb|none|600px|Reloading from empty - note the bolt catch is dropped outwards here.]] | |||
[[File:RoN MP5-10 (6).jpg|thumb|none|600px|Pressing the bolt release - the charging handle slides back on the bolt as the new mag is loaded.]] | |||
[[File:RoN MP5 10mm NPC1.jpg|thumb|none|600px|A guard at Brixley Talent Time.]] | |||
[[File:RoN MP5 10mm NPC0.jpg|thumb|none|600px|A nervous guard with his SMG at low ready.]] | |||
[[File:RoN MP5 10mm NPC2.jpg|thumb|none|600px|A Bolton guard at Voll Health House with the 10mm MP5.]] | |||
[[File:RoN MP5 10mm NPC3.jpg|thumb|none|600px|Another guard lights a cigarette with the SMG at his side.]] | |||
== | ==Heckler & Koch MP5A3== | ||
The [[ | The [[Heckler & Koch MP5A3|H&K MP5A3]] appears in ''Ready or Not'' simply as the "MP5A3", and was added as part of the 28 June 2022 patch (EA 21474). The in-game model has the Picatinny top claw mount and the KAC MP5 RAS handguard. | ||
[[File: | [[File:MP5A3RIS.jpg|thumb|none|450px|Heckler & Koch MP5-N with Navy trigger group, threaded muzzle, railed handguard, RIS foregrip, and M68 Aimpoint red dot scope - 9x19mm]] | ||
[[File: | [[File:RoN MP5A3 gunbench.jpg|thumb|none|600px|The MP5A3 in game. The magazines appear to be a bit more curved than in reality.]] | ||
[[File: | [[File:RoN MP5A3 gunbench2.jpg|thumb|none|600px|The MP5A3 with various doodads.]] | ||
[[File:RoN MP5A3 (1).jpg|thumb|none|600px|Smacking the charging handle in the MP5A3's deployment animation.]] | |||
[[File:RoN MP5A3 (2).jpg|thumb|none|600px|The MP5A3 with the KAC broomhandle grip and the weaponlight.]] | |||
[[File:RoN MP5A3 (3).jpg|thumb|none|600px|Setting the selector to semi-auto. The HK pictograms used for the HUD fire selector are also visible here.]] | |||
[[File:RoN MP5A3 (4).jpg|thumb|none|600px|Ammo-checking the magazine.]] | |||
[[File:RoN MP5A3 (5).jpg|thumb|none|600px|Locking the MP5's bolt back...]] | |||
[[File:RoN MP5A3 (6).jpg|thumb|none|600px|...reloading a new magazine (due to a technical limitation, new mags lack rounds during the empty reload)...]] | |||
[[File:RoN MP5A3 (7).jpg|thumb|none|600px|..and batting the bolt home.]] | |||
==Heckler & Koch MP5A4== | |||
The [[Heckler & Koch MP5A4]] appears in ''Ready or Not'', incorrectly named the "MP5A2" despite the Navy A4 trigger pack. It also is occasionally used by AI suspects. The MP5A4 reload animation is missing the notorious "H&K Slap", the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. The seemingly boring SMG option, the MP5's controllable full auto fire and 3-round burst make it a perfect low risk scenario choice. | |||
[[File:H&KMP5A4.jpg|thumb|none|450px|Heckler & Koch MP5A4 - 9x19mm]] | |||
[[File:RoN MP5A2 gunbench.jpg|thumb|none|600px|The MP5A4 with no attachments.]] | |||
[[File:RoN MP5A2 gunbench2.jpg|thumb|none|600px|A customized MP5A4.]] | |||
[[File:RoN MP5A4 menu.jpg|thumb|none|600px|A SWAT operator holds an MP5A4 in the loadout menu.]] | |||
[[File:RoN MP5A4 idle.jpg|thumb|none|600px|Holding the MP5A4 in the shoothouse.]] | |||
[[File:RoN MP5A4 ads.jpg|thumb|none|600px|Aiming the MP5A4.]] | |||
[[File:RoN MP5A4 reload.jpg|thumb|none|600px|Empty reload.]] | |||
[[File:RoN MP5A4 mi menu.jpg|thumb|none|600px|The MP5 in the weapon customization menu in the Feb 28 2022 version of ''Ready or Not'', equipped with Midwest Industries MLOK handguard and KAC foregrip. In the Jun 29 version, all foregrip options for the weapon aside from a Surefire 328LMF-B handguard were removed, meaning that it is no longer possible to have an MP5A4 set up like this in-game.]] | |||
[[File:RoN MP5A4 mi magcheck.jpg|thumb|none|600px|Reloading the now-unused MLOK-equipped MP5.]] | |||
==Heckler & Koch MP7A2== | |||
The [[Heckler & Koch MP7A2]] was added with the Adam update in November 2022. It appears as the "MP7" as with most games, although it is modeled after the A2 version. | |||
[[File:MP7A2.jpg|thumb|none|400px|Heckler & Koch MP7A2 - 4.6x30mm]] | |||
[[File:RoN MP7A2 menu.jpg|thumb|none|600px|The MP7 on the gunbench, stripped off from its RAL8000 "tan" finish.]] | |||
[[File:RoN MP7A2SD menu.jpg|thumb|none|600px|Tens of seconds later, the sights of the MP7 can be folded down into "pistol" configuration and the MP7 itself is fitted with its H&K SD sound suppressor.]] | |||
[[File:RoN MP7A2 idle.jpg|thumb|none|600px|Holding the MP7 at the range.]] | |||
[[File:RoN MP7A2 draw.jpg|thumb|none|600px|Equipping the MP7 by extending the stock and pulling the rear charging handle.]] | |||
[[File:RoN MP7A2 ads.jpg|thumb|none|600px|The MP7's iron sights in its standard configuration.]] | |||
[[File:RoN MP7A2 reload.jpg|thumb|none|600px|Inserting a new magazine through the pistol grip.]] | |||
==Heckler & Koch UMP45== | |||
The [[Heckler & Koch UMP45]] appears in ''Ready or Not''. In a rarely seen bit of realism, the player character uses the bolt release on empty instead of the charging handle like in most games. With a slow ROF and a high climb rate, the UMP is a powerful piece if you can keep it controlled. As of the 1.0 update, the UMP45 now has a 3 o'clock rail. The ability to fold the SMG's stock has unfortunately been removed. For the older version, see the ''Discussion'' page. | |||
[[File:UMP45 RIS.jpg|thumb|none|450px|Heckler & Koch UMP45 - .45 ACP]] | |||
[[File:ReadyOrNotupdt UMP45 01 equip.jpg|thumb|none|600px|Drawing the UMP45 - the officer flicks off the safety and charges the UMP (although the selector is already set to semi-auto and doesn't actually move during this animation).]] | |||
[[File:ReadyOrNotupdt UMP45 02 selector.jpg|thumb|none|600px|Flicking the selector to full-auto.]] | |||
[[File:ReadyOrNotupdt UMP45 03 idle.jpg|thumb|none|600px|Holding the UMP45 on Kawayu Beach.]] | |||
[[File:ReadyOrNotupdt UMP45 04 inspect.jpg|thumb|none|600px|Checking the magazine.]] | |||
[[File:ReadyOrNotupdt UMP45 05 reload1.jpg|thumb|none|600px|Pushing the magazine release lever, grabbing the magazine in the gun, and holding a new magazine. This tactical reload is fairly similar to ''Modern Warfare 2019'''s SMG-45, with both magazines somewhat awkwardly clasped together.]] | |||
[[File:ReadyOrNotupdt UMP45 06 reload1.jpg|thumb|none|600px|About to load a "new" magazine; due to a bug, both the UMP45 and UMP9 have empty magazine models when reloading from empty.]] | |||
[[File:ReadyOrNotupdt UMP45 07 reload2.jpg|thumb|none|600px|The officer using the IP joint of his thumb to press the bolt release.]] | |||
[[File:ReadyOrNotupdt UMP45 08 NPC1.jpg|thumb|none|600px|A "Mindjot" security guard armed with the UMP45. They are the main users of the SMG in-game, although the weapon will occasionally spawn in the hands of guards (possibly disguised Bolton Security) at Brixley Talent Time.]] | |||
[[File:ReadyOrNotupdt UMP45 10 NPC3.jpg|thumb|none|600px|One of the said security in "The Spider".]] | |||
[[File:ReadyOrNotupdt UMP45 09 NPC2.jpg|thumb|none|600px|Closeup of the bolt, which has correct markings minus the company name. "HaKa" seems to be the in-universe version of HK, with the name being an acronym for 'Hartmann & Karl GmbH".]] | |||
[[File:ReadyOrNot UMP45 markings2.jpg|thumb|none|600px|Closeup of the markings on the other side. Like many other weapons in Ready or Not, the UMP45's serial number has a Girl's Frontline reference; 404-000103 (Squad 404/T-Doll No. 103). Unfortunately the devs opted for the opaque version of the magazine instead of the windowed version (which is also the version seen in Girl's Frontline for both the UMP45 and UMP9).]] | |||
==Heckler & Koch UMP9== | |||
The 9mm variant of the UMP was added in version 1.0. It shares most of the animations with the UMP45. | |||
[[File:UMP9 RIS.jpg|thumb|none|450px|Heckler & Koch UMP9 - 9x19mm]] | |||
[[File:ReadyOrNotupdt UMP9 01 equip.jpg|thumb|none|600px|Chambering the UMP9 while spawning in, as before the selector doesn't move from safe as it is already set to semi-auto.]] | |||
[[File:ReadyOrNotupdt UMP9 02 selector.jpg|thumb|none|600px|Flicking the fun switch to full auto.]] | |||
[[File:ReadyOrNotupdt UMP9 03 idle.jpg|thumb|none|600px|Idle with the SMG.]] | |||
[[File:ReadyOrNotupdt UMP9 04 aim.jpg|thumb|none|600px|The iron sights are identical to the ones on the UMP45.]] | |||
[[File:ReadyOrNotupdt UMP9 05 reload1.jpg|thumb|none|600px|Performing a tactical reload after firing at not-Santa Monica Pier.]] | |||
[[File:ReadyOrNotupdt UMP9 06 reload2.jpg|thumb|none|600px|Again, reloading from empty has a bug where the empty magazine model is used.]] | |||
[[File:ReadyOrNotupdt UMP9 07 reload3.jpg|thumb|none|600px|Thumbing the bolt.]] | |||
[[File:ReadyOrNotupdt UMP9 08 NPC1.jpg|thumb|none|600px|<strike>Kevin Nguyen</strike> Vinh "Vinny" Tran will occasionally spawn with the UMP9. He appears to be the only suspect who uses the weapon.]] | |||
[[File:ReadyOrNotupdt UMP9 09 NPC2.jpg|thumb|none|600px|Close up of the bolt. As mentioned before the markings are correct, minus the fictionalized company name.]] | |||
[[File:ReadyOrNot UMP9 markings2.jpg|thumb|none|600px|Also as mentioned before, the serial number is a reference to the Girl's Frontline T-Doll of the same name; 404-000101 (Squad 404/T-Doll No. 101). Also note that in third person the selector will always be depicted in semi-auto, regardless of what the user has actually set it to.]] | |||
==SIG-Sauer MPX== | |||
The [[SIG-Sauer MPX]] appears in ''Ready or Not'', as the last of the current selectable SMGs in-game, as well as a suspect weapon. Faster reload than the MP5, a little bit smaller but a lot faster, the MPX is a potent piece in the right hands. | |||
[[File:MPX Gen1.jpg|thumb|none|450px|SIG-Sauer MPX SBR, Gen 1 - 9x19mm]] | |||
[[File:RoN MPX gunbench.jpg|thumb|none|600px|Bone stock MPX in the modification menu.]] | |||
[[File:RoN MPX gunbench2.jpg|thumb|none|600px|Now kitted out with an Aimpoint T2, MAWL IR laser, and an angled foregrip.]] | |||
[[File:RoN MPX idle.jpg|thumb|none|600px|The SIG MPX in the killhouse.]] | |||
[[File:RoN MPX ADS.jpg|thumb|none|600px|The sight picture of the handy Trijicon SRO.]] | |||
[[File:RoN MPX reload1.jpg|thumb|none|600px|Tactical reloading of the MPX, with mag retention.]] | |||
[[File:RoN MPX reload2.jpg|thumb|none|600px|Reloading from empty, note the bolt release paddle sticking out.]] | |||
[[File:RoN MPX reload3.jpg|thumb|none|600px|Sending the bolt home after inserting the fresh magazine.]] | |||
=Shotguns= | =Shotguns= | ||
Shotguns in ''Ready or Not'' can use less-lethal beanbag rounds, slugs, and buckshot. | |||
==Benelli | |||
The [[Benelli | ==Benelli M4== | ||
[[Image: | The [[Benelli M4]] appears in ''Ready or Not'' simply as the "M4 SUPER 90". A high speed shotgun, the Benelli is good for laying down pellets as fast as possible. It is also used by high-level suspects. | ||
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]] | |||
[[File:RoN M4super90 gunbench.jpg|thumb|none|600px|The Benelli M4, ready for modifying.]] | |||
[[File:RoN M4super90 gunbench2.jpg|thumb|none|600px|The Benelli with a Trijicon RMR, flashlight and choke.]] | |||
[[File:RoN M4super90 idle.jpg|thumb|none|600px|The LSPD SWAT officer wields his Benelli M4, equipped with a weaponlight.]] | |||
[[File:RoN M4super90 ADS.jpg|thumb|none|600px|Aiming at one of the target silhouettes set up in the shoot house.]] | |||
[[File:RoN M4super90 magtubecheck.jpg|thumb|none|600px|Pressing a thumb into the magazine tube.]] | |||
[[File:RoN M4super90 reload1.jpg|thumb|none|600px|Bolt locked back on last shot, the officer drops a fresh 12 gauge buckshot shell into the chamber.]] | |||
[[File:RoN M4super90 reload2.jpg|thumb|none|600px|Flipping the shotgun over to slot new shells into the magazine tube, competition style.]] | |||
==Benelli Supernova Tactical== | |||
The [[Benelli Supernova Tactical]] was added in version 1.0. | |||
[[File:Benelli Supernova pistol grip.jpg|thumb|none|450px|Benelli Supernova Tactical with pistol grip stock combination - 12 gauge]] | |||
==Beretta 1301 Tactical== | |||
The [[Beretta 1301]] appears in ''Ready or Not'' as the "B1301", and was added as part of the 28 June 2022 patch (EA 21474). The gun features a supporter-only version called "B1301 ENTRYMAN" (known in earlier official materials as "FBI-HRT Edition"). | |||
[[Image:Beretta 1301 Tactical pistol grip.jpg|thumb|none|450px|Beretta 1301 Tactical with pistol grip - 12 gauge]] | |||
[[File:RoN B1301 render.jpg|thumb|none|600px|Official render image of the Beretta 1301 Tactical.]] | |||
[[File:RoN Beretta1301 gunbench.jpg|thumb|none|600px|The Beretta 1301 Tactical shotgun. This is the base game version, denoted by its black furniture and non cerakote finish.]] | |||
[[File:RoN Beretta1301 idle.jpg|thumb|none|600px|Beretta 1301 at hand.]] | |||
[[File:RoN Beretta1301 ADS.jpg|thumb|none|600px|Ghost ring sights aimed at the door.]] | |||
[[File:RoN Beretta1301 magcheck.jpg|thumb|none|600px|Checking the magazine tube.]] | |||
[[File:Ron Beretta1301 reload1.jpg|thumb|none|600px|Bolt locked back, dump a fresh shell into the chamber.]] | |||
[[File:RoN Beretta1301 reload2.jpg|thumb|none|600px|Slipping more buckshot shells into the tube.]] | |||
[[File:RoN B1301 fbi render.jpg|thumb|none|600px|Official render image of the "B1301 ENTRYMAN".]] | |||
== | ==Remington 870 MCS Masterkey== | ||
The [[ | The [[Remington 870 MCS Masterkey]] appears as a tactical device under the name "Breaching Shotgun", replacing the Mossberg 500 Cruiser that was depicted in this role during Early Access. Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired. | ||
[[ | [[File:Remington 870 MCS MK.jpg|thumb|none|400px|Remington 870 MCS Masterkey - 12 Gauge]] | ||
[[File:RON 870MCSBreacher 0.jpg|thumb|none|600px|Holding the 870 MCS Masterkey. The shotgun does not have sights of any kind, nor can it accept any attachments, though it is able to use the canted shooting stance available to all weapons in the game.]] | |||
[[File:RON 870MCSBreacher 1.jpg|thumb|none|600px|Checking the empty chamber.]] | |||
[[File:RON 870MCSBreacher 2.jpg|thumb|none|600px|Shoving in a breaching round on an empty reload...]] | |||
[[File:RON 870MCSBreacher 3.jpg|thumb|none|600px|...and topping up the empty magazine tube.]] | |||
== | ==Wilson Combat CQB== | ||
The [[ | The Wilson Combat CQB shotgun, a customized [[Remington Model 870]], appears as the "870 CQB". A classic police issue weapon, powerful on light targets and still useful once armor gets involved. | ||
[[ | [[File:Wilson Combat CQB.jpg|thumb|450px|none|Wilson Combat CQB - 12 gauge]] | ||
[[File: | [[File:RoN 870 gunbench.jpg|thumb|none|600px|The Wilson Combat CQB on the gun bench.]] | ||
[[File:RoN 870 gunbench2.jpg|thumb|none|600px|Now with an Aimpoint T2, muzzle brake and the capability to use the integrated weaponlight on the pump handle.]] | |||
[[File:RoN 870 idle.jpg|thumb|none|600px|LSPDs finest with his fancy 870, fitted here with an Aimpoint T2.]] | |||
[[File:RoN 870 ADS.jpg|thumb|none|600px|Lining up a shot with the modified Wilson Combat.]] | |||
[[File:RoN 870 magcheck.jpg|thumb|none|600px|The magcheck here is performed by pulling the pump back to check the breech.]] | |||
[[File:RoN 870 reload1.jpg|thumb|none|600px|Inserting a new shell into the exposed chamber.]] | |||
[[File:RoN 870 reload2.jpg|thumb|none|600px|Sliding fresh shells into the tube.]] | |||
== | ==Wilson Combat Less Lethal CQB== | ||
The [[ | The Wilson Combat Less Lethal CQB appears as the "Beanbag Shotgun". While not as fast as either of the pepperball launchers, the Beanbag shotgun incapacitates targets regardless of them wearing a mask. | ||
[[ | [[File:Wilson Combat Less Lethal CQB.jpg|thumb|450px|none|Wilson Combat Less Lethal CQB]] | ||
[[File:RoN 870beanbag gunbench.jpg|thumb|none|600px|The Wilson Combat Less Lethal CQB laid out on the gun bench.]] | |||
=Assault Rifles= | =Assault Rifles= | ||
==Arsenal SLR-107UR== | |||
A customized, select-fire-converted [[Arsenal AR|Arsenal SLR-107UR]] carbine was added as a SWAT weapon in the January 2022 update, under the name "SLR47"; it is fitted with an UltiMAK AKS-74U rail, a StormWerkz Scope Mount adapter on the rear sight, an ALG trigger, an aftermarket pistol grip and muzzle device, and as of 1.0, it has an extended fire selector lever (similar to the Krebs Custom MK VI Enhanced Safety). It feeds from 30-round Magpul AK PMags. A heavy hitter of a rifle, the SLR trades off accuracy in favor of close quarters punch with a surprisingly controllable full-auto. | |||
[[File:SLR-107UR.jpg|thumb|none|450px|Arsenal SLR-107UR - 7.62x39mm]] | |||
[[File:RoN AKMSU gunbench.jpg|thumb|none|600px|The "SLR47" on the gun bench; note the straighter ALG trigger.]] | |||
[[File:RoN AKMSU gunbench2.jpg|thumb|none|600px|The AK pattern carbine with a Trijicon SRO, PBS-1 suppressor, AN/PEQ-15 IR laser, and angled foregrip.]] | |||
[[File:RoN SLR47 render.jpg|thumb|none|600px|Official rendered image of the "SLR47" in-game model; aside from the serial number, the markings read "SLR 47UA" (effectively confirming its identity), and "Cal. 7.45x39mm" below that, seemingly indicating that someone wasn't sure whether they wanted a 7.62 or 5.45 AK.]] | |||
[[File:RoN AKMSU (1).jpg|thumb|none|600px|Holding up a suspicious cardboard target with the Arsenal SLR carbine.]] | |||
[[File:RoN AKMSU (2).jpg|thumb|none|600px|Sighting in the narrow Krinkov sights.]] | |||
[[File:RoN AKMSU (3).jpg|thumb|none|600px|Ammo-checking the partially-expended AK PMag 30.]] | |||
[[File:RoN AKMSU (4).jpg|thumb|none|600px|Reloads have both mags sandwiched together - if the spent one still has rounds, it is retained.]] | |||
[[File:RoN AKMSU (5).jpg|thumb|none|600px|Underhand-charging the AK.]] | |||
[[File:Ronslr107ur 1.jpg|thumb|none|600px|A "Mindjot" security contractor with the SLR.]] | |||
==Heckler | ==DSA SA58 OSW== | ||
The [[Heckler & Koch | The [[DSA SA58 OSW]] battle rifle appears in ''Ready or Not''. It is currently the most powerful weapon for the player to use bar the shotguns, useful for high-risk enviroments with large usage of armor. | ||
[[File:DSA-SA-58-OSW.jpg |thumb|450px|none|DSA SA58 OSW Carbine - 7.62x51mm NATO]] | |||
[[File:SA58.jpg|thumb|600px|none|A SWAT Officer holding an DSA SA58 OSW, mistaking himself for BOPE.]] | |||
[[File:RoN SA58 gunbench.jpg|thumb|none|600px|The DSA SA58 with no attachments.]] | |||
[[File:RoN SA58 gunbench2.jpg|thumb|none|600px|The SA58 now equipped with a scope, angled foregrip, AN/PEQ-15 IR laser, and Surefire muzzle brake. If you squint hard enough, you can make out the blurry Giessele logo on the scope mount.]] | |||
[[File:RoN SA58 idle.jpg|thumb|none|600px|The DSA SA58 with SpectreDR and various other highspeed attachments in the shoothouse.]] | |||
[[File:RoN SA58 ADS.jpg|thumb|none|600px|Scoped in.]] | |||
[[File:RoN SA58 magcheck.jpg|thumb|none|600px|Mag check after a few rounds down range.]] | |||
[[File:RoN SA58 reload1.jpg|thumb|none|600px|Tactical reload. The "DSA00106" serial number seems to be another ''Girls' Frontline'' reference, as 106 is the index number of the FAL T-Doll in GFL.]] | |||
==FN SCAR-L CQC== | |||
The [[FN SCAR-L CQC]] is added in the the January 2022 update under the name "MK16", equipped with a Parker Mountain Machine Picatinny Rail Extension and a VLTOR Receiver Extension / Stock Adapter. Powerful, accurate and controllable, a good all-around rifle. | |||
[[Image:SCAR-L CQC.jpg|thumb|450px|none|Third Generation FN SCAR-L CQC - 5.56x45mm NATO]] | |||
[[File:RoN Mk16 gunbench.jpg|thumb|600px|none|The SCAR-L in the weapon customization menu.]] | |||
[[File:RoN Mk16 idle.jpg|thumb|600px|none|Holding the SCAR-L in the shoothouse.]] | |||
[[File:RoN Mk16 ads.jpg|thumb|600px|none|Aiming the SCAR.]] | |||
[[File:RoN SCAR-L (1).jpg|thumb|none|600px|Flicking to semi-auto.]] | |||
[[File:RoN SCAR-L (2).jpg|thumb|none|600px|Swapping out STANAG magazines.]] | |||
[[File:RoN Mk16 reload.jpg|thumb|600px|none|The empty reload - inserting fresh mag, then the bolt catch is tabbed. Note the almost correct Mk. 16 Mod 0 markings, bar the "Utica Arms" instead of FN stamp.]] | |||
==Heckler & Koch HK416A5== | |||
The [[Heckler & Koch HK416A5]] assault rifle appears in ''Ready or Not''. It is modified with a Geissele 10.5" Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle. Short but not too short, controllable to boot, the HK416 is a very handy rifle. As of 28 June 2022 patch (EA 21474), the in-game name for the HK416A5 was changed to "GA416". | |||
[[File:HK416A5 11.jpg|thumb|none|400px|Heckler & Koch HK416 A5 with 11 inch barrel - 5.56x45mm]] | |||
[[File:HK416 Geissele 14.5 SMR.jpg|thumb|none|400px|Heckler & Koch HK416 fitted with Geissele Automatics 14.5 Super Modular Rail handguard - 5.56x45mm NATO]] | |||
[[File:HK416RONG.jpg|thumb|600px|none|A SWAT Officer holding a tacticool HK416, wondering how much of the department's budget went into these.]] | |||
[[File:RoN HK416 gunbench.jpg|thumb|600px|none|The HK416 in the weapon customization menu. Note the full-length sight rail on the upper receiver and ambidextrous bolt release, both features first introduced on the A5.]] | |||
[[File:RoN HK416 gunbench2.jpg|thumb|none|600px|Now fitted with an EOTech holo sight, BCM Gunfighter stubby vertical grip, AN/PEQ-15 IR laser, and Surefire SFMB-556 muzzle brake.]] | |||
[[File:RoN HK416 idle.jpg|thumb|600px|none|The HK416 in the shoothouse.]] | |||
[[File:RoN HK416 ads.jpg|thumb|600px|none|Aiming with the MBUS folding sights.]] | |||
[[File:RoN HK416A5 (1).jpg|thumb|none|600px|Thumbing the 416's fire selector.]] | |||
[[File:RoN HK416 reload.jpg|thumb|600px|none|The 416's tactical reload. Note the "HaKa" markings similar to "HK" can be seen. Also visible are "65-000404" serial numbers; like the M9's serial numbers, these are also references to ''Girls' Frontline''. "65" is the index number of the HK416 T-Doll character, and "404" is the name of the unit (Squad 404) that HK416 is a member of in the story.]] | |||
[[File:RoN HK416A5 (2).jpg|thumb|none|600px|Reloading the 416 from empty, with the bolt release paddle sticking out.]] | |||
==Heckler & Koch G36C== | |||
The [[Heckler & Koch G36C]] is added in the the February 2022 update, equipped with a Brugger & Thomet quad rail handguard and KAC G36 flip-up sight with optic rail. The G36C was originally featured in the 2020 PVP build, where it had a different model. | |||
[[File:Hkg36c.jpg|thumb|none|450px|Heckler & Koch G36C - 5.56x45mm NATO]] | [[File:Hkg36c.jpg|thumb|none|450px|Heckler & Koch G36C - 5.56x45mm NATO]] | ||
[[File: | [[File:RoN G36c menu.jpg|thumb|600px|none|The G36C in the weapon customization menu.]] | ||
[[File:RoN G36c idle.jpg|thumb|600px|none|The G36C in the shoothouse.]] | |||
[[File:RoN G36c ads.jpg|thumb|600px|none|Using the KAC Folding Sights.]] | |||
[[File:RoN G36c reload.jpg|thumb|600px|none|Empty reload.]] | |||
== | ==Knight's Armament SR-16 CQB== | ||
The [[ | The [[Knight%27s_Armament_SR-15|Knight's Armament SR-16 CQB]] assault rifle appears in ''Ready or Not'', equipped with Magpul furniture and a set of KAC folding sights. The longest of the main assault rifles, the SR-16 leverages accuracy and controllability to compensate. | ||
[[ | [[File:KAC_SR-16_CQB.jpg|thumb|none|450px|Knight's Armament SR-16 CQB – 5.56x45mm]] | ||
[[File: | [[File:SR16RONG.jpg|thumb|600px|none|A SWAT Officer holding a SR-16.]] | ||
[[File:RoN KACSR16 gunbench.jpg|thumb|none|600px|The stock KAC SR-16.]] | |||
[[File:RoN KACSR16 gunbench2.jpg|thumb|none|600px|The KAC SR-16 with Elcan SpectreDR 1-4x, Surefire muzzlebrake, BCM Gunfighter vertical stubby foregrip, and laser module.]] | |||
[[File:RoN KACSR16 idle.jpg|thumb|none|600px|The KAC SR-16 fitted with an Aimpoint T2, BCM Gunfighter vertical grip, Surefire muzzle brake, and AN/PEQ-15 IR laser. Using certain foregrips, the player character will adopt a thumb over bore grip, as seen here.]] | |||
[[File:RoN KACSR16 ADS.jpg|thumb|none|600px|Aiming down the sights.]] | |||
[[File:RoN KACSR16 magcheck.jpg|thumb|none|600px|Checking a slightly depleted magazine. In a rare bit of detail for a videogame, all AR pattern rifles have a 3rd hole for an auto sear above the selector switch.]] | |||
[[File:RoN KACSR16 reload1.jpg|thumb|none|600px|Tactical reload with magazine retention.]] | |||
[[File:RoN KACSR16 reload2.jpg|thumb|none|600px|Reloading from empty after a full auto magazine dump. Note the bolt release paddle sticking out, and the fire selector switch set to "AUTO".]] | |||
[[File:RoN KACSR16 reload3.jpg|thumb|none|600px|Inserting a fresh magazine and pressing the bolt release.]] | |||
== | ==Mk 18 Mod 0== | ||
The [[ | The [[Mk 18 Mod 0]] appears in ''Ready or Not'', referred to as the "MK18". The in-game base model features a KAC RIS handguard and an LMT Crane stock; it also uses an LMT-style rear sight, though prior to the Adam update it instead used a standard carrying handle and was incorrectly designated the "M4A1". Loud, flashy and effective, the Mk 18 is a compact rifle for the job. It is also used by high-level suspects. | ||
[[File: | [[File:M4A1CQBR.jpg|thumb|none|450px|Mk 18 Mod 0 - 5.56x45mm NATO]] | ||
[[File: | [[File:RoN Mk18 loadout.jpg|thumb|600px|none|A SWAT Officer holding the Mk 18 Mod 0 in the loadout screen. This is a pre-update image, with the "M4A1" name and carry handle.]] | ||
[[File: | [[File:RoN MK18adam menu.jpg|thumb|none|600px|The post-Adam Mk 18 Mod 0, having lost its carrying handle and gained the correct name.]] | ||
[[File:RoN MK18adam draw.jpg|thumb|none|600px|Drawing the carbine...]] | |||
[[File:RoN MK18adam idle.jpg|thumb|none|600px|...and then doing more or less nothing. Note that, in addition to the new rear sight, the Mk 18's model has been completely reworked. The biggest differences are with the better-proportioned charging handle.]] | |||
[[File:RoN MK18adam ads.jpg|thumb|none|600px|Aiming; the LMT rear sight provides a near-identical sight picture to the original carrying handle. The forward assist and brass deflector are also improved from the pre-update model.]] | |||
[[File:RoN MK18adam reload2.jpg|thumb|none|600px|Swapping mags on a non-empty reload.]] | |||
[[File:RoN MK18adam reload1.jpg|thumb|none|600px|Smacking the bolt release on a fresh magazine.]] | |||
[[File:RoN MK18 NPC1.jpg|thumb|none|600px|A school shooter with the pre-Adam MK 18 Mod 0 with carry handle.]] | |||
[[File:RoN MK18 NPC2.jpg|thumb|none|600px|A member of the "Left Behind" domestic terrorist group (disguised as a Secret Service Agent) armed with the post-Adam MK 18 Mod 0. Note his chest rig seems inspired by the one from [https://www.imfdb.org/wiki/Heat#Colt_Model_733 Heat].]] | |||
== | ==Wilson Combat SBR Tactical== | ||
The | The Wilson Combat SBR Tactical assault rifle appears in ''Ready or Not'' under the moniker "ARWC". Quiet when suppressed and very effective against targets, the ARWC is a potent tool in the right hands. The weapon was initially named "SBR-300" and chambered in .300 Blackout, was renamed to "SBR-556" and changed to 5.56x45mm NATO in the January 2022 update, and was renamed again to "ARWC" in the February 2022 update. | ||
[[File: | [[File:Wilson Combat SBR Tactical.jpg|thumb|none|450px|Wilson Combat SBR Tactical - 5.56x45mm NATO/.300 Blackout]] | ||
[[File: | [[File:SBR30.jpg|thumb|600px|none|A SWAT Officer holding an Wilson Combat SBR Tactical, note the telltale markings on the grip and stock.]] | ||
[[File: | [[File:RoN WilsonCQB gunbench.jpg|thumb|none|600px|The Wilson Combat SBR Tactical on the gunbench. There is a visual bug where the gun will appear to float above the gunbench during weapon modifying.]] | ||
[[File:RoN WilCom SBR (1).jpg|thumb|none|600px|As seen in first person view.]] | |||
[[File:RoN WilCom SBR (2).jpg|thumb|none|600px|Checking the SBR's iron sights.]] | |||
[[File:RoN WilCom SBR (3).jpg|thumb|none|600px|Performing a tactical mag swap.]] | |||
[[File:RoN WilCom SBR (4).jpg|thumb|none|600px|And the empty reload - this is actually the fresh magazine being inserted, which is modeled empty.]] | |||
== | ==BCM CQB-11== | ||
The [[ | The [[BCM rifle series|BCM CQB-11]] appears in ''Ready or Not'', fitted with LMT crane stock and Surefire WARCOMP flash hider. The weapon is an exclusive to Supporter Edition owners. It was formerly named "BCM Mk1" and was renamed to "Mk1 Carbine" after the January update. | ||
[[File: | [[File:BCM CQB 11 KMR-A.jpg|thumb|none|450px|BCM CQB-11 KMR-A10 - 5.56x45mm NATO]] | ||
[[File: | [[File:RoN CQB11 render.jpg|thumb|600px|none|Rendering image. "DCM" markings, similar to the real weapon's "BCM", can be seen on the magazine well; this presumably stands for something like "Delta Company Manufacturing", rather than "Dichloromethane" as some might assume.]] | ||
[[File: | [[File:RoN MK1rifle gunbench.jpg|thumb|none|600px|The BCM CQB-11 seen in the latest update of the gun modification menu.]] | ||
[[File:R0N MK1rifle gunbench2.jpg|thumb|none|600px|The CQB-11 now kitted out with an EOtech holo sight, BCM Gunfighter stubby vertical grip, AN/PEQ-15 IR laser, and silencer.]] | |||
[[File:RoN CQB11 menu.jpg|thumb|600px|none|The SWAT operator holds his CQB-11 in the loadout menu.]] | |||
[[File:RoN CQB11 idle.jpg|thumb|600px|none|Wielding the CQB-11 in the shoothouse.]] | |||
[[File:RoN CQB11 ads.jpg|thumb|600px|none|Aiming with the BCM / Troy mixed sights.]] | |||
[[File:RoN CQB11 reload.jpg|thumb|600px|none|Thumbing the bolt release.]] | |||
== | ==Brownells BRN-180S 300 BLK== | ||
The [[ | The [[ArmaLite AR-18|Brownells BRN-180S 300 BLK]] is added in the the February 2022 update under the name "ARN-18", equipped with a SIG-Sauer Minimalist Plus folding stock. | ||
[[File: | [[File:BRN-180S 300 BLK.jpg|thumb|none|450px|Brownells BRN-180S 300 BLK (mounted on BRN-180 Forged Lower) - .300 Blackout]] | ||
[[File: | [[File:RoN BRN180 gunbench.jpg|thumb|600px|none|The BRN-180S in the weapon customization menu. Note the handguard gap to allow easy access to the gas system (for quick adjustment for suppressor use), a feature found only on the BRN-180S 300 BLK.]] | ||
[[File:RoN BRN180 gunbench2.jpg|thumb|none|600px|The BRN-180S with EOtech sight, MAWL IR laser, BCM Gunfighter vertical stubby grip, and Silencerco ASR muzzle brake.]] | |||
[[File:RoN BRN180S idle.jpg|thumb|600px|none|The BRN-180S in the shoothouse.]] | |||
[[File:RoN BRN180S ads.jpg|thumb|600px|none|Aiming with the backup sights.]] | |||
[[File:RoN BRN-180S (1).jpg|thumb|none|600px|Changing out the aluminum magazines.]] | |||
[[File:RoN BRN-180S (2).jpg|thumb|none|600px|Inserting a new one from empty.]] | |||
[[File:RoN BRN180S reload.jpg|thumb|600px|none|Thumbing the BRN's bolt catch.]] | |||
== | ==SIG-Sauer MCX== | ||
The [[ | The first-generation [[SIG-Sauer MCX|SIG-Sauer MCX SBR]] in 5.56x45mm was added in version 1.0, and features a telescoping stock. The markings on the rifle state it is manufactured by "SIC SUHL INC". Note that much like other weapons in Ready or Not, the last three digits on the serial number make reference to the ''Girl's Frontline'' T-Doll of the same name. | ||
[[File: | [[File:SIG MCX 11.5.jpg|thumb|none|450px|SIG-Sauer MCX SBR with 11.5" barrel - 5.56x45mm NATO]] | ||
[[File:ReadyorNot 01 equip1.jpg|thumb|600px|none|First equipping the rifle; tilting the MCX while holding the adjustment button to let the stock fully extend...]] | |||
[[File:ReadyorNot 02 equip2.jpg|thumb|600px|none|...and then racking the charging handle.]] | |||
[[File:ReadyorNot 03 idle.jpg|thumb|600px|none|Holding the rifle near the US-Mexican border.]] | |||
[[File:ReadyorNot 04 aim.jpg|thumb|600px|none|Sighting up a drone.]] | |||
[[File:ReadyorNot 05 shoot.jpg|thumb|600px|none|Watching some lowres 5.56 casings eject out the MCX.]] | |||
[[File:ReadyorNot 06 reload1.jpg|thumb|600px|none|Performing a tactical reload.]] | |||
[[File:ReadyorNot 07 reload2.jpg|thumb|600px|none|Smacking the bolt release after reloading from empty.]] | |||
[[File:ReadyorNot 08 empty.jpg|thumb|600px|none|Inspecting the empty magazine after running dry. Note the protruding bolt release.]] | |||
= | ==SIG-Sauer MCX VIRTUS== | ||
The "LVAR" is an integrally suppressed [[SIG-Sauer MCX VIRTUS|SIG-Sauer MCX VIRTUS SBR]] in .300 Blackout with some parts inspired by the SIG-Sauer Low Visibility Assault Weapon (LVAW). It was added in version 1.0. | |||
An announcement stated that it uses "an MCX gen 1 upper and gen 2 lower, with the rest being LVAW parts". However, the upper receiver is actually from the second-generation MCX VIRTUS. It is fitted with an ALTRD handguard (which resembles that of the LVAW), and is depicted with the top Picatinny rail of the LVAW and earlier MCX prototypes, as opposed to the scalloped rail of later MCX models. | |||
[[File:MCX VIRTUS SBR 9.jpg|thumb|none|450px|SIG-Sauer MCX VIRTUS SBR with 9" barrel - 5.56x45mm NATO]] | |||
[[File: | [[File:ALTRD VIRTUS.jpg|thumb|none|350px|ALTRD 10.5" handguard for SIG-Sauer MCX VIRTUS]] | ||
[[File: | |||
= | ==Thales F90MBR== | ||
The [[Thales F90|Thales F90MBR]] was added in version 1.0. | |||
== | [[File:F90 MBR.jpg|thumb|none|450px|Thales F90MBR - 5.56x45mm NATO]] | ||
The [[ | |||
[[Image: | =Launchers= | ||
[[ | Launchers in ''Ready Or Not'' are special weapons using specific ammo types depending on user choice. | ||
==Heckler & Koch M320== | |||
The [[Heckler & Koch M320]] appears in ''Ready or Not'' simply as the "M320". It was featured in the 2020 PVP Build, was removed from the game, and was then re-added in the March 2022 update. The M320 can be equipped as a primary long tactical device (cannot be modified via the gun bench), available with either Stinger balls, CS gas or flashbang grenades as options, carrying one in the pipe and 3 in reserve. | |||
[[Image:XM320 stock extended.jpg|thumb|none|350px|Heckler & Koch M320 with optional telescoping stock - 40x46mm]] | |||
[[Image:RoN M320 loadout.jpg|thumb|none|600px|A SWAT officer carrying the M320 on his back in the loadout screen.]] | |||
[[Image:RoN M320 idle.jpg|thumb|none|600px|The M320 in idle.]] | |||
[[Image:RoN M320 ads.jpg|thumb|none|600px|Aiming down the sight. There is no functionality to the leaf sight.]] | |||
[[Image:RoN M320 canted.jpg|thumb|none|600px|Canted view.]] | |||
[[Image:RoN M320 check.jpg|thumb|none|600px|Checking the tube. Currently there are no different models for the three different 40mm shells, but rather one single model that seems to incorrectly resemble a standard HE round.]] | |||
[[Image:RoN M320 reload.jpg|thumb|none|600px|Reloading.]] | |||
==Milkor MGL== | |||
The [[Milkor MGL]] appears in the March 2022 update as a primary weapon, loaded with six flashbang grenades, trading a more reliable primary arm in favor of the ability to instantly flashbang a target. | |||
Pre-Early Access, it was claimed that the selectable grenade types for the MGL include non-lethal, rubber baton rounds, CS rounds, and smoke rounds, like <i>Ready or Not</i>'s inspiration game ''[[S.W.A.T. 4]]''. | |||
[[Image:MGL32.jpg|thumb|none|450px|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]] | |||
[[File:ReadyOrNot MilkorMGL.JPG|thumb|none|600px|Promotional art of the MGL Grenade Launcher with the Armson OEG reflex sight.]] | |||
[[File:RoN MilkorMGL gunbench.jpg|thumb|none|600px|The Milkor MGL.]] | |||
[[File:RoN MilkorMGL idle.jpg|thumb|none|600px|The rotary grenade launcher at hand.]] | |||
[[File:RoN MilkorMGL ADS.jpg|thumb|none|600px|Aiming through the Armson OEG sight.]] | |||
[[File:RoN MilkorMGL ammocheck.jpg|thumb|none|600px|Checking the cylinder. There is currently no system to allow for extra 40mm grenades, so there is no reload animation implemented in the public build of the game.]] | |||
=Grenades= | =Grenades= | ||
Grenades in Ready or Not take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be | Grenades in ''Ready or Not'' take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded. | ||
==M7A3 | |||
The CS Grenade releases | ==M7A3 CS Gas Grenade== | ||
The [[M7 CS gas grenade]]s appears in-game as just the "CS Grenade", although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates. | |||
[[Image:ReadyOrNotCSGrenade.JPG|thumb|none|600px|A preview image for the CS Grenade in Ready or Not.]] | [[File:M7A3.jpg|thumb|none|200px|M7A3 CS gas grenade]] | ||
[[Image:ReadyOrNotCSGrenade.JPG|thumb|none|600px|A preview image for the CS Grenade in ''Ready or Not''.]] | |||
==M84 Stun Grenade== | ==M84 Stun Grenade== | ||
The Stun Grenade is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light. | The [[M84 Stun Grenade]] is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light. | ||
[[Image:ReadyOrNotFlashBangGrenade.JPG|thumb|none|600px|A preview image for the Flashbang Grenade in Ready or Not.]] | [[Image:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade]] | ||
[[Image:ReadyOrNotFlashBangGrenade.JPG|thumb|none|600px|A preview image for the Flashbang Grenade in ''Ready or Not''.]] | |||
==Model 9590 Stingball== | |||
The [[Model 9590 Sting-Ball Grenade]] appears in-game as the "Stingball Grenade" and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables. | |||
[[File:Sting-ball.jpg|thumb|none|200px|Model 9590 sting-ball grenade]] | |||
[[Image:ReadyOrNotStingballGrenade.JPG|thumb|none|600px|A preview image for the String Ball Grenade in ''Ready or Not''.]] | |||
=Other= | |||
==VKS== | |||
The VKS (Variable Kinetic System) compressed-air launcher by PepperBall (a brand name of United Tactical Systems) is added in the January 2022 update as the "R7 Launcher". A semi-auto-only pepperball launcher, the VKS's rails allow for a degree of customization. | |||
[[File:Pepperball VKS.jpg|thumb|400px|none|VKS]] | |||
[[File:RoN VKSpepperball gunbench.jpg|thumb|none|600px|The PepperBall VKS on the gunbench in all its bright hi-vis orange glory.]] | |||
[[File:RoN VKSpepperball gunbench2.jpg|thumb|none|600px|Plus attachments.]] | |||
[[File:RoN VKS idle.jpg|thumb|none|600px|The pepperball launcher being put through its paces. Note the visual glitch of the face of the compressed air pressure valve sliding off and floating in mid air.]] | |||
[[File:RoN VKS ADS.jpg|thumb|none|600px|The iron sights of the VKS.]] | |||
[[File:RoN VKS magcheck.jpg|thumb|none|600px|Holding down "R" to check that the pepperball magazine is still in one piece.]] | |||
[[File:RoN VKS reload1.jpg|thumb|none|600px|Ejecting the empty magazine.]] | |||
[[File:RoN VKS reload2.jpg|thumb|none|600px|Inserting a fresh magazine.]] | |||
==M26 Taser== | |||
The [[Taser|M26 Taser]] makes an appearance in ''Ready or Not'' and simply named "TASER", as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts. It is also featured with its built-in laser module that can be switched on. | |||
[[Image:AdvancedM26.jpg|thumb|none|300px|Advanced Taser M26]] | |||
[[File:ReadyOrNotM26Taser.jpg|thumb|none|600px|Promotional art of a SWAT Officer deploying an M26 in his right hand.]] | |||
[[File:RoN Taser loadout.jpg|thumb|none|600px|A SWAT Officer holding the M26 Taser in the loadout screen.]] | |||
[[File:RoN Taser gunbench.jpg|thumb|none|600px|The M26 in the gun modification menu.]] | |||
[[File:RoN Taser idle.jpg|thumb|none|600px|The M26 while idle.]] | |||
[[File:RoN Taser ads.jpg|thumb|none|600px|Aiming down the sights.]] | |||
[[File:RoT Taser canted.jpg|thumb|none|600px|Canted aiming with laser on.]] | |||
[[File:RoN Taser magcheck.jpg|thumb|none|600px|Checking the cartridge.]] | |||
[[File:RoN Taser reload.jpg|thumb|none|600px|Reloading.]] | |||
=Unusable Weapons= | |||
The following list of weapons are featured in ''Ready or Not'' as non-usable weapons, instead are used by suspects, appear as pieces of evidence, or as booby traps. Several of these weapons were previously introduced as usable SWAT weapons in older builds of the game prior to the Early Access, but later removed for various reasons. It is likely that few of them are planned to be reintroduced once again as usable weapons in the future. | |||
==Handguns== | |||
===Beretta 92FS=== | |||
Originally available to the player prior to January 2022, a [[Beretta 92FS]] is now seen in the hands of suspects, incorrectly referred to as an "M9A1" in game. It was succeeded by the Beretta 92X Performance in the aforementioned update. | |||
[[File:BerettaM92FS.jpg|thumb|none|300px|Beretta 92FS - 9x19mm]] | |||
[[File:RoN 92FS.jpg|600px|thumb|none|Like mentioned above, the particular handgun is now repurposed as an suspect only weapon.]] | |||
== Colt Detective Special == | |||
A compressed clip of the climactic ending of the movie [[Charade]] is seen being looped in the movie theater in the level "Sins of the Father". In the scene, Peter Joshua ([[Cary Grant]]) is seen using a [[Colt Detective Special]]. | |||
[[Image:Colt Detective Special.jpg|none|thumb|350px|Colt Detective Special 1st gen .38 Special]] | |||
[[File:Ready or Not Charade 2.jpg|thumb|none|600px|Peter Joshua attempts to convince Regina Lampert (Audrey Hepburn) that Hamilton Bartholomew is really Carson Dyle.]] | |||
[[File:Ready or Not Charade 1.jpg|thumb|none|600px|Josuha sneaks from behind a pillar.]] | |||
[[Image:C colt 005.jpg|none|thumb|600px|Joshua aiming his Detective Special in a still from the movie itself.]] | |||
===Colt M1911=== | |||
An old-school [[Colt M1911A1]] appears as a common suspect weapon in ''Ready or Not''. It is often used as a backup weapon by suspects, appearing in equal numbers alongside the Makarov. Notably, it is used by Eve Nader in the level "Carriers of the Vine". | |||
[[File:M1911Colt.jpg|thumb|none|350px|M1911A1 - .45 ACP]] | |||
[[File:RoN M1911A1.jpg|600px|thumb|none]] | |||
===Glock 18=== | |||
The [[Glock 18]] appears in-game rarely as an NPC sidearm, under the label "G18 AUTO". | |||
[[File:Glock18Ext.jpg|thumb|none|350px|Glock 18 (2nd Generation) with extended 31-round magazine - 9x19mm]] | |||
[[File:RoN G18Auto.jpg|600px|thumb|none|A Glock 18 found in the post office level. It appears to be an actual Glock 18, and not a conversion, as evidenced by the slide mounted selector switch on.]] | |||
[[File:ReadyorNot MV gun.jpg|600px|thumb|none|A TV playing a not-YouTube video the level "23 Megabytes A Second" features a man aiming a Glock 18 with a 33-round magazine.]] | |||
===Glock 19 (Gen 4)=== | |||
Prior to the January 2022 update, the 4th Generation [[Glock 19]] was usable by the player under the "G19" name. It also was formerly seen in the hands of suspects, but after subsequent updates, both were replaced by the 5th Generation Glock 19. It is equipped with Glock aftermarket 3-dot night sights and OD Green frame. A version with a stovepipe malfunction still appears as evidence next to its deceased owners on the levels "Thank You, Come Again" and "Greased Palms". | |||
[[File:Glock19_Gen4.jpg|thumb|none|300px|Glock 19 (4th Generation) - 9x19mm]] | |||
[[File:RoN G19g4 prop1.jpg|thumb|none|600px|A deceased armed civilian in the 4U diner with the pistol.]] | |||
[[File:RoN G19g4 prop2.jpg|thumb|none|600px|A dead Los Locos Del Pacificos gangster with his Glock.]] | |||
[[File:RoN G19g4 prop3.jpg|thumb|none|600px|Closeup, the "Glock" title was later updated to "Used Glock". Note the primer incorrectly hasn't been struck.]] | |||
== Luger P08 == | |||
The [[Luger P08]] is also seen in the cinema playing the ending of the movie Charade in the level "Sins of the Father". | |||
[[Image:LugerP08Pistol.jpg|none|thumb|350px|Luger P08 9x19mm]] | |||
[[File:Ready or Not Charade 3.jpg|thumb|none|600px|Carson Dyle ([[Walter Matthau]]) draws a Luger when his true identity is revealed.]] | |||
[[File:Ready or Not Charade 4.jpg|none|thumb|600px|Carson attempts to fool Lampert into not trusting Josuha.]] | |||
[[Image:C luger 002.jpg|none|thumb|600px|HD version of the above scene from the movie itself.]] | |||
===Makarov PM=== | |||
The [[Makarov PM]] appears as a common suspect weapon in ''Ready or Not''. It is often used as a backup weapon by suspects, appearing in equal numbers alongside the M1911. Its appearance in America is odd given the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England (and possibly ties in with the gun smuggling missions in the story). | |||
[[File:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]] | |||
[[File:MakarovIJ70.jpg|thumb|none|300px|Baikal IJ-70 (commercial variant of the Makarov PM) - .380 ACP]] | |||
[[File:ReadyOrNotPPK.jpg|thumb|none|450px|An official promotional image showing off a Makarov. It appears to be nickel-plated, though this may just be the lighting.]] | |||
[[File:RoN Makarov NPC 5.jpg|thumb|none|600px|A Russian mobster with the Makarov at the Caesar's Cars dealership.]] | |||
[[File:ReadyorNot Makarov 01.jpg|thumb|none|600px|Presumably desperate due to the ammunition export ban, this man has resorted to stealing cash to fund his 9x18mm addiction.]] | |||
[[File:ReadyorNot Makarov 02.jpg|thumb|none|600px|Other side of the pistol.]] | |||
===Walther PPQ=== | |||
The [[Walther PPQ]] appears as a suspect weapon. | |||
[[File:Walther PPQ.jpg|thumb|none|300px|Walther PPQ M1 - 9x19mm]] | |||
===Walther PP=== | |||
A [[Walther PP]] appears as a prop in game, in the form of a light gun meant for a retro console from its era. | |||
[[File:Walther-PP-Post-War.jpg|thumb|none|350px|Walther PP Post-War - .32 ACP]] | |||
[[File:RoN Walther PP.jpg|600px|thumb|none|Judge finds a light gun alongside a retro inspired console in the admin's office of the data center. Wonder if TOC will mind if he takes a break and plays a quick round of Duck Hunt? (Note the Ready or Not cartridge inserted).]] | |||
===SIG P250 Compact=== | |||
While currently an unused police weapon in the files, a [[SIG P250 Compact]], simply named "P250" in game, is seen used by Los Locos Del Pacificos gang members across multiple levels. | |||
[[File:SIG P250c right.JPG|thumb|none|300px|SIG-Sauer P250 Compact - 9x19mm Parabellum]] | |||
[[File:RoN P250 NPC2.jpg|600px|thumb|none|A gangster aims his P250.]] | |||
[[File:RoN P250 NPC3.jpg|600px|thumb|none|Other side of the pistol wielded by another gangster.]] | |||
[[File:RoN P250 NPC4.jpg|600px|thumb|none|The pistol locked back on empty next to its arrested owner.]] | |||
==Submachine Guns== | |||
===Calico M950=== | |||
The [[Calico M950]] was added in version 1.0 and strangely appears in the hands of low level suspects. | |||
[[Image:CalicoM950.jpg|thumb|none|350px|Calico M950 semi-automatic pistol - 9x19mm]] | |||
[[File:ReadyorNot CalicoM950 01.jpg|thumb|none|600px|A suspect with the big plastic on his hip.]] | |||
[[File:ReadyorNot CalicoM950 02.jpg|thumb|none|600px|A different perp with the Calico.]] | |||
[[File:ReadyorNot CalicoM950 03.jpg|thumb|none|600px|Aiming. Note the magazine correctly has the "9mm Only" marking, but instead of "Calico" being written on it, "Portinari" is written instead (perhaps referring to Candido Portinari?).]] | |||
[[File:ReadyorNot CalicoM950 04.jpg|thumb|none|600px|Other side.]] | |||
===IMI Uzi=== | |||
The [[Uzi]] appears in ''Ready or Not'' simply as the "UZI", commonly used by both low and high-level suspects. <!--Comments on gun performance present in previous versions of the page - was this available as a PVP build weapon?--> | |||
[[File:Uzi.jpg|thumb|none|400px|Uzi - 9x19mm]] | |||
[[File:RoN NPC Uzi1.jpg|thumb|none|600px|A Russian mobster who bears some resemblance to [https://www.imfdb.org/wiki/Die_Hard#Heckler_.26_Koch_HK94_.28chopped_and_converted.29 Tony Vreski] with the Uzi.]] | |||
[[File:RoN NPC Uzi2.jpg|thumb|none|600px|A Los Locos gangster with the Uzi. Note the trigger discipline, which all NPCs (including NPCs that realistically wouldn't) use for all weapons minus pistols.]] | |||
[[File:RoN NPC Uzi5.jpg|thumb|none|600px|One of the assistants of Gerard Scott armed with the Uzi. Note the bolt of the Uzi is incorrectly always depicted as closed.]] | |||
[[File:RoN NPC Uzi3.jpg|thumb|none|600px|Opening fire on the SWAT team.]] | |||
[[File:RoN NPC Uzi4.jpg|thumb|none|600px|Chambering the Uzi, his gardening glove clipping into the front sight.]] | |||
[[File:RoN Uzi Toy.jpg|thumb|none|600px|A toy in Brixley Talent Time with a cartoon Uzi.]] | |||
===Intratec TEC-9=== | |||
The [[TEC-9]] appears in ''Ready or Not'' simply as the "TEC-9" and commonly used by low-level suspects, including sometimes as a backup to another primary. | |||
[[File:TEC-9.jpg|thumb|none|350px|Intratec TEC-9 (post-1987 version) - 9x19mm Parabellum]] | |||
[[File:RoN TEC-9 & Uzi.jpg|thumb|none|600px|A TEC-9 and Uzi on the ground, belonging to some suspects that made the wrong decision.]] | |||
[[File:Rontec9 1.jpg|thumb|none|600px|A gas station robber with the TEC-9.]] | |||
[[File:Rontec9 2.jpg|thumb|none|600px|Ditto while aiming showing the other side.]] | |||
===Smith & Wesson 76=== | |||
The [[Smith & Wesson M76]] appears in ''Ready or Not'' simply as the "M76" and is used by high-level suspects. | |||
[[Image:Sw76-1.jpg|thumb|none|450px|Smith & Wesson M76 with stock extended - 9x19mm]] | |||
[[File:RoN M76.jpg|600px|thumb|none|Judge wondering whether or not he should stash one of these potentially cut weapons for himself before it's inevitably gone.]] | |||
===Walther MPL=== | |||
The [[Walther MPL]] appears in ''Ready or Not'' simply as the "MPL" and is used by high-level suspects, particularly those of Cherryessa Farm. It's a rather strange choice for the game given the MPL's not a common SMG, but it made a smidge of sense for Cherryessa's placeholder survivalists when they were on the map. The current suspects not so much. | |||
[[File:Walther mpl 1.jpg|thumb|none|450px|Walther MPL with stock extended - 9x19mm Parabellum]] | |||
[[File:RoN MPL.jpg|600px|thumb|none|Found in the hands of some suspects in the farm level. A Walther MPL is the weapon of choice for some of these coyote brown clad paramilitary suspects that were repurposed player models from the 2020 PVP build]] | |||
[[File:RoN MPL-2.jpg|600px|thumb|none|Another side of the world model from another dead suspect.]] | |||
[[File:ReadyOrNot MPL 01.jpg|600px|thumb|none|One of the "Carriers of the Vine" cultists on Cherryessa Farm armed with an MPL.]] | |||
[[File:ReadyOrNot MPL 02.jpg|600px|thumb|none|The other side.]] | |||
[[File:ReadyOrNot MPL 03.jpg|600px|thumb|none|Close-up of the port. Instead of "Walther", the text inside the logo says "Shadilay", in reference to the song by PEPE.]] | |||
==Shotguns== | |||
===12 Gauge Double Barreled Sawed-Off Shotgun=== | |||
A hammerless [[12 Gauge Double Barreled Shotgun|12 Gauge Double Barreled Sawed-Off Shotgun]] of unknown make and model is a common weapon used by low-level suspects. | |||
[[Image:Remington SBS.jpg|thumb|none|400px|Remington Spartan Sawed Off shotgun - 12 gauge]] | |||
[[File:RoN Sawed off.jpg|600px|thumb|none|The sawed-off is always found on at least one suspect in the gas station. It's not entirely clear as to what particular weapon this side-by-side is modeled after, however.]] | |||
[[File:Rondoublebarrel 1.jpg|600px|thumb|none|One of the gas station robbers with the shotgun.]] | |||
===Ithaca Model 37=== | |||
The [[Ithaca 37]] appears in ''Ready or Not'' as the "M37". It is used by low and high-level suspects. | |||
[[File:IthacaModel37.jpg|thumb|none|300px|Ithaca 37 Riot Version - 12 gauge]] | |||
[[File:20231223012333 1.jpg|thumb|none|300px|A Russian mobster armed with the Ithaca Model 37 in the reworked Port Hokan. Note that he holds it as if it has a pistol grip.]] | |||
== | ===Izhmash KS-K=== | ||
The | The [[Saiga-12|Izhmash KS-K]] appears exclusively in the hands of Russian mobsters in the level "Hide and Seek". | ||
[[Image: | [[File:Izhmash Ks-k.jpg|thumb|none|450px|Izhmash KS-K - 12 gauge]] | ||
[[File:RoN KSK NPC1.jpg|thumb|none|600px|A mobster with the shotgun.]] | |||
[[File:RoN KSK NPC2.jpg|thumb|none|600px|Left side.]] | |||
[[|thumb|none|600px|]] | |||
[[File:RoN KSK NPC3.jpg|thumb|none|600px|Closeup of the receiver. The markings refer to it as "Saiga-12K" while when bagging it evidence in-game it is called "Saiga 12". While technically not wrong, it isn't correct either.]] | |||
[[File:RoN KSK NPC4.jpg|thumb|none|600px|Other side showing the same label but in Cyrillic.]] | |||
===Mossberg 590=== | |||
A full stocked version of the [[Mossberg 590]] is used by some suspects, dubbed the "M590-A". It's found in the hands of some suspects on the Port Hokan and Caesar's Car Dealership, the latter including some devious "Non-Lethal" versions that fire beanbags. | |||
[[File:Mossberg 590 Special.jpg|thumb|none|450px|Mossberg 590 "Special"- 12 gauge]] | |||
[[File:RoN 590A1.jpg|600px|thumb|none|Having disabled its owner, Judge gazes upon a full stock 590 in the wild.]] | |||
===Remington 870=== | |||
A fix-stocked Remington 870 appears as a mid-level suspect weapon, marked as "870 CQB". | |||
[[Image:Rem870 Express Tactical.jpg|thumb|none|450px|Remington 870 Express Tactical - 12 gauge]] | |||
[[File:RoN 870 evidence.jpg|thumb|none|600px|The dropped 870 on the pavement of a car dealership, glad we noticed the different trigger guard as the low lighting makes it look like the 590s on the same map.]] | |||
===Winchester Model 1897 "Trench Gun"=== | |||
The [[Winchester Model 1897|Winchester Model 1897 "Trench Gun"]] appears in ''Ready or Not'' and used by low-level suspects. The shotgun in-game is labeled as "M37", presumably a development error mislabeling the shotgun as a reference to the [[Ithaca 37]]. | |||
[[Image:Winchester1897TrenchTakedown.jpg|thumb|450px|none|Winchester Model 1897 "Trench Gun" - 12 gauge.]] | |||
[[File:RoN M1897 suspect.jpg|thumb|none|600px|The Model 1897 in-game, dropped by a suspect with an affinity for WWII history.]] | |||
[[File:ReadyOrNot 1897 01.jpg|thumb|none|600px|One of the "Carriers of the Vine" cultists on Cherryessa Farm armed with an 1897.]] | |||
[[File:ReadyOrNot 1897 02.jpg|thumb|none|600px|Other side.]] | |||
[[File:ReadyOrNot 1897 03.jpg|thumb|none|600px|Close-up of the port.]] | |||
==Rifles== | |||
===AKMN=== | |||
The [[AKM|AKMN]] appears in the hands of high level suspects. All of the AKMN models appear to have AK-47-like smooth dust covers. | |||
[[File:AKMN.jpg|thumb|none|400px|AKMN - 7.62x39mm]] | |||
[[File:RoN AKM sceneryprop.jpg|thumb|none|600px|A case of AKM rifles in the Wenderly Hotel stage. Note the AK-47 style wood grips.]] | |||
[[File:RoN AKMN 01.jpg|thumb|none|600px|Wannabe [[Better Call Saul - Season 4|Lala Salamenca]], ''Miguel Ramirez'', with the AKMN at Caeser's Cars dealership.]] | |||
[[File:RoN AKMN 02.jpg|thumb|none|600px|Other side of the rifle. Note the not-Izhevsk proof mark, with an exclamation point instead of arrow.]] | |||
[[File:Ronthehandakm 2.jpg|600px|thumb|none|A "The Hand" terrorist aiming his AKMN in the level "Relapse".]] | |||
===AK-101=== | |||
The [[AK-101]], which previously appeared in the 2020 PVP build, appears exclusively in the hands of "The Hand" during the "Neon Tomb" nightclub level. They are all outfitted with TDI Arms handguards, although they lack attachments. | |||
[[File:AK101.jpg|thumb|none|400px|AK-101 - 5.56x45mm]] | |||
[[File:ReadyOrNot AK74M 01.jpg|600px|thumb|none|He isn't here to party.]] | |||
[[File:ReadyOrNot AK74M 02.jpg|600px|thumb|none|One of the terrorists inspects the other side of his AK-101. Note in some of the idle voice lines, members of the terror cell will complain about their weapons being sub-standard and jamming, though the weapons jamming isn't seen during gameplay.]] | |||
===AK-103=== | |||
The [[AK-103]] appears in the hands of Russian mobsters in the "Buy Cheap, Buy Twice" level and occasionally in the "Keepers of the Vine" level. It was previously seen on the pre-1.0 "Hide and Seek" Port Hokan map. The models have fixed synthetic stocks, a feature of some American-made AK-103 clones that have fixed receiver rear trunnions. | |||
[[File:KR-103.jpg|thumb|none|400px|Kalashnikov USA KR-103 - 7.62x39mm]] | |||
[[File:ReadyorNot AK103 mobster1.jpg|thumb|none|600px|A mobster-mechanic with the AK-103 rifle.]] | |||
[[File:ReadyorNot AK103 mobster2.jpg|thumb|none|600px|A tatted-up mobster with the rifle and its invisible flashlight.]] | |||
[[File:ReadyorNot AK103 mobster3.jpg|thumb|none|600px|Closeup of the receiver. Note the lack of hardware used for folding the stock.]] | |||
===AKS-74U=== | |||
The [[AKS-74U]] is frequently seen in the hands of "The Hand" terrorists. | |||
[[File:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm]] | |||
[[File:Ronaks74u 1.jpg|600px|thumb|none|A member of "The Hand" holds an AKS-74U. The magazine seems slightly shorter than a standard magazine but longer than a 20-round one.]] | |||
[[File:RoN AKS74U hip.jpg|thumb|none|600px|A Russian mob mechanic smokes through his welding mask with the AKS-74U at his hip.]] | |||
===ArmaLite AR-180=== | |||
The [[ArmaLite AR-180]] appears in ''Ready or Not'' as a suspect-only weapon, used by low-level robbers on certain levels. A rather odd choice, as AR-180s are relatively uncommon and highly collectible rifles in the modern day. | |||
[[File:Armalite-AR18.jpg|thumb|none|450px|ArmaLite AR-18 - 5.56x45mm NATO]] | |||
[[File:RoN AR180.jpg|600px|thumb|none|After stopping one of the active shooters, Judge ponders on the fact that maybe some day the AR-180 will be a police weapon again. Perhaps the modding community will come to the rescue.]] | |||
[[File:Ronar180 1.jpg|600px|thumb|none|A "Mariposa Lily Order" cult member holds the AR-180 (with his left hand clipping through the magazine). This appears to be their standard assault rifle.]] | |||
[[File:Ronar180 2.jpg|600px|thumb|none|Ditto but on the left side.]] | |||
[[File:Ar180ronpromoa.jpg|600px|thumb|none|Official promotional art featuring a MLO operative with the AR-180.]] | |||
===Colt CSR-1516=== | |||
A competition style [[AR-15]] is used by "Left Behind" terrorists in the "Ides of March" level and school shooters in the "Elephant" level. It most closely resembles the Colt CSR-1516, though with a standard receiver set rather than the competition style upper that lacks the dust cover and forward assist, and the lower's distinct trigger guard. They are always fitted with Aimpoint CompM2 red dot sights on risers. | |||
[[File:ColtCSR1516iimage.jpg|thumb|400px|none|A CSR-1516 with 20-round magazine - 5.56x45mm]] | |||
[[File:ColtM4.jpg|thumb|none|400px|A Colt M4A1 for comparison - 5.56x45mm]] | |||
[[File:Roncsr1516 1.jpg|thumb|600px|none|A member of "The Left Behind" domestic terrorist group with the CSR-1516. This appears to be their standard assault rifle in this level.]] | |||
[[File:Roncsr1516 2.jpg|thumb|600px|none|Another member holds the gun, showcasing the left side of it.]] | |||
[[File:RoNCSR1516 03.jpg|thumb|600px|none|One of the school shooters with the 1516, showing the standard AR-15 upper and lower.]] | |||
===M16A4=== | |||
The [[M16A4]] originally was available to the player, it seems that at one point in development it was later replaced in favor of the SR-16. It can be found as one of the rifles that needs to be secured in the Brisa Cove level. It can also occasionally be found by some suspects on Port Hokan. | |||
[[File:M16A4Standard.jpg|thumb|none|460px|M16A4 standard configuration - 5.56x45mm NATO]] | |||
[[File:RoN M16A4.jpg|600px|thumb|none|Judge finds yet another piece of potential cut content, maybe he could also stash it like that S&W M76 he found earlier....]] | |||
===Heckler & Koch G3A3=== | |||
The [[Heckler & Koch G3]] appears in-game as an NPC weapon only, used specifically by the high level terrorist cell "The Hand". | |||
[[Image: HKG3A3.jpg|thumb|none|460px|Heckler & Koch G3A3 with slimline handguard - 7.62x51mm NATO]] | |||
[[File:Ron G3A3.jpg|600px|thumb|none|A G3A3 also found in the hospital level, fitted with a weapon light secured by hopes and dreams.]] | |||
[[File:Ronthehandg3 1.jpg|600px|thumb|none|A member of "The Hand" runs with his G3.]] | |||
[[File:Rong3 2.jpg|600px|thumb|none|Note the invisible flashlight with light still protruding from the barrel alongside his thumb clipping into the handguard.]] | |||
= | ===FN FAL=== | ||
Succeeded by the SA-58 OSW, a standard FN FAL appears in game as a high-level suspect weapon, commonly used by the Russian mafiosos on the Port Hokan and Car Dealership levels. | |||
[[File:FN FAL old.jpg|thumb|none|500px|FN FAL - 7.62x51mm NATO]] | |||
[[File:ReadyorNotFALThirdPersonPlaceHolder.jpeg|thumb|none|600px|An early render of an officer in RoN with the SA-58, fitted with a top cover rail and a standard plastic handguard over the in-game tri-rail.]] | |||
[[File:RoN FAL.jpg|600px|thumb|none|Judge looks on the interesting armament of the local Russian mafia, following the takedown of its user.]] | |||
== | ===M14 Rifle=== | ||
The [[ | The [[M14]] appears in ''Ready or Not'' simply as the "M14". It was originally introduced in the 2020 PVP build as a SWAT weapon, later removed and reintroduced in the June 2022 Early Access update. It features a green synthetic stock and is used by certain high-level suspects, including the milita members of Cherryessa Farm. | ||
[[File:M14 rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]] | |||
[[File:RoN M14 suspectweapon.jpg|thumb|none|600px|The M14 in a suspects hands, as seen via optiwand.]] | |||
[[File:RoN M14.jpg|600px|thumb|none|A better look at the M14 in its synthetic green stock. It also has the selector switch modeled, indicating it's indeed a proper M14, and not an M1A]] | |||
[[File:RoN M14-2.jpg|600px|thumb|none|And one from the other side, for good measure.]] | |||
[[File:Ronm14 1.jpg|600px|thumb|none|A "Mariposa Lily Order" marksman with the rifle. Certain long rifles seem to cause the suspect's hands to glitch out like this.]] | |||
[[ | ===M24 Sniper Weapon System === | ||
The [[M24 Sniper Weapon System|M24 SWS]] appears in ''Ready or Not'' as a piece of evidence under the generic name "USED MARKSMAN RIFLE", and can only be found in the "Brisa Cove" level. The in-game model features a Harris bipod. | |||
[[File:M24.jpg|thumb|none|500px|M24 sniper rifle with Harris bipod - 7.62x51mm NATO]] | |||
[[File:RoN M24 evidence.jpg|thumb|none|600px|The M24 laid out in an apartment suite, sans scope.]] | |||
[[File: | ==Machine Guns== | ||
===M249 Para=== | |||
The [[M249|M249 Para]] appears in ''Ready or Not'' simply as the "M249", and was introduced in the June 2022 update. The in-game model features a 100-round magazine, and currently can only be found used by a single suspect in the "Brisa Cove" level. | |||
[[Image:M249 Para ACOG.jpg|thumb|none|400px|M249 Para with Rapid Fielding Initiative telescoping stock, short barrel, heat shield, RIS handguard, Picatinny rail, Trijicon ACOG 4x32 scope, and 100-round cloth ammo bag - 5.56x45mm NATO]] | |||
[[File:RoN M249para 01.jpg|600px|thumb|none|A member of the "Left Behind" with the M249 Para.]] | |||
[[File:RoN M249para 02.jpg|600px|thumb|none|Closeup of the stock on one used by another terrorist.]] | |||
[[File:RoN M249para 03.jpg|600px|thumb|none|Yet another terrorist with one, this one attempting to eat the rear sight. The proximity of the weapon to his face while aiming might have to do with the programming for NPC aiming usually being for weapons with longer stocks.]] | |||
= | ===RPD=== | ||
The [[RPD]] appears in ''Ready or Not'' simply as the "RPD" and is used by various high-level suspects. | |||
[[File:RPD-Light-Machine-Gun.jpg|thumb|none|450px|RPD - 7.62x39mm]] | |||
[[File:RoN RPD evidence.jpg|thumb|none|600px|Holding up a noncompliant RPD for trespassing into a WIP zone.]] | |||
[[File:Ronrpd 1.jpg|thumb|none|600px|A member of 'The Hand" with the RPD.]] | |||
== | ==Other== | ||
===RGD-5 Fragmentation Grenade=== | |||
The [[RGD-5]] appears in ''Ready or Not'' as the primary high-explosive booby trap and is set on doors in levels with armored suspects. The grenade is also used for the improvised explosives created by the school shooters in the level "Elephant". | |||
The [[ | [[Image:Rdg5.jpg|thumb|none|250px|RGD-5 High-Explosive Fragmentation hand grenade]] | ||
[[Image: | [[Image:RoN RGD5.jpg|thumb|none|600px|The RGD-5 in-game. It appears that the grenade is also strapped to some kind of aerosol canister, likely to amplify the explosion.]] | ||
[[File: | [[File:Ronrgd-5 1.jpg|thumb|none|600px|A closer view of the grenade.]] | ||
[[File:RoN RGD Bomb.jpg|thumb|none|600px|The aerosol canister and grenade combo attached to a propane tank and what appears to be a block of C4.]] | |||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:First-Person Shooter]] | [[Category:First-Person Shooter]] | ||
[[Category:Crime]] | [[Category:Crime]] |
Latest revision as of 08:55, 1 January 2024
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Ready or Not (VG) for current discussions. Content is subject to change. |
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Ready or Not (or RoN) is a tactical first-person shooter video game developed and published by VOID Interactive, an Ireland-based company. The game places the player in the role of a SWAT team leader, in a "Nondescript Modern America" and fictional city called "Los Suenos" (heavily based on the Los Angeles, California area). The SWAT team is part of the Los Suenos Police Department (LSPD), but players with the Supporter Edition can play as FBI HRT operators. It has a focus on the singleplayer and coop campaign but is also planned to feature a PVP multiplayer side with an alternate story and game modes. It is considered a spiritual successor to SWAT 4 and original Rainbow Six games.
In 2020, a closed alpha version featuring PVP gameplay was released to the game's backers. In 2021, the game became listed on Steam, and a public Early Access version was released, featuring only singleplayer and co-op modes. Several weapons from earlier Closed Alpha and Early Access versions were removed in later updates; information on those weapons can be found on the talk page.
The following weapons appear in the video game Ready or Not:
Overview
In Ready or Not, the player's equipment and weapons are chosen at a pre-mission startup. The player can carry two firearms (primary and sidearm), a primary long tactical device, as well as multiple grenades and other tactical deployables. Similar to other games, most notably SWAT 4, the primary weapon slot is reserved for long guns such as rifles, submachine guns, and shotguns, but also less-lethal guns. The secondary slot is reserved for handguns and tasers. The third slot is reserved for tactical devices such as a mirrorgun (similar to the "Optiwand" from SWAT 4), breaching shotgun, ballistic shields, battering ram, and compact grenade launchers.
Most firearms that appear have multiple different combination of attachments. Lethal firearms can accept either full metal jacket or hollow point ammunition. Several of the firearms in-game have knock-off names to avoid copyright conflicts and some of the in-game attachments have slight modifications from their real life counterparts to avoid licensing issues as well.
Fire selectors are usable and fully animated in-game. Holding the selector key also allows one to set their firearm in "safe" (which is animated correctly on certain firearms, while others simply default to the selector switch staying on semi or auto).
Handguns
Beretta 92X Performance
The Beretta 92X Performance appears in Ready or Not under the name "P92X". It was added in the January 2022 update, and replaced the Beretta 92FS (see talk page). Unlike its predecessor, the 92X can mount an optic, despite it not being the RDO version. Quick, simple, effective, the jack of all trades pistol for the SWAT team.
Colt M45A1
The Colt M45A1 appears as a sidearm option in Ready or Not. Heavy set, the M45A1 relies on high power and accuracy over capacity to deal with suspects.
Colt Python
The Colt Python appears in Ready or Not simply as the ".357 MAGNUM", as the largest caliber handgun in the police equipment lineup, as well as being used by certain low and high-level AI suspects. Powerful, loud and slow on return shots, the Python is good for making one shot count. It does not have a unique tactical reload animation; all unfired rounds will still be dumped out on the ground and lost from the inventory.
FN Five-Seven
The FN Five-seveN appears in Ready or Not as a player weapon. High mag capacity with low power, but good penetration, the FN Five-Seven makes a good backup sidearm for more risky primary options.
Glock 19 MOS (Gen 5)
The Glock 19 Gen 5 MOS appears in Ready or Not under the name "G19". It was added in the January 2022 update, replacing the Glock 19 Gen 4 (see talk page). The generic sidearm, good in every aspect. It is also a commonly used weapon by both low and high-level suspects.
Polymer80 PFC9
Supporter Edition owners can use the exclusive Polymer80 PFC9 in Ready or Not. There is no difference from the standard Glock aside from appearance.
Heckler & Koch USP Tactical
The Heckler & Koch USP Tactical appears in-game as the "USP45" (previously named "USP Tactical"), fitted with a pair of Heinie SlantPro luminous sights. The middle ground between the Glock 19 and the M45A1, this is for dealing with targets in 1-2 shots without worrying about slim mag sizes.
Kimber Custom TLE II
A Kimber Custom TLE II was added in version 1.0.
SIG-Sauer P229 Legion
The SIG-Sauer P229 Legion was added as part of the Adam update in November 2022, it is known as the "M11 Compact".
Submachine Guns
Brügger & Thomet MP9-N
The Brügger & Thomet MP9-N appears in Ready or Not simply as the "MP9", and was added as part of the 28 June 2022 patch (EA 21474).
Brügger & Thomet SPC9
A Brügger & Thomet SPC9 with a full-auto fire control group and a telescoping stock was added as part of the Adam update in November 2022. It is designated as the "SPC9".
FN P90 TR
The FN P90 TR was added with the Adam update in November 2022. Prior to this, it was available only through suspects and through mods that reintroduce cut content under a different model.
Heckler & Koch MP5/10
The H&K MP5/10 appears in Ready or Not as the "MP5/10MM", and was added as part of the 28 June 2022 patch (EA 21474). The in-game model features the KAC MP5 RAS handguard and wraparound toprail mount that attaches at the rear of the handguard's side rails. It is used by guards in the level "The Spider" and by Bolton Security in "Valley of the Dolls".
Heckler & Koch MP5A3
The H&K MP5A3 appears in Ready or Not simply as the "MP5A3", and was added as part of the 28 June 2022 patch (EA 21474). The in-game model has the Picatinny top claw mount and the KAC MP5 RAS handguard.
Heckler & Koch MP5A4
The Heckler & Koch MP5A4 appears in Ready or Not, incorrectly named the "MP5A2" despite the Navy A4 trigger pack. It also is occasionally used by AI suspects. The MP5A4 reload animation is missing the notorious "H&K Slap", the SWAT operators instead opting to palm the bolt and drop it down rather than outright smack it. The seemingly boring SMG option, the MP5's controllable full auto fire and 3-round burst make it a perfect low risk scenario choice.
Heckler & Koch MP7A2
The Heckler & Koch MP7A2 was added with the Adam update in November 2022. It appears as the "MP7" as with most games, although it is modeled after the A2 version.
Heckler & Koch UMP45
The Heckler & Koch UMP45 appears in Ready or Not. In a rarely seen bit of realism, the player character uses the bolt release on empty instead of the charging handle like in most games. With a slow ROF and a high climb rate, the UMP is a powerful piece if you can keep it controlled. As of the 1.0 update, the UMP45 now has a 3 o'clock rail. The ability to fold the SMG's stock has unfortunately been removed. For the older version, see the Discussion page.
Heckler & Koch UMP9
The 9mm variant of the UMP was added in version 1.0. It shares most of the animations with the UMP45.
SIG-Sauer MPX
The SIG-Sauer MPX appears in Ready or Not, as the last of the current selectable SMGs in-game, as well as a suspect weapon. Faster reload than the MP5, a little bit smaller but a lot faster, the MPX is a potent piece in the right hands.
Shotguns
Shotguns in Ready or Not can use less-lethal beanbag rounds, slugs, and buckshot.
Benelli M4
The Benelli M4 appears in Ready or Not simply as the "M4 SUPER 90". A high speed shotgun, the Benelli is good for laying down pellets as fast as possible. It is also used by high-level suspects.
Benelli Supernova Tactical
The Benelli Supernova Tactical was added in version 1.0.
Beretta 1301 Tactical
The Beretta 1301 appears in Ready or Not as the "B1301", and was added as part of the 28 June 2022 patch (EA 21474). The gun features a supporter-only version called "B1301 ENTRYMAN" (known in earlier official materials as "FBI-HRT Edition").
Remington 870 MCS Masterkey
The Remington 870 MCS Masterkey appears as a tactical device under the name "Breaching Shotgun", replacing the Mossberg 500 Cruiser that was depicted in this role during Early Access. Like the name suggests, it's one of the three options for breaching doors, less lethal to the targets of the room than C2 charges, but faster than kicking it down. It's borderline unusable as an actual weapon, as breaching rounds are frangible projectiles that quickly disintegrate after being fired.
Wilson Combat CQB
The Wilson Combat CQB shotgun, a customized Remington Model 870, appears as the "870 CQB". A classic police issue weapon, powerful on light targets and still useful once armor gets involved.
Wilson Combat Less Lethal CQB
The Wilson Combat Less Lethal CQB appears as the "Beanbag Shotgun". While not as fast as either of the pepperball launchers, the Beanbag shotgun incapacitates targets regardless of them wearing a mask.
Assault Rifles
Arsenal SLR-107UR
A customized, select-fire-converted Arsenal SLR-107UR carbine was added as a SWAT weapon in the January 2022 update, under the name "SLR47"; it is fitted with an UltiMAK AKS-74U rail, a StormWerkz Scope Mount adapter on the rear sight, an ALG trigger, an aftermarket pistol grip and muzzle device, and as of 1.0, it has an extended fire selector lever (similar to the Krebs Custom MK VI Enhanced Safety). It feeds from 30-round Magpul AK PMags. A heavy hitter of a rifle, the SLR trades off accuracy in favor of close quarters punch with a surprisingly controllable full-auto.
DSA SA58 OSW
The DSA SA58 OSW battle rifle appears in Ready or Not. It is currently the most powerful weapon for the player to use bar the shotguns, useful for high-risk enviroments with large usage of armor.
FN SCAR-L CQC
The FN SCAR-L CQC is added in the the January 2022 update under the name "MK16", equipped with a Parker Mountain Machine Picatinny Rail Extension and a VLTOR Receiver Extension / Stock Adapter. Powerful, accurate and controllable, a good all-around rifle.
Heckler & Koch HK416A5
The Heckler & Koch HK416A5 assault rifle appears in Ready or Not. It is modified with a Geissele 10.5" Super Modular Rail handguard, Magpul MBUS Pro sights, Magpul MOE Carbine Stock and a Raptor charging handle. Short but not too short, controllable to boot, the HK416 is a very handy rifle. As of 28 June 2022 patch (EA 21474), the in-game name for the HK416A5 was changed to "GA416".
Heckler & Koch G36C
The Heckler & Koch G36C is added in the the February 2022 update, equipped with a Brugger & Thomet quad rail handguard and KAC G36 flip-up sight with optic rail. The G36C was originally featured in the 2020 PVP build, where it had a different model.
Knight's Armament SR-16 CQB
The Knight's Armament SR-16 CQB assault rifle appears in Ready or Not, equipped with Magpul furniture and a set of KAC folding sights. The longest of the main assault rifles, the SR-16 leverages accuracy and controllability to compensate.
Mk 18 Mod 0
The Mk 18 Mod 0 appears in Ready or Not, referred to as the "MK18". The in-game base model features a KAC RIS handguard and an LMT Crane stock; it also uses an LMT-style rear sight, though prior to the Adam update it instead used a standard carrying handle and was incorrectly designated the "M4A1". Loud, flashy and effective, the Mk 18 is a compact rifle for the job. It is also used by high-level suspects.
Wilson Combat SBR Tactical
The Wilson Combat SBR Tactical assault rifle appears in Ready or Not under the moniker "ARWC". Quiet when suppressed and very effective against targets, the ARWC is a potent tool in the right hands. The weapon was initially named "SBR-300" and chambered in .300 Blackout, was renamed to "SBR-556" and changed to 5.56x45mm NATO in the January 2022 update, and was renamed again to "ARWC" in the February 2022 update.
BCM CQB-11
The BCM CQB-11 appears in Ready or Not, fitted with LMT crane stock and Surefire WARCOMP flash hider. The weapon is an exclusive to Supporter Edition owners. It was formerly named "BCM Mk1" and was renamed to "Mk1 Carbine" after the January update.
Brownells BRN-180S 300 BLK
The Brownells BRN-180S 300 BLK is added in the the February 2022 update under the name "ARN-18", equipped with a SIG-Sauer Minimalist Plus folding stock.
SIG-Sauer MCX
The first-generation SIG-Sauer MCX SBR in 5.56x45mm was added in version 1.0, and features a telescoping stock. The markings on the rifle state it is manufactured by "SIC SUHL INC". Note that much like other weapons in Ready or Not, the last three digits on the serial number make reference to the Girl's Frontline T-Doll of the same name.
SIG-Sauer MCX VIRTUS
The "LVAR" is an integrally suppressed SIG-Sauer MCX VIRTUS SBR in .300 Blackout with some parts inspired by the SIG-Sauer Low Visibility Assault Weapon (LVAW). It was added in version 1.0.
An announcement stated that it uses "an MCX gen 1 upper and gen 2 lower, with the rest being LVAW parts". However, the upper receiver is actually from the second-generation MCX VIRTUS. It is fitted with an ALTRD handguard (which resembles that of the LVAW), and is depicted with the top Picatinny rail of the LVAW and earlier MCX prototypes, as opposed to the scalloped rail of later MCX models.
Thales F90MBR
The Thales F90MBR was added in version 1.0.
Launchers
Launchers in Ready Or Not are special weapons using specific ammo types depending on user choice.
Heckler & Koch M320
The Heckler & Koch M320 appears in Ready or Not simply as the "M320". It was featured in the 2020 PVP Build, was removed from the game, and was then re-added in the March 2022 update. The M320 can be equipped as a primary long tactical device (cannot be modified via the gun bench), available with either Stinger balls, CS gas or flashbang grenades as options, carrying one in the pipe and 3 in reserve.
Milkor MGL
The Milkor MGL appears in the March 2022 update as a primary weapon, loaded with six flashbang grenades, trading a more reliable primary arm in favor of the ability to instantly flashbang a target.
Pre-Early Access, it was claimed that the selectable grenade types for the MGL include non-lethal, rubber baton rounds, CS rounds, and smoke rounds, like Ready or Not's inspiration game S.W.A.T. 4.
Grenades
Grenades in Ready or Not take up their own individual slots in the player character's inventory. They can be held in the player's hands until deployment and can be thrown underhanded or overhanded.
M7A3 CS Gas Grenade
The M7 CS gas grenades appears in-game as just the "CS Grenade", although the markings explicitly state it's the A3 version. It releases CS gas, and incapacitates anyone not wearing a gas mask, including you and your teammates.
M84 Stun Grenade
The M84 Stun Grenade is a less-lethal grenade that explodes with a deafening noise and a blinding flash of light.
Model 9590 Stingball
The Model 9590 Sting-Ball Grenade appears in-game as the "Stingball Grenade" and is another selectable throwable for the SWAT team to use. This operates in a similar fashion to a frag grenade, albeit filled with pellets of OC pepper instead of actual lead. While effective in incapacitating targets, or unsuspecting teammates, the grenade is also the most lethal of the three throwables.
Other
VKS
The VKS (Variable Kinetic System) compressed-air launcher by PepperBall (a brand name of United Tactical Systems) is added in the January 2022 update as the "R7 Launcher". A semi-auto-only pepperball launcher, the VKS's rails allow for a degree of customization.
M26 Taser
The M26 Taser makes an appearance in Ready or Not and simply named "TASER", as a less-lethal sidearm option, incapacitating the targets it strikes. The game also features the Taser series' ability to be used as melee weapons by striking targets with its exposed contacts. It is also featured with its built-in laser module that can be switched on.
Unusable Weapons
The following list of weapons are featured in Ready or Not as non-usable weapons, instead are used by suspects, appear as pieces of evidence, or as booby traps. Several of these weapons were previously introduced as usable SWAT weapons in older builds of the game prior to the Early Access, but later removed for various reasons. It is likely that few of them are planned to be reintroduced once again as usable weapons in the future.
Handguns
Beretta 92FS
Originally available to the player prior to January 2022, a Beretta 92FS is now seen in the hands of suspects, incorrectly referred to as an "M9A1" in game. It was succeeded by the Beretta 92X Performance in the aforementioned update.
Colt Detective Special
A compressed clip of the climactic ending of the movie Charade is seen being looped in the movie theater in the level "Sins of the Father". In the scene, Peter Joshua (Cary Grant) is seen using a Colt Detective Special.
Colt M1911
An old-school Colt M1911A1 appears as a common suspect weapon in Ready or Not. It is often used as a backup weapon by suspects, appearing in equal numbers alongside the Makarov. Notably, it is used by Eve Nader in the level "Carriers of the Vine".
Glock 18
The Glock 18 appears in-game rarely as an NPC sidearm, under the label "G18 AUTO".
Glock 19 (Gen 4)
Prior to the January 2022 update, the 4th Generation Glock 19 was usable by the player under the "G19" name. It also was formerly seen in the hands of suspects, but after subsequent updates, both were replaced by the 5th Generation Glock 19. It is equipped with Glock aftermarket 3-dot night sights and OD Green frame. A version with a stovepipe malfunction still appears as evidence next to its deceased owners on the levels "Thank You, Come Again" and "Greased Palms".
Luger P08
The Luger P08 is also seen in the cinema playing the ending of the movie Charade in the level "Sins of the Father".
Makarov PM
The Makarov PM appears as a common suspect weapon in Ready or Not. It is often used as a backup weapon by suspects, appearing in equal numbers alongside the M1911. Its appearance in America is odd given the Makarov's more commonly found with collectors in the states than criminal syndicates, although it could allude to the gun's commonality in black markets in places like Asia or England (and possibly ties in with the gun smuggling missions in the story).
Walther PPQ
The Walther PPQ appears as a suspect weapon.
Walther PP
A Walther PP appears as a prop in game, in the form of a light gun meant for a retro console from its era.
SIG P250 Compact
While currently an unused police weapon in the files, a SIG P250 Compact, simply named "P250" in game, is seen used by Los Locos Del Pacificos gang members across multiple levels.
Submachine Guns
Calico M950
The Calico M950 was added in version 1.0 and strangely appears in the hands of low level suspects.
IMI Uzi
The Uzi appears in Ready or Not simply as the "UZI", commonly used by both low and high-level suspects.
Intratec TEC-9
The TEC-9 appears in Ready or Not simply as the "TEC-9" and commonly used by low-level suspects, including sometimes as a backup to another primary.
Smith & Wesson 76
The Smith & Wesson M76 appears in Ready or Not simply as the "M76" and is used by high-level suspects.
Walther MPL
The Walther MPL appears in Ready or Not simply as the "MPL" and is used by high-level suspects, particularly those of Cherryessa Farm. It's a rather strange choice for the game given the MPL's not a common SMG, but it made a smidge of sense for Cherryessa's placeholder survivalists when they were on the map. The current suspects not so much.
Shotguns
12 Gauge Double Barreled Sawed-Off Shotgun
A hammerless 12 Gauge Double Barreled Sawed-Off Shotgun of unknown make and model is a common weapon used by low-level suspects.
Ithaca Model 37
The Ithaca 37 appears in Ready or Not as the "M37". It is used by low and high-level suspects.
Izhmash KS-K
The Izhmash KS-K appears exclusively in the hands of Russian mobsters in the level "Hide and Seek".
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Mossberg 590
A full stocked version of the Mossberg 590 is used by some suspects, dubbed the "M590-A". It's found in the hands of some suspects on the Port Hokan and Caesar's Car Dealership, the latter including some devious "Non-Lethal" versions that fire beanbags.
Remington 870
A fix-stocked Remington 870 appears as a mid-level suspect weapon, marked as "870 CQB".
Winchester Model 1897 "Trench Gun"
The Winchester Model 1897 "Trench Gun" appears in Ready or Not and used by low-level suspects. The shotgun in-game is labeled as "M37", presumably a development error mislabeling the shotgun as a reference to the Ithaca 37.
Rifles
AKMN
The AKMN appears in the hands of high level suspects. All of the AKMN models appear to have AK-47-like smooth dust covers.
AK-101
The AK-101, which previously appeared in the 2020 PVP build, appears exclusively in the hands of "The Hand" during the "Neon Tomb" nightclub level. They are all outfitted with TDI Arms handguards, although they lack attachments.
AK-103
The AK-103 appears in the hands of Russian mobsters in the "Buy Cheap, Buy Twice" level and occasionally in the "Keepers of the Vine" level. It was previously seen on the pre-1.0 "Hide and Seek" Port Hokan map. The models have fixed synthetic stocks, a feature of some American-made AK-103 clones that have fixed receiver rear trunnions.
AKS-74U
The AKS-74U is frequently seen in the hands of "The Hand" terrorists.
ArmaLite AR-180
The ArmaLite AR-180 appears in Ready or Not as a suspect-only weapon, used by low-level robbers on certain levels. A rather odd choice, as AR-180s are relatively uncommon and highly collectible rifles in the modern day.
Colt CSR-1516
A competition style AR-15 is used by "Left Behind" terrorists in the "Ides of March" level and school shooters in the "Elephant" level. It most closely resembles the Colt CSR-1516, though with a standard receiver set rather than the competition style upper that lacks the dust cover and forward assist, and the lower's distinct trigger guard. They are always fitted with Aimpoint CompM2 red dot sights on risers.
M16A4
The M16A4 originally was available to the player, it seems that at one point in development it was later replaced in favor of the SR-16. It can be found as one of the rifles that needs to be secured in the Brisa Cove level. It can also occasionally be found by some suspects on Port Hokan.
Heckler & Koch G3A3
The Heckler & Koch G3 appears in-game as an NPC weapon only, used specifically by the high level terrorist cell "The Hand".
FN FAL
Succeeded by the SA-58 OSW, a standard FN FAL appears in game as a high-level suspect weapon, commonly used by the Russian mafiosos on the Port Hokan and Car Dealership levels.
M14 Rifle
The M14 appears in Ready or Not simply as the "M14". It was originally introduced in the 2020 PVP build as a SWAT weapon, later removed and reintroduced in the June 2022 Early Access update. It features a green synthetic stock and is used by certain high-level suspects, including the milita members of Cherryessa Farm.
M24 Sniper Weapon System
The M24 SWS appears in Ready or Not as a piece of evidence under the generic name "USED MARKSMAN RIFLE", and can only be found in the "Brisa Cove" level. The in-game model features a Harris bipod.
Machine Guns
M249 Para
The M249 Para appears in Ready or Not simply as the "M249", and was introduced in the June 2022 update. The in-game model features a 100-round magazine, and currently can only be found used by a single suspect in the "Brisa Cove" level.
RPD
The RPD appears in Ready or Not simply as the "RPD" and is used by various high-level suspects.
Other
RGD-5 Fragmentation Grenade
The RGD-5 appears in Ready or Not as the primary high-explosive booby trap and is set on doors in levels with armored suspects. The grenade is also used for the improvised explosives created by the school shooters in the level "Elephant".