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| '''The Following weapons are used in the video game ''007: Agent Under Fire'':'''
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| [[Image:007AgentUnderFire.jpg|thumb|right|300px|''007: Agent Under Fire'' (2001)]]
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| __TOC__<br clear="all">
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| == Smith & Wesson SW99 ==
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| Called the "Wolfram P2K" in the Game, the [[Smith & Wesson SW99]] is Bond's standard sidearm throughout the whole game. It comes standard with a 6-round magazine (really unrealistic, as the SW99 can hold more than double that. And even stranger, the multiplayer version holds the correct 16 rounds.) and can be fitted with a silencer. A Special Version called the "Golden Gun", which is a gold plated SW99 that holds 12 round replaces it if the player earns a Gold Medal in the 1st Level, and further upgrades improve the rate of fire, power, and magazine capacity of the gun when unlocked. The gun's a SW99 and not a [[Walther P99]] as previously believed. The gun in game has the same slide, textured grip, and rounded trigger guard as the Smith & Wesson, though it obviously lacks the identifying trademarks.
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| [[Image:Sw99 small.jpg|thumb|none|300px|Smith & Wesson SW99 9x19mm]]
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| [[Image:Agent_under_fire_4_super.jpg|thumb|none|350px|The Wolfram P2K in the game.]]
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| == Colt Anaconda ==
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| Called the "Windsor Viper", the [[Colt Anaconda]] is seen in the "Night of the Jackal" and "Poseidon" Levels.
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| [[Image:Colt-Anaconda.gif|thumb|300px|none|Colt Anaconda .44 Magnum]]
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| == Desert Eagle ==
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| Called the "IAC Defender", the .44 Magnum version of the [[Desert Eagle]] is seen in many of the levels in the game.
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| [[Image:DesertEagle44ModelXIX.jpg|thumb|300px|none|Desert Eagle .44 Magnum]]
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| == Heckler & Koch MP5A1 ==
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| Called the "Koffler & Stock KS7", the [[Heckler & Koch MP5|Heckler & Koch MP5A1]] is used in the "Trouble in Paradise" and "Cold Reception" Levels. The guards in the "Bad Diplomacy" level use this weapon as well. The version used in the game has a buttcap instead of a stock, making it the elusive MP5A1. The MP5 in the game is shown as being an inaccurate weapon (while the real life one refutes this as it is one of the most accurate submachine guns in the world) and it makes a strange laser sound when firing. Furthermore, the instruction manual lists the MP5 as an inexpensive submachine gun; this is not true. Real life MP5s can cost close to $20,000.
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| [[Image:MP5A3 StockCollapsed.jpg|thumb|none|350px|Heckler & Koch MP5A3, note the presence of the stock, which is absent from the version in the game.]]
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| [[Image:Foto+James+Bond+007+in+Agent+Under+Fire.jpg|thumb|none|350px|The KS7 in the game.]]
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| == MAC-10 ==
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| Called the "Ingalls Type 20", the [[MAC-10]] is only seen in one level: "Night of the Jackal". It it relatively weak, and not very accurate, but still packs effectiveness in CQC.
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| [[Image:IngramMAC10.jpg|thumb|300px|none|MAC-10 .45 ACP]]
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| == Calico M960 ==
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| Called the "Calypso P750", the [[Calico Series of Rifles and Pistols#Calico M960A|Calico M960]] is used in only one level: "Fire and Water". It has a very high magazine capacity of 80 rounds, but real life Calico weapons use 50 to 100 round magazines.
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| [[Image:Calico960a.jpg|thumb|350px|none|Calico M960 9x19mm]]
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| == FN P90 ==
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| Called the "Munitions Belgique PS100", the [[FN P90]] is used in the Last 3 levels in the Game, "Poseidon", "Mediterranean Crisis", and "Evil Summit". It is the best SMG in the Game, having the quickest reload and rate of fire. The PS100 uses 60 round magazines, but the real life P90 uses 50.
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| [[Image:FNP90.jpg|thumb|none|350px|Fabrique Nationale P90 5.7x28mm]]
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| == AK-47 rifle ==
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| Called the "Kazakovich KA-57", this assault rifle is used in two levels: "Cold Reception" and "Night of the Jackal". A scoped version called the "KA-57S" is used in the Rail Shooting Levels.
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| [[Image:AK-47.jpg|thumb|350px|none|AK-47 7.62x39mm]]
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| == AR15 Carbine with Underbarrel Grenade Launcher ==
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| Called the Windsor FSU-4, this rifle is a customized AR15. It has a short barrel, round handguards, and a long flash hider like the XM177, and a fixed stock like an M16. The plastic furniture is green like a Diemaco C7. The underbarrel grenade launcher may be either an M203 or a Cobray. It is used in two levels: "Night of the Jackal" and "Fire and Water". Carla uses the FSU-4 in Night Of The Jackal. The FSU-4 has an erroneous 40-round magazine, whereas real life M16 weapons use either 20 or 30 round magazines.
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| [[Image:M16wM203.jpg|thumb|none|350px|M16A1 5.56x45mm with M203 grenade launcher 40mm]]
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| == Steyr AUG ==
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| Called the "Meyer-Westlicher UGW" with an incorrect 40 round magazine (real life AUGs hold 30 to 42 rounds), the [[Steyr AUG]] is used in two levels: "Poseidon" and "Mediterranean Crisis". It has a 4x Scope. In single player, the UGW features a rapid rate of fire, but is slower in multiplayer.
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| [[Image:Steyr-AUG.jpg|thumb|none|350px|Steyr AUG 5.56x45mm]]
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| == Heckler & Koch G11 ==
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| Called the "Koffler & Stock D17", the [[Heckler & Koch G11]] is used in the Final Level, "Evil Summit". It has a 4x Scope and a quick reload time.
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| [[Image:HK_G11_caseless_Rifle.jpg|thumb|350px|none|Heckler & Koch G11 4.73x33mm]]
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| == Franchi SPAS-12 ==
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| Called the "Frinesi Special 12", the [[Franchi SPAS-12]] is used throughout the game. It is pump action only in single player, and can be switched to semi automatic in multiplayer.
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| [[Image:FSpas12orign.jpg|thumb|350px|none|Franchi SPAS-12 12 Gauge]]
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| [[Image:Spas12_auf.jpg|thumb|none|350px|Frinesi Special 12 in the game.]]
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| == SIG-Sauer SSG 3000 Sniper Rifle ==
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| Called the "SWZ SSR 4000", the [[SIG-Sauer SSG 3000]] sniper rifle is used throughout the game. It has a 6x zoom scope.
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| [[Image:SSG3000.jpg|thumb|none|350px|SIG-Sauer SSG 3000 7.62x51mm NATO with Harris bipod]]
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| [[Image:Auf_sniper_rifle.jpg|thumb|none|350px|SWZ SSR 4000 in the game.]]
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| == Mk 153 Mod 0 SMAW ==
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| Called the "MRL-22", the [[Mk 153 Mod 0 SMAW]] rocket launcher appears in certain levels. In multiplayer, it's secondary feature is a homing rocket, despite the real SMAW not having any kind of guidance system.
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| [[Image:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW 83mm]]
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| == Armsel Striker ==
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| The [[Armsel Striker]], appearing with the stock removed and originally a shotgun, but is modified to fire explosive shells and appears as a Grenade Launcher in multiplayer, where it can launch a "cluster round", which is a single shell that explodes and splits into separate explosives, with each bomblet dealing less damage. This could be a reference to the river chase scene from [[The World Is Not Enough]], where the Cigar Girl fires one of these modified weapons at Bond.
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| [[Image:CobrayStreetSweeper.jpg|thumb|none|350px|SWD/Cobray Street Sweeper with short barrel and top folding stock]]
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| [[Image:Twine-armsel1.jpg|thumb|none|350px|The Cigar Girl fires her Street Sweeper at Bond in the scene from the film. The game version appears similarly to the one pictured.]]
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| == Browning M2HB Heavy Machine Gun ==
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| The [[Browning M2|Browning M2HB heavy machine gun]] can be found in some levels, the first time, it has limited ammo, but later ones have infinite ammo.
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| [[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]
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| == GE M134 Minigun ==
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| The [[GE M134 Minigun]] appears twice in the game, first seen mounted on the tank commandeered by Bond in the "Streets of Bucharest" level, and later are seen in the "Forbidden Depths" level, where Bond has to be careful of Ceiling mounted M134s that open fire on him when he approaches them.
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| [[Image:Minigun.jpg|thumb|none|400px|GE M134 with flash suppressor, 7.62x51mm NATO]]
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| == M230 Chain Gun ==
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| In some levels, the player will be engaged by an AH-64 Apache helicopter, complete with [[M230 chain gun]] as its' secondary armament.
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| [[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|M230 chain gun 30mm]]
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| == Golden Gun/Gold Desert Eagle ==
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| The [[Golden Gun]] makes an appearance in the game as it has in all James Bond FPS games as a gold-plated Desert Eagle. In the movies and the other games, it was made from a pen and a Zippo lighter.
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| [[Image:Golden Gun.jpg|thumb|none|300px|Golden Gun]]
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| [[Image:DesertGold44.jpg|thumb|none|300px|Gold-plated Desert Eagle MK XIX - .44 Magnum]]
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| == Working on Rebuilding page ==
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| I am currently undertaking the task of rebuilding this page with higher resolution images and more accurate depictions, so far I have re-organized and re-categorized the weapons I know from memory that are in the game. I will have to do several playthroughs to make sure I get them all, so I politely ask that anyone wishing to make changes or additions please consult with me first.
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| :The Striker only appears in multiplayer, by the way. Remember to sign your posts, too please. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:51, 16 March 2016 (EDT)
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| :I can pull high resolution and multi-angle shots, as I'm currently doing for [[007: Nightfire]] page, if desired --[[User:VladVladson|VladVladson]] ([[User talk:VladVladson|talk]]) 21:59, 13 July 2016 (EDT)
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