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Talk:F.E.A.R. 3: Difference between revisions
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[[Image:FEAR3-Pistol-2.jpg|thumb|none|600px]] | [[Image:FEAR3-Pistol-2.jpg|thumb|none|600px]] | ||
[[Image:FEAR3-Pistol-1.jpg|thumb|none|600px|The slide never retracts beyond the back of the barrel, so some questions must be asked as to how this monstrosity actually operates. After we're through being sick.]] | [[Image:FEAR3-Pistol-1.jpg|thumb|none|600px|The slide never retracts beyond the back of the barrel, so some questions must be asked as to how this monstrosity actually operates. After we're through being sick.]] | ||
:No idea. :\ - [[User:Mr. Wolf|Mr. Wolf]] 23:30, 25 June 2011 (CDT) | |||
I dissagree with the current page, the Strader is deffinently based off the Walther P99, more than the Jericho, it should be changed back to how it was. | |||
:And you are? - [[User:Mr. Wolf|Mr. Wolf]] 13:30, 4 September 2011 (CDT) | |||
::I love how this weapon fires: the slide doesn't move ''at all'' in first person, just the hammer, meaning it somehow fires like a self-loading howitzer. There's also the abysmal trigger discipline, the fact it takes a "clip," and the fact Point Man and Fettel have both decided they're guest-starring in a Valve game. There's such a stunning lack of research being done in this game it's either sad or hilarious.--[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 02:33, 10 October 2014 (EDT) | |||
===EL-10 CAS=== | ===EL-10 CAS=== | ||
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[[Image:FEAR3-shotgun-2.jpg|thumb|none|600px]] | [[Image:FEAR3-shotgun-2.jpg|thumb|none|600px]] | ||
[[Image:FEAR3-shotgun-3.jpg|thumb|none|600px]] | [[Image:FEAR3-shotgun-3.jpg|thumb|none|600px]] | ||
:Intriguing, but too far out there. - [[User:Mr. Wolf|Mr. Wolf]] 23:32, 25 June 2011 (CDT) | |||
::That, and both A, unlike Beckett, Fettel and the Point Main have never been trained to ''aim'' shotguns, and B, it doesn't seem to fire shotgun shells at all, but some form of grenade. God I hate this game.--[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 02:30, 10 October 2014 (EDT) | |||
:::Looks like it actually is loosely based on something: | |||
:::http://www.thefirearmblog.com/blog/2013/06/25/monolith-arms-p-12-p-90-like-shotgun/ | |||
:::Watch the trailer to discover its radical ability to make stock videogame sound effects. Apparently it got canned when MagPul bought up Monolith, probably because it'd end up being NFA'd for looking scary unless you put a huge barrel extension on it and military / LE seem kind of apathetic about high-cap pump shotguns. Doubt FN would be impressed at ganking their probably-patented mag design, either. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 17:51, 20 February 2015 (EST) | |||
::::That's really cool, actually. I think we may be giving these twerps too much credit, but it's definitely a nifty looking weapon. I'd love to see it in a video game. --[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 02:07, 15 August 2015 (EDT) | |||
===G3A3=== | ===G3A3=== | ||
Old ASP rifle + TDI Vector + G36. | Old ASP rifle + TDI Vector + G36 + FN EGLM bits at the front. | ||
[[Image:FEAR3-Rifle-1.jpg|thumb|none|600px]] | [[Image:FEAR3-Rifle-1.jpg|thumb|none|600px]] | ||
[[Image:FEAR3-rifle-2.jpg|thumb|none|600px]] | [[Image:FEAR3-rifle-2.jpg|thumb|none|600px]] | ||
[[Image:FEAR3-rifle-3.jpg|thumb|none|600px|Pimp My Gun has a lot to answer for.]] | [[Image:FEAR3-rifle-3.jpg|thumb|none|600px|Pimp My Gun has a lot to answer for.]] | ||
:Where are we getting ACR from on the main page? I don't see it. [[User:Evil Tim|Evil Tim]] 03:19, 4 July 2011 (CDT) | |||
===Sniper Rifle (forgot the name)=== | |||
[[Image:F3AR-sniper1.jpg|thumb|none|600px|]] | |||
[[Image:F3AR-sniper2.jpg|thumb|none|600px|The bolt suggests that this is a bolt-action rifle, however is semi-auto.]] | |||
Yeah, last time they told us a bolt-action rifle was semi-auto, this time we have an obviously bolt-action rifle which is semi-auto. You can't win, can you? Anyway, the bolt and top of the stock have some of that Cheytac Intervention feel to them (with the bolt handle fixed to what would be the middle of the Intervention's bolt), a very Barrett-y barrel and giantass magazine, and a free-float to the barrel based on something like the Blazer R93. [[User:Evil Tim|Evil Tim]] 04:16, 26 June 2011 (CDT) | |||
:I agree it looks like a mesh-mash of a ''lot'' of popular sniper rifle designs. - [[User:Mr. Wolf|Mr. Wolf]] 13:05, 26 June 2011 (CDT) | |||
===Frag grenade=== | |||
[[Image:F3AR-GRND.jpg|thumb|none|600px|Frag grenade for idiot Armacham soldiers.]] | |||
Plushie grenades? Also, the Shock Grenades look like they're the Thermal Detonator Luke pulled out in ''Return of the Jedi''. [[User:Evil Tim|Evil Tim]] 05:14, 26 June 2011 (CDT) | |||
*As for things that actually belong, isn't that a GAU-19 on each of the EPA's arms? [[User:Evil Tim|Evil Tim]] 23:26, 25 June 2011 (CDT) | *As for things that actually belong, isn't that a GAU-19 on each of the EPA's arms? [[User:Evil Tim|Evil Tim]] 23:26, 25 June 2011 (CDT) | ||
:I also think that the EPA has two GAU-19's, as well as the auto-turrets and the ones on the APCs. --[[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 03:30, 26 June 2011 (CDT) | |||
::Well, your PC screencaps are a lot nicer than my standard-def PS3 grabs, so feel free to grab the GAU-19. We could also use new shots to replace the first two of the UMP-thing, those preview grabs are really ugly. [[User:Evil Tim|Evil Tim]] 04:13, 26 June 2011 (CDT) | |||
:G3A3, really Day 1 Studios? Um, there's already a REAL gun called the G3A3. -_- Could be based on the so called TDI Vector "Assault Rifle" but that's a stretch. Day 1 Studios WHAT HAVE YOU DONE!!! DX. All of these guns are messed up! - [[User:Mr. Wolf|Mr. Wolf]] 23:28, 25 June 2011 (CDT) | |||
::Some of them are kinda nice to look at (I'd have capped the rest, but I'd have to exit the game, switch from HDMI to SCART and then play that way, and it's not as nice to look at then) but yeah, the general standard is swinging way towards a hurricane in an aftermarket gun parts warehouse rather than "this is X with the stock of a Y." Also, regenerating health now, 2 weapon inventory, no armour, no medkits, no reflex boosters...It's FEAR only because it's got the characters from FEAR in it. :( [[User:Evil Tim|Evil Tim]] 00:18, 26 June 2011 (CDT) | |||
:::Although most of the designs of the weapons don't make much sense, at least they're interesting, kinda cool, and easy on the eyes. The designs are not enough to ruin enjoying the game, *cough* like *cough* Far Cry 2 *cough*. - [[User:Mr. Wolf|Mr. Wolf]] 14:31, 27 June 2011 (CDT) | |||
::::I dunno, once you realise you're playing the gun equivalent of an Ed Wood movie Far Cry 2 is hilarious. [[User:Evil Tim|Evil Tim]] 02:34, 1 July 2011 (CDT) | |||
Well from what I've seen most of the weapons are least influenced by real weapons. :| [[User:Mr. Wolf|Mr. Wolf]] 18:01, 30 June 2011 (CDT) | |||
:Also: the trouble with FEAR is it should never have been a series; the ending of the first game basically wrapped up the whole mystery of what was going on, and so Alma changed from a weird little apparition who turned soldiers into man-sushi for reasons you didn't understand to part of a genetic engineering project so entirely stupid it made Les Enfants Terribles look well thought-out. Making FEAR 2 was like if Shyamalamadingdong had made Sixth Sense 2 and still used the same Bruce Willis character with the same premise and foreshadowing, only everyone knew what he was already. [[User:Evil Tim|Evil Tim]] 03:46, 4 July 2011 (CDT) | |||
==Check this out== | ==Check this out== | ||
Line 71: | Line 112: | ||
:Even In the first F.E.A.R. I wish they went with REAL conventional weapons like in [[Condemned 2: BloodShot]], they made a mostly correct USP and SPAS-12 in F.E.A.R., why not do a correctly modeled MP5A3 or MP7 instead of the RPL, or a G36 instead of the G2A2 and TAR 21 instead of the ASP? Game developers make me sad. :( - [[User:Mr. Wolf|Mr. Wolf]] 18:47, 25 June 2011 (CDT) | :Even In the first F.E.A.R. I wish they went with REAL conventional weapons like in [[Condemned 2: BloodShot]], they made a mostly correct USP and SPAS-12 in F.E.A.R., why not do a correctly modeled MP5A3 or MP7 instead of the RPL, or a G36 instead of the G2A2 and TAR 21 instead of the ASP? Game developers make me sad. :( - [[User:Mr. Wolf|Mr. Wolf]] 18:47, 25 June 2011 (CDT) | ||
::IIRC FEAR was around the time that H&K and Glock realised they could trademark the ''shape'' of their weapons, and thus around the time that MP5 clones in videogames started to get more abstract (or turn into knockoffs like the MP10) or started to get official licensing. I guess with the G2A2 they wanted something that looked near-futuristic for the Replicas to use, but didn't want any of the usual suspects. Better that than another XM8-thing. [[User:Evil Tim|Evil Tim]] 02:48, 26 June 2011 (CDT) | |||
== Strader Mk. VII a Five-Seven == | |||
:Hey guy I Think the Strader Mk. VII is an FN Five-Seven I think it look like it.--[[User:GVK2009|GVK2009]] 14:29, 26 June 2011 (CDT)GVK2009 | |||
::Nope. :\ - [[User:Mr. Wolf|Mr. Wolf]] 21:37, 26 June 2011 (CDT) | |||
::If you have a Five-seveN that looks like that I suggest using it on whoever sold it to you. [[User:Evil Tim|Evil Tim]] 01:22, 27 June 2011 (CDT) | |||
:::I don't think it's a Five-seveN, but how did you arrive at P99? The trigger is wrong, it has an external hammer, controls are wrong, and that's just what I can tell from the caps. If I had to decide, based on the hammer, control, and the "safety," I'd go with a tricked out Beretta 92F. --[[User:Funkychinaman|Funkychinaman]] 12:16, 27 June 2011 (CDT) | |||
::::I can't say I'm seeing it either, or any particular amount of TMP-ness in the dual SMGs aside from the grips. Like I said, the majority of the addition to the Gauberyt is a giant Deagle slide. [[User:Evil Tim|Evil Tim]] 19:02, 27 June 2011 (CDT) | |||
==Holstered Handguns== | |||
Does anyone see the screencap for the UMPs the ATC folks are carrying? Those handguns don't look like the Strader to me; they look more like the USPs from the first two games. Anyone concur?--[[User:Godzillafan93|That's the Way It's Done]] ([[User talk:Godzillafan93|talk]]) 02:28, 1 November 2014 (EDT) |
Latest revision as of 06:07, 15 August 2015
1
Well, I made this page, but probably it will be deleted :( I dont know, that gun really looks like the UMP... anyways, the mods will decide... --bozitojugg3rn4ut 22:12, 28 February 2011 (UTC)
- It's as much a UMP as the FD-99 from F.E.A.R. 2 is a P90; that is to say they just took the design and slapped a bunch of crap on it to make it look high-tech. It's pretty clear that it's a UMP with a bunch of embellishments. They even left the charging handle unaltered.--PistolJunkie 03:30, 1 March 2011 (UTC)
2
Renamed to just be FEAR 3. The marketing picture replaces the E with a 3, but for a title on this page, I think just FEAR 3 is fine. Excalibur01 04:07, 1 March 2011 (UTC)
- I think the name should stay as F3AR cuz that is the official name of the game. It is like "DRIV3R", "2 Fast 2 Furious" or "Left 4 Dead"... bozitojugg3rn4ut 20:53, 2 March 2011 (UTC)
3
And isn't there an AK looking gun, an a Kriss TDI Vector SMG as well? Excalibur01 04:08, 1 March 2011 (UTC)
I have added two more guns - check 'em out and then share with us what do you think... and also there is a sniper which looks like an M82/M107. I don't know we should put it onto the main page or not?
--bozitojugg3rn4ut 11:01, 1 March 2011 (UTC)
- I'm not really seeing anything Barrett-ish in that besides the muzzle break.--PistolJunkie 20:47, 1 March 2011 (UTC)
The "B&T TP9" actually looks more like a altered [PM-84 Glauberyt] to me, maybe even hybrided (yeah, I know it's not a real word) with something else like a MP7 or Uzi. - Mr. Wolf
- You mean "hybridized"? But you're right, those are definitely Glauberyts (is that the correct plural form for something spelled like a gagging noise?)--PistolJunkie 20:39, 1 March 2011 (UTC)
- lol, Thanks, I couldn't remember the correct word. (gagging noise, lol) - Mr. Wolf
The UMP real name.
The real name of the UMP is call the Briggs SMG and the Vector looking gun is call the Rakow G3A? i forgot The last part it is an three round burst.
Rest of the guns
You guys play the game? What do you think about the other guns in it? Should we add them or not? I mean I don't really want this page to turn into "Crysis 3" where every gun is made of five different ones. The Briggs SMG and MP-970 are pretty obvious, but the other guns are purely fictional I think. Anyways, I can get images of them, I just really dont know what to do... - bozitojugg3rn4ut 16:00, 24 June 2011 (CDT)
- Well throw some good pics of the weapons on here and we'll (ie, me) try to figure out what they are. - Mr. Wolf 19:00, 24 June 2011 (CDT)
- It's more that the guns are getting into the "one weapon shaped a bit like three others" area. Also by god the pistol is a worse abomination than anything Alma's responsible for. Evil Tim 09:14, 25 June 2011 (CDT)
You should add some pictures of the bizarre shotgun in the game. The way it reloads sure looks different. Reminds me of a P90
I think they're going for the P90 with a flip-up sight mount (as per some older FPSes that were made by people who didn't understand how the mag was seated) crossed with a Neostead, only the pump is now just the barrel. It's certainly a unique weapon, I'll give it that. Evil Tim 18:25, 25 June 2011 (CDT)
Ok:
Strader Mk. VII
What has science doooooooone
- No idea. :\ - Mr. Wolf 23:30, 25 June 2011 (CDT)
I dissagree with the current page, the Strader is deffinently based off the Walther P99, more than the Jericho, it should be changed back to how it was.
- And you are? - Mr. Wolf 13:30, 4 September 2011 (CDT)
- I love how this weapon fires: the slide doesn't move at all in first person, just the hammer, meaning it somehow fires like a self-loading howitzer. There's also the abysmal trigger discipline, the fact it takes a "clip," and the fact Point Man and Fettel have both decided they're guest-starring in a Valve game. There's such a stunning lack of research being done in this game it's either sad or hilarious.--That's the Way It's Done (talk) 02:33, 10 October 2014 (EDT)
EL-10 CAS
FEAR 2's CAWS-thing + P90 + Neostead + SPAS (in particular the magazine housing is a folded shotgun stock) + M26 MASS (standoff muzzle on barrel). I guess they got the idea from looking at a stock with a spare shell holder like the one on Sarah's Remington in Terminator 2. The weirdest thing mechanically is that as far as I can see the magazine has no follower.
- Intriguing, but too far out there. - Mr. Wolf 23:32, 25 June 2011 (CDT)
- That, and both A, unlike Beckett, Fettel and the Point Main have never been trained to aim shotguns, and B, it doesn't seem to fire shotgun shells at all, but some form of grenade. God I hate this game.--That's the Way It's Done (talk) 02:30, 10 October 2014 (EDT)
- Looks like it actually is loosely based on something:
- http://www.thefirearmblog.com/blog/2013/06/25/monolith-arms-p-12-p-90-like-shotgun/
- Watch the trailer to discover its radical ability to make stock videogame sound effects. Apparently it got canned when MagPul bought up Monolith, probably because it'd end up being NFA'd for looking scary unless you put a huge barrel extension on it and military / LE seem kind of apathetic about high-cap pump shotguns. Doubt FN would be impressed at ganking their probably-patented mag design, either. Evil Tim (talk) 17:51, 20 February 2015 (EST)
- That's really cool, actually. I think we may be giving these twerps too much credit, but it's definitely a nifty looking weapon. I'd love to see it in a video game. --That's the Way It's Done (talk) 02:07, 15 August 2015 (EDT)
- That, and both A, unlike Beckett, Fettel and the Point Main have never been trained to aim shotguns, and B, it doesn't seem to fire shotgun shells at all, but some form of grenade. God I hate this game.--That's the Way It's Done (talk) 02:30, 10 October 2014 (EDT)
G3A3
Old ASP rifle + TDI Vector + G36 + FN EGLM bits at the front.
- Where are we getting ACR from on the main page? I don't see it. Evil Tim 03:19, 4 July 2011 (CDT)
Sniper Rifle (forgot the name)
Yeah, last time they told us a bolt-action rifle was semi-auto, this time we have an obviously bolt-action rifle which is semi-auto. You can't win, can you? Anyway, the bolt and top of the stock have some of that Cheytac Intervention feel to them (with the bolt handle fixed to what would be the middle of the Intervention's bolt), a very Barrett-y barrel and giantass magazine, and a free-float to the barrel based on something like the Blazer R93. Evil Tim 04:16, 26 June 2011 (CDT)
- I agree it looks like a mesh-mash of a lot of popular sniper rifle designs. - Mr. Wolf 13:05, 26 June 2011 (CDT)
Frag grenade
Plushie grenades? Also, the Shock Grenades look like they're the Thermal Detonator Luke pulled out in Return of the Jedi. Evil Tim 05:14, 26 June 2011 (CDT)
- As for things that actually belong, isn't that a GAU-19 on each of the EPA's arms? Evil Tim 23:26, 25 June 2011 (CDT)
- I also think that the EPA has two GAU-19's, as well as the auto-turrets and the ones on the APCs. --bozitojugg3rn4ut 03:30, 26 June 2011 (CDT)
- Well, your PC screencaps are a lot nicer than my standard-def PS3 grabs, so feel free to grab the GAU-19. We could also use new shots to replace the first two of the UMP-thing, those preview grabs are really ugly. Evil Tim 04:13, 26 June 2011 (CDT)
- G3A3, really Day 1 Studios? Um, there's already a REAL gun called the G3A3. -_- Could be based on the so called TDI Vector "Assault Rifle" but that's a stretch. Day 1 Studios WHAT HAVE YOU DONE!!! DX. All of these guns are messed up! - Mr. Wolf 23:28, 25 June 2011 (CDT)
- Some of them are kinda nice to look at (I'd have capped the rest, but I'd have to exit the game, switch from HDMI to SCART and then play that way, and it's not as nice to look at then) but yeah, the general standard is swinging way towards a hurricane in an aftermarket gun parts warehouse rather than "this is X with the stock of a Y." Also, regenerating health now, 2 weapon inventory, no armour, no medkits, no reflex boosters...It's FEAR only because it's got the characters from FEAR in it. :( Evil Tim 00:18, 26 June 2011 (CDT)
- Although most of the designs of the weapons don't make much sense, at least they're interesting, kinda cool, and easy on the eyes. The designs are not enough to ruin enjoying the game, *cough* like *cough* Far Cry 2 *cough*. - Mr. Wolf 14:31, 27 June 2011 (CDT)
- I dunno, once you realise you're playing the gun equivalent of an Ed Wood movie Far Cry 2 is hilarious. Evil Tim 02:34, 1 July 2011 (CDT)
Well from what I've seen most of the weapons are least influenced by real weapons. :| Mr. Wolf 18:01, 30 June 2011 (CDT)
- Also: the trouble with FEAR is it should never have been a series; the ending of the first game basically wrapped up the whole mystery of what was going on, and so Alma changed from a weird little apparition who turned soldiers into man-sushi for reasons you didn't understand to part of a genetic engineering project so entirely stupid it made Les Enfants Terribles look well thought-out. Making FEAR 2 was like if Shyamalamadingdong had made Sixth Sense 2 and still used the same Bruce Willis character with the same premise and foreshadowing, only everyone knew what he was already. Evil Tim 03:46, 4 July 2011 (CDT)
Check this out
Trace from the cocking serrations forward and watch as the raised frame drops into a low rectangle. Why of all things would you put the slightly altered slide of a Desert Eagle on an SMG? There's even a cocked hammer at the back there, though it looks like they're trying to sell it as a sling attachment point. Also, those holes at the front are totally the PCAP accessory sockets from the XM8 series. I see we're keeping to the well-established series standards of weapons with features that don't make even the slightest hint of sense. :D Evil Tim 03:06, 25 June 2011 (CDT)
- Even In the first F.E.A.R. I wish they went with REAL conventional weapons like in Condemned 2: BloodShot, they made a mostly correct USP and SPAS-12 in F.E.A.R., why not do a correctly modeled MP5A3 or MP7 instead of the RPL, or a G36 instead of the G2A2 and TAR 21 instead of the ASP? Game developers make me sad. :( - Mr. Wolf 18:47, 25 June 2011 (CDT)
- IIRC FEAR was around the time that H&K and Glock realised they could trademark the shape of their weapons, and thus around the time that MP5 clones in videogames started to get more abstract (or turn into knockoffs like the MP10) or started to get official licensing. I guess with the G2A2 they wanted something that looked near-futuristic for the Replicas to use, but didn't want any of the usual suspects. Better that than another XM8-thing. Evil Tim 02:48, 26 June 2011 (CDT)
Strader Mk. VII a Five-Seven
- Hey guy I Think the Strader Mk. VII is an FN Five-Seven I think it look like it.--GVK2009 14:29, 26 June 2011 (CDT)GVK2009
- Nope. :\ - Mr. Wolf 21:37, 26 June 2011 (CDT)
- If you have a Five-seveN that looks like that I suggest using it on whoever sold it to you. Evil Tim 01:22, 27 June 2011 (CDT)
- I don't think it's a Five-seveN, but how did you arrive at P99? The trigger is wrong, it has an external hammer, controls are wrong, and that's just what I can tell from the caps. If I had to decide, based on the hammer, control, and the "safety," I'd go with a tricked out Beretta 92F. --Funkychinaman 12:16, 27 June 2011 (CDT)
- I can't say I'm seeing it either, or any particular amount of TMP-ness in the dual SMGs aside from the grips. Like I said, the majority of the addition to the Gauberyt is a giant Deagle slide. Evil Tim 19:02, 27 June 2011 (CDT)
- I don't think it's a Five-seveN, but how did you arrive at P99? The trigger is wrong, it has an external hammer, controls are wrong, and that's just what I can tell from the caps. If I had to decide, based on the hammer, control, and the "safety," I'd go with a tricked out Beretta 92F. --Funkychinaman 12:16, 27 June 2011 (CDT)
Holstered Handguns
Does anyone see the screencap for the UMPs the ATC folks are carrying? Those handguns don't look like the Strader to me; they look more like the USPs from the first two games. Anyone concur?--That's the Way It's Done (talk) 02:28, 1 November 2014 (EDT)