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Talk:AssaultCube: Difference between revisions
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These IDs are a bit... liberal. The image of the "Glock" shows a hammer, for example. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:46, 16 December 2013 (EST) | These IDs are a bit... liberal. The image of the "Glock" shows a hammer, for example. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:46, 16 December 2013 (EST) | ||
: And I didn't AK's have carry handles. No description of what the game is and no gun images as well. This page stands a good chance of being deleted. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 15:44, 16 December 2013 (EST) | : And I didn't AK's have carry handles. No description of what the game is and no gun images as well. This page stands a good chance of being deleted. --[[User:Ben41|Ben41]] ([[User talk:Ben41|talk]]) 15:44, 16 December 2013 (EST) | ||
::The thing that looks most like a real gun is the SMG, which is a Walther MPL. Apart from that, they are all a bit sketchy, and it doesn't help that all of the caps are really dark. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 03:56, 17 December 2013 (EST) | |||
From [https://en.wikipedia.org/wiki/AssaultCube Wikipedia]: "AssaultCube's weapons are all fictional and fill the basic niches of a modern first-person shooter: the assault rifle, sub-machine gun, sniper rifle, carbine, shotgun, pistol and knife." I'm not sure this title is eligible. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:34, 17 December 2013 (EST) | |||
:There are some weapons that are relatively faithful though, mainly the Walther MPL and the AI rifle (I'm more inclined to call it a Remington 700 in an AICS based on the round receiver and the non-adjustable stock. Some of these ID's are pretty far fetched though, like saying that an AW with a wood texture on the stock makes it an M14. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 12:58, 17 December 2013 (EST) | |||
You know what?,when you know sooooo much then can YOU! write this articale. | |||
I made this articale of my own other sites were made from alot of people , so do something! greatings NINTENDOW131 | |||
:I tell you what, if you ever take that tone with an admin again I will ban you so fast your teeth will rattle. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 07:11, 20 December 2013 (EST) |
Latest revision as of 10:39, 21 December 2013
IDs
These IDs are a bit... liberal. The image of the "Glock" shows a hammer, for example. --Funkychinaman (talk) 13:46, 16 December 2013 (EST)
- And I didn't AK's have carry handles. No description of what the game is and no gun images as well. This page stands a good chance of being deleted. --Ben41 (talk) 15:44, 16 December 2013 (EST)
- The thing that looks most like a real gun is the SMG, which is a Walther MPL. Apart from that, they are all a bit sketchy, and it doesn't help that all of the caps are really dark. --commando552 (talk) 03:56, 17 December 2013 (EST)
From Wikipedia: "AssaultCube's weapons are all fictional and fill the basic niches of a modern first-person shooter: the assault rifle, sub-machine gun, sniper rifle, carbine, shotgun, pistol and knife." I'm not sure this title is eligible. --Funkychinaman (talk) 10:34, 17 December 2013 (EST)
- There are some weapons that are relatively faithful though, mainly the Walther MPL and the AI rifle (I'm more inclined to call it a Remington 700 in an AICS based on the round receiver and the non-adjustable stock. Some of these ID's are pretty far fetched though, like saying that an AW with a wood texture on the stock makes it an M14. --commando552 (talk) 12:58, 17 December 2013 (EST)
You know what?,when you know sooooo much then can YOU! write this articale. I made this articale of my own other sites were made from alot of people , so do something! greatings NINTENDOW131