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{{Infobox Video Game|{{PAGENAME}}
{{Infobox Video Game|{{PAGENAME}}
|name = ''UFO:_Aftermath''
|name = ''UFO:_aftershock''
|picture = UFOAftermathHeader.jpg
|picture = UFOAftershocksteamheader.jpg
|caption =  Steam Header
|caption =  Steam Header
|date = 2003
|date = 2005
|developer = Altar Interactive
|developer = Altar Interactive
|publisher = Fulqrum Publishing
|publisher = Tri Synergy
|platforms = PC
|platforms = PC
|genre =  Real-Time tactics
|genre =  Real-Time tactics
}}
}}


Developed by Altar Interactive, UFO: Aftermath is a real-time tactics game heavily inspired by the original X-COM, (Altar bought the rights to a cancelled X-com successor, The Dreamland Chronicles: Freedom Ridge, though Altar found the game's engine too unfinished to be usuable and made their own game using some of the story concepts from it.) just like the original X-COM, the player will fight battles on a tactical view, just now in real time and use a geoscape view to select missions and pursue research and development of weaponry to fight back the Alien Threat that has almost completely wiped out humanity.
=Pistol=
 
==Desert Eagle==
A [[Desert Eagle]] appears chambered inaccurately in 9mm as the sole handgun of Aftershock.
 
[[Image:Deser_Eagle_XIX_50AE_Picatinny.jpg|thumb|350px|none|MRI Desert Eagle Mark XIX - .50 AE]]
[[File:UFOAftershockDesertEagle.jpg|thumb|600px|none|The Desert Eagle in the Glossary.]]
 
=Submachine Guns=
 
==Micro Uzi==
A [[Micro Uzi]] appears as one of the Submachine Guns available.
[[Image:MicroUziPistol02.jpg‎|thumb|none|300px|Micro Uzi with 32-round magazine - 9x19mm]]
[[Image:UFOAftershockUzi.jpg|thumb|none|600px|The Glossary entry for the Micro Uzi.]]
 
=Shotguns=
 
== Franchi SPAS-12 ==
The [[Franchi SPAS-12]] appears as one of the two shotguns in Aftershock.
 
[[Image:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12 with butt hook attached to stock - 12 Gauge]]
[[Image:UFOAftershockSpas12.jpg|thumb|600px|none|The SPAS-12 in the Glossary.]]
 
==SPAS 15==
The [[Franchi SPAS-15]] appears as the second shotgun and is capable of burst fire.
 
[[Image:Franchi SPAS-15 fixed.jpg|thumb|450px|none|SPAS-15 - 12 Gauge]]
[[Image:UFOaftershockSpas-15.jpg|600px|none|The SPAS-15 in the Glossary.]]
 
=Explosives=


Many weapons in the game are capable of a "Burst" firing mode, though often single-shot weapons such as handguns have a "Burst" mode, any weapon that isn't a Sniper Rifle, Shotgun or Rocket Launcher usually has a burst function, the game also splits weapons into "Pistols", "Rifles and "Heavy" weapons, which often feature weapons that are simply "close enough" in that catagory. (for instance all submachine guns use the "Pistol" catagory and skill and Shotguns go into the "Rifles" catagory in-game, Sniper Rifles also go into the "Rifles" catagory in the equipment menu despite using their own seperate aiming skill.)
==F-1 Grenade==
A Grenade heavily based on the [[F-1 hand grenade]] appears as the "Fragmentation Grenade".
[[file:Deactivated f1.jpg|thumb|none|200px|F-1 hand grenade]]
[[Image:UFOaftershockgrenade.jpg|600px|none|The Fragmentation Grenade in the Glossary.]]


While the game does correctly track what caliber a weapon uses in the in-game Glossary, weapons use non-interchangable magazines in-gameplay.  
==M26 Grenade==
A Grenade heavily based on the [[M26 hand grenade]] appears as the "Phosphorus Grenade".
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|M26 HE Frag hand grenade]]
[[Image:UFOPhosphorusGrenade.jpg|600px|none|The Phosphorus Grenade in the Glossary.]]


'''The following weapons appear in ''UFO: Aftermath''


__TOC__<br clear=all>
== Ingram MAC-10 ==
What appears to be a [[MAC-10]] inspired submachine gun appears being dual-wielded by Kafka, both as her follow up attack and in her ultimate, it inflicts electricity damage on foes.
[[File:IngramMAC10.jpg|thumb|none|300px|Ingram MAC-10 - 9x19mm]]
[[File:StarRailKafkaSubmachineGuns.jpg|600px|none|Kafka holds her Submachine Guns.]]
[[File:StarRailKafkaSubmachineGunsFollowupAttack.jpg|600px|none|Kafka aims her Submachine Gun.]]


=Pistols=


==Browning Hi-Power==
The Browning Hi-Power appear as one of the pistols in-game, it tends to be used by shot down human pilots during rescue missions.
[[Image:HiPowerMk3.jpg|thumb|none|400px|Browning Hi-Power, 9x19mm]]
[[File:UFOAftermathBrowningHiPower.jpg|thumb|none|600px|The Browning Hi-Power in the equipment menu.]]


==Colt M1911A1==
{{Infobox Video Game|{{PAGENAME}}
|name = Brothers in Arms 3 Sons of War
|picture =BrothersInArmsDSCover.jpg
|caption =
|series= [[Brothers in Arms (disambiguation)|Brothers in Arms]]
|date= 2014
|developer=Gameloft
|platforms=IOS<br>Android
|publisher= Ubisoft
|genre=Third-person shooter
}}


The [[M1911A1]] appears, alongside the Uzi, Shotgun and basic Grenade as one of your infinitely available weaponry, while the Colt has good damage for a handgun, it has relatively low range and capacity


[[Image:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]
'''Brothers in Arms 3: Sons of War''' is a portable spin-off in the Brothers in Arms series and the fourth game in the series developed by Gameloft
[[File:UFOAftermathColt1911.jpg|thumb|none|600px|The Colt M1911A1 in the equipment menu.]]


The game is a third person cover shooter with the player having one AI "Brother" per level that they can choose from a selection, with each squadmate having a unique ability and using a different firearm.


==Heckler & Koch USP==
The game also features an upgrade system, so many weapons have inaccurate stats. (Such as starting with below a regular magazine initially then increasing over the realistic capacity when maxed out.)
The [[Heckler & Koch USP]] appears in-game.


[[Image:USP9mm.jpg‎ |thumb|none|350px|Heckler & Koch USP - 9x19mm]]
Also infamously, the game added "Experimental" weapons, frankengun fictional weapons firing electified bullets that can pass through walls, (Something not even the in-game Anti-Tank Rifles can manage.) outside of the lack of realism, these weapons required a massive grind or paying for a special currency to unlock and dominated the game's multiplayer mode.
[[File:UFOAftermathUSP.jpg|thumb|none|600px|The USP in the equipment menu.]]


== Glock 19 ==
{{VG Title}}


The [[Glock 19]] appears as one of the handguns in-game.
__TOC__<br clear="all">


[[Image:Glock19_2ndGen.jpg|thumb|none|400px|Glock 19 (2nd Generation) - 9x19mm]]
=Pistols=
[[File:UFOAftermathGlock.jpg|thumb|none|600px|The Glock in the equipment menu.]]


==Colt M1911A1==
The game's protagonist, Sergeant Cole Wright, carries a 1911 in a leg holster during the game, it is unusable by the player.
[[File:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 - .45 ACP]]
[[File:BrothersInArmsHill30Promotionalgroupimage.jpg|thumb|none|600px|The original Hill 30 Promotional render.]]


==Luger P08==
The [[Luger P08]] appears on a table that is flipped over in one cutscene, like the Colt, it is not usable.
[[Image:LugerP08Pistol.jpg‎|thumb|400px|none|Luger P08 - 9x19mm]]
[[Image:BIA3SOWLuger.jpg‎|thumb|600px|none|The Luger P08 mid-air.]]


==Unknown Modern Pistol==
An unknown modern pistol, presumably re-used from Gameloft's Modern Combat series, appears during two cutscenes in the game, once in the hands of Sam Foster briefly and used by Cole Wright in the final cutscene, it is the only pistol technically usable by the player, if only in a cutscene.


==Desert Eagle Mark XIX==
It's inclusion is odd considering how there are two era appropriate pistols already included.
The [[Desert Eagle Mark XIX]] appears chambered in .357 as one of the usuable handguns.


[[Image:Deser_Eagle_XIX_50AE_Picatinny.jpg|thumb|350px|none|MRI Desert Eagle Mark XIX - .50 AE]]
=Shotguns=
[[File:UFOAftermathDesertEagle.jpg|thumb|600px|none|The Desert Eagle in the equipment menu.]]
==M30 Luftwaffe Drilling==
The [[M30 Luftwaffe Drilling]] appears as the cheapest shotgun, it holds only 2 shotgun shells initially and when upgraded holds 3 shells. (Presumably the rifle barrel is treated as if it holds shotgun shells.)
[[Image:M30LuftwaffenDrilling.jpg|thumb|none|350px|Sauer & Sohn M30 Luftwaffe Drilling - 12 gauge, 9.3x74mmR]]
[[File:BIA3SOWDrilling.jpg|thumb|none|600px|]]


=Submachine Guns/Machine Pistols=
== Winchester Model 1897 Field Shotgun ==
A [[Winchester Model 1897]] Field Shotgun is available.
[[File:Winchester97field.jpg|thumb|none|400px|Winchester Model 1897 Field shotgun - 12 gauge]]
[[File:BIA3SOWWinchesterModel1897.jpg|thumb|none|600px|]]


==IMI UZI==
==Ithaca 37 "Stakeout"==
The [[Ithaca 37|Ithaca 37 "Stakeout"]] appears as one of the available shotguns.
[[Image:Stakeout-1-.jpg|thumb|none|400px|Ithaca 37 "Stakeout", blued finish with wooden forearm - 20 gauge]]
[[File:BIA3SOWIthaca37stakeout.jpg|thumb|none|600px|]]


The [[Uzi#Uzi|Uzi]] appears available in infinite quantity from the start of the game.
=="Sucker Punch""==
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi - 9x19mm]]
One of the fictional experimental weapons is the "Sucker Punch" Shotgun.
[[Image:UFOUzi.jpg|thumb|none|550px|The IMI Uzi in the inventory.]]
[[File:BIA3SOWSuckerPunch.jpg|thumb|none|600px|]]


== Sa Skorpion Hybrid ==
=Submachine Guns=
=="Bechowiec MK2"==
The "Bechoweic MK2" is a fictional successor to the [[Bechowiec-1]] submachine gun with an unusable bayonet.
[[File:Bechowiec-1.jpg|thumb|none|450px|Bechowiec-1 with bolt in retracted position - 9x19mm Parabellum]]
[[file:BIA3SOWBłyskawica.jpg|thumb|none|600px|The "Bechoweic MK2" in the menu.]]


The [[Skorpion SA]] machine pistol appears as the lightest submachine gun in the game, making it a good submachine gun for units with low strength.
==Sten==
It has the wooden grip of a Vz.61, is called the Vz.83 and the in-game glossary claims it is chambered in 9mm which neither version was available in.


[[Image:CZ Vz.61.jpg|thumb|350px|none|Sa. Vz.61 Skorpion - .32 ACP]]
The first SMG the player obtains is a inaccurately modelled [[Sten]] that appears to take inspiration from thet Sten MK I.
[[File:UFOAftermathCZ Vz.61.jpg|thumb|none|600px|The Skorpion SA "Vz 83" in the equipment menu.]]


==Heckler & Koch MP5A3==
[[Image:Sten MkI star.jpg|thumb|none|400px|Sten Mk I* - 9x19mm]]
The [[Heckler & Koch MP5A3]] appears in the game as the "MP5".
[[Image:BIA3SOWSTEN.jpg|thumb|none|600px|The Sten in the menu.]]
[[file:MP5A3.jpg|thumb|none|400px|Heckler & Koch MP5A3 with "tropical" (wide) forearm and stock extended - 9x19mm]]
[[file:UFOAftermathMP5.jpg|thumb|none|600px|The MP5 in the equipment menu.]]


== Heckler & Koch MP7==
==M1A1 Thompson==
[[MP7]] appears as usable SMG
The [[Thompson_Submachine_Gun#M1A1_Thompson|M1A1 Thompson]] appears as the "Cutter 16"
[[File:Original_MP7.jpg|thumb|none|400px|Heckler & Koch MP7 - 4.6x30mm. The most notable differences between the MP7 and the MP7A1 is the bigger butt-pad on the stock, lack of mounting points for side rails, lack of trigger safety, and the texture on the pistol grip.]]
[[File:M1sb.jpg|thumb|none|500px|M1A1 Thompson - .45 ACP]]
[[Image:UFOMP7.jpg|thumb|none|600px]]
[[File:BIA3SOWThompson.jpg|thumb|none|600px|The M1A1 Thompson in the menu.]]


==FN P90==
==Auto Ordnance Thompson M1927==
The [[FN P90]] submachine gun appears in-game.
A inaccurately full auto [[Thompson Submachine Gun#Auto Ordnance M1927 Thompson|M1927 Thompson]] appears as the "Cutter 45", it is oddly in the "Assault Rifle" catagory instead of submachine guns. (The Assault catagory in-game is a weird mix of machine guns, the Cutter 45 submachine gun and the AK-47/Sturmgewehr 44.)
[[Image:M1927AutoOrd.jpg|thumb|none|500px|M1927 Thompson civilian semi-auto model with 50-round drum magazine - .45 ACP]]
[[file:BIA3SOWThompsonM1928.jpg|thumb|none|600px|The Thompson M1928 in the menu.]]


[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 - 5.7x28mm]]
==MP40==
[[File:UfoAftermathP90.jpg|thumb|none|600px|The P90 in the inventory.]]
The [[MP40#MP40|MP40]] appears in both regular and gold versions.
[[File:MP40Side.jpg|thumb|none|500px|MP40 submachine gun - 9x19mm]]
[[File:BIA3SOWMP40.jpg|thumb|none|600px|The regular MP40 in the menu.]]
[[File:BIA3SOWMP40Gold.jpg|thumb|none|600px|The golden MP40 in the menu.]]


=Shotguns=
==PPSh-41==
The [[PPSh-41]] appears.
[[File:PPSH-01-SMG.jpg|450px|thumb|none|PPSh-41 - 7.62x25mm Tokarev]]
[[File:BIA3SOWPPSH-41.jpg|600px|thumb|none|]]
[[File:BIA3SOWPPSH-41-2.jpg|600px|thumb|none|]]


=="Pump Action"==
A generic shotgun appears in-game with two oddities: The pre-rendered rotating weapon in the equipment menu has a more metalic texture than the icon/in-game shotgun and secondly, while called the generic name of "Pump Action" in the equipment menu, in the Glossary it is called the "Spas-12" despite clearly not being a [[Franchi SPAS-12]].


[[File:UFOAftermathPumpAction.jpg|thumb|none|600px|The "Pump Action" shotgun in the inventory, at the top of the list of weapons you can see the inventory icon that matches the in-game shotgun and the metallic shotgun in the prerendered video.]]
=Rifles=


==NeoStead 2000==
==AK-47==
The [[NeoStead 2000]] shotgun appears as a usable shotgun.
The AK-47 appears as a weapon unlocked after beating the main story, it also has a "Jade Claw" variant that can be purchased during events.
[[Image:Neostead.jpg|thumb|none|350px|NeoStead Shotgun - 12 Gauge]]
[[File:AK-47.jpg|thumb|none|450px|AK-47 (Type I) - 7.62x39mm]]
[[Image:UFOAftermathNeostead.jpg|thumb|none|600px|The Neostead in the inventory.]]
[[File:BIA3SOWAK47.jpg|thumb|none|600px|The AK-47 in-game.]]
[[File:BIA3SOWAK47JadeClaw.jpg|thumb|none|600px|The "Jade Claw" in-game.]]


== Heckler & Koch CAWS ==
==Karabiner 98k==
The [[Heckler & Koch CAWS]] appears as one of the shotguns.
The [[Karabiner 98k]] appears once again as the main weapon of the German army, it has an infinite magazine as the "reload" animation for it is just working the bolt-action with a 1 shot "magazine".
[[Image:Hkcaws.jpg|thumb|none|400px|Heckler & Koch Close Assault Weapon System - 12 gauge]]
[[File:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]
[[Image:UFOAftermathHKCAWS.jpg|thumb|none|600px|The HK CAWS in the inventory.]]
[[File:BIA3SOWkar98k.jpg|thumb|none|600px|The Karabiner 98k in the menu.]]


==Johnson M1941==
The [[M1941_Johnson_rifle|Johnson M1941]] rifle appears as one of the rifles.
[[file:M1941Johnson.jpg|thumb|none|450px|Johnson M1941 - .30-06]]
[[file:Screenshot 20230902-103826 BIA3.jpg|thumb|none|600px]]
[[file:BIA3SOWJohnsonRifle.jpg|thumb|none|600px]]


=="Super Striker"==
==M1 Garand==
An odd weapon in the line-up, the "Super Striker" as it's called in-game (and "SuperStrike" in the Glossary description), is a Shotgun exclusively firing 20mm grenades instead of shotgun shells, it appears to be based on the [[Armsel Protecta]].
The [[M1 Garand]] appears as one of the available rifles.
[[File:M1 Garand.jpg|thumb|none|500px|M1 Garand - .30-06]]
[[File:BIA3SOWM1Garand.jpg|thumb|none|600px|The M1 Garand in the menu.]]


[[Image:Protecta.jpg|thumb|none|400px|Armsel Protecta - 12 Gauge]]
===Sturmgewehr 44===
[[Image:UFOSuperStriker.jpg|thumb|none|600px|]]
The [[Sturmgewehr 44]] appears as one of the Assault catagory weapons.
[[File:Sturmgewehr 44.jpg|thumb|none|500px|Sturmgewehr 44 - 7.92x33mm]]
[[File:BIA3SOWSTG44.jpg|thumb|none|600px|The Sturmgewehr 44 in the menu.]]


=Assault/Battle Rifles=  
==Tokarev SVT-40==
The [[Tokarev SVT-40]] appears with an anachronistic plum-colored bolt finish and a suppressor. 
[[File:SVT-40.jpg|thumb|none|450px|Tokarev SVT-40 -  7.62x54mmR]]
[[File:BIA3SOWSVT.jpg|thumb|none|600px|The Tokarev SVT-40 in the menu.]]


==Izhmash AK-47==
=Machine Guns=
The [[AK-47]] appears in-game.
[[file:TypeIII AK47.jpg|thumb|none|350px|Type III AK-47 - 7.62x39mm]]
[[file:UFOAK47.jpg|thumb|none|600px|The AK-47 in the inventory.]]


==Heckler & Koch G36==
==Bren Mk2==
The [[Heckler_%26_Koch_G36#Heckler_.26_Koch_G36|Heckler & Koch G36]] appears as one of the Assault Rifles, it appears with two extra magazines stuck to either side of the magazine.
The [[Bren gun|Bren Mk2]] appears as one of the "Assault Rifles".
[[File:G36.jpg|thumb|none|400px|Heckler & Koch G36V (formerly G36E) with export optical sight - 5.56x45mm]]
[[file:Bren mk2.jpg‎|thumb|none|450px|Bren Mk 2 - .303 British]]
[[File:UFOG36.jpg|thumb|none|600px|The G36 in the Inventory .]]
[[file:BIA3SOWBREN.jpg|thumb|none|500px|The regular Bren.]]
[[file:BIA3SOWBRENGolden.jpg|thumb|none|500px|The Golden Bren.]]


==Heckler & Koch G11 K2==
==FG 42==
The [[Heckler & Koch G11|Heckler & Koch G11 K2]] appears as a weapon in-game, the weapon's unique magazine isn't shown as it still uses the same generic "Assault Rifle" Magazine Icon as other weapons.
The [[FG 42]] appears as one of the "Assault Rifle" catagory weapons.
[[File:G11K2 left.jpg|thumb|none|500px|Heckler & Koch G11 K2 - 4.73x33mm]]
The magazine is curved unlike the real FG 42.
[[File:UFOAftermathG11.jpg|thumb|none|600px|The G11 in the menu.]]
[[file:FG 42 II.jpg|thumb|none|350px|FG 42 - 7.92x57mm Mauser]]
[[file:BIA3SOWFG42.jpg|thumb|none|600px|The FG 42 in the menu.]]


==Steyr AUG==
==Lewis Gun==
The [[Lewis Gun]] appears as an "Assault Rifle" catagory weapon, it's notably so large and not fully-centered in the menu, meaning a large chunk of the model is alway cut-off
[[Image:Lewis gun.JPG|thumb|none|350px|Lewis Gun - .303 British]]
[[Image:BIA3SOWLewisGun.jpg|thumb|none|600px|The Lewis Gun in the menu.]]


The [[Steyr AUG]] appears in-game.
==M1941 Johnson Machine Gun==
The [[M1941 Johnson machine gun]] appears in both a normal and a "old" version, which is the player's free weapon that is available for multiplayer withot needing upgraded. (Though in typical mobile game fashion, this version of the M1941 Johnson deals arbitrarily less damage than even the submachine guns.)
[[File:JOHNSON M1941.jpg|thumb|none|400px|M1941 Johnson - .30-06]]
[[File:BIA3SOWOldM1941Johnson.jpg|thumb|none|600px|The old M1941 Johnson in the menu.]]
[[File:BIA3SOWM1941Johnson.jpg|thumb|none|600px|The M1941 Johnson in the menu.]]


[[File:Steyr-AUG.jpg|thumb|none|500px|Steyr AUG A1- 5.56x45mm]]
==MG42==
[[File:UFOAftermathAUG.jpg|thumb|none|600px|The AUG in the menu.]]
The [[MG42]] appears being used by machine gunner enemies and is available as an "assault" weapon to the player.
[[File:MG42.jpg|thumb|none|500px|MG42 Machine Gun - 7.92x57mm Mauser]]
[[File:BIA3SOWMG42.jpg|thumb|none|600px|The MG42 in the menu]]
[[File:BIA3SOWMG42-2.jpg|thumb|none|600px|The other side of the MG42.]]


=Snipers=


==Accuracy International L115A3==
=Sniper Rifles=
What appears to be the [[Accuracy International L115A3]] is available in game with an E instead of a 3 in the name[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua Magnum]]
[[File:UFOAccuracyInternationalL115AE.jpg|thumb|none|600px|The "Accuracy International L115AE" In-game.]]


==Heckler & Koch PSG-1==
==Crossbow==
A Crossbow appears as one of the "Sniper Rifle" catagory weapons.
[[File:BIA3SOWCrossbow.jpg|thumb|600px|none|.]]


The [[Heckler_%26_Koch_G3#Heckler_.26_Koch_PSG-1|Heckler & Koch PSG-1]] appears as one of the sniper rifles, it is modelled with a 20-round magazine but holds 30 in-game.
==Lee-Enfield No. 4 Mk I==
The [[Lee-Enfield No. 4 Mk I]] equipped with a scope appears as one of the sniper rifles, it is incorrectly shown as semi-automatic.  


[[Image:H&KPSG01.jpg‎|thumb|none|400px|Heckler & Koch PSG-1 - 7.62x51mm NATO]]
[[File:LeeEnfield4Rifle.jpg|thumb|none|450px|Lee-Enfield No. 4 Mk I - .303 British]]
[[File:UFOPSG1.jpg|thumb|none|600px|The PSG-1 in-game.]]
[[File:BIA3SOWLee-Enfield.jpg|thumb|600px|none|The Lee-Enfield No. 4 Mk I in the menu.]]


=Launchers=
==Gewehr 43==
The [[Gewehr 43]] appears with a suppressor as one of the sniper files, it used by enemy snipers.
[[file:Gew_43.jpg|thumb|none|350px|Gewehr 43 - 7.92x57mm Mauser with ZF 4 scope]]
[[file:BIA3SOWGewehr43.jpg|thumb|none|600px|The Gewehr 43 in the menu.]]


==RPG-7==
==M1903A4 Springfield==
The [[RPG-7]] appears as one of the usable Rocket Launchers.
The [[M1903_Springfield#M1903A4_Springfield_Sniper_Rifle|M1903A4 Springfield]] appears in-game.
[[File:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm.]]
[[File:M1903A4Weaver.jpeg|thumb|none|500px|M1903A4 Springfield with Model 330 Weaver scope - .30-06]]
[[Image:UFORPG-7.jpg|thumb|none|600px|The RPG-7 in the inventory.]]
[[File:BIA3SOWSpringfield.jpg|thumb|none|600px|The M1903A4 Springfield in the menu.]]


== M72 LAW ==
==Mosin Nagant==
The [[M72 LAW]] appears in the game with a fictionalized deisgn as the "OSAW" (Which according to the game, stands for "One Shot AW"), it was likely originally going to just be a LAW as the game seemingly calls it a LAW in the description for the fictionalized SMAW (While the LAW's description mentions the SMAW by it's in-game fictional name to compare the two.)
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW Anti-Tank Rocket Launcher]]
[[Image:M72lawopen.jpg|thumb|none|400px|M72A2 LAW Anti-Tank Rocket Launcher, Opened]]
[[Image:UFOOSAW.jpg|thumb|none|600px|The "OSAW" in the inventory.]]


==Mk 153 SMAW==
The [[Mosin Nagant Rifle|Mosin Nagant]] appears in both regular and gold versions.
The [[Mk 153 SMAW]] appears in-game as the "SLAW" (Standing for "Shoulder Launched AW), according to the game, it is an improved version of the "OSAW" (or LAW as the Glossary slips up and calls it)
[[File:Mk153SMAW.jpg|thumb|none|350px|Mk 153 Mod 0 SMAW - 83mm.]]
[[file:UFOSLAW.jpg|thumb|none|600px|The "SLAW" in the inventory.]]


[[Image:M9130.jpg|thumb|none|400px|Full-length, Mosin Nagant M91/30 - 7.62x54mmR]]
[[File:BIA3SOWMosin-Nagant.jpg|thumb|none|600px|The Mosin Nagant in the menu.]]
[[File:BIA3SOWMosin-NagantGold.jpg|thumb|none|600px|The Golden Mosin Nagant in the menu.]]


==SVD Dragunov==
The [[SVD Dragunov]] returns from ''Brothers in Arms 2 Global Front'' and like that game, it is anachronistic.
[[file:SVD Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R]]
[[file:BIA3SOWSVD.jpg|thumb|none|600px|The SVD Dragunov in the menu.]]


=Anti-Material Rifles=


{{Infobox Video Game|{{PAGENAME}}
=="Degtyarov"==
|name = ''Gorky Zero: Beyond Honor''
A fictional anti-tank rifle called the "Degtyarov" appears.
|picture = GorkyZeroBeyondHonorBoxArt.jpg
[[file:BIA3SOWDegtyarov.jpg|thumb|none|600px|The "Degtyarov" in the menu.]]
|date = 2003
|developer = Metropolis Software
|publisher = JoWood Productions
|platforms = PC
|genre = Action-adventure, Stealth
}}

Latest revision as of 14:27, 5 November 2023




UFO:_aftershock
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Steam Header
Release Date: 2005
Developer: Altar Interactive
Publisher: Tri Synergy
Platforms: PC
Genre: Real-Time tactics


Pistol

Desert Eagle

A Desert Eagle appears chambered inaccurately in 9mm as the sole handgun of Aftershock.

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MRI Desert Eagle Mark XIX - .50 AE
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The Desert Eagle in the Glossary.

Submachine Guns

Micro Uzi

A Micro Uzi appears as one of the Submachine Guns available.

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Micro Uzi with 32-round magazine - 9x19mm
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The Glossary entry for the Micro Uzi.

Shotguns

Franchi SPAS-12

The Franchi SPAS-12 appears as one of the two shotguns in Aftershock.

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Franchi SPAS-12 with butt hook attached to stock - 12 Gauge
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The SPAS-12 in the Glossary.

SPAS 15

The Franchi SPAS-15 appears as the second shotgun and is capable of burst fire.

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SPAS-15 - 12 Gauge
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The SPAS-15 in the Glossary.

Explosives

F-1 Grenade

A Grenade heavily based on the F-1 hand grenade appears as the "Fragmentation Grenade".

F-1 hand grenade
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The Fragmentation Grenade in the Glossary.

M26 Grenade

A Grenade heavily based on the M26 hand grenade appears as the "Phosphorus Grenade".

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M26 HE Frag hand grenade
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The Phosphorus Grenade in the Glossary.


Ingram MAC-10

What appears to be a MAC-10 inspired submachine gun appears being dual-wielded by Kafka, both as her follow up attack and in her ultimate, it inflicts electricity damage on foes.

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Ingram MAC-10 - 9x19mm
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Kafka holds her Submachine Guns.
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Kafka aims her Submachine Gun.




Brothers in Arms 3 Sons of War
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Release Date: 2014
Developer: Gameloft
Publisher: Ubisoft
Series: Brothers in Arms
Platforms: IOS
Android
Genre: Third-person shooter



Brothers in Arms 3: Sons of War is a portable spin-off in the Brothers in Arms series and the fourth game in the series developed by Gameloft

The game is a third person cover shooter with the player having one AI "Brother" per level that they can choose from a selection, with each squadmate having a unique ability and using a different firearm.

The game also features an upgrade system, so many weapons have inaccurate stats. (Such as starting with below a regular magazine initially then increasing over the realistic capacity when maxed out.)

Also infamously, the game added "Experimental" weapons, frankengun fictional weapons firing electified bullets that can pass through walls, (Something not even the in-game Anti-Tank Rifles can manage.) outside of the lack of realism, these weapons required a massive grind or paying for a special currency to unlock and dominated the game's multiplayer mode.


The following weapons appear in the video game Samz/Sandbox:


Pistols

Colt M1911A1

The game's protagonist, Sergeant Cole Wright, carries a 1911 in a leg holster during the game, it is unusable by the player.

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Colt M1911A1 - .45 ACP
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The original Hill 30 Promotional render.

Luger P08

The Luger P08 appears on a table that is flipped over in one cutscene, like the Colt, it is not usable.

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Luger P08 - 9x19mm
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The Luger P08 mid-air.

Unknown Modern Pistol

An unknown modern pistol, presumably re-used from Gameloft's Modern Combat series, appears during two cutscenes in the game, once in the hands of Sam Foster briefly and used by Cole Wright in the final cutscene, it is the only pistol technically usable by the player, if only in a cutscene.

It's inclusion is odd considering how there are two era appropriate pistols already included.

Shotguns

M30 Luftwaffe Drilling

The M30 Luftwaffe Drilling appears as the cheapest shotgun, it holds only 2 shotgun shells initially and when upgraded holds 3 shells. (Presumably the rifle barrel is treated as if it holds shotgun shells.)

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Sauer & Sohn M30 Luftwaffe Drilling - 12 gauge, 9.3x74mmR
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Winchester Model 1897 Field Shotgun

A Winchester Model 1897 Field Shotgun is available.

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Winchester Model 1897 Field shotgun - 12 gauge
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Ithaca 37 "Stakeout"

The Ithaca 37 "Stakeout" appears as one of the available shotguns.

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Ithaca 37 "Stakeout", blued finish with wooden forearm - 20 gauge
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"Sucker Punch""

One of the fictional experimental weapons is the "Sucker Punch" Shotgun.

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Submachine Guns

"Bechowiec MK2"

The "Bechoweic MK2" is a fictional successor to the Bechowiec-1 submachine gun with an unusable bayonet.

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Bechowiec-1 with bolt in retracted position - 9x19mm Parabellum
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The "Bechoweic MK2" in the menu.

Sten

The first SMG the player obtains is a inaccurately modelled Sten that appears to take inspiration from thet Sten MK I.

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Sten Mk I* - 9x19mm
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The Sten in the menu.

M1A1 Thompson

The M1A1 Thompson appears as the "Cutter 16"

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M1A1 Thompson - .45 ACP
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The M1A1 Thompson in the menu.

Auto Ordnance Thompson M1927

A inaccurately full auto M1927 Thompson appears as the "Cutter 45", it is oddly in the "Assault Rifle" catagory instead of submachine guns. (The Assault catagory in-game is a weird mix of machine guns, the Cutter 45 submachine gun and the AK-47/Sturmgewehr 44.)

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M1927 Thompson civilian semi-auto model with 50-round drum magazine - .45 ACP
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The Thompson M1928 in the menu.

MP40

The MP40 appears in both regular and gold versions.

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MP40 submachine gun - 9x19mm
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The regular MP40 in the menu.
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The golden MP40 in the menu.

PPSh-41

The PPSh-41 appears.

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PPSh-41 - 7.62x25mm Tokarev
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Rifles

AK-47

The AK-47 appears as a weapon unlocked after beating the main story, it also has a "Jade Claw" variant that can be purchased during events.

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AK-47 (Type I) - 7.62x39mm
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The AK-47 in-game.
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The "Jade Claw" in-game.

Karabiner 98k

The Karabiner 98k appears once again as the main weapon of the German army, it has an infinite magazine as the "reload" animation for it is just working the bolt-action with a 1 shot "magazine".

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Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser
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The Karabiner 98k in the menu.

Johnson M1941

The Johnson M1941 rifle appears as one of the rifles.

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Johnson M1941 - .30-06
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M1 Garand

The M1 Garand appears as one of the available rifles.

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M1 Garand - .30-06
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The M1 Garand in the menu.

Sturmgewehr 44

The Sturmgewehr 44 appears as one of the Assault catagory weapons.

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Sturmgewehr 44 - 7.92x33mm
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The Sturmgewehr 44 in the menu.

Tokarev SVT-40

The Tokarev SVT-40 appears with an anachronistic plum-colored bolt finish and a suppressor.

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Tokarev SVT-40 - 7.62x54mmR
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The Tokarev SVT-40 in the menu.

Machine Guns

Bren Mk2

The Bren Mk2 appears as one of the "Assault Rifles".

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Bren Mk 2 - .303 British
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The regular Bren.
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The Golden Bren.

FG 42

The FG 42 appears as one of the "Assault Rifle" catagory weapons. The magazine is curved unlike the real FG 42.

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FG 42 - 7.92x57mm Mauser
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The FG 42 in the menu.

Lewis Gun

The Lewis Gun appears as an "Assault Rifle" catagory weapon, it's notably so large and not fully-centered in the menu, meaning a large chunk of the model is alway cut-off

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Lewis Gun - .303 British
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The Lewis Gun in the menu.

M1941 Johnson Machine Gun

The M1941 Johnson machine gun appears in both a normal and a "old" version, which is the player's free weapon that is available for multiplayer withot needing upgraded. (Though in typical mobile game fashion, this version of the M1941 Johnson deals arbitrarily less damage than even the submachine guns.)

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M1941 Johnson - .30-06
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The old M1941 Johnson in the menu.
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The M1941 Johnson in the menu.

MG42

The MG42 appears being used by machine gunner enemies and is available as an "assault" weapon to the player.

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MG42 Machine Gun - 7.92x57mm Mauser
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The MG42 in the menu
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The other side of the MG42.


Sniper Rifles

Crossbow

A Crossbow appears as one of the "Sniper Rifle" catagory weapons.

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.

Lee-Enfield No. 4 Mk I

The Lee-Enfield No. 4 Mk I equipped with a scope appears as one of the sniper rifles, it is incorrectly shown as semi-automatic.

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Lee-Enfield No. 4 Mk I - .303 British
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The Lee-Enfield No. 4 Mk I in the menu.

Gewehr 43

The Gewehr 43 appears with a suppressor as one of the sniper files, it used by enemy snipers.

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Gewehr 43 - 7.92x57mm Mauser with ZF 4 scope
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The Gewehr 43 in the menu.

M1903A4 Springfield

The M1903A4 Springfield appears in-game.

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M1903A4 Springfield with Model 330 Weaver scope - .30-06
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The M1903A4 Springfield in the menu.

Mosin Nagant

The Mosin Nagant appears in both regular and gold versions.

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Full-length, Mosin Nagant M91/30 - 7.62x54mmR
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The Mosin Nagant in the menu.
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The Golden Mosin Nagant in the menu.

SVD Dragunov

The SVD Dragunov returns from Brothers in Arms 2 Global Front and like that game, it is anachronistic.

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SVD Dragunov - 7.62x54mm R
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The SVD Dragunov in the menu.

Anti-Material Rifles

"Degtyarov"

A fictional anti-tank rifle called the "Degtyarov" appears.

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The "Degtyarov" in the menu.