Talk:Resident Evil 4 (2023 VG): Difference between revisions
Talk:Resident Evil 4 (2023 VG): Difference between revisions - Internet Movie Firearms Database - Guns in Movies, TV and Video Games
Talk:Resident Evil 4 (2023 VG): Difference between revisions
The same D80 bayonet, a Chinese copy of the Smith and Wesson Special Ops M9 bayonet, reused from the ''Resident Evil 2'' and ''Resident Evil 3'' remakes appears once again as the "Combat Knife".
|picture=Re4remaketitle.jpg
|caption=
|series=[[Resident Evil]]
|date= March 24, 2023
|developer=Capcom
|platforms=PC
|publisher=Capcom
|genre=Survival Horror
}}
'''''Resident Evil 4''''' is a 2023 remake of the critically-acclaimed ''[[Resident Evil 4]]'' originally released in 2005. As with recent installments of the franchise, the 2023 remake runs under the technologically-advanced RE Engine, featuring significantly improved graphics over its original game as well as its HD remakes. Along with new visuals, much of the mechanics have been remade and the gameplay itself being modernized to the remake series standards starting with the [[Resident Evil 2 (2019)|''Resident Evil 2'' remake]].
{{VG Title}}
=Attachments=
== ACOG ==
The Trijicon 4x32 ACOG is featured as the "Scope". It is obtained for free if the player buys the [[M1903 Springfield#M1903A4 Springfield Sniper Rifle|Springfield M1903A4]] rifle which comes with the scope at Chapter 2, if it is skipped, then it is available separately for 4000 pesetas in Chapter 3 onwards. It is also available in Chapter 1 of Separate Ways, along with the M1903A4. It is incorrectly depicted as a two-stage magnification scope.
Interestingly, the developers took care to model the bolt in the bolt carrier of the Benelli M3. I got a good shot of it in this elevator sequence when I was out of ammo for it.
Replacing the hybridized "Silver Ghost" pistol in the original game, Leon starts with a custom-tailored two-tone "SG-09 R", based out of the Heckler & Koch USP9. It initially and incorrectly holds 10 handgun rounds in the magazine when not upgraded, though the level 3 capacity upgrade gives it 14 rounds, one round shy of the actual 15 in real life. It doesn't come with its laser sight by default, unlike the original pistol, but it can be fitted with one if the player buys the laser sight upgrade from the Merchant.
"SG" in its designation likely refers to "Silver Ghost", the original weapon it was based out of, while "-09" likely refers to its caliber, 9mm.
[[File:TM SG-09 R.jpg|thumb|none|450px|Tokyo Marui SG-09 R - 6mm BB. This is an official licensed replica of the "SG-09 R", a customized Heckler & Koch USP, from ''Resident Evil 4'' (2023).]]
==SIG P226 E2==
The "Sentinel Nine" appears as one of the exclusive Deluxe or Collector's edition weapon.
[[File:Leon sentinel nine.jpg|thumb|none|450px|Tokyo Marui Sentinel Nine "Leon Model" - 6mm BB. This is an official licensed replica of the custom SIG-Sauer P226 E2 from ''Resident Evil: Vendetta''.]]
==FN Five-seveN==
The FN Five-seveN returns as the "Punisher", along with its exaggerated piercing capabilities. Once again, the pistol uses standard handgun rounds, which is 9mm in this game. It holds an underloaded 12 rounds by default, though the level 4 capacity upgrade increases it to 21 rounds, one round over the maximum capacity of the real deal. Like the USP9, the Five-seveN can be upgraded with an underbarrel laser sight.
==Mauser C96 "Red 9"==
The iconic C96 "Red9" also returns, and it can now be found for free in Chapter 4, though if the player misses the firearm there, it can alternatively be bought by the Merchant. As before, it can be fitted with a stock to improve accuracy and recoil. It initially holds 8 rounds in capacity, though the level 2 ammo capacity upgrade allows it to correctly hold 10 rounds, which can be potentially increased further up to 12.
==Springfield Armory XD/H2000(?)==
The "Blacktail" also makes its return.
==Heckler & Koch VP70M==
The "Matilda" can now be obtained prior to beating the game, by spend X amount of Spinels.
==Smith & Wesson Schofield==
The "Broken Butterfly" returns once more, this time being more accurately based on a [[Smith & Wesson Schofield]].
==Colt M1911==
"Killer7", making its return, you know the drill.
==Smith & Wesson Model 500(?)==
(Haven't seen this one yet)
=Shotguns=
==Remington 870==
==Winchester Model 1887==
The "Skull Shaker" appears as one of the exclusive Deluxe or Collector's edition weapon. It is based out of the famous cut-down Model 1887 from ''Terminator 2''.
==Benelli M3 Super 90==
The "Riot Gun" returns, though its model was taken from the RE3 Remake.
==Cobray Street Sweeper / Armsel Protecta Hybrid(?)==
The [[Steyr TMP]] returns as well, under the "TMP" name as before.
==Heckler & Koch MP5A3==
Unlike the original game, the MP5A3 makes an appearance as the "LE 5", being an alternative to the TMP which can be first obtained for free in the Island levels.
==M1A1 Thompson==
===Leon's pistol shooting stances===
The ''Chicago Typewriter'' makes its appearance once again, though it can be unlocked through the post-game shop.
=Rifles=
When aiming with a pistol, Leon will brace the pistol closer to his body if an enemy is too close to him. This might suggest that among his training, Leon was taught to use the center axis relock shooting technique in close-quarters situations.
==Springfield M1903A4==
Now known as the "SR M1903" instead of the generic "Rifle" designation, the [[M1903 Springfield#M1903A4 Springfield Sniper Rifle|Springfield M1903A4]] rifle can be obtained relatively early in the game.
==Heckler & Koch SL8==
[[File:Resident Evil 4 20230409163507.jpg|thumb|400px|none|Leon holding his pistol Center Axis Relock style.]]
Changed from the generic "Semi-Auto Rifle", the "Stingray" makes an appearance, bearing resemblance to the SL8 as with the original game.
==Colt Model 933==
[[File:Resident Evil 4 20230409163627.jpg|thumb|400px|none|Leon aiming in his normal shooting stance.]] --[[User:Fisto RLTW|Fisto RLTW]] ([[User talk:Fisto RLTW|talk]]) 18:35, 9 April 2023 (EDT)
Coming from the RE3 Remake, the [[Colt Model 933]] makes an appearance in the remake as the "CQBR Assault Rifle", as more of an expensive, fast-firing rifle option.
=Machine Guns=
== The "bolt thrower" is just a Cobra 80 lbs pistol crossbow with a repeating magazine like the Adder designed by Joerg Sprave ==
=Launchers=
It's based on an old video by Joerg Sprave and his magazine designs
==RPG-7==
The [[RPG-7]] once again serves as the main rocket launcher throughout the game, featuring the same role as with the original game.
=Heavy Weaponry=
==Cannon==
=Other=
=="Bolt Thrower"==
Replacing the original Mine Thrower arm gun, a crossbow sorts of weapon known as the "Bolt Thrower" makes its appearance. Firing craftable bolts which can be retrieved after it hits.
The same D80 bayonet, a Chinese copy of the Smith and Wesson Special Ops M9 bayonet, reused from the Resident Evil 2 and Resident Evil 3 remakes appears once again as the "Combat Knife".
Attachments
ACOG
The Trijicon 4x32 ACOG is featured as the "Scope". It is obtained for free if the player buys the Springfield M1903A4 rifle which comes with the scope at Chapter 2, if it is skipped, then it is available separately for 4000 pesetas in Chapter 3 onwards. It is also available in Chapter 1 of Separate Ways, along with the M1903A4. It is incorrectly depicted as a two-stage magnification scope.
Discussion
Interestingly, the developers took care to model the bolt in the bolt carrier of the Benelli M3. I got a good shot of it in this elevator sequence when I was out of ammo for it.
--Fisto RLTW (talk) 15:54, 2 April 2023 (EDT)
Leon's pistol shooting stances
When aiming with a pistol, Leon will brace the pistol closer to his body if an enemy is too close to him. This might suggest that among his training, Leon was taught to use the center axis relock shooting technique in close-quarters situations.