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Freeman: Guerrilla Warfare: Difference between revisions
Pyr0m4n14c (talk | contribs) (This page could use some work grammar- and formatting-wise, but I don't trust my keyboard enough to do that right now. And I'm tired.) |
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{{VG Title}} | {{VG Title}} | ||
__TOC__<br clear="all"> | __TOC__<br clear="all"> | ||
=Handguns= | =Handguns= | ||
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[[Image:M9A1flipside.jpg|thumb|none|300px|Beretta M9A1 - 9x19mm]] | [[Image:M9A1flipside.jpg|thumb|none|300px|Beretta M9A1 - 9x19mm]] | ||
[[Image:FGWBeretta_edit.jpg|thumb|none|300px|Beretta M9A1 model in game editor]] | [[Image:FGWBeretta_edit.jpg|thumb|none|300px|Beretta M9A1 model in game editor]] | ||
[[Image:Beretta_1_3.jpg|thumb|none|600px|Beretta M9A1 in game]] | |||
[[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]] | [[Image:FGWBeretta IS.jpg|thumb|none|600px|Iron sights of Beretta M9A1]] | ||
==Desert Eagle Mark XIX== | ==Desert Eagle Mark XIX== | ||
[[Desert Eagle Mark XIX]] is known as ''Eagle 80'' in game. | [[Desert Eagle Mark XIX]] is known as ''Eagle 80'' in game. The in game model doesn't feature a fluted barrel, therefore it is most likely .50 AE, but it fires .45 ACP ammo. | ||
[[Image:Desert-Eagle.jpeg|thumb|none|300px|IMI Desert Eagle Mark XIX - .50 AE.]] | [[Image:Desert-Eagle.jpeg|thumb|none|300px|IMI Desert Eagle Mark XIX - .50 AE.]] | ||
[[Image:FGW-Deagle_edit.jpg|thumb|none|300px|Desert Eagle model in game editor]] | [[Image:FGW-Deagle_edit.jpg|thumb|none|300px|Desert Eagle model in game editor]] | ||
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[[Image:5-7_edit.jpg|thumb|none|300px|Five-seveN model in game editor]] | [[Image:5-7_edit.jpg|thumb|none|300px|Five-seveN model in game editor]] | ||
[[Image:5-7_1_3.jpg|thumb|none|600px|Five-seveN in game]] | [[Image:5-7_1_3.jpg|thumb|none|600px|Five-seveN in game]] | ||
[[Image:5-7_IS.jpg|thumb|none|600px|Aiming with Five-seveN]] | [[Image:5-7_IS.jpg|thumb|none|600px|Aiming with the Five-seveN]] | ||
==Glock | ==Glock 18== | ||
[[Glock | Older generation of [[Glock 18]], identified by selector switch on first person model and by ability to fire burst, appears in game as "G19". | ||
[[Image: | [[Image:Glock18Ext.jpg|thumb|none|300px|2nd Generation Glock 18 - 9x19mm.]] | ||
[[Image:G19_edit.jpg|thumb|none|300px|Glock | [[Image:G19_edit.jpg|thumb|none|300px|Glock 18 in game editor.]] | ||
[[Image:FGlock_1_3.jpg|thumb|none|600px|Glock 18 in game. Notice the selector switch.]] | |||
[[Image:FGlock_IS.jpg|thumb|none|600px|Iron sights of in-game Glock 18.]] | |||
==M1911A1== | ==M1911A1== | ||
A nickel plated [[M1911A1]] is available in game under name P1911. | |||
[[Image:NickelM1911A1.jpg|thumb|none|300px|M1911A1 - .45ACP.]] | [[Image:NickelM1911A1.jpg|thumb|none|300px|M1911A1 - .45ACP.]] | ||
[[Image:1911_edit.jpg|thumb|none|300px|M1911A1 model in game editor]] | [[Image:1911_edit.jpg|thumb|none|300px|M1911A1 model in game editor]] | ||
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==Walther PPK== | ==Walther PPK== | ||
In-game name ''Makarova''. The weapon itself, it | In-game name ''Makarova''. The weapon itself, it seems, was a late idea in development, since it is modeled as a [[PPK]], but with "star" grips and an elongated protrusion at the front lower end of the slide, giving the gun a distant resemblance with the [[Makarov PM]], which the in-game name is clearly referring to. | ||
[[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]] | [[Image:Walther-PPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]] | ||
[[Image:Makarov_edit.jpg|thumb|none|300px|Makarova in game editor]] | [[Image:Makarov_edit.jpg|thumb|none|300px|Makarova in game editor]] | ||
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[[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]] | [[Image:Kp_m45b.jpg|thumb|none|400px|Carl Swedish K/Carl Gustav M45 Submachine Gun - 9x19mm.]] | ||
[[Image:Gustav_edit.jpg|thumb|none|400px|Carl Gustav model in game editor.]] | [[Image:Gustav_edit.jpg|thumb|none|400px|Carl Gustav model in game editor.]] | ||
[[Image:Carl_1_3.jpg|thumb|none|600px|Carl Gustav M/45 in game.]] | |||
[[Image:Carl_IS.jpg|thumb|none|600px|Iron sights of Carl Gustav.]] | |||
==MAC-10== | ==MAC-10== | ||
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==Heckler & Koch UMP45== | ==Heckler & Koch UMP45== | ||
[[Heckler & Koch UMP]], in game | [[Heckler & Koch UMP]], in game named ''UMP9'', utilizes 9mm ammo, but has a straight magazine. Used by Armed Bodyguards and Raiders. | ||
[[Image:UMP_45.jpg|thumb|none|400px|Heckler & Koch UMP45 - .45 ACP.]] | [[Image:UMP_45.jpg|thumb|none|400px|Heckler & Koch UMP45 - .45 ACP.]] | ||
[[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]] | [[Image:UMP_edit.jpg|thumb|none|400px|UMP45 model in game editor.]] | ||
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=Shotguns= | =Shotguns= | ||
==Remington 870 Field Gun== | ==Remington 870 Field Gun== | ||
In-game name Remington, the [[Remington 870]] is used by female civilian fighters and captains. | In-game name Remington, the [[Remington 870]] is used by Vulture special forces, female civilian fighters and captains. | ||
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28" barrel - 12 gauge]] | [[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Express Field Gun with raised barrel ribbing and 28" barrel - 12 gauge]] | ||
[[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]] | [[Image:M870_edit.jpg|thumb|none|450px|Remington 870 in game editor.]] | ||
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==Springfield Armory M1A== | ==Springfield Armory M1A== | ||
[[Springfield Armory M1A]] is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics. | The [[Springfield Armory M1A]] is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be a front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics. | ||
[[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]] | [[Image:SFA_M1A.jpg|thumb|none|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]] | ||
[[Image:M1A_edit.jpg|thumb|none|450px|M1A in the in-game editor.]] | [[Image:M1A_edit.jpg|thumb|none|450px|M1A in the in-game editor.]] | ||
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==Saiga 7.62x39== | ==Saiga 7.62x39== | ||
In-game name VT-14. Used by Pozna fighters, CFR rebels and | In-game name VT-14. Used by Pozna fighters, CFR rebels, Snow Fox special snipers and mountain bandits. | ||
[[File:Saiga 7.62x39.jpg|thumb|none|450px|Saiga - 7.62x39mm]] | |||
[[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]] | [[Image:Saiga_edit.jpg|thumb|none|450px|Saiga in game editor.]] | ||
[[Image:Saiga_1_3.jpg|thumb|none|600px|Saiga in game]] | [[Image:Saiga_1_3.jpg|thumb|none|600px|Saiga in game]] | ||
[[Image:Saiga_IS.jpg|thumb|none|600px|Aiming with Saiga.]] | [[Image:Saiga_IS.jpg|thumb|none|600px|Aiming with a Saiga.]] | ||
==Simonov SKS== | ==Simonov SKS== | ||
A variant of the [[SKS rifle]] fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as ''SKKS''. Used by FCA riflemen and CFR Designated marksmen. | |||
[[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]] | [[Image:Tapco_Intrafuse_SKS_Rifle_Stock_Bayonet-DE.jpg|thumb|none|450px|SKS with aftermarket Tapco Intrafuse Stock System furniture - 7.62x39mm]] | ||
[[Image:SKS_edit.jpg|thumb|none|450px|SKS in the in-game editor.]] | [[Image:SKS_edit.jpg|thumb|none|450px|SKS in the in-game editor.]] | ||
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= Assault rifles = | = Assault rifles = | ||
== "CQRifle" == | == "CQRifle" == | ||
The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&K G36 stock. The | The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern [[FG 42]] and an [[H&K G36]] stock. The sights and muzzle also seem to be based on the FG 42's, albeit in a slightly modified form. The handguard and magazine appear to be entirely fictional. | ||
[[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]] | [[File:Mkb 42(W).jpg|thumb|none|450px|MKb 42(W) - 7.92x33mm Kurz]] | ||
[[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]] | [[File:FG421stPattern.jpg|thumb|none|450px|1st pattern FG 42 - 7.92x57mm Mauser]] | ||
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==AK-12== | ==AK-12== | ||
The [[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads. | The [[AK-12]] is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads. | ||
[[File:AK-12 | [[File:AK-12 2012.jpg|thumb|none|450px|Prototype AK-12 - 5.45x39mm, 2012 model]] | ||
[[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in the in-game editor.]] | [[Image:AK12_edit.jpg|thumb|none|450px|AK-12 in the in-game editor.]] | ||
[[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in the hands of a pirate leader.]] | [[Image:AK12_1_3.jpg|thumb|none|600px|AK-12 in the hands of a pirate leader.]] | ||
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== AKM == | == AKM == | ||
[[AKM]] is used by desert bandits and Cossack rebels. | The [[AKM]] is used by desert bandits and Cossack rebels. | ||
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | [[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]] | ||
[[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in the game editor.]] | [[Image:FGWAKM_edit.jpg|thumb|none|450px|AKM in the game editor.]] | ||
[[Image:AKM_1_3.jpg|thumb|none|600px|AKM used by freedom fighters.]] | |||
[[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]] | [[Image:AKM_IS.jpg|thumb|none|600px|Aiming with AKM.]] | ||
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[[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]] | [[Image:AK74_edit.jpg|thumb|none|450px|AK-74M in game editor.]] | ||
[[Image:FGWAK74_1_3.jpg|thumb|none|600px|AK-74M in the game.]] | [[Image:FGWAK74_1_3.jpg|thumb|none|600px|AK-74M in the game.]] | ||
[[Image:AK74_IS.jpg|thumb|none|600px|Aiming with AK-74M.]] | [[Image:AK74_IS.jpg|thumb|none|600px|Aiming with the AK-74M.]] | ||
== AKS-74U == | == AKS-74U == | ||
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[[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in the game editor.]] | [[Image:AKSU_edit.jpg|thumb|none|450px|AKS-74U in the game editor.]] | ||
[[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in-game.]] | [[Image:AKS74U_1_3.jpg|thumb|none|600px|AKS-74U in-game.]] | ||
[[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with AKS-74U.]] | [[Image:AKS74U_IS.jpg|thumb|none|600px|Aiming with the AKS-74U.]] | ||
== AS Val == | == AS Val == | ||
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[[Image:VAL_edit.jpg|thumb|none|450px|AS Val in the game editor.]] | [[Image:VAL_edit.jpg|thumb|none|450px|AS Val in the game editor.]] | ||
[[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding an AS Val.]] | [[Image:Val_1_3.jpg|thumb|none|600px|Federal sharpshooter holding an AS Val.]] | ||
[[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of AS Val.]] | [[Image:Val_IS.jpg|thumb|none|600px|Scope reticle of the AS Val.]] | ||
== Bofors Ak 5C == | == Bofors Ak 5C == | ||
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[[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]] | [[Image:Ak_5C.jpg|thumb|none|450px|Bofors Ak 5C - 5.56x45mm NATO]] | ||
[[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in the game editor.]] | [[Image:AK5_edit.jpg|thumb|none|450px|Ak 5C in the game editor.]] | ||
[[Image:Bofors_1_3.jpg|thumb|none|600px|Ak 5C in game.]] | |||
[[Image:Bofors_IS.jpg|thumb|none|600px|Aiming with the Ak 5C.]] | |||
== OTs-14-1A Groza == | == OTs-14-1A Groza == | ||
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== FN SCAR-H STD == | == FN SCAR-H STD == | ||
[[ FN SCAR-H]] appears in the game incorrectly named ''SCAR-L'', despite being modeled with 7,62x51 magazines. Its iron sights standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits. | [[ FN SCAR-H]] appears in the game incorrectly named ''SCAR-L'', despite being modeled with 7,62x51 magazines. Its iron sights are standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits. | ||
[[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]] | [[Image:FN_SCAR-H_STD.jpg|thumb|none|450px|FN SCAR-H STD - 7.62x51mm NATO]] | ||
[[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in the game editor.]] | [[Image:SCAR_edit.jpg|thumb|none|450px|SCAR-H in the game editor.]] | ||
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== L85A2 == | == L85A2 == | ||
[[L85A2]] Theatre Entry Standard variant, named simply ''L85'' can be bought from Arms Dealers. | [[L85A2]] Theatre Entry Standard variant, named simply ''L85'' can be bought from Arms Dealers. Has ACOG scope by default. | ||
[[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]] | [[Image:L85A2_upgraded.jpg|thumb|none|450px|L85A2 Theatre Entry Standard (TES) with magazine removed - 5.56x45mm NATO.]] | ||
[[Image:L85_edit.jpg|thumb|none|450px|L85 in the game editor.]] | [[Image:L85_edit.jpg|thumb|none|450px|L85 in the game editor.]] | ||
[[Image:L85_1_3.jpg|thumb|none|600px|Freedom fighter holding an L85 rifle.]] | |||
[[Image:L85_IS.jpg|thumb|none|600px|Scope reticle of the ACOG on the L85.]] | |||
== AR-15 Carbine == | == AR-15 Carbine == | ||
[[AR-15]], named ''M4A'' is used by Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube. | An [[AR-15]], named ''M4A'' is used by Scorpion assaulters, Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube. | ||
[[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16" Barrel, 20-round magazine - 5.56x45mm NATO.]] | [[Image:Colt_LE6920_SOCOM.jpg|thumb|none|450px|COLT LE6920SOCOM with 16" Barrel, 20-round magazine - 5.56x45mm NATO.]] | ||
[[Image:M4_edit.jpg|thumb|none|450px|M4A in the game editor.]] | [[Image:M4_edit.jpg|thumb|none|450px|M4A in the game editor.]] | ||
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== M16A4 == | == M16A4 == | ||
[[M16A4]] appears as ''M16A5''. It is used by Federal infantry | [[M16A4]] appears as ''M16A5''. It is used by Federal infantry, VFA marines and Sea Lion special soldiers. Similar to the ''M4A'' above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle. | ||
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]] | [[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|450px|M16A4 with railed handguard, AN/PEQ-2 IR designator, KAC foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO.]] | ||
[[Image:M16_edit.jpg|thumb|none|450px|M16A4 in the game editor.]] | [[Image:M16_edit.jpg|thumb|none|450px|M16A4 in the game editor.]] | ||
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[[Image:M16_IS.jpg|thumb|none|600px|Iron sights of the M16A4.]] | [[Image:M16_IS.jpg|thumb|none|600px|Iron sights of the M16A4.]] | ||
== Magpul PDR | == Magpul PDR == | ||
[[Magpul PDR | A [[Magpul PDR]] appears simply as ''PDR''. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine. | ||
[[ | [[File:MagpulPDR.jpg|thumb|none|450px|Magpul PDR-C with red dot sight and 20-round polymer magazine - 5.56x45mm NATO]] | ||
[[File:GW Magpul PDR-D.jpg|thumb|none|450px|Magpul PDR-D mockup with vertical grip - 5.56x45mm NATO]] | |||
[[Image:PDR_edit.jpg|thumb|none|450px|PDR in the game editor.]] | [[Image:PDR_edit.jpg|thumb|none|450px|PDR in the game editor.]] | ||
[[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]] | [[Image:PDR_1_3.jpg|thumb|none|600px|PDR in game.]] | ||
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== Steyr AUG A1 == | == Steyr AUG A1 == | ||
[[Steyr AUG A1]] appears as ''AUG''. Can be bought from some Arms Dealers. | The [[Steyr AUG A1]] appears as ''AUG''. Can be bought from some Arms Dealers and is used by Cheetah Assaulters. | ||
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]] | [[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG A1 - 5.56x45mm NATO.]] | ||
[[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]] | [[Image:AUG_edit.jpg|thumb|none|450px|AUG in game editor.]] | ||
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= Machine guns = | = Machine guns = | ||
== M249 == | == M249 == | ||
[[M249]] without heat shield | An [[M249]] without a heat shield appears as ''Mini-24''. Used by Federal machinegunners. | ||
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm NATO.]] | [[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|450px|M249 - 5.56x45mm NATO.]] | ||
[[Image:M249_edit.jpg|thumb|none|450px|M249 in the game editor.]] | [[Image:M249_edit.jpg|thumb|none|450px|M249 in the game editor.]] | ||
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== FN MAG == | == FN MAG == | ||
[[FN MAG]] appears under in-game name ''HMG''. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud. | The [[FN MAG]] appears under in-game name ''HMG''. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud. | ||
[[Image:FNMAG.jpg|thumb|none|450px|FN MAG 58 - 7.62x51mm NATO.]] | [[Image:FNMAG.jpg|thumb|none|450px|FN MAG 58 - 7.62x51mm NATO.]] | ||
[[Image:HMG_edit.jpg|thumb|none|450px|FN MAG in the game editor.]] | [[Image:HMG_edit.jpg|thumb|none|450px|FN MAG in the game editor.]] | ||
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== RPK == | == RPK == | ||
[[RPK]] is in game as ''PKM74''. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake. | The [[RPK]] is in game as ''PKM74''. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake. | ||
[[Image:RPK_lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm.]] | [[Image:RPK_lmg.jpg|thumb|none|450px|RPK with 40 round magazine - 7.62x39mm.]] | ||
[[Image:RPK_edit.jpg|thumb|none|450px|RPK in the game editor.]] | [[Image:RPK_edit.jpg|thumb|none|450px|RPK in the game editor.]] | ||
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= Sniper Rifles = | = Sniper Rifles = | ||
== Desert Tactical Arms SRS == | == Desert Tactical Arms SRS == | ||
[[Desert Tactical Arms Stealth Recon Scout]] appears as ''AWR''. Used by Cossack rebel female snipers and Trained marksmen. | The [[Desert Tactical Arms Stealth Recon Scout]] appears as ''AWR''. Used by Cossack rebel female snipers and Trained marksmen. Default sights are the same as those on the SCAR. | ||
[[Image:SRS_A1.jpg|thumb|none|450px|DTA Stealth Recon Scout - .338 Lapua Magnum.]] | [[Image:SRS_A1.jpg|thumb|none|450px|DTA Stealth Recon Scout - .338 Lapua Magnum.]] | ||
[[Image:AWR_edit.jpg|thumb|none|450px|Desert Tech SRS in the game editor.]] | [[Image:AWR_edit.jpg|thumb|none|450px|Desert Tech SRS in the game editor.]] | ||
[[Image:SRS_1_3.jpg|thumb|none|600px|Desert SRS in game.]] | |||
[[Image:SRS_IS.jpg|thumb|none|600px|Iron sights of the Desert SRS.]] | |||
== M40A5 == | == M40A5 == | ||
[[M40A5 Sniper Rifle]] appears as ''SR100''. Can be bought from merchants. | The [[M40A5 Sniper Rifle]] appears as ''SR100''. Can be bought from merchants. | ||
[[Image:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO.]] | [[Image:M40A5.jpg|thumb|none|450px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO.]] | ||
[[Image:M40A5_edit.jpg|thumb|none|450px|M40A5 in the game editor.]] | [[Image:M40A5_edit.jpg|thumb|none|450px|M40A5 in the game editor.]] | ||
== Steyr SSG-08 == | == Steyr SSG-08 == | ||
[[Steyr SSG 08]] is in game under name ''SSG08''. Can be bought from merchants. | The [[Steyr SSG 08]] is in game under name ''SSG08''. Can be bought from merchants. | ||
[[Image:Steyr_SSG_08.jpg|thumb|none|450px|Steyr SSG 08 - 7.62x51mm NATO.]] | [[Image:Steyr_SSG_08.jpg|thumb|none|450px|Steyr SSG 08 - 7.62x51mm NATO.]] | ||
[[Image:SSG08_edit.jpg|thumb|none|450px|SSG-08 in the game editor.]] | [[Image:SSG08_edit.jpg|thumb|none|450px|SSG-08 in the game editor.]] | ||
== Izhmash SV-98 == | == Izhmash SV-98 == | ||
A modern version of the [[SV-98]] with folding stock appears as ''SV-98M''. Used by Alpha elite snipers. | |||
[[Image:SV-98M.jpg|thumb|none|450px|Modern version of SV-98 - 7.62x54mmR.]] | [[Image:SV-98M.jpg|thumb|none|450px|Modern version of SV-98 - 7.62x54mmR.]] | ||
[[Image:SV98_edit.jpg|thumb|none|450px|SV-98 in the game editor.]] | [[Image:SV98_edit.jpg|thumb|none|450px|SV-98 in the game editor.]] | ||
[[Image:SR100_1_3.jpg|thumb|none|600px|SV-98 in game.]] | [[Image:SR100_1_3.jpg|thumb|none|600px|SV-98 in game.]] | ||
[[Image:SR100_IS.jpg|thumb|none|600px|Scope reticle of SV-98.]] | [[Image:SR100_IS.jpg|thumb|none|600px|Scope reticle of the SV-98.]] | ||
== SVD Dragunov == | == SVD Dragunov == | ||
[[SVD Dragunov]] appears as ''SVD''. Used notably by Pozna elite snipers. | The [[SVD Dragunov]] appears as ''SVD''. Used notably by Pozna elite snipers and Owl special snipers. | ||
[[Image:SVD_Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R.]] | [[Image:SVD_Rifle.jpg|thumb|none|450px|SVD Dragunov - 7.62x54mm R.]] | ||
[[Image:SVD_edit.jpg|thumb|none|450px|SVD in the game editor.]] | [[Image:SVD_edit.jpg|thumb|none|450px|SVD in the game editor.]] | ||
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[[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm.]] | [[Image:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm.]] | ||
[[Image:RPG_edit.jpg|thumb|none|450px|RPG in the game editor.]] | [[Image:RPG_edit.jpg|thumb|none|450px|RPG in the game editor.]] | ||
== Panzerfaust == | |||
NPC-only item "Grenade launcher" has an icon depicting a[[Panzerfaust]]. | |||
[[Image:Panzerfaust.jpg|thumb|none|400px|Panzerfaust - 44mm with 149mm warhead]] | |||
[[Image:FGW_Panzerfaust.jpg|thumb|none|100px|Panzerfaust on the icon of the Grenade launcher in inventory.]] | |||
[[Category:Video Game]] | [[Category:Video Game]] |
Latest revision as of 02:15, 22 June 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Freeman: Guerrilla Warfare for current discussions. Content is subject to change. |
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Freeman: Guerrilla Warfare is a singleplayer game by KK Game Studios. It is combination of first person shooter and strategy game with RPG elements.
It is set on the fictional island of Cherniv, during a civil war. The player becomes the leader of a new faction with the task of reuniting the whole island by either diplomacy or elimination of every other opposing faction.
The strategic part of the game come from moving around the island, visiting cities and villages, trading, recruiting troops, and meeting squads of other faction's troopers. When the option to attack squad or stronghold, capture town or plunder village is chosen, the game will switch into FPS mode and the player will lead their forces into a firefight.
The following weapons appear in the video game Freeman: Guerrilla Warfare:
Handguns
Beretta M9A1
The Beretta M9 is in the game as the "Beretta".
Desert Eagle Mark XIX
Desert Eagle Mark XIX is known as Eagle 80 in game. The in game model doesn't feature a fluted barrel, therefore it is most likely .50 AE, but it fires .45 ACP ammo.
FN Five-seveN
FN Five-seveN appears in game as FS7.
Glock 18
Older generation of Glock 18, identified by selector switch on first person model and by ability to fire burst, appears in game as "G19".
M1911A1
A nickel plated M1911A1 is available in game under name P1911.
SIG-Sauer P250
SIG-Sauer P250 appears as P250.
Tokarev TT-33
TT-33 appears as TT56. Used by female militia.
RSA Revolver
RSA Revolver appears under name R1895. The name is likely a reference to the Nagant M1895 revolver, of which the RSA has little resemblance to.
Walther PPK
In-game name Makarova. The weapon itself, it seems, was a late idea in development, since it is modeled as a PPK, but with "star" grips and an elongated protrusion at the front lower end of the slide, giving the gun a distant resemblance with the Makarov PM, which the in-game name is clearly referring to.
Submachine Guns
Brügger & Thomet P26
Used by CFR rebel grenadier. In-game name Coral. Suppressed by default.
Carl Gustav M/45
Carl Gustav M/45 appears in game under the name Gustiv SMG. Low rank SMG, can be bought from arms dealers.
MAC-10
MAC-10, in-game name MAC. Chambered in 9x19mm. Acts as a sidearm.
M1A1 Thompson
Appears as Thompson. Used by Federal Scouts and Armed Escort Guards. Game model is fitted with 30-round magazine and appears to have a long barrel similar to the civilian semi-auto M1 Thompson carbine ([1]). The sights also come from the M1A1 Thompson and is capable of full-auto fire.
Heckler & Koch MP5A2
MP5A2, in game name MPS5. Fitted with Navy trigger group and Surefire dedicated forend weaponlight handguard, but without the flashlight. Used by Gangsters, Raiders and Looters.
Heckler & Koch UMP45
Heckler & Koch UMP, in game named UMP9, utilizes 9mm ammo, but has a straight magazine. Used by Armed Bodyguards and Raiders.
IMI Uzi
Uzi is the second submachine gun that can fit into the sidearm slot.
TDI Vector
TDI Vector appears as Vector. In-game model is fitted with drum magazine, foregrip, and the third person model has a suppressor attached. Used by Alpha elite scouts and Federal special forces squads.
Shotguns
Remington 870 Field Gun
In-game name Remington, the Remington 870 is used by Vulture special forces, female civilian fighters and captains.
Franchi SPAS-12
Franchi SPAS-12 is in game as Shot-12. Game model has stock removed. Used by Federal police squad and armed escort bodyguards.
SWD/Cobray Street Sweeper
SWD/Cobray Street Sweeper appears as Striker-12. Used by VFA special police squads.
Rifles
Beretta ARX-160
The Beretta ARX-160 is available in-game, most notably used by FCA grenadiers. While treated like the standard 5.56mm military variant in terms of gameplay, the weapon's actual model is that of the .22 LR version.
Springfield Armory M1A
The Springfield Armory M1A is named Mk14 in game, but fires only semi-auto and the model has no selector switch. Frequently used by bandits, militia riflemen and snipers, female mountain bandits, and looters. Third person model has no iron sights, while first person model sights seem to be a front sight from an AR-15 and Troy rear sight. Iron sights are removed when gun is fitted with optics.
Saiga 7.62x39
In-game name VT-14. Used by Pozna fighters, CFR rebels, Snow Fox special snipers and mountain bandits.
Simonov SKS
A variant of the SKS rifle fitted with Tapco Intrafuse Stock System furniture and AK-style stock appears in game as SKKS. Used by FCA riflemen and CFR Designated marksmen.
Assault rifles
"CQRifle"
The "CQRifle" appears to be a fictionalized hybrid based loosely on an MKb 42(W) receiver with a pistol grip from the 1st pattern FG 42 and an H&K G36 stock. The sights and muzzle also seem to be based on the FG 42's, albeit in a slightly modified form. The handguard and magazine appear to be entirely fictional.
AK-12
The AK-12 is depicted as its prototype variant. It fires 7,62 ammo but has a 5,45 magazine. Seen used by Uman militants, pirate leaders and Cossack rebel squads.
AKM
The AKM is used by desert bandits and Cossack rebels.
AK-74M
AK-74M, named AKM-74, is seen in the hands of Cossack rebels, Uman terrorists and militants. It incorrectly fires 7,62mm ammo. The model in game is missing the standard-issue muzzle brake.
AKS-74U
AKS-74U is named AKS78 in game. Just as the AK-74M, it fires 7,62mm ammo despite being modeled with a 5,45mm magazine. It can be seen used by Armored marauders, FCA militia, Uman terrorists, and desert bandits.
AS Val
AS Val appears as VA VAL. It is used by Federal Sharpshooters. Equipped with a scope by default.
Bofors Ak 5C
Bofors Ak 5C is sold by some Arms Dealers.
OTs-14-1A Groza
OTs-14 Groza is simply named Groza and is sold by some Arms Dealers.
FN SCAR-H STD
FN SCAR-H appears in the game incorrectly named SCAR-L, despite being modeled with 7,62x51 magazines. Its iron sights are standard AR-15 sights with a Troy rear sight, the same as those on the in-game M1A. Used by armed desert bandits.
Heckler & Koch HK416
Heckler & Koch HK416 appears in game as M416. Used by VFA fighters and Alpha Special Forces squads. It appears to have the same iron sights as the SCAR-H.
L85A2
L85A2 Theatre Entry Standard variant, named simply L85 can be bought from Arms Dealers. Has ACOG scope by default.
AR-15 Carbine
An AR-15, named M4A is used by Scorpion assaulters, Pozna commandos and Federal armed police. Third person model has sights and gas block removed, iron sights in the first person model are standard AR-15 front sights and what appears to be part of a ladder sight of some kind in the rear. The barrel seems to be too long for an M4 and looks to be more like one of the civilian 16" barrels. Attaching a silencer shortens the barrel. Stock looks like a hybrid of fixed and folding stocks on a very thin buffer tube.
M16A4
M16A4 appears as M16A5. It is used by Federal infantry, VFA marines and Sea Lion special soldiers. Similar to the M4A above, the third person model has no sights or gas block, with the first person model having standard front sights with a gas block and carry handle.
Magpul PDR
A Magpul PDR appears simply as PDR. It is used by pirate squads. It has a longer barrel than real-life variants and is equipped with a vertical grip (like the PDR-D), despite having the pistol grip and forend of the PDR-C. It loads 30 rounds despite being modeled with a 20 round magazine.
Steyr AUG A1
The Steyr AUG A1 appears as AUG. Can be bought from some Arms Dealers and is used by Cheetah Assaulters.
Machine guns
M249
An M249 without a heat shield appears as Mini-24. Used by Federal machinegunners.
FN MAG
The FN MAG appears under in-game name HMG. Used by FCA shock troops and Alpha elite SMG squads. In-game model has no bipod and barrel shroud.
RPK
The RPK is in game as PKM74. Used most notably by Terrorists. In-game model has no bipod and AK-74 style muzzle brake.
Sniper Rifles
Desert Tactical Arms SRS
The Desert Tactical Arms Stealth Recon Scout appears as AWR. Used by Cossack rebel female snipers and Trained marksmen. Default sights are the same as those on the SCAR.
M40A5
The M40A5 Sniper Rifle appears as SR100. Can be bought from merchants.
Steyr SSG-08
The Steyr SSG 08 is in game under name SSG08. Can be bought from merchants.
Izhmash SV-98
A modern version of the SV-98 with folding stock appears as SV-98M. Used by Alpha elite snipers.
SVD Dragunov
The SVD Dragunov appears as SVD. Used notably by Pozna elite snipers and Owl special snipers.
Launchers
RPG-7
RPG-7 appears as RPG. Can be bought from merchants.
Panzerfaust
NPC-only item "Grenade launcher" has an icon depicting aPanzerfaust.