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{{WIP}} | {{WIP}} | ||
{{Infobox Video Game|{{PAGENAME}} | {{Infobox Video Game|{{PAGENAME}} | ||
|name=Dirty Bomb | |name=Dirty Bomb | ||
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=Handguns= | =Handguns= | ||
== Dan Wesson PPC == | == Dan Wesson PPC == | ||
The Smjüth & | The "Smjüth & Wheelsman .40" is based on the [[Dan Wesson revolvers#Dan Wesson PPC|Dan Wesson PPC]], despite its name being a rather obvious parody of [[Smith & Wesson]]. The ".40" in its name could either imply a chambering in .40 S&W (which would be rather uncharacteristic of its in-game damage, especially compared with the [[USP]] below; alternatively, it could refer to a more obscure .40-caliber magnum cartridge, such as .40 Super, .400 Cor-Bon, or 10mm Magnum. | ||
[[Image:Dan Wesson PPC.jpg|thumb|none|400px|Dan Wesson PPC - .357 Magnum]] | [[Image:Dan Wesson PPC.jpg|thumb|none|400px|Dan Wesson PPC - .357 Magnum]] | ||
[[File:Dirty Bomb S&W Idle.jpg|thumb|none|600px|Holding the Ssomething & Wsomething.]] | [[File:Dirty Bomb S&W Idle.jpg|thumb|none|600px|Holding the Ssomething & Wsomething.]] | ||
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==Makarov PM== | ==Makarov PM== | ||
Hunter's exclusive sidearm, the Arevarov 9, resembles a [[Makarov PM]]. | Hunter's exclusive sidearm, the Arevarov 9, resembles a [[Makarov PM]], apparently with some additional influence from [[Walther P38]] (exposed barrel). | ||
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]] | [[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]] | ||
[[File:Dirty Bomb Arevarov 9 Promo.jpg|thumb|none|600px|Promotional art of the "Arevarov 9".]] | [[File:Dirty Bomb Arevarov 9 Promo.jpg|thumb|none|600px|Promotional art of the "Arevarov 9".]] | ||
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[[File:Dirty Bomb Simeon .357 Inspection 2.jpg|thumb|none|600px|Ditto.]] | [[File:Dirty Bomb Simeon .357 Inspection 2.jpg|thumb|none|600px|Ditto.]] | ||
== | =="ERP Tactical" M1911 Variant== | ||
The Caulden is | The "Caulden" is a modern, two-toned [[M1911]] variant with an ergonomic grip, a skeletonized hammer, and a three-hole trigger. | ||
[[Image:KimberCustomTLEII OtherSide.jpg|thumb|400px|none|Kimber Custom TLE II for reference. The in-game "Caulden" is similar but not identical to this weapon - .45 ACP]] | [[Image:KimberCustomTLEII OtherSide.jpg|thumb|400px|none|Kimber Custom TLE II for reference. The in-game "Caulden" is similar but not identical to this weapon - .45 ACP]] | ||
[[File:Dirty Bomb Caulden Idle.jpg|thumb|none|600px|]] | [[File:Dirty Bomb Caulden Idle.jpg|thumb|none|600px|Idling with the Caulden.]] | ||
[[File:Dirty Bomb Caulden Inspection 1.jpg|thumb|none|600px|]] | [[File:Dirty Bomb Caulden Inspection 1.jpg|thumb|none|600px|Examining the left side with markings "ERP Tactical Brooklyn, NY"...]] | ||
[[File:Dirty Bomb Caulden Inspection 2.jpg|thumb|none|600px|]] | [[File:Dirty Bomb Caulden Inspection 2.jpg|thumb|none|600px|...and the right one marked "ERP Tactical" and something else that is illegible.]] | ||
=Submachine Guns= | =Submachine Guns= | ||
==AR-15-patterned SMG== | |||
Both the "SMG-9" and the "MP400" are fictional submachine guns based around [[AR-15]]-type receivers. | |||
==="SMG-9"=== | |||
The SMG-9 is generally AR-patterned, with an ambidextrous side-charging upper receiver, a fixed stock, a quad-railed handguard with rail covers (seemingly monolithic, as its top rail is continuous with the upper receiver), and a magazine that seems a bit too long (front-to-back) for most 9mm pistol rounds, more resembling that of an intermediate rifle round. | |||
[[File:Dirty Bomb SMG-9 Loadout.jpg|thumb|none|600px|Sawbonez holding the SMG-9 in the loadout card screen.]] | |||
[[File:Dirty Bomb SMG-9 Idle.jpg|thumb|none|600px|The "SMG-9" in first-person view.]] | |||
[[File:Dirty Bomb SMG-9 Inspection 1.jpg|thumb|none|600px|Inspecting the submachine gun. The exposed rounds in the magazine, unfortunately enough, never deplete. The magazine's retention notch is also set down far too low; it's supposed to interface with the magazine catch, so it really shouldn't be visible when the magazine is in the gun.]] | |||
[[File:Dirty Bomb SMG-9 Inspection 2.jpg|thumb|none|600px|The other side. While its charging handle is ambidextrous, the SMG-9 is apparently only set up to eject to the right.]] | |||
==="MP400"=== | |||
The MP400, the other AR-15 type SMG, features a standard receiver (albeit without a buffer tube or stock, instead simply having a one-point sling hook), along with a short barrel and free-floated handguard. | |||
[[File:Dirty Bomb MP400 Idle.jpg|thumb|none|600px|The "MP400" in first-person.]] | |||
[[File:Dirty Bomb MP400 Inspection 1.jpg|thumb|none|600px|Examining its left side...]] | |||
[[File:Dirty Bomb MP400 Inspection 2.jpg|thumb|none|600px|...and its right one. Note the magazine, which is a bit more sensibly-sized than the SMG-9's; it appears to be a shrunken-down version thereof, complete with its nonsensically-placed rear notch.]] | |||
== "Blishlok" == | == "Blishlok" == | ||
The "Blishlok" is a cross between a [[KRISS Vector]] and an [[M1A1 Thompson]]. Its name is a reference to the Blish Lock, a system used in earlier Thompson models (though not the M1 or M1A1, as it was discovered that the system didn't actually work). | The "Blishlok" is a cross between a [[KRISS Vector]] and an [[M1A1 Thompson]]. Its name is a reference to the Blish Lock, a system used in earlier Thompson models (though not the M1 or M1A1, as it was discovered that the system didn't actually work). | ||
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== Brügger & Thomet MP9 == | == Brügger & Thomet MP9 == | ||
The Empire-9 is based on the [[Brügger & Thomet MP9]]. Its name rather obliquely references the real gun's name (E'''mp'''ire-'''9'''). | The Empire-9 is based on the [[Brügger & Thomet MP9]]. Its name rather obliquely references the real gun's name (E'''mp'''ire-'''9'''). | ||
[[Image:B&T-MP9.jpg|thumb|none|400px|Brügger & Thomet MP9 with stock extended - 9x19mm]] | [[Image:B&T-MP9.jpg|thumb|none|400px|Brügger & Thomet MP9 with stock extended - 9x19mm Parabellum]] | ||
[[File:Dirty Bomb Empire-9 Idle.jpg|thumb|none|600px|Holding the "Empire-9"]] | [[File:Dirty Bomb Empire-9 Idle.jpg|thumb|none|600px|Holding the "Empire-9"]] | ||
[[File:Dirty Bomb Empire-9 Inspection 1.jpg|thumb|none|600px|Inspecting the weapon.]] | [[File:Dirty Bomb Empire-9 Inspection 1.jpg|thumb|none|600px|Inspecting the weapon.]] | ||
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==="Hochfir SMG"=== | ==="Hochfir SMG"=== | ||
The Hochfir SMG is an MP5K with an MP5A2 stock. | The Hochfir SMG is an MP5K with an MP5A2 stock. | ||
[[Image:MP5KA3.jpg|thumb|none|400px|Heckler & Koch MP5K - updated with the Navy Trigger Group - 9x19mm | [[Image:MP5KA3.jpg|thumb|none|400px|Heckler & Koch MP5K - updated with the Navy Trigger Group - 9x19mm Parabellum]] | ||
[[Image:H&KMP5-N.jpg|thumb|none|400px|Heckler & Koch MP5A2 with a Navy Trigger Group - 9x19mm | [[Image:H&KMP5-N.jpg|thumb|none|400px|Heckler & Koch MP5A2 with a Navy Trigger Group - 9x19mm Parabellum]] | ||
[[File:Dirty Bomb Hochfir SMG Loadout.jpg|thumb|none|600px|Phoenix holding the Hochfir SMG in the loadout card screen.]] | [[File:Dirty Bomb Hochfir SMG Loadout.jpg|thumb|none|600px|Phoenix holding the Hochfir SMG in the loadout card screen.]] | ||
[[File:Dirty Bomb Hochfir SMG Idle.jpg|thumb|none|600px|The Hochfir SMG in first-person view.]] | [[File:Dirty Bomb Hochfir SMG Idle.jpg|thumb|none|600px|The Hochfir SMG in first-person view.]] | ||
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==="Tølen MP"=== | ==="Tølen MP"=== | ||
The Tølen MP lacks a stock, replaces the foregrip with a RIS, and has a SEF trigger group. | The Tølen MP lacks a stock, replaces the foregrip with a RIS, and has a SEF trigger group. | ||
[[Image:MP5K-SEF.jpg|thumb|none|400px|Heckler & Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm | [[Image:MP5K-SEF.jpg|thumb|none|400px|Heckler & Koch MP5K - version with SEF Plastic Trigger Pack - 9x19mm Parabellum]] | ||
[[Image:MP5K-RIS-airsoft.jpg|thumb|none|400px|'''Airsoft''' Jing Gong MP5K RIS JG202.]] | [[Image:MP5K-RIS-airsoft.jpg|thumb|none|400px|'''Airsoft''' Jing Gong MP5K RIS JG202.]] | ||
[[File:Dirty Bomb Tolen MP Loadout.jpg|thumb|none|600px|Sparks holding the Tølen MP in the loadout card screen.]] | [[File:Dirty Bomb Tolen MP Loadout.jpg|thumb|none|600px|Sparks holding the Tølen MP in the loadout card screen.]] | ||
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[[File:Dirty Bomb Tolen MP Inspection 1.jpg|thumb|none|600px|Inspection. The side of the gun reads "LAW ENFORCEMENT/GOVT USE ONLY" and "9mm Kal x 19".]] | [[File:Dirty Bomb Tolen MP Inspection 1.jpg|thumb|none|600px|Inspection. The side of the gun reads "LAW ENFORCEMENT/GOVT USE ONLY" and "9mm Kal x 19".]] | ||
[[File:Dirty Bomb Tolen MP Inspection 2.jpg|thumb|none|600px|Inspecting the other side. The text on the receiver is just angled slightly out of view, while the text on the magazine well says "34789-00001 9mm KaL"]] | [[File:Dirty Bomb Tolen MP Inspection 2.jpg|thumb|none|600px|Inspecting the other side. The text on the receiver is just angled slightly out of view, while the text on the magazine well says "34789-00001 9mm KaL"]] | ||
=="Ryburn MP"== | |||
Hunter's exclusive default primary, the Ryburn MP, is a fictional submachine gun primarily based on the [[Sa vz. 61 Skorpion]], with an [[Intratec TEC-9]]-esque ventilated barrel shroud and an angled magazine well like that of the [[TDI Vector]]. | |||
[[File:CZ Vz.61.jpg|thumb|none|450px|Sa vz. 61 Skorpion - .32 ACP]] | |||
[[File:Dirty Bomb Ryburn MP Promo.jpg|thumb|none|600px|Promotional art of the "Ryburn MP".]] | |||
=Assault Rifles / Carbines= | =Assault Rifles / Carbines= | ||
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== Arsenal AR-SF == | == Arsenal AR-SF == | ||
The Crotzni is based on the [[Arsenal AR-SF]]. | The Crotzni is based on the [[Arsenal AR-SF]]. | ||
[[File: | [[File:7,62ar-sf.jpg|thumb|none|400px|Arsenal AR-SF - 7.62x39mm]] | ||
[[File:Dirty Bomb Crotzni Loadout.jpg|thumb|none|600px|]] | [[File:Dirty Bomb Crotzni Loadout.jpg|thumb|none|600px|]] | ||
[[File:Dirty Bomb Crotzni Idle.jpg|thumb|none|600px|]] | [[File:Dirty Bomb Crotzni Idle.jpg|thumb|none|600px|]] | ||
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[[File:Dirty Bomb Hurtsall 2K Inspection 1.jpg|thumb|none|600px|Inspecting the weapon. The markings read, "PRN PDR FV2020", and "5.56 5-45-6-44541".]] | [[File:Dirty Bomb Hurtsall 2K Inspection 1.jpg|thumb|none|600px|Inspecting the weapon. The markings read, "PRN PDR FV2020", and "5.56 5-45-6-44541".]] | ||
[[File:Dirty Bomb Hurtsall 2K Inspection 2.jpg|thumb|none|600px|The right side of the F2000.]] | [[File:Dirty Bomb Hurtsall 2K Inspection 2.jpg|thumb|none|600px|The right side of the F2000.]] | ||
==M4A1== | ==M4A1== | ||
The [[M4A1]] retains its own name in the | The [[M4A1]] appears in two forms, one of which, fitted by default with the original sights, retains its own name; and the other as the "BR-16", which removes the carry handle in favor of BUIS. The BR-16 fires in three-round bursts while the M4A1 fires full-auto. Both are somewhat oddly textured to have the first non-safe setting of their selectors be full-auto. | ||
[[File:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]] | [[File:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]] | ||
[[File:Dirty Bomb M4A1 Loadout.jpg|thumb|none|600px|Skyhammer holding the M4A1.]] | [[File:Dirty Bomb M4A1 Loadout.jpg|thumb|none|600px|Skyhammer holding the M4A1.]] | ||
[[File:Dirty Bomb M4A1 Idle.jpg|thumb|none|600px|The M4A1 in first-person view.]] | [[File:Dirty Bomb M4A1 Idle.jpg|thumb|none|600px|The M4A1 in first-person view.]] | ||
[[File:Dirty Bomb M4A1 Inspection 1.jpg|thumb|none|600px|Inspecting the weapon.]] | [[File:Dirty Bomb M4A1 Inspection 1.jpg|thumb|none|600px|Inspecting the weapon.]] | ||
[[File:Dirty Bomb M4A1 Inspection 2.jpg|thumb|none|600px|Ditto, right side.]] | [[File:Dirty Bomb M4A1 Inspection 2.jpg|thumb|none|600px|Ditto, right side. Note that the dust-cover incorrectly stays shut at all times; it should flip down the first time the bolt comes back.]] | ||
[[File:Ben-garnell-br16.jpg|thumb|none|600px|In-dev render of the "BR-16". This is presumably the weapon's "base" finish. Also note the optics and magnifiers, absent in-game. Image copyright: Ben Garnell, Nexon, Splash Damage, 2015.]] | |||
[[File:Dirty Bomb BR-16 Loadout.jpg|thumb|none|600px|Skyhammer holds the "BR-16" in the loadout screen. As of the end of active development in 2018, the weapon does not come default on any merc, and only appears in some alternate loadout cards, which means that it always comes with a weapon finish.]] | |||
[[File:Dirty Bomb BR-16 Idle.jpg|thumb|none|600px|Holding the "BR-16". Note the extended charging handle tab and "SrNo: 32320923".]] | |||
[[File:Dirty Bomb BR-16 Inspection 1.jpg|thumb|none|600px|Inspecting the BR-16. The selector is set to where semi-auto would be on a normal M4, but the one in-game has an "A" there and a "1" where full-auto would normally be, so it's not necessarily incorrect. The upper receiver's markings read "MADE IN [illegible]" under the rear sight, "ATR-3", ""BLD-KRV SWE", and "5.56mmX45" written on the upper receiver, and the markings around the magwell read, top to bottom, "FNL SER-A", "BLD", and "Licensed by BLD-KRV".]] | |||
[[File:Dirty Bomb BR-16 Inspection 2.jpg|thumb|none|600px|The other side. "FOR MILITARY USE ONLY" is written on the magazine well.]] | |||
== PTR 32P PDW R == | == PTR 32P PDW R == | ||
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== "SHAR-C" == | == "SHAR-C" == | ||
The SHAR-C is a fictional assault rifle with a design resembling a mutant version of the [[FN SCAR-H]], with its name being derived by swapping "C" and "H". | The SHAR-C is a fictional assault rifle with a design resembling a mutant version of the [[FN SCAR-H]], with its name being derived by swapping "C" and "H". | ||
[[File: | |||
[[File:SCAR-H CQC.jpg|thumb|none|400px|FN SCAR-H CQC - 7.62x51mm NATO.]] | |||
[[File:Dirty Bomb SHAR-C Loadout.jpg|thumb|none|600px|Javelin with the SHAR-C.]] | [[File:Dirty Bomb SHAR-C Loadout.jpg|thumb|none|600px|Javelin with the SHAR-C.]] | ||
[[File:Dirty Bomb SHAR-C Idle.jpg|thumb|none|600px|A first-person view of the SHAR.]] | [[File:Dirty Bomb SHAR-C Idle.jpg|thumb|none|600px|A first-person view of the SHAR.]] | ||
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=Semi-Automatic Rifles= | =Semi-Automatic Rifles= | ||
==Heckler & Koch HK33== | ==Heckler & Koch HK33== | ||
The Dreiss AR is based on the [[Heckler & Koch HK33]], fitted with telescoping stock | The Dreiss AR is based on the [[Heckler & Koch HK33]], fitted with telescoping stock and picatinny rails. It exclusively fires in semi-auto. | ||
[[Image:HK33w25rdMag.jpg|thumb|none|400px|Heckler & Koch HK33A2 Select Fire rifle with Factory 25rd Magazine - 5.56x45mm]] | [[Image:HK33w25rdMag.jpg|thumb|none|400px|Heckler & Koch HK33A2 Select Fire rifle with Factory 25rd Magazine - 5.56x45mm]] | ||
[[File:Dirty Bomb Dreiss AR Loadout.jpg|thumb|none|600px|]] | [[File:Dirty Bomb Dreiss AR Loadout.jpg|thumb|none|600px|]] | ||
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=Machine Guns= | =Machine Guns= | ||
== FN M249 Paratrooper SAW == | ==FN M249 Paratrooper SAW== | ||
Despite the name implying it to be an [[FN Minimi#Mk 46 Mod 1|FN Mk 46 Mod 1]], the "MK46" is actually an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249 Paratrooper SAW]] with a solid stock and upper handguard, as evidenced by the presence of a diagonal STANAG magazine well, which the Mk 46 lacks. | Despite the name implying it to be an [[FN Minimi#Mk 46 Mod 1|FN Mk 46 Mod 1]], the "MK46" is actually an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249 Paratrooper SAW]] with a solid stock and upper handguard, as evidenced by the presence of a diagonal STANAG magazine well, which the Mk 46 lacks. | ||
Bushwhacker's special ability is to set down autonomous sentry guns, the basis of which seems to be an M249 as well; several similar emplacements (albeit set up for human use) are placed around certain maps as unusable decorations. | |||
[[File:M249ParaWAmmo.jpg|thumb|none|400px|FN M249 Paratrooper SAW - 5.56x45mm NATO]] | [[File:M249ParaWAmmo.jpg|thumb|none|400px|FN M249 Paratrooper SAW - 5.56x45mm NATO]] | ||
[[Image:MK46 MOD 1.jpg|thumb|none|400px|An actual FN Mk 46 Mod 1, for comparison purposes - 5.56x45mm NATO]] | [[Image:MK46 MOD 1.jpg|thumb|none|400px|An actual FN Mk 46 Mod 1, for comparison purposes - 5.56x45mm NATO]] | ||
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[[File:Dirty Bomb MK46 Inspection 1.jpg|thumb|none|600px|Looking at the right side of the weapon...]] | [[File:Dirty Bomb MK46 Inspection 1.jpg|thumb|none|600px|Looking at the right side of the weapon...]] | ||
[[File:Dirty Bomb MK46 Inspection 2.jpg|thumb|none|600px|...and the left. Note that the rounds in the belt are incorrectly straight-walled, as opposed to actual 5.56x45mm rounds, which are bottlenecked.]] | [[File:Dirty Bomb MK46 Inspection 2.jpg|thumb|none|600px|...and the left. Note that the rounds in the belt are incorrectly straight-walled, as opposed to actual 5.56x45mm rounds, which are bottlenecked.]] | ||
[[File:Dirty Bomb Turret.jpg|thumb|none|600px|Bushwhacker's turret; note the rather evident M249-type handguard, gas system, and receiver.]] | |||
[[File:Dirty Bomb Prop MG 1.jpg|thumb|none|600px|An unusable machine gun. Here, the influence is even more apparent, with the presence of a pistol grip and a belt box (with appears to be based on the M249's 200-round plastic ammo box, albeit colored yellow and placed beside the weapon instead of being attached to the bottom of it).]] | |||
[[File:Dirty Bomb Prop MG 2.jpg|thumb|none|600px|Same gun, other side.]] | |||
==Heckler & Koch HK21E== | ==Heckler & Koch HK21E== | ||
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[[File:Dirty Bomb PDP-70 Inspection 2.jpg|thumb|none|600px|]] | [[File:Dirty Bomb PDP-70 Inspection 2.jpg|thumb|none|600px|]] | ||
= | =Launchers= | ||
==M72 LAW== | ==M72 LAW== | ||
Javelin's | Javelin's "Rocket Launcher", [[FGM-148 Javelin|in spite of what her name would imply]], appears to be based off of the [[M72 LAW]]. It can switch between direct-fire mode and laser-guided homing mode. | ||
On the ArtStation of weapon artist Ben Garnell, an [https://cdna.artstation.com/p/assets/images/images/001/655/176/large/ben-garnell-rl.jpg?1450216181 in-dev render] of a similar but green rocket launcher based on the LAW can be seen. It is used by Javelin in some promotional materials. | On the ArtStation of weapon artist Ben Garnell, an [https://cdna.artstation.com/p/assets/images/images/001/655/176/large/ben-garnell-rl.jpg?1450216181 in-dev render] of a similar but green rocket launcher based on the LAW can be seen. It is used by Javelin in some promotional materials. | ||
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==Milkor MGL== | ==Milkor MGL== | ||
Nader's Lactic-40 is based off of the [[Milkor MGL]], its name a pun on '''Milk'''or. It fires timer-detonated rounds and oddly holds 5 rounds at max. There is no reload animation as the rounds simply recharge on a timer. | Nader's Lactic-40 is based off of the [[Milkor MGL]], its name a pun on '''Milk'''or. It fires timer-detonated rounds and oddly holds 5 rounds at max. There is no reload animation, as the rounds simply recharge on a timer. | ||
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]] | [[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]] | ||
[[File:Dirty Bomb Grenade Launcher Idle.jpg|thumb|none|600px| | [[File:Dirty Bomb Grenade Launcher Idle.jpg|thumb|none|600px|The MGL in first-person.]] | ||
The | |||
[[Category: Video Game]] | [[Category: Video Game]] | ||
[[Category: Science Fiction]] | [[Category: Science Fiction]] | ||
[[Category: First-Person Shooter]] | [[Category: First-Person Shooter]] |
Latest revision as of 20:01, 25 May 2023
Work In Progress This article is still under construction. It may contain factual errors. See Talk:Dirty Bomb for current discussions. Content is subject to change. |
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Dirty Bomb is a free-to-play mutliplayer first-person shooter developed by Splash Damage, creators of Brink and Wolfenstein: Enemy Territory. The game features multiple classes, also known as mercs, each with their own abilities, while the arsenal available to individual mercs are selected from a common pool, and come in individual sets known as loadout cards.
Gameplay-wise, the game is on the arcadey side, with very little weapon spread even when running. It is possible to aim down the iron sights, but doing so restricts the player to walking, making them a very easy target in such a fast-paced game.
Most weapons in the game are based on real firearms, with stylized appearances, fictional markings and names.
The following weapons appear in the video game Dirty Bomb:
Handguns
Dan Wesson PPC
The "Smjüth & Wheelsman .40" is based on the Dan Wesson PPC, despite its name being a rather obvious parody of Smith & Wesson. The ".40" in its name could either imply a chambering in .40 S&W (which would be rather uncharacteristic of its in-game damage, especially compared with the USP below; alternatively, it could refer to a more obscure .40-caliber magnum cartridge, such as .40 Super, .400 Cor-Bon, or 10mm Magnum.
Heckler & Koch USP Tactical
The Selbstadt .40 is based on the Heckler & Koch USP Tactical.
"Hoigat .224"
The Hoigat .224 is based on a futuristic FN Five-seveN, with a layout reminiscent of the fictional Seburo Compact-eXploder pistol.
IMI Desert Eagle Mark XIX
The Desert Eagle Mark XIX appears as the "DE .50".
Makarov PM
Hunter's exclusive sidearm, the Arevarov 9, resembles a Makarov PM, apparently with some additional influence from Walther P38 (exposed barrel).
SIG-Sauer P226
The M9 is based on the SIG-Sauer P226, though its name comes from the Beretta M9.
Smith & Wesson Model 327 Performance Center R8
The Simeon .357 is based on the Smith & Wesson Model 327 Performance Center R8.
"ERP Tactical" M1911 Variant
The "Caulden" is a modern, two-toned M1911 variant with an ergonomic grip, a skeletonized hammer, and a three-hole trigger.
Submachine Guns
AR-15-patterned SMG
Both the "SMG-9" and the "MP400" are fictional submachine guns based around AR-15-type receivers.
"SMG-9"
The SMG-9 is generally AR-patterned, with an ambidextrous side-charging upper receiver, a fixed stock, a quad-railed handguard with rail covers (seemingly monolithic, as its top rail is continuous with the upper receiver), and a magazine that seems a bit too long (front-to-back) for most 9mm pistol rounds, more resembling that of an intermediate rifle round.
"MP400"
The MP400, the other AR-15 type SMG, features a standard receiver (albeit without a buffer tube or stock, instead simply having a one-point sling hook), along with a short barrel and free-floated handguard.
"Blishlok"
The "Blishlok" is a cross between a KRISS Vector and an M1A1 Thompson. Its name is a reference to the Blish Lock, a system used in earlier Thompson models (though not the M1 or M1A1, as it was discovered that the system didn't actually work).
Brügger & Thomet MP9
The Empire-9 is based on the Brügger & Thomet MP9. Its name rather obliquely references the real gun's name (Empire-9).
Heckler & Koch MP5K
The Hochfir SMG and the Tølen MP are both based on the MP5K.
"Hochfir SMG"
The Hochfir SMG is an MP5K with an MP5A2 stock.
"Tølen MP"
The Tølen MP lacks a stock, replaces the foregrip with a RIS, and has a SEF trigger group.
"Ryburn MP"
Hunter's exclusive default primary, the Ryburn MP, is a fictional submachine gun primarily based on the Sa vz. 61 Skorpion, with an Intratec TEC-9-esque ventilated barrel shroud and an angled magazine well like that of the TDI Vector.
Assault Rifles / Carbines
Arsenal AR
The Timik-47 is based on the Arsenal AR, fitted with picatinny rails and an AK-74 styled muzzle brake. It also has a custom ergonomic grip visible on its weapon art but is barely visible in-game.
Arsenal AR-SF
The Crotzni is based on the Arsenal AR-SF.
FN F2000
The Hurtsall 2K is based on the FN F2000 Tactical.
M4A1
The M4A1 appears in two forms, one of which, fitted by default with the original sights, retains its own name; and the other as the "BR-16", which removes the carry handle in favor of BUIS. The BR-16 fires in three-round bursts while the M4A1 fires full-auto. Both are somewhat oddly textured to have the first non-safe setting of their selectors be full-auto.
PTR 32P PDW R
The KEK-10 is based on the PTR 32P PDW R. It appears to be somewhat of a hybrid with other G3 carbine variants, featuring automatic fire, a three-position selector, and a sliding stock.
"SHAR-C"
The SHAR-C is a fictional assault rifle with a design resembling a mutant version of the FN SCAR-H, with its name being derived by swapping "C" and "H".
Steyr AUG A1
The Stark AR is based on the Steyr AUG A1, and only fires in three-round burst.
Semi-Automatic Rifles
Heckler & Koch HK33
The Dreiss AR is based on the Heckler & Koch HK33, fitted with telescoping stock and picatinny rails. It exclusively fires in semi-auto.
M1A
The Grandeur SR is based on the M1A, fitted with a J. Allen Enterprises JAE-100 G3 stock.
Machine Guns
FN M249 Paratrooper SAW
Despite the name implying it to be an FN Mk 46 Mod 1, the "MK46" is actually an FN M249 Paratrooper SAW with a solid stock and upper handguard, as evidenced by the presence of a diagonal STANAG magazine well, which the Mk 46 lacks.
Bushwhacker's special ability is to set down autonomous sentry guns, the basis of which seems to be an M249 as well; several similar emplacements (albeit set up for human use) are placed around certain maps as unusable decorations.
Heckler & Koch HK21E
The K-121 is based on the Heckler & Koch HK21E.
"Minigun"
Rhino's special ability is the ability to use a handheld rotatory machine gun with three barrels called "Minigun". It seems to be a mix of a General Dynamics GAU-19/A with some M134 Minigun parts.
Shotguns
Remington 870
The Hollunds 880 is based on the Remington 870.
Smith & Wesson 3000
The Remburg 7 is based on the Smith & Wesson 3000 with a foregrip, shortened barrel, a weird-looking heat shield, a rail system, and a folding stock. Its name is a portmanteau of Remington and Mossberg.
Winchester Model 1887
The Ahnuhld-12 is based on the Winchester Model 1887, with sawn off barrel and stock, picatinny rails, and synthetic furniture. Its name is a shout-out to Arnold Schwarzenegger, his accent, and his portrayal of T-800 in Terminator 2: Judgment Day.
Sniper Rifles
Bohica Arms FAR-50 MK-III
The MOA SNPR-1 is based on the Bohica Arms FAR-50 MK-III, with a side-mounted 6-round magazine rather like that of a Tactilite T2, both being .50 BMG conversions for AR-15-pattern rifles. The "MOA" in the name references the term Minutes of Angle, a measurement of accuracy commonly quoted when referring to the accuracy of sniper rifles.
Gepard GM6 Lynx
The Fel-ix is based on the Gepard GM6 Lynx.
Heckler & Koch PSG1
The PDP-70 is based on the Heckler & Koch PSG1.
Launchers
M72 LAW
Javelin's "Rocket Launcher", in spite of what her name would imply, appears to be based off of the M72 LAW. It can switch between direct-fire mode and laser-guided homing mode.
On the ArtStation of weapon artist Ben Garnell, an in-dev render of a similar but green rocket launcher based on the LAW can be seen. It is used by Javelin in some promotional materials.
Milkor MGL
Nader's Lactic-40 is based off of the Milkor MGL, its name a pun on Milkor. It fires timer-detonated rounds and oddly holds 5 rounds at max. There is no reload animation, as the rounds simply recharge on a timer.