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Takedown: Red Sabre: Difference between revisions
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[[Image:Takedown slide-1-970x400.jpg|thumb|right|301px|''Takedown: Red Sabre'' (2013)]] | |||
[[Image:Takedown slide-1-970x400.jpg|thumb|right| | |||
{{VG Title}} | |||
__TOC__<br clear=all> | __TOC__<br clear=all> | ||
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=Pistols= | =Pistols= | ||
==Glock 17== | ==Glock 17== | ||
[[File:Glock17EarlyModel.jpg|thumb|350px| | The [[Glock 17]] is not a user-selectable weapon in the released game. It is used by enemy terrorists exclusively. | ||
[[File:Glock17EarlyModel.jpg|none|thumb|350px|2nd Generation Glock 17 - 9mm]] | |||
[[File:Tdgl.jpg|thumb|600px|none]] | [[File:Tdgl.jpg|thumb|600px|none]] | ||
= | ==M1911== | ||
==H&K MP5SD3== | The [[M1911]] is available with or without a suppressor in both .45 ACP and 10mm Auto as the 1911 and "1911 Elite"; both use the same models. | ||
[[File:MP5SD3.jpg|thumb|350px|none]] | [[File:Springfield_Armory_TRP.jpg|thumb|none|500px|Springfield Armory Tactical Response Pistol, similar to the in-game model - .45 ACP]] | ||
[[File: | [[File:TakedownRS-1911SD-firing.jpg|thumb|none|600px|Firing the suppressed 1911. Both weapons share the same models.]] | ||
[[File:TakedownRS-1911-reload.jpg|thumb|600px|none|The player actually inserts a magazine with bullets into the 1911. However, the slide always locks back during a reload, even if the player has not fired a single bullet.]] | |||
==Beretta 90Two== | |||
As with the 1911, the [[Beretta 90Two]] is available with or without a suppressor, and in either 9mm or .40 caliber with visually-identical models, misidentified as the [[Beretta 92 pistol series#Beretta 92F/FS|92FS]] and [[Beretta 96 pistol series|96FS]] respectively. | |||
[[File:Beretta_90two02.jpg|thumb|none|500px|Beretta 90Two - 9x19mm]] | |||
[[File:TakedownRS-92-firing.jpg|thumb|600px|none|Firing the 90Two.]] | |||
[[File:TakedownRS-92SD-reload.jpg|thumb|none|600px|Reloading the suppressed 90Two. This angle shows that it clearly is a 90Two rather than a 92FS as shown on the loading menu.]] | |||
<br> | |||
=Submachine Guns= | |||
==Heckler & Koch MP5A3== | |||
The [[Heckler & Koch MP5A3]] appears as the "M5 SMG", fitted with a UMP-style folding stock, RIS handguard with a flashlight and vertical foregrip. | |||
[[File:MP5A3RIS.jpg|thumb|none|350px|H&K MP5A3 with KAC rail system - 9x19mm]] | |||
[[File:TakedownRS-mp5n-reload.jpg|thumb|none|600px|Reloading the "M5" customized with an EOTech 552.]] | |||
==Heckler & Koch MP5SD3== | |||
The [[Heckler & Koch MP5SD3]] appears as the "M5SD SMG"; like the MP5A3, it is fitted with a UMP-style folding stock, flashlight and vertical foregrip. It can only load subsonic ammo, most likely to simulate that the MP5SD's barrel is ported to bleed off velocity, rendering supersonic ammo subsonic. | |||
[[File:MP5SD3.jpg|thumb|none|350px|H&K MP5SD3 - 9x19mm]] | |||
[[File:Tdmp5.jpg|thumb|none|350px|none]] | |||
[[File:TakedownRS-mp5sd-reload.jpg|thumb|none|600px|Reloading the "M5SD" showing the integral suppressor.]] | |||
==Heckler & Koch MP5K== | |||
The [[Heckler & Koch MP5K]] is the third MP5 variation, appearing as the "M5K PDW". Unlike the others, it is overall unmodified from its real-world appearance. | |||
[[File:MP5KA3.jpg|thumb|none|350px|H&K MP5K - 9x19mm]] | |||
[[File:TakedownRS-mp5k-firing.jpg|thumb|none|600px|Here you can see both the very high rate of fire and crooked sight picture.]] | |||
==Colt 9mm Submachine Gun (R0991)== | |||
Much like the sidearms, the [[Colt 9mm Submachine Gun]] is available in two visually-identical variations, the "CQBP-9" and a fictional "CQBP-40" that is, as its name indicates, chambered for .40 S&W. | |||
[[File:Colt R0991.jpg|thumb|none|350px|Colt R0991 - 9x19mm]] | |||
[[File:TakedownRS-ar940-firing.jpg|thumb|none|600px|Firing the "CQBP-9 SMG" with a suppressor.]] | |||
[[File:TakedownRS-ar940-reload.jpg|thumb|none|600px|Have you ever slapped your bolt release so hard your hand went into your upper? <br> This is the reloading animation for ''all'' the AR variations, all the way from 9mm to 7.62x51mm.]] | |||
==Steyr AUG A3 9mm XS== | |||
The [[Steyr AUG A3 9mm XS]] was added alongside the full-sized AUG variants in a February 2014 patch, appearing in-game as the "AG-3P SMG". Like the other variants, it includes the original folding foregrip alongside a rail above the receiver. | |||
[[File:AUG_A3_9mm_XS.jpg|thumb|none|350px|AUG A3 9mm XS - 9x19mm]] | |||
[[File:TakedownRS AUG9firing.jpg|thumb|none|600px|Firing the "AG-3p SMG equipped with an Eotech and suppressor".]] | |||
=Assault Rifles= | =Assault Rifles= | ||
==AR-15== | |||
In addition to the Colt SMG's, there are [[AR-15]] variants with barrel lengths from 7.5" to 18" in 5.56x45mm, .300BLK, 6.8x43 SOCOM, 7.62x51mm and .458 SOCOM. All variants are select-fire and have a permanently attached flashlight. | |||
[[File:TakedownRS-PDW-firing.jpg|thumb|none|600px|Making the 7.5" "M4 PDW" breathe fire with an attached ACOG.]] | |||
[[File:TakedownRS-CQBR-firing.jpg|thumb|none|600px|Firing the "CQBR" outfitted with an Eotech 552. <br> This model is available in 6.8x43 SOCOM, .300 BLK and .458 SOCOM.]] | |||
==Colt M4A1== | ==Colt M4A1== | ||
[[File:ColtM4.jpg|thumb|350px|none]] | Among the AR-15 variants is a [[Colt M4A1]] carbine, available in the original 5.56mm. | ||
[[File: | [[File:ColtM4.jpg|thumb|none|350px|Colt M4A1 - 5.56x45mm]] | ||
[[File:Tdm4.jpg|thumb|none|350px|none]] | |||
[[File:TakedownRS-m4-irons.jpg|thumb|none|600px|Aiming down the Rollmark-less M4 Carbines sights. <br> These are the ironsights for ''every'' AR variant in the game.]] | |||
==Armalite AR-10 A4C== | |||
18" [[AR-10]] with Magpul MOE-esque handguard and standard M4 style buttstock. Available in both 7.62x51mm, as well as a variant in 6.8x43mm SOCOM which, despite that cartridge being based on 5.56mm NATO, uses the exact same base model. | |||
[[File:AR10-4C.jpg|thumb|none|350px|Armalite AR-10 A4C Carbine - 7.62x51mm]] | |||
[[File:TakedownRS-AR10-firing.jpg|thumb|none|600px|Firing the "LRC-308" with a US Optics ST-10 TPAL attached.]] | |||
[[File:TakedownRS-scope.jpg|thumb|none|600px|View through the scope. Note that the reticle seems to be from an unidentified lower magnification scope.]] | |||
==AKM== | |||
The [[AKM]] is the first non-AR-based assault rifle available. Unable to mount any attachments. Counter to stereotypes, it has accuracy on par with the AR-15 variants. | |||
[[File:AKMRifle.jpg|thumb|none|350px|AKM - 7.62x39mm]] | |||
[[File:TakedownRS-AKM-irons.jpg|thumb|none|600px|Aiming down the AKM's sights.]] | |||
==AK-74M== | |||
The [[AK-74M]] is also available, identified as simply the AK-74. Like the AKM, it cannot mount any attachments. | |||
[[File:AK-74M.jpg|thumb|none|350px|AK-74M - 5.45x39mm]] | |||
[[File:TakedownRS-AK74-reload.jpg|thumb|none|600px|Reloading the AK-74 showing off its bakelite mag.]] | |||
==AK-103== | |||
The [[AK-103]] appears as the "SA-47T", with an AR buttstock, RIS handguard, flashlight and vertical foregrip. Unlike the other AK variants it is able to mount all attachments, but in return it has the AK's stereotypical terrible accuracy. | |||
Might be a heavily customized AKM. | |||
[[File:AK103.jpg|thumb|none|400px|Izhmash AK-103 - 7.62x39mm]] | |||
[[File:TakedownRS-tacAK-reload.jpg|thumb|none|600px|Reloading the "SA47-T".]] | |||
[[File:TakedownRS-AKcomp.jpg|thumb|none|600px|Comparison between the AK-103 and AKM's ingame models.]] | |||
==Steyr AUG A3== | |||
The [[Steyr AUG A3]] was added in a February 2014 patch. Available with both the standard-length barrel as the "AG-A3 Carbine", or a long-barreled variant meant for sniping as the "AG-DMR". Both variants have the full rail cluster and the original AUG folding foregrip. | |||
[[File:6.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3 with Surefire M900 weaponlight foregrip and EOTech red dot sight - 5.56x45mm]] | |||
[[File:TakedownAUGfiring.jpg|thumb|none|600px|Firing the "AG-A3 Carbine".]] | |||
[[File:TakedownAUGirons.jpg|thumb|none|600px|Sight picture of Magpul MBUS on top of the "AG-A3 Carbine".]] | |||
[[File:TakedownAUGreload.jpg|thumb|none|600px|The reload animations is the same for all the AUGs.]] | |||
[[File:TakedownRS_AUGdmr.jpg|thumb|none|600px|Firing the "AG-DMR" equipped with an ACOG.]] | |||
[[File:TakedownRS_AUGdmrworld.jpg|thumb|none|600px|World model of the "AG-DMR".]] | |||
=Shotguns= | |||
==Saiga 12K== | |||
The [[Saiga 12K]] appears as the "SA-12 Shotgun" with a folding AR-style stock, custom flash suppressor and permanently attached flashlight. | |||
[[File:Saiga 12K.jpg|thumb|none|350px|Saiga 12K - 12 gauge]] | |||
[[File:TakedownRS-Saiga-12-firing.jpg|thumb|none|600px|Making a fireball with the "SA-12".]] | |||
[[File:TakedownRS-saiga12-reload.jpg|thumb|none|600px|Reloading the "SA-12" showing off both the flash suppressor and flashlight.]] | |||
[[Category: Video Game]] | [[Category: Video Game]] | ||
[[Category:First-Person Shooter]] |
Latest revision as of 06:31, 6 January 2023
The following weapons appear in the video game Takedown: Red Sabre:
Pistols
Glock 17
The Glock 17 is not a user-selectable weapon in the released game. It is used by enemy terrorists exclusively.
M1911
The M1911 is available with or without a suppressor in both .45 ACP and 10mm Auto as the 1911 and "1911 Elite"; both use the same models.
Beretta 90Two
As with the 1911, the Beretta 90Two is available with or without a suppressor, and in either 9mm or .40 caliber with visually-identical models, misidentified as the 92FS and 96FS respectively.
Submachine Guns
Heckler & Koch MP5A3
The Heckler & Koch MP5A3 appears as the "M5 SMG", fitted with a UMP-style folding stock, RIS handguard with a flashlight and vertical foregrip.
Heckler & Koch MP5SD3
The Heckler & Koch MP5SD3 appears as the "M5SD SMG"; like the MP5A3, it is fitted with a UMP-style folding stock, flashlight and vertical foregrip. It can only load subsonic ammo, most likely to simulate that the MP5SD's barrel is ported to bleed off velocity, rendering supersonic ammo subsonic.
Heckler & Koch MP5K
The Heckler & Koch MP5K is the third MP5 variation, appearing as the "M5K PDW". Unlike the others, it is overall unmodified from its real-world appearance.
Colt 9mm Submachine Gun (R0991)
Much like the sidearms, the Colt 9mm Submachine Gun is available in two visually-identical variations, the "CQBP-9" and a fictional "CQBP-40" that is, as its name indicates, chambered for .40 S&W.
Steyr AUG A3 9mm XS
The Steyr AUG A3 9mm XS was added alongside the full-sized AUG variants in a February 2014 patch, appearing in-game as the "AG-3P SMG". Like the other variants, it includes the original folding foregrip alongside a rail above the receiver.
Assault Rifles
AR-15
In addition to the Colt SMG's, there are AR-15 variants with barrel lengths from 7.5" to 18" in 5.56x45mm, .300BLK, 6.8x43 SOCOM, 7.62x51mm and .458 SOCOM. All variants are select-fire and have a permanently attached flashlight.
Colt M4A1
Among the AR-15 variants is a Colt M4A1 carbine, available in the original 5.56mm.
Armalite AR-10 A4C
18" AR-10 with Magpul MOE-esque handguard and standard M4 style buttstock. Available in both 7.62x51mm, as well as a variant in 6.8x43mm SOCOM which, despite that cartridge being based on 5.56mm NATO, uses the exact same base model.
AKM
The AKM is the first non-AR-based assault rifle available. Unable to mount any attachments. Counter to stereotypes, it has accuracy on par with the AR-15 variants.
AK-74M
The AK-74M is also available, identified as simply the AK-74. Like the AKM, it cannot mount any attachments.
AK-103
The AK-103 appears as the "SA-47T", with an AR buttstock, RIS handguard, flashlight and vertical foregrip. Unlike the other AK variants it is able to mount all attachments, but in return it has the AK's stereotypical terrible accuracy. Might be a heavily customized AKM.
Steyr AUG A3
The Steyr AUG A3 was added in a February 2014 patch. Available with both the standard-length barrel as the "AG-A3 Carbine", or a long-barreled variant meant for sniping as the "AG-DMR". Both variants have the full rail cluster and the original AUG folding foregrip.
Shotguns
Saiga 12K
The Saiga 12K appears as the "SA-12 Shotgun" with a folding AR-style stock, custom flash suppressor and permanently attached flashlight.