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Die Hard: Nakatomi Plaza: Difference between revisions

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'''''Die Hard: Nakatomi Plaza''''' is a first-person shooter based off of the 1988 action movie ''[[Die Hard]]'' for Microsoft Windows . The game originally used a modified Build engine, later the GoldSrc engine, before it was finally moved to the Lithtech engine. The game features the voice of [[Reginald VelJohnson]], reprising his role as Al Powell.
'''''Die Hard: Nakatomi Plaza''''' is a first-person shooter based off of the 1988 action movie ''[[Die Hard]]'' for Microsoft Windows . The game originally used a modified Build engine, later the GoldSrc engine, before it was finally moved to the Lithtech engine. The game features the voice of [[Reginald VelJohnson]], reprising his role as Al Powell.


While the game does correctly feature John as left-handed, all weapons are mirrored to be left-handed.
While the game does correctly feature John as left-handed, most weapons are mirrored to be left-handed.


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[[Image:DHNP 92F 2.jpg|thumb|500px|none|''"One, two, three."'' <br> Hans reaches for his Beretta to kill Mr. Takagi. Note the missing takedown lever and slide release lever.]]
[[Image:DHNP 92F 2.jpg|thumb|500px|none|''"One, two, three."'' <br> Hans reaches for his Beretta to kill Mr. Takagi. Note the missing takedown lever and slide release lever.]]
[[Image:DHNP 92F 5.jpg|thumb|500px|none|The Beretta can be uniquely used for a pistol-whip alternative attack, John seems to de-cock the hammer with an audible click during it.]]
[[Image:DHNP 92F 5.jpg|thumb|500px|none|The Beretta can be uniquely used for a pistol-whip alternative attack, John seems to de-cock the hammer with an audible click during it.]]
[[Image:DHNP 92F 6.jpg|thumb|500px|none|While no NPCs are only equipped with the Beretta, Terrorists who's primary weapon is out of ammo will draw and fire a Beretta single-handed if cornered instead of reloading, they seem to "reload" the Beretta by holstering it and drawing it again.]]
[[Image:DHNP 92F 6.jpg|thumb|500px|none|While regular enemies are never only equipped with the Beretta, Terrorists with a primary weapon that is out of ammo will draw and fire a Beretta single-handed if cornered instead of reloading, they seem to "reload" the Beretta by holstering it and drawing it again.]]


=Submachine Guns=
=Submachine Guns=

Latest revision as of 20:49, 3 October 2022

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Die Hard: Nakatomi Plaza (2002)

Die Hard: Nakatomi Plaza is a first-person shooter based off of the 1988 action movie Die Hard for Microsoft Windows . The game originally used a modified Build engine, later the GoldSrc engine, before it was finally moved to the Lithtech engine. The game features the voice of Reginald VelJohnson, reprising his role as Al Powell.

While the game does correctly feature John as left-handed, most weapons are mirrored to be left-handed.


The following weapons appear in the video game Die Hard: Nakatomi Plaza:


Handguns

Beretta 92F

Everyone agrees, that a Die Hard video game would be incomplete without a Beretta 92F pistol. This is McClane's starting weapon, and is also used by Hans (instead of the H&K P7 seen in the film). The Beretta uses 17-round flush fit magazines, which is inaccurate (the Beretta 92F uses 15-round magazines). When switching to the 92F, McClane pulls the slide. When switching away from the Beretta, McClane will de-cock the hammer before holstering it. Secondary fire is the melee attack. It shares ammo with the MP5N.

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Beretta 92F used by Bruce Willis in Die Hard - 9x19mm. This is the screen-used gun from the film.
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McClane holds a Beretta 92F. Note the cocked hammer, a rare sight in video games.
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McClane holds a Beretta 92F and a Zippo lighter. When reloading the Beretta, the lighter must be holstered.
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McClane reloads the 92F and shows good trigger discipline. Note the magazine release on the right side.
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"One, two, three."
Hans reaches for his Beretta to kill Mr. Takagi. Note the missing takedown lever and slide release lever.
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The Beretta can be uniquely used for a pistol-whip alternative attack, John seems to de-cock the hammer with an audible click during it.
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While regular enemies are never only equipped with the Beretta, Terrorists with a primary weapon that is out of ammo will draw and fire a Beretta single-handed if cornered instead of reloading, they seem to "reload" the Beretta by holstering it and drawing it again.

Submachine Guns

Heckler & Koch MP5N

The H&K MP5N is the main automatic weapon used by the terrorists. The game features a real MP5, unlike the film where chopped HK94s stood in for authentic MP5s. The MP5 in the game is also incorrectly modeled with the cocking handle on the right side of the weapon. It shares ammo with the Beretta 92F.

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Heckler & Koch MP5N - 9x19mm
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McClane fires the MP5N.
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McClane pulls the bolt handle of the MP5N after a reload.
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One of Hans' men with an MP5N submachine gun. Note the correct selector markings but a missing selector switch.

Rifles / Carbines

Colt Model 733

The Colt Model 733 is mainly seen in the hands of SWAT officers and some bad guys. It is fitted with an A1E1 upper receiver and M16-style fixed stock. Utilizes 20-rounder, angled magazines (although, on the HUD it is shown with a 30-rounder mag). Shares ammo with the AUG.

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Colt Model 733 with A2 lower, and A1E1 upper receiver - 5.56x45mm NATO
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McClane holds a Colt Model 733. Note A1E1 upper.
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McClane reloads the Model 733. After inserting a fresh mag, he will pull the charging handle.
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A Colt Model 733 with 20-round magazine and fixed stock, next to its former owner.
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McClane shows his badge to the incoming SWAT team. This is one of the many scenes of the game that were not featured in the actual movie.
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A SWAT officer with a Model 733 during the level where McClane has to escort a SWAT team through a floor full of terrorists.

Steyr AUG A1

The Steyr AUG A1 is powerful and accurate, significantly better than the MP5N. The secondary fire toggles the scope. When using the scope, the gun becomes semi-auto only. The in-game Steyr AUG sports a black stock while Karl's AUG in the movie has the khaki stock.

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Steyr AUG with black stock - 5.56x45mm NATO
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McClane with an AUG A1 he took from a dead terrorist.
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McClane finds a terrorist weapon cache, including an AUG A1 assault rifle, two MP5N submachine guns and two flashbang grenades.
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View through the scope of the AUG A1.
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McClane reloads the AUG A1 assault rifle.

Machine Guns

M60E3

An M60E3 is used by Fritz, and later by a terrorist raining down hell on the police in front of the Nakatomi building. This is a stand in for the scene where Alexander turns Sergeant Powell's car into "swiss cheese" and when he shoots out the lights with the M60E3 in the movie.

M60E3 machine gun - 7.62x51mm NATO
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An M60E3 held by John McClane. The real M60 feeds from left to right.
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McClane reloads the M60E3.
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Fritz (a mini boss) with an M60E3 machine gun.

Other

Model 7290 Flashbang Grenade

The Model 7290 flashbang grenade is used by terrorists very often.

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Model 7290 flashbang grenade
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McClane holds a Model 7290 flashbang grenade.
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Close-up shot of a flashbang grenade sitting on a wooden crate. The stock of an AUG A1 is also visible.

Custom Rocket Launcher

The custom rocket launcher seen in the film is also present in the game. The terrorist uses it to take out a SWAT APC. In the movie, the launcher is fired twice, but only once in the game.

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The bad guy prepares to fire the launcher.
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The same scene in the film.