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| Wait a minute. Need to get them pictures and some other things. [[User:TrickShotFinn|TrickShotFinn]] ([[User talk:TrickShotFinn|talk]]) 10:02, 25 February 2017 (EST)
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| {{WIP}}
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| [[Image:XIIIGameCover.jpg|right|300px|thumb|''XIII'' (2003)]]
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| '''''XIII''''' is a 2003 first-person shooter video game developed by Ubisoft Paris and published by Ubisoft. It is based off the 1984 Belgian graphic novel of the same name, written by written by Jean Van Hamme and William Vance, and is loosely based off the events of the first five volumes of the series. The game is known for it's stylistic comic book-like visuals, utilizing cel-shaded graphics very nicely for it's time.
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| The protagonist is a amnesic man with roman numeral XIII on right shoulder. Found stranded on a beach by a lifeguard, he is soon identified as Steve Rowland and is apparently the perpitrator of the recent assassination of the US President. To find out the truth, XIII embarks on a quest to recover his memory by tracing his steps. However, he is targetted by his former employers - a elusive conspiracy group aiming to overthrow the US goverment. His undertaking is complicated by hitmen - lead by a man known as The Mongoose - as well as Steve Rowland's old army unit - SPADS.
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| English version contains voice talent of [[David Duchovny]], Eve and Adam West
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| Much like [[Perfect Dark]], weapons have primary mode of firing, as well as a secondary mode (such as firing the underbarrel grenade launcher, revolver fanning, smacking with rifle butt etc.)
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| {{Spoilers}}
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| == Taurus PT911 ==
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| Stainless [[Taurus PT911]] appears as '''"9mm Pistol."''' The most frequently encountered handgun in the game.
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| It comes with a supressor for Missions that have major stealth segments.
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| People seem to mistake this gun for a Glock pistol. It is not a Glock, because it has the Beretta 92-style frame. Also it can't be a Beretta Model 92 because the in-game model does not have the distinct Beretta open slide design.
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| [[Image:Taurus911.jpg|thumb|none|400px|Stainless Taurus PT911 - 9x19mm]]
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| == Colt Anaconda ==
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| [[Colt Anaconda]] with 8" barrel appears as '''".44 Special."''' It's very strong and appears notably accurate, as it is very easy to make headshots with this thing. It's secondary mode of fire allows fanning - to fire it like an automatic.
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| [[Image:Colt Anaconda 8 inch plain.jpg|thumb|400px|none|Colt Anaconda with 8" barrel - .44 Magnum]]
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| == Remington 870 ==
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| [[Remington 870 Marine Magnum]] appears as '''"Shotgun."'''
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| [[Image:Remington870MarineMagnum.jpg |thumb|none|400px|Remington 870 Marine Magnum - 12 gauge]]
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| == Unknown 12 Gauge Double Barreled Shotgun ==
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| Unknown blued [[12 Gauge Double Barreled Shotgun]] with with Stainless Receiver appears as '''"Hunting Gun."''' It only appears in Kellownee Lake missions (Missions 11 & 12)
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| [[Image:Blued stainlessreceiver.jpg|thumb|none|400px|Stoeger/IGA Coach Gun Supreme Blue with Stainless Receiver - 12 gauge]]
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| == Mini Uzi ==
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| [[Mini Uzi]] appears under the erroneous title '''"MiniGun."''' Holds 32 rounds and is dual-wieldable.
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| Mongoose - the final boss - uses two Mini Uzis in the final gunfight (Mission 33/SSH-1 Military Base - Abortion.)
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| [[Image:MiniUzi 01.jpg|thumb|none|400px|IMI Mini Uzi with stock folded - 9x19mm]]
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| == Norinco Type 56 ==
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| [[Norinco Type 56]] appears as '''"Kalash."''' Even though the game implies the gun to be a Russian AK-47, the in-game model has hooded front sight - that of an Chinese Type 56.
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| [[File:M22.jpg|thumb|none|400px|Norinco Type 56, milled receiver without the under-folding ("pig sticker") bayonet - 7.62x39mm. This is the "sanitized" (''M22''-code) exportversion made with no factory markings and the selector markings in the latin alphabet (L for full-auto and D for semi-auto).]]
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| == M16 + M203 Combo ==
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| [[M16]] with M203 40mm grenade launcher appears as '''"AR."''' Full-automatic weapon with 30 rounds, it's secondary mode of fire is it's underbarrel grenade launcher.
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| It is shown as a older Vietnam-Era M16 with 20-round magazine, despite in-game gun having 30 round capacity. Not only that, but it seems to have the M203 attached straight to the older style M16 handguard.
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| M16 is very connected to antagonistic SPADS, with the gun appearing mainly in chapters where SPADS are involved. Majority of SPADS grunts wield M16 as their main weapon.
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| [[Image:M16-SP1.jpg|thumb|none|400px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''. It would later be replaced by the upgraded M16A1 - 5.56x45mm]]
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| [[Image:C7A2M203.jpg|thumb|none|400px|[[M16 rifle series#Diemaco C7/Colt Model 715|Colt Canada C7A2]] 5.56x45mm with ELCAN scope and [[M203 grenade launcher]] 40mm]]
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| == M60 ==
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| [[M60]] appears by it's own name. One of the strongest weapons in the game. It does big damage and holds 200 rounds. However, it has quite a recoil and player's movement slows down when it's out.
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| It is also used by two bosses of the game; Colonel McCall (Mission 19/SPADS Military Base - Destruction) and General Standwell (Mission 31/SSH-1 Military Base - Anti-Terrorism)
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| [[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun with bipod folded - 7.62x51mm NATO]]
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| == SVD Dragunov ==
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| [[SVD Dragunov]] appears as '''"Sniper Rifle."''' True to it's nature, it's ideal for taking out enemies from the distance, and it's powerful enough to kill enemies in mere few hits. It's secondary mode is the scope.
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| Precariously, '''''the game claims that the SVD is chambered in .50 BMG''''', which is absurd. As of 2017, there is no known mass-production SVD Dragunov variant that can fire a .50 BMG/12.7×99mm bullet. Heaviest chambering for a mass-production Dragunov-type sniper rifle so far has been SVDK's 9.3×64mm 7N33/Brenneke.
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| [[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.62x54mm R]]
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| == Panzerfaust 3 ==
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| [[Panzerfaust 3]] appears as '''Bazooka.''' It shown to reloadable launcher like [[RPG-7]]. In reality, Panzerfaust 3 is a single-use anti-tank weapon and cannot be reloaded with a new warhead on field.
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| In Mission 24/AFMD-10 Harbour - Identification, it is the only way to defeat the Helicopter boss at the end of the stage.
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| [[Image:PNZFT3.jpg|thumb|none|400px|Panzerfaust 3 with DM12A1 rocket and standard telescopic sight - 60mm]]
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| == Mk2 Grenade ==
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| [[Mk 2 hand grenade]] appears as '''Grenade.'''
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| [[Image:MK2 grenade DoD.jpg|thumb|none|250px|Mk 2 "Pineapple" World War II-made High-Explosive Fragmentation hand grenade (sometimes written Mk II)]]
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| =See Also=
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| *''[[ XIII: The Conspiracy ]]''
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| *''[[ XIII: The Series ]]''
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