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NEO Scavenger: Difference between revisions
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|date= 15 December 2014 | |date= 15 December 2014 | ||
|developer=Blue Bottle Games | |developer=Blue Bottle Games | ||
|platforms=PC | |platforms=PC | ||
|publisher=Blue Bottle Games | |publisher=Blue Bottle Games | ||
|genre= | |genre=Survival RPG | ||
}} | }} | ||
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'''The following firearms appear in ''NEO Scavenger'':''' | '''The following firearms appear in ''NEO Scavenger'':''' | ||
__TOC__<br clear="all"> | |||
= | =Handguns= | ||
== | ==Colt M1911== | ||
Known in-game as | Known in-game as '''Deltec "1911" .45 semi-auto''', the [[Colt M1911]] is a competent firearm suitable for medium to short range, it's biggest advantages are it's small size as well as being relatively common, it is at rare times seen in the hands of looters. It has both FMJ and Jacketed Hollow-Point available to load. | ||
[[File: | [[File:ColtGovernmentModel.jpg|thumb|none|400px|Colt Government Model M1911A1 - .45 ACP]] | ||
[[File: | [[File:NEOScavengerM1911.jpg|thumb|none|500px|The Colt M1911 as seen in-game.]] | ||
==Smith & Wesson Model 10== | |||
Known in-game as '''Cathcart North "Detective" .38 revolver''', the [[Smith & Wesson Model 10]] is the most common firearm in the game, it lacks the stopping power of other guns featured it is the runt of the litter, however it has two major advantages over them being both light and common, often seen carried by looters and other low-lives. It has a capacity of 6 bullets and has both FMJ and Jacketed Hollow-Point available. | |||
[[File:S&W-Model-10.jpg|thumb|none|400px|Smith & Wesson Model 10 - .38 Special]] | |||
[[File:NEOScavengerRevolver.jpg|thumb|none|500px|The S&W Model 10 as seen in-game.]] | |||
===Benelli M4 Super 90 | =Shotguns= | ||
Known in-game as the '''Deltec SBS4 12-gauge shotgun''' the [[Benelli M4]] is primarily carried by SkyCorps private security force, DMC guards of the Detroit Megacity. It is an excessively rare shotgun that shares the same damage output as the [[Remington 870]], as such it also has both buckshot and shotgun slug ammunition available. | ==Benelli M4 Super 90== | ||
[[File: | Known in-game as the '''Deltec SBS4 12-gauge shotgun''', the [[Benelli M4]] is primarily carried by SkyCorps private security force, DMC guards of the Detroit Megacity. It is an excessively rare shotgun that shares the same damage output as the [[Remington 870]], as such it also has both buckshot and shotgun slug ammunition available. | ||
[[File:M4Super90.jpg|thumb|none|500px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]] | |||
[[File:NEOScavengerM1014.jpg|thumb|none|500px|The Benelli M4 Super 90 as seen in-game.]] | [[File:NEOScavengerM1014.jpg|thumb|none|500px|The Benelli M4 Super 90 as seen in-game.]] | ||
===Remington Model 7600 | ==Remington 870== | ||
Known in-game as the '''.308 Cathcart North "Buckmaster" hunting rifle | Known in-game as the '''Cathcart North "Perforator" 12-gauge shotgun''', the [[Remington 870]] is most commonly found scavenging and sometimes in the hands of looters. It is the most powerful weapon in the game, a trait it shares with the [[Benelli M4]]. It has a capacity of 5 shotgun shell where both buckshot and slugs are available. | ||
[[File:RemingtonModel7600.jpg|thumb|none|500px|Remington 7600 - .308 Winchester | [[File:Remington870PoliceStd.jpg|thumb|none|500px|Remington 870 Police Riot Shotgun - 12 gauge]] | ||
[[File:NEOScavengerShotgun.jpg|thumb|none|500px|The Remington 870 as seen in game.]] | |||
=Rifles= | |||
==Remington Model 7600== | |||
Known in-game as the '''.308 Cathcart North "Buckmaster" hunting rifle''', the [[Remington Model 7600]] is the weapon with the longest range in the game and while retaining good stopping damage. Both FMJ and soft-point ammunition is available as well as a rifle scope. | |||
[[File:RemingtonModel7600.jpg|thumb|none|500px|Remington 7600 - .308 Winchester]] | |||
[[File:NEOScavengerRifle.jpg|thumb|none|500px|The Remington 7600 as seen in game.]] | [[File:NEOScavengerRifle.jpg|thumb|none|500px|The Remington 7600 as seen in game.]] | ||
[[Category:Video Game]] | |||
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Latest revision as of 14:37, 22 October 2019
Work In Progress This article is still under construction. It may contain factual errors. See Talk:NEO Scavenger for current discussions. Content is subject to change. |
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NEO Scavenger is a 2014 permadeath indie survival RPG where the player awakes from cryogenic sleep to ruined post-apocalyptic and cryptid-infested Michigan where the city of Detriot is a central point of the map.
The following firearms appear in NEO Scavenger:
Handguns
Colt M1911
Known in-game as Deltec "1911" .45 semi-auto, the Colt M1911 is a competent firearm suitable for medium to short range, it's biggest advantages are it's small size as well as being relatively common, it is at rare times seen in the hands of looters. It has both FMJ and Jacketed Hollow-Point available to load.
Smith & Wesson Model 10
Known in-game as Cathcart North "Detective" .38 revolver, the Smith & Wesson Model 10 is the most common firearm in the game, it lacks the stopping power of other guns featured it is the runt of the litter, however it has two major advantages over them being both light and common, often seen carried by looters and other low-lives. It has a capacity of 6 bullets and has both FMJ and Jacketed Hollow-Point available.
Shotguns
Benelli M4 Super 90
Known in-game as the Deltec SBS4 12-gauge shotgun, the Benelli M4 is primarily carried by SkyCorps private security force, DMC guards of the Detroit Megacity. It is an excessively rare shotgun that shares the same damage output as the Remington 870, as such it also has both buckshot and shotgun slug ammunition available.
Remington 870
Known in-game as the Cathcart North "Perforator" 12-gauge shotgun, the Remington 870 is most commonly found scavenging and sometimes in the hands of looters. It is the most powerful weapon in the game, a trait it shares with the Benelli M4. It has a capacity of 5 shotgun shell where both buckshot and slugs are available.
Rifles
Remington Model 7600
Known in-game as the .308 Cathcart North "Buckmaster" hunting rifle, the Remington Model 7600 is the weapon with the longest range in the game and while retaining good stopping damage. Both FMJ and soft-point ammunition is available as well as a rifle scope.