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Jurassic: The Hunted: Difference between revisions
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[[Image:Jh.jpg|right|300px|thumb|''Jurassic: The Hunted'' (2009)]] | [[Image:Jh.jpg|right|300px|thumb|''Jurassic: The Hunted'' (2009)]] | ||
'''The following firearms are featured in the video game ''Jurassic: The Hunted.''''' | '''The following firearms are featured in the video game ''Jurassic: The Hunted.''''' | ||
= | =Pistols= | ||
==Colt XSE== | |||
A [[Colt XSE]] pistol with wood grips and an 8 or extended 12-round magazine capacity is featured in the game. It is the first gun available, called the .45 Pistol in game. You can fire it very fast and it can take down most smaller dinos with a few shots. | |||
[[Image:ColtXSE.jpg|thumb|none|400px||Colt XSE - .45 ACP]] | |||
[[Image:JTH_4.jpg|thumb|none|600px|Craig Dylan wields a Colt XSE.]] | |||
[[ | ==Glock 18== | ||
A fully-automatic [[Glock 18]] is featured with a 20-round mag. Good for close quarters (aka you are face to face with a pack of hungry Velociraptors). Called the 9mm Automatic. | |||
[[File:Glock18 Gen3.jpg|thumb|none|400px|Glock 18 (3rd generation) - 9x19mm]] | |||
[[Image:JTH_2.jpg|thumb|none|600px|Craig Dylan wields the Glock 18.]] | |||
= | =Revolvers= | ||
A | ==Taurus Raging Bull== | ||
A stainless [[Taurus Raging Bull]] is featured in game as the most powerful handgun and the third one you can get. Called the .44 Magnum. It holds 5 shells but can be upgraded to hold 7. | |||
[[Image:Taurus Raging Bull.JPG|thumb|none|400px|Taurus Raging Bull - .44 Magnum]] | |||
=Rifles= | |||
== Colt | ==Colt Model 1855== | ||
A Colt Model 1855 is featured in the game as the Model 1855. It holds 6 or 9 rounds in its cylinder. Reloads are fairly long, as well as the Rate of Fire, but at the beginning of the game the damages compensates for that. | |||
A | [[Image:Coltrevrifle503.jpg|thumb|none|400px|Colt 1855 Revolving Rifle (percussion) - .44 caliber.]] | ||
[[Image:Revolver_rifle_JTH.jpg|600px|thumb|none|Look at the uninspired-ness!]] | |||
==Whitworth Rifle== | |||
A scoped [[Whitworth Rifle]] appears in-game. Due to its long reload time, it is not useful in close range combat, but is good for long range sniping, and can kill most enemies with a shot to the head. | |||
== | [[Image:Whitworth.jpg|thumb|none|400px|Whitworth Rifle - .451 caliber]] | ||
[[Image:JTH_1.jpg|thumb|none|600px|Dylan wields the Whitworth Rifle.]] | |||
==Browning Automatic Rifle== | |||
The [[Browning Automatic Rifle]] (BAR) is featured in the game with a 20 or 30 round extended mag. It also has a high rate of fire for the BAR with decent damage, considering it is the first automatic gun you can get. Called the .30-06 Assault Rifle. | |||
[[Image:BARearlymodel.jpg|thumb|400px|none|Early Browning Automatic Rifle - .30-06]] | [[Image:BARearlymodel.jpg|thumb|400px|none|Early Browning Automatic Rifle - .30-06]] | ||
[[Image:BAR_JTH.jpg|600px|thumb|none|]] | |||
== | == Plasma Rifle == | ||
A futuristic weapon only available in the first mission on hard mode. The weapon has a 5 round magazine that reloads by itself and its firing mode is automatic. | |||
=Assault Rifles= | |||
==FN SCAR-L== | |||
An [[FN SCAR|FN SCAR-L]] with a Red Dot sight and a 40 round mag is available in the game and has a good rate of fire and damage. Called the 5.56mm Assault Rifle. | |||
[[Image:Scar l-1.jpg|thumb|400px|none|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip]] | [[Image:Scar l-1.jpg|thumb|400px|none|A First Gen FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip]] | ||
[[Image:JTH_5.jpg|thumb|none|600px|Dylan wields the FN SCAR as he is attacked by a ''Deinonychus''.]] | |||
= | =Shotguns= | ||
A | ==Mossberg 590 "Compact Cruiser"== | ||
A Mossberg 590 "Compact Cruiser" is in the game with 8 round shell capacity, sawed-off and with a vertical foregrip. Very good for close quarters, especially against fast enemies. | |||
[[Image:MossbergCompactCruiser.jpg|400px|thumb|none|]] | |||
[[Image:Shottie_JTH.jpg|600px|thumb|none|]] | |||
[[Image: | =="ESD-P206"== | ||
When Craig Dylan acquires the battery from the alien drone, right by it is a crate with a futuristic shotgun (referred to as the "ESD-P206") that operates like a street sweeper shotgun. | |||
[[Image:CobrayStreetSweeper.jpg|thumb|none|400px|]] | |||
[[Image:JTH_7.jpg|thumb|none|600px|Dylan weilds the "ESD-P206".]] | |||
= | = Light Machine Guns = | ||
==M249 SAW== | |||
The [[FN Minimi|M249 SAW]] is in the game with 100 or a 200 round extended magazine. One of the best guns in the game due to its high mag cap, good damage, and high ROF. Called the Light Machine Gun in the game. | |||
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]] | |||
[[Image:JTH_6.jpg|thumb|none|600px|Dylan fires the M249 SAW.]] | |||
= | =Launchers= | ||
==Crossbow== | |||
An unknown crossbow is in the game, shooting explosive arrows with high damage. Max ammo is only 5 shots so you must use it wisely. It is also easy to kill yourself with the explosive ammunition. | |||
[[Image: | ==RPG-7== | ||
The [[RPG-7]] rocket launcher is available in the game. However, it is relatively impractical to use since most combat is close quarters and the weapon's first appearance is right before the boss fight with "Spike". By the time the player manages to get the weapon fired they will be within "biting distance" of most enemies. Also, it doesn't appear in the PS2 version. | |||
[[Image:Rpg-7-1-.jpg|thumb|none|400px|]] | |||
= | =Mounted Guns= | ||
The [[ | ==Gatling Gun== | ||
The [[Gatling Gun]] is featured in game with 200 rounds mags, used as an immobile gun for fighting off waves of dinos or the T-Rex's. | |||
[[Image: | [[Image:Gatling_gun_1865.jpg|thumb|none|400px|An 1865 [[Gatling Gun]].]] | ||
[[Image:Gatling_JTH.jpg|600px|thumb|none|]] | |||
== | ==Browning M2== | ||
A Browning M2 is used as a turret weapon against the two T-Rexes. Also it is used in Survival Mode if the player finds all the machine gun parts in the Single Player Campaign. | |||
[[Image:BrowningM2.jpg|thumb|none|400px|]] | |||
[[Image:JTH_3.jpg|thumb|none|600px|Dylan fires the Browning M2 at a ''Tyrannosaurus rex''.]] | |||
An | == MG42 == | ||
An [[MG42]] machine gun is used as a turret weapon when fending off giant scorpions at the German Submarine. | |||
[[File:MG42 Left.jpg|thumb|none|400px|MG42 with sling and bipod collapsed - 7.92mm Mauser]] | |||
== | ==GE M134 Minigun== | ||
Dylan finds a downed helicopter with a [[GE M134 Minigun]] that he uses to fend off a pack of ''Deinonychus''. | |||
[[Image:M134.JPG|thumb|none|400px|GE M134 Minigun]] | |||
[[Image:JTH_8.jpg|thumb|none|600px|Dylan fires the GE M134 Minigun.]] | |||
=Grenades= | |||
[[Image: | ==Model 24 Stielhandgranate== | ||
The grenades used in-game. | |||
[[Image:24-43 grenade.jpg|thumb|none|400px|]] | |||
[[Category:Video Game]] | [[Category:Video Game]] | ||
[[Category:First-Person Shooter]] |
Latest revision as of 13:46, 6 October 2019
Nice, but where's the trigger? This article or section is incomplete. You can help IMFDB by expanding it. |
The following firearms are featured in the video game Jurassic: The Hunted.
Pistols
Colt XSE
A Colt XSE pistol with wood grips and an 8 or extended 12-round magazine capacity is featured in the game. It is the first gun available, called the .45 Pistol in game. You can fire it very fast and it can take down most smaller dinos with a few shots.
Glock 18
A fully-automatic Glock 18 is featured with a 20-round mag. Good for close quarters (aka you are face to face with a pack of hungry Velociraptors). Called the 9mm Automatic.
Revolvers
Taurus Raging Bull
A stainless Taurus Raging Bull is featured in game as the most powerful handgun and the third one you can get. Called the .44 Magnum. It holds 5 shells but can be upgraded to hold 7.
Rifles
Colt Model 1855
A Colt Model 1855 is featured in the game as the Model 1855. It holds 6 or 9 rounds in its cylinder. Reloads are fairly long, as well as the Rate of Fire, but at the beginning of the game the damages compensates for that.
Whitworth Rifle
A scoped Whitworth Rifle appears in-game. Due to its long reload time, it is not useful in close range combat, but is good for long range sniping, and can kill most enemies with a shot to the head.
Browning Automatic Rifle
The Browning Automatic Rifle (BAR) is featured in the game with a 20 or 30 round extended mag. It also has a high rate of fire for the BAR with decent damage, considering it is the first automatic gun you can get. Called the .30-06 Assault Rifle.
Plasma Rifle
A futuristic weapon only available in the first mission on hard mode. The weapon has a 5 round magazine that reloads by itself and its firing mode is automatic.
Assault Rifles
FN SCAR-L
An FN SCAR-L with a Red Dot sight and a 40 round mag is available in the game and has a good rate of fire and damage. Called the 5.56mm Assault Rifle.
Shotguns
Mossberg 590 "Compact Cruiser"
A Mossberg 590 "Compact Cruiser" is in the game with 8 round shell capacity, sawed-off and with a vertical foregrip. Very good for close quarters, especially against fast enemies.
"ESD-P206"
When Craig Dylan acquires the battery from the alien drone, right by it is a crate with a futuristic shotgun (referred to as the "ESD-P206") that operates like a street sweeper shotgun.
Light Machine Guns
M249 SAW
The M249 SAW is in the game with 100 or a 200 round extended magazine. One of the best guns in the game due to its high mag cap, good damage, and high ROF. Called the Light Machine Gun in the game.
Launchers
Crossbow
An unknown crossbow is in the game, shooting explosive arrows with high damage. Max ammo is only 5 shots so you must use it wisely. It is also easy to kill yourself with the explosive ammunition.
RPG-7
The RPG-7 rocket launcher is available in the game. However, it is relatively impractical to use since most combat is close quarters and the weapon's first appearance is right before the boss fight with "Spike". By the time the player manages to get the weapon fired they will be within "biting distance" of most enemies. Also, it doesn't appear in the PS2 version.
Mounted Guns
Gatling Gun
The Gatling Gun is featured in game with 200 rounds mags, used as an immobile gun for fighting off waves of dinos or the T-Rex's.
Browning M2
A Browning M2 is used as a turret weapon against the two T-Rexes. Also it is used in Survival Mode if the player finds all the machine gun parts in the Single Player Campaign.
MG42
An MG42 machine gun is used as a turret weapon when fending off giant scorpions at the German Submarine.
GE M134 Minigun
Dylan finds a downed helicopter with a GE M134 Minigun that he uses to fend off a pack of Deinonychus.
Grenades
Model 24 Stielhandgranate
The grenades used in-game.