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Talk:Devil May Cry Series: Difference between revisions

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"Unknown" for Lady's pistol is as in "I'm too busy to look up other images for it right now." This whole article is just a placeholder for now while I go though looking for weapons. Anyone know if Blue Rose is supposed to be anything other than "revolver the size of a house?" [[User:Vangelis|Vangelis]] 08:36, 13 July 2009 (UTC)
"Unknown" for Lady's pistol is as in "I'm too busy to look up other images for it right now." This whole article is just a placeholder for now while I go though looking for weapons. Anyone know if Blue Rose is supposed to be anything other than "revolver the size of a house?" [[User:Vangelis|Vangelis]] 08:36, 13 July 2009 (UTC)
    The Blue Rose is is basically the Smith and Wesson Model 500, or similar, but with six chambers instead of five, and with two barrels.--[[User:Zblayde|Zblayde]] 02:57, 20 February 2010 (UTC)
 
The Blue Rose is basically the Smith and Wesson Model 500, or similar, but with six chambers instead of five, and with two barrels.--[[User:Zblayde|Zblayde]] 02:57, 20 February 2010 (UTC)


== Hybrid Guns ==
== Hybrid Guns ==
Dante's Ebony and Ivory are NOT [[M1911 pistol series|Colt M1911s]]. They're hybrid guns, combining features from the Colt M1911a and the [[Heckler & Koch USP|Heckler & Koch USPs]]. This is apparant in the slide, area around the recoil spring, and the fact that Ebony and Ivory has pivto-style triggers, like the H&K USP, but unlike the M1911. The same trick of combining two guns was used by Capcom in [[Resident Evil 4]], when they combined an H&K USP, [[Heckler & Koch Mark 23|Mk. 23s]], and a [[Smith & Wesson Sigma]]. If you think I am wrong, please argue for your point of view, but please do not just delete this entry without an explanation. Thank you.--[[User:Zblayde|Zblayde]] 21:56, 25 February 2010 (UTC)
Dante's Ebony and Ivory are NOT [[M1911 pistol series|Colt M1911s]]. They're hybrid guns, combining features from the Colt M1911a and the [[Heckler & Koch USP|Heckler & Koch USPs]]. This is apparant in the slide, area around the recoil spring, and the fact that Ebony and Ivory has pivto-style triggers, like the H&K USP, but unlike the M1911. The same trick of combining two guns was used by Capcom in [[Resident Evil 4]], when they combined an H&K USP, [[Heckler & Koch Mark 23|Mk. 23s]], and a [[Smith & Wesson Sigma]]. If you think I am wrong, please argue for your point of view, but please do not just delete this entry without an explanation. Thank you.--[[User:Zblayde|Zblayde]] 21:56, 25 February 2010 (UTC)
Ebony and ivory ARE 1911 based pistols, no matter what anyone says. I own 4 1911's and are very familiar with them, Before I've ever seen the game guns I built a 1911 with a compensator attached to the rail and after seeing them it looks extremely similar. The trigger difference is far from a good reason. People have trimmed the bottom of a 1911 trigger to look hindged and functions just as normal. As I said I'm writing from experience not because I play a lot of games and THINK I know because I've seen them in fps.
:You're a little late to the party, dude. Look at the article, this issue was resolved months ago.--[[User:PistolJunkie|PistolJunkie]] 22:42, 22 December 2010 (UTC)
I only saw it today. I'm viewing it on the imfdb website and the only post says it was a 1911/USP mix 'n match. I couldn't leave an incorrect statement without leaving behind the correct one.
:This is just the talk page. The article, the part that matters, is correct.--[[User:PistolJunkie|PistolJunkie]] 02:25, 23 December 2010 (UTC)


== Lady's Sidearm  ==
== Lady's Sidearm  ==


It's not a 1911, it looks more like a custom EAA Witness with a longer barrel and a longer and heavier slide with a compensator. Try looking at it in-game for the shape of the grip, the higher profile frame (which lack the milling cuts found on the CZ 75), and the shape of the trigger guard (but in the end it might just be a hybrid gun). If you watch the cut-scene before level 9, it shows a close-up of a casing from Lady's handgun and it says 9mm on it (also she has ONE pistol, not two). On a side note, Lady's Vz.61 Skorpion has much larger than normal magazines, but all in all it's sill just a Vz.61 Skorpion (it also has a large bayonet mounted on it).
It's not a 1911, it looks more like a custom EAA Witness with a longer barrel and a longer and heavier slide with a compensator. Try looking at it in-game for the shape of the grip, the higher profile frame (which has the milling cuts found on the CZ 75), and the shape of the trigger guard (but in the end it might just be a hybrid gun). If you watch the cut-scene before level 9, it shows a close-up of a casing from Lady's handgun and it says 9mm on it (also she has ONE pistol, not two). On a side note, Lady's Vz.61 Skorpion has much larger than normal magazines, but all in all it's sill just a Vz.61 Skorpion (it also has a large bayonet mounted on it).
 
PS: Dante's handguns are NOT 1911/HK USP hybrids, they're just heavily customized 1911s. Just because the milling on the slides looks like the USP (and also the Sig P220), does not make it part USP. I've seen a mod for 1911s called Hi-Power Cuts, which mills the front of the slide to make it look like the milling on a Browning Hi-Power's slide. As for the triggers, they're also just custom additions, they don't look like USP triggers at all in-game.
 
I see nothing on here to state any resolution. I see one person who put it was a 1911/USP mix 'n match. I only saw this today, and couldn't leave an incorrect statement without letting people know what's right.
 
== The new DMC reboot ==
 
Dear God, I really hate that they reboot the franchise and gave Dante this emo young punk look [[User:Excalibur01|Excalibur01]] 02:17, 20 September 2010 (UTC)
 
Dante always kinda looked like an emo punk.  [[User:Mattattack07|Mattattack07]] 20 September 2010 (UTC)
 
You misunderstand how I see Dante. Sure he has the white hair and anyone in real life with that kind of hairstyle would be sorta emo or punk like, but for Dante, it's different. He's a tough guy. An asshole and a douchebag. He looks at everything as a joke and has fun at the risk of his own life and even the faith of the human race as long as he's amused. That's not really the trait of an "emo punk". His powers during the cutscenes are only defined on how hilarious the results are and his dialogue are anything but emo. He's smug, but likeable. He's does not take anything seriously and would laugh at the face of death itself and most likely did from time to time. Everything around him has this dark demonic goth look about it, but Dante is the shining light that makes even the most grim situations laughable. That is what Dante of the Devil May Cry series is about.
 
Now this reboot, he doesn't even have the white hair. He's too skinny, too young looking, I mean younger than Devil May Cry 3 Dante. He looks like he's in high school trying to be a rebel without a cause oh yeah and a smoker. The creator of Dante always felt that Dante not smoking made him more badass and now we got this punk kid pretending to be Dante. I've always believe that a character who smokes isn't a badass unless he is already a badass without the smoking. The smoking only enhances the badassery of a character that already is bad ass without it. There's nothing funny or amusing about this reboot Dante. [[User:Excalibur01|Excalibur01]] 02:53, 20 September 2010 (UTC)
 
Well,Excalibur,I agree. If it was like Bond,where he was smoking from the beginning,and then stopped in later progressions(With reason other than actor change),it'd be understandable. this guy just began to turn into a loser with an awful look without reason why or how. ANd the smoking thing is stupid. I liked the pizza thing from DMC 3(at the beginning),and the strawberry sundae thing from the animated series. Things like that seemed to crop him out from most other protagonists. But now he's just conformed face in a crowd of hundreds of other bad ass protagonist badasses who aren't even badass.--[[User:Pump Shotty Justice|Pump_Shotty_Justice]] 16:25, 20 July 2012 (CDT)
 
:Ebony and Ivory got turned into Desert Eagle knockoffs and therefore DMC does not exist. Except [https://www.youtube.com/watch?v=TPKHxbOg19s that Youtube video where they set the language to Spanish, gave Donte a moustache and added in random Mariachi music], that exists. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 06:36, 4 November 2014 (EST)
 
I may get flack for this, and it's kind of late in the game, but I liked the reboot. He doesn't smoke in it and he's still a jokester, who just uses some vulgar language now. If you pay attention to detail, he has the same face model, just skinnier. I mean honestly, other than a reboot, there wasn't much else they could do with the storyline after 4. I could of done without them using a DE for Ebony & Ivory, but it's Capcom. That's just my opinion though. [[User:Rotncorpse|Rotncorpse]] 06:36 1 May 2015 (EST)
 
:There's a lot they could have done. How about cover Vergil's career before DMC3, or Dante's career after DMC3 but before DMC1? Or even hand the reins over to Nero in another sequel so we can get some definitive answers regarding his origins? Or remake DMC2 into the game it might have been, but with DMC3's motion capture and voice actors and improved gameplay? --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 11:53, 1 May 2015 (EDT)
 
:Donte isn't a jokester, he's a tiresome emo brat, Donte looks nothing like Dante, and the correct answer to "I can't think of an original story" isn't "I'll just use this one that someone else wrote already." You don't need to constantly reboot things at arbitrary intervals to keep things fresh, you just need writers who are good at writing stories rather than telling people that Fox News are meanieheads and stealing the Slurm Worm bit from Futurama. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:19, 1 May 2015 (EDT)
 
:...WOW, Tim. You're being incredibly immature about this. You're basically saying "The guns aren't on this page because I think it sucks WAAAAAAAA". That's not really you. Actually, come to think of it, the whole DMC page ''sucks''. Needs a massive retool me-thinks. WITH those Deagle E/I Pistols, I may add." --[[User:Gunmaster2011|Gunmaster2011]] ([[User talk:Gunmaster2011|talk]]) 11:30, 2 May 2015 (EDT)
 
::No, they can go on a separate page, since unlike the other DMC games, <s>reskinned Heavenly Sword 2</s> DmC doesn't have most of the same guns in it as the others (in fact it doesn't have any of them).
 
::''I'm'' not adding it because the last time I tried playing it, it ended up wiping my PS3's hard drive somehow (I think it stands for "destroy my console") which lost me, among other things, all my save data for two ''Armoured Core'' games, and I think it's a completely stupid game, but you shouldn't just randomly assign motives to people based on statements that are obviously not completely serious. If I were really like that I'd have deleted the page for the completely fictitious movie ''Highlander 2'' by now, for a start. :P
 
::More to the point, DmC fails the single gun rule (the only others seem to be [http://devilmaycry.wikia.com/wiki/Revenant a fictional semiautomatic sawed-off shotgun] and [http://devilmaycry.wikia.com/wiki/Kablooey whatever this is]) and so it doesn't really qualify for inclusion anyway. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:08, 2 May 2015 (EDT)
 
I will say, other than the DE's, the only other gun, that's not fictional, is the FN F2000 that Virgil uses for brief moment. I really don't think the game needs a page either, that time could be used for something else. If I remember correctly, Virgil's beginning is covered in a graphic novel, which they would have to add a bunch of filler into to make a decent game. DMC2 had a terrible story line and would not be worth the time, effort, and money for a remake in my opinion. Nero's gameplay was decent, but the character was just a Dante clone with a bigger ego, and not really warranting his own game to me. Maybe the creators felt the original series was played out, wanted to go in a different direction, or frankly didn't give a flying F@#$ about what some fans/gamers might have wanted. I only chimed in because I thought the game was fun, not to start some internet pissing match. Besides, I'm just some random person on the internet voicing my opinion, so what do I know. Rotncorpse 08:11 3 May 2015 (EST)
 
:Well, the creator of the original series already went in a different direction. That's what Clover / Platinum Games is. DMC4's main problem is it is literally not finished, Capcom cut the game's budget down to something like a third of what it was supposed to be, that's why Dante just goes through the exact same levels and fights the exact same bosses. And 2 wasn't even a DMC game, it was a Bloodrayne / Tomb Raider knockoff starring Lucia that they had the team put Dante in because they hadn't expected DMC1 to be a success and wanted a quick sequel, that's why it's so heavy on shooting compared to the others. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 14:55, 3 May 2015 (EDT)
 
== Ebony & Ivory uses ==
 
On the Devil May Cry wiki page for Ebony and Ivory, it has the following quote:
 
The right-handed white gun, Ivory, was custom built for rapid firing and fast draw times[5], while the left-handed black gun, Ebony, has been modified for long-distance targeting and comfort.[6]
 
My question: aside from the fact that Dante is part-demon and could easily just infuse Ebony's bullets with more energy so they go farther, are there any real-life modifications that could make a handgun with a near-identical partner have "long-distance targeting" capabilities?
 
[[User:SIGman|SIGman]] ([[User talk:SIGman|talk]]) 15:09, 4 April 2013 (EDT)
 
:A heavier barrel with more defined rifling, as well as a lighter trigger and target sights, I guess. Devil May Cry 5 does imply the guns are chambered in different calibers, or at least different loads, with Ebony having much sharper recoil and a slower rate of fire than Ivory, so it's possible he's using match grade bullets as well, if not a caliber more suited to long range shooting. --[[User:Yocapo32|yocapo32]] ([[User talk:Yocapo32|talk]]) 17:27, 22 February 2019 (EST)


::The ending actually shows they're using different loads (the "don't you dare say it" part), Ivory fires hollowpoints with polymer inserts while Ebony's have steel cores. That game also shows the upper and lower barrels of Blue Rose fire with differing timings and shoot different bullets, lower barrel fires first with a hollowpoint, followed by the upper with what looks like either an AP round or a teeny-tiny grenade round.


PS: Dante's handguns are NOT 1911/HK USP hybrids, they're just heavily customized 1911s. Just because the milling on the slides looks like the USP (and also the Sig P220), does not make it part USP. I've seen a mod for 1911s called Hi-Power Cuts, which mills the front of the slide to make it look like the milling on a Browning Hi-Power's slide. As for the triggers, they're also just custom additions.
::Going to be giving this one an overhaul soon since everything's out on PC now, just have to grit my teeth and boring my way through 2. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 15:37, 6 June 2019 (EDT)

Latest revision as of 19:37, 6 June 2019

"Unknown" for Lady's pistol is as in "I'm too busy to look up other images for it right now." This whole article is just a placeholder for now while I go though looking for weapons. Anyone know if Blue Rose is supposed to be anything other than "revolver the size of a house?" Vangelis 08:36, 13 July 2009 (UTC)

The Blue Rose is basically the Smith and Wesson Model 500, or similar, but with six chambers instead of five, and with two barrels.--Zblayde 02:57, 20 February 2010 (UTC)

Hybrid Guns

Dante's Ebony and Ivory are NOT Colt M1911s. They're hybrid guns, combining features from the Colt M1911a and the Heckler & Koch USPs. This is apparant in the slide, area around the recoil spring, and the fact that Ebony and Ivory has pivto-style triggers, like the H&K USP, but unlike the M1911. The same trick of combining two guns was used by Capcom in Resident Evil 4, when they combined an H&K USP, Mk. 23s, and a Smith & Wesson Sigma. If you think I am wrong, please argue for your point of view, but please do not just delete this entry without an explanation. Thank you.--Zblayde 21:56, 25 February 2010 (UTC)

Ebony and ivory ARE 1911 based pistols, no matter what anyone says. I own 4 1911's and are very familiar with them, Before I've ever seen the game guns I built a 1911 with a compensator attached to the rail and after seeing them it looks extremely similar. The trigger difference is far from a good reason. People have trimmed the bottom of a 1911 trigger to look hindged and functions just as normal. As I said I'm writing from experience not because I play a lot of games and THINK I know because I've seen them in fps.

You're a little late to the party, dude. Look at the article, this issue was resolved months ago.--PistolJunkie 22:42, 22 December 2010 (UTC)

I only saw it today. I'm viewing it on the imfdb website and the only post says it was a 1911/USP mix 'n match. I couldn't leave an incorrect statement without leaving behind the correct one.

This is just the talk page. The article, the part that matters, is correct.--PistolJunkie 02:25, 23 December 2010 (UTC)

Lady's Sidearm

It's not a 1911, it looks more like a custom EAA Witness with a longer barrel and a longer and heavier slide with a compensator. Try looking at it in-game for the shape of the grip, the higher profile frame (which has the milling cuts found on the CZ 75), and the shape of the trigger guard (but in the end it might just be a hybrid gun). If you watch the cut-scene before level 9, it shows a close-up of a casing from Lady's handgun and it says 9mm on it (also she has ONE pistol, not two). On a side note, Lady's Vz.61 Skorpion has much larger than normal magazines, but all in all it's sill just a Vz.61 Skorpion (it also has a large bayonet mounted on it).

PS: Dante's handguns are NOT 1911/HK USP hybrids, they're just heavily customized 1911s. Just because the milling on the slides looks like the USP (and also the Sig P220), does not make it part USP. I've seen a mod for 1911s called Hi-Power Cuts, which mills the front of the slide to make it look like the milling on a Browning Hi-Power's slide. As for the triggers, they're also just custom additions, they don't look like USP triggers at all in-game.

I see nothing on here to state any resolution. I see one person who put it was a 1911/USP mix 'n match. I only saw this today, and couldn't leave an incorrect statement without letting people know what's right.

The new DMC reboot

Dear God, I really hate that they reboot the franchise and gave Dante this emo young punk look Excalibur01 02:17, 20 September 2010 (UTC)

Dante always kinda looked like an emo punk. Mattattack07 20 September 2010 (UTC)

You misunderstand how I see Dante. Sure he has the white hair and anyone in real life with that kind of hairstyle would be sorta emo or punk like, but for Dante, it's different. He's a tough guy. An asshole and a douchebag. He looks at everything as a joke and has fun at the risk of his own life and even the faith of the human race as long as he's amused. That's not really the trait of an "emo punk". His powers during the cutscenes are only defined on how hilarious the results are and his dialogue are anything but emo. He's smug, but likeable. He's does not take anything seriously and would laugh at the face of death itself and most likely did from time to time. Everything around him has this dark demonic goth look about it, but Dante is the shining light that makes even the most grim situations laughable. That is what Dante of the Devil May Cry series is about.

Now this reboot, he doesn't even have the white hair. He's too skinny, too young looking, I mean younger than Devil May Cry 3 Dante. He looks like he's in high school trying to be a rebel without a cause oh yeah and a smoker. The creator of Dante always felt that Dante not smoking made him more badass and now we got this punk kid pretending to be Dante. I've always believe that a character who smokes isn't a badass unless he is already a badass without the smoking. The smoking only enhances the badassery of a character that already is bad ass without it. There's nothing funny or amusing about this reboot Dante. Excalibur01 02:53, 20 September 2010 (UTC)

Well,Excalibur,I agree. If it was like Bond,where he was smoking from the beginning,and then stopped in later progressions(With reason other than actor change),it'd be understandable. this guy just began to turn into a loser with an awful look without reason why or how. ANd the smoking thing is stupid. I liked the pizza thing from DMC 3(at the beginning),and the strawberry sundae thing from the animated series. Things like that seemed to crop him out from most other protagonists. But now he's just conformed face in a crowd of hundreds of other bad ass protagonist badasses who aren't even badass.--Pump_Shotty_Justice 16:25, 20 July 2012 (CDT)

Ebony and Ivory got turned into Desert Eagle knockoffs and therefore DMC does not exist. Except that Youtube video where they set the language to Spanish, gave Donte a moustache and added in random Mariachi music, that exists. Evil Tim (talk) 06:36, 4 November 2014 (EST)

I may get flack for this, and it's kind of late in the game, but I liked the reboot. He doesn't smoke in it and he's still a jokester, who just uses some vulgar language now. If you pay attention to detail, he has the same face model, just skinnier. I mean honestly, other than a reboot, there wasn't much else they could do with the storyline after 4. I could of done without them using a DE for Ebony & Ivory, but it's Capcom. That's just my opinion though. Rotncorpse 06:36 1 May 2015 (EST)

There's a lot they could have done. How about cover Vergil's career before DMC3, or Dante's career after DMC3 but before DMC1? Or even hand the reins over to Nero in another sequel so we can get some definitive answers regarding his origins? Or remake DMC2 into the game it might have been, but with DMC3's motion capture and voice actors and improved gameplay? --Mazryonh (talk) 11:53, 1 May 2015 (EDT)
Donte isn't a jokester, he's a tiresome emo brat, Donte looks nothing like Dante, and the correct answer to "I can't think of an original story" isn't "I'll just use this one that someone else wrote already." You don't need to constantly reboot things at arbitrary intervals to keep things fresh, you just need writers who are good at writing stories rather than telling people that Fox News are meanieheads and stealing the Slurm Worm bit from Futurama. Evil Tim (talk) 15:19, 1 May 2015 (EDT)
...WOW, Tim. You're being incredibly immature about this. You're basically saying "The guns aren't on this page because I think it sucks WAAAAAAAA". That's not really you. Actually, come to think of it, the whole DMC page sucks. Needs a massive retool me-thinks. WITH those Deagle E/I Pistols, I may add." --Gunmaster2011 (talk) 11:30, 2 May 2015 (EDT)
No, they can go on a separate page, since unlike the other DMC games, reskinned Heavenly Sword 2 DmC doesn't have most of the same guns in it as the others (in fact it doesn't have any of them).
I'm not adding it because the last time I tried playing it, it ended up wiping my PS3's hard drive somehow (I think it stands for "destroy my console") which lost me, among other things, all my save data for two Armoured Core games, and I think it's a completely stupid game, but you shouldn't just randomly assign motives to people based on statements that are obviously not completely serious. If I were really like that I'd have deleted the page for the completely fictitious movie Highlander 2 by now, for a start. :P
More to the point, DmC fails the single gun rule (the only others seem to be a fictional semiautomatic sawed-off shotgun and whatever this is) and so it doesn't really qualify for inclusion anyway. Evil Tim (talk) 15:08, 2 May 2015 (EDT)

I will say, other than the DE's, the only other gun, that's not fictional, is the FN F2000 that Virgil uses for brief moment. I really don't think the game needs a page either, that time could be used for something else. If I remember correctly, Virgil's beginning is covered in a graphic novel, which they would have to add a bunch of filler into to make a decent game. DMC2 had a terrible story line and would not be worth the time, effort, and money for a remake in my opinion. Nero's gameplay was decent, but the character was just a Dante clone with a bigger ego, and not really warranting his own game to me. Maybe the creators felt the original series was played out, wanted to go in a different direction, or frankly didn't give a flying F@#$ about what some fans/gamers might have wanted. I only chimed in because I thought the game was fun, not to start some internet pissing match. Besides, I'm just some random person on the internet voicing my opinion, so what do I know. Rotncorpse 08:11 3 May 2015 (EST)

Well, the creator of the original series already went in a different direction. That's what Clover / Platinum Games is. DMC4's main problem is it is literally not finished, Capcom cut the game's budget down to something like a third of what it was supposed to be, that's why Dante just goes through the exact same levels and fights the exact same bosses. And 2 wasn't even a DMC game, it was a Bloodrayne / Tomb Raider knockoff starring Lucia that they had the team put Dante in because they hadn't expected DMC1 to be a success and wanted a quick sequel, that's why it's so heavy on shooting compared to the others. Evil Tim (talk) 14:55, 3 May 2015 (EDT)

Ebony & Ivory uses

On the Devil May Cry wiki page for Ebony and Ivory, it has the following quote:

The right-handed white gun, Ivory, was custom built for rapid firing and fast draw times[5], while the left-handed black gun, Ebony, has been modified for long-distance targeting and comfort.[6]

My question: aside from the fact that Dante is part-demon and could easily just infuse Ebony's bullets with more energy so they go farther, are there any real-life modifications that could make a handgun with a near-identical partner have "long-distance targeting" capabilities?

SIGman (talk) 15:09, 4 April 2013 (EDT)

A heavier barrel with more defined rifling, as well as a lighter trigger and target sights, I guess. Devil May Cry 5 does imply the guns are chambered in different calibers, or at least different loads, with Ebony having much sharper recoil and a slower rate of fire than Ivory, so it's possible he's using match grade bullets as well, if not a caliber more suited to long range shooting. --yocapo32 (talk) 17:27, 22 February 2019 (EST)
The ending actually shows they're using different loads (the "don't you dare say it" part), Ivory fires hollowpoints with polymer inserts while Ebony's have steel cores. That game also shows the upper and lower barrels of Blue Rose fire with differing timings and shoot different bullets, lower barrel fires first with a hollowpoint, followed by the upper with what looks like either an AP round or a teeny-tiny grenade round.
Going to be giving this one an overhaul soon since everything's out on PC now, just have to grit my teeth and boring my way through 2. Evil Tim (talk) 15:37, 6 June 2019 (EDT)