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Talk:Dirty Bomb: Difference between revisions

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==Article Sandbox Discussion (Archived)==
I took a bunch of images for this game and combined them with some firearm ID info I found online. Needs help by proofreading and double checking the weapons IDs.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 10:45, 6 December 2017 (EST)
I took a bunch of images for this game and combined them with some firearm ID info I found online. Needs help by proofreading and double checking the weapons IDs.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 10:45, 6 December 2017 (EST)
:Just a note, you only use "is based on" if it isn't clearly one thing or another. The Caulden isn't ''based on'' an M1911 variant, it ''is'' an M1911 variant. [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 02:54, 8 December 2017 (EST)
::Well... I prefer writing "based on" because I feel uncomfortable with the "this is incorrect and wrong" attitude IMFDB seems to bring out. I've seen so many pages where the writer is like "this rail is two centimeters shorter than the real one so it's incorrect," (obviously not this extreme, but I just want to illustrate my point) I just feel anxious writing such things, so I prefer to keep my writing to a more neutral style, using "based on" when any gun looks like it's even slightly stylized in some media. I'm sorry if that's not what IMFDB looks for, but I'm sure others can help if this is a problem. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 06:35, 8 December 2017 (EST)


=Page=
On a side note, I literally cannot play this game. For whatever reason, every server I go into has a 200+ ping, creating like 3 seconds of lag and making it impossible for me to get new mercs. All the images I have are collected from free mercs in weekly rotation. I would appreciate any help for taking pictures, just the idle and the inspection images should be fine for now. Go into settings and disable the crosshair then set the HUD alpha to 0 to hide everything but the Beta Build watermark, which I presume cannot be removed by any means. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 06:35, 8 December 2017 (EST)
{{incomplete}}
:Actually I'm fine now. I don't know what optimization magic they did but the game now runs fine.--[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 03:59, 15 December 2017 (EST)
{{Unidentified}}
{{Infobox Video Game|{{PAGENAME}}
|name=Dirty Bomb
|picture= Dirty Bomb video game logo.jpg
|caption=''Logo''
|date= October 2013 Closed Beta<br>2 June 2015 Open Beta
|developer=Splash Damage
|platforms=PC
|publisher= WarChest
|genre=First-Person Shooter
}}
'''''Dirty Bomb''''' is a free-to-play mutliplayer first-person shooter developed by Splash Damage, creators of ''[[Brink]]'' and ''[[Wolfenstein: Enemy Territory]]''. The game features multiple classes, also known as mercs, each with their own abilities, while the arsenal available to individual mercs are selected from a common pool, modified with in-game items known as loadout cards.


Gameplay-wise, the game is on the arcadey side, with very little weapon spread even when running. It is possible to aim down the iron sights, but doing so grants very little accuracy bonus and is mostly just for a slight zoom.
There was a real company called "bend over here it comes again arms?" [[User:Evil Tim|Evil Tim]] ([[User talk:Evil Tim|talk]]) 11:32, 20 January 2018 (EST)
:[https://web.archive.org/web/20100325152935/http://bohicaarms.com:80/index.html Apparently so.] --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 23:01, 20 January 2018 (EST)


Most weapons in the game are based on real firearms, with altered and stylized appearances and fictional names.
== MOA SNPR note ==


{{Game Title|Dirty Bomb}}
It isn't that weird to have different markings in different languages on some guns, for instance, Saiga receivers usually have '''сайга''' written in Russian and then "Made in Russia by Izmash" or something similar in English. Foreign-made weapons imported into a country that speaks a different language will usually have markings in multiple languages.--[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:27, 13 January 2018 (EST)
:True, but it's a bit odd that there are Cyrillic and as-of-yet unidentified Asian characters on one side, and Latin ones on the other. That sorta implies that the gun was made in one place, exported to another, and then marked for export to somewhere else. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 22:42, 13 January 2018 (EST)
::I just want to say that my images are not top quality. My PC is pretty old and my capturing software might have its own compression issues too, and the game is also in (an endless) Beta. The details could be clearer if we somehow manage to get better screenshots. --[[User:Wuzh|Wuzh]] ([[User talk:Wuzh|talk]]) 23:31, 13 January 2018 (EST)
:::Oh, don't worry, it's not the screenshot quality. Your screenshots are just fine. I just can't identify the language because I don't know Asian languages very well. Unless you were talking about something else, in which case this entire soliloquy was entirely pointless and I'm just rambling on for no reason. [[User:Pyr0m4n14c|Pyr0m4n14c]] ([[User talk:Pyr0m4n14c|talk]]) 00:30, 14 January 2018 (EST)


=Handguns=
== SMG9 is UDP9  ==
==M1911==
The Caulden is based on an [[M1911]] derivative.
[[File:Dirty Bomb Caulden Idle.jpg|thumb|none|600px|]]


== SIG-Sauer P226==
Check this.
The M9 is based on the [[SIG-Sauer P226]], though its name comes from the [[Beretta M9]].
[[File:udp9.jpg|thumb|none|500px|The Angstad Arms UPD9 -9x19mm]]
[[File:Dirty Bomb M9 Idle.jpg|thumb|none|600px|]]
They are identical.--[[User:Dannyguns|Dannyguns]] ([[User talk:Dannyguns|talk]]) 06:44, 19 April 2018 (EDT)
:No they aren't. Firstly, there are a LOT of differences. The game gun is side charging but the UDP-9 has an AR charging handle, the UDP-9 has a angled pistol size mag well but the game gun has one more like a mini standard vertical one, the game gun has a sort of H&K like fixed stock rather than the sliding stock on the UDP-9, and the handguards are different. More importantly, this gun was only unveiled in 2015 so the timeline doesn't really work out considering this game was in beta release in 2013.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 07:27, 19 April 2018 (EDT)


== "Hoigot .224" ==
==BR-16==
The Hoigot .224 is based on a futuristic [[FN Five-seveN]], with some elements of the USFA Zip Gun.
I'm not inclined to think it's based on an HK416 because it notably lacks the 416's raised sight rail. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 07:56, 19 April 2018 (EDT)
 
:I'm in agreement. I've been looking closely at the shots of both the BR-16 and the M4A1, comparing them to photos of the real guns, and between the top rail not being raised to make room for a gas piston in the slightest and the lack of pictograms around the safety (ironically, it's the proper M4A1 that has something like that), I don't see anything indicative of an HK416 rather than an M4 without the carry handle as identified by someone who thinks "no carry handle = obviously a 416". [[User:Kadorhal|Kadorhal]] ([[User talk:Kadorhal|talk]]) 21:22, 18 June 2018 (EDT)
== Heckler & Koch USP Tactical ==
The Selbstadt .40 is based on the [[Heckler & Koch USP Tactical]].
 
== IMI Desert Eagle ==
The DE .50 is based on the IMI [[Desert Eagle]].
[[File:Dirty Bomb DE .50 Idle.jpg|thumb|none|600px|]]
 
== Dan Wesson PPC ==
The Smujth & Whetsman is based on the Dan Wesson PPC, with a name based on Smith & Wesson.
[[File:Dirty Bomb S&W Idle.jpg|thumb|none|600px|]]
 
== Smith & Wesson Model 327 Performance Center R8==
The Simeon .357 is based on the Smith & Wesson [[Smith & Wesson Model 327 Performance Center R8]].
[[File:Dirty Bomb Simeon .357 Idle.jpg|thumb|none|600px|]]
 
=Submachine Guns=
==Heckler & Koch MP5K==
The Hochfir SMG and the Tølen MP are both based on the [[MP5K]]. The Hochfir SMG uses an MP5A2 stock, while the Tølen MP lacks a stock and the foregrip.
[[File:Dirty Bomb Hochfir SMG Loadout.jpg|thumb|none|600px|Phoenix holding the Hochfir SMG in the loadout card screen.]]
[[File:Dirty Bomb Hochfir SMG Idle.jpg|thumb|none|600px|The Hochfir SMG in first-person view.]]
[[File:Dirty Bomb Tolen MP Loadout.jpg|thumb|none|600px|Sparks holding the Tølen MP in the loadout card screen.]]
 
== Brügger & Thomet MP9 ==
The Empire-9 is based on the [[Brügger & Thomet MP9]]. Its name rather obliquely references its real name, E'''mp'''ire-'''9'''.
 
== "SMG-9" ==
The SMG-9 is unidientified, though it somewhat resembles a POF PSG.
[[File:Dirty Bomb SMG-9 Loadout.jpg|thumb|none|600px|]]
[[File:Dirty Bomb SMG-9 Idle.jpg|thumb|none|600px|]]
 
== KRISS Vector/Thompson submachine gun Hybrid ==
The Blishlok is a cross between a [[KRISS Vector]] and a [[Thompson]]. Its name is based on the Blish Lock action seen in the Thompson submachine gun.
[[Image:KRISSVectorBlank.jpg|thumb|none|400px|TDI / KRISS USA Gen I Vector Blank Fire with EOTech red dot sight and extended magazine - .45 ACP]]
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine - .45 ACP]]
[[File:Dirty Bomb Blishlok Loadout.jpg|thumb|none|600px|]]
[[File:Dirty Bomb Blishlok Idle.jpg|thumb|none|600px|]]
 
=Assault Rifles / Carbines=
==M4A1==
The [[M4A1]] retains its own name in the game.
[[File:Dirty Bomb M4A1 Loadout.jpg|thumb|none|600px|]]
[[File:Dirty Bomb M4A1 Idle.jpg|thumb|none|600px|]]
 
== AKS-74U ==
The Crotzni is based on the [[AKS-74U]], with an AKMS-style folding stock, making it partially resembling an [[AKMSU]].
[[File:Dirty Bomb Crotzni Loadout.jpg|thumb|none|600px|]]
 
== PTR 32P PDW R ==
The KEK-10 is based on the [[PTR 32P PDW R]].
[[File:Dirty Bomb KEK-10 Loadout.jpg|thumb|none|600px|]]
 
==Heckler & Koch HK416==
The BR-16 is based on the H&K [[HK416]], fitted with handguard padding and folding sights.
 
==Steyr AUG A1==
The Stark AR is based on the [[Steyr AUG A1]], portrayed with very little modifications.
[[File:Dirty Bomb Stark AR Loadout.jpg|thumb|none|600px|]]
 
==AK-103==
The Timik-47 is based on the [[AK-103]], fitted with picatinny rails.
[[File:Dirty Bomb Timik-47 Loadout.jpg|thumb|none|600px|]]
 
== "SHAR-C" ==
The SHAR-C is a fictional assault rifle with a design vaguely resembling a [[Heckler & Koch G36]]. Its name is based on the [[FN SCAR-H]], with "C" and "H" swapping positions.
[[File:Dirty Bomb SHAR-C Loadout.jpg|thumb|none|600px|]]
 
==FN F2000==
The Hurtsall 2K appears to be based on the [[FN F2000]].
[[File:Dirty Bomb Hurtsall 2K Loadout.jpg|thumb|none|600px|]]
 
=Rifles=
==Heckler & Koch G3==
The Dreiss AR is based on the [[Heckler & Koch G3]], fitted with telescoping stock and picatinny rails.
[[File:Dirty Bomb Dreiss AR Loadout.jpg|thumb|none|600px|]]
 
==M14==
The Grandeur SR is based on the [[M14]], fitted with a J. Allen Enterprises JAE-100 stock.
[[Image:M1A JAE-100.jpg|thumb|none|450px|M1A with JAE-100 G3 stock - .308 Winchester]]
[[File:Dirty Bomb Grandeur SR Loadout.jpg|thumb|none|600px|Redeye holding his Grandeur SR in the loadout card screen.]]
[[File:Dirty Bomb Grandeur SR Idle.jpg|thumb|none|600px|The Grandeur SR in first-person view.]]
 
=Machine Guns=
==Heckler & Koch HK21==
The K-121 is based on the [[Heckler & Koch HK21]].
[[File:Dirty Bomb K-121 Loadout.jpg|thumb|none|600px|]]
[[File:Dirty Bomb K-121 Idle.jpg|thumb|none|600px|]]
 
== Mk 46 ==
The MK46 is based on the [[Mk 46 Mod 0]].
[[File:Dirty Bomb MK46 Loadout.jpg|thumb|none|600px|]]
[[File:Dirty Bomb MK46 Idle.jpg|thumb|none|600px|]]
 
=Shotguns=
== Winchester Model 1887==
The Ahnuhld-12 is based on the [[Winchester Model 1887]], with sawn off barrel and stock, picatinny rails, and synthetic furniture. Its name is a shout-out to [[Arnold Schwarzenegger]], his accent, and his portrayal of T-800 in ''[[Terminator 2: Judgment Day]]''.
[[File:Dirty Bomb Ahnuhld-12 Loadout.jpg|thumb|none|600px|]]
 
== Remington 870==
The Hollunds 880 is based on the [[Remington 870]].
[[File:Dirty Bomb Hollunds 880 Loadout.jpg|thumb|none|600px|]]
[[File:Dirty Bomb Hollunds 880 Idle.jpg|thumb|none|600px|]]
 
== Ithaca 37 "Stakeout" ==
The Remburg 7 is based on the [[Ithaca 37 "Stakeout"]] with a foregrip, a rail system and a folding stock. Its name is a portmanteau of Remington and Mossberg.
[[File:Dirty Bomb Remburg 7 Loadout.jpg|thumb|none|600px|]]
[[File:Dirty Bomb Remburg 7 Idle.jpg|thumb|none|600px|]]
 
=Sniper Rifles=
==Gepard GM6 Lynx==
The Fel-ix is based on the [[Gepard GM6 Lynx]].
 
== "MOA SNPR-1"==
The MOA SNPR-1 is unidentified.
[[File:Dirty Bomb MOA SNPR-1 Loadout.jpg|thumb|none|600px|]]
 
==Heckler & Koch PSG1==
The PDP-70 is based on the [[Heckler & Koch PSG1]].
[[File:Dirty Bomb PDP-70 Loadout.jpg|thumb|none|600px|]]
 
=Others=
==M72 LAW==
The Rocket Launcher is based off of the [[M72 LAW]].
 
==Milkor MGL==
The Grenade Launcher is based off of the [[Milkor MGL]].
 
=Unknown=
== Custom AR-15 type SMG ==
The MP400 seems to be based on a custom AR-15 type SMG, with some other influences from the SIG-Sauer MPX and the Tec-9.
[[File:Dirty Bomb MP400 Idle.jpg|thumb|none|600px|]]

Latest revision as of 01:22, 19 June 2018

Article Sandbox Discussion (Archived)

I took a bunch of images for this game and combined them with some firearm ID info I found online. Needs help by proofreading and double checking the weapons IDs.--Wuzh (talk) 10:45, 6 December 2017 (EST)

Just a note, you only use "is based on" if it isn't clearly one thing or another. The Caulden isn't based on an M1911 variant, it is an M1911 variant. Evil Tim (talk) 02:54, 8 December 2017 (EST)
Well... I prefer writing "based on" because I feel uncomfortable with the "this is incorrect and wrong" attitude IMFDB seems to bring out. I've seen so many pages where the writer is like "this rail is two centimeters shorter than the real one so it's incorrect," (obviously not this extreme, but I just want to illustrate my point) I just feel anxious writing such things, so I prefer to keep my writing to a more neutral style, using "based on" when any gun looks like it's even slightly stylized in some media. I'm sorry if that's not what IMFDB looks for, but I'm sure others can help if this is a problem. --Wuzh (talk) 06:35, 8 December 2017 (EST)

On a side note, I literally cannot play this game. For whatever reason, every server I go into has a 200+ ping, creating like 3 seconds of lag and making it impossible for me to get new mercs. All the images I have are collected from free mercs in weekly rotation. I would appreciate any help for taking pictures, just the idle and the inspection images should be fine for now. Go into settings and disable the crosshair then set the HUD alpha to 0 to hide everything but the Beta Build watermark, which I presume cannot be removed by any means. --Wuzh (talk) 06:35, 8 December 2017 (EST)

Actually I'm fine now. I don't know what optimization magic they did but the game now runs fine.--Wuzh (talk) 03:59, 15 December 2017 (EST)

There was a real company called "bend over here it comes again arms?" Evil Tim (talk) 11:32, 20 January 2018 (EST)

Apparently so. --Wuzh (talk) 23:01, 20 January 2018 (EST)

MOA SNPR note

It isn't that weird to have different markings in different languages on some guns, for instance, Saiga receivers usually have сайга written in Russian and then "Made in Russia by Izmash" or something similar in English. Foreign-made weapons imported into a country that speaks a different language will usually have markings in multiple languages.--AgentGumby (talk) 22:27, 13 January 2018 (EST)

True, but it's a bit odd that there are Cyrillic and as-of-yet unidentified Asian characters on one side, and Latin ones on the other. That sorta implies that the gun was made in one place, exported to another, and then marked for export to somewhere else. Pyr0m4n14c (talk) 22:42, 13 January 2018 (EST)
I just want to say that my images are not top quality. My PC is pretty old and my capturing software might have its own compression issues too, and the game is also in (an endless) Beta. The details could be clearer if we somehow manage to get better screenshots. --Wuzh (talk) 23:31, 13 January 2018 (EST)
Oh, don't worry, it's not the screenshot quality. Your screenshots are just fine. I just can't identify the language because I don't know Asian languages very well. Unless you were talking about something else, in which case this entire soliloquy was entirely pointless and I'm just rambling on for no reason. Pyr0m4n14c (talk) 00:30, 14 January 2018 (EST)

SMG9 is UDP9

Check this.

Error creating thumbnail: File missing
The Angstad Arms UPD9 -9x19mm

They are identical.--Dannyguns (talk) 06:44, 19 April 2018 (EDT)

No they aren't. Firstly, there are a LOT of differences. The game gun is side charging but the UDP-9 has an AR charging handle, the UDP-9 has a angled pistol size mag well but the game gun has one more like a mini standard vertical one, the game gun has a sort of H&K like fixed stock rather than the sliding stock on the UDP-9, and the handguards are different. More importantly, this gun was only unveiled in 2015 so the timeline doesn't really work out considering this game was in beta release in 2013. --commando552 (talk) 07:27, 19 April 2018 (EDT)

BR-16

I'm not inclined to think it's based on an HK416 because it notably lacks the 416's raised sight rail. Spartan198 (talk) 07:56, 19 April 2018 (EDT)

I'm in agreement. I've been looking closely at the shots of both the BR-16 and the M4A1, comparing them to photos of the real guns, and between the top rail not being raised to make room for a gas piston in the slightest and the lack of pictograms around the safety (ironically, it's the proper M4A1 that has something like that), I don't see anything indicative of an HK416 rather than an M4 without the carry handle as identified by someone who thinks "no carry handle = obviously a 416". Kadorhal (talk) 21:22, 18 June 2018 (EDT)