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Talk:Overwatch: Difference between revisions
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[[Image:Overwatch M134 1.jpg|thumb|none|600px|Bastion sits tight with a shrouded M134 minigun.]] | [[Image:Overwatch M134 1.jpg|thumb|none|600px|Bastion sits tight with a shrouded M134 minigun.]] | ||
[[Image:Overwatch M134 2.jpg|thumb|none|600px|The barrels are uncovered in Bastion's 'Antique' skin.]] | [[Image:Overwatch M134 2.jpg|thumb|none|600px|The barrels are uncovered in Bastion's 'Antique' skin.]] | ||
[[Image:Overwatch M134 Movie.jpg|thumb|none|600px|Bastion's M134 cools down after being used to level a forest in a cinematic. Note the number of barrels.]] | [[Image:Overwatch M134 Movie.jpg|thumb|none|600px|Bastion's M134 cools down after being used to level a forest in a cinematic. Note the incorrect number of barrels--that is, there's too many.]] | ||
[[Image:Minigun 2.JPG|thumb|none|300px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' - 7.62x51mm NATO]] | [[Image:Minigun 2.JPG|thumb|none|300px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' - 7.62x51mm NATO]] | ||
[[Image:Overwatch M134 Hero.jpg|thumb|none|600px|In the "hero" short film, a Los Muertos gang member unleashes an M134 minigun that was hidden in a box of piñatas.]] | [[Image:Overwatch M134 Hero.jpg|thumb|none|600px|In the "hero" short film, a Los Muertos gang member unleashes an M134 minigun (With the correct number of barrels!) that was hidden in a box of piñatas.]] | ||
=Shotguns= | =Shotguns= | ||
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A movie poster for the fictional film ''Six Gun Killer'' features a variety of "Wild West" weapons. | A movie poster for the fictional film ''Six Gun Killer'' features a variety of "Wild West" weapons. | ||
[[Image:Overwatch SGK WestGuns.jpg|thumb|none|600px|(Starting at the top-left and going clockwise around the poster) Two [[Single Action Army]] revolvers, an [[Winchester Model 1892|1892 "Mare's Leg,"]] another SAA, a [[12 Gauge Double Barreled Shotgun|double barreled shotgun]], a [[Remington 1875]] revolver, what appears to be a (highly out-of-place) [[Chiappa Rhino 50DS#Chiappa Rhino 50DS|Chiappa Rhino 50DS]], and a [[LeMat Revolver]].]] | [[Image:Overwatch SGK WestGuns.jpg|thumb|none|600px|(Starting at the top-left and going clockwise around the poster) Two [[Single Action Army]] revolvers, an [[Winchester Model 1892|1892 "Mare's Leg,"]] another SAA, a [[12 Gauge Double Barreled Shotgun|double barreled shotgun]], a [[Remington 1875]] revolver, what appears to be a (highly out-of-place) [[Chiappa Rhino 50DS#Chiappa Rhino 50DS|Chiappa Rhino 50DS]], and a [[LeMat Revolver]].]] | ||
Latest revision as of 11:03, 5 June 2017
SMGs from Sombra short film
Not sure what these are, but they're never seen that well throughout the Sombra short film. Unsure if totally fictionalized or based on something or if they are something. They seem to have AK-style bakelight (?) magazines, though.
There's also a short film starring Winston which features some gun-weilding commandos. But it's too dark to really see anything. Could be the same gun model, though. --Clonehunter (talk) 15:49, 3 June 2017 (EDT)
- IIRC, the guns used in Winston's character intro video looked a bit like Tavors, but maybe that's just me. Also, we might be able to wire in the rocket launcher used by Pharah, the autoloading shotguns used by Reaper (of which he carries a literally infinite amount), and maybe Widowmaker's hybrid sniper rifle/assault rifle (which, in the latter mode, seems to use a balanced-action principle, with the top of the handguard pivoting forward with every shot as the barrel recoils. Any thoughts? Pyr0m4n14c (talk) 19:48, 3 June 2017 (EDT) P.S.: I'm calling it now, there are going to be people calling for this page to get nuked, saying that it doesn't have enough real weapons to justify its existence.
- I feel like they have a point, outside the very obviously real guns in the one movie. It's incredibly arbitrary this game has a page but Halo, which is far and away more realistic, doesn't. That revolver, for instance, looks absolutely nothing like any single real-world gun I've ever seen in my life; it's like Blizzard just told their modelers to make a generic revolver, slap some LEDs on it, and then stick a spur in the grip and call it a day. The same goes for the one character's SMG; it's just about every generic SMG/machine pistol trope you could have (one handed, collapsed stock, fore-grip you don't use) rolled into one gun, although I'll grant it's still closer to the CPW. Same for the grenade launcher; it's very obviously not a real gun. And the blunderbuss: I feel like that's a really generic weapon category anyway. And the minigun: Bastion's has almost half again as many barrels as a real M134, so I feel like IDing it as one is quite a bit of a stretch (although pointing out the ways in which it's not an M134 does seem legitimate); the gangster in the video at least has one with the appropriate number of barrels. Apart from those two guns (the AKs and the minigun), though, I feel like everything else is clearly fictional and shouldn't be on the page. If you can't name a single real-world analog for the gun (like the revolver specifically), it's not worth having, in my opinion. --That's the Way It's Done (talk) 23:15, 3 June 2017 (EDT)
- You called it right, this page serves no point. Sure the game is popular, but every gun has generic elements. McCree's Revolver barely works in the context of gun design with a wafer thin grip, spur and magical sabot bullets. The Soldier 76 stuff is fairly generic, 1911's are holster stuffers in dozens of games and that skin for his rifle just looks like a bunch of M4 bits stuck together. Anything with Junkrat or Roadhog makes little sense and isn't based on reality, and Sombra's SMG only vaguely looks like a CPW. A game can be popular but nothing in this page is worth saving because only a few weapons are based on reality. And a few guns in promo videos that look like morphed versions of AK's and M134's isn't worth saving for a full page, especially for a game this big. --PaperCake 00:23, 4 June 2017 (EST)
- Well, in that case... Pyr0m4n14c (talk) 02:19, 4 June 2017 (EDT)
- I went into fully expecting that it was something of a chance. My only real defense is what is stated in the overview section, under the idea again that somethings could possibly be confused or for the curious. As something of an example, when CS:GO intorudced the R8, I was initially convinced it was a fictional Revolver they built for their game that was designed around the balance and idea of having a revolver. Some early text they had even sort of enforced this, plus the added "tacticool" look it had. Lo and behold, it was real. McCree's revolver certainly isn't the most realistic thing, but someone could think it was real or based on something real, at which point they may try to look into it. Reaper's, Widow's, and Pharah's weapons looked too far gone, so I didn't include them. Bastion's resembles an M134, and I thought it'd be useful to point out how it isn't. The M134 in the short film and the Norincos, though, I thought looked pretty good. I'd say the M1911 is fair game as long as Sombra's weapon also works to include some information about it's base. I've never heard of the CPW before, but if I did, I probably would have made the entry solely on that, with maybe a mention about it being similar to an MP7. I've already encountered plenty of people thinking Sombra's weapon is an actual SMG that they've seen before. The blunderbuss was a stretch, but could be interesting. For the GL, I've seen entries for custom grenade launchers before in different kinds of pages, so I figured why not, although I didn't really like it. I think the movie poster is interesting. If anything, the page could be stripped down to the SMG, the handguns, the Norincos, the M134, and the film poster, and axe the rest (All under the idea that further clarity could be attributed). Again, I think real interest or solidified confusion could come from certain aspects of the game's weapons. With the name drop of Halo, well, I do think those are generally more obvious, even though how they function may be based on actual weapons. But again, I was looking for something to do, I thought a few weapons in the game and the shorts were interesting, so I did a thing knowing it might stay. I don't know if anyone was looking for an "Author's Defense," but I suppose I should say something. I guess. --Clonehunter (talk) 14:16, 4 June 2017 (EDT)
- I think you're right in having the eerily similar weapons present, most notably the minigun, but I don't think there's any danger of someone confusing, say, that egg thrower thing for an MGL. If the one soldier dude's gun is actually based on the Pulse Rifle from the Aliens franchise, that probably should be included because we have entries for reused fictional weapons elsewhere (like That Gun in New Vegas or the Auto9 in Far Cry: Blood Dragon). As for Halo, the point I was getting at is it's very easy to confuse those weapons with real world guns (most notably the MA5 rifles and the F2000, which Bungie themselves were shocked by). I just don't see that being an issue for most things on this page, since a lot of the guns have a very NERF quality to them. --That's the Way It's Done (talk) 14:35, 4 June 2017 (EDT)
- Hm, the Pulse Rifle being based on the Aliens Pulse Rifle seems like a missed opportunity. :P Right, I'd rather strip down the page, but if people want it gone then they want it gone. The only thing that piqued by interest in the GL was the magazine, but past that, I was reluctant with even putting it up. Still curious about those Russian guns, though.--Clonehunter (talk) 14:40, 4 June 2017 (EDT)
- I think you're right in having the eerily similar weapons present, most notably the minigun, but I don't think there's any danger of someone confusing, say, that egg thrower thing for an MGL. If the one soldier dude's gun is actually based on the Pulse Rifle from the Aliens franchise, that probably should be included because we have entries for reused fictional weapons elsewhere (like That Gun in New Vegas or the Auto9 in Far Cry: Blood Dragon). As for Halo, the point I was getting at is it's very easy to confuse those weapons with real world guns (most notably the MA5 rifles and the F2000, which Bungie themselves were shocked by). I just don't see that being an issue for most things on this page, since a lot of the guns have a very NERF quality to them. --That's the Way It's Done (talk) 14:35, 4 June 2017 (EDT)
- I went into fully expecting that it was something of a chance. My only real defense is what is stated in the overview section, under the idea again that somethings could possibly be confused or for the curious. As something of an example, when CS:GO intorudced the R8, I was initially convinced it was a fictional Revolver they built for their game that was designed around the balance and idea of having a revolver. Some early text they had even sort of enforced this, plus the added "tacticool" look it had. Lo and behold, it was real. McCree's revolver certainly isn't the most realistic thing, but someone could think it was real or based on something real, at which point they may try to look into it. Reaper's, Widow's, and Pharah's weapons looked too far gone, so I didn't include them. Bastion's resembles an M134, and I thought it'd be useful to point out how it isn't. The M134 in the short film and the Norincos, though, I thought looked pretty good. I'd say the M1911 is fair game as long as Sombra's weapon also works to include some information about it's base. I've never heard of the CPW before, but if I did, I probably would have made the entry solely on that, with maybe a mention about it being similar to an MP7. I've already encountered plenty of people thinking Sombra's weapon is an actual SMG that they've seen before. The blunderbuss was a stretch, but could be interesting. For the GL, I've seen entries for custom grenade launchers before in different kinds of pages, so I figured why not, although I didn't really like it. I think the movie poster is interesting. If anything, the page could be stripped down to the SMG, the handguns, the Norincos, the M134, and the film poster, and axe the rest (All under the idea that further clarity could be attributed). Again, I think real interest or solidified confusion could come from certain aspects of the game's weapons. With the name drop of Halo, well, I do think those are generally more obvious, even though how they function may be based on actual weapons. But again, I was looking for something to do, I thought a few weapons in the game and the shorts were interesting, so I did a thing knowing it might stay. I don't know if anyone was looking for an "Author's Defense," but I suppose I should say something. I guess. --Clonehunter (talk) 14:16, 4 June 2017 (EDT)
- Well, in that case... Pyr0m4n14c (talk) 02:19, 4 June 2017 (EDT)
- You called it right, this page serves no point. Sure the game is popular, but every gun has generic elements. McCree's Revolver barely works in the context of gun design with a wafer thin grip, spur and magical sabot bullets. The Soldier 76 stuff is fairly generic, 1911's are holster stuffers in dozens of games and that skin for his rifle just looks like a bunch of M4 bits stuck together. Anything with Junkrat or Roadhog makes little sense and isn't based on reality, and Sombra's SMG only vaguely looks like a CPW. A game can be popular but nothing in this page is worth saving because only a few weapons are based on reality. And a few guns in promo videos that look like morphed versions of AK's and M134's isn't worth saving for a full page, especially for a game this big. --PaperCake 00:23, 4 June 2017 (EST)
- I feel like they have a point, outside the very obviously real guns in the one movie. It's incredibly arbitrary this game has a page but Halo, which is far and away more realistic, doesn't. That revolver, for instance, looks absolutely nothing like any single real-world gun I've ever seen in my life; it's like Blizzard just told their modelers to make a generic revolver, slap some LEDs on it, and then stick a spur in the grip and call it a day. The same goes for the one character's SMG; it's just about every generic SMG/machine pistol trope you could have (one handed, collapsed stock, fore-grip you don't use) rolled into one gun, although I'll grant it's still closer to the CPW. Same for the grenade launcher; it's very obviously not a real gun. And the blunderbuss: I feel like that's a really generic weapon category anyway. And the minigun: Bastion's has almost half again as many barrels as a real M134, so I feel like IDing it as one is quite a bit of a stretch (although pointing out the ways in which it's not an M134 does seem legitimate); the gangster in the video at least has one with the appropriate number of barrels. Apart from those two guns (the AKs and the minigun), though, I feel like everything else is clearly fictional and shouldn't be on the page. If you can't name a single real-world analog for the gun (like the revolver specifically), it's not worth having, in my opinion. --That's the Way It's Done (talk) 23:15, 3 June 2017 (EDT)
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Overwatch is a 2016 cross-platform video game by Blizzard that mixes team-based first-person shooter gameplay with MOBA-esque elements.
The following weapons appear in Overwatch:
Overview
The majority of weapons that appear in Overwatch are "futuristic" sci-fi weapons with varying capabilities. Given that IMFDb's purpose is to catalog actual firearms or firearms that can be confused for the real thing, only the weapons that can fit those two criteria will be included on this page, while all other weapons will be absent. In addition to gameplay, this page will also cover firearms that appear in promotional trailers and short films related to the game.
Handguns
McCree's Revolver
McCree's primary weapon is a six-round DA/SA revolver that appears to be of a custom design. It appears to fire tracer-rounds and, like most video game revolvers, the weapon is incredibly accurate. In addition to firing it in double-action, McCree can also "fan the hammer" to quickly discharge however many rounds are left in the gun.
M1911
Soldier: 76's alternate 'Commando 76' and 'Night Ops' skins appears to come with an M1911 placed in a holster. The firearm can not be used by the player.
Rifles
Soldier: 76's Pulse Rifle (Commando 76 Skin)
Soldier: 76's fictional Pulse Rifle takes on the general appearance of an M4 carbine when players equip the 'Commando 76' or 'Night Ops' skins.
Norinco Type 56
Norinco Type 56 rifles (Without the under-folding bayonet) are used by various criminals in the promotional short films, with the weapons being most notably used by Los Muertos gang members in the "Hero" short.
Submachine Guns
Sombra's Machine Pistol
Sombra carries a futuristic machine pistol resembling a cross between a Heckler & Koch MP7 and an ST Kinetics CPW as her weapon of choice. Despite its fast rate of fire, 60-round magazine, and generous damage output, the weapon's bullet spread make it nigh-useless at anything but close quarters combat. What appears to be a holographic sight attached to the rail is actually a round-counter.
Machine Guns
M134 Minigun
Bastion's sentry mode turns the robot (or Omnic, as robots are called in the game) into a stationary battlefield fixture equipped with a fictionalized M134 Minigun. Although it's not the most accurate weapon at longer ranges, its nonetheless powerful and keeps most enemies clear of wherever Bastion is stationed. A gang member in the "Hero" short utilizes a handheld M134.
Shotguns
Roadhog's Scrapgun (Mako Skin)
Roadhog's fictional Scrap Gun (a shotgun styled weapon that shoots--you guessed it--scrap metal) turns into a double-barreled blunderbuss-styled weapon when equipping Roadhog's nautical themed skins.
Launchers
Junkrat's Grenade Launcher
Junkrat carries a custom-built grenade launcher. Interestingly, it seems to fire the grenades via a small wheel attached to the side of it.
Six Gun Killer Movie Poster
A movie poster for the fictional film Six Gun Killer features a variety of "Wild West" weapons.