<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.buildlogs.org/index.php?action=history&amp;feed=atom&amp;title=Fallout_76</id>
	<title>Fallout 76 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/index.php?action=history&amp;feed=atom&amp;title=Fallout_76"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;action=history"/>
	<updated>2026-05-12T09:13:38Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.41.0</generator>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1630323&amp;oldid=prev</id>
		<title>WaltherWhiteCook: /* Smith &amp; Wesson Model 29 */ Don't know if wood s&amp;w grips with two thumb grooves really exist, but make a correction if it isn't irregular</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1630323&amp;oldid=prev"/>
		<updated>2023-11-23T10:25:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Smith &amp;amp; Wesson Model 29: &lt;/span&gt; Don&amp;#039;t know if wood s&amp;amp;w grips with two thumb grooves really exist, but make a correction if it isn&amp;#039;t irregular&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:25, 23 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l114&quot;&gt;Line 114:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 114:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Medical Malpractice&amp;quot; is a unique variant of the standard M29. Its frame, cylinder and barrel have a black finish and wooden grips present on the gun are colored with a dark brown appearence. If rubber grips are applied instead, they will be two-toned in red and black. Hence its name, it has a small medical symbol attached near the cylinder latch and comes configured with legendary modifiers that causes critical shots to heal the user and their group members, critical hits to deal 50% more damage and reduces the cost in V.A.T.S. for firing each shot. This is the current version of the weapon as another one existed and could only be rewarded to the player for completing a number of objectives in ''Fallout 76'''s Survival mode, which had shut down in October 2019, making this version of Medical Malpractice a legacy item. The new variant's workbench schematics can mostly be obtained as a rare reward for finishing a Daily Operation within a certain time limit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;quot;Medical Malpractice&amp;quot; is a unique variant of the standard M29. Its frame, cylinder and barrel have a black finish and wooden grips present on the gun are colored with a dark brown appearence. If rubber grips are applied instead, they will be two-toned in red and black. Hence its name, it has a small medical symbol attached near the cylinder latch and comes configured with legendary modifiers that causes critical shots to heal the user and their group members, critical hits to deal 50% more damage and reduces the cost in V.A.T.S. for firing each shot. This is the current version of the weapon as another one existed and could only be rewarded to the player for completing a number of objectives in ''Fallout 76'''s Survival mode, which had shut down in October 2019, making this version of Medical Malpractice a legacy item. The new variant's workbench schematics can mostly be obtained as a rare reward for finishing a Daily Operation within a certain time limit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:S&amp;amp;WModel29_Enforcer.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 29 - .44 Magnum. This is the screen used Model 29 carried and fired by [[Clint Eastwood]] in the movie ''[[The Enforcer]]''.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:S&amp;amp;WModel29_Enforcer.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 29 - .44 Magnum. This is the screen used Model 29 carried and fired by [[Clint Eastwood]] in the movie ''[[The Enforcer]]''.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29inspect2.jpg|thumb|none|600px|Inspecting a Model 29 with standard attachments. By default, this revolver always spawns with a snub nosed 3&quot; barrel.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29inspect2.jpg|thumb|none|600px|Inspecting a Model 29 with standard attachments. By default, this revolver always spawns with a snub nosed 3&quot; barrel&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The right-side grip half appears to be a mirror of the other half as it has a thumb groove&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29inspect1.jpg|thumb|none|600px|Viewing the cocked revolver's model from a different angle.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29inspect1.jpg|thumb|none|600px|Viewing the cocked revolver's model from a different angle.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29inspect3.jpg|thumb|none|600px|Ditto. In contrast to the real S&amp;amp;W, this gun's crane is rather thinly proportioned.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29inspect3.jpg|thumb|none|600px|Ditto. In contrast to the real S&amp;amp;W, this gun's crane is rather thinly proportioned.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l124&quot;&gt;Line 124:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 124:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29open.jpg|thumb|none|600px|Swinging out the cylinder, although the release latch isn't pressed. Instead the player's hand clips through the crane to push out the cylinder.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29open.jpg|thumb|none|600px|Swinging out the cylinder, although the release latch isn't pressed. Instead the player's hand clips through the crane to push out the cylinder.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29ejecting.jpg|thumb|none|600px|However, the player appropriately enough utilizes the cylinder's ejector rod to dump out the moon clip of spent rounds.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29ejecting.jpg|thumb|none|600px|However, the player appropriately enough utilizes the cylinder's ejector rod to dump out the moon clip of spent rounds.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29insert1.jpg|thumb|none|600px|Here, the cylinder's bore holes are visible, although they appear to be smaller than the caliber they're supposed to represent along with the not-particularly-.44 Magnum looking cartridges about to be loaded.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29insert1.jpg|thumb|none|600px|Here, the cylinder's bore holes are visible, although they appear to be smaller than the caliber they're supposed to represent along with the not-particularly-.44 Magnum looking cartridges about to be loaded&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The extractor also appears to be incompletely modelled&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29insert2.jpg|thumb|none|600px|A new moon clip is inserted into the cylinder. Interestingly, the player's right thumb here can be seen clipping through the set of rounds.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29insert2.jpg|thumb|none|600px|A new moon clip is inserted into the cylinder. Interestingly, the player's right thumb here can be seen clipping through the set of rounds.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29shutflick.jpg|thumb|none|600px|This is followed by a careless flick of the wrist.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 M29shutflick.jpg|thumb|none|600px|This is followed by a careless flick of the wrist.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaltherWhiteCook</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627891&amp;oldid=prev</id>
		<title>WaltherWhiteCook: /* ArmaLite AR-10 */</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627891&amp;oldid=prev"/>
		<updated>2023-11-13T22:54:25Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;ArmaLite AR-10&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:54, 13 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l262&quot;&gt;Line 262:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 262:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload3.jpg|thumb|none|600px|Gripping the bolt's knob...]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload3.jpg|thumb|none|600px|Gripping the bolt's knob...]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload4.jpg|thumb|none|600px|...and charging it back, slightly more than it should.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload4.jpg|thumb|none|600px|...and charging it back, slightly more than it should.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:FO76 AR10rearsight.jpg|thumb|none|600px|Equipping the &quot;Glow Sights&quot; modification restores the missing center piece on the front sight while also installing the rear aperture sight.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR103rd1.jpg|thumb|none|600px|A player character holds his modified AR-10.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR103rd1.jpg|thumb|none|600px|A player character holds his modified AR-10.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR103rd2.jpg|thumb|none|600px|Reloading the rifle in third-person view shows that only half of the bolt actually moves back despite the user pulling its knob farther back than that. The Vault 76 Dweller has remembered his trigger discipline.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR103rd2.jpg|thumb|none|600px|Reloading the rifle in third-person view shows that only half of the bolt actually moves back despite the user pulling its knob farther back than that. The Vault 76 Dweller has remembered his trigger discipline.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaltherWhiteCook</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627889&amp;oldid=prev</id>
		<title>WaltherWhiteCook: /* Thompson Submachine Gun */</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627889&amp;oldid=prev"/>
		<updated>2023-11-13T22:17:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Thompson Submachine Gun&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:17, 13 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l164&quot;&gt;Line 164:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 164:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 ThompsonSpecialVariant.jpg|thumb|none|600px|The &amp;quot;Love Tap&amp;quot; variant.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 ThompsonSpecialVariant.jpg|thumb|none|600px|The &amp;quot;Love Tap&amp;quot; variant.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 ThompsonSmgPoster.jpg|thumb|none|600px|A fully modified Submachine Gun appears in a poster apparently advertising explosive ammunition for the gun. Note the right handed bolt and ejection port on the gun.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 ThompsonSmgPoster.jpg|thumb|none|600px|A fully modified Submachine Gun appears in a poster apparently advertising explosive ammunition for the gun. Note the right handed bolt and ejection port on the gun.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ThompsonSpecialVariant&lt;/del&gt;.jpg|thumb|none|600px|A Thompson with a full stock, finned barrel, compensator, and &quot;Large Quick Eject Drum&quot;, which looks identical to the &quot;Large Drum&quot; modelled after a real 50-round drum magazine, but speeds up the reload animation and holds a still-incorrect 62 rounds.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;configTommyGun&lt;/ins&gt;.jpg|thumb|none|600px|A Thompson with a full stock, finned barrel, compensator, and &quot;Large Quick Eject Drum&quot;, which looks identical to the &quot;Large Drum&quot; modelled after a real 50-round drum magazine, but speeds up the reload animation and holds a still-incorrect 62 rounds.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Shotguns=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Shotguns=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaltherWhiteCook</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627888&amp;oldid=prev</id>
		<title>WaltherWhiteCook: /* Thompson Submachine Gun */</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627888&amp;oldid=prev"/>
		<updated>2023-11-13T22:16:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Thompson Submachine Gun&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:16, 13 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l149&quot;&gt;Line 149:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 149:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Thompson Submachine Gun==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Thompson Submachine Gun==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The hybrid [[Thompson Submachine Gun]] from ''Fallout 4'' reappears. Again, it is mostly based on the [[M1928A1 Thompson]], but with an [[M1 Thompson|M1]]-style barrel, rear sight, and charging handle, which is located on the wrong side along with the ejection port. The Submachine Gun is chambered for .45 rounds and deals low damage per shot, but its decent rate of fire and large magazine capacity makes up for this. It is depicted as firing from a closed bolt unlike the Thompsons it is referencing. Oddly enough, the default drum magazine equipped on the gun holds 50 rounds, even though it is much smaller than an actual 50-round Thompson drum, whilst the model for a larger drum magazine which holds &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;62 &lt;/del&gt;rounds sizes it up to a proper 50-round drum. Compared to its counterpart seen in ''Fallout 4'', the Thompson hybrid in this game has an abnormally slow rate of fire, being roughly equivalent to that of a heavy machine gun's. Along with the 10mm SMG, the hybrid Thompson is oddly classed as an &quot;automatic rifle&quot; by the game, possibly due to the lack of a submachine gun category to distinguish the game's firearms.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The hybrid [[Thompson Submachine Gun]] from ''Fallout 4'' reappears. Again, it is mostly based on the [[M1928A1 Thompson]], but with an [[M1 Thompson|M1]]-style barrel, rear sight, and charging handle, which is located on the wrong side along with the ejection port. The Submachine Gun is chambered for .45 rounds and deals low damage per shot, but its decent rate of fire and large magazine capacity makes up for this. It is depicted as firing from a closed bolt unlike the Thompsons it is referencing. Oddly enough, the default drum magazine equipped on the gun holds 50 rounds, even though it is much smaller than an actual 50-round Thompson drum, whilst the model for a larger drum magazine which holds &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;75 &lt;/ins&gt;rounds sizes it up to a proper 50-round drum. Compared to its counterpart seen in ''Fallout 4'', the Thompson hybrid in this game has an abnormally slow rate of fire, being roughly equivalent to that of a heavy machine gun's. Along with the 10mm SMG, the hybrid Thompson is oddly classed as an &quot;automatic rifle&quot; by the game, possibly due to the lack of a submachine gun category to distinguish the game's firearms.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ''Nuka-World on Tour'' update introduced a variant of the replica Thompson, named the &amp;quot;Love Tap&amp;quot; after its associated event and the custom paintjob which it is applied on. The aformentioned paintjob gives the Thompson a faded black, pink and white finish with a pattern of differently colored love hearts across the drum magazine, receiver, grip, handguard and stock (if the lattermost is present). Statistically, the Love Tap comes equipped with legendary effects that grants a slower degradation to the weapon's condition (+50%), a faster fire rate of +25% and restores lost health to its user per hit. Aside from its legendary effects, this weapon may be considered a direct upgrade due to another added stat to the Love Tap which boosts its damage output by 20% compared to a standard Submachine Gun. The weapon has a chance to be given to the player after completing the event &amp;quot;Tunnel of Love&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The ''Nuka-World on Tour'' update introduced a variant of the replica Thompson, named the &amp;quot;Love Tap&amp;quot; after its associated event and the custom paintjob which it is applied on. The aformentioned paintjob gives the Thompson a faded black, pink and white finish with a pattern of differently colored love hearts across the drum magazine, receiver, grip, handguard and stock (if the lattermost is present). Statistically, the Love Tap comes equipped with legendary effects that grants a slower degradation to the weapon's condition (+50%), a faster fire rate of +25% and restores lost health to its user per hit. Aside from its legendary effects, this weapon may be considered a direct upgrade due to another added stat to the Love Tap which boosts its damage output by 20% compared to a standard Submachine Gun. The weapon has a chance to be given to the player after completing the event &amp;quot;Tunnel of Love&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l164&quot;&gt;Line 164:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 164:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 ThompsonSpecialVariant.jpg|thumb|none|600px|The &amp;quot;Love Tap&amp;quot; variant.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 ThompsonSpecialVariant.jpg|thumb|none|600px|The &amp;quot;Love Tap&amp;quot; variant.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 ThompsonSmgPoster.jpg|thumb|none|600px|A fully modified Submachine Gun appears in a poster apparently advertising explosive ammunition for the gun. Note the right handed bolt and ejection port on the gun.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 ThompsonSmgPoster.jpg|thumb|none|600px|A fully modified Submachine Gun appears in a poster apparently advertising explosive ammunition for the gun. Note the right handed bolt and ejection port on the gun.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[File:FO76 ThompsonSpecialVariant.jpg|thumb|none|600px|A Thompson with a full stock, finned barrel, compensator, and &quot;Large Quick Eject Drum&quot;, which looks identical to the &quot;Large Drum&quot; modelled after a real 50-round drum magazine, but speeds up the reload animation and holds a still-incorrect 62 rounds.]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Shotguns=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Shotguns=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaltherWhiteCook</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627849&amp;oldid=prev</id>
		<title>WaltherWhiteCook: /* Heckler &amp; Koch G3 */</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627849&amp;oldid=prev"/>
		<updated>2023-11-13T18:41:01Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Heckler &amp;amp; Koch G3&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:41, 13 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l616&quot;&gt;Line 616:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 616:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Heckler &amp;amp; Koch G3==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Heckler &amp;amp; Koch G3==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In an attempt to bring back the &quot;R91&quot; rifle from ''Fallout 3'', the &quot;R91 skin&quot; was due to be released as a cosmetic reskin for the &quot;Handmade Rifle&quot;, but was cut from the game for unknown reasons. The rifle is &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;modelled after &lt;/del&gt;the earlier model of the [[Heckler &amp;amp; Koch G3]] &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but with an &lt;/del&gt;erroneous charging handle located on the left side of the receiver &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(most &lt;/del&gt;likely to fit with pre existing &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rifle &lt;/del&gt;animations&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This version of the G3 &lt;/del&gt;appears to be a recreation of the &quot;R91 assault rifle&quot; from ''[[Fallout 3]]'', whose name references the [[HK91]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In an attempt to bring back the &quot;R91&quot; rifle from ''Fallout 3'', the &quot;R91 skin&quot; was due to be released as a cosmetic reskin for the &quot;Handmade Rifle&quot;, but was cut from the game for unknown reasons. The rifle is &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;based on &lt;/ins&gt;the earlier model of the [[Heckler &amp;amp; Koch G3]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and contains features from the [[CETME Model C]], such as the curved magazine, selector switch, and rear sight. Unlike both rifles however, the in-game version &lt;/ins&gt;erroneous &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;has a reciprocating &lt;/ins&gt;charging handle located on the left side of the receiver&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;likely &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in order &lt;/ins&gt;to fit with pre&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;existing animations &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;from the AK-47&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;The rifle &lt;/ins&gt;appears to be a recreation of the &quot;R91 assault rifle&quot; from ''[[Fallout 3]]'', whose name references the [[HK91]]&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. As with ''Fallout 4'', many in-game illustrations for perk card and quest images in ''76'' feature the R91 rifle, usually in the hands of the Vault Boy mascot despite the rifle's physical absence from those games&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Some perks, including the &quot;Commando&quot; set of cards depict the Vault Boy mascot brandishing an R91 style G3 rifle.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:CETME_G3.JPG‎|thumb|none|450px|Heckler &amp;amp; Koch G3 - 7.62x51mm NATO]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:CETME_G3.JPG‎|thumb|none|450px|Heckler &amp;amp; Koch G3 - 7.62x51mm NATO]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fallout3G3.jpg|thumb|none|450px|The &amp;quot;R91 assault rifle&amp;quot; from ''Fallout 3''.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fallout3G3.jpg|thumb|none|450px|The &amp;quot;R91 assault rifle&amp;quot; from ''Fallout 3''.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fallout-76-G3rifle.jpg‎|thumb|none|450px|The rifle's in-game model. Note the painful-to-look-at receiver mounted charging handle and the missing magazine release lever. The magazine also has a slightly curved shape, a trait present in the original &quot;R91&quot; rifle. Note the rear sight and selector switch, which both appear to have been based on a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;CETME Model C&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]'s&lt;/del&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fallout-76-G3rifle.jpg‎|thumb|none|450px|The rifle's in-game model. Note the painful-to-look-at receiver&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;mounted charging handle&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, compressed trigger group, &lt;/ins&gt;and the missing magazine release lever. The magazine also has a slightly curved shape, a trait present in the original &quot;R91&quot; rifle. Note the rear sight and selector switch, which both appear to have been based on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;those from &lt;/ins&gt;a CETME Model C.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fo76perkG3 2nd.jpg|thumb|none|400px|The perk card for &amp;quot;Master Commando&amp;quot;. These perks as their descriptions suggest, add a damage bonus to &amp;quot;automatic rifles&amp;quot; which the game classes as fully automatic, two-handed non-heavy arms (semi-auto and single-action rifle weapons are considered &amp;quot;non-automatic&amp;quot; by the game).]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fo76perkG3 2nd.jpg|thumb|none|400px|The perk card for &amp;quot;Master Commando&amp;quot;. These perks as their descriptions suggest, add a damage bonus to &amp;quot;automatic rifles&amp;quot; which the game classes as fully automatic, two-handed non-heavy arms (semi-auto and single-action rifle weapons are considered &amp;quot;non-automatic&amp;quot; by the game).]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaltherWhiteCook</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627764&amp;oldid=prev</id>
		<title>TheExplodingBarrel: /* ArmaLite AR-10 */</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627764&amp;oldid=prev"/>
		<updated>2023-11-13T16:17:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;ArmaLite AR-10&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:17, 13 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l244&quot;&gt;Line 244:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 244:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==ArmaLite AR-10==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==ArmaLite AR-10==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The player character can obtain a microtransaction from the in-game &quot;Atom Shop&quot; called the &quot;Screaming Eagle skin&quot; (very likely a reference to the 101st Airborne Division, whose nickname is &quot;Screaming Eagles&quot;) which cosmetically changes the Handmade Rifle's animations and appearance from an AK-47 to a Portuguese-model [[ArmaLite AR-10]] rifle; this does not alter the weapon's performance nor statistics, and so the in-game weapon is essentially a 5.56mm version of the AR-10. Visually, the AR-10 style rifle lacks a carrying handle and instead utilizes a rail (similarly to the A4 models), has no charging handle but rather a knob placed on the bolt that is accessible by a cutout in the receiver's left side (with right-handed ejection being retained).&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The player character can obtain a microtransaction from the in-game &quot;Atom Shop&quot; called the &quot;Screaming Eagle skin&quot; (very likely a reference to the 101st Airborne Division, whose nickname is &quot;Screaming Eagles&quot;) which cosmetically changes the Handmade Rifle's animations and appearance from an AK-47 to a Portuguese-model [[ArmaLite AR-10]] rifle; this does not alter the weapon's performance nor statistics, and so the in-game weapon is essentially a 5.56mm version of the AR-10. Visually, the AR-10 style rifle lacks a carrying handle and instead utilizes a rail (similarly to the A4 models), has no charging handle but rather a knob placed on the bolt that is accessible by a cutout in the receiver's left side (with right-handed ejection being retained).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of mid-2023, there are a number of AR-10 variants, each with a different skin. The first four include: a standard wood furniture appearance, a woodland camouflage skin, a custom &quot;flyboy&quot; skin that adds a decal of a bald eagle to the magazine well along with an olive-green handguard and a dark crimson tinted grip and stock and the &quot;Enclave&quot; variant which features the AR-10 with mostly a dark green finish including a single band of lime green on each piece of furniture and as per its name, the Enclave faction's emblem is stamped onto both sides of the rifle's stock. The woodland camouflage skin variant of the AR-10 is named the &quot;Tropic Lightning&quot;, which may also reference the 25th Infantry Division with the nickname of &quot;Tropic Lightning&quot;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of mid-2023, there are a number of AR-10 variants, each with a different skin. The first four include: a standard wood furniture appearance, a woodland camouflage skin, a custom &quot;flyboy&quot; skin that adds a decal of a bald eagle to the magazine well along with an olive-green handguard and a dark crimson tinted grip and stock and the &quot;Enclave&quot; variant which features the AR-10 with mostly a dark green finish including a single band of lime green on each piece of furniture and as per its name, the Enclave faction's emblem is stamped onto both sides of the rifle's stock. The woodland camouflage skin variant of the AR-10 is named the &quot;Tropic Lightning&quot;, which may also reference the 25th Infantry Division with the nickname of &quot;Tropic Lightning&quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When any AR-10 skin is selected and used, modifications for the AK-47 can still be applied and attachments such as scopes/optics and PBS-1 suppressor will appear on the rifle. When equipped with a drum magazine, the rifle oddly reuses the model for the Handmade Rifle's 75-round 7.62x39mm drum, instead of a more appropriate one for a rifle that uses a straighter cartridge. Regardless of whether a player's Handmade Rifle is semi or fully automatic, the AR-10's selector switch is set to auto. Due to how its model was made, the AR-10 skin's bolt does not reciprocate when firing but only the knob fixed to it does. When the first AR-10 model replacers were added into the game, attaching reflex or telescopic sights to the rifle would incorrectly place onto it the AK-47's mounting bracket which visually blocked part of the gun's ejection port. Also, when wearing power armor, the game incorrectly assigns the AK-47's original reload animation when the AR-10 skin is used, causing clipping from the mag being incorrectly rocked into the magazine well.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When any AR-10 skin is selected and used, modifications for the AK-47 can still be applied and attachments such as scopes/optics and PBS-1 suppressor will appear on the rifle. When equipped with a drum magazine, the rifle oddly reuses the model for the Handmade Rifle's 75-round 7.62x39mm drum, instead of a more appropriate one for a rifle that uses a straighter cartridge. Regardless of whether a player's Handmade Rifle is semi or fully automatic, the AR-10's selector switch is set to auto. Due to how its model was made, the AR-10 skin's bolt does not reciprocate when firing but only the knob fixed to it does. When the first AR-10 model replacers were added into the game, attaching reflex or telescopic sights to the rifle would incorrectly place onto it the AK-47's mounting bracket which visually blocked part of the gun's ejection port. Also, when wearing power armor, the game incorrectly assigns the AK-47's original reload animation when the AR-10 skin is used, causing clipping from the mag being incorrectly rocked into the magazine well.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>TheExplodingBarrel</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627763&amp;oldid=prev</id>
		<title>WaltherWhiteCook: /* ArmaLite AR-10 */ did I use the &lt;br&gt; command wrong?</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627763&amp;oldid=prev"/>
		<updated>2023-11-13T16:15:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;ArmaLite AR-10: &lt;/span&gt; did I use the &amp;lt;br&amp;gt; command wrong?&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:15, 13 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l245&quot;&gt;Line 245:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 245:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==ArmaLite AR-10==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==ArmaLite AR-10==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The player character can obtain a microtransaction from the in-game &amp;quot;Atom Shop&amp;quot; called the &amp;quot;Screaming Eagle skin&amp;quot; (very likely a reference to the 101st Airborne Division, whose nickname is &amp;quot;Screaming Eagles&amp;quot;) which cosmetically changes the Handmade Rifle's animations and appearance from an AK-47 to a Portuguese-model [[ArmaLite AR-10]] rifle; this does not alter the weapon's performance nor statistics, and so the in-game weapon is essentially a 5.56mm version of the AR-10. Visually, the AR-10 style rifle lacks a carrying handle and instead utilizes a rail (similarly to the A4 models), has no charging handle but rather a knob placed on the bolt that is accessible by a cutout in the receiver's left side (with right-handed ejection being retained).&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The player character can obtain a microtransaction from the in-game &amp;quot;Atom Shop&amp;quot; called the &amp;quot;Screaming Eagle skin&amp;quot; (very likely a reference to the 101st Airborne Division, whose nickname is &amp;quot;Screaming Eagles&amp;quot;) which cosmetically changes the Handmade Rifle's animations and appearance from an AK-47 to a Portuguese-model [[ArmaLite AR-10]] rifle; this does not alter the weapon's performance nor statistics, and so the in-game weapon is essentially a 5.56mm version of the AR-10. Visually, the AR-10 style rifle lacks a carrying handle and instead utilizes a rail (similarly to the A4 models), has no charging handle but rather a knob placed on the bolt that is accessible by a cutout in the receiver's left side (with right-handed ejection being retained).&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of mid-2023, there are a number of AR-10 variants, each with a different skin. The first four include: a standard wood furniture appearance, a woodland camouflage skin, a custom &amp;quot;flyboy&amp;quot; skin that adds a decal of a bald eagle to the magazine well along with an olive-green handguard and a dark crimson tinted grip and stock and the &amp;quot;Enclave&amp;quot; variant which features the AR-10 with mostly a dark green finish including a single band of lime green on each piece of furniture and as per its name, the Enclave faction's emblem is stamped onto both sides of the rifle's stock. The woodland camouflage skin variant of the AR-10 is named the &amp;quot;Tropic Lightning&amp;quot;, which may also reference the 25th Infantry Division with the nickname of &amp;quot;Tropic Lightning&amp;quot;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of mid-2023, there are a number of AR-10 variants, each with a different skin. The first four include: a standard wood furniture appearance, a woodland camouflage skin, a custom &amp;quot;flyboy&amp;quot; skin that adds a decal of a bald eagle to the magazine well along with an olive-green handguard and a dark crimson tinted grip and stock and the &amp;quot;Enclave&amp;quot; variant which features the AR-10 with mostly a dark green finish including a single band of lime green on each piece of furniture and as per its name, the Enclave faction's emblem is stamped onto both sides of the rifle's stock. The woodland camouflage skin variant of the AR-10 is named the &amp;quot;Tropic Lightning&amp;quot;, which may also reference the 25th Infantry Division with the nickname of &amp;quot;Tropic Lightning&amp;quot;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When any AR-10 skin is selected and used, modifications for the AK-47 can still be applied and attachments such as scopes/optics and PBS-1 suppressor will appear on the rifle. When equipped with a drum magazine, the rifle oddly reuses the model for the Handmade Rifle's 75-round 7.62x39mm drum, instead of a more appropriate one for a rifle that uses a straighter cartridge. Regardless of whether a player's Handmade Rifle is semi or fully automatic, the AR-10's selector switch is set to auto. Due to how its model was made, the AR-10 skin's bolt does not reciprocate when firing but only the knob fixed to it does. When the first AR-10 model replacers were added into the game, attaching reflex or telescopic sights to the rifle would incorrectly place onto it the AK-47's mounting bracket which visually blocked part of the gun's ejection port. Also, when wearing power armor, the game incorrectly assigns the AK-47's original reload animation when the AR-10 skin is used, causing clipping from the mag being incorrectly rocked into the magazine well.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When any AR-10 skin is selected and used, modifications for the AK-47 can still be applied and attachments such as scopes/optics and PBS-1 suppressor will appear on the rifle. When equipped with a drum magazine, the rifle oddly reuses the model for the Handmade Rifle's 75-round 7.62x39mm drum, instead of a more appropriate one for a rifle that uses a straighter cartridge. Regardless of whether a player's Handmade Rifle is semi or fully automatic, the AR-10's selector switch is set to auto. Due to how its model was made, the AR-10 skin's bolt does not reciprocate when firing but only the knob fixed to it does. When the first AR-10 model replacers were added into the game, attaching reflex or telescopic sights to the rifle would incorrectly place onto it the AK-47's mounting bracket which visually blocked part of the gun's ejection port. Also, when wearing power armor, the game incorrectly assigns the AK-47's original reload animation when the AR-10 skin is used, causing clipping from the mag being incorrectly rocked into the magazine well.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Armalite_AR-10_Portuguese.jpg|thumb|none|450px|ArmaLite AR-10, Portuguese model - 7.62x51mm NATO]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Armalite_AR-10_Portuguese.jpg|thumb|none|450px|ArmaLite AR-10, Portuguese model - 7.62x51mm NATO]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaltherWhiteCook</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627762&amp;oldid=prev</id>
		<title>WaltherWhiteCook: /* ArmaLite AR-10 */</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627762&amp;oldid=prev"/>
		<updated>2023-11-13T16:15:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;ArmaLite AR-10&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:15, 13 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l244&quot;&gt;Line 244:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 244:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==ArmaLite AR-10==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==ArmaLite AR-10==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The player character can obtain a microtransaction from the in-game &quot;Atom Shop&quot; called the &quot;Screaming Eagle skin&quot; (very likely a reference to the 101st Airborne Division, whose nickname is &quot;Screaming Eagles&quot;) which cosmetically changes the Handmade Rifle's animations and appearance from an AK-47 to a Portuguese-model [[ArmaLite AR-10]] rifle; this does not alter the weapon's performance nor statistics, and so the in-game weapon is essentially a 5.56mm version of the AR-10. Visually, the AR-10 style rifle lacks a carrying handle and instead utilizes a rail (similarly to the A4 models), has no charging handle but rather a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bolt &lt;/del&gt;placed on the left side &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;of the receiver &lt;/del&gt;(with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a &lt;/del&gt;right handed ejection &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;port&lt;/del&gt;). As of mid-2023, there are a number of AR-10 variants, each with a different skin. The first four include: a standard wood furniture appearance, a woodland camouflage skin, a custom &quot;flyboy&quot; skin that adds a decal of a bald eagle to the magazine well along with an olive-green handguard and a dark crimson tinted grip and stock and the &quot;Enclave&quot; variant which features the AR-10 with mostly a dark green finish including a single band of lime green on each piece of furniture and as per its name, the Enclave faction's emblem is stamped onto both sides of the rifle's stock. The woodland camouflage skin variant of the AR-10 is named the &quot;Tropic Lightning&quot;, which may also reference the 25th Infantry Division with the nickname of &quot;Tropic Lightning&quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The player character can obtain a microtransaction from the in-game &quot;Atom Shop&quot; called the &quot;Screaming Eagle skin&quot; (very likely a reference to the 101st Airborne Division, whose nickname is &quot;Screaming Eagles&quot;) which cosmetically changes the Handmade Rifle's animations and appearance from an AK-47 to a Portuguese-model [[ArmaLite AR-10]] rifle; this does not alter the weapon's performance nor statistics, and so the in-game weapon is essentially a 5.56mm version of the AR-10. Visually, the AR-10 style rifle lacks a carrying handle and instead utilizes a rail (similarly to the A4 models), has no charging handle but rather a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;knob &lt;/ins&gt;placed on the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;bolt that is accessible by a cutout in the receiver's &lt;/ins&gt;left side (with right&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;handed ejection &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;being retained&lt;/ins&gt;).&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When any AR-10 skin is selected and used, modifications for the AK-47 can still be applied and attachments such as scopes/optics and PBS-1 suppressor will appear on the rifle. When equipped with a drum magazine, the rifle oddly &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;uses &lt;/del&gt;the Handmade Rifle's &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;curved &lt;/del&gt;7.62x39mm &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drums &lt;/del&gt;instead of a more appropriate one for a rifle that uses a straighter cartridge. Regardless of whether a player's Handmade Rifle is semi or fully automatic, the AR-10's selector switch is set to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;fully automatic&lt;/del&gt;. Due to how its model was made, the AR-10 skin's bolt does not reciprocate when firing but only the knob fixed to it does. When the first AR-10 model replacers were added into the game, attaching reflex or telescopic sights to the rifle would incorrectly place onto it the AK-47's mounting bracket which visually blocked part of the gun's ejection port. Also, when wearing power armor, the game incorrectly assigns the AK-47's original reload animation when the AR-10 skin is used, causing clipping from the mag being incorrectly rocked into the magazine well.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As of mid-2023, there are a number of AR-10 variants, each with a different skin. The first four include: a standard wood furniture appearance, a woodland camouflage skin, a custom &quot;flyboy&quot; skin that adds a decal of a bald eagle to the magazine well along with an olive-green handguard and a dark crimson tinted grip and stock and the &quot;Enclave&quot; variant which features the AR-10 with mostly a dark green finish including a single band of lime green on each piece of furniture and as per its name, the Enclave faction's emblem is stamped onto both sides of the rifle's stock. The woodland camouflage skin variant of the AR-10 is named the &quot;Tropic Lightning&quot;, which may also reference the 25th Infantry Division with the nickname of &quot;Tropic Lightning&quot;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When any AR-10 skin is selected and used, modifications for the AK-47 can still be applied and attachments such as scopes/optics and PBS-1 suppressor will appear on the rifle. When equipped with a drum magazine, the rifle oddly &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;reuses the model for &lt;/ins&gt;the Handmade Rifle's &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;75-round &lt;/ins&gt;7.62x39mm &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;drum, &lt;/ins&gt;instead of a more appropriate one for a rifle that uses a straighter cartridge. Regardless of whether a player's Handmade Rifle is semi or fully automatic, the AR-10's selector switch is set to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;auto&lt;/ins&gt;. Due to how its model was made, the AR-10 skin's bolt does not reciprocate when firing but only the knob fixed to it does. When the first AR-10 model replacers were added into the game, attaching reflex or telescopic sights to the rifle would incorrectly place onto it the AK-47's mounting bracket which visually blocked part of the gun's ejection port. Also, when wearing power armor, the game incorrectly assigns the AK-47's original reload animation when the AR-10 skin is used, causing clipping from the mag being incorrectly rocked into the magazine well.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Armalite_AR-10_Portuguese.jpg|thumb|none|450px|ArmaLite AR-10, Portuguese model - 7.62x51mm NATO]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Armalite_AR-10_Portuguese.jpg|thumb|none|450px|ArmaLite AR-10, Portuguese model - 7.62x51mm NATO]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:AR10-4.jpg|thumb|none|450px|ArmaLite AR-10 A4 - 7.62x51mm NATO]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:AR10-4.jpg|thumb|none|450px|ArmaLite AR-10 A4 - 7.62x51mm NATO]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10inspect1.jpg|thumb|none|600px|Inspection of the &quot;Screaming Eagle&quot; rifle. Hence the skin's name, the magazine well contains a decal of a bald eagle. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;This rifle in particular has a reflex sight attached&lt;/del&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10inspect1.jpg|thumb|none|600px|Inspection of the &quot;Screaming Eagle&quot; rifle. Hence the skin's name, the magazine well contains a decal of a bald eagle. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Note the left handed bolt&lt;/ins&gt;. ]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10inspect2.jpg|thumb|none|600px|A slightly closer view of the rifle's receiver which has the &quot;CAL 7,62mm NATO&quot; inscription of a Dutch manufactured AR-10 (correct for the Portuguese model featured in-game) and then &quot;7.6mm&quot; underneath&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Note the left handed bolt&lt;/del&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10inspect2.jpg|thumb|none|600px|A slightly closer view of the rifle's receiver which has the &quot;CAL 7,62mm NATO&quot; inscription of a Dutch manufactured AR-10 (correct for the Portuguese model featured in-game) and then &quot;7.6mm&quot; underneath.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10inspect3.jpg|thumb|none|600px|Inspecting the modified AR-10 on its right side.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10inspect3.jpg|thumb|none|600px|Inspecting the modified AR-10 on its right side.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10idle.jpg|thumb|none|600px|Idling with the alternative-universe AR-10 in first-person view.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10idle.jpg|thumb|none|600px|Idling with the alternative-universe AR-10 in first-person view&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. This rifle in particular has a reflex sight attached. As a result of the rifle's handling animations originally being designed for the AK-47, the player's left thumb is visibly clipping through the AR-10's handguard&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10aim.jpg|thumb|none|600px|Aiming down the sights. Although not present here, if the default &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;sights are &lt;/del&gt;applied to the gun, only the front sight will be present to provide some way of aiming. Oddly enough, if the &quot;Glow Sights&quot; modification is selected, the rifle will have a rear aperture sight added, with the front sight containing a luminescent dot as per the mod's name.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10aim.jpg|thumb|none|600px|Aiming down the sights. Although not present here, if the default &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;option in the &quot;Sights&quot; category is &lt;/ins&gt;applied to the gun, only the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(partly incomplete) &lt;/ins&gt;front sight will be present to provide some way of aiming. Oddly enough, if the &quot;Glow Sights&quot; modification is selected, the rifle will have a rear aperture sight added, with the front sight containing a luminescent dot as per the mod's name.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10fire.jpg|thumb|none|600px|Firing the weapon. Note how only the bolt knob is cycled; the bolt itself remains fixed.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10fire.jpg|thumb|none|600px|Firing the weapon. Note how only the bolt knob is cycled; the bolt itself remains fixed.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload1.jpg|thumb|none|600px|A mag-less AR-10, waiting to be fed another more.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload1.jpg|thumb|none|600px|A mag-less AR-10, waiting to be fed another more.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload2.jpg|thumb|none|600px|Inserting a new magazine.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload2.jpg|thumb|none|600px|Inserting a new magazine.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload3.jpg|thumb|none|600px|Gripping the bolt's knob...]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload3.jpg|thumb|none|600px|Gripping the bolt's knob...]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload4.jpg|thumb|none|600px|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;And &lt;/del&gt;charging it back, slightly more than it should.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10reload4.jpg|thumb|none|600px|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;...and &lt;/ins&gt;charging it back, slightly more than it should.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR103rd1.jpg|thumb|none|600px|A player character holds his modified AR-10.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR103rd1.jpg|thumb|none|600px|A player character holds his modified AR-10.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR103rd2.jpg|thumb|none|600px|Reloading the rifle in third-person view shows that only half of the bolt actually moves back despite the user pulling its knob farther back than that.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR103rd2.jpg|thumb|none|600px|Reloading the rifle in third-person view shows that only half of the bolt actually moves back despite the user pulling its knob farther back than that&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The Vault 76 Dweller has remembered his trigger discipline&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10 Display.jpg|thumb|none|600px|Comparison of the original three paintjobs the skin is available in.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10 Display.jpg|thumb|none|600px|Comparison of the original three paintjobs the skin is available in&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. As easily seen in the upper two rifles, the magazine for the AR-10's model is slightly misaligned with the magazine well&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10enclav.jpg|thumb|none|600px|Atomic Shop preview of the &amp;quot;Enclave&amp;quot; variant, added in the February 2023 update.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AR10enclav.jpg|thumb|none|600px|Atomic Shop preview of the &amp;quot;Enclave&amp;quot; variant, added in the February 2023 update.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaltherWhiteCook</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627759&amp;oldid=prev</id>
		<title>WaltherWhiteCook: /* AK-47 */</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1627759&amp;oldid=prev"/>
		<updated>2023-11-13T15:49:02Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;AK-47&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:49, 13 November 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l225&quot;&gt;Line 225:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 225:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Rifles=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Rifles=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==AK-47==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==AK-47==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Reused from ''Fallout 4'''s ''Nuka World'' DLC, the left handed Type 1 [[AK-47]] reappears as the &quot;Handmade Rifle&quot;; however, due to a naming bug, all Handmade Rifles are instead called &quot;Handmade&quot;. Unlike in said game, this rifle no longer chambers the &quot;7.62&quot; ammunition due to it not existing in this game (likely as an effort to minimize lesser used ammunition from the previous game) and is instead chambered in 5.56mm rounds despite using curved magazines &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for &lt;/del&gt;the aforementioned 7.62mm cartridge. The Handmade Rifle can be modified with different stocks, barrels, magazines and scopes. Despite the AK-47 being a select-fire rifle, the in-game version requires the player to build a new receiver in order to convert it from semi-auto to full auto (or the other way round).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Reused from ''Fallout 4'''s ''Nuka World'' DLC, the left handed Type 1 [[AK-47]] reappears as the &quot;Handmade Rifle&quot;; however, due to a naming bug, all Handmade Rifles are instead called &quot;Handmade&quot;. Unlike in said game, this rifle no longer chambers the &quot;7.62&quot; ammunition due to it not existing in this game (likely as an effort to minimize lesser used ammunition from the previous game) and is instead chambered in 5.56mm rounds&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;despite using curved magazines &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;which visually contain &lt;/ins&gt;the aforementioned 7.62mm cartridge. The Handmade Rifle can be modified with different stocks, barrels, magazines and scopes. Despite the AK-47 being a select-fire rifle, the in-game version requires the player to build a new receiver in order to convert it from semi-auto to full auto (or the other way round).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:AK-47.jpg|thumb|none|450px|Type 1 AK-47 - 7.62x39mm]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:AK-47.jpg|thumb|none|450px|Type 1 AK-47 - 7.62x39mm]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fallout-76-AKMmenu.jpg|thumb|none|600px|Inspection menu view of a &quot;Handmade&quot; in its default configuration&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Note the &lt;/del&gt;makeshift shovel handle stock &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;and &lt;/del&gt;20&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-round magazine&lt;/del&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fallout-76-AKMmenu.jpg|thumb|none|600px|Inspection menu view of a &quot;Handmade&quot; in its default configuration&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, consisting of a stubby barrel and &lt;/ins&gt;makeshift shovel handle stock&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The short magazine, which in ''Fallout 4'' held 10 rounds, here somehow holds &lt;/ins&gt;20 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rounds (of 5.56mm now)&lt;/ins&gt;.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AK47idle.jpg|thumb|none|600px|The AK-47 in idle.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AK47idle.jpg|thumb|none|600px|The AK-47 in idle.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AK47aim.jpg|thumb|none|600px|Aiming down the AK's sights, which also appears to have &amp;quot;front sight lacking syndrome&amp;quot; that many weapons in post-apocalyptic Appalachia suffer from.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AK47aim.jpg|thumb|none|600px|Aiming down the AK's sights, which also appears to have &amp;quot;front sight lacking syndrome&amp;quot; that many weapons in post-apocalyptic Appalachia suffer from.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l233&quot;&gt;Line 233:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 233:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AK47mag.jpg|thumb|none|600px|...rocking in a fresh one...]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AK47mag.jpg|thumb|none|600px|...rocking in a fresh one...]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AK47bolt.jpg|thumb|none|600px|...and racking the rifle's bolt.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 AK47bolt.jpg|thumb|none|600px|...and racking the rifle's bolt.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fallout-76-akmhold&lt;/del&gt;.jpg|thumb|none|600px|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Idling with a &lt;/del&gt;differently configured AK-47. This specific &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rifle&lt;/del&gt;'s receiver cover has been removed, which is generally not a good idea in a post-apocalyptic setting and yet still seems to be done in every post-apocalyptic setting.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;FO76 AK47modded&lt;/ins&gt;.jpg|thumb|none|600px|&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A &lt;/ins&gt;differently configured AK-47&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, featuring a very [[SVD]]-looking stock, [[PSL]]-style barrel/handguard setup, PBS-1 suppressor, reflex sight (attached to a fixed scope mount), and 75-round drum magazine (which in-game has a severly underloaded capacity ''30 rounds'')&lt;/ins&gt;. This specific &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;AK&lt;/ins&gt;'s receiver cover has been removed, which is generally not a good idea in a post-apocalyptic setting and yet &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;it &lt;/ins&gt;still seems to be done in every post-apocalyptic setting.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==American Percussion Combination Gun==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==American Percussion Combination Gun==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaltherWhiteCook</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1618326&amp;oldid=prev</id>
		<title>WaltherWhiteCook: /* Remington Model 700 */ based this on a number of real magazine images, so correct this if it's wrong</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout_76&amp;diff=1618326&amp;oldid=prev"/>
		<updated>2023-10-16T00:27:18Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Remington Model 700: &lt;/span&gt; based this on a number of real magazine images, so correct this if it&amp;#039;s wrong&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:27, 16 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l348&quot;&gt;Line 348:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 348:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 R700reload2.jpg|thumb|none|600px|Chambering a round after inserting a fresh magazine.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 R700reload2.jpg|thumb|none|600px|Chambering a round after inserting a fresh magazine.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fo76_Huntingrifle_full.jpg|thumb|none|600px|A Hunting Rifle with complete modifications including a scope and suppressor. Unlike its counterparts in ''Fallout 4'', a Hunting Rifle with a full stock does not have a black colored tip on its handguard; both of these are correct, on some models of the 700.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fo76_Huntingrifle_full.jpg|thumb|none|600px|A Hunting Rifle with complete modifications including a scope and suppressor. Unlike its counterparts in ''Fallout 4'', a Hunting Rifle with a full stock does not have a black colored tip on its handguard; both of these are correct, on some models of the 700.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 3rdpersonRem700.jpg|thumb|none|600px|A player holds his Hunting Rifle; the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25 &lt;/del&gt;round magazine loaded into it bafflingly holds only 7 rounds in-game. This is likely a balancing measure as most magazine upgrades in this game hold significantly less rounds than their counterparts in ''Fallout 4''.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:FO76 3rdpersonRem700.jpg|thumb|none|600px|A player holds his Hunting Rifle; the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30-&lt;/ins&gt;round magazine loaded into it bafflingly holds only 7 rounds in-game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(a downgrade to the already underloaded 10 rounds in the previous game)&lt;/ins&gt;. This is likely a balancing measure as most magazine upgrades in this game hold significantly less rounds than their counterparts in ''Fallout 4''.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Remington700VTR.jpg|thumb|none|450px|Remington Model 700 VTR - .308 Winchester]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Remington700VTR.jpg|thumb|none|450px|Remington Model 700 VTR - .308 Winchester]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fallout-76-Rem700-vtr.jpg|thumb|none|600px|A Hunting Rifle in a [[Remington Model 700 VTR]]-like configuration, though the buttstock appears to be based on the &amp;quot;[[:File:FNV_Sniper_Rifle.jpg|Sniper Rifle]]&amp;quot; from ''Fallout 3''. This particular rifle is also implausibly chambered for the game's equivalent of .50 BMG.]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[File:Fallout-76-Rem700-vtr.jpg|thumb|none|600px|A Hunting Rifle in a [[Remington Model 700 VTR]]-like configuration, though the buttstock appears to be based on the &amp;quot;[[:File:FNV_Sniper_Rifle.jpg|Sniper Rifle]]&amp;quot; from ''Fallout 3''. This particular rifle is also implausibly chambered for the game's equivalent of .50 BMG.]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>WaltherWhiteCook</name></author>
	</entry>
</feed>