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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Weapon+Lord</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-04-12T22:03:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352239</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352239"/>
		<updated>2010-11-03T18:27:39Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Phosphorus grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352238</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352238"/>
		<updated>2010-11-03T18:27:31Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* M84 Stun Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352237</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352237"/>
		<updated>2010-11-03T18:27:23Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* M18 Smoke Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352236</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352236"/>
		<updated>2010-11-03T18:27:12Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mk.2 Fragmentation Hand Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352235</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352235"/>
		<updated>2010-11-03T18:26:37Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* RPG-7v */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352234</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352234"/>
		<updated>2010-11-03T18:26:29Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Milkor MGL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352233</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352233"/>
		<updated>2010-11-03T18:26:21Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* M203 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352232</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352232"/>
		<updated>2010-11-03T18:26:08Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mk 48 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352231</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352231"/>
		<updated>2010-11-03T18:25:58Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* PKP &amp;quot;Pecheneg&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352230</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352230"/>
		<updated>2010-11-03T18:25:50Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* RPK-47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352229</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352229"/>
		<updated>2010-11-03T18:25:43Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* M249 SAW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352228</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352228"/>
		<updated>2010-11-03T18:25:30Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Barret XM500 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352227</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352227"/>
		<updated>2010-11-03T18:25:23Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Heckler &amp;amp; Koch SL-8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352226</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352226"/>
		<updated>2010-11-03T18:25:15Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* M40A3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352225</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352225"/>
		<updated>2010-11-03T18:25:07Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Armalite AR-10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352224</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352224"/>
		<updated>2010-11-03T18:24:51Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Heckler &amp;amp; Koch 416 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352223</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352223"/>
		<updated>2010-11-03T18:24:40Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* MTAR-21 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352222</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352222"/>
		<updated>2010-11-03T18:24:32Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* XM8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352221</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352221"/>
		<updated>2010-11-03T18:24:09Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* FN SCAR-H */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352220</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352220"/>
		<updated>2010-11-03T18:24:01Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* FN SCAR-L */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352219</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352219"/>
		<updated>2010-11-03T18:23:54Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* AK47 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352218</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352218"/>
		<updated>2010-11-03T18:23:44Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* M16A3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352217</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352217"/>
		<updated>2010-11-03T18:23:33Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Agram 2000 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352216</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352216"/>
		<updated>2010-11-03T18:23:20Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Kriss Super V */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352215</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352215"/>
		<updated>2010-11-03T18:23:05Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Neostead Shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352214</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352214"/>
		<updated>2010-11-03T18:22:51Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Heckler &amp;amp; Koch MP5SD5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352213</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352213"/>
		<updated>2010-11-03T18:22:30Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* FN P90TR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg&lt;br /&gt;
Thats a Airsoft MP5SD6&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352212</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352212"/>
		<updated>2010-11-03T18:22:22Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Heckler &amp;amp; Koch MP7 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg&lt;br /&gt;
Thats a Airsoft MP5SD6&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352211</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352211"/>
		<updated>2010-11-03T18:22:14Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Benelli M4 Super 90 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg&lt;br /&gt;
Thats a Airsoft MP5SD6&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352210</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352210"/>
		<updated>2010-11-03T18:22:01Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mossberg 590 Compact Cruiser */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg&lt;br /&gt;
Thats a Airsoft MP5SD6&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352209</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=352209"/>
		<updated>2010-11-03T18:21:47Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Taurus Raging Bull .454 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the video game ''Soldier of Fortune: Payback'':'''&lt;br /&gt;
[[Image:Sofpayback.jpg|thumb|right|300px|''Soldier of Fortune: Payback'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png|thumb|none|400px]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta_storm_SOFPB.jpg|500px|thumb|none|Reloading the Storm.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 19 ==&lt;br /&gt;
The Glock of Austria, Model 19 (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the 9x19mm Parabellum round from 15 round magazines. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soldier of Fortune- PaybackGlock.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
The Glock 19 is not offered in automatic form by the manufacturer.However, fully automatic conversions of the basic model do exist, (reportedly it's easy and quick to convert a Glock 19 to full auto) and should be expected from a mercenary to have access to them.&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if needed.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Deagle_SOFPB.jpg|500px|thumb|none|Reloading the Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a 9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg&lt;br /&gt;
Thats a Airsoft MP5SD6&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
Well it looks like the G36C to me becasue the K model doesnt have the rail carrying handle&lt;br /&gt;
:The carry handles are not fixed, and all variants have the same reciever. The carry handles are interchangeable between the G36 variants, having a G36K with a G36C carry handle is entirely possible. [[User:Ramell|Ramell]] 19:31, 16 August 2010 (UTC)&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|the HK G36 with G36C rail]]&lt;br /&gt;
Here's the proof my friend...--[[User:Camden Hennis|Camden Hennis]] 17:16, 8 September 2010 (UTC)&lt;br /&gt;
But also the handguard is a little short to be a G36K so ITS A G36C!!!&lt;br /&gt;
G36C handguard only has two holes in it - I count four here, so IT'S NOT A G36C, it's a G36K&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
this rifle is in competition to repace Colt's M4 models in the US Army &lt;br /&gt;
it competes against the SCAR-L and the XM 8 Carbine&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
This weapon is also capable of firing from a standard STANAG 30 round Magazine altough not shown in game&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Weapon_Lord&amp;diff=275261</id>
		<title>User:Weapon Lord</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Weapon_Lord&amp;diff=275261"/>
		<updated>2010-05-20T00:55:57Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; If YOU want to know something about me, send me a Message.&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Weapon_Lord&amp;diff=275260</id>
		<title>User:Weapon Lord</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Weapon_Lord&amp;diff=275260"/>
		<updated>2010-05-20T00:55:34Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: New page: If YOU want to know something about me, send me a Message.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If YOU want to know something about me, send me a Message.&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Soldier_of_Fortune:_Payback&amp;diff=275259</id>
		<title>Talk:Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Soldier_of_Fortune:_Payback&amp;diff=275259"/>
		<updated>2010-05-20T00:54:03Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Metal Storm */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Metal Storm==&lt;br /&gt;
&lt;br /&gt;
I don't suppose anyone could get a screencap of the Metal Storm pistol used in the game?&lt;br /&gt;
&lt;br /&gt;
(Watch the site again, i changed a lot!)&lt;br /&gt;
&lt;br /&gt;
==ripped off==&lt;br /&gt;
:I bought a copy of this game at Big Lots for about $7 and when played it all the game environments were tye dye-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 20:56, 16 August 2009 (UTC)&lt;br /&gt;
::Take it back and get ''[[Dark Sector]]''. [[User:Vangelis|Vangelis]] 21:05, 16 August 2009 (UTC)&lt;br /&gt;
:::Or even better, The Orange Box.-[[User:Oliveira|Oliveira]] 21:06, 16 August 2009 (UTC)&lt;br /&gt;
:Dark Sector sucks and I already have the Orange Box-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:29, 16 August 2009 (UTC)&lt;br /&gt;
:Is your graphics card incompatible or something? This is a budget title, after all. --[[User:Mazryonh|Mazryonh]] 14:57, 17 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275258</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275258"/>
		<updated>2010-05-20T00:53:00Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Metal Storm VLE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Metal Storm.png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275239</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275239"/>
		<updated>2010-05-20T00:27:21Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mk. 2 Fragmention Hand Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk.2 Fragmentation Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275234</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275234"/>
		<updated>2010-05-20T00:25:02Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mk 48 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:MG.png]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275230</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275230"/>
		<updated>2010-05-20T00:15:48Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* PKP &amp;quot;Pecheneg&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2f6wbspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beisp3333iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275227</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275227"/>
		<updated>2010-05-20T00:14:27Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Phosphorus grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2345345345spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beisp3333iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;br /&gt;
[[Image:Beispik67r77el.jpg]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275226</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275226"/>
		<updated>2010-05-20T00:14:17Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mk. 2 Fragmention Hand Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2345345345spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beisp3333iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]][[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275225</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275225"/>
		<updated>2010-05-20T00:14:06Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mk. 2 Fragmention Hand Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2345345345spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beisp3333iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
[[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275224</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275224"/>
		<updated>2010-05-20T00:13:57Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* M18 Smoke Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2345345345spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beisp3333iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
[[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
[[Image:Beisdddddpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275223</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275223"/>
		<updated>2010-05-20T00:13:45Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* M84 Stun Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2345345345spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beisp3333iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
[[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
[[Image:Beidfgdfgdfgdfgspiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275222</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275222"/>
		<updated>2010-05-20T00:13:37Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mk. 2 Fragmention Hand Grenade */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2345345345spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beisp3333iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
[[Image:Bedfgispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275221</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275221"/>
		<updated>2010-05-20T00:13:27Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* PKP &amp;quot;Pecheneg&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
[[Image:Bei2345345345spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beisp3333iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275220</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275220"/>
		<updated>2010-05-20T00:13:15Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mk 48 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beisp3333iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275219</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275219"/>
		<updated>2010-05-20T00:12:49Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* RPG-7v */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beispie8l.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
[[Image:Be34ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275218</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275218"/>
		<updated>2010-05-20T00:12:42Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* M203 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beispie8l.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
[[Image:Beisp5iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275217</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275217"/>
		<updated>2010-05-20T00:12:35Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Milkor MGL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beispie8l.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
[[Image:Beispi77el.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275216</id>
		<title>Soldier of Fortune: Payback</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Soldier_of_Fortune:_Payback&amp;diff=275216"/>
		<updated>2010-05-20T00:12:27Z</updated>

		<summary type="html">&lt;p&gt;Weapon Lord: /* Mk 48 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Soldier of Fortune: Payback ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ICON0.PNG]]&lt;br /&gt;
&lt;br /&gt;
These are all the weapon's featured in Soldier of Fortune: Payback. Due to copyright reasons most of the names of the firearms were altered for licensing purposes.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch Mk. 23 SOCOM ==&lt;br /&gt;
One of the Starting pistols of the game. Is a .45 Caliber Offensive Handgun with a threaded barrel to enable a screw-on Sound Suppressor and was designed under request for United States SOCOM (Special Operations Command). Is called the Mk23 in-game and carries 12 rounds. Is also availible to be held in &amp;quot;Akimbo&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:mk23.png]]&lt;br /&gt;
[[Image:MK23.gif]]&lt;br /&gt;
&lt;br /&gt;
== STI Duty One ==&lt;br /&gt;
&lt;br /&gt;
A .45 Caliber Handgun made on designs of the Springfield Armory 1911 series handguns, with a full length dustcover intended for mounting accessories in a tactical situation. Is labeled as the 1991A1 in-game and features a two toned matte black and chromed finish with a classic wooden grip. It carries 10 rounds with no signs of a extended magazine-cap, whatever the real counter-part is normally fitted 8 round single stack prismatic magazine. Can be wielded in &amp;quot;Akimbo&amp;quot; but cannot equip a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:1991A1.png]]&lt;br /&gt;
[[Image:PC9111.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Berreta PX4 Storm ==&lt;br /&gt;
A .9mm and .40 Caliber handgun manufactured by Beretta. Labeled as the M.40 in-game, it is a semi-automatic Double Action Pistol firing the .40 Caliber round from extended 20 round magazines, possibly hinting to a High Capacity Magazine of some sort. It is availible as a &amp;quot;Akimbo&amp;quot; weapon and is featured in a blued finish, can also be attached with suppressors.&lt;br /&gt;
&lt;br /&gt;
[[Image:M.40.png]]&lt;br /&gt;
[[Image:121_elenco.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The Glock of Austria, Model 18C (Compensated) is a fully automatic Machine Pistol featured in the game as one of the available sidearms. The weapon is called the 18C2 in-game and is fully automatic firing the .9x19mm Parabellum round from 15 round magazines. It seem's strange to see the Glock 18C carry 15 rounds as they usually carry anywhere from 17 rounds to 33 rounds however it is impossible that the weapon is using Glock 19 Magazines as the weapon can only use the magazines from the Glock Model's 17, 18, and 34. These can also be wielded in an akimbo fashion.&lt;br /&gt;
&lt;br /&gt;
- Looks more like a full- auto Glock 19.&lt;br /&gt;
&lt;br /&gt;
[[Image:Example.jpg]]&lt;br /&gt;
[[Image:Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Israeli Military Industries (IMI) Desert Eagle .50 Action Express  ==&lt;br /&gt;
The IMI Desert Eagle .50 Caliber Action Express is a sidearm featured in the game of Soldier of Fortune: Payback. It is the second most powerful pistol in the game, firing the .50 Action Express round inside of a 7 round magazine (7 +1 in the chamber when reloaded with rounds still left in the magazine). It has unusually low recoil for a gun of it's size and caliber, even when the character holds it one handed. It also comes available akimbo while still having low recoil despite both gun's being held one handed. Note that the real Desert Eagle can also be chambered in .357 or .44 Magnum, and only the .44 has little enough recoil to be effectively dual-wielded if need be (although the gun does jam like crazy).&lt;br /&gt;
&lt;br /&gt;
[[Image:(.50AE).png]]&lt;br /&gt;
[[Image:489366_tm-imideserteagle50hardkickblack.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull .454 ==&lt;br /&gt;
The Taurus Raging bull calibred in .454 Casull Ammunition is the only revolver featured within the game labeled simply as the &amp;quot;.454&amp;quot;. Perhaps the most powerful sidearm in the game and is super accurate. Despite using .454 Casull Ammunition, the weapon, like the Desert Eagle has relatively low recoil for a gun of it's calibre and as such, it's un-realistically different from the real firearm. It carries 5 rounds in the cylinder but cannot be wielded akimbo.&lt;br /&gt;
&lt;br /&gt;
[[Image:(.454).png]]&lt;br /&gt;
[[Image:Taurus-Raging-Bull-454-Handgun.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Metal Storm VLE ==&lt;br /&gt;
Perhaps the first game ever to feature Metal Storm's Concept Prototype firearm, the VLE (Variable Lethality Law Enforcement) Pistol. The weapon in-game is called the ALX and features a rather odd operation. The weapon is a burst firing weapon, firing 3 rounds at a time. However, the ALX featured on the game's main website say's it uses a combination of .9mm and .45 calibre rounds and fires them simoltanously yet the &amp;quot;real&amp;quot; VLE uses only 9mm ammo and fires them in bursts of 3. The weapon uses the barrels as the firearm mechnism and reloads by extracting the used barrels and inserting new one's containing the ammunition. Despite these differences, the weapon is quite powerful yet horribly slow to reload, as each barrel must be replaced to a total of 4 barrels each containing 3 rounds to a total of 18.&lt;br /&gt;
&lt;br /&gt;
[[Image:(ALX).png]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 590 Compact Cruiser ==&lt;br /&gt;
A Mossberg 590 Compact Cruiser is featured in the game as the standard pump action shotgun firing 12 Gauge 00 Buckshot. The Mossberg 590 Compact Cruiser is named as the CAWS-90, a powerful pump action shotgun with a forward hand grip. Despite the look of the recoil, the weapon can be fired rather quickly perhaps due to the handgrip. Despite what the game's website says that it can be attached with a scope, reflex sight and a red dot scope, it cannot be attached with anything in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAWS-90).png]]&lt;br /&gt;
[[Image:400px-MossbergCompactCruiser.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
The Benelli M4 Super 90 Combat Shotgun is labeled as the M1014 in-game but is also the USMC designation of the weapon in reality. It is a 12 Gauge Semi-Automatic, gas operated shotun firing 00 Buckshot. It carries 6 rounds and has much better range compared to the other shotguns and to benefit that, it is capable of being attached with either a Reflex Sight, EOTech Holo Sight (which is even renamed to a collimeter sight) and a Red Dot Sight. &lt;br /&gt;
&lt;br /&gt;
[[Image:(M1014).png]]&lt;br /&gt;
[[Image:4058.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Neostead Shotgun ==&lt;br /&gt;
The Neostead Shotgun is labeled as the CQC. 729 combat shotgun and is perhaps the rarest shotgun in the game. The Neostead Shotgun is a peculiar shotgun that uses a double barrel configuration and a forward and back pump motion instead of backwards and forward motion of traditional Pump Action shotguns. It opts for a dual feed system, 6 shots to a single tube totaling to 12 shots in total, making it the largest capacity shotgun in the game. Despite being labeled and designed as a 12 gauge, the shells being reloaded appear to be the same size as a .410 shotgun shell yet it still remains incredibly powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CQC.729).png]]&lt;br /&gt;
[[Image:neo.png]]&lt;br /&gt;
&lt;br /&gt;
= SMG (Sub Machine Guns) =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
The H&amp;amp;K MP7 is one of the initial starting sub-machine gun's in the game. It operates in two modes, the initial mode is pistol mode where the weapon is compact with stock and handgrip collapsed/folded, the second mode unfolds the forward hand grip for more accuracy and slight zoom as well. The weapon fires the 4.6x30mm round from a 40 round magazine and features a high rate of fire and incredible accuracy. Despite this, the weapon is not very poweful in the game, often taking several shots to down a single foe on the harder difficulties. The MP7 can also be attached with a Suppressor, Reflex Sight, Holo Sight and Red Dot. It can also be wielded in Akimbo.As the PDW-7. &lt;br /&gt;
&lt;br /&gt;
[[Image:(PDW-7).png]]&lt;br /&gt;
[[Image:Heckler_Koch_MP7_A1_Airsoft_Softair.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD5 ==&lt;br /&gt;
The H&amp;amp;K MP5SD5 is a .9mm Sub Machine Gun fitted with an intergral suppressor. Despite being rather weak in-game it has a fast fire rate and is mostly silent when firing. It can be attached with either a reflex sight, holo sight and a Red Dot.&lt;br /&gt;
&lt;br /&gt;
[[Image:(MP5SD5).png]]&lt;br /&gt;
[[Image:mp5sd5.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(P90).png]]&lt;br /&gt;
[[Image:FN_P90.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Kriss Super V ==&lt;br /&gt;
As the SV .45 ACP. A weapon that was featured on the Discovery Channel TV show &amp;quot;Future Weapons&amp;quot; has a recoil feature that directs the force of the recoil downward into a spring-loaded compartment reduceing most of the upward movement that would normally be expected in a .45 cal SMG. This feature makes the Kriss (SV .45 ACP) amazingly accurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SV.png]]&lt;br /&gt;
[[Image:Kriss.png]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
As the SR-2007.&lt;br /&gt;
&lt;br /&gt;
[[Image:(SR-2007).png]]&lt;br /&gt;
[[Image:pp-2000.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Agram 2000 ==&lt;br /&gt;
As the AMP-9.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AMP-9).png]]&lt;br /&gt;
[[Image:Agram.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== G36K ==&lt;br /&gt;
the E model is the export model and in the game its too long to be the E model, and its not a C model either, so its a K model&lt;br /&gt;
&lt;br /&gt;
[[Image:(G36E).png]]&lt;br /&gt;
[[Image:f.jpg]]&lt;br /&gt;
&lt;br /&gt;
== M16A3 ==&lt;br /&gt;
its called A3 in the game as well plus its full auto option compared to the semi and burst option of the M16A2/A4 and its not an M4 because its too long to be one&lt;br /&gt;
&lt;br /&gt;
[[Image:(M16A3).png]]&lt;br /&gt;
[[Image:Beishpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== AK47 ==&lt;br /&gt;
Russian made weapon with effective range of about 300-500 yards, which is what the intended range is. It fires a 7.62 round and has a full auto and semi auto capabilities. These are known to be the most reliable assault rifle out there, and are known to fire after being drug through mud, dirt, water, snow, etc. Very reliable with its all metal parts and will shoot when the trigger is pull no matter what.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AK-47).png]]&lt;br /&gt;
[[Image:sd.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
As the TCW-L.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-L).png]]&lt;br /&gt;
[[Image:Beispiefl.jpg]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
As the TCW-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TCW-H).png]]&lt;br /&gt;
[[Image:Beisgggfdpiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== XM8 ==&lt;br /&gt;
As the XAR-4.&lt;br /&gt;
&lt;br /&gt;
[[Image:(XAR-4).png]]&lt;br /&gt;
[[Image:Beispie34l.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
As the TAR-20.&lt;br /&gt;
&lt;br /&gt;
[[Image:(TAR-20).png]]&lt;br /&gt;
[[Image:Bei222spiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
Only available with a Mod!&lt;br /&gt;
&lt;br /&gt;
'''([[Functional Iron Sights v1.1]])'''&lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/soldier-of-fortune-payback/addons/functional-iron-sights-v11&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch 416 ==&lt;br /&gt;
As the 516.&lt;br /&gt;
&lt;br /&gt;
[[Image:´(516).png]]&lt;br /&gt;
[[Image:Beispffiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 ==&lt;br /&gt;
As the CAR-12.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CAR-12).png]]&lt;br /&gt;
[[Image:Beisp3iel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== M40A3 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(M40A3).png]]&lt;br /&gt;
[[Image:Be2ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch SL-8 ==&lt;br /&gt;
As the CR-8.&lt;br /&gt;
&lt;br /&gt;
[[Image:(CR8).png]]&lt;br /&gt;
[[Image:1Beispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Barret XM500 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(TS-50).png]]&lt;br /&gt;
[[Image:Beis4piel.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
The M249 SAW (Squad Automatic Weapon) fires, the 5.56 NATO round like the M16. It is a 200 round belt fed light machine gun and has a high rate of fire. It has replaced the M60 which fires the 7.62 NATO round. There are several variations of this weapon such as the M249 Gulf which the Coast Guard uses frequently.&lt;br /&gt;
&lt;br /&gt;
[[Image:(M249).png]]&lt;br /&gt;
[[Image:B21eispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== RPK-47 ==&lt;br /&gt;
as the PKR-47&lt;br /&gt;
&lt;br /&gt;
[[Image:(PKR-47).png]]&lt;br /&gt;
[[Image:Be222ispiel.jpg]]&lt;br /&gt;
&lt;br /&gt;
== PKP &amp;quot;Pecheneg&amp;quot;==&lt;br /&gt;
As the PK41&lt;br /&gt;
&lt;br /&gt;
[[Image:(PK41).png]]&lt;br /&gt;
&lt;br /&gt;
==Mk 48==&lt;br /&gt;
As the M48 SAW&lt;br /&gt;
&lt;br /&gt;
[[Image:(M48 SAW).png]]&lt;br /&gt;
[[Image:Beispie8l.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M203 ==&lt;br /&gt;
M203 with M16A3 Assault Rifle. (&amp;quot;The Classic&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Image:(M203 with M16A3).png]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL ==&lt;br /&gt;
As the AGL-SP.&lt;br /&gt;
&lt;br /&gt;
[[Image:(AGL-6P).png]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7v ==&lt;br /&gt;
[[Image:(RPG-7).png]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 2 Fragmention Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
&lt;br /&gt;
[[Image:(FRAG).png]]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(SMOKE).png]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(FLASH).png]]&lt;br /&gt;
&lt;br /&gt;
== Phosphorus grenade ==&lt;br /&gt;
&lt;br /&gt;
[[Image:(PHOSPHORUS).png]]&lt;/div&gt;</summary>
		<author><name>Weapon Lord</name></author>
	</entry>
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