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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheSpartan</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TheSpartan"/>
	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/TheSpartan"/>
	<updated>2026-04-07T13:49:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Bren_gun&amp;diff=661508</id>
		<title>Bren gun</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Bren_gun&amp;diff=661508"/>
		<updated>2013-02-20T10:03:45Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Info */  it's =/= its ffs l2spell&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The ''Bren'' has been used in the following films'''&lt;br /&gt;
[[Image:Bren gun.JPG|thumb|right|400px|Bren Mk1 - .303 caliber]]&lt;br /&gt;
[[Image:Bren_mk2.jpg‎|thumb|right|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
[[Image:Bren_l4a4.jpg‎|thumb|right|400px|Bren L4A4 - 7.62x51mm NATO. Note the straight magazine (due to the rimless 7.62 NATO rounds) and the slotted flash hider.]]&lt;br /&gt;
&lt;br /&gt;
==Info==&lt;br /&gt;
An evolution of the Czech designed ''ZB26'' the ''[[Bren gun]]'' became one of the most successful British small arms designs of the 20th century, its use lasting well into the 1980's (albeit in ''7.62mm NATO'').  Noted for its side mounted sights and relatively low rate of fire (500 rpm average) the Bren gun was manufactured, and used, worldwide.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Kids Turbo]]'' ||[[Flip van der Kuil]] || Barry ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kokoda (2010)|Kokoda]]'' || || Australian soldiers ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tobruk]]'' ||  || ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mummy: Tomb of the Dragon Emperor, The]]'' || [[John Hannah]] || Jonathan ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Atonement]]'' || || ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Black Book]]'' || || ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lakshya]]'' || || Indian and Pakistani soldiers || Indian 1B version  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[LOC Kargil]]'' || Suniel Shetty || Sepoy Sanjay Kumar || Indian 1B version  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lock, Stock and Two Smoking Barrels]]'' || [[Huggy Leaver]] || Paul ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lock, Stock and Two Smoking Barrels]]'' || [[Suzy Ratner]] || Gloria ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lock, Stock and Two Smoking Barrels]]'' || [[Ronnie Fox]] || Mickey ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death Raiders]]'' || || ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Les Morfalous]]'' || [[Jean-Paul Belmondo]] || Sergeant Pierre Augagneur||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[L'Africain]]'' || || The poacher || L4 || 1983&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Wild Geese]]'' || || Various mercenaries ||  || 1978&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Bridge Too Far]]'' || || British soldiers ||  || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Too Late the Hero]]'' || [[Sean MacDuff]] || Private Rogers  ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| ''[[If...]]'' || [[Malcolm McDowell]] || Mick Travis ||  || 1968&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Longest Day]]'' ||  [[Sean Connery]] || Private Flanagan ||  || 1963&lt;br /&gt;
|-&lt;br /&gt;
| ''[[From Russia With Love]]'' || || ||  || 1963&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dr. No]]'' || || Crab Key guard ||  || 1962&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Konga]]'' || || British soldier ||  || 1961&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Guns of Navarone]]'' || [[James Darren]] || Private Spiros Pappadimos ||  || 1961&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Giant Behemoth, The|The Giant Behemoth]]'' || || British soldiers ||  || 1959&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Young Lions, The|The Young Lions]]'' || || British soldiers ||  || 1958&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desert Rats, The]]'' || || Australian commandos ||  || 1953&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Went the Day Well?]]'' || || German Paratroopers || || 1942&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Prisoner]]'' || [[Patrick McGoohan]] || No. 6 ||.|| 1968&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Videogames===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Modifications'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hidden &amp;amp; Dangerous]]''|| ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Royal Marines Commando]]''|| || Bren Mk2 ||  2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hour of Victory]]''|| ||   ||  2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 3]]''|| ||   ||  2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 2]]''|| ||   ||  2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Darkest Hour: Europe '44-'45]] || With deployable bipod || Mounted on Bren Carrier || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silent Storm]]''|| ||   ||  2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Forgotten Hope]]''|| || Man-portable, mounted in machine gun nests and bunkers and on the Universal Carrier and M3A1 Halftrack || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty]]''|| ||   ||  2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: 1942]]''|| || Secret Weapons of WWII Expansion pack ||  2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[World War II Online: Battleground Europe]]''|| || Bren Mk2 ||  2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Clive Barker's Jericho]]'' ||w/ bayonet || unusable|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hidden &amp;amp; Dangerous 2]]'' || || ||2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Karma Online]]'' || || ||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Perrine Clostermann || ''[[Strike Witches]]'' || || 2008-present&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Royal Small Arms Factory]] - A list of weapons produced by RSAF Enfield&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Remington_Model_700&amp;diff=655916</id>
		<title>Remington Model 700</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Remington_Model_700&amp;diff=655916"/>
		<updated>2013-02-03T09:19:47Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: it's =/= its l2spell people goddam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Remington Model 700 is the flagship sporting Bolt Action Hunting rifle for Remington Arms.  Introduced to the public in late 1962 it was a development of the previous sporting rifles, the Remington Model 721 or 722.  The Model 721, was the first truly modern sporting rifle of the 20th century.  The Bolt action was the strongest of its kind when it was introduced in 1948 and was not just a sporterized version of a military surplus rifle.  However the 721 was only offer in long action.  It was available in 	.264 Win/.270 Win./.280 Rem./.30-06 /.300 H&amp;amp;H Mag.  The 722 was developed for smaller game cartridges with a short action only - it was available in .222 Rem / .222 Rem. Mag. / .243 Win. / .244 Rem / .257 Roberts / .300 Savage / .308 Win.  Both the 721 and 722 rifles were discontinued in 1962 upon the introduction of the new and refined Model 700.  The Model 700 is a refined firearm design that delivers exceptional quality and accuracy for a mass produced firearm.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The Remington 700 rifle and variants can be seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1962 – present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Sniper Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' Varies depending on model&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' Varies depending on model&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' Varies depending on model&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length(s):''' 20 in (50.8 cm) - 24 in(60.96 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 3, 4, 5, 6 (internal) / 5, 10 (box magazine)&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Bolt Action&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remington Model 700 ==&lt;br /&gt;
[[Image:Remington 700 BDL.jpg|thumb|right|450px|Remington Model 700 (1970s Production) - .308 Winchester]]&lt;br /&gt;
[[Image:Remington-Model-700-BDL 308.jpg|thumb|right|450px|Remington 700 BDL rifle with no iron sights and scope (current production) - .308 Winchester]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Violent City]]'' || [[Charles Bronson]] || Jeff Heston ||  || 1970&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Get Carter]]'' ||  || Hired killer || || 1971&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Deadly Tower, The|The Deadly Tower]]''||.||Armed Citizens||.||1975&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Two-Minute Warning]]'' || Various || L.A.P.D. S.W.A.T. || . || 1976&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Last Dinosaur, The|The Last Dinosaur]]'' || [[Richard Boone]] || Masten Thrust || Added front sight || 1977&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blues Brothers, The|The Blues Brothers]]'' ||  || Chicago Police SWAT Snipers ||  || 1980&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red Dawn]]''|| [[Patrick Swayze]] || Jed || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firestarter]]'' || [[Art Carney]] || Irv Manders || || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Park is Mine, The|The Park is Mine]]'' ||  || N.Y.P.D. ESU Marksmen ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Surviving the Game]]'' || [[F. Murray Abraham]] || Mt. Wolf ||.|| 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Absolute Power]]'' || [[Dennis Haysbert]] || Tim Collin || With Harris bipod and synthetic stock || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Absolute Power]]'' || [[Richard Jenkins]] || Michael McCarty || With stainless steel battel, scope, receiver, and suppressor || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grosse Pointe Blank]]'' || [[John Cusack]] || Martin Blank || With suppressor || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desert Saints]]'' || [[Kiefer Sutherland]] || Arthur Banks || plastic stock, suppressed, takedown || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desert Saints]]'' || [[Melora Walters]] || Bennie Harper || plastic stock, suppressed, takedown || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle Royale II: Requiem]]'' ||  || Wild Seven Sniper ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Dead (2004)|Dawn of the Dead]]'' || [[Bruce Bohne]] || Andy || With Harris bipod || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dawn of the Dead (2004)|Dawn of the Dead]]'' || [[Michael Kelly]] || CJ || With folding bipod || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Wolf Creek]]'' || [[John Jarratt]] || Mick Taylor ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aliens vs Predator: Requiem]]'' || [[Kurt Max Runt]] || Buddy Benson ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Aliens vs Predator: Requiem]]'' || [[Liam James]] || Sam ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[No Country for Old Men]]'' || [[Josh Brolin]] || Llewelyn Moss ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shoot 'Em Up]]'' || [[Paul Giamatti]] || Mr. Hertz || With stainless steel receiver &amp;amp; barrel, stainless steel Bushnell scope, synthetic stock, and Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pig Hunt]]'' || [[Nick Tagas]] || Ricky Tibbs || BDL with sniper scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Pig Hunt]]'' || [[Trevor Bullock]] || Quincy || BDL with sniper scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010)|The Crazies]]'' || [[Timothy Olyphant]] || Sheriff Dutten || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010)|The Crazies]]'' || [[Joe Anderson]] || Deputy Russell Clank || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crazies, The (2010)|The Crazies]]'' || [[Justin Miles]] || Scotty McGregor || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The (TV Series)|The Walking Dead]]'' || [[Pruitt Taylor Vince]] || Otis || . || 2010-???? &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Walking Dead, The (TV Series)|The Walking Dead]]'' || [[Lennie James]] || Morgan Jones || . || 2010-???? &lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: Naval Criminal Investigative Service]]'' || [[Timothy Bottoms]] || Ritt Everett || BDL Model || 2003-2012&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Operation Flashpoint]]'' || Hunting Rifle ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: Vice City]]'' || Sniper Rifle || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto: San Andreas]]'' ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Team Fortress 2]]'' ||  ||  || Heavily stylized, shown as single-shot || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Grand Theft Auto IV]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: The Video Game]]'' ||  ||Model 700 XCR II  || not usable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hitman: Absolution]]'' || R700 || || || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry 3]]'' || M-700 || ||Remington 700 Export || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Anime'''&lt;br /&gt;
&lt;br /&gt;
* What looks like a ''Remington 700'' is seen at least Twice in ''[[Jyu-oh-sei]]''...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington 700PSS/700P==&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|right|450px|Remington 700PSS with Leupold Mark 4 scope and Harris bipod - .300 Win Mag]]&lt;br /&gt;
[[Image:Remington700SPS 308.jpg‎ |thumb|right|450px|Remington 700 SPS in .308 Win / 7.62x51mm.  This is the current sporting variant of the original 700PSS/700P Design.]]&lt;br /&gt;
In 1986, Remington developed their dedicated Police Sniper rifle, the 700PSS (called the PSS-700 in many publications contrary to the designation by Remington), a heavy weight barreled sniper rifle based on the 700 action.  PSS stands for '''Police Sharp Shooter'''.  It had a lightweight synthetic stock.  Remington also made a 'varmint' version with a thinner, tapered barrel called the 700 VS.  Both variants of the 700PSS were chambered in either .308 Winchester (7.62x51mm NATO) or .300 Winchester magnum.  Many snipers in SWAT units and some military units use the rifle with the .300 Win Mag action, but barreled for the .308/7.62x51mm NATO round, giving their armorers the option to swap the barrels for the larger caliber.  Remington ceased sales of the 700PSS to the general public around 1999, rumored to be an attempt to be politically correct, however Remington company literature never mentioned a reason for the decision.  Remington knew that the 700PSS was popular amongst hunters and police snipers alike and pushed the lighter barreled 700VS &amp;quot;Varmint&amp;quot; shooter as substitute.  Though the VS had its fans, it never replaced the heavy barreled PSS in the minds of Remington shooters.  By the early-mid 2000s, Remington has re-released a version of the PSS as the 700P for Law Enforcement and general public sales.  The Barrel on the newer P models is not as heavy as the original PSS models and the new &amp;quot;P&amp;quot; model has a palm swell in the grip of the rifle. In most films, armorers still use PSS models, as they are more readily available in their armories than the newer 700P. ''' Any film shot prior to 2004, the rifle cannot be the P model, but must be the PSS model, despite being nearly identical.'''  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Silence of the Lambs]]'' ||.|| F.B.I. H.R.T. || with Harris bipod || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[L.L. Cool J]] || Officer Deacon &amp;quot;Deke&amp;quot; Kay || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Colin Farrell]] || Officer Jim Street || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Josh Charles]] || Officer T.J. McCabe || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Brian Van Holt]] || Officer Michael Boxer || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Daniel Ichikawa]] || Sgt. Yamoto || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T.]]'' || [[Michelle Rodriguez]] || Officer Chris Sánchez || With Harris bipod and camo paint || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Swordfish]]'' ||  || LAPD Sniper || With Harris bipod || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Siege, The|The Siege]]'' ||  || N.Y.P.D. ESU Marksmen || With folding bipods || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Light It Up]]'' ||  || N.Y.P.D. ESU Marksmen || With folding bipods and laser pointers || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[16 Blocks]]'' ||  || N.Y.P.D. ESU Marksmen || With and without folding bipods || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vantage Point]]'' ||  || Secret Service Snipers || With Harris bipods || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Daredevil]]'' ||  || N.Y.P.D. ESU Marksman || With Harris bipod || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rush Hour]]'' ||  || FBI Agents || With Harris bipod || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hancock]]'' ||  || LAPD SWAT Snipers || With Harris bipods || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sentinel, The|The Sentinel]]'' ||  || Secret Service Agent || With Harris bipod || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sentinel, The|The Sentinel]]'' || [[Al Vrkljan]] || Secret Service Conter-Sniper || With Harris bipod || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cell, The|The Cell]]'' ||  || FBI HRT Sniper || With Harris bipod || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]'' ||  || Serbian Soldier ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Behind Enemy Lines]]'' ||  || US Marine sniper || With Harris bipod || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[XXX 2: State of the Union]]'' ||  || Prison Guard ||  || 2005   &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Mark Wahlberg]] || Bob Lee Swagger || Forest and Arctic camouflage paint || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Michael Peña]] || Nick Memphis|| Forest camouflage paint|| 2007&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Closer]]'' || [[Raymond Cruz]] || Detective Sanchez || With Harris bipod || 2005 - ?&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kill Point, The|The Kill Point]]'' ||  || Pittsburg P.D. SWAT Snipers || With Harris bipods || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[David Caruso]] || Horatio Caine ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || [[Emily Proctor]] || Calliegh Duquesne ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Crime Scene Investigation]]'' / &amp;quot;Cross Jurisdiction&amp;quot; ||  || Miami P.D. SWAT Sniper || With Infra-Red night-vision scope || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: NY]]'' / &amp;quot;Hostage&amp;quot; ||  || N.Y.P.D. ESU Marksmen ||  || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Numb3rs]]'' / &amp;quot;Toxin&amp;quot; || [[Lou Diamond Phillips]] || FBI Agent Ian Edgerton ||  || 2005 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 2]]'' || [[Paul Adelstein]] || Special Agent Paul Kellerman ||w/ Choate Ultimate Sniper Stock  || 2006 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Prison Break - Season 4]]'' || [[Cress Williams]] || Wyatt ||  || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint]]'' || [[Hugh Dillon]] || Ed Lane || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint]]'' || [[Amy Jo Johnson]] || Juliana Callaghan || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Flashpoint]]'' || [[David Paetkau]] || Sam Braddock || With spare ammo sleeve and Harris bipod || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Top Shot]]'' || [[Mike Seeklander]] &amp;amp; [[Kelly Bachand]] || Themselves || With Harris bipod and scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: Los Angeles - Season 3|NCIS: Los Angeles]]'' ||[[Miguel Ferrer]]|| NCIS Asst. Director Owen Granger || Season 3-&amp;quot;Blye, K., Part II&amp;quot; || 2009 - ????&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' || R700 || ACOG Scope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Kane &amp;amp; Lynch: Dead Men]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Secret Service (2008)|Secret Service]]'' ||M70  || R700P but with detachable magazine ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Remington Model 710 ==&lt;br /&gt;
[[Image:REMINGTON mODEL 710.jpg|400px|thumb|right|Remington Model 710 - .270 Winchester/.300 Winchester Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Global Operations]]'' || 710 || With optional 12x scope ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M40 Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a1standard-1-.jpg‎ |thumb|right|450px|M40A1 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M40 1.jpg‎ |thumb|right|450px|M40 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
The M24 SWS (Sniper Weapon System) is the military and police version of the Remington 700 rifle, M24 being the model name assigned by the United States Army after adoption as their standard sniper rifle in 1988. It is also used by the Israeli Defense Forces (IDF). The M24 is referred to as a &amp;quot;weapons system&amp;quot;, because it not only consists of a rifle, but also a detachable telescopic sight and other accessories. &lt;br /&gt;
&lt;br /&gt;
The United States Marine Corps also employs another variant of the Remington 700 as their standard issue sniper rifle, with the model name M40. The main difference between the M40 and the M24 is that the M24 uses the &amp;quot;long&amp;quot; version of Remington 700 receiver versus the M40's &amp;quot;short action&amp;quot;. The M40's short receiver is dedicated to cartridges that do not exceed the length of the issue 7.62 mm NATO round. In contrast, the M24's longer receiver allows the rifle to be converted from 7.62 mm NATO to the more powerful .300 Winchester Magnum cartridge. The U.S. Army specified this capability in case future tactics required the larger cartridge's extra range and penetration. &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Kids Turbo]]'' ||  || Dutch police sniper ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jarhead]]'' || [[Jake Gyllenhaal]] || Anthony Swofford ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jarhead]]'' ||  || U.S. Marine Scout Snipers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper]]'' || [[Tom Berenger]] || Gunnery Sgt. Thomas Beckett || With custom camouflage || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Generation Kill]]'' || [[Josh Barrett]] || Sgt. Larry Shawn &amp;quot;Pappy&amp;quot; Patrick ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Generation Kill]]'' ||  || U.S. Navy SEAL Sniper || With spare ammo sleeve and heavy camouflage || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: NY]]'' / &amp;quot;Heroes&amp;quot; ||  || U.S. Marine ||  || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[JAG]]'' / &amp;quot;High Ground&amp;quot; || [[Stephen McHattie]] || Gunnery Sgt. Crockett || With Harris bipod || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: Naval Criminal Investigative Service]]'' / &amp;quot;Kill Ari&amp;quot;, &amp;quot;Truth or Consequences&amp;quot; || [[Mark Harmon]] || Special Agent Leroy Jethro Gibbs ||  || 2003 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Half-Life|Half-Life: Opposing Force]]'' || M40A1 ||  || incorrectly shown with a detachable magazine || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Land Warrior]]'' ||  ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Spec Ops: Ranger Elite]]'' || || || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Close Combat: First to Fight]]'' ||  ||  || Non-Playable || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas]]'' ||M40A1  || With various available scopes and wooden camo finish || incorrectly shown with a detachable magazine|| 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rainbow Six: Vegas 2]]'' || M40A1 || With various available scopes and wooden camo finish || incorrectly shown with a detachable magazine  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry 2]]'' || Tranquilizer Rifle ||  || Shown as single-shot CO2-powered tranquilizer rifle || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]''] || || With wooden furniture, cloth wrappings and available 12x scope || incorrectly shown with a detachable magazine|| 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles (VG)|Battle: Los Angeles]]'' || || || incorrectly shown with a detachable magazine || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Conflict: Vietnam]]'' || M40A1 || || incorrectly shown as semi-auto with wood stock and detachable magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Vietcong 2]]'' || || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: Revelations]]'' || M40A1||  |||| 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M40A3 Sniper Rifle ==&lt;br /&gt;
[[Image:M40a3.jpg|thumb|right|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hostage (2005)|Hostage]]'' ||  || Police snipers || With Harris bipod || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' || [[Mark Wahlberg]] || Bob Lee Swagger || With Harris bipod and camo paint scheme || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Shooter]]'' ||  || Mercenary Snipers || With Harris bipod and camo paint scheme || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Courageous]]''||.||Police||.||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[NCIS: Naval Criminal Investigative Service]]'' / &amp;quot;Kill Ari, Part I&amp;quot; ||[[Pauley Perrette]]  || Abby Sciuto|| || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Weapons]]'' / &amp;quot;Sniper Rifles&amp;quot; || || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Task Force Dagger]]'' || M40-A3 ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' ||  ||  || With camouflage paint scheme and Harris bipod || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Call of Duty 4: Modern Warfare]]'' ||  || Optional ACOG Scope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Soldier of Fortune: Payback]]'' ||  ||  || w/ incorrect box magazine || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  ||  || With heavy camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alpha Protocol]]'' ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==M40A5 Sniper Rifle==&lt;br /&gt;
[[Image:M40A5.jpg|thumb|right|451px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
The M40A5 is basically an M40A3 with detachable 5-round box magazine and threaded barrel for mounting sound suppressors. It is being manufactured since 2009 by both [[Remington Arms]] and [[U.S. Ordnance]].&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breach (VG)|Breach]]'' || M40A3 || ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 3]]'' || M40A5 || w/ various attachments ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Recon: Future Soldier]]'' || M40A5 || w/ various accessories||Digital Deluxe edition || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Weapon System ==&lt;br /&gt;
[[Image:M24.jpg|thumb|right|451px|M24 sniper rifle with Harris bipod - .300 Winchester Magnum]]&lt;br /&gt;
[[Image:M24a3.jpg|thumb|right|450px|M24A2 sniper rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M24A3.jpg|thumb|right|450px|M24A3 SWS with Harris LM-S bipod, Leupold Mark 4 scope, and OPS INC 12th Model sound suppressor - .338 Lapua Magnum]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Clear and Present Danger]]'' || [[Raymond Cruz]] || Domingo Chavez || With suppressor and camo paint scheme || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Longest Yard, The (2005)|The Longest Yard]]'' || [[William Fichtner]] || Captain Knauer || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[28 Weeks Later]]''||  ||US Army sniper  ||  ||2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SWAT Firefight]]''|| [[Kevin Phillips]] || Kyle Watters || || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sum of All Fears, The (VG)|The Sum of All Fears]]'' ||  ||  || M24, not usable || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army]]'' || M24 Sniper Weapon System ||  || With Harris bipod || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Task Force Dagger]]'' || M24 Sniper ||  || With camo paint scheme || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Black Hawk Down]]'' || M24 ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 2]]'' || M24 ||  || M24A3, with Harris bipod and heavy camouflage || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Project Reality]]'' || M24 Sniper Weapon System ||  || With Harris bipod and optional desert tan paint scheme || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] || As the &amp;quot;M24&amp;quot; ||  || With custom-painted stock || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[America's Army: True Soldiers]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA: Armed Assault]]'' ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[7.62 High Calibre]]''||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || M24 ||  || With folding bipod || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company]]'' ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Combat Arms]]'' || M24 Woodland ||  || With folding bipod and camo paint scheme || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || ||  ||With camo paint   || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ArmA II]]'' ||  ||  || Available in woodland and desert camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield: Bad Company 2]]'' || M24 Sniper ||  || M24, with Harris bipod and camo paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force: Xtreme 2]]''||M24||||||2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor (2010)|Medal of Honor]]'' ||  M24 || M24A3 ||  Solid black; camo wrap on high-powered scope  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield Play4Free]]'' || M24 ||  || With Harris bipod || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon Online]]''||M24||||w/ camo paint||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jagged Alliance: Back in Action]]'' || M24 SWS|| w/ bipod || w/ desert camo finish || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Arctic Combat]]''||||||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| JGSDF sniper || ''[[Memories]]'' (&amp;quot;Stink Bomb&amp;quot;) || wooden stock and mirage band || 1995&lt;br /&gt;
|-&lt;br /&gt;
| Korn || ''[[Case Closed]]'' ||  || 1996 - ????&lt;br /&gt;
|-&lt;br /&gt;
| Korn || ''[[Case Closed: The Raven Chaser]]'' ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| Assassin || ''[[Detective Academy Q]]'' ||  || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| Library Defense Force soldiers || ''[[Library War]]'' || || 2008&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington XM2010 Enhanced Sniper Rifle==&lt;br /&gt;
[[Image:XM2010.jpg|thumb|right|450px|Remington XM2010 Enhanced Sniper Rifle with AAC Titan sound suppressor and Harris bipod - .300 Winchester Magnum]]&lt;br /&gt;
The XM2010 Enhanced Sniper Rifle is derived from the M24 and is intended to replace the existing M24 rifles of the U.S. Army in the upcoming years. The rifle trades the 7.62x51mm NATO round for the more powerful .300 Winchester Magnum round for increased effective range. The changes effect most parts of the M24, including the barrel, chambering, butt-stock, scope, muzzle brake, magazine and sound suppressor.&lt;br /&gt;
&lt;br /&gt;
''See [[Remington MSR]] for a similar-looking sniper rifle.''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Counter-Strike Online]]'' || XM2010 || tan finish ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington 700 (D&amp;amp;L Sports Marksman's Rifle MR-700 Conversion)==&lt;br /&gt;
[[Image:MR-700 3 large.jpg|thumb|right|400px|Remington 700 Marksman's Rifle MR-700 Conversion - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' ||  ||  || Seen in closet armory || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Remington 700 AICS==&lt;br /&gt;
[[Image:AICS.jpg|thumb|right|400px|Remington 700 in AICS 1.0 stock with Harris bipod and 5 round magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Rem 700 AICS 1.5.jpg|right|thumb|400px|Remington 700 in AICS 1.5 stock with 10 round magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[File:AICS folding.jpg|right|thumb|401px|Remington 700 in AICS 2.0 stock with Badger Ordnance Tactical bolt knob, Harris bipod and 10 round magazine - 7.62x51mm NATO]]&lt;br /&gt;
A Remington 700 with an Accuracy International Chassis System stock installed, often mistaken for a variant of the [[Accuracy International Arctic Warfare series]]. There are three models of the AICS: the base 1.0 model, the 1.5 which adds an adjustable cheek rest, and the 2.0 which has a folding stock and adjustable cheek rest.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Matador, The|The Matador]]'' || [[Pierce Brosnan]] || Julian Noble || With &amp;amp; without Harris bipod &amp;amp; suppressor || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Elephant White]] || [[Djimon Hounsou]] || Curtie Church || with regular and night vision scope plus custom-made silencer || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sniper, The|The Sniper]]'' || [[Bowie Lam]] || Shane || With &amp;amp; without camouflage || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[John Q]]'' ||  || Chicago HBT Sniper || With Harris bipod || 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || Serial Sniper || [[CSI: Miami]] / &amp;quot;Kill Zone&amp;quot; ||  || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Foley]] || Sgt. Bob Brown || ''[[Unit, The|The Unit]]'' / &amp;quot;Non-Permissive Environment&amp;quot; ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Martini]] || Sgt. Mack Gerhardt || ''[[Unit, The|The Unit]]'' / &amp;quot;Sacrifice&amp;quot; ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeffrey Donovan]] || Michael Westen || ''[[Burn Notice - Season 2|Burn Notice]]'' / &amp;quot;Double-Booked&amp;quot; || With Harris bipod || 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Bruce Campbell]] || Sam Axe || [[Burn Notice - Season 4|Burn Notice]] / &amp;quot;Guilty as Charged&amp;quot; ||  || 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Lennie James]] || Robert Hawkins || ''[[Jericho (TV series)|Jericho]]'' || With Harris bipod, with &amp;amp; without suppressor and laser pointer || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudolf Martin]] || Jonathon Matijevich || ''[[24 - Season 1|24]]'' || With suppressor || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Cliff Simon]] || Sniper || ''[[24 - Season 8|24]]'' || With suppressor, Harris bipod, and Elcan Digital Hunter DayNight scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Warren Christie]] || Cameron Hicks || ''[[Alphas]]'' || Folding stock model || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{Remington}}&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ruger_Mini-14&amp;diff=655905</id>
		<title>Ruger Mini-14</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ruger_Mini-14&amp;diff=655905"/>
		<updated>2013-02-03T08:39:24Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: its =/= it's l2spell people goddam&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Ruger-Mini-14.jpg|thumb|500px|right|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm]]&lt;br /&gt;
'''The Ruger Mini-14/AC556 can be seen in the following movies and television series used by the following actors:'''&lt;br /&gt;
__TOC__&lt;br /&gt;
=Ruger Mini-14=&lt;br /&gt;
&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|500px|right|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Mini14gb-f.jpg|thumb|500px|right|Stainless Steel Ruger Mini-14 GB-F (&amp;quot;Government Barrel, Folding Stock&amp;quot;) - 5.56x45mm]]&lt;br /&gt;
[[Image:Mini14_GB_Choate_Folding_stock.jpg|thumb|500px|right|Stainless Steel Mini-14 GB in an Aftermarket Choate Folding Stock, as used by the Military of Bermuda - 5.56x45mm]]&lt;br /&gt;
[[Image:RugerMini14NewVer.jpg|thumb|500px|right|Current production Mini-14 &amp;quot;Ranch Rifle&amp;quot;; inline wooden stock and blued finish with 5-round magazine - 5.56x45mm.  This is the production model '''after 2005''' with changes to the receiver, the front sight placement and rear sight.]]&lt;br /&gt;
[[Image:Ruger Mini-14 black.jpg|thumb|right|500px|Black Ruger Mini-14 with 20-round magazine - 5.56x45mm]]&lt;br /&gt;
Please note that many times a semi auto only Mini 14 GB rifle is used to impersonate a full auto AC556, especially when mounted into a factory folding stock.  Unless the rifle fires full auto, or one can clearly see the selector switch (which the Mini 14 doesn't have) it will be identified as a Mini-14 until its pedigree as an AC556 can be verified.&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1973 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Carbine&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 5.56x45mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|kg|2.9}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|mm|946}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|mm|409}} - {{convert|mm|559}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' 5, 10, 20, or 30 round box magazines&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto ''(See note above regarding full-auto)''&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romancing the Stone]]'' || [[Michael Douglas]] || Jack Colton ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romancing the Stone]]'' ||   || Zolo's men ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Romancing the Stone]]'' ||   || Ira's Men ||  || 1984&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Code of Silence]]'' ||   || Hitman  ||   || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Commando]]'' ||   || Arius' men || Mini-14 GB, stainless steel models &amp;amp; blued models || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death Wish 3]]'' ||  || Gang Members || Folding stocks and aftermarket stocks|| 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mad Max Beyond Thunderdome]]'' || [[Angry Anderson]] || Ironbar || underfolding stock || 1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crocodile Dundee]]'' || [[Terry Gill]] || Duffy || || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death Wish 4]]'' || [[Charles Bronson]] || Paul || Folding stock, mounted with a scope and suppressor|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Loner, The (Le Solitaire)|The Loner]]''|| || French police officers ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Crocodile Dundee II]]'' || [[Juan Fernández]] || Miguel || Chromed parts || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Married to the Mob]]'' ||   || F.B.I. Agent || Folding stock and pistol grip || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Let Sleeping Cops Lie (Ne réveillez pas un flic qui dort)]]'' || . || French Gendarmerie || Mini-14 || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[True Believer]]'' ||  || Prison guards || || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Nothing But Trouble]]'' || [[Valri Bromfield]] || Miss Purdah || Mini-14 GB Stainless W/ Scope || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Duty: Manhunt in the Dakotas]]'' || [[Rod Steiger]] || Gordon Kahl || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Duty: Manhunt in the Dakotas]]'' || [[Christopher Rich]] || Scott Faul || With folding stock || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Beyond the Law]]'' || ||  || Stainless Steel, Folding Stock || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Snake Eater III: His Law]]'' ||   || Bikers || Mini-14 || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Trouble Bound]]'' ||  || Mobster || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Blood In, Blood Out]]'' || [[Thomas F. Wilson]] || McCann ||   || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Duty: Ambush in Waco]]'' || || Branch Davidian cultists || || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Léon (The Professional)]]'' ||  || NYPD ESU officers || Mini-14 GB-F  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Naked Gun 33 1/3: The Final Insult, The| The Naked Gun 33 1/3: The Final Insult]]'' ||  || Postal carrier || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tommy Boy]]'' || [[Rob Lowe]] || Paul Barish ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Usual Suspects]]'' ||  || Redfoot's henchmen || Mini-14 GB-F, optics mounted || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Escape from LA]]'' ||   || Gang member || || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[ The Long Kiss Goodnight]]'' || [[Geena Davis]] || Charly Baltimore || Stainless variant with black synthetic stock, scope, and custom stainless muzzle break, heat shield/barrel shroud || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Breakdown]]'' || [[M.C. Gainey]] || Earl || || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Light It Up]]'' || [[Daren Flam]] || NYPD ESU officer || With laser pointer || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ghost Dog: The Way of the Samurai]]''  ||  [[Forest Whitaker]] || Ghost Dog || Folding stock, suppressor, and scope attached || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Boondock Saints]]'' ||  || A Prison Guard || Choate folding stock || 1999&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Formula 51]]'' ||  || ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jane Doe]]''  || [[Christina Cox]] || Peter || with optical sieght || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jane Doe]]''  || [[Teri Hatcher]] || Jane Doe || with optical sieght || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Equilibrium]]'' ||   || Armored Sweeper || Synthetic furniture || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cabin Fever]]'' || [[James DeBello]] || Bert || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cabin Fever]]'' || [[Cerina Vincent]] || Marcy || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cabin Fever]]'' || [[Joey Kern]] || Jeff || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cabin Fever]]'' || [[Rider Strong]] || Paul || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Once upon a time in Mexico]]'' || [[Antonio Banderas]] || El Mariachi ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Once upon a time in Mexico]]'' ||   || Barrilo's men ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Curse of the Komodo]]'' || [[Melissa Brasselle]] || Tiffany || Stainless, Butler Creek™ aftermarket synthetic folding stock with pistol grip, scoped, and stainless barrel shroud and muzzle brake || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[District B13]]'' || Various actors || Taha's henchmen || Standard factory configuration || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Employee of the Month (2004)|Employee of the Month]] || || bank robber || stainless with black plastic stock  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Three Burials of Melquiades Estrada, The| The Three Burials of Melquiades Estrada]]'' || Various actors || Mexican Ranchers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Visitation, The|The Visitation]]'' || [[Joe Unger]] || Matt Kiley || Mini-14 GB w/ folding stock || 2006&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Farce]]'' ||   || Carlo Santana's men||  || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[We Own the Night]]'' ||   || NYPD ESU officers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Elite Squad]]'' ||  || Drug dealers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Mesrine: Killer Instinct]]'' ||   || Prison guard riflemen ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Dark Knight]]'' ||  || vigilante Batman copycat ||  || 2008 &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Felon]]'' || [[Harold Perrineau]] || Lt. Jackson (Head prison guard) || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The American]]'' || [[George Clooney]] || Jack || Mini-14 (Pre-2005 style) with factory folding Stock and hand-made suppressor || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The A-Team (2010)|The A-Team]]'' || [[Liam Neeson]] || Hannibal ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tomorrow, When the War Began]]'' || ||Australian resistance fighters|| || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red State]]'' ||||||seen on wall|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Gang Story (Les Lyonnais)]]'' ||||Robbers||With Choate folding stock and extended magazine|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The| The A-Team]]'' || [[George Peppard]] || Hannibal Smith || || 1983-1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The| The A-Team]]'' || [[Dirk Benedict]] || Templeton &amp;quot;Faceman&amp;quot; Peck || || 1983-1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A-Team, The| The A-Team]]'' || [[Dwight Schultz]] || &amp;quot;Howling Mad&amp;quot; Murdock || || 1983-1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space: Above and Beyond]]'' || [[Morgan Weisser]] || Lt. Nathan West || M590 Assault Rifle, a heavily modified version, hidden in a custom Sci-fi Shell || 1995-1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space: Above and Beyond]]'' || [[Kristen Cloke]] || Captain Shane Vansen || M590 Assault Rifle, a heavily modified version, hidden in a custom Sci-fi Shell || 1995-1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space: Above and Beyond]]'' || [[Rodney Rowland]] || Lt. Cooper Hawkes || M590 Assault Rifle, a heavily modified version, hidden in a custom Sci-fi Shell || 1995-1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space: Above and Beyond]]'' ||  Various actors || US Marines || M590 Assault Rifle, a heavily modified version, hidden in a custom Sci-fi Shell || 1995-1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[24]]''  || [[Kiefer Sutherland]] || Jack Bauer ||&amp;quot;7 p.m.-8 p.m.&amp;quot;|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator: The Sarah Connor Chronicles]]'' || [[Shane Edelman]] || Matt Murch ||  || 2008-2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator: The Sarah Connor Chronicles]]'' || [[Dean Winters]] || Charley Dixon ||  || 2008-2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]''  || Various actors || Police honor guard ||&amp;quot;Lost Son&amp;quot;, black synthetic stocks and chromed metal parts || 2002-2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sea Patrol]]'' ||  ||  ||  || 2007-????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Monk]]''|| [[Titus Welliver]]  || Daniel Reese ||&amp;quot;Mr. Monk's Other Brother&amp;quot;   || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Fallout Tactics]]''||Ruger AC556F||w/ folding stock and reflex scope||||2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Grand Theft Auto: Vice City]]''||Kruger||GB-F model||||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Condemned: Criminal Origins]]''||&amp;quot;Rifle&amp;quot; ||with 10-round mag and shortened barrel || semi-auto only || 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kane and Lynch: Dead Men]]''|| || Synthetic furniture || ||2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Left 4 Dead]]'' || Hunting Rifle || w/ scope and tactical flaslight || pre-2005 model ||2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[7.62 High Calibre]]'' || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Left 4 Dead 2]]''|| Hunting Rifle || w/ scope, tactical flashlight and optional laser sight|| ||2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jagged Alliance: Back in Action]]''||Mini-14||||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Ruger AC556=&lt;br /&gt;
[[Image:RugerAC556 SS.jpg|thumb|500px|right|Stainless Steel Ruger AC556 Carbine with Full Stock - 5.56x45mm]]&lt;br /&gt;
[[Image:RugerAC556folder.jpg|thumb|500px|right|Ruger AC556K with 20-round magazine 5.56x45mm]]&lt;br /&gt;
[[Image:RugerAC556.jpg|thumb|500px|right|Ruger AC556 Carbine - 5.56x45mm]]&lt;br /&gt;
This is the full automatic version of the Mini 14 with a distinctive Barrel and bayonet lug.  Ruger also offers the Mini-14 GB (&amp;quot;Government Barrel&amp;quot; Model) which is a semi automatic only version of the AC556 for Law Enforcement and (some) civilian sales. The Full Auto AC556 has a distinctive Auto Selector Switch on the back of the receiver that the Semi Auto Ruger Mini 14 does not.&lt;br /&gt;
&lt;br /&gt;
''Please note that many times a semi auto only [[Mini 14]] GB rifle is used to impersonate a full auto AC556, especially when mounted into a factory folding stock.  Unless the rifle fires full auto, or one can clearly see the selector switch (which the Mini 14 doesn't have) it will be identified as a [[Mini-14]] until its pedigree as an AC556 can be verified.''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(???? - ????)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 5.56x45mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|kg|2.9}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|mm|603}} (stock folded), {{convert|mm|851}} (stock extended)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:'''{{convert|mm|330}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' 5, 10, 20 or 30 rounds detachable box magazine&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Burst-3/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Cobra]]'' || Various actors || Night Slasher gangmembers ||AC556K || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Fatal Beauty]]''|| [[Mike Jolly]] || Earl Skinner || AC556K || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Loner, The (Le Solitaire)|The Loner]]''|| || French police officers || AC556 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage of Honor]]'' || [[Sho Kosugi]] || Shiro Tanaka || AC556K || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rage of Honor]]'' || || Various henchmen || AC556K || 1987&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Fish Called Wanda]]'' || [[Michael Palin]] || Ken || scoped AC556 with suppressor || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Duty: The FBI Murders]]'' || [[David Soul]] || Michael Platt || AC-556K || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[In the Line of Duty: The FBI Murders]]'' || Various actors || Paramilitary group || AC-556K || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Let Sleeping Cops Lie (Ne réveillez pas un flic qui dort)]]'' || [[Michel Serrault]] || Commissaire Scatti || AC556K || 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Snake Eater]]'' || [[Lorenzo Lamas]] || &amp;quot;Soldier&amp;quot; Jack Kelly || AC556 || 1989&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Predator 2]]'' ||  || Jamaican Drug Gang || AC556K || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Lethal Weapon 3]]'' ||  || Travis' henchmen || AC556 || 1992&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Escape from LA]]'' || [[Kurt Russell]] || Snake Plissken || AC556 stainless steel variant with a polymer Choate Stock and mounted scope || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Escape from LA]]'' || [[George Corraface]] || Cuervo Jones || AC556 stainless steel variant with a polymer Choate Stock and mounted scope || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Broken Arrow]]'' || [[John Travolta]] || Major Vic 'Deak' Deakins || Ruger AC-556K  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Face/Off]]'' || Various actors || Prison guards || AC556 || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Face/Off]]'' || [[Chris Bauer]] || Ivan Dubov || AC556 || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard Rain]]'' || [[Minnie Driver]] || Karen || AC556 || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hard Rain]]'' || Various actors || Police officers and criminals || AC556 || 1998&lt;br /&gt;
|-&lt;br /&gt;
| ''[[S.W.A.T. (2003)| S.W.A.T. (2003)]]'' || Various actors || Gang members || AC556K || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[New Police Story]]'' ||  || Fire || AC556F || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[District B13]]'' ||   || Taha's henchman || Stainless AC556-SS, black synthetic stock || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watchmen]]'' || Various actors || NYPD ESU officers || AC556 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[A Gang Story (Les Lyonnais)]]'' || || Robber || AC556K || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Episode/Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Vice| Miami Vice - Season 1]]''||[[Jim Zubiena]]|| Ludovici Armstrong ||AC556K with folding stock || &amp;quot;The Hit List&amp;quot;1984-1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Vice| Miami Vice - Season 1]]'' || Various actors || SRT members ||AC556 with folding stock || &amp;quot;Cool Runnin&amp;quot; 1984-1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Miami Vice| Miami Vice - Season 1]]'' || Various actors || SRT members ||AC556 with full stock || &amp;quot;The Maze&amp;quot; 1984-1985&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Firefly]]'' || Background || Bandit ||AC55K6 with folding stock || &amp;quot;Our Mrs. Reynolds&amp;quot; Season 1, Ep 3 / Oct. 4, 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Splinter Cell Chaos Theory]]''|| || || AC556 || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Ruger Mini-14 in Muzzelite™ MZ14 Bullpup Stock=&lt;br /&gt;
[[Image:RugerMuzzelite.jpg|thumb|right|400px|Ruger Mini-14 in a Muzzelite MZ14 Bullpup stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The '''Muzzelite™ MZ14''' is a polymer rifle stock that was designed to convert the Ruger Mini-14/AC556 into a compact bullpup carbine. Contrary to some urban legends, these were never seriously looked at as an alternative weapon for law enforcement.  The trigger pull is shoddy, too long and the bullpup itself is back heavy. Most Police departments already had full auto AC556 rifles or semi auto Rugers (as well as [[M16 rifle series|AR-15]]s) if they needed a 5.56x45mm assault rifle. It is a simple vacuformed clamshell body that uses a rod to activate the trigger. The Muzzelite™ Stock was sold in configurations that could hold the Ruger Mini-14, the [[Ruger 10/22]] and the Marlin Camp Carbine in 9x19mm, though the only version used in most movies or television shows were the Ruger Mini 14 version.  Also in films like ''[[Total Recall (1990)|Total Recall]]'', the AC556 full auto carbine with a shorter barrel was used inside this bullpup stock.&lt;br /&gt;
&lt;br /&gt;
The Muzzelite™ stock enclosed Ruger Mini 14 has been used in countless B-Movies and television shows as a result of its futuristic appearance.  Films like ''[[Starship Troopers]]'' utilized customized futuristic guns based on the Ruger Mini inside of a Muzzelite™ stock. These were preferred by the prop makers at Hollywood's Hand Prop Room, since the futuristic shape of the Muzzelite™ stock made it easier to create unusual science fiction rifles, but also the fact that it expands the appearance potential of the Ruger Mini 14, known in the industry as &amp;quot;The Jamless Wonder&amp;quot;. The Mini-14 never jams or stovepipes using movie blanks, something that cannot be said of any of the other common 5.56x45mm weapons used in films.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Predator 2]]'' || Extra actor || Special Agent Peter Keyes' ([[Gary Busey]]'s) team member || duel wielded || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Recall (1990)|Total Recall]]'' || [[Arnold Schwarzenegger]] || Douglas Quaid || Foresight removed, shortened barrels , and fitted with a small tactical scope on the carrying handle section || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Recall (1990)|Total Recall]]'' || [[Rachel Ticotin]] || Melina || Foresight removed, shortened barrels , and fitted with a small tactical scope on the carrying handle section || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Total Recall (1990)|Total Recall]]'' || Various actors || Mars Federal Colony troops || Foresight removed, shortened barrels , and fitted with a small tactical scope on the carrying handle section || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force 2: The Colombian Connection]]'' || Various actors || Ramon Cota's men || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Delta Force 2: The Colombian Connection]]'' || Various actors || Delta Force commandos || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator 2: Judgement Day]]'' || Various actors || Resistance Troops || || 1991&lt;br /&gt;
|-&lt;br /&gt;
| ''[[RoboCop 3]]'' || Various actors || The Rehab Officers Assault Rifles || tactical flash light mounted on rail || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tank Girl]]'' || [[Lori Petty]] || Tank Girl/Rebecca || || 1995  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tank Girl]]'' || Various actors || Water and Power agents || modified with scopes and forend grips|| 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Digital Man]]'' || Various actors || Terrorists || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Leprechaun 4: In Space]]'' || Various actors || Space Marines ||  with large laser sight mounted || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Starship Troopers]]'' || [[Casper Van Dien]] || Johnny Rico || Heavily modified AC556, called the &amp;quot;[[(Starship_Troopers)_-_Morita_Rifle_Series|Morita Mk 1 Rifle]]&amp;quot; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Starship Troopers]]'' || [[Jake Busey]] || Ace Levy || Heavily modified AC556, called the &amp;quot;[[(Starship_Troopers)_-_Morita_Rifle_Series|Morita Mk 1 Rifle]]&amp;quot; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Starship Troopers]]'' || [[Dina Meyer]] || Dizzy Flores || Heavily modified AC556, called the &amp;quot;[[(Starship_Troopers)_-_Morita_Rifle_Series|Morita Mk 1 Rifle]]&amp;quot; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Starship Troopers]]'' || [[Michael Ironside]] || Lt. Jean Rasczak || Heavily modified AC556, called the &amp;quot;[[(Starship_Troopers)_-_Morita_Rifle_Series|Morita Mk 1 Carbine]]&amp;quot;, also uses a Sniper Rifle variant || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Starship Troopers]]'' || [[Patrick Muldoon]] || Zander Barcalow|| Heavily modified AC556, called the &amp;quot;[[(Starship_Troopers)_-_Morita_Rifle_Series|Morita Mk 1 Carbine]]&amp;quot; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Starship Troopers]]'' || [[Denise Richards]] || Carmen Ibanez || Heavily modified AC556, called the &amp;quot;[[(Starship_Troopers)_-_Morita_Rifle_Series|Morita Mk 1 Carbine]]&amp;quot; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Starship Troopers]]'' || [[Seth Gilliam]]  || Pt. Sugar Watkins || Heavily modified AC556, called the &amp;quot;[[(Starship_Troopers)_-_Morita_Rifle_Series|Morita Mk 1 Sniper Rifle]]&amp;quot; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Starship Troopers]]'' || Various actors || Mobile Infantry soldiers || Heavily modified AC556, called the &amp;quot;[[(Starship_Troopers)_-_Morita_Rifle_Series|Morita Rifle]]&amp;quot; || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Tremors 3: Back to Perfection]]'' || [[Michael Gross]] || Burt Gummer || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Dracula 3000]]'' || Various actors || Team members || || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Space Rangers]]'' || Various actors || pace Rangers ||  With fake grenade launcher, and obsolete gas tube laser site as an optical site || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[seaQuest DSV]]'' || [[Dustin Nguyen]] || Chief William Shan || flash suppressor, flashlight attachment, custom made under barrel grenade launcher || 1993-1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[seaQuest DSV]]'' || Various actors || UEO Forces || flash suppressor, flashlight attachment, custom made under barrel grenade launcher || 1993-1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[seaQuest 2032]]'' || Various actors || Macronesian Alliance || Ruger removed and the clamshell covers were modified and used as Pulse Rifles by the Macronesian Alliance || 1996&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek: Voyager]] ''/ &amp;quot;Nemesis&amp;quot; || [[Robert Beltran]] || Chakotay || with and without tactical flashlights mounted on the carry handle || Sept 24, 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Star Trek: Voyager]] ''/ &amp;quot;Nemesis&amp;quot; || Various actors || Vori soldiers || with and without tactical flashlights mounted on the carry handle || Sept 24, 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Buffy the Vampire Slayer]]''/ &amp;quot;The Initiative (S4E7)&amp;quot; || Background || Initiative commando ||with aftermarket flash hider|| Nov. 16, 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Ruger Mini-30=&lt;br /&gt;
[[Image:RugerMini30NewSS.jpg|thumb|500px|right|Stainless Ruger Mini-30 new production model semiautomatic rifle with flush factory five round magazine - 7.62x39mm]]&lt;br /&gt;
The Ruger Mini-30 is a nearly identical rifle except chambered for 7.62x39mm.  Except for the magazines, it would be hard to identify a Mini-30 from a Mini-14 based on purely visual cues.  &lt;br /&gt;
==Specifications==&lt;br /&gt;
(1987 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Carbine&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 7.62x39mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|lbs|6.75}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|in|37.5}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|in|18.5}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' 5 or 20 round box magazines&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto ''(See note above regarding full-auto)''&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Max Payne 3]]''||Mini 30||Folding stock, synthetic furniture||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[Ruger]] - A list of all firearms manufactured by Ruger.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Bullpup]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=National_Treasure:_Book_of_Secrets&amp;diff=371175</id>
		<title>National Treasure: Book of Secrets</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=National_Treasure:_Book_of_Secrets&amp;diff=371175"/>
		<updated>2010-12-27T05:49:50Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Beretta 92FS */  Changed pic from 92F to 92FS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''National Treasure: Book of Secrets'':''' &lt;br /&gt;
[[Image:National-Treasure-2-1243.jpg|right|300px|thumb|''National Treasure: Book of Secrets'' (2007)]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Philadelphia Derringer==&lt;br /&gt;
&lt;br /&gt;
Abraham Lincoln is assasinated in the beginning of the film with a 41 caliber Philadelphia Derringer.&lt;br /&gt;
&lt;br /&gt;
[[Image:PhiladelphiaDerringerA.jpg|thumb|none|400px|Philadelphia Derringer - .44 Cal.  These percussion cap single shot pistols were manufactured between 1860-1869 by Slotter &amp;amp; Co (to compete with Henry Derringer's pistols).]] &lt;br /&gt;
[[Image:cap001.JPG|thumb|none|550px|Booth shoots Lincoln]]&lt;br /&gt;
[[Image:ColtPocket.JPG|thumb|none||550px]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
Thomas Gates is killed by a [[Colt 1849 Pocket]].&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|400px|Colt 1849 Pocket - .31 caliber]]&lt;br /&gt;
[[Image:cap009.JPG|thumb|none|550px|Methias Wilkinson aims his Colt Pocket at Gates]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
&lt;br /&gt;
During the car chase in London, one of the henchmen of Mitch Wilkinson ([[Ed Harris]]) chambers a [[Smith &amp;amp; Wesson 5906]]. &lt;br /&gt;
[[Image:S&amp;amp;W5906EarlyModel.jpg|thumb|none|400px|Smith &amp;amp; Wesson 5906 - 9mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:cap023.JPG|thumb|none|550px|Daniel loads a S&amp;amp;W 5906]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt M4 ==&lt;br /&gt;
&lt;br /&gt;
Two of the Maryland Police Officers questioning Pactrick Gates ([[Jon Voight]]) have [[Colt M4]]s&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|500px|Colt M4A1 Carbine 5.56x45mm with collapsible stock ]]&lt;br /&gt;
&lt;br /&gt;
[[Image:cap029.JPG|thumb|none|550px|Two Agents are carrying M4s]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
&lt;br /&gt;
Wilkinson ([[Ed Harris]])carries a stainless [[Colt M1911A1]] with pearl grips.&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|none|450px|Nickel-plated Colt M1911A1 w/ pearl grips - .45 ACP]]&lt;br /&gt;
[[Image:cap040.JPG|thumb|none|550px|Mitch gives his Colt Custom .38 Super to one of his henchmen]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
&lt;br /&gt;
One of Wilkinson's men pulls a [[Beretta 92 pistol series|Beretta 92FS]] on Benjamin Gates ([[Nicolas Cage]]) at Mt. Rushmore. The same Beretta from Mount Rushmore looked like an Inox version to me. A Beretta 92FS is also used by another of Mitch's men, and is fitted with a suppressor during the London car chase.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:cap020.JPG|thumb|550px|none|Seth shoots his silenced Beretta 92FS]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92SB==&lt;br /&gt;
The gun Mitch's henchman pulls on Ben's mother ([[Helen Mirren]]) at Mt. Rushmore is a Beretta 92SB in stainless finish.&lt;br /&gt;
[[Image:92SBINOX.jpg|thumb|none|350px|Beretta Model 92SB - 9x19mm (note rounded trigger guard and flat bottom magazine).]]&lt;br /&gt;
[[Image:cap036.JPG|thumb|550px|none|Daniel pulls a stainless steel Beretta on Ben Gate's mom (note his finger is behind the trigger)]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
&lt;br /&gt;
Both American Secret Service Agents and British Agents use [[Glock#Glock 17|Glock 17s]].&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|A Generation 3 Glock 17 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
[[Image:cap014.JPG|thumb|550px|none|British Agents clear the Palace restrooms with Glocks.]]&lt;br /&gt;
[[Image:cap016.JPG|thumb|550px|none|The agent on the left's barrel is too short to be a Glock 17. Maybe a Glock 19?]]&lt;br /&gt;
&lt;br /&gt;
==Sig Sauer model==&lt;br /&gt;
[[Image:cap052.JPG|thumb|550px|none|An FBI Agent clears the Library of Congress Roof top]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Disney]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=JCVD&amp;diff=358947</id>
		<title>JCVD</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=JCVD&amp;diff=358947"/>
		<updated>2010-11-25T01:04:21Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Bulgarian AR */  Changed &amp;quot;Bulgarian AR&amp;quot; to AK-74M and updated text, links, and pics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Film Title|JCVD}}&lt;br /&gt;
[[Image:JcvdmovieposterDeutsch.jpg|thumb|right|300px|''JCVD'' (2008)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==AK-74M==&lt;br /&gt;
During the opening scene, JCVD ([[Jean Claude Van Damme]]) is seen using what appears to be an[[AK-74|AK-74M]].&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M in 5.45mm]]&lt;br /&gt;
[[Image:JCVDAK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 28==&lt;br /&gt;
Also seen used by JCVD in the opening scene is the [[Smith &amp;amp; Wesson Model 28]].&lt;br /&gt;
[[Image:Model28HP2.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:JCVD 04.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 84FS==&lt;br /&gt;
JCVD is seen using a [[Beretta 84FS]] during the opening credits.  It's also seen used by one of the gunmen in the post office siege.&lt;br /&gt;
[[Image:Beretta-Cheetah.jpg|thumb|none|300px|Beretta 84FS Cheetah - .380 ACP.]]&lt;br /&gt;
[[Image:JCVD 11.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 60==&lt;br /&gt;
JCVD is seen holding a [[Smith &amp;amp; Wesson Model 60]] on a hostage when the officer comes to deliver the ransom.   It's also held by another one of the post office gunmen.&lt;br /&gt;
[[Image:StainlessS&amp;amp;WModel36.jpg|thumb|none|300px|Smith &amp;amp; Wesson Model 60, stainless variant of the model 36 - .38 Special.]]&lt;br /&gt;
[[Image:JCVD 08.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:JCVD 23.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Belgian DSU officers are armed with what appear to be [[Browning Hi-Power]] handguns as JCVD is held hostage outside of the post office.&lt;br /&gt;
[[Image:JCVD 26.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Belgian DSU officers are armed with the [[Heckler &amp;amp; Koch MP5A3]] when they storm the post office.&lt;br /&gt;
[[Image:JCVD 22.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
An [[Uzi]] is carried by another one of the post office gunmen.&lt;br /&gt;
[[Image:JCVD 19.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:French Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hitman:_Blood_Money&amp;diff=352482</id>
		<title>Hitman: Blood Money</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hitman:_Blood_Money&amp;diff=352482"/>
		<updated>2010-11-04T14:17:52Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Desert Eagle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game Hitman: Blood Money:'''&lt;br /&gt;
[[Image:HBM.jpg|thumb|right|300px|''Hitman: Blood Money'' (2006)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==AMT Hardballer Custom==&lt;br /&gt;
&lt;br /&gt;
The [[M1911 pistol series#AMT Hardballer|AMT Hardballer]] appears in the game as the &amp;quot;Silverballer,&amp;quot; Agent 47's signature handgun. While ostensibly chambered in .45 ACP, it is not possible to use other bullets of this caliber in the Silverballers (such as that for the HK USP in this game), since Agent 47 modified them to accept only custom ammo. The stock magazine capacity is 9 rounds.&lt;br /&gt;
&lt;br /&gt;
There are a host of modifications available for this weapon, including two types of sound suppressors, a double capacity magazine, a laser sight, a longslide modification, a reflex sight, a scope, and a modification to allow fully automatic fire. A second &amp;quot;Silverballer&amp;quot; can also be purchased, allowing the player to dual wield them (though already-purchased modifications do not have to be purchased again for the second gun as they would in real life). The grips on the &amp;quot;Silverballer&amp;quot; are reminiscent of the Pachmayr American Legend grips. &lt;br /&gt;
&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|300px|none|AMT Hardballer with 5&amp;quot; barrel, .45 ACP]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_AMT_Hardballer_(Unmodified).jpg|thumb|none|600px|Two unmodified Silverballers in Agent 47's inventory. The engraving on the slide reads &amp;quot;Custom Slide .45 Caliber,&amp;quot; with Agent 47's personal insignia between &amp;quot;Slide&amp;quot; and &amp;quot;.45&amp;quot;.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_AMT_Hardballer.jpg|thumb|none|600px|Gunning down costumed Security Guards with two Silverballers. These variants have advanced suppressors, red dot sights, double-length magazines, and laser sights.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_AMT_Hardballer.jpg|thumb|none|600px|''&amp;quot;I can do whatever I'm paid to.&amp;quot;'' &amp;lt;br&amp;gt; Agent 47 takes centre stage with his &amp;quot;captive audience.&amp;quot; This Silverballer variant is the longslide type with a scope, a laser sight, and a double-length magazine. For balance reasons, the longslide modification is not compatible with any kind of sound suppressor.]]&lt;br /&gt;
&lt;br /&gt;
==Custom M1911==&lt;br /&gt;
&lt;br /&gt;
This customized [[M1911]] pistol is referred to as the &amp;quot;Custom 1911,&amp;quot; and it is used by Mark Parchezzi III in the &amp;quot;Amendment XXV&amp;quot; level and Alexander Leland 'Jack' Cayne in the &amp;quot;Requiem&amp;quot; level. The gun has a black finish and ornate engraved ivory grips in a &amp;quot;reverse two-tone&amp;quot; style, along with 3 dot sights, coloured red. While it cannot be retained for use in other missions while playing the game normally, this weapon can be added to the player's collection by editing the save file, either with a hex editor or Action Replay-style disc on console versions.&lt;br /&gt;
&lt;br /&gt;
While nowhere near as visibly customized as the AMT Hardballers in this game can be, this firearm is the most accurate handgun in the game, with its shots hitting the very centre of the player's crosshairs with no spread. It uses the same generic &amp;quot;Magnum Ammo&amp;quot; as the ingame Desert Eagle does, has a 9-round magazine capacity, and its shots can penetrate thin barriers or NPCs in a straight line. &lt;br /&gt;
&lt;br /&gt;
[[Image:80elite6-1-.jpg|thumb|none|300px|Colt Combat Elite with Pachmayr grips, .45 ACP ]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Custom_M1911.jpg|thumb|none|600px|Everything needed for a Presidential assassination is in this picture--the man, the gun, and the opportunity in the Oval Office. Everything, except the President himself.]]&lt;br /&gt;
Anyone think it's weird that he's pointing the gun at a picture of Abraham Lincoln?&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Custom_M1911.jpg|thumb|none|600px|''&amp;quot;You don't want to kill me, 47. I'm just like you.&amp;quot;'' &amp;lt;br&amp;gt; Mark Parchezzi III reloads his Custom M1911 in the middle of a shootout with Agent 47.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
The [[Desert Eagle]] is found throughout the game, appearing under its real name. This handgun sports a chrome finish, and the ingame magazine capacity of 9 rounds implies that it is chambered for the .357 magnum round. It is the preferred weapon of many assassination targets in the game, from the gangster Scoop in the tutorial mission &amp;quot;Death of a Showman&amp;quot; to Vice President Daniel Morris in the &amp;quot;Amendment XXV&amp;quot; mission, and it is also the standard-issue pistol for the guards in the &amp;quot;Hell Club&amp;quot; in the &amp;quot;A Dance with a Devil&amp;quot; mission. Interestingly, this texture seems to be reused in another of IO Interactive's games, [[Kane &amp;amp; Lynch 2: Dog Days]].&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|350px|Desert Eagle, .357 Magnum]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_Desert_Eagle.jpg|thumb|none|600px|The Desert Eagle in Agent 47's inventory.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Desert_Eagle.jpg|thumb|none|600px|The Desert Eagle -- perfect for handgun hunting, especially if your &amp;quot;game&amp;quot; happens to be a &amp;quot;white whale.&amp;quot; Here's one to make Captain Ahab proud!]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Desert_Eagle_(Reloading).jpg|thumb|none|600px|Reloading the Desert Eagle, showing the detail on the slide. For a highly trained assassin, you'd think he'd have better trigger discipline.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Desert_Eagle.jpg|thumb|none|600px|The Desert Eagle and its ammunition sitting on a table.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
&lt;br /&gt;
The [[H&amp;amp;K USP#Heckler &amp;amp; Koch USP|H&amp;amp;K USP]] appears in the game as the &amp;quot;SLP .40&amp;quot;. It is the most common pistol throughout the game, and it is found in almost all the levels. It is used by the New Orleans Police, U.S. Marines, Secret Service, FBI, gangsters, and various other private security companies. A suppressed version is carried by assassin Angelina Mason in &amp;quot;The Murder of Crows&amp;quot; and by the South African white supremacist Hendrick Schmutz in &amp;quot;A House of Cards&amp;quot;. It has a magazine capacity of 12 rounds, and it is also the only handgun in the game to have unique ammunition pickups. &lt;br /&gt;
&lt;br /&gt;
It's worth noting that while the name of the gun is the &amp;quot;SLP.40,&amp;quot; its ammo labelled as .45 ACP, and then the after-mission newspaper report claims the rounds fired from this gun are 9mm caliber. The magazine capacity of 12 rounds, however, seems to confirm that the weapon is chambered for .45 ACP rounds.  Two other clues to the weapon's true caliber are the magazine floorplate that is visible on the inventory screen (a feature unavailable to the .40 S&amp;amp;W and 9x19mm models of the USP), and the angled forward portion of the trigger guard, which definitively rules out the possibility that it is the USP Compact--only the full-sized USP has the angled trigger guard that mirrors the pictured gun in the game.  &lt;br /&gt;
&lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch USP .45 ACP.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_HK_USP.jpg|thumb|none|600px|A suppressed HK USP in Agent 47's inventory.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_HK_USP.jpg‎|thumb|none|600px|''&amp;quot;Beautifully Executed.&amp;quot;'' &amp;lt;br&amp;gt; Note: The above was an '''actual''' tagline used in the publicity campaign heralding the release of this game.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_HK_USP.jpg|thumb|none|600px|The HK USP sitting on a table.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_HK_USP_(Ammunition).jpg|thumb|none|600px|Boxes of .45 ACP ammunition for the HK USP. Unfortunately for fans of this caliber, on average four or five torso hits are needed to down an opponent with these rounds ingame, making them resembling 9x19mm FMJ rounds' stopping power instead.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
&lt;br /&gt;
The [[Mauser C96]] appears in the game as the &amp;quot;WW1 Pistol&amp;quot;. It is only found in the &amp;quot;Curtains Down&amp;quot; mission, in which an actor uses one loaded with blanks to &amp;quot;execute&amp;quot; the player's target, a famous opera tenor named Alvaro D'Alvade during a rehearsal of the opera ''Tosca''. The player can swap the prop gun with a real one when no one is looking to cause a fatal accident, or commandeer the executioner's costume to kill the target himself on stage. The weapon can be added to the player's collection on the PC using a hex editor, or on the PS2 version by using an Action Replay Max CD. It has a 9-round magazine capacity and uses the unique &amp;quot;Mauser Ammo,&amp;quot; or blanks for the prop version. &lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser_c96_bolo.jpg|thumb|none|300px|Mauser C96 7.63x25mm Mauser]]&lt;br /&gt;
[[Image:Bloodmoneymauser1.jpg|thumb|none|600px|Agent 47 takes a real Mauser C96 from his prepared jacket.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_Mauser_C96.jpg|thumb|none|600px|The Mauser C96 in Agent 47's inventory.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Mauser_C96.jpg|thumb|none|600px|A night at the opera -- Agent 47 looking ridiculous in the executioner's costume, fake goatee and mustache included, with his real Mauser C96.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Mauser_C96.jpg|thumb|none|600px|Doing it for the art -- Agent 47 puts a 7.63mm hole through this hebephilic statutory rapist's heart right on cue.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 686-4==&lt;br /&gt;
&lt;br /&gt;
The ''[[Smith &amp;amp; Wesson Model 686]] '' appears in the game as the &amp;quot;Snub Nosed.&amp;quot; It uses generic &amp;quot;Pistol Ammo,&amp;quot; has a six shot cylinder capacity, and possesses wood grips and red-coloured 3 dot iron sights. Despite its double action nature, it is slow to fire and has rather low stopping power. This revolver is the standard-issue weapon for sailors on the Mississippi river steamboat ''Emily'' in the &amp;quot;Death on the Mississippi&amp;quot; mission, and it is also the personal sidearm of Don Fernando Delgado and actor Rex Stanton's drug-dealing agent in the &amp;quot;A Vintage Year&amp;quot; mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W686Short.jpg|thumb|none|330px|Smith &amp;amp; Wesson Model 686 with 2&amp;quot; barrel, .357 Magnum]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_Snubnosed_Revolver.jpg|thumb|none|600px|The snubnosed revolver in Agent 47's inventory.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Snubnosed_Revolver.jpg|thumb|none|600px|Assassinating a Gator Gang member with the snubnosed revolver.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Snubnosed_Revolver_(Reloading).jpg|thumb|none|600px|Reloading the snubnosed revolver. Reloading revolvers is the only time (aside from working the bolt action of certain rifles) that shell casings from guns are seen in this game, as they don't appear when firing guns. Thanks to the engine's need to work on a wide variety of hardware, from the PS2 to the XBOX 360, the shell casings are very low-poly, and no speedloader or moon clip is seen. Agent 47 also incorrectly swings the cylinder shut with a flick of a wrist, even though he correctly pushes it shut with the Taurus Raging Bull revolver.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Snubnosed_Revolver.jpg|thumb|none|600px|A sailor on the ''Emily'' with a snubnosed revolver, investigating the area around a dead body.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
&lt;br /&gt;
The [[Taurus Raging Bull]] revolver appears in the game as the &amp;quot;Bull. 480&amp;quot; revolver. The ingame model of this weapon appears to be based off of the Model 480, which is chambered in .480 Ruger cartridge. Possessing a six-round cylinder capacity of generic &amp;quot;Bull Ammo,&amp;quot; it is used by various members of the Gator Gang in the &amp;quot;Death on the Mississippi&amp;quot; level, and is also the personal weapon of Vinnie &amp;quot;Slugger&amp;quot; Sinistra in the &amp;quot;A New Life&amp;quot; level. &lt;br /&gt;
&lt;br /&gt;
While a double-action revolver in real life (and referred to as such in the game), this high-caliber revolver is very slow to fire, but is one of the few non-customizable weapons that can penetrate thin barriers and even NPCs in a straight line. As with the snubnosed revolver, Agent 47 will somehow load all six chambers at once without a speedloader or moon clip, but does properly push the swing-out cylinder closed with his off-hand instead of swinging it shut with a flick of a wrist.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rb1.jpg‎|thumb|300px|none|Taurus Raging Bull Model 454, .454 Casull.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_Taurus_Raging_Bull.jpg|thumb|none|600px|The Taurus Raging Bull in Agent 47's inventory, showing the engraved text on the side and the (alas) fake compensator ports near the muzzle.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Taurus_Raging_Bull.jpg|thumb|none|600px|''&amp;quot;No, don't, please! I'm a wealthy man, I can make you rich! What do you want? Girls, cars, junk, real estate? I got it all!&amp;quot;'' '''BLAM!''' &amp;lt;br&amp;gt; Thus ends the pitiful life of Lorne de Havilland, pornography tycoon and blackmailer ''extraordinaire,'' by one of the most oversized pistols in this game. The distinctive red-striped grip of the revolver is just visible above Agent 47's hand.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Taurus_Raging_Bull.jpg|thumb|none|600px|''&amp;quot;My gun, where'd it go?! Oh, there it is.&amp;quot;'' &amp;lt;br&amp;gt; ''&amp;quot;My gun, where'd it go?! Oh, there it is.&amp;quot;'' &amp;lt;br&amp;gt; Vinnie &amp;quot;Slugger&amp;quot; Sinistra, a paranoid former Cuban drug smuggler cowering in the Witness Protection Program, with his Taurus Raging Bull. How he routinely manages to lose track of a handgun that size in housewear that thin defies imagination.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Taurus_Raging_Bull_(Reloading).jpg|thumb|none|600px|''&amp;quot;I can do whatever I'm paid to.&amp;quot;'' &amp;lt;br&amp;gt; Agent 47 reloads his Taurus Raging Bull while using Vinnie Sinistra's drunken wife as a human shield. From this vantage point the engraving on the barrel is clearly visible, which reads &amp;quot;Bull .480&amp;quot; on the left side.]]&lt;br /&gt;
&lt;br /&gt;
==Smith and Wesson Schofield Model 3==&lt;br /&gt;
&lt;br /&gt;
The [[Smith &amp;amp; Wesson Schofield|Schofield Model 3]] revolver appears in the game as the &amp;quot;Six Shooter&amp;quot;. This revolver uses generic &amp;quot;Pistol Ammo,&amp;quot; has a six shot cylinder capacity, and has both markedly low stopping power and firing rate. Guests attending a wedding reception carry it in the &amp;quot;Till Death Do Us Part&amp;quot; mission, and it is also the personal firearm of the two targets there, Hank Leitch &amp;quot;Buddy&amp;quot; Muldoon and John &amp;quot;Pappy&amp;quot; Leblanc.&lt;br /&gt;
[[Image:Schofield.jpg|thumb|none|330px|Schofield Model 3 .45 Schofield]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_Schofield_Model_3.jpg|thumb|none|600px|The Schofield Model 3 revolver in Agent 47's inventory.]]&lt;br /&gt;
[[Image:Bloodmoneyschofield.jpg|thumb|none|600px|Firing the Schofield Model 3 in First Person View.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Schofield_Model_3.jpg|thumb|none|600px|Buddy Muldoon celebrating his wedding reception with a few shots from his Schofield Model 3 revolver and a couple of cowboy cries.]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Cutscene Handgun==&lt;br /&gt;
&lt;br /&gt;
This handgun only appears in the ending cutscene of the &amp;quot;Curtains Down&amp;quot; level. &lt;br /&gt;
&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Cutscene_Handgun.jpg|thumb|none|600px|A Franchise agent prepares to shoot Agent 47, who is visible just underneath the pistol's trigger guard.]]&lt;br /&gt;
&lt;br /&gt;
That's obviously a 1911.&lt;br /&gt;
&lt;br /&gt;
It looks too different to be a regular 1911. The game makers probably didn't base it on any specific handgun since it was seen very briefly. [[User:jackbel]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns/Personal Defense Weapons=&lt;br /&gt;
&lt;br /&gt;
== FAMAE SAF ==&lt;br /&gt;
&lt;br /&gt;
The Chilean sub-machine gun [[SIG SG 540#FAMAE SAF|FAMAE SAF]] appears in the game as the &amp;quot;SAF SMG&amp;quot;, and it is used by the Hacienda guards in the mission &amp;quot;A Vintage Year.&amp;quot; It is largely similar to the Heckler and Koch MP5 in this game, albeit a little less accurate and uncustomizable. It erroneously sports a 25-round magazine (in reality it uses a 30-round magazine), and is chambered for generic &amp;quot;SMG Ammo&amp;quot; (most likely 9x19mm rounds). &lt;br /&gt;
&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF, 9x19mm]]&lt;br /&gt;
[[Image:BloodMoney - SAFInven.jpg|thumb|none|600px|The FAMAE SAF in the inventory screen.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_FAMAE_SAF.jpg|thumb|none|600px|Room-clearing a guarded suburban household with the FAMAE SAF. Notice Vinne Sinistra running in the backround, did he lose his gun again?]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_FAMAE_SAF.jpg|thumb|none|600px|Don Fernando Delgado's guards, one with an FAMAE SAF.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5 ==&lt;br /&gt;
&lt;br /&gt;
The [[H&amp;amp;K MP5]] appears in the game in two versions. One is a standard MP5A2 (referred to simply as the &amp;quot;MP5&amp;quot;) and is used by Delahunt's bodyguards, Secret Service agents, and the Franchise assassin Maynard John. It uses generic &amp;quot;SMG Ammo&amp;quot; and has a 25-round magazine. Thanks to the buttstock, it is more accurate than most of the other non-customizable submachine guns ingame. &lt;br /&gt;
&lt;br /&gt;
The other version of the MP5 appears as the &amp;quot;SMG Tactical,&amp;quot; and can be modified with a large variety of accessories such as A3 and A4 buttstocks, an MP5K-style shortened barrel, laser sights, red dot sights, &amp;quot;jungle-style&amp;quot; double magazines, and sound suppressors. It too uses a 25-round magazine, despite the standard for MP5s being 30-round magazines. &lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none||400px|MP5A2, 9x19mm]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_Custom_MP5.jpg|thumb|none|600px|An unmodified Custom MP5 in Agent 47's inventory. Essentially it is an MP5A2 without a buttstock of any kind.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_HK_MP5.jpg|thumb|none|600px|A theatre worker getting his guts perforated with an MP5A2 at the ''Palais Garnier'' in Paris.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_HK_MP5.jpg|thumb|none|600px|A Secret Service Agent patrols the West Wing of the White House with his MP5A2.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Custom_MP5.jpg|thumb|none|600px|The Franchise agent known only as &amp;quot;?&amp;quot; gets ventilated with Agent 47's custom MP5 after failing to seduce him. This variant has a laser sight, a red dot sight, clipped-together magazines, a shortened MP5K-style barrel with a vertical foregrip, and an advanced silencer. Thanks to a graphical error, the fire selector switch is still set to the &amp;quot;Safe&amp;quot; position.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Custom_MP5.jpg|thumb|none|600px|Agent 47 with his Custom MP5. This is the &amp;quot;''faux'' MP5K-PDW&amp;quot; configuration, with a skeleton buttstock, red dot sight, laser sight, clipped-together magazines, and an MP5K-style barrel with foregrip. Real MP5K-PDWs have a folding buttstock and a barrel that protrudes slightly past the vertical foregrip for easier attachment of suppressors or flash hiders.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
An early version of the [[Heckler &amp;amp; Koch MP7A1]] appears in the game. It is used by some of the FBI agents in &amp;quot;A New Life&amp;quot; and can be found on a table in the 'Torture Chamber' in &amp;quot;A Dance With The Devil&amp;quot;. Possessing a 25-round magazine capacity of generic &amp;quot;SMG ammo,&amp;quot; the retractable stock and folding vertical foregrip cannot be used, which gives a high amount of muzzle climb.  These characteristics make it a rather inaccurate weapon despite the low recoil of the real-life version, which also uses 20- or 40-round magazines rather than 25-rounders.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K_MP71A1.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch MP7A1, 4.6x30mm]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_HK_MP7.jpg|thumb|none|600px|The MP7 in Agent 47's inventory.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_HK_MP7.jpg|thumb|none|600px|Assassinating Mark Purayah II with an MP7 as the feathers fly.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_HK_MP7.jpg|thumb|none|600px|An FBI agent with an MP7, leisurely patrolling a backyard pool.]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Ruger MP9]] appears in the game as the MP9. It is used solely by the bird-suited guards in &amp;quot;The Murder of Crows&amp;quot; level, is chambered for generic &amp;quot;SMG Ammo,&amp;quot; and has a 25-round magazine capacity. As with the ingame TMP and MP7, it is not possible to use the MP9's stock or in a two-handed manner. It is also the least accurate weapon of its class ingame. &lt;br /&gt;
&lt;br /&gt;
[[Image:RugerMP9smg.jpg|thumb|none|350px|Ruger MP9, 9x19mm]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_Ruger_MP9.jpg|thumb|none|600px|The Ruger MP9 in Agent 47's inventory.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Ruger_MP9.jpg|thumb|none|600px|Agent 47 assassinates Don Fernando Delgado with the MP9.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Ruger_MP9.jpg|thumb|none|600px|The MP9 sitting on a table.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr TMP ==&lt;br /&gt;
&lt;br /&gt;
The [[Steyr TMP]] appears as the &amp;quot;TMP.&amp;quot; It is used by various guards throughout the &amp;quot;Flatline&amp;quot; level and is the personal weapon of Manuel Delgado in the &amp;quot;A Vintage Year&amp;quot; level. This SMG also appears in the tutorial level &amp;quot;Death of a Showman&amp;quot; but is not used by NPCs there. Like other weapons of its class, it shares ammunition with all other non-customizable SMGs, and has a magazine capacity of 25 rounds. Despite the vertical foregrip, it is not possible to use this gun two-handed. &lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|300px|Steyr TMP, 9x19mm]]&lt;br /&gt;
[[Image:BloodMoney - TMPInven.jpg|thumb|none|600px|The [[Steyr TMP|TMP]] in 47´s inventory screen.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Steyr_TMP.jpg|thumb|none|600px|The Devil's own happy-happy-fun-gun (check the ammunition count).]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Steyr_TMP.jpg|thumb|none|600px|Apparently someone got confused about the two kinds of &amp;quot;cleaning&amp;quot; tools here.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870]] appears in the game as the &amp;quot;Shotgun&amp;quot; it is used by the winery guards in the mission &amp;quot;A Vintage Year&amp;quot; and some  members of the Gator gang in the &amp;quot;Death on the Mississippi&amp;quot; level. It is also placed in the tutorial level &amp;quot;Death of a Showman,&amp;quot; but no NPCs use it there. It fires 12 Gauge buckshot and has an 8-round tube magazine capacity. &lt;br /&gt;
[[Image:Remington870NewModel.jpg‎|thumb|400px|none|Remington 870 in black finish]]&lt;br /&gt;
[[Image:BloodMoney - Shotgun.jpg‎|thumb|600px|none|]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_Remington_870.jpg‎|thumb|none|600px|Agent 47 aiming at a pensioner who's had too much to drink with a Remington 870. The side of the gun reads &amp;quot;Slug Gun&amp;quot; even though you can't use anything but buckshot in this firearm.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_Remington_870.jpg‎|thumb|none|600px|One of Don Fernando Delgado's winery guards with a Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
== SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[SPAS 12|SPAS-12]] appears in the game as the &amp;quot;SP12 Shotgun&amp;quot;, it can be modified with a large variety of accessories, such as a buttstock, an Aimpoint sight, a detachable box magazine and even a sound suppressor.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|400px|none|Franchi SPAS-12, 12-gauge]]&lt;br /&gt;
[[Image:BloodMoney - SPASInven.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BloodMoney - SPASFir.jpg|thumb|none|600px|47 holds the heavily customized SPAS-12. This one with suppressor, Aimpoint and LAM.]]&lt;br /&gt;
[[Image:BloodMoney - SPASIThir.jpg|thumb|none|600px|47 holds the [[SPAS 12|SPAS-12]] in his hideout.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles/Battle Rifles=&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN F2000]] appears in the game as the &amp;quot;F2000.&amp;quot; It uses generic &amp;quot;Rifle Ammo,&amp;quot; has a hollow carry handle in place of the usual scope, and possesses a 20-round magazine.  This assault rifle can be found in a security room in the &amp;quot;Death on the Mississippi&amp;quot; mission (a note attached to the rifle bizarrely justifies its out-of-place nature as a &amp;quot;gator hunting aid&amp;quot;), and is also carried in a briefcase by the CIA Agent Anthony Martinez in the &amp;quot;A Dance with the Devil&amp;quot; mission.&lt;br /&gt;
&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|380px|none|FN F2000, 5.56x45 NATO]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_FN_F2000.jpg|thumb|none|600px|The FN F2000 in Agent 47's inventory. It's odd that they found the polygon budget to model the unique casing ejection port (despite the fact that ejected casings are not visible when firing weapons), but didn't model the scope (which would make this non-customizable gun a more attractive choice).]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_FN_F2000.jpg|thumb|none|600px|Firing the FN F2000 at the Franchise assassin Maynard John.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_FN_F2000.jpg|thumb|none|600px|Agent 47 poses for the non-existent cameras with his FN F2000.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4 Carbine|M4A1 Carbine]] appears in the game,  it can modified with a large variety of accessories, such as a Beta C-MAG, a red dot sight, an ACOG scope, sound suppressors, and a vertical foregrip. It is the only assault rifle in the game that can use 30 round magazines--all others are forced to use 20 round magazines. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 Carbine with 6 position collapsible stock - 5.56x45mm. Note slight difference in shape of stock compared to older model M4 (above). - 5.56x45mm]]&lt;br /&gt;
[[Image:BloodMoney - M4Inven.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BloodMoney - M4Fir.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BloodMoney - M4Thir.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M14 ==&lt;br /&gt;
The [[M14 Rifle|M14]] is used by U.S. Marines in the mission &amp;quot;Amendment XXV.&amp;quot; The ingame model is restricted to semiautomatic fire, uses generic &amp;quot;Rifle Ammo,&amp;quot; and appears to use a 10 round magazine, yet it holds 20 rounds. &lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|450px|M14, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_M14.jpg|thumb|none|600px|The M14 Battle Rifle in First Person View.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_M14.jpg|thumb|none|600px|A US Marine patrolling the White House with an M14 Battle Rifle, little aware of the &amp;quot;threat to National Security&amp;quot; staring at him, or the domestic one in a very high place.]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 552 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550#SIG SG 552|SIG SG 552]] appears in the game as the &amp;quot;SG552.&amp;quot; It is chambered in generic &amp;quot;Rifle Ammo&amp;quot; and sports a 20-round magazine. This weapon can only be found in Mark Purayah II's office in &amp;quot;The Murder of Crows&amp;quot; level.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|400px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_SG_552.jpg|thumb|none|600px|The SIG SG 552 in Agent 47's inventory.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_SG_552.jpg|thumb|none|600px|Agent 47 massacring a murder of crow-suited guards with the SG 552.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_SG_552_(Side_Detail).jpg|thumb|none|600px|Despite the accessory rail and the fact that the engraving on the side reads &amp;quot;SG 552 Custom,&amp;quot; this assault rifle cannot actually be customized.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_SG_552.jpg|thumb|none|600px|The SG 552 leaning against Mark Purayah II's desk, next to some boxes of Rifle Ammo.]]&lt;br /&gt;
&lt;br /&gt;
== Short Magazine Lee Enfield No.4 Mk.I  ==&lt;br /&gt;
&lt;br /&gt;
The [[Short Magazine Lee-Enfield (SMLE)|Lee Enfield]] can be seen in the &amp;quot;Curtains Down&amp;quot; level, it is seen being used as an opera prop and cannot be fired. However, by using a hex editor or Action Replay CD to add this weapon to the inventory, it can be used as a weapon. It uses generic &amp;quot;Rifle Ammo&amp;quot; and is fairly inaccurate.&lt;br /&gt;
&lt;br /&gt;
[[Image:LeeEnfield4Rifle.jpg|thumb|none|450px|Lee-Enfield No.4 Mk.I - .303 British.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_SMLE_Rifle.jpg|thumb|none|600px|The SMLE Mk. III battle rifle in Agent 47's inventory.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_SMLE_Rifle.jpg|thumb|none|600px|An opera actor at the ''Palais Garnier'' in Paris cowering with his prop SMLE Mk. III rifle. Only a prop gun would be light enough to be held by two fingers, and then again, the ergonomics of the weapon make this pose an extremely questionable one without falling out of the actor's fingers.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== Browning BAR Mk. II Safari ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Automatic Rifle Safari]] can be found mounted on a gun rack in Pappy LeBlanc's home in &amp;quot;Till Death Do Us Part&amp;quot;. Referred to in-game as the &amp;quot;Elephant Gun&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning BAR.jpg|thumb|none|450px|Browning BAR Mk. II Safari, .30-06 Springfield]]&lt;br /&gt;
[[Image:BloodMoney - Eleguninven.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BloodMoney Elegun.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BloodMoney Elegunscope.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Sako TRG-42 ==&lt;br /&gt;
&lt;br /&gt;
The [[Sako TRG|Sako TRG-42]] appears in the game as the &amp;quot;Kazo TRG,&amp;quot; is chambered in generic &amp;quot;Sniper Ammo,&amp;quot; has a magazine capacity of 10 rounds, and is painted grey in the game. It is the rifle of choice for the biathlete-turned-assassin Raymond Kulinsky when he tries to kill the Secretary of the Interior in &amp;quot;The Murder of Crows&amp;quot; level. While possessing less crosshair sway while zoomed than the other non-customizable sniper rifles, it has only one level of zoom and a slower rate of fire thanks to its bolt-action nature. &lt;br /&gt;
&lt;br /&gt;
[[Image:Sako trg42.jpg|thumb|none|420px|Sako TRG-42, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_SAKO_TRG-42.jpg|thumb|none|600px|The SAKO TRG-42 in Agent 47's inventory.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_SAKO_TRG-42.jpg|thumb|none|600px|The SAKO TRG-42 in First Person View.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_SAKO_TRG-42_(Scope_View).jpg|thumb|none|600px|Shooting New Orleans policemen through the SAKO TRG-42's scope.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_SAKO_TRG-42_(Bolt_Action).jpg|thumb|none|600px|Working the bolt action of the SAKO TRG-42.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_SAKO_TRG-42.jpg|thumb|none|600px|The SAKO TRG-42 against an old piano in Raymond's sniper nest.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov|SVD Dragunov]] appears in the game as the &amp;quot;Dragunov.&amp;quot; It uses generic &amp;quot;Sniper Rifle Ammo,&amp;quot; has a 10-round magazine, has black and grey furniture, and a scope with two levels of zoom. This sniper rifle can be found in the &amp;quot;Death of a Showman&amp;quot; mission, where it is used to kill 3 gangsters. It can also be found in a briefcase next to a laptop in &amp;quot;A Dance with the Devil.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|450px|none|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
[[Image:HBM_-_PC_-_INV_-_SVD_Dragunov.jpg|thumb|none|600px|The SVD Dragunov in Agent 47's inventory. Note the red-coloured scope lens (not visible when using the scope, and the muzzle with (alas) no hole for the bullet to pass through.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_SVD_Dragunov.jpg|thumb|none|600px|Agent 47 looks through a hole, while looking to make holes in others with the SVD Dragunov.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_FPV_-_SVD_Dragunov_(Scope_View).jpg|thumb|none|600px|A view through the scope of the SVD Dragunov. Despite its two levels of magnification, the rifle does have quite a bit of crosshair sway when zoomed in.]]&lt;br /&gt;
[[Image:HBM_-_PC_-_3PV_-_SVD_Dragunov.jpg|thumb|none|600px|Idle hands aren't the Devil's workshop -- Agent 47 with a Russian sniper rifle is!]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther WA 2000]] is the main sniper rifle in the game, it can be fitted with better scopes, a lightweight frame, a barrel replacement, various suppressors, magazine extensions, and a bolt-action conversion. While Agent 47 will manually load a new round into the chamber if the reload key is pressed in First Person View and the bolt-action modification is equipped, he will still reload by replacing the (now redundant) magazine if the reload key is pressed in Third Person View. This weapon is also the only rifle that can be concealed in a case Agent 47 can bring with him into a mission--while two others can be concealed in cases of their own, Agent 47 must instead find them himself in two missions. &lt;br /&gt;
[[Image:WA2000.JPG|thumb|none|350px|Walther WA 2000, 7.62x51mm NATO, 300. Winchester Magnum and 7.5x55mm Swiss. ]]&lt;br /&gt;
[[Image:BloodMoney - Wa2000Case.jpg|thumb|none|600px|47´s custom suitcase. With an upgrade it can also be safely carried through metal detectors, such as the ones in the games &amp;quot;final&amp;quot; level.]]&lt;br /&gt;
[[Image:BloodMoney - Wa20001.jpg|thumb|none|600px|The [[Walther WA 2000]] with sound suppressor and scope.]]&lt;br /&gt;
[[Image:BloodMoney - Wa20003.jpg|thumb|none|600px| ]]&lt;br /&gt;
[[Image:BloodMoney - Wa2000Scope.jpg|thumb|none|600px| ]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
== Beeman Break Barrel ==&lt;br /&gt;
&lt;br /&gt;
This pneumatic child's toy can be found in the mission &amp;quot;A New Life.&amp;quot; It can be loaded with non-lethal tranquilizer rounds, and is a break-open breach-loading single-shot weapon. If you bring this air gun on another mission, you only get a few rounds, due to the game only giving 2 extra &amp;quot;magazines&amp;quot; for each non-customizable weapon brought into a mission, which translates into very few darts for this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:BloodMoney - AIRGUNInven.jpg|thumb|none|600px|The &amp;quot;Air rifle&amp;quot; in 47´s inventory.]]&lt;br /&gt;
[[Image:BloodMoney - AIRGUNFir.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BloodMoney - AIRGUNScope.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BloodMoney - AIRGUNThir.jpg|thumb|none|600px|47 carries the &amp;quot;Air rifle&amp;quot; in his hideout.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Stealth]]&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=346779</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=346779"/>
		<updated>2010-10-22T22:48:36Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* H&amp;amp;K MP7 */ Added MP7 image (more to come)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
[[Image:Desert_eagle_mod_ts.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
[[Image:Raging_bull_ts.jpg|thumb|none|400px|Raging Bull with attachments - Like the Desert Eagle and Mk. I, the lasersight seems to be invisible on the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
[[Image:Thompson_Contender_ts.jpg|thumb|none|400px|Thompson Contender with scope - The Contender also has no discernible laser-sight.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
[[Image:Golden_colts_ts.jpg|thumb|none|400px|Castor Troy's Golden Colts ingame]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
[[Image:Mp5sd_ts.jpg|thumb|none|400px|No discernible flashlight or lasersight. This seems to be the norm for most weapons.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
[[Image:Mp5k_ts.jpg|thumb|none|400px|H&amp;amp;K MP5k held in alternate firing method. The differences are purely aesthetic.]]&lt;br /&gt;
[[Image:Mp5k_mod_ts.jpg|thumb|none|400px|With full mods (flashlight is off)]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[Image:Ump45_ts.jpg|thumb|none|400px|H&amp;amp;K UMP ingame - meleeing reveals what appears to be plastic skeleton stock. One would imagine the stock would break after such abuse, but one would be wrong]]&lt;br /&gt;
[[Image:Ump45_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
[[Image:Mp7_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mp7_mod_ts.jpg&amp;diff=346778</id>
		<title>File:Mp7 mod ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mp7_mod_ts.jpg&amp;diff=346778"/>
		<updated>2010-10-22T22:47:50Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=346776</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=346776"/>
		<updated>2010-10-22T22:44:07Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* H&amp;amp;K UMP45 */ Added UMP pics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
[[Image:Desert_eagle_mod_ts.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
[[Image:Raging_bull_ts.jpg|thumb|none|400px|Raging Bull with attachments - Like the Desert Eagle and Mk. I, the lasersight seems to be invisible on the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
[[Image:Thompson_Contender_ts.jpg|thumb|none|400px|Thompson Contender with scope - The Contender also has no discernible laser-sight.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
[[Image:Golden_colts_ts.jpg|thumb|none|400px|Castor Troy's Golden Colts ingame]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
[[Image:Mp5sd_ts.jpg|thumb|none|400px|No discernible flashlight or lasersight. This seems to be the norm for most weapons.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
[[Image:Mp5k_ts.jpg|thumb|none|400px|H&amp;amp;K MP5k held in alternate firing method. The differences are purely aesthetic.]]&lt;br /&gt;
[[Image:Mp5k_mod_ts.jpg|thumb|none|400px|With full mods (flashlight is off)]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[Image:Ump45_ts.jpg|thumb|none|400px|H&amp;amp;K UMP ingame - meleeing reveals what appears to be plastic skeleton stock. One would imagine the stock would break after such abuse, but one would be wrong]]&lt;br /&gt;
[[Image:Ump45_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Ump45_mod_ts.jpg&amp;diff=346775</id>
		<title>File:Ump45 mod ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Ump45_mod_ts.jpg&amp;diff=346775"/>
		<updated>2010-10-22T22:43:06Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Ump45_ts.jpg&amp;diff=346767</id>
		<title>File:Ump45 ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Ump45_ts.jpg&amp;diff=346767"/>
		<updated>2010-10-22T22:34:04Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=346745</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=346745"/>
		<updated>2010-10-22T22:20:40Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* H&amp;amp;K MP5KA4 */ Added MP5k pics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
[[Image:Desert_eagle_mod_ts.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
[[Image:Raging_bull_ts.jpg|thumb|none|400px|Raging Bull with attachments - Like the Desert Eagle and Mk. I, the lasersight seems to be invisible on the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
[[Image:Thompson_Contender_ts.jpg|thumb|none|400px|Thompson Contender with scope - The Contender also has no discernible laser-sight.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
[[Image:Golden_colts_ts.jpg|thumb|none|400px|Castor Troy's Golden Colts ingame]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
[[Image:Mp5sd_ts.jpg|thumb|none|400px|No discernible flashlight or lasersight. This seems to be the norm for most weapons.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
[[Image:Mp5k_ts.jpg|thumb|none|400px|H&amp;amp;K MP5k held in alternate firing method. The differences are purely aesthetic.]]&lt;br /&gt;
[[Image:Mp5k_mod_ts.jpg|thumb|none|400px|With full mods (flashlight is off)]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mp5k_mod_ts.jpg&amp;diff=346744</id>
		<title>File:Mp5k mod ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mp5k_mod_ts.jpg&amp;diff=346744"/>
		<updated>2010-10-22T22:19:18Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mp5k_ts.jpg&amp;diff=346742</id>
		<title>File:Mp5k ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mp5k_ts.jpg&amp;diff=346742"/>
		<updated>2010-10-22T22:12:48Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
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		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=346733</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=346733"/>
		<updated>2010-10-22T22:03:06Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* H&amp;amp;K MP5SD6 */ Added MP5 pic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
[[Image:Desert_eagle_mod_ts.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
[[Image:Raging_bull_ts.jpg|thumb|none|400px|Raging Bull with attachments - Like the Desert Eagle and Mk. I, the lasersight seems to be invisible on the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
[[Image:Thompson_Contender_ts.jpg|thumb|none|400px|Thompson Contender with scope - The Contender also has no discernible laser-sight.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
[[Image:Golden_colts_ts.jpg|thumb|none|400px|Castor Troy's Golden Colts ingame]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
[[Image:Mp5sd_ts.jpg|thumb|none|400px|No discernible flashlight or lasersight. This seems to be the norm for most weapons.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mp5sd_ts.jpg&amp;diff=346728</id>
		<title>File:Mp5sd ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mp5sd_ts.jpg&amp;diff=346728"/>
		<updated>2010-10-22T22:01:25Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Hot_Fuzz&amp;diff=346710</id>
		<title>Hot Fuzz</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Hot_Fuzz&amp;diff=346710"/>
		<updated>2010-10-22T21:43:17Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: Reworded Steyr image cap to sound more professional&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Hot Fuzz]]'':'''&lt;br /&gt;
[[Image:Hot fuzz.jpg|thumb|right|300px|''Hot Fuzz (2007)'']]&lt;br /&gt;
&lt;br /&gt;
''Hot Fuzz'' is a 2007 film that spoofs the buddy cop action genre of film. Police officer Nicholas Angel is sent from London to the small, English countryside town of Sandford because his extreme dedication to being a London officer consistently upstages his colleagues. When he arrives in Sandford he uncovers a plot by a small cabal of residents to rid the town of anything and anyone they find disrupts the peace and harmony they strive for.&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Compact==&lt;br /&gt;
&lt;br /&gt;
A [[H&amp;amp;K USP|Heckler &amp;amp; Koch USP Compact]] is taken as evidence by Sergeant Nicholas Angel ([[Simon Pegg]]) when they search Arthur Webley's ([[David Bradley]]) armory.&lt;br /&gt;
[[Image:USPCompact9.jpg|thumb|400px|none|Heckler &amp;amp; Koch USP Compact - 9mm.]]&lt;br /&gt;
[[Image:HFUSPCompact-1.jpg|thumb|none|600px|A USP Compact being bagged as evidence.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Match==&lt;br /&gt;
&lt;br /&gt;
A [[H&amp;amp;K USP#Heckler &amp;amp; Koch USP Match|Heckler &amp;amp; Koch USP Match]] is used by Simon Skinner ([[Timothy Dalton]]) during the car chase.&lt;br /&gt;
[[Image:H&amp;amp;K-USP-Compensator.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Match - 9mm.]]&lt;br /&gt;
[[Image:HFUSPMatch-1.jpg|thumb|none|600px|Skinner fires his Heckler &amp;amp; Koch USP Match out the window during the car chase.]]&lt;br /&gt;
[[Image:HFUSPMatch-2.jpg|thumb|none|600px|Skinner's USP Match locks empty.]]&lt;br /&gt;
[[Image:HFUSPMatch-3.jpg|thumb|none|600px|Skinner smacks a fresh magazine into his USP Match.]]&lt;br /&gt;
[[Image:HFUSPMatch-4.jpg|thumb|none|600px|&amp;quot;Stop, or the ginger-nut gets it!&amp;quot;]]&lt;br /&gt;
[[Image:Vlcsnap-151023.jpg|thumb|none|600px|Aaron A. Aaronson ([[Alexander King]]) a.k.a The Ginger-Nut bites Skinner's hand as he holds him hostage with his USP Match. (This widescreen shot shows more of the gun than the fullscreen shot.)]]&lt;br /&gt;
[[Image:HFUSPMatch-5.jpg|thumb|none|600px|Skinner drops his USP Match in the little village.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92AFS==&lt;br /&gt;
Seargent Nicholas Angel ([[Simon Pegg]]) uses a [[Taurus PT92|Taurus PT92AFS]] as his main sidearm during his assault on the town, sometimes using it akimbo style along with his [[Jericho 941]] &amp;quot;Baby Eagle&amp;quot;.&lt;br /&gt;
In one of the DVD special features Simon Pegg is shown answering questions at a Q&amp;amp;A. He mistakenly refers to the Taurus as&lt;br /&gt;
a Beretta. He does however get the Jericho &amp;quot;Baby Eagle&amp;quot; correct.&lt;br /&gt;
[[Image:Taurus92NoRails.jpg|thumb|none|400px|Taurus PT92AFS (Stainless) with Slimline Black Factory Grips - 9x19mm]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-1.jpg|thumb|none|600px|Angel loads a magazine into his Taurus PT92AFS.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-2.jpg|thumb|none|600px|Angel chambers his Taurus PT92AFS. Note the crimped nose of the blank round.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-3.jpg|thumb|none|600px|Angel uncocks his Taurus PT92AFS.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-4.jpg|thumb|none|600px|Angel reloads his PT92AFS in the pub.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-5.jpg|thumb|none|600px|Angel with his PT92AFS at the ready.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-6.jpg|thumb|none|600px|Unlike a super well trained cop, Angel has his PT92AFS pointed at Danny, finger on the trigger.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-7.jpg|thumb|none|600px|Angel draws his PT92AFS after fighting the Trolly Boy Michael ([[Rory McCann]]).]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-8.jpg|thumb|none|600px|Angel watches Skinner and Butterman escape with his PT92AFS in hand.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-9.jpg|thumb|none|600px|Angel fires his PT92AFS whilst in high speed pursuit.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-10.jpg|thumb|none|600px|Angel reloads his PT92AFS.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-11.jpg|thumb|none|600px|Angel fires his PT92AFS.]]&lt;br /&gt;
[[Image:HFTaurusPT92AF-12.jpg|thumb|none|600px|Angel with his PT92AFS.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941F - Two Tone==&lt;br /&gt;
&lt;br /&gt;
A Two Tone (stainless frame, black slide) [[Jericho 941|Jericho 941F]] &amp;quot;Baby Eagle&amp;quot; is used by Sergeant Nicholas Angel ([[Simon Pegg]]) in the supermarket and pub shootouts, akimbo style with his [[Taurus PT92|Taurus PT92 AF]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Jerich941-Two-Tone01.jpg|thumb|none|400px|Jericho 941 (two tone early model) -  9mm.]]&lt;br /&gt;
[[Image:HFBabyEagle-1.jpg|thumb|none|600px|Angel prepares his two tone Jericho 941F Baby Eagle.]]&lt;br /&gt;
[[Image:HFBabyEagle-2.jpg|thumb|none|600px|Angel chambers his two tone Jericho 941F.]]&lt;br /&gt;
[[Image:HFBabyEagle-3.jpg|thumb|none|600px|Angel uses the two tone Jericho 941F as his left hand gun.]]&lt;br /&gt;
[[Image:HFBabyEagle-4.jpg|thumb|none|600px|&amp;quot;Idea....&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629==&lt;br /&gt;
A revolver is seen in Angel's hip holster, which he never draws but appears to be a [[Smith &amp;amp; Wesson Model 29|Smith &amp;amp; Wesson Model 629]].&lt;br /&gt;
[[Image:S&amp;amp;WMod6294.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 629 with 4&amp;quot; barrel - .44 Magnum.]]&lt;br /&gt;
[[Image:HFUnknownRevolver.jpg|thumb|none|600px|A possible Smith &amp;amp; Wesson Model 629 is seen in Angel's hip holster.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
&lt;br /&gt;
Amanda Paver ([[Lorraine Hilton]]) pulls out a pair of .380 ACP [[Walther PPK]]s from her bicycle basket.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|400px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:HFWaltherPPK-1.jpg|thumb|none|600px|Paver is never without her Walther PPKs, or her thermos.]]&lt;br /&gt;
[[Image:HFWaltherPPK-2.jpg|thumb|none|600px|Amanda unloads her PPKs at Angel.]]&lt;br /&gt;
[[Image:HFWaltherPPK-3.jpg|thumb|none|600px|Amanda fires her PPKs.]]&lt;br /&gt;
[[Image:HFWaltherPPK-4.jpg|thumb|none|600px|Amanda firing her PPKs showing her war face.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
&lt;br /&gt;
Danny Butterman ([[Nick Frost]]) uses a [[Smith &amp;amp; Wesson 5906]] as one of his sidearms, sometimes firing it akimbo with a Charter Arms Snub. He is seen using it during the pub shootout and during the car chase to shoot at Simon Skinner's ([[Timothy Dalton]]) car. His father, Inspector Frank Butterman ([[Jim Broadbent]]) gets a hold of it in the final scene in the mini-village and threatens his son with it. Danny then retains the weapon while Frank runs off - unwilling to shoot his own father, Danny angrily fires the S&amp;amp;W into the air while lying on his back (spoofing a scene from ''[[Point Break]]'').&lt;br /&gt;
&lt;br /&gt;
[[Image:S&amp;amp;W5906LateModel.jpg‎|thumb|400px|none|Smith &amp;amp; Wesson 5906 - 9mm]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-1.jpg|thumb|none|600px|&amp;quot;Bang, bang, bang!&amp;quot;]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-2.jpg|thumb|none|600px|Frank Butterman holds his son hostage with a Smith &amp;amp; Wesson 5906.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-3.jpg|thumb|none|600px|Danny takes aim at his father as he runs away.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-4.jpg|thumb|none|600px|Unable to shoot his father, he mocks ''[[Point Break]]'' and empties the gun into the air.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W5906-5.jpg|thumb|none|600px|Another shot of Danny firing his 5906.]]&lt;br /&gt;
&lt;br /&gt;
==Charter Arms Snub (Unknown)==&lt;br /&gt;
Danny is seen wielding a snub nose which looks like a Charter Arms model, mainly akimbo style with his [[Smith &amp;amp; Wesson 5906]].&lt;br /&gt;
[[Image:HFCharterArmsSnub-1.jpg|thumb|none|600px|Danny draws his Charter Arms Snub.]]&lt;br /&gt;
[[Image:Hot fuzz charter arms 1.jpg|thumb|none|600px|Nicolas and Danny fire at the Porter's while jumping through the air (production still).]]&lt;br /&gt;
&lt;br /&gt;
==NAA Mini Revolver==&lt;br /&gt;
&lt;br /&gt;
Reverend Phillip Shooter ([[Paul Freeman]]) uses a pair of [[NAA Mini Revolver|NAA Mini-Revolvers]] mounted on slides in his robes to shoot Angel ([[Simon Pegg]]), who is saved by his bullet-proof vest from being fatally wounded.&lt;br /&gt;
[[ Image:NorthAmericanMiniRevolver.jpg‎|thumb|none|400px|NAA Mini Revolver - .22 Magnum]]&lt;br /&gt;
[[Image:HF22derringer-1.jpg|thumb|none|600px|Reverend Shooter whips the NAA Mini-Revolvers from his sleeves. The grips appear to have been removed and the hollowed out frame used to pivot the gun for a quick grip.]]&lt;br /&gt;
[[Image:HF22derringer-2.jpg|thumb|none|600px|Reverend Shooter aims his NAA Mini-Revolvers.]]&lt;br /&gt;
[[Image:HF22derringer-3.jpg|thumb|none|600px|Reverend Shooter fires his NAA Mini-Revolvers eyes closed.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
&lt;br /&gt;
Inspector Frank Butterman ([[Jim Broadbent]]) uses two engraved [[Colt 1851 Navy]] revolvers with gold cylinders when he confronts Angel and his officers in the pub. Since Frank seems to be a bit of a Western lover, these guns seem to fit him well.&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|400px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:HFColtNavy-1.jpg|thumb|none|600px|Insp. Frank Butterman with his two Colt 1851 Navies.]]&lt;br /&gt;
[[Image:HFColtNavy-2.jpg|thumb|none|600px|&amp;quot;You're not seriously gonna believe this man, are you? Are you?! He isn't even from around here!&amp;quot;]] &lt;br /&gt;
[[Image:HFColtNavy-3.jpg|thumb|none|600px|Close up of Frank firing his Colt Navies into the air.]]&lt;br /&gt;
[[Image:HFColtNavy-4.jpg|thumb|none|600px|&amp;quot;You incompetent flatfoots!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 64==&lt;br /&gt;
Sheree Prosser ([[Elizabeth Elvin]]) is seen wielding a [[Smith &amp;amp; Wesson Model 64]], the stainless model of the [[Smith &amp;amp; Wesson Model 10]] during the gun battle in the town square.&lt;br /&gt;
[[Image:S&amp;amp;WModel64SS.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 64 - .38 Special.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W64-2.jpg|thumb|none|600px|Sheree fires her Model 64.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W64-3.jpg|thumb|none|600px|Sheree fires her Model 64.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
Sheree's husband Greg Prosser ([[Trevor Nichols]]) uses the blued counterpart of her gun, the [[Smith &amp;amp; Wesson Model 10]].&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 HB (Heavy barrel) Revolver (Post 1950s Model) - .38 Special.  Later incarnations of the Model 10 had a non tapered Heavy Barrel, which leads it to be commonly mistaken for a .357 revolver.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W10-1.jpg|thumb|none|600px|Greg fires his Model 10.]]&lt;br /&gt;
[[Image:HFS&amp;amp;W10-2.jpg|thumb|none|600px|Greg and Sheree fire their revolvers. It appears Greg is double sqeezing the trigger]]&lt;br /&gt;
&lt;br /&gt;
==SIG P226==&lt;br /&gt;
When Danny and Angel watch ''[[Point Break]]'', the infamous scene is shown when Johnny Utah ([[Keanu Reeves]]) aims his [[SIG-Sauer P220 pistol series#SIG P226|SIG P226]] pistol at [[Patrick Swayze]]'s character and fires his gun empty into the air, a scene which is later replicated by Danny and his father.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG P226 - 9x19mm]]&lt;br /&gt;
[[Image:HFSIGP226-1.jpg|thumb|none|600px|Keanu Reeves is seen in ''[[Point Break]]'' with his SIG P226.]]&lt;br /&gt;
[[Image:HFSIGP226-2.jpg|thumb|none|600px|Keanu Reeves aims his SIG P226.]]&lt;br /&gt;
[[Image:HFSIGP226-3.jpg|thumb|none|600px|Keanu Reeves fires his SIG P226 into the air.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
&lt;br /&gt;
Early on in the film Sergeant Nicholas Angel ([[Simon Pegg]]) fires a round from his [[Heckler &amp;amp; Koch G36# Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] fitted with a standard G36 carry handle, laser pointer and tactical flashlight during an SO-19 operation. This could be a reference to ''[[Shaun of the Dead]]'', where the British Army soldiers at the end of the movie all have G36Cs with standard G36 carry handles and three tactical flashlights.&lt;br /&gt;
Or because in real life, several of the UK's Police Armed Response Units actually use the G36c. &lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C 5.56mm]]&lt;br /&gt;
[[Image:HFG36C-1.jpg|thumb|none|600px|Angel checks the stairs with his G36C at the ready.]]&lt;br /&gt;
[[Image:HFG36C-2.jpg|thumb|none|600px|Angel takes out the &amp;quot;Crack-head with the Kalashnikov&amp;quot; with his G36C.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1==&lt;br /&gt;
&lt;br /&gt;
During the opening scene Sergeant Nicholas Angel ([[Simon Pegg]]) fires his G36C into &amp;quot;''a crack-head with a [[AK-47|Kalashnikov]]''&amp;quot; ([[Garth Jennings]]). The type of AK-47 the crack-head was armed with appears to be a Chinese-made, folding stock [[AK-47#Norinco Type 56|Norinco Type 56-1]] assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg‎|thumb|none|400px|Norinco Type 56-1 (under-folding stock variant) - 7.62x39mm]]&lt;br /&gt;
[[Image:HFNorincoType56-1.jpg|thumb|none|600px|The crack-head armed with a Norinco Type 56-1 before Angel bursts in.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==L1A1 SLR==&lt;br /&gt;
&lt;br /&gt;
When Sergeant Nicholas Angel ([[Simon Pegg]]) takes on the town, he brings the British variant of the [[FN FAL]], the [[L1A1 SLR]].&lt;br /&gt;
&lt;br /&gt;
[[Image:C1A1.jpg|thumb|none|600px|An C1A1. The Canadian version of the L1A1. This is the version of the L1A1 used in the film by [[Simon Pegg]]. It's not the screen used gun however.]]&lt;br /&gt;
[[Image:HFL1A1SLR-1.jpg|thumb|none|600px|A few L1A1 SLR rifles are seen in Mr. Webley's basement.]]&lt;br /&gt;
[[Image:HFL1A1SLR-3.jpg|thumb|none|600px|Angel chambers his L1A1 SLR as he prepares to assault the town.]]&lt;br /&gt;
[[Image:HFL1A1SLR-2.jpg|thumb|none|600px|Angel ready for action.]]&lt;br /&gt;
[[Image:HFL1A1SLR-4.jpg|thumb|none|600px|Angel walks down the street with his L1A1 SLR.]]&lt;br /&gt;
[[Image:HFL1A1SLR-5.jpg|thumb|none|600px|Angel fires his L1A1 SLR at Mr. Treacher, shooting out a truck tire and dumping beer kegs on him.]]&lt;br /&gt;
[[Image:HFL1A1SLR-6.jpg|thumb|none|600px|Angel takes cover as Amanda Paver fires at him.]]&lt;br /&gt;
&lt;br /&gt;
==Lee-Enfield No.1 Mk III* SMLE==&lt;br /&gt;
Sgt. Tony Fisher ([[Kevin Eldon]]) uses a [[Short Magazine Lee-Enfield (SMLE)|Lee-Enfield No.1 Mk III*]] bolt-action rifle during the Somerfield supermarket shootout. A number of No.1 Mk III* rifles (along with a couple of Lee-Enfield No.4 rifles) were also found in Arthur Webley's ([[David Bradley]]) basement earlier in the film.&lt;br /&gt;
It is interesting to note that in the director commentary, this rifle is referred to as an M1 Garand by the director.&lt;br /&gt;
&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|500px|Lee-Enfield No.1 Mk III* - .303 British]]&lt;br /&gt;
[[Image:LeeEnfield4Rifle.jpg|thumb|none|500px|Lee-Enfield No.4 Mk.I - .303 British]]&lt;br /&gt;
[[Image:HFSMLE-1.jpg|thumb|none|600px|An SMLE is seen in Mr. Webley's basement.]]&lt;br /&gt;
[[Image:HFSeaMine-1.jpg|thumb|none|600px|An SMLE rifle can be seen behind the Sea Mine in Mr. Webley's basement (the rifle is resting up against a Leyland farm tractor).]]&lt;br /&gt;
[[Image:HFSMLE-2.jpg|thumb|none|600px|Fisher chambers his SMLE.]]&lt;br /&gt;
[[Image:HFSMLE-3.jpg|thumb|none|600px|The bolt on the SMLE opens and closes in several scenes in a continuity error.]]&lt;br /&gt;
[[Image:HFSMLE-4.jpg|thumb|none|600px|Fisher fires his SMLE.]]&lt;br /&gt;
[[Image:HFSMLE-5.jpg|thumb|none|600px|Fisher's SMLE with the bolt open again.]]&lt;br /&gt;
[[Image:HFSMLE-6.jpg|thumb|none|600px|Fisher fires his SMLE.]]&lt;br /&gt;
[[Image:HFSMLE-7.jpg|thumb|none|600px|Fisher fires his SMLE.]]&lt;br /&gt;
[[Image:HFSMLE-8.jpg|thumb|none|600px|Fisher keeps his SMLE rested on his shoulder as he is interviewed by a reporter.]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
Annette Roper ([[Patricia Franklin]]) tries to snipe Angel with an [[M14 Rifle]] fitted with a scope. Luckily for him, she misses every time and is forced to stop when her rule of 1 school student in the shop at a time is broken as Angel herds the children through the door.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 Rifle - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:HFM14-1.jpg|thumb|none|600px|Annette Roper fires her M14 at Angel (completely ignoring the scope).]]&lt;br /&gt;
[[Image:HFM14-2.jpg|thumb|none|600px|The Shop Owner fires her M14 at Angel.]]&lt;br /&gt;
[[Image:HFM14-3.jpg|thumb|none|600px|Annette Roper tries to reload her M14.]]&lt;br /&gt;
[[Image:HFM14-4.jpg|thumb|none|600px|Apparently she doesn't know the bolt has to be down for the gun to go &amp;quot;boom&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Blunderbuss Flintlock==&lt;br /&gt;
&lt;br /&gt;
At the end of the film, Tom Weaver ([[Edward Woodward]]) uses a [[Blunderbuss]] Flintlock scatter shot in an attempt to kill Sgt. Angel before Danny Butterman dives in the way.&lt;br /&gt;
[[Image:Blun Flint.jpg|thumb|none|400px|Blunderbuss Flintlock]]&lt;br /&gt;
[[Image:HFBlunderbuss.jpg|thumb|none|600px|Weaver holds up Angel with his Blunderbuss.]]&lt;br /&gt;
[[Image:HFBlunderbuss-1.jpg|thumb|none|600px|&amp;quot;You know what you are... a bloody busy-body!&amp;quot;]]&lt;br /&gt;
[[Image:HFBlunderbuss-2.jpg|thumb|none|600px|Tom fires his Blunderbuss.]]&lt;br /&gt;
&lt;br /&gt;
==Remington Rolling Block==&lt;br /&gt;
Several [[Remington Rolling Block]] rifles are seen in Mr. Webely's basement.&lt;br /&gt;
[[Image:Remingtonrollingblock.jpg|thumb|none|400px|Remington Rolling Block Militarized - .45 caliber.]]&lt;br /&gt;
[[Image:HFRemingtonRollingBlock-1.jpg|thumb|none|600px|Several Remington Rolling Blocks are seen resting on the racks.]]&lt;br /&gt;
[[Image:HFRemingtonRollingBlock-2.jpg|thumb|none|600px|More Remington Rolling Blocks are seen in the evidence room when Angel arms up. The gun to the right looks like a [[Karabiner 98k]] rifle with an after-market stock.]]&lt;br /&gt;
&lt;br /&gt;
==Martini-Henry Rifle==&lt;br /&gt;
Several [[Martini-Henry Rifle Series|Martini-Henry]] rifles are seen on the racks in Mr. Webley's basement.&lt;br /&gt;
[[Image:Martini-HenryMarkIII(1881-1888).jpg|thumb|none|400px|Martini-Henry Mk. III - .577-.450 caliber.]]&lt;br /&gt;
[[Image:HFMartiniHenry-1.jpg|thumb|none|600px|Several Martini-Henry rifles are seen on the racks.]]&lt;br /&gt;
[[Image:HFMartiniHenry-2.jpg|thumb|none|600px|Several Martini-Henry rifles are seen on the racks.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser Karabiner 98k==&lt;br /&gt;
Several [[Karabiner 98k|Mauser Kar98k]] rifles were seen among the firearms in Mr. Webley's basement.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:HFMartiniHenry-2.jpg|thumb|none|600px|A Mauser Kar98k rifle can be seen among the Martini-Henry rifles in this picture.]]&lt;br /&gt;
&lt;br /&gt;
==Snaphaunce Musket==&lt;br /&gt;
A mid-to-late nineteenth century era North African 'Altit' or 'Kabyle' type snaphaunce musket (missing its trigger) is seen in Mr. Webley's basement.&lt;br /&gt;
[[Image:HFWheellockgun.jpg|thumb|none|600px|Mr Webley's collection includes this African musket.]]&lt;br /&gt;
&lt;br /&gt;
==Spencer 1860 Carbine==&lt;br /&gt;
A [[Spencer 1860 Carbine]] is seen in Mr. Webley's basement.&lt;br /&gt;
[[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .44 RF.]]&lt;br /&gt;
[[Image:HFSpencer1860.jpg|thumb|none|600px|A Spencer 1860 Carbine is seen on the wall behind Angel.]]&lt;br /&gt;
&lt;br /&gt;
==Berthier Mle.1892 Carbine==&lt;br /&gt;
A French-made [[Berthier Mle.1892]] bolt-action artillery carbine can be seen in the evidence room sharing the window sill with an M1 Thompson.&lt;br /&gt;
[[Image:Berthier1916.jpg|thumb|none|400px|Berthier Mle.1916 - replacement for the M1892 with an extended  magazine.]]&lt;br /&gt;
[[Image:HFM1Thompson.jpg|thumb|none|600px|A Berthier rifle can be seen with the M1 Thompson on the window sill of the evidence room.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Steyr-Solothurn S1-100/MP34 submachine gun==&lt;br /&gt;
&lt;br /&gt;
Joyce Cooper ([[Billie Whitelaw]]) uses a World War II-vintage Austrian [[Steyr-Solothurn S1-100]] (or better known as the [[MP34]] in WWII German service) submachine gun when Nicholas Angel ([[Simon Pegg]]) starts to take on Sandford. PC Doris Thatcher ([[Olivia Colman]]) uses the same S1-100/MP34 for the rest of the film.&lt;br /&gt;
[[Image:SteyrMP34.jpg|thumb|none|400px|Steyr-Solothurn S1-100/MP34 submachine gun - 9mm.]]&lt;br /&gt;
[[Image:HFLanchester-1.jpg|thumb|none|600px|&amp;quot;Fascist!&amp;quot;]]&lt;br /&gt;
[[Image:HFLanchester-2.jpg|thumb|none|600px|Joyce fires the Steyr-Solothurn S1-100.]]&lt;br /&gt;
[[Image:HFLanchester-4.jpg|thumb|none|600px|Joyce fires the Steyr-Solothurn S1-100.]]&lt;br /&gt;
[[Image:HFLanchester-5.jpg|thumb|none|600px|Doris Thatcher cocks the Steyr-Solothurn S1-100.]]&lt;br /&gt;
[[Image:HFLanchester-6.jpg|thumb|none|600px|Another shot of the same scene.]]&lt;br /&gt;
[[Image:HFLanchester-7.jpg|thumb|none|600px|Doris fires the Steyr-Solothurn S1-100 in the grocery store. For some reason, she is closing the eye she should be aiming with. Perhaps she's only looking through the front sight?.]]&lt;br /&gt;
[[Image:HFLanchester-8.jpg|thumb|none|600px|Doris fires the Steyr-Solothurn S1-100.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Thompson==&lt;br /&gt;
An [[Thompson|M1 Thompson]] is seen in the evidence room.&lt;br /&gt;
[[Image:M1Thompson.jpg|thumb|none|400px|M1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:HFM1Thompson.jpg|thumb|none|600px|An M1 Thompson is seen in the window, rested with a Berthier rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester 1300 Defender==&lt;br /&gt;
&lt;br /&gt;
Nicholas Angel's ([[Simon Pegg]]) partner, Danny Butterman ([[Nick Frost]])  uses a [[Winchester 1300|Winchester 1300 Defender]] provided by Angel during the shootout in the town. The Model 1300 Defender in the movie is fitted with a synthetic stock, tactical flashlight in the foregrip, and spare 12 Gauge shell holders. Doctor Robin Hatcher ([[Stuart Wilson]]) also uses a Defender which he pulls from the trunk of his car. He fires several shots at Angel when he first enters the town and holds both Angel and Danny at gunpoint before Danny blows his foot off.&lt;br /&gt;
[[Image:WinchesterModel1300Defender.jpg|thumb|none|500px|Winchester 1300 with extended tube &amp;amp; rubber butt pad - 12 gauge.]]&lt;br /&gt;
[[Image:HFWin1300-1.jpg|thumb|none|600px|Angel loads up the Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:HFWin1300-2.jpg|thumb|none|600px|Angel pumps the Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:HFWin1300-3BenelliM3CompactRem1100Win97BabyEagle.jpg|thumb|none|600px|Dr. Hatcher opens up his trunk to receive his Winchester 1300. Also seen in the trunk from top to bottom are a [[Benelli M3 Super 90|Benelli M3 Convertible (M3T)]], two [[Jericho 941|Jericho 941 &amp;quot;Baby Eagles&amp;quot;]], two sawed-off and customized [[Remington 1100]]s, the [[Winchester 1300|Winchester 1300 Defender]], and a [[Winchester Model 1897]].]]&lt;br /&gt;
[[Image:HFWin1300-4.jpg|thumb|none|600px|Close up of Dr. Hatcher firing his Winchester 1300 at Angel.]]&lt;br /&gt;
[[Image:HFWin1300-5.jpg|thumb|none|600px|Dr. Hatcher fires his Winchester 1300.]]&lt;br /&gt;
[[Image:HFWin1300-10.jpg|thumb|none|600px|Angel:''&amp;quot;That what I'm talking about!&amp;quot;''Angel gives Danny a Winchester 1300 Defender.]]&lt;br /&gt;
[[Image:HFWin1300-6.jpg|thumb|none|600px|Danny tries to take a shot at Bernard Cooper ([[Eric Mason]]) as he sword fights with Angel.]]&lt;br /&gt;
[[Image:HFWin1300-7.jpg|thumb|none|600px|Danny shoots Reverend Shooter after he shoots Angel.]]&lt;br /&gt;
[[Image:HFWin1300-9.jpg|thumb|none|600px|Dr. Hatcher holds up Danny and Angel with his Winchester 1300.]]&lt;br /&gt;
[[Image:HFWin1300-8.jpg|thumb|none|600px|Danny tosses his Winchester 1300 to the ground, causing it to fire and blow off Hatcher's foot. The likelihood of it actually firing is slim, but then again, so is half the other stuff in this movie.]]&lt;br /&gt;
[[Image:HFWin1300-11.jpg|thumb|none|600px|Danny fires his Winchester 1300 in the Somerfield grocery store.]]&lt;br /&gt;
[[Image:HFWin1300-12.jpg|thumb|none|600px|Danny reloads his Winchester 1300 as he and Angel discuss one-liners.]]&lt;br /&gt;
[[Image:HFWin1300-13.jpg|thumb|none|600px|Danny pumps his Winchester 1300 while quoting [[Will Smith]] in ''[[Bad Boys II]]'', &amp;quot;You're off the fucking chain!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
PC Sergeant Nicholas Angel ([[Simon Pegg]]) uses a [[Mossberg 500]] shotgun with a muzzle choke and 18&amp;quot; barrel when he assaults the town. &lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|400px|Mossberg 500 - 12 gauge.]]&lt;br /&gt;
[[Image:HFMossberg500-1.jpg|thumb|none|600px|Angel loads up his Mossberg 500.]]&lt;br /&gt;
[[Image:HFMossberg500-2.jpg|thumb|none|600px|Angel pumps his Mossberg 500.]]&lt;br /&gt;
[[Image:HFMossberg500-3.jpg|thumb|none|600px|Angel fires his Mossberg 500. Note muzzle choke for tighter shot patterns.]]&lt;br /&gt;
[[Image:HFMossberg500-5.jpg|thumb|none|600px|Angel with his Mossberg 500 before being fired upon.]]&lt;br /&gt;
&lt;br /&gt;
==Armscor M30R6==&lt;br /&gt;
DC Andy Cartwright ([[Rafe Spall]]) uses an [[Armscor M30R6]] to aid Angel and his fellow officers during the assault on the Somerfield grocery store. Andy's shotgun is not a Mossberg 500, as previously stated, as it has a cross bolt safety, is marked Squires Bingham, and posesses a lack of a magazine extension.&lt;br /&gt;
[[Image:shotgunr6.jpg‎|thumb|none|500px|Armscor M30R6 - 12 gauge.]]&lt;br /&gt;
[[Image:HFMossberg500-8.jpg|thumb|none|600px|Andy Cartwright pumps his shotgun. Note the cross bolt safety.]]&lt;br /&gt;
[[Image:HFMossberg500-9.jpg|thumb|none|600px|The barrel reads &amp;quot;Squires Bingham&amp;quot;, a firearms manufacturer in the Philippines. Link http://www.armscor.com.ph/article1.htm ]]&lt;br /&gt;
[[Image:HFMossberg500-10.jpg|thumb|none|600px|Andy Cartwright fires his shotgun in the Somerfield grocery store. He ''defines'' chicken-wing shooting here. The stock isn't even on his shoulder.]]&lt;br /&gt;
&lt;br /&gt;
==Stevens 520-30==&lt;br /&gt;
&lt;br /&gt;
Mary Porter uses a 28&amp;quot; barrelled [[Stevens Model 520]]-30 shotgun in the pub shootout.&lt;br /&gt;
[[Image:Stevens 520.jpg|thumb|none|500px|Stevens 520-30 Riot - 12 gauge]]&lt;br /&gt;
[[Image:HFMossberg500-7.jpg|thumb|none|600px|Mary Porter fires a Stevens pump shotgun in the pub.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Exposed Hammers Shotgun ==&lt;br /&gt;
&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Double Barreled Exposed Hammers Shotguns]] is seen in the hands an old lady who fires it at Angel when he first enters the town, and is subsequently drop-kicked in the face before she can reload. DS Andy Wainright ([[Paddy Considine]]) is also seen using this shotgun during the shootout in the Somerfield grocery store.&lt;br /&gt;
[[Image:Stevens12GaugeShotgun.jpg‎|thumb|none|500px|J. Stevens and Company 1878 - 12 gauge.]]&lt;br /&gt;
[[Image:HFHammershotgun-1.jpg|thumb|none|600px|Close up on the muzzle of the shotgun after the old lady fires both barrels at Angel. Tough lady.]]&lt;br /&gt;
[[Image:HFhammershotgun-2.jpg|thumb|none|600px|The old lady pops the shells out of the shotgun.]]&lt;br /&gt;
[[Image:HFhammershotgun-3.jpg|thumb|none|600px|The old lady loads her shotgun.]]&lt;br /&gt;
[[Image:HFhammershotgun-4.jpg|thumb|none|600px|Andy Wainright loads up the shotgun, which is loaded with either dummy rounds or spent shells based on the fired primers. Like the old lady's gun, these are loaded with &amp;quot;Hull&amp;quot; rounds.]]&lt;br /&gt;
[[Image:HFhammershotgun-5.jpg|thumb|none|600px|Andy Wainright closes his shotgun.]]&lt;br /&gt;
[[Image:HFhammershotgun-6.jpg|thumb|none|600px|Andy Wainright fires his shotgun in the Somerfield grocery store.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Hammerless Shotgun==&lt;br /&gt;
Arthur Webley ([[David Bradley]]) is seen armed with a hammerless [[12 Gauge Double Barreled Shotgun]] when Angel and Danny come to inspect his house. Roy Porter ([[Peter Wight]]) is also seen using one during the shootout in the pub.&lt;br /&gt;
[[Image:StevesSBS1960s.jpg|thumb|none|400px|Stevens '60s era hammerless shotgun - 12 gauge.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-1.jpg|thumb|none|600px|Mr. Webely with his shotgun.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-2.jpg|thumb|none|600px|Another shot of the same scene.&amp;quot; Do you have a license for that firearm?&amp;quot; &amp;quot;mumble mumble&amp;quot; Mumble Mumble&amp;quot; He does for that one&amp;quot;]&amp;quot;Wait...That one?...&amp;quot;]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-3.jpg|thumb|none|600px|Webley shows off his armorey with his shotgun in hand.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-4.jpg|thumb|none|600px|Roy Porter fires his shotgun in the pub.]]&lt;br /&gt;
[[Image:HFhammerlessshotgun-5.jpg|thumb|none|600px|Roy pops the shells out of his shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1887==&lt;br /&gt;
&lt;br /&gt;
A [[Winchester Model 1887]] with a large lever loop and sawed-off barrel similar to the one used in ''[[Terminator 2: Judgement Day]]'' is used by Mr. Treacher ([[Tim Barlow]]) when Nicholas Angel ([[Simon Pegg]]) first takes on the town of Sandford. Since Winchesters aren't made anymore and are harder to find, this is likely a replica model such as a Chinese Norinco YL1887L shotgun, sawed-off &amp;quot;T2&amp;quot; style (though it seems that the stock is not sawed-off and is hidden by his coat to give the appearence of being sawed-off)&lt;br /&gt;
[[Image:M1887 Airsoft.jpg|thumb|none|400px|Replica Winchester Model 1887 with sawed-off stock and barrel - 12 Gauge.]]&lt;br /&gt;
[[Image:HFWinchester1887-1.jpg|thumb|none|600px|Treacher racks the lever on his sawed-off 1887 shotgun. If you look closely at the shadowed area at his mid-chest, you can see the stock.]]&lt;br /&gt;
[[Image:HFWinchester1887-2.jpg|thumb|none|600px|Close up on Treacher's 1887 shotgun.]]&lt;br /&gt;
[[Image:HFWinchester1887-3.jpg|thumb|none|600px|Treacher firing his 1887 shotgun. Notice how he keeps his eyes firmly open every time. Tough old man.]]&lt;br /&gt;
[[Image:HFWinchester1887-4.jpg|thumb|none|600px|Treacher firing his 1887.]]&lt;br /&gt;
[[Image:HFWinchester1887-5.jpg|thumb|none|600px|Treacher gets whacked right in the face by one of his shells as he ejects it from his 1887 shotgun, just like Arnie in T2.]]&lt;br /&gt;
[[Image:HFWinchester1887-6.jpg|thumb|none|600px|Treacher reloads his 1887 shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
Seen in one of the boxes Danny carries to the evidence room is a [[Model 24 Stielhandgranate]].&lt;br /&gt;
[[Image:24-43 grenade.jpg|thumb|none|400px|Model 24 Stielhandgranate.]]&lt;br /&gt;
[[Image:HF24Steilhandgrenate.jpg|thumb|none|600px|A Model 24 Stielhandgranate is seen in the box Danny carries.]]&lt;br /&gt;
&lt;br /&gt;
==Mk. 2 hand grenade==&lt;br /&gt;
Seen in one of the boxes Angel carries to the evidence room is a [[Mk 2 hand grenade|Mk. 2 hand grenade]].&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|150px|Mk. 2 hand grenade.]]&lt;br /&gt;
[[Image:HFMk2Grenade.jpg|thumb|none|600px|A Mk. 2 hand grenade is seen hanging on the side of the box Angel carries.]]&lt;br /&gt;
&lt;br /&gt;
==Sea Mine==&lt;br /&gt;
The most unique item in Mr. Webley's basement is an old [[Sea Mine]], which is said to be deactivated but Tom Weaver is unlucky enough to prove otherwise when Angel kicks him into it and it blows up the entire police station, killing only him though.&lt;br /&gt;
[[Image:HFSeaMine-1.jpg|thumb|none|600px|A Sea Mine is seen in Mr. Webley's basement.]]&lt;br /&gt;
[[Image:HFSeaMine-2.jpg|thumb|none|600px|Angel and Danny place the Sea Mine in the evidence room.]]&lt;br /&gt;
[[Image:HFSeaMine-3.jpg|thumb|none|600px|Tom is luckless enough to set off the Sea Mine.]]&lt;br /&gt;
[[Image:HFSeaMine-4.jpg|thumb|none|600px|&amp;quot;Oh God, no...&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
&lt;br /&gt;
==Air Rifle (bsa  cadet)==&lt;br /&gt;
While on duty during the town's festival, Danny begs Angel to try out at the Rifle Range. Angel picks up an Air Rifle most likely a  B2 Deluxe Air Rifle with Monte Carlo Stock  and takes out all six man targets in about two seconds. Anyone who has ever uses one of these air rifles should know that they are single shots that takes at least 5 seconds to break open and cock the spring and load it. Angel must be an uber-shooter in order to accomplish such an impossible task.&lt;br /&gt;
[[Image:HFAirRifle-1.jpg|thumb|none|600px|Angel picks up the Air Rifle.]]&lt;br /&gt;
[[Image:HFAirRifle-2.jpg|thumb|none|600px|Angel breaks open the Air Rifle. The spring was likely removed to make it easier to break open, since the spring requires quite a bit of strength to cock back fully.]]&lt;br /&gt;
[[Image:HFAirRifle-3.jpg|thumb|none|600px|Angel then hands the Air Rifle to Danny, who is in complete awe of what he has just done.]]&lt;br /&gt;
[[Image:HFAirRifle-4.jpg|thumb|none|600px|Danny accidently pulls the trigger and shooters Dr. Hatcher, who is manning the stand.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92SB (stage prop)==&lt;br /&gt;
Eve Draper ([[Lucy Punch]]) uses a stainless steel [[Beretta 92 pistol series|Beretta 92SB]] stage prop to &amp;quot;kill&amp;quot; herself when playing Juliet Capulet in the horrendous &amp;quot;[[Romeo + Juliet]]&amp;quot; play that was based off Baz Luhrmann's 1996 film of the same name.&lt;br /&gt;
[[Image:BerettaM92SB.jpg|thumb|none|400px|Beretta 92SB - 9mm.]]&lt;br /&gt;
[[Image:HFBeretta92SBprop.jpg|thumb|none|600px|Eve Draper commits suicide in the &amp;quot;Romeo &amp;amp; Juliet&amp;quot; play with a stage prop Beretta 92SB. Note there is no magazine or magazine well in the grip.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Comedy]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;br /&gt;
[[Category:Edgar Wright]]&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=345402</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=345402"/>
		<updated>2010-10-19T23:28:13Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: Reverted Glock 20c images. Re-post images, this time without the hud (cl_realhud 1)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
[[Image:Desert_eagle_mod_ts.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
[[Image:Raging_bull_ts.jpg|thumb|none|400px|Raging Bull with attachments - Like the Desert Eagle and Mk. I, the lasersight seems to be invisible on the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
[[Image:Thompson_Contender_ts.jpg|thumb|none|400px|Thompson Contender with scope - The Contender also has no discernible laser-sight.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
[[Image:Golden_colts_ts.jpg|thumb|none|400px|Castor Troy's Golden Colts ingame]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342059</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342059"/>
		<updated>2010-10-14T03:45:39Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Thompson Contender */  Added Contender&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
[[Image:Desert_eagle_mod_ts.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
[[Image:Raging_bull_ts.jpg|thumb|none|400px|Raging Bull with attachments - Like the Desert Eagle and Mk. I, the lasersight seems to be invisible on the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
[[Image:Thompson_Contender_ts.jpg|thumb|none|400px|Thompson Contender with scope - The Contender also has no discernible laser-sight.]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
[[Image:Golden_colts_ts.jpg|thumb|none|400px|Castor Troy's Golden Colts ingame]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Thompson_Contender_ts.jpg&amp;diff=342056</id>
		<title>File:Thompson Contender ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Thompson_Contender_ts.jpg&amp;diff=342056"/>
		<updated>2010-10-14T03:43:26Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342052</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342052"/>
		<updated>2010-10-14T03:38:37Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Springfield 1911-A1 */ Added Golden Colts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
[[Image:Desert_eagle_mod_ts.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
[[Image:Raging_bull_ts.jpg|thumb|none|400px|Raging Bull with attachments - Like the Desert Eagle and Mk. I, the lasersight seems to be invisible on the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
[[Image:Golden_colts_ts.jpg|thumb|none|400px|Castor Troy's Golden Colts ingame]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Golden_colts_ts.jpg&amp;diff=342050</id>
		<title>File:Golden colts ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Golden_colts_ts.jpg&amp;diff=342050"/>
		<updated>2010-10-14T03:37:03Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342043</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342043"/>
		<updated>2010-10-14T03:32:00Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Taurus Raging Bull */ Added Raging Bull&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
[[Image:Desert_eagle_mod_ts.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
[[Image:Raging_bull_ts.jpg|thumb|none|400px|Raging Bull with attachments - Like the Desert Eagle and Mk. I, the lasersight seems to be invisible on the weapon.]]&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Raging_bull_ts.jpg&amp;diff=342040</id>
		<title>File:Raging bull ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Raging_bull_ts.jpg&amp;diff=342040"/>
		<updated>2010-10-14T03:29:03Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342037</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342037"/>
		<updated>2010-10-14T03:20:58Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Desert Eagle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
[[Image:Desert_eagle_mod_ts.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Desert_eagle_mod_ts.jpg&amp;diff=342036</id>
		<title>File:Desert eagle mod ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Desert_eagle_mod_ts.jpg&amp;diff=342036"/>
		<updated>2010-10-14T03:20:19Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342035</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342035"/>
		<updated>2010-10-14T03:14:39Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Desert Eagle */ Added Eagle screencap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
[[Image:DEAGLE_BRAND_DEAGLE.jpg|400px|thumb|none|Desert Eagle ingame]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:DEAGLE_BRAND_DEAGLE.jpg&amp;diff=342032</id>
		<title>File:DEAGLE BRAND DEAGLE.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:DEAGLE_BRAND_DEAGLE.jpg&amp;diff=342032"/>
		<updated>2010-10-14T03:12:36Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342031</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342031"/>
		<updated>2010-10-14T03:05:51Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Ruger Mk.I */ Added ruger captcha&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
[[Image:Ruger_mkI_ts.jpg|thumb|none|400px|Ruger Mk. I ingame - Oddly, the weapon model doesn't change with a lasersight mounted, so where could it be?]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Ruger_mkI_ts.jpg&amp;diff=342030</id>
		<title>File:Ruger mkI ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Ruger_mkI_ts.jpg&amp;diff=342030"/>
		<updated>2010-10-14T03:03:52Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342029</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342029"/>
		<updated>2010-10-14T03:00:58Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* H&amp;amp;K Mk23 Mod.0 SOCOM */ added akimbo pic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
[[Image:Mk23_akimbo_ts.jpg|thumb|none|400 px]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mk23_akimbo_ts.jpg&amp;diff=342028</id>
		<title>File:Mk23 akimbo ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mk23_akimbo_ts.jpg&amp;diff=342028"/>
		<updated>2010-10-14T03:00:10Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342027</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342027"/>
		<updated>2010-10-14T02:57:08Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* H&amp;amp;K Mk23 Mod.0 SOCOM */ added mk23 screencap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:Mk23_ts.jpg|thumb|none|400 px| Mk 23 ingame - The way the slide and chamber are modeled it looks like the weapon fires square bullets]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Mk23_ts.jpg&amp;diff=342026</id>
		<title>File:Mk23 ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Mk23_ts.jpg&amp;diff=342026"/>
		<updated>2010-10-14T02:55:02Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342024</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342024"/>
		<updated>2010-10-14T02:47:33Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Beretta 92FS */ akimbo berettas&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
[[Image:Beretta_92fs_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beretta_92fs_akimbo_ts.jpg&amp;diff=342023</id>
		<title>File:Beretta 92fs akimbo ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beretta_92fs_akimbo_ts.jpg&amp;diff=342023"/>
		<updated>2010-10-14T02:46:58Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342020</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342020"/>
		<updated>2010-10-14T02:39:41Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Beretta 92FS */ added 92fs image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Beretta_92fs_ts.jpg|thumb|none|400px|Beretta ingame]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Beretta_92fs_ts.jpg&amp;diff=342019</id>
		<title>File:Beretta 92fs ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Beretta_92fs_ts.jpg&amp;diff=342019"/>
		<updated>2010-10-14T02:38:39Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342014</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342014"/>
		<updated>2010-10-14T02:31:25Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Glock 20C */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c ingame]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342013</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342013"/>
		<updated>2010-10-14T02:31:05Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* FN Five-SeveN */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px|FN Five-seveN ingame]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342011</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342011"/>
		<updated>2010-10-14T02:29:47Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Glock 17 Pro w/ Full-auto conversion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342009</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342009"/>
		<updated>2010-10-14T02:29:18Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* FN Five-SeveN */ Added akimbo five-sevens&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|With attachements]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:Fn_five-seven_akimbo_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Fn_five-seven_akimbo_ts.jpg&amp;diff=342008</id>
		<title>File:Fn five-seven akimbo ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Fn_five-seven_akimbo_ts.jpg&amp;diff=342008"/>
		<updated>2010-10-14T02:27:56Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342006</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342006"/>
		<updated>2010-10-14T02:22:34Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* FN Five-SeveN */ Added Five-seveN screencap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|With attachements]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
[[Image:Fn_five-seven_ts.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Fn_five-seven_ts.jpg&amp;diff=342004</id>
		<title>File:Fn five-seven ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Fn_five-seven_ts.jpg&amp;diff=342004"/>
		<updated>2010-10-14T02:21:10Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342001</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=342001"/>
		<updated>2010-10-14T02:14:21Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Glock 20C */ 2nd image of Glock20c&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|With attachements]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c]]&lt;br /&gt;
[[Image:Glock20c_mod_ts.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Glock20c_mod_ts.jpg&amp;diff=342000</id>
		<title>File:Glock20c mod ts.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Glock20c_mod_ts.jpg&amp;diff=342000"/>
		<updated>2010-10-14T02:13:09Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=341991</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=341991"/>
		<updated>2010-10-14T02:07:50Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Glock 20C */ Added Glock20c screencap&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|With attachements]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
[[Image:Glock20c_specialists.jpg|thumb|none|400px|Two-tone Glock 20c]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Glock20c_specialists.jpg&amp;diff=341990</id>
		<title>File:Glock20c specialists.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Glock20c_specialists.jpg&amp;diff=341990"/>
		<updated>2010-10-14T02:05:41Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=341985</id>
		<title>The Specialists</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Specialists&amp;diff=341985"/>
		<updated>2010-10-14T02:00:00Z</updated>

		<summary type="html">&lt;p&gt;TheSpartan: /* Glock 17 Pro w/ Full-auto conversion */ Added 2nd pic of Glock&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[http://www.moddb.com/mods/the-specialists| The Specialists] is an action-movie themed mod for [[Half-Life]], and allows players to perform the sort of stunts seen in movies such as [[The Matrix]] trilogy.  A generous selection of firearms is available for the players to choose from, each having a set weight (in units) and being able to accept various attachments.  Melee options such as a katana, knives, or even no weapon at all (Kung Fu) are also available.&lt;br /&gt;
&lt;br /&gt;
NOTE: The flashlight and lasersight are seperate attachments, but most weapons that get both use the same model for both attachments.&lt;br /&gt;
==Pistols==&lt;br /&gt;
These are generally the lightest firearms available, with some offering dual-wield capability.&lt;br /&gt;
&lt;br /&gt;
===Glock 17 Pro w/ Full-auto conversion===&lt;br /&gt;
A Glock 17 Pro with a slide-mounted GSS fire selector appears as the Glock 18.  Magazine holds 17 rounds of 9x19mm.  Capable of Semi/Full-auto fire.  Available attachments are a suppressor, and a laser-sight/flashlight combo (referred to from this point on as a Flashlight-LAM).&lt;br /&gt;
[[Image:G17pro.jpg|thumb|none|350px|Glock 17 Pro (Gen 3 pistol) 9x19mm]]&lt;br /&gt;
[[Image:Glock_specialists.jpg|thumb|none|400px|Glock 17 Pro ingame - Note the mysterious bulge sticking out the back of the slide]]&lt;br /&gt;
[[Image:Glock18_mod.jpg|thumb|none|400px|With attachements]]&lt;br /&gt;
&lt;br /&gt;
===Glock 20C===&lt;br /&gt;
A compensated Glock 20 with a stainless steel slide.  Semi-auto only, with a 15-round magazine of 10mm AUTO rounds.  Erroneously referred to as a Glock 22 in the model files and the console. Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Glock20.jpg|thumb|none|350px|Glock 20 (3rd Generation) -  10mm.]]&lt;br /&gt;
&lt;br /&gt;
===FN Five-SeveN===&lt;br /&gt;
Semi-auto, low recoil, decent power.  Magazine holds 20 rounds of 5.7x28mm.  Available attachments: Suppressor, Flashlight-LAM.  Dual-wield option available.  The dual-wield reload animation has your character dropping the current pair of Five-SeveNs and pulling out a new pair from his coat.&lt;br /&gt;
[[Image:FN-Five-seveN.jpg|thumb|none|350px|FN Five-SeveN (Original Model), 5.7x28mm. This model is no longer produced.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
Semi-auto, 9x19mm, 15-round magazine capacity.  Attachments include suppressor and flashlight-LAM.  Available only as a pair until version 3.0, where it can also be wielded as a singular weapon.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|350px|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K Mk23 Mod.0 SOCOM===&lt;br /&gt;
Semi-auto, .45ACP, 12-round magazine capacity.  Dual-wield available.  Modeled with stainless steel slide.  Available attachments: Suppressor, Flashlight-LAM.&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|350px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===Ruger Mk.I===&lt;br /&gt;
Semi-auto, .22LR, and an erroneous 17-round capacity.  Comes with an integral suppressor (not seen in the example image) with optional lasersight.  Minimal recoil allows for quick and accurate shots to make up for low damage.&lt;br /&gt;
[[Image:RugerMk1Pistol.jpg|thumb|none|350px|Ruger Mk I pistol - .22 LR]]&lt;br /&gt;
&lt;br /&gt;
===Desert Eagle===&lt;br /&gt;
Semi-auto, .50AE, 7-round magazine capacity.  Available attachments include a suppressor, LAM, and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|350px|none|Desert Eagle Mark XIX - .50 AE, black finish.]]&lt;br /&gt;
&lt;br /&gt;
===Taurus Raging Bull===&lt;br /&gt;
Double action, .454 Casull, 5-round mag cylinder capacity.  Available attachments are a LAM and a 1.5x reflex sight.  VERY high power at the expense of high kick and low spare ammo.&lt;br /&gt;
''Need an image of a .454C Raging Bull''&lt;br /&gt;
&lt;br /&gt;
===Thompson Contender===&lt;br /&gt;
Single-shot, break-action.  Chambered for 7.62x51mm.  Attachments include a LAM and a 3x scope. Added in Version 3.0, and can also be used as a club.&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|none|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol]]&lt;br /&gt;
&lt;br /&gt;
===Springfield 1911-A1===&lt;br /&gt;
Semi-auto, .45ACP, 8-round magazine capacity.  Modeled after Castor Troy's gold-plated 1911's from [[Face/Off]], referred to as the &amp;quot;Golden Colts&amp;quot; and thus available only as a pair.&lt;br /&gt;
[[Image:FO-Gold1911s-5.jpg|thumb|none|350px|Castor Troy's custom 1911s as they appeared in [[Face/Off]] - .45ACP]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine Guns==&lt;br /&gt;
Full-auto fire with low-medium weight.&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5SD6===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Integrally suppressed, with optional flashlight-LAM and 3x scope.  Can be used as a club in emergencies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 9x19mm with Stock Extended and 3-round trigger group.]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP5KA4===&lt;br /&gt;
Semi/3-round burst/auto, 9x19mm, 30-round magazine capacity.  Lighter than the MP5SD, and available with suppressor,flashlight-LAM, 3x scope.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5KN 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K UMP45===&lt;br /&gt;
Semi/2-round burst/auto, .45ACP, 25-round magazine capacity.  Good power, but has a low rate of fire.  Fitted with a vertical foregrip.  Additional attachments include a suppressor, LAM and 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
===H&amp;amp;K MP7===&lt;br /&gt;
Semi/2-round burst/auto, 4.6x30mm, 40-round magazine capacity.  Somehow weighs more than H&amp;amp;K's other sub-machine guns.  High rate of fire with low recoil.  Available with suppressor, LAM, and 1.5x reflex sight.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
===Steyr TMP===&lt;br /&gt;
Semi/auto, 9x19mm, 30-round magazine capacity.  Available with suppressor and LAM.  Phased out in version 3.0.&lt;br /&gt;
&lt;br /&gt;
===Ingram MAC-10===&lt;br /&gt;
Phased out in version 2.1&lt;br /&gt;
&lt;br /&gt;
===IMI Mini-Uzi===&lt;br /&gt;
Semi/auto, 9x19mm, 32-round magazine capacity.  Sole available attachment is the suppressor.  Dual-wield available.  While wielding a single Mini-Uzi, the folded stock is used a foregrip.&lt;br /&gt;
&lt;br /&gt;
===Skorpion vz.61===&lt;br /&gt;
Semi/auto, .32ACP, 20-round magazine capacity.  Dual-wield available.  Added in version 3.0&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===AKS-47===&lt;br /&gt;
Semi/auto, 7.62x39mm, 30-round magazine capacity.  Listed as the &amp;quot;AK-47&amp;quot;, with no stock modelled.  Sole available attachment is a 3x scope.&lt;br /&gt;
&lt;br /&gt;
===M4A1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Available attachments are a suppressor, flashlight, lasersight (this and the flashlight have separate models), and a 3x scope.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===M16A4===&lt;br /&gt;
Semi/3-round burst, 5.56x45mm, erroneous 18-round magazine capacity (using the 20-round mag model).  Available attachments are a lasersight, flashlight, and a variable-power scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ts_hammertime0013.jpg|thumb|none|450px|M16A4 with no attachments]]&lt;br /&gt;
[[Image:Ts_hammertime0015.jpg|thumb|none|450px|Clubbin' Time!]]&lt;br /&gt;
[[Image:Ts_hammertime0018.jpg|thumb|none|450px|M16A4 with scope, laser sight, and flashlight (turned off)]]&lt;br /&gt;
&lt;br /&gt;
===Steyr AUGA1===&lt;br /&gt;
Semi/auto, 5.56x45mm, 30-round magazine capacity.  Includes its proprietary scope, and also available with suppressor and lasersight.&lt;br /&gt;
&lt;br /&gt;
===Barrett M82A1===&lt;br /&gt;
Semi-auto, .50BMG, erroneous 5-round magazine capacity.  Very heavy, and VERY high damage.  Comes with a variable-power scope and an optional lasersight.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===M60E3===&lt;br /&gt;
Full-auto, 100-round belt box, erroneously chambered for 5.56x45mm.  Rivals the M82 in weight, and has no available attachments.&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
Despite varying chamber lengths, all the shotguns use the same shotgun rounds.&lt;br /&gt;
&lt;br /&gt;
===Benelli M3 Super 90===&lt;br /&gt;
Pump/Semi, 3-inch 12 gauge, 7-round magazine capacity.  Good power, but has quite a kick.  Attachments include a flashlight-LAM and a 1.5x reflex sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Franchi SPAS-12===&lt;br /&gt;
Pump/Semi, 2.75-inch 12 gauge, 8-round magazine capacity.  Lighter than the M3, has less kick, but does somewhat lower damage.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser===&lt;br /&gt;
Pump-action, 3-inch 12 gauge, 8-round magazine capacity.  Offers the power of the M3 with the lower recoil of the SPAS-12, but is pump-action only.  Attachments include a flashlight-LAM.&lt;br /&gt;
&lt;br /&gt;
===Daewoo USAS-12===&lt;br /&gt;
Semi/auto, 2.75-inch 12 gauge, 20-round magazine capacity.  Has the highest weight and the lowest damage output per load of all shotguns, but makes up for it with full-auto capability and a large 20-round drum.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
===Double-Barreled Shotgun===&lt;br /&gt;
Semi-auto, break-action, 3-inch 12 gauge.  2 loads of closely grouped buckshot in a lightweight package.  Sole attachment is a laser sight.  Can also be used as a club.&lt;br /&gt;
&lt;br /&gt;
==Grenades==&lt;br /&gt;
&lt;br /&gt;
===M67 Fragmentation Grenade===&lt;br /&gt;
Available as a power-up.  Once acquired, the grenade is added to your inventory.  Weighs the same as a standard-caliber pistol, and up to 2 grenades can be carried as long as your weight limit is not exceeded.&lt;/div&gt;</summary>
		<author><name>TheSpartan</name></author>
	</entry>
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