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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Swedishgunbrony</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-28T13:44:06Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Command_%26_Conquer:_Red_Alert_2&amp;diff=844802</id>
		<title>Talk:Command &amp; Conquer: Red Alert 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Command_%26_Conquer:_Red_Alert_2&amp;diff=844802"/>
		<updated>2014-08-24T16:33:36Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: /* Incorrect Caption */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game Reviews=&lt;br /&gt;
&lt;br /&gt;
Anybody agree that this was the best C&amp;amp;C game ever? [[User:BeardedHoplite|BeardedHoplite]] 23:18, 16 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not to me it wasn't. As a fan of the classic Westwood Studios, to me the campy cutscenes and simple gameplay are quite a step backward from the original Red Alert's serious tone and the new features Tiberian Sun introduced. Now before you tell me to go play ''World In Conflict'' instead (which features a similar &amp;quot;USSR invades America&amp;quot; scenario but with a darker and more serious tone), here's a sampling of what the original Red Alert had. &lt;br /&gt;
&lt;br /&gt;
:Allied Side: Watching Tanya get tortured in the fifth mission, stopping a nuclear missile launch by the Soviets in the 10th (and watching Paris get obliterated by nuclear fire if you failed), and watching your own commandos bloodily gut enemy sentries. &lt;br /&gt;
&lt;br /&gt;
:Soviet Side: Watching Soviet Yak planes strafe a village full of civilians (including children) in the very first mission, watching an execution of an Allied operative by firing squad in the third mission, and watching three of your superior officers assassinated right before your eyes. &lt;br /&gt;
&lt;br /&gt;
:Given this kind of trend I was hoping RA2 to have more of the serious war tone, but that was not to be. It was also disappointing that the new features that Tiberian Sun had introduced (such as line of sight and ballistic physics actually applying to certain weapons, or how you still had to make silos to store your money--all of which made it a better game than its more popular brother Starcraft in my view) were gone, gone, gone. Westwood had also done nothing to stop the constant spamming of units that unbalanced both the original Command and Conquer, as well as Red Alert 1. RA2 was not a bad game, but I expected more from Westwood. Too bad it was the point where the classic Westwood died, which was a pity since Westwood was so much more than C&amp;amp;C. Ever heard of Lands of Lore, Nox, Emperor: Battle for Dune, Legend of Kyrandia, Earth and Beyond, or Eye of the Beholder? No? Then you're living proof, one among millions, of how EA thoroughly destroyed the soul of Westwood and turned it into a money farm for producing C&amp;amp;C and RA titles. --[[User:Mazryonh|Mazryonh]] 02:16, 17 May 2010 (UTC)&lt;br /&gt;
::Totally agree with you.  The first C&amp;amp;C and RA was still the best for me.  For C&amp;amp;C, even though the number of units and gameplay is not as good as the later games, the storyline and the atomsphere was still the best of all.  Kane actually tried to murder civilians and pin them on GDI.  When he failed to do so, he just fabricated the story anyway...gotta love the story and the man.--[[User:Wildcards|Wildcards]] 13:48, 22 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Never played World in Conflict. .Now for me it was this arcade-y, less serious tone that made it my favorite. Besides I hated Tiberian Sun, it tried to be like Starcraft because all the AI would do is rush in the first five minutes of a match. But hey, your have your opinion and I have mine [[User:BeardedHoplite|BeardedHoplite]] 23:39, 17 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Now that you say that, i do remember the Dune games [[User:BeardedHoplite|BeardedHoplite]] 14:34, 23 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incorrect Caption ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Soviet Officer that finds General Vladimir (Adam Gregor) is armed with a Makarov PM  during the Intro FMV to Soviet Mission 9. Note - the officers hat anachronistically have a two-headed eagle emblem of the Russian Federation Armed Forces - a feat Soviet uniform could never have&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Following the events of the first Soviet War, Russia was restructured under a &amp;quot;tame&amp;quot; premier, Alexander Romanov, a distaff member of the russian royal family. It is highly possible that he resurrected some symbols of the old regime, such as the russian imperial eagle, either as a smokescreen or a legitimate reclaiming of his family history.&lt;br /&gt;
[[User:WookMuff|WookMuff]] 03:51, 4 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:But there's no actual reason to believe he did so. Also, the caption is saying it's a ''modern'' badge on his cap, not a pre-Soviet one. [[User:Evil Tim|Evil Tim]] 04:32, 4 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sorry to ask but why is the year date at 1996 when the game came out 2001.  --[[User:Swedishgunbrony|Swedishgunbrony]] ([[User talk:Swedishgunbrony|talk]]) 12:33, 24 August 2014 (EDT)&lt;br /&gt;
S&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Command_%26_Conquer:_Red_Alert_2&amp;diff=844800</id>
		<title>Talk:Command &amp; Conquer: Red Alert 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Command_%26_Conquer:_Red_Alert_2&amp;diff=844800"/>
		<updated>2014-08-24T16:33:12Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: /* Incorrect Caption */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game Reviews=&lt;br /&gt;
&lt;br /&gt;
Anybody agree that this was the best C&amp;amp;C game ever? [[User:BeardedHoplite|BeardedHoplite]] 23:18, 16 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not to me it wasn't. As a fan of the classic Westwood Studios, to me the campy cutscenes and simple gameplay are quite a step backward from the original Red Alert's serious tone and the new features Tiberian Sun introduced. Now before you tell me to go play ''World In Conflict'' instead (which features a similar &amp;quot;USSR invades America&amp;quot; scenario but with a darker and more serious tone), here's a sampling of what the original Red Alert had. &lt;br /&gt;
&lt;br /&gt;
:Allied Side: Watching Tanya get tortured in the fifth mission, stopping a nuclear missile launch by the Soviets in the 10th (and watching Paris get obliterated by nuclear fire if you failed), and watching your own commandos bloodily gut enemy sentries. &lt;br /&gt;
&lt;br /&gt;
:Soviet Side: Watching Soviet Yak planes strafe a village full of civilians (including children) in the very first mission, watching an execution of an Allied operative by firing squad in the third mission, and watching three of your superior officers assassinated right before your eyes. &lt;br /&gt;
&lt;br /&gt;
:Given this kind of trend I was hoping RA2 to have more of the serious war tone, but that was not to be. It was also disappointing that the new features that Tiberian Sun had introduced (such as line of sight and ballistic physics actually applying to certain weapons, or how you still had to make silos to store your money--all of which made it a better game than its more popular brother Starcraft in my view) were gone, gone, gone. Westwood had also done nothing to stop the constant spamming of units that unbalanced both the original Command and Conquer, as well as Red Alert 1. RA2 was not a bad game, but I expected more from Westwood. Too bad it was the point where the classic Westwood died, which was a pity since Westwood was so much more than C&amp;amp;C. Ever heard of Lands of Lore, Nox, Emperor: Battle for Dune, Legend of Kyrandia, Earth and Beyond, or Eye of the Beholder? No? Then you're living proof, one among millions, of how EA thoroughly destroyed the soul of Westwood and turned it into a money farm for producing C&amp;amp;C and RA titles. --[[User:Mazryonh|Mazryonh]] 02:16, 17 May 2010 (UTC)&lt;br /&gt;
::Totally agree with you.  The first C&amp;amp;C and RA was still the best for me.  For C&amp;amp;C, even though the number of units and gameplay is not as good as the later games, the storyline and the atomsphere was still the best of all.  Kane actually tried to murder civilians and pin them on GDI.  When he failed to do so, he just fabricated the story anyway...gotta love the story and the man.--[[User:Wildcards|Wildcards]] 13:48, 22 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Never played World in Conflict. .Now for me it was this arcade-y, less serious tone that made it my favorite. Besides I hated Tiberian Sun, it tried to be like Starcraft because all the AI would do is rush in the first five minutes of a match. But hey, your have your opinion and I have mine [[User:BeardedHoplite|BeardedHoplite]] 23:39, 17 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Now that you say that, i do remember the Dune games [[User:BeardedHoplite|BeardedHoplite]] 14:34, 23 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incorrect Caption ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Soviet Officer that finds General Vladimir (Adam Gregor) is armed with a Makarov PM  during the Intro FMV to Soviet Mission 9. Note - the officers hat anachronistically have a two-headed eagle emblem of the Russian Federation Armed Forces - a feat Soviet uniform could never have&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Following the events of the first Soviet War, Russia was restructured under a &amp;quot;tame&amp;quot; premier, Alexander Romanov, a distaff member of the russian royal family. It is highly possible that he resurrected some symbols of the old regime, such as the russian imperial eagle, either as a smokescreen or a legitimate reclaiming of his family history.&lt;br /&gt;
[[User:WookMuff|WookMuff]] 03:51, 4 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:But there's no actual reason to believe he did so. Also, the caption is saying it's a ''modern'' badge on his cap, not a pre-Soviet one. [[User:Evil Tim|Evil Tim]] 04:32, 4 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sorry to ask but why is the year date at 1996 when the game came out 2001.  --[[User:Swedishgunbrony|Swedishgunbrony]] ([[User talk:Swedishgunbrony|talk]]) 12:33, 24 August 2014 (EDT)[[User:Swedishgunbrony:swedishgunbrony]]&lt;br /&gt;
S&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Swedishgunbrony&amp;diff=822416</id>
		<title>User:Swedishgunbrony</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Swedishgunbrony&amp;diff=822416"/>
		<updated>2014-06-02T00:14:41Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:State_of_Decay&amp;diff=795018</id>
		<title>Talk:State of Decay</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:State_of_Decay&amp;diff=795018"/>
		<updated>2014-02-20T22:58:16Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is an early WIP at this time. I'll continue work on it to bring its quality in line with its quantity. For anyone unfamiliar with the game, there ''really are'' this many guns in it, all modeled and textured, and since loot is randomized it may take a while to get screenshots of them all. I've already had some other players agree to help me with this.&lt;br /&gt;
&lt;br /&gt;
For reference, here's the [http://i.imgur.com/5yWPdIW.jpg full list of weapons] in the game. As in most video games, most of the weapon names are obfuscated (probably due to licensing concerns). Any weapon name in the article that's currently in ''italics'' is an in-game name that I've yet to positively ID.&lt;br /&gt;
&lt;br /&gt;
Also, the game's recently released DLC, '''''Breakdown''''', adds a further 31 weapons to the total, I'll add those to the list soon, and I'll need to decide how to go about it. Should I add them to their relevant categories (pistol, rifle, etc.) with a note that they're DLC additions, or add them to a separate section at the bottom? If anyone has any opinions one way or the other, or an example of how this particular problem is handled in another article here, I'd like to get your input! --[[User:MattyDienhoff|MattyDienhoff]] ([[User talk:MattyDienhoff|talk]]) 03:24, 6 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
im happy to see a page of this game finally on imfdb (i only wish i could make one for land of the dead road to fiddlers green)  --[[User:Swedishgunbrony|Swedishgunbrony]]&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Silent_Hill_3&amp;diff=782891</id>
		<title>Talk:Silent Hill 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Silent_Hill_3&amp;diff=782891"/>
		<updated>2014-01-18T19:10:32Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: /* Again, funny gun choices. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Draft version completed=&lt;br /&gt;
&lt;br /&gt;
Okay, by now the first reasonably complete version of this page has been posted. I was lucky enough to snag a copy of the PC version of this great horror game when it was still relatively new, and I treasure it even now. As the screenshots show, the textures on the PC version are of much higher resolution than the PS2 version is capable of, and the lighting is much more realistic. Furthermore, you can save your games on your hard drive, rather than rely on finicky and fragile memory cards, use the mouse to look around better, and even use the entire keyboard to enter codes for alternate costumes, all of which make this game a godsend from Konami compared to the unmitigated disaster that was Konami's Metal Gear Solid 2: Sons of Liberty PC port. If you see a copy of Silent Hill 3's PC version for sale and are a fan of horror games, don't hesitate--buy it!&lt;br /&gt;
&lt;br /&gt;
I'll be able to upload screenshots of the unlockable weapons when I actually get them. However, my main question right now is whether or not the pistol, revolver, and shotgun in this game are actually exported models from Silent Hill 2, a game I do not have. They all look remarkably similar though, and I'd like to see if someone can actually confirm or refute this. --[[User:Mazryonh|Mazryonh]] 02:14, 18 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:They aren't. I'm 100% sure that Team Silent at least re-modeled everything, especially seeing as the Handgun in 2 is a full-sized Beretta 92FS with plastic grips. I'll get the renders of these weapons up when I can log in again. -protoAuthor&lt;br /&gt;
&lt;br /&gt;
Well, thanks for posting the images of the renders. I appreciate it. If you could make a page for Silent Hill 2 it'd be great as well. I've got a copy of Silent Hill 4 for PC myself and will make a new page when I finish unlocking the rest of Silent Hill 3's bonuses. --[[User:Mazryonh|Mazryonh]] 16:31, 29 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Again, funny gun choices.==&lt;br /&gt;
I really love how Douglas uses the same model of Beretta Heather uses in the game. I know the Centurion seems to have become the official pistol of Silent Hill and the devs wouldn't have wanted to go out of their way to make a second pistol, but Doug is a former cop turned private eye. He's the sort of gruff kind of guy who would prefer classic American guns, like an Army 1911 or even a magnum revolver, the Model 29 or Python seem to fit him the best. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 21:40, 13 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Team Silent was like any game other developer that had to save money; it's always cheaper to reuse assets than make new ones. But in any case, the main focus of the Silent Hill series is more on the &amp;quot;creeping-you-out-factor&amp;quot; with seriously screwed-up stories, rather than shooting all the bad things you find, mixed in with some cheap jump scares (as is the case for the more modern Resident Evil titles). You do get to see an unrealistically-sized M1911 in [[Silent Hill 4]], but that game has the least amount of usable firearms amongst the four titles that Team Silent developed. Team Silent isn't and was never Kojima Productions (of [[Metal Gear Solid]] fame), despite the fact that they share the same publisher, Konami. &lt;br /&gt;
&lt;br /&gt;
:I'd upload ingame screenshots of the Flamethrower, but reinstalling SH3 from my physical copy is such a pain with its 6 CDs. I also don't have my old save games any more, and you have to kill more enemies with guns than you do with melee attacks to get the Flamethrower which is difficult to do from a newly started game (starting from a cleared save let you increase the amount of bullets you pick up with every box, or you can just use the infinite SMG). --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 23:31, 13 May 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
well they could have used the gun texture from silent hill 2 but remeber why take more game space with a diffrent texture would kinda be a waste. --[[User:Swedishgunbrony|Swedishgunbrony]] 20:12 18 january 2014&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead&amp;diff=745530</id>
		<title>Talk:Left 4 Dead</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead&amp;diff=745530"/>
		<updated>2013-10-04T16:52:33Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: /* M16A2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Screencaps==&lt;br /&gt;
Jesus, these images suck hard. I'm gonna make new ones. &lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
moved the bickering in the mini-14 section to the talk section&lt;br /&gt;
&lt;br /&gt;
Chances are it's a Ruger Ranch rifle in 5.56x45, also known as Mini-30( A Mini-30 fires 7.62x39,not 5.56x45 and has a synthetic stock not wood (My mini-30 got a wood stock) retard.  Zoey uses it in game.&lt;br /&gt;
==Shotgun==&lt;br /&gt;
It is most certainly not a remington 870, but an Ithaca 37 with an ejector port on the side (a common mistake made by game makers- they did this in Team Fortress 2, which was made by the same people that made Left 4 Dead.) And, the logo on the side clearly says &amp;quot;Renegade Rangemaster&amp;quot;. I only found this out because my computer happened to hit a massive lag spike while I was in the middle of reloading. It was frozen for about 15 seconds and the words &amp;quot;Renegade Rangemaster&amp;quot; could be clearly seen with some sort of bull's eye logo on the first part of the word Renegade.- ColonelTomb&lt;br /&gt;
&lt;br /&gt;
I think its actually an 870, look at the trigger guard paired with the fact the ithaca 37 has no side ejection port. -&lt;br /&gt;
[[User:AdAstra2009]]&lt;br /&gt;
&lt;br /&gt;
It has more similarities to the Ithaca than the Remington. The reciever, the stock, the forend, and the magazine tube cap are all too similar to an Ithaca 37 to be anything else.&lt;br /&gt;
&lt;br /&gt;
I have this gun under my bed right now, it is definitely an 870 express deer, and if you noticed there is an ejection port on the side so it could not possibly be an ithaca.  -K9870&lt;br /&gt;
&lt;br /&gt;
Well, if you nimrods had read the paragraph I had typed up above, you would know that the developers had obviously intended to base it on the Ithaca but just made a mistake- this happens all the time, people that design weapons for games are kind of dumbasses.&lt;br /&gt;
&lt;br /&gt;
Barrel is a 20 inch 870 barrel with rifle sights found om the deer model.&lt;br /&gt;
&lt;br /&gt;
Well, if it is possible to put the things that were similar to the Ithaca, I guess that would be possible.&lt;br /&gt;
&lt;br /&gt;
I think it's more likely the ejection port was added not by mistake but more likely because it looks cool. --[[User:AdAstra2009|AdAstra2009]] 20:48, 15 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|right|400px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]]‎&lt;br /&gt;
&lt;br /&gt;
It is most certainly not a remington 870, but an Ithaca 37 with an ejector port on the side (a common mistake made by game makers- they did this in Team Fortress 2, which was made by the same people that made Left 4 Dead.) And, the logo on the side clearly says &amp;quot;Renegade Rangemaster&amp;quot;. I only found this out because my computer happened to hit a massive lag spike while I was in the middle of reloading. It was frozen for about 15 seconds and the words &amp;quot;Renegade Rangemaster&amp;quot; could be clearly seen with some sort of bull's eye logo on the first part of the word Renegade.- ColonelTomb&lt;br /&gt;
&lt;br /&gt;
The only similarity is the slide being ribbed, the stock desighn, side ejection, and sights on the 20 inch barrel are all remington. I own this model. -k9870&lt;br /&gt;
&lt;br /&gt;
IMHO, the Shotgun looks more like a High Standard Model K-1200 Riot Deluxe with a shorter magazine tube. [[User:1morey]] May 26, 2012 5:12 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
Surely if the m16 was fully automatic it would be an m16a3&lt;br /&gt;
:Yep, I thought the A2 and A3 look exactly the same so it should be called M16A3. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 17:12, 4 June 2011 (CDT)&lt;br /&gt;
::It says M16A2 on the lower receiver. As far as it being full-auto, most of Hollywood and game makers believe all M16s are full-auto . :/- [[User:Mr. Wolf|Mr. Wolf]] 18:17, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The m16a2 is full auto for gameplay reasons. [[User:Swedishgunbrony|swedishgunbrony]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
Molotov Cocktails can be used in the game. The result is a small portion of the floor is set on fire for a few seconds, lighting anything that wanders too close to the blast radius on fire.&lt;br /&gt;
[[Image:Molotov_cocktail.png|thumb|none|400px|Molotov Cocktail used in the game.]]&lt;br /&gt;
&lt;br /&gt;
A Pipe Bomb is the game's equivalent of a grenade. It is incredibly effective against basic zombies; they are attracted by its beeping noises and swarm to it, only to be wiped out en masse when it goes off. However, the Tank runs away from it.&lt;br /&gt;
[[Image:L4Dpipe.JPG|thumb|none|400px|Pipe bomb used in the game.]]&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Timesplitters&amp;diff=738199</id>
		<title>Talk:Timesplitters</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Timesplitters&amp;diff=738199"/>
		<updated>2013-09-14T17:51:12Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: /* Change on the page */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Revolver==&lt;br /&gt;
&lt;br /&gt;
Can anyone help me with properly identifying the Colt? I gave it my best guess, but it's hard to properly figure out. [[User:Chitoryu12|Chitoryu12]] 08:11, 16 April 2012 (CDT)&lt;br /&gt;
:Well, if we had some screen caps to look at... --[[User:Funkychinaman|Funkychinaman]] 08:29, 16 April 2012 (CDT)&lt;br /&gt;
:Added one. There's not a lot for the weapons in this game, and pretty much nothing but pictures taken from a TV screen. [[User:Chitoryu12|Chitoryu12]] 10:20, 16 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Change on the page ==&lt;br /&gt;
&lt;br /&gt;
it seems like someone here has edited the whole page since last time i saw this page,&lt;br /&gt;
becuse last time the pistol was a p99 and not a glock 19. Swedishgunbrony 19:53 14th september 2013.&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Command_%26_Conquer:_Red_Alert_2&amp;diff=729670</id>
		<title>Talk:Command &amp; Conquer: Red Alert 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Command_%26_Conquer:_Red_Alert_2&amp;diff=729670"/>
		<updated>2013-08-21T21:50:10Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Game Reviews=&lt;br /&gt;
&lt;br /&gt;
Anybody agree that this was the best C&amp;amp;C game ever? [[User:BeardedHoplite|BeardedHoplite]] 23:18, 16 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not to me it wasn't. As a fan of the classic Westwood Studios, to me the campy cutscenes and simple gameplay are quite a step backward from the original Red Alert's serious tone and the new features Tiberian Sun introduced. Now before you tell me to go play ''World In Conflict'' instead (which features a similar &amp;quot;USSR invades America&amp;quot; scenario but with a darker and more serious tone), here's a sampling of what the original Red Alert had. &lt;br /&gt;
&lt;br /&gt;
:Allied Side: Watching Tanya get tortured in the fifth mission, stopping a nuclear missile launch by the Soviets in the 10th (and watching Paris get obliterated by nuclear fire if you failed), and watching your own commandos bloodily gut enemy sentries. &lt;br /&gt;
&lt;br /&gt;
:Soviet Side: Watching Soviet Yak planes strafe a village full of civilians (including children) in the very first mission, watching an execution of an Allied operative by firing squad in the third mission, and watching three of your superior officers assassinated right before your eyes. &lt;br /&gt;
&lt;br /&gt;
:Given this kind of trend I was hoping RA2 to have more of the serious war tone, but that was not to be. It was also disappointing that the new features that Tiberian Sun had introduced (such as line of sight and ballistic physics actually applying to certain weapons, or how you still had to make silos to store your money--all of which made it a better game than its more popular brother Starcraft in my view) were gone, gone, gone. Westwood had also done nothing to stop the constant spamming of units that unbalanced both the original Command and Conquer, as well as Red Alert 1. RA2 was not a bad game, but I expected more from Westwood. Too bad it was the point where the classic Westwood died, which was a pity since Westwood was so much more than C&amp;amp;C. Ever heard of Lands of Lore, Nox, Emperor: Battle for Dune, Legend of Kyrandia, Earth and Beyond, or Eye of the Beholder? No? Then you're living proof, one among millions, of how EA thoroughly destroyed the soul of Westwood and turned it into a money farm for producing C&amp;amp;C and RA titles. --[[User:Mazryonh|Mazryonh]] 02:16, 17 May 2010 (UTC)&lt;br /&gt;
::Totally agree with you.  The first C&amp;amp;C and RA was still the best for me.  For C&amp;amp;C, even though the number of units and gameplay is not as good as the later games, the storyline and the atomsphere was still the best of all.  Kane actually tried to murder civilians and pin them on GDI.  When he failed to do so, he just fabricated the story anyway...gotta love the story and the man.--[[User:Wildcards|Wildcards]] 13:48, 22 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Never played World in Conflict. .Now for me it was this arcade-y, less serious tone that made it my favorite. Besides I hated Tiberian Sun, it tried to be like Starcraft because all the AI would do is rush in the first five minutes of a match. But hey, your have your opinion and I have mine [[User:BeardedHoplite|BeardedHoplite]] 23:39, 17 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Now that you say that, i do remember the Dune games [[User:BeardedHoplite|BeardedHoplite]] 14:34, 23 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Incorrect Caption ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Soviet Officer that finds General Vladimir (Adam Gregor) is armed with a Makarov PM  during the Intro FMV to Soviet Mission 9. Note - the officers hat anachronistically have a two-headed eagle emblem of the Russian Federation Armed Forces - a feat Soviet uniform could never have&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Following the events of the first Soviet War, Russia was restructured under a &amp;quot;tame&amp;quot; premier, Alexander Romanov, a distaff member of the russian royal family. It is highly possible that he resurrected some symbols of the old regime, such as the russian imperial eagle, either as a smokescreen or a legitimate reclaiming of his family history.&lt;br /&gt;
[[User:WookMuff|WookMuff]] 03:51, 4 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:But there's no actual reason to believe he did so. Also, the caption is saying it's a ''modern'' badge on his cap, not a pre-Soviet one. [[User:Evil Tim|Evil Tim]] 04:32, 4 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sorry to ask but why is the year date at 1996 when the game came out 2001.  [[User:Swedishgunbrony:swedishgunbrony]]&lt;br /&gt;
S&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead&amp;diff=727383</id>
		<title>Talk:Left 4 Dead</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead&amp;diff=727383"/>
		<updated>2013-08-14T21:43:34Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: /* M16A2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Screencaps==&lt;br /&gt;
Jesus, these images suck hard. I'm gonna make new ones. &lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
moved the bickering in the mini-14 section to the talk section&lt;br /&gt;
&lt;br /&gt;
Chances are it's a Ruger Ranch rifle in 5.56x45, also known as Mini-30( A Mini-30 fires 7.62x39,not 5.56x45 and has a synthetic stock not wood (My mini-30 got a wood stock) retard.  Zoey uses it in game.&lt;br /&gt;
==Shotgun==&lt;br /&gt;
It is most certainly not a remington 870, but an Ithaca 37 with an ejector port on the side (a common mistake made by game makers- they did this in Team Fortress 2, which was made by the same people that made Left 4 Dead.) And, the logo on the side clearly says &amp;quot;Renegade Rangemaster&amp;quot;. I only found this out because my computer happened to hit a massive lag spike while I was in the middle of reloading. It was frozen for about 15 seconds and the words &amp;quot;Renegade Rangemaster&amp;quot; could be clearly seen with some sort of bull's eye logo on the first part of the word Renegade.- ColonelTomb&lt;br /&gt;
&lt;br /&gt;
I think its actually an 870, look at the trigger guard paired with the fact the ithaca 37 has no side ejection port. -&lt;br /&gt;
[[User:AdAstra2009]]&lt;br /&gt;
&lt;br /&gt;
It has more similarities to the Ithaca than the Remington. The reciever, the stock, the forend, and the magazine tube cap are all too similar to an Ithaca 37 to be anything else.&lt;br /&gt;
&lt;br /&gt;
I have this gun under my bed right now, it is definitely an 870 express deer, and if you noticed there is an ejection port on the side so it could not possibly be an ithaca.  -K9870&lt;br /&gt;
&lt;br /&gt;
Well, if you nimrods had read the paragraph I had typed up above, you would know that the developers had obviously intended to base it on the Ithaca but just made a mistake- this happens all the time, people that design weapons for games are kind of dumbasses.&lt;br /&gt;
&lt;br /&gt;
Barrel is a 20 inch 870 barrel with rifle sights found om the deer model.&lt;br /&gt;
&lt;br /&gt;
Well, if it is possible to put the things that were similar to the Ithaca, I guess that would be possible.&lt;br /&gt;
&lt;br /&gt;
I think it's more likely the ejection port was added not by mistake but more likely because it looks cool. --[[User:AdAstra2009|AdAstra2009]] 20:48, 15 April 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|right|400px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]]‎&lt;br /&gt;
&lt;br /&gt;
It is most certainly not a remington 870, but an Ithaca 37 with an ejector port on the side (a common mistake made by game makers- they did this in Team Fortress 2, which was made by the same people that made Left 4 Dead.) And, the logo on the side clearly says &amp;quot;Renegade Rangemaster&amp;quot;. I only found this out because my computer happened to hit a massive lag spike while I was in the middle of reloading. It was frozen for about 15 seconds and the words &amp;quot;Renegade Rangemaster&amp;quot; could be clearly seen with some sort of bull's eye logo on the first part of the word Renegade.- ColonelTomb&lt;br /&gt;
&lt;br /&gt;
The only similarity is the slide being ribbed, the stock desighn, side ejection, and sights on the 20 inch barrel are all remington. I own this model. -k9870&lt;br /&gt;
&lt;br /&gt;
IMHO, the Shotgun looks more like a High Standard Model K-1200 Riot Deluxe with a shorter magazine tube. [[User:1morey]] May 26, 2012 5:12 PM (EST)&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
Surely if the m16 was fully automatic it would be an m16a3&lt;br /&gt;
:Yep, I thought the A2 and A3 look exactly the same so it should be called M16A3. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 17:12, 4 June 2011 (CDT)&lt;br /&gt;
::It says M16A2 on the lower receiver. As far as it being full-auto, most of Hollywood and game makers believe all M16s are full-auto (*rolls eyes*). :/- [[User:Mr. Wolf|Mr. Wolf]] 18:17, 4 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The m16a2 is full auto for game reasons. [[User:Swedishgunbrony|swedishgunbrony]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
Molotov Cocktails can be used in the game. The result is a small portion of the floor is set on fire for a few seconds, lighting anything that wanders too close to the blast radius on fire.&lt;br /&gt;
[[Image:Molotov_cocktail.png|thumb|none|400px|Molotov Cocktail used in the game.]]&lt;br /&gt;
&lt;br /&gt;
A Pipe Bomb is the game's equivalent of a grenade. It is incredibly effective against basic zombies; they are attracted by its beeping noises and swarm to it, only to be wiped out en masse when it goes off. However, the Tank runs away from it.&lt;br /&gt;
[[Image:L4Dpipe.JPG|thumb|none|400px|Pipe bomb used in the game.]]&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=727380</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=727380"/>
		<updated>2013-08-14T21:34:35Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: /* Need help with this Flare Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
   Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Jacketed Hollow Point&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)&lt;br /&gt;
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)&lt;br /&gt;
  Slug (More damage, better range, loss of spread)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)&lt;br /&gt;
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)&lt;br /&gt;
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
  3/0 Buck&lt;br /&gt;
  3/0 Buck Magnum&lt;br /&gt;
  Pulse&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Jacketed Soft Point (Added through the GRA DLC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's a PGM Hecate II&lt;br /&gt;
&lt;br /&gt;
Wasn't the R91 a HK 53?&lt;br /&gt;
&lt;br /&gt;
Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
&lt;br /&gt;
:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
&lt;br /&gt;
What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
&lt;br /&gt;
In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
&lt;br /&gt;
That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
&lt;br /&gt;
-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
&lt;br /&gt;
Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
&lt;br /&gt;
-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
&lt;br /&gt;
Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
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A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
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== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
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It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
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He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
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I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
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Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
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At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
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http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
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They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
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I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
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The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
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They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
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Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
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I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
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[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
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I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
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Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
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Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
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Okay, here are the facts.&lt;br /&gt;
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.&lt;br /&gt;
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.&lt;br /&gt;
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== Pics of the ammo section ==&lt;br /&gt;
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I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
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There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
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== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
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Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
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Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
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Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
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Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
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This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
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There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
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The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
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I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
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This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
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== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
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So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
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If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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The bit on the stock is a reference to Woody Guthrie's guitar, which had &amp;quot;This machine kills Fascists&amp;quot; on it. The phrase on the stock is &amp;quot;Well, this machine kills Commies.&amp;quot; [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:58, 2 June 2013 (EDT)&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
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Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
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It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
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As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
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Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
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As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
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---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
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:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
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::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
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:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
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Not so.  The in-game image for the 12.7mm intermediate round shows it having a bottle-necked case and a spitzer-type bullet.  It's essentially the .50BMG with shortened case and projectile lengths. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 23:08, 18 September 2012 (EDT)&lt;br /&gt;
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Okay, a few things.&lt;br /&gt;
First of all, who cares? So what if they call one a rifle and the other a launcher? Does it really put a huge dampner on your day? They called one a launcher and one arifle to sway away differences. Bethesda are already using an existing firearms' firms' weapon, why add more legal jonder to use the correct name?&lt;br /&gt;
Second: There are MULTIPLE .50 calibre firearms, just because the only one you know of is the &amp;quot;.50 barret&amp;quot; because of &amp;quot;COWADOODY&amp;quot;. The Rifle is a Ultima Ratio &amp;quot;Hecate II&amp;quot; and NOT a barret.&lt;br /&gt;
3rd: there were 45 prototypes beforethe AR-15 came into light. 5 of these were original AR-10's experimenting with 5.56x45mm NATO rounds, AS WELL as 7.62x51mm NATO.&lt;br /&gt;
Fourth, but not last. There are alot of weapons they don't have a page, for what reason? Is left up to speculation,my theory being they probably don't have enough people with the time or effort to put up a tab about a fictional grenade machine gun or a missile launcher, because they do not resemble ANY known weapon. The 10mm SMG is based off the MP5, as the MP5, including it's prototypes and the ill-fated &amp;quot; H&amp;amp;K SMG&amp;quot; program WERE chambered in .40 S&amp;amp;W and 10mm auto, designated MP5/40 and MP5/10 respectively [http://www.imfdb.org/images/c/c7/Heckler_and_Koch_MP510.jpg] Here is the 10mm auto MP5.&lt;br /&gt;
Lastly, If you have a problem with the weapons not included. Be our guest, make a tab for them, use your vast knowledge of firearms and military weapons to deduce which gun they all are. And please, use your MW3 game booklet.&lt;br /&gt;
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Now THAT is condescending. [GOOBER]&lt;br /&gt;
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==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
&lt;br /&gt;
That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
&lt;br /&gt;
Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
&lt;br /&gt;
== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
&lt;br /&gt;
[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Too many PNG's! Byron the Punk ==&lt;br /&gt;
&lt;br /&gt;
Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
It isn't, one of the devs confirmed:&lt;br /&gt;
&lt;br /&gt;
Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
&lt;br /&gt;
:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
My personal opinion, it is the Ithaca Burgler &amp;amp; Auto pistol, a 20 gauge double barrel pistol gripped shotgun. But it has been known to be chambered in 12 gauge. But the closest is simply a pistol Gripped, rebuilt or modified double barrel shotgun, salvaged from the wasteland. [[GOOBER]]&lt;br /&gt;
&lt;br /&gt;
== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
&lt;br /&gt;
The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Alright, Please submit proof that it is not infact based off the Desert Eagle, please post pictures of this design so I may shoot down your deluded graces of Granduer. The slide, safety, grip, trigger assembly and hammer are all based off the desert eagle. There is NO gun that even RESEMBLES the N99 other than the Desert Eagle. Another point of reference is that, in Fallout 3, reading a manifesto on firearms of the wasteland, it describes the N99 as a gas operated pistol... Isn't the Desert Eagle Gas operated? hmm? I wouldn't know, I'm just a shit kicker from a country hick town, don't know much about them fancy american videogames school on how to learn guns and shoot good, But near as I can tell, it IS a desert Eagle and it IS valid to be on it's own page. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revolver on Main Menu ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
&lt;br /&gt;
To be curt, it is just an artists conception flaw. Like, on the movie poster of Zombieland, it shows Tallahasee's Mare's leg converge to a double barrel weapon, the photoshopper's mistake. They happen, I wouldn't think any more on the matter. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
It does not resemble any realworld firearm and it is not important to any story of the game. Therefore, it is not important enough to add to the page.&lt;br /&gt;
&lt;br /&gt;
== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
&lt;br /&gt;
I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
&lt;br /&gt;
The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
&lt;br /&gt;
Does anyone else have that conclusion too?&lt;br /&gt;
&lt;br /&gt;
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Le Longue Carabine. ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Service rifle ==&lt;br /&gt;
&lt;br /&gt;
Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
&lt;br /&gt;
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
&lt;br /&gt;
You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt 733 ==&lt;br /&gt;
&lt;br /&gt;
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
&lt;br /&gt;
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hunting Revolver ==&lt;br /&gt;
&lt;br /&gt;
Joshua Sawyer said the Hunting Revolver is based on the BFR, with a little bit of Bison Bull as well. Should we add this info ?&lt;br /&gt;
&lt;br /&gt;
[http://www.formspring.me/JESawyer/q/420674336173608655 Link here]  --[[User:Silver|Silver]] ([[User talk:Silver|talk]]) 13:10, 26 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
== Need help with this Flare Gun ==&lt;br /&gt;
&lt;br /&gt;
[[Image:FNV Flare.jpg|thumb|none|500px|???]]&lt;br /&gt;
Help would be appreciated. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 05:52, 10 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Looks like a [[OSP-30 Flare Pistol]]... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 07:06, 10 August 2013 (EDT)&lt;br /&gt;
[[Image:OSP-30-2.JPG|thumb|none|500px|Looks kinda like this.]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It looks like a italian ww2 model. [[User:Swedishgunbrony|Swedishgunbrony]]&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=727142</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=727142"/>
		<updated>2013-08-13T22:34:35Z</updated>

		<summary type="html">&lt;p&gt;Swedishgunbrony: /* Need help with this Flare Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
   Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Jacketed Hollow Point&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)&lt;br /&gt;
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)&lt;br /&gt;
  Slug (More damage, better range, loss of spread)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)&lt;br /&gt;
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)&lt;br /&gt;
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
  3/0 Buck&lt;br /&gt;
  3/0 Buck Magnum&lt;br /&gt;
  Pulse&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Jacketed Soft Point (Added through the GRA DLC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
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How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
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The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
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The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
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==Chey Tac Intervention?==&lt;br /&gt;
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doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
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It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
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Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
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and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
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It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
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It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
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No, it's a PGM Hecate II&lt;br /&gt;
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Wasn't the R91 a HK 53?&lt;br /&gt;
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Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
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==Grenade Rifle== &lt;br /&gt;
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Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
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:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
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::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
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:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
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== Something from E3 ==&lt;br /&gt;
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I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
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== Weapon Degneration ==&lt;br /&gt;
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I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
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You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
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The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
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also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
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I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
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:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
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Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
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I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
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What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
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As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
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In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
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== 1887 ==&lt;br /&gt;
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That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
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-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
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Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
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-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
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Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
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A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
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== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
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It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
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He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
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I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
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Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
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At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
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http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
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They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
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I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
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The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
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They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
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Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
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I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
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[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
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I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
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Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
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Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
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Okay, here are the facts.&lt;br /&gt;
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.&lt;br /&gt;
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.&lt;br /&gt;
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== Pics of the ammo section ==&lt;br /&gt;
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I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
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There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
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== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
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Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
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Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
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Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
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Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
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This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
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There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
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The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
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I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
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This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
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== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
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So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
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If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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The bit on the stock is a reference to Woody Guthrie's guitar, which had &amp;quot;This machine kills Fascists&amp;quot; on it. The phrase on the stock is &amp;quot;Well, this machine kills Commies.&amp;quot; [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:58, 2 June 2013 (EDT)&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
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Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
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It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
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As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
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Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
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As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
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---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
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:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
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::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
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:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
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Not so.  The in-game image for the 12.7mm intermediate round shows it having a bottle-necked case and a spitzer-type bullet.  It's essentially the .50BMG with shortened case and projectile lengths. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 23:08, 18 September 2012 (EDT)&lt;br /&gt;
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Okay, a few things.&lt;br /&gt;
First of all, who cares? So what if they call one a rifle and the other a launcher? Does it really put a huge dampner on your day? They called one a launcher and one arifle to sway away differences. Bethesda are already using an existing firearms' firms' weapon, why add more legal jonder to use the correct name?&lt;br /&gt;
Second: There are MULTIPLE .50 calibre firearms, just because the only one you know of is the &amp;quot;.50 barret&amp;quot; because of &amp;quot;COWADOODY&amp;quot;. The Rifle is a Ultima Ratio &amp;quot;Hecate II&amp;quot; and NOT a barret.&lt;br /&gt;
3rd: there were 45 prototypes beforethe AR-15 came into light. 5 of these were original AR-10's experimenting with 5.56x45mm NATO rounds, AS WELL as 7.62x51mm NATO.&lt;br /&gt;
Fourth, but not last. There are alot of weapons they don't have a page, for what reason? Is left up to speculation,my theory being they probably don't have enough people with the time or effort to put up a tab about a fictional grenade machine gun or a missile launcher, because they do not resemble ANY known weapon. The 10mm SMG is based off the MP5, as the MP5, including it's prototypes and the ill-fated &amp;quot; H&amp;amp;K SMG&amp;quot; program WERE chambered in .40 S&amp;amp;W and 10mm auto, designated MP5/40 and MP5/10 respectively [http://www.imfdb.org/images/c/c7/Heckler_and_Koch_MP510.jpg] Here is the 10mm auto MP5.&lt;br /&gt;
Lastly, If you have a problem with the weapons not included. Be our guest, make a tab for them, use your vast knowledge of firearms and military weapons to deduce which gun they all are. And please, use your MW3 game booklet.&lt;br /&gt;
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Now THAT is condescending. [GOOBER]&lt;br /&gt;
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==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
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I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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== Ruger 22/45? ==&lt;br /&gt;
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From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
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That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
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I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
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== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
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Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
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Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
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== Over/Under Shotgun ==&lt;br /&gt;
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The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
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*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
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[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
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== Too many PNG's! Byron the Punk ==&lt;br /&gt;
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Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
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That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
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JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
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== Laser RCW ==&lt;br /&gt;
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It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
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== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
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:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
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==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
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I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
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It isn't, one of the devs confirmed:&lt;br /&gt;
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Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
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==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
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:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
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:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
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:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
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:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
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:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
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Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
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Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
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:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
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Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
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==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
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My personal opinion, it is the Ithaca Burgler &amp;amp; Auto pistol, a 20 gauge double barrel pistol gripped shotgun. But it has been known to be chambered in 12 gauge. But the closest is simply a pistol Gripped, rebuilt or modified double barrel shotgun, salvaged from the wasteland. [[GOOBER]]&lt;br /&gt;
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== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
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The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
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:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
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Alright, Please submit proof that it is not infact based off the Desert Eagle, please post pictures of this design so I may shoot down your deluded graces of Granduer. The slide, safety, grip, trigger assembly and hammer are all based off the desert eagle. There is NO gun that even RESEMBLES the N99 other than the Desert Eagle. Another point of reference is that, in Fallout 3, reading a manifesto on firearms of the wasteland, it describes the N99 as a gas operated pistol... Isn't the Desert Eagle Gas operated? hmm? I wouldn't know, I'm just a shit kicker from a country hick town, don't know much about them fancy american videogames school on how to learn guns and shoot good, But near as I can tell, it IS a desert Eagle and it IS valid to be on it's own page. [GOOBER]&lt;br /&gt;
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==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
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==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
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== Revolver on Main Menu ==&lt;br /&gt;
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Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
&lt;br /&gt;
To be curt, it is just an artists conception flaw. Like, on the movie poster of Zombieland, it shows Tallahasee's Mare's leg converge to a double barrel weapon, the photoshopper's mistake. They happen, I wouldn't think any more on the matter. [GOOBER]&lt;br /&gt;
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there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
It does not resemble any realworld firearm and it is not important to any story of the game. Therefore, it is not important enough to add to the page.&lt;br /&gt;
&lt;br /&gt;
== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
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I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
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The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
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Does anyone else have that conclusion too?&lt;br /&gt;
&lt;br /&gt;
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
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== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
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== Le Longue Carabine. ==&lt;br /&gt;
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Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
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== Service rifle ==&lt;br /&gt;
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Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
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When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
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You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
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== Colt 733 ==&lt;br /&gt;
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Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
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== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
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I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;br /&gt;
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:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)&lt;br /&gt;
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== Hunting Revolver ==&lt;br /&gt;
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Joshua Sawyer said the Hunting Revolver is based on the BFR, with a little bit of Bison Bull as well. Should we add this info ?&lt;br /&gt;
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[http://www.formspring.me/JESawyer/q/420674336173608655 Link here]  --[[User:Silver|Silver]] ([[User talk:Silver|talk]]) 13:10, 26 February 2013 (EST)&lt;br /&gt;
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== Need help with this Flare Gun ==&lt;br /&gt;
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[[Image:FNV Flare.jpg|thumb|none|500px|???]]&lt;br /&gt;
Help would be appreciated. - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] ([[User talk:Bozitojugg3rn4ut|talk]]) 05:52, 10 August 2013 (EDT)&lt;br /&gt;
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:Looks like a [[OSP-30 Flare Pistol]]... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 07:06, 10 August 2013 (EDT)&lt;br /&gt;
[[Image:OSP-30-2.JPG|thumb|none|500px|Looks kinda like this.]]&lt;br /&gt;
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It looks like a italian ww2 model, i will add a picture tomorrow.  [[User:Swedishgunbrony|Swedishgunbrony]]&lt;/div&gt;</summary>
		<author><name>Swedishgunbrony</name></author>
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