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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-05-28T16:48:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=My_Way_(2011)&amp;diff=628791</id>
		<title>My Way (2011)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=My_Way_(2011)&amp;diff=628791"/>
		<updated>2012-11-05T17:33:46Z</updated>

		<summary type="html">&lt;p&gt;SperglordActual: The scope on Shirai's K98 has flared ends and uses a ZF39 mount, so it cannot be a PU as previously stated. Also corrected the inaccurate attribution of Hi-Powers to German officers.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Movie|{{PAGENAME}}&lt;br /&gt;
|name = My Way&lt;br /&gt;
|picture = MyWay.jpg&lt;br /&gt;
|caption = ''Theatrical Poster''&lt;br /&gt;
|country = [[ File:KoreanFlag.jpg|25px]] South Korea&lt;br /&gt;
|director = Kang Je-gyu &lt;br /&gt;
|date= 2011&lt;br /&gt;
|language = Korean, Japanese, Russian and German&lt;br /&gt;
|studio= CJ Entertainment&lt;br /&gt;
|distributor=  CJ Entertainment&lt;br /&gt;
|character1=Kim Jun-Shik &lt;br /&gt;
|actor1=[[ Dong-gun Jang]]&lt;br /&gt;
|character2=Tatsuo Hasegawa&lt;br /&gt;
|actor2=[[Joe Odagiri]]&lt;br /&gt;
|character3=Shirai &lt;br /&gt;
|actor3=[[Fan Bingbing]]&lt;br /&gt;
|character4=Lee Jong-dae&lt;br /&gt;
|actor4=[[Kim In-kwon]]&lt;br /&gt;
}}&lt;br /&gt;
'''My Way''' (Korean title:마이 웨이) is a 2011 South Korean war film directed by Kang Je-gyu. Two Rival marathoners, Korean rickshaw driver Kim Jun-Shik ([[Dong-gun Jang]]) and Japanese-born Tatsuo Hasegawa ([[Joe Odagiri]]), are put into front-line service with the Imperial Japanese Army, Jun-Shik a draftee and Tatsuo a fiercely Nationalist colonel. Captured by the Red Army during the Battle of Khalkhin Gol, they endure a harsh journey that takes them from a forced-labor camp in Russia to battle against the Wehrmacht and ultimately defending Omaha Beach from the Americans on D-Day.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in ''My Way''''': &lt;br /&gt;
&lt;br /&gt;
{{Spoilers}}&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Sidearms=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
Wehrmacht officers inexplicably use [[M1911_pistol_series#M1911A1|Colt M1911A1 pistols]] during the Battle of Hedosk. Close examination shows that the guns are not actually fired, with muzzle flashes added in post-production.&lt;br /&gt;
[[File:M1911Colt.jpg|thumb|none|350px|M1911A1 - .45 ACP]]&lt;br /&gt;
[[File:MW German HiPower.jpg|thumb|none|600px|A Wehrmacht officer (lower-right corner) fires an M1911A1 at charging Soviets.]]&lt;br /&gt;
&lt;br /&gt;
==Nambu Type 14==&lt;br /&gt;
Tatsuo Hasegawa ([[Joe Odagiri]]) and several other Japanese officers use the [[Nambu Type 14]]. Note that the large trigger guard makes this a &amp;quot;late&amp;quot; Nambu, which would be inaccurate for the Battle of Khalkhin Gol.&lt;br /&gt;
[[File:NambuType14Pistol.jpg|thumb|none|350px|Nambu Type 14 - 8x22mm Nambu]]&lt;br /&gt;
[[File:MW IJA Type14.jpg|thumb|none|600px|Kim Jun-Shik ([[Dong-gun Jang]]) is held at gunpoint with a Nambu Type 14. Note the anachronistic large trigger guard.]]&lt;br /&gt;
[[File:MW Tatsuo Type14.jpg|thumb|none|600px|Tatsuo Hasegawa ([[Joe Odagiri]]) aims his Nambu Type 14.]]&lt;br /&gt;
[[File:MW Tatsuo Type14 2.jpg|thumb|none|600px|Tatsuo shoots a Red Army tanker with his Nambu Type 14.]]&lt;br /&gt;
[[File:MW Tatsuo Type14 3.jpg|thumb|none|600px|Tatsuo fires his Nambu Type 14.]]&lt;br /&gt;
&lt;br /&gt;
==Tokarev TT-33==&lt;br /&gt;
The [[Tokarev TT-33]] is used by Red Army prison guards and Commissar's. Tatsuo Hasegawa ([[Joe Odagiri]]) uses a presumably captured TT-33 to execute retreating Japanese soldiers at Khalkhin Gol.&lt;br /&gt;
[[File:TT-33.jpg|thumb|none|350px|Tokarev TT-33 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:MW Tatsuo TT33.jpg|thumb|none|600px|Tatsuo Hasegawa ([[Joe Odagiri]]) fires his Tokarev TT-33 at retreating IJA soldiers.]]&lt;br /&gt;
[[File:MW Tatsuo TT33 2.jpg|thumb|none|600px|Tatsuo's TT-33 clicks empty.]]&lt;br /&gt;
[[File:MW Tatsuo TT33 3.jpg|thumb|none|600px|Tatsuo fires his TT-33 during a flashback to Khalkhin Gol.]]&lt;br /&gt;
[[File:MW Soviet TT33.jpg|thumb|none|600px|Tatsuo is coerced into enlisting in the Red Army with a Tokarev TT-33.]]&lt;br /&gt;
[[File:MW Soviet TT33 2.jpg|thumb|none|600px|A Soviet Commissar fires his TT-33 signify the start of a charge.]]&lt;br /&gt;
[[File:MW Soviet TT33 3.jpg|thumb|none|600px|A Soviet Commissar executes retreating Soviet soldiers with his TT-33.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
The [[Walther P38]] is used by a Wehrmacht officer during D-Day.&lt;br /&gt;
[[File:P38.jpg|thumb|none|350px|Walther P38 - 9x19mm]]&lt;br /&gt;
[[File:MW German P38.jpg|thumb|none|600px|A Wehrmacht officer holds his Walther P38 on Kim Jun-Shik ([[Dong-gun Jang]]) and Tatsuo Hasegawa ([[Joe Odagiri]]).]]&lt;br /&gt;
[[File:MW German P38 2.jpg|thumb|none|600px|Close-up of the P38.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
At least one of the American soldiers attacking Omaha Beach carries an [[M1928A1 Thompson]].&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|500px|M1928A1 Thompson - .45 ACP]]&lt;br /&gt;
[[File:MW US 98K.jpg|thumb|none|600px|The soldier at the center of the screencap carries an M1928A1 Thompson.]]&lt;br /&gt;
&lt;br /&gt;
==M1A1 Thompson==&lt;br /&gt;
Several American soldiers landing at Omaha Beach carry the [[M1A1 Thompson]].&lt;br /&gt;
[[File:M1sb.jpg|thumb|none|500px|M1A1 Thompson - .45 ACP]]&lt;br /&gt;
[[File:MW US Thompson.jpg|thumb|none|600px|The M1A1 Thompson can be seen in the hands of the front-and-center soldier, as well as a bullet hole in his helmet.]]&lt;br /&gt;
[[File:MW US Thompson 2.jpg|thumb|none|600px|Still-holding his Thompson, the slain GI falls.]]&lt;br /&gt;
&lt;br /&gt;
==PPSh-41==&lt;br /&gt;
Both Red Army and Wehrmacht officers use the [[PPSh-41]] (not inaccurate, many Germans fighting on the Ostfront used the PPSh-41). However, the weapon does make an appearance amongst the Labor camp guards in scenes set pre-1941, which would make it anachronistic.&lt;br /&gt;
[[File:PPSH-01-SMG.jpg|thumb|none|500px|PPSh-41 - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:MW Soviet PPSH.jpg|thumb|none|600px|The PPSh-41 can be seen in the center of the frame.]]&lt;br /&gt;
[[File:MW German PPSH.jpg|thumb|none|600px|A Wehrmacht soldier (upper left) fires a PPSh-41. The soldier next to him is firing a [[Degtyaryov_DP_Series_Machine_Gun#Degtyaryov_DP-27.2FDP-28|Degtyaryov DP-28]].]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Arisaka Type 38==&lt;br /&gt;
The [[Arisaka Type 38]] is the main weapon of the Imperial Japanese Army, including Kim Jun-Shik ([[Dong-gun Jang]]) and Lee Jong-dae ([[Kim In-kwon]]).&lt;br /&gt;
[[File:Arisakat38.jpg|thumb|none|500px|Arisaka Type 38 - 6.5x50mmSR Arisaka]]&lt;br /&gt;
[[File:MW JongDae Arisaka.jpg|thumb|none|600px|Lee Jong-dae ([[Kim In-kwon]]) uses his Arisaka Type 38 to bayonet a Soviet soldier.]]&lt;br /&gt;
[[File:MW IJA Arisaka.jpg|thumb|none|600px|An IJA soldier aims his Arisaka Type 38. Note the flipped-up antiaircraft sights.]]&lt;br /&gt;
[[File:MW JongDae Arisaka 2.jpg|thumb|none|600px|Lee Jong-dae ([[Kim In-kwon]]) fires his Arisaka Type 38 at a sniper nest.]]&lt;br /&gt;
[[File:MW JunShik Arisaka.jpg|thumb|none|600px|Kim Jun-Shik ([[Dong-gun Jang]]) aims his Arisaka Type 38.]]&lt;br /&gt;
[[File:MW JunShik Arisaka 2.jpg|thumb|none|600px|Jun-Shik sweeps the sniper's nest.]]&lt;br /&gt;
[[File:MW Shirai Arisaka.jpg|thumb|none|600px|Shirai ([[Fan Bingbing]]) chambers an Arisaka Type 38.]]&lt;br /&gt;
[[File:MW Shirai Arisaka 2.jpg|thumb|none|600px|Shirai aims her Arisaka.]]&lt;br /&gt;
[[File:MW Shirai Arisaka 3.jpg|thumb|none|600px|Looking down the Arisaka Type 38.]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98k==&lt;br /&gt;
The main weapon of the Wehrmacht soldiers is the [[Karabiner 98k]]. Oddly enough, several US soldiers also use the 98k - possibly because of an inadequate number of US rifles.&lt;br /&gt;
[[File:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:MW German 98K.jpg|thumb|none|600px|Wehrmacht soldiers fire Karabiner 98k rifles at attacking Soviets.]]&lt;br /&gt;
[[File:MW German 98K 3.jpg|thumb|none|600px|A Wehrmacht soldier fires his Karabiner 98k at USAAF B-17  bombers.]]&lt;br /&gt;
[[File:MW German 98K 4.jpg|thumb|none|600px|A Wehrmacht soldier fires his 98k.]]&lt;br /&gt;
[[File:MW German 98K 5.jpg|thumb|none|600px|An Eastern Battalion soldier, clearly of Asian descent, fires his Karabiner 98k from a machine gun nest.]]&lt;br /&gt;
[[File:MW US 98K.jpg|thumb|none|600px|One of the American soldiers charging Omaha Beach can be seen with a Karabiner 98k to the left of the screencap.]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98k &amp;quot;Kriegsmodell&amp;quot;==&lt;br /&gt;
At least one soldier can be seen with a [[Karabiner 98k &amp;quot;Kriegsmodell&amp;quot;]] rifle, a late war version of the Kar 98k intended to simplify production. Specifically this rifle is a &amp;quot;semi-Kriegsmodell&amp;quot; as it incorporates some simplification features (simpler screw retained barrel bands and no bayonet lug or cleaning rod) but not all (it still has the disk on the buttstock to aid in disassembly of the bolt).&lt;br /&gt;
[[File:Kar 98k semi kriegsmodell.jpg|thumb|none|500px|Karabiner 98k &amp;quot;Kriegsmodell&amp;quot; - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:MW German 98K 2.jpg|thumb|none|600px|A Karabiner 98k &amp;quot;Kriegsmodell&amp;quot; slung around a Sentries back.]]&lt;br /&gt;
&lt;br /&gt;
==Karabiner 98k Sniper==&lt;br /&gt;
Shirai ([[Fan Bingbing]]), a Chinese guerrilla sniper, uses what appears to be a [[Karabiner 98k|Karabiner 98k Sniper]] fitted with a ZF39 scope on a side rail mount. The choice of weapon is inaccurate, but since the film was shot in Latvia and the weapon is never seen in much detail, it is probably meant to stand in for the more accurate [[Mauser_Rifle_Series#Type_Zhongzheng_Rifle|Type Zhongzheng Rifle.]]&lt;br /&gt;
[[File:Mauser g98 Sniper.jpg|thumb|none|600px|Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:MW Shirai Kar98.jpg|thumb|none|600px|Close-up of the Karabiner 98k sniper.]]&lt;br /&gt;
[[File:MW Shirai Kar98 2.jpg|thumb|none|600px|A smarter sniper would move after firing a few shots.]]&lt;br /&gt;
[[File:MW Shirai Kar98 3.jpg|thumb|none|600px|Looking through the scope.]]&lt;br /&gt;
[[File:MW Shirai Kar98 4.jpg|thumb|none|600px|Close-up of the trigger.]]&lt;br /&gt;
[[File:MW Shirai Kar98 5.jpg|thumb|none|600px|Ejecting brass.]]&lt;br /&gt;
[[File:MW Shirai Kar98 6.jpg|thumb|none|600px|Gunpowder smoke and the open chamber.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
The US soldiers landing at Omaha Beach are mostly armed with the [[M1_Garand#M1_Garand|M1 Garand]].&lt;br /&gt;
[[File:M1 Garand.jpg|thumb|none|500px|M1 Garand - .30-06]]&lt;br /&gt;
[[File:MW US M1.jpg|thumb|none|600px|US soldiers fire their M1 Garand rifles.]]&lt;br /&gt;
[[File:MW US M1 2.jpg|thumb|none|600px|The M1's in action.]]&lt;br /&gt;
[[File:MW US M1 3.jpg|thumb|none|600px|US soldiers fire covering fire.]]&lt;br /&gt;
[[File:MW US M1 4.jpg|thumb|none|600px|A GI takes down a German with his M1.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Several US soldiers are armed with the [[M1_Carbine#M1.2FM1A1_Carbine|M1 Carbine]]. Some of the rifles are fitted with the anachronistic bayonet lug.&lt;br /&gt;
[[File:M1-Carbine.jpg|thumb|none|500px|M1 Carbine - .30 Carbine]]&lt;br /&gt;
[[File:MW US Carbine.jpg|thumb|none|600px|A US soldier fires his M1 Carbine with bayonet lug.]]&lt;br /&gt;
[[File:MW US Carbine 2.jpg|thumb|none|600px|A US soldier scales a cliff with his Carbine. Note the director seems to have confused Omaha Beach with Pointe du Hoc.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
The majority of Red Army soldiers are armed with the [[Mosin_Nagant#Mosin_Nagant_Rifle|Mosin Nagant M91/30]] rifle, including the Japanese and Korean draftees.&lt;br /&gt;
[[File:M9130.jpg|thumb|none|500px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
[[File:MW Soviet M9130.jpg|thumb|none|600px|A Red Army cavalryman attempts to bayonet a Japanese soldier with his Mosin Nagant M91/30.]]&lt;br /&gt;
[[File:MW Soviet M9130 2.jpg|thumb|none|600px|A Soviet camp guard works the bolt on his M91/30.]]&lt;br /&gt;
[[File:MW Soviet M9130 3.jpg|thumb|none|600px|A Soviet firing squad aim their rifles.]]&lt;br /&gt;
[[File:MW Soviet M9130 4.jpg|thumb|none|600px|A Red Army Commissar hands out Mosin Nagant M91/30 rifles to a crowd of draftees.]]&lt;br /&gt;
[[File:MW Soviet M9130 5.jpg|thumb|none|600px|Red Army soldiers hand out rifles.]]&lt;br /&gt;
[[File:MW Soviet M9130 6.jpg|thumb|none|600px|A Korean draftee runs into battle with his rifle.]]&lt;br /&gt;
[[File:MW Tatsuo M9130 2.jpg|thumb|none|600px|Tatsuo Hasegawa ([[Joe Odagiri]]) fires his Mosin Nagant M91/30.]]&lt;br /&gt;
[[File:MW Tatsuo M9130 3.jpg|thumb|none|600px|Tatsuo with his rifle.]]&lt;br /&gt;
[[File:MW JongDae M9130.jpg|thumb|none|600px|Lee Jong-dae ([[Kim In-kwon]]) fires his Mosin Nagant M91/30.]]&lt;br /&gt;
[[File:MW JongDae M9130 2.jpg|thumb|none|600px|Lee Jong-dae chambers his rifle. Next to him is Kim Jun-Shik ([[Dong-gun Jang]]), also armed with an M91/30.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning Automatic Rifle==&lt;br /&gt;
A US soldier can be seen with a [[Browning Automatic Rifle]] sans bipod.&lt;br /&gt;
[[File:BAR.jpg|thumb|none|500px|Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[File:MW US BAR.jpg|thumb|none|600px|A GI (upper middle) runs into battle with a Browning Automatic Rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1919A6==&lt;br /&gt;
A US soldier can be seen firing a [[Browning_M1919#Browning_M1919A6|Browning M1919A6]] at Omaha Beach.&lt;br /&gt;
[[File:M1919A6 Early.jpg|thumb|none|500px|Browning M1919A6 - .30-06 Springfield]]&lt;br /&gt;
[[File:MW US M1919A6.jpg|thumb|none|600px|A US soldier can be seen firing a Browning M1919A6 off an obstacle whilst his assistant gunner feeds the ammunition.]]&lt;br /&gt;
&lt;br /&gt;
==Degtyaryov DP-28==&lt;br /&gt;
The [[Degtyaryov_DP_Series_Machine_Gun#Degtyaryov_DP-27.2FDP-28|Degtyaryov DP-28]] is used by the Red Army turret gunners on the T26 tanks that attack the Japanese positions at Khalkhin Gol.&lt;br /&gt;
[[File:DP-28.jpg|thumb|none|500px|Degtyaryov DP-28 - 7.62x54mm R]]&lt;br /&gt;
[[File:MW Soviet DP28.jpg|thumb|none|600px|A Degtyaryov DP-28 mounted on a T26 tank.]]&lt;br /&gt;
[[File:MW Soviet DP28 2.jpg|thumb|none|600px|A T26 going into action.]]&lt;br /&gt;
[[File:MW Soviet DP28 3.jpg|thumb|none|600px|A Red Army tanker fires the DP-28.]]&lt;br /&gt;
[[File:MW Soviet DP28 4.jpg|thumb|none|600px|A Red Army tanker fires his DP-28.]]&lt;br /&gt;
[[File:MW Soviet DP28 5.jpg|thumb|none|600px|Hit by Tatsuo's Nambu, a tank gunner drops his DP.]]&lt;br /&gt;
[[File:MW German DP28.jpg|thumb|none|600px|A German soldier fires a DP-28 at Hedosk.]]&lt;br /&gt;
&lt;br /&gt;
==Maxim M1910/30==&lt;br /&gt;
A Red Army blocking detachment use a [[Maxim#Maxim_M1910.2F30|Maxim M1910/30]] to shoot retreating Soviets.&lt;br /&gt;
[[File:Maxim M1910 30.jpg|thumb|none|500px|Maxim M1910/30 - 7.62x54mm R]]&lt;br /&gt;
[[File:MW Soviet Maxim.jpg|thumb|none|600px|Red Army soldiers stand by with a Maxim M1910/30.]]&lt;br /&gt;
[[File:MW Soviet Maxim 2.jpg|thumb|none|600px|The Maxim opens fire.]]&lt;br /&gt;
[[File:MW Soviet Maxim 3.jpg|thumb|none|600px|Close-up of the barrel.]]&lt;br /&gt;
[[File:MW Soviet Maxim 4.jpg|thumb|none|600px|The Maxim firing. Note the ammunition box.]]&lt;br /&gt;
&lt;br /&gt;
==MG34==&lt;br /&gt;
Wehrmacht soldiers use the [[MG34]] during the Battle of Hedosk and in defense of Omaha Beach.&lt;br /&gt;
[[File:Mg-34.jpg|thumb|none|500px|MG34 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:MW German MG34.jpg|thumb|none|600px|An MG34 crew wait for the order to open fire.]]&lt;br /&gt;
[[File:MW German MG34 2.jpg|thumb|none|600px|An MG42 firing from Omaha Beach.]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
The [[MG42#MG42|MG42]] is the main machine gun of the Wehrmacht. Note that it's appearance in the Battle of Hedosk is inaccurate; the battle is set in 1941, a year before the MG42 was adopted. Kim Jun-Shik ([[Dong-gun Jang]]) and Tatsuo Hasegawa ([[Joe Odagiri]]) use the MG42 during the D-Day landings.&lt;br /&gt;
[[File:MG42.jpg|thumb|none|500px|MG42 - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:MW German MG42.jpg|thumb|none|600px|A German soldier waits with an MG42.]]&lt;br /&gt;
[[File:MW German MG42 2.jpg|thumb|none|600px|The MG42 mowing down Soviet soldiers.]]&lt;br /&gt;
[[File:MW German MG42 3.jpg|thumb|none|600px|A German soldier (looking very much like Pike from [[Dad's Army]]) fires his MG42.]]&lt;br /&gt;
[[File:MW German MG42 4.jpg|thumb|none|600px|German soldiers fire the MG42 from a bunker.]]&lt;br /&gt;
[[File:MW German MG42 5.jpg|thumb|none|600px|Kim Jun-Shik ([[Dong-gun Jang]]) and Tatsuo Hasegawa ([[Joe Odagiri]]) fire MG42 machine guns from a bunker.]]&lt;br /&gt;
[[File:MW German MG42 6.jpg|thumb|none|600px|A German soldier firing an MG42.]]&lt;br /&gt;
&lt;br /&gt;
==Type 92 Heavy Machine Gun==&lt;br /&gt;
Imperial Japanese soldiers fire a [[Type 92 Heavy Machine Gun]] at Red Army cavalrymen during the Battle of Khalkhin Gol, firing from a custom ammunition belt rather then the stripper clip.&lt;br /&gt;
[[File:Japanese Type 92 Heavy Machine Gun.jpg|thumb|none|500px|Type 92 Heavy Machine Gun - 7.7x58mm SR]]&lt;br /&gt;
[[File:MW IJA Type92.jpg|thumb|none|600px|Japanese soldiers fire a Type 92 Heavy Machine Gun.]]&lt;br /&gt;
[[File:MW IJA Type92 2.jpg|thumb|none|600px|Note the ammunition belt, which appears to be linked to the stripper clip.]]&lt;br /&gt;
&lt;br /&gt;
=Flamethrowers=&lt;br /&gt;
==Unknown Flamethrower==&lt;br /&gt;
A Soviet tanker can be seen firing an unknown flamethrower from the turret of a T26.&lt;br /&gt;
[[File:MW Soviet Flamethrower.jpg|thumb|none|600px|A Soviet tanker firing an unknown flamethrower.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
American soldiers are Omaha Beach use the [[Mk 2 hand grenade|Mk 2 Hand Grenade]].&lt;br /&gt;
[[File:MK2 grenade DoD.jpg|thumb|none|150px|Mk 2 High-Explosive Fragmentation Hand Grenade]]&lt;br /&gt;
[[File:MW US Grenade.jpg|thumb|none|600px|A US soldier pulls the pin on a Mk 2 Hand Grenade.]]&lt;br /&gt;
[[File:MW US Grenade 2.jpg|thumb|none|600px|A Mk 2 Hand Grenade lying on a bunker floor.]]&lt;br /&gt;
&lt;br /&gt;
==Type 97 Hand Grenade==&lt;br /&gt;
Kim Jun-Shik ([[Dong-gun Jang]]) uses a [[Type 97 hand grenade|Type 97 Hand Grenade]] to flush out a snipers nest in Mongolia.&lt;br /&gt;
[[File:Japanese-type97-grenade.jpg|thumb|none|150px|Type 97 High-Explosive Fragmentation Hand Grenade]]&lt;br /&gt;
[[File:MW JunShik Type97.jpg|thumb|none|600px|Kim Jun-Shik ([[Dong-gun Jang]]) prepares a Type 97 Hand Grenade.]]&lt;br /&gt;
[[File:MW IJA Type97.jpg|thumb|none|600px|A Type 97 Hand Grenade can be seen amongst the rest of the snipers loot.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Korean Produced/Filmed]]&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>SperglordActual</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Red_Orchestra_2:_Heroes_of_Stalingrad&amp;diff=581619</id>
		<title>Red Orchestra 2: Heroes of Stalingrad</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Red_Orchestra_2:_Heroes_of_Stalingrad&amp;diff=581619"/>
		<updated>2012-06-22T16:33:02Z</updated>

		<summary type="html">&lt;p&gt;SperglordActual: Added notes about Bolo C96 and removal of winter trigger guard&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
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[[File:Red Orchestra Heroes of Stalingrad cover.jpg|right|thumb|300px|''Red Orchestra 2: Heroes of Stalingrad'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Red Orchestra 2: Heroes of Stalingrad''''' is a 2011 first-person shooter and the sequel to [[Red Orchestra: Ostfront 41-45]]. As an FPS, it is noticeable for its intense tactical realism. The game, set in the brutal Battle of Stalingrad, features a singleplayer mode for both the Allied Red Army and the Axis Wehrmacht, as well as a teamwork-orientated multiplayer mode with several different gametypes. Players can also operate T-34/76 and Panzer IV tanks in both gameplay modes. &lt;br /&gt;
&lt;br /&gt;
Several unique features ingame, among others, include firearms with sights that can be adjusted by the player, player useable ironsights on rifles with telescopic sights fitted as well as realistic ballistic drop and barrel replacement for MG 34 LMGs. Players can also operate four stations in the featured tanks; driver, gunner, commander and radio operator/hull machine gunner. A featured cover system also allows players to take more advantage of cover (not unlike [[Brothers in Arms: Hell's Highway]]). Both tanks are noticeable for their impressive designs for detail and immersion, including fully modeled interiors as well as reload animations for the guns.&lt;br /&gt;
&lt;br /&gt;
The game also features stat progression where players can advance their honor, class and weapon levels to unlock character upgrades and skins. Honor level starts at 10 while class and weapon levels both start at Level 0. Small arms can be unlocked as well as upgrades, skins and sometimes attachments for every weapon.&lt;br /&gt;
&lt;br /&gt;
'''The following firearms appear in ''Red Orchestra 2: Heroes of Stalingrad'':''' &lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Axis Weapons=&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===Karabiner 98k===&lt;br /&gt;
The main German rifle of World War II, the [[Karabiner 98k]] is used by the Axis &amp;quot;Riflemen&amp;quot;, &amp;quot;Elite Riflemen&amp;quot; and &amp;quot;Marksman&amp;quot; classes. It is loaded mainly using 5-round stripper clips, but (and uniquely in games) can be 'topped off' with single rounds. The &amp;quot;Marksman&amp;quot; class is issued the rifle fitted with a 4x Zeiss ZF39 telescopic sight. At release, a bayonet and an anachronistic winter trigger guard (not available on the scoped rifle) could be unlocked in multiplayer mode at level 25, followed by an upgrade to remove the hood from the front sight at level 50. The winter trigger guard, which was never actually modeled in the game, was removed in a subsequent patch. The &amp;quot;Marksman&amp;quot; class is able to unlock an Ajack 6x scope with a crosshair-type reticle at level 25, and an attached bayonet at level 50.&lt;br /&gt;
[[File:Karabiner-98K.jpg|thumb|none|500px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:Tur3.jpg|thumb|none|500px|Karabiner 98k with Zeiss ZF42 scope - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:2011-10-14 00120.jpg|thumb|none|600px|Holding a Level 0 Karabiner 98k.]]&lt;br /&gt;
[[File:2011-10-14 00132.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:2011-10-14 00020.jpg|thumb|none|600px|Chambering in a new round. Note the bayonet attachment.]]&lt;br /&gt;
[[File:2011-10-14 00131.jpg|thumb|none|600px|Reloading with a 5-round stripper clip.]]&lt;br /&gt;
[[File:2011-10-14 00043.jpg|thumb|none|600px|The rifle with the telescopic sight fitted as issued to the &amp;quot;Marksman&amp;quot; class (Level 0).]]&lt;br /&gt;
[[File:2011-10-14 00052.jpg|thumb|none|600px|Looking through the scope.]]&lt;br /&gt;
[[File:2011-10-14 00054.jpg|thumb|none|600px|Loading with loose rounds on the scoped rifle.]]&lt;br /&gt;
[[File:2011-10-14 00056.jpg|thumb|none|600px|Aiming down the ironsights on the scoped rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Gewehr 41(W)===&lt;br /&gt;
The ill-fated forerunner of the [[Gewehr 43]] rifle, the [[Gewehr 41|Gewehr 41(W)]] is used by the Axis &amp;quot;Elite Riflemen&amp;quot;, &amp;quot;Marksman&amp;quot; &amp;quot;Squad Leader&amp;quot; and &amp;quot;Commander&amp;quot; classes. The rifle holds 10 rounds in a fixed box magazine, loaded using 5-round clips and 'topped off' with single rounds.  Note that the (W) designates that the rifle seen ingame was the type manufactured by Walther rather then Mauser. The &amp;quot;Marksman&amp;quot; class is issued the rifle fitted with a ZF41 1.5x long eye relief sight. A bayonet attachment as well as a 4x scope for the scoped rifle can be unlocked in multiplayer mode. Note that this 4x scope is actually the ZF4 that entered service as part of the G43 &amp;quot;package&amp;quot;, the same way the Soviet PU scope was designed to fit the SVT-40 - the scope was never used in Stalingrad and was not even in service at the time. No evidence exists that the scope was ever mounted on the G41 by the Germans, the only known examples of ZF4s on G41 rifles being postwar modifications. As it is portrayed ingame, the scope is mounted using a 1944 K98-type swept mount which is rare in itself; it is also mounted so far forwards on the rifle that proper eye relief would be impossible, rendering the scope useless. Ingame markings also seem to have been &amp;quot;borrowed&amp;quot; from the G43, as they do not match actual G41 production.&lt;br /&gt;
&lt;br /&gt;
The G41's annular gas ring was a serious problem in combat, rendering the rifle extremely unreliable when dirty or fouled. The G41 was disliked and eventually withdrawn from service, with the G43 copying the Soviet SVT-40 gas system instead - a more conventional, more reliable piston type.&lt;br /&gt;
&lt;br /&gt;
Despite being commonly seen in the game - several classes can use it on the German team - the G41 was an uncommon weapon and was issued on a one-per-platoon basis, if at all. Its ZF41-scoped marksman version was exceedingly rare, almost never seen by the average soldier.&lt;br /&gt;
&lt;br /&gt;
[[File:G41w.jpg|thumb|none|500px|Gewehr 41 (W) - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:Gewehr 41 scope.jpg|thumb|none|500px|Gewehr 41 (M) fitted with ZF41 sight - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:2011-10-14 00022.jpg|thumb|none|600px|Holding the Level 0 G 41(W).]]&lt;br /&gt;
[[File:2011-10-14 00026.jpg|thumb|none|600px|Performing an ammo check.]]&lt;br /&gt;
[[File:2011-10-14 00028.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:2011-10-14 00027.jpg|thumb|none|600px|Reloading with 5-round stripper clips.]]&lt;br /&gt;
[[File:2011-10-14 00140.jpg|thumb|none|600px|Holding the (Level 0) Scoped G 41(W).]]&lt;br /&gt;
[[File:2011-10-14 00141.jpg|thumb|none|600px|Aiming through the scope.]]&lt;br /&gt;
[[File:2011-10-14 00143.jpg|thumb|none|600px|Aiming down the regular sights on the Scoped G 41(W).]]&lt;br /&gt;
&lt;br /&gt;
===MKb 42(H)===&lt;br /&gt;
The early prototype of the iconic [[Sturmgewehr 44]], the [[Sturmgewehr 44|MKb 42(H)]] is used by the Axis &amp;quot;Assault&amp;quot; class. The rifle is loaded using 30-round magazines. A bayonet and ZF41 sight attachment can be unlocked in multiplayer mode. Unlike the StG 44 which was based upon it, the MKb 42 fires from an open bolt, with an MP 40-style safety notch rather than an actual mechanical safety device.&lt;br /&gt;
&lt;br /&gt;
No evidence exists that the MKb 42(H) was present at Stalingrad.&lt;br /&gt;
&lt;br /&gt;
[[File:German WW2 MP-44 copy Sport-Systeme Dittrich 'BD42(H)' designed from the MKB42(H).jpg|thumb|none|500px|Haenel MKb 42 (H) - 7.92x33mm]]&lt;br /&gt;
[[File:2011-10-14 00001.jpg|thumb|none|600px|The (Level 0) MKb 42(H).]]&lt;br /&gt;
[[File:2011-10-14 00006.jpg|thumb|none|600px|Performing an ammo check.]]&lt;br /&gt;
[[File:2011-10-14 00007.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:2011-10-14 00008.jpg|thumb|none|600px|Reloading with the 30-round magazine.]]&lt;br /&gt;
&lt;br /&gt;
===PTRS-41===&lt;br /&gt;
The [[PTRS-41 rifle|PTRS-41]] anti-tank rifle is a Soviet-manufactured weapon but is available to both Allies and Axis as captured weaponry under the (historically accurate) PZB 784(K) designation. The rifle is loaded with a 5-round en-bloc clip and must be deployed to fire although it can be ammo checked and reloaded whilst undeployed.&lt;br /&gt;
[[File:PTRS 41.jpg|thumb|none|500px|PTRS-41 Anti-tank rifle - 14.5x114mm]]&lt;br /&gt;
[[File:2011-10-13 00196.jpg|thumb|none|600px|Holding the undeployed PTRS.]]&lt;br /&gt;
[[File:2011-10-13 00217.jpg|thumb|none|600px|Ammo check while undeployed.]]&lt;br /&gt;
[[File:2011-10-13 00198.jpg|thumb|none|600px|Deployed and using the ironsights.]]&lt;br /&gt;
[[File:2011-10-13 00206.jpg|thumb|none|600px|Checking ammo while deployed.]]&lt;br /&gt;
[[File:2011-10-13 00220.jpg|thumb|none|600px|Reloading whilst undeployed. The player crouches when reloading while this way and he cannot move aside from looking around with the mouse or the reload will cancel. The field of view doesn't allow much to see.]]&lt;br /&gt;
[[File:2011-10-13 00215.jpg|thumb|none|600px|Reloading whilst deployed on a ledge.]]&lt;br /&gt;
[[File:2011-10-13 00223.jpg|thumb|none|600px|Reloading whilst deployed prone.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===MP 40===&lt;br /&gt;
The iconic [[MP40|MP 40]] submachine gun is carried by the Axis &amp;quot;Assault&amp;quot; and &amp;quot;Squad Leader&amp;quot; classes. It is loaded with 32-round magazines. An exceptionally rare experimental type, the MP 40-II, can be unlocked in multiplayer mode as well. This version loads two separate 32-round magazines into a sliding assembly; the user must manually switch it from one position to the other upon emptying the first magazine. This prototype was unreliable and unpopular, never advancing to large-scale production. &lt;br /&gt;
[[File:MP40Side.jpg|thumb|none|500px|MP40 submachine gun - 9x19mm Parabellum]]&lt;br /&gt;
[[File:2011-10-14 00012.jpg|thumb|none|600px|Holding an MP 40.]]&lt;br /&gt;
[[File:2011-10-14 00013.jpg|thumb|none|600px|Performing an ammo check.]]&lt;br /&gt;
[[File:2011-10-14 00014.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:2011-10-14 00015.jpg|thumb|none|600px|Reloading the weapon with a 32-round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===MG 34===&lt;br /&gt;
There are many variants of the [[MG34|MG 34]] machine gun in the game. The light machine gun variant is issued to the Axis &amp;quot;Machine Gunner&amp;quot; class with a bipod and uses a 50-round belt contained within a detachable drum. A 75-round double drum magazine and 75-round belt (historically inaccurate as these configurations were not used in Stalingrad nor carried by infantry as small arms) can be unlocked in multiplayer mode. It's also available as a heavy machine gun mounted on a lafette tripod as a stationary weapon. The gun is also mounted coaxially and in the hull of the Panzer IV tank. The gun can be fired in single shot mode except for the coaxially mounted variant. For the LMG variant, it has to be either deployed or the player prone before the ironsights can be used; although it can be fired from the hip (at reduced accuracy), ammo checked and reloaded whilst undeployed, as with the PTRS-41. The LMG variant's barrel overheats quickly if fired fully automatic at a constant rate and the barrel will burst if used this way for too long. The player must replace the barrel when this happens or the gun will not fire. The HMG version does not overheat, despite its only distinction from the LMG being a tripod mounting and longer belt feed.&lt;br /&gt;
[[File:Mg-34man-portable.jpg|thumb|none|500px|MG34 with 50 round &amp;quot;assault drum&amp;quot; - 7.92x57mm Mauser]]&lt;br /&gt;
[[File:2011-10-14 00029.jpg|thumb|none|600px|Holding a Level 0 MG 34 by the hip.]]&lt;br /&gt;
[[File:2011-10-14 00032.jpg|thumb|none|600px|Performing an ammo check whilst deployed.]]&lt;br /&gt;
[[File:2011-10-14 00031.jpg|thumb|none|600px|Deployed and aiming down the sights.]]&lt;br /&gt;
[[File:2011-10-14 00042.jpg|thumb|none|600px|Replacing the barrel while deployed.]]&lt;br /&gt;
[[File:2011-10-14 00035.jpg|thumb|none|600px|Reloading with a 50-round drum magazine whilst deployed on a ledge.]]&lt;br /&gt;
[[File:2011-10-14 00044.jpg|thumb|none|600px|MG 34 mounted on a lafette tripod. The player is holding a [[Walther P38]] pistol.]]&lt;br /&gt;
[[File:2011-10-14 00133.jpg|thumb|none|600px|Using the mounted MG 34.]]&lt;br /&gt;
[[File:2011-10-14 00137.jpg|thumb|none|600px|Aiming down the sights of the mounted MG 34.]]&lt;br /&gt;
[[File:2011-10-14 00135.jpg|thumb|none|600px|Blindfiring while taking cover behind the gun itself.]]&lt;br /&gt;
[[File:2011-10-14 00136.jpg|thumb|none|600px|Reloading the mounted MG 34.]]&lt;br /&gt;
[[File:2011-10-14 00111.jpg|thumb|none|600px|The coaxially mounted MG 34 as seen by the main tank gunner. Note the tank loader's arm on the right.]]&lt;br /&gt;
[[File:2011-10-14 00108.jpg|thumb|none|600px|The coaxially mounted gun being reloaded by the tank loader.]]&lt;br /&gt;
[[File:2011-10-14 00097.jpg|thumb|none|600px|Aiming away from the scope of the tank hull MG 34.]]&lt;br /&gt;
[[File:2011-10-14 00098.jpg|thumb|none|600px|Looking through the scope of the tank hull MG 34. The black circle is historically inaccurate, being part of a diagram to show the edge of the sight itself. On the real sight, the posts reach right to the edge.]]&lt;br /&gt;
[[File:2011-10-14 00099.jpg|thumb|none|600px|Reloading the tank hull MG 34.]]&lt;br /&gt;
&lt;br /&gt;
==Sidearms==&lt;br /&gt;
&lt;br /&gt;
===Mauser C96===&lt;br /&gt;
The [[Mauser C96]] pistol is mainly available as a unlock in multiplayer mode, but it is also used during the Axis &amp;quot;Basic Training&amp;quot; mission in the singleplayer mode. It loads using a stripper clip to feed its integral 10-round magazine. Despite being modeled as the &amp;quot;Bolo&amp;quot; variant with a shortened barrel and grip, its multiplayer upgrades are a detachable 20-round box magazine at level 25, with select fire and a stock (essentially turning it into an M712 Schnellfeuer) at level 50. The real &amp;quot;Bolo&amp;quot; could not accept detachable magazines or a select fire mechanism.&lt;br /&gt;
[[Image:Mauser_c96_bolo.jpg|thumb|none|400px|Mauser C96 Short Barreled &amp;quot;Bolo&amp;quot; Model - 7.63x25mm Mauser]]&lt;br /&gt;
[[File:2011-10-14 00124.jpg|thumb|none|600px|The (Level 0) C96.]]&lt;br /&gt;
[[File:2011-10-14 00125.jpg|thumb|none|600px|Performing an ammo check on the gun.]]&lt;br /&gt;
[[File:2011-10-14 00126.jpg|thumb|none|600px|Using the ironsights.]]&lt;br /&gt;
[[File:2011-10-14 00128.jpg|thumb|none|600px|Reloading using a 10-round clip.]]&lt;br /&gt;
&lt;br /&gt;
===Walther P38===&lt;br /&gt;
The [[Walther P38]] is a sidearm used by the Axis. It is loaded using an 8-round magazine. A black pistol grip, a purely aesthetic feature, can be unlocked for the weapon.&lt;br /&gt;
[[File:P38.jpg|thumb|none|400px|Walther P38 pistol (manufactured at the Mauser Factory) - World War II dated - 9x19mm]]&lt;br /&gt;
[[File:2011-10-14 00045.jpg|thumb|none|600px|A Level 0 Walther P38.]]&lt;br /&gt;
[[File:2011-10-14 00048.jpg|thumb|none|600px|Ammo check for the P38.]]&lt;br /&gt;
[[File:2011-10-14 00046.jpg|thumb|none|600px|Using the P38 ironsights.]]&lt;br /&gt;
[[File:2011-10-14 00051.jpg|thumb|none|600px|Inserting a new magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Thrown Weapons==&lt;br /&gt;
&lt;br /&gt;
===Model 24 Grenade===&lt;br /&gt;
Referred to ingame as the M1939 Grenade, the [[Model 24 Stielhandgranate]] is carried by the Axis as the standard grenade.&lt;br /&gt;
[[File:24-43 grenade.jpg|thumb|none|300px|Model 24 Stielhandgranate &amp;quot;Potato Masher&amp;quot; High-Explosive Fragmentation Hand Grenade]]&lt;br /&gt;
[[File:2011-10-14 00061.jpg|thumb|none|600px|Holding the potato masher.]]&lt;br /&gt;
[[File:2011-10-14 00062.jpg|thumb|none|600px|&amp;quot;...fuse pull at the base.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===NG 39 Smoke Grenade===&lt;br /&gt;
The Axis &amp;quot;Squad Leader&amp;quot; class carries a couple of smoke grenades.&lt;br /&gt;
[[File:2011-10-14 00063.jpg|thumb|none|600px|Holding the smoke potato masher.]]&lt;br /&gt;
[[File:2011-10-14 00064.jpg|thumb|none|600px|Pulling the fuse.]]&lt;br /&gt;
&lt;br /&gt;
===HHL 3kg AT Grenade===&lt;br /&gt;
The Axis &amp;quot;Anti-tank&amp;quot; and &amp;quot;Engineer&amp;quot; classes both carry a couple of HHL anti-tank charges. They are incorrectly depicted ingame as impact-fused anti-tank grenades. The HHL is a magnetic mine with a time fuse, it had to be physically placed on the tank itself.&lt;br /&gt;
[[File:2011-10-14 00057.jpg|thumb|none|600px|Holding the HHL.]]&lt;br /&gt;
[[File:2011-10-14 00058.jpg|thumb|none|600px|This truck is TOAST!]]&lt;br /&gt;
&lt;br /&gt;
===3kg Satchel===&lt;br /&gt;
The Axis &amp;quot;Engineer&amp;quot; class carry a couple of satchel charges.&lt;br /&gt;
[[File:2011-10-14 00059.jpg|thumb|none|600px|Holding the satchel charge.]]&lt;br /&gt;
[[File:2011-10-14 00060.jpg|thumb|none|600px|&amp;quot;Kablooey&amp;quot;, anyone?]]&lt;br /&gt;
&lt;br /&gt;
=Allied Weapons=&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===Mosin Nagant M91/30===&lt;br /&gt;
The [[Mosin Nagant Rifle|Mosin Nagant M91/30]] rifle is issued to the Allied &amp;quot;Riflemen&amp;quot; and &amp;quot;Elite Riflemen&amp;quot; classes. It is loaded mainly using 5-round stripper clips and is available with a sniper variant for the &amp;quot;Marksman&amp;quot; class. A bayonet attachment can be unlocked for the infantry rifle and at level 50 for the sniper rifle (which makes no sense at all as it cannot be removed and would not have been attached frequently, if ever, by a sniper). Sniper variants include the 3.5x PU, introduced around the time of Stalingrad and therefore fairly rare during the battle (this is the starting version), a top-mounted 4x PEM (level 25, and fairly common at the time), and at level 50 the side-mounted PEM (by far the most common type during the battle of Stalingrad and used by the most famous snipers, including Zaytsev and Chekhov. If anything, this should have been the initial scope, not the PU). In addition, early PU scopes were visually very different from the later (post-1943) production example the ingame model is based off of. The first PU scopes had brass lens fittings, squared-off bases for the adjustment drums, and were often made of a light alloy known as 'silium'. The existing stock of SVT-40 PU scopes was also drawn upon, resulting in many 1942-43 91/30 sniper rifles bearing these. The SVT-40 variant of the PU scope is easily identified by the longer cut for the mount used on that rifle, causing a visible 'step up' in tube diameter when mounted on a 91/30.&lt;br /&gt;
[[File:M9130.jpg|thumb|none|500px|Full-length Mosin Nagant M91/30 - 7.62x54mmR]]&lt;br /&gt;
[[File:MosinNagantM9130Sniper.jpg|thumb|none|500px|Full-length Mosin Nagant M91/30 sniper rifle with PU 3.5x sniper scope and bent bolt handle (the scope is an SVT-type PU, not the later 91/30 type)- 7.62x54mmR]]&lt;br /&gt;
[[File:2011-10-13 00155.jpg|thumb|none|600px|A Level 0 Mosin Nagant M91/30.]]&lt;br /&gt;
[[File:2011-10-13 00160.jpg|thumb|none|600px|The player does an ammo check.]]&lt;br /&gt;
[[File:2011-10-13 00051.jpg|thumb|none|600px|Looking down the ironsights.]]&lt;br /&gt;
[[File:2011-10-13 00167.jpg|thumb|none|600px|Chambering a new round.]]&lt;br /&gt;
[[File:2011-10-13 00047.jpg|thumb|none|600px|Reloading using a stripper clip. This one has the bayonet attachment upgrade. Also note the rifle itself is in better condition.]]&lt;br /&gt;
[[File:2011-10-13 00177.jpg|thumb|none|600px|Holding a Level 0 sniper variant. Note the markings on the scope.]]&lt;br /&gt;
[[File:2011-10-13 00082.jpg|thumb|none|600px|Looking through the scope. Note the strong distortion effect around the edges of the scope's field of view, which is not present on a real PU scope - or any common WWII sniper scope, for that matter.]]&lt;br /&gt;
[[File:2011-10-13 00096.jpg|thumb|none|600px|Rechambering the sniper variant while looking through the scope.]]&lt;br /&gt;
[[File:2011-10-13 00079.jpg|thumb|none|600px|Reloading the sniper variant with loose rounds.]]&lt;br /&gt;
[[File:2011-10-13 00088.jpg|thumb|none|600px|Looking down the ironsights on the sniper variant.]]&lt;br /&gt;
&lt;br /&gt;
===Tokarev SVT-40/AVT-40===&lt;br /&gt;
The [[Tokarev SVT-40 Rifle|Tokarev SVT-40]] as well as a sniper variant is issued to the Allied &amp;quot;Elite Rifleman&amp;quot;, &amp;quot;Marksman&amp;quot;, &amp;quot;Squad Leader&amp;quot; and &amp;quot;Commander&amp;quot; classes. It is loaded mainly using 10-round magazines but can also be loaded using 5-round stripper clips. A fully-automatic variant, designated the AVT-40 (which existed in real life but was very rare), is also available for the &amp;quot;Assault&amp;quot; class. Aside from being able to switch between fully auto or semi-auto, the AVT-40 ingame is identical to the SVT-40 in every aspect. All variants have a plum colored bolt finish as well as electropencilled markings on the bolt handle which show that the rifle had been through the postwar rearsenal process, making the rifles ingame slightly anachronistic - this issue was brought up and shot down by the president of Tripwire, who stated that the rifle ingame was based off of his SVT and &amp;quot;it had not been altered&amp;quot;. Basic knowledge of the type and Soviet make-work rearsenal programs after the war prove otherwise. A bayonet attachment is available for all variants as an unlock as well as a 6x PEM scope for the sniper variant. This is inaccurate as the PEM is a large 4x scope. The 6x scope shown ingame was an experimental modified PU type which was produced in miniscule (double digits) quantities and never passed the initial testing phase. The AVT-40 can unlock a 3.5x PU scope, essentially making it into a do-everything wonderweapon. Real AVT-40s never bore scopes as the SVT-40 itself was rather unimpressive as a sniper rifle.&lt;br /&gt;
[[File:SVT-40.jpg|thumb|none|500px|Tokarev SVT-40 -  7.62x54mmR]]&lt;br /&gt;
[[File:2011-10-13 00171.jpg|thumb|none|600px|A Level 0 Tokarev SVT-40. Note the bolt carrier's plum colored finish.]]&lt;br /&gt;
[[File:2011-10-13 00003.jpg|thumb|none|600px|Checking the ammo on a Level 0 AVT-40.]]&lt;br /&gt;
[[File:2011-10-13 00173.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:2011-10-13 00170.jpg|thumb|none|600px|Reloading using a stripper clip. Note the electropencilled markings on the bolt handle.]]&lt;br /&gt;
[[File:2011-10-13 00090.jpg|thumb|none|600px|Holding a Level 0 sniper variant of the SVT-40.]]&lt;br /&gt;
[[File:2011-10-13 00093.jpg|thumb|none|600px|Aiming through the scope on the sniper variant.]]&lt;br /&gt;
[[File:2011-10-13 00168.jpg|thumb|none|600px|Reloading with the removable magazine. Note the magazine release.]]&lt;br /&gt;
[[File:2011-10-13 00094.jpg|thumb|none|600px|Using the ironsights on the sniper variant.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
===PPSh-41===&lt;br /&gt;
The [[PPSh-41#PPSh-41|PPSh-41]] submachine gun is used by the Allied &amp;quot;Assault&amp;quot;, &amp;quot;Engineer&amp;quot;, &amp;quot;Squad Leader&amp;quot; and &amp;quot;Commander&amp;quot; classes. It loads using a 35-round stick magazine. A 71-round drum magazine can be unlocked in multiplayer. In real life, the drum magazines were more common at this point in the war than the 35-round stick magazines.&lt;br /&gt;
[[File:Ppsh41-2.jpg|thumb|none|500px|Soviet PPSh-41 Submachine Gun with 35-round stick magazine - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:PPSH-01-SMG.jpg|thumb|none|500px|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev]]&lt;br /&gt;
[[File:2011-10-13 00009.jpg|thumb|none|600px|A Level 0 PPsh-41 with 35-round stick magazine.]]&lt;br /&gt;
[[File:RO2HOS_PPSh41IS.jpg|thumb|none|600px|Looking down the ironsights.]]&lt;br /&gt;
[[File:2011-10-13 00018.jpg|thumb|none|600px|Ammo check for the PPSh-41. A cartridge can be seen clearly in the stick magazine.]]&lt;br /&gt;
[[File:2011-10-13 00013.jpg|thumb|none|600px|Reloading the PPSh-41 with the stick magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Degtyaryov DP-28===&lt;br /&gt;
Allied &amp;quot;Machine Gunners&amp;quot; are issued the [[Degtyaryov_DP_Series_Machine_Gun#Degtyaryov_DP-27.2FDP-28|Degtyaryov DP-28]] light machine gun, which is loaded using a 47-round drum magazine and has a bipod for stability. Unlike its German counterpart, its barrel cannot be replaced ingame. This is in contrast with the real DP-28, with Tripwire stating that their research indicated that most DP-28 gunners did not carry spare barrels and therefore they were not included in the game. Like the MG 34, it has to be either deployed or the player prone before the ironsights can be used; although players can fire from the hip (at reduced accuracy), ammo check and reload whilst undeployed.&lt;br /&gt;
[[File:DP-28.jpg|thumb|none|500px|Degtyarov DP-28 machine gun - 7.62x54mmR]]&lt;br /&gt;
[[File:2011-10-13 00052.jpg|thumb|none|600px|Holding a Level 0 Degtyaryov by the hip.]]&lt;br /&gt;
[[File:2011-10-13 00054.jpg|thumb|none|600px|Ammo check for the Degtyaryov while undeployed. The number of rounds left in the magazine can be determined by looking at the position of the D-ring on the magazine as it revolves as shells are ejected when firing.]]&lt;br /&gt;
[[File:2011-10-13 00060.jpg|thumb|none|600px|Inserting a new magazine while undeployed (same rules apply when doing this with the PTRS-41 and MG 34).]]&lt;br /&gt;
[[File:2011-10-13 00053.jpg|thumb|none|600px|Deployed and looking down the sights.]]&lt;br /&gt;
[[File:2011-10-13 00058.jpg|thumb|none|600px|Ammo check while deployed.]]&lt;br /&gt;
[[File:2011-10-14 00011.jpg|thumb|none|600px|Reloading while deployed on a ledge.]]&lt;br /&gt;
[[File:2011-10-13 00065.jpg|thumb|none|600px|Reloading while deployed prone.]]&lt;br /&gt;
&lt;br /&gt;
===Maxim M1910===&lt;br /&gt;
The [[Maxim#Maxim_M1910|Maxim M1910]] is used as a fixed heavy machine gun by the Soviets. It is noticeable for its slow rate of fire and large ammunition belt compared to its German counterpart. Single shots can be fired in the same manner as the MG 34, by using the 'secondary fire' feature; this was not a feature in real life, and is not really necessary either, given the slow rate of fire. It is entirely likely Tripwire simply reused the coding from the MG34 and forgot or neglected to remove this.&lt;br /&gt;
[[File:Maxim1910.jpg|thumb|none|400px|Maxim 1910 with 'Sokolov' wheel mount, w/o shield - 7.62x54mmR]]&lt;br /&gt;
[[File:2011-10-13 00188.jpg|thumb|none|600px|A Maxim M1910 mounted on a window.]]&lt;br /&gt;
[[File:2011-10-13 00189.jpg|thumb|none|600px|Using the Maxim M1910.]]&lt;br /&gt;
[[File:2011-10-13 00191.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:2011-10-13 00192.jpg|thumb|none|600px|Blindfiring while taking cover behind the gun itself. Note the ejected shell casings.]]&lt;br /&gt;
[[File:2011-10-13 00193.jpg|thumb|none|600px|Reloading with the ammo belt.]]&lt;br /&gt;
&lt;br /&gt;
===Degtyaryov DT===&lt;br /&gt;
The [[Degtyaryov_DP_Series_Machine_Gun#Degtyaryov_DT|Degtyaryov DT]] machine gun is mounted on the T-34/76 tank and used by the main gunner as a coaxially mounted weapon and by the radio operator/hull machine gunner.&lt;br /&gt;
[[File:DT tank machine gun TBiU 11.jpg|thumb|none|500px|Degtyayrov DT machine gun - 7.62x54mm R]]&lt;br /&gt;
[[File:2011-10-13 00187.jpg|thumb|none|600px|The tank hull gunner's DT as seen from the tank driver.]]&lt;br /&gt;
[[File:2011-10-13 00180.jpg|thumb|none|600px|Looking away from the sights. Note the T-34/76's interiors with the ammo supplies at the side.]]&lt;br /&gt;
[[File:2011-10-13 00183.jpg|thumb|none|600px|Aiming down the sights.]]&lt;br /&gt;
[[File:2011-10-13 00185.jpg|thumb|none|600px|Reloading the DT.]]&lt;br /&gt;
&lt;br /&gt;
==Sidearms==&lt;br /&gt;
&lt;br /&gt;
===Nagant M1895===&lt;br /&gt;
The [[Nagant_Revolver#Russian_Nagant_M1895|Nagant M1895]] revolver is sidearm for the Allies. It holds seven rounds and the cylinder is reloaded with loose rounds. A (historically anachronistic) suppressor can be unlocked in multiplayer. &lt;br /&gt;
[[File:Nagant-1895.jpg|thumb|none|400px|Nagant M1895 Pistol - 7.62x38N cartridge (aka 7.62 Nagant ammo). This example was dated 1939 manufacture and was a wartime-issued weapon.]]&lt;br /&gt;
[[File:2011-10-13 00066.jpg|thumb|none|600px|The (Level 0) Nagant M1895.]]&lt;br /&gt;
[[File:2011-10-13 00004.jpg|thumb|none|600px|Looking down the ironsights.]]&lt;br /&gt;
[[File:2011-10-13 00070.jpg|thumb|none|600px|Ammo check for the Nagant M1895.]]&lt;br /&gt;
[[File:2011-10-13 00069.jpg|thumb|none|600px|Reloading the Nagant M1895.]]&lt;br /&gt;
&lt;br /&gt;
===Tokarev TT-33===&lt;br /&gt;
The [[Tokarev_TT-33_Pistol#Tokarev_TT-33|Tokarev TT-33]] pistol can be unlocked in multiplayer as a sidearm. It is loaded using 8-round magazines.&lt;br /&gt;
[[File:TT-33.jpg|thumb|none|400px|Tokarev TT-33 - 7.62x25mm Tokarev. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips.]]&lt;br /&gt;
[[File:2011-10-13 00071.jpg|thumb|none|600px|The player holds a Tokarev TT-33.]]&lt;br /&gt;
[[File:2011-10-13 00072.jpg|thumb|none|600px|Ammo check for TT-33.]]&lt;br /&gt;
[[File:2011-10-13 00074.jpg|thumb|none|600px|The Tokarev TT-33 ironsights.]]&lt;br /&gt;
[[File:2011-10-13 00073.jpg|thumb|none|600px|Reloading the TT-33 with a 8-round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Thrown Weapons==&lt;br /&gt;
&lt;br /&gt;
===F-1 Hand Grenade===&lt;br /&gt;
The [[F-1 hand grenade|F-1 Hand Grenade]] is the main grenade issued to the Allies.&lt;br /&gt;
[[File:Deactivated f1.jpg|thumb|none|150px|F-1 High-Explosive Fragmentation Hand Grenade]]&lt;br /&gt;
[[File:2011-10-13_00007.jpg|thumb|none|600px|The F-1 grenade.]]&lt;br /&gt;
[[File:2011-10-13_00024.jpg|thumb|none|600px|Pulling the pin.]]&lt;br /&gt;
&lt;br /&gt;
===RDG-1 Smoke Grenade===&lt;br /&gt;
A smoke grenade issued to the &amp;quot;Squad Leader&amp;quot; and &amp;quot;Commander&amp;quot; classes for the Soviets.&lt;br /&gt;
[[File:2011-10-13_00110.jpg|thumb|none|600px|The RGD-1 smoke grenade.]]&lt;br /&gt;
[[File:2011-10-13_00109.jpg|thumb|none|600px|Ready for throwing. Note the markings on the head of the grenade.]]&lt;br /&gt;
&lt;br /&gt;
===RPG-40 AT Grenade===&lt;br /&gt;
An RPG-40 Anti-tank grenade issued to the &amp;quot;Engineer&amp;quot; and &amp;quot;Anti-tank&amp;quot; classes.&lt;br /&gt;
[[File:2011-10-13_00111.jpg|thumb|none|600px|The AT grenade. Note the label on the grenade.]]&lt;br /&gt;
[[File:2011-10-13_00117.jpg|thumb|none|600px|Pulling the pin.]]&lt;br /&gt;
&lt;br /&gt;
===Soviet 3kg Satchel===&lt;br /&gt;
The Soviet &amp;quot;Engineer&amp;quot; class is issued a couple of satchel charges.&lt;br /&gt;
[[File:2011-10-13_00127.jpg|thumb|none|600px|Holding the satchel charge.]]&lt;br /&gt;
[[File:2011-10-13_00005.jpg|thumb|none|600px|Releasing the pin for throwing.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Incomplete]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>SperglordActual</name></author>
	</entry>
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