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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-06T04:01:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CombatArms_MK18_Mod_1.jpg&amp;diff=1132591</id>
		<title>File:CombatArms MK18 Mod 1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CombatArms_MK18_Mod_1.jpg&amp;diff=1132591"/>
		<updated>2017-10-13T16:52:53Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132590</id>
		<title>Combat Arms</title>
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		<updated>2017-10-13T16:52:41Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic_KG-9_/_Intratec_TEC-9#Intratec_TEC-9|TEC-9]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail.&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SR-2 Veresk==&lt;br /&gt;
The [[AS Val#SR-2 Veresk|SR-2 Veresk]] is available ingame with a preattached scope.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==VB Berapi LP02==&lt;br /&gt;
The [[VB Berapi LP02]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
[[file:CombatArms VB Berapi.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Tristar Cobra Force==&lt;br /&gt;
The [[Tristar Cobra Force]] is available ingame.&lt;br /&gt;
[[file:CombatArms Tristar Cobra Force.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
===Custom AK-47===&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
The [[Beretta ARX-160]] is available ingame under the name '''ARX-160'''.&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
A rifle styled modification of the [[Bushmaster_Carbon_15]] is available as the '''Carbon 15'''.&lt;br /&gt;
[[file:CombatArms Carbon 15 rifle.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
The [[CZ_805_BREN|CZ805]] is available ingame.&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8 / DAR-21==&lt;br /&gt;
The [[Daewoo Xk8]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
The [[DIO_KH2002]] is available ingame as the '''KH2002'''.&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
The [[AT-22]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 1==&lt;br /&gt;
A '''MK18 Mod 1''' is available ingame.&lt;br /&gt;
[[file:CombatArms MK18 Mod 1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==OTs-14 Groza==&lt;br /&gt;
The [[OTs-14_Groza#OTs-14-4A|OTs-14 Groza]] is available ingame&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Azazel==&lt;br /&gt;
The Azazel is a fictious bullpup assault rifle.&lt;br /&gt;
[[file:CombatArms Azazel.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
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		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CombatArms_Azazel.jpg&amp;diff=1132587"/>
		<updated>2017-10-13T16:47:46Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: &lt;/p&gt;
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		<author><name>Soulblydd</name></author>
	</entry>
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		<title>File:CombatArms Carbon 15 rifle.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CombatArms_Carbon_15_rifle.jpg&amp;diff=1132584"/>
		<updated>2017-10-13T16:36:06Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: &lt;/p&gt;
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		<title>File:CombatArms Tristar Cobra Force.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CombatArms_Tristar_Cobra_Force.jpg&amp;diff=1132583"/>
		<updated>2017-10-13T16:29:06Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: &lt;/p&gt;
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	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132582</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132582"/>
		<updated>2017-10-13T16:28:56Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Tristar Cobra Force */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic_KG-9_/_Intratec_TEC-9#Intratec_TEC-9|TEC-9]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail.&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SR-2 Veresk==&lt;br /&gt;
The [[AS Val#SR-2 Veresk|SR-2 Veresk]] is available ingame with a preattached scope.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==VB Berapi LP02==&lt;br /&gt;
The [[VB Berapi LP02]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
[[file:CombatArms VB Berapi.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Tristar Cobra Force==&lt;br /&gt;
The [[Tristar Cobra Force]] is available ingame.&lt;br /&gt;
[[file:CombatArms Tristar Cobra Force.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132581</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132581"/>
		<updated>2017-10-13T16:28:19Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Serbu Super Shorty */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic_KG-9_/_Intratec_TEC-9#Intratec_TEC-9|TEC-9]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail.&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SR-2 Veresk==&lt;br /&gt;
The [[AS Val#SR-2 Veresk|SR-2 Veresk]] is available ingame with a preattached scope.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==VB Berapi LP02==&lt;br /&gt;
The [[VB Berapi LP02]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
[[file:CombatArms VB Berapi.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Tristar Cobra Force==&lt;br /&gt;
The [[Tristar Cobra Force]] is available ingame.&lt;br /&gt;
[[file:CombatArms Tristar Cobra Force|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132580</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132580"/>
		<updated>2017-10-13T16:23:29Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Shotguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic_KG-9_/_Intratec_TEC-9#Intratec_TEC-9|TEC-9]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail.&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SR-2 Veresk==&lt;br /&gt;
The [[AS Val#SR-2 Veresk|SR-2 Veresk]] is available ingame with a preattached scope.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==VB Berapi LP02==&lt;br /&gt;
The [[VB Berapi LP02]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
[[file:CombatArms VB Berapi.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CombatArms_VB_Berapi.jpg&amp;diff=1132579</id>
		<title>File:CombatArms VB Berapi.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CombatArms_VB_Berapi.jpg&amp;diff=1132579"/>
		<updated>2017-10-13T16:21:49Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132578</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132578"/>
		<updated>2017-10-13T16:21:38Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* TDI Vector CBR/SO */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic_KG-9_/_Intratec_TEC-9#Intratec_TEC-9|TEC-9]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail.&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SR-2 Veresk==&lt;br /&gt;
The [[AS Val#SR-2 Veresk|SR-2 Veresk]] is available ingame with a preattached scope.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==VB Berapi LP02==&lt;br /&gt;
The [[VB Berapi LP02]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
[[file:CombatArms VB Berapi.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132577</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132577"/>
		<updated>2017-10-13T16:17:39Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Intratec TEC-9= */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
The [[Interdynamic_KG-9_/_Intratec_TEC-9#Intratec_TEC-9|TEC-9]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail.&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SR-2 Veresk==&lt;br /&gt;
The [[AS Val#SR-2 Veresk|SR-2 Veresk]] is available ingame with a preattached scope.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132576</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132576"/>
		<updated>2017-10-13T16:17:22Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* IMI Uzi */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9===&lt;br /&gt;
The [[Interdynamic_KG-9_/_Intratec_TEC-9#Intratec_TEC-9|TEC-9]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail.&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SR-2 Veresk==&lt;br /&gt;
The [[AS Val#SR-2 Veresk|SR-2 Veresk]] is available ingame with a preattached scope.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132575</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132575"/>
		<updated>2017-10-13T16:15:23Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* SA Vz.61 Skorpion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail.&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==SR-2 Veresk==&lt;br /&gt;
The [[AS Val#SR-2 Veresk|SR-2 Veresk]] is available ingame with a preattached scope.&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132574</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132574"/>
		<updated>2017-10-13T16:12:25Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Magpul FMG-9 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini_Uzi|Mini Uzi]] is available ingame with an attachment rail.&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132573</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132573"/>
		<updated>2017-10-13T16:08:39Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* MAC-10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132572</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132572"/>
		<updated>2017-10-13T16:05:09Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Submachine Guns */ reordered alphabetically&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132571</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132571"/>
		<updated>2017-10-13T15:59:53Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Pistols */ Reordered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The [[Makarov_PM#Makarov_PM|Makarov PM]] was first released with the name '''Makarov''' as a replacement for the M92FS in the russian branch of Combat Arms where, similar to the M92FS, cosmetic variants could be unlocked as the player progressed in the ingame ranking system. It's base variant was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132570</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132570"/>
		<updated>2017-10-13T15:57:01Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: Undo revision 1132569 by Soulblydd (talk) was already near the end of the pistol section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov==&lt;br /&gt;
The [[Makarov PM]] was first released as a replacement for the M92FS in the russian branch of Combat Arms. It was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132569</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132569"/>
		<updated>2017-10-13T15:55:35Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* IMI Desert Eagle Mark XIX */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
A [[Makarov_PM#Makarov_PM|Makarov PM]] is available ingame as the '''Makarov'''. In the russian version of the game, cosmetic variants of the Makarov instead of the M92FS could be unlocked as the player progressed in the ranking system.&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov==&lt;br /&gt;
The [[Makarov PM]] was first released as a replacement for the M92FS in the russian branch of Combat Arms. It was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132568</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132568"/>
		<updated>2017-10-13T15:52:51Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Five-seven */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven'''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov==&lt;br /&gt;
The [[Makarov PM]] was first released as a replacement for the M92FS in the russian branch of Combat Arms. It was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132567</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132567"/>
		<updated>2017-10-13T15:52:39Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Daewoo K5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Five-seven==&lt;br /&gt;
A [[FN Five-seveN]] is available under the name '''Five-seven''. It features a preattached but unusable flashlight.&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov==&lt;br /&gt;
The [[Makarov PM]] was first released as a replacement for the M92FS in the russian branch of Combat Arms. It was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132565</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132565"/>
		<updated>2017-10-13T15:49:12Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Colt 1860 Army */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==CZ 75B==&lt;br /&gt;
A [[CZ_75#CZ_75B|CZ 75B]] is available ingame.&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov==&lt;br /&gt;
The [[Makarov PM]] was first released as a replacement for the M92FS in the russian branch of Combat Arms. It was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132563</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132563"/>
		<updated>2017-10-13T15:44:04Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Colt M1911A1 MEU */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|400px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold, 8th US M1911'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov==&lt;br /&gt;
The [[Makarov PM]] was first released as a replacement for the M92FS in the russian branch of Combat Arms. It was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CombatArms_M1911_Family.jpg&amp;diff=1132562</id>
		<title>File:CombatArms M1911 Family.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CombatArms_M1911_Family.jpg&amp;diff=1132562"/>
		<updated>2017-10-13T15:43:33Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: Soulblydd uploaded a new version of &amp;amp;quot;File:CombatArms M1911 Family.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CombatArms_M1911_Family.jpg&amp;diff=1132561</id>
		<title>File:CombatArms M1911 Family.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CombatArms_M1911_Family.jpg&amp;diff=1132561"/>
		<updated>2017-10-13T15:36:55Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132560</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132560"/>
		<updated>2017-10-13T15:36:46Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Colt M1911A1 MEU */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[file:CombatArms M1911 Family.jpg|thumb|none|600px|Available skins of the M1911 ingame.&amp;lt;br/&amp;gt;From left to right: ''M1911 MEU, M1911 Silver, M1911 Knight's, M1911 Knight's Gold'']]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov==&lt;br /&gt;
The [[Makarov PM]] was first released as a replacement for the M92FS in the russian branch of Combat Arms. It was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132557</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132557"/>
		<updated>2017-10-13T15:22:36Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* FN SCAR-L */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov==&lt;br /&gt;
The [[Makarov PM]] was first released as a replacement for the M92FS in the russian branch of Combat Arms. It was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:CombatArms_SCAR-L_ACR.jpg&amp;diff=1132556</id>
		<title>File:CombatArms SCAR-L ACR.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:CombatArms_SCAR-L_ACR.jpg&amp;diff=1132556"/>
		<updated>2017-10-13T15:21:57Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132555</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=1132555"/>
		<updated>2017-10-13T15:19:47Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* FN SCAR-L */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wip}}&lt;br /&gt;
'''Combat Arms''' is a online-only FPS game published by Nexon. It features many real-world weapons, and equipment. In addition, it also includes game maps to accomodate different types of play.&lt;br /&gt;
&lt;br /&gt;
[[Image:CALG.png‎|thumb|right|300px|''Combat Arms'' (2008)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Combat Arms'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game. This is the most powerful semi-automatic handgun (next to the Desert Eagle, of course), but still needs three to four chest shots to kill an enemy. An alternate version of the M1911 pattern pistol is available as M1911 Knight's, with a shiny finish.&lt;br /&gt;
[[Image:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol, early version - .45 ACP]]&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and reverse two-tone. One of the default weapons the player will obtain when joining the game for the first time (black).&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
[[Image:M9INGAME CA.jpg|thumb|none|600px|The 92FS in-game. Note all the weapons in the kill feed.]]&lt;br /&gt;
[[Image:M9RELOAD CA.jpg|thumb|none|600px|Reloading the weapon. Note the other player getting in the shot.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox, 9x19mm]] [[Image:CA-92FSInox.jpg|thumb|none|600px|The in-game image appears that the hammer is cocked back.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
A [[Beretta 93R]] with wood grips is available ingame.&lt;br /&gt;
[[Image:Beretta_M93.jpg|thumb|none|350px| Beretta 93R with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:CA-Beretta-93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15 Type 97==&lt;br /&gt;
The [[Bushmaster Carbon 15]] Type 97 is available and labeled as '''Bushmaster Type 97''&lt;br /&gt;
[[Image:Bushmaster Carbon 15 Type 97 Pistol.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:CA-Bushmaster-C15-Type97.jpg|thumb|none|350px|The Bushmaster Type 97 as it appears ingame]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
The [[Colt Python]] is available ingame, it features a precision rifle scope.&lt;br /&gt;
[[Image:ColtPython6In.jpg|none|thumb|400px|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Combat Arms Python.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda==&lt;br /&gt;
The [[Colt Anaconda]] appears in the game in five different variants.&lt;br /&gt;
The first two variants are called the Anaconda Black and Anaconda Black 8-Inch featuring a black finish. So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
There are also silver variants, one with a normal barrel and one with an 8-Inch barrel. The fifth version is a gold plated Anaconda with normal barrel length.&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
[[Image:CAAnacondaBlack8Inch.jpg|thumb|none|600px|The Anaconda Black 8-Inch]]&lt;br /&gt;
[[Image:CAAnacondaSilver.jpg|thumb|none|600px|The Anaconda Silver]]&lt;br /&gt;
[[Image:CAAnacondaSilver8Inch.jpg|thumb|none|600px|The Anaconda Silver 8-Inch]]&lt;br /&gt;
[[Image:Main anaconda gold.jpg|thumb|none|600px|The Anaconda Gold]]&lt;br /&gt;
&lt;br /&gt;
==Colt Cobra .38 Special==&lt;br /&gt;
A [[Colt Cobra]] is available.&lt;br /&gt;
[[Image:Cobra_38spl.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms cobra.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Dragoon==&lt;br /&gt;
The [[Colt Dragoon]] is available ingame labeled simply '''Dragoon'''.&lt;br /&gt;
[[Image:Colt1stDragoon-44Cal.jpg‎|thumb|none|350px|Original Colt Dragoon 1st Model - .44 Cal.]]&lt;br /&gt;
[[Image:Combat Arms dragoon.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1849 Pocket==&lt;br /&gt;
[[Image:1849.31cal.jpg|thumb|none|350px|Colt 1849 Pocket - .31 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1849.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1851 Navy==&lt;br /&gt;
[[Image:1851Navy.jpg|thumb|none|350px|Colt 1851 Navy - .36 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1851.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|350px|Colt 1860 Army - .44 caliber.]]&lt;br /&gt;
[[Image:Combat Arms 1860.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation). It has the highest rate of fire of any pistol in the game.&lt;br /&gt;
There are also a pre-suppressed variant and variants with a jungle camouflage paintjob.&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock 23]] pistol is available in black, black with carbon camouflage, two-tone and chrome. These Glocks have 2nd generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[file:2ndglock23.jpg|thumb|none|350px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Glock 23 Carbon Black'''&lt;br /&gt;
[[file:CombatArms G23 Carbon Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G23 Carbon Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Glock 23 Carbon Black&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''G23 SE'''&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19/18C combination==&lt;br /&gt;
A [[Glock 18C]] is available in the game, but is shown as a compact pistol. Additionally, it is portrayed in-game as a handgun capable of firing semi automatic or burst fire modes, whereas the real Glock 18 or 18C is only capable of semi/auto modes. Has the same size and features of a Glock 19 but has a selector switch and porting that is exclusive to the Glock 18.&lt;br /&gt;
Furthermore there are variants which are capable of full automatic firing. The G18 Carbon Black features a suppressor, the G18 Chrome features a chrome finish, a suppressor and an previously attached ACOG Scope. The G18 Cobra features an shoulder stock, a foregrip and is capable of full auto as well.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game. The weapon has a 10-round capacity. Due to its in-game stopping power, it might be safe to assume that it is chambered in .45 ACP.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
A variant of the [[Heckler &amp;amp; Koch USP]] in the game, featuring a threaded suppressor, and a non-functional integrated laser module. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
There are also available a Desert Eagle Black, a two-tone Desert Eagle called Desert Eagle SE, a Desert Eagle Gold with a tiger striped Gold plating and a cosmetic variant designed for the american independence day called the American Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 2==&lt;br /&gt;
A Revolver called '''32SW2''' is available ingame.&lt;br /&gt;
[[Image:S&amp;amp;wmodel2.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 2 - .32 Short]]&lt;br /&gt;
[[Image:Combat Arms SW2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
A SIG-Sauer called '''P220 Combat TB''' which is based on a [[SIG-Sauer P220]] is available as well.&lt;br /&gt;
[[Image:220Combat.jpg|none|thumb|350px|SIG-Sauer P220 Combat - .45 ACP]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer p220.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
WWII era variant of the [[Walther P38]]&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px| WWII Walther P38 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Walther P38.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Luger P-08==&lt;br /&gt;
WWII era variant of the [[Luger P08]] inaccurately labeled '''Luger P-08'''&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px]]&lt;br /&gt;
[[Image:Combat Arms luger p 08.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 54 / Model 213==&lt;br /&gt;
[[Norinco Type 54 / Model 213]] appears in this game.&lt;br /&gt;
[[Image:Tokarev NorincoM213B.jpg|thumb|none|400px|Norinco Type 54 Model 213 with blued finish - 9x19mm.]]&lt;br /&gt;
[[Image:Combat Arms Tokarev.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Makarov==&lt;br /&gt;
The [[Makarov PM]] was first released as a replacement for the M92FS in the russian branch of Combat Arms. It was later released in the regular game in the other regions as well.&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|350px|Russian Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Combat Arms Makarov.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Walther P99==&lt;br /&gt;
The [[Walther P99]] is available ingame as a clan weapon.&lt;br /&gt;
[[Image:WaltherP99 twotoneA.jpg‎|thumb|none|350px|Walther P99 with QPQ finished (stainless steel) slide - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Sig Sauer P99.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==The Golden Gun==&lt;br /&gt;
The [[Golden Gun]] known from the James Bond movie is also available ingame.&lt;br /&gt;
[[Image:Goldengun.jpg|thumb|none|350px|The Golden Gun prop from the James Bond movie **[[The Man with the Golden Gun]]**.]]&lt;br /&gt;
[[Image:Combat Arms golden gun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Fictional Handguns==&lt;br /&gt;
There are two fictional handguns ingame.&lt;br /&gt;
The '''Alien Gun''' and the '''Squirt Gun'''&lt;br /&gt;
[[Image:Combat Arms Alien Gun.jpg‎|thumb|none|600px|Alien Gun.]]&lt;br /&gt;
[[Image:Combat Arms Squirt Gun.jpg|thumb|none|600px|Squirt Gun, based on the Glock.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparently the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic, even though the fire selector is set to semi.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun's ingame model has four fire modes, but only two usable ingame.&lt;br /&gt;
[[Image:MP5KAC.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 with PDW stock, Bushnell Holosight, RIS foregrip, and KAC railed forend - 9x19mm]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD6==&lt;br /&gt;
A [[MP5SD6]] with a pre-attached ACOG Scope is available in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5SD6 with Stock Extended and 3-round trigger group - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP5SD6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]].&lt;br /&gt;
[[file:H&amp;amp;K MP71A1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]]&lt;br /&gt;
[[Image:CA-Mp7.jpg|thumb|none|600px|]]&lt;br /&gt;
'''Heckler &amp;amp; Koch MP7A1 Steel'''&lt;br /&gt;
[[file:CombatArms MP7 Steel holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms MP7 Steel reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch MP7A1 Steel&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|Uzi with stock extended.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN_P90#FN_P90|FN P90]] is available in the game as an accurate and fast firing submachine gun with minimal recoil and high magazine capacity.&lt;br /&gt;
[[file:FNP90Side.jpg|thumb|none|350px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms P90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms P90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN P90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90TR==&lt;br /&gt;
The [[FN P90|FN P90TR]] in the game comes with a suppressor, but it lacks the integral red dot sight included on the standard P90.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90TR, 5.7x28mm]]&lt;br /&gt;
[[Image:CA-P90TR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
The permanently suppressed [[Daewoo K7]] is one of the usable submachine guns in the game.&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Bizon [[Izhmash PP-19 Bizon|PP-19]]==&lt;br /&gt;
A relatively accurate and powerful weapon given its status as a submachine gun, this weapon can be modified to hold 65+ rounds in one magazine, and thus has earned great popularity as a spray-and-pray gun.&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|none|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
[[Image:Pp-2000 1.jpg|thumb|400px|none|PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms PP-2000.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==SA Vz.61 Skorpion==&lt;br /&gt;
An [[SA Vz.61 Skorpion]] and a two-tone version is available.&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61, .32 ACP]]&lt;br /&gt;
[[Image:CASAVZ61.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CASAVZ61-2.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Calico M960==&lt;br /&gt;
[[Image:Calico960a.jpg|thumb|400px|none|Calico M960, 9x19mm]]&lt;br /&gt;
[[Image:CA-M960.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector SMG, .45 ACP]]&lt;br /&gt;
[[Image:CA-TDIKSV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector CBR/SO==&lt;br /&gt;
[[Image:Krissciv.jpg|thumb|none|400px|TDI Vector CRB/SO, .45 ACP]]&lt;br /&gt;
[[Image:CA-KSVCRB.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Brugget &amp;amp; Thommet MP9==&lt;br /&gt;
Referd to as the TMP. Comes with a supressor and has a slightly high recoil.&lt;br /&gt;
[[file:B&amp;amp;T-MP9.jpg|thumb|none|350px|Brügger &amp;amp; Thomet MP9 - 9x19mm]]&lt;br /&gt;
[[file:CombatArms TMP holding.jpg|thumb|none|600px|The player holding a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms TMP reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Brugget &amp;amp; Thommet MP9&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Custom 9mm AR-15==&lt;br /&gt;
A custom [[M16_rifle_series#Colt_9mm_Submachine_Gun|9mm AR-15]] appears under the name &amp;quot;T-2&amp;quot; in-game, with a Double Diamond dedicated 9mm lower and a Vltor VIS upper.&lt;br /&gt;
[[File:Double diamond 9mm lower vltor vis upper.jpg|thumb|none|500px|Custom 9mm AR-15 with Double Diamond dedicated 9mm lower and Vltor VIS upper - 9x19mm]]&lt;br /&gt;
[[Image:CA-T2.jpg|thumb|none|500px|The custom AR-15, featured under the name &amp;quot;T-2&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==CZ Scorpion Evo 3 A1==&lt;br /&gt;
The [[CZ Scorpion Evo 3 A1]] is available in game and also has a camo variant.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|350px|CZ Scorpion Evo 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms EVO.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAE SAF==&lt;br /&gt;
The [[FAMAE SAF]] is available ingame as the '''FAMAE S.A.F'''&lt;br /&gt;
[[Image:SAF.jpg|thumb|none|350px|FAMAE SAF with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms FAMAE.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
The [[Magpul FMG-9]] is featured in the game as '''FMG-9''' and features a camo variant as well.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|none|thumb|350px|Magpul FMG-9 in open form- 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms Magpul.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
The [[MP40]] is also obtainable in the game.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|350px|MP40 submachine gun - 9x19mm]]&lt;br /&gt;
[[Image:Combat Arms MP40.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
A [[M1928A1 Thompson]] is ingame simply called '''Thompson'''&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|350px|M1928A1 Thompson with 30-round magazine - .45 ACP. This specimen has the sling swivel relocated to the top of the stock, a modification often made to Thompsons in British service.]]&lt;br /&gt;
[[Image:Combat Arms Thompson.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:Moss590PG.jpg|thumb|none|400px|Mossberg 590 &amp;quot;Cruiser&amp;quot; with pistol grip, bayonet lug, and heat shield - 12 Gauge]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590MILITARY CA.jpg|thumb|none|600px|In-Game Model. Note the stern expression.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 11-87==&lt;br /&gt;
[[Image:1187sportsman.jpg|thumb|none|400px|Remington 11-87 with high-capacity magazine tube - 12 Gauge.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game. This weapon is also available in a two-tone format.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:R870 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun. (Nope, it's a Mossberg. Look at the pin arrangement on the receiver, Remington has 2 inline pins, Mossberg has 3 offset pins. However the trigger guard is from an 870) &lt;br /&gt;
[[Image:Rem870shortM4.jpg|thumb|none|400px|Remington 870 shotgun with shortened barrel and M4 stock - 12 Gauge.]]&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M590CQB CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock. This weapon technically fires as a fully automatic weapon, since the player can achieve multiple shots with only one pull of the trigger.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SPAS12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
[[Image:SPASSTOCK CA.jpg|thumb|none|600px|In-Game Model. Stock version.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
This shotgun costs more than both the Spas-12 and the Remington 870, but has a greater spread than any of the shotguns available. As such, it must be used at practically point blank range to achieve a kill.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stevens 311 (Sawed Off).jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
[[Image:DBARREL CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
A [[Saiga-12|Saiga 20K]] shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.  There is also a CQB version. &lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:SAIGA20K CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M3 Super 90==&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|450px|Benelli M3 Super 90, 12 Gauge]]&lt;br /&gt;
[[Image:CA-M3SUPER90.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:M3SUPER90 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
Note that this weapon's in-game synopsis states that it can fire burst-fire modes. There are no shotguns on the current market with burst-fire modes.&lt;br /&gt;
[[file:Benelli_m4_2.jpg‎ |thumb|none|350px|Benelli M4 Super 90, 12 Gauge]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 holding.jpg|thumb|none|600px|The player holding a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms M4 Super 90 reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Benelli M4 Super 90&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==AA-12 CQB==&lt;br /&gt;
The Atchisson [[AA-12]] is featured prominently as the highest capacity of the shotguns in the game.&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:CA-AA12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:AA-12 CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Jackhammer==&lt;br /&gt;
The [[Pancor Jackhammer]] appears in the game simply as &amp;quot;Jackhammer&amp;quot;.  &lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|350px|none|Pancor Jackhammer, 12 Gauge]]&lt;br /&gt;
[[Image:JACKHAMMER CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] appears in the game simply as &amp;quot;Super Shorty&amp;quot;.  &lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|350px|none|Serbu Super Shorty Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:SUPERSHORTY CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
==Kel-Tec KSG==&lt;br /&gt;
The [[Kel-Tec KSG]] appears in the game.  &lt;br /&gt;
[[Image:Kel-Tec KSG Shotgun Oleg Volk 1.jpg|thumb|350px|none|Kel-Tec KSG with Magpul RVG foregrip - 12 Gauge]]&lt;br /&gt;
[[Image:KELTECKSG CA.jpg|thumb|none|600px|In-Game Model.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
==AEK-971==&lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock - 5.45x39mm]]&lt;br /&gt;
[[Image:Conbat Arms AEK-97.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer [[AK-47#AKM|AKM]].&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Ak47ca.jpg|thumb|none|600px|In game AK-47 with an optional camouflage and optics.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AK-47==&lt;br /&gt;
A customized [[AK-47]] is available in the game, incorrectly listed as the &amp;quot;AK-103&amp;quot;.&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Final Production version of the Type III AK-47 with cleaning rod removed and laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-74M==&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AK74M.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game. It is incorrectly listed as &amp;quot;AK-74U&amp;quot;.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]] &lt;br /&gt;
A golden version is also available.&lt;br /&gt;
[[Image:CA-AKS74UGold.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:Combat Arms AK-12.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Avtomat Nikonov AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:CA-AN94.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AS Val==&lt;br /&gt;
[[Image:As val1.jpg|400px|thumb|none|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:Combat Arms AS.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Barrett REC7==&lt;br /&gt;
The [[Barrett REC7]] is available with a EOTech sight and a Magpul UBR stock.&lt;br /&gt;
[[Image:REC_7.JPG‎|thumb|none|400px|Barret REC7, 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:CA-REC7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Cx4 Storm==&lt;br /&gt;
Modified for fully-automatic fire. For reasons we can not fathom, it's treated as a full-sized assault rifle, despite its pistol-caliber chambering.&lt;br /&gt;
[[Image:Beretta_CX4_storm.jpg|thumb|none|400px|Beretta CX4 Storm, 9x19mm]]&lt;br /&gt;
[[Image:CA-CX4.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Bushmaster Carbon 15==&lt;br /&gt;
&lt;br /&gt;
== CZ 805 BREN==&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game.  Although technically an assault rifle, Nexon goes with the South Korean Army's designation of this weapon as a sub-machine gun.&lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
&lt;br /&gt;
==DIO KH2002==&lt;br /&gt;
[[Image:KH2002 Sama.jpg|thumb|none|400px|DIO KH2002 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1==&lt;br /&gt;
The [[L85A1]] IW, or SA80, is featured in the game as a very powerful rifle issued at a high rank. It often has its own proprietary scope (the SUSAT) mounted on top, and like the &amp;quot;M16A3&amp;quot; from the game, it shares the same factual inaccuracy in that it actually fires in semi/auto modes, but in the game it is burst/auto capable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80-l85a1.jpg|thumb|none|400px|L85A1 5.56mm]]&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|Curiously, this picture depicts the rifle without a foresight, which means the weapon would be near-impossible to aim properly. Quite a contrast to the high-accuracy rating.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine. Real FAMAS-F1 uses 25 rounds magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Feather AT-22==&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
[[file:Fal para-1-.jpg|thumb|none|400px|FN FAL 50.63 Paratrooper with 18&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
A [[FN SCAR#FN SCAR-L|FN SCAR-L]] is available ingame in camo tan and matte black are available in the game. A special NX-based version called the SCAR-L Trispear, features a light-blue finish, with a red scorpion marking.&lt;br /&gt;
[[file:Scar l-1.jpg|thumb|none|350px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''SCAR-L Black'''&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black holding.jpg|thumb|none|600px|The player holding a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms SCAR-L Black reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;FN SCAR-L&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
'''SCAR-L Trispear'''&lt;br /&gt;
'''SCAR-L After The Nuclear War'''&lt;br /&gt;
'''SCAR-L Blizzard'''&lt;br /&gt;
&lt;br /&gt;
===ACR===&lt;br /&gt;
Another slightly modified variant of a [[FN SCAR#FN SCAR-L|FN SCAR-L]] is ingame, labeled as '''ACR'''. Variants of that gun include a desert camo finish or two fixed attachments.&lt;br /&gt;
[[file:CombatArms SCAR-L ACR.jpg|thumb|none|600px|The ''ACR'' as it is depicted ingame]]&lt;br /&gt;
&lt;br /&gt;
'''ACR Sandfire'''&lt;br /&gt;
'''ACR Blacksnake'''&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
A bullpup rifle designed by FN, it uses the standard 5.56 x4 5mm NATO ammunition.&lt;br /&gt;
In-game, it comes with a low-powered sight.&lt;br /&gt;
Variants are also available: F2000 Tactical (with rails and a CAA FVG5 foregrip), and the FS2000 (civilian semi-auto version).&lt;br /&gt;
[[Image:F2000.jpg‎|thumb|none|400px|FN F2000 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with CAA FVG5 foregrip 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Fnfs2000_1.jpg|thumb|none|400px|FN FS2000 flat-top version 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Main_f2000.jpg|thumb|none|400px|FN F2000, 5.56 x 45mm NATO]]&lt;br /&gt;
[[Image:F2000t.jpg|thumb|none|400px|FN F2000 Tactical with top receiver rails and CAA FVG5 foregrip.]]&lt;br /&gt;
[[Image:Fs2000.jpg|thumb|none|400px|FN FS2000 with top receiver rails and a desert/tan paint finish.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-G3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G11K2==&lt;br /&gt;
[[Image:HK G11 caseless Rifle.jpg|thumb|none|350px|Heckler &amp;amp; Koch G11 K2 - 4.73x33mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
One of the G36 family of rifles. the in-game description incorrectly depicted the 5.56 x 45mm as a &amp;quot;large caliber round&amp;quot;, which they could mean the 7.62 x 51mmm NATO rounds, which isn't the type of round chambered by this rifle series.&lt;br /&gt;
[[file:G36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms G36E holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E&amp;quot;.]]&lt;br /&gt;
'''Heckler &amp;amp; Koch G36E Valkyrie'''&lt;br /&gt;
[[file:CombatArms G36E Valkyrie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms G36E Valkyrie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Heckler &amp;amp; Koch G36E Valkyrie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36KE==&lt;br /&gt;
[[Image:CA-G36KE.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] appears in the game as the &amp;quot;M416&amp;quot;.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The HK417 battle rifle is a bigger sibling of the HK416, firing a 7.62 x 51mm NATO round. In-game, the weapon is featured with a EOTech holographic sight.&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|none|400px|Heckler &amp;amp; Koch 417, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-HK417.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch XM8]] was available only in EU version of the game.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px]]&lt;br /&gt;
[[Image:CA-XM8.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Howa Type 89==&lt;br /&gt;
[[Image:HowaType89FullStock.jpg|thumb|none|400px|Howa Type 89 - 5.56x45mm]]&lt;br /&gt;
[[Image:Combat Arms Howa Type 89.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI ACE 21==&lt;br /&gt;
Recently added to Combat Arms&lt;br /&gt;
[[Image:Galil ACE 21.jpg|thumb|none|400px|ACE 21 - 5.56x45mm]]&lt;br /&gt;
[[Image:main_galil_ace.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21 - 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
Although the game refers it as the MTAR-21 it is in fact a [[Tavor TAR-21 rifle series|CTAR-21]].&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21, 5.56x45mm NATO, with EOTech sight.]]&lt;br /&gt;
[[Image:CA-CTAR21.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
[[Image:Insas-222.jpg|thumb|none|400px|INSAS Assault Rifle - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==LWRC M6A2==&lt;br /&gt;
Two versions of the [[LWRC SRT rifle series|LWRC M6A2 rifle]] are present in the game. The guns use standard STANAG magazines, and feature an incorrect burst fire mode.&lt;br /&gt;
[[Image:LWRCi M6A2.jpg|thumb|none|450px|LWRC M6A2 - 5.56x54mm NATO]]&lt;br /&gt;
[[Image:CA-M6A2.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:CA-M6A2SRT.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4 Rifle==&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] is the default primary weapon in ''Combat Arms''. It is apparently intended to represent the fully automatic M16A3 rifle.&lt;br /&gt;
&lt;br /&gt;
This rifle is also available with several other skins given out to players after reaching a certain rank ingame.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|An &amp;quot;M16A3&amp;quot; in ''Combat Arms'']]&lt;br /&gt;
&lt;br /&gt;
The [[M16A4]] Rifle is also available with rail system and several attached modifications in two different colors.&lt;br /&gt;
[[Image:CombatArmsM16A4-Rail.jpg|thumb|none|600px|The two versions of the &amp;quot;M16A4&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versatile M16 in the game. An alternate Black Market/NX variant is the M4A1 Desert Warrior, with a desert tan finish.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
 &lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. A battle rifle chambering the 7.62 x 51mm NATO rounds, it could be easily used for a marksman role, and has variants which are still used today. The in-game variant &amp;quot;M14 SE&amp;quot; has a permanent suppressor  and a high-powered scope attached, however, during gameplay, when aiming down the sights the scope turns into a red-dot sight.[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mk 18 Mod 0==&lt;br /&gt;
The [[Mk 18 Mod 0]], appearing as the M4A1 CQBR, is a shorter version of the common [[M4A1]]. This configuration is best suited for close-quarter or close-range engagements. On the in-game image, most of the classic M16/M4 carry handle is chopped off, leaving the rear sight+charging handle (possibly to imitate an LMT rear sight). As well, the weapon is fitted with a Crane stock.&lt;br /&gt;
[[file:Mk18.jpg|thumb|none|400px|Mk 18 Mod 0 with Crane stock, LMT rear sight, and RIS foregrip - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR holding.jpg|thumb|none|600px|The player holding a Mk 18 Mod 0.]]&lt;br /&gt;
[[file:CombatArms M4A1 CQBR reloading.jpg|thumb|none|600px|The player reloading a Mk 18 Mod 0.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBZ-95==&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|400px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==Remington M597 VTR==&lt;br /&gt;
[[Remington Model 597]]&lt;br /&gt;
[[Image:597-vtr.jpg|thumb|none|400px|Remington M597 VTR]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
The [[SIG SG 550|SIG SG-550]] is a Swiss-made assault rifle, chambering the Gw Pat 90 and 5.56 x 45mm rounds.&lt;br /&gt;
it has a few variants which are not listed in-game, with the exception of the [[SIG SG-550#SIG SG 556|SIG SG 556]].&lt;br /&gt;
A &amp;quot;camouflaged&amp;quot; variant is available as &amp;quot;SG550 CAMO&amp;quot;.&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-556==&lt;br /&gt;
An variant of the 550 family, ulilizing STANAG magazines, and chambers a 5.56 x 45mm NATO round.&lt;br /&gt;
[[Image:Sig556.jpg|thumb|500px|none|SIG SG 556, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-SG556.jpg|thumb|none|1000px]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game. Incorrectly states as using the bullpup design to make reloading faster, when in actuality, the bullpup style of rifle is designed to offer a compact weapon with a longer barrel then would normally be available for weapons of its length.&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A3==&lt;br /&gt;
An updated version with rails.&lt;br /&gt;
[[Image:1.Steyr_AUG_A3.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-AUGA3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Silver Shadow Gilboa Snake==&lt;br /&gt;
The [[Gilboa Snake]] is available ingame named &amp;quot;AR-15 Double Barrel&amp;quot;&lt;br /&gt;
[[Image:CombatArms-AR15DoubleBarrel.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
==T91 Carbine==&lt;br /&gt;
[[Image:T91.jpg|thumb|none|400px|Combined Service Forces T91 Carbine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
==Z-M LR 300ML==&lt;br /&gt;
[[Image:Z-m lr300-ML.jpg|thumb|none|400px|Z-M LR 300ML with side-folding stock - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FG 42==&lt;br /&gt;
The [[FG 42]]. Appears as the &amp;quot;FG42&amp;quot;.&lt;br /&gt;
[[Image:1288256728.jpg|thumb|none|400px|FG 42 second model with bipod and bayonet deployed - 7.92x57mm Mauser.]]&lt;br /&gt;
[[Image:Combat Arms main fg42.jpg|thumb|none|600px|Original render of a FG 42]]&lt;br /&gt;
[[Image:Combat Arms holding fg42.jpg|thumb|none|600px|The player holding a FG 42]]&lt;br /&gt;
[[Image:Combat Arms reloaded fg42.jpg|thumb|none|600px|The player reloading a FG 42]]&lt;br /&gt;
&lt;br /&gt;
==Gewehr 43==&lt;br /&gt;
[[Image:K43 nc.jpg|thumb|none|400px|Gewehr 43 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
==StG 44==&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare==&lt;br /&gt;
An [[Accuracy International Arctic Warfare]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions. This is among the most powerful rifles in the game, though it is less accurate than several others.&lt;br /&gt;
[[file:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
'''L96A1 Ghillie'''&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie holding.jpg|thumb|none|600px|The player holding a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
[[file:CombatArms L96A1 ghillie reloading.jpg|thumb|none|600px|The player reloading a &amp;quot;Accuracy International Arctic Warfare Ghillie&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International L115A3==&lt;br /&gt;
The [[Accuracy International L115A3]] (a British variant of the AWSM with a threaded muzzle brake to accept a suppressor, a dark earth stock and other improvements) is available in game. It incorrectly uses the standard Accuracy International bipod rather than the adjustable Harris one used on the actual L115A3. &lt;br /&gt;
[[File:AI L115A3.jpg|thumb|none|400px|Accuracy International L115A3 - .338 Lapua. The L115A3 is a British variant of the AWSM fitted with a threaded muzzle brake, suppressor, dark earth folding stock, butt spike, adjustable Harris bipod and Schmidt &amp;amp; Bender 5-25x56 PM II LP sight.]]&lt;br /&gt;
[[Image:CA-L115A3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
&lt;br /&gt;
==Barrett M107CQ==&lt;br /&gt;
[[Image:M82CQ.jpg|thumb|none|500px|Barrett M82CQ .50 BMG]]&lt;br /&gt;
[[Image:CA-M107CQ.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|400px|none|Cheyenne Tactical M-200 Intervention - .408 CheyTac.]]&lt;br /&gt;
&lt;br /&gt;
==Chinese M99 II Rifle==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-1, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-DSR1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FN Special Police Rifle==&lt;br /&gt;
[[Image:FNSPR.jpg|thumb|none|400px|FN SPR, 7.62x51mm]]&lt;br /&gt;
[[Image:CA-SPR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==FR F2==&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MSG-90==&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|none|400px|Heckler &amp;amp; Koch MSG90, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAMSG90.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch PSG-1, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CAPSG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. In game it has very slow auto-fire, not semi-auto. Most players prefer it even though it is the weakest sniper rifle because its auto firing and low recoil allows quick follow up shots. A goof is that even though the ingame model and ingame image shows this rifle with a attached suppressor, when used in-game, it is not suppressed. However, the M110 SASS correctly shows, and displays the unsuppressed barrel, even though if the game disallows attachment of suppressors.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
[[Image:CA-M39EMR.jpg|thumb|none|600px]]&lt;br /&gt;
oddly appears to take a SVD magazine.&lt;br /&gt;
&lt;br /&gt;
==MKEK JNG-90==&lt;br /&gt;
[[Image:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== MK14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR. 7.62x51 NATO]]&lt;br /&gt;
[[Image:CA-M14EBR.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M110.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==KNT-308==&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
A [[M24 Sniper Weapon System|Remington M24 SWS]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflage (or at least a very poorly done woodland). It is the most accurate of any sniper rifle, but takes heavy compensation in terms of stopping power. It is the least powerful bolt action in the game arsenal.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 SWS - .300 Win. Mag.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Gunsite Scout Rifle==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG SE==&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-21==&lt;br /&gt;
[[Image:Sako trg21.jpg|thumb|none|400px|Sako TRG-21 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SAKO TRG-41==&lt;br /&gt;
&lt;br /&gt;
==Short Magazine Lee-Enfield==&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|400px|Lee-Enfield No.4 Mk.I(T) with magazine and scope - .303 British]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Tango 51 ==&lt;br /&gt;
[[File:Tango51a.jpg|thumb|none|400px|Tango 51 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Unique Alpine TPG-1==&lt;br /&gt;
[[Image:TPG1.jpg|thumb|400px|none|TPG-1, .338 Lapua Magnum]]&lt;br /&gt;
[[Image:CA-TPG1.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Walther WA 2000==&lt;br /&gt;
&lt;br /&gt;
==VSS==&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market. This weapon, relative to other machineguns, possesses average power and average accuracy. An interesting goof is that the ammo belt on the M60 never moves when the weapon is fired, and remains present even when the weapon is empty.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60E4==&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|400px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
Like most machine guns featured in-game with a box magazine and a belt-fed mechanism, there is no animation that makes it appear to be advancing another round, however, the spent shell casing ejection animation can still be seen.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game. In game it has rate of fire 725 RPM, when real Daewoo K3 fires 900 RPM.&lt;br /&gt;
[[Image:Korean Pig.jpg|thumb|none|400px|Daewoo K3 without a disentegrating belt. - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|Daewoo K3 &amp;quot;Paratrooper&amp;quot; model]]&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.Despite what the game says, the rail system is unsable.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|401px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-M134.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
[[Image:Rpk 01 drum.jpg|thumb|none|400px|RPK, 7.62x39mm]]&lt;br /&gt;
[[Image:CA-RPK.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==RPK-74==&lt;br /&gt;
The [[RPK|RPK-74]] in the game comes erroneously with a drum magazine.&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|400px|RPK-74, 5.45x39mm]]&lt;br /&gt;
[[Image:CA-RPK74.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36K with Beta-C Mag==&lt;br /&gt;
[[Image:H&amp;amp;KG36KwBetaMag.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with Beta C Mag - 5.56x45mm]]&lt;br /&gt;
[[Image:CA-MG36C.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK21E==&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CA-HK21E.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Ultimax 100==&lt;br /&gt;
Incorrectly fires with a closed bolt.&lt;br /&gt;
[[Image:CA-UM100.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==IMI Negev==&lt;br /&gt;
An exclusive clan weapon. Boasts high damage and rate of fire.&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|400px|IMI Negev, 5.56x45mm]]&lt;br /&gt;
[[Image:CA-NEGEV.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M2 ==&lt;br /&gt;
[[Image:BrowningM2 plain.jpg|thumb|none|400px|Browning M2HB - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Bren==&lt;br /&gt;
[[Image:Bren mk2.jpg|thumb|none|400px|Bren Mk2 - .303 caliber]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
[[Image:MG42Bipod.jpg|thumb|none|400px|MG42 with bipod extended - 7.92mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
==Milkor MGL Mk 1L== &lt;br /&gt;
The [[MGL-140]] is used in the game without any Range adjusting optics, which is appropriate given that the grenade travels in an arc similar to that of a rainbow. Referred to in-game as the &amp;quot;M32&amp;quot;. &lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:M32_Combat_Arms.gif‎|thumb|none|600px|The M32 in game]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
A weapon which is relatively easy to achieve kills with in-game. It is comical that if the player fires this weapon just before he dies, the rocket will disappear mid-air. This happens with all projectiles in-game, with the exception of grenades, but it is more obvious with rockets.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7, 40mm]]&lt;br /&gt;
[[Image:CARPG7.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available. In-game, if the character pulls the pin on the grenade and prepares to throw, then gets killed, he does not drop the grenade.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
apearently this grenade is a standard issue flash-bang in the game. Even though it still has the addoption X before the model #.&lt;br /&gt;
[[File:M84-Flash-Bang-Grenade.jpg|thumb|none|200px|M84 stun grenade.]]&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|200px|M18 smoke grenade.]]&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
despite the excelent visual cover and quick expansion of the smoke. Its useless due to &amp;quot;tag shooting&amp;quot; (shooting a player when their name pop up)&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Robinson_Armament_XCR&amp;diff=1099628</id>
		<title>Robinson Armament XCR</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Robinson_Armament_XCR&amp;diff=1099628"/>
		<updated>2017-04-16T20:49:20Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Robarm XCR L.jpg|thumb|right|400px|Robinson Armament XCR - 5.56x45mm]]&lt;br /&gt;
[[Image:XCR CQB.jpg|thumb|right|400px|Robinson Armament XCR-L CQB with EOTech 551 sight, Thermold polymer magazine, and vertical foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:Robarm XCR R.jpg|thumb|right|400px|Robinson Armament XCR-L Standard - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2006 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 5.56x45mm NATO, 7.62x39mm, 6.8mm SPC &lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 7.5 lbs (3.4 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 37 in (93.98cm) (stock extended)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel Length:''' 14.7 in (37.34 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}}&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
----------&lt;br /&gt;
'''The Robinson Armament XCR and variants can be seen in the following video games:'''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Alliance of Valiant Arms]] || Robinson XCR || Optional ACOG scope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[ArmA III]] ||&amp;quot;MX 6.5mm&amp;quot; || || Hybrid between XCR-L and [[Bushmaster ACR]] || 2013&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Grand Theft Auto V]] || || || XCR-L CQB variant; unusable || 2013&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Call of Duty: Advanced Warfare]] || &amp;quot;HBRa3&amp;quot; || Various attachments || || 2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Uncharted 4: A Thief's End]]''||&amp;quot;XCR&amp;quot; ||  || || 2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Steyr_MP_34&amp;diff=1099627</id>
		<title>Steyr MP 34</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Steyr_MP_34&amp;diff=1099627"/>
		<updated>2017-04-16T20:47:26Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Video Game */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Steyr MP34''' (Maschinenpistole 34, literally &amp;quot;Machine Pistol 34&amp;quot;) - submachine gun, developed on the basis of an experimental German submachine gun ''Rheinmetall MP19'' system of Louis Stange. Produced in Austria and Switzerland, it was widely offered for export. Steyr MP34 is often regarded as one of the best submachine guns from the interwar period, earning the sobriquet &amp;quot;Rolls Royce of submachine guns&amp;quot;.&lt;br /&gt;
[[Image:Mp34.jpg|right|thumb|500px|Steyr-Solothurn S1-100/MP34 submachine gun - 9x19mm.]]&lt;br /&gt;
[[Image:SteyrMP34.jpg|right|thumb|500px|Steyr-Solothurn S1-100/MP34 submachine gun with bayonet - 9x19mm.]]&lt;br /&gt;
Note: This gun is also known as the '''Steyr-Solothurn S1-100'''.&lt;br /&gt;
==Specifications==&lt;br /&gt;
(1929 - 1940)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Submachine Gun&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 9x19mm, 9x23mm Steyr&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 9.4 lbs (4.25 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 33.5 in (85 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 7.9 in (20 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 20 or 32&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
'''The Steyr-Solothurn (known as the MP34 in German Service) has has appeared in the following films and television series used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Sky Riders]]''||||Greek soldiers||||1976&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mummy Returns, The|The Mummy Returns]]''||[[Patricia Velasquez]] ||Meela Nais || ||2001&lt;br /&gt;
|-&lt;br /&gt;
|''[[Reign of Fire]]''|| ||A Refugee|| ||2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Pianist]]''||  || A German Medic and SS soldiers ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=2 | ''[[Hot Fuzz]]''||[[Billie Whitelaw]]||Joyce Cooper|| || rowspan=2 | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Olivia Colman]]||Sandford. PC Doris Thatcher||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Shanghai]]''|| || Japanese ''Kempeitai'' officers || ||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Rat Patrol, The|The Rat Patrol]]''|| ||German soldiers|| ||1966-1968&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Darkest of Days]]''||&amp;quot;MP-34&amp;quot;||w/ Trommelmagazin 08||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Deadfall Adventures]]''||&amp;quot;MP-34&amp;quot;|| ||2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Heroes &amp;amp; Generals]]''||&amp;quot;Maschinenpistole 34&amp;quot;|| ||2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Far Cry 4]]''||&amp;quot;MP-34&amp;quot;|| ||2014&lt;br /&gt;
|-&lt;br /&gt;
|''[[Uncharted 4: A Thief's End]]''||&amp;quot;MP34A&amp;quot; || Uses an AK casket magazine  || 2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
*[[Steyr Mannlicher]] - A list of all firearms manufactured by Steyr Mannlicher. &lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mateba_Model_6_Unica&amp;diff=1099626</id>
		<title>Mateba Model 6 Unica</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mateba_Model_6_Unica&amp;diff=1099626"/>
		<updated>2017-04-16T20:43:39Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mateba (officially MA.TE.BA. Arms, short for Macchine Termo-Balistiche) was an Italian firm manufacturing the only automatic revolver in modern production, the Model 6 Unica, designed by Emilio Ghisoni.  It has now gone out of business. Other than the [[Webley-Fosbery Automatic Revolver|Webley-Fosbery]], this is one of the few existing models of semi-automatic revolver.  Also notable is the positioning of the barrel, with the gun firing from the bottom chamber of the cylinder rather than the top, as is almost universally the case in other revolvers, aligning the recoil more directly with the hands of the shooter and somewhat eliminating muzzle flip.  The hexagonal cylinder cross-section and lack of top strap are also unusual features in modern firearms.  On firing, the barrel, cylinder and upper frame recoil 1/2 of an inch, or 12.7mm, on the lower frame, which houses the grip and trigger, and cocks the hammer and rotates the cylinder.&lt;br /&gt;
&lt;br /&gt;
=Mateba Model 6 Unica=&lt;br /&gt;
[[File:Mateba Unica four inch.jpg|thumb|right|350px|Mateba Model 6 Unica, 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Pistol Italian Mateba Unica in .44 Rem. Mag. with muzzle break.jpg|thumb|right|350px|Mateba Model 6 Unica, 6&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Mateba454.jpg|thumb|right|350px|Mateba Model 6 Unica, 6&amp;quot; barrel - .454 Casull]]&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Recoil-operated semi-automatic Revolver&lt;br /&gt;
&lt;br /&gt;
'''Calibers:''' &lt;br /&gt;
:.357 Magnum (also chambers .38 Special but requires a spring change to cycle properly)&lt;br /&gt;
:.44 Magnum (also chambers .44 Special but requires a spring change to cycle properly)&lt;br /&gt;
:.454 Casull (also chambers .45 Long Colt but requires a spring change to cycle properly)&lt;br /&gt;
&lt;br /&gt;
'''Capacity:'''  6 rounds (all calibers)&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semi-automatic DA/SA (first trigger pull double action, subsequent shots single action) &lt;br /&gt;
&lt;br /&gt;
'''Barrel:''' Interchangeable design, 3&amp;quot;, 4&amp;quot;, 5&amp;quot;, 6&amp;quot;, 8&amp;quot; and 18&amp;quot; lengths available&lt;br /&gt;
&lt;br /&gt;
== Film ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Serenity]]''|| [[Summer Glau]] || River Tam || rowspan=&amp;quot;3&amp;quot;|Customised 4&amp;quot; barrel model  ||rowspan=&amp;quot;3&amp;quot;|2005&lt;br /&gt;
|-&lt;br /&gt;
|  [[Adam Baldwin]] || Jayne Cobb&lt;br /&gt;
|-&lt;br /&gt;
|  [[Gina Torres]] || Zoë Alleyne Washburne &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Gamer]]''|| [[Gerard Butler ]] || Kable || Customised 4&amp;quot; barrel model, as originally used in ''[[Serenity]]'' ||2009&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|''[[Give 'em Hell Malone]]'' || [[Thomas Jane]] ||Malone||rowspan=&amp;quot;3&amp;quot;|6&amp;quot; barrel ||rowspan=&amp;quot;3&amp;quot;|2009&lt;br /&gt;
|-&lt;br /&gt;
|  [[Elsa Pataky]] || Evelyn &lt;br /&gt;
|-&lt;br /&gt;
|  [[Gregory Harrison]] || Whitmore &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Looper]]''|| [[Joseph Gordon-Levitt]] ||Joe||rowspan=&amp;quot;2&amp;quot;| 4&amp;quot; barrel||rowspan=&amp;quot;2&amp;quot;|2012&lt;br /&gt;
|-&lt;br /&gt;
|[[Bruce Willis]]|| Old Joe &lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Maze Runner]]'' || [[Will Poulter]] || Gally || 4&amp;quot; barrel || 2014&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[The Divergent Series: Insurgent]]'' || [[Shailene Woodley]] || Beatrice &amp;quot;Tris&amp;quot; Prior ||rowspan=&amp;quot;2&amp;quot;|4&amp;quot; barrel|| rowspan=&amp;quot;2&amp;quot;|2015&lt;br /&gt;
|-&lt;br /&gt;
|  [[Miles Teller]] ||  Peter Hayes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Television ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;|''[[Alias - Season 1|Alias]]''|| [[Aharon Ipalé]]|| Ineni Hassan || 4&amp;quot; barrel / &amp;quot;So It Begins&amp;quot; (S1E02)|| 2001&lt;br /&gt;
|-&lt;br /&gt;
|  [[Victor Garber]]|| Jack Bristow || 4&amp;quot; barrel / &amp;quot;The Confession&amp;quot; (S1E11)|| 2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Video Games ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battlefield 4]]'' || Unica 6||  || Dragon's Teeth DLC || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Watch_Dogs]]'' || M8-M / Chrome / Auto-6||  ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Resident Evil: Revelations 2]]'' || 2005M ||  ||Actually a  Model 6 Unica || 2015&lt;br /&gt;
|-&lt;br /&gt;
|''[[Uncharted 4: A Thief's End]]''|| || || || 2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Mateba 2006M=&lt;br /&gt;
&lt;br /&gt;
[[Image:Mateba_2006.jpg|thumb|right|350px|none|Mateba 2006M, another unconventional revolver (though '''not''' a semi-automatic) made by Mateba, distinguishable from the Model 6 by the cylinder housing, which is enclosed at the top, as opposed to the model 6's open top housing - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
'''Type:'''  Revolver&lt;br /&gt;
&lt;br /&gt;
'''Calibers:''' .357 Magnum&lt;br /&gt;
&lt;br /&gt;
'''Capacity:'''  6 rounds&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' DA/SA&lt;br /&gt;
&lt;br /&gt;
'''Barrel:''' Interchangeable design, 2&amp;quot;, 3&amp;quot;, 4&amp;quot;, 5&amp;quot;, and 6&amp;quot; lengths available&lt;br /&gt;
&lt;br /&gt;
== Video Games ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Payday 2]]'' || Matever .357 Revolver||  || Alesso Heist DLC || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Anime==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film/Series Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell]]''||Togusa||Called Mateba M-M2007, actually a 2006M||1995&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell 2: Innocence]]''||Togusa||Called Mateba M-M2007, actually a 2006M||2004&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell Stand Alone Complex]]''||Togusa||Mateba 2008M, fictional hybrid of 2006M and Model 6 Unica - .357 Magnum||2002-2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost in the Shell Stand Alone Complex 2nd Gig]]''||Togusa||Mateba 2008M - .357 Magnum||2004-2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Thompson_Center_Arms_Contender&amp;diff=1099625</id>
		<title>Thompson Center Arms Contender</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Thompson_Center_Arms_Contender&amp;diff=1099625"/>
		<updated>2017-04-16T20:41:17Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The Thompson Center Arms Contender has been used by the following actors in the following films, video games, and animes:'''&lt;br /&gt;
[[Image:ThompsonCenterG2Contender.jpg|thumb|right|400px|Thompson Center G2 Contender 14&amp;quot; Target Pistol - .223 Remington]]&lt;br /&gt;
[[Image:ThompsonCenterContender.jpg|400px|thumb|right|Thompson Center Arms Contender - .45-70]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hard Boiled]]''|| [[Phillip Chung-Fung Kwok]] || Mad Dog ||  ||1992&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hard Target]]''|| [[Lance Henriksen]] || Emil Fouchon ||  ||1993&lt;br /&gt;
|-&lt;br /&gt;
|''[[Frozen Ground, The|The Frozen Ground]]''|| [[John Cusack]] || Robert Hansen || with a scope || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[No One Lives Forever]]''|| Spike Spiegel || As the &amp;quot;Bacalov Corrector&amp;quot;|| 2000&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Specialists]]''||  || With attachable scope|| 2002&lt;br /&gt;
|-&lt;br /&gt;
|''[[Contract J.A.C.K.]]''|| John Jack || With attachable scope|| 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Grand Theft Auto V]]''|| || As the &amp;quot;Marksman Pistol&amp;quot;|| 2013&lt;br /&gt;
|-&lt;br /&gt;
|''[[Uncharted 4: A Thief's End]]''|| || Fitted with a non-removable scope|| 2016&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film/Television Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|''[[School Rumble]]''|| Oji Karasuma || Airsoft version || &lt;br /&gt;
|-&lt;br /&gt;
|''[[Fate/zero]]''|| Kirtsugu Emiya || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cowboy Bebop]]''|| Spike Spiegel || possible appearance, fictional single shot pistol  || 1998&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=DM51_hand_grenade&amp;diff=890521</id>
		<title>DM51 hand grenade</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=DM51_hand_grenade&amp;diff=890521"/>
		<updated>2015-02-11T05:37:05Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The DM51 hand grenade appears in the following video games used by the following actors:'''&lt;br /&gt;
[[Image:DM51.jpg|thumb|right|200px|DM51 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Crisis Zone]]  ||  ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[LoveGear ~Kinematic Lovers]] ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Crysis 2]]  || M17 ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Crysis 3]]  || M17 ||  ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Grenade]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Ak47ca.jpg&amp;diff=868702</id>
		<title>File:Ak47ca.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Ak47ca.jpg&amp;diff=868702"/>
		<updated>2014-11-23T23:33:15Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Modified AK-47 in Combat Arms&lt;br /&gt;
&lt;br /&gt;
{{Nuke|This &amp;quot;variant&amp;quot; is not and never was available ingame and is a result of client modding which is banned by the games ToU.}}&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Unit&amp;diff=841024</id>
		<title>The Unit</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Unit&amp;diff=841024"/>
		<updated>2014-08-09T10:26:54Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Heckler &amp;amp; Koch HK416 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox TV|{{PAGENAME}}&lt;br /&gt;
|name= The Unit&lt;br /&gt;
|picture = TheUnit S4.jpg&lt;br /&gt;
|country = [[File:USA.jpg|25px]] USA&lt;br /&gt;
|channel =  CBS&lt;br /&gt;
|genre = Action&lt;br /&gt;
|dates = 2006 - 2009&lt;br /&gt;
|seasons = 4&lt;br /&gt;
|episodes = 69&lt;br /&gt;
|character1=Jonas Blane&lt;br /&gt;
|actor1=[[Dennis Haysbert]]&lt;br /&gt;
|character2=Bob Brown&lt;br /&gt;
|actor2= [[Scott Foley]]&lt;br /&gt;
|character3=Mack Gerhardt&lt;br /&gt;
|actor3 = [[Max Martini]]&lt;br /&gt;
|character4=Charles Grey&lt;br /&gt;
|actor4 =[[Michael Irby]]&lt;br /&gt;
|character5 =Thomas Ryan&lt;br /&gt;
|actor5= [[Robert Patrick]]&lt;br /&gt;
|character6=Hector Williams&lt;br /&gt;
|actor6=[[Demore Barnes]]&lt;br /&gt;
|character7=Bridget Sullivan&lt;br /&gt;
|actor7=[[Nicole Steinwedell]]&lt;br /&gt;
|character8= Sam McBride&lt;br /&gt;
|actor8=[[Wes Chatham]]&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
'''''The Unit''''' was a military action series that aired on CBS for four seasons from 2006 to 2009. The series followed the lives of the men of a covert US Special Operations unit as well as the lives of the women they leave at home. The series was created by Pulitzer Prize-winning author [[David Mamet]] and executive produced by Shawn Ryan (''[[The Shield]]'') and was based on the book &amp;quot;Inside Delta Force&amp;quot;, written by Eric Haney, who was a founding member of Delta Force and served as senior technical adviser on the show.&lt;br /&gt;
&lt;br /&gt;
  &lt;br /&gt;
'''The following weapons are seen in the television series ''The Unit'':'''&lt;br /&gt;
[[Image:Theunitcast.jpg|thumb|right|400px|Main &amp;quot;ALPHA Team 1st Special Actions Group&amp;quot; cast for the first 3 seasons, including CO, Col. Tom Ryan.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Jonas' Custom M1911==&lt;br /&gt;
In the series premiere &amp;quot;First Responders&amp;quot; (S1E01), Command Sergeant Major Jonas Blane ([[Dennis Haysbert]]) carries a custom [[M1911 pistol series|M1911]] handgun of unknown make (it appears, based on the lettering on the slide, that a Colt Government Model may have been used as the base gun, however this is not confirmed). The pistol lacks the front cocking serrations frequently seen on Kimber models (which Jonas carries throughout the rest of the series), but is outfitted with adjustable sights, a combat hammer, a combat trigger, an ambidextrous thumb safety, a beavertail grip safety, a full length guide rod, an extended slide release, Pachmayr grips, and an extended magwell. This weapon is never seen after the pilot episode, which may have been deliberate, as the pistol would likely have been confiscated by base security after the shooting incident at the end of the episode. However, the more likely explanation is that the prop guns were simply unavailable to the filmmakers when shooting subsequent episodes.&lt;br /&gt;
[[Image:ColtGovernmentModel.jpg|thumb|none|350px|Colt Government Model M1911A1 - .45 ACP, what was likely used a base gun.]]&lt;br /&gt;
[[Image:1911Unit.jpg|thumb|none|600px|Jonas shows Ron his 1911. This shot gives a good view of the extended magwell.]]&lt;br /&gt;
[[Image:TheUnit 027.jpg|thumb|none|600px|Command Sgt. Major Jonas Blane ([[Dennis Haysbert]]) reloads his 1911 as he assaults the plane in the Season 1 premiere &amp;quot;First Responders&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:Unit 704.jpg|thumb|none|600px|Closeup of Jonas reloading his 1911. The extended slide release can just barely be seen here.]]&lt;br /&gt;
[[Image:1911Unit3.jpg|thumb|none|600px|Jonas aims his 1911 at a hostage he initially suspects to be one of the hijackers. The hammer on the pistol is uncocked despite the fact that is was fired moments before.]]&lt;br /&gt;
[[Image:1911Unit6.jpg|thumb|none|600px|Jonas fires his 1911 at the mirror. The lettering on the slide is barely visible, and comparing with various 1911 models the marking seems to be &amp;quot;Government Model&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Custom TLE II==&lt;br /&gt;
The [[Kimber Custom TLE II]] is the sidearm of choice for Command Sgt. Major Jonas Blane ([[Dennis Haysbert]]) throughout Seasons 1-3 (though he occasionally switches to a Kimber Warrior). Sgt. Hector Williams ([[Demore Barnes]]) carries one at the beginning of Season 1 before switching to a P226.&lt;br /&gt;
[[Image:KimberCustomTLEII Plain.jpg‎|thumb|350px|none|Kimber Custom TLE II - .45 ACP. This version has no rails and is the version used in the Television show ''The Unit''.]]&lt;br /&gt;
[[Image:Unitkimber4.jpg|thumb|none|600px|In Season 1's &amp;quot;Non-permissive Environment&amp;quot;, Blane fires his Kimber on the range. You can tell it's a Kimber because you can see the word on the slide (barely though).]]&lt;br /&gt;
[[Image:Unit 710.jpg|thumb|none|600px|Sgt. Hector Williams ([[Demore Barnes]]) holds a Kimber in Season 1's &amp;quot;Stress&amp;quot; (S1E02).]]&lt;br /&gt;
[[Image:Unitkimber.jpg|thumb|none|600px|Jonas Blane ([[Dennis Haysbert]]) holds his suppressed Kimber on an assassin in the Season 3 premiere episode, &amp;quot;Pandemonium, Part 1&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Kimber Warrior==&lt;br /&gt;
The [[Kimber Warrior]] was the sidearm of choice for Jonas Blane throughout Season 4 (and occasionally in earlier seasons), replacing the Custom TLE II.&lt;br /&gt;
[[Image:IMG 1666.JPG|thumb|none|350px|A Kimber Warrior used on ''The Unit'' - the weapon pictured here was the actual Warrior carried and fired by Dennis Haysbert in the last season.]]&lt;br /&gt;
[[Image:IMG 1534.JPG|thumb|none|350px|Another Kimber Warrior used in the most recent season of ''The Unit'' - this was Dennis Haysbert's backup weapon in case the first failed (it is customary in Hollywood for each &amp;quot;hero&amp;quot; gun use to have at least one backup on set).]]&lt;br /&gt;
[[Image:UnitM1911A1.jpg|thumb|none|600px|Jonas has to give up his Kimber Warrior with Pachmayr grips in Season 2's &amp;quot;The Broom Cupboard&amp;quot;. This is a Warrior and not a TLE model, as evidenced by the rear sight.]]&lt;br /&gt;
[[Image:Unitkimberwarrior.JPG|thumb|none|600px|Closeup of Jonas' Kimber Warrior in Season 4's &amp;quot;Whiplash&amp;quot;. Can't ask for a better shot.]]&lt;br /&gt;
[[Image:Unit 730.jpg|thumb|none|600px|Jonas uses a suppressor with his Kimber Warrior in Season 4's &amp;quot;Endgame&amp;quot;.]]&lt;br /&gt;
[[Image:Unitkimberwarrior1.JPG|thumb|none|600px|Closeup of the suppressed Kimber in &amp;quot;Endgame&amp;quot;.]]&lt;br /&gt;
[[Image:UnitS4 6204.jpg|thumb|none|600px|A nice closeup of Jonas' Kimber from Season 4's &amp;quot;Endgame&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911A1]] is a frequent weapon seen in the series. Master Sgt. Mack Gerhardt ([[Max Martini]]) carries one as his sidearm. The Unit's commanding officer, Colonel Tom Ryan ([[Robert Patrick]]) uses an M1911A1 in Season 2's &amp;quot;The Water is Wide&amp;quot;. An M1911A1 with a suppressor and night vision scope was used by Bob in Season 4's &amp;quot;Dancing Lessons&amp;quot;. Another scoped 1911 (likely the same prop weapon) was used by one of the terrorists who tries to kill Jonas when he rescues Molly in &amp;quot;Endgame&amp;quot;.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|300px|none|]]&lt;br /&gt;
[[Image:Unitkimber2.jpg|thumb|none|600px|Mack Gerhardt ([[Max Martini]]) with his M1911A1 up as he leads a SWAT element in Season 2's &amp;quot;In Loco Parentis&amp;quot;.]]&lt;br /&gt;
[[Image:TheUnit 25002.jpg|thumb|none|600px|In Season 2's &amp;quot;The Water is Wide&amp;quot;, Col. Ryan ([[Robert Patrick]]) holds an M1911A1 on a domestic terrorist.]]&lt;br /&gt;
[[Image:unit1911a.jpg|thumb|none|600px|Jonas checks the load in the M1911A1 given to him in Season 2's &amp;quot;Paradise Lost&amp;quot;.]]&lt;br /&gt;
[[Image:UnitS2 6301.jpg|thumb|none|600px|In Season 2's &amp;quot;Johnny B. Good&amp;quot;, Mack pulls his M1911A1 as he makes a fateful decision.]]&lt;br /&gt;
[[Image:UnitM1911A2.jpg|thumb|none|600px|In Season 2's &amp;quot;Bedfellows&amp;quot;, Mack fires his 1911 on the range.]]&lt;br /&gt;
[[Image:UnitGold1911c.jpg|thumb|none|600px|In Season 1's &amp;quot;Eating the Young&amp;quot;, the arms dealer Adolpho ([[Luis Antonio Ramos]]) pulls a gold-plated M1911A1 on Bob.]]&lt;br /&gt;
[[Image:UnitGold1911a.jpg|thumb|none|600px|A closeup of the gold-plated M1911A1.]]&lt;br /&gt;
[[Image:Unit1911Scope.jpg|thumb|none|600px|In Season 4's &amp;quot;Dancing Lessons&amp;quot;, Bob checks the perimeter of the kidnappers' hideout with the scoped and suppressed M1911A1.]]&lt;br /&gt;
[[Image:Unit1911Scope2.jpg|thumb|none|600px|Bob fires his scoped M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Compact M1991A1==&lt;br /&gt;
In Season 1's &amp;quot;Unannounced&amp;quot; (S1E10), a [[M1911 pistol series#Colt Officer's ACP|Colt Compact M1991A1]] is seen in the purse of Kim Brown ([[Audrey Marie Anderson]]). When Kim is threatened by a man at the radio station, Rory is seen pulling the Colt on the man.  &lt;br /&gt;
[[Image:Pix1807193937-1-.jpg‎|thumb|300px|none|Colt Compact M1991A1 - .45 ACP - the Colt Compact is the Parkerized version of the Colt Officer's ACP]]&lt;br /&gt;
[[Image:unit1911.jpg|thumb|none|600px|Kim Brown ([[Audrey Marie Anderson]]) keeps an Colt in her purse.]]&lt;br /&gt;
[[Image:TheUnit 2018.jpg|thumb|none|600px|Rory pulls the Colt as a scared Kim looks on.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Mustang==&lt;br /&gt;
Hector is briefly seen using a stainless [[Colt Mustang]] during the final gunfight in Season 1's &amp;quot;The Wall&amp;quot;.&lt;br /&gt;
[[Image:CM1.jpg‎|thumb|none|300px|Colt Mustang - .380 ACP]]&lt;br /&gt;
[[Image:Unit 719.jpg‎|thumb|none|600px|Hector draws his Colt Mustang.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P225==&lt;br /&gt;
The [[SIG-Sauer P225]] is used by Sgt. Charles Grey ([[Michael Irby]]) with a suppressor in Season 4's &amp;quot;The Last Nazi&amp;quot; (S4E14). SSgt. Sam McBride ([[Wes Chatham]]) is seen with a P225 in the opening scene of Season 4's &amp;quot;Hero&amp;quot;.&lt;br /&gt;
[[Image:SIG-Sauer-P225.jpg‎|thumb|none|300px|SIG-Sauer P225 - 9x19mm]]&lt;br /&gt;
[[Image:Unit-p226a.jpg|thumb|none|600px|Grey checks the load in his suppressed 225 in Season 4's &amp;quot;The Last Nazi&amp;quot;. This is a 225 as evidenced by the single stack magazine.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
The [[SIG-Sauer P226]] is the sidearm of Sgt. Charles Grey ([[Michael Irby]]) and Sgt. Hector Williams ([[Demore Barnes]]) throughout the series. Sgt. Bob Brown ([[Scott Foley]]) switches to a P226 in Season 2 after using a Glock 17 in season 1. Master Sgt. Mack Gerhardt ([[Max Martini]]) uses a P226 throughout Season 1 before switching to his M1911A1. P226s are used by a number of Leon Drake's men (including Drake himself) with and without suppressors throughout Season 4.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 9x19mm]]&lt;br /&gt;
[[Image:Unit 713.jpg|thumb|none|600px|Master Sgt. Mack Gerhardt ([[Max Martini]]) uses a P226 in a live fire exercise in Season 1's &amp;quot;The 200th Hour&amp;quot;.]]&lt;br /&gt;
[[Image:Hectorp226.jpg|thumb|none|600px|In Season 3's &amp;quot;Five Brothers&amp;quot;, Sgt. Hector Williams ([[Demore Barnes]]) fires Grey's SIG as the Unit attempts to exfil a building.]] &lt;br /&gt;
[[Image:Hectorp2262.jpg|thumb|none|600px|In Season 3's premiere &amp;quot;Pandemonium, Part I&amp;quot;, Grey puts his SIG to Bob's head as he tries to ascertain Bob's intentions.]]&lt;br /&gt;
[[Image:Unit-p226.jpg|thumb|none|600px|Grey holds his 226 in a standoff with a fellow soldier (who is holding an M1911A1) in Season 3's &amp;quot;Binary Explosion&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P229==&lt;br /&gt;
The [[SIG-Sauer P229]] is a commonly featured handgun throughout the series. Bob Brown as well as Rock, a gang member turned Army soldier both use the SIG 229 in Season 3's &amp;quot;Binary Explosion&amp;quot; (S3E9). The 229 is unusual since Bob usually packs a P226 and the soldiers are getting guns from US armories (where the SIG is not commonly issued). Grey also uses one with a suppressor and laser sight in Season 3's &amp;quot;Pandemonium, Part II&amp;quot; (S3E2). Army intelligence officer Bridget Sullivan ([[Nicole Steinwedell]]) uses a two-tone P229 in the Season 4 premier &amp;quot;Sacrifice&amp;quot; (Mack mentions that she carries a .45, which is incorrect, as the P229 is only chambered in 9mm, .40S&amp;amp;W, and .357 SIG). Bridget's P229 is briefly seen again in &amp;quot;Best Laid Plans&amp;quot;. Similar weapons (likely the same prop guns) are used by the female kidnapper in &amp;quot;Dancing Lessons&amp;quot;, and the assassin in &amp;quot;The Last Nazi&amp;quot;.&lt;br /&gt;
[[Image:SIGP229.jpg‎|thumb|none|300px|SIG-Sauer P229 - 9x19mm (also chambered for .40 S&amp;amp;W &amp;amp; .357 SIG)]]&lt;br /&gt;
[[Image:UnitP229.jpg|thumb|none|600px|In Season 3's &amp;quot;Binary Explosion&amp;quot;, Rock ([[Jose Pablo Cantillo]]) fires the P229 at Bob and the CID agents.]]&lt;br /&gt;
[[Image:UnitP229-2.jpg|thumb|none|600px|Bob seems to have ditched his P226 in this episode.]]&lt;br /&gt;
[[Image:UnitP229-3.jpg|thumb|none|600px|In Season 3's &amp;quot;Pandemonium, Part II&amp;quot;, Grey uses a 229 equipped with a suppressor and laser sight to threaten the head of the conspiracy behind the Unit's shutdown.]]&lt;br /&gt;
[[Image:UnitS4 6110.jpg|thumb|none|600px|Bridget &amp;quot;Redcap&amp;quot; Sullivan ([[Nicole Steinwedell]]) with her P229 as she engages a fake National Guard.]]&lt;br /&gt;
[[Image:UnitSig2.jpg|thumb|none|600px|Redcap fires her P229 at the attacking fake National Guardsmen.]]&lt;br /&gt;
[[Image:UnitSig3.jpg|thumb|none|600px|Redcap's empty P229 lies on the ground next to her. Note the empty double stack magazine nearby.]]&lt;br /&gt;
[[Image:Unit229-2.jpg|thumb|none|600px|The assassin surrenders her P229. Note that the slide is locked back, despite the fact that she only fired two rounds.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230== &lt;br /&gt;
The [[SIG-Sauer P230]] was used in Season 1's &amp;quot;True Believers&amp;quot; and also carried by Colonel Ryan in Season 1's &amp;quot;The Wall&amp;quot;. A suppressed P230 was used by one of the Russians who ambushes Bob in Season 4's &amp;quot;Endgame&amp;quot;.&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|400px|SIG-Sauer P230]]&lt;br /&gt;
[[Image:Unit-SIGP230A.jpg|thumb|none|600px|In Season 1's &amp;quot;True Believers&amp;quot;, The Major, also codenamed &amp;quot;Mongoose&amp;quot;, ([[Andrew Divoff]]) threatens Mack with a SIG P230.]]&lt;br /&gt;
[[Image:Unit 728.jpg|thumb|none|600px|In Season 1's &amp;quot;The Wall&amp;quot;, Col. Tom Ryan ([[Robert Patrick]]) uses the SIG P230.]]&lt;br /&gt;
[[Image:TheUnitS3 7018.jpg|thumb|none|600px|In Season 3's &amp;quot;Side Angle Side&amp;quot;, Devon Burke ([[Craig Fairbrass]]) is seen with a SIG P230.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
In Season 1's &amp;quot;Non-Permissive Environment&amp;quot; (S1E5), a [[Glock 23]] is the handgun Jonas Blane's daughter Betsy ([[Angel M. Wainwright]]) finds in a drawer at the Blane's home. She later fires it on the range.&lt;br /&gt;
[[Image:Glock23.jpg|thumb|none|300px|Glock 23 compact .40 caliber]]&lt;br /&gt;
[[Image:Unitglock5.jpg|thumb|none|600px|Betsy finds the Glock in a drawer.]]&lt;br /&gt;
[[Image:Unitglock.jpg|thumb|none|600px|Betsy Blane ([[Angel M. Wainwright]]) fires the Glock on the range.]]&lt;br /&gt;
[[Image:Unitglock6.jpg|thumb|none|600px|The Glock slide locked.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock 17]] is one of the weapons prominently featured throughout the series. Bob Brown ([[Scott Foley]]) used a [[Glock 17]] in Season 1 before he switched over to the P226. Charles Grey ([[Michael Irby]]) uses a Glock 17 during the opening scene of &amp;quot;Sacrifice&amp;quot;.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|A Generation 2 Glock 17 in 9x19mm. This model added finger stepping and cuts to the backstrap of the frame to make it easier to hold than the Generation 1 model.]]&lt;br /&gt;
[[Image:Unitglock3.jpg|thumb|none|600px|In Season 1's &amp;quot;Unannounced&amp;quot;, Bob ([[Scott Foley]]) pulls his Glock on a suspected traitor.]]&lt;br /&gt;
[[Image:Unitglock4.jpg|thumb|none|600px|A Mexican police officer aiding the Unit's operation loads his Glock in Season 2's &amp;quot;Manhunt&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
The [[Glock 19]] is also used by numerous characters throughout Season 4. President-elect Benjamin Castillo ([[Benito Martinez]]) is seen with a Glock when he is confronted by the team in Season 4's &amp;quot;Sacrifice&amp;quot;. They are used frequently by terrorists in other episodes, including &amp;quot;Switchblade&amp;quot;, &amp;quot;Inquisition&amp;quot;, and &amp;quot;Dancing Lessons&amp;quot;.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 9x19mm]]&lt;br /&gt;
[[Image:UnitS4 006.jpg|thumb|none|600px|President-elect Benjamin Castillo ([[Benito Martinez]]) is armed with a Glock when he is confronted by the team in Season 4's &amp;quot;Sacrifice&amp;quot;.]]&lt;br /&gt;
[[Image:UnitGlock19-2.jpg|thumb|none|600px|A terrorist draws his Glock 19 before surrendering. This appears to be a Non-Gun.]]&lt;br /&gt;
[[Image:UnitGlock19.jpg|thumb|none|600px|A terrorist shoots his surrendering partner with a Glock 19.]]&lt;br /&gt;
[[Image:UnitGlock19-3.jpg|thumb|none|600px|Isaac Reed surrenders his Glock when confronted by a police helicopter.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
A [[Glock 26]] is briefly seen among other handguns when Sam ([[Wes Chatham]]) is choosing his sidearm. He initially selects the G26 but is convinced otherwise by Mack and takes a USP .45 instead.&lt;br /&gt;
[[Image:Glock_26.jpg|thumb|none|300px|Glock 26 Sub-Compact - 9mm.]]&lt;br /&gt;
[[Image:UnitG26.jpg|thumb|600px|none|A Glock 26 is seen in the gun drawer.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
The [[Beretta 92FS]] has been seen in the hands of SWAT members, Unit members, and US military CID agents. In the Season 1's &amp;quot;Dedication&amp;quot;, Jonas carries a Beretta holstered on his vest. Sam McBride ([[Wes Chatham]]) takes a 92FS from a police officer in Season 4's &amp;quot;Whiplash&amp;quot;. In the series premier &amp;quot;First Responders&amp;quot; Jonas uses an ISS Beretta Non Gun to kill Grey's mule.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS 9x19mm]]&lt;br /&gt;
[[Image:M9Unit.jpg|thumb|600px|none|In Season 1's &amp;quot;Dedication&amp;quot;, Jonas draws his Beretta from his vest.]]&lt;br /&gt;
[[Image:UnitM92.jpg|thumb|none|600px|Hector trains local SWAT team members carrying Beretta 92FS pistols in Season 2's &amp;quot;In Loco Parentis&amp;quot;.]]&lt;br /&gt;
[[Image:Unit-M92.jpg|thumb|none|600px|Special Agent Deborah Lane ([[Stana Katic]]) draws her Beretta in Season 3's &amp;quot;Binary Explosion&amp;quot;.]]&lt;br /&gt;
[[Image:UnitM9.jpg|thumb|none|600px|In Season 4's premiere &amp;quot;Sacrifice&amp;quot;, a terrorist disguised as a US National Guardsman tries to pull his Beretta on Bridget.]]&lt;br /&gt;
[[Image:UnitS4 6007.jpg|thumb|600px|none|In Season 4's &amp;quot;Into Hell, Part 1&amp;quot;, 2nd Lt. Blane fires her Beretta during an ambush.]]&lt;br /&gt;
[[Image:Ng pistol beretta92 blk.jpg|thumb|500px|none|Beretta 92F Non Gun]]&lt;br /&gt;
[[Image:UnitNonGun.jpg|thumb|600px|none|Jonas &amp;quot;shoots&amp;quot; the mule with his Non Gun Beretta.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
In Season 2's &amp;quot;Bedfellows&amp;quot; (S2E21), Mack takes a [[Beretta 92FS Inox]] off a biker.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|300px|Beretta 92FS Inox 9x19mm]]&lt;br /&gt;
[[Image:UnitM92a.jpg|thumb|none|600px|In Season 2's &amp;quot;Bedfellows&amp;quot; (S2E21), a biker threatens Mack with a 92F Inox]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 950 Jetfire==&lt;br /&gt;
In Season 1's &amp;quot;True Believers&amp;quot;, Mack hides a [[Beretta 950 Jetfire]] in his pants that he uses on The Major. In Season 4's &amp;quot;Bad Beat&amp;quot;, Bridget Sullivan ([[Nicole Steinwedell]]) pulls a stainless Jetfire.&lt;br /&gt;
[[Image:PicB_950_jetfire.jpg|thumb|none|300px|Beretta Jetfire .25 ACP‎]]&lt;br /&gt;
[[Image:TheUnit 1023.jpg|thumb|none|600px|A closeup of Mack's Beretta.]]&lt;br /&gt;
[[Image:TheUnit 1025.jpg|thumb|none|600px|Mack fires the Beretta.]]&lt;br /&gt;
[[Image:UnitS4 6048.jpg|thumb|none|600px|Bridget Sullivan ([[Nicole Steinwedell]]) fires a stainless Jetfire in Season 4's &amp;quot;Bad Beat&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
In Season 2's &amp;quot;Freefall&amp;quot;, the Princess ([[Bai Ling]]) is seen pulling a [[Walther PPK]] on Mack and the other Unit members. In Season 3's &amp;quot;Every Step You Take&amp;quot;, Bob gives his backup Walther to the embassy employee who fumbles it when trying to fire it. In Season 4's &amp;quot;The Conduit&amp;quot; (S4E4), Mack pulls a suppressed PPK to kill a terrorist he was planning on bringing back to the US.&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|400px|none|Walther PPK in 6.35mm auto (.25 ACP), 7.65x17mm (.32 ACP) Auto or 9x17mm (.380 ACP)]]&lt;br /&gt;
[[Image:unitgun.jpg|thumb|none|600px|In Season 2's &amp;quot;Freefall&amp;quot;, the Princess ([[Bai Ling]]) pulls her Walther PPK.]]&lt;br /&gt;
[[Image:UnitS3 5020.jpg|thumb|none|600px|In Season 3's &amp;quot;Every Step You Take&amp;quot;, Bob gives his backup Walther to the embassy employee who fumbles it when trying to fire it.]]&lt;br /&gt;
[[Image:UnitPPK.jpg|thumb|none|600px|In Season 4's &amp;quot;The Conduit&amp;quot;, Mack ([[Max Martini]]) uses a suppressed Walther.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK/S (Brixia 8mm Walther Blank Firing Pistol)==&lt;br /&gt;
In the Season 2 finale, &amp;quot;Paradise Lost&amp;quot;, Jonas takes out a [[Walther PPK/S]] from a rodent station and gives it to his wife Molly ([[Regina Taylor]]). The pistol is actually a '''Brixia 8mm Walther Blank Firing Pistol'''. As stated by [[User:MoviePropMaster2008|MoviePropMaster2008]], &amp;quot;I just checked the lower image against the one I have. Brixia Arms used to make this type of blank gun about 10 years ago, but their quality was pretty bad. There 'might' be some available, but the majority of the 8mm theatrical blank firing PPKs on the market now are made by '''Kimar''' or '''Voltran'''.  What tips it off, is the writing on the slide (it is identical to the markings on my Brixia Nickel plated Walther PPK theatrical blank gun) and the '''hole''' drilled in the top of the barrel (where the ejection port is). This hole allows the flash from the blank round to fire '''upwards''' since the barrel is blocked, this is an Italian police Brixia 8mm as I have an identical one, Also the magazine is a thin single stack type that only holds those skinny 8mm blank rounds.&amp;quot;&lt;br /&gt;
[[Image:WaltherPPKSPachmayr.jpg|thumb|none|300px|Walther PPK/S with Pachmayr grips.]]&lt;br /&gt;
[[Image:unitgun2.jpg|thumb|none|600px|Jonas takes the Walther out from the rodent station.]]&lt;br /&gt;
[[Image:unitgun3.jpg|thumb|none|600px|Jonas loads the Walther before giving it to Molly.]]&lt;br /&gt;
[[Image:TheUnitS2_888.jpg|thumb|none|600px|The other side of the Walther.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P5==&lt;br /&gt;
A [[Walther P5]] with a stainless steel finish is carried by Bob Brown throughout Season 2 and the beginning of Season 3. One was also used by the African soldier in Season 1's &amp;quot;Stress&amp;quot;.&lt;br /&gt;
[[Image:Walther-P5.jpg‎|thumb|none|300px|Walther P5 9mm]]&lt;br /&gt;
[[Image:unitgun7.jpg|thumb|none|600px|Bob gives up his Walther P5 in Season 2's &amp;quot;Old Home Week&amp;quot;.]]&lt;br /&gt;
[[Image:Vlcsnap-14872580.jpg|thumb|none|600px|Bob holds his Walther on CIA Agent Kern ([[Ricky Jay]]) in Season 3's &amp;quot;Pandemonium, Part II&amp;quot;.]]&lt;br /&gt;
[[Image:UnitP5.jpg|thumb|none|600px|An African soldier threatens to kill Patrick Collins during the standoff in Season 1's &amp;quot;Stress&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
In Season 2's &amp;quot;Sub-Conscious&amp;quot;, a German sub officer is seen firing a [[Walther P38]] in a dream sequence.&lt;br /&gt;
[[Image:P38Black.jpg|thumb|none|300px|Walther P38 WWII dated with black grips - 9x19mm]]&lt;br /&gt;
[[Image:TheUnit 23020.jpg|thumb|none|600px|In Season 2's &amp;quot;Sub-Conscious&amp;quot;, a German sub officer is seen firing a [[Walther P38]] in a dream sequence.]]&lt;br /&gt;
&lt;br /&gt;
==Walther TPH== &lt;br /&gt;
Mack uses a [[Walther TPH]] in the Season 1 finale &amp;quot;The Wall&amp;quot; when the terrorists attack the Unit and their wives at Ryan's private reception. In the Season 2 premiere &amp;quot;Change of Station&amp;quot;, Mack has to turn over his Walther to the Unit armory as he turns in his transfer papers.&lt;br /&gt;
[[Image:WaltherTPH.jpg‎|thumb|300px|none|Walther TPH - .22LR]]&lt;br /&gt;
[[Image:Unit-SIGP230.jpg|thumb|none|600px|Mack pulls his Walther as he and Jonas engage the terrorists in the Season 1 finale &amp;quot;The Wall&amp;quot;.]]&lt;br /&gt;
[[Image:TheUnit 23016.jpg|thumb|none|600px|In the Season 2 premiere &amp;quot;Change of Station&amp;quot;, Mack has to turn over his Walther to the Unit armory.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] is the sidearm of choice for both Bob Brown and Sam McBride ([[Wes Chatham]]) in Season 4. It is also seen used by a Unit member in Season 2. Also seen used by the Turk in the Season 2 episode &amp;quot;Games of Chance&amp;quot;. Grey can be seen using one (very briefly) in Season 2's &amp;quot;The Kill Zone&amp;quot;.&lt;br /&gt;
Bob's USP is usually fitted with adjustable sights while Sam has tritium night sights. (This varies with continuity )&lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|300px|Heckler &amp;amp; Koch USP .45 ACP]]&lt;br /&gt;
[[Image:Unitgun10.jpg|thumb|none|600px|In Season 2's &amp;quot;Extreme Rendition&amp;quot;, the Unit operator in the foreground uses a USP. Note that this USP has been fitted with adjustable sights.]]&lt;br /&gt;
[[Image:UnitS4 6104.jpg|thumb|none|600px|While searching for the President-elect, Bob draws his USP in Season 4's &amp;quot;Sacrifice&amp;quot;.]]&lt;br /&gt;
[[Image:UnitUSP5a.jpg|thumb|none|600px|In Season 4's &amp;quot;Hill 60&amp;quot;, Bob draws his USP while wearing an NBC suit. His USP also has adjustable sights.]]&lt;br /&gt;
[[Image:UnitUSP6.jpg|thumb|none|600px|Sam holds his USP to his head in Season 4's &amp;quot;Whiplash&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P7==&lt;br /&gt;
In Season 4's &amp;quot;Sex Trade&amp;quot; (S4E3), Bridget takes a [[Heckler &amp;amp; Koch P7 pistol series#Heckler &amp;amp; Koch P7|Heckler &amp;amp; Koch P7]] off a dead terrorist.&lt;br /&gt;
[[Image:H&amp;amp;K P7.jpg|thumb|none|300px|Heckler &amp;amp; Koch P7 - 9mm]]&lt;br /&gt;
[[Image:unitP7.jpg|thumb|none|600px|In Season 4's &amp;quot;Sex Trade&amp;quot; (S4E3), Bridget takes a [[Heckler &amp;amp; Koch P7]] off a dead terrorist.]]&lt;br /&gt;
&lt;br /&gt;
==High Standard Derringer==&lt;br /&gt;
In the Season 1 finale &amp;quot;The Wall&amp;quot;, Jonas carries a nickel plated [[High Standard Derringer]] and uses it on men who attack the Unit at Ryan's private reception. Jonas' Derringer has barrels that tip down and when Jonas places it in his waistband it appears to have a double action trigger.&lt;br /&gt;
[[File:High Standard Derringer.jpg|thumb|none|350px|High Standard Derringer - .22 Magnum.]]&lt;br /&gt;
[[Image:UnitDP3.jpg|thumb|none|600px|In Season 1's &amp;quot;The Wall&amp;quot;, Jonas loads his Derringer while reading a newspaper article.]]&lt;br /&gt;
[[Image:UnitDP4.jpg|thumb|none|600px|Jonas opens fire on the terrorists with his Derringer in the Season 1 finale &amp;quot;The Wall&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Cobra Big Bore Derringer==&lt;br /&gt;
In Season 4 premiere &amp;quot;Sacrifice&amp;quot;, Army intelligence officer Bridget Sullivan ([[Nicole Steinwedell]]) carries a chrome plated [[Cobra Derringer|Cobra Big Bore Derringer]] as a backup that she has to use when engaging a terrorist disguised as a National Guardsman.  &lt;br /&gt;
[[File:Cobra Big Bore Derringer Chrome.jpg|thumb|none|300px|Cobra Big Bore Derringer with chrome finish - .38 Special]]&lt;br /&gt;
[[Image:UnitS4 6102.jpg|thumb|none|600px|Closeup of Bridget's Derringer.]]&lt;br /&gt;
[[Image:UnitDP2.jpg|thumb|none|600px|Bridget Sullivan ([[Nicole Steinwedell]]) draws her Derringer from an ankle holster in Season 4's premiere &amp;quot;Sacrifice.&amp;quot;]]&lt;br /&gt;
[[Image:UnitDP.jpg|thumb|none|600px|Bridget fires her Derringer. Note the vented rib visible in this picture, a feature of the Cobra Derringers.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Model 54==&lt;br /&gt;
A [[Tokarev TT-33 Pistol#Norinco Type 54 / Model 213|Norinco Model 54]] was used by the rebel leader in Season 1's &amp;quot;200th Hour.&amp;quot; Model 54s were also seen used by Chinese officers in Season 4. A Norinco is found in a bag of an escaped convict who used to be a Unit operator in Season 2's &amp;quot;Extreme Rendition&amp;quot;.&lt;br /&gt;
[[Image:Norinco Model 54.jpg|thumb|none|400px|Norinco Model 54 - 7.62x25mm]]&lt;br /&gt;
[[Image:UnitType54.jpg|thumb|none|600px|The rebel leader fires his Model 54. Note the external safety, distinguishing it from the Tokarev.]]&lt;br /&gt;
[[Image:Unitgun9.jpg|thumb|none|600px|A stainless Model 54 is found in a bag of an escaped convict who used to be a Unit operator in Season 2's &amp;quot;Extreme Rendition&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==High Standard Sharpshooter M==&lt;br /&gt;
Bob Brown ([[Scott Foley]]) was presented with .22 cal [[High Standard HDM|High Standard Sharpshooter M]] with wooden grips when he and Jonas visit a former Unit member in the Season 1 premiere &amp;quot;First Responders&amp;quot;. Also seen (very briefly) used by Ryan in Season 1's &amp;quot;Exposure&amp;quot; (S1E11) in a flashback. Despite being a suppressed weapon, the sound effect used is that of an unsuppressed gunshot.&lt;br /&gt;
[[Image:IMG 1446.JPG|thumb|none|500px|The actual High Standard Sharpshooter M used by Scott Foley on ''The Unit''.]]&lt;br /&gt;
[[Image:unit-Ruger.jpg|thumb|none|600px|Bob is presented with the High Standard Sharpshooter M.]]&lt;br /&gt;
[[Image:unit-Ruger2.jpg|thumb|none|600px|Bob handles the weapon.]]&lt;br /&gt;
[[Image:unit-Ruger3.jpg|thumb|none|600px|Brown checking the load.]]&lt;br /&gt;
[[Image:UnitHSRyan.jpg|thumb|none|600px|Ryan uses the Sharpshooter in Season 1's &amp;quot;Exposure&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Kahr K9 M9098 Elite==&lt;br /&gt;
In Season 4's &amp;quot;Sudden Flight&amp;quot; (S4E2), the head terrorist uses a [[Kahr K9]].&lt;br /&gt;
[[Image:KahrM9098.jpg|thumb|none|400px|Kahr K9 M9098 Elite]]&lt;br /&gt;
[[Image:Unitgun11.jpg|thumb|none|600px|The lead hijacker takes the K9 from his briefcase.]]&lt;br /&gt;
[[Image:UnitSkorpi.jpg|thumb|none|600px|The lead hijacker holds the K9 on the other passengers.]]&lt;br /&gt;
&lt;br /&gt;
==Mauser C96==&lt;br /&gt;
In Season 3's &amp;quot;Gone Missing&amp;quot; (S3E10), an assassin carrying a [[Mauser C96#Mauser C96 &amp;quot;Broomhandle&amp;quot;|Mauser C96]] is taken out by Bob.&lt;br /&gt;
[[Image:C96STOCK.jpg|thumb|none|400px|C96 &amp;quot;Broomhandle&amp;quot; Mauser]]&lt;br /&gt;
[[Image:unitRed9.jpg|thumb|none|600px|In Season 3's &amp;quot;Gone Missing&amp;quot;, Bob scopes the assassin carrying the Mauser.]]&lt;br /&gt;
[[Image:unitRed9A.jpg|thumb|none|600px|The assassin is taken down. Note the &amp;quot;Broomhandle&amp;quot; stock on the Mauser.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
The [[Browning Hi-Power#Browning Hi-Power|Browning Hi-Power]] is used by several characters throughout the series.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi Power (Belgian Mfg) - 9mm]]&lt;br /&gt;
[[Image:TheUnit 2050.jpg|thumb|none|600px|Dragovich ([[Yasen Peyankov]]) aims his Hi-Power at Jonas in Season 1's &amp;quot;The Wall&amp;quot;.]]&lt;br /&gt;
[[Image:UnitHighPower1.jpg|thumb|none|600px|General Togar's bodyguards prepare to execute civilians with their suppressed Hi-Powers.]]&lt;br /&gt;
[[Image:unitHP.jpg|thumb|none|600px|Hector's killer fires his Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
The team finds a [[Makarov PM#Makarov PM|Makarov PM]] on a deceased Spetznaz member in Season 4's &amp;quot;Chaos Theory&amp;quot;, and identified by Bob as &amp;quot;Kirovsky(?) 9mm armor-piercing Standard Spetznaz Issue&amp;quot;. In all likelihood, this is meant to stand in for an SR-1 Gyurza, though it is clearly a Makarov, with the grips being the most obvious giveaway. There is a noticeable goof when the team finds the weapon: in the initial shot of the stairway the Makarov is gone, it only appears during the close up shot. Other Makarovs are seen throughout the episode. One was also seen in the hands of an Iranian embassy guard in the Season 1 episode &amp;quot;Security.&amp;quot;&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Russian '''Makarov PM''' - 9x18mm Makarov]]&lt;br /&gt;
[[Image:UnitRussianhandgun.JPG|thumb|none|600px|A suppressed [[Makarov PM]] is found on a deceased Spetznaz member in Season 4's &amp;quot;Chaos Theory&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 4506==&lt;br /&gt;
Accompanying the Unit in pursuit of smugglers, a California Highway Patrolman is seen pulling a [[Smith &amp;amp; Wesson 4506]] in Season 2's &amp;quot;Manhunt&amp;quot; (S1E4).&lt;br /&gt;
[[Image:S&amp;amp;W4506.jpg|thumb|none|400px|Smith &amp;amp; Wesson 4506 .45 ACP]]&lt;br /&gt;
[[Image:UnitS&amp;amp;W2.jpg|thumb|none|500px|In Season 2's &amp;quot;Manhunt&amp;quot;, the CHP officer on the left holds the 4506.]]&lt;br /&gt;
[[Image:UnitS&amp;amp;W.jpg|thumb|none|500px|As Jonas goes in to search the van, the CHP officer continues to hold his 4506.]]&lt;br /&gt;
[[Image:UnitS&amp;amp;W3.jpg|thumb|none|500px|The business end of the CHP officer's 4506.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 6904==&lt;br /&gt;
A [[Smith &amp;amp; Wesson 6904]] is among the handguns seen in the gun drawer when Sam selects his sidearm in Season 4's &amp;quot;Hero&amp;quot;.&lt;br /&gt;
[[Image:S&amp;amp;W6904compact.jpg|thumb|none|300px|9mm semi-automatic]]&lt;br /&gt;
[[Image:UnitS&amp;amp;W-1.jpg|thumb|none|500px|The S&amp;amp;W 6409 is seen among two M1911s and other pistols.]]&lt;br /&gt;
[[Image:UnitS&amp;amp;W-2.jpg|thumb|none|500px|Another angle. Note that the Glock 26 has changed positions.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson SW99==&lt;br /&gt;
In Season 4's &amp;quot;Best Laid Plans&amp;quot;, one of the men employed by Leon Drake ([[David Rees Snell]]) tries to use his [[Smith &amp;amp; Wesson SW99|S&amp;amp;W Model 99]], but it doesn't fire.&lt;br /&gt;
[[Image:Sw99 small.jpg|thumb|none|300px|Smith &amp;amp; Wesson SW99 9mm]]&lt;br /&gt;
[[Image:UnitS4 3201.jpg|thumb|none|500px|In Season 4's &amp;quot;Best Laid Plans&amp;quot;, one of the men employed by Leon Drake tries to use his [[Smith &amp;amp; Wesson SW99|S&amp;amp;W Model 99]], but it doesn't fire.]]&lt;br /&gt;
&lt;br /&gt;
==Seecamp LWS-32==&lt;br /&gt;
In Season 1's &amp;quot;Non-Permissive Environment&amp;quot;, Bob plants a [[Seecamp LWS]] on a civilian in order to escape the police.&lt;br /&gt;
[[Image:SeecampLWS-32.jpg|thumb|none|300px|Seecamp LWS-32]]&lt;br /&gt;
[[Image:UnitLWS.jpg|thumb|none|500px|Italian police find the Seecamp.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941 R==&lt;br /&gt;
In Season 4's &amp;quot;Flesh &amp;amp; Blood&amp;quot;, Joss' bodyguard carries a reverse two-tone [[Jericho 941 R]], which he expertly relieved of by Grey.&lt;br /&gt;
[[Image:Jerich941-Two-Tone01.jpg|thumb|none|300px|Two-tone Jericho 941 R. The one seen on the show has a stainless slide with blued frame.]]&lt;br /&gt;
[[Image:UnitJericho.jpg|thumb|none|500px|In Season 4's &amp;quot;Flesh &amp;amp; Blood&amp;quot;, Grey holds the bodyguard's own Jericho on him.]]&lt;br /&gt;
[[Image:UnitJericho2.jpg|thumb|none|500px|Closeup of Grey with the Jericho.]]&lt;br /&gt;
[[Image:UnitJericho4.jpg|thumb|none|500px|Grey clears the weapon. No round ejects from the chamber when he racks the slide, apparently Joss' bodyguard carries condition 3.]]&lt;br /&gt;
&lt;br /&gt;
=Revolvers=&lt;br /&gt;
==Colt New Service==&lt;br /&gt;
A [[Colt New Service]] is used by a Brazilian soldier to threaten a mother and her child in Season 1's &amp;quot;Eating the Young.&amp;quot; A Colt also is pulled on Jonas' dad in Season 2's &amp;quot;Silver Star&amp;quot;. Another is seen when Jonas searches Sam's storage unit in Season 4's &amp;quot;Whiplash&amp;quot;.&lt;br /&gt;
[[Image:ColtNewService1917.jpg|thumb|none|350px|Colt New Service Revolver - .45 acp. The Army would adopt its own version of the New Service, called the Colt M1917, with plain wooden grips and a lanyard ring.]]&lt;br /&gt;
[[Image:UnitRevolver.jpg|thumb|none|600px|A [[Colt New Service]] in the hands of a Brazilian soldier in Season 1's &amp;quot;Eating the Young&amp;quot;.]]&lt;br /&gt;
[[Image:Unit 715.jpg|thumb|none|600px|Closeup of the Colt.]]&lt;br /&gt;
[[Image:TheUnitS2 7011.jpg|thumb|none|600px|A [[Colt New Service]] is pulled on Jonas' dad in Season 2's &amp;quot;Silver Star&amp;quot;.]]&lt;br /&gt;
[[Image:UnitColt.jpg|thumb|none|600px|Jonas picks up the Colt he finds in Sam's storage unit.]]&lt;br /&gt;
&lt;br /&gt;
==Webley Mk IV==&lt;br /&gt;
A [[Webley Mk IV]] is seen in the hands of a tribal member is Season 4's &amp;quot;Shadow Riders&amp;quot;&lt;br /&gt;
[[Image:Webley-MK-4.jpg|thumb|none|300px|Webley Mk.IV WW2 British Army version chambered for .38 S&amp;amp;W]]&lt;br /&gt;
[[Image:unitwebley.jpg|thumb|none|600px|An Afghan Tribesman with his Webley.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
In Season 1's &amp;quot;Exposure&amp;quot;, Vasquez ([[Gonzalo Menendez]]), a young villager, is seen firing a [[Smith &amp;amp; Wesson Model 10]] on the rebels.&lt;br /&gt;
[[Image:S&amp;amp;W Model M&amp;amp;P.jpg|thumb|300px|none|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver - .38 Special]]&lt;br /&gt;
[[Image:TheUnit 2029.jpg|thumb|none|600px|In Season 1's &amp;quot;Exposure&amp;quot;, Vasquez ([[Gonzalo Menendez]]) attempts to take revenge with a S&amp;amp;W.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
In Season 1's &amp;quot;200th Hour&amp;quot;, Rudy Hartano ([[Tzi Ma]]) pulls a [[Smith &amp;amp; Wesson Model 36]] on Jonas when he fears he's been double-crossed. In Season 4's &amp;quot;Sex Trade&amp;quot;, a S&amp;amp;W is planted on a male student who tried to blackmail Tiffy.&lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|350px|Smith and Wesson Model 36 - .38 special - 5 shot]]&lt;br /&gt;
[[Image:Unitrev.jpg|thumb|none|600px|Rudy ([[Tzi Ma]]) pulls the S&amp;amp;W on Jonas in Season 1's &amp;quot;200th Hour&amp;quot;.]]&lt;br /&gt;
[[Image:TheUnit 1012.jpg|thumb|none|600px|The S&amp;amp;W is drawn on Jonas.]]&lt;br /&gt;
[[Image:unitrevolver.jpg|thumb|none|600px|In Season 4's &amp;quot;Sex Trade&amp;quot;, the S&amp;amp;W is retrieved from an unsuspecting student.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 60==&lt;br /&gt;
Seen in the Season 2 finale &amp;quot;Paradise Lost&amp;quot;. It was Mack's hidden weapon which was then used by his wife Tiffy ([[Abby Brammell]]) to threaten him before he took it back. Also seen in the Season 4 premiere &amp;quot;Sacrifice&amp;quot; as Mack's throw away gun.&lt;br /&gt;
[[Image:Smith wesson 60.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 60 (newer model) - .357 magnum]]&lt;br /&gt;
[[Image:unitgun4.jpg|thumb|none|500px|Mack's hideaway firearm is a S&amp;amp;W Model 60]]&lt;br /&gt;
[[Image:unitgun5.jpg|thumb|none|500px|Tiffy ([[Abby Brammell]]) threatens Mack with the same S&amp;amp;W Model 60.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
In Season 4's &amp;quot;Switchblade&amp;quot;, Grey is seen restoring a classic [[Single Action Army]].&lt;br /&gt;
[[Image:ColtSAACustomQuick&amp;amp;Dead.jpg‎|thumb|none|400px|The Custom engraved Colt Single Action army used by [[Lance Henriksen]] in ''[[The Quick and the Dead (1995)]]'' - .45 LC.]]&lt;br /&gt;
[[Image:UnitS4 6020.jpg|thumb|none|500px|Grey restores the custom engraved revolver in Season 4's &amp;quot;Switchblade&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
Both Alpha and Bravo teams of the Unit are seen using [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A2|Heckler &amp;amp; Koch MP5A2]] submachine guns in Season 1's &amp;quot;200th Hour&amp;quot; (S1E3). Also prominently used by the Unit in Season 1's &amp;quot;True Believers&amp;quot; and the SWAT team in Season 2's &amp;quot;In Loco Parentis&amp;quot; (S2E20).&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|H&amp;amp;K MP5A2 9x19mm]]&lt;br /&gt;
[[Image:JonasMp5.jpg|thumb|none|600px|A publicity still of Dennis Haysbert as Jonas Blane with the MP5A2.]]&lt;br /&gt;
[[Image:UnitMP5.jpg|thumb|none|600px|In Season 1's &amp;quot;True Believers&amp;quot;, Hector takes his MP5A2 from the trunk. This one seems to be equipped with a Tri-Rail.]]&lt;br /&gt;
[[Image:unitMP51.jpg|thumb|none|600px|The team with their MP5s after the raid in &amp;quot;True Believers&amp;quot;.]]&lt;br /&gt;
[[Image:UnitMP5A2.jpg|thumb|none|600px|Hector with his MP5A2. His has the Navy trigger group]]&lt;br /&gt;
[[Image:TheUnit 1009.jpg|thumb|none|600px|Jonas with the MP5A2 in Season 1's &amp;quot;200th Hour&amp;quot;. Note the Navy trigger group]]&lt;br /&gt;
[[Image:BravoMP5.jpg|thumb|none|600px|Bravo team engages in a live fire exercise the room with their MP5A2's in Season 1's &amp;quot;200th Hour&amp;quot;.]]&lt;br /&gt;
[[Image:UnitMP5A2-2.jpg|thumb|none|600px|Hector with his MP5A2 after the live fire exercise.]]&lt;br /&gt;
[[Image:unitMP55.jpg|thumb|none|600px|The SWAT team trains with Grey carrying their MP5A2's.]]&lt;br /&gt;
[[Image:UnitMP5?.jpg|thumb|none|600px|Strangely, one of the SWAT officers' MP5s appears to have the selector switch installed backwards.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
In Season 4's &amp;quot;The Last Nazi&amp;quot;, a bodyguard carries a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]] equipped with a tri-rail, Aimpoint red dot sight, and vertical foregrip.&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|300px|H&amp;amp;K MP5A3 9x19mm]]&lt;br /&gt;
[[Image:UnitMP5A3.jpg|thumb|none|600px|The bodyguard with his tricked out [[Heckler &amp;amp; Koch MP5A3]].]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD3==&lt;br /&gt;
[[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|Heckler &amp;amp; Koch MP5SD3s]] are seen used by the Unit in several episodes including Season 2's &amp;quot;Dark of the Moon&amp;quot; and &amp;quot;Report By Exception&amp;quot;, and the Season 4 premier &amp;quot;Sacrifice&amp;quot;. Strangely, in season 4, the sound effects used are those of unsuppressed weapons.&lt;br /&gt;
[[Image:MP5SD3.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5SD3 9mm with Stock Extended. Those seen on the show have the newer Navy trigger group.]]&lt;br /&gt;
[[Image:Grey'sSD.jpg|thumb|none|600px|In Season 2's &amp;quot;Dark of the Moon&amp;quot;, Grey uses an MP5SD while taking point.]]&lt;br /&gt;
[[Image:Grey'sSD2.jpg|thumb|none|600px|Grey puts the MP5SD down on an uncooperative tribal member in &amp;quot;Dark of the Moon&amp;quot;.]]&lt;br /&gt;
[[Image:Jonas'sSD.jpg|thumb|none|600px|Jonas rises from a pool firing the MP5SD at the beginning of &amp;quot;Sacrifice&amp;quot;.]]&lt;br /&gt;
[[Image:Grey'sSD3.jpg|thumb|none|600px|Grey provides cover with his MP5SD in &amp;quot;Sacrifice&amp;quot;.]]&lt;br /&gt;
[[Image:Bob'sSD.jpg|thumb|none|600px|Bob uses the MP5SD while rescuing the President in Season 4's premiere &amp;quot;Sacrifice&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5SD2==&lt;br /&gt;
An [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5SD|Heckler &amp;amp; Koch MP5SD2]] is used by Grey in Season 1's &amp;quot;True Believers&amp;quot;.&lt;br /&gt;
[[File:MP5SD5.jpg|thumb|none|450px|MP5SD2 9x19mm.]]&lt;br /&gt;
[[Image:UnitS1 2027.jpg|600px|thumb|none|In Season 1's &amp;quot;True Believers&amp;quot;, Grey uses an MP5SD2 in the assault on the kidnappers' hideout.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
Jonas, Mack and Hector are all seen using [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] submachine guns in the series. Jonas and Mack were seen using the newer Navy trigger group variant, while Hector was seen using one with the old &amp;quot;SEF&amp;quot; trigger. Bob also uses one in Guyana to cover Jonas's escape. In Season 2's &amp;quot;Sub-Conscious&amp;quot;, Kim Brown ([[Audrey Marie Anderson]]) is also seen using one in a dream sequence.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|300px|H&amp;amp;K MP5K 9x19mm]]&lt;br /&gt;
[[Image:TheUnit 23018.jpg|thumb|none|600px|In Season 2's &amp;quot;Sub-Conscious&amp;quot;, Kim Brown ([[Audrey Marie Anderson]]) carries an MP5K in a dream sequence.]]&lt;br /&gt;
[[Image:Unit-Mack'sMP5K.jpg|thumb|none|600px|Mack provides cover with the MP5K in &amp;quot;Sacrifice&amp;quot;.]]&lt;br /&gt;
[[Image:Unit-Mack'sMP5K2.jpg|thumb|none|600px|Mack with the MP5K in &amp;quot;Sacrifice&amp;quot;.]]&lt;br /&gt;
[[Image:UnitMP5K1.jpg|thumb|none|600px|Jonas with the MP5K slung in Season 3's &amp;quot;Always Kiss Them Goodbye&amp;quot;. Later in this episode, his MP5K switches briefly with an unidentified MP5 variant.]]&lt;br /&gt;
[[Image:UnitMP5K4.jpg|thumb|none|600px|Hector with the MP5K in Season 3's &amp;quot;Inside Out&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 PDW ==&lt;br /&gt;
In Season 3's premiere &amp;quot;Pandemonium, Part 1&amp;quot;, an assassin goes after Jonas and CIA operative Mariana Ribera ([[Tia Texada]]) with a [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]]. The weapon is also used in season 4 episode 15.&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|400px|H&amp;amp;K MP7A1 4.6x30mm with Zeiss Z-Point sight]]&lt;br /&gt;
[[Image:unitMP7.jpg|thumb|none|600px|The assassin draws his MP7.]]&lt;br /&gt;
[[Image:unitMP7a.jpg|thumb|none|600px|The assassin enters Mariana's apartment with his MP7 at the ready.]]&lt;br /&gt;
[[Image:unitMP7b.jpg|thumb|none|600px|The assassin pursues Jonas and Mariana with his MP7 in hand.]]&lt;br /&gt;
[[Image:unitMP7C.jpg|thumb|none|600px|Hector's killer with his MP7.]]&lt;br /&gt;
[[Image:unitMP7D.jpg|thumb|none|600px|Hector's killer fires his MP7.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
A Mexican Special Forces member is briefly seen holding a [[Heckler &amp;amp; Koch UMP#Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP]] when taking orders from Mack in Season 4's &amp;quot;Sudden Flight&amp;quot;.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp;K  UMP .45 ACP]]&lt;br /&gt;
[[Image:UnitS4 6118.jpg|thumb|none|600px|A Mexican Special Forces member is briefly seen holding a [[Heckler &amp;amp; Koch UMP]] when taking orders from Mack in Season 4's &amp;quot;Sudden Flight&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Sten ==&lt;br /&gt;
A [[Sten]] is fired by guards in the Season 2 finale &amp;quot;Paradise Lost&amp;quot;.&lt;br /&gt;
[[Image:Unitsten2.jpg|thumb|none|300px|Sten Mk II]]&lt;br /&gt;
[[Image:Unitsten.jpg|thumb|none|600px|A Sten seen used in Season 2's &amp;quot;Paradise Lost&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Uzi==&lt;br /&gt;
A full size [[Uzi#Uzi|Uzi]] was featured in several episodes. Grey was also seen with one in season 4.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|350px|IMI Uzi 9mm]]&lt;br /&gt;
[[Image:unituzi.jpg|thumb|none|600px|A smuggler carries an Uzi in Season 2's &amp;quot;Manhunt&amp;quot;.]]&lt;br /&gt;
[[Image:unituzi2.jpg|thumb|none|600px|In Season 4's &amp;quot;End Game&amp;quot;, a terrorist lays dead holding his Uzi. Note the stainless charging handle.]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A Mini-[[Uzi#Mini Uzi|Uzi]] is used by a hijacker on the plane in Season 1's premiere &amp;quot;First Responders&amp;quot;. Bob also uses one in Season 4's &amp;quot;The Conduit&amp;quot; (S4E4).&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|300px|Mini Uzi SMG with stock folded - 9mm]]&lt;br /&gt;
[[Image:Unit-MiniUzi.jpg|thumb|none|600px|A hijacker opens fire on Jonas with a Mini-Uzi in Season 1's &amp;quot;First Responders&amp;quot;.]]&lt;br /&gt;
[[Image:UnitS4 025.jpg|thumb|none|600px|Bob fires a mini-Uzi in Season 4's &amp;quot;The Conduit&amp;quot;.]]&lt;br /&gt;
[[Image:UnitS4 024.jpg|thumb|none|600px|One of the guards fires his mini-Uzi in &amp;quot;The Conduit&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A Micro-[[Uzi#Micro Uzi|Uzi]] is used by a terrorist in the series finale &amp;quot;Unknown Soldier&amp;quot;.&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|300px|IMI Micro Uzi - 9mm.]]&lt;br /&gt;
[[Image:UnitS4 6050.jpg|thumb|none|600px|A terrorist fires his Micro-Uzi in Season 4's &amp;quot;Unknown Soldier&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
The [[MAC-10#MAC-10|MAC-10]] is seen in the hands of Mexican smugglers in Season 2's &amp;quot;Manhunt&amp;quot;.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|300px|none|Ingram MAC 10 open bolt Submachine gun - .45acp]]‎ &lt;br /&gt;
[[Image:unitmac10.jpg|thumb|none|600px|A smuggler holding a MAC-10 is taken out by the Unit in Season 2's &amp;quot;Manhunt&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray M11/9==&lt;br /&gt;
Dragovich ([[Yasen Peyankov]]) uses a [[MAC-10#Cobray M11/9|Cobray M11]] in his attack on the Unit during the Col. Ryan's reception dinner in the Season 1 finale &amp;quot;The Wall&amp;quot; (S1E13).&lt;br /&gt;
[[Image:M11 2.jpg|thumb|none|200px|Cobray M11/9]]&lt;br /&gt;
[[Image:unitMac10A.jpg|thumb|none|600px|Dragovich ([[Yasen Peyankov]]) uses a Cobray M11/9 in Season 1's &amp;quot;The Wall&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta PM12S ==&lt;br /&gt;
Hector smuggles a [[Beretta M12#Beretta M12|Beretta PM12S]] into a diamond mine in Season 2's &amp;quot;Old Home Week&amp;quot; (S2E6) and is used by both Jonas and Hector. Jonas and Grey uses them in their escape in Season 4's &amp;quot;The Conduit&amp;quot; (S4E4).&lt;br /&gt;
[[Image:BerettaPM12S.jpg|thumb|none|400px|Beretta PM12S 9mm.]]&lt;br /&gt;
[[Image:unitPMS.jpg|thumb|none|600px|Jonas opens fire with the PM12S in Season 2's &amp;quot;Old Home Week&amp;quot;.]]&lt;br /&gt;
[[Image:unitPMS2.jpg|thumb|none|600px|Hector provides cover with the PM12S.]]&lt;br /&gt;
[[Image:unitPMS3.jpg|thumb|none|600px|Both Jonas and Hector with their PM12S's.]]&lt;br /&gt;
&lt;br /&gt;
==Steyr SPP==&lt;br /&gt;
Hector also smuggles a [[Steyr TMP#Steyr SPP|Steyr SPP]] into a diamond mine to be used by Bob in Season 2's &amp;quot;Old Home Week&amp;quot;. The SPP is the civilian verison of the TMP modified for full auto.&lt;br /&gt;
[[Image:SteyrSPPPistl.jpg‎|thumb|none|350px|Steyr SPP 9mm with high-capacity magazine]]&lt;br /&gt;
[[Image:unitSPP.jpg|thumb|none|600px|Bob uses the SPP in &amp;quot;Old Home Week&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Škorpion vz. 61 ==&lt;br /&gt;
Seen used by terrorists in Season 3's &amp;quot;Inside Out&amp;quot; (S3E5) and hijackers in Season 4's &amp;quot;Sudden Flight&amp;quot; (S4E2). One was also seen in the hands of an Iranian embassy guard in the Season 1 episode &amp;quot;Security.&amp;quot;&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|350px|none|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:TheUnit 21021.jpg|thumb|none|600px|An Iranian guard armed with Skorpion in Season 1's &amp;quot;Security&amp;quot;.]]&lt;br /&gt;
[[Image:UnitVZ2.jpg|thumb|none|600px|A terrorist gets shot while holding a Skorpion.]]&lt;br /&gt;
[[Image:unitSkorpin.jpg|thumb|none|600px|A hijacker with a Vz. 61.]]&lt;br /&gt;
[[Image:UnitS4 012.jpg|thumb|none|600px|Grey handles a terrorist's Skorpion in Season 4's &amp;quot;Sudden Flight&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== AP-9 ==&lt;br /&gt;
One of Dragovich's men uses an [[Kimel AP-9|AP-9]] in the attack on the Unit during the reception dinner in Season 1's &amp;quot;The Wall&amp;quot;.&lt;br /&gt;
[[Image:AP9-Pistol.jpg|thumb|400px|none|AA Arms/Kimel Industries AP-9 Pistol - 9mm]]&lt;br /&gt;
[[Image:unittec-9.jpg|thumb|none|600px|One of Dragovich's men fires the [[AP-9]].]]&lt;br /&gt;
&lt;br /&gt;
== Hotchkiss &amp;quot;Type Universal&amp;quot; ==&lt;br /&gt;
A [[Hotchkiss &amp;quot;Type Universal&amp;quot;]] is briefly seen in Season 2's &amp;quot;The Broom Cupboard&amp;quot; (S2E12). While the Hotchkiss is a French weapon, it's implied that the US government is supplying the rebels with them.&lt;br /&gt;
[[Image:HotchkissSMG.jpg|thumb|none|400px|Hotchkiss &amp;quot;Type Universal&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:UnitHotchkiss.jpg|thumb|none|600px|A Hotchkiss &amp;quot;Type Universal&amp;quot; is briefly seen in Season 2's &amp;quot;The Broom Cupboard&amp;quot; (S2E12).]]&lt;br /&gt;
&lt;br /&gt;
== MAT-49 ==&lt;br /&gt;
At least one of the Indonesian rebels carries a [[MAT-49]] in Season 1's &amp;quot;200th Hour&amp;quot;.&lt;br /&gt;
[[Image:MAT-49.jpg‎|thumb|none|300px|MAT-49 Submachine Gun - 9x19mm]]&lt;br /&gt;
[[Image:UnitHotchkiss2.jpg|thumb|none|600px|The rebel on the right carries a MAT-49 in Season 1's &amp;quot;200th Hour&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
[[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbines]] are used by all members of the Unit, often with a 40mm M203 Grenade Launcher, and with an optical sight (normally the Trijicon ACOG, Aimpoint CompM2 and/or EOTech 552 Holographic sight). Sometimes they switch with HK 416s.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine - 5.56mm]]&lt;br /&gt;
[[Image:UnitM4A1s.jpg|thumb|none|500px|In Season 1's &amp;quot;Dedication&amp;quot;, Mack covers the rear with his M4 with M203 grenade launcher and ACOG sight.]]&lt;br /&gt;
[[Image:UnitM4M203.jpg|thumb|none|500px|A closeup of Mack's M4 and the ACOG sight.]]&lt;br /&gt;
[[Image:M4DustCover.jpg|thumb|none|500px|Jonas fires his M4A1 in &amp;quot;Dedication&amp;quot; from the helo. Despite the sound and muzzle flash edited into this scene, [[Dennis Haysbert]] isn't actually firing, as noted by the fact that the dust cover remains locked in place.]]&lt;br /&gt;
[[Image:M4Unit5.jpg|thumb|none|500px|Mack &amp;quot;Dirt Diver&amp;quot; Gerhardt with his M4 with red dot sight in Season 2's &amp;quot;Bait&amp;quot;.]]&lt;br /&gt;
[[Image:M4A1Unitbob.jpg|thumb|none|500px|Bob Brown with his M4A1 in Season 4's &amp;quot;Whiplash&amp;quot;.]]&lt;br /&gt;
[[Image:TheUnit 21033.jpg|thumb|none|500px|Jonas fires an regular M4 with no accessories besides rail covers in Season 3's &amp;quot;M.P.'s&amp;quot;. Strangely, the bolt appears to be locked open and the charging handle is not locked in place as it would be normally during firing (in all likelihood, Dennis Haysbert accidentally dislodged it after the weapon was emptied and never locked it back into place). Also note that the lower receiver has no fencing around the magazine release like a real M4 would, making it evident that this weapon is simply an M4 upper placed on an SP1 lower.]]&lt;br /&gt;
[[Image:UnitM4.jpg|thumb|none|500px|Jonas &amp;quot;Snake Doctor&amp;quot; Blane with his M4 in Season 4's &amp;quot;Flesh &amp;amp; Blood&amp;quot;.]]&lt;br /&gt;
[[Image:UnitM4a.jpg|thumb|none|500px|Sam &amp;quot;Whiplash&amp;quot; McBride with his M4 in Season 4's &amp;quot;Flesh &amp;amp; Blood&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[File:TUSF-M4-1.jpg|thumb|none|500px|Armourer [[David Aaron]] displays one of the M4s from SE2 Dark of the Moon: Working with Weapons.]]&lt;br /&gt;
[[File:TUSF-M4-2.jpg|thumb|none|500px|Assistant Prop Master [[Eric Dennis]] with three M4s, the one on the right is live firing (blank fire).]]&lt;br /&gt;
[[File:TUSF-M4-3.jpg|thumb|none|500px|Eric shows one of the non-firing replicas used by extras and non-firing scenes.]]&lt;br /&gt;
[[File:TUSF-M4-4.jpg|thumb|none|500px|Eric shows a rubber M4 used in stunts and distant shots.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
While M16A2's are more prevalent in the series, the [[M16 rifle series#M16A1 Rifle|M16A1]] is also featured in several episodes. &lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|M16A1- 5.56x45mm]]&lt;br /&gt;
[[Image:UnitM16e.jpg|thumb|none|500px|M16A1's are part of the weapons cache in the back of the smuggler's van in Season 2's &amp;quot;Manhunt&amp;quot;. Note that most of the guns here are obviously rubber props.]]&lt;br /&gt;
[[Image:UnitM16A1.jpg|thumb|none|500px|A prison guard cradles an M16A1.]]&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|500px|M16A1 with A2 Handguards. 5.56x45mm]]&lt;br /&gt;
[[Image:UnitM162.jpg|thumb|none|500px|In season 2's &amp;quot;Natural Selection&amp;quot; one of the candidates carries an M16A1 with A2 style handguards. Note the A1 style barrel profile, distinguishing this rifle from the one Bob is carrying in this scene.]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
[[M16 rifle series#M16A2 Rifle|M16A2 rifles]] are seen usually in the hands of non Unit members of the military such as regular Army units in Season 2's &amp;quot;Dark of the Moon&amp;quot;. In Season 3's &amp;quot;Play 16&amp;quot;, Mack was seen cleaning and preparing Hector's M16, including attaching an M9 bayonet (though strangely, an M4 is used at his funeral instead).&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|Colt M16A2 - 5.56x45mm.]] &lt;br /&gt;
[[Image:UnitM16.jpg|thumb|none|500px|US Army soldiers fire their M16s in &amp;quot;Dark of the Moon&amp;quot; (the soldier at the far right appears to have an M16A4). Note the camera crew briefly visible on the right.]]&lt;br /&gt;
[[Image:UnitM16c.jpg|thumb|none|500px|Two regular Army soldiers with their M16A2s.]]&lt;br /&gt;
[[Image:UnitM16d.jpg|thumb|none|500px|Jonas with his M4 gets a sitrep from Cpl. Blaylock ([[Eric Ladin]]) who is holding an M16A2.]]&lt;br /&gt;
[[Image:UnitM16F.jpg|thumb|none|500px|In Season 3's &amp;quot;Play 16&amp;quot;, Mack readies Hector's M16A2 for the service.]]&lt;br /&gt;
[[Image:UnitM16H.jpg|thumb|none|500px|Mack reassembles Hector's M16.]]&lt;br /&gt;
[[Image:UnitM16g.jpg|thumb|none|500px|The M9 bayonet is attached to the rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[File:TUSF-M16A2-2.jpg|thumb|none|500px|A pile of M16A2s, note the mismatched finishes on the upper and lower receivers (likely M16A1 lowers) from Dark of the Moon: Working with Weapons.]]&lt;br /&gt;
 [[File:TUSF-M16A2-3.jpg|thumb|none|500px|Wide shot of the M16s and AKs.]]&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
In Season 2's &amp;quot;Dark of the Moon&amp;quot;, at least one US Army soldier can be seen armed with an [[M16 rifle series#M16A4 Rifle|M16A4 rifle]], identified by the removable carry handle/rear sight assembly.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 5.56x45mm]]&lt;br /&gt;
[[Image:TheUnit 22023.jpg|thumb|none|500px|A US Army soldier (second from left) aims an M16A4.]]&lt;br /&gt;
===Special===&lt;br /&gt;
[[File:TUSF-M16A4?-1.jpg|thumb|none|500px|Armourer David Aaron with an M16A4 and M203 Grenade Laucher.]]&lt;br /&gt;
&lt;br /&gt;
== Custom M16 ==&lt;br /&gt;
In Season 2's &amp;quot;Natural Selection&amp;quot;, Bob uses an unusual variant of the [[M16 rifle series|M16]] during his Unit selection training. It appears to be neither an A1 or A2, as it has an upper receiver with A1 sights and the heavier-profile A2 barrel with A2 handguards. Most resembles a Model 715 (Canadian C7), but until a better shot of the right side of the receiver comes along or the episode's armorer himself states, a definite ID is impossible.&lt;br /&gt;
[[Image:UnitM16A2.jpg|thumb|none|500px|In Season 2's &amp;quot;Natural Selection&amp;quot;, Bob must attribute quotations while he fires his M16 in the training exercise.]]&lt;br /&gt;
[[Image:UnitS2 4004.jpg|thumb|none|500px|Another view of Bob's M16.]]&lt;br /&gt;
[[Image:UnitM161.jpg|thumb|none|500px|Bob hurries to the next training exercise with his M16.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
One of the rifles that Unit members use is the [[Heckler &amp;amp; Koch HK416]] in the the D10RS sub-variant with a 10 inch barrel. Grey and Jonas both use 416s with ACOG scopes mounted on M4 carrying handles in the Season 2 Finale &amp;quot;Paradise Lost&amp;quot;, the others usually have the EOTech 552 Holographic sight attached (in Season 3's &amp;quot;Every Step You Take&amp;quot; (S3E04), Bob's EOTech disappears and reappears a few times). Mac uses one in Season 3's &amp;quot;Inside Out&amp;quot; (S3E05). Colonel Ryan uses one in Season 4's &amp;quot;Into Hell Part 1&amp;quot;, though it is very difficult to identify clearly (the DVD extras provide a better view, albeit briefly).&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Hk416 10 inch left.jpg|thumb|none|400px|HK416 in D10RS sub-variant with EOTech 552 Holographic sight, Forward handgrip, and AN/PEQ-2, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Unit416.jpg|thumb|none|500px|In Season 3's &amp;quot;Every Step You Take&amp;quot;, Bob takes aim with his 416. Note the missing EOTech sight.]]&lt;br /&gt;
[[Image:UnitS3 5017.jpg|thumb|none|500px|Bob with his 416 later in the episode with the EOTech sight reattached.]]&lt;br /&gt;
[[Image:Unit4162.jpg|thumb|none|500px|From the same episode, Hector covers the rear with his 416.]]&lt;br /&gt;
[[Image:Unit4163.jpg|thumb|none|500px|Grey fires his HK416 fitted with scope and tactical light in Season 2's &amp;quot;Paradise Lost&amp;quot;. Throughout the series ACOG scopes are always seen attached to rifles via carrying handle mounts (with the exception of &amp;quot;Dedication&amp;quot;) as opposed to simply using the rails. Apparently the show's armorers didn't have any RIS mounts available throughout the show's run.]]&lt;br /&gt;
[[Image:Unit4167.jpg|thumb|none|500px|Grey provides cover with the 416 in Season 3's &amp;quot;Always Kiss Them Goodbye&amp;quot;. The blank adapter is visible.]]&lt;br /&gt;
[[Image:UnitHK416.jpg|thumb|none|500px|In Season 3's &amp;quot;Inside Out&amp;quot;, Mack provides cover with the 416. The &amp;quot;HK&amp;quot; logo and the designator 416D are clearly visible.]]&lt;br /&gt;
[[Image:UnitHK416-2.jpg|thumb|none|500px|Mack with the 416 in the same episode.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 933 ==&lt;br /&gt;
[[M16 rifle series#Colt Model 933|Colt Model 933]]s were used by Jonas, Mack, Bob, and Grey in the Season 3 episodes &amp;quot;Five Brothers&amp;quot; (S3E7) and &amp;quot;Play 16&amp;quot; (S3E8), but note that in the latter episode they switch to HK416s a couple times in a continuity error, which implies they are intended to stand in for them. They are seen outfitted with EOTech 551 Holographic sights, AN/PEQ-2s, Crane stocks, vertical foregrips, and rail mounted flip-up front sights, but strangely lack a rear sight, although one shows up on Jonas's rifle sometimes in another continuity error.&lt;br /&gt;
[[Image:Colt m933 03.jpg|thumb|none|400px|Colt Model 933 with Surefire M900 weaponlight foregrip and M68 Aimpoint scope 5.56x45mm.]]&lt;br /&gt;
[[Image:Unit4166.jpg|thumb|none|500px|In Season 3's &amp;quot;Five Brothers&amp;quot;, Jonas leads the way with his 933.]]&lt;br /&gt;
[[Image:UnitAR.jpg|thumb|none|500px|A sideview of Mack's 933.]]&lt;br /&gt;
[[Image:UnitAR2.jpg|thumb|none|500px|Closeup of Jonas' 933. You can see the flip up rear sight here.]]&lt;br /&gt;
[[Image:UnitS3 3033.jpg|thumb|none|500px|Mack enters the apartment with his 933.]]&lt;br /&gt;
[[Image:UnitS3 3031.jpg|thumb|none|500px|Bob holds his 933 on the family.]]&lt;br /&gt;
[[Image:UnitAR5.jpg|thumb|none|500px|Mack watches the window with his 933.]]&lt;br /&gt;
[[Image:Unit4164.jpg|thumb|none|500px|In &amp;quot;Play 16&amp;quot;, Mack hands off his 933 to Jonas.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 18 Mod 0 ==&lt;br /&gt;
Grey wields a custom built [[M16 rifle series#CQB-R_.2F_Mk._18_Mod_0|Mark 18 Mod 0]] rifle in the opening scene of Season 4's &amp;quot;Hero&amp;quot;. It appears to be the same weapon used by Jack Bauer in Season 7 of ''[[24 - Season 7|24]]''. Despite being equipped with a red dot sight and magnifier, the reticle shown is that of a normal rifle scope.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|300px|[[M16 rifle series#CQB-R / Mk. 18 Mod 0|Mk 18 Mod 0]] - 5.56x45mm with a RIS handguard]]&lt;br /&gt;
[[Image:UnitMK18.jpg|thumb|none|500px|Grey watches the street below with his Custom Mark 18 in hand. The honeycomb Killflash should not be mistaken for a lens cover]]&lt;br /&gt;
[[Image:UnitMK18-2.jpg|thumb|none|500px|Note the Vltor Modstock, helping to identify this rifle as the same one from ''[[24 - Season 7|24]]''.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is carried by Sgt. Grey in the Season 1 finale &amp;quot;The Wall&amp;quot;.&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C 5.56mm]]&lt;br /&gt;
[[Image:unitG36C.jpg|thumb|none|500px|Grey with his G36C as he and Brown scale a wall.]]&lt;br /&gt;
[[Image:unitG36C2.jpg|thumb|none|500px|Grey with his G36C as he plants an explosive.]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 552 ==&lt;br /&gt;
Sgt. Grey carries a [[SIG SG 550#SIG SG 552|SIG SG 552]] in Season 1's &amp;quot;Stress&amp;quot; (S1E02). Jonas, Bob, and Hector all carry these rifles in the Season 1 finale &amp;quot;The Wall&amp;quot; (Jonas's is briefly seen with a suppressor).&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|500px|none|SIG SG 552 5.56mm]]&lt;br /&gt;
[[Image:Unit552D.jpg|thumb|none|500px|Charles Grey fires the SIG SG 552 in Season 1's &amp;quot;Stress&amp;quot;. Oddly, his rifle appears to be equipped with a C-MORE ATAC red dot sight, with the lens missing.]]&lt;br /&gt;
[[Image:Unit552.jpg|thumb|none|500px|In Season 1's &amp;quot;The Wall&amp;quot;, Jonas Blane carries a SIG SG 552 as he yells out to the French soldiers to cease fire. His SIG is fitted with a red dot sight.]]&lt;br /&gt;
[[Image:Unit552B.jpg|thumb|none|500px|Jonas with his SIG SG 552.]]&lt;br /&gt;
[[Image:Unit552C.jpg|thumb|none|500px|Hector takes up his SIG as he sees Mack hit with a stray bullet.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
Several [[FN FAL]] Variants are seen in the hands of Jonas and Hector in episode 2 of season 1. Jonas uses one with iron sights while Hector's is fitted with a scope. These were the full length FALs and one might of had a wooden stock. It was hard to tell. In season 3, episode 4, there was a couple FALs used by the enemy.&lt;br /&gt;
[[Image:FN-LAR-with-Wood-Stock.jpg|thumb|none|500px|FN LAR - Light Automatic Rifle with Wooden Buttstock - 7.62x51mm]]&lt;br /&gt;
[[Image:UnitFAL.jpg|thumb|none|500px|Hector's FAL looks like a standard 50.00 with metric fore ends and bipod attached.]]&lt;br /&gt;
[[Image:UnitFAL2.jpg|thumb|none|500px|Jonas' FAL looks like a FN LAR (the light automatic rifle variant of the FAL) with a wooden buttstock. The L.A.R. style flash hider is a giveaway.]]&lt;br /&gt;
[[Image:UnitFAL3.jpg|thumb|none|500px|Jones with his FN LAR.]]&lt;br /&gt;
[[Image:UnitFAL4.jpg|thumb|none|500px|Jones with his FN LAR]]&lt;br /&gt;
[[Image:L1A1-SLR.jpg‎|thumb|none|500px|British Inch Pattern L1A1 SLR (Self Loading Rifle) chambered in 7.62x51mm]]&lt;br /&gt;
[[Image:UnitFAL5.jpg|thumb|none|500px|An L1A1 SLR -7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
== SA Vz.58 ==&lt;br /&gt;
In Season 2's &amp;quot;Bait&amp;quot;, the Georgian rebels who hold Jonas hostage are armed with [[SA Vz.58 assault rifle|SA Vz.58]] rifles. &lt;br /&gt;
[[Image:VZ58.jpg|thumb|none|400px|'''Czech SA vz-58V''' ''(Výsadkový aka &amp;quot;Airborne&amp;quot;)'' with folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:UnitAK2.jpg|thumb|none|500px|A Georgian rebel holds an Sa vz. 58 rifle on Jonas in Season 2's &amp;quot;Bait&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== AK variants ==&lt;br /&gt;
Variants of the AK are featured throughout the series. All members of the Unit is seen using an AK at least once throughout the series. Most enemies have also used the rifle. &lt;br /&gt;
====M70B1 and M70B2====&lt;br /&gt;
[[Image:UnitAK8.jpg|thumb|none|500px|An M70B1 and an M70AB2 are seen in the hands of Dragovitch's men.]]&lt;br /&gt;
&lt;br /&gt;
====AKMSU====&lt;br /&gt;
The shorty [[AK-47#AKMSU|AKMSU]] carbines (AKM rifles converted with Krinkov parts kits and AKS-74U side-folding stocks) were used in several episodes.&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|450px|AKMSU Krinkov - 7.62x39mm. This is a blank adapted full auto transferable AKM (7.62x39mm) pistol that was converted into a Krinkov via parts kit.]]&lt;br /&gt;
[[Image:UnitAK7.jpg|thumb|none|500px|One of Dragovitch's men slings his AKMSU while closing the gate.]]&lt;br /&gt;
[[Image:UnitAK9.jpg|thumb|none|500px|Jonas picks up an enemy AKMSU after his Derringer runs dry. Note that the safety is on, despite the fact that it's owner was firing it before he died.]]&lt;br /&gt;
[[Image:UnitAK6.jpg|thumb|none|500px|Two rebels lie dead with their AKMSUs.]]&lt;br /&gt;
&lt;br /&gt;
====Custom AKMS====&lt;br /&gt;
The custom short-barreled [[AK-47#AKMS|AKMS]]/[[AK-47#Norinco Type 56|Chinese Type 56-1]] seen in ''[[Terminator 3: Rise of the Machines]]'' and ''[[Rambo (2008)|Rambo]]'' is used by Bob in &amp;quot;Extreme Rendition&amp;quot;.&lt;br /&gt;
[[Image:AKMSPistol.jpg‎|thumb|none|400px|Custom AKMS Assault Rifle with folded stock - 7.62x39mm. The Custom rifle has parts from the Norinco Type 56 and the AKMS. In reality, these rifles don't interchange parts, but it was possible since the gun is massively customized and practically rebuilt from scratch.]]&lt;br /&gt;
[[Image:UnitAK5.jpg|thumb|none|500px|Bob uses an AKM with customized shortened barrel in Season 2's &amp;quot;Extreme Rendition&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
====AKM====&lt;br /&gt;
Seen throughout the series, but featured prominently in Season 2's &amp;quot;Johnny B. Good&amp;quot;, where each member of the Unit carries an [[AK-47#AKM|AKM]] rifle fitted with suppressor and Surefire light on their mission to Iran.&lt;br /&gt;
[[Image:UnitAK10.jpg|thumb|none|500px|AKM|A soldier firing an AKM in Season 1's &amp;quot;Stress&amp;quot;.]]&lt;br /&gt;
[[Image:UnitAk47bob.jpg|thumb|none|500px|AKM|Bob provides cover fire with suppressed AKM in Season 2's &amp;quot;Johnny B. Good&amp;quot;.]]&lt;br /&gt;
[[Image:UnitAk47carl.jpg|thumb|none|500px|AKM|Grey with his suppressed AKM during the mission to Iran.]]&lt;br /&gt;
[[Image:Ak47mack.jpg|thumb|none|500px|AKM|Mack enters the power plant with suppressed AKM.]]&lt;br /&gt;
[[Image:UnitAK3.jpg|thumb|none|500px|General Raja's guards with AKMs.]]&lt;br /&gt;
[[Image:UnitAK4.jpg|thumb|none|500px|In Season 2's &amp;quot;Two Coins&amp;quot;, Grey holds an AKM on a militant.]]&lt;br /&gt;
&lt;br /&gt;
====Special====&lt;br /&gt;
[[File:TUSF-AKM-1.jpg|thumb|none|500px|Armourer David Aaron with an AKM from Dark of the Moon: Working with Weapons.]]&lt;br /&gt;
[[File:TUSF-AKM-2.jpg|thumb|none|500px|Close up shot of the AKM.]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000 Tactical==&lt;br /&gt;
Jonas can be seen using an [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] fitted with a scope in Season 2's &amp;quot;Extreme Rendition&amp;quot; (S2E2).&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|350px|FN F2000 Tactical with CAA FVG5 foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JonasF2000.jpg|thumb|none|500px|A production still of [[Dennis Haysbert]] as Jonas Blane with the F2000 Tactical at the ready.]]&lt;br /&gt;
[[Image:JonasF2000A.jpg|thumb|none|500px|Jonas aims the F2000 Tactical in Season 2's &amp;quot;Extreme Rendition&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS ==&lt;br /&gt;
The [[FAMAS#FAMAS F1|FAMAS]] rifle is seen in the hands of French Soldiers in Season 1's finale. Also seen in the hands of soldiers in South East Asia.&lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 French Assault Rifle 5.56mm]]&lt;br /&gt;
[[Image:UnitFAMAS2.jpg|thumb|none|500px|French forces with their FAMAS rifles in Season 1's &amp;quot;The Wall.&amp;quot; This is odd because they are wearing what appears to be Dutch DPM.]]&lt;br /&gt;
[[Image:UnitFAMAS.jpg|thumb|none|500px|A soldier stands guard with a FAMAS.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
A [[Ruger Mini-14#Ruger Mini-14|Ruger Mini-14]] is seen resting on a tree by one of the terrorist lookouts that Bob takes out in Season 1's &amp;quot;First Responders&amp;quot;. Also seen used by a man in episode 4 of season 1.&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|500px|none|Ruger Mini-14 5.56x45mm]]&lt;br /&gt;
[[Image:Unit-Mini14a.jpg|thumb|none|500px|A terrorist with his Mini-14 resting up against a tree.]]&lt;br /&gt;
[[Image:Unit-Mini14c.jpg|thumb|none|500px|The Sergeant holds his Mini-14 on Mac.]]&lt;br /&gt;
[[Image:Unit-Mini14d.jpg|thumb|none|500px|The Sergeant with his Mini-14.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3 ==&lt;br /&gt;
[[Heckler &amp;amp; Koch G3]] rifles are used by rebel forces aiding the Unit in Season 4's &amp;quot;Flesh &amp;amp; Blood&amp;quot; (S4E17).&lt;br /&gt;
[[Image:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 with wide handguard 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UnitG3.jpg|thumb|none|500px|One of the rebels aiding Jonas provides cover fire with the G3. This rifle appears to be equipped with a (folded) bipod.]]&lt;br /&gt;
[[Image:UnitG3a.jpg|thumb|none|500px|Another shot of the G3 in Season 4's &amp;quot;Flesh &amp;amp; Blood&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK91 ==&lt;br /&gt;
A [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch HK91|Heckler &amp;amp; Koch HK91]] is used by a boy soldier used by an arms dealer to guard his home in Season 1's &amp;quot;Eating the Young&amp;quot; (S1E9). Some are obviously non-firing replicas, likely done for the safety of the child actors.&lt;br /&gt;
[[Image:HK_Model_91.jpg‎ |thumb|400px|none|HK91-A2 Rifle with Standard Stock ''Note lack of third position for automatic fire'' - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UnitHK91c.jpg|thumb|none|500px|Note lack of paddle magazine release and push-pin set, the tell-tale signs of an HK91. This is also a rubber stunt gun, molded from an HK91. The Rubber guns are also much lighter than the real thing so the child could hold it for longer periods of time.]]&lt;br /&gt;
[[Image:UnitHK91b.jpg|thumb|none|500px|The front sight is filled in, indicating that this is a rubber stunt gun, molded from an HK91.]]&lt;br /&gt;
[[Image:UnitHK91d.jpg|thumb|none|500px|One of the arms dealer's guards with an HK91.]]&lt;br /&gt;
[[Image:UnitHK91a.jpg|thumb|none|500px|Unit members observe a guard carrying an HK91.]]&lt;br /&gt;
&lt;br /&gt;
== Galil ARM ==&lt;br /&gt;
One of the guards fires at the Unit with a [[Galil#Galil ARM|Galil ARM]] in Season 4's &amp;quot;The Conduit&amp;quot;.&lt;br /&gt;
[[Image:Galil.jpg|thumb|450px|none|IMI Galil ARM - 5.56x45mm]]&lt;br /&gt;
[[Image:UnitS4 11021.jpg|thumb|none|500px|The guard in the tower readies his Galil.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 Cruiser  ==&lt;br /&gt;
A [[Mossberg 500 series shotgun#Mossberg 500 Cruiser|Mossberg 500 Cruiser]] is seen among the weapons packed on a mule in Season 1's &amp;quot;First Responders&amp;quot; (S1E1). &lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|450px|Mossberg 500 &amp;quot;Cruiser&amp;quot; 12 gauge.]]&lt;br /&gt;
[[Image:Unit-shotgun.jpg|thumb|none|500px|A Mossberg 500 Cruiser is packed among other weapons on the mule.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M3 Super 90 ==&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M3|Benelli M3 Super 90]] shotgun are the main weapons of Alpha Team members Charles Grey ([[Michael Irby]]) and Hector Williams ([[Demore Barnes]]) in the Season 1 premiere &amp;quot;First Responders&amp;quot;. Also seen in the hands of the US Rangers that accompany them in the assault of the plane. &lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|400px|Benelli M3 Super 90 12 gauge with pistol grip stock combination]]&lt;br /&gt;
[[Image:Unit-shotgun2.jpg|thumb|none|500px|US Rangers armed with Benelli's accompany Jonas.]]&lt;br /&gt;
[[Image:Unit-shotgun3.jpg|thumb|none|500px|Grey and Williams follow Jonas with their Benelli's at the ready.]]&lt;br /&gt;
[[Image:Unit-shotgun4.jpg|thumb|none|500px|Grey and Williams fire their Benelli's at the terrorist in the rear of the plane.]]&lt;br /&gt;
[[Image:Unit-shotgun5.jpg|thumb|none|500px|Grey and Williams with their Benelli's walk with Jonas after the successful mission.]]&lt;br /&gt;
&lt;br /&gt;
== Stevens 512 Gold Wing O/U Shotgun ==&lt;br /&gt;
Jonas shoots skeet with a [[12 Gauge Double Barreled Shotgun|Stevens 512 Gold Wing O/U]] Shotgun chambered in 12 gauge owned by the Oil Minister. (It seems that even high-ranking government officials cheap out on shotgun choice.)&lt;br /&gt;
[[Image:Savage512.jpg|thumb|none|500px|Stevens 512 O/U - 12 gauge.]]&lt;br /&gt;
[[Image:Jonasshotgun.jpg|thumb|none|500px|Jonas firing a Stevens 512 Gold Wing O/U Shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== Sawed off Double Barrel ==&lt;br /&gt;
In Season 2's &amp;quot;Manhunt&amp;quot;, Jonas finds a sawed off double barrel shotgun from behind the counter of a white supremacist's hardware store.&lt;br /&gt;
[[Image:Unitsawedoff.jpg|thumb|none|500px|Closeup of the shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
Mack used a vintage [[Remington Model 870 Shotgun#Remington 870 Field Gun|Remington 870]] shotgun while posing as a bird hunter in episode 4 of season 1. &lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|600px|Remington 870 Shotgun with 28&amp;quot; barrel - 12 gauge.]]&lt;br /&gt;
[[Image:Unit-Mack'sshotty.jpg|thumb|none|500px|Mack hunts with his 870.]]&lt;br /&gt;
[[Image:Unit-Mack'sshotty2.jpg|thumb|none|500px|Mack with his Remington. The shotgun is the classic 1970s vintage 870 with blued steel (and much better construction).]]&lt;br /&gt;
&lt;br /&gt;
== Ithaca 37 ==&lt;br /&gt;
The [[Ithaca 37#Ithaca Model 37 Shotgun|Ithaca 37]] shotgun is carried by a harbor guard in Season 3's &amp;quot;Pandemonium, Part 2&amp;quot; (S3E2). &lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|400px|none|Ithaca Model 37 riot version - 12 Gauge]]&lt;br /&gt;
[[Image:Unit-shottyA.jpg|thumb|none|500px|The guard that opens the gate has an Ithaca 37 shotgun slung over his shoulder.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN MAG mocked up as M240 ==&lt;br /&gt;
[[FN MAG#FN MAG 58|FN MAG]] machine guns mocked up to resemble the M240 are seen in use by French UN forces in the Season 1 finale &amp;quot;The Wall&amp;quot; and by US Army troops in Season 2's &amp;quot;Dark of the Moon&amp;quot;. They are recognizable as the M240G due to lack of heat shield but most likely, these are actually original FN MAGs mocked up to look like the M240G. In Season 3's &amp;quot;M.P.'s&amp;quot;, Mack is seen firing one fitted with the heat shield and synthetic buttstock.&lt;br /&gt;
[[Image:Fn mag g.jpg|thumb|none|400px|M240G 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Unitmachinegun3.jpg|thumb|none|500px|French forces seen with FN MAG's mounted on their humvee in &amp;quot;The Wall&amp;quot;, again wearing either British or Dutch DPM which in theory only French SF or covert forces would wear.]]&lt;br /&gt;
[[Image:Unitmachinegun.jpg|thumb|none|500px|Firing the FN MAG.]]&lt;br /&gt;
[[Image:Unitsaw.jpg|thumb|none|500px|In Season 2's &amp;quot;Dark of the Moon&amp;quot;, regular Army forces are seen firing the mocked up FN MAG.]]&lt;br /&gt;
[[Image:TheUnit 22041.jpg|thumb|none|500px|A machine gun team fires the FN MAG in &amp;quot;Dark of the Moon&amp;quot;.]]&lt;br /&gt;
[[Image:FNMAG58.jpg‎|thumb|none|400px|FN MAG 58 mocked up to resemble an M240, with synthetic buttstock and heatshield added - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Unitmachinegun2.jpg|thumb|none|500px|In Season 3's &amp;quot;M.P.'s&amp;quot;, Mack mans the M240 mounted on a humvee as he and the rest of the team search for a missing celebrity in Iraq.]]&lt;br /&gt;
[[Image:TheUnit 21031.jpg|thumb|none|500px|A closeup of Mack's M240. Note the heat shield.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[File:TUSF-M240-1.jpg|thumb|none|500px|Several FN MAGs from Dark of the Moon: Working with Weapons.]]&lt;br /&gt;
[[File:TUSF-M240-2.jpg|thumb|none|500px|Armourer David Aaron with an FN MAG.]]&lt;br /&gt;
&lt;br /&gt;
== FN Minimi (M249 Para)==&lt;br /&gt;
Hector ([[Demore Barnes]]) is seen with an [[FN Minimi#FN Minimi|FN Minimi]] mocked up to resemble the M249 Para in his final mission in Season 3's &amp;quot;Five Brothers&amp;quot;.&lt;br /&gt;
[[Image:Fn_mg_m249para11-1-.jpg|thumb|none|400px|M249 SAW 5.56mm paratrooper version with 200 round ammo drum]]&lt;br /&gt;
[[Image:unitminimi2.jpg|thumb|none|500px|Hector with his M249 Para in &amp;quot;Five Brothers&amp;quot;.]]&lt;br /&gt;
[[Image:unitminimi3.jpg|thumb|none|500px|Hector provides cover the M249.]]&lt;br /&gt;
[[Image:unitminimi4.jpg|thumb|none|500px|Another view of Hector with his M249.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2 ==&lt;br /&gt;
A [[Browning M2#Browning M2 Heavy Barrel|Browning M2]] HB is taken over by Hector in Season 2's premiere &amp;quot;Change of Station&amp;quot;. The M2 also is prominently seen mounted on top of humvees driven by regular Army in Season 2's &amp;quot;Dark of the Moon&amp;quot;.  &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|450px|Browning M2 .50 BMG]]&lt;br /&gt;
[[Image:Unit 2902.jpg|thumb|none|500px|Hector mans the Browning M2 in Season 2's &amp;quot;Change of Station&amp;quot;.]]&lt;br /&gt;
[[Image:Unit50a.jpg|thumb|none|500px|A Browning M2 is mounted on top of the humvee as the patrol pursues the tribal warriors.]]&lt;br /&gt;
[[Image:Unit50b.jpg|thumb|none|500px|The M2 is fired by regular Army in &amp;quot;Dark of the Moon&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2 Aircraft==&lt;br /&gt;
A [[Browning M2#Browning M2 Aircraft|Browning M2]] Aircraft model is seen used as a doorgun on the UH-1 Huey sent to extract the Unit in Season 4's &amp;quot;Into Hell, Part 2&amp;quot; and again in &amp;quot;The Spear of Destiny&amp;quot;.&lt;br /&gt;
[[Image:M2aircraft.jpg|thumb|none|450px|Browning M2 Aircraft .50 BMG]]&lt;br /&gt;
[[Image:UnitS4 6019.jpg|thumb|none|500px|The doorgunner mans his M2 Aircraft.]]&lt;br /&gt;
&lt;br /&gt;
== PKM Machine Gun ==&lt;br /&gt;
A [[PK Machine Gun#Kalashnikov PK/PKM Machine Gun|PKM Machine Gun]] was used by African forces in Season 1's &amp;quot;Stress&amp;quot; (S1E2).&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM with latest version of Flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:UnitPKM.jpg|thumb|none|500px|An African soldier gets shot while firing the PKM machine gun in Season 1's &amp;quot;Stress&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
An [[RPK light machine gun#RPK|RPK light machine gun]] was used by a terrorist in Season 3's &amp;quot;Always Kiss Them Goodbye&amp;quot; (S3E3) during the shootout in the aircraft hangar.&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|500px|RPK light machine gun 7.62x39mm]]&lt;br /&gt;
[[Image:Unit-RPK2.jpg|thumb|none|500px|In Season 3's &amp;quot;Always Kiss Them Goodbye&amp;quot;, the terrorist on the right fires the RPK.]]&lt;br /&gt;
[[Image:UnitS3 3008.jpg|thumb|none|500px|When he gets shot, the terrorist manning the RPK makes sure to drop it straight down, landing on the bipod and pistol grip so it doesn't get damaged when it hits the metal roof.]]&lt;br /&gt;
[[Image:Unit-RPK.jpg|thumb|none|500px|The RPK lays on the roof as Jonas takes out the remaining terrorist.]]&lt;br /&gt;
&lt;br /&gt;
==RPD==&lt;br /&gt;
In Season 4's &amp;quot;Into Hell, Part I&amp;quot;, one of the sentries that confront the Unit at the Syrian border is seen handling an [[RPD light machine gun|RPD]] machine gun.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|RPD Light Machine Gun - 7.62x39mm]]&lt;br /&gt;
[[Image:UnitS4 6008.jpg|thumb|none|500px|A sentry handles an RPD machine gun in Season 4's &amp;quot;Into Hell, Part II&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
An [[M60 machine gun#M60 Machine Gun|M60]] machine gun is seen in the arms cache found by Bob Brown and Dr. Donald Metz ([[Michael McKean]]) in Season 4's &amp;quot;Switchblade&amp;quot;.&lt;br /&gt;
[[Image:M60GPMG.jpg‎|thumb|none|400px|M60 machine gun with bipod folded - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UnitS4 6022.jpg|thumb|none|500px|An M60 lays on top of the arms crates in Season 4's &amp;quot;Switchblade&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== M60E4/Mk.43 mod. 1==&lt;br /&gt;
An [[M60 machine gun#M60E4 Machine Gun|M60E4/Mk.43 mod. 1 MG]] was used by Jonas briefly in Season 4's &amp;quot;Into Hell, Part I&amp;quot; (S4E7). The E4's distinctive picatinny rails on the receiver cover and forend, and the removable front grip are visible on Jonas' weapon. &lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|400px|M60E4 Mk.43 mod.1 with bipod, picatinny rails and removable foregrip.]]&lt;br /&gt;
[[Image:Unit-MG2.jpg|thumb|none|500px|Jonas takes out the M60E4.]]&lt;br /&gt;
[[Image:Unit-MG3.jpg|thumb|none|500px|Jonas goes Rambo with the E4 in Season 4's &amp;quot;Into Hell, Part I&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Automatic Rifle (BAR)==&lt;br /&gt;
In Season 2's &amp;quot;Silver Star&amp;quot;, a US Army soldier is briefly seen using a [[Browning Automatic Rifle]] during the Korean War flashback.&lt;br /&gt;
[[Image:BAR.jpg|thumb|450px|none|Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[Image:TheUnitS2 7008.jpg|thumb|500px|none|In Season 2's &amp;quot;Silver Star&amp;quot;, the US soldier on the right fires the BAR.]]&lt;br /&gt;
&lt;br /&gt;
== DShKM Heavy Machine Gun (Browning M2 mockup) ==&lt;br /&gt;
A Browning M2 mocked up to resemble the [[DShK heavy machine gun]] is frequently used in the series. It's fired by Taliban warriors in Season 1's &amp;quot;Dedication&amp;quot; (S1E7), set up by Syrian forces in Season 4's &amp;quot;Into Hell, Part II&amp;quot; and fired by Mack in Season 4's &amp;quot;Switchblade&amp;quot;.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|A Russian DShKM in 12.7x109mm on Tripod]]&lt;br /&gt;
[[Image:UnitDSHKM.jpg|thumb|none|500px|The mocked up DShK fired in Season 1's &amp;quot;Dedication.&amp;quot; Note that this shot appears to have been flipped.]]&lt;br /&gt;
[[Image:UnitHMG.jpg|thumb|none|500px|Syrian forces set up the DshK in Season 4's &amp;quot;Into Hell, Part II&amp;quot; (Mack refers to it as a &amp;quot;big gun&amp;quot;).]]&lt;br /&gt;
[[Image:UnitS4 6024.jpg|thumb|none|500px|The DShK is fired by Mack in Season 4's &amp;quot;Switchblade&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
== Mark 12 Mod 0 SPR ==&lt;br /&gt;
A [[M16 rifle series#Mk 12 Special Purpose Rifle |Mark 12 SPR]] is used by Jonas in &amp;quot;Eating the Young&amp;quot; (S1E9).&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|none|500px|Mark 12 Mod 0 SPR, 5.56x45mm]]&lt;br /&gt;
[[Image:UnitSPR3.jpg|thumb|none|500px|Jonas provides cover with the Mk12 SPR.]]&lt;br /&gt;
[[Image:UnitSPR2.jpg|thumb|none|500px|A better shot of the barrel and suppressor.]]&lt;br /&gt;
[[Image:UnitSPR1.jpg|thumb|none|500px|Jonas carries the suppressed Mk12 SPR as he and Grey move into position.]]&lt;br /&gt;
&lt;br /&gt;
== M16A4 (Sporter Competition H-Bar) ==&lt;br /&gt;
[[M16 rifle series#M16A4 Rifle|M16A4]]s were shown prominently in Season 2's &amp;quot;The Kill Zone&amp;quot; (S2E3) where for some strange reason, the entire unit went into the field carrying them and their man that was pinned down was also carrying one. It was noted that Jonas recognized the sound of a &amp;quot;7.62&amp;quot; shot distinctly over the enemy sniper's weapon to recognize it as one of their own (hinting that these are supposed to be standing in for SR-25 rifles. The fact that they use 20 round magazines futher supports this theory). The problem is that all of their rifles fires 5.56 including the man they were rescuing, who clearly was using an M4. At the beginning of the episode Bob was training a group of Unit recruits who were all using these rifles. Propwise, these are probably the same ones used later in the episodes by the rest of the Unit cast out in the field. While they are usually seen fired in semi auto mode, Mack fires a burst of 5-10 rounds proving that these rifles are in fact capable of full auto fire.&lt;br /&gt;
It's worth noting that the sound signature of the &amp;quot;7.62&amp;quot; that Jonas recognized was much beefier than that of a 5.56.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px|M16A4 with PEQ-2 laser, ACOG sight and tactical foregrip.]]&lt;br /&gt;
[[Image:UnitSR25.jpg|thumb|none|500px|Unit recruits with their M16A4's on the firing range.]]&lt;br /&gt;
[[Image:UnitSR25a.jpg|thumb|none|500px|A Unit recruit tries to hit his target with the M16A4.]]&lt;br /&gt;
[[Image:UnitSR25b.jpg|thumb|none|500px|Jonas, Grey, and Hector fan out with their M16A4's in &amp;quot;The Kill Zone&amp;quot;.]]&lt;br /&gt;
[[Image:UnitSR25c.jpg|thumb|none|500px|Grey watches his corner with the M16A4.]]&lt;br /&gt;
[[Image:UnitSR25d.jpg|thumb|none|500px|Mack with his M16A4.]]&lt;br /&gt;
[[Image:UnitSR25e.jpg|thumb|none|500px|Mack and Hector draw fire with their M16A4's.]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-10 == &lt;br /&gt;
In Season 1's &amp;quot;Dedication&amp;quot;, Bob uses an [[Armalite AR-10#Armalite AR-10SB|Armalite AR-10]] was dressed up as a sniper rifle, most likely as a placeholder for the [[Knight's Armament SR-25]]. It is not a SR-25 due to the the fencing around the magazine release, the SR-25 lacking this feature. Bob fires it on full auto while in the chopper, despite the fact that its trigger group clearly lacks an &amp;quot;Auto&amp;quot; option, but this was most likely added in post-production editing because no casings are ejected and the dust cover remains in place.&lt;br /&gt;
[[Image:AR10-SB.jpg|thumb|none|400px|Armalite AR-10SB Target 7.62x51mm NATO with magazine removed, Harris bipod, silenmcer, and Magpul PRS stock]]&lt;br /&gt;
[[Image:UnitMk12SPR2.jpg|thumb|none|500px|In Season 1's &amp;quot;Dedication&amp;quot;, Bob Brown takes aim with the AR-10 mocked up to resemble the SR-25.]]&lt;br /&gt;
[[Image:UnitSR25-d.jpg|thumb|none|500px|A closeup of Bob's AR-10.]]&lt;br /&gt;
[[Image:UnitSR25-b.jpg|thumb|none|500px|Bob prepares to spike the mortar with his AR-10 at his side.]]&lt;br /&gt;
[[Image:UnitSR25-c.jpg|thumb|none|500px|An AR-10 is seen as Jonas tends to the wounded Bravo member.]]&lt;br /&gt;
[[Image:UnitSR25-a.jpg|thumb|none|500px|Bob with his AR-10 after disabling the mortar.]]&lt;br /&gt;
[[Image:UnitSR25-f.jpg|thumb|none|500px|The sound effects in this scene would have you believe Bob is firing on full auto, despite his weapon being semi-auto only (you can even see the trigger group). Also, like Jonas' M4, the dust cover remains in place, revealing that the actor is not actually firing.]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Two [[Cheyenne Tactical M-200 Intervention]]s were used by Bob Brown and Hector Williams in the Season 2 episode &amp;quot;Dark of the Moon&amp;quot; to engage the enemy targets. &lt;br /&gt;
Note: on the DVD commentary for S3E1 &amp;quot;Pandemonium Part 1&amp;quot; theses rifles are misidentified by cast and crew members as &amp;quot;.50 caliber sniper rifles.&amp;quot;&lt;br /&gt;
[[Image:M200-tan.jpg|thumb|none|400px|Cheyenne Tactical M-200 Intervention with suppressor.]]&lt;br /&gt;
[[Image:UnitCheytac.jpg|thumb|none|500px|Mack spots for Hector as he fires the Cheytac M-200.]]&lt;br /&gt;
[[Image:UnitCheytac1.jpg|thumb|none|500px|Bob prepares to engage the enemy with his Cheytac.]]&lt;br /&gt;
[[Image:UnitCheytac3.jpg|thumb|none|500px|Hector has a misfire with his Cheytac, which all the actor does is just shake the action instead of pulling the bolt back to see what's wrong. It looks like a simple jam]]&lt;br /&gt;
[[Image:UnitCheytac2.jpg|thumb|none|500px|Bob takes out the humvee with the Cheytac.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[File:TUSF-CHEYM200-1.jpg|thumb|none|500px|Technical Advisor [[Eric Haney]] demonstrates the Cheyenne Tactical M-200 Intervention to [[Scott Foley]] (Bob Brown). Haney originally wanted the .50 caliber Barrett to be used, but Armourer Roland Bleitz opted to use the M-200, likely because that's what was on hand.]]&lt;br /&gt;
[[File:TUSF-CHEYM200-2.jpg|thumb|none|500px|Armourer David Aaron setting up on the M-200's for the sniping scene.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG1==&lt;br /&gt;
Mack used a [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|PSG1]] in &amp;quot;Stress&amp;quot; (S1E2) with great effect. His rifle had a 20 round magazine in it.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01LongMag.jpg|thumb|none|400px|Heckler &amp;amp; Koch PSG1 with a 20 round magazine (as in the Unit) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UnitPSG1.jpg|thumb|none|500px|Mack takes aim at the pursuing guerrillas.]]&lt;br /&gt;
[[Image:UnitPSG2.jpg|thumb|none|500px|Mack fires on the guerrillas to slow them down.]]&lt;br /&gt;
[[Image:UnitPSG3.jpg|thumb|none|500px|Mack spots Patrick Collins through the scope on his PSG1]]&lt;br /&gt;
&lt;br /&gt;
==Remington 700 AICS ==&lt;br /&gt;
A sniper rifle frequently used by The Unit is a [[Remington Model 700#Remington 700 AICS|Remington 700 AICS]]. Bob is seen firing one in Season 1's &amp;quot;Non-permissive Environment&amp;quot;. Mack also used this in Season 4's premiere &amp;quot;Sacrifice&amp;quot; and again in &amp;quot;Endgame&amp;quot;. Sam McBride ([[Wes Chatham]]) is seen with this rifle in Season 4's &amp;quot;Best Laid Plans&amp;quot; (fitted with a Elcan Digital Day/Night scope, which is inaccurately portrayed not only as being a thermal scope, but as being able to detect heat through windows and curtains) and again in &amp;quot;Whiplash&amp;quot;. The action is a Remington variant since the bolt is not an AI design. The folding stock hinge and adjustable cheek piece are visible in the close-up, so this would be an AICS 2.0 model. Also, AI L115 rifles are generally outfitted with Schmidt and Bender PMII scopes which this scope is definitely not. Also, unless the magazine has been removed (unlikely during a mission), the magazine on an actual Accuracy International AW/M will be protruding from the bottom of the stock. You can clearly see the paddle style magazine release in front of the trigger guard which would normally be blocked by an inserted magazine. This rifle is the same rifle used by Micheal Weston in season 2 of ''[[Burn Notice - Season 2|Burn Notice]]''. The giveaway is the scope rings are the same cheapies seen on Jonas' rifle here. They should be heavy badgers or warnes.&lt;br /&gt;
&lt;br /&gt;
[[File:AICS folding.jpg|none|thumb|401px|Remington 700 in AICS 2.0 stock with Harris bipod and 10 round magazine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Unitsniperrifle2.jpg|thumb|none|500px|In Season 4's &amp;quot;Sacrifice&amp;quot;, Mack provides cover with the Remington.]]&lt;br /&gt;
[[Image:UnitS4 6043.jpg|thumb|none|500px|Sam McBride uses the suppressed Remington in Season 4's &amp;quot;Whiplash&amp;quot;.]]&lt;br /&gt;
[[Image:UnitAICS.jpg|thumb|none|500px|In Season 4's &amp;quot;Whiplash&amp;quot;, Jonas assembles the Remington while he waits for Sam's arrival.]]&lt;br /&gt;
[[Image:UnitAICS2.jpg|thumb|none|500px|Jonas continues to assemble the rifle. The scope is a 10X fixed power Leupold M3 Ultra and appears to be mounted backwards (note the lock ring on the rear objective mounted forward and the mounts lock nuts to the right rather than left).]]&lt;br /&gt;
[[Image:UnitAICS3.jpg|thumb|none|500px|Jonas loads the rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700PSS ==&lt;br /&gt;
Mack Gerhardt ([[Max Martini]]) wields a [[Remington Model 700#Remington 700PSS/700P|Remington Model 700PSS]] rifle chambered in either .308 or .300 Winchester Magnum in Season 3. This scene is also prominently featured in the Season 4 opening.&lt;br /&gt;
[[Image:RemingtonPSS700.jpg‎ |thumb|none|500px|Remington Model 700PSS with Harris bipod and Leupold Mark 4 scope - .300 Win Mag.]]&lt;br /&gt;
[[Image:UnitRem.jpg|thumb|none|500px|Mack Gerhardt ([[Max Martini]]) wields a [[Remington 700|Remington Model 700PSS]] rifle.]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
The terrorist Zjhokar is seen with an [[SVD Dragunov#SVD Dragunov|SVD Dragunov]] in Season 2's &amp;quot;Bait&amp;quot;.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov]]&lt;br /&gt;
[[Image:UnitwinSVD.jpg|thumb|none|500px|The terrorist Zjhokar scopes a US official with the Dragunov in Season 2's &amp;quot;Bait&amp;quot;.]]&lt;br /&gt;
[[Image:UnitSVD.jpg|thumb|none|500px|Zjhokar reacts to Mack while aiming his Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
==Blaser R93 LRS2==&lt;br /&gt;
In Season 3's &amp;quot;Gone Missing&amp;quot; (S3E10), the Unit goes on a mission armed with the [[Blaser R93 Sniper Rifle|Blaser R93 LRS2 Precision Sniper Rifle]] as their sniper rifles. In the episode, the Blaser used a new type of ammo filled with mercury that was designed specifically not to over penetrate. The rifles were handled by Bob, Grey and Mack with Jonas alternating with Bob a couple times. The sound effect used is that of a suppressed round when clearly none of the rifles were suppressed. Another of these rifles was used by an enemy sniper in Season 4's &amp;quot;Flesh &amp;amp; Blood&amp;quot;.&lt;br /&gt;
[[Image:BlaserR93WithHarrisBipod.jpg‎ |thumb|none|500px|Blaser R93 LRS2 Precision Sniper Rifle with Harris Bipod attached - .308]]&lt;br /&gt;
[[Image:UnitBlaser93.jpg|thumb|none|500px|In Season 3's &amp;quot;Gone Missing&amp;quot;, Mack fires the Blaser. The edit appeared to make seem like there was no recoil.]]&lt;br /&gt;
[[Image:UnitBlaser93a.jpg|thumb|none|500px|Another view of Mack with the Blaser.]]&lt;br /&gt;
[[Image:UnitBlaser93b.jpg|thumb|none|500px|Bob with his Blaser after the target is eliminated.]]&lt;br /&gt;
[[Image:UnitBlaser.jpg|thumb|none|500px|The sniper's Blaser is seen on the ground next to him after he is shot and falls out of the tree.]]&lt;br /&gt;
&lt;br /&gt;
== AIG Asymmetric Warrior ASW338LM ==&lt;br /&gt;
In Season 4's &amp;quot;Best Laid Plans&amp;quot;, Bob Brown ([[Scott Foley]]) is seen with a Gen 2 [[AIG Asymmetric Warrior ASW338LM]] modular sniper rifle in .338 Lapua Magnum while covering Jonas and Mack. Bob uses this rifle again during the standoff with Sam in &amp;quot;Whiplash&amp;quot;.&lt;br /&gt;
[[Image:ASW338LM338SR.jpg|thumb|none|500px|AIG Asymmetric Warrior ASW338LM]]&lt;br /&gt;
[[Image:UnitAIGrifle.jpg|thumb|none|500px|Bob covers Jonas and Mack with the AIG Asymmetric Warrior ASW338LM.]]&lt;br /&gt;
[[Image:UnitAIGrifle2.jpg|thumb|none|500px|Closeup of Bob looking through the scope.]]&lt;br /&gt;
[[Image:UnitAIGrifle3.jpg|thumb|none|500px|Bob takes cover holding the rifle in Season 4's &amp;quot;Best Laid Plans&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
== Lee-Enfield No.1 Mk.III ==&lt;br /&gt;
A Taliban warrior uses a [[Short Magazine Lee-Enfield (SMLE)#Short Magazine Lee-Enfield rifle|Lee-Enfield No.1 Mk.III]] to wound a chopper pilot in Season 1's &amp;quot;Dedication&amp;quot; (S1E7). In Season 2's &amp;quot;Dark of the Moon&amp;quot; (S2E17), many tribal warrior use Enfields as they attack the Unit and the American forces.&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|450px|Lee-Enfield No.1 Mk.III* - .303 British. This was the main battle rifle of British and Commonwealth forces during the First World War, introduced in 1907 it has seen action throughout the 20th century.]]&lt;br /&gt;
[[Image:UnitUnknown.jpg|thumb|none|500px|A Taliban warrior opens fire on a Navy helo with his Lee-Enfield in Season 1's &amp;quot;Dedication&amp;quot;.]]&lt;br /&gt;
[[Image:UnitLee1.jpg|thumb|none|500px|A tribal warrior fires his Enfield in Season 2's &amp;quot;Dark of the Moon&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[File:TUSF-LEEEN-1.jpg|thumb|none|500px|Armourer David Aaron with a Lee-Enfield.]]&lt;br /&gt;
&lt;br /&gt;
== SKS rifle ==&lt;br /&gt;
The [[SKS rifle]] was used by terrorists in Season 2's &amp;quot;In Loco Parentis&amp;quot; (S2E20). The rifle was also seen in Season 1's &amp;quot;200th Hour&amp;quot; (S1E3).&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|400px|SKS rifle 7.62x39mm with bayonet folded]]&lt;br /&gt;
[[Image:UnitSKS.jpg|thumb|none|500px|Chechen terrorists with their SKS rifles.]]&lt;br /&gt;
[[Image:UnitSKS2.jpg|thumb|none|500px|Terrorists with their SKSs at the ready.]]&lt;br /&gt;
[[Image:UnitSKS3.jpg|thumb|none|500px|An Indonesian rebel holds his SKS on Jonas.In this photo it is important to point out that this is a Norinco SKS Paratrooper with the thumbhole stock and a modified mag well to accept AK mags. You can clearly see the bayonet lug has been removed and is just a squared off block. This was done in the 90s to comply with the US assult weapons ban for import. They were only imported to the US like this i'm not sure if this was a mistake but I doubt someone would have imported it back from the us to Asia.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[File:TUSF-SKS-1.jpg|thumb|none|500px|David Aaron with an SKS.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand ==&lt;br /&gt;
In Season 2's &amp;quot;Silver Star&amp;quot;, the [[M1 Garand#M1 Garand|M1 Garand]] rifle is seen used by US forces, including Jonas' father during the Korean War flashback.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:UnitM1.jpg|thumb|none|500px|Jonas' father George Blane ([[Benjamin Brown]]) is seen with his M1 Garand during a Korean War battle in Season 2's &amp;quot;Silver Star&amp;quot;.]]&lt;br /&gt;
[[Image:UnitM1a.jpg|thumb|none|500px|Another US soldier fires an M1 Garand in &amp;quot;Silver Star&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
In Season 1's &amp;quot;200th Hour&amp;quot; (S1E3), Indonesian rebels are seen carrying [[M1 Carbine#M1/M1A1 Carbine|M1 Carbine]] rifles.&lt;br /&gt;
[[Image:M1CarbineWBayonet.jpg|thumb|none|500px|Korean War Era [[M1 Carbine|M1 Carbine]], with M4 bayonet and twin magazine pouch]]&lt;br /&gt;
[[Image:UnitM1c.jpg|thumb|none|500px|A rebel threatens Jonas with his M1 Carbine.]]&lt;br /&gt;
[[Image:UnitM1ca.jpg|thumb|none|500px|An Indonesian rebel fires his M1 carbine in Season 1's &amp;quot;200th Hour&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
== Marlin Model 336 ==&lt;br /&gt;
The Park Ranger who gets shot in the Season 4 premiere &amp;quot;Sacrifice&amp;quot; is seen with a [[Marlin Model 336]]. Bridget is seen putting the rifle on the Ranger to distract the terrorist shooting at her. Another is seen in Carson's truck in &amp;quot;Switchblade.&amp;quot;&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]]&lt;br /&gt;
[[Image:UnitwinLAr.jpg|thumb|none|500px|Bridget is seen putting the Marlin rifle on the dead park ranger in Season 4's &amp;quot;Sacrifice&amp;quot;.]]&lt;br /&gt;
[[Image:UnitMarlin.jpg|thumb|none|500px|A Marlin is seen behind Grey in Season 4's &amp;quot;Switchblade.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Kentucky Flintlock Rifle == &lt;br /&gt;
In Season 4's premiere &amp;quot;Sacrifice&amp;quot;, Grey finds a [[Kentucky Flintlock Rifle]] in the cabin when they prepare to make their last stand. They don't fire it, but they use the black powder to make an improvised explosive.&lt;br /&gt;
[[Image:Kentuckyrifle.jpg|thumb|none|500px|Kentucky Rifle - .50, .45, or .36 caliber.]]&lt;br /&gt;
[[Image:Unitmusket.jpg|thumb|none|500px|In Season 4's premiere &amp;quot;Sacrifice&amp;quot;, Grey finds a [[Kentucky Flintlock Rifle]] in the cabin when they prepare to make their last stand.]]&lt;br /&gt;
&lt;br /&gt;
== Hi-Point Carbine ==&lt;br /&gt;
One of the terrorists who attacks the wedding reception in Season 1's &amp;quot;The Wall&amp;quot; uses a [[Hi-Point Firearms#Hi-Point Carbine|Hi-Point Carbine]]. Despite being a semi auto weapon in reality, it is depicted firing full auto. Obviously that terrorist had converted that weapon into full auto.&lt;br /&gt;
[[Image:Hipointcarbine.jpg‎|thumb|none|500px|Hi-Point Carbine]]&lt;br /&gt;
[[Image:Unit 724.jpg|thumb|none|500px|The terrorist gets shot wielding a Hi-Point Carbine.]]&lt;br /&gt;
[[Image:Unit 725.jpg‎|thumb|none|500px|As he goes down, the terrorist empties the magazine into the ceiling, taking out the chandelier.]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weapons =&lt;br /&gt;
&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
An [[M203 grenade launcher|M203 Grenade Launcher]] is seen mounted underneath Jonas' M4 in &amp;quot;Exposure&amp;quot; and Mack's in &amp;quot;Dedication&amp;quot;. Hector is also seen leading a group of US Army soldiers with M203's in &amp;quot;Dark of the Moon&amp;quot;.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|362px|M203 grenade launcher 40mm]]&lt;br /&gt;
[[Image:M203GLunit1.jpg|thumb|none|500px|In Season 1's &amp;quot;Exposure&amp;quot;, Jonas is seen firing an M4 with an M203 attached underneath in a flashback sequence.]]&lt;br /&gt;
[[Image:M203GLunit2.jpg|thumb|none|500px|A side angle of Jonas' M4 with M203 in Season 1's &amp;quot;Exposure&amp;quot;.]]&lt;br /&gt;
[[Image:TheUnit 21011.jpg|thumb|none|500px|In Season 1's &amp;quot;Dedication&amp;quot;, Mack is armed with the M4 with an M203 attached underneath. Note that this is the shorter M203A1, in contrast to Jonas's M203 pictured above.]]&lt;br /&gt;
[[Image:M203GLunit3.jpg|thumb|none|500px|Army troops load their M203's in Season 2's &amp;quot;Dark of the Moon&amp;quot;.]]&lt;br /&gt;
[[Image:M203GLunit4.jpg|thumb|none|500px|The troops fire their M203's in the same episode.]]&lt;br /&gt;
&lt;br /&gt;
==Cobray CM203 37mm Flare Launcher==&lt;br /&gt;
M4A1 carbines fitted with the [[Cobray 37mm Launcher|Cobray CM203 37mm Flare Launcher]] standing in for the M203 were used by Bob, Grey, and Mack on the mission to Iraq to rescue Betsy Blane in Season 4's &amp;quot;Into Hell: Part 1&amp;quot; (S4E7) and &amp;quot;Into Hell: Part 2&amp;quot; (S4E8). &lt;br /&gt;
[[Image:Coltflare.jpg|thumb|none|400px|Late Model Cobray CM203, not attached to a rifle - 37mm flare]]&lt;br /&gt;
[[Image:TheUnit Fake GL 1.jpg|thumb|none|500px|Mack in Iraq armed with an M4A1 carbine fitted with a Cobray CM203, standing in for the real [[M203 grenade launcher|M203 Grenade Launcher]].]]&lt;br /&gt;
[[Image:TheUnit Fake GL 2.jpg|thumb|none|500px|Mack enters a house from which his team is being fired upon by insurgents.]]&lt;br /&gt;
[[Image:TheUnit Fake GL 3.jpg|thumb|none|500px|Close-up of the CM203 receiver area. Note the charging handle distinguishing it from the real M203, which does not have an exterior cocking mechanism.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
Bob Brown ([[Scott Foley]]) is seen taking out a helicopter with a [[FIM-92A Stinger]] in the Season 1's &amp;quot;Eating The Young.&amp;quot;&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger 70mm]]&lt;br /&gt;
[[Image:Bobstinger.jpg|thumb|none|500px|A production image of Scott Foley as Bob Brown with a Stinger.]]&lt;br /&gt;
[[Image:Bobstinger1.jpg|thumb|none|500px|Another production image of the Stinger being fired.]]&lt;br /&gt;
[[Image:TheUnit 2002.jpg|thumb|none|500px|Bob fires the Stinger as Mack and Hector provide cover.]]&lt;br /&gt;
[[Image:TheUnit 2003.jpg|thumb|none|500px|Bob watches as the Stinger takes out the helicopter.]]&lt;br /&gt;
&lt;br /&gt;
== Chinese Type 69 RPG ==&lt;br /&gt;
Several [[RPG-7#Type 69 RPG|Type 69 RPG's]] are seen being used throughout the series. In Season 1's &amp;quot;The Wall&amp;quot;, Dragovich's men fire one at oncoming French forces. In Season 2's &amp;quot;Dark of the Moon&amp;quot;, Jonas takes one from a fallen tribal warrior and uses it on the onslaught of the enemy. Both examples seen here are the Chinese Type 69 launcher (the Chinese version of the Soviet[[ RPG-7]]). The biggest difference is that the Chinese RPG had only one pistol grip. The second hand has to grasp a carry handle on top of the launcher. The Type 69s in the series have PGO-7 scopes mounted on the launcher.&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|500px|Chinese Type 69 RPG 40mm]]&lt;br /&gt;
[[Image:RPGunit.jpg|thumb|none|500px|In Season 1's &amp;quot;The Wall&amp;quot;, one of Dragovich's men fires the RPG.]]&lt;br /&gt;
[[Image:RPGunit2.jpg|thumb|none|500px|In Season 2's &amp;quot;Dark of the Moon&amp;quot;, Jonas prepares to fire the captured RPG.]]&lt;br /&gt;
&lt;br /&gt;
===Special===&lt;br /&gt;
[[File:TUSF-RPG-1.jpg|thumb|none|500px|Assistant Prop Master Eric Dennis with an RPG from Dark of the Moon: Working with Weapons.]]&lt;br /&gt;
[[File:TUSF-RPG-2.jpg|thumb|none|500px|Two RPG's on the table.]]&lt;br /&gt;
&lt;br /&gt;
= Other Weapons =&lt;br /&gt;
==M67 &amp;quot;Baseball&amp;quot; Grenade==&lt;br /&gt;
The [[M67 hand grenade|M67 &amp;quot;Baseball&amp;quot; Grenade]] is used throughout the series.  Bob uses one to spike a mortar in Season 1's &amp;quot;Dedication&amp;quot;. He also uses one in Season 3's &amp;quot;Every Step You Take&amp;quot;. In Season 4's &amp;quot;Whiplash&amp;quot;, Sam booby traps the door to the office he barricades himself in with three M67s.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M67 hand grenade]]&lt;br /&gt;
[[Image:UnitS3 5005.jpg|thumb|none|500px|In Season 3's &amp;quot;Every Step You Take&amp;quot;, the embassy employee throws the M67 grenade, but forgets to pull the pin, which Bob then has to detonate with a gunshot.]]&lt;br /&gt;
[[Image:UnitM67.jpg|thumb|none|500px|Three M67s wired to the door of the auto dealership.]]&lt;br /&gt;
&lt;br /&gt;
== M26 &amp;quot;Lemon&amp;quot; Grenade ==&lt;br /&gt;
A terrorist attempts to use an [[M26 hand grenade]] in Season 4's &amp;quot;Hill 60&amp;quot; before being shot. Jonas finds a crate of them in Sam's storage locker. Sam later uses one to aid his escape, though strangely when he barricades himself in the auto dealership office, he is shown to have booby trapped the door with M67 grenades.&lt;br /&gt;
[[Image:200px-M-67handgrenade.jpg|thumb|none|200px|]]&lt;br /&gt;
[[Image:UnitM26.jpg‎|thumb|none|500px|A terrorist tries to pull the pin, but is shot dead before being able to do so.]]&lt;br /&gt;
[[Image:UnitLemon.jpg‎|thumb|none|500px|Jonas finds a crate full of M26 grenades.]]&lt;br /&gt;
&lt;br /&gt;
== CTS Model 7290M Mini Bang ==&lt;br /&gt;
A CTS &amp;quot;Mini Bang&amp;quot; is used by Jonas (combined with some drugs and chemicals found in the lab) in Season 4's &amp;quot;Mislead and Misguided.&amp;quot; During the standoff in &amp;quot;Whiplash&amp;quot;, Sam holds one up to the window, calling it a concussion grenade. It should be noted that, though flashbangs are often erroneously called concussion grenades, the two are very different, as concussion grenades are much more deadly then flashbangs. Given the dialog of the scene, it's likely that the filmmakers intended for this to be an actual concussion grenade, and simply used a prop flashbang during filming.&lt;br /&gt;
[[Image:UnitFlash.jpg‎|thumb|none|500px|Jonas stuffs the Mini Bang in bag of heroin.]]&lt;br /&gt;
[[Image:UnitMiniBang2.jpg‎|thumb|none|500px|Sam holds the Mini Bang up to the window.]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;ALS&amp;quot; prop Flashbang ==&lt;br /&gt;
Sam McBride uses an unknown Flashbang in the opening scene of Season 4's &amp;quot;Hero&amp;quot;. Jonas can be briefly seen with a pair of these strapped to his vest in Season 3's &amp;quot;Play 16.&amp;quot; They bear the logo of ALS Technologies (a real company which actually makes stun grenades), however they look nothing like any product in ALS's catalog. These are likely prop replicas.&lt;br /&gt;
[[Image:UnitFlashbang.jpg|thumb|500px|none|Sam holds the Flashbang on Mack.]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Grenades ==&lt;br /&gt;
Seen briefly in the series premier &amp;quot;First Responders&amp;quot; among other weapons are two different grenades of unknown type.&lt;br /&gt;
[[Image:Unit-shotgun.jpg|thumb|none|500px|The grenades among other weapons. The one at the top right may be a Defense Technologies CS grenade, while the one at the bottom right looks like some sort of flashbang of unknown make. The other two appear to be M67s.]]&lt;br /&gt;
&lt;br /&gt;
== Crossman Air Pistol ==&lt;br /&gt;
Two Crossman air pistols loaded with tranquilizers were used by Afghan Tribesmen to incapacitate Jonas and Mack in Season 4's &amp;quot;Shadow Riders.&amp;quot;&lt;br /&gt;
[[Image:Crossman 2240 Air Pistol.jpg|thumb|none|500px|Crossman Air Pistol]]&lt;br /&gt;
[[Image:UnitAirgun.jpg|thumb|none|500px|Two tribesmen incapacitate Jonas and Mack.]]&lt;br /&gt;
&lt;br /&gt;
== Wheelie bag carrying handle gun ==&lt;br /&gt;
In Season 4's &amp;quot;The Conduit&amp;quot; (S4E4), Bob and Jonas had these weapons disguised as the carrying handles for their wheelie bags. It appears each of the square extendable rods were hidden barrels that each load one round, possible .22 or something small. To fire, they collapse the carrying handle forward into the smaller rod like you would a carrying handle of this type and it fires both rounds at the same time. I don't know if this is a real firearm, but it acts like one. Meant to be used to disarm armed men with real guns.&lt;br /&gt;
[[Image:UnitSecretagentguns.jpg|thumb|none|500px|Jonas loads a round into the wheelie bag zip gun in Season 4's &amp;quot;The Conduit&amp;quot;.]]&lt;br /&gt;
[[Image:UnitSecretagentguns2.jpg|thumb|none|500px|Bob loads a round into his wheelie bag gun.]]&lt;br /&gt;
[[Image:UnitSecretagentguns3.jpg|thumb|none|500px|A closeup of the weapon.]]&lt;br /&gt;
[[Image:UnitS4 017.jpg|thumb|none|500px|Jonas prepares to fire the gun.]]&lt;br /&gt;
[[Image:UnitSecretagentguns4.jpg|thumb|none|500px|Bob fires the weapon.]]&lt;br /&gt;
&lt;br /&gt;
== Gun Racks ==&lt;br /&gt;
When Grey is taken to Carson's house in Season 4's &amp;quot;Switchblade,&amp;quot; a gun rack with unknown rifles on it is seen briefly. Two others are seen in the hardware store in Season 2's &amp;quot;Manhunt.&amp;quot;&lt;br /&gt;
[[Image:UnitGunRack.jpg|thumb|none|500px|The gun rack is seen behind Grey.]]&lt;br /&gt;
[[Image:UnitGunRack2.jpg|thumb|none|500px|Two gun racks are seen in the office of the hardware store. The one on the left appears to contain Kalashnikov pattern rifles, while the one on the right has AR-15 style weapons.]]&lt;br /&gt;
&lt;br /&gt;
= Trivia =&lt;br /&gt;
&lt;br /&gt;
===Uniforms===&lt;br /&gt;
[[Image:UnitM16c.jpg|thumb|none|500px|Two &amp;quot;regular Army&amp;quot; soldiers with their M16A2s. Note several things about the uniform, The helmet worn by the soldier on the right does appear to be the ACH/MICH TC 2000 or anything similar. &lt;br /&gt;
Also note that the soldier on the right does not have helmet straps in addition to his helmet cover being on backwards. The Rhinomount baseplate on the other soldier's helmet is not installed correctly. The soldiers's ACUs also lack the IR tabs or even the IR tab covers; Another interesting thing is that they wear the patch of the 23rd &amp;quot;Americal&amp;quot; Infantry Division, a unit that has been inactive since 1971 (Though the use of an inactive Army Unit was likely on purpose).]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_G28&amp;diff=841023</id>
		<title>Heckler &amp; Koch G28</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_G28&amp;diff=841023"/>
		<updated>2014-08-09T10:24:00Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: ooookay...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch G28]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Ghosts&amp;diff=841022</id>
		<title>Call of Duty: Ghosts</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Ghosts&amp;diff=841022"/>
		<updated>2014-08-09T10:23:02Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Heckler &amp;amp; Koch G28 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| align=center style=&amp;quot;border: 2px solid #000000; background-color:transparent; padding:1px; width:60%;&amp;quot;	&lt;br /&gt;
|-	&lt;br /&gt;
|style=&amp;quot;background-color: red; red:#000000; margin:10px; border: none; text-align:center; padding: 5px;&amp;quot;|'''Join the IMFDB clan on Call of Duty: Ghosts with clan tag &amp;quot;IMFD&amp;quot;!'''	&lt;br /&gt;
|- 	&lt;br /&gt;
|} 	&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{wip}}&lt;br /&gt;
[[Image:Cod ghosts boxart.jpg|300px|thumb|right|''Call of Duty: Ghosts'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''''Call of Duty: Ghosts''''' is a first person shooter developed by Infinity Ward, Sledgehammer Games and Neversoft and published by Activision for Playstation 3, Playstation 4, Xbox 360, Xbox One, Wii U and PC. ''Ghosts'' does not continue the story of previous ''Modern Warfare'' games, instead being set in the aftermath of an attack by an orbiting kinetic weapons platform which has crippled the United States, with the player taking on the role of a &amp;quot;Ghost&amp;quot; soldier, a member of a fictional elite unit created from the combined remnants of the US special operations forces. The game was released on November 5th, 2013.&lt;br /&gt;
&lt;br /&gt;
'''The following firearms are seen in the videogame ''Call of Duty: Ghosts''''':&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Beretta M9A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M9A1]] is a common starting weapon in singleplayer missions, and seems to be the standard sidearm for US forces; it is always shown with tritium illuminated sights, an accessory rail in front of the rear sight, and a mounted flashlight that has no in-game function. In Extinction mode it is incorrectly shown firing in bursts. It has incorrect 12-round magazine (18 in Extinction) instead of 15. The top rail serves no purpose, since the M9A1 has no ability to accept sight attachments in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM9A1.jpg|thumb|400px|none|Beretta M9A1 - 9x19mm]]&lt;br /&gt;
[[Image:M9A1 modelCoDG.jpg|thumb|400px|none|The in-game Beretta pistol model.]]&lt;br /&gt;
[[Image:CoDGhosts-M9-1.jpg|thumb|none|600px|Player character Logan Walker holds an M9A1 as he finds his way outside in &amp;quot;Brave New World&amp;quot; and looks over the hastily renamed Hollywod sign. Note that unlike previous Infinity Ward games, the hammer is now correctly cocked.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda ==&lt;br /&gt;
&lt;br /&gt;
The pickup icon for the ''Modern Warfare 2'' [[Colt Anaconda]] can be seen on a poster in the multiplayer map &amp;quot;Octane.&amp;quot; The weapon itself does not appear anywhere in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Anaconda HQ.jpg|thumb|400px|none|Colt Anaconda with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:CoDGhosts-Anaconda-1.jpg|thumb|600px|none|Presumably the gun owner has to stand in front of this poster and hold F.]]&lt;br /&gt;
&lt;br /&gt;
== Flintlock Pistol ==&lt;br /&gt;
&lt;br /&gt;
The [[Flintlock Pistol]] is dual-wielded by the &amp;quot;Undead Crew&amp;quot; field order reward, found in the Invasion DLC map &amp;quot;Mutiny&amp;quot;. The weapon is not available to the player.&lt;br /&gt;
&lt;br /&gt;
== FN FNP-9 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FNP-9]] is seen as the symbol for the perks &amp;quot;Ready Up&amp;quot; and &amp;quot;Quickdraw&amp;quot;, though the weapon itself does not appear in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP-9mm2Tone.jpg|thumb|none|400px|FNP-9 Pistol - 9x19mm]]&lt;br /&gt;
[[Image:Ready-up-quickdraw-cod-ghosts.jpg|thumb|none|240px|Ready Up (left) and Quickdraw (right)]]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-443 Grach]] appears in-game with a custom reverse two-tone finish, and uses a slightly incorrect 10-round magazine (which is only available to the [[MP-446 Viking]] variant) or an even more incorrect 15-round magazine (instead of 18-round magazines). It is seen in the hands of Rorke in &amp;quot;Sin City&amp;quot; and used by enemies in &amp;quot;Severed Ties&amp;quot; and &amp;quot;The Ghost Killer.&amp;quot; In Extinction mode it is the last starting pistol that can be unlocked, and is incorrectly depicted as fully automatic. In the Squads mode Safeguard, a variation on ''Modern Warfare 3's'' Survival mode, it is the starting weapon, always equipped with an extended magazine (likely to match the capacity of the Five-Seven used in MW3's version of the mode). Unlike the M9A1, the hammer is never cocked back.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:MP-443 Grach modelCoDG.jpg|thumb|400px|none|The in-game Mp-443 Grach pistol model.]]&lt;br /&gt;
[[Image:CoDGhosts-MP443-1.jpg|thumb|600px|none|Logan reloads his MP-443 in &amp;quot;Severed Ties,&amp;quot; wondering when &amp;quot;Impact&amp;quot; became a proper noun.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P226|SIG-Sauer P226R]] is a common starting weapon in singleplayer, sometimes with a suppressor, and the default starting weapon in Extinction mode. It has an incorrect capacity of 14 rounds in multiplayer, although it's presumably chambered in 9x19mm; in singleplayer and Extinction mode it holds 12 rounds per magazine, correct for the .40 S&amp;amp;W and .357 SIG versions. Like the MP-443, it is always shown with an uncocked hammer.&lt;br /&gt;
&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226R pistol - 9x19mm]]&lt;br /&gt;
[[Image:P226 model CoDG.jpg|thumb|400px|none|The in-game P226 pistol model. Note the two mirrored cuts in the barrel, which are not present on the real-life pistol.]]&lt;br /&gt;
[[Image:CoDGhosts-P226-1.jpg|thumb|600px|none|Logan holds a P226 as an ill-conceived interrogation on a cargo plane's open ramp is interrupted by an even more ill-conceived rescue. Evidently, the Federation were inspired by ''The Dark Knight Rises''.]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Raging Bull ==&lt;br /&gt;
&lt;br /&gt;
The [[Taurus Raging Bull]] appears in the game as the &amp;quot;.44 Magnum,&amp;quot; despite the barrel marking clearly indicating that it is chambered in .454 Casull. The barrel labels the weapon as a &amp;quot;Roaring Wolf,&amp;quot; presumably to avoid Taurus' trademark. It can be used in multiplayer and Extinction, where it operates in single-action mode; it has a capacity of six shots, despite that a .454 Casull Raging Bull should only have five rounds in the cylinder, whereas the .44 Magnum version would correctly have six rounds. It appears only once in the campaign, in the hands of villain Rorke; when Logan briefly has control of it, it is shown firing in double-action mode. In Extinction mode, it is the first alternative starting weapon available, and unlocks at level 7. In multiplayer it can, rather pointlessly, be dual-wielded with ACOG scopes fitted to both weapons; getting a large number of kills with this setup unlocks a badge called &amp;quot;Clueless.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus Raging Bull.JPG|thumb|none|400px|Taurus Raging Bull - .44 Magnum]]&lt;br /&gt;
[[Image:44 Magnum modelCoDG.jpg|thumb|400px|none|The in-game Raging Bull revolver model.]]&lt;br /&gt;
[[Image:CoDGhosts-Taurus-1.jpg|thumb|600px|none|The player character in Extinction mode holds a Raging Bull as the match starts, a helpful officer explaining that humanity has yet to realize that a maximum of four people is not a good size for a world-saving task force. Then again, if it was good [[Call of Duty: World at War|enough]] [[Call of Duty: Black Ops|for]] [[Call of Duty: Black Ops II|Zombies]]...]]&lt;br /&gt;
&lt;br /&gt;
==VBR-Belgium PDW==&lt;br /&gt;
&lt;br /&gt;
The [[VBR-Belgium PDW]] machine pistol, referred to as the &amp;quot;PDW,&amp;quot; appears late in the campaign in the missions &amp;quot;Severed Ties&amp;quot; and &amp;quot;The Ghost Killer.&amp;quot; The standard VBR in multiplayer has a 12-round magazine and is incorrectly shown firing 3-round bursts, while the gold-plated variant available with the June 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; patch gets a 20-round magazine and a correct fully-automatic fire mode. The singleplayer version is fully-automatic by default and has a 32-round magazine. While this ammo count would be possible with a 33-round Glock 18 magazine, the weapon is shown with a non-projecting magazine which would not have anything like this capacity; the model appears to be a 19-round Glock 18 magazine. For some reason, the charging handle is always pulled after reloading, regardless of whether the magazine was empty or not.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vbr-b-compact.jpg|thumb|400px|none|VBR-Belgium PDW - 7.92x24mm]]&lt;br /&gt;
[[Image:PDW modelCoDG.jpg|thumb|400px|none||The in-game PDW pistol model.]]&lt;br /&gt;
[[Image:CoDGhost-VBRPDW-1.jpg|thumb|600px|none|Logan holds a VBR-Belgium PDW equipped with an ACOG scope after clearing out the control room in &amp;quot;Severed Ties.&amp;quot;]]&lt;br /&gt;
[[Image:CoDGhosts-VBRPDW-2.jpg|thumb|600px|none|Logan finishes up a reload of a different VBR with a red dot sight; note the magazine is ''much'' too small for the weapon's 32-round capacity.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
The in-game SMG category also includes the X95 Flattop and Vepr, despite the fact that these are assault rifles.&lt;br /&gt;
&lt;br /&gt;
== Daewoo K7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Daewoo K7]], referred to as the &amp;quot;K7,&amp;quot; is an uncommon weapon in singleplayer, appearing in the missions &amp;quot;Sin City,&amp;quot; &amp;quot;Severed Ties&amp;quot; and &amp;quot;The Ghost Killer,&amp;quot; where Hesh also uses one. It is one of the weapons which features an integral suppressor, which in gameplay terms means it has one without the player having to give it the &amp;quot;silencer&amp;quot; attachment in multiplayer. Interestingly, the weapon features the same reloading action as the UMP-45 from pervious games, but with a different cocking action.&lt;br /&gt;
&lt;br /&gt;
[[Image:DAEWOO K7.jpg|thumb|none|400px|Daewoo K7 - 9x19mm]]&lt;br /&gt;
[[Image:K7 modelCoDG.jpg|thumb|400px|none||The in-game K7 model.]]&lt;br /&gt;
[[Image:CoDGhosts-K7-1.jpg|600px|thumb|none|Logan reloads a K7 at the start of &amp;quot;Sin City;&amp;quot; note that this is one of the few weapons in the game to commit the classic FPS error of being shown with the safety on.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
&lt;br /&gt;
A camouflaged [[UMP|Heckler &amp;amp; Koch UMP45]] was seen briefly in the behind the scenes trailer as the narration discusses the addition of sliding. This was ''[[Modern Warfare 3]]'' UMP model, fitted with a new EOTech EOLAD-1V reflex sight. This weapon does not appear in the final game, and was most likely a development placeholder for the K7, if only due to the surpressor and the K7's reload animation.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px| Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:GhostsUMP-1.jpg|600px|thumb|none|While continuing the ''Black Ops II'' tradition of infiltrating disused ''Crysis'' sets, the player character goes for a slide with his UMP.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon-2==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon#PP-19 Bizon-2|PP-19 Bizon-2]] appears as the &amp;quot;Bizon,&amp;quot; and features the early PP-19 folding stock. It is another common weapon among Federation forces, but it is mostly seen in outdoor levels. Despite the receiver indicating the weapon is chambered in 9x18mm Makarov, the magazine only holds a paltry 36 rounds; even the &amp;quot;extended mags&amp;quot; attachment does not get this up to the correct 64, instead giving only 54 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Izhmashpp19bizon.jpg|thumb|none|400px|PP-19 Bizon-2 with early PP-19 folding stock - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Bizon modelCoDG.jpg|thumb|none|400px|The in-game Bizon model.]]&lt;br /&gt;
[[Image:CoDGhosts-Bizon-1.jpg|600px|thumb|none|Following a series of unlikely events resulting in the destruction of a dam, one-off player character Elias holds a Bizon-2 with an ACOG optic as he skulks his way towards his objective.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics CBJ-MS==&lt;br /&gt;
&lt;br /&gt;
The [[Saab Bofors Dynamics CBJ-MS]] is used by Federation forces, mostly during indoor levels. It has the highest rate of fire of any weapon in the game, but is otherwise fairly mediocre. It incorrectly holds 32 rounds in campaign and extinction, and 34 in multiplayer, instead of the real 30-round capacity. In multiplayer, it is described as having custom armor-piercing tungsten rounds, which, aside from the &amp;quot;custom&amp;quot; part, is a reasonable description of the special saboted 6.5x25mm round the CBJ-MS can fire. Unlike the PM-9 from Modern Warfare 3, the character does hold the foregrip, although they only bother to hold it properly if the &amp;quot;Foregrip&amp;quot; attachment is added.&lt;br /&gt;
&lt;br /&gt;
[[Image:CBJ-MS.jpg|thumb|none|400px|Saab Bofors Dynamics CBJ-MS - 6.5x25mm CBJ-MS]]&lt;br /&gt;
[[Image:CBJ-MS model CoDG.jpg|thumb|none|400px|The in-game CBJ-MS model.]]&lt;br /&gt;
[[Image:CoDGhosts-CBJ-1.jpg|600px|thumb|none|Logan holds a CBJ-MS as he celebrates his capture of the enemy's inexplicable indoor patio.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
&lt;br /&gt;
Logan starts with a [[TDI Vector]] in &amp;quot;Federation Day&amp;quot; and &amp;quot;Severed Ties.&amp;quot; It is incorrectly referred to in-game as the &amp;quot;Vector CRB,&amp;quot; which is actually a civilian semi-automatic version with a 16-inch barrel sold in states that do not allow the shorter version due to SBR bans. The Vector is shown with a strobe light mounted above the barrel, only usable in &amp;quot;Federation Day,&amp;quot; and is fitted with a Magpul AFG by default. It has a correct 30-round magazine in singleplayer and Extinction, but incorrectly 32 rounds in multiplayer (48 with extended mags)&lt;br /&gt;
&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|TDI Vector SMG - .45 ACP]]&lt;br /&gt;
[[Image:Vector CRB model CoDG.jpg|thumb|none|400px|The in-game TDI Vector model.]]&lt;br /&gt;
[[Image:CoDGhosts-Vector-1.jpg|600px|thumb|none|Logan climbs down the outside of a building holding a suppressed TDI Vector in &amp;quot;Federation Day,&amp;quot; glad that the high-tech future does not include security cameras.]]&lt;br /&gt;
[[Image:CoDGhosts-Vector-2.jpg|600px|thumb|none|Keegan and Hesh hold suppressed Vectors as the Ghost unit quickly determines the flaw in Rorke's plan to issue threats using an invincible television set.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Gen 1 UTAS UTS-15==&lt;br /&gt;
&lt;br /&gt;
The [[UTAS UTS-15]] only appears in multiplayer and Extinction, and is referred to as the &amp;quot;Tac 12.&amp;quot; The version shown in the game is the initial &amp;quot;Gen 1&amp;quot; variant, with the notoriously fragile hooked tube selector the most obvious sign of this. The weapon is portrayed extremely inaccurately; the tube selector is pointed partway to the right, which would indicate feeding from only the left tube (assuming it would feed at all in that position), and the player character only loads that tube, meaning the weapon should have a maximum capacity of 6+1 rounds since it appears to be firing 3&amp;quot; shells. The capacity in multiplayer is actually 10 rounds (15 with extended mags), incorrect for any type of shell the gun can fire. In addition, the &amp;quot;windows&amp;quot; in the top of the tube magazines always show the weapon to be completely loaded with six shells visible on each side.&lt;br /&gt;
&lt;br /&gt;
[[Image:UTAS UTS-15.jpg|thumb|none|400px|Gen 1 UTAS UTS-15 - 12 gauge]]&lt;br /&gt;
[[Image:Tac 12 model CoDG.jpg|thumb|none|400px|The in-game Utas UTS-15 model. Note the incorrect...everything, mechanics-wise.]]&lt;br /&gt;
[[Image:CoDGhosts-UTS-1.jpg|thumb|none|600px|The player character in multiplayer holds a UTS-15 equipped with an EOTech optic; this is the multiplayer version, which replaces the switches on the side of the EOLAD-1V with a damage indicator display. Note six visible shells in the window at the top of the tube magazine and the tube selector pushed partway to the right.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch FABARM FP6==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch FABARM FP6]], called the &amp;quot;FP6,&amp;quot; is not available to the player in the campaign; only Hesh carries one without the stock on his back, although he never uses it (similarly to Vasquez's Winchester 1200 in ''[[Call of Duty 4: Modern Warfare]]''). However, the FP6 is available in Extinction mode and multiplayer. For some reason, it is impossible to interrupt the weapon's reloading animation by firing. The reload, interestingly, shows the player character's hand with the correct number of rounds in it to reload the tube, rather than being a cycled one-at-a-time animation as is common in games (though the pump is still always operated after reloading, even if the tube wasn't empty). It is unclear why it doesn't have an &amp;quot;extended mags&amp;quot; attachment, since the capacity of the real FP6 magazine tube can be extended from 5 to 7 shells; this is possibly due to the difficulty of showing the character holding seven 12-gauge cartridges in one hand and still loading the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fabarmgripstock.jpg|thumb|none|400px|FABARM Martial Ultrashort with collapsible stock - 12 gauge]]&lt;br /&gt;
[[Image:FP6 model CoDG.jpg|thumb|none|400px|The in-game FP6 model.]]&lt;br /&gt;
[[Image:CoDGhosts-FP6-1.jpg|thumb|none|600px|The player character in Extinction mode holds a FABARM as a Cryptid admires his laser drill. The FABARM is one of the better weapons in Extinction, having good one-hit kills within the range that most Cryptids will attack.]]&lt;br /&gt;
&lt;br /&gt;
==Metal Storm MAUL==&lt;br /&gt;
&lt;br /&gt;
The semi-automatic [[Metal Storm Weapons#Metal Storm MAUL|Multi-shot Accessory Underbarrel Launcher]], or MAUL, referred to as the &amp;quot;Bulldog,&amp;quot; is sometimes seen in singleplayer in the hands of Federation soldiers. The Create-a-soldier icon showns it with two spare barrel/magazine tubes in the stock. It is also available in multiplayer as both a standalone weapon and an accessory for assault rifles, and can be found in the second area of Extinction mode. Only the standalone version in singleplayer has the correct 5-round capacity. In multiplayer and Extinction it has an incorrect capacity of 6 rounds (9 with the &amp;quot;extended mags&amp;quot; attachment), and the underbarrel version available in multiplayer contains only 4 rounds.&lt;br /&gt;
&lt;br /&gt;
In a fairly obvious oversight by the developers, shotgun soldiers armed with MAULs will still be shown with holders for standard 12 gauge rounds attached to their webbing, even though they could not possibly be used by the MAUL.&lt;br /&gt;
&lt;br /&gt;
[[Image:MAUL Shotgun.jpg|thumb|none|400px|MAUL shotgun in standalone configuration - 12 gauge preloaded barrel]]&lt;br /&gt;
[[Image:Bulldog model CoDG.jpg|thumb|none|400px|The in-game Metal Storm MAUL model.]]&lt;br /&gt;
[[Image:Underbarrel MAUL Menu Icon CoDG.jpg|thumb|none|200px|Menu icon of the underbarrel version of the MAUL (here shown without a magazine tube attached.]]&lt;br /&gt;
[[Image:CoDGhosts-MAUL-2.jpg|thumb|600px|none|Logan holds a standalone MAUL in &amp;quot;No Man's Land&amp;quot; as he successfully secures the enemy's facilities.]]&lt;br /&gt;
[[Image:CoDGhosts-MAUL-1.jpg|thumb|600px|none|The player character in multiplayer reloads her MSBS assault rifle, equipped with an underbarrel MAUL. Unlike previous ''Call of Duty'' games, there is no D-Pad selection; instead, an underbarrel weapon is fired using the grenade button.]]&lt;br /&gt;
&lt;br /&gt;
==MTs255==&lt;br /&gt;
&lt;br /&gt;
During &amp;quot;No Man's Land,&amp;quot; Hesh picks up an [[MTs255]] shotgun from a table and places it on his back; he will occasionally use it at close range in any mission where he is present. It seems it was a family weapon since he comments he never thought he would see it again, but it is not particularly clear why attention is drawn to it since his possession of it is never important to the story. The MTs255 appears occasionally in the hands of enemies; it is fitted with ''Modern Warfare 3's'' bracket-mounted accessory rail and illuminated sights. It seems the programmers did not actually know how the shotgun operates, since the cylinder latch is marked as if it is a safety, and the cylinder is instead operated by lifting a throw lever just ahead of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:MTs255.jpg|thumb|none|400px|MTs255 - 12 gauge]]&lt;br /&gt;
[[Image:MTS-255 model CoDG.jpg|thumb|none|400px|The in-game MTs255 model.]]&lt;br /&gt;
[[Image:CoDGhosts-MTs255-2.jpg|thumb|none|600px|Braving the rampant particle effects to discover their old family home, Logan and his brother Hesh (it's short for &amp;quot;David&amp;quot;) come across a MTs255 on a table, but are interrupted by a passing earthquake.]]&lt;br /&gt;
[[Image:CoDGhosts-MTs255-3.jpg|thumb|none|600px|While society was supposed to have collapsed, some parts are clearly still working on it.]]&lt;br /&gt;
[[Image:CoDGhosts-MTs255-1.jpg|thumb|none|600px|Logan holds an MTs255 with an EOTech EOLAD-1V sight as he makes his way through the Federation factory in &amp;quot;End of the Line,&amp;quot; which in spite of the name is not the last mission.]]&lt;br /&gt;
&lt;br /&gt;
=Assault &amp;amp; Battle Rifles=&lt;br /&gt;
One thing to note is that the assault rifles and marksman rifles in the game can be used in 3-round burst mode via the &amp;quot;Burst Fire&amp;quot; attachment. However, this burst mode is incorrect for almost all rifles used in the game: the [[AK-12]] is the only one of them that has the 3-round burst option in reality. The real [[CZ 805 BREN]] has a burst setting, but it is 2-round burst instead of 3.&lt;br /&gt;
&lt;br /&gt;
==AAC Honey Badger==&lt;br /&gt;
&lt;br /&gt;
The [[AAC Honey Badger]] seems to be a standard weapon for the Ghost unit; the version shown is equipped with a custom charging handle and Magpul PMAGs. Like the K7, it is integrally suppressed, without the need for a suppressor attachment. It is first seen in the mission &amp;quot;Brave New World,&amp;quot; used by Logan and Hesh. One of the first weapons shown in previews, it repeats a common ''Call of Duty'' error in that it is shown with the safety on, one of the few weapons in this game to commit that error. It correctly holds 30 rounds per magazine in campaign and multiplayer, but erroneously 35 in Extinction.&lt;br /&gt;
&lt;br /&gt;
[[Image:AAC honey badger.jpg|thumb|none|400px|AAC Honey Badger with magazine removed - 7.62x35mm]]&lt;br /&gt;
[[Image:Honey Badger model CoDG.jpg|thumb|none|400px|The in-game Honey Badger model.]]&lt;br /&gt;
[[Image:CoDGhosts-HoneyBadger-1.jpg|600px|thumb|none|Logan holds a Honey Badger at the start of &amp;quot;Brave New World&amp;quot; as he and his brother make their way through an abandoned theater. Note that the charging handle has the extended safety tab from the M4A1 in Modern Warfare 3.]]&lt;br /&gt;
&lt;br /&gt;
==AK-12==&lt;br /&gt;
&lt;br /&gt;
[[AK-12]] rifles are used by Federation troops, as a replacement for the series' long-running anachronistic use of AK-47s. The AK-12 has a 30-round magazine in singleplayer (which increases to 45 with the &amp;quot;extended mags&amp;quot; attachment), or 40 in Extinction mode. The default reload is unusual; the player character rests the new magazine against the old, swaps them with the magazines held together, then quickly pulls the old magazine away and retains it instead of dropping it or throwing it like it's about to explode as is more usual for the series. It is modeled with a left-handed charging handle. &amp;quot;7.62x39mm&amp;quot; is written on the side of the AK-12, but the magazine model is the 5.45x39mm version.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak-12.jpg|thumb|none|400px|AK-12 - 5.45x39mm]]&lt;br /&gt;
[[Image:AK-12 model CoDG.jpg|thumb|none|400px|The in-game AK-12 model.]]&lt;br /&gt;
[[Image:CoDGhosts-AK-1.jpg|600px|thumb|none|Reacting with disgust at Hesh and Logan's cowardly attempt to get the dog to breach a room for them, a group of Federation soldiers proceed to burst through the door, knee Hesh in the groin and breach the room themselves.]]&lt;br /&gt;
&lt;br /&gt;
==APS Underwater Rifle==&lt;br /&gt;
&lt;br /&gt;
The [[APS Underwater Assault Rifle]] is seen only in singleplayer, and is used by Logan at the very start of &amp;quot;Atlas Falls&amp;quot; and throughout the underwater mission &amp;quot;Into the Deep.&amp;quot; It is shown with a bracket accessory rail like the AK-47 in ''Modern Warfare 3'' which never mounts anything, and features an incorrect 30-round magazine, as opposed to the real weapon's 26. Enemy divers in the level also use APS rifles; the weapon is a little anachronistic since by 2026 it would almost certainly have been replaced by the more advanced ASM-DT or ADS amphibious rifles. It is also not clear how the American Ghost Unit came to be using Russian underwater rifles. Due to the open bolt nature of the weapon, it is never cocked after reloading.&lt;br /&gt;
&lt;br /&gt;
[[Image:APSunderwater.jpg|thumb|none|400px|APS Underwater Rifle - 5.6x39mm MPS]]&lt;br /&gt;
[[Image:APS Underwater Rifle model CoDG.jpg|thumb|none|400px|The in-game APS Underwater Rifle model.]]&lt;br /&gt;
[[Image:CoDGhosts-APS-1.jpg|600px|thumb|none|Logan holds an APS during &amp;quot;Into the Deep,&amp;quot; though he doesn't seem to have gone that far into it all things considered. Note the bracket-mounted accessory rail.]]&lt;br /&gt;
[[Image:CoDGhosts-APS-2.jpg|600px|thumb|none|Firing; while it is correct for the APS to eject spent casings, these seem of the &amp;quot;too large&amp;quot; and &amp;quot;unfired&amp;quot; variety. The ejected brass effect also does not pay any attention to the gun model; if Logan moves to the right while firing, the casings will pass through the gun and come out of the left side. This is very common in shooters, but particularly obvious here due to the slow-moving brass effect.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta ARX-160==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta ARX-160]] is referred to as the &amp;quot;ARX-160&amp;quot; in game. In singleplayer, it is only seen in the outer space mission &amp;quot;Loki,&amp;quot; where it incorrectly fires in 2-round bursts; in multiplayer it is correctly shown as fully automatic. Unlike the X95, it defaults to its white &amp;quot;OSA&amp;quot; space skin in multiplayer. The magazine features odd black-cased rounds with &amp;quot;CO2&amp;quot; printed on them, possibly implying they are filled with pressurized gas, and the STANAG-style magazine is also labelled as 5.45x39mm. In multiplayer, it includes a remarkably hideous built-in laser sight and a vaguely defined ability to have reduced recoil for the first three rounds of every burst.&lt;br /&gt;
&lt;br /&gt;
[[Image:ARX160.jpg|thumb|none|400px|Beretta ARX-160 - 5.56x45mm]]&lt;br /&gt;
[[Image:ARX-160 model CoDG.jpg|thumb|none|400px|The in-game ARX-160 model. Note that the end of the barrel has crudely designed textures which somewhat resemble a flash hider.]]&lt;br /&gt;
[[Image:Arx-160 ghosts.jpg|thumb|none|600px|ARX-160 developer model as seen in the developer trailer. Note the safety is on.]]&lt;br /&gt;
[[Image:CoDGhosts-ARX-1.jpg|thumb|600px|none|One-off character Sergeant Thompson holds an ARX-160 during the attack on the enemy space station in &amp;quot;Loki.&amp;quot; For some reason, the ARX-160 is the only weapon available during this level.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M4A1]] model from ''Modern Warfare 3'' was seen several times in the behind the scenes trailer, with other shots showing the ''[[Modern Warfare 2]]'' model with a variation of the ARMS SIR rail system which had a carry handle gap between the top of the receiver and the rail. Neither appears in the final game, most likely replaced by either the Honey Badger or the Remington R5. However, one of the psudo-Intel &amp;quot;Rorke Files&amp;quot; shows the aforemented antagonist training with such weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with Aimpoint M68 red dot sight and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:GhostsM4-1.jpg|thumb|none|600px|The player character holds the ''Modern Warfare 3'' M4. While most likely a placeholder, ''Modern Warfare 3'' demonstrated this was no guarantee it would not end up in the final game.]]&lt;br /&gt;
[[Image:GhostsM4-3.jpg|thumb|none|600px|A different M4 can be seen on this soldier model.]]&lt;br /&gt;
[[Image:GhostsM4-4.jpg|thumb|none|600px|Some player character arms menace a soldier holding the ''Modern Warfare 2'' M4. As is series standard, his rifle has two left sides.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
&lt;br /&gt;
The [[CZ 805 BREN]] is one of the more common assault rifles in the game, referred to as the &amp;quot;SA-805.&amp;quot; It appears to have been one of the first models made for ''Ghosts'', and is significantly less detailed than those made later; in particular, the weapon's lower features very &amp;quot;flat&amp;quot; seams. More bizarrely, if the weapon is fitted with any kind of optic, the 3D magazine release and fire selector will vanish, leaving only the &amp;quot;painted on&amp;quot; textures underneath them.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ805bren-a1.jpg|thumb|none|400px|CZ 805 BREN A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SA-805 model CoDG.jpg|thumb|none|400px|The in-game CZ 805 BREN model.]]&lt;br /&gt;
[[Image:CoDGhosts-Bren-1.jpg|600px|thumb|none|Logan holds a CZ 805 BREN near the start of &amp;quot;Brave New World,&amp;quot; after dealing with its former owner.]]&lt;br /&gt;
&lt;br /&gt;
==Diseños Casanave SC-2010==&lt;br /&gt;
&lt;br /&gt;
The  [[FN FAL#Diseños Casanave SC-2010|SC-2010]], the Peruvian proposed upgrade for the [[FN FAL]], is called the &amp;quot;SC-2010&amp;quot; in game and is probably the most common Federation weapon in singleplayer, where it can be found with a variety of accessories in most missions. It is also available in multiplayer and is found in the first area of Extinction mode, where for some reason it is restricted to semi-automatic fire only and to a lower 24-round capacity instead of the correct 30 seen in campaign and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:SC-2010.jpg|thumb|none|400px|SC-2010 HPMWS - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SC-2010 model CoDG.jpg|thumb|none|400px|The in-game SC-2010 model.]]&lt;br /&gt;
[[Image:CoDGhosts-SC2010-1.jpg|600px|thumb|none|Logan sneaks through the jungle with a suppressed SC-2010 in &amp;quot;The Hunted.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FAD ==&lt;br /&gt;
&lt;br /&gt;
The [[FAD Assault Rifle]] is one of the most common weapons among the Federation forces seen in singleplayer; it is redesigned from ''Modern Warfare 3'' with a non-slip style surface texture and less fiddly-looking iron sights, though these are less true to the sights of the real weapon as a result. It is shown, oddly, with a two-setting fire selector, while the real weapon has both semi and full auto modes; the in-game FAD is auto only. It has a correct capacity of 30 rounds in campaign, but an incorrect 42 one in multiplayer. On drawing the weapon, the player character flicks the safety off. Unlike Modern Warfare 3, the character actually bothers the chamber a round after an empty reload.&lt;br /&gt;
&lt;br /&gt;
[[Image:I-i07-12-036fad-peru4.jpg|thumb|none|400px|FAD assault rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:FAD model CoDG.jpg|thumb|none|400px|The in-game FAD model.]]&lt;br /&gt;
[[Image:CoDGhosts-FAD-1.jpg|thumb|600px|none|During the flashback level &amp;quot;Legends Never Die,&amp;quot; Elias holds a FAD assault rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G28==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G28]] in patrol configuration is referred to as the &amp;quot;MR-28,&amp;quot; combining the civilian designation &amp;quot;MR308&amp;quot; with the German military designation. It has a correct 20-round magazine in singleplayer, but an incorrect 24-round capacity in multiplayer (36 with Extended Mags), and in Extinction mode it is restricted to 8 rounds per mag, meaning it's either a reskin of the M14 from Black Ops 2, which is a port of the M14 from Black Ops, which is itself a reskin of the M1 from World at War...or designed as an homage to those guns. The gun also uses the exact same mid-magazine reload animation as the SCAR-H from Modern Warfare 2 (and the SCAR-L from Modern Warfare 3).&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG28.jpg|thumb|none|400px|Heckler &amp;amp; Koch G28, patrol configuration - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MR-28 model CoDG.jpg|thumb|none|400px|The in-game Heckler &amp;amp; Koch G28 model]]&lt;br /&gt;
[[Image:CoDGhosts-G28-1.jpg|thumb|600px|none|Logan holds a G28 at the start of &amp;quot;All or Nothing,&amp;quot; equipped with an ACOG optic. The G28 is never seen with its own distinctive scope during the campaign.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M27 IAR ==&lt;br /&gt;
&lt;br /&gt;
The [[M27 IAR]], a variant of the HK416 used as a squad automatic weapon, appears with a C-Mag in the &amp;quot;light machine gun&amp;quot; category. The weapon model seems designed to look battered and poorly serviced; the fire selector is completely missing, the handguard is held on with plastic ties, and a section of the rear sight is gone if the weapon has iron sights, leaving a moon-shape. Both this section of the rear sight and the front sight pin are missing if the weapon mounts optics. The model is always shown with a (useless) bipod and a MagPul AFG, regardless of whether the &amp;quot;foregrip&amp;quot; attachment is used or not.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm]]&lt;br /&gt;
[[Image:M27-IAR model CoDG.jpg|thumb|none|400px|The in-game Heckler &amp;amp; Koch M27 IAR model]]&lt;br /&gt;
[[Image:CoDGhosts-IAR-1.jpg|thumb|600px|none|Logan holds an M27 IAR as he makes his way through a stadium which the devastating orbital bombardment has turned into a level from a videogame. Note the cable ties around the handguard and missing top section of the folded-down rear sight.]]&lt;br /&gt;
&lt;br /&gt;
== IMBEL IA2 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL#IMBEL IA2|IMBEL IA2]] is referred to as the &amp;quot;IA-2,&amp;quot; and is classified as a marksman rifle; it is restricted to semi-automatic fire, and is one of Logan's starting weapons in &amp;quot;Federation Day.&amp;quot; It has a corect 10-round magazine in singleplayer, but a strange 18-round capacity in multiplayer (27 with Extended Mags) and another incorrect 21 in Extinction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Imbelia2.jpg|thumb|none|400px|IMBEL IA2 with scope and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:IA-2 model CoDG.jpg|thumb|none|400px|The in-game IMBEL IA2 model]]&lt;br /&gt;
[[Image:CoDGhosts-IA2-1.jpg|600px|thumb|none|Keegan strikes a dramatic pose with his suppressed IMBEL IA2 at the start of &amp;quot;Federation Day.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== IWI X95 Flattop ==&lt;br /&gt;
&lt;br /&gt;
The [[IWI X95 Flattop]] appears in the singleplayer levels &amp;quot;Ghost Stories&amp;quot; and &amp;quot;The Hunted.&amp;quot; The markings on the receiver indicate that the weapon is chambered in 5.45x39mm, a modification originally developed for Ukrainian license-built TAR-series rifles manufactured by RPC Fort. It uses a STANAG-style magazine, though these are available for 5.45mm cartridges, so this is not necessarily an error. It is referred to as &amp;quot;MTAR-X&amp;quot; in-game, and is classified as a submachine gun; this classification would be correct for an actual MTAR-21 were it chambered in 9x19mm, but not for the X95 Flattop, which is an assault rifle. In singleplayer it has a 32-round magazine, which would only be correct for the 9x19mm MTAR-21, while in multiplayer it has an even more incorrect 38-round magazine. In Extincion however, it has a 40-round magazine, which is possible on the real assault rifle.&lt;br /&gt;
&lt;br /&gt;
A variant called &amp;quot;MTAR-X2&amp;quot; appears during the outer space portion of the singleplayer level &amp;quot;Ghost Stories&amp;quot;. This variant incorrectly fires in 3-round bursts, and a has a special white skin.&lt;br /&gt;
&lt;br /&gt;
[[Image:IWI X95 Flattop.jpg|thumb|none|400px|IWI X95 Flattop with various accessories - 5.56x45mm]]&lt;br /&gt;
[[File:IWI X95 5.45x39.jpg|thumb|none|400px|IWI X95R with 13-inch barrel and tan body, designed for Ukraine, for comparison - 5.45x39mm]]&lt;br /&gt;
[[Image:MTAR-X model CoDG.jpg|thumb|none|400px|The in-game &amp;quot;MTAR-X&amp;quot; model]]&lt;br /&gt;
[[Image:MTAR-X Space model CoDG.jpg|thumb|none|400px|The in-game &amp;quot;MTAR-X2&amp;quot; space model]]&lt;br /&gt;
[[Image:GhostsX95-2.jpg|thumb|none|600px|A released image of the X95 Flattop shows that the new Sub-D technology does not help you to take the safety off.]]&lt;br /&gt;
[[Image:CoDGhosts-X95-1.jpg|thumb|none|600px|One-time character Baker holds an X95 Flattop during the introduction as America lives to regret cribbing national defense ideas from ''Moonraker''. This special white skin for the X95 is only seen in this level.]]&lt;br /&gt;
[[Image:CoDGhosts-X95-2.jpg|thumb|none|600px|Baker reloads his X95. Note the 5.45x39mm calibre label, which does not match the in-game designation as a submachine gun, and that the fire selector is now pointed ''below'' the safe position, while the thumb tab has been rotated 90 degrees in the wrong direction.]]&lt;br /&gt;
&lt;br /&gt;
== M16 variant ==&lt;br /&gt;
&lt;br /&gt;
An [[M16]] variant is seen as the symbol for the perks &amp;quot;Reflex&amp;quot; and &amp;quot;Overkill&amp;quot;, though the weapon itself does not appear in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|400px|Colt M16A1 with A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:Reflex-overkill-cod-ghosts.jpg|thumb|none|240px|Reflex (left) and Overkill (right)]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0.2F1 Enhanced Battle Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]] returns from the previous Modern Warfare series, this time referred to as &amp;quot;MK14 EBR.&amp;quot; It has a correct 10-round magazine in singleplayer, but a strange 18-round capacity in multiplayer (27 with Extended Mags) and another incorrect 21 in Extinction.&lt;br /&gt;
&lt;br /&gt;
Oddly, it is the only one of the marksman rifles to actually mount its own scope in singleplayer; the three others all have an ACOG scope instead in their respective mission, while the Mk 14 Mod 0 gets its own scope in &amp;quot;Brave New World&amp;quot; and an ACOG like the others in &amp;quot;Homecoming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MK14 EBR model CoDG.jpg|thumb|none|400px|The in-game M14 EBR model]]&lt;br /&gt;
[[Image:CoDGhosts-Mk14Mod0-1.jpg|thumb|600px|none|Logan holds a Mk 14 Mod 0 as he takes a wrong turn and finds himself in ''Homefront''.]]&lt;br /&gt;
&lt;br /&gt;
== MSBS-5.56B Radon==&lt;br /&gt;
&lt;br /&gt;
The [[MSBS Series|MSBS-5.56B Radon]], a bullpup version of a Polish-designed prototype next-gen modular rifle, is called the &amp;quot;MSBS.&amp;quot; It incorrectly fires in 3-round bursts, but the correct fully-automatic and semi-automatic modes are available as optional attachments. The fire selector on the weapon is always pointed to auto, possibly indicating the switch to burst fire as the default mode of operation was made after the weapon model was finished. The version shown in the game is based on a 3D printed design mock-up made in 2011, and is fitted with a Magpul AFG by default.&lt;br /&gt;
&lt;br /&gt;
[[Image:MSBS-5,56.jpg|thumb|none|400px|MSBS-5.56B Radon 2011 design mock-up - 5.56x45mm]]&lt;br /&gt;
[[Image:MSBS Menu Icon CoDG.jpg|thumb|none|400px|The game's menu icon of the MSBS-5.56B]]&lt;br /&gt;
[[Image:CoDGhosts-MSBS-1.jpg|thumb|600px|none|Logan holds an MSBS-5.56B during &amp;quot;All or Nothing&amp;quot; as some carrier crewmen hastily invent something else for him to remotely control.]]&lt;br /&gt;
&lt;br /&gt;
== Remington R5 RGP ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington R5 RGP]] seems to be a service rifle for the US military and Ghost unit; it is a starting weapon for the Ghosts in &amp;quot;Legends Never Die&amp;quot; and &amp;quot;Atlas Falls,&amp;quot; and is used by US forces during &amp;quot;Homecoming.&amp;quot; Since no M4s or M16s are present in the game, it seems that in ''Ghosts''' future the R5 has replaced both weapons. It has a correct 30-round magazine in campaign but an incorrect 24 one in multiplayer (36 with extinction); in Extincion it holds 40 rounds, which is possible on the real weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington R5 RGP.jpg|thumb|none|400px|Remington R5 RGP with Magpul PMag &amp;amp; CTR stock - 5.56x45mm]]&lt;br /&gt;
[[Image:R5 Menu Icon CoDG.jpg|thumb|none|300px|The game's menu icon of the Remington R5.]]&lt;br /&gt;
[[Image:CoDGhosts-R5-1.jpg|thumb|600px|none|Logan holds a Remington R5 in &amp;quot;Homecoming.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Vepr ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#Vepr|Vepr]] assault rifle, a Ukrainian bullpup AK, appears under its real name, but is incorrectly classified as a submachine gun; possibly as a reference to its classification by the Ukrainian government. It is one of the first weapons available in Extinction mode, and one of the cheapest. In singleplayer it features a correct capacity of 30 rounds, while in Extinction mode this is incorrectly increased to 32 rounds, and to 42 rounds in multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vepr.jpg|thumb|none|400px|Vepr - 5.45x39mm]]&lt;br /&gt;
[[Image:Vepr model CoDG.jpg|thumb|none|400px|The in-game Vepr model]]&lt;br /&gt;
[[Image:CoDGhosts-Vepr-1.jpg|thumb|600px|none|Vepr in hand, Logan takes a look at some classic ''Call of Duty'' reading material.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
Sniper rifles are now accompanied by a new &amp;quot;Marksman Rifle&amp;quot; category for lighter semi-automatic weapons, which includes the Mk 14 Mod 0, G28, Imbel IA2 and SVU. These four weapons have correct magazine capacities in campaign, but incorrect ones in multiplayer and Extinction; this was most likely done to prevent an incomplete burst at the the end of the magazine when the &amp;quot;Burst Fire&amp;quot; attachment is used.&lt;br /&gt;
&lt;br /&gt;
== Gepard GM6 Lynx ==&lt;br /&gt;
&lt;br /&gt;
A [[Gepard anti-materiel rifle series|GM6 Lynx anti-material rifle]] simply called the &amp;quot;Lynx&amp;quot; is one of the game's sniper rifles, and is seen in singleplayer in the missions &amp;quot;Clockwork,&amp;quot; where a suppressed version is a starting weapon for Logan, and &amp;quot;End of the Line&amp;quot; where unsuppressed versions can be found in the factory. In multiplayer it is automatically equipped if the &amp;quot;Helo Scout&amp;quot; pointstreak is used. Like the FN Ballista in ''Black Ops 2'', it is shown fitted with a cant indicator; unlike in that game, the bubble in the cant indicator appears to be completely static, in particular staying oriented to the top of the weapon when it is tilted upwards to be reloaded. It has a correct 5-round magazine in singleplayer, but an incorrect 8-round capacity in multiplayer (12 with Extended Mags), and only 4 rounds when using the &amp;quot;Helo Scout&amp;quot; pointstreak.&lt;br /&gt;
&lt;br /&gt;
[[Image:GepardM6.jpg|thumb|none|400px|Gepard GM6 Lynx - 12.7x108mm / .50 BMG]]&lt;br /&gt;
[[Image:Lynx model CoDG.jpg|thumb|none|400px|The in-game Gepard GM6 Lynx model]]&lt;br /&gt;
[[Image:CoDGhosts-Lynx-1.jpg|thumb|600px|none|Logan picks up a GM6 Lynx in &amp;quot;End of the Line,&amp;quot; wondering just why his enemies felt a titanic anti-material rifle was a good weapon to use indoors. Note the cant indicator sticking out just below the scope.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare Magnum ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International Arctic Warfare Magnum]] appears as the &amp;quot;L115&amp;quot;. This is a reference to either the British Army L115A1 or L115A3, however the game weapon matches neither of these as the L115A1 has a non folding stock and the L115A3 is configured with different accessories and has a tan stock. Furthermore, the weapon bizarrely combines a right handed stock and bolt (with non-standard spiral fluting) with a left handed receiver, which is a physical impossibility. It correctly holds 5 rounds in campaign and multiplayer, but incorrectly 8 in Extinction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|400px|Accuracy International AWSM - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:L115 model CoDG.jpg|thumb|none|400px|The in-game AWP model]]&lt;br /&gt;
[[Image:CoDGhosts-AWM-1.jpg|thumb|600px|none|AWM in hand, Logan makes his way through the wasteland in &amp;quot;No Man's Land.&amp;quot; Note the taped scope and ballistic computer, which is used for the integrated recoil compensator attachment, and also displays the .338 chambering.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 700 USR ==&lt;br /&gt;
&lt;br /&gt;
The USR (Urban Sniper Rifle) variant of the [[Remington Model 700]] appears only in multiplayer. It is shown fitted with a cartridge holder on the left side of the receiver. It only holds 6 rounds per magazine in multiplayer (9 with Extended Mags) and 8 in Extinction, as opposed to the real one's 10-round mag.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington USR.jpg|thumb|none|400px|Remington 700 USR - .308 Winchester]]&lt;br /&gt;
[[Image:USR model CoDG.jpg|thumb|none|400px|The in-game USR model]]&lt;br /&gt;
[[Image:CoDGhosts-USR-1.jpg|thumb|600px|none|The player character in multiplayer looks up with her USR, watching as a &amp;quot;Battle Hind&amp;quot; flies over. Like the AWM, the USR mounts a ballistic computer on its scope, for the integrated recoil compensator attachment. Note that it incorrectly displays the .338 chambering instead of the .308 used for the USR,]]&lt;br /&gt;
&lt;br /&gt;
==SVU Dragunov==&lt;br /&gt;
&lt;br /&gt;
The [[SVU Dragunov]] returns from Black Ops II, this time classified as a marksman rifle. It is referred to as &amp;quot;SVU&amp;quot; in-game; while it mounts a bipod, it is not the correct one for an SVU-AS, instead seemingly being a standard Harris bipod mounted on the front of the handguard. In singleplayer it only appears in the final level, &amp;quot;The Ghost Killer,&amp;quot; where it is fitted with an ACOG optic. Enemy snipers use SVUs with their standard scope in the level, but these ones cannot be picked up by the player.&lt;br /&gt;
&lt;br /&gt;
It has a correct 10-round magazine in singleplayer, but a strange 18-round capacity in multiplayer (27 with Extended Mags), and another incorrect 21 in Extinction. While the latter capacities would theoretically be possible using the extended 20 and 30 round magazines made for the SVU-A and SVU-AS, these were not produced in quantity, and the model still shows a standard Dragunov 10-round magazine anyway.&lt;br /&gt;
&lt;br /&gt;
[[Image:Svu.jpg|thumb|none|400px|SVU Dragunov - 7.62x54mm R]]&lt;br /&gt;
[[Image:SVU model CoDG.jpg|thumb|none|400px|The in-game SVU Dragunov model]]&lt;br /&gt;
[[Image:CoDGhosts-SVU-1.jpg|thumb|600px|none|Making his way along the world's most visually busy train, Logan is thankful for his SVU.]]&lt;br /&gt;
&lt;br /&gt;
== VSSK Vychlop ==&lt;br /&gt;
&lt;br /&gt;
The [[VSSK Vychlop]] appears with its alternate name, the VKS. It incorrectly operates in semi-automatic mode instead of bolt-action. In singleplayer it only appears at the very end of the mission &amp;quot;Severed Ties.&amp;quot; It has a correct 5-round magazine in singleplayer, but an incorrect 10-round capacity in multiplayer and Extinction (15 with Extended Mags).&lt;br /&gt;
&lt;br /&gt;
[[Image:VSSK50.jpg|thumb|none|400px|VSSK Vychlop - 12.7x54mm]]&lt;br /&gt;
[[Image:VKS model CoDG.jpg|thumb|none|400px|The in-game VSSK Vychlop model]]&lt;br /&gt;
[[Image:CoDGhosts-VSSK-1.jpg|thumb|600px|none|While it would seem that some of the things in this room would not react well to bullets, in practice this only includes the enemies.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
A more realistic aspect compared to previous Call of Duty games is that reloading a belt-fed machine gun in ''Ghosts'' differs when the belt is empty or when it still has rounds in it, since the charging handle is only pulled after replacing an empty belt box. However, in a similar fashion to past Call of Duty games, the ammunition belt model does not accurately reflect rounds remaining. The exposed portion of the belt is a set model that, when running very low, will display more rounds in the belt then actually available to the player. The belt is still visible in reloading animations, even when all rounds have been expended. As a last note, and rather bizarrely, MGs can for the first time accept underbarrel attachments and muzzles, meaning it's possible to use an MG with an underbarrel shotgun and a suppressor in multiplayer.&lt;br /&gt;
&lt;br /&gt;
Since the minigun is not included in it, the &amp;quot;light machine guns&amp;quot; category is for once accurately named, since there are no GPMGs in the game; however, since the M27 IAR is functionally an assault rifle with a large magazine, it is listed with the other assault rifles on this page.&lt;br /&gt;
&lt;br /&gt;
== CETME Ameli ==&lt;br /&gt;
&lt;br /&gt;
The [[MG42#CETME Ameli|CETME Ameli]] is one of the available machine guns, used by Federation forces in &amp;quot;Legends Never Die&amp;quot; and &amp;quot;All or Nothing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:CetmeAmeli556.jpg|thumb|none|400px|CETME Ameli Light Machine Gun - 5.56x45mm]]&lt;br /&gt;
[[Image:Ameli model CoDG.jpg|thumb|none|400px|The in-game CETME Ameli model]]&lt;br /&gt;
[[Image:CodGhosts-Ameli-1.jpg|thumb|600px|none|Elias holds a CETME Ameli with a red dot sight during &amp;quot;Legends Never Die&amp;quot; as he encounters someone who was clearly not a legend.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
A handheld [[GE M134 Minigun|M134 Minigun]] appears as the &amp;quot;Minigun&amp;quot; in multiplayer and &amp;quot;Death Machine&amp;quot; in Extinction. In multiplayer it is available as the primary weapon for the Juggernaut Pointstreak and as a random special weapon from air deliverable ammo crates. The minigun starts with 255 rounds in a single belt and cannot be reloaded, but it is otherwise treated as a standard weapon. In Extinction mode, the minigun is an &amp;quot;Equalizer&amp;quot; option with only 100 rounds, and once activated cannot be reloaded or unequipped until the weapon is dry. In this mode it can be upgraded with skill points to a capacity of up to 200 rounds. The multiplayer version of the weapon fires at only 750 rounds per minute, only a fraction of the rate of fire of a real minigun, while in Extinction it fires at 1200 RPM. Furthermore, the handheld minigun in ''Ghosts'' is not spun up before being fired.&lt;br /&gt;
&lt;br /&gt;
Like the ''Black Ops II'' GAU-19, the ''Ghosts'' version tries to introduce an original variation on the now standard chainsaw grip, with a single overhead grip and the trigger shifted to the weapon's left side, resulting in a left-handed weapon. This is probably done so the player character's arm does not block the view of the weapon model. In contrast, the in-world model seems to be based on the ''T2'' configuration and features a centered trigger mechanism with a right-handed trigger.&lt;br /&gt;
&lt;br /&gt;
The weapon features several embellishments including a mounting rail on the left side of the Y-frame with a functionless device which appears to be a laser sight attached to it, a digital readout which appears to be an ammunition counter which is always stuck on 1,159, and additional clamps mounted around the lower sections of the barrels. The in-world model has an Echo1 Minigun Barrel Guard, which is actually an optional accessory for Airsoft miniguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|'''Airsoft''' handheld M134 Minigun with 'Chainsaw grip' to handle the recoil force. This variant was seen in ''[[Terminator 2: Judgement Day]]''. This is an airsoft version which retains the half-circle attachment point for the M60 foregrip from ''Predator''; the real T2 minigun did not have this - (fake) 7.62x51mm]]&lt;br /&gt;
[[Image:Minigun model CoDG.jpg|thumb|none|400px|The in-game M134 Minigun model.]]&lt;br /&gt;
[[Image:CoDGhosts-Minigun-1.jpg|thumb|600px|none|The player character in Safeguard mode holds a minigun; note the oddly shaped Y-frame and left-handed trigger grip. Seemingly, the player character has to control recoil by jamming the back of the weapon into their hip.]]&lt;br /&gt;
&lt;br /&gt;
== KAC ChainSAW ==&lt;br /&gt;
&lt;br /&gt;
A [[Knight's Armament LMG]] with a KAC ChainSAW grip kit appears as the &amp;quot;Chain SAW;&amp;quot; in singleplayer, it appears only in the final level, &amp;quot;The Ghost Killer.&amp;quot; The weapon can only be fired from the hip and cannot equip any optics; using the aim button simply provides a slight zoom accompanied by a change in stance. The player character holds the foregrip low down rather than with their hand on top of it; like the minigun, this is probably to give a clearer view of the weapon model. In multiplayer it has a laser aiming module, but this is not present in any other mode. The underbarrel launcher mounted on the weapon is unusable; for some reason, equipping a grenade launcher will change the launcher model to an FN 40GL. The launcher is visually the same Spike's Tactical launcher depicted below, with the only alteration being the missing logo (replaced with a cocking handle turned into a safety and mounted on the wrong side) and a change from &amp;quot;37mm&amp;quot; to &amp;quot;40mm&amp;quot; in the text. Likely for balance reasons, the ChainSAW feeds from a non-standard 80-round belt in multiplayer (rather than 100 or 200 rounds), or 120 rounds if using the &amp;quot;extended mags&amp;quot; attachment. In campaign and Extinction mode however, it feeds from a correct 100-round belt.&lt;br /&gt;
&lt;br /&gt;
[[Image:KAC ChainSAW.jpg|thumb|none|400px|KAC ChainSAW with 200 round ammo box, suppressor and Spike's Tactical 37mm “Havoc” flare launcher - 5.56x45mm NATO / 37mm]]&lt;br /&gt;
[[Image:Chain SAW model CoDG.jpg|thumb|none|400px|The in-game KAC ChainsSAW model]]&lt;br /&gt;
[[Image:CoDGhosts-ChainSAW-1.jpg|thumb|600px|none|Logan holds a ChainSAW as he witnesses the player character from the previous level having way more fun than him.]]&lt;br /&gt;
&lt;br /&gt;
== LSAT ==&lt;br /&gt;
&lt;br /&gt;
The [[LSAT]] light machine gun returns from ''Black Ops II'', this time with a more rugged, utlilitarian look that lacks the polymer cases and ammo counter on ammo box. It is occasionally seen in the hands of Federation soldiers in singleplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|400px|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[Image:LSAT model CoDG.jpg|thumb|none|400px|The in-game LSAT model]]&lt;br /&gt;
[[Image:CoDGhosts-LSAT-1.jpg|thumb|600px|none|Making his daring escape from an abandoned Las Vegas, Logan takes a moment to relieve a Federation soldier of his LSAT.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav M3 MAAWS==&lt;br /&gt;
&lt;br /&gt;
The [[Carl Gustav recoilless rifle#Carl Gustav M3|Carl Gustav M3 Medium Anti-Armor Weapons System]] appears as a pointstreak referred to as &amp;quot;MAAWS.&amp;quot; The weapon is portrayed unrealistically in the game; first, it is incorrectly depicted as having two rockets loaded at the same time, and they are fired semi-automatically. It is also equipped with a laser sight that allows the user to manually guide the rockets to the desired location, a feature that the real weapon does not have. Furthermore, the rocket is loaded through the muzzle instead of the back of the weapon, and for some reason it's actually the rocket of a Panzerfaust 3. In singleplayer, the launcher it is used by Logan against two enemy choppers in the mission &amp;quot;Brave New World.&amp;quot; In multiplayer, each rocket fired splits into two rockets. The view is slightly zoomed in when aiming instead of using sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:CarlGustavM3.jpg|thumb|none|400px|Carl Gustav M3 - 84mm]]&lt;br /&gt;
[[Image:MAAWS model CoDG.jpg|thumb|none|400px|The in-game Carl Gustav m3 MAAWS model]]&lt;br /&gt;
[[Image:CoDGhosts-MAAWS-1.jpg|thumb|600px|none|During &amp;quot;Brave New World,&amp;quot; Logan finds himself wondering why someone would stick a Panzerfaust 3 rocket in the muzzle of a Carl Gustav.]]&lt;br /&gt;
&lt;br /&gt;
==FN 40GL==&lt;br /&gt;
&lt;br /&gt;
The [[FN 40GL]] is used as the underbarrel grenade launcher for all assault rifles and light machine guns. It has no trigger and on some weapons is also missing the entire assembly that goes around the parent rifle's magazine well (except when mounted on the ARX-160), and is incorrectly loaded by putting a grenade into the muzzle, much like the GP-30 from previous games (removal of non-spent casing and everything).&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk13.jpg|thumb|none|400px|FN 40GL - 40mm]]&lt;br /&gt;
[[Image:FN 40GL model CoDG.jpg|thumb|none|400px|The in-game FN 40GL model.]]&lt;br /&gt;
[[Image:ARX-160 FN 40GL CoDG.jpg|thumb|none|600px|The ARX-160 is the only weapon in-game to actually have the FN 40GL's entire assembly around the magazine.]]&lt;br /&gt;
[[Image:CoDGhosts-40GL-1.jpg|thumb|none|600px|Luckily, Logan is too busy trying to eat an SC-2010's magazine to notice that his FN 40GL has no trigger. Or that its very design in-game is wrong in about every single manner. This is odd, seeing as the M203 was used in placeholder screenshots and a more correct reloading animation would be as simple as porting the animations over like with the K7.]]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher (Airsoft) ==&lt;br /&gt;
&lt;br /&gt;
In early previews where the ''Modern Warfare 3'' M4 appeared as a placeholder, it was equipped with that game's Airsoft [[M203 grenade launcher]]. This weapon does not appear in the final game.&lt;br /&gt;
&lt;br /&gt;
[[Image:G&amp;amp;P M203.jpg|thumb|none|400px|'''Airsoft''' M203 made by G&amp;amp;P - (fake) 40x46mm. Note the RIS mount and removed trigger guard]]&lt;br /&gt;
[[Image:GhostsM4-2.jpg|thumb|none|600px|The ''MW3'' M4 with a fake M203, seen during a demonstration of the all-important levitating fish hurricane mechanics.]]&lt;br /&gt;
&lt;br /&gt;
==MGL Mk 1L==&lt;br /&gt;
&lt;br /&gt;
The [[Milkor MGL#MGL Mk 1L|Milkor MGL Mk 1L]] is called the &amp;quot;MK32,&amp;quot; and appears in singleplayer only in the mission &amp;quot;Struck Down.&amp;quot; In single player it fires remote-detonated &amp;quot;sticky&amp;quot; grenades at the start of &amp;quot;Struck Down,&amp;quot; and short-timed ones for the rest of the level. It cannot be reloaded except when all six rounds have been fired; the player character will then reload it two rounds at a time. In Extinction mode the weapon appears as an &amp;quot;Equalizer&amp;quot; option, where it fires normal impact rounds, but is sometimes referred to as 'War Machine' when equipped, the name that was used for it in ''Black Ops II''. It cannot be unequipped until all ammunition has been expended, in which case the weapon will be discarded. In multiplayer, the MGL appears as a standard secondary weapon under the launchers category. It functions differently in this mode, with a strange two-round burst mode and timed sticky grenades; these are ''hand'' grenades, since the weapon actually fires the fictional &amp;quot;Semtex Grenade&amp;quot; model from previous games. In multiplayer and extinction it is not fitted with any sights; the view is zoomed in when aiming.&lt;br /&gt;
&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|400px|Milkor MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:MGL Menu Icon CoDG.jpg|thumb|none|400px|The game's menu icon of the MGL.]]&lt;br /&gt;
[[Image:CoDGhosts-MGL-1.jpg|thumb|600px|none|Logan holds his MGL near the start of &amp;quot;Struck Down;&amp;quot; in this mission it is fitted with an EOTech sight, which was clearly not designed with this weapon in mind...]]&lt;br /&gt;
[[Image:CoDGhosts-MGL-2.jpg|thumb|600px|none|...since during a reload the left side ends up inside the the cylinder.]]&lt;br /&gt;
&lt;br /&gt;
==Panzerfaust 3-IT==&lt;br /&gt;
&lt;br /&gt;
The [[Panzerfaust 3]]-IT, a version with a dual-mode HEAT warhead designed to defeat reactive armor, is simply referred to as the &amp;quot;Panzerfaust.&amp;quot; The rocket is marked as a much older DM-10 HEAT round rather than the dual-mode version shown.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pzf3-it600.jpg|thumb|none|400px|Panzerfaust 3-IT with Dynarange computerised sight and dual-mode warhead - 60mm]]&lt;br /&gt;
[[Image:Panzerfaust model CoDG.jpg|thumb|none|400px|The in-game Panzerfaust 3-IT model]]&lt;br /&gt;
[[Image:CoDGhosts-Panzerfaust-1.jpg|thumb|600px|none|Overcome with paranoia, Logan points his M9A1 at a Panzerfaust 3-IT.]]&lt;br /&gt;
&lt;br /&gt;
==RGM-40 Kastet==&lt;br /&gt;
&lt;br /&gt;
The [[GP-series grenade launcher#RGM-40 Kastet|RGM-40 Kastet]] grenade launcher, a standalone version of the GP launcher series, is called the &amp;quot;Kastet;&amp;quot; it only appears in multiplayer and Extinction. It does not use its iron sights at all, instead simply being bought slightly closer to the middle of the screen.&lt;br /&gt;
&lt;br /&gt;
[[Image:RGM Kastet.jpg|thumb|none|400px|RGM-40 Kastet - 40mm]]&lt;br /&gt;
[[Image:Kastet model CoDG.jpg|thumb|none|400px|The in-game RGM-40 Kastet model]]&lt;br /&gt;
[[Image:CoDGhosts-Kastet-1.jpg|thumb|600px|none|Obeying the graffiti bird, the player character in multiplayer holds her RGM-40 Kastet after firing a shot at a hugely threatening truck.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] appears in the game, but is not available to the player. It is used by Federation soldiers in the campaign mission &amp;quot;Struck Down&amp;quot;, where they use it from the stadium's stands against the Ghosts team when they are searching for Ajax. It is also used by an enemy in the final level &amp;quot;The Ghost Killer&amp;quot;, right before the confrontation with Rorke.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:CODG RPG 01.jpg|thumb|none|600px|A group of Federation soldiers firing RPG-7s.]]&lt;br /&gt;
&lt;br /&gt;
==Spike's Tactical Havoc Launcher==&lt;br /&gt;
&lt;br /&gt;
The KAC ChainSAW mounts an unusable 12-inch [[Spike's Tactical Havoc Launcher]] under the barrel, with the right-hand side of the trigger group shown on the left to avoid showing the Spike's Tactical logo. The text has been changed to say it is a 40mm launcher instead of 37mm; despite this, it cannot be used and if a grenade launcher attachment is mounted on the ChainSAW it will be replaced with an FN 40GL.&lt;br /&gt;
&lt;br /&gt;
[[Image:Spike Tactical Havoc 12 inch.jpg|thumb|none|400px|Spike's Tactical Havoc Launcher, 12&amp;quot; barrel - 37mm]]&lt;br /&gt;
[[Image:CoDGhosts-Havoc-1.jpg|thumb|600px|none|Logan reloads his ChainSAW, showing off the underbarrel Havoc launcher. Note the safety on the wrong side. This is not a wholly accurate depiction of the right side of the Havoc though, as the developers have deleted the rotary safety catch leaving the markings behind making the cocking handle (which is purely a texture without a modeled handle) appear to be a safety catch.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
&lt;br /&gt;
== AN/M14 incendiary grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[AN/M14 incendiary grenade]] is available in multiplayer as the &amp;quot;Thermobaric Grenade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14 Incendiary Grenade.jpg|thumb|none|140px|AN/M14 incendiary grenade]]&lt;br /&gt;
[[Image:Thermobaric Grenade model CoDG.jpg|thumb|none|180px|The in-game AN/M14 incendiary grenade model]]&lt;br /&gt;
&lt;br /&gt;
== M18 smoke grenade ==&lt;br /&gt;
&lt;br /&gt;
[[M18 smoke grenade]]s are often seen on NPCs, and can be selected by the player in multiplayer; they are also used to mark locations for &amp;quot;care package&amp;quot; rewards.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|140px|M18 smoke grenade]]&lt;br /&gt;
[[Image:Smoke Grenade Menu Icon CoDG.jpg|thumb|none|200px|The game's menu icon of the smoke grenade.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
[[M18A1 Claymore]]s can be found in Extinction mode, where they replace the player character's lethal grenades if equipped. Fictional &amp;quot;Shockwave Claymores&amp;quot; are also used in the defense of the factory near the end of &amp;quot;Clockwork.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|300px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:Claymore model CoDG.jpg|thumb|none|300px|The in-game M18A1 Claymore model.]]&lt;br /&gt;
[[Image:CoDGhosts-Claymore-1.jpg|thumb|none|600px|The player character in Extinction locates a ghostly Claymore. Note the fictional motion-sensor detonator on top of the mine's iron sights.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The standard grenade in all modes is the [[M67 hand grenade]]; in singleplayer it is used by both factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|140px|M67 hand grenade]]&lt;br /&gt;
[[Image:M67 Grenade model CoDG.jpg|thumb|none|180px|The in-game M67 Hand Grenade model]]&lt;br /&gt;
&lt;br /&gt;
==M84 Stun Grenade==&lt;br /&gt;
&lt;br /&gt;
Ghost unit members generally carry [[M84 stun grenade]]s on their webbing, as do some Federation soldiers. M84s are not usable by the player; instead, they are replaced with a &amp;quot;9-Bang&amp;quot; grenade with a fictional body. However, the fictional grenade still leaves a burned-out M84 body on the ground after detonating.&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|140px|M84 stun grenade]]&lt;br /&gt;
&lt;br /&gt;
== Model 7290 Flashbang Grenade ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;concussion grenade&amp;quot; in multiplayer is a [[Model 7290 flashbang grenade]]. Merrick is shown with two of these grenades on the back of his belt, rather crudely marked as &amp;quot;flash in your pants&amp;quot; grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model 7290.jpg|thumb|none|140px|Model 7290 flashbang grenade]]&lt;br /&gt;
[[Image:Concussion Grenade model CoDG.jpg|thumb|none|180px|The in-game flashbang grenade model]]&lt;br /&gt;
&lt;br /&gt;
== RGD-5 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
During the flashback level &amp;quot;Legends Never Die,&amp;quot; General Almagro's soldiers carry [[RGD-5 hand grenade]]s on their chest rigs, though they still throw M67s.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|140px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Rheinmetall &amp;quot;9-Bang&amp;quot; stun grenade ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;9-Bang&amp;quot; appears in the game, but with a fictional body.&lt;br /&gt;
&lt;br /&gt;
[[Image:9bang.jpg|thumb|none|140px|&amp;quot;9-Bang&amp;quot; flashbang grenade]]&lt;br /&gt;
[[Image:9-Bang Menu Icon CoDG.jpg|thumb|none|300px|The game's menu icon of the 9-Bang.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted Weapons=&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
[[Browning M2HB]]s are mounted on American M1A2 Abrams tanks and Maxxpro MRAPs during the campaign. Crates of dismantled M2s are also present in the Federation factory in &amp;quot;End of the Line;&amp;quot; this is odd, since no Federation vehicle mounts one.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== DShK ==&lt;br /&gt;
&lt;br /&gt;
[[DShK heavy machine gun]]s are seen mounted on Federation GAZ-2975 trucks in several missions.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShKM on tripod - 12.7x108mm]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
&lt;br /&gt;
A strange drone gun rig found in the mission &amp;quot;Clockwork&amp;quot; mounts a pair of [[FN P90 TR]]s. These appear to be the ''Modern Warfare 3'' P90 TR model with the iron sights removed; the rig is still essentially the same as the old drone minigun rig, and even makes the same firing sound. This marks the first non-WWII-based Infinity Ward game in the series not to feature the P90 as a useable weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR with optics removed - 5.7x28mm]]&lt;br /&gt;
[[Image:CoDGhosts-P90-1.jpg|thumb|600px|none|As his partner steals a reference to a game older than most of the people playing this one, Logan looks over the drone gun rig, attempting to determine who thought any aspect of this device was a good idea, or perhaps lamenting he wasn't there to save at least one of these PDWs from a fate surely worse than death itself.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
&lt;br /&gt;
[[GE M134 Minigun#General Dynamics GAU-17.2FA|General Dynamics GAU-17/A]]s are used twice during the campaign, mounted on a truck in the mission &amp;quot;Clockwork&amp;quot; and on a helicopter during &amp;quot;Severed Ties.&amp;quot; Crates of them can also be found in the factory in &amp;quot;End of the Line.&amp;quot; GAU-17/As are also present throughout Extinction mode in fixed mountings which can be activated temporarily by spending money, with a limited ammunition count per activation. Oddly, the campaign uses the ''Modern Warfare 3'' GAU-17/A model, while Extinction mode uses the ancient ''Call of Duty 4'' model.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== General Electric GAU-8/A Avenger ==&lt;br /&gt;
&lt;br /&gt;
[[General Electric GAU-8/A Avenger]]s are seen mounted on A-10 Thunderbolt II ground-attack aircraft in &amp;quot;Homecoming.&amp;quot; These aircraft are apparently retrofitted as drones, and at several points in the level Logan controls them remotely for strafing runs. In multiplayer the A-10 returns, bizarrely, as the &amp;quot;Air Superiority Fighter&amp;quot; pointstreak, despite being a ground-attack plane.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8 Avenger contrast.jpg‎|thumb|none|400px|General Electric GAU-8/A Avenger - 30x173mm]]&lt;br /&gt;
[[Image:CoDGhosts-GAU8-1.jpg|thumb|none|600px|Logan witnesses one of many suicidal maneuvers by the &amp;quot;A-10 drones&amp;quot; during the mission &amp;quot;Homecoming.&amp;quot; These are simply the ''Modern Warfare 3'' A-10 model; while a drone version of the A-10, the UA-10D, has been discussed, concepts of it show the cockpit removed.]]&lt;br /&gt;
[[Image:CoDGhosts-GAU8-2.jpg|thumb|none|600px|As part of their attempts to prevent the Federation establishing the narrowest beachhead in history, the US forces hand Logan control of two A-10 drones, which apparently know precisely where Logan is but not what their main weapon is called. Note that both aircraft are shown fully loaded with missiles; despite this, they can only use their guns while under Logan's control.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-1 ==&lt;br /&gt;
&lt;br /&gt;
At various points in the campaign MiG-29 fighters can be seen, presumably armed with [[Gryazev-Shipunov GSh-30-1]] guns.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSH30 1.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-1 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-2 ==&lt;br /&gt;
&lt;br /&gt;
The same conglomerate of Mi-35M and Mi-24P seen in ''Modern Warfare 3'' and ''Black Ops II'' appears yet again, as a sinking nose section, during the mission &amp;quot;Into the Deep.&amp;quot; As ever, it is armed with both a chin-mounted [[Yakushev-Borzov Yak-B]] gatling gun and a [[Gryazev-Shipunov GSh-30-2|GSh-30-2]] twin gun on the side of the fuselage.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 automatic cannon with unfired rounds - 30x165mm]]&lt;br /&gt;
[[Image:GhostsSameOldHind-1.jpg|thumb|none|600px|As Logan swims for his life, he encounters the dreaded Ghost of Model Kits Past.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-6-30 ==&lt;br /&gt;
&lt;br /&gt;
Russian surface ships can be seen armed with [[Gryazev-Shipunov GSh-6-30]] rotary guns in AK-630 installations.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-630.JPEG|thumb|none|400px|GSh-6-30 (AO-18) rotary gun in an AK-630 naval installation - 30x165mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch GMG==&lt;br /&gt;
&lt;br /&gt;
[[Heckler &amp;amp; Koch GMG]]s in remote weapon stations are seen mounted on the commander's hatches of most Abrams tanks that have commander's weapons. The player never takes control of one.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKGMG.jpg|thumb|none|400px|Heckler &amp;amp; Koch GMG on tripod mount - 40x53mm]]&lt;br /&gt;
[[Image:CoDGhosts-GMG-1.jpg|thumb|none|600px|Elias examines the curious armament choice of a friendly Abrams at the start of &amp;quot;Legends Never Die,&amp;quot; wondering how the tank got to Venezuela in the first place.]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov PKT ==&lt;br /&gt;
&lt;br /&gt;
The Federation's T-90MS main battle tanks usually mount a UDP T05BV-1 remote weapon station with a [[PK Machine Gun|PKT machine gun]] on the roof. This gun is not present on the lower-detail T-90s present in &amp;quot;Severed Ties,&amp;quot; presumably to save resources. These tanks also mount a coaxial PKT, though this is never used.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|400px|none|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:CoDGhosts-PKT-1.jpg|thumb|none|600px|The player character in multiplayer holds her Imbel IA-2 as she admires the PKT in the remote weapon station of a T-90MS which someone carelessly left lying around in the multiplayer map &amp;quot;Overlord.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== KPV Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
[[KPV heavy machine gun]]s in ZPU-4 quad AA mountings are seen in &amp;quot;Birds of Prey.&amp;quot; The model appears to be the same one used in ''Black Ops'' and ''Black Ops II'', with new textures.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|400px|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun]] can be seen mounted on AH-64 Apache attack helicopters at various points in the campaign, including &amp;quot;Birds of Prey&amp;quot; where the player controls one.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 Chain Gun - 30mm]]&lt;br /&gt;
&lt;br /&gt;
== M240C ==&lt;br /&gt;
&lt;br /&gt;
Abrams tanks can be seen mounting [[FN MAG#M240 Machine Gun|M240C]] machine guns coaxially; these are present on the M1A2 tanks seen in singleplayer and the multiplayer map &amp;quot;Overlord,&amp;quot; and on the M1A1s in the maps &amp;quot;Octane&amp;quot; and &amp;quot;Warhawk.&amp;quot; They are also present, for no obvious reason, on the strange defense guns mounted in casemates in &amp;quot;Homecoming.&amp;quot; In &amp;quot;Severed Ties&amp;quot; the player takes control of an Abrams, and can fire the M240C using the grenade button. M240Cs are presumably also the coaxial armament of the Sharpshooter turrets of the Federation's FNSS Pars APCs.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C vehicle coaxial-mount version - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:CoDGhosts-M240C-1.jpg|thumb|none|600px|An Abrams drives past as Logan's Maxxpro MRAP stops at a checkpoint manned by a recycled Sergeant Foley.]]&lt;br /&gt;
[[Image:CoDGhosts-M240C-2.jpg|thumb|none|600px|During &amp;quot;Severed Ties&amp;quot; one of the player characters commands an Abrams, equipped with an M240C and for some reason a headlamp and towing eyelet on the turret. Note the faint bar on the far right of the HUD; this says &amp;quot;Patriot-XM11,&amp;quot; an incorrect reference to the XM1111 Mid-Range Munition, a guided 120mm round for the Abrams which was cancelled in 2009. Here it is shown as a command-guided weapon primarily useful against helicopters.]]&lt;br /&gt;
&lt;br /&gt;
== M242 Bushmaster Chaingun ==&lt;br /&gt;
&lt;br /&gt;
[[M242 Bushmaster chaingun]]s can be seen mounted on Federation APCs based on the Turkish FNSS Pars, which are seen throughout the campaign. A fictional heavy machine gun seen in &amp;quot;Homecoming&amp;quot; and incorrectly referred to as a &amp;quot;minigun&amp;quot; in Extinction mode seems to be a snub-barrelled M242 fitted with spade grips, which would be an interesting way to destroy the bones in the operator's arms, but not a practical weapon system. This gun is also used in &amp;quot;Sentry Gun&amp;quot; rigs in multiplayer and Extinction, with a sensor unit added to the rig and a large muzzle brake fitted.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:CoDGhosts-M242-1.jpg|thumb|none|600px|The player character in Extinction mode ponders the abomination in his hands and the abomination in front of him, and wonders if maybe the aliens are right.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
[[M61 Vulcan]] cannons in Block 1B Phalanx installations are mounted on the ''Gerald Ford''-class carrier CVN-81 USS ''Liberator'' in &amp;quot;All or Nothing,&amp;quot; and fire at Federation aircraft throughout the level. F-15 Eagle and F/A-18 Hornet fighters seen during various levels also presumably mount M61s, though they are never seen firing them.&lt;br /&gt;
&lt;br /&gt;
[[Image:Phalanx CIWS 1B.jpg|thumb|none|400px|Phalanx Block 1B with improved barrels and FLIR - 20x102mm]]&lt;br /&gt;
[[Image:CoDGhosts-Phalanx-1.jpg|thumb|none|600px|During a ''Modern Warfare 3''-style sequence of two fleets dramatically ignoring each other, one of the USS ''Liberator's'' Block 1B Phalanx guns opens fire on a group of Federation planes.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
[[Mk 19 grenade launcher|Mk 19 Grenade Launchers]] are used as line launchers in &amp;quot;Federation Day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|400px|Mk 19 grenade launcher with ammo box on M3 tripod - 40mm]]&lt;br /&gt;
[[Image:CoDGhosts-Mk19-1.jpg|thumb|none|600px|Keegan sets up his modified Mk 19 at the start of &amp;quot;Federation Day,&amp;quot; as the team prepares to capture an enemy HVT. Note that for some reason his night vision goggles are flipped down.]]&lt;br /&gt;
[[Image:CoDGhosts-Mk19-2.jpg|thumb|none|600px|&amp;quot;Well, that was easier than I thought it would be.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 47 Mod 0 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
[[Mk 47 Mod 0 Grenade Launcher]]s are mounted on the truck used during the escape sequence in &amp;quot;Clockwork&amp;quot; and on the commander's hatch of the tank Badger One in &amp;quot;Severed Ties.&amp;quot; This appears to be a reworked version of the model used on the UGV in the level &amp;quot;Persona Non Grata&amp;quot; in ''Modern Warfare 3''. The version shown in &amp;quot;Severed Ties&amp;quot; very obviously has no belt and only mounts an empty box. A partly dismantled Mk 47 Mod 0 can be found on a bench in the multiplayer map &amp;quot;Sovereign,&amp;quot; a tank factory producing fictional &amp;quot;X-08 Selva Tigre&amp;quot; tanks which never appear in the actual game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk47-1.jpg|thumb|none|400px|Mk 47 Mod 0 &amp;quot;Striker 40&amp;quot; automatic grenade launcher - 40mm]]&lt;br /&gt;
[[Image:CoDGhosts-Mk47Mod0-1.jpg|thumb|none|600px|Menaced by a pair of &amp;quot;Battle Hinds,&amp;quot; the player character in &amp;quot;Severed Ties&amp;quot; is glad not loading his Mk 47 Mod 0 means it cannot run out of ammunition.]]&lt;br /&gt;
[[Image:CoDGhosts-Mk47Mod0-2.jpg|thumb|none|600px|In the multiplayer map &amp;quot;Sovereign,&amp;quot; the player character reloads her Taurus Raging Bull as she encounters the Federation's dastardly experiments in adding ammunition to a weapon.]]&lt;br /&gt;
&lt;br /&gt;
==Oerlikon GDF-007==&lt;br /&gt;
&lt;br /&gt;
Twin Oerlikon GDF-007 35mm gun installations can be seen in the levels &amp;quot;Brave New World&amp;quot; and &amp;quot;Homecoming,&amp;quot; being used to defend the US firebase in Los Angeles. The mounting used appears to be fictional.&lt;br /&gt;
&lt;br /&gt;
[[Image:GDF 007.jpg|thumb|none|400px|Oerlikon GDF-007 twin mount on trailer - 35mm]]&lt;br /&gt;
[[Image:CoDGhosts-GDF007-1.jpg|thumb|none|600px|Logan holds a Remington R5 as he watches a twin GDF-007 open fire on nothing in particular; note there is no effect for ejecting brass. Two more are visible on the tower cranes in the background.]]&lt;br /&gt;
&lt;br /&gt;
==Oerlikon Skyshield==&lt;br /&gt;
&lt;br /&gt;
In the level &amp;quot;Severed Ties,&amp;quot; the Federation's satellite uplink facility is protected by a series of Skyshield gun installations, referred to in the introduction as the German MANTIS variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skyshield.jpg|thumb|none|400px|Oerlikon Skyshield battery with two guns - 35mm]]&lt;br /&gt;
[[Image:CoDGhosts-Skyshield-1.jpg|thumb|none|600px|The briefing to &amp;quot;Severed Ties&amp;quot; shows the five buildings with Skyshield guns protecting the Federation satellite uplink.]]&lt;br /&gt;
&lt;br /&gt;
== Shipunov 2A42 ==&lt;br /&gt;
&lt;br /&gt;
The crashed Mi-28N Havoc model from ''Modern Warfare 3'' sinks on top of Logan and Keegan after the Littoral Combat Ship is destroyed in &amp;quot;Into the Deep,&amp;quot; with the same neatly curved [[Shipunov 2A42]] chin gun visible. A Shipunov can also be seen mounted on a BTR-80A which drives past a checkpoint in &amp;quot;Clockwork.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Autocanon 2A42 on the Mi28N heli.JPG|thumb|none|400px|2А42 on Mi-28N helicopter - 30x165mm]]&lt;br /&gt;
[[Image:GhostsShipunov-1.jpg|thumb|none|600px|&amp;quot;Nowhere is safe from crashing helicopters! NOWHERE!&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==SVD-M Dragunov==&lt;br /&gt;
&lt;br /&gt;
The ''Modern Warfare 3'' [[SVD Dragunov|SVD-M]] model appears in the mission &amp;quot;Struck Down,&amp;quot; fitted with a suppressor and mounted on a remote-controlled rig. The weapon's HUD incorrectly refers to it as a .50 cal, and the firing sound seems to have not been told it isn't one either (and neither has the surpressor, for that matter). It can assumed that the weapon was a placeholder, much like the UMP-45 and the M4A1, but was never replaced.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|none|400px|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:CoDGhosts-SVD-1.jpg|thumb|600px|none|Keegan sets up the sniper rig at the start of &amp;quot;Struck Down.&amp;quot; Note that the mounting is pivoting in the wrong place, most likely caused by a misplaced rotator joint in the model.]]&lt;br /&gt;
&lt;br /&gt;
== Yakushev-Borzov Yak-B ==&lt;br /&gt;
&lt;br /&gt;
The sinking Hind helicopter in &amp;quot;Into the Deep&amp;quot; is armed with a chin-mounted [[Yakushev-Borzov Yak-B]] four-barrel Gatling gun. Elsewhere in the game, &amp;quot;Battle Hind&amp;quot; helicopters are seen, a fictional coaxial-rotor design which is equipped with a set of oversized Yak-B barrels attached to the ammunition feed of the Shipunov 2A42 mounting for the South African &amp;quot;Super Hind.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:YakB-12.7.jpg|thumb|none|400px|Yakushev-Borzov Yak-B - 12.7x108mm]]&lt;br /&gt;
[[Image:CoDGhosts-YakB-1.jpg|thumb|none|600px|Making his way through the jungle, Logan is ambushed by a pair of &amp;quot;Battle Hinds,&amp;quot; the one in the foreground showing off its mismounted Yak-B gatling gun.]]&lt;br /&gt;
[[Image:GhostsSameOldHind-1.jpg|thumb|none|600px|Logan continues to flee from the results of sinking a boat full of spare helicopters from the previous games.]]&lt;br /&gt;
&lt;br /&gt;
{{Call of Duty Series}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Action]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_G28&amp;diff=841021</id>
		<title>Heckler &amp; Koch G28</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_G28&amp;diff=841021"/>
		<updated>2014-08-09T10:22:54Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: Redirected page to HK417#Heckler &amp;amp; Koch G28&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[HK417#Heckler &amp;amp; Koch G28]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802375</id>
		<title>User talk:Soulblydd/Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802375"/>
		<updated>2014-03-21T12:59:32Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* HR1860 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both; margin-bottom: .5em; float: right; width: auto;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
=General Feedback=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Are there any differences in the model between a [[Beretta 92FS]] and a [[Beretta 92FS Inox]] other than the used material. If there aren't any further differences, the '''M92FS Silver''' may be considered a common 92FS instead of a 92FS Inox as the virtual model gives no further evidence about the material other than name and description. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==44RemRev==&lt;br /&gt;
Based on my thoughts about the name and the revolvers in this database, I would expect the 44RemRev to be based on the [[Remington 1858 New Army]] or a related version. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==(Feather Industries) AT-22==&lt;br /&gt;
The results from google imply that the correlation is correct, however there isn't a page created yet. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Azazel Rifle==&lt;br /&gt;
It may be possible that this gun is completely fictional. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Carbon 15==&lt;br /&gt;
Described as AR-15 derivate using 9mm rounds. Cross Reference: [http://combatarms.wikia.com/wiki/Carbon_15 Combat Arms Wiki - Carbon 15] --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==FN &amp;quot;FS2000 Tactical&amp;quot;==&lt;br /&gt;
I couldn't spot any differences in the model other than the attached grip at the Tactical. However, the flash hider on all three variants of the F2000's looks more like the one used for the FS2000. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==IMBEL M964 A1 ParaFAL==&lt;br /&gt;
This weapon could be another version of the [[FN FAL]] but due to the name and context of release ingame (first released in the brasilian branch and a variant for an originally brasilian mercenary) I've listed it as the IMBEL as of now. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:11, 20 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
The weapon should be correct. Reference: [https://en.wikipedia.org/wiki/S%26T_Daewoo_XK8 en.wikipedia - S&amp;amp;T Daewoo XK8]. However a page has yet to be created. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:40, 20 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==HR1860==&lt;br /&gt;
It may be possible that this gun is completely fictional or major parts assembled from different original weapons. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:49, 20 March 2014 (EDT)&lt;br /&gt;
:The Rifle is [[Henry 1860]] with Magazine. - [[User:KINKI'boy|KINKI'boy]] ([[User talk:KINKI'boy|talk]]) 17:36, 21 March 2014 (JST)&lt;br /&gt;
::Alright, added it in the respective section, thanks :) --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:59, 21 March 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802122</id>
		<title>User talk:Soulblydd/Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802122"/>
		<updated>2014-03-20T12:50:50Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Daewoo XK8 */  fixed display of the link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both; margin-bottom: .5em; float: right; width: auto;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
=General Feedback=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Are there any differences in the model between a [[Beretta 92FS]] and a [[Beretta 92FS Inox]] other than the used material. If there aren't any further differences, the '''M92FS Silver''' may be considered a common 92FS instead of a 92FS Inox as the virtual model gives no further evidence about the material other than name and description. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==44RemRev==&lt;br /&gt;
Based on my thoughts about the name and the revolvers in this database, I would expect the 44RemRev to be based on the [[Remington 1858 New Army]] or a related version. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==(Feather Industries) AT-22==&lt;br /&gt;
The results from google imply that the correlation is correct, however there isn't a page created yet. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Azazel Rifle==&lt;br /&gt;
It may be possible that this gun is completely fictional. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Carbon 15==&lt;br /&gt;
Described as AR-15 derivate using 9mm rounds. Cross Reference: [http://combatarms.wikia.com/wiki/Carbon_15 Combat Arms Wiki - Carbon 15] --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==FN &amp;quot;FS2000 Tactical&amp;quot;==&lt;br /&gt;
I couldn't spot any differences in the model other than the attached grip at the Tactical. However, the flash hider on all three variants of the F2000's looks more like the one used for the FS2000. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==IMBEL M964 A1 ParaFAL==&lt;br /&gt;
This weapon could be another version of the [[FN FAL]] but due to the name and context of release ingame (first released in the brasilian branch and a variant for an originally brasilian mercenary) I've listed it as the IMBEL as of now. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:11, 20 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
The weapon should be correct. Reference: [https://en.wikipedia.org/wiki/S%26T_Daewoo_XK8 en.wikipedia - S&amp;amp;T Daewoo XK8]. However a page has yet to be created. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:40, 20 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==HR1860==&lt;br /&gt;
It may be possible that this gun is completely fictional or major parts assembled from different original weapons. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:49, 20 March 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802121</id>
		<title>User talk:Soulblydd/Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802121"/>
		<updated>2014-03-20T12:49:13Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both; margin-bottom: .5em; float: right; width: auto;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
=General Feedback=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Are there any differences in the model between a [[Beretta 92FS]] and a [[Beretta 92FS Inox]] other than the used material. If there aren't any further differences, the '''M92FS Silver''' may be considered a common 92FS instead of a 92FS Inox as the virtual model gives no further evidence about the material other than name and description. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==44RemRev==&lt;br /&gt;
Based on my thoughts about the name and the revolvers in this database, I would expect the 44RemRev to be based on the [[Remington 1858 New Army]] or a related version. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==(Feather Industries) AT-22==&lt;br /&gt;
The results from google imply that the correlation is correct, however there isn't a page created yet. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Azazel Rifle==&lt;br /&gt;
It may be possible that this gun is completely fictional. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Carbon 15==&lt;br /&gt;
Described as AR-15 derivate using 9mm rounds. Cross Reference: [http://combatarms.wikia.com/wiki/Carbon_15 Combat Arms Wiki - Carbon 15] --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==FN &amp;quot;FS2000 Tactical&amp;quot;==&lt;br /&gt;
I couldn't spot any differences in the model other than the attached grip at the Tactical. However, the flash hider on all three variants of the F2000's looks more like the one used for the FS2000. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==IMBEL M964 A1 ParaFAL==&lt;br /&gt;
This weapon could be another version of the [[FN FAL]] but due to the name and context of release ingame (first released in the brasilian branch and a variant for an originally brasilian mercenary) I've listed it as the IMBEL as of now. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:11, 20 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
The weapon should be correct. Reference: [https://en.wikipedia.org/wiki/S%26T_Daewoo_XK8]. However a page has yet to be created. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:40, 20 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==HR1860==&lt;br /&gt;
It may be possible that this gun is completely fictional or major parts assembled from different original weapons. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:49, 20 March 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802117</id>
		<title>User talk:Soulblydd/Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802117"/>
		<updated>2014-03-20T12:40:42Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Daewoo XK8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both; margin-bottom: .5em; float: right; width: auto;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
=General Feedback=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Are there any differences in the model between a [[Beretta 92FS]] and a [[Beretta 92FS Inox]] other than the used material. If there aren't any further differences, the '''M92FS Silver''' may be considered a common 92FS instead of a 92FS Inox as the virtual model gives no further evidence about the material other than name and description. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==44RemRev==&lt;br /&gt;
Based on my thoughts about the name and the revolvers in this database, I would expect the 44RemRev to be based on the [[Remington 1858 New Army]] or a related version. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==(Feather Industries) AT-22==&lt;br /&gt;
The results from google imply that the correlation is correct, however there isn't a page created yet. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Azazel Rifle==&lt;br /&gt;
It may be possible that this gun is completely fictional. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Carbon 15==&lt;br /&gt;
Described as AR-15 derivate using 9mm rounds. Cross Reference: [http://combatarms.wikia.com/wiki/Carbon_15 Combat Arms Wiki - Carbon 15] --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==FN &amp;quot;FS2000 Tactical&amp;quot;==&lt;br /&gt;
I couldn't spot any differences in the model other than the attached grip at the Tactical. However, the flash hider on all three variants of the F2000's looks more like the one used for the FS2000. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==IMBEL M964 A1 ParaFAL==&lt;br /&gt;
This weapon could be another version of the [[FN FAL]] but due to the name and context of release ingame (first released in the brasilian branch and a variant for an originally brasilian mercenary) I've listed it as the IMBEL as of now. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:11, 20 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
The weapon should be correct. Reference: [https://en.wikipedia.org/wiki/S%26T_Daewoo_XK8]. However a page has yet to be created. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:40, 20 March 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802116</id>
		<title>User talk:Soulblydd/Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802116"/>
		<updated>2014-03-20T12:40:00Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* IMBEL M964 A1 ParaFAL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both; margin-bottom: .5em; float: right; width: auto;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
=General Feedback=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Are there any differences in the model between a [[Beretta 92FS]] and a [[Beretta 92FS Inox]] other than the used material. If there aren't any further differences, the '''M92FS Silver''' may be considered a common 92FS instead of a 92FS Inox as the virtual model gives no further evidence about the material other than name and description. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==44RemRev==&lt;br /&gt;
Based on my thoughts about the name and the revolvers in this database, I would expect the 44RemRev to be based on the [[Remington 1858 New Army]] or a related version. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==(Feather Industries) AT-22==&lt;br /&gt;
The results from google imply that the correlation is correct, however there isn't a page created yet. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Azazel Rifle==&lt;br /&gt;
It may be possible that this gun is completely fictional. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Carbon 15==&lt;br /&gt;
Described as AR-15 derivate using 9mm rounds. Cross Reference: [http://combatarms.wikia.com/wiki/Carbon_15 Combat Arms Wiki - Carbon 15] --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==FN &amp;quot;FS2000 Tactical&amp;quot;==&lt;br /&gt;
I couldn't spot any differences in the model other than the attached grip at the Tactical. However, the flash hider on all three variants of the F2000's looks more like the one used for the FS2000. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==IMBEL M964 A1 ParaFAL==&lt;br /&gt;
This weapon could be another version of the [[FN FAL]] but due to the name and context of release ingame (first released in the brasilian branch and a variant for an originally brasilian mercenary) I've listed it as the IMBEL as of now. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:11, 20 March 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Daewoo XK8==&lt;br /&gt;
The weapon should be correct [https://en.wikipedia.org/wiki/S%26T_Daewoo_XK8]. However a page has yet to be created. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:40, 20 March 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Z-M_LR_300ML&amp;diff=802113</id>
		<title>Z-M LR 300ML</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Z-M_LR_300ML&amp;diff=802113"/>
		<updated>2014-03-20T12:30:25Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: Redirected page to Z-M LR 300&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Z-M LR 300]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=T91_Carbine&amp;diff=802112</id>
		<title>T91 Carbine</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=T91_Carbine&amp;diff=802112"/>
		<updated>2014-03-20T12:29:33Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: Redirected page to T65 rifle series#T91 Carbine&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[T65 rifle series#T91 Carbine]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802103</id>
		<title>User talk:Soulblydd/Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Soulblydd/Combat_Arms&amp;diff=802103"/>
		<updated>2014-03-20T12:11:16Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;clear: both; margin-bottom: .5em; float: right; width: auto;&amp;quot;&amp;gt;__TOC__&amp;lt;/div&amp;gt;&lt;br /&gt;
=General Feedback=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
Are there any differences in the model between a [[Beretta 92FS]] and a [[Beretta 92FS Inox]] other than the used material. If there aren't any further differences, the '''M92FS Silver''' may be considered a common 92FS instead of a 92FS Inox as the virtual model gives no further evidence about the material other than name and description. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==44RemRev==&lt;br /&gt;
Based on my thoughts about the name and the revolvers in this database, I would expect the 44RemRev to be based on the [[Remington 1858 New Army]] or a related version. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 17:04, 4 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==(Feather Industries) AT-22==&lt;br /&gt;
The results from google imply that the correlation is correct, however there isn't a page created yet. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Azazel Rifle==&lt;br /&gt;
It may be possible that this gun is completely fictional. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==Carbon 15==&lt;br /&gt;
Described as AR-15 derivate using 9mm rounds. Cross Reference: [http://combatarms.wikia.com/wiki/Carbon_15 Combat Arms Wiki - Carbon 15] --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==FN &amp;quot;FS2000 Tactical&amp;quot;==&lt;br /&gt;
I couldn't spot any differences in the model other than the attached grip at the Tactical. However, the flash hider on all three variants of the F2000's looks more like the one used for the FS2000. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 11:36, 11 January 2014 (EST)&lt;br /&gt;
&lt;br /&gt;
==IMBEL M964 A1 ParaFAL==&lt;br /&gt;
This weapon could be another version of the [[FN FAL]] but due to the name and context of release ingame (first released in the brasilian branch and a variant for an originally brasilian mercenary) I've listed it as the IMBEL as of now. --[[User:Soulblydd|Soulblydd]] ([[User talk:Soulblydd|talk]]) 08:11, 20 March 2014 (EDT)&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=IMBEL_M964_A1_ParaFAL&amp;diff=802102</id>
		<title>IMBEL M964 A1 ParaFAL</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=IMBEL_M964_A1_ParaFAL&amp;diff=802102"/>
		<updated>2014-03-20T12:08:03Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: Redirected page to FN FAL#IMBEL M964 A1 ParaFAL&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[FN FAL#IMBEL M964 A1 ParaFAL]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Mark_18_Mod_0&amp;diff=795443</id>
		<title>Mark 18 Mod 0</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Mark_18_Mod_0&amp;diff=795443"/>
		<updated>2014-02-22T09:33:21Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: Redirected page to M16#CQB-R .2F Mk. 18 Mod 0&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[M16#CQB-R_.2F_Mk._18_Mod_0]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Daewoo_K2&amp;diff=788314</id>
		<title>Daewoo K2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Daewoo_K2&amp;diff=788314"/>
		<updated>2014-02-02T21:52:44Z</updated>

		<summary type="html">&lt;p&gt;Soulblydd: Redirected page to Daewoo K1 / K2#Daewoo K2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Daewoo K1 / K2#Daewoo K2]]&lt;/div&gt;</summary>
		<author><name>Soulblydd</name></author>
	</entry>
</feed>