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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-04-08T06:20:46Z</updated>
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		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=244379</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=244379"/>
		<updated>2010-03-13T13:38:40Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Media:Example.ogg]][[Image:BFBC2.jpg|thumb|right|350px]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company is the sequel to &amp;quot;Battlefield: Bad Company&amp;quot;. B:BC 2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%). This game is scheduled to release in U.S during the first week of March (official release date is 3/2/10) and a pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
Standard Semi-Automatic Pistol. Has an incorrect 12 round magazine, possibly for balancing purposes.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9, 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
Most powerful, slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX, .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
Colt M1911A1 Semi-Automatic Pistol. It's instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With it's .45 round it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labelled &amp;quot;WWII M1911 .45&amp;quot; in-game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1, .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==MP-443 Grach==&lt;br /&gt;
Has a 17-round mag, the highest of all the pistols, as well as the lowest damage and highest rate of fire next to the Raffica.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach, 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta M9 (mocked up as M93R)==&lt;br /&gt;
Thus it's identified as the &amp;quot;M93R Burst&amp;quot; in the game's weapons screen. In game model lacks foregrip as well.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Tracer Dart Gun==&lt;br /&gt;
Tracer Dart Gun is non-lethal weapon used by both Russian and American force. It has capabilities for engineer's anti-tank weapons turning into guided rocket launcher(or missile). It can be unlocked if users buy pre-order package, but it also can be unlocked in Multiplayer. &lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|Tracer Dark Gun]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Equipped with a silencer.&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|Uzi, 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
Can be used by any class once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. M1928 Thompson sub-machine gun fitted with a 20 rounds magazine.  Since it uses same rounds as the M1911A1, it inflicts the same damage. Incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|none|500px|M1928A1 Thompson .45 ACP with 30-round box magazine.]] &lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
Equipped with a silencer.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|PP-2000, 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
Equipped with a silencer.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 ==&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of singleplayer Operation Aurora&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
&lt;br /&gt;
=Battle Rifles=&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
This weapon can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering a copy of Battlefield 1943). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen looks like a cross between a Garand and a 1903 Springfield with a bottom loading magazine. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, has a 20-round magazine and full-auto fire ability. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==MK 14 Mod 0 EBR==&lt;br /&gt;
M14 EBR(Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option. Can be set to any class' primary slot. What's interesting is that the weapon's stats claim it to have a higher rate of fire then the full-auto capable G3 despite only being able to fire on semi-auto, a mistake on DICE's part?&lt;br /&gt;
* Not a mistake.  M14s have a cyclic ROF of 750 rounds a minute.  Even if it's semi-auto only, that number is its PHYSICAL MAXIMUM rate of fire.&lt;br /&gt;
*Yes, but on semi-auto only, you'd be hard pressed to pull that trigger over and over at a rate of 700 RPM or more.&lt;br /&gt;
*Doesn't stop it from being physcially possible though does it.&lt;br /&gt;
*No, especially not with rapid fire controllers.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR, 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Type 5 Garand Copy ==&lt;br /&gt;
Standard weapon for the Japanese. Only seen in singleplayer, has an 8 round en bloc clip, in reality it had the capacity of 10 rounds and used stripper clips to be recharged.&lt;br /&gt;
Note that the Japanese only produced this weapon in 1945 and very few were made, none, however saw any service.&lt;br /&gt;
[[Image:0811090259a.jpg|thumb|none|400px|Type 5 Garand copy]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
Most Assault Rifles in Bad Company 2 can be equipped with 40mm grenade launchers, &amp;quot;40mm Smoke Launchers&amp;quot;, and &amp;quot;40mm Shotguns&amp;quot; which while awesome-sounding, would be ridiculously overpowerful.&lt;br /&gt;
&lt;br /&gt;
==9A-91==&lt;br /&gt;
Available to the Engineer class. Fires the 9x39 mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91, 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8 Compact==&lt;br /&gt;
Has a 30 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
It's instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It has the same penetration and damage as the AEK-971, but has other features available (i.e better mobility). Equipped with a silencer. Refered to as the AKS-74U Krinkov in-game.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AK-74U, 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
Available to the Engineer class. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
Heckler &amp;amp; Koch XM8 is unlockable Assault Rifle. It can be used with AG-36 Underbarrel Grenade Launcher.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|XM8, 5.56 x 45 mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Refered to as the M416 in-game, presumably because the developers figured that would be it's designation if it were officially adopted by the US army.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
Seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen. Equipped with the GP-25 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971, 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
Permanently in the two-round 1800 RPM burst mode. Equipped with the GP-25 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94, 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
M16A4 is an unlockable assault rifle, and it uses 3 round burst. Has flat-top reciever. Note that it's called erroneously an M16A2 in the game. It can be mounted with M203 Grenade Launcher. The M16 has been replaced in Battlefield: Bad Company 2 by the M16A4. The M16A4 differs from the original M16 that was used in the first Bad Company in multiple ways- A 30 round magazine size instead of the 50 round size&lt;br /&gt;
,a three round burst instead of being fully automatic, multiple Weapon Attachments (As is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|400px|M16A2 5.56x45mm w/ M203, 40mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|M16A4 with M203 Grenade Launcher, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
Called &amp;quot;STG.77 AUG&amp;quot; in-game. Equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000 Tactical==&lt;br /&gt;
Called the &amp;quot;F2000 Assault&amp;quot; in the game. Equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher, 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==QBU-88==&lt;br /&gt;
Called Type 88 Sniper in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88, 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SV-98==&lt;br /&gt;
Called SV-98 Snaiperskaya in the game.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
In-game identified as &amp;quot;VSS Snaiperskaya Special&amp;quot;. Has a 20 round magazine and fires on fully automatic. &lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==M24A3 Sniper Rifle==&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24A3 sniper rifle]] is the standard bolt-action sniper rifle used by recon class. It is clearly identified as M24A2 since it uses detachable 5 round box-magazine.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
Called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95, .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==GOL==&lt;br /&gt;
Called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper, .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==SVU==&lt;br /&gt;
Called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU, 7.62x54mm]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
==Remington 870MCS==&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. Has a four round tube as standard, eight rounds with extended mags.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS, 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. Same magazine tube sizes as the 870.&lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12, 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==NeoStead 2000==&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. Has a six shot mag tube as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-20==&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. Has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20-K, 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==USAS-12==&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. Has same mag capacities as the Saiga 20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12, 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==TOZ-194==&lt;br /&gt;
Only usable in Single Player.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Paratrooper==&lt;br /&gt;
Called &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
Called &amp;quot;PKM LMG&amp;quot; in the game. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM, 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG36==&lt;br /&gt;
Called he &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==XM8 LMG==&lt;br /&gt;
Called &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36.&lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==QJY-88==&lt;br /&gt;
Called &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88, 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
Called &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60, 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==MG3==&lt;br /&gt;
Called &amp;quot;MG3&amp;quot; in the game. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M203==&lt;br /&gt;
Mounted on the AUG, M416, F2000 and M16A2.&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|M203, 40x46mm]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
Mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|GP25, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch AG-36==&lt;br /&gt;
Mounted on the XM8.&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|Heckler &amp;amp; Koch AG-36, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
RPG-7 is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is identified as RPG-7, but it can be also used as guided rocket launcher using Tracer Dart Gun (Tracer Dart Gun is hidden weapon that can be unlocked by pre-order package). Weapon fitted with PGO-7 scope. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
Has a built in lock-on system, and is thereby not compatible with the Tracer Dart Gun.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4, 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav M2==&lt;br /&gt;
Carl Gustav M2 is the Anti-Tank recoilless rifle used by engineer class. Like RPG-7, it can be used as guided rocket launcher using Tracer Dart Gun. In the latest trailers, it is shown that it can also track on aerial vehicles like choppers.&lt;br /&gt;
 [[Image:Carl Gustaf recoilless rifle.jpg|thumb|none|400px|Carl Gustav, 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
&lt;br /&gt;
==XM312==&lt;br /&gt;
Mounted on Humvees and stationary turrets.&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM312, .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
Mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
Mounted on MH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
&lt;br /&gt;
==BGM-71 TOW==&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW tripod-mounted]]&lt;br /&gt;
&lt;br /&gt;
==AT-14 Kornet==&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|none|400px|]]&lt;br /&gt;
Mounted on stationary turrets.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=244378</id>
		<title>Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield:_Bad_Company_2&amp;diff=244378"/>
		<updated>2010-03-13T13:36:55Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Media:Example.ogg]][[Image:BFBC2.jpg|thumb|right|350px]]&lt;br /&gt;
&lt;br /&gt;
Battlefield: Bad Company is the sequel to &amp;quot;Battlefield: Bad Company&amp;quot;. B:BC 2 uses the newest game engine called &amp;quot;Frostbite Engine&amp;quot;, and it enables players to destroy any objects in the map (almost 90%). This game is scheduled to release in U.S during the first week of March (official release date is 3/2/10) and a pre-order package comes with instantly unlocked unlockable weapons and vehicle upgrades. Those being the Thompson M1928 Submachine Gun, Colt M1911A1 Pistol, Tracer Dart Pistol, vehicle Armor Upgrade, vehicle Secondary Weapon and vehicle Motion Detector. Some retailers also offer the AKS-74U in addition to these.&lt;br /&gt;
&lt;br /&gt;
'''The following guns can be seen in the video game: '''&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked. &lt;br /&gt;
&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
Standard Semi-Automatic Pistol. Has an incorrect 12 round magazine, possibly for balancing purposes.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9, 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M9.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M9.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
Most powerful, slowest firing and lowest capacity handgun in the game.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX, .357]]&lt;br /&gt;
[[Image:BFBC2-MP412.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MP412.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
Colt M1911A1 Semi-Automatic Pistol. It's instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. With it's .45 round it has the second highest damage of the pistols, beaten only by the MP412 REX using .357 Magnum rounds. Labelled &amp;quot;WWII M1911 .45&amp;quot; in-game.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1, .45 ACP.]]&lt;br /&gt;
[[Image:BFBC2-M1911.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916_20091029_790screen001.jpg‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==MP-443 Grach==&lt;br /&gt;
Has a 17-round mag, the highest of all the pistols, as well as the lowest damage and highest rate of fire next to the Raffica.&lt;br /&gt;
[[Image:MP433Grach.jpg|thumb|none|350px|MP-443 Grach, 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-MP443.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Beretta M9 (mocked up as M93R)==&lt;br /&gt;
Thus it's identified as the &amp;quot;M93R Burst&amp;quot; in the game's weapons screen. In game model lacks foregrip as well.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-M93.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M93R.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Tracer Dart Gun==&lt;br /&gt;
Tracer Dart Gun is non-lethal weapon used by both Russian and American force. It has capabilities for engineer's anti-tank weapons turning into guided rocket launcher(or missile). It can be unlocked if users buy pre-order package, but it also can be unlocked in Multiplayer. &lt;br /&gt;
[[Image:BC2 Tracer Dark Gun.jpg|thumb|none|600px|Tracer Dark Gun]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Equipped with a silencer.&lt;br /&gt;
[[Image:UZIwSionics.jpg‎|thumb|none|400px|Uzi, 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-UZI.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
Can be used by any class once unlocked and is instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. M1928 Thompson sub-machine gun fitted with a 20 rounds magazine.  Since it uses same rounds as the M1911A1, it inflicts the same damage. Incorrectly identified as &amp;quot;WWII M1A1 Thompson&amp;quot; in-game. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|none|500px|M1928A1 Thompson .45 ACP with 30-round box magazine.]] &lt;br /&gt;
[[Image:BFBC2-M1A1T.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:957916 20091029 790screen002.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
Equipped with a silencer.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|PP-2000, 9x19mm]]&lt;br /&gt;
[[Image:BFBC2-PP2000.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP45==&lt;br /&gt;
Equipped with a silencer.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[Image:BFBC2-UMP.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
== Type 100 ==&lt;br /&gt;
The [[Type 100 submachine gun]] is found in the first level of singleplayer Operation Aurora&lt;br /&gt;
[[Image:Submachine gun Type 100.jpg|thumb|none|400px|Type 100 - 8x22mm Nambu.]]&lt;br /&gt;
&lt;br /&gt;
=Battle Rifles=&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
This weapon can be unlocked by registering as a Battlefield &amp;quot;veteran&amp;quot; (i.e. registering a copy of Battlefield 1943). Called &amp;quot;WWII M1 Garand&amp;quot; in-game. Oddly, the picture of it in the weapons info screen looks like a cross between a Garand and a 1903 Springfield with a bottom loading magazine. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|400px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:BFBC2-M1G.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
Simply called &amp;quot;G3&amp;quot; in-game, has a 20-round magazine and full-auto fire ability. Can be set to any class' primary slot.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-G3.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==MK 14 Mod 0 EBR==&lt;br /&gt;
M14 EBR(Enhanced Battle Rifle) is unlockable weapon in multiplayer. It is called &amp;quot;M14 Mod 0 Enhanced&amp;quot; in the game and has a desert-tan camo paint. Has semi-auto only firing option. Can be set to any class' primary slot. What's interesting is that the weapon's stats claim it to have a higher rate of fire then the full-auto capable G3 despite only being able to fire on semi-auto, a mistake on DICE's part?&lt;br /&gt;
* Not a mistake.  M14s have a cyclic ROF of 750 rounds a minute.  Even if it's semi-auto only, that number is its PHYSICAL MAXIMUM rate of fire.&lt;br /&gt;
*Yes, but on semi-auto only, you'd be hard pressed to pull that trigger over and over at a rate of 700 RPM or more.&lt;br /&gt;
*Doesn't stop it from being physcially possible though does it.&lt;br /&gt;
*No, especially not with rapid fire controllers.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 0 EBR, 7.62x51 NATO]]&lt;br /&gt;
[[Image:BFBC2-MK14.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:BC2_M14EBR.jpg|thumb|none|500px|M14 EBR, 7.62 x 51 mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Type 5 Garand Copy ==&lt;br /&gt;
Standard weapon for the Japanese. Only seen in singleplayer, has an 8 round en bloc clip, in reality it had the capacity of 10 rounds and used stripper clips to be recharged.&lt;br /&gt;
Note that the Japanese only produced this weapon in 1945 and very few were made, none, however saw any service.&lt;br /&gt;
[[Image:0811090259a.jpg|thumb|none|400px|Type 5 Garand copy]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
Most Assault Rifles in Bad Company 2 can be equipped with 40mm grenade launchers, &amp;quot;40mm Smoke Launchers&amp;quot;, and &amp;quot;40mm Shotguns&amp;quot; which while awesome-sounding, would be ridiculously overpowerful.&lt;br /&gt;
&lt;br /&gt;
==9A-91==&lt;br /&gt;
Available to the Engineer class. Fires the 9x39 mm round, has a 20 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:9a91.jpg|thumb|none|400px|9A-91, 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-9A91.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 9A91.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8 Compact==&lt;br /&gt;
Has a 30 round magazine and is equipped with a suppressor.&lt;br /&gt;
[[Image:xm8ccbutt.jpg|thumb|none|400px|H&amp;amp;K XM8 Compact Carbine, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8C.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
It's instantly unlocked for players who pre-ordered Battlefield: Bad Company 2. It has the same penetration and damage as the AEK-971, but has other features available (i.e better mobility). Equipped with a silencer. Refered to as the AKS-74U Krinkov in-game.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AK-74U, 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AKS74U.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
Available to the Engineer class. Equipped with a suppressor.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-SCARL.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
Heckler &amp;amp; Koch XM8 is unlockable Assault Rifle. It can be used with AG-36 Underbarrel Grenade Launcher.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|Heckler &amp;amp; Koch XM8, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_XM8.jpg|thumb|none|600px|XM8, 5.56 x 45 mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Refered to as the M416 in-game, presumably because the developers figured that would be it's designation if it were officially adopted by the US army.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-HK416.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
Seen being held by the soldier on the box art, but is not in the game.&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
Called &amp;quot;AEK-971 Vintovka&amp;quot; in the weapons screen. Equipped with the GP-25 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:AEK-971wSkeletonizedstock.jpg|thumb|none|400px|AEK-971, 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC-AEK971.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==AN-94==&lt;br /&gt;
Permanently in the two-round 1800 RPM burst mode. Equipped with the GP-25 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:an94-1.jpg|thumb|none|400px|Nikonov AN-94, 5.45x39mm]]&lt;br /&gt;
[[Image:BFBC2-AN94.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
M16A4 is an unlockable assault rifle, and it uses 3 round burst. Has flat-top reciever. Note that it's called erroneously an M16A2 in the game. It can be mounted with M203 Grenade Launcher. The M16 has been replaced in Battlefield: Bad Company 2 by the M16A4. The M16A4 differs from the original M16 that was used in the first Bad Company in multiple ways- A 30 round magazine size instead of the 50 round size&lt;br /&gt;
,a three round burst instead of being fully automatic, multiple Weapon Attachments (As is the case with most weapons in Bad Company 2). It requires 47000 Points to unlock, and is the last unlock in the &amp;quot;Assault&amp;quot; kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|400px|M16A2 5.56x45mm w/ M203, 40mm]]&lt;br /&gt;
[[Image:BFBC2-M16.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|M16A4 with M203 Grenade Launcher, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG A3==&lt;br /&gt;
Called &amp;quot;STG.77 AUG&amp;quot; in-game. Equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:Steyr_AUG_A3+40mm.jpg|thumb|none|400px|Steyr AUG A3, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-AUG.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000 Tactical==&lt;br /&gt;
Called the &amp;quot;F2000 Assault&amp;quot; in the game. Equipped with the M203 40mm underbarrel grenade launcher.&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BFBC2-F2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_F2000.jpg|thumb|none|600px|FN F2000 Tactical with M203 Grenade Launcher, 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==QBU-88==&lt;br /&gt;
Called Type 88 Sniper in-game.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88, 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QBU88.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 QBU-88.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SV-98==&lt;br /&gt;
Called SV-98 Snaiperskaya in the game.&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98, 7.62x54R/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-SV98.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_GOL.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
In-game identified as &amp;quot;VSS Snaiperskaya Special&amp;quot;. Has a 20 round magazine and fires on fully automatic. &lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|400px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
[[Image:BFBC2-VSS.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==M24A3 Sniper Rifle==&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24A3 sniper rifle]] is the standard bolt-action sniper rifle used by recon class. It is clearly identified as M24A2 since it uses detachable 5 round box-magazine.&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|M24A2, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-M24.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M24.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M95==&lt;br /&gt;
Called the &amp;quot;M95 Sniper&amp;quot; in the game.&lt;br /&gt;
[[Image:barrett_m90.jpg|thumb|none|400px|Barrett M95, .50 BMG]]&lt;br /&gt;
[[Image:BFBC2-M95.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==GOL==&lt;br /&gt;
Called the &amp;quot;GOL Sniper Magnum&amp;quot; in the game.&lt;br /&gt;
[[Image:GOL Sniper Magnum.jpg|thumb|none|400px|GOL-Sniper, .338 Lapua]]&lt;br /&gt;
[[Image:BFBC2-GOL.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==SVU==&lt;br /&gt;
Called the &amp;quot;SVU Snaiperskaya Short&amp;quot; in the game. Equipped with a suppressor.&lt;br /&gt;
[[Image:svu-a_2.jpg|thumb|none|400px|SVU, 7.62x54mm]]&lt;br /&gt;
[[Image:BFBC2-SVU.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
Can be used by any class once unlocked.&lt;br /&gt;
&lt;br /&gt;
==Remington 870MCS==&lt;br /&gt;
Called &amp;quot;870 Combat&amp;quot; in the game. Has a four round tube as standard, eight rounds with extended mags.&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|450px|Remington 870MCS, 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-M870.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
Called the &amp;quot;SPAS-12 Combat&amp;quot; in the game. Same magazine tube sizes as the 870.&lt;br /&gt;
[[Image:Franchi12.jpg|thumb|400px|none|Franchi SPAS-12, 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-SPAS12.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==NeoStead 2000==&lt;br /&gt;
Called the &amp;quot;Neostead 2000 Combat&amp;quot; in the game. Has a six shot mag tube as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Neostead.jpg|thumb|none|400px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-NS2000.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_NS2000.jpg|thumb|none|600px|Neostead Shotgun, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-20==&lt;br /&gt;
Called &amp;quot;Saiga 20K Semi&amp;quot; in the game. Has a six shot magazine as standard, increased to twelve with extended mags.&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|400px|none|Saiga 20-K, 12 Gauge]]&lt;br /&gt;
[[Image:BFBC2-S20.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==USAS-12==&lt;br /&gt;
Called the &amp;quot;USAS-12 Automatic&amp;quot; in the game. Has same mag capacities as the Saiga 20K.&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|USAS-12, 12-gauge]]&lt;br /&gt;
[[Image:BFBC2-USAS12.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_USAS12.jpg|thumb|none|600px|USAS 12, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==TOZ-194==&lt;br /&gt;
Only usable in Single Player.&lt;br /&gt;
[[Image:Toz194.jpg|thumb|none|400px|TOZ-194, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
Available to the Medic class.&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Paratrooper==&lt;br /&gt;
Called &amp;quot;M249 SAW&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-M249.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
Called &amp;quot;PKM LMG&amp;quot; in the game. Has a 100 round belt.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|400px|none|PKM, 7.62x54mm R]]&lt;br /&gt;
[[Image:BFBC2-PKM.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_PKM.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MG36==&lt;br /&gt;
Called he &amp;quot;MG36&amp;quot; in the game. Has a 100 round Beta-C Mag.&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|600px|Heckler &amp;amp; Koch MG36, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-MG36.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==XM8 LMG==&lt;br /&gt;
Called &amp;quot;XM8 LMG&amp;quot; in the game. Has the same magazine as the MG36.&lt;br /&gt;
[[Image:XM8LMG.PNG|thumb|none|350px|Heckler &amp;amp; Koch XM8 LMG, 5.56x45mm]]&lt;br /&gt;
[[Image:BFBC2-XM8MG.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==QJY-88==&lt;br /&gt;
Called &amp;quot;Type-88 LMG&amp;quot; in the game. Has a 200 round belt.&lt;br /&gt;
[[Image:type88gpmg2.jpg|thumb|none|400px|QJY 88, 5.8x42mm]]&lt;br /&gt;
[[Image:BFBC2-QJY88.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
Called &amp;quot;M60 LMG&amp;quot; in the game. Has a 100 round belt.&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|400px|M60, 7.62x51mm]]&lt;br /&gt;
[[Image:BFBC2-M60.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M60.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
==MG3==&lt;br /&gt;
Called &amp;quot;MG3&amp;quot; in the game. Has a 100 round belt and the highest rate of fire of any of the LMGs.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BFBC2-MG3.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_MG3.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M203==&lt;br /&gt;
Mounted on the AUG, M416, F2000 and M16A2.&lt;br /&gt;
[[Image:BC2_M16.jpg|thumb|none|600px|M203, 40x46mm]]&lt;br /&gt;
&lt;br /&gt;
==GP-25==&lt;br /&gt;
Mounted on the AEK-971 and the AN-94.&lt;br /&gt;
[[Image:BC2_AEK971.jpg|thumb|none|600px|GP25, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch AG-36==&lt;br /&gt;
Mounted on the XM8.&lt;br /&gt;
[[Image:BC_XM8.jpg|thumb|none|600px|Heckler &amp;amp; Koch AG-36, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
RPG-7 is the standard Anti-Tank Rocket Launcher used by Russian Engineer class. It is identified as RPG-7, but it can be also used as guided rocket launcher using Tracer Dart Gun (Tracer Dart Gun is hidden weapon that can be unlocked by pre-order package). Weapon fitted with PGO-7 scope. &lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BFBC2-RPG7.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2 RPG7.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
Has a built in lock-on system, and is thereby not compatible with the Tracer Dart Gun.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|400px|M136 AT4, 84mm]]&lt;br /&gt;
[[Image:BFBC2-AT4.jpg|thumb|none|700px]]&lt;br /&gt;
&lt;br /&gt;
==Carl Gustav M2==&lt;br /&gt;
Carl Gustav M2 is the Anti-Tank recoilless rifle used by engineer class. Like RPG-7, it can be used as guided rocket launcher using Tracer Dart Gun. In the latest trailers, it is shown that it can also track on aerial vehicles like choppers.&lt;br /&gt;
 [[Image:Carl Gustaf recoilless rifle.jpg|thumb|none|400px|Carl Gustav, 84mm]]&lt;br /&gt;
[[Image:BFBC2-M2CG.jpg|thumb|none|700px]]&lt;br /&gt;
[[Image:BC2_M2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
&lt;br /&gt;
==XM312==&lt;br /&gt;
Mounted on Humvees and stationary turrets.&lt;br /&gt;
[[Image:BC2_XM312.jpg|thumb|none|600px|XM312, .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
Mounted on stationary turrets and Vodniks.&lt;br /&gt;
[[Image:BC2_KORD.jpg|thumb|none|600px|Kord heavy machine gun 12.7x108mm with ammo drum]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
Mounted on MH-60 Black Hawks.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
&lt;br /&gt;
==BGM-71 TOW==&lt;br /&gt;
Mounted on stationary turrets and some Humvees.&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW tripod-mounted]]&lt;br /&gt;
&lt;br /&gt;
==AT-14 Kornet==&lt;br /&gt;
[[Image:Kornet-at-14-anti-tank-missile.jpg‎|thumb|400px|AT-14 kornet with missle&lt;br /&gt;
Mounted on stationary turrets.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Kick-Ass&amp;diff=235025</id>
		<title>Talk:Kick-Ass</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Kick-Ass&amp;diff=235025"/>
		<updated>2010-02-14T21:09:58Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;made this because i noticed the was not one  made all ready --[[Special:Contributions/76.11.85.129|76.11.85.129]] 23:27, 19 January 2010 (UTC)&lt;br /&gt;
i can put some images, just tell me [[User:Dillinger|Dillinger]]&lt;br /&gt;
&lt;br /&gt;
Go ahead. I can't put any up. Rex095&lt;br /&gt;
&lt;br /&gt;
I have some.  Hopefully I don't screw up.  This is my first page. [[User:Redram355|redram355]] 03:03, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I might add to descriptions if you don't mine Rex095&lt;br /&gt;
&lt;br /&gt;
Go ahead.  You probably know better than I do. --[[User:Redram355|redram355]] 03:44, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
2 things to say: 1) this movie looks cool. 2) is [[Chloe Moretz]] the most younger actress to use a gun. [[User:Dillinger|Dillinger]]&lt;br /&gt;
::Younger?  She's the most '''younger'''?  Well if you mean youngest, perhaps she is the youngest FEMALE actor to use a gun, but Austin O'Brien was the YOUNGEST actor to use a gun.  He was a year younger than she was for Kick-Ass when he teamed up with Arnold in &amp;quot;[[Last Action Hero]]'' From her birthday to the release of the film is 13 years.  From HIS birthday to the release of his film was 12 years. Given that a film is shot a year to 18 months prior to it's wide theatrical release.  (there are SOME exceptions to this rule, i.e. Halloween 2 (2009) was shot in the Spring and released in the Fall.).  [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:33, 21 January 2010 (UTC)&lt;br /&gt;
:Um, hey, wasn't Natalie Portman 11 in Leon?-protoAuthor 04:18, 22 January 2010 (UTC)&lt;br /&gt;
::I stand corrected protoAuthor!  All Hail Portman!  I never forgave her for PASSING on a sequel to Leon where Mathilda was 21 yrs old and herself a hitwoman.  That would have been so cool! :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 05:22, 22 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Red mist had a hand gun in the trailer. did any see what it was?&lt;br /&gt;
[[Image:Kick_ass_red_mist_unknown1.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Kick_ass_red_mist_unknown2.jpg|thumb|none|300px]]&lt;br /&gt;
All I was able to catch.  Dosn't help much. [[User:Redram355|redram355]] 02:20, 24 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
all well...we just have to wait in till it come to theater Rex095  &lt;br /&gt;
&lt;br /&gt;
==Wall of Guns==&lt;br /&gt;
&lt;br /&gt;
Correct me if I'm wrong, but, I think it's a G36C underneath the shortened SG552. [[User:GunEnthusiast|GunEnthusiast]] 21:06, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree. --[[User:Redram355|redram355]] 00:45, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I also see a Glock. Not sure which model. I'm kinda new to this thing. [[User:GunEnthusiast|GunEnthusiast]] 04:10, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==British Actor==&lt;br /&gt;
'''Isn't this guy Jason Flemyng?'''  Doctor Jekyll from ''[[The League of Extraordinary Gentlemen]]''?  &lt;br /&gt;
[[Image:Jason-lsatsb1.jpg‎|thumb|none|300px|]]‎&lt;br /&gt;
I ask here because he is NOT credited as being in the film by IMDB.&lt;br /&gt;
[[Image:KickAssBritishGuy.jpg|thumb|none|500px|]]‎&lt;br /&gt;
[[Image:Chloe Moretz kick ass USP img 2.jpg|thumb|none|500px|]]&lt;br /&gt;
Anyone else think that this is the guy?   [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:45, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I do agree.  Though I know him better as Mulligan from ''[[Deep Rising]]''.  But anyway, IMDB sometimes doesn't get updated, so maybe he is in the movie and they just haven't put his name on the IMDB entry. -[[User:MT2008|MT2008]] 03:03, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::He was also in ''[[Transporter 2]]'' and ''[[Lock, Stock and Two Smoking Barrels]]'' as the characters Dimitri and Tom, respectively. [[User:Orca1 9904|Orca1 9904]] 13:05, 22 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
it looks like he has a miner role. Rex095&lt;br /&gt;
:Which is irrelevant.  He speaks.  Even ONE LINE spoken means you should get a listing in the credits.  There are weird examples in previous movies where relatively important stars are uncredited, which always mystified me.  For example in the movie &amp;quot;Simone&amp;quot; with Al Pacino, the actors Elias Koteas and Rebecca Romjin-Ramos were never credited even though both had extensive screen time. One of the mysteries of the business i guess. [[User:MoviePropMaster2008|MoviePropMaster2008]] 20:41, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Rex i think its Minor. I &amp;lt;3 [[Deep Rising]]! LOL! He always will be a Pikey to me! =P He is in quite a few of my fav movies. -- Furious Oyster&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Big daddy's sniper rifle ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
I think that the sniper rifle is a SIG rifle of some kind in not sure yet until I see the movie--[[User:Sniperinthemist|Sniperinthemist]] 21:08, 14 F&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Kick-Ass&amp;diff=235024</id>
		<title>Talk:Kick-Ass</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Kick-Ass&amp;diff=235024"/>
		<updated>2010-02-14T21:08:17Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;made this because i noticed the was not one  made all ready --[[Special:Contributions/76.11.85.129|76.11.85.129]] 23:27, 19 January 2010 (UTC)&lt;br /&gt;
i can put some images, just tell me [[User:Dillinger|Dillinger]]&lt;br /&gt;
&lt;br /&gt;
Go ahead. I can't put any up. Rex095&lt;br /&gt;
&lt;br /&gt;
I have some.  Hopefully I don't screw up.  This is my first page. [[User:Redram355|redram355]] 03:03, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I might add to descriptions if you don't mine Rex095&lt;br /&gt;
&lt;br /&gt;
Go ahead.  You probably know better than I do. --[[User:Redram355|redram355]] 03:44, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
2 things to say: 1) this movie looks cool. 2) is [[Chloe Moretz]] the most younger actress to use a gun. [[User:Dillinger|Dillinger]]&lt;br /&gt;
::Younger?  She's the most '''younger'''?  Well if you mean youngest, perhaps she is the youngest FEMALE actor to use a gun, but Austin O'Brien was the YOUNGEST actor to use a gun.  He was a year younger than she was for Kick-Ass when he teamed up with Arnold in &amp;quot;[[Last Action Hero]]'' From her birthday to the release of the film is 13 years.  From HIS birthday to the release of his film was 12 years. Given that a film is shot a year to 18 months prior to it's wide theatrical release.  (there are SOME exceptions to this rule, i.e. Halloween 2 (2009) was shot in the Spring and released in the Fall.).  [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:33, 21 January 2010 (UTC)&lt;br /&gt;
:Um, hey, wasn't Natalie Portman 11 in Leon?-protoAuthor 04:18, 22 January 2010 (UTC)&lt;br /&gt;
::I stand corrected protoAuthor!  All Hail Portman!  I never forgave her for PASSING on a sequel to Leon where Mathilda was 21 yrs old and herself a hitwoman.  That would have been so cool! :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 05:22, 22 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Red mist had a hand gun in the trailer. did any see what it was?&lt;br /&gt;
[[Image:Kick_ass_red_mist_unknown1.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Kick_ass_red_mist_unknown2.jpg|thumb|none|300px]]&lt;br /&gt;
All I was able to catch.  Dosn't help much. [[User:Redram355|redram355]] 02:20, 24 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
all well...we just have to wait in till it come to theater Rex095  &lt;br /&gt;
&lt;br /&gt;
==Wall of Guns==&lt;br /&gt;
&lt;br /&gt;
Correct me if I'm wrong, but, I think it's a G36C underneath the shortened SG552. [[User:GunEnthusiast|GunEnthusiast]] 21:06, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree. --[[User:Redram355|redram355]] 00:45, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I also see a Glock. Not sure which model. I'm kinda new to this thing. [[User:GunEnthusiast|GunEnthusiast]] 04:10, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==British Actor==&lt;br /&gt;
'''Isn't this guy Jason Flemyng?'''  Doctor Jekyll from ''[[The League of Extraordinary Gentlemen]]''?  &lt;br /&gt;
[[Image:Jason-lsatsb1.jpg‎|thumb|none|300px|]]‎&lt;br /&gt;
I ask here because he is NOT credited as being in the film by IMDB.&lt;br /&gt;
[[Image:KickAssBritishGuy.jpg|thumb|none|500px|]]‎&lt;br /&gt;
[[Image:Chloe Moretz kick ass USP img 2.jpg|thumb|none|500px|]]&lt;br /&gt;
Anyone else think that this is the guy?   [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:45, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I do agree.  Though I know him better as Mulligan from ''[[Deep Rising]]''.  But anyway, IMDB sometimes doesn't get updated, so maybe he is in the movie and they just haven't put his name on the IMDB entry. -[[User:MT2008|MT2008]] 03:03, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::He was also in ''[[Transporter 2]]'' and ''[[Lock, Stock and Two Smoking Barrels]]'' as the characters Dimitri and Tom, respectively. [[User:Orca1 9904|Orca1 9904]] 13:05, 22 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
it looks like he has a miner role. Rex095&lt;br /&gt;
:Which is irrelevant.  He speaks.  Even ONE LINE spoken means you should get a listing in the credits.  There are weird examples in previous movies where relatively important stars are uncredited, which always mystified me.  For example in the movie &amp;quot;Simone&amp;quot; with Al Pacino, the actors Elias Koteas and Rebecca Romjin-Ramos were never credited even though both had extensive screen time. One of the mysteries of the business i guess. [[User:MoviePropMaster2008|MoviePropMaster2008]] 20:41, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Rex i think its Minor. I &amp;lt;3 [[Deep Rising]]! LOL! He always will be a Pikey to me! =P He is in quite a few of my fav movies. -- Furious Oyster&lt;br /&gt;
&lt;br /&gt;
I think that the sniper rifle is a SIG rifle of some kind in not sure yet until I see the movie--[[User:Sniperinthemist|Sniperinthemist]] 21:08, 14 February 2010 (UTC)--[[User:Sniperinthemist|Sniperinthemist]] 21:08, 14 February 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield:_Bad_Company_2&amp;diff=230242</id>
		<title>Talk:Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield:_Bad_Company_2&amp;diff=230242"/>
		<updated>2010-01-30T17:40:24Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is anyone else kind of pissed most of the weapons are from BFBC1?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       not really, at least they made the ammo count realistic on this one. And they added a customization option so at least they have a little more variety.&lt;br /&gt;
&lt;br /&gt;
 I hope weapon damage will be as low as in BC1, because it will take more skill to kill.--[[Special:Contributions/178.92.236.41|178.92.236.41]] 07:24, 17 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Indeed. The way the weapons were balanced in BC1 was exemplary, and should be carried over to BC2.&lt;br /&gt;
&lt;br /&gt;
== Demo ==&lt;br /&gt;
&lt;br /&gt;
Well, i recently downloaded the xbox demo and i have a few questions: &lt;br /&gt;
1) Can you play as American forces? 2) Can you have any gun other than the AEK-971? 3) And is there any location other than the arctic location? [[user:smish34|smish34]]       1) yes there there will be in the full game I think your a merc in the defenders in the demo not US&lt;br /&gt;
2) just keep using the AEK you will unlock the XM8 and not in the demo but there will jungle and forest maps in the full game--[[User:Sniperinthemist|Sniperinthemist]] 17:39, 30 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield:_Bad_Company_2&amp;diff=230240</id>
		<title>Talk:Battlefield: Bad Company 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield:_Bad_Company_2&amp;diff=230240"/>
		<updated>2010-01-30T17:39:47Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is anyone else kind of pissed most of the weapons are from BFBC1?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
       not really, at least they made the ammo count realistic on this one. And they added a customization option so at least they have a little more variety.&lt;br /&gt;
&lt;br /&gt;
 I hope weapon damage will be as low as in BC1, because it will take more skill to kill.--[[Special:Contributions/178.92.236.41|178.92.236.41]] 07:24, 17 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Indeed. The way the weapons were balanced in BC1 was exemplary, and should be carried over to BC2.&lt;br /&gt;
&lt;br /&gt;
== Demo ==&lt;br /&gt;
&lt;br /&gt;
Well, i recently downloaded the xbox demo and i have a few questions: &lt;br /&gt;
1) Can you play as American forces? 2) Can you have any gun other than the AEK-971? 3) And is there any location other than the arctic location? [[user:smish34|smish34]] 1) yes there there will be in the full game I think your a merc in the defenders in the demo not US&lt;br /&gt;
2) just keep using the AEK you will unlock the XM8 and not in the demo but there will jungle and forest maps in the full game--[[User:Sniperinthemist|Sniperinthemist]] 17:39, 30 January 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Die_Another_Day&amp;diff=230202</id>
		<title>Talk:Die Another Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Die_Another_Day&amp;diff=230202"/>
		<updated>2010-01-30T15:35:52Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==&amp;quot;Type 88&amp;quot;==&lt;br /&gt;
I don't think it is a Type 88. The only Type 88s around are in North Korea, which I don't think they would be handing out to a film that made it look bad. There are 5.45mm steel magazines for the AK around, like this: http://home.comcast.net/~shooter2_indy/ak74_mag_guide.html So I think it's just a mocked up AK74 to look like a North Korean Type 88. [[User:Hoot471|Hoot471]] 13:23, 6 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:You're correct.  That is quite obviously a Chinese Type 56-1 rifle (not an AK-74; the magazine is too curved for 5.45x39mm) mocked up to look like a DPRK Type 88 rifle.  Some anonymous user changed it without our permission, because he apparently didn't stop to consider what you said.  But you're right; there's no way that that's a genuine Type 88 rifle.  North Korea, unlike the Chinese, has never exported its weapons for Western consumers, so there's no way that the movie's armorers could have access to a Type 88. -[[User:MT2008|MT2008]]&lt;br /&gt;
::I agree with Hoot. There is no way an North Korean gun would find its way to a western movie.-[[User:Oliveira|Oliveira]] 21:10, 7 September 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
why dont we have the bond movies titles in order so there easier to find?&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Chlo%C3%AB_Grace_Moretz&amp;diff=227554</id>
		<title>Chloë Grace Moretz</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Chlo%C3%AB_Grace_Moretz&amp;diff=227554"/>
		<updated>2010-01-20T16:16:42Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: New page: USP as hit girl/Mindy Macready in ''Kick Ass''            Image:Chloe_Moretz_kick_ass_USP.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[USP]] as hit girl/Mindy Macready in ''[[Kick Ass]]''      &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 [[Image:Chloe_Moretz_kick_ass_USP.gif]]&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sniperinthemist&amp;diff=227553</id>
		<title>User:Sniperinthemist</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sniperinthemist&amp;diff=227553"/>
		<updated>2010-01-20T16:11:11Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guns I like ==&lt;br /&gt;
[[Barrett M82]]  [[M1911]]&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sniperinthemist&amp;diff=227551</id>
		<title>User:Sniperinthemist</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sniperinthemist&amp;diff=227551"/>
		<updated>2010-01-20T16:10:11Z</updated>

		<summary type="html">&lt;p&gt;Sniperinthemist: New page: == Guns I like == Barrett M82&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Guns I like ==&lt;br /&gt;
[[Barrett M82]]&lt;/div&gt;</summary>
		<author><name>Sniperinthemist</name></author>
	</entry>
</feed>