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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-06-09T19:44:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Falling_Skies_-_Season_2&amp;diff=709445</id>
		<title>Falling Skies - Season 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Falling_Skies_-_Season_2&amp;diff=709445"/>
		<updated>2013-06-27T10:11:10Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles &amp;amp; Carbines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:FallingSkiesS2.jpg|thumb|right|300px|''Falling Skies - Season 2'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 2 of the series ''[[Falling Skies]]'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] is the handgun carried by Weaver ([[Will Patton]]) and Anthony ([[Mpho Koaho]]) in Season 2.  In &amp;quot;Young Bloods&amp;quot; (S2E04), Diego ([[Hector Bucio]]) is seen carrying a Beretta as well. Several Charlestown military are seen pointing their Berettas at skitters inside the compound.&lt;br /&gt;
[[File:BerettaM92FS.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:FallingSkiesS2E02 11.jpg|thumb|none|600px|On the left, Weaver ([[Will Patton]]) draws his Beretta on Pope in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).]]&lt;br /&gt;
[[File:FallingSkS2E04 10.jpg|thumb|none|600px|In &amp;quot;Young Bloods&amp;quot; (S2E04), Diego ([[Hector Bucio]]) holds his Beretta during a confrontation.]]&lt;br /&gt;
[[File:FallingSkS2E04 11.jpg|thumb|none|600px|In &amp;quot;Young Bloods&amp;quot; (S2E04), Diego ([[Hector Bucio]]) is seen pulling a Beretta.]]&lt;br /&gt;
[[File:FallingS2E08 001.jpg|thumb|none|600px|Closeup of Weaver's Beretta in &amp;quot;Death March&amp;quot; (S2E08).]]&lt;br /&gt;
[[File:FallingS2E08 005.jpg|thumb|none|600px|On the left, Weaver draws his Beretta in &amp;quot;Death March&amp;quot; (S2E08).]]&lt;br /&gt;
[[File:FallingS2E09 109.jpg|thumb|none|600px|Both Tector ([[Ryan Robbins]]) and Sgt. Clemmons ([[Ty Olsson]]) draw their Berettas in &amp;quot;The Price of Greatness&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
John Pope ([[Colin Cunningham]]) carries a stainless [[Colt Python]] as his sidearm in Season 2.&lt;br /&gt;
[[File:Python6in.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:FallingSkiesS2E01 35.jpg|thumb|none|600px|Pope opens fire with his Colt Python in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup Trophy==&lt;br /&gt;
Maggie ([[Sarah Carter]]) continues to carry a [[M1911A1|Colt Gold Cup Trophy]] M1911A1 as one of her sidearms. The pistol is notably seen when she holds it on the berserkers attempting to raid the Charlestown armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).&lt;br /&gt;
[[Image:Goldcuptrophy.jpg‎‎|thumb|none|301px|none|Colt Gold Trophy M1911A1]]&lt;br /&gt;
[[File:FallingSkS2E04 20.jpg|thumb|none|600px|Maggie ([[Sarah Carter]]) holds the [[M1911A1|Colt Gold Cup Trophy]] in her left hand in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 (Nickel)==&lt;br /&gt;
Maggie ([[Sarah Carter]]) also carries a different nickel [[M1911A1]] along with the Gold Cup. In &amp;quot;Molon Labe&amp;quot; (S2E07), Tom Mason ([[Noah Wyle]]) uses what also appears to be a nickel M1911A1 to shoot the Overlord in the neck when he is torturing his son.&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:FallingSkS2E04 20.jpg|thumb|none|600px|Maggie ([[Sarah Carter]]) holds a nickel [[M1911A1]] in her right hand (her Gold Cup has adjustable sights) in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
[[File:FallingskiesS2E07.JPG|thumb|none|601px|In &amp;quot;Molon Labe&amp;quot; (S2E07), Tom holds the pistol after he shoots the overlord with it.]]&lt;br /&gt;
[[File:FallingS2E09_007.jpg|thumb|none|600px|Maggie ([[Sarah Carter]]) holds the [[M1911A1]] on the berserkers attempting to raid the Charlestown armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).]]&lt;br /&gt;
[[File:FallingS2E09 107.jpg|thumb|none|600px|Maggie ([[Sarah Carter]]) lays down her [[M1911A1]] in &amp;quot;The Price of Greatness&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
==Magnum Research Inc. Desert Eagle Mark XIX==&lt;br /&gt;
Dai ([[Peter Shinkoda]]) continues to carry a [[Desert Eagle#Desert Eagle Mark XIX|Magnum Research Inc. Desert Eagle Mark XIX]] as his secondary weapon, notably pulling it in &amp;quot;Molon Labe&amp;quot; (S2E07). &lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|300px|none|Magnum Research Inc. Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[File:FallingS2E07 31.jpg|thumb|none|600px|In &amp;quot;Molon Labe&amp;quot; (S2E07), Dai ([[Peter Shinkoda]]) holds his [[Desert Eagle#Desert Eagle Mark XIX|Magnum Research Inc. Desert Eagle Mark XIX]].]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
Hal ([[Drew Roy]]) carries what appears to be a [[Smith &amp;amp; Wesson 5906]] as his sidearm in Season 2.&lt;br /&gt;
[[File:S&amp;amp;W 5906 late adjustable sights.jpg‎|thumb|350px|none|Smith &amp;amp; Wesson 5906, late model with adjustable sights - 9x19mm]]&lt;br /&gt;
[[File:FallingSkiesS2E02 11.jpg|thumb|none|600px|On the right, Hal ([[Drew Roy]]) draws his S&amp;amp;W  on Pope in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02). The pistol has the original Smith &amp;amp; Wesson sights.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Model 689==&lt;br /&gt;
In Season 2's premiere &amp;quot;Worlds Apart&amp;quot; (S2E01), Tom Mason ([[Noah Wyle]]) takes a [[Taurus Model 689]] off a crazed survivor who attacked a young girl.&lt;br /&gt;
[[Image:TAURUS689.jpg|thumb|none|301px|Taurus Model 689 with 4&amp;quot; Barrel - .44 Magnum.]]&lt;br /&gt;
[[File:FallingSkiesS2E01 44.jpg|thumb|none|600px|In Season 2's premiere &amp;quot;Worlds Apart&amp;quot; (S2E01), Tom Mason ([[Noah Wyle]]) takes a [[Taurus Model 689]] off a crazed survivor who attacked a young girl.]]&lt;br /&gt;
[[File:FallingSkiesS2E01 47.jpg|thumb|none|600px|Tom holds the revolver in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Assault/Battle Rifles &amp;amp; Carbines=&lt;br /&gt;
==Zastava M70==&lt;br /&gt;
Beginning in Season 2, Tom Mason ([[Noah Wyle]]) appears to have switched from an AKM to a [[Zastava M70]], as noted by the three vent holes in the handguard, grenade sight, and black pistol grip. Whether this rifle is the B1 variant or a standard M70 is to be determined.&lt;br /&gt;
[[Image:Zastava M70B1.jpg|thumb|none|500px|Zastava M70B1 fixed stock rifle - 7.62x39mm]]&lt;br /&gt;
[[File:FallingS2E03 24.jpg|thumb|none|600px|Tom Mason ([[Noah Wyle]]) holds the Zastava rifle in &amp;quot;Compass&amp;quot; (S2E03). Note the vent holes in the handguard, distinguishing the rifle from the AKM.]]&lt;br /&gt;
[[File:FallingS2E10 005.jpg|thumb|none|600px|Tom Mason ([[Noah Wyle]]) holds the Zastava rifle at the end of &amp;quot;A More Perfect Union&amp;quot; (S2E10).]]&lt;br /&gt;
&lt;br /&gt;
==Zastava M70AB2==&lt;br /&gt;
In &amp;quot;Molon Labe&amp;quot; (S2E07), Tom Mason ([[Noah Wyle]]) appears to switch over to a [[Zastava M70AB2]] as his weapon of choice.&lt;br /&gt;
[[Image:Zastava M70AB2.jpg |thumb|none|400px|Zastava M70AB2 folding stock rifle - 7.62x39mm (non-standard pistol grip).  The military version of the M70AB2 underfolder rifle has a black plastic pistol grip as seen in the image above. However all of the Zastava M70AB2 rifles imported in the U.S. by Mitchell Arms had the wooden pistol grip seen in this photo.  So a wooden pistol grip is indicative of a 'Mitchell Arms' rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[File:FallingS2E07 07r.jpg|thumb|none|600px|In &amp;quot;Molon Labe&amp;quot; (S2E07), Tom opens fire with the [[Zastava M70AB2]].]]&lt;br /&gt;
[[File:FallingS2E07 16.jpg|thumb|none|600px|In &amp;quot;Molon Labe&amp;quot; (S2E07),  Tom with the rifle.]]&lt;br /&gt;
[[File:FallingS2E07 19.jpg|thumb|none|600px|In &amp;quot;Molon Labe&amp;quot; (S2E07), Tom holds his [[Zastava M70AB2]] on a &amp;quot;fishhead&amp;quot; alien.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 84S ==&lt;br /&gt;
The [[AK-47#Norinco Type 84S|Norinco Type 84S]] is another weapon seen in the hands of a Resistance fighter.&lt;br /&gt;
[[Image:NorincoType84SRifle.jpg|thumb|none|400px|Norinco Type 84S 5.56x45mm]]&lt;br /&gt;
[[File:FallingS2E07_112.jpg|thumb|none|600px|The rifle on the right in (S2E07).]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
Colt [[M4A1]] carbines can be seen carried by resistance fighters with and without red dot sights, RIS foregrips and grenade launchers.  The resistance fighters who carry the rifle include Dai ([[Peter Shinkoda]]), Maggie ([[Sarah Carter]]) and Jimmy Boland ([[Dylan Authors]]).  Col. Porter ([[Dale Dye]]) and his Charleston troops are seen armed with M4A1's in the final 3 episodes of Season 2. &lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:FallingSkiesS2E7promo.jpg|thumb|none|500px|A production images shows Maggie ([[Sarah Carter]]) and Dai ([[Peter Shinkoda]]) holding M4A1's.]]&lt;br /&gt;
[[File:FallingSkiesS2E01 13.jpg|thumb|none|600px|Dai ([[Peter Shinkoda]]) opens fire with his M4A1 in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingSkiesS2E02 18.jpg|thumb|none|600px|Maggie ([[Sarah Carter]]) on the left with the M4A1 in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).]]&lt;br /&gt;
[[File:FallingSkiesS2E02 29.jpg|thumb|none|600px|Matt Mason ([[Maxim Knight]]) opens fire with the M4A1 in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).]]&lt;br /&gt;
[[File:FallingSkS2E04 11.jpg|thumb|none|600px|On the right, Jeanne Weaver ([[Laci J Mailey]]) holds the M4A1 in &amp;quot;Young Bloods&amp;quot; (S204).]]&lt;br /&gt;
[[File:FallingS2E08 010.jpg|thumb|none|600px|Col. Porter ([[Dale Dye]]) on the right carries an M4A1 in &amp;quot;Death March&amp;quot; (S2E08).]]&lt;br /&gt;
[[File:FallingS2E08 011.jpg|thumb|none|600px|The M4A1 is carried by Charleston soldiers in &amp;quot;Death March&amp;quot; (S2E08).]]&lt;br /&gt;
[[File:FallingS2E09 113.jpg|thumb|none|600px|Hal Mason ([[Drew Roy]]) holds an M4A1 that lacks the carry handle in &amp;quot;The Price of Greatness&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil SAR Carbine==&lt;br /&gt;
Hal Mason ([[Drew Roy]]) appears to carry a [[Galil SAR]] carbine as his preferred weapon. &lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|450px|IMI Galil SAR - 5.56x45mm]]&lt;br /&gt;
[[File:FallingSkiesS2E7promo.jpg|thumb|none|500px|The production image shows Hal on the right holding the Galil.]]&lt;br /&gt;
[[File:FallingSkiesS2E01 92.jpg|thumb|none|600px|Hal has the Galil slung in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingSkiesS2E01 21.jpg|thumb|none|600px|Hal opens fire with the Galil in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil MAR Carbine==&lt;br /&gt;
A [[Galil MAR]] carbine fitted with a conventional bolt handle and top mounted rail is in the hands of a 2nd Mass fighter in &amp;quot;Molan Labe&amp;quot; (S2E07).&lt;br /&gt;
[[Image:Galil_m.jpg|thumb|none|500px|IMI Galil MAR - 5.56x45mm]]&lt;br /&gt;
[[File:FallingS2E07 21.jpg|thumb|none|600px|In &amp;quot;Molon Labe&amp;quot; (S2E07), an [[Galil MAR]] carbine fitted with a conventional bolt handle and top mounted rail is in the hands of a 2nd Mass fighter on the right.]]&lt;br /&gt;
 &lt;br /&gt;
== Heckler &amp;amp; Koch G36K==&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36K]] rifle fitted with a foregrip is the weapon carried by Ben Mason ([[Connor Jessup]]) in Season 2.  &lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with ZF 3x4° dual optical sight - 5.56x45mm]]&lt;br /&gt;
[[File:FallingSkiesS2E7promo.jpg|thumb|none|500px|A production still shows Ben Mason on the near right with the G36K.]]&lt;br /&gt;
[[File:FallingSkiesS2E01 19.jpg|thumb|none|600px|Ben Mason opens fire with his G36K in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingSkiesS2E01 31.jpg|thumb|none|600px|Ben fires his G36K in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingSkiesS2E02 05.jpg|thumb|none|600px|Ben on the right with his G36K in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).]]&lt;br /&gt;
[[File:FallingSkS2E04 23.jpg|thumb|none|600px|Ben opens fire on Skitter harnesses with the G36 in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
Members of the Resistance carry [[Heckler &amp;amp; Koch G36C]] rifle in Season 2.&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|450px|Heckler &amp;amp; Koch G36C]]&lt;br /&gt;
[[File:FallingS2E07_112.jpg|thumb|none|600px|The G36 on the left in &amp;quot;Molon Labe&amp;quot; (S2E07). ]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK91==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK91]] is used by several resistance fighters.&lt;br /&gt;
[[Image:HK Model 91.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK91 - 7.62x51mm NATO.]]&lt;br /&gt;
[[File:FallingSkiesS2E02 25.jpg|thumb|none|600px|At the bottom, resistance fighters open fire with their HK91's in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
In &amp;quot;Worlds Apart&amp;quot; (S2E01), Ben Mason ([[Connor Jessup]]) is seen teaching his brother Matt Mason ([[Maxim Knight]]) how to shoot with an [[M1 Carbine]]. Matt carries the rifle throughout Season 2.  In &amp;quot;Molon Labe&amp;quot; (S2E07), Lourdes ([[Seychelle Gabriel]]) holds the M1 Carbine.  An M1 fitted with a foregrip and a wire stock is seen in the hands of a 2nd Mass fighter in the same episode. &lt;br /&gt;
[[File:M1CarbineLateModel.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:FallingSkiesS2E01 41.jpg|thumb|none|600px|In &amp;quot;Worlds Apart&amp;quot; (S2E01), Ben Mason ([[Connor Jessup]]) is seen teaching his brother Matt Mason ([[Maxim Knight]]) how to shoot with an [[M1 Carbine]].]]&lt;br /&gt;
[[File:FallingS2E07 10.jpg|thumb|none|600px|In &amp;quot;Molon Labe&amp;quot; (S2E07), Lourdes ([[Seychelle Gabriel]]) holds Matt's M1 Carbine.]]&lt;br /&gt;
[[File:M1CarbinePlainfieldPM30.jpg|thumb|none|400px|M1 Carbine with retractable wire stock and forward pistol grip .30 Carbine]] &lt;br /&gt;
[[File:FallingS2E07 25.jpg|thumb|none|600px|In &amp;quot;Molon Labe&amp;quot; (S2E07), the fighter on the right holds an  M1 fitted with a foregrip and a wire stock.]]&lt;br /&gt;
&lt;br /&gt;
== M16A4==&lt;br /&gt;
[[M16A4]] rifles are used by several Resistance fighters, notably in &amp;quot;Young Bloods&amp;quot; (S2E04).  The rifle is also seen in the Charleston armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:FallingSkS2E04 09.jpg|thumb|none|600px|A young fighter holds the M16A4 in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
[[File:FallingS2E09 105.jpg|thumb|none|600px| The rifle is also slung over the shoulder of Lyle ([[Brad Kelly]]) in the Charleston armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
Several of Pope's &amp;quot;Berzerkers&amp;quot; including Anthony ([[Mpho Koaho]])  carry [[M14 Rifle]]s. &lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
[[File:FallingSkiesS2E01 24.jpg|thumb|none|600px|Anthony ([[Mpho Koaho]]) opens fire with the M14 in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1 (underfolding stock)==&lt;br /&gt;
In &amp;quot;Young Bloods&amp;quot; (S2E04), Diego ([[Hector Bucio]]) is seen carrying a [[Norinco Type 56-1]], the Chinese underfolding stock copy of the [[AK-47#AKMS|AKMS]].&lt;br /&gt;
[[Image:Type56S.jpg‎|thumb|none|500px|Norinco Type 56-1 - 7.62x39mm]]&lt;br /&gt;
[[File:FallingSkS2E04 12.jpg|thumb|none|600px|In &amp;quot;Young Bloods&amp;quot; (S2E04), a [[Norinco Type 56-1]], the Chinese underfolding stock copy of the [[AK-47#AKMS|AKMS]] is seen on the right next to Diego ([[Hector Bucio]]).]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552 Carbine==&lt;br /&gt;
Capt. Weaver ([[Will Patton]]) continues to carry the [[SIG SG 552]] carbine as his preferred weapon.&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|none|500px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[File:FallingSkiesS2E01 09.jpg|thumb|none|600px|Weaver opens fire with his SIG SG 552 rifle in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingS2E09 115.jpg|thumb|none|600px|Weaver holds his SIG SG 552 rifle in &amp;quot;The Price of Greatness&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
A [[Winchester Model 70]] is seen held by a young member of Diego's gang in &amp;quot;Young Bloods&amp;quot; (S2E04).&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:FallingSkS2E04 08.jpg|thumb|none|600px|A [[Winchester Model 70]] is seen held by a young member of Diego's gang in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
&lt;br /&gt;
==Marlin 336C Lever Action Rifle==&lt;br /&gt;
What appears to be a [[Marlin Model 336]]C Lever Action is one of the rifles seen in 2nd Mass cache of weapons.&lt;br /&gt;
[[Image:MarlinModel336C.jpg‎|thumb|none|500px|Marlin Model 336C - .30-30]]&lt;br /&gt;
[[File:FallingS2E07 114.jpg|thumb|none|600px|The fighter at the top carries the rifle in &amp;quot;Molon Labe&amp;quot; (S2E07).]]&lt;br /&gt;
[[File:FallingS2E08 004.jpg|thumb|none|600px|The Marlin rifle seen in the bottom left in &amp;quot;Death March&amp;quot; (S2E08).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
A [[Browning M2HB]] seen in Season 1 mounted in a Pontiac GTO is briefly glimpsed in Season 2's premiere &amp;quot;Worlds Apart&amp;quot; (S2E01).  A Browning is also seen in the Charleston armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).&lt;br /&gt;
[[Image:BrowningM2HB.jpg|thumb|none|500px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[File:FallingSkiesS2E01 52.jpg|thumb|none|600px|On the right, the [[Browning M2HB]] is briefly glimpsed in Season 2's premiere &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingS2E09_015.jpg|thumb|none|600px|A Browning is also seen in the Charleston armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
==DShK Heavy Machine Gun==&lt;br /&gt;
A [[DShK heavy machine gun|DShK]] mounted on the back of a pickup truck is used by Dai ([[Peter Shinkoda]]) to shoot down an alien flyer in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).  He mentions that the machine uses &amp;quot;20mm&amp;quot; rounds, not the usual ammunition for this MG.  This DShK appears to be an authentic model, but also appears to be lacking the distinctive muzzle brake.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|Tripod-mounted DShK heavy machine gun 12.7x108mm]]&lt;br /&gt;
[[File:FallingSkiesS2E02 06.jpg|thumb|none|600px|Dai ([[Peter Shinkoda]]) mans the DShK in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).]]&lt;br /&gt;
[[File:FallingSkiesS2E02 17.jpg|thumb|none|600px|A fighter mans the DShK in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).]]&lt;br /&gt;
[[File:FallingSkiesS2E02 27.jpg|thumb|none|600px|Tom ([[Noah Wyle]]) provides cover with DShK in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).]]&lt;br /&gt;
&lt;br /&gt;
==M60==&lt;br /&gt;
An [[M60]] is briefly seen used by a member of Pope's &amp;quot;Berzerkers&amp;quot; at the beginning of &amp;quot;Worlds Apart&amp;quot; (S2E01).&lt;br /&gt;
[[File:M60.jpg|thumb|none|450px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[File:FallingSkiesS2E01 14.jpg|thumb|none|600px|On the left, an [[M60]] is briefly seen used by a 2nd Mass fighter at the beginning of &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingS2E03 20.jpg|thumb|none|600px|The M60 is seen on the left in &amp;quot;Compass&amp;quot; (S2E03).]]&lt;br /&gt;
[[File:FallingS2E08_003.jpg|thumb|none|600px|In &amp;quot;Death March&amp;quot; (S2E08), the fighter on the left holds an M60.]]&lt;br /&gt;
&lt;br /&gt;
==M60E3==&lt;br /&gt;
An [[M60E3]] is glimpsed in the Charleston armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).   &lt;br /&gt;
[[Image:M60E3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:FallingS2E09 101.jpg|thumb|none|600px|In the left background, an M60E3 is glimpsed in Charleston armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
What appear to be [[Daewoo K3]] machine guns (fitted with RIS and KAC vertical grip, to resemble the [[FN Minimi|FN Minimi SPW]]) is glimpsed in the Charleston armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).  These are like K3's due to the series being filmed in Canada.&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|500px|A Daewoo K3 &amp;quot;Paratrooper&amp;quot; model, with a chopped barrel buttstock removed to resemble an M249 Paratrooper, and with a 200 round &amp;quot;soft pack&amp;quot; magazine. Guns in similar configurations have been seen in many action films. (This picture was edited in GIMP.)]]&lt;br /&gt;
[[File:FallingS2E09 101.jpg|thumb|none|600px|Several machine guns are glimpsed in Charleston armory in &amp;quot;The Price of Greatness&amp;quot; (S2E09).]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta M12==&lt;br /&gt;
Crazy Lee ([[Luciana Carro]]) one of Pope's &amp;quot;Berserkers&amp;quot;, carries a [[Beretta M12]] as her weapon of choice, notably in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02) while discussing the possible survival of Bob Dylan. A 2nd Mass fighter uses a [[Beretta M12]] while holding off skitters in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02). Crazy Lee ([[Luciana Carro]]), one of Pope's &amp;quot;Berserkers&amp;quot;, can also be seen in several episodes with a slung M12, notably in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02) while discussing the possible survival of Bob Dylan.&lt;br /&gt;
[[File:BerettaPM12S.jpg|thumb|none|400px|]]&lt;br /&gt;
[[File:FallingSkiesS2E02 25.jpg|thumb|none|600px|The fighter at the top uses the Beretta M12 in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02).]]&lt;br /&gt;
[[File:FallingS2E06 04.jpg|thumb|none|600px|Crazy Lee ([[Luciana Carro]]), one of Pope's &amp;quot;Berserkers&amp;quot;, holds the Beretta M12 in &amp;quot;Homecoming&amp;quot; (S2E06).]]&lt;br /&gt;
[[File:FallingS2E07 109.jpg|thumb|none|600px|Crazy Lee with the M12 slung in &amp;quot;Molon Labe&amp;quot; (S2E07).]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of 2nd Mass fighters throughout Season 2.&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group - 9x19mm]]&lt;br /&gt;
[[File:FallingSkiesS2E01 38.jpg|thumb|none|600px|A fighter is armed with the MP5A3 in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingS2E03 23.jpg|thumb|none|600px|In &amp;quot;Compass&amp;quot; (S2E03), the fighter on the immediate right are armed with the MP5A3.]]&lt;br /&gt;
[[File:FallingS2E08_003.jpg|thumb|none|600px|In &amp;quot;Death March&amp;quot; (S2E08), the fighter in the center has the MP5A3 slung.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
In &amp;quot;Compass&amp;quot; (S2E03), Jimmy ([[Dylan Authors]]) is seen armed with a [[Mossberg 500]] shotgun.  The shotgun is fitted with a night vision scope and a suppressor and is sometimes loaded with a special incendiary round manufactured by Pope's Berzerkers.  The Mossberg is also held by Tom in &amp;quot;Homecoming&amp;quot; (S2E06).&lt;br /&gt;
[[File:Mossberg500.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:FallingS2E03 01.jpg|thumb|none|600px|In &amp;quot;Compass&amp;quot; (S2E03), Jimmy ([[Dylan Authors]]) is seen armed with a suppressed [[Mossberg 500]] shotgun.]]&lt;br /&gt;
[[File:FallingS2E03 04.jpg|thumb|none|600px|In &amp;quot;Compass&amp;quot; (S2E03),Jimmy takes aim with the Mossberg.]]&lt;br /&gt;
[[File:FallingS2E03 08.jpg|thumb|none|600px|The ejection port of the shotgun is seen in &amp;quot;Compass&amp;quot; (S2E03).]]&lt;br /&gt;
[[File:FallingS2E03 14.jpg|thumb|none|600px|In &amp;quot;Compass&amp;quot; (S2E03), Jimmy loads the Mossberg with the special &amp;quot;Dragon's Breath&amp;quot; incendiary round.]]&lt;br /&gt;
[[File:FallingS2E03 16.jpg|thumb|none|600px|Jimmy blasts a Skitter with the shotgun in &amp;quot;Compass&amp;quot; (S2E03).]]&lt;br /&gt;
[[File:FallingS2E06_05.jpg|thumb|none|600px| The Mossberg is also held by Tom in &amp;quot;Homecoming&amp;quot; (S2E06).]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Several [[Remington 870]] shotguns are seen in 2nd Mass's armory in &amp;quot;Young Bloods&amp;quot; (S2E04).&lt;br /&gt;
[[File:Remington870PoliceStd.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:FallingSkS2E04 26.jpg|thumb|none|600px|Tom picks up a Remington 870 in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
[[File:FallingSkS2E04 17.jpg|thumb|none|600px|Tector ([[Ryan Robbins]]) readies the shotgun in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 (Tactical)==&lt;br /&gt;
A tactical [[Remington 870]] fitted with a pistol grip, Surefire weaponlight, muzzle brake, and an M4-type stock is held by a Charleston soldier first in &amp;quot;Death March&amp;quot; (S2E08).  A similarly configured shotgun was seen used in the film ''[[Sucker Punch]]''. &lt;br /&gt;
[[File:Rem870M4.jpg|thumb|none|450px|A [[Remington 870]] fitted with a pistol grip, Surefire light, and M4-type stock]]&lt;br /&gt;
[[File:FallingS2E08 009.jpg|thumb|none|600px|A [[Remington 870]] fitted with a pistol grip and a M4-type stock is held by a Charleston soldier first in &amp;quot;Death March&amp;quot; (S2E08).]]&lt;br /&gt;
[[File:FallingS2E08 010.jpg|thumb|none|600px|A [[Remington 870]] held by the Charleston soldier in &amp;quot;Death March&amp;quot; (S2E08).]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1300==&lt;br /&gt;
Pope uses a [[Winchester Model 1300]] shotgun fitted with a pistol grip throughout Season 2, notably at the beginning of &amp;quot;Worlds Apart&amp;quot; (S2E01) and in &amp;quot;Molan Labe&amp;quot; (S2E07).&lt;br /&gt;
[[File:Win1300pg.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:FallingSkiesS2E01 26.jpg|thumb|none|600px|Pope uses a [[Winchester Model 1300]] shotgun fitted with a pistol grip at the beginning of &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingS2E07 13.jpg|thumb|none|600px|In &amp;quot;Molon Labe&amp;quot; (S2E07), a Winchester is wielded by Pope.]]&lt;br /&gt;
&lt;br /&gt;
==Sawed Off Double Barreled Shotgun==&lt;br /&gt;
The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed Off Double Barreled Shotgun]] carried by Dai ([[Peter Shinkoda]]) in Season 1 makes a brief appearance in &amp;quot;A More Perfect Union&amp;quot; (S2E10).&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg|thumb|none|500px|This is the screen used Zabala short barreled shotgun used by [[Denzel Washington]] in the film ''[[Man on Fire]]''.]]&lt;br /&gt;
[[File:FallingS2E10_010.jpg|thumb|none|600px|The [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed Off Double Barreled Shotgun]] carried by Dai ([[Peter Shinkoda]]) makes a brief appearance in &amp;quot;A More Perfect Union&amp;quot; (S2E10).]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
== Barrett M82A1 ==&lt;br /&gt;
A [[Barrett M82A1]] is used by Tector ([[Ryan Robbins]]) in &amp;quot;Young Bloods&amp;quot; (S2E04).&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|500px|Barrett M82A1 sniper rifle - .50 BMG]]&lt;br /&gt;
[[File:FallingSkS2E04 03.jpg|thumb|none|600px|Tector ([[Ryan Robbins]]) takes aim with the Barrett in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
[[File:FallingSkS2E04 04.jpg|thumb|none|600px|The Barrett is seen after Tector takes out a few Skitters in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is seen used by Maggie ([[Sarah Carter]]) to take out a Mech in &amp;quot;Worlds Apart&amp;quot; (S2E01).  Dai uses a LAW to take down an alien communication antenna in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02). &lt;br /&gt;
[[File:M72A2LAW.jpg|thumb|none|500px|M72 LAW 66mm]]&lt;br /&gt;
[[File:FallingSkiesS2E01 17.jpg|thumb|none|601px|An [[M72 LAW]] is seen used by Maggie ([[Sarah Carter]]) to take out a Mech in &amp;quot;Worlds Apart&amp;quot; (S2E01).]]&lt;br /&gt;
[[File:FallingSkiesS2E02 20.jpg|thumb|none|600px|Dai uses a LAW to take down an alien communication antenna in &amp;quot;Shall We Gather at the River&amp;quot; (S2E02). ]]&lt;br /&gt;
&lt;br /&gt;
==2nd Mass Cache of Weapons==&lt;br /&gt;
The 2nd Mass is seen with a cache of rifles and shotguns notably in in &amp;quot;Young Bloods&amp;quot; (S2E04).&lt;br /&gt;
[[File:FallingSkS2E04 17.jpg|thumb|none|600px|Several shotguns are seen in &amp;quot;Young Bloods&amp;quot; (S2E04).]] &lt;br /&gt;
[[File:FallingSkS2E04 26.jpg|thumb|none|600px|Rifles seen on the left in &amp;quot;Young Bloods&amp;quot; (S2E04).]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Disaster]]&lt;br /&gt;
[[Category:War]] &lt;br /&gt;
[[Category:Steven Spielberg]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Falling_Skies_-_Season_3&amp;diff=709444</id>
		<title>Falling Skies - Season 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Falling_Skies_-_Season_3&amp;diff=709444"/>
		<updated>2013-06-27T10:09:46Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles &amp;amp; Carbines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ongoing}}&lt;br /&gt;
&lt;br /&gt;
[[Image:FallingSkies.jpg|thumb|right|500px|''Falling Skies - Season 3'' (2013)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 3 of the series ''[[Falling Skies]]'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
=Assault/Battle Rifles &amp;amp; Carbines=&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
Colt [[M4A1]] carbines can be seen carried by resistance fighters throughout Season 3.  These rifles are seen with and without red dot sights, RIS foregrips and grenade launchers.  The resistance fighters who carry the rifle include Maggie ([[Sarah Carter]]).  M4A1's are also carried by soldiers guarding President Hathaway in &amp;quot;At All Costs&amp;quot; (S3E04).&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:FallingS3E01_15.jpg|thumb|none|600px|Maggie fires her M4A1 in &amp;quot;On Thin Ice&amp;quot; (S3E01).]]&lt;br /&gt;
[[File:FallingS3E04 16.jpg|thumb|none|600px| M4A1's are also carried by soldiers guarding President Hathaway in &amp;quot;At All Costs&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Matt Mason ([[Maxim Knight]]) continues to carry the [[M1 Carbine]] rifle throughout Season 3.   &lt;br /&gt;
[[File:M1CarbineLateModel.jpg|thumb|none|450px]]&lt;br /&gt;
[[File:FallingS3E01_81.jpg|thumb|none|600px|Matt Mason ([[Maxim Knight]]) continues to carry the [[M1 Carbine]] rifle in &amp;quot;On Thin Ice&amp;quot; (S3E01).]]&lt;br /&gt;
[[File:FallingS3E03_01.jpg|thumb|none|600px|Matt Mason ([[Maxim Knight]]) carries the [[M1 Carbine]] rifle in &amp;quot;Badlands&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
[[M16A2]] rifles are carried by several of Resistance fighters and Charleston soldiers.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:FallingS3E01_53.jpg|thumb|none|600px|In Season 3's premiere &amp;quot;On Thin Ice&amp;quot; (S3E01), Charleston soldiers are armed with the rifles.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2 (Modified)==&lt;br /&gt;
Several [[M16A2]] rifles are seen modified by the Volm, the humans' new allies, to use against Mechs.  Both Tom and the Volm alien nicknamed &amp;quot;Cochise&amp;quot; (Doug Jones) are also seen with the rifle in &amp;quot;On Thin Ice&amp;quot; (S3E01). &lt;br /&gt;
[[File:FallingS3E01_17.jpg|thumb|none|600px|The Volm alien nicknamed &amp;quot;Cochise&amp;quot; (Doug Jones) uses the modified rifle in &amp;quot;On Thin Ice&amp;quot; (S3E01).]]&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
[[M16A4]] rifles are carried by Charleston soldiers.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|M16A4]]&lt;br /&gt;
[[File:FallingS3E03 14.jpg|thumb|none|600px|Charleston soldiers stand guard with M16A4 rifles in &amp;quot;Badlands&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
Several of Pope's &amp;quot;Berzerkers&amp;quot; including Anthony ([[Mpho Koaho]]) carry [[M14 Rifle]]s. &lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm (.308 Winchester)]] &lt;br /&gt;
[[File:FallingS3E02_14.jpg|thumb|none|600px|Anthony holds the M14 in &amp;quot;Collateral Damage&amp;quot; (S3E02).]]&lt;br /&gt;
[[File:FallingS3E04_01.jpg|thumb|none|600px|Tector holds the M14 in &amp;quot;At All Costs&amp;quot; (S3E0).]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36K]] rifle fitted with a foregrip continues to be the weapon carried by Ben Mason ([[Connor Jessup]]) in Season 3. In this season, Ben's G36K is fitted with a Magpul AFG1 foregrip (whereas it was previously fitted with a KAC vertical grip in Season 2).&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch G36K with ZF 3x4° dual optical sight - 5.56x45mm]]&lt;br /&gt;
[[File:FallingS3E02_04.jpg|thumb|none|600px|The G36K is fired by Ben in &amp;quot;Collateral Damage&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552 Carbine==&lt;br /&gt;
Colonel Dan Weaver ([[Will Patton]]) continues to carry the [[SIG SG 552]] carbine as his preferred weapon.&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|none|500px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[File:FallingS3E02_07.jpg|thumb|none|600px|Colonel Dan Weaver ([[Will Patton]]) fires the [[SIG SG 552]] in  &amp;quot;Collateral Damage&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
==Zastava M70==&lt;br /&gt;
Tom Mason ([[Noah Wyle]]) continues to carry a [[Zastava M70]], as noted by the three vent holes in the handguard, grenade sight, and black pistol grip. &lt;br /&gt;
[[Image:Zastava M70B1.jpg|thumb|none|500px|Zastava M70B1 fixed stock rifle - 7.62x39mm]]&lt;br /&gt;
[[File:FallingS3E02_19.jpg|thumb|none|600px|Tom holds his rifle in &amp;quot;Collateral Damage&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
A [[Winchester Model 70]] is also seen in Season 3.&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:FallingS3E04_18.jpg|thumb|none|600px|On the right, the rifle in seen in &amp;quot;At All Costs&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] is the handgun carried by Weaver ([[Will Patton]]).  In &amp;quot;On Thin Ice&amp;quot; (S3E01), an alien-modified Beretta is used in a murder.&lt;br /&gt;
[[File:BerettaM92FS.jpg|thumb|none|300px|[[Beretta 92FS]] - 9x19mm]]&lt;br /&gt;
[[File:FallingS3E01_22.jpg|thumb|none|600px|In &amp;quot;On Thin Ice&amp;quot; (S3E01), an alien-modified Beretta is used in a murder.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92SB==&lt;br /&gt;
One of President Hathaway's men carries a [[Beretta 92SB]] in &amp;quot;At All Costs&amp;quot; (S3E04).&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|300px|Beretta Model 92SB - 9x19mm (note rounded trigger guard and flat bottom magazine).]]&lt;br /&gt;
[[File:FallingS3E04_16.jpg|thumb|none|600px|One of President Hathaway's men holds his pistol in &amp;quot;At All Costs&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 (Nickel)==&lt;br /&gt;
Maggie ([[Sarah Carter]]) also carries dual nickel [[M1911A1]] pistols.  A nickel M1911A1 is also carried by Tom Mason.&lt;br /&gt;
[[File:NickelPlatedM1911A1.jpg|thumb|none|300px|]]&lt;br /&gt;
[[File:FallingS3E02_26.jpg|thumb|none|600px|Maggie fires her left pistol in &amp;quot;Collateral Damage&amp;quot; (S3E02).]]&lt;br /&gt;
[[File:FallingS3E02_30.jpg|thumb|none|600px|Maggie fires her right pistol in &amp;quot;Collateral Damage&amp;quot; (S3E02).]]&lt;br /&gt;
[[File:FallingS3E04_10.jpg|thumb|none|600px|Tom holds up his pistol in &amp;quot;At All Costs&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==DShK Heavy Machine Gun==&lt;br /&gt;
In Season 3's premiere &amp;quot;On Thin Ice&amp;quot; (S3E01), Hal Mason ([[Drew Roy]]) is seen manning dual [[DShK heavy machine gun]]s mounted atop a humvee.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|Tripod-mounted DShK heavy machine gun 12.7x108mm]] &lt;br /&gt;
[[File:FallingS3E01_12.jpg|thumb|none|600px|In Season 3's premiere &amp;quot;On Thin Ice&amp;quot; (S3E01), Hal Mason ([[Drew Roy]]) is seen manning dual [[DShK heavy machine gun]]s mounted atop a humvee.]] &lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Beretta M12==&lt;br /&gt;
Crazy Lee ([[Luciana Carro]]), one of Pope's &amp;quot;Berserkers&amp;quot;, carries a [[Beretta M12]] as her weapon of choice.&lt;br /&gt;
[[File:BerettaPM12S.jpg|thumb|none|400px|]] &lt;br /&gt;
[[File:FallingS3E02_09.jpg|thumb|none|600px|Crazy Lee ([[Luciana Carro]]) fires her [[Beretta M12]] in &amp;quot;Collateral Damage&amp;quot; (S3E02).]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The personal bodyguards of President Hathaway (Stephen Collins) carries thr [[Heckler &amp;amp; Koch MP7A1]] in &amp;quot;At All Costs&amp;quot; (S3E04).&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|]]&lt;br /&gt;
[[File:FallingS3E04_14.jpg|thumb|none|600px|On the left, one of President Hathaway's men holds the MP7A1 in &amp;quot;At All Costs&amp;quot; (S3E04).]]&lt;br /&gt;
[[File:FallingS3E04_17.jpg|thumb|none|600px|On the left, one of President Hathaway's bodyguards holds the MP7A1 in &amp;quot;At All Costs&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch UMP]] is seen in the hands of Lyle ([[Brad Kelly]]), one of Pope's &amp;quot;Berserkers&amp;quot;.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|]]&lt;br /&gt;
[[File:FallingS3E01_03.jpg|thumb|none|600px|In Season 3's premiere &amp;quot;On Thin Ice&amp;quot; (S3E01), a [[Heckler &amp;amp; Koch UMP]] is seen in the hands of Lyle ([[Brad Kelly]]), one of Pope's &amp;quot;Berserkers&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5A3]] is seen in the hands of Jeanne Weaver ([[Laci J Mailey]]).&lt;br /&gt;
[[Image:HKmp5A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A3 with Surefire 628 dedicated forend weaponlight and safe-semi-two round burst trigger group - 9x19mm]]&lt;br /&gt;
[[File:FallingS3E01_10.jpg|thumb|none|600px|In Season 3's premiere &amp;quot;On Thin Ice&amp;quot; (S3E01), a [[Heckler &amp;amp; Koch MP5A3]] is carried by Jeanne Weaver ([[Laci J Mailey]]).]]&lt;br /&gt;
&lt;br /&gt;
== Ruger MP9 ==&lt;br /&gt;
The [[Ruger MP9]] is seen being carried by Pope ([[Colin Cunningham]]).&lt;br /&gt;
[[Image:RugerMP9smg.jpg‎|thumb|none|300px|Ruger MP9 with Stock folded - 9x19mm]]&lt;br /&gt;
[[File:FallingS3E01 05.jpg|thumb|none|600px|The [[Ruger MP9]] is seen being fired by Pope ([[Colin Cunningham]]) in &amp;quot;On Thin Ice&amp;quot; (S3E01).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Pope also is seen armed with a [[Mossberg 500 Cruiser]] shotgun. &lt;br /&gt;
[[Image:Mossbergcruiser1.jpg|thumb|none|450px|Mossberg 500 Cruiser with heat shield - 12 Gauge]]&lt;br /&gt;
[[File:FallingS3E01 21.jpg|thumb|none|600px|Lyle hands off the shotgun to Pope in &amp;quot;On Thin Ice&amp;quot; (S3E01).]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 1300==&lt;br /&gt;
Pope continues to use a [[Winchester Model 1300]] shotgun fitted with a pistol grip in Season 3.&lt;br /&gt;
[[File:Win1300pg.jpg|thumb|none|450px|[[Winchester Model 1300]] ]]&lt;br /&gt;
[[File:FallingS3E03 02.jpg|thumb|none|600px|Pope holds the Winchester shotgun in &amp;quot;Badlands&amp;quot; (S3E03).]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
An [[M136 AT4]] rocket launcher is used by Col Weaver in &amp;quot;Badlands&amp;quot; (S3E03). Maggie uses on in &amp;quot;At All Costs&amp;quot; (S3E04).&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|500px|M136 AT4 Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[File:FallingS3E03 12.jpg|thumb|none|600px|Weaver uses the AT4 in &amp;quot;Badlands&amp;quot; (S3E03).]]&lt;br /&gt;
[[File:FallingS3E04 03.jpg|thumb|none|600px|Maggie uses the AT4 in &amp;quot;At All Costs&amp;quot; (S3E04).]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Disaster]]&lt;br /&gt;
[[Category:War]] &lt;br /&gt;
[[Category:Steven Spielberg]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Octopussy&amp;diff=688697</id>
		<title>Octopussy</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Octopussy&amp;diff=688697"/>
		<updated>2013-05-01T03:34:28Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Octop-dvd.jpg|thumb|right|301px|''Octopussy'' (1983)]]&lt;br /&gt;
[[Image:Octopussy.jpg|thumb|right|300px|Original Theatrical Poster for ''Octopussy'' (1983)]]&lt;br /&gt;
&lt;br /&gt;
''Octopussy'' is the 13th entry in the official [[James Bond]] film series.  The 1983 installment follows James Bond ([[Roger Moore]]) as he travels to India and West Germany while investigating the death of a &amp;quot;00&amp;quot; agent who was in possession of a rare Fabergé egg.  Of note is the switch from Bond's traditional [[Walther PPK]] to the then-new [[Walther P5]] and for one of the earliest appearances of the [[Steyr AUG]].  This film was also released the same year [[Sean Connery]] returned to the role of Bond in the rival film ''[[Never Say Never Again]]''.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Octopussy'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
== Colt Government ==&lt;br /&gt;
In the opening sequence, a bearded, hefty, lascivious cigar-smoking South American V.I.P. ([[Brian Coburn]]) (suspiciously a Fidel Castro look-alike), and Bond ([[Roger Moore]]) is seen with holstered [[M1911 pistol series#M1911|Colt Covernment]] pistols. After getting caught trying to plant a bomb inside the hangar, Bond's gun is taken by a South American Officer ([[Michael Halphie]]) who holds it to his back and takes him into custody.&lt;br /&gt;
[[Image:Colt Commercial Model 1911 Government Model pistol made in late 1913 or early 1914.jpg|thumb|350px|none|Colt Government Commercial Model (dated late 1913 / early 1914) - .45 ACP]]&lt;br /&gt;
[[Image:Octopussy Officer Colt 1911.jpg|thumb|600px|none|The cigar-smoking South American V.I.P ([[Brian Coburn]]) (a Fidel Castro look-alike) checks out Bond's female assistant Bianca (Tina Hudson). Colt Government in his holster.]]&lt;br /&gt;
[[Image:Octopussy Straps Colt 1911.jpg|thumb|600px|none|Bond ([[Roger Moore]]) talks to Bianca while strapping on a holster with a Colt Government.]]&lt;br /&gt;
[[Image:Octopussy Soldier Colt 1911.jpg|thumb|600px|none|The South American Officer ([[Michael Halphie]]) takes Bond's Colt Government and puts it to his back and takes him in for interrogation.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Junior ==&lt;br /&gt;
Octopussy ([[Maud Adams]]) carries a nickel plated [[Colt Junior|Colt Junior]] with pearl grips during the attack on Kamal's palace that is knocked out of her hand by Gobinda ([[Kabir Bedi]]). One is also featured in the opening credits. &lt;br /&gt;
[[Image:Astra Cub Model 2000 in caliber .22 short.jpg|thumb|none|350px|Astra Cub Model 2000 - .22 Short‎]]&lt;br /&gt;
[[Image:Octopussy Titlesequence Astra Cub.jpg|thumb|none|600px|Colt Junior with pearl grips in the opening credits.]]&lt;br /&gt;
[[Image:Octopussy Titlesequence Astra Cub Women.jpg|thumb|none|600px|Female silhouettes bounces in the red ligh emitting from the gun.]]&lt;br /&gt;
[[Image:Octopussy Sneaking Astra Cub.jpg|thumb|none|600px|Octopussy spying on Kamal and Gobinda just as she prepares to enter the room.]]&lt;br /&gt;
[[Image:Octopussy Astra Cub.jpg|thumb|none|600px|Octopussy aiming her Colt Junior at Kamal Khan.]]&lt;br /&gt;
&lt;br /&gt;
== Makarov Pistol ==&lt;br /&gt;
The [[Makarov PM|PM]] feature prominently in the opening credits.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|350px|Makarov Pistol - 9x18mm Makarov]]&lt;br /&gt;
[[Image:Octopussy Titlesequence Makarov.jpg|thumb|none|600px|The &amp;quot;007&amp;quot; logo begins to form in laser infront of a genuine Makarov Pistol as if it were projected from the muzzle.]]&lt;br /&gt;
[[Image:Octopussy Titlesequence Arm Midsized Pistol.jpg|thumb|none|600px|PM seen in the hand second from the top.]]&lt;br /&gt;
[[Image:Octopussy Titlesequence Hand Makarov Beam.jpg|thumb|none|600px|PM fires beams of red light.]]&lt;br /&gt;
&lt;br /&gt;
== Walther P5 ==&lt;br /&gt;
The [[Walther P5]] is the sidearm of James Bond ([[Roger Moore]]) in this film, despite having told Q that he &amp;quot;mislaid my PPK&amp;quot;.  The P5's use was to appease Walther, who wanted to promote the new pistol. Interesting to note is that the P5 was the same pistol used by [[Sean Connery]] in ''[[Never Say Never Again]]'', the rival film version of Bond released the same year as ''Octopussy''.&lt;br /&gt;
[[Image:Walther-P5.jpg‎|thumb|none|350px|Walther P5 - 9x19mm]]&lt;br /&gt;
[[Image:Octop-wp5a.jpg|thumb|none|600px|While in India, James Bond  draws his Walther P5 as his contact Vijay helps him escape.]]&lt;br /&gt;
[[Image:Octop-wp5b.jpg|thumb|none|600px|Bond confronts Octopussy ([[Maud Adams]]) armed with his P5.]]&lt;br /&gt;
[[Image:Octopussy Bond Orlov Walther P5.jpg|thumb|none|600px|Bond pulls his P5 when he confronts General Orlov ([[Steven Berkoff]]).]]&lt;br /&gt;
[[Image:Octop-wp5d.jpg|thumb|none|600px|Bond with his P5 as he gets into a shootout with Soviet soldiers outside the train.]]&lt;br /&gt;
&lt;br /&gt;
== Exact Model (Cap Gun) ==&lt;br /&gt;
Held by one of the hands in the opening credits is an [[Exact]] model cap gun made by Edison Giocottali.&lt;br /&gt;
[[Image:Edison Giocattoli Exact Supermatic Cap Gun.jpg|thumb|350px|none|Exact model (cap gun made by Edison Giocattoli).]]&lt;br /&gt;
[[Image:Octopussy Titlesequence Arm Midsized Pistol.jpg|thumb|600px|none|Exact model is seen in the bottommost hand.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
Bond's trusted [[Walther PPK]] makes an appearence in the opening credits.&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|none|350px|Walther PPK in 7.65x17mm Auto (.32 ACP)]]&lt;br /&gt;
[[Image:Octopussy Titlesequence Arm Midsized Pistol.jpg|thumb|none|600px|Walther PPK seen in the second lowest hand.]]&lt;br /&gt;
[[Image:Octopussy Titlesequence Walther PPK.jpg|thumb|none|600px|Walther PPK is held by a gloved hand infront of a lying woman.]]&lt;br /&gt;
&lt;br /&gt;
== Jaguarmatic Model (Cap Gun) ==&lt;br /&gt;
Another hand holds the [[Jaguarmatic]] model cap gun.&lt;br /&gt;
[[Image:Jaguarmatic Model cap gun.jpg|thumb|350px|none|Jaguarmatic model (cap gun made by Edison Giocattoli).]]&lt;br /&gt;
[[Image:Octopussy Titlesequence Arm Midsized Pistol.jpg|thumb|600px|none|Jaguarmatic model is seen in the uppermost hand.]]&lt;br /&gt;
&lt;br /&gt;
== TT Pistol ==&lt;br /&gt;
General Orlov ([[Steven Berkoff]]) carries what appears to be a [[TT-33|TT]] pistol in his holster. He uses it to smash a Fabergé egg to peices for causing them problems by leading Bond there.&lt;br /&gt;
[[File:Tokarev51.jpg|thumb|none|350px|TT pistol dated 1951 - 7.62x25mm Tokarev. Tula Arsenal (Soviet Union) Note CCCP printing around the star on the plastic grips]]&lt;br /&gt;
[[File:Octopussy Orlov Tula Tokarev M33.jpg|thumb|none|600px|General Orlov ([[Steven Berkoff]]) draws his TT...]]&lt;br /&gt;
[[File:Octopussy Closeup Tula Tokarev M33.jpg|thumb|none|600px|...and uses it to smash the Fabergé egg Bond brought with him to India.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 39 ==&lt;br /&gt;
Kamal Khan ([[Louis Jourdan]]) uses a [[Smith &amp;amp; Wesson 39|Smith &amp;amp; Wesson Model 39]] on the train.&lt;br /&gt;
[[Image:S&amp;amp;W39.jpg|thumb|none|350px|Smith &amp;amp; Wesson Model 39 - 9x19mm]]&lt;br /&gt;
[[Image:Octopussy Kamal Pulls Smith and Wesson Model 39.jpg|thumb|none|600px|Kamal Khan pulls the Smith &amp;amp; Wesson Model 39 from his pocket...]]&lt;br /&gt;
[[Image:Octopussy Kamal Fires Smith and Wesson Model 39.jpg|thumb|none|600px|...and fires it at Bond who barely escapes.]]&lt;br /&gt;
[[Image:Octopussy Kamal Points Smith and Wesson Model 39.jpg|thumb|none|600px|Kamal tells Gobinda ([[Kabir Bedi]]) to go after Bond (while dangerusly pointing the gun at him with his finger still on the trigger!).]]&lt;br /&gt;
[[Image:Octopussy Kamal Fog Smith and Wesson Model 39.jpg|thumb|none|600px|Gobinda goes up on the roof after Bond.]]&lt;br /&gt;
&lt;br /&gt;
== SIG P210 ==&lt;br /&gt;
Kamal's gun becomes a [[SIG P210]] as filming switches from studio to on location work on the railroad, &lt;br /&gt;
[[Image:SIGP210 Side.jpg|thumb|350px|none|SIG P210 (1970s Manufacture) - 9x19mm]]&lt;br /&gt;
[[Image:Octopussy SIG P210.jpg|thumb|none|600px|Kamal Khan's stand in sticks a SIG P210 out the window of the train.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
One of the U.S. Air Force Base security police guards manning the gate at the West German U.S. Air Force base carries a [[Colt Python]], which he draws on Bond when he attempts to enter with the German Police hot on his tail after stealing the car he is in. Because of the many civilians milling around, the guard is forced to fire his six shots into the air, to alert his comrades to the security threat.&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|350px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Octop-python1.jpg|thumb|none|600px|The guard puts his Colt Python in Bond's face.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 36 ==&lt;br /&gt;
Octopussy ([[Maud Adams]]) takes a [[Smith &amp;amp; Wesson Model 36 / 38#Smith &amp;amp; Wesson Model 36 &amp;quot;Chiefs Special&amp;quot;|Smith &amp;amp; Wesson Model 36]] from one of the U.S. Air Force base security police guards at the circus and uses it to blow the lock off the base of the circus cannon, revealing the atomic bomb inside.&lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|350px|Smith and Wesson Model 36 - .38 Special]]&lt;br /&gt;
[[Image:Octop-sw36a.jpg|thumb|none|600px|Octopussy aims the Model 36 at the lock.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns = &lt;br /&gt;
&lt;br /&gt;
==Gobinda's Side by Side Shotgun ==&lt;br /&gt;
As he pursues Bond through the streets of Rajasthan, India, Gobinda ([[Kabir Bedi]]) is armed with a [[12 Gauge Double Barreled Shotgun]] with a huge fluted muzzle resembling a blunderbuss.&lt;br /&gt;
[[File:RemingtonSPR220Cowboy.jpg|thumb|none|400px]]&lt;br /&gt;
[[File:Octopussy Closeup Gobindas Side by Side Shotgun.jpg|thumb|none|600px|Closeup of Gobinda's shotgun.]]&lt;br /&gt;
[[File:Octopussy Gobinda Side by Side Shotgun.jpg|thumb|none|600px|Gobinda ([[Kabir Bedi]]) is armed with a [[12 Gauge Double Barreled Shotgun]] with a huge fluted muzzle resembling a blunderbuss.]]&lt;br /&gt;
[[File:Octopussy Another Closeup Gobindas Side by Side ShotgunCloseup.jpg|thumb|none|600px|Gobinda chasing Bond ([[Roger Moore]]) with his Shotgun at ready.]]&lt;br /&gt;
[[File:Octopussy Gobinda Side by Side Shotgun Fire.jpg|thumb|none|600px|Gobinda, chocked by the blazing fire Bond starts, accidentally fires the last shell into the air.]]&lt;br /&gt;
&lt;br /&gt;
= Assault/Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== FN FAL ==&lt;br /&gt;
Dressed as Toro, Bond ([[Roger Moore]]) passes some South American soldiers carrying [[FN FAL|FN FAL]] rifles in the opening scenes. Guards at the Brittish Embassy in West Berlin and a few of Kamal Khan's guards in India also carry these.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|thumb|none|450px|FN FAL 50.00 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Octopussy Guards FN FALs.jpg|thumb|none|600px|Bond, dressed as Toro, walks pass some soldiers with FN FAL rifles.]]&lt;br /&gt;
[[Image:Octopussy Embassy Guard FN FAL.jpg|thumb|none|600px|Guard outside the Brittish Embassy in West Berlin is seen with an FN FAL.]]&lt;br /&gt;
[[Image:Octopussy Huntingtime FN FAL and Gobinda's Rilfe.jpg|thumb|none|600px|One of Kamal's guards runs after Bond with an FN FAL.]]&lt;br /&gt;
[[Image:Octopussy Guards FN FAL and SKS.jpg|thumb|none|600px|Guard on the rooftop carries an FN FAL.]]&lt;br /&gt;
&lt;br /&gt;
== ArmaLite Rifle 18 ==&lt;br /&gt;
Some of the South American soldiers can be seen with [[Armalite AR-18|AR-18]] rifles in the opening sequence.&lt;br /&gt;
[[Image:Armalite-AR18.jpg|thumb|none|450px|ArmaLite Rifle 18 - 5.56mm]]&lt;br /&gt;
[[Image:Octopussy missile soldier with AR18 circled in brown.jpg|thumb|none|600px|ArmaLite Rifle 18 in brown circle as the soldiers are about to fire a missile at Bond.]]&lt;br /&gt;
[[Image:Octopussy Soldiers Armalite AR18s.jpg|thumb|none|600px|ArmaLite Rifle 18 carried by the soldier next to Torro.]]&lt;br /&gt;
&lt;br /&gt;
== MGC M-16 ==&lt;br /&gt;
South American soldiers mostly wield Japanese [[M16#MGC M-16 Model Gun Corp Replica Rifle|MGC M-16]] replica rifles with 20 round magazines. The soldiers guarding James Bond ([[Roger Moore]]) after his capture are armed with these M16s, after Bond pulls their parachute ripcords, he commandeers one of the soldiers' rifles (which becomes a blank-firing M16A1 at that moment).&lt;br /&gt;
[[Image:MGC16.jpg|thumb|none|450px|MGC M16 assault rifle: a non firing metal replica built by the Model Gun Corp. of Japan and one of the most used non firing replicas of the M16 in movies and television]]&lt;br /&gt;
[[Image:Octopussy Soldier Holstered Pistol.jpg|thumb|none|600px|Bond, as Torro, walking past soldiers inside the hangar with MGC M16 rifles.]]&lt;br /&gt;
[[Image:Octopussy Soldiers Surrounding MGC M16.jpg|thumb|none|600px|Soldiers with MGC M16 rifles surround Bond.]]&lt;br /&gt;
[[Image:Octopussy Jeap Soldiers MGC M16.jpg|thumb|none|600px|MGC M16 rifles pointed at Bond while he's being escorting in a truck to &amp;quot;interrogation&amp;quot;.]]&lt;br /&gt;
[[Image:Octopussy Soldiers Guarding Bond MGC M16.jpg|thumb|none|600px|Two soldiers with M16 replica rifles guard Bond in the truck.]]&lt;br /&gt;
[[Image:Octopussy Soldier Closeup MGC M16.jpg|thumb|none|600px|Bond stares at a soldier's MGC M16 and parachute ripcord. Airborne Forces in real life would only wear a full parachute harness on the grounds of an Airbase when in training or preparing for an Air Assault.]]&lt;br /&gt;
[[Image:Octopussy Soldier MGC M16.jpg|thumb|none|600px|Rradio operator ordering an air missile assault on Bond, soldier next to him carries a M16 replica rifle.]]&lt;br /&gt;
&lt;br /&gt;
== M16A1 ==&lt;br /&gt;
After pulling the soldiers parachute ripcords, sending them up into the air, Bond ([[Roger Moore]]) commandeers one of their  rifles, now an actual blank-firing [[M16#M16A1 Rifle|M16A1]], and uses it to shoot out the truck's left front tire, causing it to crash. Another actual M16A1 rifle appears later on in the hands of a soldier as his comrades are firing a missile at Bond's BD-5J.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|450px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:Octopussy Bond M16A1.jpg|thumb|none|600px|Bond with the blank-firing M16A1 about to shoot up the truck's tires.]]&lt;br /&gt;
[[Image:Octopussy missile soldier with M16A1 circled.jpg|thumb|none|600px|M16A1 in blue circle as the soldiers are about to fire a missile.]]&lt;br /&gt;
&lt;br /&gt;
== Type 56 ==&lt;br /&gt;
Soviet soldiers accompanying General Orlov ([[Steven Berkoff]]) to India are armed with [[AK-47#Norinco Type 56|Type 56]] assault rifles. Border guards and soldiers in East Germany are seen with these as well.&lt;br /&gt;
[[Image:Type 56 export model.jpg|thumb|none|450px|Norinco Type 56 (M22 code instead of the factory symbol as it was built for export) lacking the under-folding (&amp;quot;pig sticker&amp;quot;) bayonet - 7.62x39mm]]&lt;br /&gt;
[[Image:Octopussy Helicopter Soviets Norinco Type 56s.jpg|thumb|none|600px|Orlov descends from a &amp;quot;Russian&amp;quot; helicopter(a french SA-360 Dauphin) while his soldiers stand guard.]]&lt;br /&gt;
[[Image:Octopussy Inside Tunnel Soldiers Firing Norinco Type 56s.jpg|thumb|none|600px|Soldiers firing at Bond from inside the tunnel after his first meeting with General Orlov.]]&lt;br /&gt;
[[Image:Octopussy carsmash soldier with Type 56 circled.jpg|thumb|none|600px|Type 56 in yellow circle as the soldiers are hit by the overturned barrels.]]&lt;br /&gt;
[[Image:Octopussy Jeap Soldiers Firing Norinco Type 56 One Armi-Jager AP80.jpg|thumb|none|600px|Soviet's firing at Bond driving Orlov's Mercedes.]]&lt;br /&gt;
[[Image:Octopussy Boarderguards Norinco Type 56s Soldier SA Vz 58P.jpg|thumb|none|600px|Border guards with Type 56s ordering Orlov ([[Steven Berkoff]]) to stop as he runs to catch up with the train.]]&lt;br /&gt;
[[Image:Octopussy Boarderguards Firing Norinco Type 56.jpg|thumb|none|600px|Border guards and a soldier fire at Orlov. (Is the Soviet soldier shooting between the heads of the two guards?!)]]&lt;br /&gt;
&lt;br /&gt;
== Armi-Jager AP-80 ==&lt;br /&gt;
Carried by most of the soldiers in East Germany is the [[AK-47#Kalashnikov AK|AP-80]] .22 caliber rifle made by Armi-Jager of Italy.&lt;br /&gt;
[[Image:Jager47-027293.jpg|thumb|none|450px|Armi-Jager AP-80 - .22 LR]]&lt;br /&gt;
[[Image:Octopussy Tunnel Orlov Soldiers Armi-Jager AP80.jpg|thumb|none|600px|&amp;quot;''Get to the station!''&amp;quot;, General Orlov ([[Steven Berkoff]]) commands his soldiers armed with the AP-80's outside the tunnel.]]&lt;br /&gt;
[[Image:Octopussy Platform Soldier Armi-Jager AP80.jpg|thumb|none|600px|A young Soviet soldier at the station with an AP-80 slung on his back as the train arrives at the border.]]&lt;br /&gt;
[[Image:Octopussy Plattform Three Soldiers Armi-Jager AP80.jpg|thumb|none|600px|Soviet's guarding the border station armed with Armi-Jager's while the train is stationed at the border.]]&lt;br /&gt;
[[Image:Octopussy helicopter starting soldiers with AP80 circled.jpg|thumb|none|600px|Armi-Jager's in green circles as General Gogol ([[Walter Gotell]]) departs in a helicopter to catch up with General Orlov who's heading for the border.]]&lt;br /&gt;
[[Image:Octopussy Platform Armi-Jager AP80.jpg|thumb|none|600px|Last check by border personnel as the train is about to head into West Germany, carrying a nuclear bomb.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG ==&lt;br /&gt;
Oddly, carbine versions of the [[Steyr AUG#Steyr AUG A1|Steyr AUG]]s are used by a few Soviet soldiers in the movie. This is likely the earliest appearance of the Steyr AUG in a Hollywood film. &lt;br /&gt;
[[Image:SteyrAugCarbineBlack.jpg‎|thumb|none|450px|Steyr AUG carbine with 16&amp;quot; Barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:Octop-aug1.jpg|thumb|none|600px|Soviets with AUG carbines load the stolen Kremlin Jewels into the car.]]&lt;br /&gt;
[[Image:Octop-aug2.jpg|thumb|none|600px|One of the Soviets shot by Bond drops his AUG carbine.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
Soviet soldiers are also seen with some genuine [[AK-47#AKM|AKM]] rifles.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|450px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:OctoAKM.jpg|thumb|none|600px|Closeup of AKM being fired by soldier trying to stop Bond. His comrade next to him fires a Type 56.]]&lt;br /&gt;
[[Image:Octopussy carsmash soldier with AKM circled.jpg|thumb|none|600px|AKM in red circle as the soldiers are hit by the barrels Bond bumps over with the Mercedes.]]&lt;br /&gt;
[[Image:Octopussy carsalvaging soldier with AKM circled.jpg|thumb|none|600px|General Gogol ([[Walter Gotell]]) checks the cars license plate while soldiers guard the sight, one is seen with an AKM in red circle.]]&lt;br /&gt;
&lt;br /&gt;
== Sa vz. 58 p ==&lt;br /&gt;
Some soldiers are seen with [[SA Vz.58 assault rifle#Sa. Vz. 58P|Sa vz. 58 p]] rifles.&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|none|450px|Samopal vz. 58 pěchotní (aka &amp;quot;infantry&amp;quot;) with fixed stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Octopussy jeap soldier with Samopal vzor 58 circled.jpg|thumb|none|600px|Buttstock of the fixed stock Sa vz. 58 p in purple circle is seen by a soldier at the back of the rightmost ATV behind the bar with the sign, erroneously labelled ''Ausgang''.]]&lt;br /&gt;
[[Image:Octopussy boarderguards soldier with Samopal vzor 58 circled.jpg|thumb|none|600px|In purple circle held by a soldier behind the border guards.]]&lt;br /&gt;
&lt;br /&gt;
== AKS ==&lt;br /&gt;
One soldier is seen what appears to be an [[AK-47#AKS-47|AKS]] in a sling on his shoulder as they inspect the recovered car. During the final fight at Kamal's palace one of his guards can also be seen with one as they're trying to kill Bond who is pursuing the Afghan prince.&lt;br /&gt;
[[Image:7,62-mm lightweight AKS.jpg|thumb|none|450px|AKS - 7.62x39mm]]&lt;br /&gt;
[[Image:Octopussy carsalvaging soldiers with Kalashnikovs AKS circled.jpg|thumb|none|600px|AKS in orange circle on the soldiers' shoulder as they start to inspect the car after its been lifted out of the water.]]&lt;br /&gt;
[[Image:Octopussy Guard AKS.jpg|thumb|none|600px|One of the guards runs to stop Bond with an AKS as Kamal Khan and Gobinda escapes with Octopussy.]]&lt;br /&gt;
[[Image:Octopussy Guard AKS Shot.jpg|thumb|none|600px|Bond has his sights fixed on the oncoming guards as he slides down the banister.]]&lt;br /&gt;
&lt;br /&gt;
== Sa vz. 58 v ==&lt;br /&gt;
When General Gogol ([[Walter Gotell]]) asks one of the soldiers for Orlov's whereabouts another soldier is seen with an [[SA Vz.58 assault rifle#Sa. Vz. 58V|Sa vz. 58 v]] in the background. Kamal Khan's guard is also seen with one, using it to shoot at Bond ([[Roger Moore]]) who kills him, takes the gun, and uses it (most notably while sliding down the banister).&lt;br /&gt;
[[Image:VZ58.jpg|thumb|none|450px|Samopal vz. 58 výsadkový (aka &amp;quot;airborne&amp;quot;) with folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Octopussy Car Salvaging Soldier SA Vz 58V.jpg|thumb|none|600px|- ''Where is General Orlov now?''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
- ''Last reported heading for the border.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The soldier behind them is clearly shown with the folding stock model.]]&lt;br /&gt;
[[Image:Octopussy Fighting Guard SAVz58V.jpg|thumb|none|600px|Octopussy fighting Kamal's guards, one of whom is seen with an Sa vz. 58 v.]]&lt;br /&gt;
[[Image:Octopussy Guard Firing SA Vz 58V.jpg|thumb|none|600px|The guard fires his weapon at Bond (he appears to be firing the weapon with his eyes closed).]]&lt;br /&gt;
[[Image:Octopussy Bond Checking SA Vz 58V.jpg|thumb|none|600px|Bond picks up a guard's weapon and checks it, before...]]&lt;br /&gt;
[[Image:Octopussy Bond Sliding SA Vz 58V.jpg|thumb|none|600px|...sliding down the banister while firing it at the guards.]]&lt;br /&gt;
&lt;br /&gt;
= Rifles &amp;amp; Carbines =&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
Soviet guards at the art depositry and some of Kamal Khan's guards can be seen with [[SKS]] rifles.&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|450px|Russian Simonov Type 45 SKS rifle - 7.62x39mm]]&lt;br /&gt;
[[Image:Octop-sks1.jpg|thumb|none|600px|Soviet guards with SKS rifles.]]&lt;br /&gt;
[[Image:Octop-sks2.jpg|thumb|none|600px|One of Khan's men fires an SKS at Bond.]]&lt;br /&gt;
&lt;br /&gt;
== Lee-Enfield No.4 Mk.I ==&lt;br /&gt;
Most of Kamal Khan's guards use [[Short Magazine Lee-Enfield (SMLE)#Short Magazine Lee-Enfield rifle|Lee-Enfield No.4 MkI]] rifles.&lt;br /&gt;
[[Image:LeeEnfield4Rifle.jpg|thumb|none|450px|Lee-Enfield No.4 Mk.I - .303 British]]&lt;br /&gt;
[[Image:Octop-smle1.jpg|thumb|none|600px|Khan's guards are armed with Lee-Enfield No.4 Mk.I rifles while on the hunt for Bond in India.]]&lt;br /&gt;
&lt;br /&gt;
== Weatherby Mk.V ==&lt;br /&gt;
Kamal Khan ([[Louis Jourdan]]) carries a [[Weatherby Mark V]] as his men search for Bond.&lt;br /&gt;
[[Image:Weatherby mk V.jpg|thumb|none|450px|Weatherby Mk. V rifle - .300 Weatherby Mag]]&lt;br /&gt;
[[Image:Octop-rifle1.jpg|thumb|none|600px|Kamal Khan ([[Louis Jourdan]]) carries a [[Weatherby Mark V]] as he looks for Bond.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== FN MAG ==&lt;br /&gt;
After overwhelming and escaping his captors Bond, driving his DB-5J, is chased by some soldiers in Dodge M37 Jeeps. One of the vehicles is seen with an [[FN MAG]] mounted in the back. Another MAG is seen by a soldier in another vehicle outside the hangar before it blows up.&lt;br /&gt;
[[Image:FNMAG.jpg|thumb|none|450px|FN MAG 60.20 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Octopussy Jeap FN MAG 58.jpg|thumb|none|600px|FN MAG is mounted in the leftmost truck pursuing Bond.]]&lt;br /&gt;
[[Image:Octopussy Hangar FN MAG 58.jpg|thumb|none|600px|Barrel of another FN MAG is seen outside the hangar before it blows up.]]&lt;br /&gt;
&lt;br /&gt;
== M60 ==&lt;br /&gt;
Due to a continuity error, an [[M60]] machine gun is seen mounted in the back of one of the M37s after the they have ended up in the ditch and is used by the soldiers to fire at Bond's plane.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|450px|M60 machine gun with bipod extended - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Octopussy M60.jpg|thumb|none|600px|South American soldiers shooting an M60 at Bond who's escaping in a small aircraft called the BD-5J.]]&lt;br /&gt;
&lt;br /&gt;
= Other Weapons =&lt;br /&gt;
&lt;br /&gt;
== BSA Scorpion spring powered air pistol == &lt;br /&gt;
Octopussy ([[Maud Adams]]) and her team use specialized air pistols ([[Air Guns#BSA Scorpion|BSA Scorpion]]) loaded with tranquilizers to fight off Kamal's men.&lt;br /&gt;
[[Image:BSA scorpion.jpg|thumb|none|350px|BSA Scorpion]]&lt;br /&gt;
[[Image:Octop-pistol1.jpg|thumb|none|600px|Octopussy aims her BSA Scorpion at a henchman fighting with Bond.]]&lt;br /&gt;
[[Image:Oct 895.jpg|thumb|none|600px|Near the end, Octopussy's girls overpowers Kamal's men and aims their BSA Scorpion's at the men.]]&lt;br /&gt;
{{James Bond Series}}&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:James Bond]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sniper:_Ghost_Warrior_2&amp;diff=673480</id>
		<title>Sniper: Ghost Warrior 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sniper:_Ghost_Warrior_2&amp;diff=673480"/>
		<updated>2013-03-24T17:10:30Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Sniper: Ghost Warrior 2&lt;br /&gt;
|picture = Sniper-Ghost-Warrior-2-Limited-Edition pc-p.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|series= Sniper: Ghost Warrior&lt;br /&gt;
|date= 2013&lt;br /&gt;
|developer=City Interactive Aka CI Games&lt;br /&gt;
|platforms=Microsoft Windows, PlayStation 3, Xbox 360&lt;br /&gt;
|publisher= City Interactive Aka CI Games&lt;br /&gt;
|genre=First-person shooter&lt;br /&gt;
}}&lt;br /&gt;
'''''Sniper: Ghost Warrior 2''''' is the sequel to ''[[Sniper: Ghost Warrior]]'' from City Interactive, available on Microsoft Windows, PlayStation 3 and Xbox 360. The game utilizes Crytek's Cry Engine 3.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the video game ''Sniper: Ghost Warrior 2'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==SIG-Sauer P220==&lt;br /&gt;
The [[SIG-Sauer P220]] is Anderson's sidearms and holds 10 rounds. It can kill an enemy at 500 meters. The silencer is non removable though a few videos/cutscenes show the gun without a silencer.&lt;br /&gt;
[[file:SigP220twotone.jpg|thumb|none|350px|SIG-Sauer P220 two-tone finish - 9x19mm]]&lt;br /&gt;
[[file:SniperGhostWarrior2 SIG-Sauer P220 holding.jpg|thumb|none|600px|The player holding a SIG-Sauer P220.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 SIG-Sauer P220 aim.jpg|thumb|none|600px|The player aiming a SIG-Sauer P220.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 SIG-Sauer P220 reloading.jpg|thumb|none|600px|The player reloading a SIG-Sauer P220.]]&lt;br /&gt;
&lt;br /&gt;
==IMI/ Magnum Desert Eagle Mark VII==&lt;br /&gt;
A [[Desert Eagle Mark VII]] is used by an enemy in Act 1 and can not be used by the player.&lt;br /&gt;
[[file:DesertEagleMarkVIInickel.jpg|thumb|none|350px|Desert Eagle Mark VII - .44 Magnum]]&lt;br /&gt;
[[file:SniperGhostWarrior2 Desert Eagle.jpg|thumb|none|600px|Desert Eagle Mark VII in Game]]&lt;br /&gt;
&lt;br /&gt;
=Assault/Battle Rifles=&lt;br /&gt;
==Heckler &amp;amp; Koch XM8==&lt;br /&gt;
A [[XM8|Heckler &amp;amp; Koch XM8]] is the most common assault rifle used by the allies, generally fitted with a suppressor, and is unusable by the player.&lt;br /&gt;
[[file:Xm8 rightmed.jpg|thumb|none|350px|H&amp;amp;K XM8 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:SniperGhostWarrior2 XM8 1.jpg|thumb|none|600px|A soldier holds a  XM8.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 xm8 2.jpg|thumb|none|600px|Heckler &amp;amp; Koch XM8 in game.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 xm8 4.jpg|thumb|none|600px|Heckler &amp;amp; Koch XM8 in game.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
The [[IMI Tavor TAR-21|IMI Tavor TAR-21]], generally fitted with a suppressor, is used by the enemy and unusable by the player.&lt;br /&gt;
[[file:Tavor-tar.jpg|thumb|none|350px|IMI Tavor TAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:SniperGhostWarrior2 IMI TAR-21.jpg|thumb|none|600px|IMI Tavor TAR-21 in game.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 tar21 1.jpg|thumb|none|600px|IMI Tavor TAR-21 in game.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 tar21 2.jpg|thumb|none|600px|IMI Tavor TAR-21 in game.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 tar21 3.jpg|thumb|none|600px|IMI Tavor TAR-21 in game.]]&lt;br /&gt;
&lt;br /&gt;
==INSAS==&lt;br /&gt;
The [[INSAS|INSAS Assault Rifle]] the main weapon of the opposition, and  in Sarajevo your spotter carries a suppressed model. Like the Tavor, is is unusable by the player&lt;br /&gt;
[[file:800px-INSAS Rifle.jpg|thumb|350px|none|INSAS Assault Rifle - 5.56x45mm NATO]]&lt;br /&gt;
[[file:SniperGhostWarrior2 INSAS 1.jpg|thumb|none|600px|INSAS in game.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 INSAS 2.jpg|thumb|none|600px|INSAS in game.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 INSAS 3.jpg|thumb|none|600px|INSAS in game.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 INSAS 4.jpg|thumb|none|600px|INSAS in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 14 Mod 0 Enhanced Battle Rifle==&lt;br /&gt;
The [[M14_Rifle#Mk_14_Mod_0.2F1_Enhanced_Battle_Rifle|Mk 14 Mod 0 Enhanced Battle Rifle]].&lt;br /&gt;
[[file:Mk 14 Mod 0.jpg|thumb|none|350px|Mk 14 Mod 0 Enhanced Battle Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 1 holding 1.jpg|thumb|none|600px|The player holding an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 1 holding 2.jpg|thumb|none|600px|The player holding an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 1 aim.jpg|thumb|none|600px|The player aiming an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 1 reloading.jpg|thumb|none|600px|The player reloading an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 1 info.jpg|thumb|none|600px|World model of Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 2 holding 1.jpg|thumb|none|600px|The player holding an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 2 holding 2.jpg|thumb|none|600px|The player holding an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 2 aim.jpg|thumb|none|600px|The player aiming an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 2 reloading.jpg|thumb|none|600px|The player reloading an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 2 info.jpg|thumb|none|600px|World model of Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 3 holding 1.jpg|thumb|none|600px|The player holding an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 3 holding 2.jpg|thumb|none|600px|The player holding an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 3 aim.jpg|thumb|none|600px|The player aiming an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 3 reloading.jpg|thumb|none|600px|The player reloading an Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mk14 ebr 3 info.jpg|thumb|none|600px|World model of Mk 14 Mod 0 Enhanced Battle Rifle.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare 50==&lt;br /&gt;
An [[Accuracy_International_Arctic_Warfare_Magnum#Accuracy_International_Arctic_Warfare_50|Accuracy International Arctic Warfare 50]] appears only in the final mission, used by the main antagonist. &lt;br /&gt;
[[File:AW50 (Latest Version).jpg|thumb|none|350px|Accuracy International Arctic Warfare 50 (Latest version with fluted barrel and redesigned muzzle brake) - .50 BMG]]&lt;br /&gt;
[[file:SniperGhostWarrior2 aw50 holding 1.jpg|thumb|none|600px|The player holding an Accuracy International Arctic Warfare 50.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 aw50 holding 2.jpg|thumb|none|600px|The player holding an Accuracy International Arctic Warfare 50.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 aw50 aim.jpg|thumb|none|600px|The player aiming an Accuracy International Arctic Warfare 50.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 aw50 reloading.jpg|thumb|none|600px|The player reloading an Accuracy International Arctic Warfare 50.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 aw50 info.jpg|thumb|none|600px|World model of Accuracy International Arctic Warfare 50.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett XM500==&lt;br /&gt;
A [[Barrett XM500]] is used when the player engages enemies beyond 1000 meters.&lt;br /&gt;
[[file:BarrettXM500.jpg|thumb|none|350px|Barrett XM500 - .50 BMG]]&lt;br /&gt;
[[file:SniperGhostWarrior2 xm500 holding.jpg|thumb|none|600px|The player holding a Barrett XM500.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 xm500 aim.jpg|thumb|none|600px|The player aiming an XM500.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 xm500 reloading.jpg|thumb|none|600px|The player reloading an XM500.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 XM500 Multi Info.jpg|thumb|none|600px|Multiplayer info for the Barrett XM500.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention==&lt;br /&gt;
A [[Cheyenne Tactical M-200 Intervention]] is used by the player in one mission.&lt;br /&gt;
[[file:M200.jpg|thumb|none|350px|Cheyenne Tactical M-200 Intervention - .408 CheyTac]]&lt;br /&gt;
[[file:SniperGhostWarrior2 M200 holding.jpg|thumb|none|600px|The player holding a Cheyenne Tactical M-200 Intervention.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 M200 aim.jpg|thumb|none|600px|The player aiming a Cheyenne Tactical M-200 Intervention.]]&lt;br /&gt;
[[file:SGW2 M200 reloading.jpg|thumb|none|600px|The player reloading a Cheyenne Tactical M-200 Intervention.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 M200 Multi Info.jpg|thumb|none|600px|Multiplayer info of Cheyenne Tactical M-200 Intervention.]]&lt;br /&gt;
&lt;br /&gt;
==DSR-Precision DSR-50==&lt;br /&gt;
The [[DSR-Precision_DSR-1#DSR-50|DSR-Precision DSR-50]] with a sound suppressor is a pre-order bonus weapon.&lt;br /&gt;
[[File:Dsr50.jpg|thumb|none|350px|DSR-50 with sound suppressor - .50 BMG]]&lt;br /&gt;
[[file:SniperGhostWarrior2 dsr-50 holding 1.jpg|thumb|none|600px|The player holding an DSR-Precision DSR-50.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 dsr-50 holding 2.jpg|thumb|none|600px|The player holding an DSR-Precision DSR-50.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 dsr-50 aim.jpg|thumb|none|600px|The player aiming an DSR-Precision DSR-50.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 dsr-50 reloading.jpg|thumb|none|600px|The player reloading an DSR-Precision DSR-50.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 dsr-50 info.jpg|thumb|none|600px|World model of DSR-Precision DSR-50.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash SVD Dragunov==&lt;br /&gt;
A [[SVD_Dragunov#SVD_Dragunov|Izhmash SVD Dragunov]] is available in every mission. Used mainly by enemy snipers, though it is unavailable to the player sometimes. It is very fast and accurate with little recoil. &lt;br /&gt;
[[file:SVD Rifle.jpg|thumb|none|350px|Izhmash SVD Dragunow - 7.62x54mm R]]&lt;br /&gt;
[[file:SniperGhostWarrior2 Dragunov holding.jpg|thumb|none|600px|The player holding an Izhmash SVD Dragunov.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 svd holding 2.jpg|thumb|none|600px|The player holding an Izhmash SVD Dragunov.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 Dragunov aim.jpg|thumb|none|600px|The player aiming an Izhmash SVD Dragunov.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 Dragunov reloading.jpg|thumb|none|600px|The player reloading an Izhmash SVD Dragunov.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 dragunov world.jpg|thumb|none|600px|World model of Izhmash SVD Dragunov.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 svd world 1.jpg|thumb|none|600px|World model of Izhmash SVD Dragunov.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 Dragunov Multi Info.jpg|thumb|none|600px|Multiplayer info of the Izhmash SVD Dragunov.]]&lt;br /&gt;
&lt;br /&gt;
==Remington M24 Sniper Weapon System==&lt;br /&gt;
The [[M24 Sniper Weapon System|Remington M24 Sniper Weapon System]] available in Act Two gameplay and is equipped with a bipod and suppressor.&lt;br /&gt;
[[file:M24.jpg|thumb|none|350px|Remington M24 SWS - 7.62x51mm NATO]]&lt;br /&gt;
[[file:SniperGhostWarrior2 m24 holding.jpg|thumb|none|600px|The player holding a Remington M24 Sniper Weapon System.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 m24 aim.jpg|thumb|none|600px|The player aiming a Remington M24 Sniper Weapon System.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 m24 reloading.jpg|thumb|none|600px|The player reloading a Remington M24 Sniper Weapon System.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 M24 world.jpg|thumb|none|600px|.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 M24 Multi info.jpg|thumb|none|600px|Multiplayer info for the Remington M24 Sniper Weapon System.]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
The [[Remington MSR]]. The player's primary weapon in Act One. It has a 10 round magazine. The MSR is fitted with a Suppressor, bipod, 20&amp;quot; barrel and variable zoom scope.&lt;br /&gt;
[[file:RemingtonMSR.jpg|thumb|none|350px|Remington MSR with Leupold Mark 4 scope and AAC Titan suppressor - .338 Lapua Magnum]]&lt;br /&gt;
[[file:SniperGhostWarrior2 msr holding.jpg|thumb|none|600px|The player holding a Remington MSR.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 Remington MSR holding 2.jpg|thumb|none|600px|The player holding a Remington MSR.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 msr aim.jpg|thumb|none|600px|The player aiming a Remington MSR.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 msr reloading.jpg|thumb|none|600px|The player reloading a Remington MSR.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 msr world.jpg|thumb|none|600px|World model of Remington MSR.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 MSR Multi Info.jpg|thumb|none|600px|Multiplayer info of Remington MSR.]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
The [[VSS_Vintorez#VSS_Vintorez|VSS Vintorez]].&lt;br /&gt;
[[file:Vss1.jpg|thumb|none|350px|VSS Vintorez - 9x39mm]]&lt;br /&gt;
[[file:SniperGhostWarrior2 VSS holding 1.jpg|thumb|none|600px|The player holding an VSS Vintorez.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 VSS holding 2.jpg|thumb|none|600px|The player holding an VSS Vintorez.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 VSS aim.jpg|thumb|none|600px|The player aiming an VSS Vintorez.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 VSS reloading.jpg|thumb|none|600px|The player reloading an VSS Vintorez.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 VSS info.jpg|thumb|none|600px|World model of VSS Vintorez.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Rheinmetall MG3==&lt;br /&gt;
The [[MG42#MG3|Rheinmetall MG3]] is the main vehicle-mounted weapon and is fitted with and anti-aircraft sight. The MG3 is unusable by the player&lt;br /&gt;
[[file:MG_3.jpg|thumb|350px|none|Rheinmetall MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mg3 1.jpg|thumb|none|600px|Rheinmetall MG3 mounted on a truck.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mg3 2.jpg|thumb|none|600px|Rheinmetall MG3 mounted on a truck.]]&lt;br /&gt;
[[file:SniperGhostWarrior2 mg3 3.jpg|thumb|none|600px|Rheinmetall MG3 mounted on a boat.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades and Explosives=&lt;br /&gt;
==C4==&lt;br /&gt;
During several missions the player must plant a C4 in key areas. &lt;br /&gt;
[[file:SniperGhostWarrior2 c4.jpg|thumb|none|600px|The player plants C4 on a building in Act 1, Mission 3.]]&lt;br /&gt;
&lt;br /&gt;
==M26 hand grenade==&lt;br /&gt;
The [[M26_hand_grenade#M26_Hand_Grenade|M26 hand grenade]]. &lt;br /&gt;
[[file:200px-M-67handgrenade.jpg|thumb|150px|none|M26 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[file:SniperGhostWarrior2 granat.jpg|thumb|none|600px|M26 hand grenade attached to an enemy's belt.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
==M136 AT4==&lt;br /&gt;
Enemy soldeirs in the first act carry [[M136 AT4]] anti-tank rockets&lt;br /&gt;
[[file:At4 m136.jpg|thumb|350px|none|M136 AT4 Anti-Tank recoilless launcher with AN/PVS-4 night-vision scope - 84mm]]&lt;br /&gt;
[[file:SniperGhostWarrior2 rocket.jpg|thumb|none|600px|M136 AT4 in game]]&lt;br /&gt;
[[file:SniperGhostWarrior2 rocket 2.jpg|thumb|none|600px|M136 AT4 in game]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
==ZU-23==&lt;br /&gt;
The player must destroy some [[ZU-23]] anti-aircraft guns in Sarajevo.&lt;br /&gt;
[[file:ZU-23.jpg|thumb|350px|none|ZU-23-2 - 23x152mm]]&lt;br /&gt;
[[file:SniperGhostWarrior2 aa gun.jpg|thumb|none|600px|ZU-23 in game.]]&lt;br /&gt;
&lt;br /&gt;
==Mortar==&lt;br /&gt;
[[file:SniperGhostWarrior2 mortar.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: First-Person Shooter]]&lt;br /&gt;
[[Category: Stealth]]&lt;br /&gt;
[[Category: War]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=648343</id>
		<title>Medal of Honor: Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Medal_of_Honor:_Warfighter&amp;diff=648343"/>
		<updated>2013-01-10T02:27:41Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{workinprogress}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Medal of Honor: Warfighter&lt;br /&gt;
|picture = Moh_warfighter_cover.jpg&lt;br /&gt;
|caption =  General Boxart&lt;br /&gt;
|series = [[Medal of Honor]]&lt;br /&gt;
|date = 2012&lt;br /&gt;
|developer = Danger Close&lt;br /&gt;
|platforms = PC&amp;lt;br&amp;gt;Xbox 360&amp;lt;br&amp;gt;PS3&amp;lt;br&amp;gt;Wii U&lt;br /&gt;
|publisher = Electronic Arts&lt;br /&gt;
|genre = First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Medal of Honor: Warfighter''''' (previously known as '''''Medal of Honor 2''''') is a first-person shooter video game developed by Danger Close (EA LA) and published by Electronic Arts for the PC, Xbox 360, PS3, and Wii U platforms. It is the fourteenth installment of the ''[[Medal of Honor]]'' series, officially announced on February 23, 2012, and a direct sequel to ''[[Medal of Honor (2010)]]''. The game is built on ''[[Battlefield 3]]'''s Frostbite 2 engine and was released on October 23, 2012 in North America.&lt;br /&gt;
&lt;br /&gt;
'''''[[Zero Dark Thirty]]''''' (USA) / '''''The Hunt''''' (Rest of the World) is a DLC that was released on December 17, 2012. It adds two new multiplayer maps and several new weapon attachments and camouflages.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are featured in the video game ''Medal of Honor: Warfighter'':''' &lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Overview=&lt;br /&gt;
==General==&lt;br /&gt;
Both the single-player and multiplayer aspects of the game correctly track +1 round in the chamber on all weapons and feature correct partially-full and empty reloads; also, when there are unfired rounds remaining, the player character always is seen retaining the magazine while inserting a new one. When reloading from a completely empty magazine, it is dropped to the ground. The +1 chambered round correctly does not apply to the AA-12 or belt-fed machine guns, as these are open-bolt weapons. &lt;br /&gt;
&lt;br /&gt;
In ''[[Medal of Honor (2010)]]'' when using handguns, the player character would always pull back on the slide to release it after an empty reload: in ''Warfighter'' this practice is largely dropped in favor of the slide release lever on most handguns, but is still retained on the [[Glock]] handguns.&lt;br /&gt;
&lt;br /&gt;
Both the single-player and multiplayer feature fire-selectors that are both functional and animated: the player character is seen moving the fire-selector to the correct position, as is rarely seen in games. Variable-magnification scopes are also featured, as well as scopes with a &amp;quot;piggyback&amp;quot; reflex sight on top, and Surefire RTS 45-degree canted iron sights used in conjunction with scopes. Reflex sights with swing-in/swing-out 3x magnifiers are included as well, but currently these can only be toggled in single-player.&lt;br /&gt;
&lt;br /&gt;
The game notably features advertising deals with various weapon or accessory manufacturers, most obviously Trijicon, Larue Tactical, Magpul, Surefire, Vickers Tactical, and U.S. Optics.&lt;br /&gt;
&lt;br /&gt;
==Single-Player==&lt;br /&gt;
The weapon allocation system in single-player gives the player two assigned weapons: a primary weapon such as a [[HK416]] or [[SCAR-H]], and a secondary weapon such as a [[SIG-Sauer P226]], [[MP7|H&amp;amp;K MP7A1]], or [[AA-12|AA-12 CQC]]. Neither of these weapons can be traded away. The primary weapon has a moderately large but finite ammo supply, ammunition for it can be requested from certain NPC teammates. The secondary weapon is always equipped with an infinite supply of reserve ammunition. &lt;br /&gt;
&lt;br /&gt;
Enemy weapons such as the [[AK-103|&amp;quot;AKM&amp;quot;]], [[AKMSU]], [[PKP Pecheneg|PKP]], and [[Remington 870]] can be picked up as tertiary weapons. When picked up they will have however many rounds were left in the magazine, and usually one reload's worth of reserve ammo. More ammunition for these can be acquired by walking over similar weapons, or at ammunition caches. Unlike the players assigned weapons, only about three reloads' worth for the AKs or 870, or one 100-round belt for the PKP, can be carried in reserve. These weapons cannot be kept in the player's inventory: equipping one of the assigned weapons or a laser designator will drop the tertiary weapon. Using a grenade or tomahawk, however, will not.&lt;br /&gt;
&lt;br /&gt;
==Multiplayer==&lt;br /&gt;
The weapon allocation system in multiplayer uses a standard two-slot system. The player carries a primary weapon such as an rifle, carbine, PDW, machine gun, or the AA-12. A backup weapon is carried, such as a [[Heckler &amp;amp; Koch HK45|HK45C]], [[Glock 18C]], or a [[Remington 870|870 Breaching Shotgun]]. There are six character classes with their own specific traits, and each one can choose from its own assortment of highly customizable primary weapons. Backup weapons are assigned to the player based on character class, and cannot be chosen or customized.&lt;br /&gt;
&lt;br /&gt;
The game features a very deep weapon customization, which can be compared to Ubisoft's ''[[Ghost Recon: Future Soldier]]''. Customizable parts are the optics, barrel assembly, muzzle, stock (referred to as &amp;quot;receiver group&amp;quot;), magazine, and paint job.&lt;br /&gt;
&lt;br /&gt;
Like in single-player, the player's primary weapon has a moderate amount of reserve ammo, with exception of Support Gunners, who do not run out of reserve ammunition. More ammo can be requested from either the player's fireteam partner, or an allied Support Gunner.  This does not cost anything from the player giving the supplies. Usable ammunition caches can also be occasionally found. Also as in single-player, backup weapons have unlimited reloads. Dropped weapons cannot be picked up in any circumstance.&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Bosic opens fire with a [[Glock 17]] at TF Mako and Greko's men during the mission ''Old Friends''. Later Sad al-Din is seen with a Glock 17 in the next mission; ''Bump in the Night''.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|3rd Generation Glock 17 - 9x19mm. Note the finger grooves, thumb reliefs, and accessory rail on the frame, which differentiate it from the older model.]]&lt;br /&gt;
[[File:MOHW Bosic.jpg|thumb|none|600px|Bosic tries to end the DEVGRU / GROM joint operation, but one of his goons pulls him away before Stump and the others could hit him. Note his the pistol has no selector switch on the frame.]]&lt;br /&gt;
[[File:MOHW Sal al-Din.jpg|thumb|none|600px|Sal al-Din with his Glock 17 drawn]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
Mother can be seen with a [[Glock 18]] pistol for a brief second during the mission ''Hello and Dubai''.&lt;br /&gt;
[[File:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[File:MOHW Mother's Glock.jpg|thumb|none|600px|Mother pulls out a Glock 18 after shaking the pursuers during the mission ''Hello and Dubai''. His Glock appears to be fitted with a standard-size magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
The [[Glock 18C]] is the standard sidearm of the Sniper class in MP. Comes with a 33-round magazine by default, and due to a bug, the +1 round is not tracked for this weapon. Listed simply as &amp;quot;G18&amp;quot; in the game. Also, this is the only secondary weapon that has a usable selector switch.&lt;br /&gt;
[[File:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C (3rd Generation) - 9x19mm]]&lt;br /&gt;
[[File:Warfighter_g18.jpg|thumb|none|400px|In-game render of the Glock 18C.]]&lt;br /&gt;
[[File:MOHG18.jpg|thumb|none|600px|A Glock 18C is used by a German KSK operator, note the selector switch set on full auto.]]&lt;br /&gt;
[[Image:MOHW G18C Reload.jpg|thumb|none|600px|Reloading a Glock 18C. Note the Mechanix Wear gloves.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 23 ==&lt;br /&gt;
A 4th generation [[Glock#Glock_23|Glock 23]] pistol is usable in-game. In Multiplayer, it is the sidearm of the Spec Ops class.  It can be identified as a 4th Gen model by the texture on the grip and the fact that &amp;quot;Gen 4&amp;quot; can be seen written on the slide.&lt;br /&gt;
[[Image:G23Gen4.JPG|thumb|none|401px|Glock 23 (4th Generation) - .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:MOHW G23 Reload.jpg|thumb|none|600px|Reloading a Glock 23 in multiplayer.]]&lt;br /&gt;
[[Image:MOHW Argyrus G23 Reload.jpg|thumb|none|600px|OGA Asset &amp;quot;Argyrus&amp;quot; reloads his Glock 23 when it runs dry. Both &amp;quot;Gen4&amp;quot; and &amp;quot;.40&amp;quot; are clearly visible on the slide.]]&lt;br /&gt;
[[Image:MOHW Preacher G23 Reload.jpg|thumb|none|600px|Preacher pulls the slide of his G23 to chamber a round.]]&lt;br /&gt;
[[Image:MOHWG19.jpg|thumb|none|600px|A Glock 23 is seen in the players hands as he wishes upon a falling plane. Note that the ammo capacity has been corrected since this screenshot was taken. Also note the modern 'thumbs forward' grip technique, previously almost non-existent in video games.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK45C ==&lt;br /&gt;
The [[Heckler_%26_Koch_HK45#Heckler_.26_Koch_HK45C|HK45C]] is the secondary weapon of the Heavy Gunner class in MP, and is used by Stump in single player. Has a 8-round capacity in singleplayer, and a 10-round capacity in multiplayer. It is fitted with the extended barrel of the HK45CT model, but is actually based on a standard model as noted by the regular day sights.&lt;br /&gt;
[[File:HK45C threaded.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK45C with Threaded Barrel and 10 round magazine - .45 ACP]]&lt;br /&gt;
[[File:MOHW HK45C Hold.jpg|thumb|none|600px|A British SAS Heavy Gunner holds a HK45C pistol.]]&lt;br /&gt;
[[File:MOHW Stump HK45CT Reload.jpg|thumb|none|600px|Stump reloads his HK45C. Note the HK logo and the extended, threaded barrel. Normally a threaded barrel would indicate an HK45CT, but this model does not have night sights which come as standard on the HK45CT.]]&lt;br /&gt;
[[File:MOHW Stump HK45CT EmptyReload.jpg|thumb|none|600px|Stump reloads his HK45C when it runs empty.]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P226R ==&lt;br /&gt;
The [[SIG-Sauer_P220_pistol_series#SIG-Sauer_P226|SIG-Sauer P226R]] is the sidearm of the Assaulter class (all nations) in MP. The P226R now has a 15+1 round capacity instead of the 18+1 seen in ''MOH2010'', and is called &amp;quot;SIG SAUER P226&amp;quot;. In the single-player campaign, a suppressed P226R is used by SEAL Team Six member Preacher.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|400px|SIG-Sauer P226R - 9x19mm, updated P226 with accessory rails, now the standard production version for the P226 (IMFDB still refers to this model as the &amp;quot;P226R&amp;quot; to distinguish between newer and older models).]]&lt;br /&gt;
[[File:Warfighter_p226.jpg|thumb|none|400px|In-Game Render of SIG P226]]&lt;br /&gt;
[[File:MOHWSIG226.jpg|thumb|none|600px|The SIG-Sauer P226R in mid-reload.]]&lt;br /&gt;
[[File:MOWH Preacher P226.jpg|thumb|none|600px|Preacher shoots the guard with his own P226. During this animation the slide and the hammer of the pistol does not move, there are no casing ejecting, and the suppressor is not reducing the muzzle flash either. When the animation is over, the hammer automatically becomes cocked and the magazine capacity resets to 15+1.]]&lt;br /&gt;
[[Image:MOHW Preacher P226 Reload.jpg|thumb|none|600px|Preacher reloads his suppressed P226.]]&lt;br /&gt;
&lt;br /&gt;
==Vickers Tactical Custom 1911==&lt;br /&gt;
One of the usable weapons in the game is a [[M1911A1|1911 pistol]] built exclusively for the game by Vickers Tactical. It appears only in multiplayer where it is listed as &amp;quot;Vickers 1911&amp;quot;. This is the sidearm of the Demolition class. Has a 7+1 capacity. In single player, one Vickers 1911 can be seen on Dusty's desk next to his computer.&lt;br /&gt;
[[File:MOH Warfighter Vickers Tactical 1911.jpg|thumb|none|400px|Custom-built Vickers Tactical 1911 for ''Medal of Honor: Warfighter'' - .45 Auto]]&lt;br /&gt;
[[File:MOHW Dusty's 1911.jpg|thumb|none|600px|Dusty's Vickers 1911 resting on his desk.]]&lt;br /&gt;
[[File:MOHW Dusty's 1911 2.jpg|thumb|none|600px|Another shot of Dusty's Vickers 1911 pistol.]]&lt;br /&gt;
[[File:MOHW Vickers 1911 Sprint.jpg|thumb|none|600px|The player character sprints with the 1911, exercising perfect trigger discipline.]]&lt;br /&gt;
[[File:MOHW Vickers 1911 Reload.jpg|thumb|none|600px|Reloading animation of the Vickers 1911, again, finger nowhere close to the trigger.]]&lt;br /&gt;
[[File:MOHW1911.jpg|thumb|none|600px|The custom-built Vickers Tactical 1911 being used by the player.]]&lt;br /&gt;
&lt;br /&gt;
==Yarygin PYa==&lt;br /&gt;
The [[Yarygin PYa|Yarygin PYa / MP-443]] is seen in a cutscene in the single-player level ''Changing Tides'', where Sal al-Din takes it from one of his own men's holsters and proceeds to shoot another soldier in the chest with it. This is the only time it is seen throughout the game, and it is not usable.&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 &amp;quot;Grach&amp;quot; - 9x19mm]]&lt;br /&gt;
[[Image:MOHW MP443 1.jpg|none|thumb|600px|Sal al-Din puts the MP-443 to al-Khalifa's face...]]&lt;br /&gt;
[[Image:MOHW MP443 2.jpg|none|thumb|600px|... and then shoots a guard with it. This gun was originally an M45 MEUSOC in the trailer (see &amp;quot;Other&amp;quot; section of this article).]]&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|H&amp;amp;K MP7A1]] with a 40-round magazine is a Spec Ops weapon used by the US Navy SEAL, OGA, and ROKN UDT/SEAL factions. Like in many video games, it is listed simply as &amp;quot;MP7&amp;quot;, even though it is clearly the A1 variant. An MP7A1 with flash suppressor and iron sights is the secondary weapon of Preacher in the missions ''Changing Tides'' and ''Rip Current''.&lt;br /&gt;
[[Image:H%26K_MP71A1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with factory magazine and iron sights - 4.6x30mm]]&lt;br /&gt;
[[Image:MOHwMP7.jpg|thumb|none|601px|The player character holds an MP7A1 fitted with iron sights.]]&lt;br /&gt;
[[File:MOHW_MP71.jpg|600px|thumb|none|The MP7A1 in Paint Job selection menu.]]&lt;br /&gt;
[[File:MOHW_MP72.jpg|600px|thumb|none|A Canadian JTF-2 operator wields his MP7A1 personal defense weapon.]]&lt;br /&gt;
[[File:MOHW MP7 Reload.jpg|600px|thumb|none|Reloading an MP7A1 equipped with a sound suppressor and RMR red dot sight. When reloading from empty, after inserting the fresh mag the player character will press the bolt catch instead of pulling the charging handle. The only other game where this kind of chambering action can be seen is ''[[Battlefield 3]]''.]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
The [[AA-12]] is unlockable with the Navy SEAL, SAS-R, and SOG Demolitions class. Can be used with a 8-round box mag or 12-round drum mag. It is correctly portrayed as an open bolt weapon and even shows the charging handle jiggling while being fired. Like the AA-12 in ''[[MW3]]'', it is possible to attach a spare shell holder on the stock (even though it is a magazine-fed weapon).&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|none|400px|MPS Auto Assault-12 - 12 Gauge]]&lt;br /&gt;
[[Image:MOHW AA12 Customize.jpg|thumb|none|600px|Customizing an AA-12 shotgun fitted with an M952V weapon light, rear shell holder, and non-existent 12-round drum magazine.]]&lt;br /&gt;
[[Image:MOHWAA12.jpg|thumb|none|601px|The player character holds an AA-12 fitted with a Trijicon 1x42 red dot sight.]]&lt;br /&gt;
[[Image:MOHWAA-12.jpg|thumb|none|601px|The player character reloads his AA-12 equipped with a Contour camera.]]&lt;br /&gt;
[[Image:MOHW Stump AA12 Charging.jpg|thumb|none|600px|Stump pulls the charging handle of the AA-12 CQB while showing excellent trigger discipline.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 MCS ==&lt;br /&gt;
The [[Remington_Model_870#Remington_870|Remington 870 MCS]] fitted with a Trijicon RMR reflex sight is the secondary weapon of the Point Man class. Has a correct 3+1 capacity. In single player it is used for door breaching, but is also seen in hands of terrorists quite often. When reloading from empty, the player character will keep the action open, feed the first round through the ejection port, close the action, and then feed the remaining rounds through the loading gate. The Remington 870 and [[Benelli M4]] had a similar reload animation in the [[Medal of Honor (2010)|previous game]].&lt;br /&gt;
[[Image:Remington 870 MCS MK.jpg|thumb|none|400px|Remington 870 MCS in Breaching Configuration - 12 Gauge]]&lt;br /&gt;
[[File:MOHW R870 Hold.jpg|thumb|none|600px|A Swedish SOG operator holds a Remington 870 MCS &amp;quot;Breacher&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:MOHW Breaching 2.jpg|thumb|none|601px|A Swedish SOG operator reloads his 870 MCS.]]&lt;br /&gt;
[[Image:MOHW Stump R870 BreechLoad.jpg|thumb|none|600px|Stump breech-loads a Remington 870 MCS shotgun during the mission ''Old Friends''.]]&lt;br /&gt;
[[Image:MOHW Breaching 1.jpg|thumb|none|601px|Voodoo performs a door breaching with a 870 MCS shotgun.]]&lt;br /&gt;
&lt;br /&gt;
= Assault/Battle Rifles =&lt;br /&gt;
== AK-103 / AK-104 ==&lt;br /&gt;
The [[AK-103]] is used by many terrorist in the single player campaign. In MP it is usable by OGA, GROM, and Gruppa Alfa. The AK-103 can be fitted with the barrel of the [[AK-104]]. A POSP 4x scope is available exclusively for this weapon.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;[[AKM]]&amp;quot; of the single player campaign is actually an AK-103 with a wooden handguard and stock. This is noted by the 90 degree gas block, AK-74-style flash hider, lack of strengthened receiver cover, and side folding (wooden) stock.&lt;br /&gt;
[[image:AK103.jpg|thumb|none|500px|AK-103 - 7.62x39mm]]&lt;br /&gt;
[[Image:AK104.jpg|thumb|none|440px|AK-104 - 7.62x39mm]]&lt;br /&gt;
[[Image:MoHW_AK-103.jpg|thumb|none|600px|Russian Spetznaz Alfa Group operator with an AK-103 fitted with a red dot sight.]]&lt;br /&gt;
[[File:MOHW Fake AKM Ground.jpg|thumb|none|600px|A fake AKM on the ground.]]&lt;br /&gt;
[[File:MOHW Stump Fake AKM Reload.jpg|thumb|none|600px|Empty-reloading the &amp;quot;AKM&amp;quot;: Stump uses a fresh magazine to press the mag release lever. The used up magazine flies away with bullets in it, even though this type of &amp;quot;speed&amp;quot; reload is done only when a gun is completely empty. Then he will insert the new magazine and tilt the gun to pull the charging handle (see below):]]&lt;br /&gt;
[[File:MOHW Preacher AK-103 Charge.jpg|thumb|none|601px|Preacher pulls the charging handle of his AK-103.]]&lt;br /&gt;
[[File:MOHW_AK103P1.jpg|thumb|none|600px|The AK-103 in the Paint Job screen. Note the heavily customized front handguard.]]&lt;br /&gt;
[[File:Mohw_ak103.jpg|thumb|none|600px|The AK-104 on the Paint Job screen. Note the Bellarussian POSP 4x24 scope.]]&lt;br /&gt;
[[File:MOHW AK104 Customize.jpg|thumb|none|600px|Customizing an AK-104 fitted with a CTR stock, wooden handguard, and M145 MGO.]]&lt;br /&gt;
[[File:MOHW_AK103P2.jpg|thumb|none|600px|The AK-103 with Kobra red dot sight.]]&lt;br /&gt;
[[File:MOHW_AK103P3.jpg|thumb|none|600px|Loading a magazine of &amp;quot;High Power Ammunition&amp;quot; to the AK-103.]]&lt;br /&gt;
[[File:MOHW DLC AK104 RMR.jpg|thumb|none|600px|AK-104 with Surefire Quad-Rail, Trijicon RMR red dot sight, and Hunter camouflage.]]&lt;br /&gt;
&lt;br /&gt;
== AKMSU ==&lt;br /&gt;
The [[AKMSU]] is usable by Gruppa Alfa. It first appears during ''Through the Eyes of Evil'', the second mission (and game tutorial) of the single player campaign equipped with a SpecterDR scope as the primary weapon of a CIA asset codenamed &amp;quot;Argyrus&amp;quot;, while camo-painted AKMSUs with TA01NSN-RMR ACOG scopes and 40-round waffle-pattern magazines, are used by Preacher and Mother in the mission ''Finding Faraz''. It is listed as &amp;quot;[[AKS-74U]] Suchka&amp;quot;, just like in ''MOH2010''.&lt;br /&gt;
[[File:AK-Krinkov.jpg|thumb|none|400px|AKMSU - 7.62x39mm]]&lt;br /&gt;
[[File:Mohw_akms_suchka.jpg|thumb|none|600px|An AKMSU with Kobra red dot sight and full stock on the Paint Job screen.]]&lt;br /&gt;
[[File:MOHW Argyrus AKMSU Reload.jpg|thumb|none|600px|OGA Asset codenamed &amp;quot;Argyrus&amp;quot; reloads his AKMSU fitted with a SpecterDR dual-purpose scope during the tutorial mission of the game.]]&lt;br /&gt;
[[File:MOHW Preacher AKMSU.jpg|thumb|none|600px|Preacher pursues Faraz while using an AKMSU rifle with a dual-purpose sight.]]&lt;br /&gt;
[[File:MOHW Preacher AKMSU Reload.jpg|thumb|none|600px|Preacher empty-reloads his AKMSU using the same speed reload technique that is also used for the AK-103, AK-104, or &amp;quot;AKM&amp;quot;.]]&lt;br /&gt;
[[File:MOHW Preacher AKMSU Charge.jpg|thumb|none|600px|Preacher pulls the charging handle of an &amp;quot;enemy&amp;quot; AKMSU. The selection lever erroneously set to safe. Even now he has two AKMSU rifles, they will not use ammo from the same ammo pool.]]&lt;br /&gt;
&lt;br /&gt;
==AKU-94==&lt;br /&gt;
The [[AKU-94]] is usable by GROM, and Gruppa Alfa. It is listed as &amp;quot;AK-103 Bullpup&amp;quot;. Hence this it also has a 103-style flash hider.&lt;br /&gt;
[[Image:Pix545892796.jpg|thumb|none|400px|AKU-94 - 7.62x39mm]]&lt;br /&gt;
[[File:MOHW WTF.jpg|thumb|none|600px|The AKU-94 seen on the left in the hands of Spetsnaz Gruppa Alfa operator]]&lt;br /&gt;
[[File:MOHW_AK1033.jpg|600px|thumb|none|The AKU-94 in Paint Job selection screen]]&lt;br /&gt;
[[File:Mohw_aku94.jpg|600px|thumb|none|Ditto]]&lt;br /&gt;
[[File:MOHW_AK1032.jpg|600px|thumb|none|The AKU-94 in-game]]&lt;br /&gt;
[[File:MOHW_AK1031.jpg|600px|thumb|none|Reloading the AKU-94]]&lt;br /&gt;
&lt;br /&gt;
== Bofors Ak 5C ==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5|Ak 5C]] (modified [[FN FNC]] rifle, the standard assault rifle of the Swedish military) is used by the Swedish SOG Point Man. The BattleLog description of the Ak 5C also mentions that it is a modified FNC rifle.&lt;br /&gt;
[[File:Ak 5C.jpg |thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[File:WarfighterAk5c.jpg|thumb|none|600px|none|A render of the Ak 5C from the official ''Medal of Honor: Warfighter'' website.]]&lt;br /&gt;
[[File:MOHW Ak5C Customize.jpg|thumb|none|600px|none|Customizing the Bofors Ak 5C rifle.]]&lt;br /&gt;
[[File:MOHW Ak5C Hold.jpg|thumb|none|600px|none|The player character holding an Ak 5C with Trijicon SRS02 red dot sight and Winter Cell camouflage.]]&lt;br /&gt;
[[File:MOHW Ak5C Reload.jpg|thumb|none|600px|none|Reloading animation of the Ak 5C, here shown equipped with an Aimpoint CompCS sight.]]&lt;br /&gt;
[[File:MOHW Ak5C HH Ammo.jpg|thumb|none|600px|none|The player character prepares to load a magazine containing Heavy Hitter ammunition into his Ak 5C. Note the Viking head on the magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Daniel Defense DDM4 V1 ==&lt;br /&gt;
The Daniel Defense DDM4 V1 appears as the &amp;quot;DD M4V1&amp;quot; in the game. It is used by the OGA, SAS, and ROKN UDT/SEAL factions (Assaulter class). Can mount a H&amp;amp;K M320 grenade launcher.&lt;br /&gt;
[[File:DDM4v1.jpg|thumb|none|400px|Daniel Defense DDM4 V1 with DDM4 Rail 12.0 FSP, A1.5 rear sight, Magpul MOE stock, and KAC vertical foregrip - 5.56x45mm]]&lt;br /&gt;
[[File:Killfeed DDM4.jpg|thumb|none|600px|Customizing a DDM4 V1 rifle fitted with an UBR stock and A1.5 rear sight.]]&lt;br /&gt;
[[File:MOHW_DD_M4V1.jpg|600px|thumb|none|An SAS-R operator holds a DDM4 V1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
== Daniel Defense DDM4 MK18==&lt;br /&gt;
The Daniel Defense DDM4 MK18 is used by the JTF2, SAS, SOG, and SFOD-D teams (Spec Ops). It is listed as &amp;quot;DD Mk18&amp;quot; on the killfeed and as &amp;quot;Daniel Defense Mk18&amp;quot; during class selection. In the single-player campaign, it is SEAL Team Six member Voodoo's primary weapon in the missions ''Old Friends'' and ''Shut it Down'', and is used by Preacher in ''Unexpected Consequences'' and ''Shut it Down''.&lt;br /&gt;
[[File:DDM4 MK18.jpg|thumb|none|401px|Daniel Defense DDM4 MK18 with MOE stock - 5.56x45mm]]&lt;br /&gt;
[[File:MOHW Mk18 Customize.jpg|thumb|none|600px|Customizing a DDM4 MK18 carbine.]]&lt;br /&gt;
[[File:MOHW Mk18.jpg|thumb|none|600px|The player's character reloads his DDM4 MK18 customized with a front grip and Magpul BAD lever.]]&lt;br /&gt;
[[File:MOHW Preacher Mk18 Reload.jpg|thumb|none|600px|Preacher reloads his DDM4 MK18 during the first mission ''Unexpected Consequences''.]]&lt;br /&gt;
[[File:MOHW Mk18 Bolt Catch.jpg|thumb|none|600px|Ignoring the BAD (Battery Assist Device) lever, the player character slaps the bolt catch release button to chamber a round.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR PDW==&lt;br /&gt;
The [[FN SCAR#FN SCAR PDW|SCAR PDW]] appears  as &amp;quot;Mk 16 PDW&amp;quot; in the game and is used by three different spec ops units, namely the OGA, FSK and SFOD-D. It can use either a standard 30-round STANAG magazine or the low-profile 20-round magazine: using the smaller one will improve the weapon's handling/mobility. Strangely, the game seems to feature the prototype version of the SCAR PDW which never went into production. The final version of the gun has a more lightweight stock and longer handguard covering the whole gas block.&lt;br /&gt;
[[Image:FN SCAR PDW (old).jpg|thumb|none|400px|FN SCAR PDW with 20-round magazine (old version) - 5.56x45mm NATO]]&lt;br /&gt;
[[File:MOHW_PDW1.jpg|thumb|none|600px|Selecting the Paint Job for the SCAR PDW.]]&lt;br /&gt;
[[File:MOHW_PDW2.jpg|thumb|none|600px|The player character with a SCAR PDW equipped with a Trijicon RMR red dot sight.]]&lt;br /&gt;
[[File:MOHW Stump Mk16 PDW Reload.jpg|thumb|none|600px|Stump reloads his scoped SCAR PDW during the mission in Sarajevo.]]&lt;br /&gt;
[[File:MOHW Stump Mk16 PDW.jpg|thumb|none|600px|And Stump with a SCAR PDW in a cutscene later. This is supposed to be the same SCAR PDW as seen above, even though now it has a woodland camo and lacks the AN/PEQ-5 laser sight.]]&lt;br /&gt;
[[File:MOHW DLC Mk16 PDW Bolt.jpg|thumb|none|600px|The player character slaps the bolt catch release button of his SCAR PDW fitted with an AN/PEQ-15, Trijicon 1x42 red dot sight, and Atlas camo. Both these attachments and the camouflage are added in the ''Zero Dark Thirty / The Hunt'' DLC. The map (Darra Gun Market) is also from the same DLC.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
The [[MK 17|FN SCAR-H]] with an ELCAN SpecterDR scope appears during the mission ''Connecting the Dots'', where it is the standard weapon of three TF Mako members; Stump, Dingo, and Voodoo.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|400px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[File:MOHW Stump Mk17 Hold.jpg|thumb|none|600px|Stump holds a SCAR-H battle rifle.]]&lt;br /&gt;
[[File:MOHW Stump Mk17 BoltCatch.jpg|thumb|none|600px|Stump presses the bolt-catch release button of the SCAR-H to finish the reload. The markings on the gun say that it was manufactured by &amp;quot;HM Combat Systems&amp;quot;. Also note the altered FN logo.]]&lt;br /&gt;
[[File:MOHW Voodoo Mk17 Hold.jpg|thumb|none|600px|Voodoo takes aim with his SCAR-H during the helicopter ride in Yemen.]]&lt;br /&gt;
[[File:MOHW Mk17.jpg|thumb|none|600px|Breach and clear with Dingo and his SCAR-H rifle fitted with an ELCAN SpecterDR scope with killflash attached. Note the selector on auto.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 / G3A4 / G3KA4 ==&lt;br /&gt;
The game lists 5 different G3 variants, but there are actually only 3 versions available; [[G3A3]], [[G3A4]], and [[Heckler &amp;amp; Koch G3KA4|G3KA4]]. The game claims that the Swedish SOG's Assaulter weapon is the Ak 4. That is not correct, because the real Ak 4 has a slightly longer buttstock, but the Ak 4 and G3A3 stock in the game have the exact same length (best visible when customizing the stocks). The same applies to the Norwegian AG-3, which also lacks the longer stock.&lt;br /&gt;
&lt;br /&gt;
Also, the G3KA4 barrel is listed as &amp;quot;AG-3 Lightweight Barrel&amp;quot;, even though the AG-3 is a Norwegian licensed copy of the G3A5, which is a Danish version of the G3A3. Simply put, the AG-3 has a full-length barrel in real life. Therefore, the barrel configuration listed as &amp;quot;G3KA4 Heavy Barrel&amp;quot; is also wrong (it is full-length even though it should be carbine-length). Despite these inaccuracies, a correct G3KA4 can be built from the available parts.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|450px|Heckler &amp;amp; Koch G3A3 with slimline handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:G3A4.jpg|425px|thumb|none|Heckler &amp;amp; Koch G3A4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:G3KA4.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3KA4 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW G3A3 Customize.jpg|thumb|none|600px|Customizing a G3A3 rifle.]]&lt;br /&gt;
[[Image:MOHW G3A4 Customize.jpg|thumb|none|600px|Customizing a G3A4 fitted with a Micro T-1 red dot sight.]]&lt;br /&gt;
[[Image:MOHW G3KA4 Customize.jpg|thumb|none|600px|Customizing a G3KA4 carbine equipped with a Trijicon TA11H-308 + RMR scope.]]&lt;br /&gt;
[[Image:MOHW G3KA4 Hold.jpg|thumb|none|600px|A Polish GROM operator holds a H&amp;amp;K G3KA4 carbine fitted with an Aimpoint CompCS red dot scope and unused RIS handguard (which cannot be removed because it is part of the &amp;quot;G3KA4 Barrel Assembly&amp;quot;).]]&lt;br /&gt;
[[Image:MOHW G3A3 Reload.jpg|thumb|none|600px|The player character reloads a G3A3 rifle fitted with a Surefire sound suppressor.]]&lt;br /&gt;
[[Image:MOHW G3A4 HK Slap.jpg|thumb|none|600px|Releasing the bolt handle, how else, with a HK-slap.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]] is a Spec Ops weapon usable by the SAS-R, FSK/HJK, and KSK teams. It appears as &amp;quot;HK G36&amp;quot; in the game, but the correct &amp;quot;G36C&amp;quot; designation is also present on BattleLog.&lt;br /&gt;
[[File:Hkg36c.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[File:MOHW G36C Customize.jpg|thumb|none|600px|Customizing the paint job of a G36C.]]&lt;br /&gt;
[[File:MOHW G36C Hold.jpg|thumb|none|600px|The player character holds a G36C.]]&lt;br /&gt;
[[File:MOHW DLC G36C Magnifier.jpg|thumb|none|600px|A G36C with Aimpoint Micro T-1 red dot sight with 3x magnifier, and Gunslinger camouflage. The Micro T-1 with a magnifier is added in ''Zero Dark Thirty / The Hunt'' DLC, and is probably the most useless attachment of them all, because it is nearly impossible to handle the recoil of the G36C while aiming down the sights.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416|H&amp;amp;K HK416]] is one of the main weapons Tier 1 operators use, and, along with the DDM4V1, replaces the [[M4A1]] from ''[[Medal of Honor (2010)]]''. In early release footage, the HK416 is seen fitted with Trijicon TA01NSN 4x32 ACOG scopes, KAC vertical foregrips, and most interestingly, SureFire 45-degree Rapid Transition backup iron sights.&lt;br /&gt;
&lt;br /&gt;
In Single Player, the HK416 is used by Preacher, Mother, and the Light Reaction Battalion members during the mission ''Rip Current''. Later it is also used by Greko and the other GROM operatives in ''Old Friends''. In MP, the HK416 is used by the Navy SEALs, SFOD-D, and GROM. Can mount a [[Heckler &amp;amp; Koch M320|H&amp;amp;K M320 grenade launcher]].&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HK416 with M320.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 with M320 grenade launcher - 5.56x45mm NATO / 40x46mm]]&lt;br /&gt;
[[Image:MoHW_HK416-1.jpg|thumb|none|601px|Customizing the paint job of an HK416 assault rifle (known as &amp;quot;HK 416&amp;quot; in-game).]]&lt;br /&gt;
[[Image:MoHWarfighter416.jpg|thumb|none|601px|The player character holding an HK416 rifle fitted with an M320 grenade launcher and iron sights.]]&lt;br /&gt;
[[Image:MoHW_HK416-2.jpg|thumb|none|601px|The player character reloading his HK416 fitted with a 16&amp;quot; barrel, M952V Weapon Light, Surefire sound suppressor, and AN/PEQ-14 laser.]]&lt;br /&gt;
[[Image:MOHW HK416 Bolt Catch.jpg|thumb|none|601px|Slapping the bolt catch release button of the HK416.]]&lt;br /&gt;
[[Image:MOHW Preacher HK416 IronSights.jpg|thumb|none|601px|Preacher using the SureFire 45-degree Rapid Transition backup iron sights of his HK416.]]&lt;br /&gt;
[[Image:MOHW Mother HK416.jpg|thumb|none|601px|The first thing one sees after starting the single player campaign: Mother emerges from the water with his customized HK416.]]&lt;br /&gt;
[[Image:MOHW Greko HK416.jpg|thumb|none|601px|Greko holding his HK416 during ''Old Friends''.]]&lt;br /&gt;
[[Image:MOHW Preacher HK416.jpg|thumb|none|601px|Preacher, Mother, and Light Reaction Battalion members armed with HK416's during the mission ''Rip Current''.]]&lt;br /&gt;
[[Image:MoHW_HK416-3.jpg|thumb|none|600px|Polish GROM operator with HK416 in the E3 multiplayer trailer, fitted with M145 MGO and M320. Note the half-open ejection port cover. In reality, a spring actuates the cover; thus, it must either be completely closed or open.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416C]] is usable by the JTF-2, KSK, GROM, and SAS factions (Demo class). It is possible to extend, collapse, partially collapse, or remove the stock. Interestingly, fully or partially extending the stock will give the same results.&lt;br /&gt;
[[Image:HK416C.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416C carbine with 9&amp;quot; barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW HK416C Customize.jpg|thumb|none|600px|Customizing a HK416C ultra-compact carbine.]]&lt;br /&gt;
[[Image:MOHW HK416C Hold.jpg|thumb|none|600px|A Polish GROM member holds a HK416C fitted with iron sights (listed correctly as &amp;quot;HK Diopter Sight&amp;quot;) and collapsed stock, which gives increased mobility at the cost of accuracy.]]&lt;br /&gt;
[[Image:MOHW HK416C Sprint.jpg|thumb|none|600px|Sprinting with a HK416C equipped with a Micro T-1 red dot sight.]]&lt;br /&gt;
[[Image:MOHW HK416C Reload.jpg|thumb|none|600px|Midway through the &amp;quot;speed&amp;quot; reload of the HK416C.]]&lt;br /&gt;
&lt;br /&gt;
== LaRue Tactical OBR 5.56 ==&lt;br /&gt;
The very first official image of ''Warfighter'' was showing Preacher holding a [[LaRue Tactical OBR|LaRue Tactical OBR 5.56]] rifle. The weapon is fitted with a Magpul CTR stock with LaRue RISR and POD, LaRue Grip Adapter Panels, Magpul PMAG, Troy rear BUIS, and a Trijicon TA01NSN-RMR 4x32 ACOG scope. An OBR 5.56 with red dot sight and magnifier is used by Stump in ''Shore Leave''. It is the standard weapon for US Army SFOD-D, US Navy SEAL, German KSK and Canadian JTF-2 Pointman Class in the multiplayer. In MP, the gun is limited to semi-automatic fire, making it the only assault rifle without a working selector switch.&lt;br /&gt;
[[File:LaRue OBR 556.jpg|thumb|450px|none|LaRue Tactical OBR 5.56 with Magpul CTR stock, Magpul PMAG, and a 16&amp;quot; barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW OBR556 Customize.jpg|thumb|none|600px|Customizing an OBR 5.56 rifle. Note how the selector is set to where &amp;quot;Auto&amp;quot; would be if the gun in MP was select-fire.]]&lt;br /&gt;
[[Image:MOHW OBR556 Hold.jpg|thumb|none|600px|A Swedish SOG operator holds a LaRue Tactical OBR 5.56 fitted with a TA31-CH scope and Contour camera.]]&lt;br /&gt;
[[Image:MOHW OBR556 Reload.jpg|thumb|none|600px|Reloading an OBR 5.56 equipped with a Trijicon SRS02 red dot sight. The magazine seen on the bottom of the picture is the one that is about to be inserted to the magwell, and not the one that is falling down.]]&lt;br /&gt;
[[Image:MOHW OBR556 Charge.jpg|thumb|none|600px|Pulling the charging handle (a type of chambering action usually done after inserting a magazine of HH ammo) of an OBR 5.56 fitted with a Trijicon 4X32ECOS + RMR scope.]]&lt;br /&gt;
[[Image:MOHW OBR556 HH Ammo.jpg|thumb|none|600px|The player character pulls out a magazine filled with Heavy Hitter ammunition.]]&lt;br /&gt;
[[Image:MOHW Stump OBR556 SightToggle.jpg|thumb|none|600px|TF Mako member Stump flips up the 3x magnifier to engage the Somali pirate conveniently camping in the lighthouse.]]&lt;br /&gt;
[[Image:MOHW 6.jpg|thumb|none|600px|Promotional image of Tom &amp;quot;Preacher&amp;quot; with an OBR 5.56 rifle.]]&lt;br /&gt;
[[Image:MOHW OBR556.jpg|thumb|none|600px|OBR 5.56]]&lt;br /&gt;
&lt;br /&gt;
== Mk. 14 Mod 0 Enhanced Battle Rifle  ==&lt;br /&gt;
The [[M14 Rifle#Mk 14 Mod 0/1 Enhanced Battle Rifle|Mk. 14 Mod 0 EBR]] is usable by the SAS-R and JTF-2 Assaulters. Listed as &amp;quot;EBR&amp;quot;. Can be customized with a longer barrel for increased accuracy. Even though it is an Assaulter weapon, it cannot mount a UBGL, just like the [[G3|H&amp;amp;K G3]].&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|550px|Mk. 14 Mod 0 EBR - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW Mk14 Customize.jpg|thumb|none|600px|Selecting the paint job of the &amp;quot;EBR&amp;quot;.]]&lt;br /&gt;
[[Image:MOHW Mk14 Hold.jpg|thumb|none|600px|The player character holds an Mk. 14 Mod 0 EBR fitted with a Trijicon SRS02 red dot sight.]]&lt;br /&gt;
[[Image:MOHW Mk14 Reload.jpg|thumb|none|600px|Reloading animation of the Mk. 14 Mod 0 EBR.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
The [[Steyr AUG A3]] is used by the Australian SASR, Norwegian FSK/HJK and British SAS Pointman Class and called in-game by the Australian designation &amp;quot;F88&amp;quot;. The AUG's unique Swavorski Scope is available in-game, and replaces the top rail when equipped.&lt;br /&gt;
[[Image:SteyrAUGA3.jpg|thumb|none|450px|Steyr AUG A3 with optics removed and 16-inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:MOHW AUG Customize.jpg|thumb|none|600px|Customizing the paint job of the AUG A3. It is worth noting that iron sights are not available for this weapon.]]&lt;br /&gt;
[[File:Warfighter Multiplayer E3 AUG.jpg|thumb|none|601px|The player character unnecessarily slaps the flashy, customized magazine against the body of the AUG before inserting it into the magwell. This magazine represents the Pointman class' special &amp;quot;Heavy Hitter&amp;quot; ammunition. Even if the AUG is used with a 42-round magazine, the Heavy Hitter magazine will always be a 30-rounder one.]]&lt;br /&gt;
[[File:MOHW AUG Reload.jpg|thumb|none|600px|The player character reloads his AUG A3.]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
==Bofors Ksp 90==&lt;br /&gt;
The Ksp 90 (licensed [[FN Minimi]] made by Bofors) is used by the Swedish SOG. It is shown with a 90-degree carrying handle, RIS handguard, and side-folding stock. The model lacks the STANAG well.&lt;br /&gt;
[[Image:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|400px|FN Minimi with 200-round ammo drum - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW Ksp90 Hold.jpg|thumb|none|600px|The player character holds a Ksp 90 with an Aimpoint CompCS red dot sight. Note the missing STANAG magazine well.]]&lt;br /&gt;
[[Image:MOHW Ksp90 Jam.jpg|thumb|none|600px|The Ksp 90 fitted with a Trijicon TA11MGO-M249 ACOG scope overheats and jams. When a jamming occurs, the player character opens the top cover, flicks away the jammed bullet, resets the belt (shown on the picture), and closes the cover. This takes about 4-5 seconds.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 Paratrooper ==&lt;br /&gt;
The [[Daewoo K3|Daewoo K3 Paratrooper]] is used by the Korean ROKN UDT/SEAL Heavy Gunner Class. It appears as &amp;quot;K3 SAW&amp;quot; during weapons selection, but as &amp;quot;M249&amp;quot; on the killfeed and BattleLog. It is incorrectly shown with an M249-style front sight, Minimi-style carrying handle, and sliding stock. The model lacks the STANAG magazine well (just like the M249 and Ksp 90).&lt;br /&gt;
[[Image:DaewooK3.jpg|thumb|none|400px|A Daewoo K3 &amp;quot;Paratrooper&amp;quot; model, with a chopped barrel buttstock removed to resemble an M249 Paratrooper, and with a 200 round &amp;quot;soft pack&amp;quot; magazine. Guns in similar configurations have been seen in many action films. (This picture was edited in GIMP.)]]&lt;br /&gt;
[[Image:MOHW K3 Customize.jpg|thumb|none|600px|Customizing the paint job of a K3 Para fitted with a SpecterDR scope.]]&lt;br /&gt;
[[Image:MOHW K3 Hold.jpg|thumb|none|600px|The player character holds a K3 Paratrooper with an Aimpoint CompCS scope.]]&lt;br /&gt;
&lt;br /&gt;
== FN M240B / M240L==&lt;br /&gt;
The [[M240B]] is mounted on a UGV during the second mission and is also usable by the FSK/HJK in multiplayer, where it features a slightly longer barrel and para stock. Another variant, the [[M240B|M240L]] is unlockable with the SAS, SFOD-D, and SEAL Heavy Gunner. The one used by SFOD-D is listed as &amp;quot;M240 Mk43 Mod1&amp;quot;. In reality, the Mk 43 Mod 0/1 is an upgraded [[M60 machine gun]] and has nothing to do with the M240 series.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|450px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:PEO M240L MG.jpg|thumb|none|450px|M240L - U.S. Army's new lightweight variant - 7.62x51mm NATO. This version is fitted with M145 ELCAN scope.]]&lt;br /&gt;
[[Image:MOHW M240B Customize.jpg|thumb|none|600px|Customizing the paint job of an M240B machine gun fitted with an SRS02 red dot sight.]]&lt;br /&gt;
[[Image:MOHW M240L Customize.jpg|thumb|none|600px|Customizing an M240L equipped with a TA648-308H scope.]]&lt;br /&gt;
[[Image:MOHW M240L Hold.jpg|thumb|none|600px|The player character holds an M240L machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== FN M249 SAW ==&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|FN M249 SAW]] appears in two different versions in the game. Both models lack the STANAG magazine wells. It is the standard weapon of the Polish GROM, and Canadian JTF-2 Heavy Gunner Class. &lt;br /&gt;
[[Image:M249 Para ACOG.jpg|thumb|none|400px|M249 SAW Paratrooper - this one features components of the Product Improvement Package (PIP), including the new telescoping stock, heat shield, and RIS handguard. It is also fitted with an ACOG scope and a 100-round woodland camo cloth ammo bag - 5.56x45mm NATO]]&lt;br /&gt;
[[File:MoHWSaw.jpg‎|thumb|none|600px|A Tier 1 operator uses a FN M249E3 SAW with Eclan M145 MG optic. Note the anti-reflective filter installed on the Elcan. This is a pre-release image and the M249's model is from ''MOH2010''. That is why it has a STANAG magazine well.]]&lt;br /&gt;
[[File:MOHW_M249.jpg|thumb|none|600px|Selecting the scope for the M249 SAW.]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 46 Mod 0/1==&lt;br /&gt;
The [[FN Minimi#Mk 46 Mod 1|FN Mk 46 Mod 1]] machine gun is unlockable with OGA. It is listed as &amp;quot;M249 Mk46 Mod1&amp;quot; in the game, but on the BattleLog website it is called simply &amp;quot;M249&amp;quot; (its icon is also incorrect for the Mk 46). It is possible to change it into an [[FN Minimi#Mk 46 Mod 0|Mk 46 Mod 0]], by adding a Mod 0-style heat-shield. An older, M249-style handguard is also selectable.&lt;br /&gt;
[[Image:MK46 MOD 1.jpg|thumb|none|400px|FN Mk 46 Mod 1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW Mk 46 Mod 1 Customize.jpg|thumb|none|600px|Customizing an Mk 46 Mod 1 fitted with a Paratrooper stock.]]&lt;br /&gt;
[[Image:MOHW Mk 46 Mod 0 Customize.jpg|thumb|none|600px|Customizing an Mk 46 Mod 0 fitted with a sliding stock and AN/PEQ-15 laser designator.]]&lt;br /&gt;
[[Image:MOHW Mk 46 Mod 1 Hold.jpg|thumb|none|600px|The player character holds an Mk 46 Mod 1 machine gun with a Trijicon TA11MGO-M249 + RMR dual-purpose scope.]]&lt;br /&gt;
[[Image:MOHW Mk 46 Mod 0 Hold.jpg|thumb|none|600px|The player character holds an Mk 46 Mod 0 machine gun.]]&lt;br /&gt;
[[Image:MOHW Mk 46 Mod 1 Deploy.jpg|thumb|none|600px|The player character deploys the bipod of his Mk 46 Mod 1 LMG. Even though the deployed bipod grants unlimited ammo, the gun can still overheat after continuous fire.]]&lt;br /&gt;
[[Image:MOHW Mk 46 Mod 0 Aim.jpg|thumb|none|600px|View through the iron sights of the Mk 46 Mod 0 as the player covers his buddy in a Hotspot match.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 / MG4KE ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] is usable by the Australian SAS-R, while the compact MG4KE is available for the German KSK Heavy Gunner class. A G36V-style combination carry handle and 3x sight is available exclusively for this weapon.&lt;br /&gt;
[[File:H&amp;amp;KMG4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MG4KE.jpg|thumb|none|400px|Heckler &amp;amp; Koch MG4KE - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:MOHW MG4 Customize.jpg|thumb|none|600px|Customizing the MG4, which is always fitted with an AN/PEQ-15 laser designator.]]&lt;br /&gt;
[[Image:MOHW MG4KE Customize.jpg|thumb|none|600px|Customizing the MG4KE fitted with a 3x scope and 100-round ammo bag.]]&lt;br /&gt;
[[Image:MOHW Stump MG4 Hold.jpg|thumb|none|600px|Stump holds a scoped MG4 during the helicopter ride in the mission ''Connecting the Dots''. It is questionable whether the SEALs would use the MG4 in real life.]]&lt;br /&gt;
[[Image:MOHW MG4 Reload.jpg|thumb|none|600px|Reloading an MG4 machine gun.]]&lt;br /&gt;
[[Image:MOHW MG4KE Bipod Deploy.jpg|thumb|none|600px|Deploying the bipod of the MG4KE.]]&lt;br /&gt;
[[Image:MOHW MG4KE 3x Scope.jpg|thumb|none|600px|View through the 3x scope mounted on an MG4KE.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
The [[PKP Pecheneg]] is usable by the Russian Spetsnaz Alfa Group. It is also the only enemy man-portable machine gun to appear throughout the single-player campaign. It is possible to fit the gun with a wooden stock and PKM-style carrying handle. The sights are not zeroed properly when using a bipod, the player has to aim lower than the intended target with the ironsights and aim higher when using the optics.&lt;br /&gt;
[[File:Pecheneg.jpg|thumb|none|450px|PKP Pecheneg - 7.62x54mmR]]&lt;br /&gt;
[[File:MOHWPKP.jpg|thumb|none|600px|The PKP in action.]]&lt;br /&gt;
[[File:Mohw_pkp.jpg|thumb|none|600px|The PKP with a wooden stock, a PKM barrel and a carrying handle.]]&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
== LaRue Tactical OBR 7.62 ==&lt;br /&gt;
The [[LaRue Tactical OBR|LaRue Tactical OBR 7.62]] is featured in the game as the main sniper rifle of the Delta Force and SAS-R factions. Stump and the other SEALs are using OBR 7.62 sniper rifles during the short mission ''Hat Trick''.&lt;br /&gt;
[[File:LaRue Tactical Stealth OSR.jpg|thumb|none|450px|LaRue Tactical OBR 7.62 with scope and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[File:MOHW HatTrick.jpg|thumb|none|600px|Stump fires his LaRue OBR 7.62 during the mission ''Hat Trick'', which appears to be fitted with a &amp;quot;Hollywood&amp;quot; sound suppressor. It is worth noting that during the real hijacking of the Maersk Alabama, the SEALs were using [[SR-25|Mk 11 Mod 0]] sniper rifles.]]&lt;br /&gt;
[[File:MOHW_OBR1.jpg|thumb|none|600px|LaRue OBR 7.62 in Paint Job selection menu.]]&lt;br /&gt;
[[File:MOHW_OBR2.jpg|thumb|none|600px|LaRue OBR 7.62 in-game.]]&lt;br /&gt;
[[File:MOHW_OBR3.jpg|thumb|none|600px|Reloading the LaRue OBR 7.62.]]&lt;br /&gt;
&lt;br /&gt;
==McMillan CS5==&lt;br /&gt;
The [[McMillan CS5]] sniper rifle is usable by the FSK, SAS, and OGA factions. Stump is using a CS5 rifle during the mission ''Old Friends''.&lt;br /&gt;
[[image:CS5.jpg|thumb|none|451px|McMillan CS5 with suppressor and bipod - .308 Winchester]]&lt;br /&gt;
[[File:MOHW_CS51.jpg|thumb|none|600px|McMillan CS5 in Paint Job selection screen]]&lt;br /&gt;
[[File:MOHW_CS52.jpg|thumb|none|600px|McMillan CS5 in-game]]&lt;br /&gt;
&lt;br /&gt;
==McMillan TAC-50 ==&lt;br /&gt;
The [[McMillan TAC-50]] heavy sniper rifle is also usable in the game. It is used by GROM, KSK, and JTF2. It is the only rifle in the game capable of one-shot-killing an enemy in the waist at full health.&lt;br /&gt;
[[File:McMillan Tac 50 A.large.jpg|thumb|none|450px|McMillan TAC-50 without optics - .50 BMG]]&lt;br /&gt;
[[File:MOHW_TAC501.jpg|600px|thumb|none|The McMillan TAC50 in the &amp;quot;My Gun&amp;quot; menu]]&lt;br /&gt;
[[File:MOHW_TAC502.jpg|600px|thumb|none|McMillan TAC50 in Paint Job customisation screen]]&lt;br /&gt;
&lt;br /&gt;
== McMillan TAC-300 ==&lt;br /&gt;
The [[McMillan TAC-300]] was first seen held by a soldier at the end of a single-player trailer, later confirmed to be featured in the game in the E3 multi-player trailer. It is used prominently by Stump at the end of the mission ''Shore Leave'' where he must neutralize a number of RPG-toting Somali pirates before they can shoot down an American helicopter. Unlike most games, the player must compensate for wind and bullet drop when firing.&lt;br /&gt;
[[image:McMillan TAC-300.jpg|thumb|none|451px|McMillan TAC-300 with 8x40mm scope, Harris HEBR Swivel bipod, and Dark Earth finish - .300 Winchester]]&lt;br /&gt;
[[image:MOHW-McMillan.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:MoHW_TAC-300-1.jpg|thumb|none|600px|A US Navy SEAL operator with McMillan TAC-300 in the E3 multi-player trailer, fitted with Harris HEBR Swive bipod.]]&lt;br /&gt;
[[image:MoHW_TAC-300-2.jpg|thumb|none|600px]]&lt;br /&gt;
[[image:MOHWTAC300.jpg|thumb|none|600px|The McMillan TAC-300 in the second fireteam trailer.]]&lt;br /&gt;
&lt;br /&gt;
= Grenade Launchers =&lt;br /&gt;
== Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320|H&amp;amp;K M320]] can be fitted on the [[Heckler &amp;amp; Koch HK416|HK416]] and Daniel Defense DDM4 V1 rifles.&lt;br /&gt;
[[File:XM320_stock_extended.jpg|thumb|none|300px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm]]&lt;br /&gt;
[[File:MOHW M320 Flip.jpg|thumb|none|600px|Switching to the M320: The player character flips up the ladder sight.]]&lt;br /&gt;
[[File:MOHW M320 Aim.jpg|thumb|none|600px|It is pretty hard to get points with the M320 when playing a Hardcore match, because the ladder sight cannot be aimed down. Normally, the crosshair would resemble the ladder sight.]]&lt;br /&gt;
[[File:MOHW M320 Reload.jpg|thumb|none|600px|Reloading the M320 grenade launcher mounted on a Daniel Defense DDM4 V1 rifle.]]&lt;br /&gt;
&lt;br /&gt;
== M79 ==&lt;br /&gt;
The [[M79 grenade launcher]] with a spare grenade is the special ability of the Assaulter class. If the player mounts a grenade launcher on his rifle, it will replace the M79.&lt;br /&gt;
[[File:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 grenade launcher - 40x46mm]]&lt;br /&gt;
[[File:MOHWM79.jpg|thumb|none|601px|The player character readies the M79.]]&lt;br /&gt;
[[File:MoH M79.jpg|thumb|none|601px|Reloading the M79 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
== Milkor MGL Mk 1S == &lt;br /&gt;
The [[Milkor MGL#MGL Mk 1S|MGL Mk 1S]] is the first offensive score streak of the Demolition Class (all nations). Referred to as &amp;quot;M32&amp;quot;. It is possible to get 6 additional grenades from a buddy, however the reloading animation will be done off-screen.&lt;br /&gt;
[[File:MGL32.jpg|thumb|none|400px|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[File:MOHW MGL Hold.jpg|thumb|none|601px|The player character holds an MGL Mk 1S launcher.]]&lt;br /&gt;
[[File:MOHW MGL Aim.jpg|thumb|none|601px|Aiming down the OEG reflex sight of the MGL.]]&lt;br /&gt;
&lt;br /&gt;
= Rocket Launchers = &lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
The [[Mk_153_Mod_0_SMAW#Mk_153_Mod_0_SMAW|Mk 153 Mod 0 SMAW]] with a spare rocket is the second offensive score streak of the Demo class (all nations). One SMAW must be used by Preacher during the intro level to take out an enemy helicopter.&lt;br /&gt;
[[File:Mk153SMAW.jpg|thumb|none|450px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[File:MOHWSMAW.jpg|thumb|none|600px|The Mk 153 Mod 0 SMAW before being fired.]]&lt;br /&gt;
[[File:MOHWSMAW2.jpg|thumb|none|600px|First person view of the Mk 153 Mod 0 SMAW.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
[[RPG-7#RPG-7|RPG-7]] launchers are used by various enemies throughout the single player campaign. It is not usable by the player, however.&lt;br /&gt;
[[File:Rpg-7-1-.jpg|thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:MOHW Pirate RPG7.jpg|thumb|none|600px|A Somali pirate tries to take out a Little Bird with his RPG-7. This view is through the scope of Stump's TAC-300 sniper rifle.]]&lt;br /&gt;
&lt;br /&gt;
= Heavy Weapons =&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
A [[GE_M134_Minigun#General_Dynamics_GAU-17.2FA|General Dynamics GAU-17/A Minigun]] is usable for a short time during the mission ''Rip Current'', when the player switches to Stump and covers Preacher and the other TF Mako members from the air. It is also mounted on Black Hawk helicopters in MP.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW GAU17A.jpg|thumb|none|600px|Stump engages some terrorists with the GAU-17/A.]]&lt;br /&gt;
[[Image:MOHW Stump GAU17A 2.jpg|thumb|none|600px|... Then &amp;quot;zooms in&amp;quot; on an abandoned car, hoping that the explosion will take out multiple tangos quickly.]]&lt;br /&gt;
[[Image:MOHW GAU17A 1.jpg|thumb|none|600px|View of the GAU-17/A in multiplayer. This is the Black Hawk transport score streak, which is very similar to the Chopper Gunner seen in the ''Call of Duty'' series, however there are some differences: For example in ''MOHW'', the Black Hawk isn't moving and the player cannot choose where it will spawn, and the barrel of the GAU-17/A can overheat. The player can also be easily killed with bullets, since most of his body is exposed while manning the MG.]]&lt;br /&gt;
[[Image:MOHW GAU17A 2.jpg|thumb|none|600px|Covering a bomb site with a GAU-17/A machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== General Electric GAU-8/A Avenger ==&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] was seen in the E3 multiplayer trailer, mounted on an A-10 Thunderbolt II.&lt;br /&gt;
[[Image:GAU-8_Avenger_contrast.jpg|thumb|none|470px|GAU-8 Avenger - 30mm]]&lt;br /&gt;
[[image:MoHW_Vulcan.jpg|thumb|none|600px|A-10 firing the Avenger in the E3 trailer.]]&lt;br /&gt;
&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
[[M134 Minigun]]s are mounted on Little Bird helicopters in both SP and MP.&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW LittleBird M134.jpg|thumb|none|600px|After Voodoo and Stump taking care of the RPG-toting pirates, a Little Bird arrives to Somalia to clean up what is left of the enemy forces.]]&lt;br /&gt;
[[Image:MOHW LittleBird M134 Fire.jpg|thumb|none|600px|A Little Bird clears a path for Task Force Mako during the mission ''Connecting the Dots''.]]&lt;br /&gt;
&lt;br /&gt;
== M230 Chain Gun ==&lt;br /&gt;
[[M230 Chain Gun]]s are mounted on AH-64D Apache Longbow helicopters visible during the opening of the level ''Shore Leave''. M230's are also featured in MP, mounted on Apaches.&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|400px|Hughes/Alliant Techsystems M230 30mm Chain Gun]]&lt;br /&gt;
[[Image:MoHW_M230.jpg|thumb|none|600px|M230 Chain Guns mounted on AH-64Ds.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 ==&lt;br /&gt;
An [[Mk 19 grenade launcher]] is seen mounted on a zodiac in the Official Announce Trailer. It is usable in multiplayer as a deployable tripod-fired weapon, by the &amp;quot;Heavy Gunner&amp;quot; class.&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MoHWM19.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MoHWM19-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== ZU-23-2 ==&lt;br /&gt;
Unusable [[ZU-23-2]]'s are seen on numerous multiplayer maps. It is also featured in SP.&lt;br /&gt;
[[Image:ZU-23.jpg|thumb|none|350px|ZU-23-2 - 23mm]]&lt;br /&gt;
&lt;br /&gt;
= Grenades &amp;amp; Mines =&lt;br /&gt;
==AN/M8 Smoke Grenade==&lt;br /&gt;
Enemies are using [[AN/M8 smoke grenade]]s at the hockey rink during the mission ''Old Friends''.&lt;br /&gt;
[[Image:AN-M8.jpg|thumb|none|140px|AN/M8 smoke grenade]]&lt;br /&gt;
[[Image:MOHW AN-M8.jpg|thumb|none|600px|Close-up of an AN/M8 smoke grenade, with the safety pin and lever still on.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
The [[M67 hand grenade]] is used by the Assaulter and Spec Ops classes.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|140px|M67 fragmentation grenade]]&lt;br /&gt;
[[Image:MOHW Stump M67 Throw.jpg|thumb|none|600px|Stump about to throw an M67 hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
== M84 Stun Grenade==&lt;br /&gt;
The [[M84 stun grenade]] is simply called the &amp;quot;Flashbang&amp;quot; or &amp;quot;FB&amp;quot; and is used by the Point Man class.&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|140px|M84 stun grenade]]&lt;br /&gt;
[[Image:MOHW Dingo M84 Breaching.jpg|thumb|none|600px|TF Mako member Dingo tosses an M84 stun grenade into the room after Voodoo had taken care of the door with a crowbar.]]&lt;br /&gt;
[[Image:MOHW M84 Throw.jpg|thumb|none|600px|Throwing an M84 flashbang.]]&lt;br /&gt;
&lt;br /&gt;
== M86 Pursuit Deterrent Munition ==&lt;br /&gt;
The [[M86 Pursuit Deterrent Munition]] is used by snipers in MP. It is issued in pairs. The mine has a limited life and will self-destruct after a few minutes. Placing a jammer can also detonate enemy PDM's.&lt;br /&gt;
[[Image:M86 PDM.jpg|thumb|none|160px|M86 PDM]]&lt;br /&gt;
[[Image:MOHW PDM Throw.jpg|thumb|none|600px|Deploying an M86 PDM.]]&lt;br /&gt;
[[Image:MOHW PDM Ground.jpg|thumb|none|600px|A US Navy SEAL looks at a deployed M86 PDM.]]&lt;br /&gt;
&lt;br /&gt;
== V40 Mini Grenade ==&lt;br /&gt;
[[V40 Mini Grenade]]s are used by the Heavy Gunner class. Three V40's are thrown at a time, resulting in a wider blast radius than the M67.&lt;br /&gt;
[[Image:V40.jpg|thumb|none|140px|Dutch V40 Mini Grenade]]&lt;br /&gt;
[[Image:MOHW V40 Throw.jpg|thumb|none|600px|A British SAS Heavy Gunner throws a cluster of V40 Mini Grenades.]]&lt;br /&gt;
&lt;br /&gt;
= Other =&lt;br /&gt;
== M45 MEUSOC (Cut)==&lt;br /&gt;
A terrorist leader executes one of his own men with an [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M45 MEUSOC]] in the Official Announce Trailer, and reuses the exact model from ''[[Battlefield 3|BF3]]'', as a temporary stand-in. In the final game, the gun used in this scene is an MP-443, while a different 1911 variant is a usable weapon. The M45 is not included in the final game.&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:MOHW 7.jpg|thumb|none|600px|A close up of the pistol as the hostage is shot.]]&lt;br /&gt;
[[Image:MoHWarfighter1911.jpg|thumb|none|600px|Khalifa is threatened with the M45. Note how the hammer is in the decocked position. The pistol would not fire in this condition.]]&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
The [[PKM]] was seen on various promo images and wallpapers posted on the official web site and Facebook site of the game. This weapon is not seen in the actual game, but the player can customize the [[PKP Pecheneg]] with the PKM's furniture.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|450px|none|PKM with latest version of Flash hider - 7.62x54mm R]]&lt;br /&gt;
[[File:MOHW PKM.jpg|thumb|none|500px|Image from the official ''MOHW'' Facebook page.]]&lt;br /&gt;
&lt;br /&gt;
== M40A3 Sniper Rifle (possibly cut) ==&lt;br /&gt;
An [[Remington Model 700#M40A3 Sniper Rifle|M40A3]] can be seen in one of the trailers being used by SEAL Team Six member Preacher. This scene in the final game has the M40 replaced with a TAC-300.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:MOHW 2.jpg|thumb|none|600px|In pre-release footage, Preacher can be seen manning the M40A3 while Mother spots for him. Notice the bulkier stock and lack of a detachable box magazine, differentiating it from the TAC-300 in the final game.]]&lt;br /&gt;
&lt;br /&gt;
{{Medal of Honor Series}} &lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Medal of Honor]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Tango_%26_Cash&amp;diff=646484</id>
		<title>Tango &amp; Cash</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Tango_%26_Cash&amp;diff=646484"/>
		<updated>2013-01-05T03:33:22Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''Tango &amp;amp; Cash''':''&lt;br /&gt;
[[Image:Tango&amp;amp;cash.jpg|thumb|right|300px|'''Tango &amp;amp; Cash '''(1989)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36 &amp;quot;Chief's Special&amp;quot;==&lt;br /&gt;
The [[Smith_%26_Wesson_Model_36_/_38#Smith_.26_Wesson_Model_36_.22Chiefs_Special.22|Smith &amp;amp; Wesson Model 36]] is the revolver carried by LAPD Detective Ray Tango ([[Sylvester Stallone]]). In an homage to Jackie Chan's ''[[Police Story]]'', he uses it in the opening sequence when facing down an approaching big rig that is transporting cocaine. He appears to be able to hit the windshield, and make a tight group, from a long distance, despite the poor sights on the gun. He later uses it against Perret ([[Jack Palance]]).   &lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|350px|Smith and Wesson Model 36 - .38 Special]]&lt;br /&gt;
[[Image:T&amp;amp;C02.jpg|thumb|600px|none|Tango aims his 36. It is clearly loaded with blanks since the bullet heads aren't visible in the front of the chambers. This sequence is taken scene-for-scene from a sequence in Jackie Chan's ''[[Police Story]]''.]]&lt;br /&gt;
[[Image:T&amp;amp;C03.jpg|thumb|600px|none|Tango continues to fire his S&amp;amp;W 36. ]]&lt;br /&gt;
[[Image:TangoCash 001.jpg|thumb|600px|none|Tango draws his S&amp;amp;W 36 as he senses that someone is behind the wall.]]&lt;br /&gt;
&lt;br /&gt;
==Ruger GP100==&lt;br /&gt;
A [[Ruger_GP100|Ruger GP100]] revolver is carried by LAPD Detective Gabriel Cash ([[Kurt Russell]]). It's a stainless steel version fitted with an Imatronic LS45 laser sight. &lt;br /&gt;
[[Image:GP101.jpg|thumb|none|300px|A Ruger GP100, the Stainless Version - .357 Magnum.]]&lt;br /&gt;
[[Image:T&amp;amp;C21.jpg|thumb|600px|none|Cash brandishing his Ruger GP100]]&lt;br /&gt;
[[Image:T&amp;amp;C17.jpg|thumb|600px|none|Cash testing the laser sight before investigating a lead.]]&lt;br /&gt;
[[Image:T&amp;amp;C18.jpg|thumb|600px|none|Cash cocks the hammer of his Ruger GP100.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
This [[Colt_Python|revolver]] is used by the Chinese gunman ([[Philip Tan]]) when he assaults Cash ([[Kurt Russell]]) at his apartment.&lt;br /&gt;
[[Image:ColtPython6In.jpg‎ |thumb|300px|none|Colt Python with 6&amp;quot; Barrel - .357 Magnum]]&lt;br /&gt;
[[Image:T&amp;amp;C06.jpg|thumb|600px|none|The Chinese gunman ([[Philip Tan]]) fires the Colt Python at Cash.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta_92_pistol_series#Beretta_92FS|Beretta 92FS]] can be seen in the warehouse scene, when Tango &amp;amp; Cash are framed, being carried by one of the agents.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|300px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:T&amp;amp;C22.jpg|thumb|600px|none|Tango &amp;amp; Cash are confronted by federal agents, one of them brandishing his Beretta 92FS.]]&lt;br /&gt;
[[Image:T&amp;amp;C23.jpg|thumb|600px|none|The federal agent on the right holds his Beretta 92FS on Tango &amp;amp; Cash.]]&lt;br /&gt;
&lt;br /&gt;
==Detonics Scoremaster==&lt;br /&gt;
Tango carries the [[M1911|Detonics ScoreMaster]] as a backup weapon to his S&amp;amp;W (even if it would make more sense to do the opposite).&lt;br /&gt;
[[Image:Detonicsscoremaster.jpg|thumb|none|350px|Detonics ScoreMaster - .45 ACP]]&lt;br /&gt;
[[Image:T&amp;amp;C19.jpg|thumb|600px|none|Tango introduces his backup ScoreMaster to Cash.]]&lt;br /&gt;
[[Image:T&amp;amp;C20.jpg|thumb|600px|none|Tango brandishing the ScoreMaster.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
The [[Browning Hi-Power]] can be seen being used by Cash ([[Kurt Russell]]). An error can be noticed in the roof scene. Cash pulls the slide back to put a round in the chamber, but the slide stays opened. In the following scene, the pistol is pointed at Requin's leg, but now the slide is locked. In the next scene however, the slide is open again. &lt;br /&gt;
[[Image:Browning-Hi-Power.jpg|thumb|none|350px|Browning Hi-Power - 9x19mm]]&lt;br /&gt;
[[Image:T&amp;amp;C32.jpg|thumb|600px|none|Cash taking the Browning Hi-Power. A Remington 870 can be seen in the back.]]&lt;br /&gt;
[[Image:T&amp;amp;C37.jpg|thumb|600px|none|Cash pointing the gun at Requin ([[Brion James]])'s thigh]]&lt;br /&gt;
[[Image:T&amp;amp;C38.jpg|thumb|600px|none|It is impossible not to notice that the slide is locked open.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK/S==&lt;br /&gt;
A stainless steel [[Walther_PP_Pistol_Series#Walther_PPK.2FS|Walther PPK/S]] is Cash's backup gun.  When he takes his handgun from his drawer, he mentions the someone must be messing with his gun because the sights are off.  In this Walter, the rear sight is dovetailed into the slide and adjustable, but the front sight is fixed. When it is later found at a crime scene, the gun is fitted with a sound suppressor.&lt;br /&gt;
[[Image:WaltherPPKS.jpg|thumb|none|300px|Walther PPK/S stainless - .380 ACP]]&lt;br /&gt;
[[Image:T&amp;amp;C09.jpg|thumb|600px|none|Cash retrieving his Walther from his drawer]]&lt;br /&gt;
[[Image:T&amp;amp;C10.jpg|thumb|600px|none|Cash notices that the sights are off on his Walther.  While the front sight on the Walther is fixed, the rear sight is dovetailed into the slide and is adjustable.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92-AFS==&lt;br /&gt;
This [[Taurus PT92|Taurus PT92-AFS]] is used by Perret ([[Jack Palance]]) to threaten Katherine ([[Teri Hatcher]]) in the final scenes.&lt;br /&gt;
[[Image:TaurusPT92AFSwBlack.jpg|thumb|none|300px|Taurus PT92AFS (Stainless) with Slimline Black Factory Grips - 9x19mm]]&lt;br /&gt;
[[Image:T&amp;amp;C01.jpg|thumb|600px|none|Perret with the PT92]]&lt;br /&gt;
[[Image:T&amp;amp;C56.jpg|thumb|600px|none|Perret with the PT92]]&lt;br /&gt;
&lt;br /&gt;
==LAR Grizzly Win Mag==&lt;br /&gt;
When Cash is threatened, Tango surprises Requin ([[Brion James]]) with a [[LAR Grizzly Pistol|LAR Grizzly Win Mag]]. &lt;br /&gt;
[[File:LARGrizzly Mk1.jpg|thumb|300px|none|LAR Grizzly Mk1]]&lt;br /&gt;
[[Image:T&amp;amp;C35.jpg|thumb|600px|none|When Cash is threatened, Tango surprises Requin ([[Brion James]]) with a [[LAR Grizzly Pistol|LAR Grizzly Win Mag]]. ]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Modified Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A heavily modified [[Heckler &amp;amp; Koch MP5A4]] is seen used by both Tango &amp;amp; Cash at the end of the film. It's seen fitted with large scope and laser sight and with custom grips.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm. The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[Image:TangoCash 014.jpg|thumb|600px|none|Cash fires the modified MP5.]]&lt;br /&gt;
[[Image:TangoCash 017.jpg|thumb|600px|none|Tango &amp;amp; Cash with the modified MP5's.]]&lt;br /&gt;
[[Image:T&amp;amp;C51.jpg|thumb|600px|none|]]&lt;br /&gt;
[[Image:T&amp;amp;C52.jpg|thumb|600px|none|Note the four position selector switch.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
A [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A2|Heckler &amp;amp; Koch MP5A2]] with two magazines clamped together can be briefly seen being carried by Tango ([[Sylvester Stallone]]) in the video that Perret ([[Jack Palance]]) is watching. &lt;br /&gt;
[[Image:H&amp;amp;KMP5A2WideForearm.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 - 9x19mm]]&lt;br /&gt;
[[Image:T&amp;amp;C16.jpg|thumb|600px|none|Tango is seen with the MP5A2 in Perret's video.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
Perret's guard carry and fire what appears to be [[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5A5|Heckler and Koch MP5A5s]]&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 - 9x19mm]]&lt;br /&gt;
[[Image:T&amp;amp;C44.jpg|thumb|600px|none|One of the guards firing an MP5A5.]]&lt;br /&gt;
[[Image:T&amp;amp;C48.jpg|thumb|600px|none|Two guards with MP5A5s. It's difficult to see, but these weapons have 4-positions selectors, thus making them A5s.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
[[Heckler_%26_Koch_MP5#Heckler_.26_Koch_MP5K|Heckler &amp;amp; Koch MP5Ks]] are carried by both Quan ([[James Hong]]) and Lopez ([[Marc Alaimo]]) as they defend Perret's headquarters. &lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K -  9x19mm]]&lt;br /&gt;
[[Image:T&amp;amp;C50.jpg|thumb|600px|none|Quan ([[James Hong]]) brandishing the MP5K.]]&lt;br /&gt;
[[Image:T&amp;amp;C54.jpg|thumb|600px|none|Lopez ([[Marc Alaimo]]) firing the MP5K at Tango &amp;amp; Cash.]]&lt;br /&gt;
&lt;br /&gt;
==Calico M950==&lt;br /&gt;
The [[Calico_Series_of_Rifles_and_Pistols#Calico_M950A |Calico M950]] pistol is used by Tango ([[Sylvester Stallone]]) in the final assault, and is used mainly from inside the vehicle. &lt;br /&gt;
[[Image:Calico M950.jpg‎|thumb|none|350px|Calico M950 pistol with plain barrel and 100 Round magazine - 9x19mm]]&lt;br /&gt;
[[Image:T&amp;amp;C46.jpg|thumb|600px|none|Tango firing the Calico M950 pistol]]&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
[[Uzi#Mini_Uzi|Mini Uzis]] were used by both Tango ([[Sylvester Stallone]]) and Cash ([[Kurt Russell]]) in the final shootout.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi SMG with stock folded - 9x19mm]]&lt;br /&gt;
[[Image:T&amp;amp;C49.jpg|thumb|600px|none|Tango brandishing the Mini Uzi.]]&lt;br /&gt;
[[Image:TangoCash 010.jpg|thumb|600px|none|Cash fires the Mini Uzi at Perret's men.]]&lt;br /&gt;
[[Image:T&amp;amp;C51.jpg|thumb|600px|none|A Mini Uzi is seen in the lower left corner.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A [[Uzi#Micro_Uzi|Micro Uzi]] can be briefly seen being carried by Requin ([[Brion James]]).&lt;br /&gt;
[[Image:MicroUziPistol02.jpg|thumb|none|275px|Micro Uzi with 32 rd magazine - 9mm]]&lt;br /&gt;
[[Image:T&amp;amp;C36.jpg|thumb|500px|none|Requin with the Micro Uzi]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Remington Model 870 shotgun==&lt;br /&gt;
A [[Remington_870_Shotgun#Remington_870_Folding_Stock|Remington 870]] folding stock is used by Cash to get the information from audio tech Skinner ([[Michael Jeter]]). The shotgun is also used by some of the prison guards when Tango &amp;amp; Cash escape.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870 Police Magnum Riot Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 Police Folder with extended magazine tube - stock extended - 12 gauge]]&lt;br /&gt;
[[Image:T&amp;amp;C33.jpg|thumb|600px|none|Cash brandishing the 870 in the audio studio of Skinner. The shotgun has an extended magazine tube.]]&lt;br /&gt;
[[Image:TangoCash 003.jpg|thumb|600px|none|Cash pumps another round into his 870 to destroy some more of Skinner's equipment.]]&lt;br /&gt;
[[Image:T&amp;amp;C34.jpg|thumb|600px|none|Cash aims the 870 at Skinner ([[Michael Jeter]]).]]&lt;br /&gt;
[[Image:T&amp;amp;C26.jpg|thumb|600px|none|One of the prison guards carries the 870]]&lt;br /&gt;
[[Image:T&amp;amp;C25.jpg|thumb|600px|none|Remington 870]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37 shotgun==&lt;br /&gt;
Seen in the hands of an LAPD officer at the beginning of the film.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|400px|none|Ithaca Model 37 riot version - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Short Barreled shotgun==&lt;br /&gt;
A short barreled shotgun is used by the Chinese gunman.&lt;br /&gt;
[[Image:T&amp;amp;C08.jpg|thumb|600px|none|The gunman firing the SBS]]&lt;br /&gt;
&lt;br /&gt;
=Assault/Battle Rifles=&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
The [[M16A1]] rifle can be seen both in the video about Det. Tango and used by some of Perret's guards, as well as in the warehouse. M16A1 rifles were also seen in the hands of the prison guards during Tango &amp;amp; Cash's escape attempt.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|500px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|500px|M16A1 with A2 style handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:T&amp;amp;C44.jpg|thumb|600px|none|An M16A1 can be barely seen in the back, brandished by a guard]]&lt;br /&gt;
[[Image:T&amp;amp;C15.jpg|thumb|600px|none|An M16A1(A2?) in the video on Perret's video]]&lt;br /&gt;
[[Image:T&amp;amp;C12.jpg|thumb|600px|none|An M16A1 in the warehouse, along with other guns]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
[[Image:Ruger-Mini-14.jpg|thumb|500px|none|Blued Ruger Mini-14 Standard Model Semiautomatic Rifle (Pre-2005) with 30 round magazine - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK91==&lt;br /&gt;
&lt;br /&gt;
[[Image:HK Model 91.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK91 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:T&amp;amp;C31.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|thumb|none|500px| FN FAL 50.00 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:T&amp;amp;C31.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Heavy Weapons=&lt;br /&gt;
&lt;br /&gt;
==Fictional Gatling Gun==&lt;br /&gt;
The vehicle Tango &amp;amp; Cash &amp;quot;borrow&amp;quot; is fitted with a fictional 30mm Gatling gun. Though rotary barrel auto cannons appear all over the world in similar calibers (mostly mounted on gunships) this is a purely fantasy weapon. &lt;br /&gt;
[[Image:T&amp;amp;C42.jpg|thumb|600px|none|Tango next to the fictional 30mm &amp;quot;Gatling&amp;quot; gun]]&lt;br /&gt;
&lt;br /&gt;
==M134 Gatling Gun==&lt;br /&gt;
However, during the final assault, a real M134 minigun is used for firing scenes. &lt;br /&gt;
[[Image:T&amp;amp;C43.jpg|thumb|600px|none|During firing sequences, we can see the front end of a real M134 Minigun.]]&lt;br /&gt;
&lt;br /&gt;
==M60D==&lt;br /&gt;
[[M60D]] machine guns are seen mounted on the hood of Perret's trucks that chase Tango &amp;amp; Cash in the gravel pit at the end of the film.&lt;br /&gt;
[[Image:TangoCash 005.jpg|thumb|600px|none|Perret's trucks fire on Tango &amp;amp; Cash with hood-mounted M60D's.]]&lt;br /&gt;
&lt;br /&gt;
==Madsen machine gun==&lt;br /&gt;
A Danish Madsen machine gun without a magazine is seen when Perret enters his gun warehouse.&lt;br /&gt;
[[Image:MadsenGun2.jpg|thumb|300px|none|Madsen Machine Gun]]&lt;br /&gt;
[[Image:T&amp;amp;C13.jpg|thumb|600px|none|Madsen machine gun without magazine]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==Shooting Boots==&lt;br /&gt;
These boots are used by Cash when confronting the Chinese gunman and when killing Perret. &lt;br /&gt;
[[Image:T&amp;amp;C07.jpg|thumb|600px|none|Cash fires his shooting boots when a hitman tries to kill him at his home.]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Kari_W%C3%BChrer&amp;diff=640583</id>
		<title>Kari Wührer</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Kari_W%C3%BChrer&amp;diff=640583"/>
		<updated>2012-12-17T01:15:52Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Kari Wuhrer has used the following weapons in the following media:&lt;br /&gt;
&lt;br /&gt;
[[Image:RR2-P226.jpg|thumb|right|400px|Kari Wuhrer as Tanya with a pair of SIG-Sauer P226s in ''[[Command &amp;amp; Conquer: Red Alert 2]]''.]]&lt;br /&gt;
&lt;br /&gt;
== Film ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;325&amp;quot;|'''TItle'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Remington 870]] || Sheriff Samantha Parker ||''[[Eight Legged Freaks]]'' || || 2002&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Television ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;325&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Beretta 92FS]] || Maggie Beckett || ''[[Sliders]]'' ||  || 1995-2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mossberg 500]] ||Maggie Beckett  || ''[[Sliders]]'' ||  || 1995-2000&lt;br /&gt;
|-&lt;br /&gt;
| [[M16A1]] ||Maggie Beckett  || ''[[Sliders]]'' ||  With [[M16A2]] hand guards || 1995-2000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Video Games ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Gun'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Voice Character'''&lt;br /&gt;
!align=center bgcolor=#DOE7FF width=&amp;quot;325&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[SIG-Sauer P226]] || Tanya || ''[[Command &amp;amp; Conquer: Red Alert 2]]'' || Akimbo; cut scenes only || 1996&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[AKM]] || Tanya || ''[[Command &amp;amp; Conquer: Red Alert 2]]'' || || 1996&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Actor]]&lt;br /&gt;
[[Category:Actor Female]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_HK416_rifle_series&amp;diff=638524</id>
		<title>Heckler &amp; Koch HK416 rifle series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_HK416_rifle_series&amp;diff=638524"/>
		<updated>2012-12-09T18:38:43Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Heckler &amp;amp; Koch HK416''' assault rifle is an [[AR-15]]-pattern carbine based on the [[M16 rifle series#M4/M4A1 Carbine|M4 carbine]], with the principle feature being a gas piston system based on the [[Armalite AR-18]] derived mechanism of the [[Heckler &amp;amp; Koch G36]]. Originally to be marketed as the &amp;quot;HK M4,&amp;quot; the name was altered in an out-of-court settlement with Colt following a lawsuit over the latter's M4 trademark: Colt ultimately lost this trademark after Bushmaster Firearms refused to settle in the same way and the term &amp;quot;M4&amp;quot; was legally genericised as a name for carbine-length AR15 pattern rifles. HK has not yet altered the weapon's name in light of this, or indicated any plan to do so. The rifle is now known world wide as &amp;quot;The gun that killed Osama&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch HK416=&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK416 with 14.5 inch barrel - 5.56x45mm]]&lt;br /&gt;
[[Image:Hk416 10 inch left.jpg|thumb|right|400px|HK416 in D10RS sub-variant with EOTech red dot sight, RIS foregrip, AN/PEQ-2 IR designator, &amp;amp; Crane stock - 5.56x45mm]]&lt;br /&gt;
[[Image:HK416wAG36.jpg|thumb|right|none|400px|Heckler &amp;amp; Koch HK416 5.56x45mm with [[Heckler &amp;amp; Koch AG36 Grenade Launcher|Heckler &amp;amp; Koch AG-C / GLM grenade launcher]] 40mm]]&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2005 – Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' 	Assault Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 5.56×45mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|kg|3.02}}, {{convert|kg|3.49}}, {{convert|kg|3.56}}, {{convert|kg|3.855}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|mm|797}}, {{convert|mm|900}}, {{convert|mm|951}}, {{convert|mm|1037}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|mm|264}}, {{convert|mm|368}}, {{convert|mm|419}}, {{convert|mm|506}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}}&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Gun Title|Heckler &amp;amp; Koch HK416}}&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;270&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hancock]] ||  || Bank robber || Fitted with C-More red dot sight and [[Heckler &amp;amp; Koch AG36 Grenade Launcher|Heckler &amp;amp; Koch AG-C / GLM grenade launcher]] || 2008&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | ''[[G.I. Joe: The Rise of Cobra]]'' || [[Channing Tatum]] || Duke || rowspan=&amp;quot;2&amp;quot; | D10RS variant; fitted with Trijicon ACOG scope, RIS foregrip, and flip-up BUIS || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Marlon Wayans]] || Ripcord&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Terminator Salvation]]'' || [[Christian Bale]] || John Connor || Fitted with C-More red dot sight and SureFire Universal weaponlight || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Town]] || [[Ben Affleck]] || Doug MacRay || D10RS variant; with &amp;quot;jungle-style&amp;quot; taped magazines || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Sinners and Saints]] || [[Johnny Strong]]  || Sean Riley || EOTech sigh,tweaponlight foregripwith || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Raid, The|The Raid]]'' || Various  || Detachment 88 officers || Airsoft replicas with suppressors || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Special Forces]]'' || Various || French commandos || Fitted with various accessories || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battleship]]'' || [[Gregory D. Gadson]]  || LTC Mick Canales ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Expendables 2]]'' || [[Bruce Willis]]  || Mr. Church || D10RS variant; fitted with Aimpoint M68 CCO || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Skyfall]]'' || [[Daniel Craig]]  || James Bond || D10RS variant || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Zero Dark Thirty]]'' || Various || US Navy SEALs || D10RS variant; fitted with various accessories || 2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[SEAL Team Six: The Raid On Osama Bin Laden]]'' || Various || US Navy SEALs || D10RS variant; fitted with various accessories || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[24]]''|| || CTU Tactical Team members ||&amp;quot;9:00 AM - 10:00 AM &amp;quot;, With M68 Aimpoint scopes, RIS foregrips, and tactical weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Prison Break]]''|| [[Michael Rapaport]] || Don Self ||  With Heckler &amp;amp; Koch AG-C / GLM grenade launcher || 2005 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jericho (TV series)|Jericho]]''  || || Fake U.S. Marine ||&amp;quot;Semper Fidelis&amp;quot;,  With M68 Aimpoint scope, AN/PEQ-2 laser system, &amp;amp; tactical flashlight || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]'' || [[Dennis Haysbert]] || Sgt. Major Jonas Blane ||  With EOTech red dot sight and RIS foregrip || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Unit, The|The Unit]]''|| [[Michael Irby]] || Charles Grey ||  with [[M16 rifle series#M4/M4A1 Carbine|M4A1]]-style carry handle/rear sight, ACOG scope, RIS foregrip, and tactical weaponlight || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Future Weapons]]'' || [[Richard Machowicz]] || [[Richard Machowicz]] ||&amp;quot;First Strike&amp;quot;   || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Weapon Masters]]''  || [[Chad Houseknecht]] || Himself ||&amp;quot;Repeating Crossbow&amp;quot;, with laser sights || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Hawaii Five-O (2010)|Hawaii Five-O]]'' ||  [[Alex O'Loughlin]] || Steve McGarrett|| With tactical weapon light and vertical foregrip || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ultimate Weapons]]'' ||  || ||&amp;quot;CQC&amp;quot; , w/ foregrip and 100-round magazine || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Chuck - Season 5]]'' || [[Adam Baldwin]] || John Casey || With EOtech Red Dot Sight || 2011-2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[GoldenEye: Rogue Agent]] ||AR4 Commando||w/ scope || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Alliance of Valiant Arms]] ||  || With Grippod foregrip and EOTech red dot sight or ACOG scope ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Ghost Recon Advanced Warfighter 2]] || M416 || Available w/ suppressor, RIS foregrip, M68 Aimpoint scope, and [[Heckler &amp;amp; Koch M320|Heckler &amp;amp; Koch M320 grenade launcher]] ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Counter-Strike Online]] ||  ||Surpressor available ||  ||2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Soldier of Fortune: Payback]] ||516||Available w/ ACOG scope and Heckler &amp;amp; Koch M320 grenade launcher ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Operation 7]] ||  ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Battlefield: Bad Company]] ||M416||Available w/ [[M203 grenade launcher]] ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Combat Arms]] ||M416 (14.5&amp;quot; barrel)/M416 CQB (10&amp;quot; barrel) ||w/ integrated EOTech holographic sight(CQB version)||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Army of Two: The 40th Day]] || M416 || Can be fitted with a variety of stocks, barrels, magazines, scopes, suppressors/muzzle brakes ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Battlefield: Bad Company 2]] ||M416||Available w/ [[M203 grenade launcher]] ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battlefield Play4Free]] || 416-Carbine || With 10&amp;quot; barrel and optional EOTech or Sightmark Sure Shot red dot sight || Incorrectly holds 35 rounds || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battlefield 3]] ||M416||Various optional attachments and [[Heckler &amp;amp; Koch M320|H&amp;amp;K M320 grenade launcher]]||10.4&amp;quot; barrel, OD stock and grip||2011&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Breach (VG)|Breach]] || HK 416 ||  ||w/ incorrect M4-style selector markings || 2011&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Uncharted 3]] || M9 || || || 2011&lt;br /&gt;
|- &lt;br /&gt;
|''[[Serious Sam 3: BFE]] ||M29 IAR  || ||incorrect 40-round capacity, ejection port on both sides || 2011&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon Online]]||M27||w/ various attachments||||2012&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Warfighter]]'' || HK 416 ||w/ various attachments || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Hitman: Absolution]] || || || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Call of Duty: Black Ops 2]]||M27||w/ various attachments||||2012&lt;br /&gt;
|- &lt;br /&gt;
| ''[[Splinter Cell: Blacklist]]'' ||M416  ||w/ Magpul PRS stock and under-barrel harpoon launcher || HK416 D10RS|| 2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch HK416C=&lt;br /&gt;
[[Image:HK416C.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK416C ultra-compact carbine with 9&amp;quot; barrel - 5.56x45mm NATO]]&lt;br /&gt;
The '''HK416C''' is an ultra-compact variant of the HK416 featuring a 9&amp;quot; barrel and shortened buffer tube and a sliding butt-stock. It was developed for UKSF (United Kingdom Special Forces).&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2000s – ??)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 5.56×45mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|kg|2.95}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|mm|690}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|mm|228}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}}&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Gun Title|Heckler &amp;amp; Koch HK416C}}&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Medal of Honor: Warfighter]]'' || HK 416C ||w/ various attachments || || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch HK417=&lt;br /&gt;
[[Image:HK417 12.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK417 with 12&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HK417 12MOD.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK417 with 12&amp;quot; barrel, scope, night vision adapter, Harris bipod and suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HK417 20.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK417 with sights removed and 16&amp;quot; barrel - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HK417 20MOD.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK417 with 20&amp;quot; barrel, Leupold Mark 4 scope, and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
The '''Heckler &amp;amp; Koch HK417''' is a battle rifle variant, chambering a 7.62x51mm NATO round.&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2006 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Battle Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|kg|3.87}}, {{convert|kg|4.05}}, {{convert|kg|4.23}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|mm|885}}, {{convert|mm|985}}, {{convert|mm|1085}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|mm|305}}, {{convert|mm|406}}, {{convert|mm|508}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' 10, 20 round box magazine, 50 round drum magazine&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Gun Title|Heckler &amp;amp; Koch HK417}}&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Miami - Season 4|CSI: Miami]] ||  || MDPD SWAT officer || &amp;quot;From the Grave&amp;quot;, with 16&amp;quot; barrel and M68 Aimpoint red dot scope || 2002 - 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Future Weapons]]|| [[Richard Machowicz]] || Himself ||&amp;quot;First Strike&amp;quot;, Prototype version utilizing [[G3]] magazines || 2007 &lt;br /&gt;
|-&lt;br /&gt;
|''[[Alphas]] ||  [[Warren Christie]] || Cameron Hicks || With scope and 16&amp;quot; barrel and short railed handguard || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Combat Arms]] || M417 / M417 Combat / M417 SB / M417 CQB || Integrated EOTech holographic sight(most variants), high-power scope and bipod(M417 SB), Integrated EOTech sight and generic vertical foregrip (M417 CQB) ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Alliance of Valiant Arms]] ||  &amp;quot;HK417 Sniper&amp;quot; || With 20&amp;quot; barrel, Harris bipod, and scope || Available in Korean version only || 2007&lt;br /&gt;
|-&lt;br /&gt;
|'' [[SOCOM: Confrontation]] || 417 ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|'' [[SOCOM: US Navy SEALs Fireteam Bravo 3]] || 417 ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Ghost Recon: Future Soldier]] || 417 ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|'' [[Spec Ops: The Line]] || 417 || with scope || holds only 10 rounds || 2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ghost Recon Online]]||M28||||||2012&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battlefield 3]]||M417||Various optional attachments||20-inch barrel, semi-auto only||2012&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Heckler &amp;amp; Koch M27 IAR=&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|right|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm]]&lt;br /&gt;
The M27 '''I'''nfantry '''A'''utomatic '''R'''ifle is currently used by the United States Marine Corps.&lt;br /&gt;
==Specifications==&lt;br /&gt;
(2010 - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Squad Automatic Weapon&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 5.56×45mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|kg|3.6}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|mm|33}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|mm|420}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}} &lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Gun Title|Heckler &amp;amp; Koch M27 IAR}}&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Battlefield 3]] || M27 IAR || With 45-round magazine and various optional attachments || Short 4-vent handguard || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] ||M27 IAR|| With Harris bipod, HK416-style iron sights, EOTech or Sightmark Sure Shot red dot sight, or M145 MGO scope ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Coharie Arms CA-415=&lt;br /&gt;
&lt;br /&gt;
[[Image:CA415.jpg|thumb|right|400px|Coharie Arms CA-415 with optics removed and polymer magazine 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The Coharie Arms CA-415 is an American-made clone of the [[Heckler &amp;amp; Koch HK416]].&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
(???? - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 5.56x45mm NATO&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' {{convert|lbs|7.9}}&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' {{convert|in|36.9}}&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' {{convert|in|16.5}}&lt;br /&gt;
&lt;br /&gt;
* '''Feed System:''' {{STANAG}}&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
{{Gun Title}}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title '''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Person of Interest]]''  || [[Jim Caviezel]] || John Reese || &amp;quot;Number Crunch&amp;quot; (S01E10), w/ 10&amp;quot; barrel, polymer magazine, and Leupold CQ/T scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Burn Notice - Season 6|Burn Notice]]''  || [[Coby Bell]] || Jesse Porter || &amp;quot;Over The Line&amp;quot; (S06E13), w/ 10&amp;quot; barrel and polymer magazine || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{HK}}&lt;br /&gt;
{{AR}}&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;br /&gt;
[[Category:Carbine]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=637588</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=637588"/>
		<updated>2012-12-06T22:35:16Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Guns I have held but not fired */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I live in Knoxville, Tennessee, born on 12-26-94, and absolutely love the [[M14 Rifle]] and it's variants, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMK2KMK-678.JPG|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:Colt Model MT6700.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
File:Ruger1022-black.jpg|The [[Ruger 10/22]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guns I have held but not fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Browning 0-U.jpg|The [[12 Gauge Double Barreled Shotgun|Over and Under Shotgun]]&lt;br /&gt;
File:FN-LAR.jpg|The [[FN FAL]]&lt;br /&gt;
File:Browning baby.jpg|An [[Baby Browning|unknown pocket pistol, possibly a Baby Browning]]&lt;br /&gt;
File:Sporter1903ironsights.jpg|The [[M1903 Springfield]]&lt;br /&gt;
File:Bush6.jpg|The [[Bushmaster Carbon 15]]&lt;br /&gt;
File:M9130.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant]]&lt;br /&gt;
File:M44Carbine.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant Carbine]]&lt;br /&gt;
File:Win1300Defender.jpg|The [[Winchester Model 1200/1300|Winchester Model 1300]]&lt;br /&gt;
File:Arma7.jpg|The [[Armalite AR-7|AR-7]]&lt;br /&gt;
File:PPSH-01-SMG.jpg|The [[PPSh-41 / PPS-43|PPS-50]]&lt;br /&gt;
File:PheonixentWinchester1894.jpg|The [[Winchester Model 1894]]&lt;br /&gt;
File:Scoped99.jpg|The [[Savage 99|Savage Model 99]]&lt;br /&gt;
File:Mossberg500AT.jpg|The [[Mossberg 500 series shotgun|Mossberg 500]]&lt;br /&gt;
File:Remington870PoliceStd.jpg|The [[Remington Model 870]]&lt;br /&gt;
File:Remington-Model-700-BDL 308.jpg|The [[Remington Model 700]]&lt;br /&gt;
File:Win70-2.jpg|The [[Winchester Model 70]]&lt;br /&gt;
File:SIG-GSR.jpg|The [[M1911 pistol series|M1911]]&lt;br /&gt;
File:Fie 004.jpg|The Texas Ranger .22&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Fie_004.jpg&amp;diff=637586</id>
		<title>File:Fie 004.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Fie_004.jpg&amp;diff=637586"/>
		<updated>2012-12-06T22:33:50Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: A Little Texas Ranger .22 Revolver&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Little Texas Ranger .22 Revolver&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Project_Reality&amp;diff=636250</id>
		<title>Project Reality</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Project_Reality&amp;diff=636250"/>
		<updated>2012-12-03T00:31:46Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the video game ''Project Reality'':'''&lt;br /&gt;
[[Image:Project Reality Dogtags Logo 256.png|thumb|right|300px|''Project Reality'' (2005)]]&lt;br /&gt;
''NOTE: For the original game, see ''[[Battlefield 2]]''.''&lt;br /&gt;
&lt;br /&gt;
== Pistols ==&lt;br /&gt;
=== Beretta M9 ===&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the main sidearm for the U.S. Marine Corps (USMC) and U.S. Army factions in the game. It should be noted that unlike ''Battlefield 2'', where every class has a sidearm as a backup weapon, only the Officer, Pilot, and Sniper classes are issued handguns in ''Project Reality'', and there are no suppressed versions. It should also be noted that the M9 and all other pistols in the game do not have the slide lock back when the last round in a magazine is fired, as their real-world counterparts would.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:BF2PRM9.JPG|thumb|none|400px|A Beretta M9 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Jericho 941 ===&lt;br /&gt;
&lt;br /&gt;
The [[Jericho 941]] appears as the sidearm of the Israel Defense Forces (IDF) faction in the game, with underbarrel accessory rails.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jer941Rail.jpg|thumb|none|300px|Jericho 941 with accessory rails - 9x19mm]]&lt;br /&gt;
[[Image:BF2PRJer941.JPG|thumb|none|400px|A Jericho 941 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Browning Hi-Power ===&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] serves as the sidearm for the Canadian Armed Forces in the game under the British &amp;quot;L9A1&amp;quot; designation with synthetic grips and newer sights and spurred hammer design. The in-game Hi-Power is somewhat anachronistic for the real-life Canadian Armed Forces, as they use the older [[Browning Hi-Power#Inglis Hi-Power|Inglis Hi-Power]] instead of the newer Hi-Power model as depicted in the game. A Hi-Power with wood grips and ring hammer design was used by the Iraqi insurgent faction for a time, until being replaced by the Makarov PM in later versions.&lt;br /&gt;
&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|300px|Browning Hi-Power with synthetic grips - 9x19mm]]&lt;br /&gt;
[[Image:BF2PRL9.JPG|thumb|none|400px|A Browning 'L9A1' in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== SIG-Sauer P226 ===&lt;br /&gt;
&lt;br /&gt;
The [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] appears in the game as the Middle-Eastern Coalition (MEC) and British Army factions' sidearm, the British using it under the &amp;quot;L105A1&amp;quot; designation.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:BF2PRP226.JPG|thumb|none|400px|A SIG-Sauer P226 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Makarov PM ===&lt;br /&gt;
&lt;br /&gt;
The [[Makarov PM]] pistol is the main sidearm for the Russian Army, Iraqi Insurgent, Taliban, Hamas, and the Militia factions in the game, replacing the Iraqi insurgents' Browning Hi-Power and the inaccurate [[MP-444 &amp;quot;Baghira&amp;quot;]] from previous versions and finally eliminating the MP-444 from the game altogether.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|300px|Makarov PM - 9x18mm Makarov]]&lt;br /&gt;
[[Image:PRMakarov.JPG|thumb|none|400px|A Makarov PM in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QSZ-92 ===&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QSZ-92]] is the sidearm of the Chinese People's Liberation Army (PLA) in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|300px|Norinco QSZ-92 - 9x19mm]]&lt;br /&gt;
[[Image:BF2PRQSZ92.JPG|thumb|none|400px|A Norinco QSZ-92 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch P8 ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch P8|Heckler &amp;amp; Koch P8]] appears in the game as the main sidearm of the German Bundeswehr faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pistole-p8.jpg|thumb|none|301px|Heckler &amp;amp; Koch P8 - 9x19mm]]&lt;br /&gt;
[[Image:PRP8.JPG|thumb|none|400px|A Heckler &amp;amp; Koch P8 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Submachine Guns ==&lt;br /&gt;
=== Heckler &amp;amp; Koch MP5A3 ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]], fitted with a Navy trigger group, is the main weapon of the the MEC's Vehicle Crewman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 with Navy trigger group - 9x19mm]]&lt;br /&gt;
[[Image:BF2PRMP5A3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A3 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== PPSh-41 ===&lt;br /&gt;
&lt;br /&gt;
The [[PPSh-41 / PPS-43|PPSh-41]] submachine gun appears being used by the Taliban and Militia factions equipped with a 71-round drum magazine, and is probably one of the most dated weapons in the game, though it is not rare for militia forces to use old and outdated equipment.&lt;br /&gt;
&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg|thumb|none|350px|PPSh-41 with 71-round drum magazine - 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:BF2PRPPSH.JPG|thumb|none|400px|A PPSh-41 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Sa. Vz.61 Skorpion ===&lt;br /&gt;
&lt;br /&gt;
The [[Sa. Vz.61 Skorpion]] appears being used primarily by the Iraqi Insurgent and Militia factions, with a 20-round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|none|300px|Sa. Vz.61 Skorpion with 20-round magazine - .32 ACP]]&lt;br /&gt;
[[Image:BF2PRSkorpion.JPG|thumb|none|400px|An Sa. Vz.61 Skorpion in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch MP7A1 ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]] appears in the game being used by the German Bundeswehr, equipped with a Zeiss Z-Point red dot sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk mp7 b-1-.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight - 4.6x30mm]]&lt;br /&gt;
[[Image:PRMP7.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP7A1 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
=== No.4 Mk.I SMLE ===&lt;br /&gt;
&lt;br /&gt;
The [[Short Magazine Lee-Enfield (SMLE)|No.4 Mk.I Short Magazine Lee-Enfield]] appears in the game, used by the Taliban faction. It is perhaps one of the oldest weapons in the game, and rather out of place for a game that focuses on modern, cutting-edge weaponry, though it is not rare for militia forces to use old and outdated equipment.&lt;br /&gt;
&lt;br /&gt;
[[Image:LeeEnfield4Rifle.jpg|thumb|none|350px|Short Magazine Lee-Enfield No.4 Mk.I - .303 British]]&lt;br /&gt;
[[Image:BF2PREnfield.JPG|thumb|none|400px|A Short Magazine Lee-Enfield No.4 Mk.I in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== SKS Rifle ===&lt;br /&gt;
&lt;br /&gt;
The [[SKS rifle]] appears in the game, used by the Taliban, Militia, and Iraqi Insurgents factions (Note the SKS used by the Iraqis has no bayonet).&lt;br /&gt;
&lt;br /&gt;
[[Image:Simonov-Russian-SKS45.jpg|thumb|none|350px|SKS - 7.62x39mm]]&lt;br /&gt;
[[Image:BF2PRSKS.JPG|thumb|none|400px|An SKS rifle in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Assault/Battle Rifles ==&lt;br /&gt;
=== AK-47 ===&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]] appears in the game being used by the Hamas, Taliban, Iraqi Insurgent, and Militia factions with an optional bayonet or GP-25 grenade launcher as mentioned below.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|350px|none|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:BF2PRAK47.JPG|thumb|none|400px|An AK-47 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== AKS-47 ===&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#AKS-47|AKS-47]] appears in the game being used by the Hamas, Taliban, and Militia factions, with the option to mount a bayonet.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKS-47 T3 unfolded.jpg|thumb|none|350px|AKS-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:BF2PRAKS47.JPG|thumb|none|400px|An AKS-47 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== AK-74 ===&lt;br /&gt;
&lt;br /&gt;
The [[AK-74]] appears as part of the game, used by the Iraqi Insurgent, Taliban, and Militia factions. The newer AK-74M appears as the main weapon of the Russian Army faction, and can be fitted with a GP-25 grenade launcher as described below, as well as a 1P29 scope and a bayonet. Note the smooth receiver cover; this is likely due to the in-game AK-74's being modeled off of the [[AK-47#AK-101|AK-101]] from ''BF2'', which has a smooth receiver cover.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74 NTW 12 92.jpg|thumb|none|350px|AK-74 - 5.45x39mm]]&lt;br /&gt;
[[Image:BF2PRAK74.JPG|thumb|none|400px|An AK-74 in ''Project Reality'']]&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|350px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:BF2PRAK74M.JPG|thumb|none|400px|An AK-74M in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRAK74M1P29.JPG|thumb|none|400px|An AK-74M with a 1P29 scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== AKS-74U ===&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] appears as part of the game being used by the Iraqi Insurgent, Hamas, Militia, Taliban, and Russian Army factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:BF2PRAKS74U.JPG|thumb|none|400px|An AKS-74U in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Galil SAR ===&lt;br /&gt;
&lt;br /&gt;
The [[Galil#Galil SAR|Galil SAR]] rifle appears in the game used by the Vehicle Crewman and Combat Engineer classes of the IDF faction, as well as several classes of the Hamas faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|350px|Galil SAR - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRGalil.JPG|thumb|none|400px|A Galil SAR in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== FN FAL G Series ===&lt;br /&gt;
&lt;br /&gt;
The [[FN FAL#FN FAL|FN FAL G Series]] appears in the game as the &amp;quot;FN FAL&amp;quot;, being used by the Militia and Iraqi Insurgent factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn fal g series.jpg|thumb|none|350px|FN FAL G Series - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:PRL1A1.JPG|thumb|none|400px|An FN FAL G Series in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G3A3 ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] appears in the game as the main weapon of the MEC faction and in the hands of some classes of the German Bundeswehr faction, with an optional Zeiss Z-Point red dot sight, Hensoldt Model 2 scope, bayonet, and HK79 grenade launcher, as well as RIS rails ontop of the weapon. It also appears in the hands of the Cell Leader class of the Taliban, minus the RIS rails.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2PRG3A3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRG3ZPoint.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 with Zeiss Z-Point red dot sight in ''Project Reality'']]&lt;br /&gt;
[[Image:G3a3zf.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3A3 with Hensoldt Model 2 scope - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2PRG3A3Hensoldt.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 with Hensoldt Model 2 scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G36 ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36]] appears in the game as the &amp;quot;G36A1&amp;quot;, and is the main weapon of the German Bundeswehr faction with an optional AG36 grenade launcher as mentioned below. Depending on the class and kit version selected, the player can use either the red dot or 3x magnification components of the G36's ZF 3x4° dual sight system. Along with the CTAR-21 mentioned below, it is only one of two infantry rifles in the game that do not have iron sights.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36 - 5.56x45mm]]&lt;br /&gt;
[[Image:PRG36.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G36 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== L85A2 ===&lt;br /&gt;
&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] appears as the main weapon of the British Army faction in the game. It comes equipped in-game with a Grippod foregrip, optional ACOG or SUSAT scope, bayonet, and underslung Heckler &amp;amp; Koch L123A2 grenade launcher as mentioned below.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|350px|L85A2 with iron sights - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRL85A2.JPG|thumb|none|400px|An L85A2 with Grippod foregrip in ''Project Reality'']]&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|350px|L85A2 5.56x45mm with SUSAT scope]]&lt;br /&gt;
[[Image:PRL85A2SUSAT.JPG|thumb|none|400px|An L85A2 with a Grippod foregrip and SUSAT scope in ''Project Reality'']]&lt;br /&gt;
[[File:L85A2 upgraded.jpg|thumb|none|350px|L85A2 with magazine removed, railed forend, ACOG scope, Grippod foregrip and &amp;quot;Vortex&amp;quot; flash hider - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRL85A2SUSAT.JPG|thumb|none|400px|An L85A2 with a Grippod foregrip and ACOG scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== L22A1 ===&lt;br /&gt;
&lt;br /&gt;
The [[Enfield L85 rifle series#L22A1|L22A1]] appears in the game as the main weapon of the British Army's Vehicle Crewman class, fitted with a SUSAT scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sa80A2-l22a2.jpg|thumb|none|350px|L22A1 with SUSAT scope and 20-round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:PRL22A1.JPG|thumb|none|400px|An L22A1 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M16A1 Rifle ===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A1 Rifle|M16A1 rifle]] appears in the game being used by the Hamas faction, fitted with both triangular handguards and A2-style round handguards, the latter being erroneously referred to as the &amp;quot;[[M16 rifle series#M16A2 Rifle|M16A2]]&amp;quot;. It can also be fitted with an M203 grenade launcher, as mentioned below.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|350px|M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:PRM16A1Old.JPG|thumb|none|400px|An M16A1 rifle in ''Project Reality'']]&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|350px|M16A1 with A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRM16A1.JPG|thumb|none|400px|An M16A1 rifle with A2 handguards in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M16A4 Rifle ===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] appears in the game as the main weapon of the USMC faction, with the option to equip either the standard iron sights, M68 Aimpoint red dot or ACOG scopes, EOTech red dot sight, OKC-3S bayonet, RIS or Grippod foregrips, as well as an M203 grenade launcher as mentioned below.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|350px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRM16A4.JPG|thumb|none|400px|An M16A4 rifle with RIS foregrip in ''Project Reality'']]&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|350px|M16A4 with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRM16A4ACOG.JPG|thumb|none|400px|An M16A4 rifle with an ACOG scope and Grippod foregrip in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== C7A2 Rifle ===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#Diemaco C7/Colt Model 715|C7A2 rifle]] appears in the game as the primary weapon of the Canadian Armed Forces faction, complete with either iron sights, ELCAN scope, EOTech red dot sight, and M203 grenade launcher, depending on the class selected.&lt;br /&gt;
&lt;br /&gt;
[[Image:C7a2.jpg|thumb|none|350px|C7A2 with ELCAN scope and polymer magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:PRC7A2Iron.JPG|thumb|none|400px|A C7A2 rifle with iron sights in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRC7A2.JPG|thumb|none|400px|A C7A2 rifle with ELCAN scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== C8A3 Carbine ===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#Diemaco/Colt Canada C8 Carbine|C8A3 carbine]] appears as the main weapon of the Canadian Armed Forces' Officer and Vehicle Crewman classes, with an EOTech red dot sight or ELCAN scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:101-rifle-c8fthb-carbine-6.jpg|thumb|none|350px|C8A3 Carbine with EOTech red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:PRC8A3EOTech.JPG|thumb|none|400px|A C8A3 carbine with EOTech red dot sight in ''Project Reality'']]&lt;br /&gt;
[[Image:Colt Canada C8 carbine.JPG|thumb|none|350px|C8A3 Carbine 5.56x45mm with ELCAN scope and polymer magazine]]&lt;br /&gt;
[[Image:PRC8A3.JPG|thumb|none|400px|A C8A3 carbine with ELCAN scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M4/M4A1 Carbine ===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4 carbine]] is the main weapon of the U.S. Army faction. The M4 is also used by the Officer, Vehicle Crewman, and Anti-Tank classes of the USMC faction, the Hamas faction's Marksman class, and the IDF's Medic and Grenadier classes (as well as an alternative to the Tavor CTAR-21 for other IDF classes). The in-game M4 uses conventional iron sights as well as optional M68 Aimpoint red dot &amp;amp; ACOG scopes (either TA31F or TA31RCO models), ITL MARS, Kimber Mepro, &amp;amp; EOTech red dot sights, RIS foregrip, Harris bipod, and M203 grenade launcher as mentioned below, as well as the ability to engage an opponent in melee combat by striking them with the butt of the weapon or a mounted M9 bayonet depending on the faction and class the player chooses. For the United States Army &amp;amp; Marines in ''Project Reality'', the 3-round burst is used instead of a fully-automatic fire mode to match its use in the actual United States military. However, for other factions the full-auto M4A1 is used. The M4A1's used by the IDF faction and Hamas Marksman are the only ones that do not use a RIS handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|350px|M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRM4A1.JPG|thumb|none|400px|An M4 carbine with a RIS foregrip in ''Project Reality'']]&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|350px|M4 Carbine with M68 Aimpoint red dot scope and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRM4Aimpoint.JPG|thumb|none|400px|An M4 carbine with M68 Aimpoint red dot scope and RIS foregrip in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 653 Carbine ===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#Colt Carbine/Model 653/Model 727/Model 733|Colt Model 653 carbine]] appears in the game as the &amp;quot;M16A1 Menosar&amp;quot;, used primarily by the IDF and Hamas factions with an optional M203 grenade launcher as mentioned below.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM653.jpg|thumb|none|350px|Colt Model 653 - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRM653.JPG|thumb|none|400px|A Colt Model 653 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 733 Carbine ===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#Colt Carbine/Model 653/Model 727/Model 733|Colt Model 733 carbine]] appears in the game as the &amp;quot;M16A1 Mekotzrar&amp;quot;, used by the Hamas faction.&lt;br /&gt;
	&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|350px|Colt Model 733 - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRM733.JPG|thumb|none|400px|A Colt Model 733 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
===M231 Firing Port Weapon===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M231 Firing Port Weapon|M231 Firing Port Weapon]] appears in the game. The weapon can only be fired through the two firing ports in the rear troop door of the M2A2 Bradleys used by the U.S. Army faction (the ports on the sides being blocked by armor). The weapon also has the same reloading sounds as the other [[M16 rifle series|M16]]-based weapons in the game, further reinforcing this.&lt;br /&gt;
&lt;br /&gt;
[[Image:381portg.jpg|thumb|none|350px|M231 Firing Port Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:PRM231Bradley.JPG|thumb|none|400px|The rear troop door of an M2A2 Bradley with the firing ports for the M231 Firing Port Weapon visible in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QBZ-95 ===&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]] appears in the game being used by the Chinese PLA faction, replacing the anachronistic AK-47 used in ''BF2''. It comes with either standard iron sights or a 4x scope, bayonet, as well as an LG-1 grenade launcher as described below.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|350px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
[[Image:BF2PRQBZ95.JPG|thumb|none|400px|A Norinco QBZ-95 in ''Project Reality'']]&lt;br /&gt;
[[Image:Type95-2.jpg|thumb|none|350px|Norinco QBZ-95 5.8x42mm with scope]]&lt;br /&gt;
[[Image:BF2PRQBZ95Scope.JPG|thumb|none|400px|A Norinco QBZ-95 with a scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QBZ-95B ===&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95B|Norinco QBZ-95B]] is the main weapon for the Chinese Vehicle Crewman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|350px|Norinco QBZ-95B - 5.8x42mm]]&lt;br /&gt;
[[Image:BF2PRQBZ95B.JPG|thumb|none|400px|A Norinco QBZ-95B in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Tavor CTAR-21 ===&lt;br /&gt;
&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Compact Tavor CTAR-21|Tavor CTAR-21]] appears as the main weapon of the IDF faction, complete with ITL MARS red dot sight as well as an optional 4x magnifier mounted behind the red dot sight for some classes. Like the M4A1 mentioned above, the CTAR-21 can also be used as a melee weapon in an emergency, giving a careless enemy a hard smack with the butt of the rifle. The CTAR-21 is one of only two non-sniper rifles in the game that does not have iron sights, the other being the Heckler &amp;amp; Koch G36 mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|350px|Tavor CTAR-21 with ITL MARS red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRCTAR-21.JPG|thumb|none|400px|A Tavor CTAR-21 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRCTAR21Scope.JPG|thumb|none|400px|A Tavor CTAR-21 with 4x magnifier in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifles ==&lt;br /&gt;
=== No.4 Mk.I(T) Short Magazine Lee-Enfield Sniper Rifle ===&lt;br /&gt;
&lt;br /&gt;
The [[Short Magazine Lee-Enfield (SMLE)|No.4 Mk.I(T) Short Magazine Lee-Enfield]], the sniper version of the No.4 Mk.I SMLE mentioned above, appears as a sniper rifle in the game being used by the Sniper classes of the Militia, Taliban, and Hamas factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smle4mk1t.jpg|thumb|none|350px|No.4 Mk.I(T) Short Magazine Lee-Enfield with scope - .303 British]]&lt;br /&gt;
[[Image:BF2PRSMLEScoped.JPG|thumb|none|400px|A No.4 Mk.I(T) Short Magazine Lee-Enfield in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M21 Designated Marksman Rifle ===&lt;br /&gt;
&lt;br /&gt;
The [[M14 Rifle#M21/M25 Sniper Rifle|M21 Designated Marksman Rifle]] appears as part of the game, used by the U.S. Army &amp;amp; USMC factions (despite the real-life Marine Corps using the [[M14 Rifle#M14 Designated Marksman Rifle|M14 DMR]] and [[M14 Rifle#M39 Enhanced Marksman Rifle|M39 EMR]] instead of the M21) with an olive-drab stock and Harris bipod and either an ACOG or Leupold Mark 4 scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|none|350px|M21 Designated Marksman Rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:PRM21ACOG.JPG|thumb|none|400px|An M21 Designated Marksman Rifle with ACOG scope in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRM21DMR.JPG|thumb|none|400px|An M21 Designated Marksman Rifle with Leupold Mark 4 scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Armalite AR-10T ===&lt;br /&gt;
&lt;br /&gt;
The [[Armalite AR-10#Armalite AR-10(T)|Armalite AR-10T]] appears in the game as the main weapon of the Canadian Armed Forces' Marksman class, fitted with a Harris bipod and Badger Ordnance Stabilizer handguard as well as a Leupold or ELCAN scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Armalite AR-10(T).jpg|thumb|none|350px|Armalite AR-10T - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:PRAR10ELCAN.JPG|thumb|none|400px|An Armalite AR-10T with ELCAN scope in ''Project Reality'']]&lt;br /&gt;
[[Image:PRAR10T.JPG|thumb|none|400px|An Armalite AR-10T with Leupold scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Accuracy International Arctic Warfare Magnum ===&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare Magnum|Accuracy International AWM]] is used as the main weapon of the British Army &amp;amp; German Bundeswehr Sniper classes, fitted with a Harris bipod and designated the &amp;quot;L115A3&amp;quot; and &amp;quot;G22&amp;quot;, respectively.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|350px|Accuracy International Arctic Warfare Magnum - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:PRL115A3.JPG|thumb|none|400px|An L115A3 sniper rifle in ''Project Reality'']]&lt;br /&gt;
[[Image:PRG22.JPG|thumb|none|400px|A G22 sniper rifle in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Izhmash SV-98 Sniper Rifle ===&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash SV-98]] appears in the game as the main weapon of the Russian Army and Chinese PLA factions' Sniper classes, replacing the [[Accuracy International Arctic Warfare series#Accuracy International Arctic Warfare|Accuracy International L96A1]] from previous versions.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|350px|Izhmash SV-98 - 7.62x54mmR]]&lt;br /&gt;
[[Image:PRSV98.JPG|thumb|none|400px|An Izhmash SV-98 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M24 Sniper Weapon System ===&lt;br /&gt;
&lt;br /&gt;
The [[M24 Sniper Weapon System]] is the main weapon for the U.S. Army &amp;amp; IDF Sniper classes, listed as the &amp;quot;M24 SWS&amp;quot; in-game and equipped with a Harris bipod and either the regular black coloration or an overall desert tan paint. The M24A3 model from ''BF2'' was originally used up until version 0.95 (identified via the removable 5-round box magazine), but was replaced with the M24 due to the A3 model being anachronistic to real U.S. Army &amp;amp; IDF snipers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|352px|M24 sniper rifle with Harris bipod - .300 Winchester Magnum]]&lt;br /&gt;
[[Image:BF2PRM24SWS.JPG|thumb|none|400px|An M24 sniper rifle in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M40A3 Sniper Rifle ===&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M40A3 Sniper Rifle|M40A3 sniper rifle]] appears as the primary weapon of the USMC faction's Sniper class. It features a camouflage paint scheme, Harris bipod, and a Unertl 10x magnification scope (capable of variable-magnification in previous versions, but fixed to 10x magnification in version 0.91).&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|350px|M40A3 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2PRM40A3.JPG|thumb|none|400px|An M40A3 sniper rifle in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== C14 Timberwolf ===&lt;br /&gt;
&lt;br /&gt;
The [[C14 Timberwolf]] appears in the game as the main weapon of the Canadian Armed Forces' Sniper class. It features a camouflage paint scheme and Harris bipod.&lt;br /&gt;
&lt;br /&gt;
[[Image:C14MRSWS.jpg|thumb|none|350px|C14 Timberwolf with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:PRC14Timberwolf.JPG|thumb|none|400px|A C14 Timberwolf in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Steyr SSG 69 ===&lt;br /&gt;
&lt;br /&gt;
The [[Steyr SSG 69]] sniper rifle appears as the primary weapon of the MEC faction's Sniper class, referred to as the &amp;quot;SSG-P1&amp;quot; in-game and features a Harris bipod.&lt;br /&gt;
&lt;br /&gt;
[[Image:SteyrSSG69.jpg|thumb|none|350px|Steyr SSG 69 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2PRSSGP1.JPG|thumb|none|400px|A Steyr SSG 69 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QBU-88 ===&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]], with a camouflage paint scheme and the option of using iron sights or a scope, is the main weapon for the Chinese Marksman class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-1.jpg|thumb|none|350px|Norinco QBU-88 with scope removed - 5.8x42mm]]&lt;br /&gt;
[[Image:PRQBU88Iron.JPG|thumb|none|400px|A Norinco QBU-88 with scope removed in ''Project Reality'']]&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|350px|Norinco QBU-88 5.8x42mm]]&lt;br /&gt;
[[Image:BF2PRQBU88.JPG|thumb|none|400px|A Norinco QBU-88 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Tavor STAR-21 ===&lt;br /&gt;
&lt;br /&gt;
The [[Tavor TAR-21 rifle series#IMI Sniper Tavor STAR-21|Tavor STAR-21]] appears as part of the game, used by the Israel Defense Forces (IDF) faction's Marksman class with an ACOG scope and Harris bipod. Like the CTAR-21 mentioned above, the player can also use the butt of the STAR-21 to strike an enemy in melee combat. It is also capable of automatic fire for use in CQB situations, like the original [[Tavor TAR-21 rifle series#IMI Tavor TAR-21|Tavor TAR-21]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Tavorstar.jpg|thumb|none|350px|Tavor STAR-21 with ACOG scope and Harris bipod - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRSTAR21.JPG|thumb|none|400px|A Tavor STAR-21 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch G3SG/1 ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3SG/1|Heckler &amp;amp; Koch G3SG/1]] appears as part of the game, being used by the MEC &amp;amp; Bundeswehr factions' Marksman classes and supplementing the SVD Dragunov for the Taliban Marksman, featuring the weapon's proprietary bipod and Hendsoldt ZF6x42PSG1 or Hensoldt Model 2 scope. It is one of the few DMRs in the game that feature an automatic fire mode, retained from the Heckler &amp;amp; Koch G3 the G3SG/1 is based upon.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3SG/1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:PRG3SG1Hensoldt.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3SG/1 with Hensoldt Model 2 scope in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRG3SG1.JPG|thumb|none|400px|A Heckler &amp;amp; Koch G3SG/1 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== SVD Dragunov ===&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov]] is the main Marksman-class weapon for the Russian Army (using the newer SVD-M version), Militia, and Iraqi Insurgent factions, and an alternative primary Marksman weapon for the Hamas faction. It has been updated in version 0.95 with new-style furniture (either wood or synthetic depending on the faction) and a bipod as well as the option to use it with the PSO-1 scope removed and only the iron sights for aiming.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVDIronSights.jpg|thumb|none|350px|SVD Dragunov with scope removed - 7.62x54mm R]]&lt;br /&gt;
[[Image:PRSVDnoscope.JPG|thumb|none|400px|An SVD Dragunov with scope removed in ''Project Reality'']]&lt;br /&gt;
[[Image:SVD-TigerCarbine.jpg‎|thumb|350px|none|Commercial &amp;quot;Tiger Carbine&amp;quot; (aka &amp;quot;Dragunov Tiger&amp;quot;) version sold in the US, with synthetic furnishings used on domestic SVD-M modernized variant - 7.62x54mm R]]&lt;br /&gt;
[[Image:BF2PRDragunov.JPG|thumb|none|400px|An SVD-M Dragunov in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
=== Benelli M4 Super 90 ===&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] semi-automatic shotgun appears in the game mainly used by the USMC and British Army factions, referred to as the &amp;quot;M1014 JSCS&amp;quot; and &amp;quot;L128A1&amp;quot; by the U.S. and British factions, respectively, the L128A1 being fitted with an EOTech red dot sight and loaded with both solid slugs and buckshot while the M1014 uses iron sights and buckshot only.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|350px|Benelli M4 Super 90 - 12 Gauge]]&lt;br /&gt;
[[Image:BF2PRM1014JCS.JPG|thumb|none|400px|A Benelli M4 Super 90 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRL128A1EOTech.JPG|thumb|none|400px|A Benelli M4 Super 90 with an EOTech red dot sight in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Mossberg 590 ===&lt;br /&gt;
&lt;br /&gt;
The [[Mossberg 500 series shotgun#Mossberg 590|Mossberg 590]] appears in the game as the &amp;quot;Mossberg 590A1&amp;quot; in the hands of the U.S. Army faction, replacing the M1014 JSCS for that faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Moss590A1.jpg|thumb|none|350px|Mossberg 590 with speedfeed stock - 12 Gauge]]&lt;br /&gt;
[[image:PRMossberg590.JPG|thumb|none|400px|A Mossberg 590 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Norinco 982 ===&lt;br /&gt;
&lt;br /&gt;
The [[Hawk shotgun series#Norinco HP9-1/Norinco Hawk 982|Norinco 982]] shotgun appears in the game being used by the PLA, Russian Army, Taliban, and Hamas factions. The Hamas faction will have the Norinco 982 as a secondary weapon for some classes, loaded with breaching rounds (distinguished by the white shells versus the red shotshells of the other shotguns' buckshot).&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco 982.jpg|thumb|none|350px|Norinco 982 - 12 Gauge]]&lt;br /&gt;
[[Image:BF2PRNOR982.JPG|thumb|none|400px|A Norinco 982 in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRNOR982Breech.JPG|thumb|none|400px|A Norinco 982 being loaded with a breaching slug in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Remington Model 870 ===&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 870 Shotgun|Remington Model 870]] shotgun appears in the game being used by the Iraqi Insurgent, Hamas, Canadian Armed Forces, IDF, and German Bundeswehr factions. It features an 8-round magazine tube and is very accurate and powerful at close ranges, although relatively slow to reload. Previous versions of the game included the original ''BF2'' version of the weapon as the &amp;quot;[[Remington Model 11-87|M11-87]]&amp;quot;, complete with the inaccurate pump-action instead of semi-automatic fire mode, but this weapon was finally eliminated in version 0.91.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870NewModel.jpg|thumb|none|350px|Remington Model 870 with high-capacity magazine tube - 12 Gauge]]&lt;br /&gt;
[[Image:BF2PRRem870.JPG|thumb|none|400px|A Remington Model 870 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Saiga-12K ===&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun#Saiga 12|Saiga-12K]] semi-automatic shotgun, fitted with an [[AK-74#AKS-74|AKS-74]] style side-folding stock and cheekpad, is the secondary weapon of the MEC Rifleman Specialist. Relatively weaker than the pump-action shotguns, but is semi-automatic, making it faster to fire and has somewhat longer range and accuracy. It is also the only shotgun in the game to use a box magazine, making it quicker to reload than the other shotguns.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga-12K - 12 Gauge]]&lt;br /&gt;
[[Image:BF2PRS12K.JPG|thumb|none|400px|A Saiga-12K in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Machine Guns ==&lt;br /&gt;
=== M249 SAW ===&lt;br /&gt;
&lt;br /&gt;
The paratrooper version of the [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] appears in the hands of the USMC &amp;amp; U.S. Army factions, equipped with optional ACOG and M145 MGO scopes respectively as well as the Product Improvement Package which replaces the old tubular telescoping stock with an M4-style stock and adds a RIS foregrip and heat shield over the barrel. It has an extreme rate of fire, good for close quarters combat, but inaccurate for long ranges in full auto (except when being used for suppressing fire), making short 1-4 shot bursts more effective. The player can also deploy the SAW's bipod to increase long-range accuracy. It also ejects spent shells directly to the right instead of ejecting them at a downward angle. The full-size M249 SAW appears in fixed defensive positions at U.S. bases, though is fitted with the tubular telescoping stock for some reason. The non-fixed versions of the SAW have been updated with 100-round woodland camo cloth ammo bags instead of the 200-round plastic boxes used in previous versions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|FN M249-E2 SAW with 200-round ammo drum - 5.56x45mm]]&lt;br /&gt;
[[Image:BF2PRSAWFixed.JPG|thumb|none|400px|An M249 SAW in a fixed defensive position in ''Project Reality'']]&lt;br /&gt;
[[Image:M249 Para ACOG.jpg|thumb|none|350px|M249 SAW Paratrooper with 100-round cloth ammo bag, ACOG scope, and RIS handguard - 5.56x45mm]]&lt;br /&gt;
[[Image:PRSAWPIP.JPG|thumb|none|400px|An M249 Paratrooper SAW with RIS foregrip and 100-round cloth ammo bag in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRSAWPara.JPG|thumb|none|400px|An M249 Paratrooper SAW with ACOG scope, RIS foregrip, and 100-round cloth ammo bag in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== FN Minimi Para ===&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi|FN Minimi Para]], the paratrooper version of the original FN Minimi, appears in the game as the &amp;quot;L110A1&amp;quot;, and is the main weapon of the British Army faction's Automatic Rifleman class, fitted with a 100-round, DPM-camo cloth ammo bag (replacing the 200-round plastic ammo box in previous versions) and optional SUSAT scope. The L110A1 also can be found in fixed defensive mountings at British positions, with a 200-round ammo drum instead of the 100-round soft bag. When fitted with a SUSAT the weapon becomes an L110A2, adding a 19mm dovetail rail for the mounting of the SUSAT and removing the rear sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:MinimiPara.jpg|thumb|none|350px|FN L110A1 with 100-round cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:PRL110A1Iron.JPG|thumb|none|400px|An FN L110A1 with 100-round DPM camo cloth ammo bag in ''Project Reality'']]&lt;br /&gt;
[[Image:PRL110A1Fixed.JPG|thumb|none|400px|An FN L110A1 in a fixed defensive position in ''Project Reality'']]&lt;br /&gt;
[[File:British L110A2.jpg|thumb|350px|none|FN L110A2 with rail mounted rear sight and 100-round cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:PRL110A1.JPG|thumb|none|400px|An FN L110A1 with SUSAT scope and 100-round DPM camo cloth ammo bag in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== FN C9A2 Light Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#FN C9 Light Machine Gun|FN C9A2 light machine gun]] appears as part of the game, used by the Canadian Armed Forces faction. It features an M4-style telescoping stock and optional ELCAN scope as well as a 100-round woodland camo cloth ammo bag. It can also be found in fixed defensive positions at Canadian strongholds (with a 200-round plastic drum and full-length barrel) and serves as the primary armament of the Canadian G-Wagen light vehicles, fitted with a Transparent Armor Gun Shield (TAGS) in front of the weapon to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:101-smallarm-2-c9a2-lmg.jpg|thumb|none|350px|FN C9A2 light machine gun with ELCAN scope, AN/PEQ-2 IR designator, and 200-round cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:PRC9A2Iron.JPG|thumb|none|400px|An FN C9A2 light machine gun in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRC9A2.JPG|thumb|none|400px|An FN C9A2 light machine gun with ELCAN scope in ''Project Reality'']]&lt;br /&gt;
[[Image:PRC9A2Fixed.JPG|thumb|none|400px|An FN C9A2 light machine gun in a fixed defensive position in ''Project Reality'']]&lt;br /&gt;
[[Image:PRC9A2GWagen.JPG|thumb|none|400px|An FN C9A2 light machine gun mounted on a G-Wagen light vehicle in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== MG3 Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
In some of the maps, the player can control Canadian &amp;amp; German Leopard 2A6 tanks which use an [[MG42#MG3|MG3A1 machine gun]] coaxially mounted next to the main gun, as well as on the Loader's hatch (though it is usable by the Tank Commander in-game as the Loader position doesn't exist). The MEC faction also uses the original man-portable MG3, with a 75-round ammo drum and optional ELCAN scope. It also appears in fixed positions at MEC and German bases, feeding from a 200-round ammo box instead of a 75-round drum.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|350px|MG3 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:PRMG3Iron.JPG|thumb|none|400px|An MG3 machine gun in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRMG3.JPG|thumb|none|400px|An MG3 machine gun with ELCAN scope in ''Project Reality'']]&lt;br /&gt;
[[Image:PRMG3Fixed.JPG|thumb|none|400px|An MG3 machine gun in a fixed defensive position in ''Project Reality'']]&lt;br /&gt;
[[Image:PRMG3A1LeoCoax.JPG|thumb|none|400px|An MG3A1 machine gun coaxially mounted on a Leopard 2A6 tank in ''Project Reality'']]&lt;br /&gt;
[[Image:PRMG3A1Leo2A6.JPG|thumb|none|400px|An MG3A1 machine gun mounted on a Leopard 2A6 tank in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch MG4 Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MG4]] appears in the game as the Bundeswehr's light machine gun, equipped with either a Zeiss Z-Point red dot sight or a G36V-style 3x scope/carry handle assembly. It also serves as a coaxial weapon on the Puma infantry fighting vehicle and the primary armament on their G-Wagen light vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMG4.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG4 - 5.56x45mm]]&lt;br /&gt;
[[Image:PRMG4ZPoint.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MG4 with Zeiss Z-Point red dot sight in ''Project Reality'']]&lt;br /&gt;
[[Image:HKMG4-1.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG4 5.56x45mm with 4x scope/carry handle assembly]]&lt;br /&gt;
[[Image:PRMG4.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MG4 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRMG4APC.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MG4 coaxially mounted on a Puma APC in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Norinco QBB-95 ===&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] is the main light machine gun for the Chinese PLA. It has average accuracy and damage. It can also be found as a stationary turret and mounted on Fast Attack Vehicles for the front passenger on some maps. The game also gives the player the option of using this weapon with the standard iron sights or a 4x scope. It can also operate in semi-automatic mode, allowing for greater long-range accuracy, especially when using the integral bipod.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBB95.jpg|thumb|none|350px|Norinco QBB-95 with 100-round drum magazine - 5.8x42mm]]&lt;br /&gt;
[[Image:PRQBB95Iron.JPG|thumb|none|400px|A Norinco QBB-95 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRQBB95Fixed.JPG|thumb|none|400px|A Norinco QBB-95 in a fixed defensive position in ''Project Reality'']]&lt;br /&gt;
[[Image:PRQBB95FAV.JPG|thumb|none|400px|A Norinco QBB-95 mounted on a Fast Attack Vehicle in ''Project Reality'']]&lt;br /&gt;
[[Image:QBB95ds.jpg|thumb|none|350px|Norinco QBB-95 5.8x42mm Chinese with 100-round drum magazine and 4x scope]]&lt;br /&gt;
[[Image:BF2PRQBB95Scoped.JPG|thumb|none|400px|A Norinco QBB-95 with a 4x scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== L86A2 Light Support Weapon ===&lt;br /&gt;
&lt;br /&gt;
The [[Enfield L85 rifle series#L86A2|L86A2 Light Support Weapon]] appears as part of the game, being used by the British Army faction and fitted with an optional SUSAT scope. Despite the L86A2 technically being a squad automatic weapon, the L86A2 is issued as the main weapon of the British Army's Designated Marksman class, as in the real-life British Army.&lt;br /&gt;
&lt;br /&gt;
[[Image:Image-SA80-L86A2.jpg|thumb|none|350px|L86A2 LSW - 5.56x45mm]]&lt;br /&gt;
[[Image:PRL86A2Iron.JPG|thumb|none|400px|An L86A2 LSW in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRL86A2.JPG|thumb|none|400px|An L86A2 LSW with SUSAT scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== IMI Negev ===&lt;br /&gt;
&lt;br /&gt;
The [[IMI Negev]] appears as part of the game, used primarily by the Israel Defense Forces (IDF) faction. It features a 200-round cloth ammo bag and optional ACOG scope. An interesting note about the Negev is that it is one of only two machine guns in the game with a semi-automatic fire mode (and the only belt-fed machine gun with this ability) which, when coupled with the ACOG scope, gives it the ability to act as a makeshift Designated Marksman Rifle when used with the bipod deployed.&lt;br /&gt;
&lt;br /&gt;
[[Image:NegevLMG.jpg|thumb|none|350px|IMI Negev with 200-round cloth ammo bag - 5.56x45mm]]&lt;br /&gt;
[[Image:PRNegevIron.JPG|thumb|none|400px|An IMI Negev in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRNegev.JPG|thumb|none|400px|An IMI Negev with an ACOG scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== PKM/PKT Machine Gun === &lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] appears in the game, being used by the Taliban, Hamas, Iraqi Insurgent, and Russian Army factions as well as in fixed defensive positions in Iraqi Insurgent, Hamas, &amp;amp; Russian Army strongholds. The BTR-60, BTR-80, BTR-80A, MT-LB 6MB &amp;amp; BMP-3 APC's, BRDM-2 scout vehicles, as well as T-62, T-72, and T-90 tanks also use PKT machine guns in a coaxial mounting next to the main armament. The BMP-3's coaxial PKT is not externally visible unless firing, but the vehicle does feature a pair of externally visible PKT machine guns bow-mounted in the hull as shown below, usable by the front two passengers. The MT-LB APC used by the MEC and Russian Army use the PKT as their primary weapon in a small turret on the front-right corner of the vehicle's roof. It should be noted that the PKM is one of only two light machine guns in the game that is not equipped with any kind of optic, using the standard iron sights instead (the other being the M60). Also, the in-game PKM uses disintegrating link belts instead of non-disintegrating links like the real PKM.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|350px|none|PKM machine gun - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF2PRPKM.JPG|thumb|none|400px|A PKM machine gun in ''Project Reality'']]&lt;br /&gt;
[[Image:PRPKMFixed.JPG|thumb|none|400px|A PKM machine gun in a fixed defensive position in ''Project Reality'']]&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun 7.62x54mm R with 250-round ammo box]]&lt;br /&gt;
[[Image:BF2PRPKTBRDM2.JPG|thumb|none|400px|A PKT machine gun mounted in a BRDM-2 scout vehicle in ''Project Reality'']]&lt;br /&gt;
[[Image:PRMTLBPKT.JPG|thumb|none|400px|A PKT machine gun mounted in an MT-LB APC in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRPKTBTR80.JPG|thumb|none|400px|A PKT machine gun mounted in a BTR-60 APC in ''Battlefield 2'']]&lt;br /&gt;
[[Image:PRBTR80APKT.JPG|thumb|none|400px|A PKT machine gun mounted in a BTR-80A APC in ''Project Reality'']]&lt;br /&gt;
[[Image:PRPKTBTR80.JPG|thumb|none|400px|A PKT machine gun mounted in a BTR-80 APC in ''Project Reality'']]&lt;br /&gt;
[[Image:PRMTLBPKT2.JPG|thumb|none|400px|A PKT machine gun mounted in a MT-LB 6MB APC in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRPKTBMP3.JPG|thumb|none|400px|A PKT machine gun mounted in a BMP-3 APC in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRPKTT62.JPG|thumb|none|400px|A PKT machine gun mounted in a T-62 tank in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRPKTT72.JPG|thumb|none|400px|A PKT machine gun mounted in a T-72 tank in ''Project Reality'']]&lt;br /&gt;
[[Image:PRPKTT90.JPG|thumb|none|400px|A PKT machine gun mounted in a T-90 tank in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M60 Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[M60 machine gun]] appears as the secondary light machine gun of the Militia faction, supplementing the PKM in this role. It also appears mounted on the bow of the RIBs (Rigid Inflatable Boats), replacing the M249 SAW. Like other machine guns in the game, the M60's bipod can be deployed to increase the weapon's accuracy. Along with other alternate kits, it can be picked up by right clicking the desired kit in the supply crate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|350px|M60 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:PRM60.JPG|thumb|none|400px|An M60 machine gun in ''Project Reality'']]&lt;br /&gt;
[[Image:PRM60RIB.JPG|thumb|none|400px|An M60 machine gun mounted on a Rigid Inflatable Boat in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== RPK Light Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[RPK light machine gun#RPK|RPK light machine gun]] appears in the game used as a secondary automatic rifle, used by the Iraqi Insurgent, Hamas, and Taliban factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPK_lmg.jpg|thumb|none|350px|RPK with 40-round box magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:PRRPK.JPG|thumb|none|400px|An RPK in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Mounted Weaponry ==&lt;br /&gt;
=== RPK-74 Light Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74 light machine gun]] appears in the game mounted on pickup trucks used by the Militia, Iraqi Insurgent, Hamas, and Taliban for the front passenger to fire through the windshield, fitted with an anachronistic 75-round drum magazine; the weapon and the vehicle being recycled from the original ''BF2''. It can be distinguished from the RPK mentioned above by the muzzle brake, a feature absent from the original RPK.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|351px|RPK-74 with 45-round box magazine - 5.45x39mm]]&lt;br /&gt;
[[Image:BF2PRRPKPickup.JPG|thumb|none|400px|An RPK-74 mounted in a pickup truck in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Type 85 Heavy Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[Type 85 heavy machine gun]] appears as the Chinese heavy machine gun, mounted on Type 98 tanks, some WZ551 APC's, Fast Attack Vehicles, door-mounted on Changhe Z-8 helicopters, and in Chinese HMG nests.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cn t85.jpg|thumb|none|350px|Type 85 heavy machine gun with tripod and ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:PRType85Nest.JPG|thumb|none|400px|A tripod-mounted Type 85 heavy machine gun in ''Project Reality'']]&lt;br /&gt;
[[Image:PRType85FAV.JPG|thumb|none|400px|A Type 85 heavy machine gun mounted on a Fast Attack Vehicle in ''Project Reality'']]&lt;br /&gt;
[[Image:PRType85WZ551.JPG|thumb|none|400px|A Type 85 heavy machine gun mounted on a WZ551 armored personnel carrier in ''Project Reality'']]&lt;br /&gt;
[[Image:PRType85Type89.JPG|thumb|none|400px|A Type 85 heavy machine gun mounted on a Type 98 tank in ''Project Reality'']]&lt;br /&gt;
[[Image:PRType85chopper.JPG|thumb|none|400px|A Type 85 heavy machine gun mounted on a Changhe Z-8 helicopter in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M61 Vulcan ===&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan]] cannon appears in the game as the secondary armament of U.S. &amp;amp; IDF F-16C Fighting Falcon fighters, and can be used to engage both airborne and ground targets. It also appears in an M167 Vulcan Air Defense System (VADS) anti-aircraft turret mounting in some maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|350px|M61 Vulcan - 20mm]]&lt;br /&gt;
[[Image:PRM61Turret.JPG|thumb|none|400px|An M61 Vulcan in an M167 Vulcan Air Defense System mounting in ''Project Reality'']]&lt;br /&gt;
[[Image:PRM61F16.JPG|thumb|none|400px|An M61 Vulcan mounted in an F-16C Fighting Falcon in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== GAU-8/A Avenger ===&lt;br /&gt;
&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] appears in the game as the secondary weapon of the U.S. A-10A Thunderbolt II ground-attack aircraft.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8 Avenger contrast.jpg|thumb|none|350px|GAU-8/A Avenger 30mm]]&lt;br /&gt;
[[Image:PRA10GAU8.JPG|thumb|none|400px|A GAU-8/A Avenger mounted in an A-10A Thunderbolt II in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Mauser BK-27 ===&lt;br /&gt;
&lt;br /&gt;
The [[Mauser BK-27]] appears in the game as the secondary armament of the British and German factions' Eurofighter Typhoon and Tornado IDS. Since ''PR'' reuses the Typhoon model from ''BF2'', the BK-27 is mounted in the wrong location on that aircraft.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mauser BK-27.jpg|thumb|none|300px|Mauser BK-27 27mm]]&lt;br /&gt;
[[Image:PRBK27Typhoon.JPG|thumb|none|400px|A Mauser BK-27 mounted in a Eurofighter Typhoon in ''Project Reality'']]&lt;br /&gt;
[[Image:PRBK27Tornado.JPG|thumb|none|400px|A Mauser BK-27 mounted in a Tornado IDS in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Gryazev-Shipunov GSh-23 ===&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-23]] appears in the game as the secondary armament of the Chinese PLA factions' Chengdu J-10 fighter. Since the game uses the ''BF2'' model of this aircraft, the gun is inaccurately modeled with a single barrel instead of two.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-23-2.jpg|thumb|none|350px|Gryazev-Shipunov GSh-23 23mm with ammo belt]]&lt;br /&gt;
[[Image:PRGSh23J10.JPG|thumb|none|400px|A Gryazev-Shipunov GSh-23 mounted in a Chengdu J-10 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Gryazev-Shipunov GSh-30-1 ===&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30#GSh-30-1|Gryazev-Shipunov GSh-30-1]] appears in the game as the secondary weapon of the MiG-29 Fulcrum fighter used by the MEC &amp;amp; Russian Army factions and the Su-30 Flanker-C of the Chinese PLA faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSH30 1.jpg|thumb|none|350px|Gryazev-Shipunov GSh-30-1 with ammo belt 30mm]]&lt;br /&gt;
[[Image:PRMIG29GSH301.JPG|thumb|none|400px|A Gryazev-Shipunov GSh-30-1 mounted in a MiG-29 Fulcrum in ''Project Reality'']]&lt;br /&gt;
[[Image:PRGSh301SU30.JPG|thumb|none|400px|A Gryazev-Shipunov GSh-30-1 mounted in an Su-30 Flanker-C in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Gryazev-Shipunov GSh-30-2 ===&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30#GSh-30-2|Gryazev-Shipunov GSh-30-2]] appears in the game as the secondary weapon of the Su-25 Frogfoot ground-attack aircraft used by the Russian Army and MEC factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|300px|Gryazev-Shipunov GSh-30-2 30mm with unfired rounds]]&lt;br /&gt;
[[Image:PRSU25GSH302.JPG|thumb|none|400px|A Gryazev-Shipunov GSh-30-2 mounted in an Su-25 Frogfoot in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M197 Vulcan ===&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#General Dynamics M197 Vulcan|M197 Vulcan]] cannon, the three-barreled version of the aforementioned M61 Vulcan, appears in the game as the secondary armament of USMC AH-1Z Viper attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|300px|M197 Vulcan - 20mm]]&lt;br /&gt;
[[Image:PRM197Cobra.JPG|thumb|none|400px|An M197 Vulcan mounted in an AH-1Z Viper in ''Project Reality]]''&lt;br /&gt;
&lt;br /&gt;
=== Shipunov 2A42 ===&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the secondary armament of the Mi-28 Havoc helicopter used by the Russian Army and MEC factions, and as the primary armament on both factions' BMP-3, the Russians' BTR-80A, and the MEC's MT-LB 6MB APC's, the BMP-3 having it mounted parallel to the 100mm gun. It can also be seen mounted on disabled BTR-90 &amp;amp; BMD-2 APC's on some maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|350px|Shipunov 2A42 - 30mm]]&lt;br /&gt;
[[Image:PRBTR80AGun.JPG|thumb|none|400px|A Shipunov 2A42 mounted on a BTR-80A in ''Project Reality'']]&lt;br /&gt;
[[Image:PR2A42MTLB6MB.JPG|thumb|none|400px|A Shipunov 2A42 mounted on an MT-LB 6MB in ''Project Reality'']]&lt;br /&gt;
[[Image:PRBMP3Gun.JPG|thumb|none|400px|A Shipunov 2A42 mounted on a BMP-3 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRHavocGun.JPG|thumb|none|400px|A Shipunov 2A42 mounted on an Mi-28 Havoc in ''Project Reality'']]&lt;br /&gt;
[[Image:PR2A42BMDKO.JPG|thumb|none|400px|A Shipunov 2A42 mounted on a disabled BMD-2 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Browning M2HB Heavy Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] is mounted on most U.S. Army &amp;amp; Marine Corps land vehicles including the M1A1 &amp;amp; M1A2 Abrams and the Humvee, the USMC Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire (some Humvees replace the manually-fired M2HB with a CROWS remote mounting). The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun. The M2HB equips several other vehicles, including the Merkerva Mk IV tank and M113 &amp;amp; Namer Armored Personnel Carriers of the Israel Defense Forces faction, the British Army faction's Land Rover jeep &amp;amp; Challenger 2 tank (despite the real-life Challenger never being equipped with this weapon), the USMC's AAV7A1 Armored Personnel Carrier, and the U.S. Army faction's M1126 Stryker Armored Personnel Carrier. The Stryker, Namer, AAV7A1, and some Humvees are the only vehicles in the game that do not have the M2HB manually-operated by the player, instead using the vehicle's remote weapon station to operate the M2HB from within the safety of the vehicle. The British, Canadian, IDF, German, and both U.S. factions can set up machine gun nests furnished with a tripod-mounted M2HB. It should be noted that unlike ''BF2'' where most fixed and vehicle-mounted automatic weapons have infinite ammo supplies, ''Project Reality'' gives them a limited ammo supply, though automatic weapons are still subject to overheating and becoming temporarily inoperable if the player fires in prolonged bursts. It should also be noted that all the machine gun nests in the game will have a heavy machine gun sitting on the M2HB's M3 tripod, regardless of whether that particular gun is compatible or not.&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning-M2-Heavy-Barrel-w-Tripod.jpg|thumb|none|300px|Browning M2HB on M3 tripod - .50 BMG]]&lt;br /&gt;
[[Image:BF2PRM2HBNest.JPG|thumb|none|400px|A tripod-mounted Browning M2HB in ''Project Reality'']]&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]&lt;br /&gt;
[[Image:BF2PRM2HBLR.JPG|thumb|none|400px|A Browning M2HB on a Land Rover jeep in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRM2HBHMMWV.JPG|thumb|none|400px|A Browning M2HB on a Humvee in ''Project Reality'']]&lt;br /&gt;
[[Image:PRM2HBHmvCROWS.JPG|thumb|none|400px|A Browning M2HB in a CROWS mount on a Humvee in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRM2HBStryker.JPG|thumb|none|400px|A Browning M2HB on an M1126 Stryker in ''Project Reality'']]&lt;br /&gt;
[[Image:PRM2HBM113.JPG|thumb|none|400px|A Browning M2HB on an M113 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRM2HBNarmer.JPG|thumb|none|400px|A Browning M2HB on a Namer in ''Project Reality'']]&lt;br /&gt;
[[Image:PRM2HBAAV7A1.JPG|thumb|none|400px|A Browning M2HB on an AAV7A1 in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRM2HBAbrams.JPG|thumb|none|400px|A Browning M2HB on an M1A2 Abrams in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRM2HBMerkava.JPG|thumb|none|400px|A Browning M2HB on a Merkerva Mk IV in ''Project Reality'']]&lt;br /&gt;
[[Image:PRM2HBChallenger.JPG|thumb|none|400px|A Browning M2HB on a Challenger 2 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Browning M3 Heavy Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[Browning M3 heavy machine gun]] appears in the game as a secondary weapon on M1097 Avenger anti-aircraft Humvee used by the U.S. Army and USMC factions, and as optional armament on the U.S. Army's OH-58D Kiowa Warrior scout helicopter. It also appears as the primary armament on the MEC factions' Eurocopter EC635 scout helicopter mounted in twin HMP-400 gun pods.&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning-M3A.jpg|thumb|none|350px|Browning M3 heavy machine gun - .50 BMG]]&lt;br /&gt;
[[Image:BF2PRM3Avenger.JPG|thumb|none|400px|A Browning M3 heavy machine gun mounted on an M1097 Avenger anti-aircraft Humvee in ''Project Reality'']]&lt;br /&gt;
[[Image:PRM3Kiowa.JPG|thumb|none|400px|A Browning M3 heavy machine gun mounted on an OH-58D Kiowa Warrior in ''Project Reality'']]&lt;br /&gt;
[[Image:PREC635M3.JPG|thumb|none|400px|A Browning M3 heavy machine gun in an HMP-400 gun pod mounted on a Eurocopter EC635 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== GE M134 Minigun ===&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] appears in the game door-mounted on UH-60 Blackhawk helicopters  used by the US Army and IDF in the game. It also appears as a secondary weapon mounted on AH-6 Little Bird helicopters used by the US Army &amp;amp; Marine Corps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|350px|GE M134 Minigun with flash suppressor - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2PRM134UH60.JPG|thumb|none|400px|A GE M134 Minigun door-mounted on a UH-60 Blackhawk in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRMinigun.JPG|thumb|none|400px|A GE M134 Minigun mounted on an AH-6 Little Bird in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Berezin UB ===&lt;br /&gt;
&lt;br /&gt;
The [[Berezin UB]] appears in the game as the primary weapon on the PLA factions' WZ-11 scout helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:12.7mm Berezin UB.jpg|thumb|none|350px|Berezin UB 12.7x108mm]]&lt;br /&gt;
[[Image:PRWZ11UB.JPG|thumb|none|400px|A Berezin UB mounted on a WZ-11 helicopter in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Kord Heavy Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] appears in the game door-mounted on the MEC faction's Mi-17 Hip-H helicopter, Russia's Mi-8 Hip helicopter, and in MEC and Russian HMG nests. It also appears mounted on the Commander's hatch of Russian T-90 tanks.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|351px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:PRKordNest.JPG|thumb|none|400px|A tripod-mounted Kord heavy machine gun in ''Project Reality'']]&lt;br /&gt;
[[Image:PRKordT90.JPG|thumb|none|400px|A Kord heavy machine gun mounted on a T-90 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRMI8Kord.JPG|thumb|none|400px|A Kord heavy machine gun door-mounted on an Mi-8 Hip helicopter in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRKordHip.JPG|thumb|none|400px|A Kord heavy machine gun door-mounted on an Mi-17 Hip-H helicopter in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== DShK Heavy Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[DShK heavy machine gun]] appears as part of the game, mounted in the backs of pickup trucks ala ''[[Black Hawk Down]]'' used by the Taliban, Militia, Hamas, and Iraqi Insurgent factions as well as on T-62 tanks and HMG nests used by the Militia faction. Some maps will feature wrecked/derelict T-62 &amp;amp; T-55 tanks complete with DShK mounts atop the turrets, but the machine guns themselves are removed. It should be noted that the in-game DShK's are missing the charging handle, which should be mounted horizontally below the spade grips at the rear of the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|300px|DShK tripod-mounted - 12.7x108mm]]&lt;br /&gt;
[[Image:PRDSHKNest.JPG|thumb|none|400px|A tripod-mounted DShK heavy machine gun in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRNSVTruck.JPG|thumb|none|400px|A DShK heavy machine gun mounted on a pickup truck in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRNSVT62.JPG|thumb|none|400px|A DShK heavy machine gun mounted on a T-62 tank in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== NSV Heavy Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[NSV heavy machine gun]] appears in the game mounted on MT-LBVM APC's used by the MEC and Russian Army factions and the MEC's T-72 tanks, and on a few pickup trucks used by the Iraqi Insurgent faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:6U6 NSV 02.jpg|thumb|none|300px|NSV heavy machine gun tripod-mounted with ammo box and belt - 12.7x108mm]]&lt;br /&gt;
[[Image:BF2PRNSVPickup.JPG|thumb|none|400px|An NSV heavy machine gun mounted on a pickup truck in ''Project Reality'']]&lt;br /&gt;
[[Image:PRMTLBNSVT.JPG|thumb|none|400px|An NSV heavy machine gun mounted on an MT-LBVM in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRNSVT72.JPG|thumb|none|400px|An NSV heavy machine gun mounted on a T-72 tank in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M240C Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
In some maps, the player can control M1A1 &amp;amp; M1A2 Abrams tanks which use an [[FN MAG#M240 Machine Gun|M240C machine gun]] as a secondary weapon in a coaxial mounting parallel to the main gun, the M240C being highly accurate and powerful, though less powerful than the Browning M2HB mentioned above. The M240C also appears coaxially mounted on LAV-25 APC's, though this weapon is not externally visible unless firing, with the exception of a dark spot next to the main armament as seen below. The M240C also arms the U.S. Army's M2A2 Bradley APC, the IDF's Merkerva Mk IV tanks, the Canadian Armed Forces' LAV-III APC (under the Canadian &amp;quot;C6&amp;quot; designation), and the British Army's Scimitar light tanks (designated &amp;quot;L37A1&amp;quot; on the Scimitar).&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2PRLAV25M240C.JPG|thumb|none|400px|An M240C machine gun coaxially mounted in an LAV-25 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRM240LAVIII.JPG|thumb|none|400px|A C6 machine gun coaxially mounted on an LAV-III in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRM240CBradley.JPG|thumb|none|400px|An M240C machine gun coaxially mounted in an M2A2 Bradley in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRL43A1Scorpion.JPG|thumb|none|400px|An L37A1 machine gun coaxially mounted in a Scimitar light tank in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRAbramsM240C.JPG|thumb|none|400px|An M240C machine gun coaxially mounted in an M1A2 Abrams in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== L7 Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#L7 Machine Gun|L7 machine gun]] appears as part of the game, mounted on the front passenger seat of British Army Land Rover jeeps. Version 0.96 added an L7 mounted in a remote-controlled CROWS system on an Iveco LMV, similar to the one used by one of the Humvee models.&lt;br /&gt;
&lt;br /&gt;
[[Image:L7A2.jpg|thumb|none|350px|L7A2 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2L7Jeep.JPG|thumb|none|400px|An L7 machine gun mounted on a Land Rover jeep in ''Project Reality'']]&lt;br /&gt;
[[File:PR Iveco L7.jpg|thumb|none|400px|A remote-controlled L7 machine gun mounted on an Iveco LMV in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== KPV Heavy Machine Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[KPV heavy machine gun#KPV Heavy Machine Gun|KPV heavy machine gun]] appears in the game mounted in ZPU-4 quad anti-aircraft mounts on various maps with green or desert tan paint depending on the environment. The vehicle-mounted [[KPV heavy machine gun#KPVT Heavy Machine Gun|KPVT heavy machine gun]] also appears as the primary armament of the BTR-60 armored personnel carriers of the MEC &amp;amp; Russian Army, the Russian Army's BTR-80, and the BRDM-2 scout vehicles used by the MEC, Russian Army, Iraqi Insurgent, and Militia factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:ZPU-4.jpg|thumb|none|350px|KPV heavy machine guns in ZPU-4 quad anti-aircraft mount - 14.5x114mm]]&lt;br /&gt;
[[Image:BF2PRKPVQuad.JPG|thumb|none|400px|KPV heavy machine guns in a ZPU-4 quad anti-aircraft mounting in ''Project Reality'']]&lt;br /&gt;
[[Image:Kpvt 01.jpg|thumb|none|400px|KPVT heavy machine gun - 14.5x114mm]]&lt;br /&gt;
[[Image:BF2PRKPVTBRDM.JPG|thumb|none|400px|A KPVT heavy machine gun mounted on a BRDM-2 in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRKPVTBTR80.JPG|thumb|none|400px|A KPVT heavy machine gun mounted on a BTR-60 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRKPVTBTR80.JPG|thumb|none|400px|A KPVT heavy machine gun mounted on a BTR-80 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M242 Bushmaster Chaingun ===&lt;br /&gt;
&lt;br /&gt;
The LAV-25 APC's and M2A2 Bradleys used by the Marines and U.S. Army factions and the Canadian Armed Forces' LAV-III come equipped with an [[M242 Bushmaster chaingun]] as their primary weapon. The M242 can kill infantry with one shot but requires prolonged fire to take out bigger targets like APC's and tanks. As with the machine guns in the game, the player must take care to fire in bursts lest the weapon overheat and become inoperable until it cools down. The M242 is able to switch between APDS-T (Armor-Piercing Discarding Sabot, Tracer) and HEI-T (High Explosive-Incendiary, Tracer) ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:BF2PRLAV25Bushmaster.JPG|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Project Reality'']]&lt;br /&gt;
[[Image:PRLAVIIIM242.JPG|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-III in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRBushmasterBradley.JPG|thumb|none|400px|An M242 Bushmaster chaingun mounted on an M2A2 Bradley in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== L21A1 RARDEN ===&lt;br /&gt;
&lt;br /&gt;
The [[L21A1 RARDEN]] appears in the game as the main armament of the Warrior IFV and Scimitar light tank used by the British Army faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:RARDEN Scimitar.jpg|thumb|none|350px|L21A1 RARDEN 30mm mounted on Scimitar light tank]]&lt;br /&gt;
[[Image:PRRARDENScimitar.JPG|thumb|none|400px|An L21A1 RARDEN mounted on a Scimitar light tank in ''Project Reality'']]&lt;br /&gt;
[[Image:PRRARDENWarrior.JPG|thumb|none|400px|An L21A1 RARDEN mounted on a Warrior IFV in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== MK30-2/ABM ===&lt;br /&gt;
&lt;br /&gt;
The [[MK30-2/ABM]] appears in the game as the primary armament of the Puma IFV used by the Bundeswehr faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:MK30 2 ABM.jpg|thumb|none|350px|MK30-2/ABM 30mm]]&lt;br /&gt;
[[File:PR PumaIFV.jpg|thumb|none|400px|An MK30-2/ABM mounted on a Puma IFV in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M230 Chain Gun ===&lt;br /&gt;
&lt;br /&gt;
The [[M230 Chain Gun|M230 chain gun]] appears in the game as the secondary armament of the AH-64 Apache helicopter used by the U.S. &amp;amp; British Army and IDF factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|350px|M230 chain gun - 30mm]]&lt;br /&gt;
[[Image:PRApacheM230.JPG|thumb|none|400px|An M230 chain gun mounted on an AH-64 Apache in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Type 99 Cannon ===&lt;br /&gt;
&lt;br /&gt;
On the Tad Sae map, the player can find a crashed A6M Zero fighter, the derelict fighter still having one of its' [[Type 99 cannon]]s mounted in the remaining wing, though it's not usable.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type 99-1.jpg|thumb|none|350px|Type 99 cannon 20mm with ammo drum]]&lt;br /&gt;
[[Image:PRType99Zero.JPG|thumb|none|400px|A Type 99 cannon mounted on a crashed A6M Zero in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M252 Mortar ===&lt;br /&gt;
&lt;br /&gt;
As of v0.95, players were given the ability to erect mortar sites to provide artillery support to teammates, the sites being equipped with an [[M252 mortar]]. In order to use the weapon, a forward observer must call in a fire mission and the mortar crew can then fire on the target. It is the only stationary weapon available to all factions, including the Insurgents. It fires High-Explosive rounds for all factions, and for large armies and militia the ability to fire airbust and white phosphorous.&lt;br /&gt;
&lt;br /&gt;
[[Image:M252Mort.JPG|thumb|none|200px|M252 Mortar - 81mm]]&lt;br /&gt;
[[File:PRM252Mortar.jpg|thumb|none|400px|A USMC M252 Mortar pit in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Hand Grenades ==&lt;br /&gt;
=== M18 Smoke Grenade ===&lt;br /&gt;
&lt;br /&gt;
One of the few non-lethal grenades in the game is the [[M18 smoke grenade]]. It generates a thick cloud of smoke when thrown, the smoke ranging in color from red, purple, orange, green, blue, and yellow.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:PRM18Smoke.JPG|thumb|none|400px|An M18 smoke grenade in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M83 Smoke Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[AN/M8 smoke grenade#M83 Smoke Grenade|M83 smoke grenade]] appears as another non-lethal grenade in the game. It functions the same as the M18 mentioned above, though only emits white smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:m87.JPG|thumb|none|200px|M83 smoke grenade]]&lt;br /&gt;
[[Image:BF2PRM18Smoke.JPG|thumb|none|400px|An M83 smoke grenade in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== RDG-2 Smoke Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[RDG-2 smoke grenade]] appears as part of the game, being used by the Iraqi Insurgent, Militia, Hamas, Taliban, and Russian Army factions as their answer to the M83 smoke grenade. Like the M83, the RDG-2 can only emit large clouds of white smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:rdg2.jpg|thumb|none|300px|RDG-2 smoke grenade]]&lt;br /&gt;
[[Image:BF2PRRGQ1.JPG|thumb|none|400px|An RDG-2 smoke grenade in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== AN/M14 Incendiary Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[AN/M14 incendiary grenade]] appears as part of the game, used as an anti-materiel weapon, though is capable of inflicting lethal burns on anyone too close to it while it is burning. It is also the only hand grenade to be issued across all the playable factions in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:AN-M14 Incendiary Grenade.jpg|thumb|none|150px|AN/M14 incendiary grenade]]&lt;br /&gt;
[[Image:PRANM14.JPG|thumb|none|400px|An AN/M14 incendiary grenade in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M67 Hand Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears as the standard HE-Frag (High-Explosive Fragmentation) grenade for the U.S. Army, USMC, IDF, and Canadian Armed Forces factions, the Canadians using it under the &amp;quot;C13&amp;quot; designation.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BF2PRM67.JPG|thumb|none|400px|An M67 hand grenade in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== L109 Hand Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[L109 hand grenade]] appears as part of the game, used by the British Army faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:L109 A1.jpg|thumb|none|150px|L109 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BF2PRL109.JPG|thumb|none|400px|An L109 hand grenade in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== DM51 Hand Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[DM51 hand grenade]] appears in the game being used by the German Bundeswehr.&lt;br /&gt;
&lt;br /&gt;
[[Image:DM51.jpg|thumb|none|150px|DM51 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:PRDM51.JPG|thumb|none|400px|A DM51 hand grenade in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Type 82 Hand Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[Type 82 hand grenade]] appears in the game as the issued HE-Frag grenade of the Chinese PLA faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:type82grenade.jpg|thumb|none|250px|Type 82 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BF2PRType82Frag.JPG|thumb|none|400px|A Type 82 hand grenade in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== F-1 Hand Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[F-1 hand grenade]] appears in the game being used by the Hamas, Iraqi Insurgent, Taliban, Russian Army (despite the F-1 being highly anachronistic for the modern Russian Army), Militia, and MEC factions. The Taliban, Hamas, and Militia also use it as part of the &amp;quot;grenade trap&amp;quot; IED.&lt;br /&gt;
&lt;br /&gt;
[[Image:Deactivated f1.jpg|thumb|none|150px|F-1 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BF2PRF1.JPG|thumb|none|400px|An F-1 hand grenade in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRF1IED.JPG|thumb|none|400px|An F-1 hand grenade as part of a &amp;quot;grenade trap&amp;quot; IED in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== RKG-3 Anti-Tank Grenade ===&lt;br /&gt;
&lt;br /&gt;
The [[RKG-3 anti-tank grenade]] appears as part of the game, used by the Hamas, Iraqi Insurgent, Taliban, and Militia factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rk3-upg82.jpg|thumb|none|350px|RKG-3 anti-tank grenade]]&lt;br /&gt;
[[Image:BF2PRRKG3.JPG|thumb|none|400px|An RKG-3 anti-tank grenade in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Anti-Armor Weapons ==&lt;br /&gt;
=== BGM-71 TOW ===&lt;br /&gt;
&lt;br /&gt;
One of several anti-tank missile launchers available in the game is the [[BGM-71 TOW]] missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on USMC, U.S. Army, &amp;amp; IDF Humvees and U.S. Army M2A2 Bradleys (the Bradley being equipped with a twin launcher mounted on the left side of the turret). The tripod-mounted version appears at U.S., British, Canadian, IDF, and German bases. It can be steered towards the target after launch, and a skilled player can even engage helicopters with it at close range. Unlike the TOW launchers in ''BF2'', those in ''PR'' require several moments to &amp;quot;warm up&amp;quot; before they are ready to fire, and the tripod-mounted TOW launchers have a limited ammo supply instead of infinite ammo in ''BF2''. As of v0.95, all tripod-mounted ATGM launchers including the TOW can use thermal imaging to aid in target detection.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW mounted on M220 tripod - 152mm]]&lt;br /&gt;
[[Image:BF2PRTOWTurret.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Project Reality'' (a second BGM-71 can be seen mounted on a Humvee in the background as well)]]&lt;br /&gt;
[[Image:BF2PRTOWHMMWV.JPG|thumb|none|400px|A BGM-71 TOW mounted on a Humvee in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRTOWBradley.JPG|thumb|none|400px|A twin BGM-71 TOW launcher mounted on an M2A2 Bradley in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== RPG-26 ===&lt;br /&gt;
&lt;br /&gt;
The [[RPG-26]] appears as part of the game and serves as the light anti-armor weapon for the MEC, Russian Army (supplimenting the RPG-7 wth the standard HEAT rocket in version 0.95), and Militia factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg26-1.jpg|thumb|none|350px|RPG-26 - 72.5mm]]&lt;br /&gt;
[[Image:BF2PRRPG26.JPG|thumb|none|400px|An RPG-26 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== ERYX ===&lt;br /&gt;
&lt;br /&gt;
The [[ERYX]] is the man-portable missile launcher for the Anti-Tank class of the MEC and Canadian Armed Forces factions. The missile can be steered torwards the target by the player, but the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with as few as 2 missiles, depending on where the missiles hit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Eryx.jpg|thumb|none|300px|Tripod-mounted ERYX launcher - 137mm]]&lt;br /&gt;
[[Image:BF2PRERYX.JPG|thumb|none|400px|An ERYX in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== MILAN ===&lt;br /&gt;
&lt;br /&gt;
The [[MILAN]] appears as a deployable, tripod-mounted anti-tank missile for the MEC in the game, and functions the same as the TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:MILAN.jpg|thumb|none|300px|Tripod-mounted MILAN launcher - 115mm]]&lt;br /&gt;
[[Image:PRMILAN.JPG|thumb|none|400px|A tripod-mounted MILAN in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Spike ===&lt;br /&gt;
&lt;br /&gt;
The [[Spike]] missile appears in the game as a secondary weapon on the Bundeswehr factions' Puma IFV.&lt;br /&gt;
&lt;br /&gt;
[[Image:SpikeATGM.jpg|thumb|none|300px|Tripod-mounted Spike launcher 170mm]]&lt;br /&gt;
&lt;br /&gt;
=== M72 LAW ===&lt;br /&gt;
&lt;br /&gt;
The [[M72 LAW]] appears in the game as a light anti-armor weapon for the Canadian Armed Forces and IDF factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:M72lawopen.jpg|thumb|none|350px|M72 LAW - 66mm]]&lt;br /&gt;
[[Image:BF2PRLAW.JPG|thumb|none|400px|An M72 LAW in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M136 AT4 ===&lt;br /&gt;
&lt;br /&gt;
The [[M136 AT4]] appears as part of the game as one of two shoulder-launched anti-armor weapons available to the U.S. Army, USMC, and British Army factions, the second being the FGM-172 SRAW mentioned below. The U.S. factions use it under the &amp;quot;M136 AT4 CS&amp;quot; designation while the British use the &amp;quot;L2A1 ILAW&amp;quot; designation.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|350px|M136 AT4 - 84mm]]&lt;br /&gt;
[[Image:BF2PRAT4.JPG|thumb|none|400px|An M136 AT4 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== PF-89 ===&lt;br /&gt;
&lt;br /&gt;
The [[PF-89]] appears as part of the game, being used by the Chinese PLA faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:PF89.jpg|thumb|none|350px|PF-89 - 80mm]]&lt;br /&gt;
[[Image:BF2PRPF89.JPG|thumb|none|400px|A PF-89 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== PF-98 ===&lt;br /&gt;
&lt;br /&gt;
The [[PF-98]] appears as part of the game, used by the Chinese PLA faction. Unlike the real PF-98, which is typically tripod-mounted, the in-game PF-98 is operated as a shoulder-fired weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:PF98.jpg|thumb|none|300px|PF-98 tripod-mounted with missiles - 120mm]]&lt;br /&gt;
[[Image:BF2PRPF98.JPG|thumb|none|400px|A PF-98 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== FGM-172A SRAW ===&lt;br /&gt;
&lt;br /&gt;
The [[FGM-172 SRAW]] is the main missile launcher for the Anti-Tank class of the U.S. Army, USMC, and British Army (the British using the &amp;quot;NLAW&amp;quot; designation, the launcher having different markings). Unlike the real SRAW which is a &amp;quot;fire and forget&amp;quot; weapon, the player must actively guide the in-game SRAW's missile until impact to ensure a hit on the target.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|350px|FGM-172A SRAW - 139.7mm]]&lt;br /&gt;
[[Image:BF2PRSRAW.JPG|thumb|none|400px|An FGM-172 SRAW in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== MATADOR ===&lt;br /&gt;
&lt;br /&gt;
The [[MATADOR]] missile launcher appears as part of the game used by the IDF faction's Anti-Tank class.&lt;br /&gt;
&lt;br /&gt;
[[Image:MATADOR.jpg|thumb|none|350px|MATADOR - 90mm]]&lt;br /&gt;
[[Image:BF2PRMatador.JPG|thumb|none|400px|A MATADOR in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Panzerfaust 3 ===&lt;br /&gt;
&lt;br /&gt;
The [[Panzerfaust 3]] appears in the game as the main infantry anti-amor weapon of the German Bundeswehr, equipping both the light and heavy Anti-Tank classes with DM12A1 and DM22 rockets for each role, respectively. Next to the RPG-7, it is the only other heavy anti-tank weapon that cannot be guided to its target after firing.&lt;br /&gt;
&lt;br /&gt;
[[Image:PNZFT3.jpg|thumb|none|350px|Panzerfaust 3 with DM12A1 rocket - 60mm]]&lt;br /&gt;
[[Image:PRPZ3DM12A1.JPG|thumb|none|400px|A Panzerfaust 3 with a DM12A1 rocket in ''Project Reality'']]&lt;br /&gt;
[[Image:Pzf3-t600.jpg|thumb|none|350px|Panzerfaust 3 with DM22 rocket - 60mm]]&lt;br /&gt;
[[Image:PRPZ3DM22.JPG|thumb|none|400px|A Panzerfaust 3 with a DM22 rocket in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== HJ-8 Red Arrow ===&lt;br /&gt;
&lt;br /&gt;
Another anti-tank missile launcher available in the game is the [[HJ-8 Red Arrow]] missile launcher, tripod-mounted at Chinese PLA, Russian Army, and Iraqi Insurgent bases. Some of the WZ551 APC's, which use the ''BF2'' model, have an HJ-8 on the side of the turret, though this launcher is inoperative since the real WZ551 does not have any anti-armor missile weaponry.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile - 120mm]]&lt;br /&gt;
[[Image:BF2PRHJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Project Reality'']]&lt;br /&gt;
[[Image:PRHJ8WZ551.JPG|thumb|none|400px|An HJ-8 Red Arrow mounted on a WZ551 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== SPG-9 Recoilless Rifle ===&lt;br /&gt;
&lt;br /&gt;
The [[SPG-9 recoilless rifle]] appears in the game tripod-mounted as well as in the back of pickup trucks operated by the Taliban, Hamas, Militia, and Iraqi Insurgent factions. It is capable of firing HE-Frag and HEAT (High-Explosive Anti-Tank) rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Spg-9.jpg|thumb|none|300px|SPG-9 recoilless rifle - 73mm]]&lt;br /&gt;
[[Image:PRSPG9Nest.JPG|thumb|none|400px|A tripod-mounted SPG-9 recoilless rifle in ''Project Reality'']]&lt;br /&gt;
[[Image:PRSPG9Truck.JPG|thumb|none|400px|An SPG-9 recoilless rifle mounted on a truck in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== RPG-7 ===&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] appears being used by the Iraqi Insurgents, Hamas, Taliban, Russian Army, and Militia factions. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target. The Taliban uses both the standard PG-7VM and a PG-7VR tandem shaped-charge rocket for their light and heavy Anti-Tank classes respectively, while the Russians and Militia only use the PG-7VR for their heavy Anti-Tank classes. The Russian Army faction can also use the weapon with an optional PGO-7 scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|350px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF2PRRPG7.JPG|thumb|none|400px|An RPG-7 in ''Project Reality'']]&lt;br /&gt;
[[Image:Rpg-7.jpg|thumb|none|350px|RPG-7 40mm with PGO-7 scope and PG-7VM rocket]]&lt;br /&gt;
[[Image:PRRPG7PGO7.JPG|thumb|none|400px|An RPG-7 with PGO-7 scope in ''Project Reality'']]&lt;br /&gt;
[[Image:RPG7Tandem.jpg|thumb|none|350px|RPG-7 40mm with PGO-7 scope and PG-7VR tandem warhead rocket]]&lt;br /&gt;
[[Image:BF2PRRPGTandem.JPG|thumb|none|400px|An RPG-7 with a PG-7VR tandem warhead rocket in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Anti-Air Weapons ==&lt;br /&gt;
=== FIM-92A Stinger ===&lt;br /&gt;
&lt;br /&gt;
One of several SAM (Surface to Air Missiles) available in the game is the [[FIM-92A Stinger]], mounted in a twin turret at American-controlled bases as well as a secondary weapon on M1097 'Avenger' anti-aircraft vehicles, the M1097 having two 4-tube launchers as the primary armament. The standard shoulder-fired version is available as well, used by the Anti-Aircraft class of the U.S. Army, USMC, Canadian Armed Forces, IDF, Bundeswehr, and British Army factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|300px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF2PRStinger.JPG|thumb|none|400px|An FIM-92A Stinger in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRStingerTurret.JPG|thumb|none|400px|A twin FIM-92A Stinger turret in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRStingerAvenger.JPG|thumb|none|400px|Two 4-tube FIM-92A Stinger launchers on an M1097 Avenger humvee in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== SA-7 Grail ===&lt;br /&gt;
&lt;br /&gt;
The [[SA-7 Grail]] appears as part of the game being used by the Russian Army, Chinese PLA, MEC, Hamas, Taliban, and Iraqi Insurgent factions' Anti-Aircraft classes, and is one of two Soviet-made SAM missiles seen in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|350px|SA-7 Grail launcher and missile - 70mm]]&lt;br /&gt;
[[Image:BF2PRSA7.JPG|thumb|none|400px|An SA-7 Grail in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== SA-18 Grouse ===&lt;br /&gt;
&lt;br /&gt;
The second Soviet-made SAM missile seen in the game is the [[SA-18 Grouse]], mounted in a twin turret at Chinese, Russian, and MEC bases.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Grouse launcher and missile - 72mm]]&lt;br /&gt;
[[Image:BF2PRIglaTurret.JPG|thumb|none|400px|A twin SA-18 Grouse turret in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Grenade Launchers == &lt;br /&gt;
=== GP-25 Grenade Launcher ===&lt;br /&gt;
&lt;br /&gt;
The [[GP-series grenade launcher#GP-25|GP-25 grenade launcher]] appears in the game mounted on the AK-47 used by the Iraqi Insurgent, Militia, &amp;amp; Taliban, and the Russian Army faction's AK-74M. Version 0.95 gives all underbarrel grenade launchers the ability to adjust the point of aim for grenade launchers to different ranges (50 to 250 meters) for more precise firing and also to use the grenade rounds as makeshift slugs if confronted with an enemy too close for the grenade to arm before impact (less than 50 meters).&lt;br /&gt;
&lt;br /&gt;
[[Image:Akm gp25.jpg|thumb|none|350px|GP-25 (40mm) mounted on an AKM (7.62x39mm)]]&lt;br /&gt;
[[Image:PRAK47GP25.JPG|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-47 in ''Project Reality'']]&lt;br /&gt;
[[Image:Gp30 2202.jpg|thumb|none|350px|GP-25 (40mm) mounted on an AK-74M (5.45x39mm)]]&lt;br /&gt;
[[Image:PRAK74GP25.JPG|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-74M in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRGP25AK74M.JPG|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-74M with 1P29 scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== LG-1 Grenade Launcher ===&lt;br /&gt;
&lt;br /&gt;
The [[LG-1 grenade launcher]] appears as part of the game, mounted on Norinco QBZ-95 rifles used by the Grenadier class of the Chinese PLA faction. As with other under-barrel grenade launchers in the game, they are capable of firing both HE and smoke rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBZ95LG1.jpg|thumb|none|300px|LG-1 35mm grenade launcher mounted on an Norinco QBZ-95 (5.8x42mm)]]&lt;br /&gt;
[[Image:PRQBZ95LG1Iron.JPG|thumb|none|400px|An LG-1 grenade launcher mounted on a Norinco QBZ-95 in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRLQ1.JPG|thumb|none|400px|An LG-1 grenade launcher mounted on a Norinco QBZ-95 with a 4x scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch HK79 Grenade Launcher ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK69A1 grenade launcher#HK79|Heckler &amp;amp; Koch HK79 grenade launcher]] appears as part of the game, mounted on the Heckler &amp;amp; Koch G3A3 rifles of the MEC faction's Grenadier class. As with the other grenade launchers in the game, they can fire both High-Explosive and smoke rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk79g3.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK79 (40mm) mounted on an Heckler &amp;amp; Koch G3A3 (7.62x51mm NATO)]]&lt;br /&gt;
[[Image:PRG3HK79ZPoint.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK79 grenade launcher mounted on a Heckler &amp;amp; Koch G3A3 with a Zeiss Z-Point red dot sight in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRG3A3HK79.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK79 grenade launcher mounted on a Heckler &amp;amp; Koch G3A3 with a Hensoldt Model 2 scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch AG36 Grenade Launcher ===&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch AG36]] grenade launcher appears mounted on the German Bundeswehr's G36 and the L85A2 of the British Army. The British version is incorrectly designated as &amp;quot;L17A2;&amp;quot; this is actually the designation for the AG-C used on British versions of the Diemaco C8, the version for the L85A2 being L123A2. As with the other grenade launchers, the AG36 can also fire HE and smoke rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36-AG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch AG36 (40mm) mounted on an Heckler &amp;amp; Koch G36 (5.56x45mm)]]&lt;br /&gt;
[[Image:PRG36AG36GL.JPG|thumb|none|400px|A Heckler &amp;amp; Koch AG36 mounted on a Heckler &amp;amp; Koch G36 in ''Project Reality'']]&lt;br /&gt;
[[Image:L85A2AG36.jpg|thumb|none|350px|L123A2 40mm grenade launcher mounted on an L85A2 (5.56x45mm)]]&lt;br /&gt;
[[Image:PRAG36L85Iron.JPG|thumb|none|400px|An L123A2 grenade launcher mounted on an L85A2 in ''Project Reality'']]&lt;br /&gt;
[[Image:BF2PRL85A2L17A2SUSAT.JPG|thumb|none|400px|An L123A2 grenade launcher mounted on an L85A2 with an ACOG scope in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== M203 Grenade Launcher ===&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on perhaps the widest variety of weapons of any underbarrel grenade launcher in the game, including the M16A4 of the USMC, the Canadian Armed Forces' C7A2 (referred to as the &amp;quot;M203A1&amp;quot; on the C7A2), the Hamas factions' M16A1, the M4A1 carbine of the U.S. Army and IDF factions, as well as the IDF &amp;amp; Hamas' Colt Model 653 carbine, and is capable of firing both High-Explosive and smoke rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A1 (5.56x45mm)]]&lt;br /&gt;
[[Image:PRM16A1M203.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M16A1 rifle in ''Project Reality'']]&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A4 (5.56x45mm)]]&lt;br /&gt;
[[Image:PRM203M16A4Iron.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M16A4 rifle in ''Project Reality'']]&lt;br /&gt;
[[Image:M16A4M203ACOG.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an M16A4 with ACOG scope (5.56x45mm)]]&lt;br /&gt;
[[Image:BF2PRM16A4M203ACOG.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M16A4 rifle with an ACOG scope in ''Project Reality'']]&lt;br /&gt;
[[Image:sopmod m4 m203 06.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on M4A1 carbine with M68 Aimpoint red dot scope (5.56x45mm)]]&lt;br /&gt;
[[Image:BF2PRM4A1M203.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M4A1 carbine with an ITL MARS red dot sight in ''Project Reality'']]&lt;br /&gt;
[[Image:C7A2M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an C7A2 with ELCAN scope (5.56x45mm)]]&lt;br /&gt;
[[Image:PRC7A2M203.JPG|thumb|none|400px|An M203A1 grenade launcher mounted on a C7A2 rifle with an ELCAN scope in ''Project Reality'']]&lt;br /&gt;
[[Image:M653M203.jpg|thumb|none|350px|M203 40mm grenade launcher mounted on an Colt Model 653 carbine with magazine removed (5.56x45mm)]]&lt;br /&gt;
[[Image:PRM203M653.JPG|thumb|none|400px|An M203 grenade launcher mounted on a Colt Model 653 carbine in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== Mk 19 Grenade Launcher ===&lt;br /&gt;
&lt;br /&gt;
The [[Mk 19 grenade launcher]] appears in the game as one of the two main weapons on the USMC's AAV7A1 Armored Personnel Carrier.&lt;br /&gt;
&lt;br /&gt;
[[Image:US Mk. 19 40mm grenade machine-gun.jpg|thumb|none|350px|Mk 19 grenade launcher in vehicle mounting - 40mm]]&lt;br /&gt;
[[Image:PRMK19AAV7A1.JPG|thumb|none|400px|A Mk 19 grenade launcher on an AAV7A1 in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
== Mines ==&lt;br /&gt;
=== M15 Anti-Tank Mine ===&lt;br /&gt;
&lt;br /&gt;
One of several land mines in the game is the [[M15 anti-tank mine]], used by the USMC, U.S. Army, British Army, Canadian Armed Forces, Chinese PLA, and German Bundeswehr. Though designed to explode when run over by any vehicle, it's possible for them to be knocked aside without detonating. In previous versions of the game, hitting an anti-tank mine would be instant death for main battle tanks, but now it only causes critical damage instead, giving the crew several seconds to bail out before the tank explodes.&lt;br /&gt;
&lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 Anti-Tank mine]]&lt;br /&gt;
[[Image:BF2PRM15.JPG|thumb|none|400px|An M15 anti-tank mine in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== TM-62 Anti-Tank Mine ===&lt;br /&gt;
&lt;br /&gt;
The [[TM-62 anti-tank mine]] appears as part of the game, used by the Russian Army and MEC factions, with the same properties as the M15 mentioned above. TM-62 mines can also be seen in weapon caches in the insurgency game mode.&lt;br /&gt;
&lt;br /&gt;
[[Image:TM62.jpg|thumb|none|300px|TM-62 Anti-Tank mine]]&lt;br /&gt;
[[Image:BF2PRTM62.JPG|thumb|none|400px|A TM-62 anti-tank mine in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
=== M18A1 Claymore ===&lt;br /&gt;
&lt;br /&gt;
One of two anti-personnel mines in the game is the [[M18A1 Claymore]], used by the USMC, US Army, British Army, Canadian Forces, IDF, and Bundeswehr factions. The Chinese PLA faction uses a domestic copy of the Claymore, the Type 66. Both the Type 66 and M18A1 in the game are command-detonated as opposed to automatically detonating when sensing enemy troops in their kill zone as in ''BF2''. Version 0.95 also gives the player the option to plant several anti-personnel mines and select which one to detonate.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:BF2PRM18Claymore.JPG|thumb|none|400px|An M18A1 Claymore in ''Project Reality'']]&lt;br /&gt;
[[Image:Type 66 - Chinese Claymore mine.jpg|thumb|none|200px|Type 66 anti-personnel mine]]&lt;br /&gt;
[[Image:BF2PRType66.JPG|thumb|none|400px|A Type 66 anti-personnel mine in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
=== MON-50 Anti-Personnel Mine ===&lt;br /&gt;
&lt;br /&gt;
The [[MON-50 anti-personnel mine]] appears as part of the game as the anti-personnel mine of the Hamas, Taliban, Militia, and Russian Army factions. It functions in-game the same as the M18A1 Claymore above.&lt;br /&gt;
&lt;br /&gt;
[[Image:MON-50.jpg|thumb|none|300px|MON-50 anti-personnel mine]]&lt;br /&gt;
[[Image:BF2PRMON50.JPG|thumb|none|400px|A MON-50 anti-personnel mine in ''Project Reality'']]&lt;br /&gt;
&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=635819</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=635819"/>
		<updated>2012-12-01T05:26:33Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Guns I have fired */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I live in Knoxville, Tennessee, born on 12-26-94, and absolutely love the [[M14 Rifle]] and it's variants, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMK2KMK-678.JPG|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:Colt Model MT6700.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
File:Ruger1022-black.jpg|The [[Ruger 10/22]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guns I have held but not fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Browning 0-U.jpg|The [[12 Gauge Double Barreled Shotgun|Over and Under Shotgun]]&lt;br /&gt;
File:FN-LAR.jpg|The [[FN FAL]]&lt;br /&gt;
File:Browning baby.jpg|An [[Baby Browning|unknown pocket pistol, possibly a Baby Browning]]&lt;br /&gt;
File:Sporter1903ironsights.jpg|The [[M1903 Springfield]]&lt;br /&gt;
File:Bush6.jpg|The [[Bushmaster Carbon 15]]&lt;br /&gt;
File:M9130.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant]]&lt;br /&gt;
File:M44Carbine.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant Carbine]]&lt;br /&gt;
File:Win1300Defender.jpg|The [[Winchester Model 1200/1300|Winchester Model 1300]]&lt;br /&gt;
File:Arma7.jpg|The [[Armalite AR-7|AR-7]]&lt;br /&gt;
File:PPSH-01-SMG.jpg|The [[PPSh-41 / PPS-43|PPS-50]]&lt;br /&gt;
File:PheonixentWinchester1894.jpg|The [[Winchester Model 1894]]&lt;br /&gt;
File:Scoped99.jpg|The [[Savage 99|Savage Model 99]]&lt;br /&gt;
File:Mossberg500AT.jpg|The [[Mossberg 500 series shotgun|Mossberg 500]]&lt;br /&gt;
File:Remington870PoliceStd.jpg|The [[Remington Model 870]]&lt;br /&gt;
File:Remington-Model-700-BDL 308.jpg|The [[Remington Model 700]]&lt;br /&gt;
File:Win70-2.jpg|The [[Winchester Model 70]]&lt;br /&gt;
File:SIG-GSR.jpg|The [[M1911 pistol series|M1911]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=617520</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=617520"/>
		<updated>2012-09-30T18:20:58Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Guns I have held but not fired */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I live in Knoxville, Tennessee, born on 12-26-94, and absolutely love the [[M14 Rifle]] and it's variants, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMK2KMK-678.JPG|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
File:Ruger1022-black.jpg|The [[Ruger 10/22]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guns I have held but not fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Browning 0-U.jpg|The [[12 Gauge Double Barreled Shotgun|Over and Under Shotgun]]&lt;br /&gt;
File:FN-LAR.jpg|The [[FN FAL]]&lt;br /&gt;
File:Browning baby.jpg|An [[Baby Browning|unknown pocket pistol, possibly a Baby Browning]]&lt;br /&gt;
File:Sporter1903ironsights.jpg|The [[M1903 Springfield]]&lt;br /&gt;
File:Bush6.jpg|The [[Bushmaster Carbon 15]]&lt;br /&gt;
File:M9130.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant]]&lt;br /&gt;
File:M44Carbine.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant Carbine]]&lt;br /&gt;
File:Win1300Defender.jpg|The [[Winchester Model 1200/1300|Winchester Model 1300]]&lt;br /&gt;
File:Arma7.jpg|The [[Armalite AR-7|AR-7]]&lt;br /&gt;
File:PPSH-01-SMG.jpg|The [[PPSh-41 / PPS-43|PPS-50]]&lt;br /&gt;
File:PheonixentWinchester1894.jpg|The [[Winchester Model 1894]]&lt;br /&gt;
File:Scoped99.jpg|The [[Savage 99|Savage Model 99]]&lt;br /&gt;
File:Mossberg500AT.jpg|The [[Mossberg 500 series shotgun|Mossberg 500]]&lt;br /&gt;
File:Remington870PoliceStd.jpg|The [[Remington Model 870]]&lt;br /&gt;
File:Remington-Model-700-BDL 308.jpg|The [[Remington Model 700]]&lt;br /&gt;
File:Win70-2.jpg|The [[Winchester Model 70]]&lt;br /&gt;
File:SIG-GSR.jpg|The [[M1911 pistol series|M1911]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Act_of_Valor&amp;diff=605401</id>
		<title>Act of Valor</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Act_of_Valor&amp;diff=605401"/>
		<updated>2012-08-25T20:41:26Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Actofvalorteaserposter.jpg|thumb|right|300px|Teaser poster for ''Act of Valor'' (2012)]]&lt;br /&gt;
&lt;br /&gt;
'''''Act of Valor''''' is a 2012 war film directed by Mike McCoy that focuses on a team of U.S. Navy SEALs who embark on a covert mission to rescue a CIA agent and foil a terrorist plot. The film was made in collaboration with the United States Navy and all of the SEALs that appear in the film are active-duty members. The production has noted that numerous scenes involved live fire conditions, as they were filmed during the SEALs' training exercises.  &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the film ''Act of Valor'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
&lt;br /&gt;
A [[SIG-Sauer P226]] is used by Chief Dave in the film's climax. Note that these appear to be standard P226's, versus the P226 Navy the SEALs would use, the latter having a railed frame and an anchor on the slide.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|300px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[image:AOV-SIG-1.jpg|thumb|none|600px|Chief Dave fires his SIG P226.]]&lt;br /&gt;
[[image:AOV-SIG-2.jpg|thumb|none|600px|A view down the sights as Chief Dave fires his SIG.]]&lt;br /&gt;
[[image:AOV-SIG-3.jpg|thumb|none|600px|Chief Dave struggles to kill the final terrorist with his SIG.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A full size Glock model, most likely a [[Glock 17]], is seen in the holster of a guard being dragged underwater by one of the SEALs.&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|300px|2nd Generation Glock 17 - 9x19mm.]]&lt;br /&gt;
[[File:AOV-MP5-1.jpg|thumb|none|600px|The Glock is seen in the guard's holster as he is dragged underwater.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Lisa Morales ([[Roselyn Sanchez]]) is seen using a [[Glock 19]] during the kidnapping in Costa Rica.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
[[image:AVO-G19-1.jpg|thumb|none|600px|Morales's Glock sits on the table.]]&lt;br /&gt;
[[image:AVO-G19-2.jpg|thumb|none|600px|Morales grabs the Glock off of the table.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
During the rescue mission in Costa Rica, multiple guards are seen holding a [[Heckler &amp;amp; Koch MP5A2]]s. &lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5-N an A2 model with a Navy Trigger Group - 9x19mm]]&lt;br /&gt;
[[image:AOV-MP5-2.jpg|thumb|none|600px|A guard holds his MP5A2 as he scans the river.]]&lt;br /&gt;
[[image:AOV-MP5-3.jpg|thumb|none|600px|The guard holds his MP5A2 seconds before being shot by Weimy.]]&lt;br /&gt;
[[image:AOV-MP5-4.jpg|thumb|none|600px|Another guard moves with his MP5A2 at the ready.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
Mexican Special Forces operators, specifically Commander Pedros ([[Gonzalo Menendez]]), carry the [[Heckler &amp;amp; Koch MP5A4]] during the raid on the cartel's tunnel system.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm. The A4 has an additional option on the selector for '3 round burst' thus possessing four fire options - Safe, Semi Auto, 3 round burst and full auto.]]&lt;br /&gt;
[[image:AOV-MP5-5.jpg|thumb|none|600px|Commander Pedros ([[Gonzalo Menendez]]) aims his MP5A4 as delineated by the four position selector switch.]]&lt;br /&gt;
&lt;br /&gt;
== Mini Uzi ==&lt;br /&gt;
A terrorist fleeing the SEALs' assault on the yacht fires a [[Mini Uzi]] at his pursuers.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|300px|IMI Mini Uzi with stock folded - 9x19mm]]&lt;br /&gt;
[[image:AOV-Mini-Uzi-1.jpg|thumb|none|600px|A terrorist fires his Mini Uzi are the SEALs.]]&lt;br /&gt;
&lt;br /&gt;
=Assault/Battle Rifles=&lt;br /&gt;
==AKM==&lt;br /&gt;
[[AKM]] rifles are carried by most enemy gunman. &lt;br /&gt;
[[File:AKMRifle.jpg|thumb|450px|none|AKM - 7.62x39mm]]&lt;br /&gt;
[[File:AOV-AK-1.jpg|thumb|none|600px|A guard drops his AKM as the door is blown open.]]&lt;br /&gt;
[[Image:AOV-AK1.jpg|thumb|none|600px|A Ukrainian guard with an AKM as he greets Shabal.]]&lt;br /&gt;
[[Image:AOV-AK2.jpg|thumb|none|600px|A Mexican guard fires an AKM at the SEALs.]]&lt;br /&gt;
[[Image:AOV-AK3.jpg|thumb|none|600px|A Mexican Cartel member holds an AKM with an folding stock before the SEALs raids the milk factory.]]&lt;br /&gt;
[[Image:AOV-AK4.jpg|thumb|none|600px|A Mexican Cartel member patrols with an AKM fitted with a slanted muzzle break.]]&lt;br /&gt;
[[Image:AOV-AK5.jpg|thumb|none|600px|A Mexican Cartel member sprints with an AKM with black furniture.]]&lt;br /&gt;
[[Image:AOV-AK6.jpg|thumb|none|600px|Shabal with an AKM during the milk factory battle.]]&lt;br /&gt;
[[Image:AOV-AK7.jpg|thumb|none|600px|Another shot of one of the AKM variants used in the movie.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK91==&lt;br /&gt;
During the rescue mission in Costa Rica, one of the enemy soldiers fires at the SEALS with a [[Heckler &amp;amp; Koch HK91]].&lt;br /&gt;
[[Image:HK_Model_91.jpg|thumb|450px|none|HK91-A2 - 7.62x51mm NATO]]&lt;br /&gt;
[[image:AOV-HK91-2.jpg|thumb|none|600px|An enemy soldier fires through the wall at the SEALs.]]&lt;br /&gt;
[[File:AOV-HK91-1.jpg|thumb|none|600px|The enemy soldier on the left is seen with what appears to be a [[Heckler &amp;amp; Koch HK91]] rifle. ]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
[[M4A1]] carbines in various configurations are carried and used by the U.S. Navy SEALs in the film. &lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|450px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[File:AOV-M4-3.jpg|thumb|none|600px|Chief Dave emerges from the water armed with the M4A1 fitted with weaponlight.]]&lt;br /&gt;
[[image:AOV-M4-4.jpg|thumb|none|600px|Chief Dave aims his M4A1 during the mission in Costa Rica.]]&lt;br /&gt;
[[image:AOV-M4-5.jpg|thumb|none|600px|Lt. Rorke with his M4A1 during the car chase in Costa Rica.]]&lt;br /&gt;
[[image:AOV-M4-6.jpg|thumb|none|600px|Weimy fires his M4 fitted with an Elcan SpectreDR.]]&lt;br /&gt;
[[File:AOV-M4-1.jpg|thumb|none|600px|Lt. Rorke holding an M4A1 carbine that's fitted with an EOTech 553 sight and AN/PEQ-15 laser module.]]&lt;br /&gt;
[[File:AOV-M4-2.jpg|thumb|none|600px|Chief Dave and Lt. Rorke dive for cover while carrying their M4A1s.]]&lt;br /&gt;
&lt;br /&gt;
==Mk18==&lt;br /&gt;
Several members of SEAL Team 4 carry [[M16_rifle_series#CQB-R_.2F_Mk._18_Mod_0|Mark 18 Mod 0 CQB carbines]] during the taking of a yacht.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|500px|Mk. 18 Mod 0 with 4-position stock and RIS handguard - 5.56x45mm]] &lt;br /&gt;
[[File:Act of Valor Mk18.jpg|thumb|none|601px|A SEAL is seen boarding a ship with his Mk18.]]&lt;br /&gt;
&lt;br /&gt;
==M14 Rifle==&lt;br /&gt;
During the funeral at the end of the film, members of the US Navy Ceremonial Guard are seen using [[M14 Rifle]]s for a 3-volley salute.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[image:AOV-M14-2.jpg|thumb|none|600px|Members of the US Navy Ceremonial Guard hold their M14s at the ready.]]&lt;br /&gt;
[[image:AOV-M14-1.jpg|thumb|none|600px|Members of the US Navy Ceremonial Guard chamber their M14s in preparation for the rifle volley.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==DPMS TAC20==&lt;br /&gt;
During the rescue mission in Costa Rica, Weimy is seen firing a scoped and suppressed [[DPMS TAC20]].&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Dpms rflr tac20.jpg|thumb|450px|none|DPMS TAC20 - 7.62x51mm NATO]]&lt;br /&gt;
[[image:AOV-SR-1.jpg|thumb|none|600px|Weimy takes aim with the TAC20, with Lt. Rorke acting as his spotter and helping with calculations.]]&lt;br /&gt;
[[image:AOV-SR-2.jpg|thumb|none|600px|A close up on the trigger group.]]&lt;br /&gt;
[[image:AOV-SR-3.jpg|thumb|none|600px|Weimy looks down the sight.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==M240G Machine Gun==&lt;br /&gt;
[[FN_MAG#M240_Machine_Gun|M240G]] machine guns can be seen in deck mounts on the SEALs' SOC-R (Special Operations Craft - Riverine), as well as on the SEAL's Mark V Special Operations Craft, fitted with the M145 Machine Gun Optic.  M240D variants with spade grips are also mounted on Navy Seahawk helos.&lt;br /&gt;
[[Image:Fn mag g.jpg|thumb|none|400px|M240G - USMC style with no heat shield - 7.62x51mm NATO.]]&lt;br /&gt;
[[File:AoVMag.jpg|thumb|none|600px|Dual FN M240 general purpose machine guns mounted on the SOC-R.]]&lt;br /&gt;
[[File:AoVSOC-R.jpg|thumb|none|600px|A wider shot of the SOC-R. M240Gs can be seen in mounts; one tilted back on the left side of the screen and two in a dual mount in the background.]]&lt;br /&gt;
[[File:AOV 401.jpg|thumb|none|600px|[[FN_MAG#M240_Machine_Gun|M240G]] machine guns can be seen on the left in deck mounts on the SEALs' SOC-R (Special Operations Craft - Riverine).]]&lt;br /&gt;
[[image:AOV-M240-1.jpg|thumb|none|600px|A SEAL mans an M240 during the yacht takedown.]]&lt;br /&gt;
[[Image:M240d.jpg|thumb|none|400px|M240D vehicle and aircraft-mount version with spade grips - 7.62x51mm NATO.]]&lt;br /&gt;
[[File:AoVM60Helo.jpg|thumb|none|600px|The door gunner of a US Navy Sea Hawk helicopter opens fire with an M240 machine gun]]&lt;br /&gt;
[[File:AOV 425.jpg|thumb|none|600px|Sea Hawks with the M240 door guns.]]&lt;br /&gt;
[[File:AOV 427.jpg|thumb|none|600px|The M240D is seen as the SEALs land in Mexico.]]&lt;br /&gt;
&lt;br /&gt;
==FN M249 Para==&lt;br /&gt;
Three [[FN_Minimi#M249-E1_.2F_M249-E2_.2F_M249_Paratrooper_SAW|M249 Para]] light machine guns can be seen used by three SEALs to lay down a wall of suppressive fire.&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - a real blank adapted movie gun with bipod folded and a Picatinny rail on the top of the feed tray cover - 5.56x45mm]]&lt;br /&gt;
[[image:AOV-M249.jpg|thumb|none|600px|Members of the SEAL team provide overwatch with M249s.]]&lt;br /&gt;
[[File:AoVMinimi.jpg|thumb|none|600px|Members of the SEAL team open fire with their M249s.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
Special Warfare Combatant Craft (SWCC) Crewmen aboard a SOC-R boat fire a [[GE_M134_Minigun#General_Dynamics_GAU-17.2FA|GAU-17/A Minigun]] during an assault.&lt;br /&gt;
[[File:GAU-17A HH60.jpg|thumb|none|350px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[File:AOV-M134-1.jpg|thumb|none|604px|What appears to be brass from live rounds (not crimp-nosed blanks) goes flying as the GAU-17/A is fired. It should be noted that live ammunition is utilized in numerous parts of this scene.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB Heavy Machine Gun==&lt;br /&gt;
A [[Browning M2|Browning M2HB]] is seen mounted on a Somalian technical and on the SEALs' Mark V SOC during the yacht takedown.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[image:AOV-M2.jpg|thumb|none|600px|A SEAL aims his M2 at the yacht.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
Weimy is seen taking out an enemy vehicle with an [[M72 LAW]] during the mission in Costa Rica.&lt;br /&gt;
[[Image:M72lawopen.jpg|thumb|none|350px|M72A2 LAW - 66mm]]&lt;br /&gt;
[[File:AOV-LAW-1.jpg|thumb|none|600px|Weimy about to take out an enemy vehicle with an [[M72 LAW]].]]&lt;br /&gt;
&lt;br /&gt;
==Type 69 RPG==&lt;br /&gt;
[[Type 69 RPG]]s are carried by several enemy soldiers.&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Chinese Type 69 RPG - 40mm]]&lt;br /&gt;
[[File:AOV-HK91-1.jpg|thumb|none|600px|The enemy soldier ahead of the HK91 can be seen holding the Type 69. Firing it would surely suck for our friend with the HK.]]&lt;br /&gt;
[[image:AOV-RPG-1.jpg|thumb|none|600px|A Mexican soldier attempts to shoot down one of the Blackhawks with an RPG.]]&lt;br /&gt;
[[image:AOV-RPG-2.jpg|thumb|none|600px|A terrorist prepares to fire the RPG at the SEALs.]]&lt;br /&gt;
[[image:AOV-RPG-3.jpg|thumb|none|600px|A terrorist prepares to fire the RPG at the SEALs.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
==M67 hand grenade ==&lt;br /&gt;
[[M67 hand grenade|M67 hand grenades]] are used by the SEALs.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 fragmentation grenade]]&lt;br /&gt;
&lt;br /&gt;
==F-1 hand grenade==&lt;br /&gt;
A Soviet [[F-1 hand grenade]] is used by a Coyote (Mexican people smugglers) against the SEALs in Mexico.&lt;br /&gt;
[[Image:deactivated f1.jpg|thumb|none|400px|F-1 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[image:AOV-Gren-1.jpg|thumb|none|600px|The Coyote prepares to throw the grenade.]]&lt;br /&gt;
[[image:AOV-Gren-2.jpg|thumb|none|600px|The grenade lies on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Flashbang Grenade==&lt;br /&gt;
A flashbang grenade of unknown type is used by the SEALs during the rescue mission in Costa Rica, but as the grenade itself is never seen on screen, identification is close to impossible.&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ultimate_Weapons&amp;diff=605399</id>
		<title>Ultimate Weapons</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ultimate_Weapons&amp;diff=605399"/>
		<updated>2012-08-25T20:39:38Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:UW-Banner.jpg|thumb|right|510px|''Ultimate Weapons'' (2009)]]&lt;br /&gt;
'''''Ultimate Weapons''''' is a documentary TV show on Military Channel. It searches for the ten best weapons in five different categories: Close Quarters Battle, Sniper Rifles, Artillery and Armored Vehicles, Firepower, and Robotic Warriors.&lt;br /&gt;
&lt;br /&gt;
'''The following guns appear in the television series ''Ultimate Weapons'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
A suppressed [[Beretta 92FS Inox]] with black safety control and hammer is attached to a [[CornerShot]].&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox - 9x19mm]]&lt;br /&gt;
[[Image:UW-92FS-1.jpg|thumb|none|500px|The suppressed 92FS Inox in a CornerShot. This footage was also seen in ''[[Future Weapons]]'', another Military Channel show.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
A [[Browning HP]] is compared to a [[MP7|H&amp;amp;K MP7A1]] to demonstrate the small size of the submachine gun.&lt;br /&gt;
[[Image:HiPowerMk3.jpg|thumb|none|400px|Browning Hi-Power Mk 3 - 9x19mm]]&lt;br /&gt;
[[Image:UW-HP.jpg|thumb|none|500px|A Browning HP pistol in front of an MP7A1 submachine gun.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN USG==&lt;br /&gt;
During the part with the [[FN P90]], the operator pulls out a [[FN Five-seveN]] and fires a few shots at the shooting range.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|380px|FN Five-seveN USG (U.S. Government) - 5.7x28mm]]&lt;br /&gt;
[[Image:UW-Five7.jpg|thumb|none|500px|The FNH USA Representative fires his Five-seveN pistol.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A Gen2 [[Glock 17]] is attached to a [[CornerShot]].&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:UW-G17-1.jpg|thumb|none|500px|A Gen2 Glock 17 attached to a CornerShot.]]&lt;br /&gt;
[[Image:UW-G17-2.jpg|thumb|none|500px|Retired Israeli Army Lieutenant Colonel Amos Golan (the designer of the CornerShot) displays the features of the CS.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
A [[Glock 19]] pistol is attached to a [[CornerShot]].&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|400px|Glock 19 - 9x19mm]]&lt;br /&gt;
[[Image:UW-G19-1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:UW-G19-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19C==&lt;br /&gt;
A [[Glock 19|Glock 19C]] is attached to a [[CornerShot]].&lt;br /&gt;
[[Image:Gen2 G19C.jpg|thumb|none|400px|Glock 19C - 9x19mm]]&lt;br /&gt;
[[Image:UW-G19C-1.jpg|thumb|none|500px|Glock 19C with hi-cap magazine in a CornerShot.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Jericho 941 F==&lt;br /&gt;
The [[Jericho 941]] is seen when the VIPeR (Versatile, Intelligent, Portable Robot) is being shown. (Note: The length of the barrel cannot be seen, so the gun could be a compact variant too.)&lt;br /&gt;
[[File:Jericho 941 F stainless.jpg|thumb|none|400px|Stainless IMI Jericho 941 F - 9x19mm]]&lt;br /&gt;
[[File:UW-Jer941.jpg|thumb|none|500px|A Jericho 941 in a terrorist's holster. This image is through the VIPeR's camera.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==FN P90 / P90 TR==&lt;br /&gt;
The [[FN P90]] was ranked the fifth best CQB weapon. The gun was praised for its innovative design, rounded corners, small size, superb accuracy, and high magazine capacity.&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|FN P90 - 5.7x28mm]]&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[Image:UW-P90-1.jpg|thumb|none|500px|&amp;quot;FN P90&amp;quot;]]&lt;br /&gt;
[[Image:UW-P90-2.jpg|thumb|none|500px|Loading the magazine with 5.7mm ammo.]]&lt;br /&gt;
[[Image:UW-P90-3.jpg|thumb|none|500px|The FNH USA Representative loads up his P90 TR fitted with a C-More Systems Red Dot Sight. A standard P90 is visible in the back.]]&lt;br /&gt;
[[Image:UW-P90-4.jpg|thumb|none|500px|FN P90's being fired.]]&lt;br /&gt;
[[Image:UW-P90-5.jpg|thumb|none|500px|Another FN P90 TR.]]&lt;br /&gt;
[[Image:UW-P90-6.jpg|thumb|none|500px|Firing the P90 TR.]]&lt;br /&gt;
[[Image:UW-P90-7.jpg|thumb|none|500px|A few 5.7x28mm rounds and casings.]]&lt;br /&gt;
[[Image:UW-P90-8.jpg|thumb|none|500px|Final score of the FN P90.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
A guard was carrying an [[MP5A2]] during the part showing the [[MP7|H&amp;amp;K MP7A1]].&lt;br /&gt;
[[Image:SWATMP5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 - 9x19mm]]&lt;br /&gt;
[[Image:UW-MP5A2-1.jpg|thumb|none|500px|Heckler &amp;amp; Koch MP5A2 with EOTech holographic sight and dedicated forend weapon light.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[MP7|H&amp;amp;K MP7A1]] was ranked the second best close quarters combat weapon. &lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|420px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight - 4.6x30mm]]&lt;br /&gt;
[[Image:UW-MP7-1.jpg|thumb|none|500px|While the title says &amp;quot;MP7&amp;quot;, the gun on the picture is clearly the A1 model.]]&lt;br /&gt;
[[Image:UW-MP7-2.jpg|thumb|none|500px|H&amp;amp;K MP7A1]]&lt;br /&gt;
[[Image:UW-MP7-3.jpg|thumb|none|500px|The H&amp;amp;K USA representative fires the MP7A1 in full-auto.]]&lt;br /&gt;
[[Image:UW-MP7-4.jpg|thumb|none|500px|The H&amp;amp;K USA representative fires the MP7A1 covered with nasty mud.]]&lt;br /&gt;
[[Image:UW-MP7-5.jpg|thumb|none|500px|Several 4.6x30mm rounds.]]&lt;br /&gt;
[[Image:MP7A1-30.jpg‎|thumb|none|450px|Heckler &amp;amp; Koch MP7A1 with H&amp;amp;K sound suppressor and red dot sight - 4.6x30mm]]&lt;br /&gt;
[[Image:UW-MP7-7.jpg|thumb|none|500px|Another shot of the MP7A1, this time fitted with a H&amp;amp;K SD MP7 sound suppressor.]]&lt;br /&gt;
[[Image:UW-MP7-6.jpg|thumb|none|500px|Final score of the MP7A1.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro Uzi==&lt;br /&gt;
A CGI [[Micro Uzi]] is shown during the opening sequence of each episode. Another Micro Uzi with stock folded was also shown during the part with the Uzi.&lt;br /&gt;
[[Image:MicroUziPistol.jpg|thumb|none|400px|IMI Micro Uzi - 9x19mm]]&lt;br /&gt;
[[Image:UW-MicroUzi.jpg|thumb|none|500px|While a CGI Micro Uzi is spinning around, the label on the paper says &amp;quot;UZI&amp;quot;.]]&lt;br /&gt;
[[Image:UW-MicroUzi-2.jpg|thumb|none|500px|Micro Uzi with stock folded.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Mini Uzi==&lt;br /&gt;
Picture of a [[Mini Uzi]] was shown when the [[Uzi]] was tested and its variants were mentioned.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|IMI Mini Uzi - 9x19mm]]&lt;br /&gt;
[[Image:UW-MiniUzi-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
The [[Uzi]] was ranked the tenth best close combat weapon.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9x19mm]]&lt;br /&gt;
[[Image:UW-UZI-1.jpg|thumb|none|500px|&amp;quot;UZI&amp;quot;]]&lt;br /&gt;
[[Image:UW-UZI-3.jpg|thumb|none|500px|Close-up of the iron sights and the charging handle of the Uzi.]]&lt;br /&gt;
[[Image:UW-UZI-4.jpg|thumb|none|500px|The Ex US Army Spec Ops member (who tested the Uzi) holds the SMG.]]&lt;br /&gt;
[[Image:UW-UZI-2.jpg|thumb|none|500px|The same man pulls the charging handle of the Uzi.]]&lt;br /&gt;
[[Image:UW-UZI-5.jpg|thumb|none|500px|Final score of the Uzi.]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] was ranked the best close quarter combat weapon.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|420px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:Uwcrbso2.jpg|thumb|none|500px|&amp;quot;KRISS SUPER V&amp;quot;&amp;lt;br&amp;gt;]]&lt;br /&gt;
[[Image:Uwcrbso.jpg|thumb|none|500px|Vector with EOTech holo-sight, BUIS, and foregrip. A few .45 ACP rounds are visible on the right.]]&lt;br /&gt;
[[Image:Uwcrbso3.jpg|thumb|none|500px|Vector with EOTech holo-sight, BUIS, and foregrip. A few .45 ACP rounds are visible on the right.]]&lt;br /&gt;
[[Image:Uwcrbso4.jpg|thumb|none|500px|The operator fires the Vector.]]&lt;br /&gt;
[[Image:Uwcrbso5.jpg|thumb|none|500px|Disassembling the Vector SMG.]]&lt;br /&gt;
[[Image:Uwcrbso6.jpg|thumb|none|500px|Close-up image showing the ejection port of the Vector.]]&lt;br /&gt;
[[Image:UW-Kriss-7.jpg|thumb|none|500px|Animation showing the working principle of the Kriss Super V system.]]&lt;br /&gt;
[[Image:UW-Kriss-8.jpg|thumb|none|500px|Close-up of the Vector, showing the semi/2-round burst/auto modes on the selector. The &amp;quot;S&amp;quot; and &amp;quot;F&amp;quot; positions are located on the other selector, partially visible on the right.]]&lt;br /&gt;
[[Image:UW-Kriss-9.jpg|thumb|none|500px|Final score of the Vector.]]&lt;br /&gt;
&lt;br /&gt;
==Magpul FMG-9==&lt;br /&gt;
Prototype version of the [[Magpul FMG-9]] was ranked the third best close combat weapon.&lt;br /&gt;
[[Image:MagpulFMG-9.jpg|thumb|none|400px|'''Prototype''' Magpul FMG-9 - 9x19mm]]&lt;br /&gt;
[[Image:Uwfmg9.jpg|thumb|none|501px|&amp;quot;MAGPUL FMG9&amp;quot;]]&lt;br /&gt;
[[Image:Uwfmg92.jpg|thumb|none|501px|The FMG-9 in box form.]]&lt;br /&gt;
[[Image:Uwfmg93.jpg|thumb|none|501px|Magpul FMG-9 with carrying handle removed.]]&lt;br /&gt;
[[Image:Uwfmg94.jpg|thumb|none|501px|The Magpul Representative removes to cover to show the modified [[Glock 18]] inside.]]&lt;br /&gt;
[[Image:Uwfmg95.jpg|thumb|none|501px|The Magpul Representative fires the FMG-9.]]&lt;br /&gt;
[[Image:UW-FMG-6.jpg|thumb|none|501px|Final score of the FMG-9.]]&lt;br /&gt;
&lt;br /&gt;
==UC-M21==&lt;br /&gt;
Images of the [[UC-M21]] are shown when the [[Magpul FMG-9]] is being shown. The gun is misidentified as the [[Ares FMG]].&lt;br /&gt;
[[Image:UC-M21.jpg|thumb|none|400px|UC-M21 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=Assault/Battle Rifles=&lt;br /&gt;
==Alexander Arms .50 Beowulf==&lt;br /&gt;
The [[Alexander Arms .50 Beowulf]] was ranked the fourth best weapon in the Firepower category.&lt;br /&gt;
[[Image:AA Beowulf.jpg|thumb|none|420px|AA .50 Beowulf - .50 Beowulf]]&lt;br /&gt;
[[Image:UW-Beowulf-1.jpg|thumb|none|500px|&amp;quot;BEOWULF&amp;quot;]]&lt;br /&gt;
[[Image:UW-Beowulf-2.jpg|thumb|none|500px|A Beowulf rifle fitted with bipod, RIS handguard, sliding stock and holo-sight.]]&lt;br /&gt;
[[Image:UW-Beowulf-3.jpg|thumb|none|500px|The Alexander Arms Representative fires the .50 Beowulf.]]&lt;br /&gt;
[[Image:UW-Beowulf-4.jpg|thumb|none|500px|Close-up of the selector. As this picture shows, the Beowulf is not capable of firing in fully automatic mode.]]&lt;br /&gt;
[[Image:UW-Beowulf-5.jpg|thumb|none|500px|A .50 Caliber Beowulf cartridge.]]&lt;br /&gt;
[[Image:UW-Beowulf-6.jpg|thumb|none|500px|Another Beowulf, this time with a tan finish.]]&lt;br /&gt;
[[Image:UW-Beowulf-7.jpg|thumb|none|500px|Final score of the Beowulf rifle.&amp;lt;br&amp;gt;Note: Five points for Cost means that the rifle is very cheap... :)]]&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1==&lt;br /&gt;
The [[M4A1]] is prominently featured throughout the series.&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-M4A1-1.jpg|thumb|none|500px|An M4A1 fitted with a [[Rafael SIMON|SIMON]] door breacher rifle grenade.]]&lt;br /&gt;
[[Image:UW-M4A1-2.jpg|thumb|none|500px|Colt M4A1 with laser designator and M68 Aimpoint sight.]]&lt;br /&gt;
[[Image:UW-M4A1-3.jpg|thumb|none|500px|Another M4A1, from the [[AT4|AT4 CS]]' episode.]]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
Various [[M16A4]] rifles are seen during stock footage.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-M16A4-1.jpg|thumb|none|500px|An M16A4 with ACOG and vertical grip (back) and an M16A4 with ITL MARS sight (front).]]&lt;br /&gt;
&lt;br /&gt;
==Colt XM177E2==&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|none|400px|Colt XM177E2 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-Unknown-1.jpg|thumb|none|500px|Colt XM177E2 rifle fitted with M203 grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
==Custom AR-15==&lt;br /&gt;
A custom [[AR-15]] rifle is seen in one of the episodes. The rifle looks like an early model Sporter II with the handguard of an [[M16]].&lt;br /&gt;
[[File:1001147qb7.jpg|thumb|450px|none|Colt AR15A2 Sporter II (Model 6500) - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-M16.jpg|thumb|none|500px|The customized AR-15 rifle with 20-round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K2]] rifle is seen during the part when the [[FN P90]] is being presented.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-K2.jpg|thumb|none|500px|Daewoo K2 rifle on the right. [[M240 machine gun|FN M240D]] on the left.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L85A1/A2==&lt;br /&gt;
[[SA80|Enfield L85A1/A2 rifles]] are seen in archive footage. Sometimes equipped with SUSAT or L123A2 grenade launcher.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|400px|L85A2 / SA80A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:UW-L85-1.jpg|thumb|none|500px|An L85 rifle on an archive video.]]&lt;br /&gt;
[[Image:UW-L85-2.jpg|thumb|none|500px|An L85 rifle on an archive video.]]&lt;br /&gt;
&lt;br /&gt;
==Ferfrans SOAR==&lt;br /&gt;
The [[Ferfrans SOAR]] (Special Operations Assault Rifle) is ranked the ninth best close combat weapon. It is shown with a 10.5&amp;quot; barrel and Magpul CTR stock.&lt;br /&gt;
[[Image:SOAR.jpg|thumb|none|450px|Ferfrans SOAR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-SOAR-1.jpg|thumb|none|500px|&amp;quot;FERFRANS SOAR&amp;quot;&amp;lt;br&amp;gt;Shown here with M4-style stock, Aimpoint sight with magnifier, RIS handguard, and foregrip.]]&lt;br /&gt;
[[Image:UW-SOAR-2.jpg|thumb|none|500px|The SOAR with unknown red dot sight.]]&lt;br /&gt;
[[Image:UW-SOAR-3.jpg|thumb|none|500px|The operator fires the SOAR.]]&lt;br /&gt;
[[Image:UW-SOAR-4.jpg|thumb|none|500px|The SOAR with unknown red dot sight.]]&lt;br /&gt;
[[Image:UW-SOAR-5.jpg|thumb|none|500px|Close-up of the receiver.]]&lt;br /&gt;
[[Image:UW-SOAR-6.jpg|thumb|none|500px|The operator fires the SOAR.]]&lt;br /&gt;
[[Image:UW-SOAR-7.jpg|thumb|none|500px|The operator reloads the SOAR.]]&lt;br /&gt;
[[Image:UW-SOAR-8.jpg|thumb|none|500px|Final score of the SOAR.]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL 50.63==&lt;br /&gt;
On an archive footage, a soldier carries what look like a [[FAL|FN FAL 50.63 rifle]] with the carrying handle removed.&lt;br /&gt;
[[Image:Fal para-1-.jpg|thumb|none|420px|FAL 50.63 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW-FAL-1.jpg|thumb|none|500px|The FAL on an archive footage.]]&lt;br /&gt;
[[Image:UW-FAL-2.jpg|thumb|none|500px|The FAL on an archive footage.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3A3==&lt;br /&gt;
A [[G3A3]] was seen on a German soldier's back while he was loading up a PzH 2000 howitzer.&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 with slimline handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW-G3.jpg|thumb|none|500px|A G3A3 on the back of a German soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36C]] was ranked the 8th best close quarters combat weapon.&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-G36C-1.jpg|thumb|none|500px|&amp;quot;G36C&amp;quot;]]&lt;br /&gt;
[[Image:UW-G36C-2.jpg|thumb|none|500px|Heckler &amp;amp; Koch G36C rifle fitted with an Aimpoint red dot sight, and what looks like a Knight's Armament Company G36/SL8 Front and Rear Sight Combo carrying handle replacement. Also note the two magazines clamped together.]]&lt;br /&gt;
[[Image:UW-G36C-4.jpg|thumb|none|500px|Water test.]]&lt;br /&gt;
[[Image:UW-G36C-5.jpg|thumb|none|500px|Dirt test.]]&lt;br /&gt;
[[Image:UW-G36C-3.jpg|thumb|none|500px|Final score of the H&amp;amp;K G36C.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
A [[Heckler &amp;amp; Koch HK416]] with drum mag is also seen when the [[Ferfrans SOAR]] is being shown. The footage shown there is actually from ''[[Future Weapons]]''.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|450px|Heckler &amp;amp; Koch HK416 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-HK416-1.jpg|thumb|none|500px|The H&amp;amp;K USA Representative fires the HK416. He is rotating his hands clockwise to show that the rifle can fire from any angle and position.]]&lt;br /&gt;
[[Image:UW-HK416-3.jpg|thumb|none|500px|Another HK416, this time without a foregrip.]]&lt;br /&gt;
[[Image:UW-HK416-2.jpg|thumb|none|500px|Smoke coming out of the vent holes after emptying a 100-round drum magazine.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor CTAR-21==&lt;br /&gt;
An Israeli Spec Ops operative is seen holding a [[CTAR-21]] when the [[CornerShot]] is being shown. Another soldier is seen with a CTAR-21 when the VIPeR (Versatile, Intelligent, Portable Robot) is being showcased.&lt;br /&gt;
[[Image:IMI CTAR-21 Tavor.jpg|thumb|none|400px|IMI Tavor CTAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-CTAR21-1.jpg|thumb|none|500px|An Israeli soldier with a CTAR-21 rifle.]]&lt;br /&gt;
[[Image:UW-CTAR21-2.jpg|thumb|none|500px|A soldier patrols in the forest while holding a CTAR-21 and carrying a VIPeR on his back.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company PDW==&lt;br /&gt;
The [[Knight's Armament PDW|KAC PDW]] was ranked the sixth best CQB weapon.&lt;br /&gt;
[[Image:KAC PDW 10in.jpg|thumb|none|450px|KAC PDW with 10&amp;quot; barrel - 6x35mm]]&lt;br /&gt;
[[Image:UW-KACPDW-1.jpg|thumb|none|500px|&amp;quot;Knight's PDW&amp;quot;]]&lt;br /&gt;
[[Image:UW-KACPDW-2.jpg|thumb|none|500px|The KAC PDW displayed with the stock folded.]]&lt;br /&gt;
[[Image:KAC PDW 8in.jpg|thumb|none|450px|KAC PDW with 8&amp;quot; barrel - 6x35mm]]&lt;br /&gt;
[[Image:UW-KACPDW-3.jpg|thumb|none|500px|The operator presses the bolt catch release after a reload.]]&lt;br /&gt;
[[Image:UW-KACPDW-4.jpg|thumb|none|500px|CGI render of the KAC PDW.&amp;lt;br&amp;gt;The designers at Knight's Armament built a complete 3D model of the gun on the computer first. They optimized it before the start of the final production, eradicating the need of various prototypes and wasted materials.]]&lt;br /&gt;
[[Image:UW-KACPDW-5.jpg|thumb|none|500px|Final score of the PDW.]]&lt;br /&gt;
&lt;br /&gt;
==LWRC PSD==&lt;br /&gt;
The [[LWRC SRT rifle series#LWRC M6A2 PSD|LWRC PSD (Personal Security Detail)]] - known as &amp;quot;M6 PSD&amp;quot; when this show was made - was ranked the seventh best close quarters battle weapon.&lt;br /&gt;
[[Image:LWRC psd RifleA.jpg|thumb|none|451px|LWRC  PSD - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:UW-PSD-1.jpg|thumb|none|500px|&amp;quot;LWRC M6 PSD&amp;quot;]]&lt;br /&gt;
[[Image:UW-PSD-2.jpg|thumb|none|500px|The PSD, fitted with Magpul CTR stock and standard 5.56mm magazine.]]&lt;br /&gt;
[[Image:UW-PSD-4.jpg|thumb|none|500px|The LWRC Representative shows the damage the rifle is capable of doing. Note the Barrett 6.8mm magazine.]]&lt;br /&gt;
[[Image:UW-PSD-3.jpg|thumb|none|500px|Final score of the PSD.]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14]] rifle is being shown when the [[Ferfrans SOAR]] is being tested.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW-M14-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1==&lt;br /&gt;
During the part when the [[Ferfrans SOAR]] was tested, several [[Norinco Type 56]]-1 rifles were also shown being fired. The Type 56-1's are fitted with Bakelite magazines.&lt;br /&gt;
[[Image:Type56S.jpg|thumb|none|450px|Norinco Type 56-1 - 7.62x39mm]]&lt;br /&gt;
[[Image:UW-Type56-1-1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:UW-Type56-1-2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Zastava Arms M70AB2==&lt;br /&gt;
A [[Zastava M70|Zastava Arms M70AB2 rifle]] was seen during the part with the [[TDI Vector|KRISS USA Vector]].&lt;br /&gt;
[[Image:Zastava M70 AB2.jpg|thumb|none|400px|Zastava M70AB2 - 7.62x39mm]]&lt;br /&gt;
[[Image:Uwm70.jpg|thumb|none|500px|A Zastava Arms M70AB2 rifle displayed on gravel.]]&lt;br /&gt;
[[Image:UW-M70-1.jpg|thumb|none|500px|A Zastava Arms M70AB2 rifle displayed on gravel.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International AS50==&lt;br /&gt;
The [[Accuracy International AS50]] was ranked the 5th best sniper rifle.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|450px|Accuracy International AS50 - .50 BMG]]&lt;br /&gt;
[[Image:Uwas50.jpg|thumb|none|500px|&amp;quot;Accuracy International AS-50&amp;quot;]]&lt;br /&gt;
[[Image:Uwas502.jpg|thumb|none|500px|The AS50 rifle and a few .50 caliber rounds.]]&lt;br /&gt;
[[Image:Uwas503.jpg|thumb|none|500px|The AI representative fires the AS50 anti-materiel rifle.]]&lt;br /&gt;
[[Image:Uwas504.jpg|thumb|none|500px|Firing the AS50 in front of a high speed camera.]]&lt;br /&gt;
[[Image:Uwas505.jpg|thumb|none|500px|Final score of the AS50 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AWSM==&lt;br /&gt;
The [[AW#Accuracy International Arctic Warfare Magnum|Accuracy International Arctic Warface Super Magnum]] was ranked the third best sniper rifle.&lt;br /&gt;
[[Image:Accuracy International Arctic WarfareM - Psg 90.jpg|thumb|none|450px|Accuracy International AWSM - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:UW-AWSM-1.jpg|thumb|none|500px|&amp;quot;Accuracy International AWSM&amp;quot;]]&lt;br /&gt;
[[Image:UW-AWSM-2.jpg|thumb|none|500px|An AWSM rifle with the magazine removed and the bold handle turned up.]]&lt;br /&gt;
[[Image:UW-AWSM-3.jpg|thumb|none|500px|The shooter operates the bolt of the AWSM.]]&lt;br /&gt;
[[Image:UW-AWSM-4.jpg|thumb|none|500px|The Accuracy International Arctic Warfare Super Magnum rifle.]]&lt;br /&gt;
[[Image:UW-AWSM-5.jpg|thumb|none|500px|A loaded magazine and two .338 Lapua Magnum rounds.]]&lt;br /&gt;
[[Image:UW-AWSM-6.jpg|thumb|none|500px|Final score of the Arctic Warfare Super Magnum rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International AX338==&lt;br /&gt;
An [[Accuracy International AX338]] sniper rifle was seen during the AWSM episode.&lt;br /&gt;
[[Image:AX338.jpg|thumb|none|450px|Accuracy International AX338 with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:UW-AX338.jpg|thumb|none|500px|The AX338 rifle with stock folded on the ground, while the AI weapons designer is talking about the unique design of their rifles' bolt handles.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82==&lt;br /&gt;
The first version [[Barrett M82]] was shown on a photo in front of the gun's designer, Ronnie Barrett.&lt;br /&gt;
[[Image:M82A1 OldSpec.JPG|thumb|none|450px|Early Specification Barrett M82 - .50 BMG]]&lt;br /&gt;
[[Image:UW-M82-3.jpg|thumb|none|500px|First production version of the Barrett M82.]]&lt;br /&gt;
[[Image:UW-M82-1.jpg|thumb|none|500px|And an even older variant.]]&lt;br /&gt;
[[Image:UW-M82-2.jpg|thumb|none|500px|Muzzle brake of the first prototype.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A1==&lt;br /&gt;
A [[Barrett M82A1]] was shown during the presentation of the M107.&lt;br /&gt;
[[Image:M82a1.jpg|thumb|none|450px|Barrett M82A1 - .50 BMG]]&lt;br /&gt;
[[Image:UW-M82A1-1.jpg|thumb|none|500px|A Barrett M82A1 rifle displayed on a hood of a jeep.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M82A1M==&lt;br /&gt;
A [[Barrett M82A1M]] was shown as the file image for the [[Barrett M107]].&lt;br /&gt;
[[File:Barrett M82A1M.jpg|thumb|none|450px|Barrett M82A1M - .50 BMG]]&lt;br /&gt;
[[Image:UW-M107-1.jpg|thumb|none|500px|&amp;quot;BARRETT M107&amp;quot;. Note the visible receiver mounted front and rear sights not present on the later M107 variant.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M99==&lt;br /&gt;
The [[Barrett M99]] chambered in .416 Barrett was ranked the fourth best sniper rifle.&lt;br /&gt;
[[Image:Barett m99-1.jpg|thumb|none|400px|Barrett M99 - .416 Barrett]]&lt;br /&gt;
[[Image:Uwm99.jpg|thumb|none|500px|Instead of the rifle itself, a .416 Barrett round is shown on the intro image.]]&lt;br /&gt;
[[Image:Uwm992.jpg|thumb|none|500px|A Barrett Firearms Representative with a Model 99 rifle.]]&lt;br /&gt;
[[Image:UW-M99-4.jpg|thumb|none|500px|The shooter inserts a .416 caliber round...]]&lt;br /&gt;
[[Image:Uwm993.jpg|thumb|none|500px|...and then operates the bolt of the rifle.]]&lt;br /&gt;
[[Image:UW-M99-5.jpg|thumb|none|500px|Final score of the Barrett Model 99 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
The [[Barrett M107]] was ranked the second best sniper rifle.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|450px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:UW-M107-2.jpg|thumb|none|500px|Firing the Barrett M107.]]&lt;br /&gt;
[[Image:UW-M107-3.jpg|thumb|none|500px|Firing the Barrett M107.]]&lt;br /&gt;
[[Image:UW-M107-4.jpg|thumb|none|500px|Final score of the Barrett M107.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107A1==&lt;br /&gt;
The [[Barrett M82#Barrett M107A1|Barrett M107A1]] was shown during the part with its predecessor, the M107.&lt;br /&gt;
[[File:Barrett-M107A1 29 inch.jpg|thumb|none|450px|Barrett M107A1, 29&amp;quot; barrel without optics - .50 BMG]]&lt;br /&gt;
[[Image:Uwm1072.jpg|thumb|none|500px|A displayed M107A1 rifle.]]&lt;br /&gt;
[[Image:Uwm1074.jpg|thumb|none|500px|The shooter loads up the M107A1.]]&lt;br /&gt;
[[Image:Uwm1073.jpg|thumb|none|500px|The Barrett Firearms Representative fires the M107A1.]]&lt;br /&gt;
&lt;br /&gt;
==Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
The [[Cheyenne Tactical M-200 Intervention]] was ranked the best sniper rifle.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|450px|CheyTac M-200 - .408 CheyTac]]&lt;br /&gt;
[[Image:Uwm200.jpg|thumb|none|500px|&amp;quot;CHEYTAC M200 INTERVENTION LRSS&amp;quot;]]&lt;br /&gt;
[[Image:Uwm2002.jpg|thumb|none|500px|An M-200 Intervention rifle and an Advanced Ballistic Computer.]]&lt;br /&gt;
[[Image:Uwm2003.jpg|thumb|none|500px|The CheyTac USA Representative prepares to fire the Intervention.]]&lt;br /&gt;
[[Image:UW-M200-2.jpg|thumb|none|500px|Loading up the rifle.]]&lt;br /&gt;
[[Image:UW-M200-5.jpg|thumb|none|500px|The CheyTac USA Representative operates the bolt handle of the suppressed M-200.]]&lt;br /&gt;
[[Image:UW-M200-6.jpg|thumb|none|500px|Close-up of the rifle's receiver.]]&lt;br /&gt;
[[Image:UW-M200-7.jpg|thumb|none|500px|Final score of the M-200 Intervention.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Tactical Arms Stealth Recon Scout==&lt;br /&gt;
The [[Desert Tactical Arms Stealth Recon Scout]] was ranked the sixth best sniper rifle.&lt;br /&gt;
[[Image:DTASRS.jpg|thumb|none|400px|Stealth Recon Scout - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:Uwsrs4.jpg|thumb|none|500px|&amp;quot;DESERT TACTICAL ARMS STEALTH RECON SCOUT&amp;quot;]]&lt;br /&gt;
[[Image:Uwsrs.jpg|thumb|none|500px|The Stealth Recon Scout rifle.]]&lt;br /&gt;
[[Image:Uwsrs2.jpg|thumb|none|500px|Operating the bolt of the SRS.]]&lt;br /&gt;
[[Image:Uwsrs3.jpg|thumb|none|500px|The Stealth Recon Scout in the hands of the DTA Representative.]]&lt;br /&gt;
[[Image:UW-SRS-1.jpg|thumb|none|500px|The DTA Representative fires the SRS.]]&lt;br /&gt;
[[Image:Uwsrs5.jpg|thumb|none|500px|Final score of the Stealth Recon Scout.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company M110 SASS==&lt;br /&gt;
The [[SR-25|Knight's Armament Company M110 Semi-Automatic Sniper System]] was ranked the tenth best sniper rifle.&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|430px|Knight's Armament M110 SASS - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Uwm110.jpg|thumb|none|500px|&amp;quot;KNIGHT'S ARMAMENT M110&amp;quot;]]&lt;br /&gt;
[[Image:Uwm1102.jpg|thumb|none|500px|The KAC Representative aims the M110 SASS. He won't do much damage with no magazine inserted...]]&lt;br /&gt;
[[Image:UW-M110-6.jpg|thumb|none|500px|The M110 SASS fitted with KAC SR-M110 sound suppressor.]]&lt;br /&gt;
[[Image:Uwm1103.jpg|thumb|none|500px|The KAC Representative fires the M110 SASS.]]&lt;br /&gt;
[[Image:Uwm1104.jpg|thumb|none|500px|Close-up of the receiver and selector of the M110 SASS.]]&lt;br /&gt;
[[Image:UW-M110-7.jpg|thumb|none|500px|The buttplate of the stock is adjustable. This feature was one of the US Army's requests, and it is not found on the SR-25.]]&lt;br /&gt;
[[Image:Uwm1105.jpg|thumb|none|500px|Final score of the M110 SASS.]]&lt;br /&gt;
&lt;br /&gt;
==LWRC SABR==&lt;br /&gt;
The [[LWRC SRT rifle series#LWRC REPR/SABR|LWRC SABR (Sniper Assaulter Battle Rifle)]] - now known as the REPR (Rapid Engagement Precision Rifle) - was ranked the 9th best sniper rifle.&lt;br /&gt;
[[Image:REPR.jpg|thumb|none|450px|LWRC REPR with Magpul PRS stock and 20&amp;quot; sniper barrel - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Uwsabr.jpg|thumb|none|500px|&amp;quot;LWRC SABR 308&amp;quot;]]&lt;br /&gt;
[[Image:Uwsabr2.jpg|thumb|none|500px|A good close-up of the rifle shows that the SABR/REPR has its charging handle on the (left) side, instead of the top where most [[AR-15]]-style guns have it.]]&lt;br /&gt;
[[Image:Uwsabr3.jpg|thumb|none|500px|The LWRC Representative fires the SABR fitted with a VLTOR EMod buttstock.]]&lt;br /&gt;
[[Image:UW-SABR-5.jpg|thumb|none|500px|The LWRC Representative fires the SABR.]]&lt;br /&gt;
[[Image:UW-SABR-4.jpg|thumb|none|500px|Final score of the SABR.]]&lt;br /&gt;
&lt;br /&gt;
==McMillan TAC-50==&lt;br /&gt;
The [[McMillan TAC-50]] was ranked the 8th best sniper rifle, fitted with a McCann night vision rail mount.&lt;br /&gt;
[[File:Tac50-package.jpg|thumb|400px|none|McMillan TAC-50 with McCann night vision rail mount and other accessories - .50 BMG]]&lt;br /&gt;
[[Image:Uwtac50.jpg|thumb|none|500px|&amp;quot;MCMILLAN TAC 50&amp;quot;]]&lt;br /&gt;
[[Image:Uwtac503.jpg|thumb|none|500px|Close-up of the rifle.]]&lt;br /&gt;
[[Image:Uwtac504.jpg|thumb|none|500px|Operating the bolt after the reload.]]&lt;br /&gt;
[[Image:UW-TAC50-5.jpg|thumb|none|500px|The McMillan Representative fires the TAC-50 rifle.]]&lt;br /&gt;
[[Image:Uwtac502.jpg|thumb|none|500px|The shooter manipulates the bolt handle and the spent casing flies away.]]&lt;br /&gt;
[[Image:UW-TAC50-6.jpg|thumb|none|500px|Final score of the TAC-50 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Remington/USMC M40A3 ==&lt;br /&gt;
An [[Remington Model 700#M40A3 Sniper Rifle|M40A3 rifle]] is seen during the part with the Tactical Rifles M40.&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|450px|M40A3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW-M40A3-1.jpg|thumb|none|500px|The shooter manipulates the bolt of the M40A3.]]&lt;br /&gt;
[[Image:UW-M40A3-2.jpg|thumb|none|500px|An excellent close-up of the M40A3 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Tactical Rifles M40==&lt;br /&gt;
Chambered in 6.5x47 Lapua. Ranked the 7th best sniper rifle.&lt;br /&gt;
[[Image:Uwm40.jpg|thumb|none|500px|&amp;quot;TACTICAL RIFLES M40 6.5 x 47 LAPUA&amp;quot;]]&lt;br /&gt;
[[Image:Uwm402.jpg|thumb|none|500px|A displayed M40 rifle.]]&lt;br /&gt;
[[Image:Uwm403.jpg|thumb|none|500px|Another M40 rifle, fitted with a 20-round magazine.]]&lt;br /&gt;
[[Image:Uwm404.jpg|thumb|none|500px|Final score of the M40.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==MPS AA-12==&lt;br /&gt;
The [[AA-12|Military Police Systems AA-12]] was ranked the sixth best weapon in the Firepower category. The AA-12 CQB (13&amp;quot; barrel) was also seen for a brief time, mounted on a UGV (Unmanned Ground Vehicle).&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|AA-12 - 12 Gauge]]&lt;br /&gt;
[[Image:AA-12 CQB.jpg|thumb|350px|none|AA-12 CQB - 12 Gauge]]&lt;br /&gt;
[[Image:UW-AA12-1.jpg|thumb|500px|none|&amp;quot;AA-12&amp;quot;]]&lt;br /&gt;
[[Image:UW-AA12-3.jpg|thumb|500px|none|The AA-12 and various 12 Gauge ammunition.]]&lt;br /&gt;
[[Image:UW-AA12-4.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:UW-AA12-5.jpg|thumb|500px|none|The shooter fires the AA-12 shotgun.]]&lt;br /&gt;
[[Image:UW-AA12-6.jpg|thumb|500px|none|Two AA-12 CQB shotguns mounted on an UGV.]]&lt;br /&gt;
[[Image:UW-AA12-8.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:UW-AA12-7.jpg|thumb|500px|none|...and the controller of the UGV, which may look familiar.]]&lt;br /&gt;
[[Image:UW-AA12-2.jpg|thumb|500px|none|Final score of the AA-12.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
== Bofors 40mm L/60==&lt;br /&gt;
[[Bofors 40mm]] L/60 auto-cannons can be seen mounted on AC-130 Spooky gunships.&lt;br /&gt;
[[Image:40mm bofors.jpg|thumb|none|250px|Bofors 40mm L/60 AA gun in a Boffin mounting - 40×311mmR]]&lt;br /&gt;
[[Image:UW-Spooky-2.jpg|thumb|none|500px|A Bofors L/60 (middle) mounted on an AC-130 Spooky gunship.]]&lt;br /&gt;
[[Image:UW-Spooky-1.jpg|thumb|none|500px|A Bofors L/60 (middle) mounted on an AC-130 Spooky gunship.]]&lt;br /&gt;
[[Image:UW-L60.jpg|thumb|none|500px|Close-up of the Bofors L/60 40mm machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB / M2A2 ==&lt;br /&gt;
The [[Browning M2|Browning M2HB / M2A2 Heavy Machine Gun]] is seen mounted on various armored vehicles including the Abrams M1A2, Merkava IV MBT, Crusher UGV, and the M1128 Mobile Gun System (Stryker MGS). It is also found on the &amp;quot;Lemur&amp;quot; RWS (Remote Weapon System) mounted on a BAE Systems FH77BW L52 &amp;quot;Archer&amp;quot; Artillery System.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|421px|Browning M2 Heavy Machine Gun - .50 BMG]]&lt;br /&gt;
[[Image:M2A2.jpg|thumb|none|421px|Browning M2A2 Heavy Machine Gun - .50 BMG]]&lt;br /&gt;
[[Image:UW Stryker MGS 1.jpg|thumb|none|500px|Browning M2 mounted on an M1128 Mobile Gun System (Stryker MGS).]]&lt;br /&gt;
[[Image:UW Stryker MGS 2.jpg|thumb|none|500px|Browning M2 mounted on an M1128 Mobile Gun System (Stryker MGS).]]&lt;br /&gt;
[[Image:UW ARCHER 1.jpg|thumb|none|500px|Photo of a FH77BW L52 &amp;quot;Archer&amp;quot; Artillery System. The &amp;quot;Lemur&amp;quot; RWS is fitted with a Browning M2A2 machine gun.]]&lt;br /&gt;
[[Image:UW ARCHER 2.jpg|thumb|none|500px|Browning M2 mounted on a BAE Systems FH77BW L52 &amp;quot;Archer&amp;quot; Artillery System.]]&lt;br /&gt;
[[Image:UW Abrams 1.jpg|thumb|none|500px|Top view of an Abrams M1A2.]]&lt;br /&gt;
[[Image:UW Abrams 2.jpg|thumb|none|500px|Browning M2 mounted on an Abrams M1A2.]]&lt;br /&gt;
[[Image:UW Merkava IV 1.jpg|thumb|none|500px|Browning M2 with custom muzzle brake mounted on an Israeli Merkava IV MBT.]]&lt;br /&gt;
[[Image:UW Merkava IV 2.jpg|thumb|none|500px|Browning M2 with custom muzzle brake mounted on an Israeli Merkava IV MBT.]]&lt;br /&gt;
[[Image:UW Crusher.jpg|thumb|none|500px|Browning M2 machine gun mounted on a Crusher UGV.]]&lt;br /&gt;
&lt;br /&gt;
==Dillon Aero M134D==&lt;br /&gt;
The [[GE M134 Minigun#Dillon Aero M134 Minigun|Dillon Aero M134D Minigun]] was ranked the ninth best weapon in the Firepower category.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:UW-DA-1.jpg|thumb|none|500px|&amp;quot;DILLON AERO GATLING GUN&amp;quot;]]&lt;br /&gt;
[[Image:UW-DA-2.jpg|thumb|none|500px|Firing the DA M134 Minigun.]]&lt;br /&gt;
[[Image:UW-DA-3.jpg|thumb|none|500px|Final score of the M134D Minigun.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240B==&lt;br /&gt;
An [[M240 machine gun|FN M240B machine gun]] was seen during the [[Desert Tactical Arms Stealth Recon Scout]] episode.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW-M240B.jpg|thumb|none|500px|An M240B machine gun being fired.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240C==&lt;br /&gt;
The [[M240 machine gun|FN M240C machine gun]] is coaxial-mounted on the Abrams M1A2 tank.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW Abrams 1.jpg|thumb|none|500px|Top view of an Abrams tank.]]&lt;br /&gt;
[[Image:UW Abrams 3.jpg|thumb|none|500px|M240C machine gun on an Abrams tank.]]&lt;br /&gt;
[[Image:UW Abrams 4.jpg|thumb|none|500px|M240C machine gun on an Abrams tank.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240D==&lt;br /&gt;
The [[M240 machine gun|FN M240D machine gun]] is mounted on a Abrams M1A2 tank, and on the Protector USV (Unmanned Surface Vehicle) in a Mini Typhoon Weapon Station.&lt;br /&gt;
[[Image:M240d.jpg|thumb|none|400px|M240D - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW Abrams 1.jpg|thumb|none|500px|Top view of an Abrams M1A2.]]&lt;br /&gt;
[[Image:UW-Protector-1.jpg|thumb|none|500px|Mini Typhoon Weapon Station on a Protector USV. Note the visible spade grip.]]&lt;br /&gt;
[[Image:UW-Protector-2.jpg|thumb|none|500px|Mini Typhoon Weapon Station on a Protector USV.]]&lt;br /&gt;
[[Image:UW-K2.jpg|thumb|none|500px|An FN M240D on an unknown helicopter.]]&lt;br /&gt;
&lt;br /&gt;
==FN M249-E2 SAW==&lt;br /&gt;
The [[M249|FN M249-E2 Squad Automatic Weapon]] is seen on stock footage, most notably during the part with the [[AT4|AT4 CS launcher]].&lt;br /&gt;
[[Image:Fn m249saw mk2 10-1-.jpg|thumb|none|400px|M249-E2 SAW - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW-M249E2-1.jpg|thumb|none|500px|A soldier fires his M249-E2 SAW (middle).]]&lt;br /&gt;
[[Image:UW-M249E2-2.jpg|thumb|none|500px|A soldier holds his M249-E2 SAW.]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG==&lt;br /&gt;
The [[FN MAG]] is mounted on the Merkava IV Main Battle Tank. It has the barrel of the coaxial variants, hence the absence of the flash hider and front sight.&lt;br /&gt;
[[Image:Mag58postb.jpg|thumb|none|400px|FN MAG 58 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW Merkava IV 3.jpg|thumb|none|500px|FN MAG machine gun mounted on a Merkava Mark IV MBT.]]&lt;br /&gt;
[[Image:UW Merkava IV 5.jpg|thumb|none|500px|FN MAG machine gun mounted on a Merkava Mark IV MBT.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics GAU-12/U Equalizer==&lt;br /&gt;
A [[General Dynamics GAU-12/U]] 25mm cannon can be seen mounted on an AC-130 Spooky gunship.&lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|410px|General Dynamics GAU-12/U - 25x137mm]]&lt;br /&gt;
[[Image:UW-Spooky-2.jpg|thumb|none|500px|A GAU-12/U Equalizer (front) mounted on an AC-130 Spooky gunship.]]&lt;br /&gt;
[[Image:UW-Spooky-1.jpg|thumb|none|500px|A GAU-12/U Equalizer (front) mounted on an AC-130 Spooky gunship.]]&lt;br /&gt;
[[Image:UW-Equalizer.jpg|thumb|none|500px|Close-up of the GAU-12/U Equalizer machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==General Electric M61 Vulcan==&lt;br /&gt;
The AC-130A Project Gunship II is armed with four 20mm [[M61 Vulcan]] rotary machine guns.&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|450px|GE M61 Vulcan Cannon - 20mm]]&lt;br /&gt;
[[Image:UW-OldAC130.jpg|thumb|none|500px|AC-130A Project Gunship II on an archive footage.]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
The [[PKM]] was seen on archive footeage, most notably during the [[Beowulf]] and [[RPG-7]] segments.&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|500px|none|PKM with latest version of Flash hider - 7.62x54mm R]]&lt;br /&gt;
[[Image:UW-PKM.jpg|thumb|none|500px|An unknown soldier guards a checkpoint with a PKM.]]&lt;br /&gt;
&lt;br /&gt;
==Rheinmetall MG3==&lt;br /&gt;
An [[MG3]] is mounted on the PzH 2000 howitzer.&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|400px|MG3 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:UW PzH 2000.jpg|thumb|none|500px|An MG3 mounted on a PzH 2000 howitzer.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers &amp;amp; Artillery=&lt;br /&gt;
==Ferfrans RMGL 403==&lt;br /&gt;
The [[Ferfrans RMGL 403]] is seen in stand-alone configuration for a brief time, when the SOAR is being tested. The narrator refers to it as &amp;quot;XL-200&amp;quot;, which was possibly the previous designation of the GL.&lt;br /&gt;
[[Image:RMGL 403.jpg|thumb|none|450px|Ferfrans RMGL 403 mounted on a Ferfrans SOAR - 40x46mm]]&lt;br /&gt;
[[Image:UW-RMGL403-1.jpg|thumb|none|500px|Ferfrans RMGL 403 in stand-alone configuration.]]&lt;br /&gt;
[[Image:UW-RMGL403-2.jpg|thumb|none|500px|The Ferfrans Representative fires the RMGL 403 launcher.]]&lt;br /&gt;
[[Image:UW-RMGL403-3.jpg|thumb|none|500px|The Ferfrans Representative shows that the RMGL 403's barrel tilts downwards.]]&lt;br /&gt;
&lt;br /&gt;
==FGM-148 Javelin==&lt;br /&gt;
The [[FGM-148 Javelin]] was ranked the best weapon in the Firepower category. Several other Javelins are also seen during the episode showcasing the MULE UGV.&lt;br /&gt;
[[Image:Javelin single.jpg|thumb|none|350px|FGM-148 Javelin - 142mm]]&lt;br /&gt;
[[Image:UW-Javelin-1.jpg|thumb|none|500px|&amp;quot;JAVELIN&amp;quot;]]&lt;br /&gt;
[[Image:UW-Javelin-2.jpg|thumb|none|500px|The main rocket motors ignite after reaching a safe distance from the operator.]]&lt;br /&gt;
[[Image:UW-Javelin-3.jpg|thumb|none|500px|The CLU of the Javelin, with the top-attack selected as the missile's flight profile.]]&lt;br /&gt;
[[Image:UW-Javelin-4.jpg|thumb|none|500px|Firing a Javelin in front of a high-speed camera.]]&lt;br /&gt;
[[Image:UW-Javelin (MULE).jpg|thumb|none|500px|A soldier loads up a MULE (Multifunctional Utility/Logistics and Equipment vehicle) with a Javelin.]]&lt;br /&gt;
[[Image:UW-Javelin-5.jpg|thumb|none|500px|Final score of the FGM-148 Javelin.]]&lt;br /&gt;
&lt;br /&gt;
== M102 105mm Howitzer ==&lt;br /&gt;
M102 105mm Howitzers can be seen mounted on AC-130 Spooky gunships.&lt;br /&gt;
[[File:Spectre M102.JPG|thumb|none|500px|Modified M102 howitzer taken from an AC-130 Spectre gunship - 105x372R]]&lt;br /&gt;
[[Image:UW-Spooky-2.jpg|thumb|none|500px|An M102 Howitzer (back) mounted on an AC-130 Spooky gunship.]]&lt;br /&gt;
[[Image:UW-Spooky-1.jpg|thumb|none|500px|An M102 Howitzer (back) mounted on an AC-130 Spooky gunship.]]&lt;br /&gt;
[[Image:UW-Howitzer.jpg|thumb|none|500px|Close-up of the M102 Howitzer.]]&lt;br /&gt;
&lt;br /&gt;
==M203==&lt;br /&gt;
The [[M203]] is mounted on various rifles, seen on archive footage.&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 - 40x46mm]]&lt;br /&gt;
[[Image:UW-Unknown-1.jpg|thumb|none|500px|An M203 launcher mounted on an XM177E2 rifle.]]&lt;br /&gt;
&lt;br /&gt;
==M79 &amp;quot;Thumper&amp;quot;==&lt;br /&gt;
The [[M79 grenade launcher]] is shown on an archive footage when the narrator speaks about the [[MGL-140|Milkor MGL Mk 1L]]'s capability to fire six rounds without reloading.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|450px|M79 GL - 40x46mm]]&lt;br /&gt;
[[Image:UW Thump Thump.jpg|thumb|none|500px|M79 grenade launcher on an archive footage.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor MGL Mk 1L==&lt;br /&gt;
The [[MGL-140|Milkor MGL Mk 1L]] was presented by a Milkor USA designer. It was ranked the 2nd best weapon in the firepower category.&lt;br /&gt;
[[Image:MGL Mk 1 L.jpg|thumb|none|450px|MGL Mk 1L in desert tan finish fitted with Armson OEG reflex sight - 40x46mm]]&lt;br /&gt;
[[Image:UW-MGL-1.jpg|thumb|none|500px|The &amp;quot;M32&amp;quot; is the USMC designation of the MGL-140 / MGL Mk 1L launcher.]]&lt;br /&gt;
[[Image:UW-MGL-2.jpg|thumb|none|500px|An MGL Mk 1L launcher fitted with Milkor Armson OEG reflex sight, and VLTOR EMod buttstock, and a few M781 training grenades.]]&lt;br /&gt;
[[Image:UW-MGL-3.jpg|thumb|none|500px|The Milkor USA Representative loads the MGL with M781 training grenades.]]&lt;br /&gt;
[[Image:UW-MGL-4.jpg|thumb|none|500px|The Milkor USA Representative fires the MGL Mk 1L.]]&lt;br /&gt;
[[Image:UW-MGL-5.jpg|thumb|none|500px|The Milkor USA Representative fires the MGL Mk 1L. The red smoke in the distance is the M781 practice round hitting the target.]]&lt;br /&gt;
[[Image:UW-MGL-7.jpg|thumb|none|500px|The Milkor USA Representative fires the MGL Mk 1L.]]&lt;br /&gt;
[[Image:UW-MGL-6.jpg|thumb|none|500px|Final score of the MGL Mk 1L.]]&lt;br /&gt;
&lt;br /&gt;
==Milkor Mark 14==&lt;br /&gt;
The [[Milkor MGL#Mark 14 / M32A1|Mark 14]] was ranked the 2nd best weapon in the firepower category, along with its bigger brother, the MGL Mk 1L (MGL-140).&lt;br /&gt;
[[Image:Milkor Mark 14.jpg|thumb|none|400px|Milkor Mark 14 - 40x46mm]]&lt;br /&gt;
[[Image:UW-Mark14-1.jpg|thumb|none|500px|Milkor Mark 14 with VLTOR EMod buttstock and custom pistol grip.]]&lt;br /&gt;
[[Image:UW-Mark14-2.jpg|thumb|none|500px|The Milkor USA Representative fires the Mark 14 launcher.]]&lt;br /&gt;
[[Image:UW-Mark14-3.jpg|thumb|none|500px|The Milkor USA Representative holds the Mark 14 grenade launcher.]]&lt;br /&gt;
[[Image:UW-Mark14-4.jpg|thumb|none|500px|Milkor Mark 14 and two M781 training grenades on a desk.]]&lt;br /&gt;
[[Image:UW-Mark14-5.jpg|thumb|none|500px|The Milkor USA Representative fires the Mark 14 launcher.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 153 Mod 0 ==&lt;br /&gt;
A [[SMAW]] was fired on an archive footage.&lt;br /&gt;
[[Image:Mk153SMAW.jpg|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:UW-SMAW.jpg|thumb|none|500px|The SMAW being fired.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 69==&lt;br /&gt;
[[RPG-7#Type 69 RPG|Norinco Type 69 rocket propelled grenade]] was shown during the part with the [[RPG-7]]. (Just like in most US films, it was used as a stand-in for the real RPG-7.)&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|400px|Norinco Type 69 RPG - 40mm]]&lt;br /&gt;
[[Image:UW-T69-1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:UW-T69-2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:UW-T69-3.jpg|thumb|none|500px|The warhead of the Type 69 RPG.]]&lt;br /&gt;
&lt;br /&gt;
==Rafael MATADOR==&lt;br /&gt;
The [[MATADOR|Rafael MATADOR]] was ranked the seventh best weapon in the Firepower category.&lt;br /&gt;
[[Image:MATADOR.jpg|thumb|none|400px|Rafael MATADOR - 90mm]]&lt;br /&gt;
[[Image:UW-MATADOR-1.jpg|thumb|500px|none|&amp;quot;MATADOR&amp;quot;]]&lt;br /&gt;
[[Image:UW-MATADOR-2.jpg|thumb|500px|none|Close-up of the MATADOR's barrel.]]&lt;br /&gt;
[[Image:UW-MATADOR-3.jpg|thumb|500px|none|A MATADOR launcher on the ground.]]&lt;br /&gt;
[[Image:UW-MATADOR-4.jpg|thumb|500px|none|Final score of the MATADOR.]]&lt;br /&gt;
&lt;br /&gt;
==Rafael SIMON==&lt;br /&gt;
The [[Rafael SIMON]] was ranked the 8th best weapon in the Firepower category. &lt;br /&gt;
[[Image:SIMON.jpg|thumb|none|400px|SIMON door breacher rifle grenade]]&lt;br /&gt;
[[Image:UW-SIMON-1.jpg|thumb|500px|none|&amp;quot;SIMON&amp;quot;&amp;lt;br&amp;gt;While &amp;quot;Compatibility&amp;quot; says &amp;quot;[[M16|M16-M4]]&amp;quot;, it can be fired from any kind of rifle or submachine gun with a thin barrel.]]&lt;br /&gt;
[[Image:UW-SIMON-2.jpg|thumb|500px|none|SIMON breacher grenade attached to an [[M16A2]] (?)]]&lt;br /&gt;
[[Image:UW-SIMON-4.jpg|thumb|500px|none|Close-up of the SIMON.]]&lt;br /&gt;
[[Image:UW-SIMON-3.jpg|thumb|500px|none|Final score of the SIMON.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-2==&lt;br /&gt;
An [[RPG-2]] was shown on archive footage during the part with the RPG-7.&lt;br /&gt;
[[Image:Rpg-2.jpg|thumb|400px|none|RPG-2 40mm with PG-2 rocket]]&lt;br /&gt;
[[Image:UW-RPG2-1.jpg|thumb|500px|none|An RPG-2 on an archive video.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
The [[RPG-7]] was ranked the fifth best weapon in the Firepower category. It was praised for its high portability, low cost and simplicity.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|450px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:UW-RPG7-1.jpg‎|thumb|none|500px|&amp;quot;RPG-7&amp;quot;]]&lt;br /&gt;
[[Image:UW-RPG7-2.jpg‎|thumb|none|500px|Taking aim with an RPG-7 launcher.]]&lt;br /&gt;
[[Image:UW-RPG7-3.jpg‎|thumb|none|500px|Close-up of the pistol grip and support grip of an RPG-7.]]&lt;br /&gt;
[[Image:UW-RPG7-4.jpg‎|thumb|none|500px|Backblast of an RPG-7 launcher.]]&lt;br /&gt;
[[Image:UW-RPG7-5.jpg‎|thumb|none|500px|Final score of the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics AT4 CS==&lt;br /&gt;
The [[AT4|AT4 CS]] (Confined Space) was ranked the third best weapon in the Firepower category.&lt;br /&gt;
[[Image:AT-4Launcher.jpg‎ |thumb|none|450px|AT4 - 84mm]]&lt;br /&gt;
[[Image:UW-AT4-1.jpg‎ |thumb|none|500px|&amp;quot;AT4 CS&amp;quot;]]&lt;br /&gt;
[[Image:UW-AT4-3.jpg‎ |thumb|none|500px|An AT4 being fired on an archive video.]]&lt;br /&gt;
[[Image:UW-AT4-5.jpg‎ |thumb|none|500px|Close-up of the AT4 CS' barrel.]]&lt;br /&gt;
[[Image:UW-AT4-4.jpg‎ |thumb|none|500px|Back blast of the original AT4.]]&lt;br /&gt;
[[Image:UW-AT4-2.jpg‎ |thumb|none|500px|Back blast of the AT4 CS. The CS variant uses a saltwater countermass in the rear of the launcher to absorb the back blast, allowing troops to fire the launcher from enclosed areas.]]&lt;br /&gt;
[[Image:UW-AT4-6.jpg‎ |thumb|none|500px|Final score of the AT4 CS.]]&lt;br /&gt;
&lt;br /&gt;
==Saab Bofors Dynamics RBS 70==&lt;br /&gt;
The [[Saab Bofors Dynamics RBS 70]] MANPADS was ranked the tenth most powerful weapon.&lt;br /&gt;
[[Image:RBS70.jpg|thumb|none|240px|RBS 70 - 106mm]]&lt;br /&gt;
[[Image:UW-RBS70-1.jpg|thumb|none|500px|&amp;quot;RBS-70&amp;quot;]]&lt;br /&gt;
[[Image:UW-RBS70-2.jpg|thumb|none|500px|Swedish soldiers preparing to fire the RBS 70 launcher.]]&lt;br /&gt;
[[Image:UW-RBS70-3.jpg|thumb|none|500px|A Swedish soldier fires the RBS 70 in slow motion.]]&lt;br /&gt;
[[Image:UW-RBS70-4.jpg|thumb|none|500px|Final score of the RBS 70.]]&lt;br /&gt;
&lt;br /&gt;
=Others=&lt;br /&gt;
==CornerShot==&lt;br /&gt;
The [[CornerShot]] is ranked the fourth best CQB weapon. It is fitted with a [[ Beretta 92FS Inox]], [[Glock 17]], [[Glock 19]], [[Glock 19|Glock 19C]] and a 40x46mm grenade launcher (designated &amp;quot;CornerShot 40TM&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
'''FOR MORE CORNERSHOT IMAGES, PLEASE GO TO THE HANDGUNS SECTION OF THIS ARTICLE.'''&lt;br /&gt;
[[Image:CornerShot.gif|thumb|none|300px|CornerShot with [[Glock 17]] pistol]]&lt;br /&gt;
[[Image:CornerShot 40TM.jpg|thumb|none|300px|CornerShot 40TM - 40x46mm]]&lt;br /&gt;
[[Image:UW-Corner-1.jpg|thumb|none|500px|&amp;quot;CORNER SHOT&amp;quot;]]&lt;br /&gt;
[[Image:UW-Corner-2.jpg|thumb|none|500px|CornerShot with a [[Glock 19]] pistol.]]&lt;br /&gt;
[[Image:UW-Corner-3.jpg|thumb|none|500px|Close-up of a CornerShot 40TM.]]&lt;br /&gt;
[[Image:UW-Corner-4.jpg|thumb|none|500px|Another CS, this time fitted with a 7.62mm APR (Assault Pistol Rifle), a heavily modified [[AKM]] rifle.]]&lt;br /&gt;
[[Image:UW-Corner-5.jpg|thumb|none|500px|Final score of the CornerShot. Obviously, Rate of Fire and Stopping Power depend on the attached firearm.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 2 Hand Grenade==&lt;br /&gt;
An [[Mk 2 hand grenade]] was seen on an archive footage.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|145px|Mk 2 hand grenade]]&lt;br /&gt;
[[Image:UW-Mk2-1.jpg|thumb|none|500px|Archive footage]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Documentary]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Steyr-Solothurn_S2-200&amp;diff=598674</id>
		<title>Steyr-Solothurn S2-200</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Steyr-Solothurn_S2-200&amp;diff=598674"/>
		<updated>2012-08-07T16:13:44Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Specifications= */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Specifications=&lt;br /&gt;
&lt;br /&gt;
[[Image:Mg30_realita.jpg‎|thumb|right|600px|MG30 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 7.92 x 57mm Mauser&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 1174 mm &lt;br /&gt;
&lt;br /&gt;
* '''Barrel Length:''' 596 mm&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' &lt;br /&gt;
:Gun: 7,7 kg &lt;br /&gt;
&lt;br /&gt;
* '''Muzzle Velocity:''' 807.92 m/s (2,650 ft/s)&lt;br /&gt;
&lt;br /&gt;
* '''Maximum range:''' is 3,526 meters&lt;br /&gt;
&lt;br /&gt;
* '''Maximum effective range:''' is 1,000 meters&lt;br /&gt;
&lt;br /&gt;
* '''Cyclic rate of fire:''' 600–800 rounds per minute&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The MG30 machine gun can be seen in the following films and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legenda o živých mrtvých]]'' || . || . || German soldiers || 1971&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=591018</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=591018"/>
		<updated>2012-07-17T05:59:25Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I live in Knoxville, Tennessee, born on 12-26-94, and absolutely love the [[M14 Rifle]] and it's variants, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMK2KMK-678.JPG|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
File:Ruger1022-black.jpg|The [[Ruger 10/22]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guns I have held but not fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Browning 0-U.jpg|The [[12 Gauge Double Barreled Shotgun|Over and Under Shotgun]]&lt;br /&gt;
File:FN-LAR.jpg|The [[FN FAL]]&lt;br /&gt;
File:Colt Model 1903.jpg|An [[Colt Model 1903/1908|unknown Pocket Pistol, possibly a Colt Model 1908]]&lt;br /&gt;
File:Sporter1903ironsights.jpg|The [[M1903 Springfield]]&lt;br /&gt;
File:Bush6.jpg|The [[Bushmaster Carbon 15]]&lt;br /&gt;
File:M9130.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant]]&lt;br /&gt;
File:M44Carbine.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant Carbine]]&lt;br /&gt;
File:Win1300Defender.jpg|The [[Winchester Model 1200/1300|Winchester Model 1300]]&lt;br /&gt;
File:Arma7.jpg|The [[Armalite AR-7|AR-7]]&lt;br /&gt;
File:PPSH-01-SMG.jpg|The [[PPSh-41 / PPS-43|PPS-50]]&lt;br /&gt;
File:PheonixentWinchester1894.jpg|The [[Winchester Model 1894]]&lt;br /&gt;
File:Scoped99.jpg|The [[Savage 99|Savage Model 99]]&lt;br /&gt;
File:Mossberg500AT.jpg|The [[Mossberg 500 series shotgun|Mossberg 500]]&lt;br /&gt;
File:Remington870PoliceStd.jpg|The [[Remington Model 870]]&lt;br /&gt;
File:Remington-Model-700-BDL 308.jpg|The [[Remington Model 700]]&lt;br /&gt;
File:Win70-2.jpg|The [[Winchester Model 70]]&lt;br /&gt;
File:SIG-GSR.jpg|The [[M1911 pistol series|M1911]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=589966</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=589966"/>
		<updated>2012-07-14T00:10:10Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: Based on official gameplay videos from E3. The Gun will probably use the same model as the M39 EMR.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{workinprogress}}&lt;br /&gt;
&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Battlefield 3&lt;br /&gt;
|picture = Bf3-pc-cover.jpg&lt;br /&gt;
|caption =  PC Boxart&lt;br /&gt;
|series= Battlefield&lt;br /&gt;
|date= 2011&lt;br /&gt;
|developer=DICE&lt;br /&gt;
|platforms=Xbox 360&amp;lt;br&amp;gt;PC&amp;lt;br&amp;gt;Playstation 3&lt;br /&gt;
|publisher= EA&lt;br /&gt;
|genre=First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''''Battlefield 3''''' (also known as '''''BF3''''') is the twelfth installment of the ''[[Battlefield|Battlefield series]]'', and direct sequel to ''[[Battlefield 2]]''. The game was developed by the Swedish company Digital Illusions Creative Entertainment (DICE) and published by Electronic Arts in 2011 for the PC, PS3 and Xbox 360. The game is powered by the proprietary Frostbite 2 engine, a further development of the engine used in the ''Bad Company'' games.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92SB]], modified to resemble the [[Beretta 93R|93R]], can be unlocked as a sidearm in Co-Op requiring a 86,000 Co-Op Score. The weapon has been fitted with the 93R's muzzle brake and foregrip, as well as being modified to fire 3 round bursts. Uses 20 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|400px|Beretta 92SB - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_93r_slide_locked.jpg|thumb|none|600px|The player character stops to admire his custom weapon.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
In the beginning of the single-player mission &amp;quot;Semper Fidelis&amp;quot; and &amp;quot;The Great Destroyer&amp;quot;, Blackburn acquires a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]]. It can also be seen holstered on some US Marine throughout the single-player campaign. In multiplayer it is the starting handgun for US forces. Another note of interest is that unlike in [[Battlefield: Bad Company 2]] and [[Medal of Honor (2010)|Medal of Honor]]'s multiplayer, the M9's magazine is 15 rounds + 1 in the chamber like in reality. In multiplayer, Players can unlock additional M9's outfitted with a Tactical Light and a Sound Suppressor separately as they level (rank) up.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm.]]&lt;br /&gt;
[[File:BF3-M9-1.jpg|thumb|none|601px|Blackburn holds an M9 at the start of the introductory mission &amp;quot;Semper Fidelis.&amp;quot; This one of only two times in the entire campaign the player character has a sidearm.]]&lt;br /&gt;
[[File:BF3-M9-2.jpg|thumb|none|600px|A US Marine holds a M9 in multiplayer.]]&lt;br /&gt;
[[File:BF3-M9-3.jpg|thumb|none|600px|A M9 being reloaded in multiplayer.]]&lt;br /&gt;
[[File:BF3-M9-4.jpg|thumb|none|600px|A Marine aims at a suspicious looking M1161 &amp;quot;Growler&amp;quot; ITV. Note that the sights are correct for a M9.]]&lt;br /&gt;
[[File:Bf3_M9_suppressed.jpg|thumb|none|600px|The M9 with a suppressor. Different classes of weapon use different suppressor models, but those models are shared among the weapons of that class. The only exceptions to this are the G3A3 and SCAR-H CQC, which use the same model as the sniper rifles because of their caliber.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 17|Glock 17]] is shown in an official screenshot for the Battlelog. Called &amp;quot;G17C&amp;quot;, although it is modeled after a standard Glock 17 as there are no compensator cuts on the top of the slide. It comes standard with a laser sight, while a variant that has both a laser sight and a suppressor is available as a later unlock. It is the only handgun that lets you equip two attachments at a time. Also, all of the US Assault kit soldiers have a G17 in a chest holster in addition to whatever their selected sidearm is, and this G17 does not have a laser.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|A Generation 3 Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:BF3-Glock-1.jpg|thumb|none|600px|A dead PLR soldier with a Glock 17 at his side.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Rrt877 g17c.jpg|thumb|none|600px|Glock 17 in multiplayer.]]&lt;br /&gt;
[[File:Rrt877 g17c reloading.jpg|thumb|none|600px|Glock 17 in multiplayer reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock 18]] appears as the &amp;quot;G18&amp;quot;. It has an extended magazine base that gives it a 19 round capacity. Interestingly enough in the beta, the suppressed Glock 18 is unlocked before the standard unsuppressed variant (though this has been fixed in the regular game and the unsuppressed version is unlocked at Rank 30 with the suppressed variant unlocked at 41). Note that the Battlelog picture (seen below) lacks a fire selector, but is actually different than that G17's picture. This is most likely because it is from an early build of the game, as it appears correctly in-game. It is an incredibly effective sidearm in close quarters, but is useless at medium range and beyond unless burst fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C (3rd Generation) - 9x19mm. The model in-game is not a &amp;quot;C&amp;quot; model.]]&lt;br /&gt;
[[Image:BF3BLG18.jpg|thumb|none|350px|G18 in-game render.]]&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol==&lt;br /&gt;
&lt;br /&gt;
The USMC variant of the [[M1911]],  the [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45]], can be used if the player is a Battlefield Veteran or a member of the EA Gun Club. All three variants of the M1911 are also unlocked for multiplayer by completing the single player campaign. It is a standard M1911A1 with a three-hole trigger, a Springfield slide, commander-style hammer, beavertail grip safety, Pachmayr rubber grips, and uses 8 round magazines. It comes with additional variants that incorporate a Tactical Flashlight or Sound Suppressor. A variant with both aforementioned attachments (named ''M1911 S-TAC'')  is available only to DICE employees. &lt;br /&gt;
&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-1.jpg|thumb|none|600px|A player character in multiplayer holds a MEU(SOC) pistol.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-2.jpg|thumb|none|600px|Reloading the MEU(SOC) pistol in multiplayer, the player character dumps the empty magazine...]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-3.jpg|thumb|none|600px|...and lines up a fresh one (that's actually loaded) with the magazine well. Note that the markings and slanted serrations show it is a Springfield made slide.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-5.jpg|thumb|none|600px|A player character aims down the tritium sights of his MEU(SOC) pistol.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-4.jpg|thumb|none|600px|A player character vaults over a fence with his MEU(SOC) pistol, appreciative of the fact that he actually has legs in this game.]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX|MP-412]] revolver returns from ''Bad Company'' and ''Bad Company 2'' as an unlockable sidearm that can only be unlocked by achieving a 5000 Co-Op Score. Unlike in ''Bad Company 2'', the top break cartridge ejector is seen in full effect actually ejecting spent rounds as opposed to &amp;quot;flicking&amp;quot; them out. It is considerably different by having a slightly faster rate of fire and being more effective at close range compared to it's larger .44 cousin.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BF3 REX.jpg|600px|thumb|none|The player character in multiplayer holds an MP-412 REX.]]&lt;br /&gt;
[[image:Bf3_MP412_reload_1.jpg|600px|thumb|none|Pictured: the automatic extractor in action. Not pictured: Antigravity field generator.]]&lt;br /&gt;
[[image:Bf3_MP412_reload_2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[image:Bf3_MP412_reload_3.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin_PYa#MP-443_Grach|MP-443]] returns from ''Bad Company 2'' and is the Russian faction's sidearm. In Multiplayer the player unlocks the Tactical Light and Sound Suppressor as they level up instead of by gaining kills with the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BF3-MP443-1.jpg|thumb|none|600px|Vladimir uses his MP-443 as one of Solomon's men demonstrates how not to steal a car stereo.]]&lt;br /&gt;
[[Image:BF3-MP443-2.jpg|thumb|none|600px|Dmitri Mayakovsky holds his MP-443 on Blackburn as he tries to blame everything on a fire extinguisher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 grach 16.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 grach reload 16.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Model 444 ==&lt;br /&gt;
&lt;br /&gt;
The .44 version of the [[Taurus Model 44]], the Model 444, appears as an unlockable sidearm, and can be fitted with a scope. Appears as &amp;quot;.44 Magnum&amp;quot;, one of the few weapons in game that does not go by its proper name. In the campaign, the antagonist Solomon uses one as his personal sidearm. In multiplayer, a variant with a PK-A scope is fittingly unlocked at Rank 44.&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|none|400px|Taurus Model 444 with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:BF3-Taurus44-1.jpg|thumb|none|601px|Solomon aims his Taurus Model 444 at Blackburn during the introductory level. Visible in the full-sized image is what appears to be an empty speedloader hovering in mid-air behind the weapon, just above Solomon's wrist.]]&lt;br /&gt;
[[Image:BF3-Taurus44-2.jpg|thumb|none|600px|Blackburn soon finds himself getting a closer look at the barrel.]]&lt;br /&gt;
[[Image:BF3-Taurus44-3.jpg|thumb|none|600px|Prior to the start of &amp;quot;Uprising,&amp;quot; Solomon is seen aiming his Taurus at an injured Marine.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
A large number of weapons appear on dog tags associated with a similar weapon, weapon of the same family, weapon of the same category, or in a few cases, weapons that make no sense at all. As there are so many, the weapons found '''only''' on dog tags have been placed in their own category at the bottom of each class of weapon. This is to avoid confusion as to which weapons are actually in the game and which ones are only pictures.&lt;br /&gt;
&lt;br /&gt;
=== Colt 1873 ===&lt;br /&gt;
The [[Single Action Army|Colt 1873]], more commonly known as the Single Action Army, is featured on the Dog Tag the player is rewarded with when they get the ''Handgun Medal'', for getting the ''Handgun Ribbon'' 50 times. A ''Handgun Ribbon'' is awarded when the player kills four enemies with handguns in a game, and can be awarded multiple times in a game.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt]]&lt;br /&gt;
[[Image:BF3SAA.jpg|thumb|none|300px|The Western-themed ''Handgun Dog Tag''.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M1911A1 ===&lt;br /&gt;
The [[M1911A1]] appears on the Dog Tag awarded for 100 kills with the MEU(SOC) pistol.&lt;br /&gt;
&lt;br /&gt;
=== Makarov PB ===&lt;br /&gt;
The [[Makarov PM#Makarov PB|Makarov PB]] very oddly appears on the Dog Tag awarded for getting 100 kills with the Suppressed MP-443 Grach. Though they are both suppressed Russian pistols, they have almost nothing else in common.&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Unlike previous games in the series, SMGs are all-kit unlockables, and not strictly limited to an Engineer/Spec Ops-type class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|H&amp;amp;K MP7A1]] can be unlocked and used by any kit. It can use either a 20- or 40-round magazine. It must be unlocked in the Co-Op mode, requiring 34,000 Score. It does low damage to enemies, but has a very high rate of fire and manageable recoil to balance it out. An interesting thing to note is that this weapon has separate reload animations for the 20 and 40 round magazines (the 20 round magazine is dropped via the use of gravity, while the 40 round magazine is manually removed).&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
[[Image:BF3-MP7-4.jpg|thumb|none|600px|Blackburn holds an MP7A1 with suppressor, EOTech sight and 40-round extended magazine during the mission &amp;quot;Night Shift.&amp;quot; Note the BUIS are retained even with an optic added.]]&lt;br /&gt;
[[Image:BF3-MP7-1.jpg|thumb|none|602px|Blackburn loads a new 40-round magazine into his MP7A1 as he is menaced by a series of incomprehensible graffiti tags.]]&lt;br /&gt;
[[Image:BF3-MP7-2.jpg|thumb|none|600px|The 20-round magazine for the MP7A1 frequently glitches and fails to appear during the campaign; here in &amp;quot;The Great Destroyer&amp;quot; Blackburn reloads one with a large flash suppressor, IRNV scope and laser pointer...]]&lt;br /&gt;
[[Image:BF3-MP7-3.jpg|thumb|none|600px|...whereas earlier he just told his vanilla one to imagine it was full of bullets that were ''this'' big.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
This weapon can be used by all four classes, and has an ammo capacity of 25 + 1. The game correctly depicts the UMP's single / 2 round burst / full auto firing modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:BF3-UMP-1.jpg|thumb|none|601px|Blackburn reloads his UMP during &amp;quot;The Great Destroyer,&amp;quot; wondering why he didn't have it the first time he went through this section. Note the caution on the side of the weapon to read the owner's manual; while this makes some sense on this level where the UMPs are seen in the hands of terrorists, the warning is still present even in &amp;quot;Operation Guillotine&amp;quot; when the UMPs are used by the US military; military UMPs should not have it.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ump.jpg|thumb|none|601px|UMP in Multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
&lt;br /&gt;
The FN P90 TR boasts a large ammo capacity at 50 + 1, a high rate of fire, and excellent accuracy at the expense of suffering from low damage at long distance. The weapon is capable of being used by all four classes in multiplayer.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BF3-P90-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a P90TR during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== PP-19 Bizon-2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon|PP-19 Bizon-2]] is included in the Back To Karkand expansion pack, and can be used by any kit. The weapon features a slightly inaccurate magazine capacity of 54 rounds (where the real life 9x19mm Parabellum helical magazine has a max capacity of 53), although post-patch the PP-19 is now even more innacurate in that it was a 55 round magazine chambered in the 9x18mm Makarov, although this could very well be for balancing purposes, as DICE may have felt 64 rounds in an SMG would be a tad unfair. Also to note, the PP-19 is the only 9x18mm Makarov weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|350px|PP-19 Bizon-2 9x18mm Makarov]]&lt;br /&gt;
[[Image:BF3-PP19-1.jpg|thumb|none|600px|PP-19 Bizon-2 on the customise menu.]]&lt;br /&gt;
[[file:bf3 bizon idle.jpg|thumb|none|600px|The PP-19 idle, looking rather ridiculous with a PK-A 3x scope and an enormous flash suppressor.]]&lt;br /&gt;
[[file:bf3 bizon reload.jpg|thumb|none|600px|Inserting a new magazine]]&lt;br /&gt;
[[file:bf3 bizon bolt.jpg|thumb|none|600px|Pulling the bolt to chamber a new round]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] returns from ''Bad Company 2'', feeling much more realistic this time around, with a more believable firing rate and packing a decent punch per shot, as opposed to the previous game, in which its firing rate was more akin to a Minigun and its power-per-shot around the area of lightly tossing a handful of pebbles at your opponent's face. Comes standard with a 20 round mag, and a 40 round extended mag can be unlocked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with ATN Ultra Sight DC red dot sight - 9x19mm]]&lt;br /&gt;
[[File:BF3-PP2000-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds his PP-2000 after completing a HALO jump into Northern Iran at the start of the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== MP5KA4 ==&lt;br /&gt;
The MP5KA4, called M5K in BF3, comes standard with a 15 round magazine that incorrectly holds 20 rounds. However, the Extended Mags attachment gives it a 30 round magazine with the correct ammo count. Also, being an A4, it has the marking for 3-round burst on the weapon, though it cannot be used in that mode in-game.&lt;br /&gt;
[[image:MP5KA4.jpg|thumb|none|400px|MP5KA4 - 9x19mm]]&lt;br /&gt;
[[file:bf3 m5k idle.jpg|thumb|none|600px|The &amp;quot;M5K&amp;quot; in Battlefield 3.]]&lt;br /&gt;
[[file:bf3 m5k reload1.jpg|thumb|none|600px|Pulling back the bolt]]&lt;br /&gt;
[[file:bf3 m5k reload2.jpg|thumb|none|600px|Inserting a new magazine]]&lt;br /&gt;
[[file:bf3 m5k reload3.jpg|thumb|none|600px|Performing a HK slap]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
For the first time in a main ''Battlefield'' series game (excluding spinoffs like ''[[Battlefield Play4Free]]''), shotguns can be iron-sighted, and like the SMGs, can be used in every kit. In addition, DICE made it so that their shotguns have considerable range, unlike most videogames where you have to see the whites of the enemies' eyes for shotguns to be effective. &lt;br /&gt;
&lt;br /&gt;
== SWD / Cobray Street Sweeper  ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|SWD/Cobray Street Sweeper]] is included, identifiable by the winding key on the front of the drum magazine and lack of a rear-mounted drum advance lever. The weapon is referred to as the &amp;quot;DAO-12&amp;quot; in material advertising the game's pre-order rewards, as it was in ''[[Battlefield 2]]''; this stands for &amp;quot;double action only, 12 gauge&amp;quot; and is a ''description'' of the weapon rather than a correct name for it. The name was kept as an homage to ''Battlefield 2''. The weapon has an incorrect capacity of 8-rounds by default, but the correct 12 if the extended magazine attachment is used. This is most likely for balance, so players can't use a semi-auto, 12 round shotgun AND 3 attachments on top of that.&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge. Visible is the Cobray logo on the side, no visible drum advance lever like on the Striker and the recognizable 'key' in the front of the drum for winding up the rotary cylinder.]]&lt;br /&gt;
[[File:BF3-Streetsweeper-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a Street Sweeper fitted with a Kobra reflex sight at the start of the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M1014 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M4 Super 90|Benelli M1014]] features semi-automatic firing and its tactical stock fully extended during gameplay. Magazine capacities available are either the civilian legal 4+1, or the full-length 6+1 (Indicating the use of 3-inch magnum rounds. The full-length tube normally holds seven 2.75-inch rounds). When reloading from empty, the player character loads a round into the chamber first, then fills the tube, and using the extended option will change the model's magazine tube accordingly, just like the 870 MCS. It's unrealistically inaccurate despite having a Cylinder Bore.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:BF3-M1014-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M1014 during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 m1014.jpg|thumb|none|600px|M1014 in MP.]]&lt;br /&gt;
[[Image:Rrt877 m1014 reload.jpg|thumb|none|600px|M1014 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== M26 MASS ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 MASS]] can be used only in the Assault kit in the &amp;quot;Gadget 1&amp;quot; slot. It may be used either as a standalone weapon, or mounted on any of the assault rifles if said rifle is equipped with the underslung rail. It can fire buckshot, flechettes, FRAG-12 rounds, or slugs, same as the other shotguns. For some odd reason, the AEK-971 and AN-94 cannot mount the M26 MASS despite having underslung rails. A model glitch exists on some weapons that mount the M26 MASS where the charging handle will stay up even when the weapon is not in use.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM26 2 highRes.jpg|thumb|none|400px|M26 MASS - 12 gauge, mounted on [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] with C-More red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:XM26.jpg|thumb|none|400px|Standalone version of M26 MASS - 12 gauge]]&lt;br /&gt;
[[Image:BF3 Mass.jpg|thumb|none|600px|M26 standalone.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 mass mounted.jpg|thumb|none|600px|MASS mounted on a M16A3 in MP.]]&lt;br /&gt;
[[Image:Rrt877 mass mounted reloading.jpg|thumb|none|600px|MASS mounted on a M16A3 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer ==&lt;br /&gt;
&lt;br /&gt;
The [[Pancor Jackhammer]], called the &amp;quot;MK3A1&amp;quot;, is included in the Back to Karkand expansion pack, and can be used by any kit. It can be safely assumed it will not emulate the real weapon's problems with failing to cycle. It is fully automatic, and feeds from a 6-round magazine or a 12-round extended magazine. In fact, this is highly unrealistic, as the real Jackhammer feeds from a 10-round revolver style drum cylinder and does not chamber a round to gain a +1 as portrayed in the game. The real Jackhammer also never made it past the prototype stage and although had interest from the United States military, the Jackhammer was never adopted. Only a few prototypes are known to be in existence, making its appearance in the game completely absurd from a historical standpoint.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jackhammer.jpg‎|400px|thumb|none|Pancor Jackhammer - 12 gauge]]&lt;br /&gt;
[[Image:BF3-Jackhammer-1.jpg|thumb|none|600px|Jackhammer on the customisation screen. Note the erroneous suppressor attachment that has since been patched out of the Jackhammer's available accessories list.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 MCS ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870|Remington 870 MCS]] appears as the &amp;quot;870MCS&amp;quot;. The player pumps the shotgun very quickly, which makes it seem almost semi-automatic in-game, like a pump action combat shotgun should be. Magazine capacities are either the standard 4+1, or the extended 6+1. As with the M1014, when reloading from empty the player character loads a round into the chamber first, then fills the tube, and using the extended option will change the model's magazine tube &lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
[[Image:BF3-MCS-1.jpg|thumb|none|600px|Blackburn holds an 870 MCS with a tactical light during the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-MCS-2.jpg|thumb|none|600px|One of Blackburn's starting weapons in &amp;quot;Operation Guillotine&amp;quot; is this Remington 870 MCS with a laser aiming module. Precisely what this is for when he has his Big Magic White Circle for aiming with is unclear.]]&lt;br /&gt;
[[File:Bf3_870MCS_Frag.jpg|thumb|none|600px|Firing a 12 gauge fragmentation round from the 870. It looks impressive and can suppress enemies well, but it does about as much damage as a firecracker without a direct hit.]]&lt;br /&gt;
[[File:BF3_chamberload_870mcs_ext_mag.jpg|thumb|none|600px|Chamberloading an 870 that has an extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Saiga-12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun|Saiga-12K]] returns from ''Battlefield 2'' and is the second semi-auto shotgun unlocked. Magazine capacities are either the standard 5+1, or an extended 10+1 (originally 8+1, following the maximum factory capacity, changed after the 4th update).&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF3-Saiga-1.jpg|thumb|none|601px|Blackburn holds a rather beat-up camouflaged Saiga 12K during the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-Saiga-2.jpg|thumb|none|600px|The mission &amp;quot;Kaffarov&amp;quot; can be a little on the strange side at times; here Dmitri Mayakovsky holds a Saiga 12K fitted with a laser aiming module and PK-AS optic, watching in bemusement as shooting the windshield of a car makes two men who had clipped inside it dramatically leap through the roof. For a finishing touch, the car exploded immediately afterwards.]]&lt;br /&gt;
[[Image:BF3-Saiga-3.jpg|thumb|none|600px|Wary of any other weirdness, Dmitri reloads his Saiga 12K.]]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] is the only full-auto shotgun in-game, barring Back to Karkand's MK3A1 Jackhammer. The magazine capacity is incorrectly 6+1 by standard or the correct 10+1 with the extended magazines equipped, most likely for balance, same as the Striker. When optics are attached it becomes a WM-12, an American semi-auto clone of the USAS-12, but with a rail instead of the carry handle. Like all shotguns, it can utilise standard Buckshot, Slugs, Flechettes and explosive FRAG-12 rounds as well as fit a variety of accessories and attachments. &lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|Daewoo USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
[[Image:BF3-USAS-1.jpg|thumb|none|600px|Dmitri Mayakovsky reloads his USAS-12, which, according to the trademarks, was made by &amp;quot;Baewoo Brecisions&amp;quot; of Korea.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[SPAS-12]] is one of the 10 guns appearing in the upcoming Close Quarters expansion pack.  Despite having a fire selector, it is limited to pump action for balance reasons. It performs similarly to the 870MCS and has the same standard (4+1) and extended (6+1) capacities, but has a slower per-shell reload speed and each shell contains one less pellet than those of the 870.  However, it's offset by a maximum rate of fire that is high enough to the point that the next shot can be fired way before the pump animation can finish, specifically at the brief moment where the action is fully to the rear.&lt;br /&gt;
&lt;br /&gt;
[[File:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12  - 12 gauge]]&lt;br /&gt;
[[file:bf3 spas idle.jpg|thumb|600px|none|SPAS-12 idle]]&lt;br /&gt;
[[file:bf3 spas iron.jpg|thumb|600px|none|The SPAS-12's iron sights]]&lt;br /&gt;
[[file:bf3 spas chamber.jpg|thumb|600px|none|Inserting a new round into the chamber]]&lt;br /&gt;
[[file:bf3 spas reload.jpg|thumb|600px|none|Continuing the reload. If you look closely, you can make out part of the word &amp;quot;gauge&amp;quot; on the shell.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== SPAS-12 ===&lt;br /&gt;
One of the strangest weapons to appear on a different weapon's Dog Tag, the [[SPAS-12]] appears on the Dog Tag awarded for 100 kills with the USAS-12. Other than four capital letters followed by &amp;quot;-12&amp;quot;, both being 12-gauge, and that they were both in the [[Battlefield: Bad Company]] series, they have little in common.  The Close Quarters DLC, which adds a SPAS-12, still has the USAS-12 displaying a SPAS-12 Dog Tag.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== 5,56A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[5,56A-91]] appears as part of the incredibly vague &amp;quot;Compact Assault Rifle&amp;quot; classification, and thus is used by the 'Engineer' kit. It does not have its 40mm grenade launcher. It is the successor to the [[9A-91]] from ''Bad Company 2'', albeit firing the 5.56mm NATO round instead of the 9A-91's 9x39mm one. Called &amp;quot;[[A-91]]&amp;quot; in the game, which refers to the 7.62x39mm variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:A91.jpg|thumb|none|400px|5,56A-91 - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-A91-1.jpg|thumb|none|600px|Dmitri Mayakovsky looks at fellow GRU agent Vladimir holding a 5,56A-91 as they go to work at the start of &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
[[Image:Rrt877 a-91.jpg|thumb|none|600px|5,56A-91 in MP.]]&lt;br /&gt;
[[Image:Rrt877 a-91 reloading.jpg|thumb|none|600px|5,56A-91 in MP reloading.]]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK-971]] is an unlock for the Assault kit. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320. It cannot mount the M26 MASS due to a bug on the Xbox 360 version.&lt;br /&gt;
&lt;br /&gt;
[[Image:aek971_545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock -  5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AEK-1.jpg|thumb|none|600px|Blackburn holds an AEK-971 near the start of the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3 AEK971.jpg|thumb|none|600px|AEK-971 in Battlefield 3 with Kobra Red dot sight and foregrip attached. Note that because of a glitch, both the indirect flightpath crosshair and the standard crosshair appear when switching rapidly between the grenade launcher and primary weapon. Switching to secondary weapon and back again fixes this issue.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877_aek2.jpg|thumb|none|600px|AEK-917 in MP.]]&lt;br /&gt;
[[Image:Rrt877 aek2 reload.jpg|thumb|none|600px|AEK-917 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AK-74|AK-74M]] has been seen in gameplay trailers. It is the standard assault rifle used by the Russian 'Assault' kit. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AK-1.jpg|thumb|none|601px|Blackburn holds an AK-74M equipped with a PSO-1 scope during &amp;quot;Operation Swordbreaker.&amp;quot; Weapons on the ground do not show their attachments or have text signifying what they have attached, meaning occasionally picking up a boring-looking vanilla weapon will result in the player character producing Excalibur as here.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ak74m.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 ak74m reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] has been seen in gameplay trailers. In multiplayer, the AKS-74U, being a carbine, is used by the 'Engineer' kit, and is the starting weapon for Russian Engineers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:BF3-AKS-74U-1.jpg|thumb|none|601px|Blackburn wrestles with one of Solomon's men during the introductory mission &amp;quot;Semper Fidelis.&amp;quot; On the Xbox 360 version before the Back to Karkand update, this terrorist was instead armed with a UMP45, but still gives Blackburn an AKS-74U when he dies.]]&lt;br /&gt;
[[Image:BF3-AKS-1.jpg|thumb|none|601px|At the start of the mission &amp;quot;Uprising,&amp;quot; Blackburn relieves a PLR soldier of this AKS-74U with a Kobra reflex sight, suppressor and tactical light.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 aks74u.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 aks74u reloading.jpg|thumb|none|600px|Aks74u in multiplayer, note the milled receiver.]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] returns from the Bad Company series. The AN-94's dual-rate full-auto mode has been correctly featured in Battlefield 3. When set to burst, the weapon fires an 1800RPM 2-round burst, and when set to full auto, it fires the first two shots at 1800RPM, while the rest are fired at 600RPM. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320. The AN-94 is unique in that it starts in 2-round burst by default, in contrast to every other weapon in BF3, which all use the most aggressive fire mode available by default, usually full auto. Before a patch, the weapon lacked the semi-automatic mode found on the real weapon, instead featuring only the 2-burst and full-auto modes. One detail that should be noted is that in the single-player campaign, the 2 round burst is shown to incorrectly fire at the 600 rpm as opposed to the correct 1800 rpm, though this may be fixed as the game still contains a handful of bugs. Interesting note about the way the player character reloads the AN-94, he flicks the magazine out with another magazine, the same applies to the AEK-971.&lt;br /&gt;
&lt;br /&gt;
[[Image:Russian AN-94 Abakan Nikonov 5.45x39mm assault rifle 3.jpg|thumb|400px|none|AN-94 Abakan Nikonov - 5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AN94-1.jpg|thumb|none|600px|Blackburn holds an AN-94 equipped with a PKS-07 long-range scope as he looks over an airdropped Russian D-30 122mm howitzer during the mission &amp;quot;Rock and a Hard Place.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
&lt;br /&gt;
The [[AS Val]] appears as an all kit weapon, most likely due to its small size and unique integrated suppressor, making it too specialized for any specific kit.  The March 2012 update added the option of using extended 30-round box magazines (the largest box mag available for the VSS/AS Val/SR-3 rifles) instead of the standard 20-rounders.&lt;br /&gt;
&lt;br /&gt;
[[Image:As val1.jpg|thumb|none|400px|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:BF3-ASVal-1.jpg|thumb|none|602px|Dmitri Mayakovsky holds his starting weapon, an AS Val assault rifle with a Kobra reflex sight, during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-ASVal-2.jpg|thumb|none|601px|Kiril holds his AS Val near the end of &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4/M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. During the alpha stages footage, the in-game M4A1 can be seen fitted with iron sights, EOTech 552 Holographic sight, Trijicon TA01NSN 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate, and a SOPMOD stock. Two different &amp;quot;reload-from-empty&amp;quot; animations have been seen. The &amp;quot;Fault Line&amp;quot; trailers had the player rack the charging handle, while in the more recent Operation Metro trailer, and the rest since then, the player uses the bolt release. It has been confirmed that both the M4A1 (full-auto) and M4 (3-round burst) will be available for use within the game. The standard M4/M4A1 has a KAC RIS handguard, Crane SOPMOD stock, Hogue pistol grip, M16A1 flash hider, and Magpul Ranger Plates. In multiplayer, the M4A1, being a carbine, is used by the 'Engineer' kit, and is the starting weapon for US Engineers.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF3-M4-1.jpg‎|602px|thumb|none|Blackburn holds an M4A1 during &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-M4-2.jpg|600px|thumb|none|Blackburn reloads his M4A1. &amp;quot;For law enforcement / military use&amp;quot; is printed on the side of the EOTech optic. Note also the fire selector on semi-auto.]]&lt;br /&gt;
[[Image:BF3-M4-3.jpg|600px|thumb|none|Reloading with the rifle in shadow reveals a snake-like design engraved on the mag well; this is present in ''[[Medal of Honor (2010)|Medal of Honor]]'', though as a dark shape that shows up in light rather than a silvery etching that only shows up in the dark. Also note that the semi-auto position reads &amp;quot;Fire&amp;quot;, meaning it was modeled on a civilian M4 variant, which also explains why the selector is in this position.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A3/M16A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] was one of the first weapons to be shown in early gameplay footage, but was lacking rear iron sights and even optical sights because of the alpha stage development; these were added later on. Some later footage showed the M16 with the gas block missing when mounting sights, but this too was corrected in the final release. Both the M16A3 (full-auto) and M16A4 (3-round burst) are available for use within the game. They have [[M16 rifle series#M16A1 Rifle|M16A1]] flash hiders, KAC RIS handguards with a rail cover on the right side rail, a Hogue pistol grip, Magpul loops on the magazines, and a cloth sleeve wrapped around the stock. It is the standard assault rifle used by the US 'Assault' kit. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[Image:BF3-M16-1.jpg|601px|thumb|none|Blackburn holds his M16A3 during Operation Swordbreaker.]]&lt;br /&gt;
[[Image:BF3-M16-2.jpg|600px|thumb|none|A Marine reloads his M16A3 with a mounted Trijicon ACOG scope in multiplayer. Note that there are actually bullets in the magazine, a relatively rare sight in a modern shooter. But unfortunately, like in most modern shooters, the fire selector is always set to semi-auto.]]&lt;br /&gt;
&lt;br /&gt;
== DIO KH2002 Sama ==&lt;br /&gt;
&lt;br /&gt;
The Xbox 360 Operation Guillotine gameplay trailer shows a PLR militant using the [[DIO KH2002|DIO KH2002 Sama]] assault rifle. The weapon is a bullpup conversion of the DIO S-5.56 assault rifle, which is a direct copy of the [[M16 rifle series#Norinco Model 311|Norinco CQ]] assault rifle. The KH2002 was put into service in 2004 as a replacement for the Iranian Military's obsolete G3A3. The model featured in the game is the improved Sama model introduced in 2009, as noted by the diagonal cuts on the receiver as opposed to horizontal, side mounted rails and the combination of long carry handle and barrel mounted front sight. The improved foregrip of the Sama model only appears if the Foregrip attachment is used in multiplayer. The in-game model fires 30 rounds form a 20 round STANAG magazine, however.&lt;br /&gt;
&lt;br /&gt;
In campaign mode, the weapon is often found in the hands of Iranian Army soldiers after the PLR's hostile takeover. It fires in single shot and 3-round burst firing modes, and uses Russian optics. It can be unlocked for multiplayer use with a 17,000 co-op score. &lt;br /&gt;
&lt;br /&gt;
[[File:Kh2002 2009 improved.jpg|thumb|none|400px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-KH2002-1.jpg|thumb|none|601px|Blackburn holds a KH2002 during the mission &amp;quot;Uprising&amp;quot; as he discovers the exit.]]&lt;br /&gt;
[[File:BF3-KH2002-2.jpg|thumb|none|601px|Blackburn reloads his KH2002, showing that the Khaybar variant used in the game is the 2009 model.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS Surbaissé ==&lt;br /&gt;
&lt;br /&gt;
A [[FAMAS|FAMAS Surbaissé]] (FAMAS Low Profile) is included in the Back To Karkand expansion pack, and can be used by the Assault kit. The weapon is shown with the large G1 / G2 trigger guard rather than the twin grips this version seems to use. In-game, the FAMAS uses the 25 round straight magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:FAMASFELIN2.jpg|thumb|none|400px|FAMAS Surbaissé - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-FAMAS-1.jpg|thumb|none|600px|FAMAS Surbaissé on the customisation screen. Note the incorrect 30 round magazine capacity, which has since been patched.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 famas3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 famas3 reload.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
&lt;br /&gt;
The [[FN F2000]] returns from the Bad Company series, and has much more realistic statistics, most notably that it doesn't have a fire rate resembling a minigun. Due to its lack of an underslung rail, an M320 or M26 MASS will always be carried as a standalone if the F2000 is equipped. The F2000 can mount a bipod and foregrip like the other assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with folding vertical foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-F2000-1.jpg|thumb|none|601px|Dmitri Mayakovsky reloads an F2000 with EOTech reflex sight during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN MK 16 Mod 0 (SCAR-L)==&lt;br /&gt;
The FN MK16 MOD 0, or SCAR-L, is an assault rifle added in the Close Quarters expansion pack and is issued to the Assault kit. It's weaker than its bigger brother the SCAR-H because of its smaller round, but it boasts a higher rate of fire (620 rpm) and extremely controllable recoil. It's unlocked by completing the 'Set us up the Bomb' assignment, which involves killing 20 enemies with an underslung grenade launcher and 15 enemies with hand grenades.&lt;br /&gt;
&lt;br /&gt;
[[file:FN_SCAR-L_(Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]][[File:Bf3_cq_SCARL.jpg|600px|thumb|none|The SCAR-L idle]][[File:BF3_cq_SCAR_L_Iron.jpg|thumb|600px|none|The SCAR-L's iron sights]][[file:BF3_CQ_SCAR_l_reload.jpg|thumb|600px|none|The SCAR-L's reload. Note the selector switch is incorrectly set on single fire, but the charging handle is correctly in the locked back position since all rounds were expended.]][[file:BF3_SCAR_L_bolt.jpg|thumb|600px|none| Pressing the bolt release, which simultaneously sends the charging handle forward with the bolt. The game also correctly animates the reciprocating charging handle when firing the weapon.]]&lt;br /&gt;
&lt;br /&gt;
== FN Mk 17 Mod 0 (SCAR-H CQC) ==&lt;br /&gt;
&lt;br /&gt;
The First Generation FN Mk 17 Mod 0, or [[FN SCAR#FN SCAR-H|SCAR-H CQC]], can be seen in the new Caspian Border gameplay trailer. In multiplayer, the SCAR-H is used by the 'Engineer' kit. A modelling mistakes shows the fire selector switch set on semi-auto as the weapon itself fires on full-auto by default.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|400px|First Gen Fabrique Nationale SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-SCAR-1.jpg|thumb|none|601px|Blackburn reloads his SCAR-H at the start of &amp;quot;Operation Guillotine.&amp;quot; Note that even though the weapon fires on full-auto, the fire selector switch is set on semi-auto.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 mk17.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 mk17 reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36 (&amp;quot;MG36&amp;quot;) ==&lt;br /&gt;
&lt;br /&gt;
A hybrid of the [[Heckler &amp;amp; Koch G36]] and G36C, mislabeled as &amp;quot;MG36&amp;quot; (a weapon with a production run of around 100 units) is included in the Back To Karkand expansion pack, and can be used by the Support kit. The weapon has the full-length forearm and barrel of the G36, but the carry handle and shorter stock of the G36C, as well as having a C-Mag fitted. The C-Mag only holds 50+1 instead of the correct 100+1.  While the correct capacity can be obtained using the &amp;quot;Extended Magazines&amp;quot; attachment, this option is no longer available for the PS3 (As of the March 27th, 2012 update), and the X360 (As of the rent-a-server patch) versions, with the Heavy Barrel attachment taking its place.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36 CMag.jpg|thumb|400px|none|Configuration typically called &amp;quot;MG36;&amp;quot; actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-MG36-1.jpg|thumb|none|600px|&amp;quot;MG36&amp;quot; on the customization menu.  Note the 12x sniper scope attached, in case you feel the need to give suppressive fire from 1000+ meters.]]&lt;br /&gt;
[[file:bf3 mg36 idle.jpg|thumb|none|600px|&amp;quot;MG36&amp;quot; idle, with a Beta C-mag that only holds 50 rounds]]&lt;br /&gt;
[[file:bf3 mg36 iron.jpg|thumb|none|600px|&amp;quot;MG36&amp;quot;'s iron sights]]&lt;br /&gt;
[[file:bf3 mg36 reload1.jpg|thumb|none|600px|Inserting a fresh magazine]]&lt;br /&gt;
[[file:bf3 mg36 reload2.jpg|thumb|none|600px|Pulling the charging handle]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is briefly seen being used by one of the players in PAX coverage from NVIDIA. It can fire, semi, auto, or two-round burst. In multiplayer, the G36C, being a carbine, is used by the 'Engineer' kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C with vertical foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-G36-1.jpg|thumb|none|601px|Dmitri Mayakovsky holds a G36C he took from a French police officer during the mission &amp;quot;Comrades.&amp;quot; Note that while the fire selector is in the correct position for fully automatic fire, the white position indicator is pointing to &amp;quot;safe.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3|G3A3]] is available in both single and multiplayer. It is an actual H&amp;amp;K G3A3, and not an Iranian clone. It has a wide handguard, and the fire selector markings are S-E-F. The Iranian-manufactured version differs in that it utilizes a slimline handguard and has Farsi writing on the receiver. It can be unlocked for use in multiplayer by gaining 160,000 Co-Op score.&lt;br /&gt;
&lt;br /&gt;
[[File:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-G3-1.jpg|thumb|none|602px|Blackburn holds a G3A3 with ACOG scope during the mission &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[File:BF3-G3A3-Pickup.jpg|thumb|none|600px|The detailed pick-up icon for the G3A3.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[HK416]] returns from Bad Company and Bad Company 2 having a 10.4&amp;quot; barrel and OD furniture. It is the first unlock for the Assault kit and can have an M320 (which replaces the kit's Medkit) mounted as long as a grip or bipod are not. It once again appears as the &amp;quot;M416,&amp;quot; seemingly just because that's what it was called in the ''Bad Company'' games since it is no longer shown as a standardised US military weapon in singleplayer. At release, it featured semi-auto, burst, and full-auto modes, something that isn't typically possible with AR-15 type rifles and derivatives. A patch in December of 2011 removed the burst mode for PC, and as of the March 2012 patch, the Xbox 360 version's M416 has it removed as well. The BF3 HK416 uses the older M4 Gen II style stock and a Tangodown pistol grip. Newer variants utilize HK's in-house stock and grip designs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3-HK416-1.jpg|thumb|none|600px|Blackburn runs with his HK416 with M320 grenade launcher, straight into a most unpleasant surprise. The Russian transport craft depicted is an Antonov An-22. The pilot of the Antonov is a big fan of ''[[Top Gun]]'' and is getting as much low-altitude fly-by practice in as he can before the real war starts.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 hk416.jpg|thumb|none|600px|A minor modeling error in the charging handle: the backside of the handle is completely solid. In reality, you would see a slot with the latch showing through on the left side. This mistake is not present in the M4/M16 models, but is present in the M27 and HK417 (both also HK designs).]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK53 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK33|HK53]] is included in the Back To Karkand expansion pack as the G53.  It was listed in game under its original &amp;quot;HK53&amp;quot; name on the PS3 version until a patch altered it to G53 as used in the PC and X360 versions. It is a compact version of the HK33 rifle, and as a carbine, it can be used by the Engineer kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KHK53-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK53 - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF3-HK53-1.jpg|thumb|none|600px|HK53 on the customization screen.  This is a pre-patch screnshot from the PS3 version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 hk53.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 hk53 reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is included in the Back to Karkand expansion pack, and can be used by the Assault kit. It features very high accuracy, low recoil and better hip-fire accuracy due to its bullpup configuration but suffers in close quarters due to it's 650 rpm rate of fire. However it cannot mount an underslung M320 like it can in real life.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|400px|L85A2 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-L85-1.jpg|thumb|none|600px|L85A2 on the customisation screen.]]&lt;br /&gt;
[[file:bf3 l85 idle.jpg|thumb|none|600px|L85A2 idle, fitted with an ACOG sight and a bipod.]]&lt;br /&gt;
[[file:bf3 l85 reload.jpg|thumb|none|600px|Removing the empty magazine.]]&lt;br /&gt;
[[file:bf3 l85 bolt.jpg|thumb|none|600px|Moving to press the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
== Magpul PDR ==&lt;br /&gt;
&lt;br /&gt;
The [[Magpul PDR]] appears as an all kit weapon. For unknown reasons, it appears as the &amp;quot;PDW-R&amp;quot;. Uses either 20 or 30 round polymer magazines, with 20 being the default option.&lt;br /&gt;
&lt;br /&gt;
[[File:MagpulPDR.jpg|thumb|400px|none|Magpul PDR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-PDR-1.jpg|thumb|none|600px|Dmitri Mayakovsky reloads his PDR as he ponders the wisdom of Vladimir's &amp;quot;walking into a fire&amp;quot; plan.]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95B ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBZ-95B]] is included in the Back To Karkand expansion pack, and, as a carbine, can be used by the Engineer kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|400px|Norinco QBZ-95B - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBZ95B-1.jpg|thumb|none|600px|QBZ-95B on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 553 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550|SG 553]] has been confirmed by DICE in the official Battlefield Blog. In multiplayer, being a carbine, is used by the 'Engineer' kit. It can only be unlocked in Co-Op by achieving a score of 120,000. In the campaign mode, the SG 553 is found in two places. The first is in &amp;quot;Comrades&amp;quot;, where a police officer exiting the van has one, and the other one being found by the player after the train crashes in &amp;quot;The Great Destroyer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 with railed handguard, vertical foregrip, flashlight, ACOG and 20-round factory magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-SG553-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a SIG SG 553 during the mission &amp;quot;Comrades&amp;quot; as he fights his way through a French police cordon.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington ACR|Remington ACR]] joins the arsenal of Battlefield 3 as part of the 'Close Quarters' expansion pack and was first seen in the &amp;quot;Ziba Tower&amp;quot; gameplay video. Inaccurately appears as the &amp;quot;ACW-R&amp;quot; (likely meaning 'Adaptive Combat Weapon - Rifle') much like the &amp;quot;PDW-R&amp;quot;. It boasts a high rate of fire with controllable recoil and features a 26 round capacity in a 30 round 5.56mm PMAG magazine. Developers have stated that the &amp;quot;ACW-R&amp;quot; in-game is chambered for 6.5x38mm Grendel, which explains the round capacity. Newer revisions of the Remington ACR have features not reflected in this game model, such as an angled / folding charging handle and an updated lighter-weight rail.&lt;br /&gt;
&lt;br /&gt;
[[File:Bushmasteracrentry.jpg|thumb|none|400px|Remington ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[file:bf3 acr idle.jpg|thumb|600px|none|The &amp;quot;ACW-R&amp;quot; idle. Note the 26+1 magazine.]]&lt;br /&gt;
[[file:bf3 acr reload 1.jpg|thumb|600px|none|Removing an empty mag.]]&lt;br /&gt;
[[file:bf3 acr reload 2.jpg|thumb|600px|none| And inserting a fresh one. It is a polymer Magpul PMAG instead of the STANAG aluminum magazine.]]&lt;br /&gt;
[[file:bf3 acr bolt.jpg|thumb|600px|none|Pressing the bolt release to chamber a new round. A more efficient method would be to use your trigger finger, as the bolt release is ambidextrous. This was most likely done so the player can see the bolt being released.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:RussianguywithACR.jpg|thumb|none|500px|A Russian Engineer fires his &amp;quot;ACW-R,&amp;quot; note the 14.5&amp;quot; barrel and the correct AAC Blackout flash hider.]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG A3 ==&lt;br /&gt;
&lt;br /&gt;
The Steyr AUG A3 was added in the Close Quarters expansion pack. It serves a similar role to the M416, a stable gun with a steady 700 rpm rate of fire and easy to control recoil. The AUG A3 is unique, as it's the only bullpup assault rifle that can mount an underslung weapon. It was first shown in the &amp;quot;Ziba Tower&amp;quot; gameplay trailer and in pre-release screenshots.&lt;br /&gt;
&lt;br /&gt;
[[File:1.Steyr AUG A3.jpg|thumb|none|400px|Steyr AUG A3 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3wallpaper.jpg|thumb|none|600px|The soldier in the foreground can be seen holding an AUGA3 (Note the tri-railed handguard and the placement of the charging handle) fitted with an EOTech 552 and KAC foregrip.]]&lt;br /&gt;
[[file:bf3 aug idle.jpg|thumb|600px|none| The AUG A3 idle. Note the underslung M320 grenade launcher.]]&lt;br /&gt;
[[file:bf3 aug iron.jpg|thumb|600px|none| The AUG A3's iron sights.]]&lt;br /&gt;
[[file:bf3 aug reload.jpg|thumb|600px|none|The AUG A3 mid-reload. Note how the M320 clips through the trigger guard of the AUG.]]&lt;br /&gt;
[[file:Bf3_2012-06-06_14-42-49-55.jpg|thumb|600px|none|Pressing the bolt release]]&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
The IMI Micro Tavor (MTAR-21) is a carbine added in the Close Quarters expansion pack. It features high recoil due to its short barrel and high rate of fire. In CQB it's capable of mowing down enemies with little trouble due to it's 900 rpm rate of fire, but the recoil severely limits its long range capabilities.&lt;br /&gt;
&lt;br /&gt;
[[file:Mtar-21.jpg|thumb|none|400px|IMI Tavor MTAR-21 with Kimber Mepro red dot sight - 5.56x45mm.]]&lt;br /&gt;
[[file:bf3 mtar idle.jpg|thumb|none|600px|The IMI MTAR-21 idle, fitted with a Trijicon RX01 reflex sight.]]&lt;br /&gt;
[[file:bf3 mtar reload1.jpg|thumb|none|600px|The MTAR-21 with its magazine removed. Note that since all rounds were expended, the charging handle is correctly shown in the rear position with the bolt locked back.]]&lt;br /&gt;
[[file:bf3 mtar reload2.jpg|thumb|none|600px|Inserting a fresh magazine.]]&lt;br /&gt;
[[file:bf3 mtar bolt.jpg|thumb|none|600px|Pressing the bolt release, which sends the bolt and charging handle forward.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The Mk 14 Mod 0 EBR, returning from Battlefield: Bad Company 2, has been seen in the upcoming Armored Kill DLC gameplay in the hands of the Engineer class.&lt;br /&gt;
[[File:Mk 14 Mod 0.jpg|thumb|none|400px|The Mk 14 Mod 0 Enhanced Battle Rifle - 7.62x51mm.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== M16A1 ===&lt;br /&gt;
&lt;br /&gt;
The Dog Tag awarded for 500 kills with the M320/GP-30 shows an [[M203]] mounted to an [[M16A1]], complete with the heatshield handguard.&lt;br /&gt;
&lt;br /&gt;
=== M16A2 ===&lt;br /&gt;
&lt;br /&gt;
The Dog Tag the player recieves for 500 kills with the M16A3/A4 shows an [[M16A2]] instead.&lt;br /&gt;
&lt;br /&gt;
=== FAMAS ===&lt;br /&gt;
&lt;br /&gt;
A [[FAMAS]] (G2?) appears on the Dog Tag awarded for 500 kills with the FAMAS.&lt;br /&gt;
&lt;br /&gt;
=== FN F2000 ===&lt;br /&gt;
&lt;br /&gt;
The standard version of the F2000, with its built in scope, appears on the 500 kill Dog Tag for the F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
=== FN Mk 16 Mod 0 (SCAR-L)===&lt;br /&gt;
&lt;br /&gt;
100 Kills with either the SCAR-H carbine or the SCAR-L assault rifle earns the player a SCAR-L dog tag.  The release of the Close Quarters DLC (which introduced the SCAR-L) has not brought along a proper dog tag for the SCAR-H.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3_SCAR_L_dogtag.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M27 IAR ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch M27 IAR|Heckler &amp;amp; Koch M27 IAR]] is the starting weapon for the US support class, and uses a 45-round extended magazine. It is shown with a 4-vent handguard, but the correct extended barrel for the version is shown, the handguard simply covering less of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-IAR-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M27 IAR equipped with a Trijicon RX01 reflex sight and tactical light in the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 iar.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== LSAT ==&lt;br /&gt;
&lt;br /&gt;
The LSAT (Lightweight Small Arm Technologies) is a Light-Machine gun added to Battlefield 3 through the Close Quarters expansion pack.&lt;br /&gt;
&lt;br /&gt;
[[file:LSAT.jpg|thumb|none|400px|AAI Corporation LSAT Light Machine Gun with bipod and front and rear sights removed - 5.56x45mm Caseless]]&lt;br /&gt;
[[file:bf3 lsat idle.jpg|thumb|none|600px|The LSAT idle]]&lt;br /&gt;
[[file:bf3 lsat iron.jpg|thumb|none|600px|The LSAT's iron sights. The rear sights are modeled after the KAC folding 600m.]]&lt;br /&gt;
[[file:bf3 lsat reload1.jpg|thumb|none|600px|Pulling the charging handle to empty the chamber]]&lt;br /&gt;
[[file:bf3 lsat reload2.jpg|thumb|none|600px|Removing the ammo box]]&lt;br /&gt;
[[file:bf3 lsat reload3.jpg|thumb|none|600px|Feeding the ammo belt into the chamber]]&lt;br /&gt;
&lt;br /&gt;
== M240B ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some US Marines, and in the hands of the player character, fitted with an EOTech Holographic Weapon Sight (HWS). The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO]]&lt;br /&gt;
[[File:BF3-M240-1.jpg|thumb|none|600px|One of Blackburn's fellow Marines, Montes, holds his M240B fitted with an M145 Machine Gun Optic.]]&lt;br /&gt;
[[File:BF3 M240B.jpg|thumb|none|600px|The player character in multiplayer holds an M240B with M145 Machine Gun Optic.]]&lt;br /&gt;
&lt;br /&gt;
== M249E3 Para SAW / Mk 46 Mod 0 Hybrid ==&lt;br /&gt;
&lt;br /&gt;
An [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249E3 Para SAW]] is featured in the game. It has a STANAG magazine well, identifying it as an M249 rather than a Mark 46, but the fixed buttstock and rail system are features of the Mk 46 Mod 0. This configuration is typical of Airsoft &amp;quot;Mk 46&amp;quot; guns which have Mk 46 features but retain their STANAG wells.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg‎|thumb|none|400px|FN M249 Para - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-M249-1.jpg|thumb|none|600px|Blackburn holds the hybrid SAW near the end of Operation Swordbreaker. Note the STANAG magazine well visible under the belt.]]&lt;br /&gt;
[[Image:BF3-SAW-1.jpg|thumb|none|601px|Blackburn sets up the bipod of his SAW.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 m249.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60E4]] is the last MG to be unlocked in the Support kit. Extended magazines gifts the weapon with a massive 200 round box and this is visually shown on the weapon when attached.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|400px|M60E4 Mk.43 with Picatinny rails, RIS foregrip, and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M60-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M60E4 with M145 Machine Gun Optic as Kaffarov's bodyguards have the brilliant idea of firing an RPG-7 indoors.]]&lt;br /&gt;
&lt;br /&gt;
== QBB-95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBB-95]] is included in the Back To Karkand expansion pack, and can be used by the Support kit. Uses 75 round drums by default, and can also use 100 round drums.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBB95Scope.jpg|thumb|none|400px|QBB-95 with 75-round drum magazine and 4x scope - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBB95-1.jpg|thumb|none|600px|QBB-95 on the customise menu.]]&lt;br /&gt;
[[file:bf3 qbb95 idle.jpg|thumb|none|600px|The QBB-95 fitted with a PKA-S holographic sight.]]&lt;br /&gt;
[[file:bf3 qbb95 reload.jpg|thumb|none|600px|Inserting a fresh drum magazine into the QBB-95.]]&lt;br /&gt;
[[file:bf3 qbb95 charge.jpg|thumb|none|600px|Pulling the charging handle.]]&lt;br /&gt;
&lt;br /&gt;
== QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QJY-88]] returns from Bad Company 2, once again called the &amp;quot;Type 88&amp;quot;. This is quite odd, as the QBZ-95B, QBB-95, and QBU-88 all use their proper &amp;quot;QB&amp;quot; names.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|400px|none|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QJY88-1.jpg|thumb|none|600px|Dmitri Mayakovsky discovers a QJY-88 with the rare and for some reason unpopular linoleum-plated finish.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
&lt;br /&gt;
The [[PK_Machine_Gun#PKP_Pecheneg_Machine_Gun|PKP Pecheneg]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|401px|none|PKP Pecheneg machine gun with ammo box - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF3-PKP-1.jpg|thumb|none|600px|Blackburn holds a PKP Pecheneg as he infiltrates someone's garage in &amp;quot;Operation Guillotine.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-PKP-2.jpg|thumb|none|600px|Dmitri Mayakovski uses his PKP Pecheneg to make some amendments to the internal layout of a building. Mostly new doors.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
&lt;br /&gt;
The [[RPK light machine gun]] is the starting weapon for the Russian Support class. It is referred to in game as an &amp;quot;[[RPK light machine gun#RPK-74|RPK-74M]]&amp;quot;, a modernised 5.45x39mm version with synthetic furnishings and a flash hider, despite that it is not shown with a flash hider. The weapon's damage matches the idea that it is a -74 model, as it is scaled to the 5.56mm machine guns, as opposed to behaving like a 7.62x39. When mounting optics the weapon gains side-mounted bracket for attaching them; if it does not mount optics, the bracket is not present. It can sometimes be found fitted with a vertical front grip attached to the underside of the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:BF3-RPK-1.jpg|thumb|none|601px|Blackburn holds an RPK equipped with a Kobra reflex sight during &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-RPK-2.jpg|thumb|none|600px|Blackburn looks down at an RPK on the ground; note the lack of a rail under the handguard. Despite this, it can still mount a RIS foregrip.]]&lt;br /&gt;
[[Image:BF3-RPK-3.jpg|thumb|none|600px|Reloading an RPK fitted with an odd aftermarket bipod; the real RPK bipod is fixed just behind the front sight and folds backwards. This bipod is actually shorter than the magazine and therefore would not be particularly useful.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 ==&lt;br /&gt;
&lt;br /&gt;
The Enfield L86A1 is an upcoming weapon, being added as a part of the &amp;quot;Close Quarters&amp;quot; map pack. In game it's named the &amp;quot;L86A2&amp;quot; and features a 45+1 magazine, despite being modelled with a 30 round one. Like in [[Call of Duty: Modern Warfare 2]] it's rear foregrip is unused. In game it handles much like the L85A2. It's low rate of fire is balanced by it's low recoil. It comes with a bipod by default.&lt;br /&gt;
&lt;br /&gt;
[[File:SA80-L86A1.jpg|thumb|none|400px|Enfield L86A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[file:bf3 l86a2 idle.jpg|thumb|600px|none|The &amp;quot;L86A2&amp;quot; idle]]&lt;br /&gt;
[[file:bf3 l86a2 reload.jpg|thumb|600px|none|Removing an empty magazine]]&lt;br /&gt;
[[File:bf3 l86a2 bolt.jpg|thumb|600px|none| Slapping the bolt release to chamber a new round]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== MG36 ===&lt;br /&gt;
&lt;br /&gt;
Despite the fact that BF3's &amp;quot;MG36&amp;quot; is a hybrid of G36 variants, a configuration correct for an actual MG36 appears on the Dog Tag the player is awarded with for getting 500 kills with it.&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Unusually, Recon players can opt for low-magnification optics, unmagnified reflex/red-dot sights, or even iron-sights in lieu of the standard high-magnification optics.&lt;br /&gt;
&lt;br /&gt;
== Barrett M98B ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M98B|M98B]] is the last bolt action unlocked. It is incredibly accurate and powerful, but is heavy and suffers from substantial sway unless a bipod is used.&lt;br /&gt;
&lt;br /&gt;
[[Image:M98B.jpg|thumb|none|400px|Barrett M98B with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF3-98B-1.jpg|thumb|none|600px|Blackburn uses an M98B with the bipod set up as he assaults the bank at the end of &amp;quot;Operation Guillotine.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M107]] is confirmed to be in the game, however, DICE felt that the .50 caliber round it uses would either be overpowered if depicted properly, or feel useless if kept balanced, so they opted to simply not have it in multiplayer. It only appears in the singleplayer level &amp;quot;Kaffarov&amp;quot;, where player character Dmitri Mayakovsky acquires it due to a somewhat bizarre series of events that don't seem to play out quite the way they were intended to. Here, it is equipped with a thermal scope. When reloading the weapon from empty, the player character removes the magazine and replaces it with his left hand, but in order the charge the weapon he utilizes his right hand.  This is the only weapon animation in the game where the character utilizes both hands to reload.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:BF3-Barrett-1.jpg|thumb|none|600px|In the room ''before'' Dmitri Mayakovsky is actually supposed to get the M107, he acquires the M107 by approaching the door.]]&lt;br /&gt;
[[Image:BF3-Barrett-2.jpg|thumb|none|600px|On opening the door he finds an enemy sniper kindly carrying the M107 he already has, with the barrel pretending to be a bipod and the magazine very badly wanting to be the pistol grip.]]&lt;br /&gt;
[[Image:BF3-SV98-1.jpg|thumb|none|600px|&amp;quot;Thank you, I had no idea why I was carrying that.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-Barrett-3.jpg|thumb|none|600px|Dmitri Mayakovsky thanks the man by murdering him with his own SV-98 and proceeds onward, armed with the M107.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International AWM-F ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare_Magnum|Accuracy International AWM-F]] is included in the Back To Karkand expansion pack as the &amp;quot;L96&amp;quot;, and can be used by the Recon kit. True to its reputation, the gun is extremely accurate at long ranges, with minimal bullet drop allowing for precise headshots.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International AWM-F - .300 Winchester Magnum]]&lt;br /&gt;
[[Image:BF3-L96-1.jpg|thumb|none|600px|AWM-F on the customise menu.]]&lt;br /&gt;
[[file:bf3 l96 idle.jpg|thumb|none|600px|The &amp;quot;L96&amp;quot; idle. Note the Airman camouflage and lack of scope. This editor isn't a fan of high magnification scopes.]]&lt;br /&gt;
[[file:bf3 l96 reload 1.jpg|thumb|none|600px|Pulling back the bolt to empty the chamber]]&lt;br /&gt;
[[file:bf3 l96 reload 2.jpg|thumb|none|600px|Inserting a full magazine]]&lt;br /&gt;
[[file:bf3 l96 reload 3.jpg|thumb|none|600px|Pushing the bolt back into place to chamber a new round]]&lt;br /&gt;
&lt;br /&gt;
== MKEK JNG-90 ==&lt;br /&gt;
Within numerous shots of the Battlefield 3's Close Quarters: Donya Fortress Trailer, the film shows the player getting kills with the [[MKEK JNG-90]] at 44 seconds&lt;br /&gt;
[[http://i1052.photobucket.com/albums/s444/CorpsmanHusky/Untitled.jpg]]&lt;br /&gt;
[[File:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
[[file:bf3 jng idle.jpg|thumb|none|600px|The MKEK JNG-90 fitted with a Russian PKS-07 scope.]]&lt;br /&gt;
[[file:bf3 jng reload1.jpg|thumb|none|600px|Pulling back the bolt]]&lt;br /&gt;
[[file:bf3 jng reload2.jpg|thumb|none|600px|Inserting a new magazine]]&lt;br /&gt;
[[file:bf3 jng reload3.jpg|thumb|none|600px|Pushing the bolt back into place. The JNG-90 seems to use the same reload animation as the L96.]]&lt;br /&gt;
&lt;br /&gt;
== M39 EMR ==&lt;br /&gt;
&lt;br /&gt;
The [[M14#M39 Enhanced Marksman Rifle|M39 EMR]] is the last rifle unlocked for the Recon class. It can be unlocked earlier should a player receive 58,000 Co-Op Score.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|400px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M39-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M39 EBR rather curiously equipped with a Russian PK-AS optic as he looks around Kaffarov's villa. He might be a bad guy, but he sure knows how to keep the place neat.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ebr.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 ebr reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M40A5 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5 sniper rifle]] is the second bolt-action rifle unlocked for the Recon class.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|401px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M40-1.jpg|thumb|none|600px|Blackburn holds a suppressed M40A5 fitted with an IR scope during the mission &amp;quot;Night Shift.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== HK417 ==&lt;br /&gt;
The Heckler and Koch [[HK417]] is added in the Close Quarters expansion pack. Much like the HK53 and the HK416, it lacks the 'HK' prefix and is instead called the M417 in game. It's limited to semi-automatic fire in game and features a 20 round magazine. In game it performs as a hybrid of the Mk11/M39/SVD and the SKS. It has the damage of the MK11/M39/SVD with the capacity of the SKS and a rate of fire that's inbetween the two. It has manageable recoil, and comes with a 8x scope by default. It comes correctly equipped with early-production 20-round HK417 magazines, but are colored grayish instead of transparent. This can be easily seen by looking at the magazine while crawling. &lt;br /&gt;
[[file:HK417_20MOD.jpg|thumb|400px|none|Heckler &amp;amp; Koch 417 with 20&amp;quot; barrel, Leupold Mark 4 scope, and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[file:bf3 m417 idle.jpg|thumb|600px|none| The &amp;quot;M417&amp;quot; idle, equipped with an 8x scope]]&lt;br /&gt;
[[file:bf3 m417 reload1.jpg|thumb|600px|none| The &amp;quot;M417&amp;quot; with it's magazine removed]]&lt;br /&gt;
[[File:bf3 m417 reload2.jpg|thumb|600px|none|Inserting a new magazine. Note the STANAG magazine]]&lt;br /&gt;
[[file:bf3 m417 bolt.jpg|thumb|600px|none|Slapping the bolt release.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 11 Mod 0 ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's_Armament_SR-25|Mk 11 Mod 0]] can be found occasionally in the single-player campaign. It is the default rifle for the US Recon kit in multiplayer, outfitted by standard with a 8x rifle scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knight's Armament SR-25 (known as Mk 11 Mod 0 in USMC and US Navy service) with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-Mod11-1.jpg|thumb|none|602px|Blackburn holds a scoped Mk 11 Mod 0 during Operation Swordbreaker.]]&lt;br /&gt;
[[Image:BF3-Mk 11-1.jpg|thumb|none|600px|A Marine sniper in multiplayer provides some overwatch with his scoped Mk 11 Mod 0.]]&lt;br /&gt;
[[Image:BF3-Mk 11-2.jpg|thumb|none|601px|After some successful hunting, he reloads his rifle...]]&lt;br /&gt;
[[Image:BF3-Mk 11-3.jpg|thumb|none|600px|...And hits the bolt-release. Note that the fire-selector is set to safe.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308 variant of the [[SVD_Dragunov#Norinco_NDM-86|Norinco NDM-86]] returns from ''[[Battlefield Play4Free]]'', once again appearing as the ''[[SVD]]'' It is default for the Russian Recon Kit sporting a PKS-07 7x Scope by default, though the correct PSO-1 4x scope is the first attachment unlocked at only 10 kills.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|400px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3 NorincoNDM Multi.jpg|thumb|none|600px|The player character in multiplayer holds an NDM-86 fitted with a PKS-07 scope.]]&lt;br /&gt;
&lt;br /&gt;
== QBU-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBU-88]] is included in the Back To Karkand expansion pack, and can be used by the Recon kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBU88-1.jpg|thumb|none|600px|QBU-88 on the customise menu.]]&lt;br /&gt;
[[file:Bf3 Qbu 88 idle.jpg|thumb|none|600px|The QBU-88 Idle, fitted with a PKS-07 7x scope.]]&lt;br /&gt;
[[file:bf3 qbu 88 reload.jpg|thumb|none|600px|The QBU-88 reloading. Oddly, the empty magazine is slapped out with the players hand. This is similar to the AEK-971/AN-94 reload, and very unusual to witness in first person.]]&lt;br /&gt;
[[file:bf3 qbu 88 bolt.jpg|thumb|none|600px|Pulling the charging handle.]]&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
&lt;br /&gt;
The [[SKS rifle|SKS]] is seen mentioned in pre-order information. In-game, it has synthetic Tapco furniture and uses 20 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sks_tapco_stock.jpg|thumb|none|400px|SKS with Tapco furniture installed as it appears ingame - 7.62x39mm]]&lt;br /&gt;
[[Image:BF3-SKS-1.jpg|thumb|none|600px|SKS on the customise menu.]]&lt;br /&gt;
[[Image:BF3 SKS.jpg|thumb|none|600px|The player character in multiplayer holds an SKS as he ponders if there might be a tank nearby.]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 ==&lt;br /&gt;
&lt;br /&gt;
The [[SV-98]] returns as the first unlockable bolt action rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 with suppressor, bipod, carrying handle, and mirage band - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF3-SV98-1.jpg|thumb|none|600px|During an extremely confusing QTE, an enemy sniper holds an SV-98.]]&lt;br /&gt;
[[Image:BF3 SV98.jpg|thumb|none|600px|SV-98 fitted with the unnamed 12x scope, without a bipod.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-148 Javelin|Javelin]] appears and can be used in either top-down or direct-fire modes, and obviously needs a lock to fire. In the campaign, Blackburn uses one during &amp;quot;Operation Guillotine;&amp;quot; here it has infinite ammunition. During the latter sequence, the Javelin is shown firing at absurdly short range; in real life it has a minimum range of around 250 feet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF3-Javelin-1.jpg|thumb|none|600px|Harassed by tanks during &amp;quot;Operation Guillotine,&amp;quot; Blackburn comes across his salvation in the form of an FGM-148 Javelin launcher.]]&lt;br /&gt;
[[Image:BF3-Javelin-2.jpg|thumb|none|600px|Blackburn holds the Javelin. Note the help text misidentifies it as a SMAW.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] appears as the American Engineer's anti-air launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF3-Stinger-1.jpg|thumb|none|600px|Finding himself under attack from an Su-25 &amp;quot;Frogfoot&amp;quot; ground-attack plane, Blackburn searches the wreckage of an M1161 &amp;quot;Growler&amp;quot; ITV. Thankfully, the Stinger is apparently made of stronger stuff than the light vehicle which exploded with it inside. The weapon resting on its unfolded tracking antenna cannot be good for the launcher.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 ==&lt;br /&gt;
&lt;br /&gt;
Interestingly, if the M320 is mounted to a Russian weapon, it instead becomes a [[GP-30]]. It is also correctly depicted firing VOG-25 caseless rounds, as the launcher is not flicked downwards to eject the spent casing as is common in first person shooters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] is the standard grenade launcher and can fire standard HE rounds, buckshot, or smoke rounds. It can either be mounted on the rifle, or standalone.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|400px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm]]&lt;br /&gt;
[[Image:BF3-M320-1.jpg|thumb|none|600px|Blackburn holds a standalone M320 at the start of &amp;quot;Operation Guillotine.&amp;quot; This appears to be randomly dropped by US infantry in this area.]]&lt;br /&gt;
[[Image:BF3-M320-2.jpg|thumb|none|600px|As usual for an FPS protagonist, Blackburn is of the &amp;quot;pick a random notch and use it like a regular iron sight&amp;quot; school of leaf sight use.]]&lt;br /&gt;
[[Image:BF3-M320-3.jpg|thumb|none|600px|Reloading the standalone M320; note the front grip visible and the fire selector always set to safe.]]&lt;br /&gt;
[[Image:BF3-M320-4.jpg|thumb|none|600px|Blackburn reloads the M320 mounted under his HK416. Note that here he is removing the &amp;quot;spent&amp;quot; round; there appears to only be one grenade round model, so the fired round is shown unfired.]]&lt;br /&gt;
&lt;br /&gt;
== Pansarskott m/86 ==&lt;br /&gt;
&lt;br /&gt;
The Pansarskott m/86, a Swedish version of the [[M136 AT4]] with a folding front grip, appears in the hands of US Marines. The m/86 only appears in the Singleplayer campaign. It is incorrectly referred to as an &amp;quot;RPG&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pskott86.jpg|thumb|none|400px|Pansarskott m/86, Swedish Army version of the M136 AT4 with folding foregrip - 84mm]]&lt;br /&gt;
[[Image:BF3-AT4-3.jpg‎|thumb|none|600px|Blackburn readies a Pansarskott m/86 as the squad try to take out a sniper hidden in a hotel.]]&lt;br /&gt;
[[Image:BF3-AT4-2.jpg‎|thumb|none|600px|The results are fairly predictable.]]&lt;br /&gt;
[[Image:BF3-AT4-1.jpg|thumb|none|601px|Throughout the campaign, Matkovic carries a Pansarskott m/86 on his back.]]&lt;br /&gt;
&lt;br /&gt;
==M224 Mortar==&lt;br /&gt;
&lt;br /&gt;
At the start of &amp;quot;Operation Guillotine,&amp;quot; Blackburn is tasked with briefly carrying an [[M224 Mortar]] as he advances with his fellow Marines; here it cannot be used by the player, and is used by NPCs to fire illumination rounds during the night-time mission. In multiplayer it can be used by the Support class; the M224 in multiplayer has infinite ammunition and can fire smoke or HE rounds. In singleplayer, it is shown with no baseplate fitted, which would make it practically impossible to actually use.&lt;br /&gt;
&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|none|400px|M224 Mortar - 60mm]]&lt;br /&gt;
[[Image:BF3-M224-1.jpg|thumb|none|600px|Blackburn looks at the set-up M224, wondering when he can have a go.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears as the American Engineer's unguided rocket launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF3 SMAW.jpg|thumb|none|600px|The player wields the MK 153 SMAW as he prepares to dish out some disproportionate retribution on some tumbleweeds for giving him allergies.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7V2 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7#RPG-7|RPG-7]] is featured as the Russian Engineer's unguided rocket launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF3-RPG7-1.jpg|thumb|none|601px|Practically invisible in his well-planned cover position, an Iranian soldier with an RPG-7 plots his next move, apparently oblivious to the 70-ton American tank lurking close by.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 rpg.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 rpg reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SA-7 Grail ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-7 Grail]] appears as the Russian Engineer's anti-air launcher, misnamed as an [[SA-18 Grouse]] (Russian: 9K38 Igla). As in the previous ''Battlefield'' games the name is given as &amp;quot;SA-18 Igla&amp;quot;, using the US designation, but the Russian nickname.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 Grail launcher and missile - 70mm]]&lt;br /&gt;
[[Image:BF3BL9K38.jpg|thumb|none|350px|In-game render of the SA-7.]]&lt;br /&gt;
[[Image:BF3 SA18 Multi.jpg|thumb|none|600px|The player character holds an SA-7 in multiplayer as he wonders whether a checkpoint office counts as a vehicle.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== GL1 ===&lt;br /&gt;
The F2000's GL1 appears on the Dog Tag awarded for 100 kills with the F2000, mounted to the rifle.&lt;br /&gt;
&lt;br /&gt;
=== M203 ===&lt;br /&gt;
The [[M203]] appears on three Dog Tags. The first is the Dog Tag awarded for 100 kills with the M320/GP-30 where it appears not mounted to anything, the second is the Dog Tag awarded for 500 kills with the M320/GP-30, where it appears mounted to an M16A1, and the third is the Dog Tag awarded for 100 kills with the HK416, mounted to the rifle, just like it was in the ''Bad Company'' series.&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M15 Anti-Tank mine ==&lt;br /&gt;
&lt;br /&gt;
The [[M15 anti-tank mine|M15 Anti-Tank mine]] can be used by the Engineer kit. In Multiplayer mines that are placed can only be destroyed with explosives, shooting them has no effect. The mine is pressure activated, meaning only something heavy like a vehicle will set it off, infantry running across will not detonate it.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|350px|M15 Anti-Tank mine]]&lt;br /&gt;
[[Image:BF3 ATMine Multi.jpg|thumb|none|600px|The player ponders the idea of putting AT mines inside a tire and rolling them toward a tank. ]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
[[M18A1 Claymore]] anti-personnel mines can also be used by the Support kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|350px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] is the primary grenade seen in ''Battlefield 3'', used by all factions. Instead of a grenade indicator, the body of the grenade flashes to make it more easily visible. Three grenades are carried in singleplayer. In multiplayer, every kit gets one as standard, but can equip two by using the &amp;quot;FRAG&amp;quot; specialization. There are two ways to throw grenades; either using a hotkey or by selecting the grenade as a weapon. The hotkey tosses the grenade instantly then switches back to the previously equipped weapon. Selecting the grenade manually allows multiple grenades to be thrown one after the other, and also allows the pin to be pulled and the grenade prepared for tossing - though as the spoon is held down, this does not actually &amp;quot;cook&amp;quot; the grenade's fuse.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 hand grenade]]&lt;br /&gt;
[[Image:BF3-M67-1.jpg|thumb|none|600px|Blackburn readies an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
&lt;br /&gt;
Blackburn uses an [[M84 stun grenade]] to disorient a group of PLR fighters at the bottom of an elevator shaft.&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
[[Image:BF3-Flashbang-1.jpg|thumb|none|600px|Blackburn, after managing not to fall to his death while rappelling down an elevator, readies an M84 &amp;quot;flashbang&amp;quot; grenade.]]&lt;br /&gt;
[[Image:BF3-Flashbang-2.jpg|thumb|none|600px|Blackburn throws the grenade. This frame and the next both show that, in common with many modern shooters, the thrown model is the same as the &amp;quot;in world&amp;quot; model for this grenade and so the safety lever is still attached.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
&lt;br /&gt;
== AT-14 Spriggan ==&lt;br /&gt;
&lt;br /&gt;
The [[AT-14 Spriggan]] appears in the game as the Russian counter to the American BGM-71 TOW mentioned below, and is also a secondary weapon on the BMP-2M APC.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT14-Spriggan.JPG|thumb|none|400px|AT-14 Spriggan launcher and missile - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game as an emplaced anti-tank missile launcher for the US faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. In terms of gameplay, the M2HB behaves more like a medium machine gun, requiring three or four shots to kill infantry, and dozens to disable a vehicle. In multiplayer, M1 tanks can be fitted with an M2HB mounted above the main cannon. When mounted like this, the M2's rate of fire slows to about 400rpm but gains a damage bonus that puts its power more in line with its real life counterpart. These changes were likely made to keep heavy machine guns from being overly powerful compared to other weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB heavy machine gun in vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BF3-M2-1.jpg|thumb|none|601px|At the end of &amp;quot;Uprising,&amp;quot; Blackburn takes control of an M2HB mounted on a Humvee as he defends a landing zone until a V-22 Osprey can extract the scattered Marines.]]&lt;br /&gt;
[[Image:BF3-M2-2.jpg|thumb|none|600px|Near the end of &amp;quot;Thunder Run,&amp;quot; Sergeant Jonathan Miller mans his tank's .50 cal. It seems in the game's fiction the US Marine Corps has upgraded their Abrams tanks, since Anvil 3 is an M1A2, currently used only by the US Army. Note the TUSK gunshields for the missing loader's M240 are instead fitted to the M2.]]&lt;br /&gt;
[[Image:BF3-M2-3.jpg|thumb|none|600px|A M2HB mounted on M1161 &amp;quot;Growler&amp;quot; ITV.]]&lt;br /&gt;
&lt;br /&gt;
== DShK heavy machine gun (mounting) ==&lt;br /&gt;
&lt;br /&gt;
Mountings for the [[DShK heavy machine gun]] can be seen on Iranian Type-72Z main battle tanks, modernised versions of the Russian T-55. These tanks seem to have been modelled from museum display vehicles, since the gun itself is missing from the mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:DShKM-vehicle-mount.jpg|thumb|none|400px|DShKM heavy machine gun in standard vehicle mounting on a Romanian TR-85 main battle tank - 12.7x108mm]]&lt;br /&gt;
[[Image:BF3-DShK-1.jpg|thumb|none|601px|An Iranian Type-72Z shows off the DShK it conspicuously does not have. Note the border at the edge of the screenshot is authentic, intended to display the edge of the Abrams' display screen as the vehicle moves around.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-8/A Avenger ==&lt;br /&gt;
&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] appears in the game as the secondary armament of the A-10 Thunderbolt II ground attack jet. The A-10 is not playable during campaign mode, but can be piloted in certain multiplayer maps, wherein the A-10's GAU-8/A is devastating against soft targets caught in the open.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8A.jpg|thumb|400px|none|GAU-8/A Avenger complete with feed system and 1,174 round drum - 30x173mm]]&lt;br /&gt;
[[Image:BF3-GAU-1.jpg|thumb|none|601px|Jennifer Hawkins looks out at an A-10 Thunderbolt II armed with a GAU-8/A during the mission &amp;quot;Going Hunting.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-GAU-2.jpg|thumb|none|601px|Later in the mission Hawkins gets to call in gun runs from the A-10, here shown on thermal imaging.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] is seen mounted on AH-6 Little Birds in both single and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M134-1.jpg|thumb|none|600px|An AH-6 &amp;quot;Little Bird&amp;quot; opens fire with its M134 minigun. Note that tracers are treated as solid by the engine, meaning the underside of what should be a bright light source is shown in shadow here. This is only really visible in stills.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
&lt;br /&gt;
Two [[M134_Minigun#General_Dynamics_GAU-17.2FA|GAU-17/A miniguns]] are mounted on the sides of UH-1Y helicopters. More strangely, two are mounted on the windows of Kaffarov's Ka-60 Kasatka helicopter in the singleplayer campaign.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-GAU17-1.jpg|thumb|none|600px|A GAU-17/A can be seen mounted on Kaffarov's private helicopter as Dmitri Mayakovsky dangles from it. Note it has no ammo feed.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30#GSh-30-1|Gryazev-Shipunov GSh-30-1]] appears in the game as the secondary armament of the Su-35BM Flanker-E fighter jet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSH30 1.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-1 with ammo belt 30mm]]&lt;br /&gt;
[[Image:BF3-MiG-3.jpg|thumb|none|600px|During the mission &amp;quot;Going Hunting,&amp;quot; Hawkins faces several Su-35BM Flanker-E aircraft, incorrectly referred to throughout as &amp;quot;MiGs.&amp;quot; This error is only present in the text in this mission; they are correctly named elsewhere in the game.]]&lt;br /&gt;
[[Image:BF3-MiG-1.jpg|thumb|none|601px|Chased by ''Shark 4-6'', one Su-35BM decides to show off with Pugachev's Cobra manoeuvre...]]&lt;br /&gt;
[[Image:BF3-MiG-2.jpg|thumb|none|600px|...giving Hawkins a nice look at its missile armament.]]&lt;br /&gt;
&lt;br /&gt;
==Gryazev-Shipunov GSh-30-2==&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30-2]] appears in the game as the secondary armament of the Su-25TM (Su-39) Frogfoot ground attack jet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:BF3-Frogfoot-1.jpg|thumb|none|600px|A Su-39 Frogfoot ground attack aircraft flies over as Blackburn finds himself between Iraq and a hard place.]]&lt;br /&gt;
[[Image:BF3-Frogfoot-2.jpg|thumb|none|600px|It soon returns for a series of gun runs as Blackburn has to move from cover to cover to find a Stinger. The Frogfoot here is basically firing a death ray with a deadzone around pieces of cover; moving out of cover is instant death during the time that counts as its attack even if it has already flown overhead and stopped firing.]]&lt;br /&gt;
&lt;br /&gt;
== Kord ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] is mounted on the T-90A tank, Russian army buggies and Vodniks, and a number of technicals. It behaves very similarly to the [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]]: more in line with a medium machine gun, and can be mounted on a T-90 with a lowered rate of fire but higher shot-for-shot damage.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|401px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BF3-Kord-3.jpg|thumb|none|600px|Blackburn looks over a Kord machine gun mounted on a technical.]]&lt;br /&gt;
[[Image:BF3-Kord-1.jpg|thumb|none|602px|He soon discovers the hard way that manning a Kord during an earthquake is a bad idea.]]&lt;br /&gt;
[[Image:BF3-Kord-2.jpg|thumb|none|601px|A T-90 MBT opens fire with its main gun, the massive muzzle flash illuminating the Commander's Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#M61 Vulcan|M61 Vulcan]] appears in the game as the secondary armament of the F/A-18E and F/A-18F Super Hornet fighter jets. M61s are also seen in Phalanx installations on American warships, and in multiplayer the US base is protected by a land-based Phalanx C-RAM installation. It should be noted that the game's campaign mode incorrectly shows the Hornets' M61 (and all other weapons, for that matter) as being operated by the back-seater, when in reality the gun is operated by the pilot.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|400px|M61 Vulcan - 20mm]]&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|Phalanx CIWS - 20mm]]&lt;br /&gt;
[[Image:C-RAM_3.JPG|thumb|none|401px|Land-based Phalanx C-RAM mounting on a mobile trailer - 20mm]]&lt;br /&gt;
[[Image:BF3-M61-2.jpg|thumb|none|601px|In the mission &amp;quot;Gone Hunting&amp;quot; the player character is Lieutenant Jennifer Hawkins, WSO of an F/A-18F &amp;quot;Super Hornet&amp;quot; callsign ''Shark 4-6'' assigned to CVN-77 USS ''George H.W. Bush''.]]&lt;br /&gt;
[[Image:BF3-Phalanx-1.jpg|thumb|none|600px|Hawkins climbs up to the deck of the USS ''George H.W. Bush'', spotting the USS ''Ford'' (FFG-54), an ''Oliver Hazard Perry''-class frigate in the distance. This incorrectly mounts bow and stern Phalanx installations; while a future block upgrade is planned to add a forward gun over the removed SM-1 missile launcher of nine of the ''Perry''-class, this will be a Mk 38 Mod 2 (a remote-controlled navalised [[M242 Bushmaster chaingun]]), not a second Phalanx.]]&lt;br /&gt;
[[Image:BF3-M61-1.jpg|thumb|none|601px|The two Hornets ''Shark 4-2'' and ''Shark 4-6'' overfly the US fleet, giving plenty of glimpses of Phalanx installations on the various ships.]]&lt;br /&gt;
[[Image:BF3-C-RAM.jpg|thumb|none|600px|A close up look at a land-based Phalanx C-RAM in multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== M197 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#General Dynamics M197 Vulcan|M197 Vulcan]] appears in the game as the secondary armament of the AH-1Z Viper attack helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|M197 Vulcan - 20mm]]&lt;br /&gt;
[[Image:BF3-M197-1.jpg|thumb|none|601px|Miller looks up at a pair of friendly AH-1Z Vipers during the mission &amp;quot;Thunder Run.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-M197 Vulcan-1.jpg|thumb|none|600px|A closer look at an AH-1Z Viper's M197 Vulcan cannon.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-12/U ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-12/U|GAU-12/U]] is the main gun on the LAV-AD in multiplayer. It should be noted that the LAV-AD itself is technically anachronistic as it has been removed from service.  &lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|400px|General Dynamics GAU-12/U with unfired rounds - 25mm]]&lt;br /&gt;
[[Image:BF3-GAU-12U.jpg|thumb|none|600px|A GAU-12/U mounted on an LAV-AD.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-22/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-22/A|GAU-22/A]] appears in the game as the secondary weapon of F-35B Lightning II aircraft on some multiplayer maps, such as the revamped version of Gulf of Oman.&lt;br /&gt;
&lt;br /&gt;
[[Image:F-35 GAU-22A.jpg|thumb|none|400px|GAU-22/A - 25mm]]&lt;br /&gt;
&lt;br /&gt;
== M240C ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] is coaxially mounted on the M1A2 Abrams MBT.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M240C-1.jpg|thumb|none|600px|Miller runs back towards the tank column after retrieving the &amp;quot;clicker&amp;quot; trigger for an M58 Mine Clearing Line Charge.]]&lt;br /&gt;
&lt;br /&gt;
== M242 Bushmaster ==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] is the main gun of the LAV-25.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:BF3-LAV-1.jpg|thumb|none|601px|Blackburn and his fellow Marines get out of their own LAV-25 and look over someone else's at the start of &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-LAV-2.jpg|thumb|none|600px|Blackburn looks over another LAV-25 during the mission &amp;quot;Rock and a Hard Place.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 19 grenade launcher]] is seen mounted on M1114 Humvees and AAVP7A1 amphibious transports.&lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher on vehicle mount - 40mm]]&lt;br /&gt;
[[Image:BF3-Mk19-1.jpg|thumb|none|600px|Miller looks over an AAVP7A1, mounting an M2HB and a Mark 19 grenade launcher in the commander's mini-turret.]]&lt;br /&gt;
&lt;br /&gt;
== PKT ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun#Kalashnikov PK/PKM Machine Gun|PKT machine gun]] is coaxially mounted on the T-90A and T-72 MBTs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|400px|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:BF3-T72-1.jpg|thumb|none|600px|Miller gets a little ''too'' close to an Iranian T-72. The coaxial gun on the T-72 is mounted to the right of the main gun; the view is blocked from most angles (including this one) by the searchlight mounted next to it.]]&lt;br /&gt;
&lt;br /&gt;
== Shipunov 2A42 ==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the main gun of the BMP-2M and BTR-90 APCs, and the secondary armament of the Mi-28 Havoc helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|400px|Shipunov 2A42 - 30mm]]&lt;br /&gt;
[[Image:BF3-Shipunov-1.jpg|thumb|none|601px|Blackburn advances on a BMP-2M during &amp;quot;Rock and a Hard Place,&amp;quot; the IFV seemingly oblivious to his dastardly rocket-launching ambitions.]]&lt;br /&gt;
{{Battlefield Series}}&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=588126</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=588126"/>
		<updated>2012-07-09T17:34:15Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I live in Knoxville, Tennessee, born on 12-26-94, and absolutely love the [[M14 Rifle]] and it's variets, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMK2KMK-678.JPG|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
File:Ruger1022-black.jpg|The [[Ruger 10/22]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guns I have held but not fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Browning 0-U.jpg|The [[12 Gauge Double Barreled Shotgun|Over and Under Shotgun]]&lt;br /&gt;
File:FN-LAR.jpg|The [[FN FAL]]&lt;br /&gt;
File:Colt Model 1903.jpg|An [[Colt Model 1903/1908|unknown Pocket Pistol, possibly a Colt Model 1908]]&lt;br /&gt;
File:Sporter1903ironsights.jpg|The [[M1903 Springfield]]&lt;br /&gt;
File:Bush6.jpg|The [[Bushmaster Carbon 15]]&lt;br /&gt;
File:M9130.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant]]&lt;br /&gt;
File:M44Carbine.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant Carbine]]&lt;br /&gt;
File:Win1300Defender.jpg|The [[Winchester Model 1200/1300|Winchester Model 1300]]&lt;br /&gt;
File:Arma7.jpg|The [[Armalite AR-7|AR-7]]&lt;br /&gt;
File:PPSH-01-SMG.jpg|The [[PPSh-41 / PPS-43|PPS-50]]&lt;br /&gt;
File:PheonixentWinchester1894.jpg|The [[Winchester Model 1894]]&lt;br /&gt;
File:Scoped99.jpg|The [[Savage 99|Savage Model 99]]&lt;br /&gt;
File:Mossberg500AT.jpg|The [[Mossberg 500 series shotgun|Mossberg 500]]&lt;br /&gt;
File:Remington870PoliceStd.jpg|The [[Remington Model 870]]&lt;br /&gt;
File:Remington-Model-700-BDL 308.jpg|The [[Remington Model 700]]&lt;br /&gt;
File:Win70-2.jpg|The [[Winchester Model 70]]&lt;br /&gt;
File:SIG-GSR.jpg|The [[M1911 pistol series|M1911]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=587824</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=587824"/>
		<updated>2012-07-08T21:46:40Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Guns I have held but not fired */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I absolutely love the [[M14 Rifle]] and it's variets, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMK2KMK-678.JPG|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
File:Ruger1022-black.jpg|The [[Ruger 10/22]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guns I have held but not fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Browning 0-U.jpg|The [[12 Gauge Double Barreled Shotgun|Over and Under Shotgun]]&lt;br /&gt;
File:FN-LAR.jpg|The [[FN FAL]]&lt;br /&gt;
File:Colt Model 1903.jpg|An [[Colt Model 1903/1908|unknown Pocket Pistol, possibly a Colt Model 1908]]&lt;br /&gt;
File:Sporter1903ironsights.jpg|The [[M1903 Springfield]]&lt;br /&gt;
File:Bush6.jpg|The [[Bushmaster Carbon 15]]&lt;br /&gt;
File:M9130.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant]]&lt;br /&gt;
File:M44Carbine.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant Carbine]]&lt;br /&gt;
File:Win1300Defender.jpg|The [[Winchester Model 1200/1300|Winchester Model 1300]]&lt;br /&gt;
File:Arma7.jpg|The [[Armalite AR-7|AR-7]]&lt;br /&gt;
File:PPSH-01-SMG.jpg|The [[PPSh-41 / PPS-43|PPS-50]]&lt;br /&gt;
File:PheonixentWinchester1894.jpg|The [[Winchester Model 1894]]&lt;br /&gt;
File:Scoped99.jpg|The [[Savage 99|Savage Model 99]]&lt;br /&gt;
File:Mossberg500AT.jpg|The [[Mossberg 500 series shotgun|Mossberg 500]]&lt;br /&gt;
File:Remington870PoliceStd.jpg|The [[Remington Model 870]]&lt;br /&gt;
File:Remington-Model-700-BDL 308.jpg|The [[Remington Model 700]]&lt;br /&gt;
File:Win70-2.jpg|The [[Winchester Model 70]]&lt;br /&gt;
File:SIG-GSR.jpg|The [[M1911 pistol series|M1911]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=587822</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=587822"/>
		<updated>2012-07-08T21:40:45Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Guns I have fired */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I absolutely love the [[M14 Rifle]] and it's variets, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMK2KMK-678.JPG|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk II]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
File:Ruger1022-black.jpg|The [[Ruger 10/22]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Guns I have held but not fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Colt Model 1903.jpg|An [[Colt Model 1903/1908|unknown Pocket Pistol, possibly a Colt Model 1908]]&lt;br /&gt;
File:Bush6.jpg|The [[Bushmaster Carbon 15]]&lt;br /&gt;
File:M9130.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant]]&lt;br /&gt;
File:M44Carbine.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant Carbine]]&lt;br /&gt;
File:Win1300Defender.jpg|The [[Winchester Model 1200/1300|Winchester Model 1300]]&lt;br /&gt;
File:Arma7.jpg|The [[Armalite AR-7|AR-7]]&lt;br /&gt;
File:PPSH-01-SMG.jpg|The [[PPSh-41 / PPS-43|PPS-50]]&lt;br /&gt;
File:PheonixentWinchester1894.jpg|The [[Winchester Model 1894]]&lt;br /&gt;
File:Scoped99.jpg|The [[Savage 99|Savage Model 99]]&lt;br /&gt;
File:Mossberg500AT.jpg|The [[Mossberg 500 series shotgun|Mossberg 500]]&lt;br /&gt;
File:Remington870PoliceStd.jpg|The [[Remington Model 870]]&lt;br /&gt;
File:Remington-Model-700-BDL 308.jpg|The [[Remington Model 700]]&lt;br /&gt;
File:Win70-2.jpg|The [[Winchester Model 70]]&lt;br /&gt;
File:SIG-GSR.jpg|The [[M1911 pistol series|M1911]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=587584</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=587584"/>
		<updated>2012-07-08T03:01:08Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Guns I have fired */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I absolutely love the [[M14 Rifle]] and it's variets, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMk1Pistol.jpg|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk I]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;br /&gt;
==Guns I have held but not fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Colt Model 1903.jpg|An [[Colt Model 1903/1908|unknown Pocket Pistol, possibly a Colt Model 1908]]&lt;br /&gt;
File:Bush6.jpg|The [[Bushmaster Carbon 15]]&lt;br /&gt;
File:M9130.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant]]&lt;br /&gt;
File:M44Carbine.jpg|The [[Mosin Nagant Rifle|Mosin-Nagant Carbine]]&lt;br /&gt;
File:Win1300Defender.jpg|The [[Winchester Model 1200/1300|Winchester Model 1300]]&lt;br /&gt;
File:Arma7.jpg|The [[Armalite AR-7|AR-7]]&lt;br /&gt;
File:PPSH-01-SMG.jpg|The [[PPSh-41 / PPS-43|PPS-50]]&lt;br /&gt;
File:PheonixentWinchester1894.jpg|The [[Winchester Model 1894]]&lt;br /&gt;
File:Scoped99.jpg|The [[Savage 99|Savage Model 99]]&lt;br /&gt;
File:Mossberg500AT.jpg|The [[Mossberg 500 series shotgun|Mossberg 500]]&lt;br /&gt;
File:Remington870PoliceStd.jpg|The [[Remington Model 870]]&lt;br /&gt;
File:Remington-Model-700-BDL 308.jpg|The [[Remington Model 700]]&lt;br /&gt;
File:Win70-2.jpg|The [[Winchester Model 70]]&lt;br /&gt;
File:SIG-GSR.jpg|The [[M1911 pistol series|M1911]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=587000</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=587000"/>
		<updated>2012-07-06T01:16:53Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Guns I have fired */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I absolutely love the [[M14 Rifle]] and it's variets, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;Gallery widths=&amp;quot;200px&amp;quot; heights=&amp;quot;100px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMk1Pistol.jpg|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk I]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Falling_Skies_-_Season_1&amp;diff=585317</id>
		<title>Falling Skies - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Falling_Skies_-_Season_1&amp;diff=585317"/>
		<updated>2012-06-30T19:11:56Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{workinprogress}}&lt;br /&gt;
&lt;br /&gt;
[[Image:FallingSkiesS1.jpg|thumb|right|300px|''Falling Skies - Season 1'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in Season 1 of the series ''[[Falling Skies]]'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Assault/Battle Rifles &amp;amp; Carbines=&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1 (underfolding stock)==&lt;br /&gt;
For the first three episodes, Tom Mason ([[Noah Wyle]]) is seen carrying a [[Norinco Type 56-1]], the Chinese underfolding stock copy of the [[AK-47#AKMS|AKMS]], with its distinctive hooded front sight. The rifle also appears to have duct tape wrapped around the end of the stock, presumably for relief when the rifle is put to the shoulder.&lt;br /&gt;
[[Image:Type56S.jpg‎|thumb|none|500px|Norinco Type 56-1 - 7.62x39mm]]&lt;br /&gt;
[[File:FallSkiesS1E01 12.jpg|thumb|none|600px|Closeup of the Norinco as Tom loads it in &amp;quot;Live and Learn&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:FallSkiesS1E01 35.jpg|thumb|none|600px|Tom Mason ([[Noah Wyle]]) opens fire on a Skitter with his [[Norinco Type 56-1]] in &amp;quot;Live and Learn&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
Several resistance fighters are seen armed with [[Norinco Type 56]] rifles.&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|500px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:Falling Skies Trailer 24.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer 30.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer 31.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Lee-Enfield No.1 MkIII*.JPG|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
Throughout the remainder of Season 1, Tom Mason ([[Noah Wyle]]) carries an [[AKM]] as his preferred weapon.&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|500px|AKM, stamped steel receiver with slant muzzle brake - 7.62x39mm]]&lt;br /&gt;
[[Image:Falling Skies AKM.JPG|thumb|none|350px|A publicity image of Tom Mason ([[Noah Wyle]]) carrying his AKM stands along side of Anne Glass ([[Moon Bloodgood]]).]]&lt;br /&gt;
[[Image:Falling Skies Trailer 6.JPG|thumb|none|600px|none|Tom holds his AKM while taking fire in &amp;quot;Grace&amp;quot; (S1E04).]]&lt;br /&gt;
[[Image:Falling Skies Trailer 38.JPG|thumb|none|600px|none|Tom holds the AKM in &amp;quot;Grace&amp;quot; (S1E04).]]&lt;br /&gt;
[[Image:Falling Skies AKM 2.JPG|thumb|none|500px|A production image of Tom Mason ([[Noah Wyle]]) aims his AKM while he takes cover behind stacked tires at the high school turned bunker, a bulwark against the alien invasion.]]&lt;br /&gt;
[[File:FallSkS1E10 013.jpg|thumb|none|600px|At the top, Tom opens fire with the AKM in the Season 1 finale &amp;quot;Eight Hours&amp;quot; (S1E10).]]&lt;br /&gt;
[[Image:Falling Skies AKM 3.JPG|thumb|none|500px|Another publicity image of [[Noah Wyle]] as Tom with his AKM.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG 552 Carbine==&lt;br /&gt;
Weaver ([[Will Patton]]) carries a [[SIG SG 552]] carbine as his preferred weapon.&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|none|500px|none|SIG SG 552 - 5.56x45mm]]&lt;br /&gt;
[[Image:Falling Skies SIG SG 552.JPG|thumb|none|500px|none|A publicity image of [[Will Patton]] as Weaver armed with the SIG SG 552.]]&lt;br /&gt;
[[File:FallSkiesS1E02 39.jpg|thumb|none|600px|Weaver holds his SIG rifle on Pope in &amp;quot;The Armory&amp;quot; (S1E02).  His rifle is not fitted with the scope in later episodes.]]&lt;br /&gt;
[[File:FallSkS1E04 023.jpg|thumb|none|600px|In &amp;quot;Grace&amp;quot; (S1E04), harnessed teen on the right is armed with the SIG rifle.]]&lt;br /&gt;
[[File:FallSkS1E04 027.jpg|thumb|none|600px|In &amp;quot;Grace&amp;quot; (S1E04), harnessed teens are armed with SIG rifles.]]&lt;br /&gt;
[[File:FallSkS1E07 027.jpg|thumb|none|600px|Weaver takes aim with his SIG SG 552 in &amp;quot;Sanctuary, Part 2&amp;quot; (S1E07).]]&lt;br /&gt;
[[Image:Falling Skies Trailer 10.JPG|thumb|none|600px|none|Weaver takes aim with SIG SG 552 as he is targeted by a &amp;quot;Skitter&amp;quot;.]]&lt;br /&gt;
[[Image:Falling Skies SIG SG 552 2.JPG|thumb|none|500px|none|Another publicity image of Will Patton with the SIG SG 552.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil MAR Carbine==&lt;br /&gt;
After having lost his M4A1 during the events of Episode 3, Hal Mason ([[Drew Roy]]) carries a [[Galil MAR]] carbine fitted with a conventional bolt handle and top mounted rail as his preferred weapon.&lt;br /&gt;
[[Image:Galil_m.jpg|thumb|none|500px|IMI Galil MAR - 5.56x45mm]]&lt;br /&gt;
[[Image:Falling Skies Galil MAR.JPG|thumb|none|400px|none|A publicity image of [[Drew Roy]] as Hal holding the Galil.]]&lt;br /&gt;
[[File:FallSkS1E08 007.jpg|thumb|none|600px|(S1E08)]]&lt;br /&gt;
[[Image:Falling Skies Galil MAR 2.JPG|thumb|none|300px|Another publicity image of Hal ([[Drew Roy]]) with his Galil MAR Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
Colt [[M4A1]] carbine is a prominent weapon seen carried by the resistance.  Several of the rifles are seen fitted with various accessories.  In the first episodes, Hal Mason ([[Drew Roy]]) is seen carrying the M4A1.  Among the fighters seen with the rifle are Jimmy Boland ([[Dylan Authors]]) and Mike ([[Martin Roach]]).&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:Falling Skies M4A1.JPG|thumb|none|600px|none|In the premiere episode &amp;quot;Live and Learn&amp;quot; (S1E01), Hal Mason ([[Drew Roy]]) carries the M4A1 as alien &amp;quot;skitters&amp;quot; pass by.]]&lt;br /&gt;
[[Image:Falling Skies Trailer 18.JPG|thumb|none|600px|none|Hal holds the M4A1.]]&lt;br /&gt;
[[Image:Falling Skies Trailer 4.JPG|thumb|none|600px|none|Hal opens fire with his M4A1.]]&lt;br /&gt;
[[Image:Falling Skies Trailer 12.JPG|thumb|none|600px|none|Jimmy Boland ([[Dylan Authors]]) carries his M4A1 fitted with an EOTech sight.]]&lt;br /&gt;
[[File:FallSkS1E07 024.jpg|thumb|none|600px|none|Lt. Henry Clayton ([[Henry Czerny]]) of the 7th Mass is armed with an M4A1 fitted with an EOTech sight, Surefire weaponlight and AN/PEQ-15 laser designator in &amp;quot;Sanctuary, Part 2&amp;quot; (S1E07).]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
An [[M16A1]] can be seen in the hands of a resistance fighter.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|M16A1 with 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:Falling Skies Trailer 25.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies M16A1.JPG|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
Several resistance fighters are seen armed with [[M16 rifle series#M16A2 Rifle|M16A2]] rifles.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|none|M16A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:Falling Skies Trailer 29.JPG|thumb|none|500px|]]&lt;br /&gt;
[[Image:Falling Skies M4A1 M16A2.JPG|thumb|none|500px|Several resistance fighters are seen armed with M16A2 rifles.]]&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
One resistance fighter can be seen armed with an [[M16 rifle series#M16A4 Rifle|M16A4]] rifle, identifiable by the removable carry handle/rear sights.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:Falling Skies M16A2.JPG|thumb|none|500px|The resistance fighter in the green coat behind Mason is armed with an M16A4 rifle]]&lt;br /&gt;
[[File:FallSkS1E08 010.jpg|thumb|none|600px|none|In &amp;quot;What Hides Beneath&amp;quot; (S1E08), Pope ([[Colin Cunningham]]) uses the M16A4 to show the ineffectiveness of regular ammunition against the Skitters.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 733==&lt;br /&gt;
Maggie ([[Sarah Carter]]) carries a [[M16 rifle series#Colt Carbine/Model 653/Model 727/Model 733|Colt Model 733]] as her preferred weapon.&lt;br /&gt;
[[Image:Colt Model 733.jpg‎|thumb|none|500px|Colt Model 733 - 5.56x45mm]]&lt;br /&gt;
[[File:FallSkS1E09 004.jpg|thumb|none|600px|Colt 733 (S1E09)]]&lt;br /&gt;
[[Image:Falling Skies Trailer.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Model 1894 M4A1.JPG|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK91==&lt;br /&gt;
A rifle of the Heckler &amp;amp; Koch pattern can be seen being used by one of Pope's gang in &amp;quot;The Armory&amp;quot; (S1E02). It is possible that this is the civilian version of the [[Heckler &amp;amp; Koch G3]], the [[G3#Heckler_.26_Koch_HK91|HK91]], as noted by the lack of the grenade launching lug on the barrel. It also appears to have a flashlight attached to side of the front sight block.&lt;br /&gt;
[[File:HK Model 91.jpg|thumb|none|500px|HK91-A2 Rifle with Standard Stock - 7.62x51mm NATO]]&lt;br /&gt;
[[File:Vlcsnap-2011-03-22-20h12m20s126.jpg|thumb|none|600px|In the bottom center, the HK rifle fitted with a weaponlight is visible in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:FallingSkS1E02 07.jpg|thumb|none|600px|The HK rifle is seen in the center in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:FallingSkS1E02 06.jpg|thumb|none|600px|Pope's gang opens fire in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:FallingSkS1E02 08.jpg|thumb|none|600px|The HK rifle is seen on the right in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==L1A1 SLR==&lt;br /&gt;
The British variant of the [[FN FAL]] rifle, the [[FN FAL#L1A1|L1A1 SLR]] is seen in the hands of of a resistance fighter inside a grocery store.  What appears to be an L1A1 fitted with tri-rail and various other accessories are wielded by resistance fighters.&lt;br /&gt;
[[Image:L1A1-SLR.jpg|thumb|none|500px|L1A1 SLR - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Falling Skies Trailer 23.JPG|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
[[File:FallSkS1E10 019.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Springfield Armory M1A==&lt;br /&gt;
One of Terry Clayton's men in &amp;quot;Sanctuary (Part 2)&amp;quot; carries an [[M14 Rifle]] that John Pope later takes and uses in a shootout with Clayton's men.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
[[File:FallSkS1E07 010.jpg|thumb|none|600px|Pope opens fire with the M14 in &amp;quot;Sanctuary (Part 2)&amp;quot; (S1E07).]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
An [[M1 Garand]] can be seen on the right of this promotional image with the butt rested on the ground.&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand - .30-06]]&lt;br /&gt;
[[Image:M1 garand.jpg|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
==Marlin Model 336==&lt;br /&gt;
A [[Marlin Model 336]] can be seen in the hands of one of the resistance fighters.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|450px|Marlin 336A Carbine]]&lt;br /&gt;
[[Image:Falling Skies Trailer 15.JPG|thumb|none|600px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer 14.JPG|thumb|none|600px|none]]&lt;br /&gt;
[[Image:Falling Skies Model 1894 M4A1.JPG|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
==Lee-Enfield No.1 Mk.III*==&lt;br /&gt;
The front end of a [[SMLE#Short_Magazine_Lee-Enfield_rifle|Lee-Enfield No.1 Mk.III*]] can be seen in the middle of this image.&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|500px|Lee-Enfield No.1 Mk.III* - .303 British]]&lt;br /&gt;
[[Image:Falling Skies Trailer 27.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Lee-Enfield No.1 MkIII*.JPG|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
==M48 Yugoslavian Mauser==&lt;br /&gt;
In (S1E08), Sonya ([[Blair Brown]]), a woman that Tom, Hal, and Weaver encounter in Boston, fires on the group with a [[M48 Yugoslavian Mauser]], an interesting choice for a survivor of the attack. These rifles were produced in post-WW2 Yugoslavia, and many have been imported into the United States.  The Mauser is also seen in the hands of a member of the 2nd Mass in &amp;quot;Eight Hours&amp;quot; (S1E10).&lt;br /&gt;
[[Image:M48-Yugo-Mauser.jpg|thumb|none|500px|M48 Yugo Mauser]]&lt;br /&gt;
[[File:FallSkS1E08 009.jpg|thumb|none|600px|In (S1E08), Sonya ([[Blair Brown]]), a woman that Tom, Hal, and Weaver encounter in Boston, fires on the group with a Yugo M48 Mauser.]]&lt;br /&gt;
[[File:FallSkS1E10 019.jpg|thumb|none|600px|The partially-obscured fighter in the center background is using an M48 Mauser.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==IMI Mini Uzi==&lt;br /&gt;
Anthony ([[Mpho Koaho]]) carries a [[Mini Uzi]] as his preferred weapon.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|350px|IMI Mini Uzi SMG with stock folded - 9x19mm]]&lt;br /&gt;
[[File:FallSkiesS1E02 07.jpg|thumb|600px|none|Anthony ([[Mpho Koaho]]) holds a [[Mini Uzi]] in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:FallSkS1E03 002.jpg|thumb|none|600px|Anthony holds the mini Uzi on Pope in (S1E03)]]&lt;br /&gt;
[[Image:Falling Skies Trailer 37.JPG|thumb|none|601px|none]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP9==&lt;br /&gt;
Karen ([[Jessy Schram]]) uses a [[Heckler &amp;amp; Koch UMP|UMP9]], as noted by the curved magazine, as her preferred weapon.&lt;br /&gt;
[[Image:Hk ump9.jpg|thumb|none|450px|Heckler &amp;amp; Koch UMP9 - 9x19mm]]&lt;br /&gt;
[[Image:Falling Skies UMP9 2.JPG|thumb|none|500px|none|Production image of Karen ([[Jessy Schram]]) holding the UMP9.]]&lt;br /&gt;
[[File:FallSkS1E03 005.jpg|thumb|none|600px|none|Karen ([[Jessy Schram]]) holds the [[Heckler &amp;amp; Koch UMP|UMP9]] in (S1E03).]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A3==&lt;br /&gt;
Dai ([[Peter Shinkoda]]) uses a [[Heckler &amp;amp; Koch MP5A3]] fitted with a RIS handguard with attached flashlight and vertical grip as his preferred weapon.  The MP5A3 is is carried by some of the &amp;quot;harnessed&amp;quot; teens in &amp;quot;Grace&amp;quot; (S1E04).&lt;br /&gt;
[[Image:MP5A3RIS.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 with navy trigger group - 9x19mm.]] &lt;br /&gt;
[[File:FallSkiesS1E02 02.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Falling skies m240 2.jpg|thumb|none|600px|On the right, the muzzle flash of Dai's Heckler &amp;amp; Koch MP5A3 is seen in &amp;quot;The Armory&amp;quot; (S1E02).]] &lt;br /&gt;
[[File:FallSkS1E04 019.jpg|thumb|none|600px|A [[Heckler &amp;amp; Koch MP5A3]] is carried by one of the &amp;quot;harnessed&amp;quot; teens in &amp;quot;Grace&amp;quot; (S1E04).]]&lt;br /&gt;
[[File:FallSkS1E04 017.jpg|thumb|none|600px|On the left, a teen holds the MP5A3 in &amp;quot;Grace&amp;quot; (S1E04).]]&lt;br /&gt;
[[File:FallSkS1E04 027.jpg|thumb|none|600px|Two teens in the middle with MP5A3's in &amp;quot;Grace&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92FS]] is the handgun carried by Weaver ([[Will Patton]]).&lt;br /&gt;
[[File:BerettaM92FS.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:FallSkS1E09 005.jpg|thumb|none|600px|Weaver ([[Will Patton]]) draws his Beretta during a confrontation in &amp;quot;Mutiny&amp;quot; (S1E09).]]&lt;br /&gt;
[[File:FallSkS1E09 002.jpg|thumb|none|600px|Tom holds the Beretta in Weaver in &amp;quot;Mutiny&amp;quot; (S1E09).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
In &amp;quot;Sanctuary, Part 1&amp;quot; (S1E06), Maggie gives a [[Beretta 92FS Inox]] to Anne Glass ([[Moon Bloodgood]]) after an incident in the clinic. &lt;br /&gt;
[[Image:Beretta-Inox.jpg‎|thumb|none|300px|none]]&lt;br /&gt;
[[File:FallSkS1E06 018.jpg‎|thumb|none|600px|Anne Glass ([[Moon Bloodgood]]) holds the Beretta Inox after an incident in the clinic in &amp;quot;Sanctuary, Part 1&amp;quot; (S1E06).]]&lt;br /&gt;
[[File:FallSkS1E06 019.jpg|thumb|none|600px|Closeup of the Beretta as Maggie shows Anne how to fire it in &amp;quot;Sanctuary, Part 1&amp;quot; (S1E06).]]&lt;br /&gt;
[[File:FallSkS1E06 020.jpg|thumb|none|600px|Anne fires the Beretta in &amp;quot;Sanctuary, Part 1&amp;quot; (S1E06).]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
In &amp;quot;Sanctuary, Part 1&amp;quot; (S1E06), a civilian survivor uses an [[M1911A1]] to threaten Anne ([[Moon Bloodgood]]).&lt;br /&gt;
[[File:COLTM1911 1913.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:FallSkS1E06 005.jpg|thumb|none|600px|In &amp;quot;Sanctuary, Part 1&amp;quot; (S1E06), a civilian survivor uses an [[M1911A1]] to threaten Anne ([[Moon Bloodgood]]).]]&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Trophy M1911A1==&lt;br /&gt;
A variant of the [[Colt M1911A1]] is carried by Maggie ([[Sarah Carter]]).  The pistol is fitted with adjustable sights and ivory grips and is first seen in &amp;quot;The Armory&amp;quot; (S1E02). She is seen to carry 2 of theses in a black leather shoulder rig. &lt;br /&gt;
[[Image:Goldcuptrophy.jpg‎‎|thumb|none|300px|none]]&lt;br /&gt;
[[Image:Falling Skies M1911A1.JPG|thumb|none|500px|A production image of Maggie ([[Sarah Carter]]) with her Colt.]]&lt;br /&gt;
[[Image:Falling skies 1911.jpg|thumb|none|600px|Maggie draws her Colt in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
[[Image:Falling skies 101 31 sarah carter phken woroner 18776 002 0935 r 01.jpg|thumb|none|500px|Maggie with the Colt in a production image.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
John Pope ([[Colin Cunningham]]) is seen carrying a [[Colt Single Action Army]] as his sidearm, notably in &amp;quot;The Armory&amp;quot; (S1E02). In (S1E08), he uses his SAA to test out a new armor-piercing round.&lt;br /&gt;
[[Image:ColtSAA475barrel.jpg|thumb|none|300px|Colt Single Action Army with 4.75&amp;quot; barrel, case colored and blued, referred to as &amp;quot;Quick-Draw&amp;quot; or &amp;quot;Civilian&amp;quot; model.]]&lt;br /&gt;
[[Image:Falling skies colt saa.jpg|thumb|none|600px|none|John Pope ([[Colin Cunningham]]) holds the [[Colt Single Action Army]] during an ambush in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:FallSkS1E08 011.jpg|thumb|none|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
In &amp;quot;Sanctuary, Part 2&amp;quot; (S1E06), Jimmy is seen pulling a [[Glock 19]] during a confrontation with a Skitter in the school.&lt;br /&gt;
[[File:Glock19 2ndGen.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:FallSkS1E06 034.jpg|thumb|none|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Magnum Research Inc. Desert Eagle Mark XIX==&lt;br /&gt;
Dai ([[Peter Shinkoda]]) uses a [[Desert Eagle#Desert Eagle Mark XIX|Magnum Research Inc. Desert Eagle Mark XIX]] as his secondary weapon.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|300px|none|Magnum Research Inc. Desert Eagle Mark XIX - .50 AE]]&lt;br /&gt;
[[Image:Falling Skies Trailer 37.JPG|thumb|none|600px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer 46.JPG|thumb|none|600px|none]]&lt;br /&gt;
&lt;br /&gt;
==Para-Ordnance Nite-Tac==&lt;br /&gt;
A stainless steel [[M1911 pistol series#Para-Ordnance Nite-Tac|Para-Ordnance Nite-Tac]] (LDA family) is carried by Tom Mason ([[Noah Wyle]]), as noted by the double-stack magwell, DA trigger, and rail.&lt;br /&gt;
[[Image:Para-Ordnance Nite-Tac.JPG|thumb|none|300px|Para-Ordnance Nite-Tac stainless steel - .45 ACP]]&lt;br /&gt;
[[Image:Falling Skies Trailer 51.JPG|thumb|none|600px|A stainless steel [[M1911 pistol series#Para-Ordnance Nite-Tac|Para-Ordnance Nite-Tac]] (LDA family) is pulled by Tom Mason ([[Noah Wyle]]) in &amp;quot;Grace&amp;quot; (S1E04).]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson  Model 10==&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 10]] is carried by one of Pope's gang in &amp;quot;The Armory&amp;quot; (S1E02).&lt;br /&gt;
[[File:S&amp;amp;WModel10HB.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:FallingSkS1E02 03.jpg|thumb|none|600px|&amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
Lt. Henry Clayton ([[Henry Czerny]]) of the 7th Mass is briefly seen pulling what appears to be a [[SIG-Sauer P228]] in &amp;quot;Sanctuary, Part 2&amp;quot; (S1E07).&lt;br /&gt;
[[File:Sig-Sauer-P228.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:FallSkS1E07 033.jpg|thumb|none|600px|Lt. Henry Clayton ([[Henry Czerny]]) of the 7th Mass is briefly seen pulling what appears to be a [[SIG-Sauer P228]] in &amp;quot;Sanctuary, Part 2&amp;quot; (S1E07).]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
A [[Taurus PT92]] is seen carried by Anthony ([[Mpho Koaho]]) in the series premiere &amp;quot;Live and Learn&amp;quot; (S1E01).&lt;br /&gt;
[[Image:TaurusPT92.jpg‎|thumb|none|300px|none]]&lt;br /&gt;
[[File:FallSkiesS1E01 27.jpg|thumb|none|600px|A [[Taurus PT92]] is seen carried by Anthony ([[Mpho Koaho]]) in the series premiere &amp;quot;Live and Learn&amp;quot; (S1E01).]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Sawed Off Double Barreled Shotgun==&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun#Short barreled Side by Side Shotgun (Sawed Off)|Sawed Off Double Barreled Shotgun]] is carried in a backpack by Dai ([[Peter Shinkoda]]) as his weapon of last resort.  He is seen giving it to Tom Mason ([[Noah Wyle]]).&lt;br /&gt;
[[Image:SBS-Shotgun ManOnFire.jpg|thumb|none|500px|This is the screen used Zabala short barreled shotgun used by [[Denzel Washington]] in the film ''[[Man on Fire]]'', very similar to Tony's lupara on ''The Sopranos''.]]&lt;br /&gt;
[[File:FallSkiesS1E01 42.jpg|thumb|none|600px|In &amp;quot;Live and Learn&amp;quot; (S1E01), Dai holds his shotgun on a mortally wounded &amp;quot;Skitter&amp;quot;. ]]&lt;br /&gt;
[[Image:Falling Skies Trailer 16.JPG|thumb|none|600px|Tom uses the shotgun to disable a Skitter in (S1E03).]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
At the beginning of the premiere episode &amp;quot;Live and Learn&amp;quot; (S1E01), a [[Remington 870]] shotgun with an extended mag tube is seen used by a resistance fighter at a human checkpoint.&lt;br /&gt;
[[Image:Rem870extwood.jpg|thumb|none|400px|Remington 870 Police Magnum customized with extended magazine tube - 12 Gauge (credit to [[User:Predator20|Predator 20]])]]‎&lt;br /&gt;
[[Image:Falling Skies Trailer 33.JPG|thumb|none|600px|At the beginning of &amp;quot;Live and Learn&amp;quot; (S1E01), a [[Remington 870]] shotgun with an extended mag tube is seen used by a resistance fighter at a human checkpoint.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590a1 Special Purpose==&lt;br /&gt;
In &amp;quot;Sanctuary, Part 2&amp;quot; (S1E06), a [[Mossberg 590]] is used by Weaver to dispatch a skitter on route to kill Jimmy. The 8-shot is parkerized with ghost-ring sites and a speedfeed stock. &lt;br /&gt;
[[Image:Mossberg 590 Special.jpg|thumb|none|500px|]]&lt;br /&gt;
[[File:FallSkS1E06 036.jpg|thumb|none|600px|In &amp;quot;Sanctuary, Part 2&amp;quot; (S1E06), a [[Mossberg 590]] is used by Weaver to dispatch a skitter on route to kill Jimmy. ]]&lt;br /&gt;
[[File:FallSkS1E06 038.jpg|thumb|none|600px|The 8-shot is parkerized with ghost-ring sites and a speedfeed stock. ]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
A [[Browning M2HB]] is the main heavy weapon used by the 2nd Massachusetts in Season 1.  The machine gun is mounted in a Pontiac GTO.&lt;br /&gt;
[[Image:BrowningM2HB.jpg|thumb|none|500px|Browning M2HB - .50 BMG]]&lt;br /&gt;
[[File:FallSkiesS1E01 07.jpg|thumb|none|600px|Click ([[Brent Jones]]) mans the Browning M2 in the series premiere &amp;quot;Live and Learn&amp;quot; (S1E01).]]&lt;br /&gt;
[[File:FallSkiesS1E02 32.jpg|thumb|none|600px|The Browning M2 is manned by one of Pope's gang in the series premiere &amp;quot;Live and Learn&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:Falling Skies Trailer 19.JPG|thumb|none|600px|Captain Weaver mans the M2HB in &amp;quot;Mutiny&amp;quot; (S1E09).]]&lt;br /&gt;
[[Image:Falling skies m2 2.jpg|thumb|none|600px|A vehicle-mounted M2HB as seen on the Pontiac GTO in &amp;quot;Mutiny&amp;quot; (S1E09).]]&lt;br /&gt;
&lt;br /&gt;
==FN M240B==&lt;br /&gt;
The [[M240B]] is another weapon used by the 2nd Massachusetts.   It's first seen being carried by Anthony ([[Mpho Koaho]]) in the series premiere &amp;quot;Live and Learn&amp;quot; (S1E01).  Tom Mason ([[Noah Wyle]]) can be seen firing an [[M240B]] when his squad ambushes Pope's bandits in &amp;quot;The Armory&amp;quot; (S1E02). The ''Falling Skies'' website mistakenly refers to this machine gun as a .50 Caliber weapon, when, in fact, it uses the 7.62x51mm NATO round.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|500px|FN M240B - 7.62x51mm NATO]]&lt;br /&gt;
[[File:FallSkiesS1E01 16.jpg|thumb|none|600px|The [[M240B]] is first seen being carried by Anthony ([[Mpho Koaho]]) in the series premiere &amp;quot;Live and Learn&amp;quot; (S1E01).]]&lt;br /&gt;
[[Image:Falling skies m240.jpg|thumb|none|600px|Tom fires the M240B in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
[[Image:Falling skies m240 2.jpg|thumb|none|600px|On the left, Tom opens fire with the M240B in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
A [[PK Machine Gun#Kalashnikov PK/PKM Machine Gun|PKM machine gun]] is seen being fired by Hal Mason ([[Drew Roy]]) when the squad ambushes Pope's gang at the end of &amp;quot;The Armory&amp;quot; (S1E02).&lt;br /&gt;
[[Image:PKM-mg.jpg|thumb|500px|none|PKM with classic (most seen) version of the flash hider - 7.62x54mm R]]&lt;br /&gt;
[[File:FallSkiesS1E02 33.jpg|thumb|none|600px|The [[PK Machine Gun#Kalashnikov PK/PKM Machine Gun|PKM machine gun]] is seen being fired by Hal Mason ([[Drew Roy]]) when the squad ambushes Pope's gang at the end of &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
[[File:FallSkiesS1E02 34.jpg|thumb|none|600px|Hal with the PKM in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
An [[RPK]] machine gun is seen being fired by Anthony ([[Mpho Koaho]]) when the squad ambushes Pope's gang at the end of &amp;quot;The Armory&amp;quot; (S1E02).&lt;br /&gt;
[[File:RPK lmg.jpg|thumb|500px|none|RPK - 7.62x54mm R]]&lt;br /&gt;
[[File:FallSkiesS1E02 36.jpg|thumb|none|600px|In the upper left, the RPK can be seen in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
=Grenade &amp;amp; Rocket Launchers=&lt;br /&gt;
&lt;br /&gt;
==M203 Grenade Launcher==&lt;br /&gt;
[[M203 grenade launcher]]s can be seen mounted under [[M4A1]] carbines.&lt;br /&gt;
[[Image:Sopmod m4 m203 06.jpg|thumb|none|500px|Colt M4A1 carbine fitted with M203 grenade launcher - 40mm]]&lt;br /&gt;
[[File:Vlcsnap-2011-03-22-20h12m20s126.jpg|thumb|none|625px|On the bottom left, one of Pope's men carries the M4A1 fitted with the M203 in &amp;quot;The Armory&amp;quot; (S1E02).]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
In Season 1's finale &amp;quot;Eight Hours&amp;quot; (S1E10), Tom Mason ([[Noah Wyle]]) can be seen firing an [[RPG-7]] fitted with a special warhead manufactured from the aliens' &amp;quot;Mech&amp;quot; metal.  The ''Falling Skies'' website erroneously refers to it as a &amp;quot;[[M1 Rocket Launcher &amp;quot;Bazooka&amp;quot;|Bazooka]]&amp;quot; (which is a completely different weapon system).&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[File:FallSkS1E10 002.jpg|thumb|none|600px|The &amp;quot;Mech&amp;quot; Metal warhead is seen fitted in the RPG in &amp;quot;Eight Hours&amp;quot; (S1E10).]]&lt;br /&gt;
[[File:FallSkS1E10 024.jpg|thumb|none|600px|Tom Mason with the RPG-7 in &amp;quot;Eight Hours&amp;quot; (S1E10).]]&lt;br /&gt;
[[File:FallSkS1E10 029.jpg|thumb|none|600px|Tom prepares to use the launcher.]]&lt;br /&gt;
[[File:FallSkS1E10 031.jpg|thumb|none|600px|Tom and Captain Weaver after firing the RPG-7.]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
&lt;br /&gt;
==Molotov Cocktail==&lt;br /&gt;
Tom Mason ([[Noah Wyle]]) fashions a molotov cocktail to distract several gun-wielding &amp;quot;harness&amp;quot; kids, when surrounded in the motorcycle store.&lt;br /&gt;
[[Image:Falling Skies Trailer 47.JPG|thumb|none|600px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Disaster]]&lt;br /&gt;
[[Category:War]] &lt;br /&gt;
[[Category:Steven Spielberg]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Falling_Skies_-_Season_1&amp;diff=585316</id>
		<title>Talk:Falling Skies - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Falling_Skies_-_Season_1&amp;diff=585316"/>
		<updated>2012-06-30T19:08:56Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* M14/M1A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Need Help ID'ing==&lt;br /&gt;
The rifles on the bottom look like FN FAL's or HK91's, but need confirmation. --[[User:Ben41|Ben41]] 04:55, 20 June 2012 (CDT)&lt;br /&gt;
[[File:FallSkS1E10 019.jpg|thumb|none|700px|]]&lt;br /&gt;
:They are based on inch pattern (L1A1) FALs going off of the carry handle, bolt sand cuts, stock and front sight. They have been modified with a railed handguard and top cover, and a new flash hider. I don't know if they are a custom job or actually produced by someone, but I don't believe they are DS Armes before someone suggests a that as I think they are all metric.  --[[User:Commando552|commando552]] 05:52, 20 June 2012 (CDT)&lt;br /&gt;
There's that Yugo M48 Mauser again. Also, I think the lever-action rifle held by the tan-jacketed man in the background is the same one identified as a Marlin 336. I think it is actually a Winchester Model 92 or 94, or perhaps a Mossberg/Rossi/etc clone? What do you guys think?--[[User:Stomper|Stomper]] 18:09, 20 June 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Several harnessed children are seen wielding  these rifles fitted with drum magazines in (S1E04) --[[User:Ben41|Ben41]] 05:02, 20 June 2012 (CDT) &lt;br /&gt;
[[File:AK103.jpg|thumb|none|450px|AK-103 - 7.62x39mm]] &lt;br /&gt;
[[File:FallSkS1E04 017.jpg|thumb|none|600px|On the right, it looks like an AK, but has an M4 stock.  (S1E04)]]&lt;br /&gt;
[[File:FallSkS1E04 023.jpg|thumb|none|600px|(S1E04)]]&lt;br /&gt;
[[File:FallSkS1E04 027.jpg|thumb|none|600px|(S1E04)]]&lt;br /&gt;
&lt;br /&gt;
== Additional Screenshots ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Falling Skies Trailer.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer 30.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies M16A1.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies MP5.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:M1 garand.jpg|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Falling Skies Trailer 46.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Uzi MAR AKM.JPG|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Falling Skies Trailer.JPG|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Falling Skies Uzi MAR AKM.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies UMP9 M4A1 Type 56-1.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Type 56-1 2.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Type 56-1.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies MP5.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling skies mp5.jpg|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer 22.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer 26.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer 28.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Trailer 34.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies UMP9 M4A1 Type 56-1.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Model 1894 M4A1.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies Lee-Enfield No.1 MkIII*.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies M4A1 M16A2.JPG|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling skies M4A1.jpg|thumb|none|500px|none]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Falling skies sg552 3.jpg|thumb|none|500px|none]]&lt;br /&gt;
[[Image:Falling Skies M2HB.JPG|thumb|none|500px|A vehicle-mounted M2HB on a Pontiac GTO.]]&lt;br /&gt;
[[Image:Falling skies m2.jpg|thumb|none|500px|A vehicle-mounted M2HB on a Pontiac GTO.]]&lt;br /&gt;
[[Image:Falling Skies RPG-7.JPG|thumb|none|500px|Tom aims the RPG-7 in the air with Captain Weaver ([[Will Patton]]) along side of him.]]&lt;br /&gt;
[[Image:Falling Skies RPG-7 2.JPG|thumb|none|500px|]]&lt;br /&gt;
[[Image:Falling Skies RPG-7 3.JPG|thumb|none|500px|Tom overjoyed with the destruction the RPG-7 created.]]&lt;br /&gt;
&lt;br /&gt;
== M14/M1A ==&lt;br /&gt;
&lt;br /&gt;
I think the rifle in this series is an M1A not an M14, as it had no bayonet lug. The rifle used in the next season is an M14, as it has the fire selector and bayonet lug.  --[[User:Commando552|commando552]] 03:43, 28 June 2012 (CDT)&lt;br /&gt;
:Okay :D [[User:Sith Venator|Sith Venator]] 14:08, 30 June 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Captain_America:_The_First_Avenger&amp;diff=578988</id>
		<title>Captain America: The First Avenger</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Captain_America:_The_First_Avenger&amp;diff=578988"/>
		<updated>2012-06-18T02:23:41Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: Future Tense does not work well with the past lol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:CapAmer.jpg|thumb|right|301px|''Captain America: The First Avenger'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''Captain America: The First Avenger''' is the 2011 feature film adaptation of the Marvel comic book series.  Directed by Joe Johnston (''[[The Rocketeer]]''), the film stars [[Chris Evans]] as Steve Rogers, a young man from Brooklyn who during the Second World War, desires to join the war effort, but is rejected due to his undersized stature.  When he volunteers to be part of a secret US program, he then finds himself genetically transformed into the world's first super soldier.  The film is also part of the same Marvel film universe that includes ''[[Iron Man]]'', ''[[Iron Man 2]]'', ''[[The Incredible Hulk]]'', and ''[[Thor]]'' and culminated in 2012's ''[[The Avengers]]''.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Captain America: The First Avenger'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Colt M1911A1==&lt;br /&gt;
The [[M1911A1]] appears as the sidearm of the US forces in the film. Steve Rogers, aka Captain America ([[Chris Evans]]) uses one as his chief firearm during the film. Peggy Carter ([[Hayley Atwell]]) also uses one during a scene in which she tests Captain America's shield. Sgt. James &amp;quot;Bucky&amp;quot; Barnes ([[Sebastian Stan]]) also wields his sidearm during the attack on the HYDRA train.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|World War II issued Colt M1911A1 Pistol - .45 ACP]]&lt;br /&gt;
[[File:CapA 504.jpg|thumb|none|600px|Peggy picks up the M1911A1.]]&lt;br /&gt;
[[Image:Cap 15.jpg|thumb|none|600px|Peggy Carter ([[Hayley Atwell]]) tests Cap's shield with the M1911A1.]]&lt;br /&gt;
[[Image:CapA 506.jpg|thumb|none|600px|Cap chambers his M1911A1 before going into battle.]]&lt;br /&gt;
[[Image:CapA 22.jpg|thumb|none|600px|Cap holds his M1911A1 aboard the HYDRA train.]]&lt;br /&gt;
[[Image:CATFABucky1911.jpg|thumb|none|600px|Bucky fires his M1911A1 at a HYDRA soldier.]]&lt;br /&gt;
[[Image:Cap 10.jpg|thumb|none|600px|Captain America charges into battle with the M1911A1.]]&lt;br /&gt;
[[Image:CapA 312.jpg|thumb|none|601px|Captain America opens fire with his M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Luger P08==&lt;br /&gt;
Johann Schmidt, aka Red Skull ([[Hugo Weaving]]) uses a [[Luger P08]] as his sidearm in the film, later on making it into an energy-based weapon. An actor portraying Hitler is seen with a [[Luger P08]] before he's &amp;quot;knocked out&amp;quot; during Captain America's war bonds tour.&lt;br /&gt;
[[Image:LugerP08Pistol.jpg|thumb|none|350px|Luger P08 - 9x19mm]]&lt;br /&gt;
[[Image:CapA 03.jpg|thumb|none|600px|The actor holds the Luger.]]&lt;br /&gt;
[[Image:CATFA-Luger.jpg|thumb|none|600px|Captain America &amp;quot;knocks&amp;quot; the actor portraying Hitler to the ground.]]&lt;br /&gt;
[[Image:CATFALugerRedSkull.jpg|thumb|none|600px|Red Skull holds his modified Luger on Captain America.]]&lt;br /&gt;
[[Image:CATFALuger.jpg|thumb|none|600px|Red Skull holds the Luger.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
As Peggy picks up an M1911A1, several [[Smith &amp;amp; Wesson Model 10]] revolvers can be seen.&lt;br /&gt;
[[File:S&amp;amp;W Model M&amp;amp;P.jpg|thumb|none|300px]]&lt;br /&gt;
[[File:CapA 504.jpg|thumb|none|600px|Peggy picks up the M1911A1, and several revolvers are seen.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK==&lt;br /&gt;
Peggy Carter ([[Hayley Atwell]]) uses a [[Walther PPK]] as her sidearm in the film. She most notably wields it after Rogers is made into the Captain America, trying to shoot HYDRA spy Heinz Kruger ([[Richard Armitage]]).&lt;br /&gt;
[[Image:WaltherPPK.jpg|thumb|none|300px|Walther PPK - .380 ACP]]&lt;br /&gt;
[[Image:CATFAPPK-2.jpg|thumb|none|600px|Peggy fires her PPK at Kruger.]]&lt;br /&gt;
[[Image:CapA 304.jpg|thumb|none|600px|Peggy takes aim with her PPK.]]&lt;br /&gt;
[[Image:CATFAPPKPeggy.jpg|thumb|none|600px|Peggy fires the PPK.]]&lt;br /&gt;
&lt;br /&gt;
==Walther P38==&lt;br /&gt;
Heinz Kruger ([[Richard Armitage]]) uses a [[Walther P38]] during his attack on the SSR laboratory early in the film, and his subsequent escape through the streets of New York. In typical film fashion, he fires far more rounds than the pistol can hold. Another notable goof is that it does not lock empty, but simply clicks when Kruger tries to fire it.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px|Walther P38 pistol (manufactured at the Mauser Factory; World War II dated) - 9x19mm]]&lt;br /&gt;
[[Image:CATFAWaltherKruger.jpg|thumb|none|600px|Kruger fires his P38.]]&lt;br /&gt;
[[Image:CATFA-Walther.jpg|thumb|none|600px|Kruger fires his P38 at Steve Rogers, but misses each time.]]&lt;br /&gt;
[[Image:CapA 02.jpg|thumb|none|600px|Kruger holds a boy as his human shield as he tries to flee.]]&lt;br /&gt;
[[Image:CATFA-Waltherb.jpg|thumb|none|600px|Kruger threatens to shoot the boy before finding his P38 empty. Note that the slide does not lock back and when Kruger tries to fire it, it simply clicks.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Sten MkII SMG==&lt;br /&gt;
James Montgomery Falsworth ([[J. J. Feild]]) and Jacques Dernier ([[Bruno Ricci]]) carry [[Sten]] MkII submachine guns as their chief firearms after joining Steve Rogers'/Captain America's ([[Chris Evans]]) &amp;quot;Howling Commandos&amp;quot;. Some of the energy-based HYDRA weapons also appear to be mocked-up Stens submachine guns as well.&lt;br /&gt;
[[Image:Unitsten2.jpg|450px|thumb|none|Sten MkII Sub Machine Gun - 9x19mm]]&lt;br /&gt;
[[File:CapA 511.jpg|thumb|none|600px|James Montgomery Falsworth ([[J. J. Feild]]) on the left holds the Sten. Note how the bolt is locked on safe.]]&lt;br /&gt;
[[Image:CapA 509.jpg|thumb|none|600px|Falsworth holds his Sten during the &amp;quot;Howling Commandos&amp;quot; montage.]]&lt;br /&gt;
[[Image:Cap 05.jpg|thumb|none|600px|Jacques Dernier to the very left aiming his Sten.]]&lt;br /&gt;
[[Image:Cap 11.jpg|thumb|none|600px|James Montgomery Falsworth, the British Howling Commando to the left, holding his Sten.]] &lt;br /&gt;
[[Image:CATFASten-2.jpg|thumb|none|600px|Falsworth fires his Sten during the attack on the HYDRA base.]]&lt;br /&gt;
&lt;br /&gt;
==M1921 Thompson==&lt;br /&gt;
An old woman has a [[Thompson Submachine Gun|M1921 Thompson]] submachine gun under her desk at the entrance of the SSR research facility. The woman tries to fire the Thompson at Heinz Kruger ([[Richard Armitage]]) after his attack on the facility, but is gunned down by Kruger. Kruger takes the Thompson and subsequently uses it until it runs out of ammo. Steve Rogers, aka Captain America ([[Chris Evans]]) uses the A variant fitted with a 50 round drum magazine in an American propaganda film.&lt;br /&gt;
[[Image:Colt1921AC.jpg|thumb|none|500px|Colt M1921AC Thompson with 20-round magazine - .45 ACP]]&lt;br /&gt;
[[Image:CATFAM1921Thompson.jpg|thumb|none|600px|The Thompson lies under the desk. Note the &amp;quot;Model of 1921&amp;quot; markings.]]&lt;br /&gt;
[[Image:CATFAM1921Thompson-2.jpg|thumb|none|600px|The old woman tries to fire her Thompson, but is gunned down.]]&lt;br /&gt;
[[Image:CapA 306.jpg|thumb|none|600px|Heinz Kruger ([[Richard Armitage]]) firing his M1928 Thompson from a car.]]&lt;br /&gt;
[[Image:Colt 1921A Thompson2.jpg|thumb|none|400px|Colt M1921A Thompson with 50-round drum magazine - .45 ACP]]&lt;br /&gt;
[[Image:CapA 05.jpg|thumb|none|601px|Captain America wielding the M1921A Thompson in an American propaganda film.]]&lt;br /&gt;
&lt;br /&gt;
==M1928A1 Thompson==&lt;br /&gt;
Peggy Carter ([[Hayley Atwell]]), Sgt. James &amp;quot;Bucky&amp;quot; Barnes ([[Sebastian Stan]]), and Gabe Jones ([[Derek Luke]]) as well as other American soldiers use the [[M1928A1 Thompson]] throughout the film. Captain America ([[Chris Evans]]) also has one slung over his shoulder in some scenes.  In a deleted scene, both Gabe and Dum Dum Dugan ([[Neal McDonough]]) are seen with the Thompson.&lt;br /&gt;
[[File:M1928A1 Thompson.jpg|thumb|none|500px|M1928A1 Thompson with 30-round magazine - .45 ACP ]]&lt;br /&gt;
[[Image:Cap04.jpg|thumb|none|400px|A production image of Peggy Carter ([[Hayley Atwell]]) leading American troops while carrying the Thompson.]]&lt;br /&gt;
[[Image:CaptainAmerica16.jpg|thumb|none|300px|A production image of Captain America with a Thompson slung.]]&lt;br /&gt;
[[Image:CapA 312.jpg|thumb|none|600px|Bucky Barnes on the near left opens fire with the Thompson.]]&lt;br /&gt;
[[Image:CapA 23.jpg|thumb|none|600px|Bucky reloads his Thompson submachine gun aboard the HYDRA train.]]&lt;br /&gt;
[[Image:CapA 18.jpg|thumb|none|600px|Gabe Jones holds his Thompson on the HYDRA train.]]&lt;br /&gt;
[[File:CapA 200.jpg|thumb|none|600px|US trooper armed with the the Thompson on the right.]]&lt;br /&gt;
[[File:CapA 203.jpg|thumb|none|600px|Peggy fires her Thompson.]]&lt;br /&gt;
[[File:CapADS 10.jpg|thumb|none|600px|In a deleted scene, Dum Dum Dugan ([[Neal McDonough]]) uses the Thompson.]]&lt;br /&gt;
[[File:CapADS 05.jpg|thumb|none|600px|In a deleted scene, Gabe is seen with the Thompson.]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
German soldiers and HYDRA soldiers use the [[MP40]] submachine gun throughout the film, most notably during the opening scene in Norway.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|500px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:CapA 06.jpg|thumb|none|600px|German soldiers carry the [[MP40]] submachine gun throughout the film, most notably during the beginning scene in Norway.]]&lt;br /&gt;
[[Image:CATFAMP40.jpg|thumb|none|600px|A German soldier holds his MP40.]]&lt;br /&gt;
[[Image:CATFAMP40-2.jpg|thumb|none|600px|A couple of German soldiers hold their MP40 submachine guns.]]&lt;br /&gt;
&lt;br /&gt;
==M3/M3A1 &amp;quot;Grease Gun&amp;quot;==&lt;br /&gt;
Jim Morita ([[Kenneth Choi]]), one of the &amp;quot;Howling Commandos&amp;quot;, uses a [[M3 / M3A1 &amp;quot;Grease Gun&amp;quot;]] as his primary firearm throughout the film. A US soldier is also seen with an M3 during the final attack on the HYDRA base.&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; - .45 ACP. The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.]]&lt;br /&gt;
[[Image:CATFAGreaseGun.jpg|thumb|none|600px|Morita with his Grease Gun on his lap.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==M1 Garand Rifle==&lt;br /&gt;
Steve Rogers ([[Chris Evans]]) uses an [[M1 Garand]] during his training for the super soldier test. Several American soldiers also carry and use the [[M1 Garand]] during battle scenes.&lt;br /&gt;
[[Image:M1 Garand.jpg|550px|thumb|none|M1 Rifle - .30-06]]&lt;br /&gt;
[[Image:Cap 01.jpg|thumb|none|600px|Steve Rogers crawls with his Garand.]]&lt;br /&gt;
[[File:CATFAM1Garand.jpg|thumb|none|600px|US troops during the final attack.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Carbine==&lt;br /&gt;
Various US soldiers use the [[M1 Carbine]] in both regular and A1 folding-stock configurations throughout the film.&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|500px|World War II Era M1 Carbine - .30 Carbine]]&lt;br /&gt;
[[Image:M1A1Carbine.jpg|thumb|none|500px|M1A1 Carbine - .30 Carbine.]]&lt;br /&gt;
[[Image:CapA 05.jpg|thumb|none|600px|In a war film, US soldiers behind Captain America are armed with the M1 Carbine.]]&lt;br /&gt;
[[Image:CATFA-M1A1.jpg|thumb|none|600px|A &amp;quot;Howling Commando&amp;quot; with an M1A1 Carbine.]]&lt;br /&gt;
&lt;br /&gt;
==M1941 Johnson rifle==&lt;br /&gt;
Sgt. James &amp;quot;Bucky&amp;quot; Barnes ([[Sebastian Stan]]) uses a customized, scoped [[M1941 Johnson rifle]] in the mountains. &lt;br /&gt;
[[Image:M1941Johnson.jpg|thumb|none|550px|M1941 Johnson Rifle - .30-06]]&lt;br /&gt;
[[File:Cptamerica-bucky-barnes.jpg|thumb|none|500px|A production image of Bucky aiming the M1941 Johnson.]]&lt;br /&gt;
[[Image:M1941Johnson-CATFA.jpg|thumb|none|600px|Looking through the sniper scope mounted on the M1941 Johnson rifle.]]&lt;br /&gt;
[[Image:CapA 13.jpg|thumb|none|600px|Bucky takes aim with the M1941 Johnson rifle.]]&lt;br /&gt;
[[Image:CapA 15.jpg|thumb|none|600px|Bucky chambers a fresh round. Note that pulling the bolt would actually waste a shell since that the M1941 Johnson rifle is semi-automatic.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M1903A1 Springfield==&lt;br /&gt;
In a deleted scene, Sgt. James &amp;quot;Bucky&amp;quot; Barnes ([[Sebastian Stan]]) uses an [[M1903 Springfield|M1903A1 Springfield]] with scope.&lt;br /&gt;
[[Image:ScopedSpringfield.jpg|thumb|none|400px|M1903A1 Springfield sniper rifle (.30-06) fitted with a 7.8x Unertl scope used in ''[[Letters from Iwo Jima]]''.]]&lt;br /&gt;
[[File:CapADS 07.jpg|thumb|none|600px|In a deleted scene, Sgt. James &amp;quot;Bucky&amp;quot; Barnes ([[Sebastian Stan]]) uses an [[M1903 Springfield|M1903A1 Springfield]] with scope.]]&lt;br /&gt;
[[File:CapADS 06.jpg|thumb|none|600px|In a deleted scene, Sgt. James &amp;quot;Bucky&amp;quot; Barnes ([[Sebastian Stan]]) with the [[M1903 Springfield|M1903A1 Springfield]].]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Winchester 1897==&lt;br /&gt;
Timothy &amp;quot;Dum Dum&amp;quot; Dugan ([[Neal McDonough]]), one of Captain America's &amp;quot;Howling Commandos&amp;quot; carries a [[Winchester Model 1897|Winchester Model 1897]] &amp;quot;Trench&amp;quot; gun as his primary firearm throughout the film. Colonel Chester Phillips ([[Tommy Lee Jones]]) also carries one during the the final battle at the HYDRA base. &lt;br /&gt;
[[Image:Winchester1897TrenchTakedown.jpg|thumb|none|500px|Winchester 1897 - 12 gauge]]&lt;br /&gt;
[[Image:CapA 301.jpg|thumb|none|600px|A shot of Dugan with his Winchester.]]&lt;br /&gt;
[[Image:Cap 05.jpg|thumb|none|600px|&amp;quot;Dum Dum&amp;quot; Dugan ([[Neal McDonough]]) on the right holds the Winchester &amp;quot;trench gun&amp;quot;.]]&lt;br /&gt;
[[Image:Cap 10.jpg|thumb|none|600px|Dugan fires the Winchester.]]&lt;br /&gt;
[[Image:CapA 07.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CATFADumDum.jpg|thumb|none|600px|&amp;quot;Dum Dum&amp;quot; Dugan fires his Winchester on HYDRA soldiers during the final attack.]]&lt;br /&gt;
[[Image:CATFALeeJonesTrench.jpg|thumb|none|600px|Col. Phillips holds his Winchester shotgun after dispatching a HYDRA soldier.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==Browning M1919A4==&lt;br /&gt;
Gabe Jones ([[Derek Luke]]), one of Captain America's &amp;quot;Howling Commandos&amp;quot; carries a [[Browning M1919A4]] machine gun freehand as his primary firearm of choice.&lt;br /&gt;
[[File:M1919A4.jpg|thumb|none|500px|Browning M1919A4 - .30-06]]&lt;br /&gt;
[[File:Captain America screen used stunt M1919A4.jpg|thumb|500px|none|Screen used resin stunt gun fitted with leather sling and forward grip and ammunition box.]]&lt;br /&gt;
[[Image:CapA 508.jpg|thumb|none|600px|Gabe is seen to the right of Captain America firing his Browning M1919A4.]]&lt;br /&gt;
[[Image:CapA 11.jpg|thumb|none|600px|Gabe Jones fires his M1919 during the final attack.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==Mk 2 hand grenade==&lt;br /&gt;
A dummy [[Mk 2 hand grenade]] is thrown by Colonel Chester Phillips ([[Tommy Lee Jones]]) at the U.S. Army super soldier boot camp.&lt;br /&gt;
[[Image:MK2 grenade DoD.jpg|thumb|none|200px|Mk 2 hand grenade]]&lt;br /&gt;
[[Image:Mk2grenade-CA.jpg|thumb|none|600px|Colonel Phillips holds the dummy grenade.]]&lt;br /&gt;
[[Image:M2grenadeb-CA.jpg|thumb|none|600px|Pvt. Steve Rogers shows heroism by landing on top of the dummy grenade.]]&lt;br /&gt;
&lt;br /&gt;
==Mills Bomb==&lt;br /&gt;
James Montgomery Falsworth ([[J. J. Feild]]), one of the &amp;quot;Howling Commandos&amp;quot;, carries several Mills bombs in the film.&lt;br /&gt;
[[Image:Mills Bomb SGM-1.jpg|thumb|none|200px|Mills Bomb High-Explosive Fragmentation hand grenade.]]&lt;br /&gt;
[[File:CapA 515.jpg|thumb|none|600px|James Montgomery Falsworth ([[J. J. Feild]]), one of the &amp;quot;Howling Commandos&amp;quot;, carries several Mills bombs in the film.]]&lt;br /&gt;
&lt;br /&gt;
==Model 24 Stielhandgranate==&lt;br /&gt;
[[Model 24 Stielhandgranate]]s are used by several freed &amp;quot;Howling Commandos&amp;quot; during the raid on a HYDRA base imprisoning them.&lt;br /&gt;
[[File:M24WithFragSleeve.jpg|none|thumb|300px|]]&lt;br /&gt;
[[Image:M24-CATFA.jpg|thumb|none|600px|Model 24 Stielhandgranates on a rack mounted on the side of a motorcycle.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Weapons==&lt;br /&gt;
The HYDRA organization wields several custom weapons including custom machine guns, energy weapons, and flamethrowers.&lt;br /&gt;
[[Image:Cap 11.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Cap 07.jpg|thumb|none|600px|Note a possible MP40 on the ground next to the feet of the HYDRA soldier on the very left of the screencap.]]&lt;br /&gt;
[[Image:Cap 12.jpg|thumb|none|600px|A Hydra soldier uses the flamethrowers.]]&lt;br /&gt;
[[Image:CATFA-cannon.jpg|thumb|none|600px|Closeup of the tank's pulse cannon.]]&lt;br /&gt;
[[Image:Cap 14.jpg|thumb|none|600px|Hydra soldiers box Captain America in with their flamethrowers.]]&lt;br /&gt;
[[Image:CaptainAmerica15.jpg|thumb|none|500px|Good shot of the flamethrowers in a production still.]]&lt;br /&gt;
&lt;br /&gt;
{{Marvel Series}}&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M16_rifle_series&amp;diff=574213</id>
		<title>M16 rifle series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M16_rifle_series&amp;diff=574213"/>
		<updated>2012-06-09T23:38:53Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Please check the [[Talk:M16 rifle series|talk page]] for additional variants not shown on the main page.&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Specifications=&lt;br /&gt;
&lt;br /&gt;
''(1960-Present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Assault Rifle&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.56x45mm NATO &lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' (5, 20, 30, 40 round box magazine/ 90 round snail drum/ 100 round dual drum Beta-C magazine ({{STANAG}})&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi (Mk 12 SPR, AR-15, civilian variants) Safe/Semi/Burst (M16A2, M16A4, M4) Safe/Semi/Auto (M16, M16A1, M16A3, M4A1)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The M16 series of assault rifles and carbine variants are used by the following actors in the following movies, television series, video games, and anime:'''&lt;br /&gt;
&lt;br /&gt;
=Colt and Official Government Models=&lt;br /&gt;
&lt;br /&gt;
== M16 Rifle ==&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|right|500px|The original M16, the first version, firing in a 20-round magazine, adopted in large numbers by the U.S. Air Force in Vietnam. This has the original '''3-prong flash hider'''.  It would later be replaced by the upgraded M16A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:M16SP1Birdcage.jpg‎|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to imitate the M16A1 in many Vietnam era movies. This version has a 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-30Mag.jpg‎|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with an A1 &amp;quot;birdcage&amp;quot; Flash hider, used to impersonate the M16A1 during the 1970s and 1980s. This version has a 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16-SP1-with-A2-Handguards.jpg|thumb|right|500px|M16 aka SP1 (flat &amp;quot;slab side receiver&amp;quot;) with A2 style handguards used to impersonate the M16A2 - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
Since the original M16 is the first pattern AR-15 select fire rifle that was adopted in 1964 by the U.S. Air Force in Vietnam (and also given to the ARVN) all appearances of the slab side M16 in movies and television shows would be either the Class III Colt M16 or the commercially available Colt AR-15 SP1 rifle.  After being phased out from active duty, the military owned weapons were issued to National guard units (and later bequeathed to Federal and local law enforcement agencies).  Movie Armorers could acquire Law Enforcement Sales models of the M16, as Class III transferable weapons or built as Class III manufacturers.  However, an easier way was for commercially sold semiautomatic Colt AR-15 SP1 rifles to be converted to full auto fire in the 1970s and 1980s and these were in movie armories for years.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Dynamite]] || Various || Black Panther ||. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Across The Universe]] || Various || National Guardsmen ||. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Alone in the Dark (2005)]] || Various || Bureau 713 Commandos ||. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Land of the Dead]] || Various || U.S. Army soldiers ||. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Once Upon a Time in Mexico]] || [[Gerardo Vigil]] || General Marquez || Fitted with [[M16A2]] hand guards and [[M16A1]] flash hiders || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Once Upon a Time in Mexico]] || Various || General Soldiers || Fitted with [[M16A2]] hand guards and [[M16A1]] flash hiders || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Coronado]] || [[Clayton Rohner]] || Arnet McClure || .|| 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Coronado]] || Various || Rebel Soldiers ||. || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Analyze This]] || Various || Mobsters || Fitted with [[M16A2]] hand guards and [[M16A1]] flash hiders || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix, The|The Matrix]] || Various || Lobby guards|| Fitted with both 3-prong and [[M16A1]] flash hiders || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix, The|The Matrix]] || [[Keanu Reeves]] || Neo ||. || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Pest, The|The Pest]] || [[John Leguizamo]] || Pestario &amp;quot;Pest&amp;quot; Vargas || Fitted with A2 handguards, A1-style lower receiver &amp;amp; flash hider, and fake A2-style windage adjustment knob || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[The Rock]] || [[Tony Todd]] || Captain Darrow|| Fitted with [[M16A1]] flash hider and [[M203 grenade launcher]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Village of the Damned (1995)|Village of the Damned]] || . || U.S. Soldiers || Fitted with M16A2 foregrips || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Forrest Gump]] || [[Tom Hanks]] || Forrest Gump ||. || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Forrest Gump]] || Various || U.S. Army soldiers ||. || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]]|| [[Pauly Shore]]||PFC &amp;quot;Bones&amp;quot; Conway|| LaFrance-converted AR-15 SP1; fitted with [[M16A1]] flash hider and [[M16A2]] hand guards|| 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]]|| Various || U.S. Army personnel|| LaFrance-converted AR-15 SP1s; fitted with [[M16A1]] flash hiders and [[M16A2]] hand guards|| 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Jurassic Park]] || Unknown actor || InGen worker || Fitted with [[M16A2]] hand guards and [[M16A1]] flash hider|| 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' || [[Linda Perlin]] || Police officer || Fitted with [[M16A2]] hand guards and [[M16A1]] flash hider|| 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Showdown in Little Tokyo]]|| [[Dolph Lundgren]]|| Sergeant Chris Kenner || Fitted with [[M16A2]] hand guards || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Showdown in Little Tokyo]]|| [[Brandon Lee]]|| Johnny Murata || Fitted with [[M16A2]] hand guards || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Hard]] || Various || LAPD S.W.A.T. officers || .|| 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[They Live]] || [[Roddy Piper]]|| Nada ||. || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[They Live]] || [[Keith David]]|| Frank|| .|| 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[They Live]] || Various || Cable 54 building guards|| || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Metal Jacket]]||Various || U.S. Marines || .|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Lethal Weapon]]||Various || LAPD S.W.A.T. officers ||Deleted scene only|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator]] || [[Arnold Schwarzenegger]] || Dutch ||Fitted with [[M16A1]] flash hider and [[Cobray 37mm Launcher|Fake M203 Launcher]] || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator]] || [[Sonny Landham]] || Billy ||Fitted with [[M16A2]] hand guards, [[M16A1]] flash hider, and [[Mossberg 500]] shotgun || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak Ridge]] || Various || U.S. Marines || Fitted with [[M16A1]] flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legacy of Rage]]'' || Various || Henchmen || with birdcage flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[The Park is Mine]] || Various || N.Y.P.D. SWAT officers || Fitted with AN/PVS-2 Starlight night vision scopes ||1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Platoon]] || [[Chris Pedersen]] || Crawford || Fitted with [[M16A1]] flash hider || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Raw Deal]] || Various ||Patrovita's thugs|| . || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Quiet Earth, The|The Quiet Earth]] || [[Alison Routledge]] || Joanne ||.|| 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]] || [[Arnold Schwarzenegger]]|| John Matrix||Fitted with [[M16A1]] flash hider; becomes an [[M16A1]] in some shots || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]] || Various || Arius' men and U.S. Army soldiers||Fitted with [[M16A1]] flash hiders, some with [[M16A2]] hand guards || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[My Science Project]] || Various || Various || . || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo: First Blood]] || [[Brian Dennehy]] || Hope Sheriff Will Teasle || . || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo: First Blood]] || Various || Hope County sheriff's deputies || . || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolfen]] || [[Albert Finney]] || NYPD Detective Dewey Wilson ||Night Vision Scope|| 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Wolfen]] || [[Gregory Hines]] || Whittington ||Night Vision Scope|| 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Stripes]] || Various || U.S. Army soldiers || . || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Taps]] || Various || Cadets || . || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Escape from New York]] || Various || U.S. Police Force and Secret Service Agents || handguards removed || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Apocalypse Now]] || Various || U.S. Army soldiers || . || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Boys from Brazil, The|The Boys from Brazil]] || Various || Nazis || . || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Coming Home]] || [[Bruce Dern]] || Capt. Bob Hyde ||.|| 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[The Spy Who Loved Me]]||Various || U.S. Navy sailors || Stolen from Armoury and Stromberg guards || 1977&lt;br /&gt;
|-&lt;br /&gt;
| [[The Enforcer]]|| Various || People's Revolutionary Strike Force terrorists and SFPD officers || Fitted with both 3-prong and [[M16A1]] flash hiders || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver Streak]] || Various || FBI Agents || . || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Two-Minute Warning]] || [[John Cassavetes]] || L.A.P.D. Sgt. Buttons || With 30-round magazine || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Zardoz]] || Various || Exterminators || . || 1974&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Sunday]] || [[Steven Keats]] || Robert Mashevsky ||.|| 1977&lt;br /&gt;
|-&lt;br /&gt;
| [[Badlands]] || Various || Army National Guard || . || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Soylent Green]] || Various || Guards || . || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[The Friends of Eddie Coyle]] || Various || Gangsters || . || 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaft's Big Score!]] || Various || Gangster || With 30-round magazine || 1972&lt;br /&gt;
|-&lt;br /&gt;
| [[Diamonds are Forever]] || Various || Blofield's henchmen || . || 1971&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Station Zebra]] || Various || U.S. Navy crew and Marines || . || 1968&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[The President's Analyst]] || [[James Coburn]] || Dr. Sidney Schaefer || . || 1967&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Agent for H.A.R.M.]]|| [[Unidentified]] || Eastern Bloc soldier ||Colt Firearms credited || 1966&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days in May]] || [[Andrew Duggan]] || Col. William 'Mutt' Henderson ||Possibly the first depiction of a M-16 in a Hollywood film || 1964&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Supernatural]] || Unknown actor || Conspiracy theorist || || 2005-&lt;br /&gt;
|-&lt;br /&gt;
| [[Mail Call]] || [[R. Lee Ermey]] || Himself || || 2002-&lt;br /&gt;
|-&lt;br /&gt;
| [[JAG]] || Various || U.S. soldiers || Only seen in flashbacks to Vietnam War || 1995-2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Lois &amp;amp; Clark: The New Adventures of Superman]] || Various || U.S. soldiers, guards, criminals || || 1993-1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand, The|The Stand]] || Unknown actor || henchman || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[A-Team, The| The A-Team]] ||  || Various || || 1983-1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Lock 'n Load with R. Lee Ermey]] || R. Lee Ermey || Himself || Original M16A1 with Three Prong Flash Hider ||2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notations'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops]] || w/ optional scope, reflex sight, grenade launcher, and shotgun attachments || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City Stories]]|| || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Enter the Matrix]] || || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Shellshock Nam '67]] || || Called the &amp;quot;Assault Rifle&amp;quot; || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Vietcong]] || || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[WWII G.I.]] || w/ M16A2 handguards and 30-round clip || Available only in the Platoon Leader expansion pack || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Island]] || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Mafia sniper || [[Hayate the Combat Butler]] || With A2 handguards and scope || 2007 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== XM16E1 Rifle ==&lt;br /&gt;
[[File:XM16E1 real.jpg|thumb|right|500px|XM16E1 rifle with 20 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:XM16E1.jpg|thumb|right|500px|Mockup of an XM16E1 rifle with 20 round magazine - 5.56x45mm. What distinguishes it from the original M16 was the addition of the forward assist button and a chrome bolt carrier (which was later dropped with the M16A1). This can be identified as a mockup by its full magazine fence and strengthened front pivot point, neither of which appeared on the XM16E1]]&lt;br /&gt;
&lt;br /&gt;
[[Image:XM16E1 WeWereSoldiers.jpg|thumb|right|500px|Currently seen Mockup of an XM16E1 (built from an M16A1 as the base) with 20 round magazine - 5.56x45mm.  This example is the screen-used rifle used by [[Mel Gibson]] in ''[[We Were Soldiers]]''.]]&lt;br /&gt;
&lt;br /&gt;
The XM16E1 is a modified variant of the original M16 which featured several improvements, including the forward assist, the most visually obvious difference. The Army requested this feature, but the Air Force believed it had no benefit and only increased the weapon's per-unit cost. Consequently, the M16 (SP1) was the version adopted by the Air Force, while the Army adopted the slightly more expensive XM16E1. After the M16A1 was introduced in 1967, both services transitioned to this rifle. Before 1968, this was the most common version of the M16 rifle platform.  '''Many examples in recent films are actually 'faux' XM16E1 rifles'''.   The real XM16E1 has a partial magazine fence on its' lower receiver, whereas the M16A1 has a full raised rib around the magazine release button).  &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Tropic Thunder]] || [[Jay Baruchel]] || Kevin Sandusky || rowspan=&amp;quot;3&amp;quot; | Mocked up from an M16A1 || rowspan=&amp;quot;3&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Brandon T. Jackson]] || Alpo Chino&lt;br /&gt;
|-&lt;br /&gt;
| Various || Actors playing U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; | [[We Were Soldiers]] || [[Mel Gibson]] || LTC Hal Moore || rowspan=&amp;quot;8&amp;quot; | Mocked up from an M16A1 || rowspan=&amp;quot;8&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Barry Pepper]] || Joe Galloway&lt;br /&gt;
|-&lt;br /&gt;
| [[Jsu Garcia]] || CPT Tony Nadal&lt;br /&gt;
|-&lt;br /&gt;
| [[Robert Bagnell]] || 1LT Charlie Hasting&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Klein]] || 2LT Jack Geoghegan&lt;br /&gt;
|-&lt;br /&gt;
| [[Ryan Hurst]] || SGT Ernie Savage&lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Daugherty]] || SPC Robert Ouellette&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Dead Presidents]] || [[Jaimz Woolvett]] || Lieutenant Dugan || rowspan=&amp;quot;2&amp;quot; | Mocked up from an M16A1 || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Marines&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legacy of Rage]]'' || Various || Henchmen || with birdcage flash hiders || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Hamburger Hill]]|| Various || U.S. Army 101st Airborne personnel||mocked up from an M16A1|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Stakeout]] || Various || Police || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Green Berets, The|The Green Berets]] || [[John Wayne]] || Colonel Mike Kirby || rowspan=&amp;quot;2&amp;quot; | Real XM16E1 || rowspan=&amp;quot;2&amp;quot; | 1968&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Special Forces&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 3: Snake Eater]] || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[vietcong 2]] || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A1 Rifle ==&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
[[Image:M16A1.jpg|thumb|right|500px|M16A1 with 20 round magazine - 5.56x45mm.  What distinguishes it from the original M16 was the addition of a raised rib around the magazine release button, changing of the forward Receiver pins, and the addition of the forward assist button on the upper receiver.]]&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|right|500px|M16A1 with 30 round magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|right|500px|M16A1 with A2 style handguards - 5.56x45mm.  Putting the distinctive A2 handguards on the older rifle was a method used by Movie/TV armorers to simulate A2 rifles when M16A1s were the only ones available. The same thing has been done vice-versa, Using M16A2's with A1 handguards for Vietnam War B Movies.]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Red State]] || [[Stephen Root]] || Sheriff Wynan || with A2 handguards|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sniper]] || . || hong Kong SDU Sniper Team || M16A1 with A2 style handguards and ACOG || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo (2008)|Rambo]] || Various || Karen rebels || .|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Departed, The|The Departed]] || Various || Massachusetts State Police at funeral || Fitted with [[M16A2]] hand guards || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Devil's Rejects, The|The Devil's Rejects]] || Various || Sheriff's department and Rejects || .|| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Land of the Dead]] || Various || Fiddler's Green Soldiers ||. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[ Saving Jessica Lynch]] || [[Laura Regan]] || PFC Jessica Lynch || Fitted with [[M16A2]]-style handguards || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[ Saving Jessica Lynch]] || Various || U.S. Marines and Army soldiers || [[M16A2]]-style handguards || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[The Crocodile Hunter: Collision Course]] || Various || U.S. Army Rangers || Some fitted with [[M203 grenade launcher]]s || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX]] || Unknown actor|| Colombian narcotics officer || .|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death to Smoochy]]'' ||  || SWAT team ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Joint Security Area]] || . || ROKA soldiers || [[M16A2]]-style handguards || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Earth]] || . || Human resistance fighters || With &amp;amp; without M203 grenade launchers || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Beau Travail]] || Various || French Foreign Legion || Used during the river crossing scene || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Shergar]] || Various || S.A.S. Soldiers || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Streak]] || Various || Mexican Border Security Officers || Fitted with M16A2 hand guards || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Pentagon Wars, The|The Pentagon Wars]] || . || U.S. Army soldiers || With M16A2 handguards || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Pentagon Wars, The|The Pentagon Wars]] || [[Cary Elwes]] || Lt. Col. James G. Burton || With magazine removed and M16A2 handguards || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Con Air]] || Various || Convicts and U.S. National Guardsmen || Fitted with M16A2 handguards || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[The Devil's Own]] || Unknown Actor || Desmond - Provisional IRA Gunman || Used by Desmond to fire on British Soldiers from a 2nd floor window. It is on semi-automatic firing mode. || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Postman, The|The Postman]] || Various || Holnist soldiers ||. || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Eraser]] || Various || U.S. Marshalls || Fitted with M16A2 handguards || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]]|| Various || Rogue U.S. Marines || Fitted with M16A2 handguards and tactical flashlights, with &amp;amp; without [[M203 grenade launcher]]s || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Romeo &amp;amp; Juliet]] || Various || Verona Beach police officers || Some fitted with M16A2 handguards || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[The Long Kiss Goodnight]] ||. ||Henchman||.||1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Species]]|| Background extras|| U.S. Soldiers ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Heat]]|| [[Wes Studi]]|| Detective Casals || Fitted with M16A2 handguards || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier Boyz]] || [[Michael Dudikoff]] || Major Toliver || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier Boyz]] || [[Channon Roe]] || Brophy || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier Boyz]] || [[David Barry Gray]] || Lamb || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier Boyz]] || . || Vinh Moc's soldiers || || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[RoboCop 3]] || .|| .|| Seen on the wall of a Splatterpunk's house || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Boiled]]|| [[Philip Kwok]] || Mad Dog ||Fitted with [[M203 grenade launcher]] || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Boiled]]|| Various || Hong Kong police and Johnny Wong's thugs || .|| 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapid Fire]]||Various||Guards||.||1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator 2: Judgement Day]] || N/A || N/A || Seen on the walls of Sarah's armory || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Soldiers]] || Various || Colombian soldiers || .|| 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Nothing But Trouble]] || Various || National Guardsmen || .|| 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Silence of the Lambs]] || . || Army National Guardsmen ||.|| 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkman]] || [[Karl A. Wickman]] || Police Helicopter Pilot || With scope || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Hard 2]]|| Various || Airport police and U.S. Army Special Forces || The Army team's fitted with [[M16A2]] hand guards || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Fire Birds]]|| Various || U.S. Army soldiers || . || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Total Recall (1990)|Total Recall]] || N/A || N/A || Seen at Kuato's resistance base || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet in the Head]] || [[Jacky Cheung]] || Fai ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[The Package]] ||Various|| U.S. Army soldiers ||.|| 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[A Better Tomorrow III]] || [[Chow Yun-Fat]] || Mark Lee ||. || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[A Better Tomorrow III]] || [[Anita Mui]] || Chow Ying Kit ||. || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[A Better Tomorrow III]] || [[Tony Leung Ka Fai]] || Cheung Chi Mun||. || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[A Better Tomorrow III]] || Various || ARVN soldiers ||. || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Casualties of War]] || Various || U.S. Army soldiers || .|| 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Eagle II]] || Various || U.S. Military Police || .|| 1988&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Bulletproof (1988)|Bulletproof]]'' ||  || Henchmen || with A2 handguards || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Extreme Prejudice]]|| Various || Special Unit and cartel members || some with A2 hand guards || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Hamburger Hill]]|| Various || U.S. Army 101st Airborne personnel ||. || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Gardens of Stone]] || . || U.S. Army personnel. News footage of Vietnam War ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Aliens]] || N/A || N/A || Seen on the walls of the ''Sulaco'''s armory || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Equalizer 2000]]|| Various || Gang members || Some fitted with futuristic shells || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak Ridge]]|| Various || U.S. Marines || With and without MILES gear || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Eagle]] || Various|| U.S. Air Force security guards || .|| 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[The Park is Mine]]|| Various || NYPD S.W.A.T. officers || . || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Platoon]]|| [[Charlie Sheen]]|| Pvt. Chris Taylor  ||.  || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Platoon]]|| Various|| U.S. Army soldiers || . || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek IV: The Voyage Home]] || Various || U.S. Marines ||. || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[American Ninja]] ||[[Steve James]] ||Cpl. Jackson  || with [[M203]] || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[American Ninja]] ||Various ||soldiers, guards  ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Coordinates of Death (Koordinaty smerti)]] || Various || Viet Cong guerrillas and U.S Army soldiers||. || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]]|| [[Arnold Schwarzenegger]] || John Matrix || Alternates with [[M16 rifle series#M16 Rifle|M16 SP1]] || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]]|| Various|| Arius' men and U.S. Army soldiers || Some fitted with [[M16A2]] hand guards || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Day of The Dead (1985)|Day of the Dead]]|| Various|| U.S. Army soldiers || . || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo: First Blood Part II]]|| Various|| Vietnamese troops and pirates || Some fitted with [[M16A2]] hand guards || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghostbusters]]|| Various || U.S. National Guardsmen || . || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[The Terminator]]|| [[Paul Winfield]] || Lt. Edward Traxler || . || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[The Terminator]]|| [[Lance Henriksen]] || Detective Hal Vukovich || . || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[The Terminator]]|| Various || LAPD officers || . || 1984&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo: First Blood]]|| Various || U.S. National Guardsmen || . || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Day After, The|The Day After]]|| Various || U.S. Air Force Security Police || . || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Wish 2]]|| Various || Thugs || . || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[The Blues Brothers]]|| [[Carrie Fisher]]|| Jake's ex-fiance || . || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[The Blues Brothers]]|| Various || State Troopers, Sheriff's Deputies, Chicago Police SWAT, U.S. Army soldiers || . || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[The Final Countdown]]|| Various || U.S. Marines || . || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Octagon, The|The Octagon]] || [[Carol Bagdasarian]] || Aura || . || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Octagon, The|The Octagon]] || [[John Shields]] || McCarn's lieutenant || . || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Octagon, The|The Octagon]] || [[Thad Geer]] || McCarn's man || . || 1980&lt;br /&gt;
|-&lt;br /&gt;
| [[Apocalypse Now]] || Various || U.S. Army soldiers ||. || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Jerk, The|The Jerk]] || [[M. Emmet Walsh]] || The Madman || Fitted with scope || 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonraker]] || Various || Drake launch base guards || .|| 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[The Odd Angry Shot]] || Various || Australian SAS troopers || .|| 1979&lt;br /&gt;
|-&lt;br /&gt;
| [[The Enforcer]] || Various || SFPD officers ||. || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Close Encounters of the Third Kind]] || Various || Soldiers || .||1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Laughing Policeman, The|The Laughing Policeman]] ||.|| Barricaded Suspect ||.|| 1973&lt;br /&gt;
|-&lt;br /&gt;
| [[War (Voyna)]] ||  || Aslan || .||2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The A-Team]] || Various || U.S. Army soldiers || || 1983 - 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Tour of Duty]] || Various || U.S. Army soldiers || || 1987 - 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand, The|The Stand]] || [[Gary Sinise]]|| Stud Redman|| || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Stand, The|The Stand]] || Various || U.S. Army soldiers || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Bugs]] || Various || || || 1995 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days]] || Various || U.S. Army personnel|| Fitted with [[M16A2]] hand guards, some fitted with [[Cobray 37mm Launcher|Cobray CM203 Flare Launchers]], one fitted with a night-vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Harsh Realm]] || Various || U.S. Army soldiers || Fitted with [[M16A2]] hand guards || 1999 - 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Going Back]] || [[Pablo Espinosa]] || Chico Spaceman || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot;|[[Ultimate Force]] || [[Tony Curran]] || Sgt. Pete Twamley  ||rowspan=&amp;quot;2&amp;quot;|Fitted with [[M16A2]] handguards|| rowspan=&amp;quot;10&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Sendhil Ramamurthy]] || Tpr. Alex Leonard  &lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman  ||rowspan=&amp;quot;3&amp;quot;|Fitted with [[Cobray CM203]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson]] || Cpl. Dave Woolston  &lt;br /&gt;
|-&lt;br /&gt;
| [[Liam Garrigan]] || Cpl. Ed Dwyer   &lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey || Changes to [[CAR-15#Colt_AR-15_Sporter-1|AR-15 Sporter-1]] for firing scenes  &lt;br /&gt;
|-&lt;br /&gt;
|  || Cult members || 20 round magazines&lt;br /&gt;
|-&lt;br /&gt;
|  || Columbian Soldiers || Fitted with leather slings&lt;br /&gt;
|-&lt;br /&gt;
|  [[Simon Kassianides]]|| Juan || rowspan=&amp;quot;2&amp;quot;|Changes to [[CAR-15#Colt_AR-15_Sporter-1|AR-15 Sporter-1]] in some scenes&lt;br /&gt;
|-&lt;br /&gt;
|  [[Roberto Viana]] || Miguel &lt;br /&gt;
|-&lt;br /&gt;
| [[Falling Skies]] || Extras || Resistance fighters  ||  || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout Tactics]] || ||w/ A2 handguards || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Söldner: Secret Wars]] ||  || ||  2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Portable Ops]] || || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]] ||  ||Can be fitted with [[M203 grenade launcher]] || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface: The World is Yours]] || ||Can be fitted with [[M203 grenade launcher]] || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || With optional A2 handguards and M203 grenade launcher ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Vietnam]] || |||| 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Vietnam]] || || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Spec Ops: Ranger Elite]] || || also available with M203 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto III]]  || || Fitted with fictional 60-rd magazine || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Command &amp;amp; Conquer: Red Alert]] || || With A2 handguards; used by Allied soldiers in FMV cutscenes only || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Black Arrow]] || ACOG || Possibly an A1 fitted with A2 handguards || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Ace Combat 5: The Unsung War]] || With A2 handguards || Seen in cutscene, non-playable || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]] || With cloth wrappings on handguards || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality: Vietnam]] || With 20 &amp;amp; 30-round magazines ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
||| [[Kochikame, The UFO Movie]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|Various characters || [[Full Metal Panic!]] ||fitted with A2 handguards||2002&lt;br /&gt;
|-&lt;br /&gt;
|Ulgian Soldiers || [[Noir]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|Rally Vincent's Bedroom || [[Riding Bean]] || || 1989&lt;br /&gt;
|-&lt;br /&gt;
|US Army soldiers || [[Blood+]] || ||&lt;br /&gt;
|-&lt;br /&gt;
|Thugs/Mercenaries/US Military || [[Black Lagoon]] || ||2006/2010 &lt;br /&gt;
|-&lt;br /&gt;
|U.S. soldiers || [[The Skull Man]] || ||2009&lt;br /&gt;
|-&lt;br /&gt;
|Spec-Ops Commandos || [[Black Magic M-66]]  || Some are outfitted with [[M203 grenade launcher|M203s]] ||1987&lt;br /&gt;
|-&lt;br /&gt;
|Cyborg terrorist || [[Appleseed]] || || 1988&lt;br /&gt;
|-&lt;br /&gt;
|Various || [[Asobi ni Ikuyo: Bombshells from the Sky]] || With and without A2 handguards and M203s || 2010&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear-all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
In contrast to the real world M16A2 rifle adopted by the U.S. Military in the early 1980s, most of the A2s seen in movies are A2 'kits' built on A1 full auto lower receivers (or converted A2 style receivers). Most movie &amp;quot;M16A2&amp;quot; rifles have the A1 Birdcage flash hider installed, since Cinematographers want the &amp;quot;starburst&amp;quot; of the Flash to go all the way around, not just divert upwards (as is the case with the correct A2 Flash hider). In the real world, the fully automatic version of the M16A2 is known as the '''M16A3''', however, '''because nearly all movie &amp;quot;M16A2s&amp;quot; fire full automatic, it is not IMFDB policy to designate these rifles as &amp;quot;M16A3s&amp;quot; when identifying them in movies, since in nearly all cases they are intended to pass for M16A2s.'''&lt;br /&gt;
&lt;br /&gt;
Also note that some American movies feature [[M16 rifle series#M16A1 Rifle|M16A1]] rifles fitted with M16A2-style handguards, such as ''[[Heat]]'' and ''[[Die Hard 2]]''. An example of such a rifle can be seen in the M16A1 entry above. When identifying M16 variants, please look at the '''receiver''' of the rifle in question, not just its handguards, to determine whether it is an A1 or an A2.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|right|M16A2 Rifle - 5.56x45mm.  Select Fire rifle (Safe/Semi/3 round Burst Only).]]&lt;br /&gt;
[[Image:ColtGovtModHBAR.jpg|thumb|right|500px|Colt Government Model HBAR, the A2 version of the AR-15 Civilian Rifle - 5.56x45mm (note the lack of a third position for burst mode for the selector switch)]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Unthinkable]] ||  || U.S. Army || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Fair Game (2010)|Fair Game]] ||  || US Military honor guard ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[G.I._Joe:_The_Rise_of_Cobra|G.I. Joe: The Rise of Cobra]] || || US Army soldier || fitted with a M203 grenade launcher with the lower half of the standard handguard removed || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Behind Enemy Lines: Colombia]] ||  || Colombian Army soldiers ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Behind Enemy Lines: Colombia]] ||  || Rogue unit ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Crank: High Voltage]] ||  || Stripper ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers: Revenge of the Fallen]] ||  || US Army soldiers ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers: Revenge of the Fallen]] ||  || Jordanian Special Forces soldiers ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloverfield]] ||  || US Army Soldiers ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Babylon A.D.]] ||  || Neolite ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Bangkok Dangerous]] ||  || Police sniper || With scope, Harris bipod, and cheekpad || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle for Haditha]] || Various  || U.S. Marines || With foregrips and ACOG sights  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[I Am Legend]] ||  || Guard ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Bobby Z]] || [[Laurence Fishburne]] || Tad Gruzsa ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers]] ||  || US military personnel ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] || [[Brian Presley]] || SPC. Tommy Yates ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] ||  || US Army soldiers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Departed, The|The Departed]] ||  || Police honor guard ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Diamond]] ||  || Sierra Leone Army soldiers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Diamond]] ||  || South African mercenaries ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[X-Men: The Last Stand]] ||  || US Army soldiers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[War of the Worlds]] ||  || US Army soldiers || With &amp;amp; without Surefire Universal weaponlight || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[War of the Worlds]] ||  || US Marines ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Jake Gyllenhaal]] || Anthony &amp;quot;Swoff&amp;quot; Swofford ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Jamie Foxx]] || SSGT. Sykes || With &amp;amp; without paintball conversion || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Lucas Black]] || LCPL. Chris Kruger ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Laz Alonso]] || LCPL. Ramon Escobar || With Cobra CM203 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Brian Geraghty]] || Fergus || With &amp;amp; without M203 grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Peter Sarsgaard]] || Troy || With M203 grenade launcher/Cobray CM203 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX 2: State of the Union]] ||  || US Marines ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX 2: State of the Union]] ||  || US Army soldiers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of War]] ||  ||  || Seen in warehouse || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[American Soldiers: A Day in Iraq]] || [[Jason Matheson]] || LT Diggs ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Day After Tomorrow, The|The Day After Tomorrow]] ||  || US Army soldier ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Whole Ten Yards, The|The Whole Ten Yards]] || [[Bruce Willis]] || Jimmy &amp;quot;The Tulip&amp;quot; Tudesky ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Whole Ten Yards, The|The Whole Ten Yards]] || [[Matthew Perry]] || Oz ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[44 Minutes: The North Hollywood Shootout]] || [[Ron Livingston]] || Donnie Anderson ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Bad Boys II]] ||  || US Marines ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Bad Boys II]] ||  || [[Miami PD officers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[A Man Apart]] ||  || Guard ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Core, The|The Core]] ||  || US military personnel ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle Royale II: Requiem]] ||  || Japanese soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] ||  || US Marines ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Dreamcatcher]] ||  || US Army soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The|The Sum of All Fears]] ||  || US Marines || With &amp;amp; without M203 grenade launcher || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Another Day]] ||  || US military personnel ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Another Day]] ||  || South Korean Military Police ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Desert Saints]]'' ||  || Mexican police ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade_II|Blade II]] || [[Matt Schulze]] || Chupa || fitted with a tactical flashlight, two MWG 90-round magazines coupled together (night club scene) and standard 30-round mag (sewer scene)|| 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Ali G Indahouse]] || [[Sacha Baron Cohen]] || Ali G ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Josh Hartnett]] || SSGT. Matt Eversmann ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Ewan McGregor]] || SPC. John Grimes || With M203 grenade launcher || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Johnny Strong]] || SFC Randy Shughart ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Carmine Giovinazzo]] || SGT. Mike Goodale ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Matthew Marsden]] || SPC. Dale Sizemore ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Gregory Sporleder]] || SGT. Scott Galentine ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Brian Van Holt]] || SGT. Struecker ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Enrique Murciano]] || SSGT. Ruiz || With Cobray CM203 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] ||  || US Army Rangers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Jurassic Park III]] ||  || US Marines ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Behind Enemy Lines]] ||  || US Marines ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Evolution]] ||  || US Army soldiers ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Swordfish]] ||  || Police officer ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[General's Daughter, The|The General's Daughter]] || Various actors || U.S. Army soldiers ||.|| 1999 &lt;br /&gt;
|-&lt;br /&gt;
| [[Three Kings]] || [[Mark Wahlberg]] || SFC Troy Barlow ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Three Kings]] || [[Ice Cube]] || SSGT. &amp;quot;Chief&amp;quot; Elgin ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Three Kings]] ||  || US Army soldiers ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Streak]] ||  || US Custom agents ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Blue Streak]] ||  || Mexican Border Patrol officers ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege, The|The Siege]] ||  || US Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Godzilla (1998)|Godzilla]] ||  || US Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Impact]] ||  || US Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Armageddon]] ||  || US military personnel ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Con Air]] || [[John Malkovich]] || Cyrus &amp;quot;The Virus&amp;quot; Grissom ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Con Air]] || [[Ving Rhames]] || Nathan &amp;quot;Diamond Dog&amp;quot; Jones ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Pest, The|The Pest]] || [[Aries Spears]] || Chubby || With A1-style forward assist || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Volcano]] ||  || Army National Guard soldiers ||  || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] ||  || US Marine honor guard ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulletproof (1996)|Bulletproof]] ||  || LAPD SWAT officers ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Bulletproof (1996)|Bulletproof]] ||  || DEA agents ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Courage Under Fire]] || [[Meg Ryan]] || CPT. Karen Emma Walden || With full-auto lower receiver  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Courage Under Fire]] || [[Seth Gilliam]] || SGT. Steven Altameyer ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Courage Under Fire]] ||  || US Army soldiers ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Independence Day]] ||  || US military personnel ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Eraser]] ||  || US Marshal ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[GoldenEye]] ||  || US Marines ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear and Present Danger]] ||  || US Army soldiers ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]] || [[Pauly Shore]] || PFC Bones Conway ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Jurassic Park]] ||  || Guards || With &amp;amp; without barrel-mounted weaponlights || 1993&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Rapid Fire]]'' || [[François Chau]] || Detective Farris || with tactical scope || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cold]] ||  || Soldiers ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[RoboCop_2|Robocop 2]] ||  || Detroit Police officers || fitted with MWC &amp;quot;90-rounder&amp;quot; inverted drums and 30-round translucent magazines || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Line of Duty: The FBI Murders]] || [[Michael Gross]] || William Matrix ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Colombiana]] || || US Embassy guards || || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[X Files, The|The X Files]] ||  ||  ||  || 1993 - 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: Voyager]] / &amp;quot;Future's End&amp;quot; ||  || Militant extremists ||  || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[JAG]] / &amp;quot;In Country&amp;quot; || [[Randy Vasquez]] || GSgt. Galindez ||  || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[JAG]] / &amp;quot;In Country&amp;quot; || [[David James Elliott]] || Cmdr. Harmon &amp;quot;Harm&amp;quot; Rabb ||  || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[JAG]] / &amp;quot;In Country&amp;quot; || [[Catherine Bell]] || Lt. Col. Sarah &amp;quot;Mac&amp;quot; Mackenzie ||  || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days]] / &amp;quot;Doppleganger&amp;quot; || [[Johnathan LaPaglia]] || Frank Parker ||  || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days]] / &amp;quot;Peacekeepers&amp;quot; || [[Don Franklin]] || Cpt. Craig Donovan ||  || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days]] / &amp;quot;Peacekeepers&amp;quot; || [[Rick Worthy]] || Sgt. Grubbs ||  || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot;|[[Ultimate Force]] || [[Ross Kemp]] || Sgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;3&amp;quot;|Fitted with a [[Cobray CM203]] || rowspan=&amp;quot;5&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Cpl. Jamie Draven&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Armitage]] || Capt. Ian Macalwain || rowspan=&amp;quot;2&amp;quot;| Unmodified rifle  &lt;br /&gt;
|-&lt;br /&gt;
| [[Laurence Fox]] || Cpl. Mick Sharp  &lt;br /&gt;
|-&lt;br /&gt;
| [[Tremors: The Series]] / &amp;quot;Night of the Shriekers&amp;quot; || [[Patrick St. Esprit]] || Karl Hartung ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremors: The Series]] / &amp;quot;Night of the Shriekers&amp;quot; ||  || Security personnel ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Cap]]/Betrayed ||  || SAS Troopers || With and without M203s and Colt 4x20 scopes || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]] / &amp;quot;Heroes&amp;quot; ||  || US Marines || With ACOG scopes, with &amp;amp; without M203 grenade launchers || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]] / &amp;quot;Charge of This Post&amp;quot; || [[Eion Bailey]] || Dean Lessing ||  || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Over There]] || [[Nicki Aycox]] || Pvt. Brenda &amp;quot;Mrs. B&amp;quot; Mitchell ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Over There]] || [[Lizette Carrión]] || PFC Esmaralda &amp;quot;Doublewide&amp;quot; Del Rio ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| Invasion || [[William Fichtner]] || Sheriff Tom Underlay  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] / &amp;quot;Coalition of the Willing&amp;quot; || [[Skeet Ulrich]] || Jake Green ||  || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] / &amp;quot;Reconstruction&amp;quot; || [[Kenneth Mitchell]] || Eric Green ||  || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] || [[Brad Beyer]] || Stanley Richmond ||  || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] || [[Gerald McRaney]] || Johnston Green ||  || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Unit, The|The Unit]] / &amp;quot;Play 16&amp;quot; || [[Max Martini]] || MSgt. Mack Gerhardt || With M9 bayonet || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Unit, The|The Unit]] / &amp;quot;Dark of the Moon&amp;quot; || [[Eric Ladin]] || Cpl. Blaylock ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Unit, The|The Unit]] / &amp;quot;Dark of the Moon&amp;quot; ||  || US Army soldiers ||  || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Point, The|The Kill Point]] ||  || Pittsburg PD officers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Point, The|The Kill Point]] ||  || Armored van driver ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Point, The|The Kill Point]] ||  || Henchman ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Rider (2008)]] / &amp;quot;Exit Light, Enter Knight&amp;quot; || Justin Bruening || Michael Knight|| Fitted with Leatherwood scope mount and telescopic sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight Rider (2008)]] / &amp;quot;Exit Light, Enter Knight&amp;quot; ||  || Bank robbers ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Andromeda Strain, The (2008 Miniseries)|The Andromeda Strain]] ||  || US Army soldiers || Airsoft replicas || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Falling Skies]] || Extras || Resistance fighters  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six]] || M-16A2  || safe/semi/burst/auto || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] || M-16 A2 ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[50 Cent: Bulletproof]] ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[The Matrix: Path of Neo]] || Assault Rifle  || Erroneously shown capable of full auto fire ||2005&lt;br /&gt;
|- &lt;br /&gt;
| [[GoldenEye 007]] || As the &amp;quot;AR33&amp;quot; || Erroneously shown capable of full auto fire || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Armored Fist 3]] ||  || Seen in title sequence, non-playable || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] ||  || With and without M203 grenade launcher || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||  || With and without M203 grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Desert Storm II: Back to Baghdad]] ||  || With M203 grenade launcher || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  || With and without M203 grenade launcher || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army: Rise of a Soldier]] ||  || With and without M203 grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Postal 2]] ||  || Erroneously capable of full-auto fire || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (VG)|The Punisher]] || As the &amp;quot;5.56mm Assault Rifle&amp;quot; || With optional M203 grenade launcher and night-vision scope, incorrectly shown capable of full auto fire  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project IGI 2: Covert Strike]] ||  || With M203 grenade launcher || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell]] ||  ||used by hostile NPCs  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead]] || Assault Rifle || With barrel-mounted weaponlight&amp;lt;br /&amp;gt;50-round magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Left 4 Dead 2]] || M-16 Assault Rifle || With barrel-mounted weaponlight and optional laser sight&amp;lt;br /&amp;gt;50-round magazine || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Command &amp;amp; Conquer]] ||  || Seen on box art only, non-playable || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry 2]] || As the &amp;quot;M16A3&amp;quot; || Seen in a magazine and on posters, non-playable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Black Hawk Down]] || || Available w/ [[M203 grenade launcher]] || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Joint Operations: Typhoon Rising]] || || Available w/ [[M203 grenade launcher]] || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Manhunt]] || As the &amp;quot;M16&amp;quot; || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Manhunt 2]] || As the &amp;quot;M16&amp;quot; || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Art of Murder: Hunt for the Puppeteer]] ||  ||with A1 handguards || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Art of Murder: Cards of Destiny]] || ||with A1 handguards || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Xtreme 2]] ||&amp;quot;M16/M203&amp;quot;  ||w/ [[M203 grenade launcher]] || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactical Ops: Assault on Terror]] || As the &amp;quot;M16&amp;quot; || w/ barrel-mounted laser dot targeter || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[World in Conflict]] || || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Command &amp;amp; Conquer: Red Alert 3]] || || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Deus Ex: Human Revolution]] ||  || Non-playable || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mayoi Neko Overrun!]] ||  || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[When They Cry|Higurashi no Naku Koro ni Kai]] ||Banken Soldiers||Using 20 round magazines||2006&lt;br /&gt;
|- &lt;br /&gt;
| [[Ghost in the Shell Stand Alone Complex]] || American Empire soldiers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Planetes]] || INTO soldiers and El Tanikans|| || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16A4 Rifle ==&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|right|500px|M16A4 with carry handle attached and standard A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|right|500px|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
The A4 is a 3-round burst rifle like the A2.  As is the case with the A2 rifle, all movie/TV appearances of the 'flat top' M16 are full auto, not three round burst, since no director wants to see only three rounds fire at a time. So these are, again, A4 uppers built on full auto lower receivers. Despite the fact that the real world A4 is a three round burst rifle, IMFDB will still refer to the movie incarnations as A4s, since that is the rifle they are supposed to represent on film.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Thor]]'' ||.|| S.H.I.E.L.D. guards || Fitted with red dot sights || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles]]'' || [[Ne-Yo]] || Cpl. Kevin Harris || With AN/PEQ-15 IR designator, RIS foregrip, Surefire Universal weaponlight, and ACOG scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles]]'' || [[Jim Parrack]] || LCpl. Kerns || With AN/PEQ-15 IR designator, RIS foregrip, Surefire Universal weaponlight, and ACOG scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles]]'' || [[Noel Fisher]] || PFC Lenihan || With AN/PEQ-15 IRC designator, RIS foregrip, Surefire Universal weaponlight, and ACOG scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles]]'' ||.|| U.S. Marines || With AN/PEQ-15 IR designators, RIS foregrips, Surefire Universal weaponlights, and TA31F &amp;amp; TA31RCO ACOG scopes, with &amp;amp; without M203 grenade launcher || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles]]'' ||  || California Army National Guard soldiers || With RIS foregrips, Surefire Universal weaponlights, and ACOG scopes || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Battle: Los Angeles]]'' || [[Michael Peña]] || Joe Rincon || With AN/PEQ-15 IR designator, RIS foregrip, Surefire Universal weaponlight, and ACOG scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Red (2010)|Red]]'' || [[Helen Mirren]] || Victoria || HBAR flat top upper fitted with a sniper scope, GemTech Suppressor, standard A2 handguards, Harris Bipod and a CAA Sharp Shooting Stock || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Survival of the Dead]]'' || [[Athena Karkanis]] || Tomboy || . || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Legion]]'' || [[Paul Bettany]] || Michael || Fitted with an [[M203]] grenade launcher || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Transformers: Revenge of the Fallen]]'' || . || U.S. military personnel || With ACOG scopes, Surefire Universal weaponlights, and RIS foregrips || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Far Cry (2009)|Far Cry]]'' ||. || Mercenary || With Aimpoint sight || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Hurt Locker]]'' ||. || U.S. Army soldiers || With Aimpoint sight || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Day the Earth Stood Still, The (2008)|The Day the Earth Stood Still]]'' || . || U.S. Army soldiers || . || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Incredible Hulk, The (2008)|The Incredible Hulk]]'' || . || U.S. Army soldiers || . || 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[28 Weeks Later]]'' || . || U.S. Army soldiers || . || 2007&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Home of the Brave]]'' || . || Sgt. First Class Duhon || With EOTech red dot sight || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Note/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' || || U.S. Marines ||  &amp;quot;Come As You Are&amp;quot; With ACOG scope, Surefire Universal weaponlight, RIS foregrip, and AN/PEQ-2 IR designator ||  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[CSI: Miami]]'' ||  || Miami-Dade P.D. officer || &amp;quot;Seeing Red&amp;quot;  With EOTech red dot sight ||  &lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jericho (TV series)|Jericho]]'' || || New Bern residents ||  || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Jericho (TV series)|Jericho]]'' || || Beck's soldiers   || With and without M68 Aimpoint red dot scope and Surefire weaponlight || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Unit, The|The Unit]]'' ||  || U.S. Army soldier ||&amp;quot;Dark of the Moon&amp;quot; || 2009&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Future Weapons]]'' ||||  || stock footages  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Ultimate Weapons]]'' |||| various soldiers || with ACOG and ITL MARS  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Breakout Kings]] / &amp;quot;Fun with Chemistry&amp;quot; || [[Ted Hallet]] || Corrections Officer ||  || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Falling Skies]]'' |||| Resistance fighter ||   || 2011 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Flag]] || UNF soldiers|| used in multiple configurations || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Upotte!!]] ||Ichiroku (Japanese for One Six) || With &amp;amp; without ACOG Scope || 2012 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon]] || Major Harold &amp;quot;Buzz&amp;quot; Gordon || &amp;quot;M16A2&amp;quot; || Fitted w/ iron sights, Aimpoint M68 red dot sight, and [[M203 grenade launcher]] || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The (VG)|The Sum Of All Fears]] ||FBI HRT ||&amp;quot;M16&amp;quot; ||with [[M203]] UBGL or reflex scope || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Close Combat: First to Fight]] || U.S. Marines || M-16 A4 || Players rifle fitted w/ ACOG scope and [[M203 grenade launcher]] || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || U.S. Marines || M16A4 || Available w/ iron sights, EOTech Holographic sight, Trijicon ACOG scope, RIS &amp;amp; Grippod foregrips, and [[M203 grenade launcher]] || 2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter]]||Ghosts||A4 Rifle|||X360 only||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter 2]]||Ghosts||A4 Rifle|||X360 only||2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] || U.S. Marines || M16A4 || Available w/ iron sights, and [[M203 grenade launcher]] || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] || U.S. Marines || M16A4 || Available w/ SureShot red dot sight, [[M203 grenade launcher]], suppressor, or ACOG scope || 2007 &lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  || &amp;quot;M-16A3&amp;quot; ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] ||Counter-terrorists  || M16A4 || Fitted w/ foregrip and painted with jungle camo || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army 3]] || U.S. Army Soldiers || M16A4/M16A4 DMR || Available w/ iron sights, Aimpoint M68 red dot sight, Trijicon M150 ACOG scope, and [[Heckler &amp;amp; Koch M320]] grenade launcher || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || U.S. Marines || M16A4, M16A4 RCO, M16A4 M203, and M16A4 M203 RCO || Available w/ iron sights, Aimpoint M68 red dot sight, Trijicon 4x32 ACOG scope, AN/PEQ-2 laser designator, and [[M203 grenade launcher]] || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] || U.S. Marines || M16A4, M16A4 &amp;quot;''Assault''&amp;quot;, M16A4 &amp;quot;''CQB''&amp;quot;, M16A4 &amp;quot;''Night Ops''&amp;quot;, M16A4 &amp;quot;''Marksman''&amp;quot;, M16A4 &amp;quot;''Stealth''&amp;quot;. || Available w/ iron sights, M68 Aimpoint Scope, EOTech 556 Holographic sight, Trijicon TA31F ACOG, AN/PAS-13 Thermal Scope, Suppressor, AN/PEQ-2 IR Designator, and [[M203 grenade launcher|M203 Grenade Launcher]] || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] || U.S. Army Rangers ||  || Can be fitted w/ iron sights, red dot sight, EOTech 556 Holographic sight, Trijicon ACOG scope, Thermal scope, silencer, Masterkey underbarrel shotgun, and [[M203 grenade launcher]] || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Marines: Modern Urban Combat]] ||  ||  || Fitted w/ Trijicon ACOG scope, and [[M203 grenade launcher]] || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)]] || U.S. Marines || ||full-auto, MP only w/ various attachments || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Homefront]] || U.S. Army Soldiers || || fires in semi-automatic only|| 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || U.S. Marines ||  || Fitted w/ Iron sights, Aimpoint CompM2 red dot sight, Trijicon TA31RCO-A4CP ACOG scope, and SureFire Universal WeaponLight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || U.S. Marines ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || ||  || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] ||  || As the &amp;quot;M16A2&amp;quot; || Modeled with ejection port, brass deflector, and carry handle fastening nuts on wrong sides, with M203 grenade launcher Hogue pistol grip, and optional EOTech red dot sight &amp;amp; tan furniture || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow 6: Patriots]] || True Patriots ||  ||  || 2013&lt;br /&gt;
|-&lt;br /&gt;
| [[Karma Online]] || ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[War Inc. Battlezone]] || ||  || full-auto || 2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Jagged Alliance: Back in Action]]||Mercs||M16|||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Sporter-1==&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt AR-15 Model SP1.jpg|thumb|right|500px|Colt AR-15 Sporter-1 (SP1) - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Assault on Precinct 13 (1976)|Assault on Precinct 13]] || . || gangmembers || . || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]] || [[Pauly Shore]] || PFC &amp;quot;Bones&amp;quot; Conway || With A2-style handguards || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]] || [[Lori Petty]] || Pvt. Christine Jones || With A2-style handguards || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]] || [[David Alan Grier]] || Pvt. Fred Ostroff || With A2-style handguards || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]] || . || US Army soldiers || With A2-style handguards || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Trespass]] || [[Ice Cube]] || Savon || With A2-style handguards and rubber bands on pistol grip &amp;amp; handguard || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Trespass]] || [[Byron Minns]] || Moon || With A2-style handguards and rubber bands on pistol grip &amp;amp; handguard || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Trespass]] || [[Tommy &amp;quot;Tiny&amp;quot; Lister]] || Cletus || With A2-style handguards and rubber bands on pistol grip &amp;amp; handguard || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Trespass]] || [[Tico Wells]] || Davis || With A2-style handguards and rubber bands on pistol grip &amp;amp; handguard || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Time and Tide]] || . || . || . || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Four Brothers]] || . || Police honor guard || With A2-style handguards and 20-round magazines || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek: Voyager]] ||  || Militant extremists || Fitted with A2 handguards || 1995 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot;|[[Ultimate Force]] || [[Ross Kemp]] || SSgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;3&amp;quot;|Fitted [[Cobray CM203]] || rowspan=&amp;quot;7&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Ryan]] || SSgt. Johnny Bell &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Draven]] || Cpl. Jamie Dow&lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey || [[M16A1]] in non firing scenes&lt;br /&gt;
|-&lt;br /&gt;
| || Columbian soldiers and rebels ||&lt;br /&gt;
|-&lt;br /&gt;
|  [[Simon Kassianides]]|| Juan || rowspan=&amp;quot;2&amp;quot;|Changes to [[M16A1]] in some scenes&lt;br /&gt;
|-&lt;br /&gt;
|  [[Roberto Viana]] || Miguel &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Match Target==&lt;br /&gt;
[[Image:PostbanAR15A2standard.jpg|thumb|right|501px|Colt Match Target with 5 round magazine - 5.56x45mm]]&lt;br /&gt;
[[File:Colt Model MT6700.jpg|thumb|500px|right|Colt Match Target Competition with 10 round magazine - 5.56x45mm]]&lt;br /&gt;
Post-ban version of the AR-15A2 HBAR; it has the bayonet lug deleted and features a barrel that has no threading and therefore cannot accept a muzzle brake or flash hider. A 'Competition' model was also made, incorporating a flat-top upper receiver to allow mounting of various optics. Both versions of the Match Target are available with a permanently attached compensator as a factory option.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] || [[Brian Presley]] || Tommy Yates || With magazine removed || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mythbusters]] ||  ||  || Competition with 30 round magazine || 2003 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 Sporter Carbine==&lt;br /&gt;
[[Image:Colt-Sporter-I-Carbine.jpg|thumb|right|500px|Colt Sporter I Carbine - 5.56x45mm. Colt's public offering of a lightweight carbine based on the AR-15 Platform. This rifle has been erroneously called &amp;quot;the M16 Shorty&amp;quot; for years by Law Enforcement and Firearms &amp;quot;authors&amp;quot;. The &amp;quot;M16 Shorty&amp;quot; or &amp;quot;Shorty Carbine&amp;quot; have never been authorized or used names for the rifle by Colt or the Government.]]&lt;br /&gt;
[[Image:ColtM654.jpg‎|thumb|500px|right|Colt Sporter I Carbine modified with a 14&amp;quot; barrel to replicate a Model 654, the export model of the Model 653 without forward assist - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtSporterIICarbine.jpg|thumb|right|500px|Colt Sporter II Carbine with 20 round magazine - 5.56x45mm. Colt model #R-6420. Colt still insisted on using the SP1 style lower receiver so any rifle that looks like this but has the ribbing around the magazine release button is not a Colt rifle. Variants of this rifle have both the round and tear drop forward assist buttons, however, most of the early years of production had the tear drop button, like this rifle in the photo.]]&lt;br /&gt;
[[Image:ColtSporterIIw30RdMag.jpg|thumb|right|500px|Colt Sporter II Carbine with 30 round magazine - 5.56x45mm. This is the exact same rifle as above except with a 30 round magazine instead of a 20 round magazine.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[U.S. Marshals]]''|| [[Michael Paul Chan]] ||Cultural Attache || ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Point Blank (1998)|Point Blank]]||[[Michael Wright]]||Sonny|| ||1998&lt;br /&gt;
|-&lt;br /&gt;
|''[[Across the Line: The Exodus of Charlie Wright]]''|| || || ||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Bamber]] || Lt. Dotsy Doheny || rowspan=&amp;quot;3&amp;quot;|[[Ultimate Force]] || rowspan=&amp;quot;3&amp;quot;|Sporter II fitted with solid stock and duckbill flash-hider || rowspan=&amp;quot;3&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Miles Anderson]] || Col. Aidan Dempsey &lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Video Game===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Dead Island]] || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Diemaco C7/Colt Model 715 ==&lt;br /&gt;
[[Image:Colt715 C7Rifle.jpg‎ |thumb|right|500px|Colt Model 715 (virtually identical rifle to the Colt Canada C7) - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtCanadaC7A1.jpg|thumb|right|500px|Colt Canada C7A1 with ELCAN scope and polymer magazine 5.56x45mm]]&lt;br /&gt;
[[Image:C7a2.jpg|thumb|right|500px|Colt Canada C7A2 with ELCAN scope and polymer magazine 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
Known as the Colt Model 715 in the United States, the Diemaco C7 is a Canadian license-built version of the M16 that was developed in tandem with the M16A2, but retains the rear sight and the automatic firing mode of the earlier M16A1, with the further addition of a heavier barrel and brass deflector. The original C7 was gradually replaced by the C7A1 in Canadian service during the mid 1990s, eliminating the carrying handle in favor of a Weaver rail system and a 3.5x ELCAN optical sight. The C7A2 is a mid-life upgrade of the C7A1 that adds a 4-position M4-style stock, a new handguard and pistol grip in OD green, and a Triad rail system that allows for the mounting of additional accessories such as RIS foregrips or AN/PEQ-2 laser illumination devices. &lt;br /&gt;
&lt;br /&gt;
''NOTE: Diemaco (currently Colt Canada) does not permit sale of their weapons to civilians (including film armorers), so C7s in films is near impossible to see.  However, several AR-15 manufacturers built identically-configured rifles with the same receiver style, which were usually marketed as &amp;quot;budget&amp;quot; alternatives to their [[M16A2]] clones.  Colt manufactured the Model 715, while Olympic Arms manufactured its own version, the K4B (which is currently sold as the &amp;quot;Plinker Plus 20&amp;quot;).  Most of the &amp;quot;C7&amp;quot; rifles appearing in movies and TV shows are the older-model (pre-1994) Olympic Arms K4B rifles; these guns are evidently preferred by the armorers in Vancouver, British Columbia and have been featured on TV shows such as ''[[Stargate: SG1]]'', ''[[The X-Files]]'', ''[[Millennium]]'', and ''[[Viper]]''.  If the movie or TV show you are watching was filmed in British Columbia, chances are that you're seeing a converted Olympic Arms K4B, and not a genuine C7.''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Walking Tall]] ||  || Ex-Deputy || With Beta-C drum magazine || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Dumbo Drop]] ||  || Green Berets,US Soldiers,ARVN || Mocked up as M16A1 || 1995&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Various || Canadian Forces soldiers || [[Combat Hospital]] || C7A1 and C7A2, with ELCAN scopes and RIS foregrips  || 2011-???&lt;br /&gt;
|-&lt;br /&gt;
| [[James McGowan]] || Major Mike Kessler || [[The Border (TV Series)]] / &amp;quot;Blowback&amp;quot; || With ELCAN sight  || 2008-2010&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || [[Harsh Realm]] ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Repblican Guard Special Forces || [[Harsh Realm]] ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Cherokee rebels || [[Harsh Realm]] ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Survivalists/other characters || [[Millennium]] ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S.A.F. personnel || [[Stargate: SG1]] ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. military personnel/various bad guys || [[Viper]] ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|  ||  || [[Viper]] / &amp;quot;Diamond in the Rough&amp;quot; || With 20-round magazine and [[Cobray 37mm Launcher#Cobray CM203 37mm Launcher|Cobray CM203 launcher]] || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| Various || Villains || [[Viper]] ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || Armored van robber || [[Sentinel, The (TV series)|The Sentinel]] / &amp;quot;Love and Guns&amp;quot; || with [[Cobray 37mm Launcher|Cobray CM203]] || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Burgi]] || Det. Jim Ellison || [[Sentinel, The (TV series)|The Sentinel]] / &amp;quot;Siege&amp;quot; ||  || 1996 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] || C-7 || || || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  || C7A2, with Back-Up Iron Sights, EOTech red dot sight, ELCAN scope, and M203 grenade launcher || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] || As the &amp;quot;Diemaco C7A2&amp;quot; ||  || C7A2, with Crane stock, polymer magazine, EOTech red dot sight, and ELCAN Specter scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Diemaco/Colt Canada C8 Carbine ==&lt;br /&gt;
[[Image:C8A1ELCAN.JPG|thumb|right|500px|Colt Canada C8A1 carbine 5.56x45mm with ELCAN scope. Also known as the &amp;quot;C8FT&amp;quot; (Flat-Top)]]&lt;br /&gt;
[[Image:Colt Canada C8 carbine.JPG|thumb|right|500px|Colt Canada C8A3 carbine 5.56x45mm with ELCAN scope and polymer magazine. Also known as the &amp;quot;C8FTHB&amp;quot; (Flat-Top Heavy Barrel)]]&lt;br /&gt;
&lt;br /&gt;
Essentially a carbine version of the C7 rifle, the C8 carbine serves the same role in the Canadian Armed Forces as the M4A1 carbine serves in the U.S. military. The original C8 is virtually identical to the Colt Model 653 carbine, while later variants introduced heavier barrels and flat-top upper recievers.&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Elias Koteas]] || Colonel Xavier Marks || [[Combat Hospital]]|| C8A3, with ELCAN scope and foregrip || 2011-???&lt;br /&gt;
|-&lt;br /&gt;
| Various || Gunmen || [[The Border (TV Series)]] / &amp;quot;Gross Deceptions&amp;quot; || C8A1, with ELCAN scope || 2008-2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Referred as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || C8A3, with EOTech red dot sight and ELCAN scope ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Diemaco/Colt Canada C7/C7A1 LSW ==&lt;br /&gt;
[[File:M16A2 CAR.jpg|thumb|right|500px|Diemaco C7 LSW/Colt Model 750 LMG - 5.56x45mm]]&lt;br /&gt;
[[File:Model 950 C7A1 LSW.jpg|thumb|right|500px|Diemaco C7A1 LSW/Colt Model 950 LMG - 5.56x45mm]]&lt;br /&gt;
A light machine gun variant of the C7, the LSW features an enlarged gas tube and heavier barrel with a correspondingly larger handguard with a distinctive square profile and detachable carry handle. The weapon is only capable of being fired in fully automatic from an open bolt (hence no need for a forward assist), and features a bipod, vertical grip and modified buffer tube to aid in automatic fire. The weapon was a joint venture between Colt and Diemaco, and is thus the only Canadian variant to feature the A2 rear sights as standard. The original C7 LSW was designed in the 80s and featured a barrel mounted bipod and fixed sights. The weapon was updated to the C7A1 LSW in the 90's, which featured a flattop receiver and a handguard mounted bipod. These two weapons were sold by Colt as the Model 750 and Model 950 respectively and were known as either the &amp;quot;Light Machine Gun&amp;quot; or &amp;quot;Automatic Rifle&amp;quot;, however all weapons are actually made by Diemaco/Colt Canada as noted by the maple leaf stamped on the magazine well.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Warface]]''||M16A2 LMG||||C7A1/Model 950, forward sight and vertical grip removed||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M16 with M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
''NOTE: In some movies and TV shows, the [[Cobray 37mm Launcher]] is used to impersonate the M203. For a list of ways to tell the two launchers apart, visit the Cobray 37mm Launcher page.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16M203PredatorCombo.jpg|thumb|right|500px|Screen-used Faux M203 launcher attached to M16/SP1 (5.56x45mm) configured as seen in ''[[Predator]]'' © Copyright MPM2008 - 2009 Licensed to www.imfdb.org ]]&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|right|500px|M16A1 (5.56x45mm) with [[M203 grenade launcher|M203 40mm grenade launcher]]]]&lt;br /&gt;
[[Image:M16A1wNewCM203.jpg‎ |thumb|right|500px|M16A1 with Cobray CM203 37mm Flare Launcher for Comparison - 37mm.  Many times these unrestricted 37mm launchers double for the real M203 launcher.]]&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|right|500px|M16A2 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
[[Image:M16A4M203.jpg|thumb|right|500px|M16A4 (5.56x45mm) with M203 40mm grenade launcher]]&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface]] || [[Al Pacino]] || Tony Montana || M16A1, with two magazines taped together &amp;quot;jungle style&amp;quot; || 1983&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator]] || [[Arnold Schwarzenegger]] || Dutch || AR-15/SP1 || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Academy 6: City Under Siege]] || [[David Graf]] || Eugene Tackleberry || M16A1 || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Peter Sarsgaard]] || Troy || M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Brian Geraghty]] || Fergus || M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Laz Alonso]] || LCpl. Ramon Escobar || M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Boondock Saints, The|The Boondock Saints]] ||  ||  || M16A1, hanging on wall || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Ewan McGregor]] || Spc. John Grimes || M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Enrique Murciano]] || Sgt. Ruiz || M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Boiled]] || [[Philip Kwok]] || Mad Dog || M16A1 || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear and Present Danger]] || [[Jaime Gomez]] || Sgt. Julio Vega || M16A1 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear and Present Danger]] ||  || Reciprocity team member || M16A2 || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Heartbreak Ridge]] || [[Rodney Hill]] || Collins || AR-15/SP1 || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile Hunter: Collision Course, The|The Crocodile Hunter: Collision Course]] ||  || US Army Ranger || M16A1 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomorrow Never Dies]] ||  || Henchmen || M16A2, with Beta-C drum magazines || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Michael Wright]] || Sonny || M16A1, with optics and suppressor || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[American Gangster]] ||  ||  || M16A1 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[Bokeem Woodbine]] || Sgt. Crisp || M16A1 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[Tony Todd]] || Cpt. Darrow || Switches between AR-16/SP1 and M16A1 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] ||  || Rogue Marines || M16A1 || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Paddle]] || [[Seth Green]] || Dan || M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Paddle]] || [[Ethan Suplee]] || Elwood || M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[One That Got Away, The|The One That Got Away]] || [[Paul McGann]] || Chris Ryan || AR-15/SP1, with camouflage paint scheme || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Bravo Two Zero]] || [[Sean Bean]] || Andy McNab || M16A2, with camouflage paint scheme and compass attached to handguard || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Bravo Two Zero]] || [[Kevin Collins]] || Chris Ryan || M16A2, with camouflage paint scheme || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper 2]] ||  ||  || M16A1, with scope mounted on carry handle || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Star Trek IV: The Voyage Home]] ||  || US Marine || M16A1 || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]] || [[Pauly Shore]] || Bones Conway || M16A1, promotional material only || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Earth]] ||  || Human resistance fighters || M16A1 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (2004)|The Punisher]] || [[Thomas Jane]] || Frank Castle || M16A2, promotional material only || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The|The Sum of All Fears]] ||  || US Marine || M16A2 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Zone]] ||  || US Army soldier || M16A4, airsoft replica || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Zone]] ||  || MET-D soldier || M16A4, airsoft replica || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Legion]] || [[Paul Bettany]] || Michael || Switches between M16A2 and M16A4 || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle: Los Angeles]] ||  || U.S. Marines || M16A4, with ACOG scopes, Magpul rear sights, and AN/PEQ-15 IR designators || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers || [[Unit, The|The Unit]] || Mounted on M16A2 || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kieran Mulroney]] || Cpl. Mick Kirkland || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Todd Kimsey]] || Lt. Willis || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Gary Dourdan]] || Sgt. Mohmand || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; || Mounted on M16A1, with and without night vision scope || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Marines || [[CSI: NY]] / &amp;quot;Heroes&amp;quot; || Mounted on M16A2, with ACOG scope || 2004- ????&lt;br /&gt;
|-&lt;br /&gt;
| [[George Peppard]] || Col. John &amp;quot;Hannibal&amp;quot; Smith || [[A-Team, The|The A-Team]] / &amp;quot;The Sound of Thunder&amp;quot; || Mounted on AR-15/SP1 || 1983 - 1988&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||  || Mounted on M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Spec Ops: Ranger Elite]] || || on M16A1 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || Mounted on M16A4, with optional ACOG scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || || Mounted on M16A1 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  || Mounted on M16A2 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army: Rise of a Soldier]] ||  || Mounted on M16A2 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] ||  || Mounted on M16A2 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] ||  || Mounted on M16A4, with AN/PEQ-2 IR designator || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] ||  || Mounted on M16A4 || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  || Mounted on M16A4, with AN/PEQ-2 IR designator and ACOG scope || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  || Mounted on M16A4 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon]] ||  || Mounted on M16A4 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] ||  || Mounted on M16A4 || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army: True Soldiers]] ||  || Mounted on M16A4, with optional M68 Aimpoint red dot scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[007: Agent Under Fire]] || As the &amp;quot;Windsor FSU-4&amp;quot; || Mounted on M16A1 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Close Combat: First to Fight]] ||  || Mounted on M16A4, with ACOG scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || As the &amp;quot;M16A2&amp;quot; || Mounted on M16A4, with optional ACOG scope, red dot sight, and camouflage paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Marines: Modern Urban Combat]] ||  || Mounted on M16A4, with ACOG scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || As the &amp;quot;M16A2&amp;quot; || Mounted on M16A4 with Hogue pistol grip and optional EOTech red dot sight &amp;amp; tan furniture, M203 non-playable || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Project IGI: I'm Going In]] ||  || || 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  Remi|| [[Burn Up!]] || Mounted on M16A1 || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  SWAT Officers || [[Burn Up!]] || Mounted on M16A1 || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  Asano || [[Mezzo DSA]] || Mounted on M16A1 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| U.S. soldier || [[Blood+]] || Mounted on M16A2 || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt XM177/CAR-15/Commando Series ==&lt;br /&gt;
[[Image:Colt 609-XM1771E1.jpg|thumb|right|500px|Colt Model 609 aka U.S. Army's XM177E1- 5.56x45mm.  This Carbine utilized the partial magazine fence, the tear drop forward assist, but kept the 10&amp;quot; barrel and Flash hider/Suppressor that did not have a grenade ring (a later feature on the E2 model).]]&lt;br /&gt;
[[Image:ColtModel610-XM177.jpg|thumb|500px|right|GAU-5/A aka Colt Model 610 - 5.56x45mm.  This is the USAF version and was only used by them.  This is NOT the E1 version, which was used almost exclusively by the Army.]]&lt;br /&gt;
[[Image:ColtM177E2.jpg|thumb|500px|right|'''XM177E2 Carbine''' aka Colt Model 629 aka - 5.56x45mm.  This was the last variant of the XM177 rifle used in the Vietnam War.]]&lt;br /&gt;
[[Image:FakeXM177.jpg|thumb|right|500px|Late 1970s model AR15 Sporter 1 Carbine - converted into an XM177 Lookalike for the film ''[[The Dogs of War]]'' - 5.56x45mm]]&lt;br /&gt;
[[Image:CAR-15Rifle.jpg|thumb|right|500px|Commercial CAR-15 semiautomatic Rifle - 5.56x45mm.  This is strictly a semiautomatic civilian copy of the XM177 style of rifles.  The flash hider is a smaller diameter copy of the XM-177 and has no sound suppression qualities and is permanently welded onto the barrel to make it legal length for over the counter gun store sales.]]&lt;br /&gt;
&lt;br /&gt;
During the Vietnam War, Colt made several short barreled carbines that were fielded.  The '''Colt Model 607''' (a line of carbines that would eventually be called the CAR-15 in the US Market) was designated the '''XM177''' in Vietnam. It had a 10&amp;quot; barrel and a slab side receiver just like the original AR-15s.  The '''Colt Model 609''' was designated the '''XM177E1''', where they added a forward assist, upgraded breakdown pin assembly and a chromed chamber (the same modifications made to the A1 upgrade of the M16 rifle).  This version was also where they started stamping the receivers &amp;quot;Commando&amp;quot;, thus known as the &amp;quot;Colt Commando&amp;quot; back in the States.   The '''Colt Model 610''' was a version built for the USAF security forces, and was called the '''XM177 GAU-5/A''' or when formally adopted by the US Air Force, 'the '''GAU-5/A''' ' (which is why the gun is seen on the show ''[[Stargate: SG1]]'' since the USAF used the carbine until recently).  The '''Colt Model 629''' was officially designated the '''XM177E2''' having changed the barrel from 10&amp;quot; to 11.5&amp;quot; and slightly changing the flash hider/sound suppressor.  This is the version '''most seen''' as replica and airsoft guns throughout the world.  &lt;br /&gt;
&lt;br /&gt;
The XM177 was adopted by the US Air force during the vietnam war and is still used by the USAF. The XM177E1 and the XM177E2 was adopted by the US Army and is no longer used.&lt;br /&gt;
&lt;br /&gt;
''Movie Armorer's note:  Since the ATF viewed the flashhider of the XM177 as a 'silencer' due to the sound baffles within the item, it was as strictly controlled as any other silencer.  Also the interior design of the flash hider / sound suppressor of the XM177 made it difficult to adapt to fire movie blanks.  '''Thus there are virtually NO real XM177s used in movies. ''' Most of the versions seen in films are modified commercial SP1 Carbines/M16 shorties with 'fake' XM177 flash hiders slipped over or welded to the end of the barrel.  Also movie armorers used aftermarket barreled uppers by third party manufacturers and mated them to existing fully automatic lower receivers, thus were constantly swapping parts to build up guns which were requested by movie directors.  So it is possible to see various upper receiver assemblies on recognizable M16/A1/A2 lower receivers.  ''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| ''[[The Final Option]]'' ||  || SAS trooper ||  || 1982&lt;br /&gt;
|-&lt;br /&gt;
| [[Coordinates of Death (Koordinaty smerti)]] ||  || US Army soldiers || XM177E2, with original flash suppressor replaced by &amp;quot;birdcage&amp;quot; flash hider  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Spies Like Us]] || [[Sam Raimi]] || Security Guard ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Spies Like Us]] || [[Joel Coen]] || Security Guard ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Spies Like Us]] || [[Martin Best]] || Security Guard ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Brazil]] ||  || MOI SWAT officers ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Park is Mine, The|The Park is Mine]] || [[Yaphet Kotto]] || NYPD ESU Cpt. Frank Eubanks ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Equalizer 2000]] || [[Richard Norton]] ||  || With futuristic Hollywood embellisments || 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Lethal Weapon]] || [[Gary Busey]] || Mr. Joshua || With scope, with &amp;amp; without magazines taped 'jungle-style' || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Fatal Beauty]] ||  || Henchwoman ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Lethal Weapon]] ||  || Shadow Company henchmen ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Running Man, The|The Running Man]] || [[Arnold Schwarzenegger]] || Ben Richards ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Running Man, The|The Running Man]] || [[Yaphet Kotto]] || Laughlin ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Running Man, The|The Running Man]] || [[Thomas Rosales Jr.]] || Chico ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Running Man, The|The Running Man]] ||  || Guards ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Running Man, The|The Running Man]] ||  || Prisoners ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Running Man, The|The Running Man]] ||  || Guerillas ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Impact]] || [[Geoffrey Lewis]] || Frank Avery ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Double Impact]] ||  || Triad hitman || With M203 grenade launcher || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard to Kill]] || [[Dean Norris]] || Det. Sgt. Goodhart ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard to Kill]] || [[Charles Boswell]] || Jack Axel ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator 2]] || [[Danny Glover]] || Lt. Mike Harrigan || With M203 grenade launcher || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Navy SEALs]] || [[Michael Biehn]] || LT Curran ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Navy SEALs]] || [[Dennis Haysbert]] || Graham || With M203 grenade launcher || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Navy SEALs]] || [[Rick Rossovich]] || Leary ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Nothing But Trouble]] || [[Valri Bromfield]] || Miss Purdah ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Soldiers]] ||  || Counter-terrorist team ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[New Jack City]] || [[Judd Nelson]] || Nick || With futuristic laser pointer/scope || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Under Siege]] ||  || US Marine ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Under Siege]] ||  || Navy SEALs ||  || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shots! Part Deux]] ||  || Navy SEALs || With M203 grenade launchers || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Fugitive, The|The Fugitive]] ||  || Chicago PD SWAT sniper || With scope || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[RoboCop 3]] || [[John Castle]] || Paul McDaggett || With M203 grenade launcher || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Desperado]] ||  || Henchmen ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[Sean Connery]] || John Mason || With Surefre Universal weaponlight || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[Nicolas Cage]] || Stanley Goodspeed || With Surefire Universal weaponlight || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[David Morse]] || Maj. Tom Baxter ||  || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] || [[Gregory Sporleder]] || Cpt. Frye || With Surefire Universal weaponlight || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock, The|The Rock]] ||  || Rogue Recon Marines || With &amp;amp; without Surefire Universal weaponlights || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Peacemaker, The|The Peacemaker]] ||  || US Army Special Forces soldiers || With &amp;amp; without M203 grenade launchers &amp;amp; Maglite flashlight || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' ||  || Henchman ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[General's Daughter, The|The General's Daughter]] ||  || US Army soldier ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Cell, The|The Cell]] ||  || FBI HRT officer || With Surefire Universal weaponlight || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Brother 2 (Brat 2)]] ||  || Chicago Police officer ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] ||  || Delta Force soldiers || With camouflage paint schemes and M68 Aimpoint red dot scopes || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Die Another Day]] ||  || US military personnel ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Bad Boys II]] ||  || Drug runner ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Diamond]] ||   || Mercenaries || With M68 Aimpoint red dot scopes and camouflage paint schemes, with &amp;amp; without Surefire Universal weaponlights || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Blood Diamond]] || [[Leonardo DiCaprio]] || Danny Archer || With M68 Aimpoint red dot scope, Surefire Universal weaponlight, and camouflage paint scheme || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Tour of Duty]] ||[[Terence Knox]] || Sgt 1st Class Clayton &amp;quot;Zeke&amp;quot; Anderson ||   || 1987 - 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; ||[[Raymond Cruz]] || Rodriguez ||  Mocked-up weapons with M16A2-style receivers || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days]] ||Various || U.S. Army soldiers ||  Mocked-up weapons with M16A2-style receivers || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days]] ||Various || NNL Personnel ||  Mocked-up weapons with M16A2-style receivers || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot;|[[Ultimate Force]] || [[Chris Ryan]] || SSgt. Johnny Bell ||  rowspan=&amp;quot;3&amp;quot;|Commercial CAR-15 semiautomatic rifle || rowspan=&amp;quot;7&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Elliot Cowan]] || Cpl. Jem Poynton&lt;br /&gt;
|-&lt;br /&gt;
| [[Alex Reid]] || Cpt. Caroline Walsh&lt;br /&gt;
|-&lt;br /&gt;
| || UN Peacekeepers || Commercial CAR-15 semiautomatic rifle fitted with gooseneck rail and telescopic sight&lt;br /&gt;
|-&lt;br /&gt;
| [[Ross Kemp]] || SSgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;3&amp;quot;|Mocked up Olympic Arms K3B with [[Cobray CM203]] mounted&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Derek Horne ]] || Sgt. Sean Smith &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
* ''[[Spriggan]]'' (Model 629)&lt;br /&gt;
* ''[[Key the Metal Idol]]'' (Model 629)&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Variant and Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six]] ||(GAU-5/A) || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[The World Is Not Enough (video game)|The World Is Not Enough]] || || as the &amp;quot;Mustang MAR-4&amp;quot;, available with an M203 grenade launcher as the &amp;quot;Mustang MAR-4 GL&amp;quot; ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Portable Ops]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Vietnam]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[vietcong 2]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Colt Carbine/Model 653/Model 727/Model 733==&lt;br /&gt;
[[File:ColtM653Carbine.jpg|thumb|499px|right|Colt Model 653 &amp;quot;M16A1 Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM653.jpg|thumb|500px|right|Colt Model 653 &amp;quot;M16A1 Carbine&amp;quot; modified with a 16&amp;quot; barrel - 5.56x45mm]]&lt;br /&gt;
[[File:Colt Model 654.jpg‎|thumb|500px|right|Colt Model 654 &amp;quot;M16A1 Carbine&amp;quot;, the export model of the Model 653 without forward assist - 5.56x45mm]]&lt;br /&gt;
[[Image:Colt-M-16-A-2-m723.jpg|thumb|right|500px|Colt Model 723 &amp;quot;M16A2 carbine&amp;quot; - 5.56x45mm.]]&lt;br /&gt;
[[Image:Coltm727ima.jpg|thumb|right|500px|Colt Model 727 &amp;quot;M16A2 carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:Colt Model 733.jpg‎|thumb|500px|right|Colt Model 733 &amp;quot;M16A2 Commando&amp;quot; - 5.56x45mm.  Note, the Model 733 does not appear to have a set specification from Colt, and could be found with either an A1, A1E1 or A2 upper receiver, A1 or A2 lower receiver, and a coated aluminium or fiberlite stock. This particular rifle has an A2 lower, an A1E1 upper (forward assist and case deflector with A1 sights as found on Canadian Colts), and a coated aluminium stock.]]&lt;br /&gt;
&lt;br /&gt;
After 1973 Colt made several lightweight versions of the M16 and Commando rifles for use with Police and Security forces, as well as civilian sales worldwide.  It had the features of the XM177 rifle series, including the telescoping stock, but had either a 14.5&amp;quot; or a 16&amp;quot; lightweight barrel, depending on the demands of the customer, whether domestic or foreign.  ''It was NOT correct for Viet Nam, despite what the movie '''[[Platoon]]''' portrays.'' Though 'unofficially' called the &amp;quot;M16 Shorty&amp;quot; by some writers and shooters, the 16&amp;quot; barreled lightweight carbine was never adopted formally by the US Military, and thus never had an &amp;quot;M&amp;quot; or &amp;quot;XM&amp;quot; designation.  It was used in the U.S. by Federal and local law enforcement. The Model 653 is also the basis for the Diemaco/Colt Canada C8 carbine series (see above). &lt;br /&gt;
&lt;br /&gt;
Colt also made the '''Model 733''', which was a 11.5&amp;quot; barreled version of the Model 653,  intended for Tactical police and security work. Later manufactured versions of both guns had A2 style heavy barrels.  The '''Model 723''' was a '''733''' designed for export for the UAE and used by US Delta Force.&lt;br /&gt;
&lt;br /&gt;
''What is confusing is that other manufacturers made all sorts of modified short barreled AR-15 rifles for the Police and Civilian markets throughout the years.  Colt themselves bastardized so many of their rifles throughout the years, swapping particular uppers with different lowers so that there will always be exceptions to the rule.  The explosion of custom and unique looking AR-15 rifles in the 1980s and 1990s has led to a lot of confusion regarding what rifle is in what movie.  ''&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Platoon]] || [[Tom Berenger]] || Sgt. Bob Barnes || rowspan=&amp;quot;2&amp;quot; | Model 653P || rowspan=&amp;quot;2&amp;quot; | 1986&lt;br /&gt;
|-&lt;br /&gt;
| [[Willem Dafoe]] || Sergeant Elias K. Grodin &lt;br /&gt;
|-&lt;br /&gt;
| [[The Living Daylights]] || [[Joe Don Baker]] || Brad Whitaker || Model 733 with transparent bullet-proof shield|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Terminator 2: Judgement Day]] || [[Arnold Schwarzenegger]] || T-800 || Model 653 mocked up as XM177E2 by addition of a fake slip on flash hider. || rowspan=&amp;quot;2&amp;quot; | 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[Linda Hamilton]] || Sarah Connor || Model 653 mocked up as XM177E2 by addition of a fake slip on flash hider. Fitted with silencer, laser sight and ACOG&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot Shots! Part Deux]] ||  || Navy SEAL || Model 653 fitted with an [[M203]] || 1993&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Heat]] || [[Robert De Niro]] || Neil McCauley || rowspan=&amp;quot;2&amp;quot; | Model 733 || rowspan=&amp;quot;2&amp;quot; | 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Val Kilmer]] || Chris Shiherlis&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomorrow Never Dies]] || [[Götz Otto]] || Stamper || Model 727 fitted with an [[M203]] || 1997&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Point Blank (1998)|Point Blank]]'' || [[Mickey Rourke]] || Rudy Ray || Model 733 with optics, with camo point and suppressor || 1998&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;7&amp;quot; |[[Black Hawk Down]] || [[Eric Bana]] || Delta Force SFC &amp;quot;Hoot&amp;quot; Hooten || Model 727 || rowspan=&amp;quot;7&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[William Fichtner]] || Delta Force SFC Sanderson || rowspan=&amp;quot;2&amp;quot; | Model 727 fitted with Aimpoint red dot scope and Surefire tactical light&lt;br /&gt;
|-&lt;br /&gt;
| [[Richard Tyson]] || Delta Force SSG Busch&lt;br /&gt;
|-&lt;br /&gt;
| [[Jason Isaacs]] || Captain Mike Steele || rowspan=&amp;quot;2&amp;quot; | Model 733&lt;br /&gt;
|-&lt;br /&gt;
| [[Hugh Dancy]] || SFC &amp;quot;Doc&amp;quot; Schmid&lt;br /&gt;
|-&lt;br /&gt;
| [[Nikolaj Coster-Waldau]] || Delta Force MSG Gary Gordon || rowspan=&amp;quot;2&amp;quot; | Model 733 fitted with suppressor, Aimpoint red dot scope and Surefire tactical light&lt;br /&gt;
|-&lt;br /&gt;
| [[Ron Eldard]] || Chief Warrant Officer 3 Michael Durant &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[American Soldiers: A Day in Iraq]] || [[Paul Sturino]] || PFC Dowdy || Model 727 || rowspan=&amp;quot;3&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jordan Brown]] || SPC Cohen || Model 727 fitted with custom stock, KAC M4-style railed handguard, SureFire WeaponLight and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Brett Ryan]] || SPC Romeo || Model 727 fitted with a M203 grenade launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of War]] ||  || Models at the Berlin Arms Fair || Model 723 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Painkiller Jane]] ||  || U.S. Army soldiers || Model 723 fitted with a [[Cobray 37mm Launcher|Cobray CM203 Flare Launcher]] || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Hunt for Eagle One, The]] || [[Mark Dacascos]] || Lt. Matt Daniels|| Model 727 || rowspan=&amp;quot;4&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Zach McGowan]] || Spec. Hank Jackson || Model 727 fitted with an [[M203]] and an M4 style retractable stock &lt;br /&gt;
|-&lt;br /&gt;
| [[Mark Dacascos]] || Lt. Matt Daniels|| rowspan=&amp;quot;2&amp;quot; | Model 733 fitted with M4 stock, RIS handguard, forward grip, flashlight and red dot sight&lt;br /&gt;
|-&lt;br /&gt;
| [[Joe Fozzy]] || Spec. Jeff Parker &lt;br /&gt;
|-&lt;br /&gt;
| [[Battle for Haditha]] || || U.S. Marines || Model 727, with foregrips and ACOG sights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Beaufort]] || || IDF soldiers ||rowspan=&amp;quot;2&amp;quot; |  Model 653, with Mepro 21 reflex sights ||rowspan=&amp;quot;3&amp;quot; |  2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Oshi Cohen]] || Lt. Libraz Librati&lt;br /&gt;
|-&lt;br /&gt;
|[[Hannan Yishai]] || Nadav || Locally chopped down Model 653 known as the &amp;quot;Mekut'zrar&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[X-Men Origins: Wolverine]] || [[Hugh Jackman]] || James Howlett || Model 733 || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Bullet in the Head]] || [[Jacky Cheung]] || Fai || Model 653 || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Gomorrah]] || [[Marco Macor]] || Marco || Model 727 fitted with G&amp;amp;P airsoft replica of M203 and Olympic Arms (or JB Unicorn Airsoft) hand guards || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Green Zone]] ||  || Special Forces soldiers || Model 733s fitted with XM177 style flash hiders, Aimpoint sights and Surefire Universal tactical lights || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Dolan's Cadillac]]||.||Gangster||Model 727 fitted with an [[M203]]||2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Killer Elite (2011)|Killer Elite]] || [[Robert De Niro]] || Hunter || Model 727 || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Miami_Vice_(TV_Series)|Miami Vice]]|| [[Don Johnson]] || Sonny Crockett || rowspan=&amp;quot;2&amp;quot; | Model 654 || rowspan=&amp;quot;4&amp;quot; | 1984 - 1989&lt;br /&gt;
|-&lt;br /&gt;
|   || SRT members&lt;br /&gt;
|-&lt;br /&gt;
|  [[Edward James Olmos]] || Lt. Castillo || Model 733&lt;br /&gt;
|-&lt;br /&gt;
|   || Various || Model 733 with and without [[M203]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Seven Days]] / &amp;quot;The Fire Last Time&amp;quot; || [[Johnathan LaPaglia]] || Frank Parker || Model 733 fitted with XM177 style flash hider || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;|[[Ultimate Force]]|| [[Jamie Draven]] || Cpl. Jamie Dow || rowspan=&amp;quot;3&amp;quot;|Model 733 || rowspan=&amp;quot;3&amp;quot;|2002 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Christopher Fox]] || Cpl. Louis Hoffman &lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Tremors: The Series]] || [[Michael Gross]] || Burt Gummer || rowspan=&amp;quot;2&amp;quot; | Model 653 || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Victor Browne]] || Tyler Reed&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Cap]] / &amp;quot;Betrayed&amp;quot; ||  || SAS troopers || Model 727 || 2003 - 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[The Kill Point]] ||  || Pittsburg P.D. SWAT officer || Model 653 fitted with Surefire M500AB weaponlights|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] / &amp;quot;Penance&amp;quot; ||  ||  || Model 733, present in the armoury but never used || 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Falling Skies]] || [[Sarah Carter]] || Maggie || Model 733 || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Variant and Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] ||&amp;quot;M4 Carbine&amp;quot;  ||Model 733  || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Urban Terror]] ||&amp;quot;M4A1&amp;quot; ||Model 727  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Life]] || ||Model 727 with [[M203 grenade launcher]], HD replacement of the [[MP5]]  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne (video game)|Max Payne]] || &amp;quot;Colt Commando&amp;quot; || Model 733 || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City]] || &amp;quot;M4&amp;quot; || Model 733 || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Black Hawk Down]] || &amp;quot;CAR-15&amp;quot; || Model 727 || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Chaser]] || &amp;quot;Colt M4&amp;quot; || Model 733, without casing deflector || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: San Andreas]] || &amp;quot;M4&amp;quot; || Model 733 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry]] ||  &amp;quot;M4 Assault Weapon&amp;quot; || Model 727 || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Liberty City Stories]] || &amp;quot;M4&amp;quot; || Model 733 || 2005&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Project Reality]] || &amp;quot;M16A1 Menosar&amp;quot; || Israeli Defence Force Menusar: Model 653 with barrel cut down to 12.5&amp;quot;, with optional [[M203 grenade launcher]] || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| &amp;quot;M16A1 Mekotzrar&amp;quot; || Israeli Defence Force Mekut'zrar: Model 653 with barrel cut down to 10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| [[World in Conflict]] || || Model 733|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Tomb Raider: Underworld]] || &amp;quot;A12 Carbine&amp;quot; || Model 727, with custom butt-stock and flash suppressor || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]] ||&amp;quot;M653&amp;quot;  ||Model 653 with various upgrades || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops]] || &amp;quot;Commando&amp;quot; || Model 733, with flat top || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout: New Vegas]] ||&amp;quot;Assault Carbine&amp;quot; ||Model 733  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Lara Croft and the Guardian of Light]] || &amp;quot;Assault Rifle&amp;quot; ||Model 727, sometimes with custom butt-stock || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue Warrior]] || || Model 733|| 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Cat Planet Cuties]]''|| ||Model 723||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M231 Firing Port Weapon ==&lt;br /&gt;
[[Image:381portg.jpg|thumb|right|501px|M231 Firing Port Weapon 5.56x45mm]]&lt;br /&gt;
The M231 Firing Port Weapon is a stripped-down, bare-bones carbine designed for U.S. Army soldiers riding in the M2 &amp;amp; M3 Bradley infantry fighting vehicles. The FPW was designed to allow soldiers being transported to protect the vulnerable flanks and rear of the IFV while still under armor. The weapon is only capable of full-auto fire with no semi-auto mode. Later upgrades to the Bradley blocked the firing ports on the sides of the hull with extra armor, though FPWs are still carried for the two rear ports covering the loading ramp.&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Variant and Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  || Used on M2A2 Bradley || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company]] ||  || Used on M2A2 Bradley || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==AR-15 Carbine==&lt;br /&gt;
The AR-15 (for Armalite Model 15) Carbine is the common name for the widely-owned semi-automatic rifle which soon afterwards became the selective fire M16 and M4 carbine assault rifles, which are currently in use by the United States military. AR-15 was the original name for what became the militarily designated M16, the assault rifle first used by the U.S. in the Vietnam War. The name AR-15 is now used almost exclusively to refer to the semi-automatic (commercially available) civilian version(s) of the M16 and M4 assault rifles.&lt;br /&gt;
Standard AR-15 rifles accept detachable magazines of widely varying capacities, and have a pistol grip that protrudes beneath the stock. AR-15 rifles are highly configurable and customizable. They are commonly fitted with several accessories such as bipods, folding or collapsing stocks, threaded barrels for the attachment of a flash suppressor, and a rail system for the attachment of vertical grips, flashlights, laser sights, telescopic sights, etc.&lt;br /&gt;
The AR-15 consists of separate upper and lower receiver assemblies, which are attached with two through-pins and can be quickly interchanged with no tools. The upper receiver assembly is simply considered a part, and may be freely purchased and mail-ordered in most locations. This is a very attractive feature for enthusiasts, who often purchase a number of upper receivers (often in different calibers) and interchange them with the same lower receiver. However, one must be thoroughly familiar with firearms laws before doing this as it is possible to make an illegal configuration.&lt;br /&gt;
&lt;br /&gt;
[[Image:AR15earliervariant.jpg|thumb|right|500px|AR-15 Carbine with 20 round magazine - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
===Films===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Planet Terror]] || [[Freddy Rodriguez]] || El Wray || With night-vision scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M4/M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|right|500px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|right|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm. Note slight difference in shape of stock compared to older model M4 (above).]]&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|right|500px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
The M4 Carbine is a 14.5&amp;quot; barreled select fire Assault Rifle.  It has a distinctive 'step down' in the barrel to allow for mounting the M203 grenade launcher. Many of them in the battlefield are customized with forearm rails (usually holding the AN/PEQ-2 IR designator, a vertical forward grip, sometimes a flashlight, or one of many types of rifle scopes and red-dot or reflex optics).  The M4 has three round burst capability, while the M4A1 has full auto fire capability. The very earliest M4s delivered to the U.S. Army had fixed carry handles and were known in Colt's catalog as the Model 777; however, soon after, the military started buying the Model 920, which featured a detachable carry handle, but continued to call these guns &amp;quot;M4s&amp;quot;. Contrary to popular misconception, the carry handles on most M4s and M4A1s are detachable, and most of these carbines are used with the carry handle removed, and a folding rear sight and optic being attached to the receiver instead. As far as the procurement program has always been concerned, the burst/auto capability is the only difference between an M4 and M4A1, however, more recently produced M4A1s also have a thicker barrel profile under the handguards along with a heavier buffer to slow the rate of fire, meaning that the weapon is more controllable during fully automatic firing and is less prone to overheating.&lt;br /&gt;
&lt;br /&gt;
What is confusing is that many civilian commercial makers of AR-15 style rifles call their 16&amp;quot; Carbine '''&amp;quot;The M4&amp;quot;'''.  Though there is no rule saying they can't name their gun whatever they want, the official M4 is the version used and originally issued by the U.S. Army and built by Colt.  Colt tried to sue other gun makers to stop using the term 'M4'  however, it was ruled that M4 refers to a '''type''' of firearm and Colt cannot copyright the term.  &lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Air Force One]] || [[Gary Oldman]] || Ivan Korshunov || Fitted with C-More Sight, first film to feature the M4A1 || rowspan=&amp;quot;2&amp;quot; | 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Elya Baskin]] || Andrei Kolchak || Fitted with C-More sight&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Impact]] ||  || U.S. Army soldiers || With M203 grenade launchers || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]] ||  || Child recruits || Fitted with C-More Sights and RIS foregrips || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[The Cell]] ||  || FBI HRT members || Fitted with tactical light || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Joint Security Area]] ||  || ROKA soldiers || Fitted with C-More sights || 2000&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Black Hawk Down]] || [[Eric Bana]] || SFC Norm &amp;quot;Hoot&amp;quot; Gibson || Fitted with tactical flashlight and paint with desert camo, also anachronistic for the time period of the film || rowspan=&amp;quot;2&amp;quot; | 2001&lt;br /&gt;
|-&lt;br /&gt;
|  || Delta operator ||&lt;br /&gt;
|-&lt;br /&gt;
| [[2009: Lost Memories]] ||  || JBI SWAT officers || Fitted with scope, rails, forward handgrips, tactical light and laser aiming devices || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sum of All Fears]] ||  || U.S. military personnel || Fitted with Trijicon RX01 red dot sight || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[XXX]] || [[Marton Csokas]] || Yorgi || Fitted with M68 Aimpoint scope, Beta-C mag and Surefire M900 weaponlight foregrip || rowspan=&amp;quot;3&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Jan Pavel Filipensky]] || Viktor || Fitted with M68 Aimpoint scope, Beta-C mag and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
|  || NSA commandos || Fitted with M68 Aimpoint scope and Surefire M500AB forend weaponlight&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Ballistic: Ecks vs. Sever]] || [[Antonio Banderas]] || FBI agent Jeremiah Ecks || rowspan=&amp;quot;4&amp;quot; | One of the first films to feature the M4's newer 6-position (&amp;quot;LE&amp;quot;) collapsible stock || rowspan=&amp;quot;4&amp;quot; | 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Lucy Liu]] || Agent Sever&lt;br /&gt;
|-&lt;br /&gt;
| [[Gregg Henry]] || Robert Gant&lt;br /&gt;
|-&lt;br /&gt;
|  || DIA agents&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; | [[Tears of the Sun]] || [[Bruce Willis]] || LT A.K. Waters || Fitted with back up iron sight, Aimpoint M68 CCO, D-LAP laser sight, and RIS fioregrip || rowspan=&amp;quot;4&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Cole Hauser]] || James &amp;quot;Red&amp;quot; Atkins || [[Bruce Willis]]'s M4A1&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Messner]] || Kelly Lake || Fitted with back up iron sight, Aimpoint M68 CCO, and suppressor&lt;br /&gt;
|-&lt;br /&gt;
| [[Chad Smith]] || Jason &amp;quot;Flea&amp;quot; Mabry || Fitted with stock cheek pad, carry handle, Combat Military Optics LTD Marksman Series Model 100, and suppressor&lt;br /&gt;
|-&lt;br /&gt;
| [[Dreamcatcher]] ||  || Soldiers ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[X2: X-Men United]] ||  || Col. Stryker's men || Fitted with RIS foregrips, tactical flashlights and laser pointers || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[In-Laws, The (2003)|The In-Laws]] || [[David Suchet]] || Jean-Pierre Thibodoux ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[2 Fast 2 Furious]] ||  || U.S. Customs agents || Fitted with WeaponLights || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || Carter's henchmen ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hulk]] ||  || U.S. Army soldiers || Fitted with Trijicon ACOG scopes, AN/PEQ-2 IR designators, WeaponLights, and RIS foregrips || 2003&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Terminator 3: Rise of the Machines]] || [[Nick Stahl]] || John Conor || Fitted with C-More sight and M26 MASS || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || S.W.A.T. officers || Fitted with C-More sights and Surefire M500AB weaponlight&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Bad Boys II]] || [[Yul Vasquez]] || Det. Reyes || Fitted with M68 Aimpoint scope, Surefire M500AB forend weaponslight and laser pointer || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || TNT members || Fitted with M68 Aimpoint scopes, M500AB forend weaponslights and laser pointers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[S.W.A.T.]] || [[Jeremy Renner]] || Brian Gamble || rowspan=&amp;quot;3&amp;quot; | Fitted with ACOG compact scope and Surefire M500AB weaponlight || rowspan=&amp;quot;3&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[L.L. Cool J]] || Officer Deacon 'Deke' Kay&lt;br /&gt;
|-&lt;br /&gt;
| [[Colin Farrell]] || Officer Jim Street&lt;br /&gt;
|-&lt;br /&gt;
| [[Underworld]] || [[Robbie Gee]] || Kahn || Fitted with a scope and Surefire M500AB weaponlight || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Saving Jessica Lynch]] ||  || U.S. Marines and Army Rangers || Fitted with RIS foregrips, Aimpoint sights, ACOG scopes, laser pointers and tactical flashlights || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Paycheck]] ||  || FBI SWAT ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper 3]] ||  || U.S. Marines || Fitted with AN/PEQ-2 IR designators and RIS foregrips || 2004&lt;br /&gt;
|- &lt;br /&gt;
| [[Cube Zero]] ||  || Soldiers ||  || 2004 &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[American Soldiers: A Day in Iraq]] || [[Zan Calabretta]] || SGT Delvecchio || rowspan=&amp;quot;2&amp;quot; | Fitted with A.R.M.S. SIR system, Aimpoint M68 CCO, RIS foregrip and SureFire WeaponLight || rowspan=&amp;quot;4&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Shaun Taylor]] || SGT Ron Stalker&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Belisaro]] || PFC Johnson || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint M68 CCO, RIS foregrip and SureFire WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[Ben Gilbank]] || PFC Aikens&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Hostage (2005)]] ||  || LAPD SWAT officers || Fitted with Trijicon TA38 ACOG scope and WeaponLights || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
|  || Fake FBI SWAT operators ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Interpreter, The|The Interpreter]] || Various || Secret Service Uniformed Division ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[XXX: State of the Union]] || [[Scott Speedman]] || Agent Kyle Steele || Fitted with aforementioned weaponlight and a Leupold CQ/T scope || rowspan=&amp;quot;4&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Xzibit]] || Zeke || fitted with a [[M26 MASS]]&lt;br /&gt;
|-&lt;br /&gt;
|  || NSA security forces || Fitted with Surefire M500AB forearm weaponlights&lt;br /&gt;
|-&lt;br /&gt;
|  || S.W.A.T. officers&lt;br /&gt;
|-&lt;br /&gt;
| [[Mr. &amp;amp; Mrs. Smith]] || Various || Company Men members ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Batman Begins]] || Various || GCPD SWAT officers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Island, The|The Island]] ||  || Gunman || Fitted with carry handle, Trijicon ACOG scope, and Magpul stock || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Transporter 2]] ||  || Miami S.W.A.T. member ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Painkiller Jane (2005)|Painkiller Jane]] ||[[Emmanuelle Vaugier]]||Capt. Jane Elizabeth Browning || .||2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Inside Man]] || Various || NYPD ESU officers || Fitted with Aimpoint CompM2 red dot sights, WeaponLights and RIS foregrips. || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[The Sentinel]] ||  || CAT operator || Fitted with M68 Aimpoint scope || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Jesse Stone: Death in Paradise]] || [[Kohl Sudduth]] || Officer Simspon || Fitted with M68 Aimpoint scope || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Mission: Impossible III]] || [[Keri Russell]] || IMF agent Lindsey Ferris || Fitted with Trijicon ACOG scope and rail covers || 2006&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Children of Men]] || [[Chiwetel Ejiofor]] || Luke || Fitted with M203 Grenade Launcher, tactical light and AN/PEQ-2 IR designator || rowspan=&amp;quot;2&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
|  || 'Fish' gunman || Fitted with Elcan optical sight&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Rider]] ||  || SWAT officers || Fitted with optical sights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Shooter]] || [[Mark Wahlberg]] || GySgt. Bob Lee Swagger || Fitted with Aimpoint M68 CCO, EOTech Holographic sight with 4x magnifier scope, and rail covers || rowspan=&amp;quot;4&amp;quot; |2007&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI SWAT agents ||&lt;br /&gt;
|-&lt;br /&gt;
|  || SWAT officers ||&lt;br /&gt;
|-&lt;br /&gt;
|  || Mercenaries || Fitted with Aimpoint M68 CCOs, AN/PVS-14 NVG sights, and rail covers&lt;br /&gt;
|-&lt;br /&gt;
| [[Planet Terror]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider-Man 3]] ||  || NYPD ESU officers || Fitted with Aimpoint CompM2 and SureFire M500AB WeaponLights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[28 Weeks Later]] || [[Jeremy Renner]] || SGT Doyle || rowspan=&amp;quot;2&amp;quot; | Fitted with EOTech Holographic sight, ERGO grip, CAA CBS CAR telescoping stock, PVS-14 NVG sight, also lacking front iron sight || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|| [[Rose Byrne]] || MAJ Scarlet&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army personnel || Fitted with carry handles, Aimpoint M68 CCOs, Trijicon TA01NSN 4x32 ACOG scopes, AN/PEQ-2 IR designators, tactical flashlights, and RIS foregrips&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Live Free or Die Hard]] || [[Yorgo Constantine]] || Russo || Fitted with rear BUIS, Aimpoint M68 CCO, AN/PEQ-2 IR designator, and SureFire M900A WeaponLight || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI agents and HRT || Fitted with rear BUIS, Aimpoint M68 CCO, AN/PEQ-2 IR designator, RIS foregrips, and TLR-1 WeaponLights&lt;br /&gt;
|-&lt;br /&gt;
|  || Security guards || Same as above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Transformers]] ||  || SOCCENT personnel || rowspan=&amp;quot;2&amp;quot; | Fitted with ACOG scopes, AN/PEQ-2 IR designators, RIS foregrips and camouflage paint schemes || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || Delta team&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Wars: D-War]] ||  || S.W.A.T. teams and U.S. military personnels || Fitted with M68 Aimpoint scopes and RIS foregrips || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[In the Valley of Elah]] || [[Wes Chatham]] || CPL Steve Penning ||  || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers || Fitted with various attachments&lt;br /&gt;
|-&lt;br /&gt;
| [[Saw IV]] ||  || SWAT officers || Fitted with SureFire Universal WeaponLights and RIS foregrips || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Lions for Lambs]] || [[Derek Luke]] || Arian Finch || Fitted with ACOG scope || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Peña]] || Ernest Rodriguez || With ACOG scope&lt;br /&gt;
|-&lt;br /&gt;
| || U.S. Army Rangers || With ACOG scope&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Redacted]] || [[Ty Jones]] || MSG Sweet || Fitted with Trijicon TA31F 4x32 ACOG scope, AN/PEQ-2 IR designator, and RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Stewart Sherman]] || SPC B.B. Rush || Fitted with Trijicon TA338 ACOG scope, and M203 Grenade Launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Kel O'Neill]] || PV2 Gabe Blix || Fitted with Trijicon TA338 ACOG scope, AN/PEQ-2 IR designator, and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers || Fitted with various accessories&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloverfield]] ||  || U.S. Army soldiers || Fitted with M68 Aimpoint red dot scopes and AN/PEQ-2 IR designators || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Stop-Loss]] || [[Channing Tatum]] || SGT Steve Shriver || Fitted with old-style stock, Trijicon TA11 3.5x35 ACOG scope, AN/PEQ-2 IR designator, KAC railed handguard, WeaponLight, and a SureFire M900 WeaponLight foregrip. || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
| [[Incredible Hulk, The (2008)|The Incredible Hulk (2008)]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[The Hurt Locker]] || [[Jeremy Renner]] || SFC William James || Fitted with M68 Aimpoint red dot scope, tactical weaponlight, RIS foregrip and flip-up rear iron sights || rowspan=&amp;quot;3&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Anthony Mackie]] || SGT J.T. Sanborn || Fitted with M68 Aimpoint red dot &amp;amp; ACOG scopes, weaponlight, RIS foregrip and flip-up rear iron sights&lt;br /&gt;
|-&lt;br /&gt;
| [[Brian Geraghty]] || SPC Owen Eldridge || Fitted with M68 Aimpoint scope, tactical weaponlight and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Wanted]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Knight, The|The Dark Knight]] ||  || GCPD SWAT officers || Fitted with C-More red dot sights, M900 SureFire WeaponLights, and RIS foregrips || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropic Thunder]] ||  || Guerrilla Forces || Fitted with M68 Aimpoint scope, RIS foregrip and ACOG scope || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Babylon A.D.]] || [[Vin Diesel]] || Toorop ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Body of Lies]] ||  || U.S. Army soldiers || Fitted with EOTech Holographic sights, Trijicon ACOG scopes, AN/PEQ-2 IR designators, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || Specialist Firearms Officer || Fitted with SureFire WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne (2008)]] ||  || Corrupt SWAT || Fitted with Trijicon ACOG scope, WeaponLight, and laser sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Resident Evil Degeneration]] ||  || Greg || Fitted with back up iron sight and tactical WeaponLight || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines || &lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher: War Zone]] || [[Ray Stevenson]] || Frank Castle || Fitted with KAC Quad-rails, a C-More red dot optic, an M4-2000 by Advanced Armament Corp suppressor and a short version of the AG36 grenade launcher || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Behind Enemy Lines: Colombia]] ||  || U.S. Navy SEALs || Fitted with Trijicon ACOG, AN/PEQ-2 IR designator, RIS foregrip and tactical flashlight || 2009 &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[A Dangerous Man]] || [[Jerry Wasserman]] || Sgt. Ritchie ||  || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || Chinese thugs || Non-firing dummy used in one shot&lt;br /&gt;
|-&lt;br /&gt;
| [[District 13: Ultimatum]] || Various || French police ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Fast and Furious]] || [[Paul Walker]] || Brian O'Connor || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint CompM2 red dot sights, SureFire M500AB WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI SWAT&lt;br /&gt;
|-&lt;br /&gt;
| [[Driven to Kill]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Taking of Pelham 123, The (2009)| The Taking of Pelham 123 (2009)]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[G.I. Joe: The Rise of Cobra]] || [[Channing Tatum]] || Duke || Fitted with SureFire Universal WeaponLight || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[31 North 62 East]] ||  || SAS commandos ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Surrogates]] || [[Michael Cudlitz]] || Colonel Brendon || rowspan=&amp;quot;3&amp;quot; | Fitted with rear back up iron sights, C-More red dot sights, and RIS foregrips || rowspan=&amp;quot;3&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || US Army soldier&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI HRT&lt;br /&gt;
|-&lt;br /&gt;
| [[Men Who Stare At Goats, The|The Men Who Stare At Goats]] ||  || Private security contractor || Fitted with carry handle and an unknown scope || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Armored]] ||  || Bank Guards ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers (2009)]] ||  || U.S. Marines || Fitted with various accessories. || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Marine 2, The|The Marine 2]] || [[Ted DiBiase Jr.]] || Sgt. Joe Linwood || Fitted with EOTech Holographic sight. || rowspan=&amp;quot;3&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || Linwood's spotter || Fitted with Aimpoint M68 CCO and RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
|  || Rebels ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Book of Eli, The|The Book of Eli]] || [[Michael Gambon]] || George ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Edge of Darkness]] ||  || S.W.A.T. officers || Fitted with EOTech Holographic Sights and WeaponLights. || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Dear John]] || [[Channing Tatum]] || SGT/SSG John Tyree || Fitted with Aimpoint M68 CCO, AN/PEQ-2 IR designator, and RIS foregrip, also paint with desert camo. || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || Special Forces soldiers || Fitted with Aimpoint M68 CCOs, Trijicon 4x32 ACOG scopes, AN/PEQ-2 IR designators, RIS foregrips, and paint with desert camos&lt;br /&gt;
|-&lt;br /&gt;
| [[From Paris With Love]] ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Crazies, The (2010) |The Crazies]] ||  || U.S. Army soldiers and an infected hunter || Fitted with M68 Aimpoint red dot &amp;amp; ACOG scopes, AN/PEQ-2 IR designator, RIS foregrip and weaponlight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Brooklyn's Finest]] ||  || NYPD ESU officer ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Green Zone]] || [[Matt Damon]] || CWO Roy Miller ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || MET-D soldier || Fitted with ACOG scope and flashlight&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick-Ass]] ||  ||  || Fitted with Trijicon ACOG scopes and RIS foregrips || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Man 2]] ||  || USAF airmen || Fitted with rear BUISs, Aimpoint red dot sights, WeaponLights, and RIS foregrips || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[MacGruber]] ||  || MacGruber's old crew ||  || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || Von Cunth's henchmen ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal Kingdom]] ||  || Victorian Police Officers ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[The A-Team (2010)|The A-Team]] || [[Liam Neeson]] || Hannibal || Fitted with CTR stock || rowspan=&amp;quot;2&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Bradley Cooper]] || Face || Fitted with CTR stock&lt;br /&gt;
|-&lt;br /&gt;
| [[Unthinkable]] ||  || U.S. Army || Fitted with EOTech Holographic sights and WeaponLights || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Knight and Day]] ||  || Federal agent ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Inception]] ||  || Various ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Salt]] ||  || US Army soldiers ||  || rowspan=&amp;quot;3&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || CIA agents ||&lt;br /&gt;
|-&lt;br /&gt;
|  || NYPD ESU officers ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Other Guys, The|The Other Guys]] ||  || NYPD ESU officer || Fitted with EOTech Holographic sight and WeaponLight || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Takers]] || [[Paul Walker]] || John Rahway ||  || rowspan=&amp;quot;4&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Idris Elba]] || Gordon Cozier ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Ealy]] || Jake Attica ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chris Brown]] || Jesse Attica ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Town, The|The Town]] || [[Jeremy Renner]] || James &amp;quot;Jem&amp;quot; Coughlin ||  || rowspan=&amp;quot;3&amp;quot; | 2010&lt;br /&gt;
|-&lt;br /&gt;
|  || BPD SWAT officers || Fitted with various accessories&lt;br /&gt;
|-&lt;br /&gt;
|  || FBI SWAT agents || Fitted with various accessories&lt;br /&gt;
|-&lt;br /&gt;
| [[Elite Squad 2]] ||  || BOPE Officers and militia members ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Red (2010)|Red]] ||  || FBI SWAT agents || Fitted with EOTech 552 Holographic sights, WeaponLights and RIS foregrips || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Across the Line: The Exodus of Charlie Wright]] || [[Gary Daniels]] || Michaels ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Battle: Los Angeles]] || [[Aaron Eckhart]] || SSgt. Michael Nantz || rowspan=&amp;quot;3&amp;quot; | Fitted Magpul rear back iron sights, Trijicon TA31F 4x32 ACOG scopes, AN/PEQ-15 IR designators, SureFire Universal WeaponLight, and RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Ramon Rodriguez]] || 2ndLt. William Martinez&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines&lt;br /&gt;
|-&lt;br /&gt;
| [[Michelle Rodriguez]] || TSgt. Elena Santos || Fitted with Magpul rear back iron sight and Trijicon TA31F 4x32 ACOG scope, also with and without OKC-3S bayonet&lt;br /&gt;
|-&lt;br /&gt;
| [[Thor]] ||  || S.H.I.E.L.D. guards ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Contagion]] ||  || U.S. Army National Guard ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Red State]] || [[Marc Blucas]]  || ATF sniper || Fitted with an unknown scope || rowspan=&amp;quot;3&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[James Parks]] || Mordechai ||&lt;br /&gt;
|-&lt;br /&gt;
|  || ATF ggents ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tower Heist]] ||  || FBI agents || Fitted with EOTech Holographic sights and WeaponLights || 2011&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[The Viral Factor]] ||   || PASKAL commandos  || With Aimpoint CompM4 red dot sights  || rowspan=&amp;quot;3&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|Background extras || IDC agents ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Andy On]]|| Sean Wong || &lt;br /&gt;
|-&lt;br /&gt;
| [[Act of Valor]] ||  || U.S. Navy SEALs || Various attachments, including: SOPMOD Crane Stocks, Aimpoint CompM4 red dot sights, EOTech 553 Holographic sights, SureFire Universal WeaponLights, RIS foregrips, and AN/PEQ-15 IR designators || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Battleship (2012)]] || [[Taylor Kitsch]] ||  Lt. Alex Hopper || rowspan=&amp;quot;2&amp;quot; | Fitted with Trijicon ACOG scopes, WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Rihanna]] || Petty Officer (GM2) Raikes&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Avengers, The (2012)|The Avengers (2012)]] ||  || S.H.I.E.L.D. agents || Fitted with EOTech MPO II 3x magnifiers, EOTech XPS Holographic sights, laser modules, WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers || Fitted with EOTech Holographic sights, WeaponLights, and RIS foregrips&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[G.I. Joe: Retaliation]] ||  || G.I. Joe ||  || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
|  || Cobra Vipers ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Amazing Spider-Man, The|The Amazing Spider-Man]] ||  || NYPD ESU Officers || Fitted with Aimpoint M68 CCOs, SureFire WeaponLights, and RIS foregrips || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[August. Eighth]] ||  || Georgian soldiers ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
| [[Stargate: SG1]] ||  || US military personnel || With &amp;amp; without ELCAN scope, AN/PEQ-2 IR designator, &amp;amp; M203 grenade launcher || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Crime Scene Investigation]] ||  || LVPD SWAT officers || With Surefire M500AB weaponlights and M68 Aimpoint red dot scopes || 2000 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] || [[Keifer Sutherland]] || Agent Jack Bauer || With ACOG scope, EOTech red dot sight, AN/PEQ-2 IR designator, RIS foregrip, Pentagonlight MD3R weaponlight, 20 &amp;amp; 30-round magazines, M68 Aimpoint red dot &amp;amp; AN/PVS-17 night-vision scopes || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] ||  || CTU Tactical Team members || With M68 Aimpoint red dot scopes, RIS foregrips, Surefire M500AB &amp;amp; Universal weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 2|24]] || [[Sarah Clarke]] || Nina Myers || With ACOG scope, AN/PEQ-2 IR designator, RIS foregrip, and 20-round magazine || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 4|24]] || [[Mary Lynn Rajskub]] || Chloe O'Brian || With Surefire Universal weaponlight || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 2|24]] ||  || Coral Snake Commandos || With ACOG scopes, AN/PEQ-2 IR designators, and RIS foregrips || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 3|24]] ||  || Delta 3 members || With M68 Aimpoint red dot scopes, AN/PEQ-2 IR designators, and Surefire Universal weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24]] ||  || US Marines || With M68 Aimpoint red dot scopes, AN/PEQ-2 IR designators, and Surefire Universal weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 5|24]] ||  || LAPD SWAT officers || With Surefire M500AB weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 5|24]] ||  || US Customs officers || With Surefire M500AB weaponlights || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 7|24]] ||  || US Navy SEALs || With EOTech red dot sights, M68 Aimpoint red dot scopes, AN/PEQ-2 IR designators, and M203 grenade launchers || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 7|24]] ||  || FBI agents || With EOTech red dot sights, RIS foregrips, Surefire Universal weaponlights, with &amp;amp; without brass catchers || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[24 - Season 8|24]] ||  || NYPD ESU officers ||  || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: Miami]] ||  || Miami PD SWAT officers || With EOTech red dot sights, Surefire Universal weaponlights, and ACOG scopes || 2002 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]] / &amp;quot;Snow Day&amp;quot; || [[Melina Kanakaredes]] || Det. Stella Bonasera || With M68 Aimpoint red dot scope, Surefire Universal weaponlight, and RIS foregrip || 2004 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[CSI: NY]] ||  || NYPD ESU officers ||  || 2004 - Present&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; | [[Over There]] || [[J. Lamont Pope]] || LT &amp;quot;Mad Cow&amp;quot; Taylor || rowspan=&amp;quot;7&amp;quot; | Fitted with carry handles, KAC railed handguards with KAC rail covers, AN/PEQ-2 IR designators, and KAC RIS foregrips || rowspan=&amp;quot;9&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Stamberg]] || LT Alexander &amp;quot;Underpants&amp;quot; Hunter&lt;br /&gt;
|-&lt;br /&gt;
| [[Erik Palladino]] || SSG Chris &amp;quot;Scream&amp;quot; Silas&lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Henderson]] || PFC Bo &amp;quot;Texas&amp;quot; Rider, Jr.&lt;br /&gt;
|-&lt;br /&gt;
| [[Omid Abtahi]] || PFC Tariq Nassiri&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|  || Iraqi civilian&lt;br /&gt;
|-&lt;br /&gt;
| [[Keith Robinson]] || PV2 Avery &amp;quot;Angel&amp;quot; King || Fitted with Trijicon 4x32 ACOG scope, KAC railed handguard with KAC rail covers, AN/PEQ-2 IR designator, and a KAC RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Cudlitz]] || COL Ryan || Fitted with Aimpoint M68 CCO, KAC railed handguard with KAC rail covers, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, suppressor, KAC RIS foregrip, and a desert camo scheme&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;9&amp;quot; | [[Ultimate Force - Season 4|Ultimate Force]] || [[Ross Kemp]] || SSgt. Henry &amp;quot;Henno&amp;quot; Garvie || rowspan=&amp;quot;9&amp;quot;|Seen with various accessories including Aimpoint Mark III, M68 and 5000 red dot sights, AN/PEQ-2 lasers, suppressors, PRR pressel switches, RIS handguards, carry handle mounted gooseneck rails, [[Cobray CM203]] flare launchers and [[M203]] grenade launchers || rowspan=&amp;quot;9&amp;quot; | 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Heather Peace]] || Tpr. Becca Gallagher &lt;br /&gt;
|-&lt;br /&gt;
| [[Louis Decosta Johnson ]] || Cpl. Dave Woolston &lt;br /&gt;
|-&lt;br /&gt;
| [[Jamie Michie]] || Cpl. Finn Younger &lt;br /&gt;
|-&lt;br /&gt;
| [[Sam Callis]] || Cpt. Patrick Fleming &lt;br /&gt;
|-&lt;br /&gt;
| [[John Schwab]] || Pincher&lt;br /&gt;
|-&lt;br /&gt;
| [[Martin McDougall]] || McMullin &lt;br /&gt;
|-&lt;br /&gt;
| [[Josh Dallas]] || Weaver&lt;br /&gt;
|-&lt;br /&gt;
| [[Justin Allder]] || Barbella&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] || [[D.B. Sweeney]] || Goetz || With AN/PVS-17 night-vision &amp;amp; M68 Aimpoint red dot scopes, Surefire Universal weaponlight, and RIS foregrip || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] ||  || Ravenwood mercenaries || With AN/PVS-17 night-vision &amp;amp; M68 Aimpoint red dot scopes, Surefire Universal weaponlights, and RIS foregrips || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] / &amp;quot;Semper Fidelis&amp;quot; ||  || Fake Marines || With AN/PEQ-2 IR designators and M68 Aimpoint red dot scopes || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jericho]] ||  || AS Army soldiers || With ACOG scopes, Surefire Universal weaponlights, AN/PEQ-2 IR designator, and laser pointers || 2006 - 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Unit, The|The Unit]] || [[Dennis Haysbert]] || SGM Jonas Blane || Fitted with and without Aimpoint M68 CCO, Trijicon 4x32 ACOG scope, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, and a RIS foregrip || rowspan=&amp;quot;4&amp;quot; | 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Martini]] || SGT Mack gerhardt || Fitted with Aimpoint M68 CCO, Trijicon 4x32 ACOG scope, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, and a M203 grenade launcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Wes Chatham]] || SSG Sam McBride || Fitted with Aimpoint M68 CCO, AN/PEQ-2 IR designator, SureFire Universal wWaponLight, and a RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Foley]] || SGT Bob Brown || Fitted with Aimpoint M68 CCO, AN/PEQ-2 IR designator, and a RIS foregrip&lt;br /&gt;
|-&lt;br /&gt;
| [[Heroes]] ||  || US Special Forces || With Aimpoint M68 CCO, AN/PEQ-2 IR designators, Surefire Universal weaponlights, RIS foregrips, and laser pointers || 2006 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Point, The|The Kill Point]] ||  || Pittsburgh PD SWAT officers || With Surefire Universal weaponlights || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Primeval]] || [[Mark Wakeling]] || Cpt. Tom Ryan || Fitted with ACOG scopes, SureFire Universal WeaponLights, and RIS foregrips || rowspan=&amp;quot;2&amp;quot; | 2007 - ????&lt;br /&gt;
|-&lt;br /&gt;
|  || SAS soldiers&lt;br /&gt;
|-&lt;br /&gt;
| [[Sanctuary]] ||  || Police officer ||  || 2008 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Glades, The|The Glades]] ||  || Police officer || With M68 Aimpoint red dot scope and RIS foregrip || 2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
| [[Walking Dead, The (TV Series)|The Walking Dead]] || [[Noah Emmerich]] || Dr. Edward Jenner || . || 2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;210&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dino Crisis]] || Gail ||  || Buttstock removed and fitted with a red dot sight. || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 3: Nemesis]] || Jill&amp;lt;br&amp;gt;Mikhail&amp;lt;br&amp;gt;U.B.C.S. members ||  || Fitted with various accessories. || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T. 3: Close Quarters Battle]] || LAPD SWAT Officers || M4A1 Carbine || Can be fitted with FMJ or LTT rounds, Gemtech M4-96D suppressor, Beta C-mag, 4x Trijicon ACOG, Trijicon reflex sight or Aimpoint red dot sight. || 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Parasite Eve II]] ||  ||  ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Land Warrior]] || U.S. Delta Force operators || M4A1 || Fitted with KAC Masterkey. || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike]] || Counter Terrorist || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon]] || Demolition class || &amp;quot;M4&amp;quot;&amp;lt;br&amp;gt;&amp;quot;M4 SOCOM&amp;quot; || Fitted with various accessories. || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 2: Sons of Liberty]] ||  ||  ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Force: Razor Unit]] ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Tactical Ops: Assault on Terror]] ||  ||  || Available with M203 grenade launcher || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The (VG)|The Sum of All Fears]] ||  || M4&amp;lt;br&amp;gt;&amp;quot;Spec Ops M4&amp;quot; || Fitted with can fire in 3-round burst || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Task Force Dagger]] ||  || &amp;quot;M4A1SD&amp;quot; || Fitted with Trijicon TA01 4x32 ACOG scope, suppressor, and a KAC RIS foregrip. ||  2002&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs]] || U.S. Navy SEALs || M4A1&amp;lt;br&amp;gt;M4A1 SD || Can be fitted with various accessories. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead to Rights]] ||  || &amp;quot;M4 Carbine Assault Rifle&amp;quot; || Fitted with M16-style fixed stock. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] || U.S. Army || M4A1 Carbine/M4A1 SOPMOD || Can be fitted with carry handle, Aimpoint M68 CCO, Trijicon RX01 Reflex sight, Trijicon TA01NSN 4x32 ACOG scope, Harris bipod, and a KAC QDSS-NT4 suppressor. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman 2: Silent Assassin]] ||  || &amp;quot;M4 Rifle&amp;quot; || Fitted with a (not usable) scope. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Specialists, The]] ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Raven Shield]] ||  ||  ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six 3: Black Arrow]] ||  || &amp;quot;M16 assault rifle&amp;quot; ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Payne 2: The Fall of Max Payne]] || Max Payne&amp;lt;br&amp;gt;Mona Sax&amp;lt;br&amp;gt;Various enemies || &amp;quot;M4 Carbine&amp;quot; || Featuring 15-rounds magazine and very slow rate of fully automatic fire. || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Condition Zero]] || Counter-Terrorist || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Söldner: Secret Wars]] ||  |||| ||  2004&lt;br /&gt;
|-&lt;br /&gt;
| [[True Combat: Elite]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman: Contracts]] ||  ||  || Featuring a non-stepped barrel. || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Syphon Filter: The Omega Strain]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Spectrum Warrior]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Joint Operations: Typhoon Rising]] || Rifleman class&amp;lt;br&amp;gt;Medic class&amp;lt;br&amp;gt;Engineer class || M4A1 Carbine || Fitted with Aimpoint M68 COO, KAC railed handguard, AN/PEQ-2 IR designator, and a KAC RIS foregrip. || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Ops: Red Mercury]] || CPT Frank Hayden&amp;lt;br&amp;gt;U.S. Delta Force || &amp;quot;Colt M-4 SOPMOD&amp;quot; || Fitted with Trijicon 4x32 ACOG/RMR scope, AN/PEQ-4 IR designator, KAC railed handgaurd with KAC rail covers, suppressor, and a KAC RIS foregrip. || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter Strike: Source]] || Counter-Terrorist faction || &amp;quot;Maverick M4A1 Carbine&amp;quot; ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercenaries: Playground of Destruction]] ||  || Carbine ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[SWAT 4]] || NYPD SWAT&amp;lt;br&amp;gt;Suspects || M4A1 Carbine || Fitted with SureFire M500AB WeaponLights and KAC RIS foregrips. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Cold Winter]] ||  ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || U.S. Marines || M4A1 Carbine || Fitted with Aimpoint M68 COO. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || Hamas terrorists&amp;lt;br&amp;gt;Israeli Defense Forces&amp;lt;br&amp;gt;U.S. Army&amp;lt;br&amp;gt;U.S. Marines || M4&amp;lt;br&amp;gt;M4A1 Carbine || Available with carry handles, Aimpoint M68 CCOs, Trijicon TA31F and TA31RCO 4x32 ACOG scopes, ITL MARS, Kimber Mepro, EOTech Holographic sight, RIS foregrips, and Harris bipod || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon 2: Summit Strike]] || Ghost Recon || &amp;quot;A2&amp;quot;&amp;lt;br&amp;gt;&amp;quot;A2 carbine&amp;quot;&amp;lt;br&amp;gt;&amp;quot;A2 SD&amp;quot;&amp;lt;br&amp;gt;&amp;quot;A2 scoped&amp;quot; || Fitted with various accessions. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six Lockdown]] ||  || &amp;quot;SR-4CQB&amp;quot; || Fitted with rear and front flip-up BUISs, KAC railed handgaurd with KAC rail covers, and a KAC Masterkey. || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry Instincts: Predator]] ||  || M4 Carbine || Fitted with C-More sight, suppressor, and camouflage paint scheme || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army: Rise of a Soldier]] || U.S. Army || M4A1 Carbine || Can be fitted with Trijicon RX01 reflex sight, Aimpoint M68 CCO, Trijicon 4x32 ACOG scope, AN/PEQ-2 IR designator (only on night missions), Harris bipod, suppressor, as well as forest, desert, and arctic camo schemes || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[24: The Game]] || Various enemies || M4 Carbine ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Spectrum Warrior: Ten Hammers]] ||  ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman: Blood Money]] || Various characters ||  || Non-stepped barrel || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Saints Row]] ||  || &amp;quot;AR40 Xtnd&amp;quot; ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Joint Task Force]] || Maj. Matthew O’Connell&amp;lt;br&amp;gt;Oakley ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell: Double Agent]] ||  ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Reservoir Dogs (VG)]] || Mr. Blue&amp;lt;br&amp;gt;SWAT || &amp;quot;Assault Rifle&amp;quot; ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 2]] ||  ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier Front]] ||  || Colt M4A1 ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Alliance of Valiant Arms]] ||  ||  || With ACOG or M68 Aimpoint red dot scopes, EOTech red dot sight, and AN/PEQ-2 IR designator (erroneously emitting visible red laser) || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA: Armed Assault]] || U.S. Army faction || M4&amp;lt;br&amp;gt;M4 CompM2&amp;lt;br&amp;gt;M4 ACOG&amp;lt;br&amp;gt;M4A1 ACOG&amp;lt;br&amp;gt;M4A1 QDS CompM2 || Available with iron sights, Aimpoint M68 red dot sight, Trijicon 4x32 ACOG scope, suppressor || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkness, The]] || NYPD SWAT || M4A1 Carbine || Featuring standard 20-round magazine with 30-round capacity. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Mission: Shock Force]] || U.S. Army faction || M4A1 Carbine || Fitted with Aimpoimt M68 red dot sight, and M203A1 grenade launcher || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[War Rock]] ||  || &amp;quot;M4 Carbine&amp;quot; ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] || U.S. Marines || M4A1 Carbine || Default appearance: Fitted with KAC railed handguard with KAC rail covers, and a KAC RIS foregrip.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Optional: Available variates are with carry handle or with Aimpoint M68 CCO. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksite: Area 51]] || U.S. Delta Force&amp;lt;br&amp;gt;ReBorn soldiers || &amp;quot;Assault Rifle&amp;quot; || Fitted with EOTech Holographic sight, KAC railed handguard, and a dual magazines with erroneously 45-rounds capacity instead of 30. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane &amp;amp; Lynch: Dead Men]] || Various characters ||  || Non-stepped barrel || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Uncharted: Drake's Fortune]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Zombie Panic Source]] ||  || M4A1 ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Terrorist Takedown 2: US Navy Seals]] ||  ||  || Not usable || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Army of Two]] ||  || M4A1 ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto IV]] || Nico Belic&amp;lt;br&amp;gt;LCPD N.O.O.S.E. teams&amp;lt;br&amp;gt;Police officers&amp;lt;br&amp;gt;Prison guards || &amp;quot;Carbine Rifle&amp;quot; || Carry handle removed || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] ||  ||  || Fitted with various attachments || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] || Old Snake || M4 Custom || Can be fitted with folding iron sights, suppressor, Aimpoint red dot sight, ACOG scope, SureFire WeaponLight, AN/PEQ-5 laser module, two types of RIS grips, Masterkey shotgun, and [[Heckler &amp;amp; Koch M320]] grenade launcher || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  || M4A1 ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || Counter-Terrorist faction || Maverick M4A1 Carbine ||  ||  2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Mercenaries 2: World In Flames]] ||  || Carbine ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Saints Row 2]] ||  || &amp;quot;AR40 Xtnd&amp;quot; ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Confrontation]] || U.S. Navy SEALs || M4A1 ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Secret Service (2008)]] ||  || &amp;quot;TAR 5.56&amp;quot; ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[007: Quantum of Solace (VG)]] || James Bond || &amp;quot;TND-16&amp;quot; || Fitted with railed handgaurd and RIS foregrip (default build). Can be fitted with EOTech 551 Holographic sight, carry handle, and a suppressor || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[50 Cent: Blood on the Sand]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor]] || Commandon perk || M4 || Fitted with Vltor Carbine Modstock, rear flip-up BUIS, Aimpoint M68 CCO, KAC railed handguard with KAC rail covers, and Magpul PMAG || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator Salvation (VG)|Terminator Salvation]] || John Connor&amp;lt;br&amp;gt;Resistance fighters ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[InFamous]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Xtreme 2]] || U.S. Delta Force operators || &amp;quot;M4 - Auto&amp;quot; || Fitted with Aimpoint M68 CCO, KAC railed handguard with KAC rail covers, and a KAC RIS foregrip || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Code of Honor 3: Desperate Measures]] ||  || &amp;quot;M4 Colt&amp;quot; ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Prototype]] || U.S. Marines&amp;lt;br&amp;gt;Blackwatch soldiers || &amp;quot;Assault Rifle&amp;quot; || Fitted with carry handle and a RIS foregrip || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army 3]] || U.S. Army faction || M4A1 Carbine || Can be fitted w/ Aimpoint M68 red dot sight || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Heroes]] || Royals || &amp;quot;M16&amp;quot;&amp;lt;br&amp;gt;&amp;quot;Tier 1 Elite M16&amp;quot; ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || U.S. Marines&amp;lt;br&amp;gt;Czech special forces&amp;lt;br&amp;gt;Private Military Company || M4A1&amp;lt;br&amp;gt;M4A1 QDS&amp;lt;br&amp;gt;M4A1 QDS CAMO&amp;lt;br&amp;gt;M4A1 CCO || Available with iron sights, Aimpoint M68 CCOs, EOTech 551 Holographic sights, Trijicon 4x32 ACOG scopes, suppressors, AN/PEQ-2 laser designators || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] || U.S. Marines || M4A1 Carbine, M4A1 Carbine &amp;quot;''Assault''&amp;quot;, M4A1 Carbine &amp;quot;''CQB''&amp;quot;, M4A1 Carbine &amp;quot;''Night Ops''&amp;quot;, M4A1 Carbine &amp;quot;''Marksman''&amp;quot;, M4A1 Carbine &amp;quot;''Stealth''&amp;quot; || Default appearance: Fitted with 2-position collapsible stock, KAC railed handguard with KAC rail covers.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Available variants: Available w/ iron sights (M4A1 Carbine) , M68 Aimpoint Scope, EOTech Holographic sight (M4A1 Carbine &amp;quot;''CQB''&amp;quot;), Trijicon TA31F ACOG (M4A1 Carbine &amp;quot;''Marksman''&amp;quot;), AN/PAS-13 Thermal Scope (M4A1 Carbine &amp;quot;''Night Ops''&amp;quot;), M68 Aimpoint Scope/Suppressor (M4A1 Carbine &amp;quot;''Stealth''&amp;quot;), [[M203 grenade launcher|M203 Grenade Launcher]] (M4A1 Carbine &amp;quot;''Assault''&amp;quot;). All but M4A1 Carbine fitted with AN/PEQ-2 IR Designator|| 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 2]] || LTG Shepherd&amp;lt;br&amp;gt;Capt. John Price&amp;lt;br&amp;gt;Capt. John &amp;quot;Soap&amp;quot; MacTavish&amp;lt;br&amp;gt;SGT Foley&amp;lt;br&amp;gt;CPL Dunn&amp;lt;br&amp;gt;PFC Joseph Allen&amp;lt;br&amp;gt;PV2 James Ramirez&amp;lt;br&amp;gt;Vladimir Makarov&amp;lt;br&amp;gt;U.S. Army Rangers&amp;lt;br&amp;gt;Task Force 141 operators&amp;lt;br&amp;gt;Ultranationalist terrorist group || M4A1 || Default appearance: Fitted with PRI front and A.R.M.S. #40L rear BUISs, A.R.M.S. S.I.R. system, M16A1-style pistol grip.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Optional: Can be fitted with red dot sight, EOTech 551 Holographic sight, Trijicon 4x32 ACOG scope, thermal scope, suppressor, KAC Masterkey, heartbeat sensor, FMJ rounds, and extended magazines. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Army of Two: The 40th Day]] || Players&amp;lt;br&amp;gt;FDI members || M4 || Can be fitted with a variety of stocks, barrels, magazines, scopes, suppressors/muzzle brakes || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[MAG]] || Valor Company || M4A1 Carbine || Default appearance: Fitted with LMT SOPMOD Crane Stock, flip-up BUISs, and KAC railed handguard with KAC rail covers.&amp;lt;br&amp;gt;Optional: Can be fitted with EOTech 552 Holographic sight or Trijicon ACOG scope. || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 3]] || U.S. Navy SEALs || M4A1 || Can be fitted with various accessories || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] ||  || M4A1 Carbine || Not usable, seen only on the cover, fitted with Trijicon TA31-RMR 4x32 ACOG scope, AN/PEQ-15 IR designator, SureFire Universal WeaponLight, and a RIS foregrip || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Just Cause 2]] || Rico Rodriguez&amp;lt;br&amp;gt;Maria Cane&amp;lt;br&amp;gt;Enemies || &amp;quot;Assault Rifle&amp;quot; ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper: Ghost Warrior]] ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Firearms: Source]] ||  || &amp;quot;M4-A1&amp;quot; || Fitted with carry handle, KAC railed handguard with KAC rail covers, and a KAC RIS foregrip. || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Rising 2]] || U.S. Army soldiers ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)]] || U.S. Army Rangers&amp;lt;br&amp;gt;Tier 1 operators || M4 and M4A1 || Fitted with flip-up iron sights, EOTech 556 Holographic sights, Trijicon 4x32 scopes, SureFire Universal WeaponLights, KAC QDSS-NT4 suppressors, RIS foregrips and AN/PEQ-2 laser designators || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Breach (VG)]] || Rifleman class || M4A1 || Ftted with iron sights and KAC railed handguard with KAC rail covers (default build). Can be fitted with EOTech Holographic sight and Trijicon ACOG scope || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle: Los Angeles (VG)|Battle: Los Angeles]] || U.S. Army soldiers&amp;lt;br&amp;gt;U.S. Marines || M4A1 Carbine || Various accessories in cutscenes, but shown without any in-game || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Homefront]] || Connor Morgan&amp;lt;br&amp;gt;Hopper Lee&amp;lt;br&amp;gt;American resistance fighters&amp;lt;br&amp;gt;KPA military&amp;lt;br&amp;gt;KPA police&amp;lt;br&amp;gt;U.S. Army || &amp;quot;M4 Rifle&amp;quot; || Default apperance: Fitted with carry handle and KAC railed handgaurd.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Optional: Can be fitted with various optics, KAC Masterkey, and a suppressor. || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Darkness II, The|The Darkness II]] ||  || &amp;quot;Carbine&amp;quot; ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] ||  || M4A1 Carbine || With tan Vltor modstock, tan Hogue pistol grip, tan 40-round magazine, RIS handguard with tan rail covers, and optional EOTech red dot sight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || U.S. Marines || M4A1 Carbine || Can be fitted with carry handle, Aimpoint M68 CCO, Trijicon TA31RCO ACOG scope, EOTech 551 Holographic sight, AN/PEQ-2 IR designator, SureFire Universal WeaponLight, and M203A1 Grenade Launcher || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || SSgt. Henry &amp;quot;Black&amp;quot; Blackburn&amp;lt;br&amp;gt;U.S. Marines&amp;lt;br&amp;gt;Engineer kit || M4A1 || Default appearance: Fitted with carry handle, Crane SOPMOD stock, KAC RIS handguard, M16A1-style flash hider, Hogue pistol grip, and a Magpul Ranger Plate.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Optional: Can be fitted with Trijicon RX01 reflex sight, EOTech Holographic sight, Trijicon TA01NSN 4x32 ACOG scope, ELCAN M145 3.4x scope, infrared sight, KAC RIS foregrip, AN/PEQ-2 IR designator, WeaponLight, heavy barrel, and a suppressor. || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[NCIS: The Video Game]] ||  ||  || Seen on a poster || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Batman: Arkham City]] || TYGER PMC || M4A1 Carbine ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || Capt. John Price&amp;lt;br&amp;gt;Capt. John &amp;quot;Soap&amp;quot; MacTavish&amp;lt;br&amp;gt;MSG &amp;quot;Sandman&amp;quot;&amp;lt;br&amp;gt;SFC &amp;quot;Grinch&amp;quot;&amp;lt;br&amp;gt;SFC &amp;quot;Truck&amp;quot;&amp;lt;br&amp;gt;SGT Derek &amp;quot;Frost&amp;quot; Westbrook&amp;lt;br&amp;gt;U.S. Army soldiers&amp;lt;br&amp;gt;U.S. Delta Force operators&amp;lt;br&amp;gt;Vladimir Makarov (flashback only)&amp;lt;br&amp;gt;Yuri || M4A1 || Default appearance: Fitted with Magpul MOE Carbine Stock, customized charging handle, rear and front flip-up BUISs, KAC railed handguard with KAC rail covers, RIS foregrip, M16A1 pistol grip, and a 20-round STANAG magazine with Magpul loop.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Optional: Can be fitted with SureShot reflex sight, EOTech XPS Holographic sight, EOTech MPO III 3x magnifier, Trijicon TA31F 4x32 ACOG scope, thermal scope, suppressor, KAC Masterkey, heartbeat sensor, and extended magazines. || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Saints Row: The Third]] ||  || &amp;quot;AR-55&amp;quot; || Fitted with various accessories. || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Payday: The Heist]] || || AMCAR-4 || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike: Global Offensive]] || Counter-Terrorists || M4A1 || Fitted with flip-up rear iron sight (gameplay) and carry handle (buy-menu). || 2012&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Resident Evil: Operation Raccoon City]] || U.S. Spec Ops || rowspan=&amp;quot;2&amp;quot; | &amp;quot;Assault Rifle&amp;quot; || rowspan=&amp;quot;2&amp;quot; | Fitted with Aimpoint red dot sight || rowspan=&amp;quot;2&amp;quot; | 2012&lt;br /&gt;
|-&lt;br /&gt;
| Umbrella Security Service (USS) operators&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance: Back in Action]] ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Prototype 2]] || James Heller&amp;lt;br&amp;gt;U.S. Marines ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Spec Ops: The Line]] || Various characters || M4A1 Carbine || Fitted with various accessories. || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman: Absolution]] ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Warface]] ||  || M4A1 || Can be fitted with various accessories. || TBA&lt;br /&gt;
|-&lt;br /&gt;
| [[SAS Secure Tomorrow]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Karma Online]] ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Armed Forces Corps]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kochikame, The UFO Movie]] || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|''[[Ga-rei: Zero]] || 1st Division operators || || 2008&lt;br /&gt;
|-&lt;br /&gt;
|''[[Canaan]] ||American SOF operators ||  outfitted with various SOPMOD accessories|| 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hanasaku Iroha]] ||||  outfitted with various SOPMOD accessories|| 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M4/M4A1 with M203 Grenade Launcher ==&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|right|500px|M4A1 carbine 5.56x45mm with [[M203|M203A1 grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:Sopmod m4 m203 06.jpg|thumb|right|500px|M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope, flip-up rear sight, and M203 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Deep Impact]] ||  || U.S. Army soldiers ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Boondock Saints, The|The Boondock Saints]] ||  ||  || Seen in armory || 1999&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Universal Soldier: The Return]] || [[Jean Claude Van Damme]] || Luc Deveraux || Fitted with C-More red dot sight and SureFire Universal WeaponLight || rowspan=&amp;quot;2&amp;quot; | 1999&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army Rangers || Fitted with C-More red dot sights and SureFire Universal WeaponLights&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Proof of Life]] || [[David Caruso]] || Dino ||  || rowspan=&amp;quot;2&amp;quot; | 2000&lt;br /&gt;
|-&lt;br /&gt;
|  || Uptown 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Sum of All Fears, The|The Sum of All Fears]] ||  || U.S. Marine || With Trijicon RX01 red dot sight || 2002&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Tears of the Sun]] || [[Eamonn Walker]] || Ellis &amp;quot;Zee&amp;quot; Pettigrew || Fitted with back up iron sight and Aimpoint M68 CCO || rowspan=&amp;quot;2&amp;quot; | 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Paul Francis]] || Danny &amp;quot;Doc&amp;quot; Kelley || Fitted with back up iron sight and Aimpoint M68 CCO&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (2004)|The Punisher]] || [[Thomas Jane]] || Frank Castle || With M68 Aimpoint red dot scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade: Trinity]] ||  || Vampire || With scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[War of the Worlds]] ||  || U.S. Army solders || Fiited with Aimpoint M68 CCOs, Trijicon ACOGs, C-More red dot sights, SureFire Universal WeaponLights, AN/PEQ-2 IR designators, and RIS foregrips || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] || [[Chad Michael Murray]] || PV2 Jordan Owens ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Children of Men]] || [[Chiwetel Ejiofor]] || Luke || Fitted with SureFire Universal WeaponLight and AN/PEQ-2 IR designator || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[28 Weeks Later]] ||  || U.S. Army soldier || Fitted with carry handle. || 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Transformers]] || [[Tyrese Gibson]] || TSgt. Bobby Epps || Fitted with carry handle, Trijicon 4x32 ACOG scope and camo paint scheme || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Pat Mulderrig]] || Ranger || Fitted with carry handle, AN/PEQ-2 IR designator and camo paint scheme&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Redacted]] || [[Mike Figueroa]] || SGT Jim Vasques ||  || rowspan=&amp;quot;3&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Daniel Stewart Sherman]] || SPC B.B. Rush || Fitted with Trijicon TA338 ACOG scope and KAC railed handguard with KAC rail covers.&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers ||&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Hitman (2007)]] || [[Henry Ian Cusick]] || Udre Belicoff ||  || rowspan=&amp;quot;2&amp;quot; | 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || Russian Alpha commando || Fitted with ureFire Universal WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[Mist, The|The Mist]] ||  || U.S. Army soldier || Fitted with Trijicon 4x32 ACOG scope and AN/PEQ-2 IR designator || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo (2008)|Rambo]] || [[Jake La Botz]] || Reese || Fitted with carry handle, Trijicon 4x32 ACOG scope and camo paint scheme || 2008&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Resident Evil Degeneration]] ||  || Leon || Fitted with back up iron sight and an optical grenade sight || rowspan=&amp;quot;2&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marine || Fitted with back up iron sight and an optical grenade sight&lt;br /&gt;
|-&lt;br /&gt;
| [[Terminator Salvation]] ||  || Human resistance fighters || With C-More red dot sights || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers: Revenge of the Fallen]] ||  || N.E.S.T. soldiers || With M68 Aimpoint red dot scopes || 2009&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[G.I. Joe: The Rise of Cobra]] || [[Marlon Wayans]] || Wallace &amp;quot;Ripcord&amp;quot; Weems || Fitted with carry handle and WeaponLight || rowspan=&amp;quot;2&amp;quot; | 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Army soldier || Fitted with C-More red dot sight and SureFire Universal WeaponLight&lt;br /&gt;
|-&lt;br /&gt;
| [[District 9]] ||  || MNU mercenaries || Fitted with AN/PEQ-2 IR designators || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Brothers (2009)]] ||  || U.S. Marine ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[MacGruber]] || [[Will Forte]] || MacGruber ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Red (2010)]] ||  || Hitman ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; | [[Battle: Los Angeles]] || [[Cory Hardrict]] || Cpl. Jason Lockett || rowspan=&amp;quot;3&amp;quot; | Fitted with Magpul flip-up rear BUISs, Trijicon TA01 4x32 ACOG scopes, KAC railed handguards, SureFire Universal WeaponLights, and AN/PEQ-15 IR designators. || rowspan=&amp;quot;3&amp;quot; | 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Will Rothhaar]] || Cpl. Lee Imlay&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Marines&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast Five]] ||  || U.S. Federal Agent || Fitted with EOTech Holographic sight. || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: SG1]] || Various || US military personnel || Fitted with ELCAN scopes and AN/PEQ-1 IR designators || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Over There]] || [[Luke MacFarlane]] || PV2 Frank &amp;quot;Dim&amp;quot; Dumphy || rowspan=&amp;quot;2&amp;quot; | Fitted with carry handles and AN/PEQ-2 IR designators || rowspan=&amp;quot;2&amp;quot; | 2005&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; | [[Unit, The|The Unit]] || [[Dennis Haysbert]] || Sgt.Maj. Jonas &amp;quot;Snake Doctor&amp;quot; Blane || rowspan=&amp;quot;2&amp;quot; | Fitted with various accessories || rowspan=&amp;quot;2&amp;quot; | 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| Various || U.S. Army soldiers&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[Generation Kill]] || [[Brian Wade]] || Capt. Craig &amp;quot;Encino Man&amp;quot; Schwetje || rowspan=&amp;quot;3&amp;quot; | Fitted with UTG railed handguards and AN/PEQ-4 IR designators || rowspan=&amp;quot;4&amp;quot; | 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Jon Huertas]] || Sgt. Antonio &amp;quot;Poke&amp;quot; Espera&lt;br /&gt;
|-&lt;br /&gt;
| [[Eric Kocher]] || Sgt. Rich Barrett&lt;br /&gt;
|-&lt;br /&gt;
| [[Alexander Skarsgard]] || SSgt. Brad &amp;quot;Iceman&amp;quot; Colbert || Fitted with AN/PVS-17 NVG sight, Trijicon TA01 4x32 ACOG scope '''(Episode 1 only)''', UTG railed handguard with UTG rail covers, and an AN/PEQ-4 IR designator&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs]] || U.S. Navy SEALs || &amp;quot;M4A1/M203&amp;quot; || Can be fitted with various accessories || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] || U.S. Army soldiers ||  M4A1 Carbine&amp;lt;br&amp;gt;M4A1 SOPMOD || Can be fitted with carry handle, Aimpoint M68 CCO, Trijicon TA01NSN4x32 ACOG scope, Trijicon RX01 Reflex sight, Harris bipod, and a KAC suppressor || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || Israeli Defense Forces&amp;lt;br&amp;gt;U.S. Army || M4 Carbine&amp;lt;br&amp;gt;M4A1 Carbine || Available with Trijicon 4x32 ACOG scopes, ITL MARS sights, and EOTech Holographic sights || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA: Armed Assault]] || U.S. Army || M4 + M203&amp;lt;br&amp;gt;M4 + M203 CompM2&amp;lt;br&amp;gt;M4A1 ACOG + M203 || Available with carry handles, Aimpoint M68 red dot sight, Trijicon 4x32 ACOG scope, and suppressor || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Mission: Shock Force]] || U.S. Army || M4A1 Carbine || Fitted with Aimpoimt M68 CCO || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Confrontation]] || U.S. Navy SEALs || M4A1 || Can be fitted with various accessories || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor]] || Demolition perk || &amp;quot;M4 203&amp;quot; || Fitted with Vltor Carbine Modstock, rear flip-up BUIS, KAC railed handguard with KAC rail covers, and Magpul PMAG || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || U.S. Marines&amp;lt;br&amp;gt;Private Military Company || M4A1 M203 RCO&amp;lt;br&amp;gt;M4A1 M203 Holo SD&amp;lt;br&amp;gt;M4A1 M203 Holo&amp;lt;br&amp;gt;M4A1 M203 SOPMOD SD CAMO || Available with carry handles, Aimpoint M68 CCOs, EOTech 551 Holographic sights, Trijicon 4x32 ACOG scopes, KAC suppressors, and AN/PEQ-2 IR designators || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] || U.S. Marines || &amp;quot;M4A1 (Assault)&amp;quot; || Fitted with carry handle, KAC railed handguard with KAC rail covers, and an AN/PEQ-2 IR designator || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] || Task Force 141&amp;lt;br&amp;gt;U.S. Army Rangers&amp;lt;br&amp;gt;Ultranationalist terrorist group || M4A1 Carbine || Can be fitted with iron sights, red dot sight, EOTech 551 Holographic sight, Trijicon ACOG scope, and suppressor || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] || U.S. Marines || M4A1 Carbine || Fitted with iron sights, Aimpoint M68 red dot sights, Trijicon TA31RCO-A4CP ACOG scopes, EOTech 551 Holographic sights, AN/PEQ-2 TPIAL laser designators, and SureFire Universal WeaponLights || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || U.S. Delta Force operators&amp;lt;br&amp;gt;U.S. Army soldiers || M4A1 || Fitted with Magpul MOE Carbine Stock, customized charging handle, rear and front flip-up BUISs, KAC railed handguard with KAC rail covers, RIS foregrip, M16A1 pistol grip, and a 20-round STANAG magazine with Magpul loop (default build). Can be fitted with SureShot reflex sight, EOTech XPS Holographic sight, EOTech MPO III 3x magnifier, Trijicon TA31F 4x32 ACOG scope, thermal scope, suppressor, M203 grenade launcher, KAC Masterkey, heartbeat sensor, and extended magazines || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt Model 933 ==&lt;br /&gt;
[[Image:ColtM4commando.jpg|thumb|right|501px|Colt Model 933 with bayonet lug deleted - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Colt m4 commando 03.jpg|thumb|right|500px|Colt Model 933 with 4-position stock - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Colt m933 03.jpg|thumb|right|500px|Colt Model 933 with SIRS handguard, Surefire M900 weaponlight foregrip, and M68 Aimpoint red dot scope - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
The Colt Model 933 carbine is similar to the M4 carbine listed above, except with an 11.5&amp;quot; barrel as opposed to the 14.5&amp;quot; barrel on the M4. Aside from that, it has all the same features, including the removable carry handle/rear sight assembly. This has led some people (including Airsoft manufacturers) to nickname it the &amp;quot;M4 Commando&amp;quot; or &amp;quot;M4 CQB&amp;quot;, though these are not it's official designations.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Coriolanus]] || [[Ralph Fiennes]] || Caius Martius Coriolanus || With M68 Aimpoint red dot scope  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast Five]] || [[Paul Walker]] || Brian O'Conner ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Across the Line: The Exodus of Charlie Wright]] || [[Gary Daniels]] || Michaels ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Across the Line: The Exodus of Charlie Wright]] || [[Bokeem Woodbine]] || Miller ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Transformers]] || [[Josh Duhamel]] || Captain William Lennox || With M68 Aimpoint red dot &amp;amp; AN/PVS-17 night vision scopes, Vltor Clubfoot stock, Surefire M900 weaponlight foregrip, AN/PEQ-2 IR designator, and Phantom muzzle brake || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Harsh Times]] || [[Christian Bale]] || Jim Davis || With M68 Aimpoint red dot scope, AN/PEQ-2 IR designator, Surefire weaponlight, and RIS foregrip || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Romeo Must Die]] || [[DMX]] || Silk || With custom muzzle brake || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Home of the Brave]] ||  || U.S. Army soldiers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dennis Haysbert]] || SGM Jonas &amp;quot;Snake Doctor&amp;quot; Blane || [[Unit, The|The Unit]] / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Scott Foley]] || SFC Bobby &amp;quot;Cool Breeze&amp;quot; Brown || [[Unit, The|The Unit]] / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Max Martini]] || MSGT Mack &amp;quot;Dirt Diver&amp;quot; Gerhardt || [[Unit, The|The Unit]] / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Irby]] || SFC Charles &amp;quot;Betty Blue&amp;quot; Grey || [[Unit, The|The Unit]] / &amp;quot;Five Brothers&amp;quot;, &amp;quot;Play 16&amp;quot; || With EOTech red dot sight, Crane stock, RIS foregrip, and AN/PEQ-2 IR designator || 2006 - 2009&lt;br /&gt;
|-&lt;br /&gt;
|  || Chicago PD officers || [[Chicago Code, The|The Chicago Code]] || With M68 Aimpoint red dot scopes, RIS foregrips, and Surefire Universal weaponlights || 2011 - ????&lt;br /&gt;
|-&lt;br /&gt;
| ||ESU Officers||''[[CSI: NY]]''|| ||2004 - Present&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] |||| Promotional material only, with M68 Aimpoint red dot scope   || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Condemned 2: BloodShot]] || &amp;quot;Assault Rifle&amp;quot;  || Customized with a different flash-hider, a custom gas-block, back up iron sights, RIS handguard with rail covers, a TangoDown BG-16 Battlegrip, a Vltor Modstock, Magpul 5.56x45mm NATO magazine grips, and a Trijicon ACOG TA31RCO-M4CP-like sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[GoldenEye 007 (2010)|GoldenEye 007]] |||| w/ optional ACOG  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout: New Vegas]] ||&amp;quot;All American&amp;quot;|| w/ ACOG and woodland camo finish ||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance: Back in Action]] ||&amp;quot;M4 Carbine&amp;quot;|| ||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  Lewis || [[Blood+]] || With Surefire M900 weaponlight foregrip and EOTech red dot sight || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
| U.S. Special Forces soldiers || [[Blood+]] || With Surefire M900 weaponlight foregrips and EOTech red dot sights || 2005 - 2006&lt;br /&gt;
|-&lt;br /&gt;
|Dejima Refugees||[[Ghost in the Shell Stand Alone Complex 2nd Gig|Ghost in the Shell S.A.C. 2nd GIG]]|| ||2004-2005&lt;br /&gt;
|-&lt;br /&gt;
|American Soldiers||[[Ghost in the Shell Stand Alone Complex 2nd Gig|Ghost in the Shell S.A.C. 2nd GIG]]|| With futuristic furniture, cybernetic sights and underbarrel M203 ||2004-2005&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==CQB-R / Mk. 18 Mod 0==&lt;br /&gt;
[[File:Mk18.jpg|thumb|right|500px|Mk. 18 Mod 0 with LMT rear sight, Crane stock, and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|right|500px|Mk. 18 Mod 0 with 4-position stock and RIS handguard - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk18SpecializedArmaments.jpg|thumb|right|500px|Mk. 18 Mod 0 with standard M4 handguard as sold by Specialized Armaments - 5.56x45mm]]&lt;br /&gt;
[[File:MK18MOD1.jpg|thumb|right|500px|Mk. 18 Mod 1 with Crane stock, RIS foregrip, and folding sights - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
An even shorter-barreled M4 Carbine, it has about a 10.5 inch barrel. The upper receiver, which is used on a regular M4 lower receiver, is designated CQB-R (Close Quarters Battle-Receiver), while the entire weapon system is designated as Mark 18 Mod 0 by the United States Navy. Used by Navy VBSS units, NCIS and Navy SEALs. It is another one of the weapons that fell under the 'M4 Commando' nickname as an airsoft gun.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The Viral Factor]] ||[[Jay Chou]]|| Jon Man || Mk.18 Mod 1 with Aimpoint sight and laser aiming module|| 2012&lt;br /&gt;
|-&lt;br /&gt;
| [[The Losers]] |||| Various characters || With various accessories || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropic Thunder]] |||| Flaming Dragons guerrilla || With ACOG sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Kiefer Sutherland]] || Jack Bauer || [[24 - Season 7|24]] / Season 7 &amp;quot;Episode 15 - 10:00 P.M. - 11:00 P.M.&amp;quot; || With Aimpoint M4 red dot sight, Aimpoint 3x Magnifier, Gemtech G5 suppressor, LaRue Tactical 7.0 railed handguard, Yankee Hill Mfg front &amp;amp; rear sights, DPMS Inc. 4-railed Gas Block, and Vltor Modstock || 2001 - 2010&lt;br /&gt;
|-&lt;br /&gt;
| || British Soldiers || [[Torchwood]] / &amp;quot;Sleeper&amp;quot; || Fitted with EOtech sights, foregrips, and tactical flashlights || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Doug Rollins]] || Lead Alien sleeper agent || [[Torchwood]] / &amp;quot;Sleeper&amp;quot; || Fitted with EOtech sight, foregrip, and tactical flashlight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] || As the &amp;quot;M4A1 CQB-R&amp;quot;, with Crane stock and LMT rear sight ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 3]]|| ||w/ various accessories ||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)|Medal of Honor]] || As M4 CQB-R Equipped with Various Accessories || SP only || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Title/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;325&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Angel Beats!]] || Yuri || with EOTech Holograhic sight and Beta C-Mag 100 rounds drum magazine ||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A2 Government Carbine==&lt;br /&gt;
A civilian released carbine rifle with a 16&amp;quot; barrel, A2 upper reciever. Designed for law enforcement.&lt;br /&gt;
[[Image:R6520-A2Carbine.jpg‎|thumb|500px|right|Colt Model R6520 &amp;quot;AR-15A2 Government Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
[[Image:ColtAR-15A2GovernmentCarbine.jpg|thumb|right|500px|Colt Model AR6520 &amp;quot;AR-15A2 Government Carbine&amp;quot; with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[File:AR15 Sporter II Lightweight.jpg|thumb|right|501px|Colt Model R6530 &amp;quot;AR-15A2 Sporter Lightweight&amp;quot; - 5.56x45mm. This rifle is a civilian version of the AR-15A2 Government Carbine, and is identical apart from the addition of a fixed stock and removal of the bayonet lug.]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Conspiracy Theory]] || [[John Schwartzman]] || Sniper || With night-vision scope, 20-round magazine, and laser pointer || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast and the Furious, The|The Fast and the Furious]] ||  || L.A.P.D. SWAT officer || Sporter Lightweight version || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Elite Squad 2 (Tropa de Elite 2)]] ||  || Militia member || Sporter Lightweight version || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[JAG]] || [[Sal Landi]] || Sergeant Riske ||&amp;quot;We the People&amp;quot; (S2E01), with telescopic sight || 1995 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Rising 2]] || &amp;quot;M4&amp;quot; ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] ||  ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Black]] || &amp;quot;M16&amp;quot;  || has some kind of electronic device near the muzzle || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15A3 Tactical Carbine==&lt;br /&gt;
[[File:6721 Tactical Carbine.jpg|thumb|right|500px|Colt AR-15A3 Tactical Carbine with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
[[Image:ColtAR-15A3TacticalCarbine.jpg|thumb|right|500px|Colt AR-15A3 Tactical Carbine with 20-round magazine - 5.56x45mm.]]&lt;br /&gt;
A civilian released carbine rifle with a 16&amp;quot; barrel and a removable carry handle. By designating this rifle as an &amp;quot;A3&amp;quot;, much confusion has been made leading people to believe the M16A3 has a removable carry handle as opposed to the M16A4.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Fast and the Furious, The|The Fast and the Furious]] ||  || L.A.P.D. SWAT officer || With M16-style stock || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] || &amp;quot;M4A1 Carbine&amp;quot;, &amp;quot;M4A1 Suppressed&amp;quot;, &amp;quot;M4A1 Grenadier&amp;quot;, and &amp;quot;M4A1 SOPMOD&amp;quot; || Tasco Red Dot reflex scope, Sightmark Sure Shot reflex sight, EOTech 552 holographic sight, Trijicon 4x32 ACOG, AN/PEQ-2A IR designator, M203 grenade launcher, M203 leaf sight. || Features full-auto fire, four-position collapsible stock, M16A1-style flash hider and pistol grip, KAC RIS handguard, KAC rail cover, KAC foregrip, and lacks the bayonet lug. || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Colt Law Enforcement Carbine==&lt;br /&gt;
The &amp;quot;M4A1&amp;quot; of the civilian world, this rifle has a 16&amp;quot; barrel (as opposed to the M4A1's 14.5&amp;quot;)  with step-cuts to attach a launcher such as an [[M203 grenade launcher]] and the [[Cobray 37mm Launcher]]. In films, this gun has been converted to full auto to trick viewers into believing it is an M4A1, earning it the nickname &amp;quot;M4gery&amp;quot;.&lt;br /&gt;
[[Image:ColtLawEnforcementCarbine.jpg|thumb|right|500px|Colt Law Enforcement Carbine - 5.56x45mm.]]&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[S.W.A.T.: Firefight]] ||  || SWAT officers || With various accessories  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Without a Paddle: Nature's Calling]] || Todd Williams  || Overton ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[I Am Legend]] || [[Will Smith]] || Dr. Robert Neville || With ACOG scope and PentagonLight MD3R weaponlight || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Casino Royale]] ||  || Miami-Dade Police ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Background Extra || LAPD SWAT officer || [[NCIS: Los Angeles - Season 3|NCIS: Los Angeles]] / Season 3 Episode 10 - &amp;quot;The Debt&amp;quot; || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| || CIA agents || [[Covert Affairs - Season 2]] / Episode 3 - &amp;quot;Bang and Blame&amp;quot;, Episode 7 - &amp;quot;Half a World Away&amp;quot; || Fitted with Magpul MOE handguard, UBR stock and PMags|| 2011-2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Rob Stewart]] || Roan || [[Nikita (2010)]] / Season 2 Episode 6 - &amp;quot;343 Walnut Lane&amp;quot; || Fitted with Magpul MOE handguard, UBR stock and PMags || 2011-2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Colt 9mm Submachine Gun ==&lt;br /&gt;
[[Image:Colt-9mm--SMG.jpg‎ |thumb|500px|Colt 9mm SMG aka ''Colt R0635'' - 9x19mm]]&lt;br /&gt;
[[Image:Colt R0991.jpg‎ |thumb|500px|Colt 9mm SMG aka ''Colt R0991'' with RIS handguard and folding rear sight - 9x19mm]]&lt;br /&gt;
[[Image:ColtR6450-9mmCarbine.jpg|thumb|500px|Colt 9mm Carbine aka (''AR-15A2 Sporter II carbine in 9mm'') also officially known as the ''Colt Model R6450'' - 9x19mm. This version is an R6450 barreled upper on a full auto R0635 lower for law enforcement.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[A Man Apart]] || [[Vin Diesel]] || DEA Agent Sean Vetter || With two magazines taped together 'jungle-style' || 2003&lt;br /&gt;
|-&lt;br /&gt;
| ''[[Death to Smoochy]]'' ||  || SWAT team ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Replacement Killers, The|The Replacement Killers]] || [[Chow Yun-Fat]] || John Lee || With &amp;amp; without silencer &amp;amp; scope || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Replacement Killers, The|The Replacement Killers]] ||  || Henchmen ||  || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Collateral]] ||  || FBI Special Agent || With Surefire M500AB forend weaponlight || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Spawn]] || [[Melinda Clark]] || Jessica Priest || With flammable chemicals canister, C-More red dot sight, and laser pointer || 1997&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX]] ||  || NSA commandos || With C-More red dot sights and Surefire M500AB forend weaponlghts || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[XXX]] ||  ||  || Seen in GTO back seat armory, with C-More red dot sight and Surefire M500AB forend weaponlight || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Matrix Reloaded, The|The Matrix Reloaded]] ||  || Henchman ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Siege, The|The Siege]] ||  || Black ops soldiers || With C-More red dot sights || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Earth]] ||  || Human resistance fighters || With &amp;amp; without Colt DOE (Department Of Energy) upper recievers &amp;amp; [[M203 grenade launcher]]s || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Peacemaker, The|The Peacemaker]] ||  || FBI Agent || With Surefire 9P weaponlight || 1997&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnathan LaPaglia]] || Frank Parker || [[Seven Days]] / &amp;quot;Daddy's Little Girl&amp;quot; ||  || 1998 - 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Enter the Matrix]] || 9mm Carbine ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM 4: US Navy SEALs]]||C9MM||R0991 with suppressor||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mk 12 Special Purpose Rifle ==&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|right|500px|Mk 12 Mod 0 SPR with A2 buttstock, A.R.M.S. #40 flip-up rear BUIS, PRI flip-up front BUIS, Leupold Mark 4 3.5-10x40mm LR/T M3 Illum. Reticle scope, and Parker &amp;amp; Hale bipod - 5.56x45mm NATO.]]&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[28 Weeks Later]] ||  || Delta Sniper || With 30-round magazine.|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Live Free or Die Hard]] || [[Cyril Raffaelli]] || Rand || With silencer, brass catcher, AN/PEQ-2 IR designator, Surefire M900 weaponlight foregrip, and Leupold CQ/T scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Hitman]] ||  || Sniper || With AN-PEQ-2 IR designator, silencer, and Surefire M900 weaponlight foregrip || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Killers]] || [[Kevin Sussman]]  || Mac Bailey || With silencer, AN-PEQ-2 IR designator, and Surefire M900 weaponlight foregrip || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Burn Notice - Season 5]]: &amp;quot;No Good Deed&amp;quot; || [[Gabrielle Anwar]]  || Fiona Glenanne || Suppressed || Dec 15, 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Used By'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Appears As'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] || US Army faction || MK 12 MOD 0 Special Purpose Rifle (SPR) || Mod 0 variant, fitted with 8x day scope, Harris bipod, and detachable suppressor. || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon 2]] || Ghost Recon ||  || Incorrectly firing 6.8mm ammo || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA: Armed Assault]] || US Army designated marksmen || SPR || Mod 0 variant, fitted with costume pistol grip and a Leupold Mark 4 scope. || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || USMC Force Recon marksmen || Mk12 SPR || Mod 0 variant, fitted with costume pistol grip and a Leupold Mark 4 scope. || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper: Ghost Warrior]] || The Ghost Warrior || &amp;quot;SR 25&amp;quot; || Mod 1 variant, fitted with Leupold Mark 4 scope, KAC Free-Float RAS, Harris bipod, and a suppressor. || 2010&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Commercial Copies of the M16 Rifle series=&lt;br /&gt;
Many of the guns seen as '''Colt''' model guns aren't Colt at all, but the many other manufacturer copies of the M16/AR-15 series of firearms.  The most common clones are the guns made by Bushmaster, PWA and Eagle Arms.  Though there are now many semi-automatic rifles made by companies like Panther DPMS and others, most of the Movie Prop houses acquired their guns before the 1990s.  So only the most common third party manufacturers will be seen.  Since it's difficult to determine which maker built the gun, for the sake of simplicity, the rifle variants in movies will be identified by the COLT model they most look like, unless there is clear evidence of a third party manufacturer.  Sometimes this is possible via DVD commentary, direct information from the Armorer, or a clear shot of the manufacturer trademarks on the gun in a screenshot.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bushmaster XM-15 Rifle Series==&lt;br /&gt;
[[Image:Bushmaster ar15 carbine.jpg|thumb|500px|right|The Bushmaster HBAR Carbine - listed in the Bushmaster Sales catalog as &amp;quot;Bushmaster 16&amp;quot; Heavy Barrel Carbine&amp;quot; - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
* [[Barry Pepper]] as Mike Norton in ''[[Three Burials of Melquiades Estrada, The]]''&lt;br /&gt;
&lt;br /&gt;
* [[Rose McGowan]] as Cherry Darling in ''[[Planet Terror]]'' (as a prosthetic  leg with grenade launcher)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rock River Arms Tactical CAR-A4 DEA Carbine==&lt;br /&gt;
[[Image:RRA DEA.jpg|thumb|right|500px|Rock River Arms Tactical CAR-A4 Carbine with EOTech 552.A65 Holographic sights, a GG&amp;amp;G A2-style BUIS (Back Up Iron Sight), Hogue rubber pistol grip, SureFire M73 1913 Picatinny fore end rail system, and SureFire M951XM05 tactical light w/M49 mount (for M73 rail) - 5.56x45mm]]&lt;br /&gt;
The standard rifle for DEA agents.&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
* Used by DEA agents in the SPIKE TV series ''[[DEA]]''&lt;br /&gt;
&amp;lt;BR clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==LaFrance Specialties M16K==&lt;br /&gt;
[[Image:LaFranceM16K223.jpg|thumb|right|500px|LaFrance Specialties M16K w/o Forward Assist - 5.56x45mm. ]]&lt;br /&gt;
[[Image:LaFranceM16K223a.jpg|thumb|right|500px|LaFrance Specialties M16K w/ Forward Assist - 5.56x45mm.]]&lt;br /&gt;
Note the sight arrangement to reduce weight and restriction for confined spaces. Special order weapon system built for Law Enforcement and Government Agencies.&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Escape from L.A.]] || [[Kurt Russell]] || Snake Pliskin || Used as base for [[(Escape from L.A.) - Coreburner|Coreburner]] || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Naked Gun 33 1/3: The Final Insult, The]] || [[Leslie Nielsen]] || Lt. Frank Drebin || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Police Story 3: Supercop]] || [[Jackie Chan]] || Inspector Chan || With 90-round drum magazine || 1992&lt;br /&gt;
|-&lt;br /&gt;
| [[Pink Cadillac]] ||  || Militia member ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Dead Pool, The|The Dead Pool]] ||  || Mob assassin ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Death Wish 4]] || || Gang Member || || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Assassination]] ||  || Assassin|| ||1987&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Bushmaster XM15 &amp;quot;V-Match&amp;quot; ==&lt;br /&gt;
[[Image:Bushmaster xm15 vmatch 20.jpg|thumb|right|500px|Bushmaster XM15 &amp;quot;V-Match&amp;quot; Note smooth handguard and absence of front sight - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mr. &amp;amp; Mrs. Smith]] ||  ||  || Seen leaning against wall || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier]] ||  || Arcadia 234 Inhabitant || With C-More red dot sight || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Ronin]] ||  || Sniper || With scope || 1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Olympic Arms K23B ==&lt;br /&gt;
[[Image:Full-k23b.jpg|thumb|right|400px|Olympic Arms K23B - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Departed, The|The Departed]] ||  || SWAT officers ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Righteous Kill]] || [[Robert De Niro]] || Turk ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Righteous Kill]] || [[Al Pacino]] || Rooster ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Reindeer Games]] || [[Gary Sinise]] ||Gabriel|| || 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Norinco Model 311 ==&lt;br /&gt;
Chinese copy of the M16A1, also called the CQ 5.56. Can be differentiated by the grips, front sight, stock, and handguard.&lt;br /&gt;
[[Image:-.jpg|thumb|right|500px|Norinco Model 311 (CQ 5.56) - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Special Arms]] ||  || || || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Lord of War]] ||  || || || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Non Firing Replicas of the M16 Rifle ==&lt;br /&gt;
===MGC M-16 Model Gun Corp Replica Rifle===&lt;br /&gt;
[[Image:MGC16.jpg|thumb|right|500px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan and one of the most used non firing replicas of the M16 in movies and television. The 'forward assist' on the early models like the one imaged here are bolt inserts to keep the receiver together. Modern MGC M16 replicas have improved by third parties over the years (like adding A1 flash hiders) making it more accurate to the real thing making it harder for 'Connoisseurs' to identify]]&lt;br /&gt;
[[Image:MGC16 Closeup.jpg|thumb|right|500px|The MGC M16 Assault rifle: a non firing metal replica built by the Model Gun Corp of Japan.  This is a '''closeup''' of the receiver and clearly shows how the ''''fake' forward assist''' is actually a connector with allen nut in the back.  Removal of this nut separates the upper and lower receivers.]]&lt;br /&gt;
[[Image:MGC CAR-15w20RdMag.jpg|thumb|right|500px|MGC CAR-15 replica assault rifle with 20 round MGC magazine.]]&lt;br /&gt;
[[Image:MGC CAR15.jpg|thumb|right|500px|The MGC CAR-15 Assault rifle: Model Gun Corporation's XM177 offering.  Interesting enough, MGC called their replica rifle the '''CAR-15''' which was Colt's name for the civilian (non-military designation) rifle, rather than any of the names give by the U.S. Military.  This replica rifle was built on the same MGC M16 receiver, however the buttstock was pot metal, not plastic and it did not telescope.  Instead the makers of the gun split the difference and locked the non-adjustable stock into the 'half extended/half closed' position.  This feature did not enamor replica gun collectors to the weapon and it did not sell well.]]&lt;br /&gt;
Before the advent of inexpensive Airsoft guns there were precious few replica weapons that could be used in productions if they didn't want to have a live firing weapon on set, or for a stunt or if they didn't have the budget to get a real gun (and armorer).  Though the U.S. Army had a &amp;quot;rubber duck&amp;quot;, i.e. slang for the hard rubber training M16 they used, it was not readily available on demand for the movie prop houses of the 1970s and the 1980s.  Thus the metal REPLICA gun was used (those models that were actually available for purchase).  Model Gun Corporation of Japan made and built excellent quality metal replica guns between the late 1960s and the early 1980s and the most utilized one was the '''MGC M16 assault rifle'''.  They were sold in the United States by Collector's Armory, Ltd. (and should not be confused with the inferior quality zinc-pot metal replicas currently coming in from Spain). There is also the '''MGC XM177 Commando''' carbine variant (listed in the catalog as the '''CAR-15'''), which is basically the same as above but with a non-retractable stock for imitation purposes. &lt;br /&gt;
&lt;br /&gt;
If you've seen a movie with M16s in it, chances are you've seen many replicas of the rifle on camera.  &lt;br /&gt;
&lt;br /&gt;
In the following, the use of a metal replica M16 was (painfully) obvious:&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
* U.S. Air Force personnel in ''[[WarGames]]'' (1983)&lt;br /&gt;
&lt;br /&gt;
* ''[[Private Benjamin]]'' (1980)&lt;br /&gt;
&lt;br /&gt;
* ''[[Apocalypse Now]]'' : mounted on the PBR boat, shot up by tracer rounds.&lt;br /&gt;
&lt;br /&gt;
* ''[[Full Metal Jacket]]'' : the MGC M16 was visible being held by all soldiers who carried the M16.  Only when they were firing on screen, did it switch to a live version of the weapon.&lt;br /&gt;
&lt;br /&gt;
* ''[[Hamburger Hill]]'' : used by background Airborne Soldiers during a medical Evac.&lt;br /&gt;
&lt;br /&gt;
* ''[[The Spy Who Loved Me]]'' : used by the British/Russian/US Navy Sailors during the gun battle on the ''Liparus''.&lt;br /&gt;
&lt;br /&gt;
* ''[[Predator]]'' : Used by Dutch ([[Arnold Schwarzenegger]]), for a scene where his rifle is blown up by the Predator.&lt;br /&gt;
&lt;br /&gt;
* ''[[Commando]]'' : Used by bad guys who kidnap Matrix and hold their M16s on him.&lt;br /&gt;
&lt;br /&gt;
* ''[[Uncommon Valor]]'' : in any of the armory scenes or flashback scenes of soldiers not firing their M16s, the MGC M16 is evident.  Also the CAR-15 replica is heavily used by the LRRP teams in the beginning of the film.  &lt;br /&gt;
&lt;br /&gt;
* ''[[First Blood]]'' : the Army National Guardsmen are seen holding many MGC M16 rifles.  Only when an actor fired, did the weapon change to a real weapon. &lt;br /&gt;
&lt;br /&gt;
* ''[[Rambo: First Blood Part II]]'' : seen in the weapons hold of the pirate boat used to smuggle Rambo up river.&lt;br /&gt;
&lt;br /&gt;
* ''[[Hulk]]'' : when the Hulk explodes out of the ground on Powell Street in San Francisco, many of the U.S. Army Soldiers were carrying MGC-16 replica rifles (in addition to real AR15-A2 rifles).  One of the soldiers holding the fake rifle has a closeup in one of the 'split screen' shots of their reaction to the Hulk.  &lt;br /&gt;
&lt;br /&gt;
* ''[[The Final Countdown]]'' : used by Marines on the deck of the Nimitz in scenes where there is no firing.&lt;br /&gt;
&lt;br /&gt;
* ''[[Barb Wire]]'' : outfitted with ill fitting 30 round magazines, A2 handguards and A1 birdcage flash hiders, held by Congressionals.&lt;br /&gt;
&lt;br /&gt;
* ''[[Dragon Wars: D-War]]'' :  outfitted with ill fitting 30 round magazines, A2 handguards and A1 birdcage flash hiders, used by background U.S. Army troops defending Los Angeles.&lt;br /&gt;
&lt;br /&gt;
* Used by many cadets in ''[[Taps]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Ghostbusters]]'' : some of the Army National Guard soldiers near the climax can be seen with these weapons fitted with A1-style flash hiders, supplimenting real M16A1's.&lt;br /&gt;
&lt;br /&gt;
* An L.A.P.D. SWAT officer in ''[[Bandits]]'' (fitted with A2-style handguards)&lt;br /&gt;
&lt;br /&gt;
* Used by soldiers in ''[[Land of the Dead]]''&lt;br /&gt;
&lt;br /&gt;
* Used briefly in ''[[Red Spectacles, The|The Red Spectacles]]''&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
&lt;br /&gt;
* ''[[Matt Houston]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[The Incredible Hulk (TV Series)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[The A-Team]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Tour of Duty]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[China Beach]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[V (TV series)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[V.I.P.]]''&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==.22LR caliber versions==&lt;br /&gt;
&lt;br /&gt;
[[Image:Armi-Jager-AP-15.jpg|thumb|right|500px|Armi-Jager AP15 rifle - .22 LR.  The AP -15 has a slab side receiver and a tiny ejection port (for the .22 brass) and a birdcage flash hider.  The AP74 has a three prong flash hider.]]&lt;br /&gt;
[[Image:AdlerJagerAP74.jpg|thumb|right|500px|Adler-Jager AP74 rifle - .22 LR.  Note the sharply angled three prong flash hider and the forward assist, which differentiate it from the AP15.]]&lt;br /&gt;
&lt;br /&gt;
===Adler-Jager AP-74/Armi-Jager AP-15===&lt;br /&gt;
&lt;br /&gt;
Made in Italy and imported by Mitchell Arms (during the 1970s and early 1980s), these M16 clones were chambered for .22 LR and looked very similar to the M16 or M16A1 rifles.  The dummy &amp;quot;20 round magazine&amp;quot; was a solid part of the lower receiver.  A small .22LR magazine was inserted into the bottom of the dummy magazine.  They were used sometimes in films due to budgetary reasons, since low budget films (especially in the 1970s and 80s) could pick up a .22LR M16 clone for less than a real AR-15.  There were .22LR guns imported into the U.S. with either Armi-Jager or Adler-Jager markings (but the Armi-Jager was most common), so both names are correct.  &lt;br /&gt;
&lt;br /&gt;
====Film====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Cassandra Crossing, The|The Cassandra Crossing]] ||  || U.S. Army soldiers || AP-74 || 1976&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Ken Foree]] || Peter || AP-74 || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Dawn of the Dead (1978)|Dawn of the Dead]] || [[Scott H. Reiniger]] || Roger || AP-74 || 1978&lt;br /&gt;
|-&lt;br /&gt;
| [[Baader Meinhof Complex, The (Der Baader Meinhof Komplex)|The Baader Meinhof Complex]] ||  || US soldiers || AP-74 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Léon (The Professional)]] ||  || NYPD ESU officers || AP-15, with fake [[M203 grenade launcher]] || 1994&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Armscor M16 22===&lt;br /&gt;
[[Image:ArmscorpM1622.jpg|thumb|right|500px|Armscor (Squires Bingham of the Philippines) M16 22 rifle - .22 LR.  Sometimes sold as the ''M-1600'']]&lt;br /&gt;
Armscor (out of the Philippines) made another .22LR clone rifle, the Armscor M16 22, however this rifle looked even less like a real M16 and was rarely (if ever) used in a film to impersonate an M16 rifle.&lt;br /&gt;
&lt;br /&gt;
====Television====&lt;br /&gt;
&lt;br /&gt;
* Cuban rebels in [[Miami Vice - Season 3]] episode -&amp;quot;Cuba Libre&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson MP15-22===&lt;br /&gt;
&lt;br /&gt;
[[Image:SmithWesson MP15-22.jpg|thumb|right|500px|Smith &amp;amp; Wesson MP15-22 with LMT rear sight - .22 LR]]&lt;br /&gt;
Due to popular demand for .22LR versions, a number of manufacturers have produced such models for the civilian market, predominantly for plinking and varmint hunting. Smith &amp;amp; Wesson are offering the MP15-22, a realistic semi-auto copy with 25 rounds capacity that can be equipped with many accessories due to the Picatinny rails. &lt;br /&gt;
&lt;br /&gt;
====Film====&lt;br /&gt;
&lt;br /&gt;
* On a local shooting range’s sign in [[One for the Money]] (2012)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
&lt;br /&gt;
* [[Armalite AR-10]] - Firearm from which the M16 is derived.&lt;br /&gt;
** [[Knight's Armament SR-25]] - Firearm that uses the AR-10 (and by extension the M16) as the base of its' design, sometimes mistaken for the Mk 12 Special Purpose Rifle.&lt;br /&gt;
&lt;br /&gt;
* [[Heckler &amp;amp; Koch HK rifle series|Heckler &amp;amp; Koch HK416]] - Firearm derived from the M4.&lt;br /&gt;
&lt;br /&gt;
* [[Barrett REC7|Barrett REC7 &amp;amp; Barrett M468]] - Firearms derived from the M16 series in 6.8x43mm Remington SPC.&lt;br /&gt;
&lt;br /&gt;
* [[LWRC SRT rifle series]] -Firearms derived from AR-15.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Submachine Gun]]&lt;br /&gt;
[[Category:Carbine]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Gangster_Squad&amp;diff=568810</id>
		<title>Talk:Gangster Squad</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Gangster_Squad&amp;diff=568810"/>
		<updated>2012-05-28T21:43:07Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Question */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Title unsure==&lt;br /&gt;
IMDB has this movie listed as &amp;quot;THE Gangster Squad&amp;quot; but all other media, posters, ads and articles I've seen have it listed merely as &amp;quot;Gangster Squad&amp;quot;.  We can change it when we have definitive proof one way or another. [[User:MoviePropMaster2008|MoviePropMaster2008]] 01:59, 12 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Not sure about the Winchester Model 12==&lt;br /&gt;
The foregrip is too far forward, but the mag tube end looks just like a Win Model 12.  Thoughts?  [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:18, 12 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes footage==&lt;br /&gt;
&lt;br /&gt;
I had originally posted this on the main page discussion section, since for some reason I can't create a thread in the forum. I'll re-post it here:&lt;br /&gt;
&lt;br /&gt;
The upcoming movie Gangster Squad will be released this year, and someone managed to record scenes being filmed, then posted the videos on Youtube. A couple of the videos feature shootouts.&lt;br /&gt;
&lt;br /&gt;
This first one shows the &amp;quot;Gangster Squad&amp;quot; involved in a firefight and has a lot of M1 Thompson action:&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=tNlUBrd0uTc&amp;amp;feature=endscreen&amp;amp;NR=1 Gangster Squad 1]&lt;br /&gt;
&lt;br /&gt;
The second video shows what I'm assuming are gangster-types, which is shot too far away to make positive ID's on all the weapons, but I think I know what most of them are. Two of them are using the usual Thompsons, but the guy kneeling between the cars seems to have a Sten, judging by the way he's holding it. There's another guy firing an smg, which due to the way he's holding it and it's rate of fire, I think is either an MP-40 or M-3. It's impossible to tell because he's obscured by a car. I'm pretty sure the guy up in the building is using a Lewis Gun.&lt;br /&gt;
&lt;br /&gt;
[http://www.youtube.com/watch?v=0Xf0iEgtzBw&amp;amp;feature=related Gangster Squad 2]&lt;br /&gt;
&lt;br /&gt;
--[[User:Phillb36|Phillb36]] 01:30, 13 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Question==&lt;br /&gt;
&lt;br /&gt;
This movie hasn't been released yet, so why is it written like it has been released? I'm just curious.&lt;br /&gt;
--[[User:Quatermain|Quatermain]]&lt;br /&gt;
&lt;br /&gt;
There's a bunch of guns in the trailer, so why not get some caps now? [[User:BeardedHoplite|BeardedHoplite]] 12:28, 28 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
What I meant was, why doesn't the page say this is  an upcoming movie? [[User:Quatermain|Quatermain]]&lt;br /&gt;
:There.  Done. [[User:MoviePropMaster2008|MoviePropMaster2008]]&lt;br /&gt;
&lt;br /&gt;
Well in my opinion it's better written like it is, because once the said thing comes out articles often don't change it. See [[Call of Duty: Modern Warfare 3|MW3]], [[Battlefield 3|BF3]], and especially [[Operation Flashpoint: Red River]] for this.[[User:Sith Venator|Sith Venator]] 16:43, 28 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Deadliest_Warrior_-_Season_1&amp;diff=568437</id>
		<title>Talk:Deadliest Warrior - Season 1</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Deadliest_Warrior_-_Season_1&amp;diff=568437"/>
		<updated>2012-05-27T17:17:53Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Whoa....is that shit on the AR 15??????&lt;br /&gt;
:It's ''mud''... -_- [[User:Spartan198|Spartan198]] 21:38, 28 May 2010 (UTC)&lt;br /&gt;
::But, but, doesn't everyone use an AR-15 for toilet paper!? ;)  LOL  [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:56, 19 July 2010 (UTC)&lt;br /&gt;
:::I thought that was why most AKs had ''brown'' furniture...? :P [[User:Spartan198|Spartan198]] 12:34, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Why is this marked for deletion? It has the category &amp;quot;Delete&amp;quot; applied to it. If that doesn't mean what I think it does, please correct me. Otherwise, this show would fit the IMFDB article criteria, right? [[User:SJ Commander|SJ Commander]] 11:00, 12 October 2010 (UTC)&lt;br /&gt;
:Don't know why it's been tagged for deletion, but to be honest, most of us just think it's a crappy show (uh... no pun intended). [[User:Spartan198|Spartan198]] 12:34, 13 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Season 2 ==&lt;br /&gt;
&lt;br /&gt;
How come they deleted the Deadliest Warrior season 2 page there should be one?&lt;br /&gt;
&lt;br /&gt;
:More to the point, the link that claims to lead to the later seasons just goes to &amp;quot;Deadliest Warrior&amp;quot; - which in turn redirects right back to &amp;quot;Deadliest Warrior - Season 1&amp;quot;. [[User:Awmperry|Awmperry]] 13:06, 27 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Nazi SS vs uhh.....Viet Cong ep.  ==&lt;br /&gt;
&lt;br /&gt;
Can someone add the Nazi vs Viet Cong ep in this article? I'd love to see some of the inaccuracy's pointed out on that ep because I was soo mad that that one.-[[User:The Gunslinger 3|The Gunslinger 3]] 15:12, 29 October 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Crazy Horse vs Pancho Villa ==&lt;br /&gt;
&lt;br /&gt;
When do you think they will add this episode because it used some classic guns?&lt;br /&gt;
&lt;br /&gt;
Probably never, unless someone who wants to cap the rest of the series comes along. [[User:Spartan198|Spartan198]] 05:07, 16 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Legitimacy==&lt;br /&gt;
&lt;br /&gt;
So, on a scale of 1 to bullshit, how accurate is the show? I watched an episode or two, and the some of the &amp;quot;experts&amp;quot; seem... questionable, at best. Are they at least correct on the weapon specs? [[User:Sentient6|Sentient6]] 17:23, 15 April 2012 (CDT)&lt;br /&gt;
:Minus Sonny and the other Spetsnaz expert, and maybe the Spartan expert, most of the first season was straight up pants-on-head retarded IMHO. They got a bit better in the second season for sure, and I didn't watch enough of the third to form an opinion, save for the fact that the Vampire v Zombie episode was one of the stupidest things I've ever seen. [[User:The Kaptain|The Kaptain]] 23:40, 15 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
The third season got a tad better with the introduction of tactical behavior (a major problem with the first two seasons, which were almost nothing but raw data on equipment and some luck), but it still remained woefully inaccurate at times. The Vickers, for example, is famous for its extreme reliability to the point of firing thousands of rounds nonstop with no malfunctions. And yet it lost points for jamming during the test, a relatively rare occurrence with a good gun that was likely caused by operator error, under the assumption that the gun famous for reliability.....wasn't reliable. The Gatling gun was given the edge for resistance to malfunctions simply because it failed to malfunction during a single session of firing 250 rounds and its rate of fire (which would likely be lower than the Vickers in practice due to the lack of belt feed). [[User:Chitoryu12|Chitoryu12]] 07:40, 16 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== DW has been canceled ==&lt;br /&gt;
We can rejoice now! :D [[User:Spartan198|Spartan198]] 01:52, 27 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Time for a change==&lt;br /&gt;
We either need to add a season two and three page or rename the page to just deadliest warrior, no season 1. Pick your poison :o[[User:Sith Venator|Sith Venator]] 12:17, 27 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=566234</id>
		<title>Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_3&amp;diff=566234"/>
		<updated>2012-05-22T01:22:38Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: Repetition Randy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{workinprogress}}&lt;br /&gt;
[[Image:Bf3-pc-cover.jpg|thumb|300px|right|''Battlefield 3'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''''Battlefield 3''''' (also known as '''''BF3''''') is the twelfth installment of the ''[[Battlefield|Battlefield series]]'', and direct sequel to ''[[Battlefield 2]]''. The game was developed by the Swedish company Digital Illusions Creative Entertainment (DICE) and published by Electronic Arts in 2011 for the PC, PS3 and Xbox 360. The game is powered by the proprietary Frostbite 2 engine, a further development of the engine used in the ''Bad Company'' games.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Battlefield 3'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Handguns =&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92SB]], modified to resemble the [[Beretta 93R|93R]], can be unlocked as a sidearm in Co-Op requiring a 86,000 Co-Op Score. The weapon has been fitted with the 93R's muzzle brake and foregrip, as well as being modified to fire 3 round bursts. Uses 20 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92SB.jpg‎|thumb|none|400px|Beretta 92SB - 9x19mm]]&lt;br /&gt;
[[Image:Bf3_93r_slide_locked.jpg|thumb|none|600px|The player character stops to admire his custom weapon.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
In the beginning of the single-player mission &amp;quot;Semper Fidelis&amp;quot; and &amp;quot;The Great Destroyer&amp;quot;, Blackburn acquires a [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]]. It can also be seen holstered on some US Marine throughout the single-player campaign. In multiplayer it is the starting handgun for US forces. Another note of interest is that unlike in [[Battlefield: Bad Company 2]] and [[Medal of Honor (2010)|Medal of Honor]]'s multiplayer, the M9's magazine is 15 rounds + 1 in the chamber like in reality. In multiplayer, Players can unlock additional M9's outfitted with a Tactical Light and a Sound Suppressor separately as they level (rank) up.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm.]]&lt;br /&gt;
[[File:BF3-M9-1.jpg|thumb|none|601px|Blackburn holds an M9 at the start of the introductory mission &amp;quot;Semper Fidelis.&amp;quot; This one of only two times in the entire campaign the player character has a sidearm.]]&lt;br /&gt;
[[File:BF3-M9-2.jpg|thumb|none|600px|A US Marine holds a M9 in multiplayer.]]&lt;br /&gt;
[[File:BF3-M9-3.jpg|thumb|none|600px|A M9 being reloaded in multiplayer.]]&lt;br /&gt;
[[File:BF3-M9-4.jpg|thumb|none|600px|A Marine aims at a suspicious looking M1161 &amp;quot;Growler&amp;quot; ITV. Note that the sights are correct for a M9.]]&lt;br /&gt;
[[File:Bf3_M9_suppressed.jpg|thumb|none|600px|The M9 with a suppressor. Different classes of weapon use different suppressor models, but those models are shared among the weapons of that class. The only exceptions to this are the G3A3 and SCAR-H CQC, which use the same model as the sniper rifles because of their caliber.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Glock 17 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 17|Glock 17]] is shown in an official screenshot for the Battlelog. Called &amp;quot;G17C&amp;quot;, although it is modeled after a standard Glock 17 as there are no compensator cuts on the top of the slide. It comes standard with a laser sight, while a variant that has both a laser sight and a suppressor is available as a later unlock. It is the only handgun that lets you equip two attachments at a time. Also, all of the US Assault kit soldiers have a G17 in a chest holster in addition to whatever their selected sidearm is, and this G17 does not have a laser.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|A Generation 3 Glock 17 - 9x19mm]]&lt;br /&gt;
[[File:BF3-Glock-1.jpg|thumb|none|600px|A dead PLR soldier with a Glock 17 at his side.]]&lt;br /&gt;
&lt;br /&gt;
[[File:Rrt877 g17c.jpg|thumb|none|600px|Glock 17 in multiplayer.]]&lt;br /&gt;
[[File:Rrt877 g17c reloading.jpg|thumb|none|600px|Glock 17 in multiplayer reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18 ==&lt;br /&gt;
&lt;br /&gt;
The [[Glock 18]] appears as the &amp;quot;G18&amp;quot;. It has an extended magazine base that gives it a 19 round capacity. Interestingly enough in the beta, the suppressed Glock 18 is unlocked before the standard unsuppressed variant (though this has been fixed in the regular game and the unsuppressed version is unlocked at Rank 30 with the suppressed variant unlocked at 41). Note that the Battlelog picture (seen below) lacks a fire selector, but is actually different than that G17's picture. This is most likely because it is from an early build of the game, as it appears correctly in-game. It is an incredibly effective sidearm in close quarters, but is useless at medium range and beyond unless burst fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C (3rd Generation) - 9x19mm. The model in-game is not a &amp;quot;C&amp;quot; model.]]&lt;br /&gt;
[[Image:BF3BLG18.jpg|thumb|none|350px|G18 in-game render.]]&lt;br /&gt;
&lt;br /&gt;
== MEU(SOC) Pistol==&lt;br /&gt;
&lt;br /&gt;
The USMC variant of the [[M1911]],  the [[M1911_pistol_series#M45_.2F_MEU.28SOC.29|M-45]], can be used if the player is a Battlefield Veteran or a member of the EA Gun Club. All three variants of the M1911 are also unlocked for multiplayer by completing the single player campaign. It is a standard M1911A1 with a three-hole trigger, a Springfield slide, commander-style hammer, beavertail grip safety, Pachmayr rubber grips, and uses 8 round magazines. It comes with additional variants that incorporate a Tactical Flashlight or Sound Suppressor. A variant with both aforementioned attachments is available only to DICE employees. &lt;br /&gt;
&lt;br /&gt;
[[File:Silver MEU.jpg|thumb|none|400px|MEU(SOC) Pistol - .45 ACP]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-1.jpg|thumb|none|600px|A player character in multiplayer holds a MEU(SOC) pistol.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-2.jpg|thumb|none|600px|Reloading the MEU(SOC) pistol in multiplayer, the player character dumps the empty magazine...]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-3.jpg|thumb|none|600px|...and lines up a fresh one (that's actually loaded) with the magazine well. Note that the markings and slanted serrations show it is a Springfield made slide.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-5.jpg|thumb|none|600px|A player character aims down the tritium sights of his MEU(SOC) pistol.]]&lt;br /&gt;
[[Image:BF3-MEU(SOC)-4.jpg|thumb|none|600px|A player character vaults over a fence with his MEU(SOC) pistol, appreciative of the fact that he actually has legs in this game.]]&lt;br /&gt;
&lt;br /&gt;
== MP-412 REX ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-412 REX|MP-412]] revolver returns from ''Bad Company'' and ''Bad Company 2'' as an unlockable sidearm that can only be unlocked by achieving a 5000 Co-Op Score. Unlike in ''Bad Company 2'', the top break cartridge ejector is seen in full effect actually ejecting spent rounds as opposed to &amp;quot;flicking&amp;quot; them out. It is considerably different by having a slightly faster rate of fire and being more effective at close range compared to it's larger .44 cousin.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|none|400px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:BF3 REX.jpg|600px|thumb|none|The player character in multiplayer holds an MP-412 REX.]]&lt;br /&gt;
[[image:Bf3_MP412_reload_1.jpg|600px|thumb|none|Pictured: the automatic extractor in action. Not pictured: Antigravity field generator.]]&lt;br /&gt;
[[image:Bf3_MP412_reload_2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[image:Bf3_MP412_reload_3.jpg|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
== MP-443 Grach ==&lt;br /&gt;
&lt;br /&gt;
The [[Yarygin_PYa#MP-443_Grach|MP-443]] returns from ''Bad Company 2'' and is the Russian faction's sidearm. In Multiplayer the player unlocks the Tactical Light and Sound Suppressor as they level up instead of by gaining kills with the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP433Grach.jpg|none|thumb|400px|MP-443 Grach - 9x19mm]]&lt;br /&gt;
[[Image:BF3-MP443-1.jpg|thumb|none|600px|Vladimir uses his MP-443 as one of Solomon's men demonstrates how not to steal a car stereo.]]&lt;br /&gt;
[[Image:BF3-MP443-2.jpg|thumb|none|600px|Dmitri Mayakovsky holds his MP-443 on Blackburn as he tries to blame everything on a fire extinguisher.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 grach 16.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 grach reload 16.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Taurus Model 444 ==&lt;br /&gt;
&lt;br /&gt;
The .44 version of the [[Taurus Model 44]], the Model 444, appears as an unlockable sidearm, and can be fitted with a scope. Appears as &amp;quot;.44 Magnum&amp;quot;, one of the few weapons in game that does not go by its proper name. In the campaign, the antagonist Solomon uses one as his personal sidearm. In multiplayer, a variant with a PK-A scope is fittingly unlocked at Rank 44.&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus 44.jpg|thumb|none|400px|Taurus Model 444 with 6&amp;quot; barrel - .44 Magnum]]&lt;br /&gt;
[[Image:BF3-Taurus44-1.jpg|thumb|none|601px|Solomon aims his Taurus Model 444 at Blackburn during the introductory level. Visible in the full-sized image is what appears to be an empty speedloader hovering in mid-air behind the weapon, just above Solomon's wrist.]]&lt;br /&gt;
[[Image:BF3-Taurus44-2.jpg|thumb|none|600px|Blackburn soon finds himself getting a closer look at the barrel.]]&lt;br /&gt;
[[Image:BF3-Taurus44-3.jpg|thumb|none|600px|Prior to the start of &amp;quot;Uprising,&amp;quot; Solomon is seen aiming his Taurus at an injured Marine.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
A large number of weapons appear on dog tags associated with a similar weapon, weapon of the same family, weapon of the same category, or in a few cases, weapons that make no sense at all. As there are so many, the weapons found '''only''' on dog tags have been placed in their own category at the bottom of each class of weapon. This is to avoid confusion as to which weapons are actually in the game and which ones are only pictures.&lt;br /&gt;
&lt;br /&gt;
=== Colt 1873 ===&lt;br /&gt;
The [[Single Action Army|Colt 1873]], more commonly known as the Single Action Army, is featured on the Dog Tag the player is rewarded with when they get the ''Handgun Medal'', for getting the ''Handgun Ribbon'' 50 times. A ''Handgun Ribbon'' is awarded when the player kills four enemies with handguns in a game, and can be awarded multiple times in a game.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model. The most common of the SAA revolvers as it is just the right length. - .45 Long Colt]]&lt;br /&gt;
[[Image:BF3SAA.jpg|thumb|none|300px|The Western-themed ''Handgun Dog Tag''.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M1911A1 ===&lt;br /&gt;
The [[M1911A1]] appears on the Dog Tag awarded for 100 kills with the MEU(SOC) pistol.&lt;br /&gt;
&lt;br /&gt;
=== Makarov PB ===&lt;br /&gt;
The [[Makarov PM#Makarov PB|Makarov PB]] very oddly appears on the Dog Tag awarded for getting 100 kills with the Suppressed MP-443 Grach. Though they are both suppressed Russian pistols, they have almost nothing else in common.&lt;br /&gt;
&lt;br /&gt;
= Submachine Guns =&lt;br /&gt;
&lt;br /&gt;
Unlike previous games in the series, SMGs are all-kit unlockables, and not strictly limited to an Engineer/Spec Ops-type class.&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7|H&amp;amp;K MP7A1]] can be unlocked and used by any kit. It can use either a 20- or 40-round magazine. It must be unlocked in the Co-Op mode, requiring 34,000 Score. It does low damage to enemies, but has a very high rate of fire and manageable recoil to balance it out. An interesting thing to note is that this weapon has separate reload animations for the 20 and 40 round magazines (the 20 round magazine is dropped via the use of gravity, while the 40 round magazine is manually removed).&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 with Zeiss Z-Point red dot sight and 40-round magazine - 4.6x30mm]]&lt;br /&gt;
[[Image:BF3-MP7-4.jpg|thumb|none|600px|Blackburn holds an MP7A1 with suppressor, EOTech sight and 40-round extended magazine during the mission &amp;quot;Night Shift.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-MP7-1.jpg|thumb|none|602px|Blackburn loads a new 40-round magazine into his MP7A1 as he is menaced by a series of incomprehensible graffiti tags.]]&lt;br /&gt;
[[Image:BF3-MP7-2.jpg|thumb|none|600px|The 20-round magazine for the MP7A1 frequently glitches and fails to appear during the campaign; here in &amp;quot;The Great Destroyer&amp;quot; Blackburn reloads one with a large flash suppressor, IRNV scope and laser pointer...]]&lt;br /&gt;
[[Image:BF3-MP7-3.jpg|thumb|none|600px|...whereas earlier he just told his vanilla one to imagine it was full of bullets that were ''this'' big.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP45 ==&lt;br /&gt;
&lt;br /&gt;
This weapon can be used by all four classes, and has an ammo capacity of 25 + 1. The game correctly depicts the UMP's single / 2 round burst / full auto firing modes.&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP45 - .45 ACP]]&lt;br /&gt;
[[Image:BF3-UMP-1.jpg|thumb|none|601px|Blackburn reloads his UMP during &amp;quot;The Great Destroyer,&amp;quot; wondering why he didn't have it the first time he went through this section. Note the caution on the side of the weapon to read the owner's manual; while this makes some sense on this level where the UMPs are seen in the hands of terrorists, the warning is still present even in &amp;quot;Operation Guillotine&amp;quot; when the UMPs are used by the US military; military UMPs should not have it.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ump.jpg|thumb|none|601px|UMP in Multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 TR ==&lt;br /&gt;
&lt;br /&gt;
The FN P90 TR boasts a large ammo capacity at 50 + 1, a high rate of fire, and excellent accuracy at the expense of suffering from low damage at long distance. The weapon is capable of being used by all four classes in multiplayer.&lt;br /&gt;
[[Image:FN_P90_Triple_Rail_(TR).jpg‎|thumb|none|400px|FN P90TR - 5.7x28mm]]&lt;br /&gt;
[[Image:BF3-P90-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a P90TR during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== PP-19 Bizon ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon|PP-19 Bizon]] is included in the Back To Karkand expansion pack, and can be used by any kit. The weapon features a slightly inaccurate magazine capacity of 54 rounds (where the real life 9x19mm Parabellum helical magazine has a max capacity of 53), although post-patch the PP-19 is now even more innacurate in that it was a 55 round magazine chambered in the 9x18mm Makarov, although this could very well be for balancing purposes, as DICE may have felt 64 rounds in an SMG would be a tad unfair. Also to note, the PP-19 is the only 9x18mm Makarov weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|400px|Early PP-19 Bizon - 9x18mm Makarov. The version in game is this early model, but is chambered in 9x19mm Parabellum.]]&lt;br /&gt;
[[Image:BF3-PP19-1.jpg|thumb|none|600px|PP-19 Bizon on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
&lt;br /&gt;
The [[PP-2000]] returns from ''Bad Company 2'', feeling much more realistic this time around, with a more believable firing rate and packing a decent punch per shot, as opposed to the previous game, in which its firing rate was more akin to a Minigun and its power-per-shot around the area of lightly tossing a handful of pebbles at your opponent's face. Comes standard with a 20 round mag, and a 40 round extended mag can be unlocked.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|PP-2000 with red dot sight - 9x19mm]]&lt;br /&gt;
[[File:BF3-PP2000-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds his PP-2000 after completing a HALO jump into Northern Iran at the start of the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== MP5K ==&lt;br /&gt;
At about 44 seconds in the Close Quarters: Donya Fortress trailer, the following soldier is killed by penetration and dropping a MP5k&lt;br /&gt;
[[http://i1052.photobucket.com/albums/s444/CorpsmanHusky/Untitled.jpg]]&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
For the first time in a main ''Battlefield'' series game (excluding spinoffs like ''[[Battlefield Play4Free]]''), shotguns can be iron-sighted, and like the SMGs, can be used in every kit. In addition, DICE made it so that their shotguns have considerable range, unlike most videogames where you have to see the whites of the enemies' eyes for shotguns to be effective. &lt;br /&gt;
&lt;br /&gt;
== SWD / Cobray Street Sweeper  ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker_and_variants#SWD.2FCobray_Street_Sweeper|SWD/Cobray Street Sweeper]] is included, identifiable by the winding key on the front of the drum magazine and lack of a rear-mounted drum advance lever. The weapon is referred to as the &amp;quot;DAO-12&amp;quot; in material advertising the game's pre-order rewards, as it was in ''[[Battlefield 2]]''; this stands for &amp;quot;double action only, 12 gauge&amp;quot; and is a ''description'' of the weapon rather than a correct name for it. The name was kept as an homage to ''Battlefield 2''. The weapon has an incorrect capacity of 8-rounds by default, but the correct 12 if the extended magazine attachment is used. This is most likely for balance, so players can't use a semi-auto, 12 round shotgun AND 3 attachments on top of that.&lt;br /&gt;
&lt;br /&gt;
[[Image:CobrayStreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper with short barrel and top folding stock - 12 gauge. Visible is the Cobray logo on the side, no visible drum advance lever like on the Striker and the recognizable 'key' in the front of the drum for winding up the rotary cylinder.]]&lt;br /&gt;
[[File:BF3-Streetsweeper-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a Street Sweeper fitted with a Kobra reflex sight at the start of the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M1014 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M4 Super 90|Benelli M1014]] features semi-automatic firing and its tactical stock fully extended during gameplay. Magazine capacities available are either the civilian legal 4+1, or the full-length 6+1 (Indicating the use of 3-inch magnum rounds. The full-length tube normally holds seven 2.75-inch rounds). When reloading from empty, the player character loads a round into the chamber first, then fills the tube, and using the extended option will change the model's magazine tube accordingly, just like the 870 MCS. It's unrealistically inaccurate despite having a Cylinder Bore.&lt;br /&gt;
&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|400px|Benelli M4 Super 90 with 7-shot tube - 12 gauge]]&lt;br /&gt;
[[Image:BF3-M1014-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M1014 during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 m1014.jpg|thumb|none|600px|M1014 in MP.]]&lt;br /&gt;
[[Image:Rrt877 m1014 reload.jpg|thumb|none|600px|M1014 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== M26 MASS ==&lt;br /&gt;
&lt;br /&gt;
The [[M26 MASS]] can be used only in the Assault kit in the &amp;quot;Gadget 1&amp;quot; slot. It may be used either as a standalone weapon, or mounted on any of the assault rifles if said rifle is equipped with the underslung rail. It can fire buckshot, flechettes, FRAG-12 rounds, or slugs, same as the other shotguns. For some odd reason, the AEK-971 and AN-94 cannot mount the M26 MASS despite having underslung rails. A model glitch exists on some weapons that mount the M26 MASS where the charging handle will stay up even when the weapon is not in use.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM26 2 highRes.jpg|thumb|none|400px|M26 MASS - 12 gauge, mounted on [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] with C-More red dot sight - 5.56x45mm]]&lt;br /&gt;
[[Image:XM26.jpg|thumb|none|400px|Standalone version of M26 MASS - 12 gauge]]&lt;br /&gt;
[[Image:BF3 Mass.jpg|thumb|none|600px|M26 standalone.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 mass mounted.jpg|thumb|none|600px|MASS mounted on a M16A3 in MP.]]&lt;br /&gt;
[[Image:Rrt877 mass mounted reloading.jpg|thumb|none|600px|MASS mounted on a M16A3 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer ==&lt;br /&gt;
&lt;br /&gt;
The [[Pancor Jackhammer]], called the &amp;quot;MK3A1,&amp;quot; is included in the Back To Karkand expansion pack, and can be used by any kit. It can be safely assumed it will not emulate the real weapon's problems with failing to cycle. It is fully automatic and the only shotgun that can mount a suppressor. It should be noted that the suppressor does absolutely nothing to make the Jackhammer any more quiet and doesn't actually show up on the gun. In fact, the only thing the suppressor does is take up an attachment slot.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jackhammer.jpg‎|400px|thumb|none|Pancor Jackhammer - 12 gauge]]&lt;br /&gt;
[[Image:BF3-Jackhammer-1.jpg|thumb|none|600px|Jackhammer on the customisation screen.]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 MCS ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870|Remington 870 MCS]] appears as the &amp;quot;870MCS&amp;quot;. The player pumps the shotgun very quickly, which makes it seem almost semi-automatic in-game, like a pump action combat shotgun should be. Magazine capacities are either the standard 4+1, or the extended 6+1. As with the M1014, when reloading from empty the player character loads a round into the chamber first, then fills the tube, and using the extended option will change the model's magazine tube &lt;br /&gt;
&lt;br /&gt;
[[Image:Remington_870MCS.jpg|thumb|none|400px|Remington 870 MCS - 12 gauge]]&lt;br /&gt;
[[Image:BF3-MCS-1.jpg|thumb|none|600px|Blackburn holds an 870 MCS with a tactical light during the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-MCS-2.jpg|thumb|none|600px|One of Blackburn's starting weapons in &amp;quot;Operation Guillotine&amp;quot; is this Remington 870 MCS with a laser aiming module. Precisely what this is for when he has his Big Magic White Circle for aiming with is unclear.]]&lt;br /&gt;
[[File:Bf3_870MCS_Frag.jpg|thumb|none|600px|Firing a 12 gauge fragmentation round from the 870. It looks impressive and can suppress enemies well, but it does about as much damage as a firecracker without a direct hit.]]&lt;br /&gt;
[[File:BF3_chamberload_870mcs_ext_mag.jpg|thumb|none|600px|Chamberloading an 870 that has an extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Saiga-12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga series shotgun|Saiga-12K]] returns from ''Battlefield 2'' and is the second semi-auto shotgun unlocked. Magazine capacities are either the standard 5+1, or an extended 10+1 (originally 8+1, following the maximum factory capacity, changed after the 4th update).&lt;br /&gt;
&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 gauge]]&lt;br /&gt;
[[Image:BF3-Saiga-1.jpg|thumb|none|601px|Blackburn holds a rather beat-up camouflaged Saiga 12K during the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-Saiga-2.jpg|thumb|none|600px|The mission &amp;quot;Kaffarov&amp;quot; can be a little on the strange side at times; here Dmitri Mayakovsky holds a Saiga 12K fitted with a laser aiming module and PK-AS optic, watching in bemusement as shooting the windshield of a car makes two men who had clipped inside it dramatically leap through the roof. For a finishing touch, the car exploded immediately afterwards.]]&lt;br /&gt;
[[Image:BF3-Saiga-3.jpg|thumb|none|600px|Wary of any other weirdness, Dmitri reloads his Saiga 12K.]]&lt;br /&gt;
&lt;br /&gt;
== USAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[USAS-12]] is the only full-auto shotgun in-game, barring Back to Karkand's MK3A1 Jackhammer. The magazine capacity is incorrectly 6+1 by standard or the correct 10+1 with the extended magazines equipped, most likely for balance, same as the Striker. When optics are attached it becomes a WM-12, an American semi-auto clone of the USAS-12, but with a rail instead of the carry handle. Like all shotguns, it can utilise standard Buckshot, Slugs, Flechettes and explosive FRAG-12 rounds as well as fit a variety of accessories and attachments. &lt;br /&gt;
&lt;br /&gt;
[[Image:USAS12.jpg|thumb|none|400px|Daewoo USAS-12 with 10-round magazine - 12 gauge]]&lt;br /&gt;
[[Image:BF3-USAS-1.jpg|thumb|none|600px|Dmitri Mayakovsky reloads his USAS-12, which, according to the trademarks, was made by &amp;quot;Baewoo Brecisions&amp;quot; of Korea.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[SPAS-12]] is one of the 10 guns appearing in the upcoming Close Quarters expansion pack.  It will fire in the pump-action fire-mode.&lt;br /&gt;
[[File:SPAS12.jpg|thumb|400px|none|Franchi SPAS-12  - 12 gauge]]&lt;br /&gt;
[[Image:BF3SPAS12.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:BF3SPAS122.jpg|thumb|none|600px|SPAS-12 in the first person view]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== SPAS-12 ===&lt;br /&gt;
One of the strangest weapons to appear on a different weapon's Dog Tag, the [[SPAS-12]] appears on the Dog Tag awarded for 100 kills with the USAS-12. Other than four capital letters followed by &amp;quot;-12&amp;quot;, both being 12-gauge, and that they were both in the [[Battlefield: Bad Company]] series, they have little in common.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles &amp;amp; Battle Rifles =&lt;br /&gt;
&lt;br /&gt;
== 5,56A-91 ==&lt;br /&gt;
&lt;br /&gt;
The [[5,56A-91]] appears as part of the incredibly vague &amp;quot;Compact Assault Rifle&amp;quot; classification, and thus is used by the 'Engineer' kit. It does not have its 40mm grenade launcher. It is the successor to the [[9A-91]] from ''Bad Company 2'', albeit firing the 5.56mm NATO round instead of the 9A-91's 9x39mm one. Called &amp;quot;[[A-91]]&amp;quot; in the game, which refers to the 7.62x39mm variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:A91.jpg|thumb|none|400px|5,56A-91 - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-A91-1.jpg|thumb|none|600px|Dmitri Mayakovsky looks at fellow GRU agent Vladimir holding a 5,56A-91 as they go to work at the start of &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
[[Image:Rrt877 a-91.jpg|thumb|none|600px|5,56A-91 in MP.]]&lt;br /&gt;
[[Image:Rrt877 a-91 reloading.jpg|thumb|none|600px|5,56A-91 in MP reloading.]]&lt;br /&gt;
&lt;br /&gt;
== AEK-971 ==&lt;br /&gt;
&lt;br /&gt;
The [[AEK-971]] is an unlock for the Assault kit. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320. It cannot mount the M26 MASS due to a bug on the Xbox 360 version.&lt;br /&gt;
&lt;br /&gt;
[[Image:aek971_545.jpg|thumb|none|400px|AEK-971 (Current Model) with folding stock -  5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AEK-1.jpg|thumb|none|600px|Blackburn holds an AEK-971 near the start of the mission &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3 AEK971.jpg|thumb|none|600px|AEK-971 in Battlefield 3 with Kobra Red dot sight and foregrip attached. Note that because of a glitch, both the indirect flightpath crosshair and the standard crosshair appear when switching rapidly between the grenade launcher and primary weapon. Switching to secondary weapon and back again fixes this issue.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877_aek2.jpg|thumb|none|600px|AEK-917 in MP.]]&lt;br /&gt;
[[Image:Rrt877 aek2 reload.jpg|thumb|none|600px|AEK-917 in MP, reloading.]]&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AK-74|AK-74M]] has been seen in gameplay trailers. It is the standard assault rifle used by the Russian 'Assault' kit. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-74M.jpg|thumb|none|400px|AK-74M - 5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AK-1.jpg|thumb|none|601px|Blackburn holds an AK-74M equipped with a PSO-1 scope during &amp;quot;Operation Swordbreaker.&amp;quot; Weapons on the ground do not show their attachments or have text signifying what they have attached, meaning occasionally picking up a boring-looking vanilla weapon will result in the player character producing Excalibur as here.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ak74m.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 ak74m reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] has been seen in gameplay trailers. In multiplayer, the AKS-74U, being a carbine, is used by the 'Engineer' kit, and is the starting weapon for Russian Engineers.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 5.45x39mm.]]&lt;br /&gt;
[[Image:BF3-AKS-74U-1.jpg|thumb|none|601px|Blackburn wrestles with one of Solomon's men during the introductory mission &amp;quot;Semper Fidelis.&amp;quot; On the Xbox 360 version before the Back to Karkand update, this terrorist was instead armed with a UMP45, but still gives Blackburn an AKS-74U when he dies.]]&lt;br /&gt;
[[Image:BF3-AKS-1.jpg|thumb|none|601px|At the start of the mission &amp;quot;Uprising,&amp;quot; Blackburn relieves a PLR soldier of this AKS-74U with a Kobra reflex sight, suppressor and tactical light.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 aks74u.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 aks74u reloading.jpg|thumb|none|600px|Aks74u in multiplayer, note the milled receiver.]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 ==&lt;br /&gt;
&lt;br /&gt;
The [[AN-94]] returns from the Bad Company series. The AN-94's dual-rate full-auto mode has been correctly featured in Battlefield 3. When set to burst, the weapon fires an 1800RPM 2-round burst, and when set to full auto, it fires the first two shots at 1800RPM, while the rest are fired at 600RPM. If the M320 is selected and mounted on the weapon, it will instead be a GP-30, though if set to standalone, will still be an M320. The AN-94 is unique in that it starts in 2-round burst by default, in contrast to every other weapon in BF3, which all use the most aggressive fire mode available by default, usually full auto. Before a patch, the weapon lacked the semi-automatic mode found on the real weapon, instead featuring only the 2-burst and full-auto modes. One detail that should be noted is that in the single-player campaign, the 2 round burst is shown to incorrectly fire at the 600 rpm as opposed to the correct 1800 rpm, though this may be fixed as the game still contains a handful of bugs. Interesting note about the way the player character reloads the AN-94, he flicks the magazine out with another magazine, the same applies to the AEK-971.&lt;br /&gt;
&lt;br /&gt;
[[Image:Russian AN-94 Abakan Nikonov 5.45x39mm assault rifle 3.jpg|thumb|400px|none|AN-94 Abakan Nikonov - 5.45x39mm]]&lt;br /&gt;
[[Image:BF3-AN94-1.jpg|thumb|none|600px|Blackburn holds an AN-94 equipped with a PKS-07 long-range scope as he looks over an airdropped Russian D-30 122mm howitzer during the mission &amp;quot;Rock and a Hard Place.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
&lt;br /&gt;
The [[AS Val]] appears as an all kit weapon, most likely due to its small size and unique integrated suppressor, making it too specialized for any specific kit.  The March 2012 update added the option of using extended 30-round box magazines (the largest box mag available for the VSS/AS Val/SR-3 rifles) instead of the standard 20-rounders.&lt;br /&gt;
&lt;br /&gt;
[[Image:As val1.jpg|thumb|none|400px|AS Val - 9x39mm]]&lt;br /&gt;
[[Image:BF3-ASVal-1.jpg|thumb|none|602px|Dmitri Mayakovsky holds his starting weapon, an AS Val assault rifle with a Kobra reflex sight, during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-ASVal-2.jpg|thumb|none|601px|Kiril holds his AS Val near the end of &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4/M4A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 Carbine]] is commonly seen in gameplay footage which is also in the hands of the main character. During the alpha stages footage, the in-game M4A1 can be seen fitted with iron sights, EOTech 552 Holographic sight, Trijicon TA01NSN 4x32 ACOG scope, Surefire Universal Weaponlight, AN/PEQ-2 laser designator, Magpul Ranger Plate, and a SOPMOD stock. Two different &amp;quot;reload-from-empty&amp;quot; animations have been seen. The &amp;quot;Fault Line&amp;quot; trailers had the player rack the charging handle, while in the more recent Operation Metro trailer, and the rest since then, the player uses the bolt release. It has been confirmed that both the M4A1 (full-auto) and M4 (3-round burst) will be available for use within the game. The standard M4/M4A1 has a KAC RIS handguard, Crane SOPMOD stock, Hogue pistol grip, M16A1 flash hider, and Magpul Ranger Plates. In multiplayer, the M4A1, being a carbine, is used by the 'Engineer' kit, and is the starting weapon for US Engineers.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF3-M4-1.jpg‎|602px|thumb|none|Blackburn holds an M4A1 during &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-M4-2.jpg|600px|thumb|none|Blackburn reloads his M4A1. &amp;quot;For law enforcement / military use&amp;quot; is printed on the side of the EOTech optic. Note also the fire selector on semi-auto.]]&lt;br /&gt;
[[Image:BF3-M4-3.jpg|600px|thumb|none|Reloading with the rifle in shadow reveals a snake-like design engraved on the mag well; this is present in ''[[Medal of Honor (2010)|Medal of Honor]]'', though as a dark shape that shows up in light rather than a silvery etching that only shows up in the dark. Also note that the semi-auto position reads &amp;quot;Fire&amp;quot;, meaning it was modeled on a civilian M4 variant, which also explains why the selector is in this position.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A3/M16A4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4 rifle]] was one of the first weapons to be shown in early gameplay footage, but was lacking rear iron sights and even optical sights because of the alpha stage development; these were added later on. Some later footage showed the M16 with the gas block missing when mounting sights, but this too was corrected in the final release. Both the M16A3 (full-auto) and M16A4 (3-round burst) are available for use within the game. They have [[M16 rifle series#M16A1 Rifle|M16A1]] flash hiders, KAC RIS handguards with a rail cover on the right side rail, a Hogue pistol grip, Magpul loops on the magazines, and a cloth sleeve wrapped around the stock. It is the standard assault rifle used by the US 'Assault' kit. &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and Trijicon 4x32 ACOG scope - 5.56x45mm. This is the USMC style setup.]]&lt;br /&gt;
[[Image:BF3-M16-1.jpg|601px|thumb|none|Blackburn holds his M16A3 during Operation Swordbreaker.]]&lt;br /&gt;
[[Image:BF3-M16-2.jpg|600px|thumb|none|A Marine reloads his M16A3 with a mounted Trijicon ACOG scope in multiplayer. Note that there are actually bullets in the magazine, a relatively rare sight in a modern shooter. But unfortunately, like in most modern shooters, the fire selector is always set to semi-auto.]]&lt;br /&gt;
&lt;br /&gt;
== DIO KH2002 Sama ==&lt;br /&gt;
&lt;br /&gt;
The Xbox 360 Operation Guillotine gameplay trailer shows a PLR militant using the [[DIO KH2002|DIO KH2002 Sama]] assault rifle. The weapon is a bullpup conversion of the DIO S-5.56 assault rifle, which is a direct copy of the [[M16 rifle series#Norinco Model 311|Norinco CQ]] assault rifle. The KH2002 was put into service in 2004 as a replacement for the Iranian Military's obsolete G3A3. The model featured in the game is the improved Sama model introduced in 2009, as noted by the diagonal cuts on the receiver as opposed to horizontal, side mounted rails and the combination of long carry handle and barrel mounted front sight. The improved foregrip of the Sama model only appears if the Foregrip attachment is used in multiplayer&lt;br /&gt;
&lt;br /&gt;
In campaign mode, the weapon is often found in the hands of Iranian Army soldiers after the PLR's hostile takeover. It fires in single shot and 3-round burst firing modes, and uses Russian optics. It can be unlocked for multiplayer use with a 17,000 co-op score. &lt;br /&gt;
&lt;br /&gt;
[[File:Kh2002 2009 improved.jpg|thumb|none|400px|Iranian Defense Industries Organization (DIO) KH2002, improved 2009 model - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-KH2002-1.jpg|thumb|none|601px|Blackburn holds a KH2002 during the mission &amp;quot;Uprising&amp;quot; as he discovers the exit.]]&lt;br /&gt;
[[File:BF3-KH2002-2.jpg|thumb|none|601px|Blackburn reloads his KH2002, showing that the Khaybar variant used in the game is the 2009 model.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS Surbaissé ==&lt;br /&gt;
&lt;br /&gt;
A [[FAMAS|FAMAS Surbaissé]] (FAMAS Low Profile) is included in the Back To Karkand expansion pack, and can be used by the Assault kit. The weapon is shown with the large G1 / G2 trigger guard rather than the twin grips this version seems to use. In-game, the FAMAS has a 30+1 capacity, but is modeled with 25 round magazines. The capacity is going to be reduced to the correct 25+1 in a patch expected in March 2012.&lt;br /&gt;
&lt;br /&gt;
[[Image:FAMASFELIN2.jpg|thumb|none|400px|FAMAS Surbaissé - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-FAMAS-1.jpg|thumb|none|600px|FAMAS Surbaissé on the customisation screen.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 famas3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 famas3 reload.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000 Tactical ==&lt;br /&gt;
&lt;br /&gt;
The [[FN F2000]] returns from the Bad Company series, and has much more realistic statistics, most notably that it doesn't have a fire rate resembling a minigun. Due to its lack of an underslung rail, an M320 or M26 MASS will always be carried as a standalone if the F2000 is equipped. The F2000 can mount a bipod and foregrip like the other assault rifles.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_F2000_tactical.jpg|thumb|none|400px|FN F2000 Tactical with folding vertical foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-F2000-1.jpg|thumb|none|601px|Dmitri Mayakovsky reloads an F2000 with EOTech reflex sight during the mission &amp;quot;Comrades.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== FN Mk 17 Mod 0 (SCAR-H CQC) ==&lt;br /&gt;
&lt;br /&gt;
The First Generation FN Mk 17 Mod 0, or [[FN SCAR#FN SCAR-H|SCAR-H CQC]], can be seen in the new Caspian Border gameplay trailer. In multiplayer, the SCAR-H is used by the 'Engineer' kit. A modelling mistakes shows the fire selector switch set on semi-auto as the weapon itself fires on full-auto by default.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|none|400px|First Gen Fabrique Nationale SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-SCAR-1.jpg|thumb|none|601px|Blackburn reloads his SCAR-H at the start of &amp;quot;Operation Guillotine.&amp;quot; Note that even though the weapon fires on full-auto, the fire selector switch is set on semi-auto.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 mk17.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 mk17 reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36 (&amp;quot;MG36&amp;quot;) ==&lt;br /&gt;
&lt;br /&gt;
A hybrid of the [[Heckler &amp;amp; Koch G36]] and G36C, mislabeled as &amp;quot;MG36&amp;quot; (a weapon with a production run of around 100 units) is included in the Back To Karkand expansion pack, and can be used by the Support kit. The weapon has the full-length forearm and barrel of the G36, but the carry handle and shorter stock of the G36C, as well as having a C-Mag fitted. The C-Mag only holds 50+1 instead of the correct 100+1.  While the correct capacity can be obtained using the &amp;quot;Extended Magazines&amp;quot; attachment, this option is no longer available for the PS3 (As of the March 27th, 2012 update), and the X360 (As of the rent-a-server patch) versions, with the Heavy Barrel attachment taking its place.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36 CMag.jpg|thumb|400px|none|Configuration typically called &amp;quot;MG36;&amp;quot; actually just a standard G36 with a bipod handguard and C-Mag - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-MG36-1.jpg|thumb|none|600px|&amp;quot;MG36&amp;quot; on the customization menu.  Note the 12x sniper scope attached, in case you feel the need to give suppressive fire from 1000+ meters.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is briefly seen being used by one of the players in PAX coverage from NVIDIA. It can fire, semi, auto, or two-round burst. In multiplayer, the G36C, being a carbine, is used by the 'Engineer' kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36C with vertical foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-G36-1.jpg|thumb|none|601px|Dmitri Mayakovsky holds a G36C he took from a French police officer during the mission &amp;quot;Comrades.&amp;quot; Note that while the fire selector is in the correct position for fully automatic fire, the white position indicator is pointing to &amp;quot;safe.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch G3|G3A3]] is available in both single and multiplayer. It is an actual H&amp;amp;K G3A3, and not an Iranian clone. It has a wide handguard, and the fire selector markings are S-E-F. The Iranian-manufactured version differs in that it utilizes a slimline handguard and has Farsi writing on the receiver. It can be unlocked for use in multiplayer by gaining 160,000 Co-Op score.&lt;br /&gt;
&lt;br /&gt;
[[File:G3a3.jpg|thumb|none|400px|Heckler &amp;amp; Koch G3A3 with wide handguard - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-G3-1.jpg|thumb|none|602px|Blackburn holds a G3A3 with ACOG scope during the mission &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[File:BF3-G3A3-Pickup.jpg|thumb|none|600px|The detailed pick-up icon for the G3A3.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK416 ==&lt;br /&gt;
&lt;br /&gt;
The [[HK416]] returns from Bad Company and Bad Company 2 having a 10.4&amp;quot; barrel and OD furniture. It is the first unlock for the Assault kit and can have an M320 (which replaces the kit's Medkit) mounted as long as a grip or bipod are not. It once again appears as the &amp;quot;M416,&amp;quot; seemingly just because that's what it was called in the ''Bad Company'' games since it is no longer shown as a standardised US military weapon in singleplayer. At release, it featured semi-auto, burst, and full-auto modes, something that isn't typically possible with AR-15 type rifles and derivatives. A patch in December of 2011 removed the burst mode for PC, and as of the March 2012 patch, the Xbox 360 version's M416 has it removed as well.&lt;br /&gt;
&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3-HK416-1.jpg|thumb|none|600px|Blackburn runs with his HK416 with M320 grenade launcher, straight into a most unpleasant surprise. The Russian transport craft depicted is an Antonov An-22. The pilot of the Antonov is a big fan of ''[[Top Gun]]'' and is getting as much low-altitude fly-by practice in as he can before the real war starts.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 hk416.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK53 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK33|HK53]] is included in the Back To Karkand expansion pack as the G53.  It was listed in game under its original &amp;quot;HK53&amp;quot; name on the PS3 version until a patch altered it to G53 as used in the PC and X360 versions. It is a compact version of the HK33 rifle, and as a carbine, it can be used by the Engineer kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KHK53-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK53 - 5.56x45mm.]]&lt;br /&gt;
[[Image:BF3-HK53-1.jpg|thumb|none|600px|HK53 on the customization screen.  This is a pre-patch screnshot from the PS3 version]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 hk53.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 hk53 reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield L85 rifle series|L85A2]] is included in the Back To Karkand expansion pack, and can be used by the Assault kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|400px|L85A2 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-L85-1.jpg|thumb|none|600px|L85A2 on the customisation screen.]]&lt;br /&gt;
&lt;br /&gt;
== Magpul PDR ==&lt;br /&gt;
&lt;br /&gt;
The [[Magpul PDR]] appears as an all kit weapon. For unknown reasons, it appears as the &amp;quot;PDW-R&amp;quot;. Uses either 20 or 30 round polymer magazines, with 20 being the default option.&lt;br /&gt;
&lt;br /&gt;
[[File:MagpulPDR.jpg|thumb|400px|none|Magpul PDR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-PDR-1.jpg|thumb|none|600px|Dmitri Mayakovsky reloads his PDR as he ponders the wisdom of Vladimir's &amp;quot;walking into a fire&amp;quot; plan.]]&lt;br /&gt;
&lt;br /&gt;
== QBZ-95B ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBZ-95B]] is included in the Back To Karkand expansion pack, and, as a carbine, can be used by the Engineer kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|400px|Norinco QBZ-95B - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBZ95B-1.jpg|thumb|none|600px|QBZ-95B on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG 553 ==&lt;br /&gt;
&lt;br /&gt;
The [[SIG SG 550|SG 553]] has been confirmed by DICE in the official Battlefield Blog. In multiplayer, being a carbine, is used by the 'Engineer' kit. It can only be unlocked in Co-Op by achieving a score of 120,000. In the campaign mode, the SG 553 is found in two places. The first is in &amp;quot;Comrades&amp;quot;, where a police officer exiting the van has one, and the other one being found by the player after the train crashes in &amp;quot;The Great Destroyer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:SIG SG 553-2.jpg|thumb|none|400px|SIG SG 553 with railed handguard, vertical foregrip, flashlight, ACOG and 20-round factory magazine - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-SG553-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds a SIG SG 553 during the mission &amp;quot;Comrades&amp;quot; as he fights his way through a French police cordon.]]&lt;br /&gt;
&lt;br /&gt;
== Remington ACR ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington ACR|Remington ACR]] joins the arsenal of Battlefield 3 as part of the upcoming 'Close Quarters' map pack and was first seen in the &amp;quot;Ziba Tower&amp;quot; gameplay video. Inaccurately appears as the &amp;quot;ACW-R&amp;quot; (Likely meaning 'Adaptive Combat Weapon - Rifle'), much like the PDW-R, and sports the tri-rail foregrip standard on the entry variant.&lt;br /&gt;
&lt;br /&gt;
[[File:Bushmasteracrentry.jpg|thumb|none|400px|Remington ACR - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3 ACW-R.jpg|thumb|none|600px|The &amp;quot;ACW-R&amp;quot; in the player's hands]]&lt;br /&gt;
&lt;br /&gt;
[[File:RussianguywithACR.jpg|thumb|none|500px|A Russian Engineer fires his &amp;quot;ACW-R,&amp;quot; note the full length barrel]]&lt;br /&gt;
&lt;br /&gt;
== Steyr AUGA3 ==&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Ziba Tower&amp;quot; gameplay trailer shows the AUG in the killfeed, and it can be seen in at least one screenshot.&lt;br /&gt;
&lt;br /&gt;
[[File:1.Steyr AUG A3.jpg|thumb|none|400px|Steyr AUGA3 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3wallpaper.jpg|thumb|none|600px|The soldier in the foreground can be seen holding an AUGA3 (Note the tri-railed handguard and the placement of the charging handle) fitted with an EOTech 552 and KAC foregrip]]&lt;br /&gt;
&lt;br /&gt;
== MTAR-21 ==&lt;br /&gt;
Within the trailer &amp;quot;Donya Fortress&amp;quot; Viewers can see the player shooting an MTAR-21.&lt;br /&gt;
[[http://i1052.photobucket.com/albums/s444/CorpsmanHusky/Untitled-1.jpg]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== M16A1 ===&lt;br /&gt;
&lt;br /&gt;
The Dog Tag awarded for 500 kills with the M320/GP-30 shows an [[M203]] mounted to an [[M16A1]], complete with the heatshield handguard.&lt;br /&gt;
&lt;br /&gt;
=== M16A2 ===&lt;br /&gt;
&lt;br /&gt;
The Dog Tag the player recieves for 500 kills with the M16A3/A4 shows an [[M16A2]] instead.&lt;br /&gt;
&lt;br /&gt;
=== FAMAS ===&lt;br /&gt;
&lt;br /&gt;
A [[FAMAS]] (G2?) appears on the Dog Tag awarded for 500 kills with the FAMAS.&lt;br /&gt;
&lt;br /&gt;
=== FN F2000 ===&lt;br /&gt;
&lt;br /&gt;
The standard version of the F2000, with its built in scope, appears on the 500 kill Dog Tag for the F2000 Tactical.&lt;br /&gt;
&lt;br /&gt;
=== FN Mk 16 Mod 0 (SCAR-L)===&lt;br /&gt;
&lt;br /&gt;
After getting 100 kills with a weapon, the player is awarded with a dogtag to display their accomplishment. There appears to have been an oversight in the making of the SCAR-H dogtag, as it shows a [[FN SCAR#FN SCAR-L|SCAR]] with what is very clearly a 5.56 STANAG magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|none|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3_SCAR_L_dogtag.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
= Machine Guns =&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch M27 IAR ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK rifle series#Heckler &amp;amp; Koch M27 IAR|Heckler &amp;amp; Koch M27 IAR]] is the starting weapon for the US support class, and uses a 45-round extended magazine. It is shown with a 4-vent handguard, but the correct extended barrel for the version is shown, the handguard simply covering less of it.&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;K M27 IAR.jpg|thumb|none|400px|Heckler &amp;amp; Koch M27 IAR - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF3-IAR-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M27 IAR equipped with a Trijicon RX01 reflex sight and tactical light in the mission &amp;quot;Kaffarov.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 iar.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M240B ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240B]] appears in the hands of some US Marines, and in the hands of the player character, fitted with an EOTech Holographic Weapon Sight (HWS). The trailer shows the weapon as having a deployable bipod which can be used to increase accuracy during prolonged firing, at the cost of player mobility.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B with newer style lower handguard (designed to attach RIS rails via hex nut) - 7.62x51mm NATO]]&lt;br /&gt;
[[File:BF3-M240-1.jpg|thumb|none|600px|One of Blackburn's fellow Marines, Montes, holds his M240B fitted with an M145 Machine Gun Optic.]]&lt;br /&gt;
[[File:BF3 M240B.jpg|thumb|none|600px|The player character in multiplayer holds an M240B with M145 Machine Gun Optic.]]&lt;br /&gt;
&lt;br /&gt;
== M249E3 Para SAW / Mk 46 Mod 0 Hybrid ==&lt;br /&gt;
&lt;br /&gt;
An [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249E3 Para SAW]] is featured in the game. It has a STANAG magazine well, identifying it as an M249 rather than a Mark 46, but the fixed buttstock and rail system are features of the Mk 46 Mod 0. This configuration is typical of Airsoft &amp;quot;Mk 46&amp;quot; guns which have Mk 46 features but retain their STANAG wells.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaWAmmo.jpg‎|thumb|none|400px|FN M249 Para - 5.56x45mm]]&lt;br /&gt;
[[Image:Mk46.jpg‎|thumb|none|400px|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:BF3-M249-1.jpg|thumb|none|600px|Blackburn holds the hybrid SAW near the end of Operation Swordbreaker. Note the STANAG magazine well visible under the belt.]]&lt;br /&gt;
[[Image:BF3-SAW-1.jpg|thumb|none|601px|Blackburn sets up the bipod of his SAW.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 m249.jpg|thumb|none|601px|]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
&lt;br /&gt;
The [[M60E4]] is the last MG to be unlocked in the Support kit. Extended magazines gifts the weapon with a massive 200 round box and this is visually shown on the weapon when attached.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|400px|M60E4 Mk.43 with Picatinny rails, RIS foregrip, and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M60-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M60E4 with M145 Machine Gun Optic as Kaffarov's bodyguards have the brilliant idea of firing an RPG-7 indoors.]]&lt;br /&gt;
&lt;br /&gt;
== QBB-95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBB-95]] is included in the Back To Karkand expansion pack, and can be used by the Support kit. Uses 75 round drums by default, and can also use 100 round drums.&lt;br /&gt;
&lt;br /&gt;
[[Image:QBB95Scope.jpg|thumb|none|400px|QBB-95 with 75-round drum magazine and 4x scope - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBB95-1.jpg|thumb|none|600px|QBB-95 on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== QJY-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QJY-88]] returns from Bad Company 2, once again called the &amp;quot;Type 88&amp;quot;. This is quite odd, as the QBZ-95B, QBB-95, and QBU-88 all use their proper &amp;quot;QB&amp;quot; names.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|400px|none|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QJY88-1.jpg|thumb|none|600px|Dmitri Mayakovsky discovers a QJY-88 with the rare and for some reason unpopular linoleum-plated finish.]]&lt;br /&gt;
&lt;br /&gt;
== PKP Pecheneg ==&lt;br /&gt;
&lt;br /&gt;
The [[PK_Machine_Gun#PKP_Pecheneg_Machine_Gun|PKP Pecheneg]] has been seen in gameplay trailers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|401px|none|PKP Pecheneg machine gun with ammo box - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF3-PKP-1.jpg|thumb|none|600px|Blackburn holds a PKP Pecheneg as he infiltrates someone's garage in &amp;quot;Operation Guillotine.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-PKP-2.jpg|thumb|none|600px|Dmitri Mayakovski uses his PKP Pecheneg to make some amendments to the internal layout of a building. Mostly new doors.]]&lt;br /&gt;
&lt;br /&gt;
== RPK ==&lt;br /&gt;
&lt;br /&gt;
The [[RPK light machine gun]] is the starting weapon for the Russian Support class. It is referred to in game as an &amp;quot;[[RPK light machine gun#RPK-74|RPK-74M]]&amp;quot;, a modernised 5.45x39mm version with synthetic furnishings and a flash hider, despite that it is not shown with a flash hider. The weapon's damage matches the idea that it is a -74 model, as it is scaled to the 5.56mm machine guns, as opposed to behaving like a 7.62x39. When mounting optics the weapon gains side-mounted bracket for attaching them; if it does not mount optics, the bracket is not present. It can sometimes be found fitted with a vertical front grip attached to the underside of the handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|400px|RPK Light Machine Gun with 40 round magazine - 7.62x39mm]]&lt;br /&gt;
[[Image:BF3-RPK-1.jpg|thumb|none|601px|Blackburn holds an RPK equipped with a Kobra reflex sight during &amp;quot;Uprising.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-RPK-2.jpg|thumb|none|600px|Blackburn looks down at an RPK on the ground; note the lack of a rail under the handguard. Despite this, it can still mount a RIS foregrip.]]&lt;br /&gt;
[[Image:BF3-RPK-3.jpg|thumb|none|600px|Reloading an RPK fitted with an odd aftermarket bipod; the real RPK bipod is fixed just behind the front sight and folds backwards. This bipod is actually shorter than the magazine and therefore would not be particularly useful.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 ==&lt;br /&gt;
&lt;br /&gt;
The Enfield L86A1 is an upcoming weapon, being added as a part of the &amp;quot;Close Quarters&amp;quot; map pack.&lt;br /&gt;
&lt;br /&gt;
[[File:SA80-L86A1.jpg|thumb|none|400px|Enfield L86A1 - 5.56x45mm NATO]]&lt;br /&gt;
[[File:BF3 L86A1.jpg|thumb|none|600px|The player reloads his L86A1. Note that the image blur is from &amp;quot;suppression&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== MG36 ===&lt;br /&gt;
&lt;br /&gt;
Despite the fact that BF3's &amp;quot;MG36&amp;quot; is a hybrid of G36 variants, a configuration correct for an actual MG36 appears on the Dog Tag the player is awarded with for getting 500 kills with it.&lt;br /&gt;
&lt;br /&gt;
= Sniper Rifles =&lt;br /&gt;
&lt;br /&gt;
Unusually, Recon players can opt for low-magnification optics, unmagnified reflex/red-dot sights, or even iron-sights in lieu of the standard high-magnification optics.&lt;br /&gt;
&lt;br /&gt;
== Barrett M98B ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M98B|M98B]] is the last bolt action unlocked. It is incredibly accurate and powerful, but is heavy and suffers from substantial sway unless a bipod is used.&lt;br /&gt;
&lt;br /&gt;
[[Image:M98B.jpg|thumb|none|400px|Barrett M98B with Harris bipod - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF3-98B-1.jpg|thumb|none|600px|Blackburn uses an M98B with the bipod set up as he assaults the bank at the end of &amp;quot;Operation Guillotine.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M107]] is confirmed to be in the game, however, DICE felt that the .50 caliber round it uses would either be overpowered if depicted properly, or feel useless if kept balanced, so they opted to simply not have it in multiplayer. It only appears in the singleplayer level &amp;quot;Kaffarov&amp;quot;, where player character Dmitri Mayakovsky acquires it due to a somewhat bizarre series of events that don't seem to play out quite the way they were intended to. Here, it is equipped with a thermal scope. When reloading the weapon from empty, the player character removes the magazine and replaces it with his left hand, but in order the charge the weapon he utilizes his right hand.  This is the only weapon animation in the game where the character utilizes both hands to reload.&lt;br /&gt;
&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|400px|Barrett M107 long range sniper rifle - .50 BMG.]]&lt;br /&gt;
[[Image:BF3-Barrett-1.jpg|thumb|none|600px|In the room ''before'' Dmitri Mayakovsky is actually supposed to get the M107, he acquires the M107 by approaching the door.]]&lt;br /&gt;
[[Image:BF3-Barrett-2.jpg|thumb|none|600px|On opening the door he finds an enemy sniper kindly carrying the M107 he already has, with the barrel pretending to be a bipod and the magazine very badly wanting to be the pistol grip.]]&lt;br /&gt;
[[Image:BF3-SV98-1.jpg|thumb|none|600px|&amp;quot;Thank you, I had no idea why I was carrying that.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-Barrett-3.jpg|thumb|none|600px|Dmitri Mayakovsky thanks the man by murdering him with his own SV-98 and proceeds onward, armed with the M107.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International G22==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy_International_Arctic_Warfare_series#Accuracy_International_Arctic_Warfare_Magnum|Accuracy International G22]] is included in the Back To Karkand expansion pack as the &amp;quot;L96&amp;quot;, and can be used by the Recon kit. True to its reputation, the gun is extremely accurate at long ranges, with minimal bullet drop allowing for precise headshots.&lt;br /&gt;
&lt;br /&gt;
[[File:AI AW G22.jpg|thumb|none|400px|Accuracy International G22 - .300 Winchester Magnum]]&lt;br /&gt;
[[Image:BF3-L96-1.jpg|thumb|none|600px|G22 on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== MKEK JNG-90 ==&lt;br /&gt;
Within numerous shots of the Battlefield 3's Close Quarters: Donya Fortress Trailer, the film shows the player getting kills with the [[MKEK JNG-90]] at 44 seconds&lt;br /&gt;
[[http://i1052.photobucket.com/albums/s444/CorpsmanHusky/Untitled.jpg]]&lt;br /&gt;
[[File:JNG-90.jpg|thumb|none|400px|MKEK JNG-90 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M39 EMR ==&lt;br /&gt;
&lt;br /&gt;
The [[M14#M39 Enhanced Marksman Rifle|M39 EMR]] is the last rifle unlocked for the Recon class. It can be unlocked earlier should a player receive 58,000 Co-Op Score.&lt;br /&gt;
&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|none|400px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M39-1.jpg|thumb|none|600px|Dmitri Mayakovsky holds an M39 EBR rather curiously equipped with a Russian PK-AS optic as he looks around Kaffarov's villa. He might be a bad guy, but he sure knows how to keep the place neat.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 ebr.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 ebr reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M40A5 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M40A5 Sniper Rifle|M40A5 sniper rifle]] is the second bolt-action rifle unlocked for the Recon class.&lt;br /&gt;
&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|401px|M40A5 sniper rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M40-1.jpg|thumb|none|600px|Blackburn holds a suppressed M40A5 fitted with an IR scope during the mission &amp;quot;Night Shift.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 11 Mod 0 ==&lt;br /&gt;
&lt;br /&gt;
The [[Knight's_Armament_SR-25|Mk 11 Mod 0]] can be found occasionally in the single-player campaign. It is the default rifle for the US Recon kit in multiplayer, outfitted by standard with a 8x rifle scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knight's Armament SR-25 (known as Mk 11 Mod 0 in USMC and US Navy service) with suppressor and Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-Mod11-1.jpg|thumb|none|602px|Blackburn holds a scoped Mk 11 Mod 0 during Operation Swordbreaker.]]&lt;br /&gt;
[[Image:BF3-Mk 11-1.jpg|thumb|none|600px|A Marine sniper in multiplayer provides some overwatch with his scoped Mk 11 Mod 0.]]&lt;br /&gt;
[[Image:BF3-Mk 11-2.jpg|thumb|none|601px|After some successful hunting, he reloads his rifle...]]&lt;br /&gt;
[[Image:BF3-Mk 11-3.jpg|thumb|none|600px|...And hits the bolt-release. Note that the fire-selector is set to safe.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco NDM-86 ==&lt;br /&gt;
&lt;br /&gt;
The .308 variant of the [[SVD_Dragunov#Norinco_NDM-86|Norinco NDM-86]] returns from ''[[Battlefield Play4Free]]'', once again appearing as the ''[[SVD]]'' It is default for the Russian Recon Kit sporting a PKS-07 7x Scope by default, though the correct PSO-1 4x scope is the first attachment unlocked at only 10 kills.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ndm86.jpg|thumb|none|400px|Norinco NDM-86 - .308 Winchester/7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3 NorincoNDM Multi.jpg|thumb|none|600px|The player character in multiplayer holds an NDM-86 fitted with a PKS-07 scope.]]&lt;br /&gt;
&lt;br /&gt;
== QBU-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series|QBU-88]] is included in the Back To Karkand expansion pack, and can be used by the Recon kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|400px|Norinco QBU-88 5.8x42mm]]&lt;br /&gt;
[[Image:BF3-QBU88-1.jpg|thumb|none|600px|QBU-88 on the customise menu.]]&lt;br /&gt;
&lt;br /&gt;
== SKS ==&lt;br /&gt;
&lt;br /&gt;
The [[SKS rifle|SKS]] is seen mentioned in pre-order information. In-game, it has synthetic Tapco furniture and uses 20 round magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sks_tapco_stock.jpg|thumb|none|400px|SKS with Tapco furniture installed as it appears ingame - 7.62x39mm]]&lt;br /&gt;
[[Image:BF3-SKS-1.jpg|thumb|none|600px|SKS on the customise menu.]]&lt;br /&gt;
[[Image:BF3 SKS.jpg|thumb|none|600px|The player character in multiplayer holds an SKS as he ponders if there might be a tank nearby.]]&lt;br /&gt;
&lt;br /&gt;
== SV-98 ==&lt;br /&gt;
&lt;br /&gt;
The [[SV-98]] returns as the first unlockable bolt action rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:SV98.jpg|thumb|none|400px|SV-98 with suppressor, bipod, carrying handle, and mirage band - 7.62x54mmR]]&lt;br /&gt;
[[Image:BF3-SV98-1.jpg|thumb|none|600px|During an extremely confusing QTE, an enemy sniper holds an SV-98.]]&lt;br /&gt;
[[Image:BF3 SV98.jpg|thumb|none|600px|SV-98 fitted with the unnamed 12x scope, without a bipod.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-148 Javelin|Javelin]] appears and can be used in either top-down or direct-fire modes, and obviously needs a lock to fire. In the campaign, Blackburn uses one during &amp;quot;Operation Guillotine;&amp;quot; here it has infinite ammunition. During the latter sequence, the Javelin is shown firing at absurdly short range; in real life it has a minimum range of around 250 feet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin - 127mm]]&lt;br /&gt;
[[Image:BF3-Javelin-1.jpg|thumb|none|600px|Harassed by tanks during &amp;quot;Operation Guillotine,&amp;quot; Blackburn comes across his salvation in the form of an FGM-148 Javelin launcher.]]&lt;br /&gt;
[[Image:BF3-Javelin-2.jpg|thumb|none|600px|Blackburn holds the Javelin. Note the help text misidentifies it as a SMAW.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
The [[FIM-92A Stinger]] appears as the American Engineer's anti-air launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|400px|FIM-92A Stinger - 70mm]]&lt;br /&gt;
[[Image:BF3-Stinger-1.jpg|thumb|none|600px|Finding himself under attack from an Su-25 &amp;quot;Frogfoot&amp;quot; ground-attack plane, Blackburn searches the wreckage of an M1161 &amp;quot;Growler&amp;quot; ITV. Thankfully, the Stinger is apparently made of stronger stuff than the light vehicle which exploded with it inside. The weapon resting on its unfolded tracking antenna cannot be good for the launcher.]]&lt;br /&gt;
&lt;br /&gt;
== GP-30 ==&lt;br /&gt;
&lt;br /&gt;
Interestingly, if the M320 is mounted to a Russian weapon, it instead becomes a [[GP-30]]. It is also correctly depicted firing VOG-25 caseless rounds, as the launcher is not flicked downwards to eject the spent casing as is common in first person shooters.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gp-30 ak-74.jpg|thumb|none|400px|GP-30 40mm grenade launcher mounted on an [[AK-74]] (5.45x39mm)]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch M320]] is the standard grenade launcher and can fire standard HE rounds, buckshot, or smoke rounds. It can either be mounted on the rifle, or standalone.&lt;br /&gt;
&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|none|400px|Heckler &amp;amp; Koch M320 with optional telescoping stock - 40x46mm]]&lt;br /&gt;
[[Image:BF3-M320-1.jpg|thumb|none|600px|Blackburn holds a standalone M320 at the start of &amp;quot;Operation Guillotine.&amp;quot; This appears to be randomly dropped by US infantry in this area.]]&lt;br /&gt;
[[Image:BF3-M320-2.jpg|thumb|none|600px|As usual for an FPS protagonist, Blackburn is of the &amp;quot;pick a random notch and use it like a regular iron sight&amp;quot; school of leaf sight use.]]&lt;br /&gt;
[[Image:BF3-M320-3.jpg|thumb|none|600px|Reloading the standalone M320; note the front grip visible and the fire selector always set to safe.]]&lt;br /&gt;
[[Image:BF3-M320-4.jpg|thumb|none|600px|Blackburn reloads the M320 mounted under his HK416. Note that here he is removing the &amp;quot;spent&amp;quot; round; there appears to only be one grenade round model, so the fired round is shown unfired.]]&lt;br /&gt;
&lt;br /&gt;
== Pansarskott m/86 ==&lt;br /&gt;
&lt;br /&gt;
The Pansarskott m/86, a Swedish version of the [[M136 AT4]] with a folding front grip, appears in the hands of US Marines. The m/86 only appears in the Singleplayer campaign. It is incorrectly referred to as an &amp;quot;RPG&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pskott86.jpg|thumb|none|400px|Pansarskott m/86, Swedish Army version of the M136 AT4 with folding foregrip - 84mm]]&lt;br /&gt;
[[Image:BF3-AT4-3.jpg‎|thumb|none|600px|Blackburn readies a Pansarskott m/86 as the squad try to take out a sniper hidden in a hotel.]]&lt;br /&gt;
[[Image:BF3-AT4-2.jpg‎|thumb|none|600px|The results are fairly predictable.]]&lt;br /&gt;
[[Image:BF3-AT4-1.jpg|thumb|none|601px|Throughout the campaign, Matkovic carries a Pansarskott m/86 on his back.]]&lt;br /&gt;
&lt;br /&gt;
==M224 Mortar==&lt;br /&gt;
&lt;br /&gt;
At the start of &amp;quot;Operation Guillotine,&amp;quot; Blackburn is tasked with briefly carrying an [[M224 Mortar]] as he advances with his fellow Marines; here it cannot be used by the player, and is used by NPCs to fire illumination rounds during the night-time mission. In multiplayer it can be used by the Support class; the M224 in multiplayer has infinite ammunition and can fire smoke or HE rounds. In singleplayer, it is shown with no baseplate fitted, which would make it practically impossible to actually use.&lt;br /&gt;
&lt;br /&gt;
[[Image:M224-60mm-mortar.jpg|thumb|none|400px|M224 Mortar - 60mm]]&lt;br /&gt;
[[Image:BF3-M224-1.jpg|thumb|none|600px|Blackburn looks at the set-up M224, wondering when he can have a go.]]&lt;br /&gt;
&lt;br /&gt;
== Mk 153 Mod 0 SMAW ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 153 Mod 0 SMAW]] appears as the American Engineer's unguided rocket launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk153SMAW.jpg‎|thumb|none|400px|Mk 153 Mod 0 SMAW - 83mm]]&lt;br /&gt;
[[Image:BF3 SMAW.jpg|thumb|none|600px|The player wields the MK 153 SMAW as he prepares to dish out some disproportionate retribution on some tumbleweeds for giving him allergies.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7V2 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7#RPG-7|RPG-7]] is featured as the Russian Engineer's unguided rocket launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:BF3-RPG7-1.jpg|thumb|none|601px|Practically invisible in his well-planned cover position, an Iranian soldier with an RPG-7 plots his next move.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Rrt877 rpg.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rrt877 rpg reloading.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== SA-7 Grail ==&lt;br /&gt;
&lt;br /&gt;
The [[SA-7 Grail]] appears as the Russian Engineer's anti-air launcher, misnamed as an [[SA-18 Grouse]] (Russian: 9K38 Igla). As in the previous ''Battlefield'' games the name is given as &amp;quot;SA-18 Igla&amp;quot;, using the US designation, but the Russian nickname.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SA-7.jpg|thumb|none|400px|SA-7 Grail launcher and missile - 70mm]]&lt;br /&gt;
[[Image:BF3BL9K38.jpg|thumb|none|350px|In-game render of the SA-7.]]&lt;br /&gt;
[[Image:BF3 SA18 Multi.jpg|thumb|none|600px|The player character holds an SA-7 in multiplayer as he wonders whether a checkpoint office counts as a vehicle.]]&lt;br /&gt;
&lt;br /&gt;
== Dog Tag Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== GL1 ===&lt;br /&gt;
The F2000's GL1 appears on the Dog Tag awarded for 100 kills with the F2000, mounted to the rifle.&lt;br /&gt;
&lt;br /&gt;
=== M203 ===&lt;br /&gt;
The [[M203]] appears on three Dog Tags. The first is the Dog Tag awarded for 100 kills with the M320/GP-30 where it appears not mounted to anything, the second is the Dog Tag awarded for 500 kills with the M320/GP-30, where it appears mounted to an M16A1, and the third is the Dog Tag awarded for 100 kills with the HK416, mounted to the rifle, just like it was in the ''Bad Company'' series.&lt;br /&gt;
&lt;br /&gt;
= Explosives =&lt;br /&gt;
&lt;br /&gt;
== M15 Anti-Tank mine ==&lt;br /&gt;
&lt;br /&gt;
The [[M15 anti-tank mine|M15 Anti-Tank mine]] can be used by the Engineer kit. In Multiplayer mines that are placed can only be destroyed with explosives, shooting them has no effect. The mine is pressure activated, meaning only something heavy like a vehicle will set it off, infantry running across will not detonate it.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|350px|M15 Anti-Tank mine]]&lt;br /&gt;
[[Image:BF3 ATMine Multi.jpg|thumb|none|600px|The player ponders the idea of putting AT mines inside a tire and rolling them toward a tank. ]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
[[M18A1 Claymore]] anti-personnel mines can also be used by the Support kit.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|350px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] is the primary grenade seen in ''Battlefield 3'', used by all factions. Instead of a grenade indicator, the body of the grenade flashes to make it more easily visible. Three grenades are carried in singleplayer. In multiplayer, every kit gets one as standard, but can equip two by using the &amp;quot;FRAG&amp;quot; specialization. There are two ways to throw grenades; either using a hotkey or by selecting the grenade as a weapon. The hotkey tosses the grenade instantly then switches back to the previously equipped weapon. Selecting the grenade manually allows multiple grenades to be thrown one after the other, and also allows the pin to be pulled and the grenade prepared for tossing - though as the spoon is held down, this does not actually &amp;quot;cook&amp;quot; the grenade's fuse.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|250px|M67 hand grenade]]&lt;br /&gt;
[[Image:BF3-M67-1.jpg|thumb|none|600px|Blackburn readies an M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
==M84 stun grenade==&lt;br /&gt;
&lt;br /&gt;
Blackburn uses an [[M84 stun grenade]] to disorient a group of PLR fighters at the bottom of an elevator shaft.&lt;br /&gt;
&lt;br /&gt;
[[Image:M84stun.jpg|thumb|none|M84 stun grenade]]&lt;br /&gt;
[[Image:BF3-Flashbang-1.jpg|thumb|none|600px|Blackburn, after managing not to fall to his death while rappelling down an elevator, readies an M84 &amp;quot;flashbang&amp;quot; grenade.]]&lt;br /&gt;
[[Image:BF3-Flashbang-2.jpg|thumb|none|600px|Blackburn throws the grenade. This frame and the next both show that, in common with many modern shooters, the thrown model is the same as the &amp;quot;in world&amp;quot; model for this grenade and so the safety lever is still attached.]]&lt;br /&gt;
&lt;br /&gt;
= Mounted Weapons =&lt;br /&gt;
&lt;br /&gt;
== AT-14 Spriggan ==&lt;br /&gt;
&lt;br /&gt;
The [[AT-14 Spriggan]] appears in the game as the Russian counter to the American BGM-71 TOW mentioned below, and is also a secondary weapon on the BMP-2M APC.&lt;br /&gt;
&lt;br /&gt;
[[Image:AT14-Spriggan.JPG|thumb|none|400px|AT-14 Spriggan launcher and missile - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
The [[BGM-71 TOW]] appears in the game as an emplaced anti-tank missile launcher for the US faction.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|400px|BGM-71 TOW on M220 tripod - 152mm]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] appears in the game mounted on vehicles, including M1A2 Abrams tanks. In terms of gameplay, the M2HB behaves more like a medium machine gun, requiring three or four shots to kill infantry, and dozens to disable a vehicle. In multiplayer, M1 tanks can be fitted with an M2HB mounted above the main cannon. When mounted like this, the M2's rate of fire slows to about 400rpm but gains a damage bonus that puts its power more in line with its real life counterpart. These changes were likely made to keep heavy machine guns from being overly powerful compared to other weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB heavy machine gun in vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:BF3-M2-1.jpg|thumb|none|601px|At the end of &amp;quot;Uprising,&amp;quot; Blackburn takes control of an M2HB mounted on a Humvee as he defends a landing zone until a V-22 Osprey can extract the scattered Marines.]]&lt;br /&gt;
[[Image:BF3-M2-2.jpg|thumb|none|600px|Near the end of &amp;quot;Thunder Run,&amp;quot; Sergeant Jonathan Miller mans his tank's .50 cal. It seems in the game's fiction the US Marine Corps has upgraded their Abrams tanks, since Anvil 3 is an M1A2, currently used only by the US Army. Note the TUSK gunshields for the missing loader's M240 are instead fitted to the M2.]]&lt;br /&gt;
[[Image:BF3-M2-3.jpg|thumb|none|600px|A M2HB mounted on M1161 &amp;quot;Growler&amp;quot; ITV.]]&lt;br /&gt;
&lt;br /&gt;
== DShK heavy machine gun (mounting) ==&lt;br /&gt;
&lt;br /&gt;
Mountings for the [[DShK heavy machine gun]] can be seen on Iranian Type-72Z main battle tanks, modernised versions of the Russian T-55. These tanks seem to have been modelled from museum display vehicles, since the gun itself is missing from the mounting.&lt;br /&gt;
&lt;br /&gt;
[[Image:DShKM-vehicle-mount.jpg|thumb|none|400px|DShKM heavy machine gun in standard vehicle mounting on a Romanian TR-85 main battle tank - 12.7x108mm]]&lt;br /&gt;
[[Image:BF3-DShK-1.jpg|thumb|none|601px|An Iranian Type-72Z shows off the DShK it conspicuously does not have. Note the border at the edge of the screenshot is authentic, intended to display the edge of the Abrams' display screen as the vehicle moves around.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-8/A Avenger ==&lt;br /&gt;
&lt;br /&gt;
The [[General Electric GAU-8/A Avenger]] appears in the game as the secondary armament of the A-10 Thunderbolt II ground attack jet. The A-10 is not playable during campaign mode, but can be piloted in certain multiplayer maps, wherein the A-10's GAU-8/A is devastating against soft targets caught in the open.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-8A.jpg|thumb|400px|none|GAU-8/A Avenger complete with feed system and 1,174 round drum - 30x173mm]]&lt;br /&gt;
[[Image:BF3-GAU-1.jpg|thumb|none|601px|Jennifer Hawkins looks out at an A-10 Thunderbolt II armed with a GAU-8/A during the mission &amp;quot;Going Hunting.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-GAU-2.jpg|thumb|none|601px|Later in the mission Hawkins gets to call in gun runs from the A-10, here shown on thermal imaging.]]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] is seen mounted on AH-6 Little Birds in both single and multiplayer.&lt;br /&gt;
&lt;br /&gt;
[[Image:M134.JPG|thumb|none|400px|General Electric M134 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M134-1.jpg|thumb|none|600px|An AH-6 &amp;quot;Little Bird&amp;quot; opens fire with its M134 minigun. Note that tracers are treated as solid by the engine, meaning the underside of what should be a bright light source is shown in shadow here. This is only really visible in stills.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
&lt;br /&gt;
Two [[M134_Minigun#General_Dynamics_GAU-17.2FA|GAU-17/A miniguns]] are mounted on the sides of UH-1Y helicopters. More strangely, two are mounted on the windows of Kaffarov's Ka-60 Kasatka helicopter in the singleplayer campaign.&lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|400px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-GAU17-1.jpg|thumb|none|600px|A GAU-17/A can be seen mounted on Kaffarov's private helicopter as Dmitri Mayakovsky dangles from it. Note it has no ammo feed.]]&lt;br /&gt;
&lt;br /&gt;
== Gryazev-Shipunov GSh-30-1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30#GSh-30-1|Gryazev-Shipunov GSh-30-1]] appears in the game as the secondary armament of the Su-35BM Flanker-E fighter jet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSH30 1.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-1 with ammo belt 30mm]]&lt;br /&gt;
[[Image:BF3-MiG-3.jpg|thumb|none|600px|During the mission &amp;quot;Going Hunting,&amp;quot; Hawkins faces several Su-35BM Flanker-E aircraft, incorrectly referred to throughout as &amp;quot;MiGs.&amp;quot; This error is only present in the text in this mission; they are correctly named elsewhere in the game.]]&lt;br /&gt;
[[Image:BF3-MiG-1.jpg|thumb|none|601px|Chased by ''Shark 4-6'', one Su-35BM decides to show off with Pugachev's Cobra manoeuvre...]]&lt;br /&gt;
[[Image:BF3-MiG-2.jpg|thumb|none|600px|...giving Hawkins a nice look at its missile armament.]]&lt;br /&gt;
&lt;br /&gt;
==Gryazev-Shipunov GSh-30-2==&lt;br /&gt;
&lt;br /&gt;
The [[Gryazev-Shipunov GSh-30-2]] appears in the game as the secondary armament of the Su-25TM (Su-39) Frogfoot ground attack jet.&lt;br /&gt;
&lt;br /&gt;
[[Image:GSh-30-2.jpg|thumb|none|400px|Gryazev-Shipunov GSh-30-2 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:BF3-Frogfoot-1.jpg|thumb|none|600px|A Su-39 Frogfoot ground attack aircraft flies over as Blackburn finds himself between Iraq and a hard place.]]&lt;br /&gt;
[[Image:BF3-Frogfoot-2.jpg|thumb|none|600px|It soon returns for a series of gun runs as Blackburn has to move from cover to cover to find a Stinger. The Frogfoot here is basically firing a death ray with a deadzone around pieces of cover; moving out of cover is instant death during the time that counts as its attack even if it has already flown overhead and stopped firing.]]&lt;br /&gt;
&lt;br /&gt;
== Kord ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] is mounted on the T-90A tank, Russian army buggies and Vodniks, and a number of technicals. It behaves very similarly to the [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]]: more in line with a medium machine gun, and can be mounted on a T-90 with a lowered rate of fire but higher shot-for-shot damage.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|none|401px|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:BF3-Kord-3.jpg|thumb|none|600px|Blackburn looks over a Kord machine gun mounted on a technical.]]&lt;br /&gt;
[[Image:BF3-Kord-1.jpg|thumb|none|602px|He soon discovers the hard way that manning a Kord during an earthquake is a bad idea.]]&lt;br /&gt;
[[Image:BF3-Kord-2.jpg|thumb|none|601px|A T-90 MBT opens fire with its main gun, the massive muzzle flash illuminating the Commander's Kord heavy machine gun.]]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#M61 Vulcan|M61 Vulcan]] appears in the game as the secondary armament of the F/A-18E and F/A-18F Super Hornet fighter jets. M61s are also seen in Phalanx installations on American warships, and in multiplayer the US base is protected by a land-based Phalanx C-RAM installation. It should be noted that the game's campaign mode incorrectly shows the Hornets' M61 (and all other weapons, for that matter) as being operated by the back-seater, when in reality the gun is operated by the pilot.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|400px|M61 Vulcan - 20mm]]&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|400px|Phalanx CIWS - 20mm]]&lt;br /&gt;
[[Image:C-RAM_3.JPG|thumb|none|401px|Land-based Phalanx C-RAM mounting on a mobile trailer - 20mm]]&lt;br /&gt;
[[Image:BF3-M61-2.jpg|thumb|none|601px|In the mission &amp;quot;Gone Hunting&amp;quot; the player character is Lieutenant Jennifer Hawkins, WSO of an F/A-18F &amp;quot;Super Hornet&amp;quot; callsign ''Shark 4-6'' assigned to CVN-77 USS ''George H.W. Bush''.]]&lt;br /&gt;
[[Image:BF3-Phalanx-1.jpg|thumb|none|600px|Hawkins climbs up to the deck of the USS ''George H.W. Bush'', spotting the USS ''Ford'' (FFG-54), an ''Oliver Hazard Perry''-class frigate in the distance. This incorrectly mounts bow and stern Phalanx installations; while a future block upgrade is planned to add a forward gun over the removed SM-1 missile launcher of nine of the ''Perry''-class, this will be a Mk 38 Mod 2 (a remote-controlled navalised [[M242 Bushmaster chaingun]]), not a second Phalanx.]]&lt;br /&gt;
[[Image:BF3-M61-1.jpg|thumb|none|601px|The two Hornets ''Shark 4-2'' and ''Shark 4-6'' overfly the US fleet, giving plenty of glimpses of Phalanx installations on the various ships.]]&lt;br /&gt;
[[Image:BF3-C-RAM.jpg|thumb|none|600px|A close up look at a land-based Phalanx C-RAM in multiplayer.]]&lt;br /&gt;
&lt;br /&gt;
== M197 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#General Dynamics M197 Vulcan|M197 Vulcan]] appears in the game as the secondary armament of the AH-1Z Viper attack helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|M197 Vulcan - 20mm]]&lt;br /&gt;
[[Image:BF3-M197-1.jpg|thumb|none|601px|Miller looks up at a pair of friendly AH-1Z Vipers during the mission &amp;quot;Thunder Run.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-M197 Vulcan-1.jpg|thumb|none|600px|A closer look at an AH-1Z Viper's M197 Vulcan cannon.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-12/U ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-12/U|GAU-12/U]] is the main gun on the LAV-AD in multiplayer. It should be noted that the LAV-AD itself is technically anachronistic as it has been removed from service.  &lt;br /&gt;
&lt;br /&gt;
[[Image:GAU-12U.jpg|thumb|none|400px|General Dynamics GAU-12/U with unfired rounds - 25mm]]&lt;br /&gt;
[[Image:BF3-GAU-12U.jpg|thumb|none|600px|A GAU-12/U mounted on an LAV-AD.]]&lt;br /&gt;
&lt;br /&gt;
== GAU-22/A ==&lt;br /&gt;
&lt;br /&gt;
The [[General Dynamics GAU-12/U#GAU-22/A|GAU-22/A]] appears in the game as the secondary weapon of F-35B Lightning II aircraft on some multiplayer maps, such as the revamped version of Gulf of Oman.&lt;br /&gt;
&lt;br /&gt;
[[Image:F-35 GAU-22A.jpg|thumb|none|400px|GAU-22/A - 25mm]]&lt;br /&gt;
&lt;br /&gt;
== M240C ==&lt;br /&gt;
&lt;br /&gt;
The [[FN MAG#M240 Machine Gun|M240C machine gun]] is coaxially mounted on the M1A2 Abrams MBT.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF3-M240C-1.jpg|thumb|none|600px|Miller runs back towards the tank column after retrieving the &amp;quot;clicker&amp;quot; trigger for an M58 Mine Clearing Line Charge.]]&lt;br /&gt;
&lt;br /&gt;
== M242 Bushmaster ==&lt;br /&gt;
&lt;br /&gt;
The [[M242 Bushmaster chaingun]] is the main gun of the LAV-25.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|400px|M242 Bushmaster chaingun - 25mm]]&lt;br /&gt;
[[Image:BF3-LAV-1.jpg|thumb|none|601px|Blackburn and his fellow Marines get out of their own LAV-25 and look over someone else's at the start of &amp;quot;Operation Swordbreaker.&amp;quot;]]&lt;br /&gt;
[[Image:BF3-LAV-2.jpg|thumb|none|600px|Blackburn looks over another LAV-25 during the mission &amp;quot;Rock and a Hard Place.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
== Mk 19 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Mk 19 grenade launcher]] is seen mounted on M1114 Humvees and AAVP7A1 amphibious transports.&lt;br /&gt;
&lt;br /&gt;
[[Image:US_Mk._19_40mm_grenade_machine-gun.jpg|thumb|none|400px|Mk 19 grenade launcher on vehicle mount - 40mm]]&lt;br /&gt;
[[Image:BF3-Mk19-1.jpg|thumb|none|600px|Miller looks over an AAVP7A1, mounting an M2HB and a Mark 19 grenade launcher in the commander's mini-turret.]]&lt;br /&gt;
&lt;br /&gt;
== PKT ==&lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun#Kalashnikov PK/PKM Machine Gun|PKT machine gun]] is coaxially mounted on the T-90A and T-72 MBTs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|400px|PKT machine gun with 250-round ammo drum - 7.62x54mm R]]&lt;br /&gt;
[[Image:BF3-T72-1.jpg|thumb|none|600px|Miller gets a little ''too'' close to an Iranian T-72. The coaxial gun on the T-72 is mounted to the right of the main gun; the view is blocked from most angles (including this one) by the searchlight mounted next to it.]]&lt;br /&gt;
&lt;br /&gt;
== Shipunov 2A42 ==&lt;br /&gt;
&lt;br /&gt;
The [[Shipunov 2A42]] appears in the game as the main gun of the BMP-2M and BTR-90 APCs, and the secondary armament of the Mi-28 Havoc helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|400px|Shipunov 2A42 - 30mm]]&lt;br /&gt;
[[Image:BF3-Shipunov-1.jpg|thumb|none|601px|Blackburn advances on a BMP-2M during &amp;quot;Rock and a Hard Place,&amp;quot; the IFV seemingly oblivious to his dastardly rocket-launching ambitions.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Sinners_and_Saints&amp;diff=554332</id>
		<title>Sinners and Saints</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Sinners_and_Saints&amp;diff=554332"/>
		<updated>2012-04-28T03:56:35Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Sinners_and_saints.jpg|thumb|right|300px|''Sinners and Saints'' (2010)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Sinners and Saints'' is a 2010 thriller starring [[Johnny Strong]] as Detective Sean Riley, while coping with a death of his son, is team with Will Ganz (Kevin Phillips), a young detective as together they try to solve series of murders in New Orleans.    In the course of their investigation, the pair uncover a much bigger conspiracy.  The film co-stars [[Tom Berenger]], [[Sean Patrick Flanery]], and [[Jolene Blalock]].&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the film ''Sinners and Saints'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Springfield .45 TRP Operator Full Length Rail==&lt;br /&gt;
Detective Sean Riley ([[Johnny Strong]]) carries a Springfield .45 TRP Operator with full rail as his main sidearm throughout the film. It should be noted that he also uses extended mags in the pistol throughout the film.&lt;br /&gt;
[[Image:Springfield Armory TRP Operator.jpg|thumb|350px|none|Springfield Armory TRP Operator Full Rail - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Det_riley.jpg|thumb|none|600px|Det. Detective Sean Riley ([[Johnny Strong]]) firing his Springfield .45 TRP Operator.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
A [[Glock 17]] is used by Detective Tom Wyatt ([[Holt Boggs]]).&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|300px|Glock 17 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Tom_wyatt.jpg|thumb|none|600px|Wyatt taking cover with his Glock 17 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Px4 Storm==&lt;br /&gt;
Detective Will Ganz ([[Kevin Phillips]]) uses a [[Beretta Px4 Storm]].&lt;br /&gt;
[[Image:Px4_Storm.jpg|thumb|none|300px|Beretta PX4 Storm]]&lt;br /&gt;
[[Image:Det_will_ganz.jpg|thumb|none|600px|Det. Will Ganz uses a Beretta PX4 Storm.]]&lt;br /&gt;
[[Image:Ganz.jpg|thumb|none|600px|Ganz firing his PX4 Storm.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch USP .45 ACP==&lt;br /&gt;
Cole ([[Louis Mandylor]]) uses a [[Heckler &amp;amp; Koch USP]] .45 ACP.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|300px|H&amp;amp;K USP .45 ACP]]&lt;br /&gt;
[[Image:Costas_usp.jpg|thumb|none|600px|Cole uses a H&amp;amp;K USP .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Benelli M1 Super 90==&lt;br /&gt;
Detective Dave Besson ([[Kim Coates]]), Riley ([[Johnny Strong]]), and another NOPD officer, Franco ([[Mike Muñoz]]) use a [[Benelli M1 Super 90]].&lt;br /&gt;
[[Image:Ben_M1e2.jpg|thumb|none|400px|M1 Super 90 &amp;quot;Entry&amp;quot; model with rifle-type open sights, shorter barrel, normal buttstock]]&lt;br /&gt;
[[Image:Dave_besson.jpg|thumb|none|600px|Det. Dave Besson with Benelli M1 Super 90]]&lt;br /&gt;
[[Image:Nopd.jpg|thumb|none|600px|Franco ([[Mike Muñoz]]) uses a Benelli M1 Super 90 to lay down suppressing fire]]&lt;br /&gt;
[[Image:Riley_Benelli.jpg‎|thumb|none|600px|Riley ([[Johnny Strong]]) with a Benelli M1 Super 90]]&lt;br /&gt;
&lt;br /&gt;
==Stevens 311R (sawed-off)==&lt;br /&gt;
A gangster is seen using a sawed-off [[Stevens 311R]] shotgun.&lt;br /&gt;
[[Image:Stevens_311_(Sawed_Off).jpg|thumb|none|400px|Stevens 311R (sawed-off) - 12 gauge]]&lt;br /&gt;
[[Image:Saved_off.jpg|thumb|none|600px|The gangster firing his Stevens 311R sawed-off shotgun ]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K-PDW==&lt;br /&gt;
The bald mercenary firing a [[Heckler &amp;amp; Koch MP5K-PDW]].&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|300px|H&amp;amp;K MP5K-PDW]]&lt;br /&gt;
[[Image:Mercenary.jpg|thumb|none|600px|The bald mercenary uses H&amp;amp;K MP5K-PDW]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5KA3==&lt;br /&gt;
Another mercenary uses a [[Heckler &amp;amp; Koch MP5K]]A3.&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|250px|H&amp;amp;K MP5KA3]]&lt;br /&gt;
[[Image:Mercenary01.jpg|thumb|none|600px|Another mercenary uses H&amp;amp;K MP5KA3]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch MP5K with SEF Plastic Trigger Pack==&lt;br /&gt;
Cole ([[Louis Mandylor]]) uses a MP5K&lt;br /&gt;
[[Image:Mpsef.jpg|thumb|none|600px|H&amp;amp;K MP5K-SEF]]&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|400px|H&amp;amp;K MP5K-SEF]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch UMP .45==&lt;br /&gt;
A Heckler and Koch UMP .45 is the weapon used by the mercenary Griff ([[Mark Hanson]]) throughout the film.&lt;br /&gt;
[[Image:Ump.jpg|thumb|none|600px|Griff ([[Mark Hanson]]) firing his H&amp;amp;K UMP .45]]&lt;br /&gt;
[[Image:UMP_45.jpg|thumb|none|400px|H&amp;amp;K UMP .45]]&lt;br /&gt;
&lt;br /&gt;
==Brügger and Thomet MP9==&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|Brügger and Thomet MP9]]&lt;br /&gt;
[[Image:Mp9.JPG|thumb|none|600px|Mercenary uses B&amp;amp;T MP9 with suppressor]]&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10 .45 ACP==&lt;br /&gt;
[[Image:Ingram-mac10_new.jpg|thumb|none|400px|Ingram MAC-10 .45 ACP]]&lt;br /&gt;
[[Image:Ingram10.jpg|thumb|none|400px|Ingram MAC-10]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M3A1 &amp;quot;Grease gun&amp;quot; ==&lt;br /&gt;
Detective Sean Riley ([[Johnny Strong]]) firing a [[M3 / M3A1 &amp;quot;Grease Gun&amp;quot;|M3A1 &amp;quot;Grease gun.&amp;quot;]]&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|400px|M3 &amp;quot;Grease gun&amp;quot;]]&lt;br /&gt;
[[Image:M3firing.jpg|thumb|none|600px|Detective Sean Riley uses a M3]]&lt;br /&gt;
[[Image:M3grease.jpg|thumb|none|600px|M3A1. Notice the lack of the cocking lever.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson SW Model 76==&lt;br /&gt;
[[Image:Sw76-1.jpg|thumb|none|400px|Smith &amp;amp; Wesson SW Model 76]]&lt;br /&gt;
[[Image:S%26w_smg.jpg|thumb|none|600px|Gangster firing a Smith &amp;amp; Wesson SW Model 76]]&lt;br /&gt;
&lt;br /&gt;
=Assault/Battle Rifles=&lt;br /&gt;
&lt;br /&gt;
==DSA-SA58 OSW==&lt;br /&gt;
This weapon a select-fire &amp;quot;sawed off&amp;quot; FN FAL clone made by DS Arms &lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|DSA-SA58OSW]]&lt;br /&gt;
[[Image:DSA-58OSW.jpg|thumb|none|400px|DSA-SA58 OSW with Eotech holosight and Sure Fire M900A Vertical Foregrip WeaponLight]]&lt;br /&gt;
&lt;br /&gt;
Dekker ([[Bas Rutten]]) firing a [[FN_FAL#DSA_SA58_OSW|DSArms SA58 OSW]].&lt;br /&gt;
[[Image:Fnfalcarbine.jpg|thumb|none|600px|Dekker ([[Bas Rutten]]) firing a DSA-SA58OSW]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|400px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]&lt;br /&gt;
Colin ([[Sean Patrick Flanery]]) firing a AKMS.&lt;br /&gt;
[[Image:Colin.jpg|thumb|none|600px|Colin firing a AKMS]]&lt;br /&gt;
[[Image:Akmsfir.jpg|thumb|none|600px|A young gangster firing the AKMS]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG A-1 Austrian Army Version]]&lt;br /&gt;
[[Image:Steyraugmil.jpg|thumb|none|600px|The bald mercenary firing a Steyr AUG A-1]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:7.62_High_Calibre&amp;diff=553758</id>
		<title>Talk:7.62 High Calibre</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:7.62_High_Calibre&amp;diff=553758"/>
		<updated>2012-04-26T22:21:01Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why are there no screenshots of the actual game?? --[[User:Zackmann08|Zackmann08]] 16:54, 26 April 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
Nobody knows 0.o *Shrugs* [[User:Sith Venator|Sith Venator]] 17:21, 26 April 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_Recon:_Future_Soldier&amp;diff=552260</id>
		<title>Ghost Recon: Future Soldier</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_Recon:_Future_Soldier&amp;diff=552260"/>
		<updated>2012-04-23T20:33:14Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:GRFW.jpg|thumb|right|300px|''Ghost Recon: Future Soldier'' (2012)]]&lt;br /&gt;
'''The following guns appear in the forthcoming game ''Ghost Recon: Future Soldier'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
A [[Chiappa Rhino 60DS]] appears as the &amp;quot;Wild Boar&amp;quot; in the game.&lt;br /&gt;
[[File:Chiappa Rhino 6&amp;quot;.jpg|thumb|none|350px|Chiappa Rhino 60DS - .357 Magnum]]&lt;br /&gt;
[[File:Boar.jpg|thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45 Tactical==&lt;br /&gt;
The [[FNP#FNP-45 Tactical|FN FNP-45 Tactical]] appears as &amp;quot;45T&amp;quot; in the game. It is one of the sidearms of the Ghost Team in MP.&lt;br /&gt;
[[File:FNP45Tac.jpg|thumb|none|350px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[Image:GRFS-HK45T.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] is known as &amp;quot;Five-SeveN&amp;quot; in the game.&lt;br /&gt;
[[File:Five-seveN FDE.jpg|thumb|none|350px|Five-seveN FDE - 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==GSh-18==&lt;br /&gt;
The [[GSh-18]] is one of the Team Bodark's handguns. Upgrades include a red dot sight, suppressor, incendiary ammo, and laser sight.&lt;br /&gt;
[[File:Gsh18-l.jpg|thumb|none|351px|GSh-18 - 9x19mm]]&lt;br /&gt;
[[Image:GRFS-GSh18.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==KRISS USA Kard==&lt;br /&gt;
The [[KRISS USA Kard]] is the full-auto handgun of the Ghost Team in MP.&lt;br /&gt;
[[File:KRISS KARD.jpg|thumb|none|350px|KRISS USA Kard - .45 ACP]]&lt;br /&gt;
[[Image:GRFS-Kard.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
The [[MP-412 REX]] is one of the Bodark team's handguns.&lt;br /&gt;
[[File:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
==OTs-33 Pernach==&lt;br /&gt;
The [[OTs-33 Pernach]] is known as &amp;quot;OTS-33&amp;quot; in the game.&lt;br /&gt;
[[File:OTs-33 automatic pistol.jpg|thumb|none|350px|OTs-33 Pernach - 9x18mm]]&lt;br /&gt;
[[Image:GRFS-OTs33.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Judge==&lt;br /&gt;
The [[Taurus Judge]] is known as &amp;quot;Defender&amp;quot; in the game.&lt;br /&gt;
[[File:TaurusJudge.jpg|thumb|none|350px|Taurus Judge - .45LC]]&lt;br /&gt;
&lt;br /&gt;
==X26 Taser==&lt;br /&gt;
The [[Taser#X26|X26 Taser]] appears and as an under-barrel attachment for assault rifles (but not for the so called &amp;quot;Personal Defense Rifles&amp;quot;). Both Ghosts and Bodark are using this attachment.&lt;br /&gt;
[[Image:X26-tazer.jpg|thumb|none|401px|An X26 Tazer with safety cap on.]]&lt;br /&gt;
[[Image:GRFS-X26.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==X3 Taser==&lt;br /&gt;
An [[Taser#Taser_X3.2FX2|X3 Taser]] can be seen being used during a MP match. Appears as a secondary weapon. Referred to as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Taser x3.jpg|thumb|none|400px|X3 Taser]]&lt;br /&gt;
[[Image:GRFS-L22A1.jpg|thumb|none|601px|X3 Taser during equipment selection.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
The [[Brügger &amp;amp; Thomet MP-9|B&amp;amp;T MP9]] appears as &amp;quot;MP9&amp;quot; in the game.&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|300px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==CZ SCORPION EVO 3 A1==&lt;br /&gt;
The [[Skorpion#CZ SCORPION EVO 3 A1|CZ SCORPION EVO 3 A1]] appears as &amp;quot;Skorpion&amp;quot; in the game. Used by Team Bodark.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ SCORPION EVO 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:GRFS-EVO3.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[P90#P90 TR|FN P90 TR]] is one of the Ghosts' submachine guns. Appears simply as &amp;quot;P90&amp;quot;.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[Image:GRFS-P90TR.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[MP7|H&amp;amp;K MP7A1]] is used by a Ghost Operative codenamed &amp;quot;30K&amp;quot;. It can also be seen in the E3 2011 trailer on the back of a Ghost sniper.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 - 4.7x30mm]]&lt;br /&gt;
[[Image:GRFS-MP7.jpg|thumb|none|600px|30K with his MP7A1.]]&lt;br /&gt;
[[Image:GRFS-MP7A1.jpg|thumb|none|601px|The MP7A1 during weapon selection. The folding foregrip was replaced with a rail system, as in ''[[Warface]]''.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon-2==&lt;br /&gt;
The 9x18mm [[Izhmash PP-19 Bizon|Izhmash PP-19 Bizon-2]] appears with a side-folding stock. The gun is fitted with back-up iron sights by default, even though the iron sights are also present unaltered. Referred to as &amp;quot;PP19&amp;quot;.&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRFS-Bizon.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==KRISS USA Vector==&lt;br /&gt;
The [[TDI Vector|KRISS USA Vector]] submachine gun is one of the usable submachine guns in the game. It is seen used by Ghosts, most notably 30K, in various screenshots and gameplay videos.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|KRISS USA Vector - .45 ACP]]&lt;br /&gt;
[[Image:GRFS-Vector-ConceptArt.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
[[Image:GRFS-ACR&amp;amp;Vector-1.jpg|thumb|none|600px|30K (background, left) holds a Vector.]]&lt;br /&gt;
[[Image:GRFS-ACR&amp;amp;Vector-2.jpg|thumb|none|601px|Suppressed KRISS USA Vector on the player's character's back as seen in a CO-OP gameplay video.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QCQ-05==&lt;br /&gt;
The [[QCQ-05]] appears as &amp;quot;Type05&amp;quot; in the game.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05 - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] is used by Team Bodark in the MP part of the game.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|KBP Instrument Design Bureau PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:GRFS-PP2000.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles and Battle Rifles=&lt;br /&gt;
==5,56A-91==&lt;br /&gt;
The [[5,56A-91]] appears as &amp;quot;[[A-91]]&amp;quot; in the game. This designation is incorrect, as it refers to the 7.62x39mm version.&lt;br /&gt;
[[Image:A91.jpg|400px|thumb|none|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-556A-91.jpg|thumb|none|600px|Weapon Selection view. Note the 5.56x45mm magazine.]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
[[AK-47]]s were used by Russian Ultranationalists in the trailer. In-game, it is one of the pre-order bonus weapons (other being the Mk 14 Mod 0 EBR).&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Type III AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:GRFW-AK47.jpg|thumb|none|600px|A soldier holds the AK-47 in the very first live-action trailer.]]&lt;br /&gt;
&lt;br /&gt;
==AK-200==&lt;br /&gt;
The AK-200 (prototype version of the [[AK-12]] rifle) appears as &amp;quot;AK-200&amp;quot; in the game, fitted with a Tapco folding stock. It is depicted with the newly designed 60 round magazine, however the model simply uses a 30 round Tapco magazine which has been bulged out to resemble the profile of the 60 round magazine.&lt;br /&gt;
[[File:AK200 photo shop.jpg|401px|thumb|none|AK-200 - 7.62x39mm (Photoshopped image of an [[AK-103]])]]&lt;br /&gt;
[[Image:GRFS-AK200.jpg|thumb|none|600px|Weapon Selection view of the AK-200 fitted with a Tapco folding stock.]]&lt;br /&gt;
[[Image:GRFS-AK2.jpg|thumb|none|600px|The Ghost operative aims his AK-200 fitted with a Kobra RDS and magnifier. Note &amp;quot;60&amp;quot; on the HUD.]]&lt;br /&gt;
[[Image:GRFS-AK1.jpg|thumb|none|600px|The same AK-200 from a different angle showing the X26 Taser attachment. The X26 was later replaced with the X3 Taser.]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
A guard is seen with an [[AKMSU]] in the Nigeria mission walkthrough. Mistakenly called &amp;quot;[[AKS-74U]]&amp;quot; in the game. Remains to be seen what caliber it uses despite the model having the 7.62mm magazine.&lt;br /&gt;
[[File:AKPDW01.jpg|thumb|400px|none|AKMSU with RIS handguard- 7.62x39mm]]&lt;br /&gt;
[[Image:GRFS-AKMSU.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
[[File:GRFS AKMS promo.jpg|thumb|600px|none|A Ghost surprises a guard from behind.]]&lt;br /&gt;
&lt;br /&gt;
==AN-94 &amp;quot;Abakan&amp;quot;==&lt;br /&gt;
The [[AN-94]] can be seen in the E3 2010 gameplay demo. It is used by Russian Ultranationalists. In MP, it is used by Team Bodark.&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Izhmash AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:GRFS-Abakan.jpg|thumb|none|600px|Weapon Selection view of the AN-94 fitted with Kobra red dot sight and unknown magnifier. Also note the under-barrel rail system.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
[[Image:CZ S805.jpg|400px|thumb|none|CZ 805 BREN A1 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==DS Arms SA58 OSW==&lt;br /&gt;
The [[FN FAL#DSA SA58 OSW|DS Arms SA58 OSW]] is seen in the Guerilla Mode trailer. In MP, it is used by Team Bodark.&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|DS Arms SA58 OSW - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-SA58OSW.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L22A1==&lt;br /&gt;
The [[Enfield L85 rifle series#L22#L22A1|Enfield L22A1]] can be seen during weapon selection. It is mislabelled as the &amp;quot;L22A2&amp;quot;, possibly in reference to the fact that it is an improved version of the weapon featuring a MIL-STD-1913 sight rail, slightly lengthened barrel and handguard, and a [[Noveske Rifleworks rifle series|Noveske]] style flash hider.&lt;br /&gt;
[[Image:Sa80A2-l22a2.jpg|400px|thumb|none|L22A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:GRFS-L22A2.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000 Tactical==&lt;br /&gt;
The [[FN F2000 Tactical]] is known as &amp;quot;F2000&amp;quot; in the game.&lt;br /&gt;
[[Image:FN F2000 tactical.jpg|400px|thumb|none|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[MK 17|FN SCAR-H]] features a sliding stock and is classified as a &amp;quot;PDR&amp;quot; in the game.&lt;br /&gt;
[[Image:2fff2537c0.jpg|400px|thumb|none|FN SCAR-H - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Goblin&amp;quot;==&lt;br /&gt;
The &amp;quot;Goblin&amp;quot; is a (yet) unidentified compact assault rifle, based on the [[AR-15]] platform.&lt;br /&gt;
[[Image:Goblin.jpg|600px|thumb|none|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The [[HK417|H&amp;amp;K HK417]] appears as &amp;quot;417&amp;quot; in the game. It is one of the assault rifles used by the Ghosts in multiplayer.&lt;br /&gt;
[[Image:HK417 20.jpg|400px|thumb|none|Heckler &amp;amp; Koch HK417 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-HK417.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
[[Image:GRFS-HK417b.jpg|thumb|none|600px|Exposed view showing the customizable parts of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
The [[TAR-21]] is one of the Ghosts' assault rifles in MP. Just like the L22A1 and M1014, it features a full-length rail on top.&lt;br /&gt;
[[Image:Tavor-tar.jpg|400px|thumb|none|IMI Tavor TAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-TAR21.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul PDR|Magpul PDR-C]] is one of the usable assault rifles in MP. Classified as a &amp;quot;Personal Defense Rifle&amp;quot; - what PDR actually stands for in the gun's name.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|400px|thumb|none|Magpul PDR-C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-PDRC.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14|Mk 14 Mod 0 EBR]] is one of the two pre-order bonus weapons for the PS3 and X360 platforms.&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|none|450px|Mk 14 Mod 0 EBR - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;OCP-11&amp;quot;==&lt;br /&gt;
Unidentified PDW used by Team Bodark.&lt;br /&gt;
[[Image:Ocp11.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] can be seen in the E3 2011 presentation. It is also used by Kozak during the Africa mission.&lt;br /&gt;
[[Image:ACR 10.5.jpg|thumb|none|500px|Remington ACR with 10.5&amp;quot; barrel, tan finish, Magpul PMag and tri-rail handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-ACR-1.jpg|thumb|none|600px|Remington ACR with tan finish, 5-sided handguard, Magpul AFG (Angled Fore Grip), LAM, custom flash hider, folding stock and taped magazines.]]&lt;br /&gt;
[[Image:GRFS-ACR-2.jpg|thumb|none|600px|ACR exposed showing the insane customization options available such as stock, magazine, barrel, gas system, side rails, top rails, trigger group and many more. Note ACOG/RMR sight.]]&lt;br /&gt;
[[Image:GRFS-ACR.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
[[Image:GRFS-ACR-4.jpg|thumb|none|600px|The player's character tests the ACR in the &amp;quot;firing range&amp;quot;.]]&lt;br /&gt;
[[Image:GRFS-ACR&amp;amp;Vector-1.jpg|thumb|none|600px|Kozak holds his ACR.]]&lt;br /&gt;
&lt;br /&gt;
==SR-3M Vikhr==&lt;br /&gt;
The [[SR-3|SR-3M Vikhr]] appears as &amp;quot;SR-3M&amp;quot; and is classified as a &amp;quot;Personal Defense Rifle&amp;quot;.&lt;br /&gt;
[[Image:SR3M-Vixr.jpg|400px|thumb|none|SR-3M Vikhr - 9x39mm]]&lt;br /&gt;
[[Image:GRFS-SR3M.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament Company Revolver Rifle==&lt;br /&gt;
The [[Knight's Armament Revolver Rifle|KAC Revolver Rifle]] is known as &amp;quot;SRR&amp;quot; in the game, and features a suppressor by default.&lt;br /&gt;
[[Image:RevolverRifle-1.jpg|thumb|none|400px|Knight's Armament Company Revolver Rifle - .30 Caliber]]&lt;br /&gt;
[[Image:GRFS-Knight.jpg|thumb|none|601px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company XM110 SASS==&lt;br /&gt;
The [[SR-25|XM110]] appears in the game as the &amp;quot;M110&amp;quot;. This variant is distinguishable from the officially adopted M110 by the lack of a length-adjustable buttstock, a feature added during the rifle's transition from ''XM110'' to ''M110''. &lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|500px|M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme -  7.62x51mm NATO. The XM110 lacked the length-adjustable buttstock.]]&lt;br /&gt;
[[Image:GRFS-M110.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
[[Image:GRFS-SR25.jpg|thumb|none|600px|A Ghost holds the XM110.]]&lt;br /&gt;
&lt;br /&gt;
==KSVK 12.7==&lt;br /&gt;
The [[KSVK|KSVK 12.7]] heavy sniper rifle is used by Team Bodark in MP.&lt;br /&gt;
[[Image:Ksvk2.jpg|thumb|none|500px|Degtyarev KSVK 12.7 - 12.7x108mm]]&lt;br /&gt;
[[Image:GRFS-KSVK.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
The [[Mosin Nagant|Mosin Nagant M91/30]] appears as &amp;quot;MN91/30&amp;quot;.&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==PSL-54C==&lt;br /&gt;
The [[FPK / PSL Sniper Rifle|PSL-54C]]'s model features a RIS handguard, longer barrel with flash hider, different front sight, and the default stock is similar to the folding stock of the [[SVD|SVDS]]. (Fixed stock found on the newer SVD rifles is also selectable.) Strangely, the magazine lacks the &amp;quot;X&amp;quot; shaped stamping.&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|500px|PSL-54C - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRFS-PSL.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Remington M40A5==&lt;br /&gt;
The [[M40A5]] is another usable weapon in the game.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
The [[Remington MSR]] (Modular Sniper Rifle) can be seen for a few seconds during weapon selection. One of the Ghost Operatives can be seen using it in the latest trailer.&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|Remington MSR with Leupold Mark 4 scope and AAC Titan suppressor - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:GRFS-MSR.jpg|thumb|none|601px|Remington MSR with 20&amp;quot; barrel and olive finish during weapon selection.]]&lt;br /&gt;
[[Image:GRFS-MSR-2.jpg|thumb|none|600px|A Remington MSR on the player's character's back.]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
The [[VSS Vintorez]] appears as &amp;quot;VSS&amp;quot; in the game.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|500px|VSS Vintorez with PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:GRFS-VSS.jpg|thumb|none|600px|Weapon Selection view. Note the [[AS Val]] buttstock. Also note 10-round capacity despite being modeled with the SR-3's 20-rounder.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
The [[Benelli M4 Super 90]] appears as &amp;quot;M1014&amp;quot; in the game.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-M1014.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90 (Weapon Attachment)==&lt;br /&gt;
Fictional, shortened version of the [[Benelli M4 Super 90]] can be mounted on the assault rifles as an under-barrel attachment.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-MASTERKY.jpg|thumb|none|600px|Underbarrel shotgun attachment during weapon selection.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash Saiga-12K== &lt;br /&gt;
The [[Saiga 12|Saiga-12K]] is another usable shotgun of Team Bodark.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-Saiga.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M12&amp;quot;==&lt;br /&gt;
Unidentified shotgun. Likely a futurised version of the [[Saiga 12#Kushnapup|Kushnapup]].&lt;br /&gt;
[[Image:M12.jpg|600px|thumb|none|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590A1==&lt;br /&gt;
The [[Mossberg 590|Mossberg 590A1]] with top-folding wire stock and heat-shield can be seen during weapon selection.&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|450px|Mossberg 590A1 with [[Colt M4A1|M4]]-style stock - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-M590A1.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==MTs255 Tactical==&lt;br /&gt;
The [[MTs255|MTs255 Tactical]] appears as &amp;quot;MTs-255&amp;quot; in the game.&lt;br /&gt;
[[Image:MTs255 Tactical.jpg|thumb|none|400px|MTs255 Tactical - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-MTs255.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==RMB-93==&lt;br /&gt;
The [[RMB-93]] is another usable shotgun.&lt;br /&gt;
[[Image:RMB93.jpg|thumb|none|400px|RMB-93 - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-RMB93.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==FN MK 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN MK 48 Mod 0]] as a usable weapon can be seen in the multiplayer trailer. As in every GR game, it is fitted with the stock of an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 Paratrooper]].&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|451px|FN MK 48 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-MK48.jpg|thumb|none|600px|Weapon Selection view of an MK 48 Mod 0 fitted with Magpul AFG, long barrel, Holographic sigh + magnifier, and incendiary ammo pack.]]&lt;br /&gt;
[[Image:GRFS-MK48-1.jpg|thumb|none|600px|A Ghost fires his MK 48 Mod 0 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The developmental [[LSAT|LSAT (Lightweight Small Arms Technologies) Light Machine Gun]] is usable by the Ghosts in the MP.&lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|450px|Concept image of an LSAT Light Machine Gun - 5.56x45mm NATO (Currently)]]&lt;br /&gt;
[[Image:GRFS-LSAT.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==MK 43 Mod 0==&lt;br /&gt;
The [[M60#MK43 Mod 0/1|Mk 43 Mod 0]] machine gun can be unlocked through uPlay.&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|450px|MK 43 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-M60.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] is one of Team Bodark's machine guns. Known as &amp;quot;Type 95&amp;quot;.&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|450px|QBB-95 - 5.8x42mm]]&lt;br /&gt;
[[Image:GRFS-QBB95.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company LMG==&lt;br /&gt;
The [[Knight's Armament LMG|KAC LMG]] appears in the game as the &amp;quot;[[Stoner 63#Knight's Armament Stoner 96|Stoner 96]]&amp;quot;. It is one of the Ghosts' machine guns.&lt;br /&gt;
[[Image:KAC LMG.jpg|thumb|none|450px|Knight's Armament Company LMG - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-LMG.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PKM|PKP Pecheneg]] appears as &amp;quot;PKP&amp;quot; and is one of the Team Bodark's machine guns.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|450px|PKP Pecheneg - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRFS-PKP.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
The [[RPK]] is unlockable through uPlay.&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|450px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:GRFS-RPK.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mk 5==&lt;br /&gt;
The [[Ultimax 100#Ultimax 100 Mark 5|ST Kinetics Ultimax 100 Mk 5]] appears as &amp;quot;Ultimax Mk.5&amp;quot; and is one of the Team Bodark's machine guns.&lt;br /&gt;
[[Image:Ultimax MK5.jpg|thumb|none|500px|Ultimax 100 Mk5 Squad Automatic Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:GRFS-U100.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==Brügger &amp;amp; Thomet GL-06==&lt;br /&gt;
The [[Brügger &amp;amp; Thomet GL-06]] appears as &amp;quot;Gl06&amp;quot; and can fire smoke, EMP, and frag grenades.&lt;br /&gt;
[[Image:B&amp;amp;T-GL-06.jpg|thumb|none|400px|B&amp;amp;T GL-06 - 40x46mm]]&lt;br /&gt;
[[Image:Grfsgr.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== CZ 805 G1 ==&lt;br /&gt;
The [[CZ 805 G1]] is the under-barrel launcher used by Bodark in the MP.&lt;br /&gt;
[[Image:CZ 805 G1 Stand-Alone.jpg|thumb|none|400px|CZ 805 G1 Stand-Alone - 40x46mm]]&lt;br /&gt;
[[Image:GRFS-UBGL.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== FN 40GL==&lt;br /&gt;
The [[FN EGLM|FN 40GL (Mk 13)]] appears as &amp;quot;Mk40GL&amp;quot; and can fire smoke, EMP, and frag grenades. It is a secondary weapon, used by the Scout class. Also available as an under-barrel attachment for assault rifles.&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|401px|FN MK 13 (EGLM) in Standalone configuration - 40x46mm]]&lt;br /&gt;
[[Image:GRFS-40GL.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
[[Image:GRFS-GL1.jpg|thumb|none|600px|40GL under-barrel attachment]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[M134 Minigun]] can be seen as an emplaced weapon and also mounted on Ghost Drones.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:GRFS-M134.jpg|thumb|none|600px|Mounted Minigun used by an Ultranationalist soldier.]] &lt;br /&gt;
[[Image:GRFS-Drone.jpg|thumb|none|600px|An M134 mounted on a Drone. Note the Ghost holding the [[talk:Ghost Recon: Future Soldier#Fictional Weaponry|MR-B Assault Rifle.]]]] &lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
The [[M18 smoke grenade]] appears as &amp;quot;Smoke&amp;quot;.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:GRFS-Smoke.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The [[M18A1 Claymore]] is unlockable for the Scout class.&lt;br /&gt;
[[Image:M18a1_07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:GRFS-Claymore.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
The [[M67 hand grenade]] appears as &amp;quot;Frag&amp;quot;. &lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Flashbang ==&lt;br /&gt;
Flashbang grenade of unknown make.&lt;br /&gt;
[[Image:GRFS-Flash.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
This section lists the guns seen in the first live-action trailer.&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
Fired by a Ghost Recon operative codenamed Pepper to kill Ivan Illitch Kerenski in the trailer. It might be some futuristic version of the [[Barrett M107]] because the magazine looks too small.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|500px|Barrett M107 - .50 BMG]]&lt;br /&gt;
[[Image:GRFS-M107-3.jpg|thumb|none|600px|Pepper with the Barrett.]]&lt;br /&gt;
[[Image:GRFW-M82.jpg|thumb|none|600px|Pepper prepares to fire the M107.]]&lt;br /&gt;
[[Image:GRFS-M107-2.jpg|thumb|none|600px|Close-up of the trigger.]]&lt;br /&gt;
[[Image:GRFS-M107-1.jpg|thumb|none|600px|View through the hi-tech scope of the M107.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
The operatives at the Russian Special Forces headquarters have [[MP5A2]]s.&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:GRFW-MP5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
A [[Mossberg 500 Cruiser]] can be seen holstered on the back of a Ghost Recon Operative codenamed Kozak in the first live-action trailer.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg‎|thumb|none|400px|Mossberg 500 Cruiser - 12 Gauge]]&lt;br /&gt;
[[Image:GRFW-Shotgun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_Recon_Advanced_Warfighter&amp;diff=552258</id>
		<title>Ghost Recon Advanced Warfighter</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_Recon_Advanced_Warfighter&amp;diff=552258"/>
		<updated>2012-04-23T20:31:19Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Assault Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
[[Image:Ghost Recon Advanced Warfighter Cover.jpg|thumb|right|300px|''Ghost Recon Advanced Warfighter'' (2006)]]&lt;br /&gt;
'''''Ghost Recon Advanced Warfighter''''' or '''''G.R.A.W.''''' is a tactical shooter, the third installment in the Ghost Recon series. It was released in 2006 for the PC, Xbox 360, Xbox &amp;amp; PS2. The PC, Xbox and PS2 versions are first-person shooters, while the X360 version is in the third-person perspective.&lt;br /&gt;
&lt;br /&gt;
The game takes place in 2013. Scott Mitchell - the player's character - commands the Ghosts, an elite force which must protect the American and Mexican presidents, recover stolen military techs and battle Mexican rebels.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Ghost Recon: Advanced Warfighter'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Overview=&lt;br /&gt;
The game correctly tracks the +1 bullet in the chamber and the fire-mode selector can also be used.&lt;br /&gt;
&lt;br /&gt;
The player can customize his weapons before each mission, however putting too many attachments on a gun will increase its weight and that will result in a moving, aiming and reloading penalty.&lt;br /&gt;
&lt;br /&gt;
When a gun is reloaded all the remaining bullets in the magazine are lost.&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
The standard-issue sidearm of the U.S. Military and the Ghost Squad is the [[Beretta M9]]. Fires 9x19mm bullets, has a capacity of 15+1 rounds. It is the only semi-automatic handgun in the game. Can be modified with a sound suppressor, but in the '''X360''' version of the game, the &amp;quot;M9&amp;quot; and &amp;quot;M9-SD&amp;quot; are two separate weapons.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9x19mm]]&lt;br /&gt;
[[Image:GRAW-M9-1.jpg|thumb|none|601px|The Beretta M9 during weapon selection menu. The Beretta logo can be clearly seen on the grip, however the &amp;quot;BERETTA&amp;quot; text itself is missing. Also, the slide reads &amp;quot;U.S.-9mm MILITARY&amp;quot;, instead of &amp;quot;U.S. 9mm M9-BERETTA USA&amp;quot;.]]&lt;br /&gt;
[[Image:GRAW-M9-4.jpg|thumb|none|601px|Cpt. Scott Mitchell wields an unmodified M9 pistol. The gun is depicted to operate in incorrect DAO mode.]]&lt;br /&gt;
[[Image:GRAW-M9-2.jpg|thumb|none|601px|Cpt. Scott Mitchell holds a suppressed Beretta M9 at the ruins of the US Embassy.]]&lt;br /&gt;
[[Image:GRAW-M9-3.jpg|thumb|none|601px|View through the iron sights of the M9.]]&lt;br /&gt;
[[Image:GRAW-M9-5.jpg|thumb|none|601px|Cpt.Mitchell reloads his M9 when it runs empty.]]&lt;br /&gt;
[[Image:GRAW-BerettaM9-1.jpg|thumb|none|601px|Very rarely, Mexicans are also seen using Berettas.]]&lt;br /&gt;
&lt;br /&gt;
== Glock 18C ==&lt;br /&gt;
Ghost Team machine pistol. Appears as &amp;quot;G18&amp;quot; but it is actually a [[Glock 18|Glock 18C]]. Holds 19+1 rounds and cannot be modified. Available only in the PC version.&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C - 9x19mm]]&lt;br /&gt;
[[Image:GRAW-G18C-1.jpg|thumb|none|600px|The G18C in the weapon selection menu. &amp;quot;AUSTRIA&amp;quot; and &amp;quot;9x19&amp;quot; can be seen on the slide. For some reason, it is modeled with an extended barrel.]]&lt;br /&gt;
[[Image:GRAW-G18C-2.jpg|thumb|none|601px|The Glock 18C in idle, selector set to &amp;quot;rock-and-roll&amp;quot;.]]&lt;br /&gt;
[[Image:GRAW-G18C-3.jpg|thumb|none|601px|Iron sights of the Glock 18C.]]&lt;br /&gt;
[[Image:GRAW-G18C-4.jpg|thumb|none|601px|Firing the Glock 18C in full-auto.]]&lt;br /&gt;
[[Image:GRAW-Glock18C-3.jpg|thumb|none|600px|Cpt. Scott Mitchell fires the G18C while aiming down the sights. Despite the high ROF and recoil, the Glock provides good accuracy at short to medium ranges.]]&lt;br /&gt;
[[Image:GRAW-Glock18C-4.jpg|thumb|none|600px|The slide of the Glock 18C locks empty after a rapid burst. The auto reload feature of the game can be turned off, if the player wants even more realism during playing.]]&lt;br /&gt;
[[Image:GRAW-Glock18C-5.jpg|thumb|none|600px|Cpt. Scott Mitchell reloads his Glock 18C on the roof of a building while waiting for the Black Hawk to arrive. Looks like he is inserting an empty magazine.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
== Heckler &amp;amp; Koch MP5SD6 == &lt;br /&gt;
The [[H&amp;amp;K MP5SD6]] is used by just about every NATO counter-terrorist group in the world. The SMG of choice for the Ghost squad's covert-ops. In G.R.A.W. appears as &amp;quot;MP5SD&amp;quot; and can be modified with an Aimpoint sight. It is a secondary weapon in the game.&lt;br /&gt;
[[Image:H&amp;amp;KMP5SD6.jpg|thumb|none|400px|H&amp;amp;K MP5SD6 - 9x19mm]]&lt;br /&gt;
[[Image:GRAW-MP5SD6-3.jpg|thumb|none|601px|The MP5SD6 fitted with Aimpoint sight in the weapon selection menu.]]&lt;br /&gt;
[[Image:GRAW-MP5SD6-6.jpg|thumb|none|601px|The stock MP5SD6 in ''G.R.A.W.''.]]&lt;br /&gt;
[[Image:GRAW-MP5SD6-1.jpg|thumb|none|601px|Cpt Mitchell wields an MP5SD6 submachine gun modded with an Aimpoint sight.]]&lt;br /&gt;
[[Image:GRAW-MP5SD6-2.jpg|thumb|none|601px|Reloading animation of the MP5SD6.]]&lt;br /&gt;
[[Image:GRAW-MP5SD6-4.jpg|thumb|none|601px|View through the iron sights of the MP5SD6.]]&lt;br /&gt;
[[Image:GRAW-MP5SD6-5.jpg|thumb|none|601px|Cpt. Mitchell pulls back the bolt of the SD6 when it runs dry.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles and Battle Rifles=&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47|Type I AK-47]] appears in the '''Xbox 360''' version of the game. Another variant with a 75-round drum mag can be obtained through a DLC for the X360 version of the game.&lt;br /&gt;
[[Image:AK-47.jpg|thumb|none|450px|Type I AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:GRAW-X360-AK.jpg|thumb|none|601px|Model of the &amp;quot;AK-47-DRUM&amp;quot; or &amp;quot;AK-47 LMG&amp;quot;. Note the hybrid stamped/milled receiver.]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M468==&lt;br /&gt;
The [[Barrett M468]] with sliding stock and non-removable suppressor appears in the '''Xbox 360''' version of the game. A variant with [[Heckler &amp;amp; Koch M320|H&amp;amp;K XM320 grenade launcher]] can be obtained through a DLC for the X360 version of the game.&lt;br /&gt;
[[Image:BarrettM468.jpg|thumb|none|450px|Barrett M468 - 6.8x43mm Rem SPC]]&lt;br /&gt;
[[Image:GRAW-X360-M468.jpg|thumb|none|601px|Model of the Barrett M468 fitted with a grip and Aimpoint sight.]]&lt;br /&gt;
[[Image:GRAW-X360-M468-XM320.jpg|thumb|none|601px|Model of the Barrett M468 fitted with an XM320 grenade launcher. Note how the Aimpoint sight now does not have the flip-up covers. And since in the X360 version of ''G.R.A.W.'' the weapons cannot be modded, the &amp;quot;M468&amp;quot; and &amp;quot;M468-320&amp;quot; are treated as two separate weapons - that way, the &amp;quot;Five New Weapons&amp;quot; DLC actually adds only four guns.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M16A4 ==&lt;br /&gt;
The [[M16 rifle series#M16A4|M16A4]] appears as &amp;quot;A4 Rifle&amp;quot; in the '''Xbox 360''' version of the game. Hold 30 rounds, fires correctly in semi-auto or 3-round burst modes.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|450px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope - 5.56x45mm.]]&lt;br /&gt;
&lt;br /&gt;
== Crye Associates MR-C == &lt;br /&gt;
The [[(Ghost Recon) - Crye Associates MR-C|Crye Associates MR-C]] is a caseless bullpup assault rifle design proposed by Crye Precision; the &amp;quot;real&amp;quot; weapon was nothing more than a mock-up, and no working MR-C rifle ever existed. The main rifle of the Ghost Team, can be modified with holographic sight, sound suppressor and grenade launcher. Can fire in semi-auto, 3-round burst and full-auto modes and has a 50-round magazine.&lt;br /&gt;
[[Image:MR-C1.jpg|thumb|none|400px|The Crye Precision MR-C (Modular Rifle - Caseless)]]&lt;br /&gt;
[[Image:GRAW-MRC-1.jpg|thumb|none|601px|A fully modified MR-C. In-game, the MR-C is depicted to have an ambidextrous selector, however the mock-up images and 3D renders of the &amp;quot;real&amp;quot; MR-C reveal that it only had a selector on its left side. Only the cocking handle was ambidextrous.]]&lt;br /&gt;
[[Image:GRAW-MRC-5.jpg|thumb|none|601px|Cpt. Scott Mitchell holds a suppressed MR-C during the fourth mission in the game.]]&lt;br /&gt;
[[Image:GRAW-MRC-6.jpg|thumb|none|601px|Iron sights of the MR-C.]]&lt;br /&gt;
[[Image:GRAW-MRC-2.jpg|thumb|none|601px|Cpt. Scott Mitchell holds MR-C modified with EOTech holographic sight and grenade launcher.]]&lt;br /&gt;
[[Image:GRAW-MRC-3.jpg|thumb|none|601px|Reloading animation of the MR-C.]]&lt;br /&gt;
[[Image:GRAW-MRC2.jpg|thumb|none|601px|Cpt. Mitchell rotates the cocking handle of the MR-C. For some reason, the MR-C cannot have a +1 round in the chamber.]]&lt;br /&gt;
[[Image:GRAW-MRC-4.jpg|thumb|none|600px|Aiming down the holographic sight of the gun. The EOTech gives a better peripheral vision than the Aimpoint sight, but has no zooming capability.]]&lt;br /&gt;
[[Image:GRAW-MRC1.jpg|thumb|none|601px|Reloading the grenade launcher of the MR-C.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L==&lt;br /&gt;
The [[FN SCAR-L]] appears with a desert (tan) finish. Has a capacity of 30+1 rounds. Used by the Ghost team, can be equipped with an Enhanced Grenade Launcher Module (EGLM), fore-grip, sound suppressor and Aimpoint sight.&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|none|400px|Gen3 FN SCAR-L - 5.56x45mm]]&lt;br /&gt;
[[Image:GRAW-SCAR-L-1.jpg|thumb|none|601px|The SCAR-L with Aimpoint sight during weapons selection/customization. The front sight is removed, rather than being folded down.]]&lt;br /&gt;
[[Image:GRAW-MK16-5.jpg|thumb|none|600px|Bonus magazines for the SCAR-L.]]&lt;br /&gt;
[[Image:GRAW-SCAR-L-2.jpg|thumb|none|601px|Cpt. Mitchell opens fire with the SCAR-L from behind a safe cover.]]&lt;br /&gt;
[[Image:GRAW-SCAR-L-3.jpg|thumb|none|601px|Aiming down the Aimpoint sight mounted on the SCAR-L.'' G.R.A.W.'', just like ''[[Rainbow Six: Vegas 2]]'' features a so called in-game advertising, but on a much smaller scale.]]&lt;br /&gt;
[[Image:GRAW-MK16-2.jpg|thumb|none|600px|Cpt. Scott Mitchell reloads his SCAR-L during the first mission of the game.]]&lt;br /&gt;
[[Image:GRAW-MK16-6.jpg|thumb|none|600px|Cpt. Scott Mitchell reloads his SCAR-L fitted with a foregrip and Aimpoint sight during the fifth mission of the game.]]&lt;br /&gt;
[[Image:GRAW-SCAR-L-4.jpg|thumb|none|601px|View through the default iron sights of the SCAR-L while leaning to the right.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L CQC==&lt;br /&gt;
The [[MK 16|FN SCAR-L CQC]] appears in the '''Xbox 360''' version of the game as a usable assault rifle.&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|none|400px|Gen3 FN SCAR-L CQC - 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
The [[MK 17|FN SCAR-H]] with standard barrel can be obtained through a DLC for the '''Xbox 360''' version of the game. It is fitted with an [[M16]]-style flash hider, grippod and ACOG. Unlike the SCAR's in the PC version, this one has its front sight folded forward and not removed.&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|none|500px|Gen3 FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW-X360-SCAR-H STD.jpg|thumb|none|600px|Render of the SCAR-H STD. Note the Gen1 trigger unit and pistol grip.&amp;lt;br&amp;gt;&amp;quot;SV&amp;quot; refers to &amp;quot;Sniper Variant&amp;quot;, an other designation of the LB (Long Barrel) variant of the SCAR-L/H rifles. This model, however clearly has a Standard (STD) length barrel. And finally, even though the SCAR's are manufactured by FNH USA, the country of origin is still Belgium.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC ==&lt;br /&gt;
The [[FN SCAR-H CQC]] fires the 7.62x51mm NATO, giving more power than the SCAR-L with its 5.56x45mm round. It can be modified with the same attachments as the &amp;quot;Light&amp;quot; version. The game incorrectly claims that the SCAR-H fires 7.62x45mm rounds. (The 7.62x45mm round was in service in the 1950's in Czechoslovakia and there is no modern rifle using it.)&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|Gen3 FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW-SCAR-H-3.jpg|thumb|none|601px|FN SCAR-H CQC fitted with foregrip during weapon selection.]]&lt;br /&gt;
[[Image:GRAW-MK17-6.jpg|thumb|none|601px|SCAR-H CQC with vertical grip in the hands of Cpt. Mitchell.]]&lt;br /&gt;
[[Image:GRAW-SCAR-H-1.jpg|thumb|none|601px|Cpt. Mitchell holds a SCAR-H CQC modded with a grip and Aimpoint scope.]]&lt;br /&gt;
[[Image:GRAW-SCAR-H-2.jpg|thumb|none|601px|Reloading animation of the SCAR-H CQC. Unlike the SCAR-L's, the H's magazine is not painted tan.]]&lt;br /&gt;
[[Image:GRAW-MK17-2.jpg|thumb|none|601px|Cpt. Mitchell opens fire from inside a Black Hawk helicopter.]]&lt;br /&gt;
[[Image:GRAW-MK17-4.jpg|thumb|none|601px|View through the iron sights of the SCAR-H CQC.]]&lt;br /&gt;
[[Image:GRAW-MK17-7.jpg|thumb|none|601px|Cpt. Scott Mitchell slaps the bolt catch release of the SCAR.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
The [[G36K]] is carried by the Mexican soldiers throughout the game. It cannot be used by the Ghosts, but the magazines can be picked up and used for the XM8, XM8 Compact and SCAR-L. (The latter is incorrect, as the SCAR-L's STANAG magazine is not compatible with the polymer magazines the G36 rifle family uses.)&amp;lt;br&amp;gt;&lt;br /&gt;
In the '''Xbox 360''' version, the G36K is a usable weapon. It is known as &amp;quot;36k Carbine&amp;quot;.&lt;br /&gt;
[[Image:H&amp;amp;K-G36K.jpg|thumb|none|400px|H&amp;amp;K G36K - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:G36 SEF lower.jpg|thumb|none|300px|A SEF lower for G36-type rifles, similar to the one used in the game]]&lt;br /&gt;
[[Image:GRAW-G36K-1.jpg|thumb|none|600px|A G36K rifle on the ground.]]&lt;br /&gt;
[[Image:GRAW-G36K-2.jpg|thumb|none|600px|Close-up on the selector shows that the gun is depicted to have a SEF lower.]]&lt;br /&gt;
[[Image:GRAW-G36K-3.jpg|thumb|none|600px|A discarded G36K with magazine removed.]]&lt;br /&gt;
[[Image:GRAW-G36K-4.jpg|thumb|none|600px|A magazine of the G36K, which would fit into an XM8 or XM8C, but not s SCAR.]]&lt;br /&gt;
[[Image:GRAW-G36K-5.jpg|thumb|none|600px|During the night missions, the enemy G36K rifles are fitted with under-barrel weapon light attachments, however, as the pic shows the HK21E machine guns are not.]]&lt;br /&gt;
[[Image:GRAW-X360-G36K.jpg|thumb|none|600px|Cpt. Scott Mitchell with a G36K in the Xbox 360 version of the game.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM8]] can be equipped with an XM320 grenade launcher, precision sight and sound suppressor. In the Xbox version of the game, the M320 is erroneously shown as having a forward-sliding barrel for loading (like the M203). The M320's barrel actually pivots to the side.&lt;br /&gt;
[[Image:XM8.JPG|thumb|none|400px|H&amp;amp;K XM8 with Insight ISM-V sight - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRAW-XM8-2.jpg|thumb|none|601px|An XM8 rifle with sound suppressor, precision sight and XM320 grenade launcher.]]&lt;br /&gt;
[[Image:GRAW-XM8-1.jpg|thumb|none|600px|Kirkland holds his unmodified XM8 assault rifle during the first mission of the game.]]&lt;br /&gt;
[[Image:GRAW-XM8-3.jpg|thumb|none|601px|The XM8 in Cpt. Mitchell's hands.]]&lt;br /&gt;
[[Image:GRAW-XM8-5.jpg|thumb|none|601px|View through the ISM-V precision sight mounted on the XM8 rifle.]]&lt;br /&gt;
[[Image:GRAW-XM8-4.jpg|thumb|none|601px|Cpt. Mitchell reloads his XM8 rifle from empty. The bolt can be seen locked back. After inserting a new mag, the player's character pushes the bolt-catch release button (which is located inside the trigger guard, hence there is no animation) and the bolt returns to the forward position.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM8 Compact==&lt;br /&gt;
Smaller version of the XM8 rifle, the [[XM8#Heckler &amp;amp; Koch XM8 Compact Carbine|Heckler &amp;amp; Koch XM8 Compact]] with a sliding stock is used as a secondary weapon by the Ghost Team. Can be modified with a sound suppressor. Has an incorrect 3-round burst firing mode. Clicking the fire button while the gun is set to burst will only produce semi-automatic fire. The fire key must be held to actually fire 3 rounds in a burst. The XM8C appears as &amp;quot;M8 Carbine&amp;quot; in the game. ''G.R.A.W.'' is the first game to feature the XM8 Compact.&lt;br /&gt;
[[Image:Xm8ccbutt.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM8 Compact Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:GRAW-XM8C-1.jpg|thumb|none|601px|An XM8 Compact in the weapon selection menu.]]&lt;br /&gt;
[[Image:GRAW-XM8Compact-1.jpg|thumb|none|600px|Drawing animation of the XM8C. Cpt. Scott Mitchell extends the sliding stock of the rifle. During holstering, this animation occurs in reverse. Hence this, the XM8C has one of the slowest drawing/holstering animations in the game.]]&lt;br /&gt;
[[Image:GRAW-XM8C-2.jpg|thumb|none|601px|Scott Mitchell wields an unmodified XM8 Compact during the beginning of the second mission.]]&lt;br /&gt;
[[Image:GRAW-XM8C-3.jpg|thumb|none|601px|View through the standard iron sights of the XM8 Compact Carbine. Unlike the XM8 Carbine, the XM8C cannot be modified with an Aimpoint sight.]]&lt;br /&gt;
[[Image:GRAW-XM8Compact-4.jpg|thumb|none|600px|Cpt. Scott Mitchell reloads his XM8 Compact carbine.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch XM29 OICW==&lt;br /&gt;
A Ghost operative is seen wielding an [[XM29 OICW]] fitted with a vertical foregrip in the short movie that is being played on the main menu background. The OICW is likely a cut weapon.&lt;br /&gt;
[[Image:H&amp;amp;K XM29 OICW.jpg|thumb|none|450px|H&amp;amp;K XM29 Objective Individual Combat Weapon (OICW) - 5.56x45mm &amp;amp; 20mm]]&lt;br /&gt;
[[Image:GRAW-OICW-1.jpg|thumb|none|600px|The Ghost operative holds the XM29 OICW, which appears to be fitted with a red dot scope similar to the [[FN F2000]]'s.]]&lt;br /&gt;
[[Image:GRAW-OICW-2.jpg|thumb|none|600px|The same operative takes cover with the OICW, on the Campaign sub-menu.]]&lt;br /&gt;
[[Image:GRAW-OICW-3.jpg|thumb|none|600px|The Ghost team advances forward. Three of them are wielding XM8 rifles, one is seen with the XM29 OICW.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95 ==&lt;br /&gt;
The Norinco [[QBZ-95]] is in the game '''X360''' version of the game, known as the &amp;quot;Type 95&amp;quot;.&lt;br /&gt;
[[Image:Type95-1.jpg|thumb|none|450px|Norinco QBZ-95 - 5.8x42mm]]&lt;br /&gt;
[[Image:GRAW-X360-QBZ95.jpg|thumb|none|600px|A QBZ-95 rifle on the player's character's back.]]&lt;br /&gt;
&lt;br /&gt;
== SA80A2 ==&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|SA80A2]] can only be used in the '''Xbox 360''' version of the game. Has a 30-round magazine, and is called &amp;quot;SA80&amp;quot; in-game. Can have a 2x or 4x scope.&lt;br /&gt;
[[Image:Sa80-l85a2.jpg|thumb|none|450px|L85A2 / SA80A2 with SUSAT scope - 5.56x45mm ]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
== Accuracy International AS50 ==&lt;br /&gt;
The [[AS50]] appears as &amp;quot;SR AS50&amp;quot; in the '''Xbox 360''' version of the game. Has a 5-round capacity.&lt;br /&gt;
[[Image:As50sr.jpg|thumb|none|400px|The AS50 Heavy Sniper Rifle - .50BMG]]&lt;br /&gt;
[[Image:GRAW-X360-AS50.jpg|thumb|none|600px|A Ghost with an AS50 on a promo image of the Xbox 360 version of the game.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M99 ==&lt;br /&gt;
The [[Barrett M99]] is the bolt-action single shot sniper rifle of the Ghost Team. Appears with a short barrel and a sight bridge instead of the picatinny rail the real variant has. This weapon cannot be modified. Appears as &amp;quot;M99 Sniper&amp;quot; in the game and is chambered in .50 BMG.&lt;br /&gt;
[[Image:Barett m99-1.jpg|thumb|none|520px|Barrett M99 without scope - .416 Barrett]]&lt;br /&gt;
[[Image:GRAW-M99-2.jpg|thumb|none|601px|The Barrett Model 99 with bipod folded forward, sight bridge and desert camouflage on the weapon selection screen.]]&lt;br /&gt;
[[Image:GRAW-M99-1.jpg|thumb|none|601px|Allen with his M99 inside a Black Hawk helicopter.]]&lt;br /&gt;
[[Image:GRAW-M99-3.jpg|thumb|none|601px|Cpt. Scott Mitchell holds a Barrett M99 during the sixth mission of the game.]]&lt;br /&gt;
[[Image:GRAW-M99-4.jpg|thumb|none|601px|View through the telescope of the Barrett Model 99 with built-in rangefinder showing the distance in metres and feet.]]&lt;br /&gt;
[[Image:GRAW-Model99-1.jpg|thumb|none|601px|Extra ammo for the Model 99. According to the bottom of the casing, these rounds were manufactured by &amp;quot;Burrito&amp;quot;.]]&lt;br /&gt;
[[Image:GRAW-Model99-2.jpg|thumb|none|601px|Cpt. Mitchell operates the bolt of the Barrett to extract the spent casing and make room for a fresh one. The reloading of the Model 99 can be very annoying and tiring, especially if the automatic reload feature is turned off.]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M107 LRSR==&lt;br /&gt;
The [[Barrett M107]] is in the '''X360''' version of the game as the &amp;quot;M107 Sniper&amp;quot;.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|500px|Barrett M107 Long Range Sniper Rifle - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch PSG-1 ==&lt;br /&gt;
This German semi-automatic sniper rifle is used by Mexican rebel snipers in the game. The [[Heckler &amp;amp; Koch PSG-1]] is usable only in the '''Xbox 360''' version of the game, where it has a 10-round capacity.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg|thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW-PSG1-1.jpg|thumb|none|600px|A Ghost takes aim with his PSG-1 sniper rifle during the short movie which is being played on the main menu background. The PSG-1 appears to be fitted with a 5-round magazine and some sort of flash hider.]]&lt;br /&gt;
[[Image:GRAW-PSG-2.jpg|thumb|none|600px|The PSG-1 rifle of a dead Mexican sniper, fitted with 20-round magazine.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company SR-25==&lt;br /&gt;
The [[SR-25]] is in the '''Xbox 360''' version of the game. A suppressed variant can be obtained in a DLC.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|KAC SR-25 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW-X360-SR25.jpg|thumb|none|600px|Model of the suppressed SR-25 sniper rifle. A similar rifle was later used in ''[[Rainbow Six: Vegas 2]]''.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBU-88  ==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] sniper rifle is in the '''Xbox 360''' version of the game as the &amp;quot;KJY-88 Sniper&amp;quot;.&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|450px|Norinco QBU-88 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==2A42 Automatic Cannon==&lt;br /&gt;
Enemy Mi-28 &amp;quot;Havoc&amp;quot; helicopters are armed with [[Shipunov 2A42|2A42 Automatic Cannons]] during the mission &amp;quot;Ready for bear&amp;quot;.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|none|450px|Shipunov 2A42 30mm automatic cannon - 30x165mm]]&lt;br /&gt;
[[Image:GRAW-Mi28-1.jpg|thumb|none|600px|Cpt. Scott Mitchell tries to take down the Mexican Mi-28 helicopter with his Beretta M9.]]&lt;br /&gt;
[[Image:GRAW-Mi28-2.jpg|thumb|none|600px|View of an Mi-28 &amp;quot;Havoc&amp;quot; from the top.]]&lt;br /&gt;
[[Image:GRAW-Mi28-3.jpg|thumb|none|600px|A Mexican Mi-28 attacks the Ghosts while they're looking for &amp;quot;Salvatore&amp;quot;. Note how the 2A42 Auto-Cannon is pointing at an impossible angle.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB ==&lt;br /&gt;
The [[Browning M2|Browning M2HB]] is seen mounted on various armored vehicles in the '''Xbox 360''' version of the game.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|421px|Browning M2 Heavy Machine Gun - .50 BMG]]&lt;br /&gt;
[[Image:GRAW-X360-M2.jpg|thumb|none|600px|An M2HB machine gun mounted on an unknown tank.]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2A2 ==&lt;br /&gt;
The [[Browning M2|Browning M2A2 / M2 QCB (Quick Change Barrel)]] heavy machine gun is mounted on Mexican Abrams tanks and friendly Stryker APC vehicles in M151 Protector RSW (Remote Weapon Station) mounts. They also appear in the form of static turrets, which cannot be used by the player.&lt;br /&gt;
[[Image:M2A2.jpg|thumb|none|421px|Browning M2A2 Heavy Machine Gun, manufactured by [[FN]] - .50 BMG]]&lt;br /&gt;
[[Image:GRAW-M2A2-1.jpg|thumb|none|600px|A Browning M2A2 machine gun with gun shield on an M3 tripod.]]&lt;br /&gt;
[[Image:GRAW-RWS.jpg|thumb|none|600px|Another M2A2 heavy machine gun, this time in M151 Protector mount, on top of a Stryker APC. The redesigned carrying handle of the M2A2 can be seen on the gun.]]&lt;br /&gt;
[[Image:GRAW-RWS-2.jpg|thumb|none|600px|A Stryker APC fires its M2A2 machine gun during mission four.]]&lt;br /&gt;
&lt;br /&gt;
== FN Minimi SPW ==&lt;br /&gt;
The [[FN Minimi#FN Minimi SPW|FN Minimi SPW]] light machine gun comes with a 180-round ammo box. This is the only LMG in the game and it cannot be modified; although it is equipped with a foregrip. The SPW incorrectly appears as &amp;quot;[[Mk 48]]&amp;quot;, the 7.62x51mm variant of the M249 SAW, despite the game stating that it fires 5.56x45mm rounds.&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW with 100-round cloth ammo bag and RIS foregrip - 5.56x45mm]]&lt;br /&gt;
[[Image:GRAW-SPW-2.jpg|thumb|none|600px|The Minimi SPW light machine gun during weapon customization. The gun could pass for an MK 46 Mod 1, but is nothing close to an MK 48. Also, the real SPW does not have a carrying handle, to furthermore reduce the weight.]]&lt;br /&gt;
[[Image:GRAW-SPW-1.jpg|thumb|none|600px|Brown holds his favored Minimi SPW.]]&lt;br /&gt;
[[Image:GRAW-SPW-3.jpg|thumb|none|600px|Brown reloads his Minimi SPW. Unlike in many games, NPC characters have perfect reload animations, and they not just &amp;quot;imitate&amp;quot; the reloads.]]&lt;br /&gt;
[[Image:GRAW-SPW-6.jpg|thumb|none|600px|Cpt. Mitchell wields a Minimi SPW. Despite the picatinny rail on top, the weapon cannot accept any attachments.]]&lt;br /&gt;
[[Image:GRAW-SPW-7.jpg|thumb|none|600px|A nearly empty SPW. Like in ''[[Rainbow Six: Vegas]]'', the rounds actually disappear from the belt as they would in real life.]]&lt;br /&gt;
[[Image:GRAW-SPW-4.jpg|thumb|none|600px|Cpt. Scott Mitchell fires his SPW while aiming down the iron sights.]]&lt;br /&gt;
[[Image:GRAW-SPW-8.jpg|thumb|none|600px|Reloading animation of the Minimi SPW.]]&lt;br /&gt;
[[Image:GRAW-SPW-5.jpg|thumb|none|600px|Bonus drums for the Minimi SPW.]]&lt;br /&gt;
&lt;br /&gt;
==FN M240C==&lt;br /&gt;
The [[FN MAG|FN M240C machine gun]] is coaxial-mounted on the Abrams tanks the Mexican rebels are using.&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|400px|M240C - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW-Tank.jpg|thumb|none|600px|An Abrams as seen during the main menu background video.]]&lt;br /&gt;
[[Image:GRAW-Tank2.jpg|thumb|none|600px|An in-game Abrams tank. This view is through the Predator SRAW's thermal targeting sight.]]&lt;br /&gt;
[[Image:GRAW-M240C-1.jpg|thumb|none|600px|A good close-up showing the M240C of a captured Abrams tank.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK21E == &lt;br /&gt;
The [[HK21E LMG|Heckler &amp;amp; Koch HK21E]] is carried by Mexican machine gunners as well as being mounted on the Panhard APCs. Cannot be used by the player, but the drum mag it uses can be picked up to refill the ammo for certain weapons - including those that fire 5.56mm rounds. In the '''Xbox 360''' version, it is called &amp;quot;MG21&amp;quot; and can be used by the player.&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|400px|H&amp;amp;K HK21E - 7.62x51mm]]&lt;br /&gt;
[[Image:GRAW-HK21E-1.jpg|thumb|none|601px|A dropped HK21E machine gun on the ground.]]&lt;br /&gt;
[[Image:GRAW-HK21E-3.jpg|thumb|none|600px|An HK21E, with the drum removed.]]&lt;br /&gt;
[[Image:GRAW-HK21E-2.jpg|thumb|none|600px|An HK21E machine gun mounted on a Mexican APC. This is the same model as the one the trooper use, it even has the forward grip attached.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics GAU-17/A ==&lt;br /&gt;
The [[GE_M134_Minigun#General_Dynamics_GAU-17.2FA|General Dynamics GAU-17/A Minigun]] can be seen mounted on U.S. Black Hawk helicopters.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|none|350px|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW-GAU17.jpg|thumb|none|600px|The GAU-17/A mounted on a Black Hawk helicopter.]]&lt;br /&gt;
[[Image:GRAW-MINIGUN.jpg|thumb|none|600px|The operator fires the GAU-17/A machine gun.]]&lt;br /&gt;
[[Image:GRAW-X360-GAU17.jpg|thumb|none|600px|A GAU-17/A machine gun in the Xbox 360 version of the game.]]&lt;br /&gt;
&lt;br /&gt;
== General Dynamics XM312 ==&lt;br /&gt;
In the '''Xbox 360''' version of the game, the [[XM307 &amp;amp; XM312|XM312]] is listed in the game as the M50. It is used by Mexican and Rebel forces as a fixed heavy machine gun and can be used by the player during both single and multiplayer. In reality it was to replace the [[Browning M2|Browning M2HB]], but the rate of fire was deemed too low. In game it lacks the scope assembly.&lt;br /&gt;
[[Image:XM312hmg.jpg|thumb|none|450px|XM312 - .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
== Hughes/Alliant Techsystems M230 Chain Gun ==&lt;br /&gt;
During the third mission &amp;quot;VIP2 Is Down&amp;quot;, and the fifth mission &amp;quot;Mayday! Mayday!&amp;quot; the Apache helicopters are armed with [[M230 Chain Gun]]s. The player can give orders to these choppers, or send them to attack various targets. They will never use the M230 Chain Gun however, only their AGM-114 missiles.&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun3.jpg|thumb|none|500px|Hughes/Alliant Techsystems M230 Chain Gun - 30x113mm]]&lt;br /&gt;
[[Image:GRAW-Apache-1.jpg|thumb|none|600px|The Apache flies by Cpt. Scott Mitchell after taking out the enemy tank with an AGM-114 Hellfire missile.]]&lt;br /&gt;
&lt;br /&gt;
== M60E4 ==&lt;br /&gt;
The [[M60 machine gun#M60E4 Machine Gun|M60E4 machine gun]] appears in the '''X360''' version of the game, only usable in multiplayer. It has a 100 round magazine. Known simply as &amp;quot;M60&amp;quot; in the game.&lt;br /&gt;
[[Image:M60E4 large.jpg|thumb|none|450px|M60E4 machine gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRAW-X360-M60E4.jpg|thumb|none|600px|A Ghost wields an M60E4 on a promotional image.]]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBB-95 ==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] is in the game as the T-95 LMG, only usable in the '''X360''' version. It has a 75 round magazine&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|450px|Norinco QBB-95 - 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
==Mk 19 ==&lt;br /&gt;
The [[Mk 19 grenade launcher]] is used by Mexican rebels throughout the game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|none|400px|Mk 19 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:GRAW-MK19-1.jpg|thumb|none|600px|An Mk 19 grenade launcher on M3 tripod, set up on the roof of a building.]]&lt;br /&gt;
[[Image:GRAW-Mk19-2.jpg|thumb|none|600px|An Mk 19 grenade launcher set up at an Mexican roadblock during mission &amp;quot;Bulldog&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==FN MK 13==&lt;br /&gt;
The 40mm [[FN EGLM|FN MK 13]] appears as simply &amp;quot;Grenade Launcher&amp;quot; in the game. Can be mounted on the [[SCAR-L]] and [[SCAR-H]] rifles.&lt;br /&gt;
[[Image:Mk13 (Mk16).jpg|thumb|none|400px|Late Model FN MK 13 mounted on a Gen3 [[FN SCAR#FN SCAR-L|FN SCAR-L CQC]] - 40mm]]&lt;br /&gt;
[[Image:GRAW-MK13-1.jpg|thumb|none|600px|FN MK 13 grenade launcher mounted on a SCAR-L.]]&lt;br /&gt;
[[Image:Mk13 (Mk17).jpg|thumb|none|400px|Late Model FN MK 13 mounted on a Gen3 [[FN SCAR#FN SCAR-H|FN SCAR-H CQC]] - 40mm]]&lt;br /&gt;
[[Image:GRAW-MK13-2.jpg|thumb|none|600px|FN MK 13 grenade launcher mounted on a SCAR-H CQC.]]&lt;br /&gt;
[[Image:GRAW-MK13-3.jpg|thumb|none|600px|Cpt. Scott Mitchell reloads the MK 13 grenade launcher mounted on his SCAR-L rifle. The launcher is depicted to use some kind of caseless grenades, as there is no spent casing flying out when the player's character opens the tube.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM320==&lt;br /&gt;
The [[Heckler &amp;amp; Koch XM320]] UBGL can be mounted on the [[XM8]] and [[Barrett M468]] (Xbox 360 only) rifles. Called &amp;quot;Grenade Launcher&amp;quot; or &amp;quot;GL&amp;quot; in the PC version, but appears as &amp;quot;320&amp;quot; in the Xbox 360 port.&lt;br /&gt;
[[Image:XM320.jpg|thumb|none|400px|Heckler &amp;amp; Koch XM320 - 40x46mm]]&lt;br /&gt;
[[Image:GRAW-XM8-2.jpg|thumb|none|601px|An XM320 grenade launcher mounted on an XM8 rifle.]]&lt;br /&gt;
[[Image:GRAW-XM320-1.jpg|thumb|none|600px|Selecting the XM320 changes the crosshair to help the player aim the fired grenades.]]&lt;br /&gt;
[[Image:GRAW-XM320-2.jpg|thumb|none|600px|First part of the reloading animation: the player's character removes the spent casing from the tube.]]&lt;br /&gt;
[[Image:GRAW-XM320-3.jpg|thumb|none|600px|Cpt. Scott Mitchell inserts a new 40mm grenade into the XM320's tube.]]&lt;br /&gt;
&lt;br /&gt;
=Anti-Armor=&lt;br /&gt;
== Lockheed Martin/IMI FGM-172 SRAW == &lt;br /&gt;
The [[FGM-172 SRAW]] (Short Range Assault Weapon) is the anti-tank missile launcher used by the Ghost Team. It is a fire-and-forget missile launcher capable of destroying any enemy vehicle in one hit. Can be used as a special weapon, but it is very heavy and can slow down the operator significantly. Called &amp;quot;ZEUS MPAR&amp;quot; in the game.&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|400px|FGM-172 SRAW - 139.7mm]]&lt;br /&gt;
[[Image:GRAW-ZEUS-1.jpg|thumb|none|601px|3D Model of the Predator SRAW, from the weapon selection menu.]]&lt;br /&gt;
[[Image:GRAW-ZEUS-2.jpg|thumb|none|601px|Cpt. Scott Mitchell holds the FGM-172 SRAW on the roof of a parking lot during the second mission of the game.]]&lt;br /&gt;
[[Image:GRAW-SRAW-2.jpg|thumb|none|601px|An FGM-172 SRAW on Kirkland's back during the first mission.]]&lt;br /&gt;
[[Image:GRAW-SRAW-3.jpg|thumb|none|601px|View through the targeting system of the SRAW, as Cpt. Mitchell tries to take out a Mexican Abrams tank endangering the extraction of VIP1.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
The [[RPG-7]] is used by Mexican soldiers, mainly during the &amp;quot;Ready for Bear&amp;quot; mission.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|600px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:GRAW-RPG-1.jpg|thumb|none|600px|A scoped RPG-7 next to a dead rebel.]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M61 Hand Grenade==&lt;br /&gt;
The M61 hand grenade (an improved version of the [[M26 hand grenade]]) is the standard frag grenade the Ghosts use in the game. The presence of the M61 in the game is highly anachronistic, considering it was phased out and replaced by the [[M67 hand grenade]] after the Vietnam War.&lt;br /&gt;
[[Image:6696s.jpg|thumb|none|400px|M61 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:GRAW-GRENADE-2.jpg|thumb|none|601px|A few M61 hand grenades.]]&lt;br /&gt;
[[Image:GRAW-GRENADE-1.jpg|thumb|none|601px|Cpt. Mitchell holds an M61 hand grenade.]]&lt;br /&gt;
&lt;br /&gt;
==AN/M8 Smoke Grenade==&lt;br /&gt;
The [[AN/M8 smoke grenade]] can be used in the multiplayer part of the game. The presence of the AN/M8 in the game is somewhat anachronistic, as the modernized [[AN/M8 smoke grenade#M83 Smoke Grenade|M83]] would make more sense.&lt;br /&gt;
[[Image:AN-M8.jpg|thumb|none|400px|AN/M8 Smoke grenade]]&lt;br /&gt;
[[Image:GRAW-ANM8.jpg|thumb|none|600px|A few AN/M8 grenades.]]&lt;br /&gt;
&lt;br /&gt;
== M112 C4 Demolition Charge ==&lt;br /&gt;
The M112 C4 Charge is used by the Ghost Team to destroy various objectives, such as air defense artillery, mobile SAM sites, and bunkers. The player's character is always the one who must plant them.&lt;br /&gt;
[[Image:M112.jpg|thumb|none|400px|M112 C4 demolition charge]]&lt;br /&gt;
[[Image:GRAW-C4-1.jpg|thumb|none|600px|A deployed M112 C4 charge with timer.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Covert-ops]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=551880</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=551880"/>
		<updated>2012-04-23T03:20:28Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* About Me */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I absolutely love the [[M14 Rifle]] and it's variets, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMk1Pistol.jpg|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk I]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=551879</id>
		<title>M14 Rifle</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=551879"/>
		<updated>2012-04-23T03:19:31Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The M14 rifle and variants can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Battle Rifle, Sniper Rifle, Designated Marksman Rifle, Light Machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 5, 10, 15, 20 round box magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semi-Auto/Full-Auto (M14, M14E2); Semi-Auto (M14 DMR, M21, M25, M39 EMR, and civilian models [M14SA, M1A, M14NM, others])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|right|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|right|500px|M14E2 Light Machine Gun - a variant of the M14 that was an attempt at an early SAW, meant to supplement the [[Browning Automatic Rifle|B.A.R.]]s and [[M60 machine gun|M60]]s used by American and ARVN troops in the Vietnam War - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| || U.S Army soldier || [[X-Men Origins: Wolverine]] || . || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Oscar Isaac]] || Bassam || [[Body of Lies]] || With scope and bipod || 2008&lt;br /&gt;
|-&lt;br /&gt;
| . || IDF marksman || [[Beaufort]] || With scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwayne Johnson]] || Beck || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || Henchmen || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Strong]] || SFC Randy Shughart || [[Black Hawk Down]] || With camouflage paint scheme and M68 Aimpoint red dot scope || 2001&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine Security Detail || [[Thirteen Days]] || . || 2000&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army honor guard || [[General's Daughter, The|The General's Daughter]] ||.||1999 &lt;br /&gt;
|-&lt;br /&gt;
|  .|| Police honor guard || [[The Negotiator]] || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Larenz Tate]] || Ford Lincoln Mercury || [[Postman, The|The Postman]] || . || 1997&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army Soldiers || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Jack Black]] || Billy Glenn Norris || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Adewale Akinnuoye-Agbaje]] || Kahega || [[Congo]] || . || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Joan Chen]] || Masu || [[On Deadly Ground]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Colyar]] || Williams || [[Hot Shots! Part Deux]] || with scope || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army recruits || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Hanks]] || Forrest Gump || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Mykelti Williamson]] || Pvt. Benjamin Buford &amp;quot;Bubba&amp;quot; Blue || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Clancy Brown]] || Capt. Byron Hadley || [[Shawshank Redemption, The|The Shawshank Redemption]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Navy honor guard || [[Clear and Present Danger]] || With &amp;amp; without ceremonial M6 bayonets || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Bradley Whitford]] || Bobby Lee || [[A Perfect World]] || With scope || 1993&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Gang member || [[South Central]] || . || 1992&lt;br /&gt;
|-&lt;br /&gt;
|  || US Marine honor guard || [[Flight of the Intruder]] || With magazines removed and M6 bayonets || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Navy sailor || [[Hunt for Red October, The|The Hunt for Red October]] ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Cruise]] || Ron Kovic || [[Born on the Fourth of July]] ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marines || [[Siege of Firebase Gloria, The|The Siege of Firebase Gloria]] || . || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine recruits || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Vincent D'Onofrio]] || Pvt. Leonard &amp;quot;Gomer Pyle&amp;quot; Lawrence || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[R. Lee Ermey]] || GSgt. Hartman || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew Modine]] || Pvt. &amp;quot;Joker&amp;quot; || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[John Allen Nelson]] || Timothy Byrant || [[Saigon Commandos]] || With scope || 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Sniper || [[Lethal Weapon]]  || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[D.B. Sweeney]] || Spc. Jackie Willow || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Laurence Fishburne]] || Sgt. Flanagan || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Casey Siemaszko]] || Pvt. Wildman || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mobster || [[Raw Deal]]  || With suppressor and scope || 1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Patrick Swayze]]|| Scott || [[Uncommon Valor]] || E2 variant with Scope || 1983&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mike Force soldier || [[Green Berets, The|The Green Berets]] ||.  || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Green Berets, The|The Green Berets]] || . || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Viet Cong || [[Green Berets, The|The Green Berets]] || .|| 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Goldfinger]] || . || 1964&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* ''[[A Rumor of War]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[CSI: Miami]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Burn Notice]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Hawaii Five-O (1968)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Gomer Pyle, U.S.M.C.]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[American Dreams]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Jericho]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Top Shot]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[A-Team, The| The A-Team]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[E-Ring]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Ultimate Weapons]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Top Shot - Season 4]] (S04E01) (2012)&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality: Vietnam]] ||  ||  ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Black Ops]]||||w/ M14E2-style pistol grip, stock, bipod, and optional foregrip||Semi-automatic fire only|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[ArmA II]]||||w/ Aimpoint scope||Added in ''Operation Arrowhead'' expansion|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock 2: Blood Trails]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation 7]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Hill:Homecoming]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||Variety of names||w/ synthetic stock, magnified scope and suppressor (M14 SE)||When aiming down the sight, the game incorrectly displays a red-dot scope instead of the magnified scope used in in-game sniper/marksman rifles||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||||w/ Rail Adapter System, optional [[M203 grenade launcher]], red dot sight, suppressor, or ACOG scope||Semi-automatic fire only||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter 2]]||||w/ optional scope and silencer||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman: Blood Money]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong 2]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Stubbs the Zombie]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Empire Earth II]]||||||Used by the Rifleman||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||Available w/ ART sight||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Jurassic Park: Trespasser]]||||||||1998&lt;br /&gt;
|-&lt;br /&gt;
|[[Fallout Tactics]]||M-14||||incorrectly fires .303 British ammunition||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Empire Earth]]||||||Used by the Marine||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Rogue Spear]]||||w/ white and wood finish||||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Jurassic Park: Trespasser]]||||||||1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film/Series Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Upotte!!]]''|| Ichiyon (Japanese for One Four)||Equipped with a large magnification scope.||2012&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
Two M14's are in the '''IMFDB''' Logo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M21/M25 Sniper Rifle ==&lt;br /&gt;
The M21 Sniper rifle is a selective-fire M14 National match rifle with the selector lever locked in the Semi-Automatic position. There are no M21 Rifles known to be in US Movie Armories as they are all NFA weapons due to the Full Auto fire control lug on the right rear of the receiver. For the rifle to be a M21 and not a Springfield M1A the locked FA mechanism should be visible on the right side of the receiver. &lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|right|450px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint]]||||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||M21||||Available w/ silencer in campaign and ACOG scope in multiplayer.||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||XM21||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Vietnam]]||XM21/M14||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]||||With Harris bipod and ACOG or Leupold Mark 4 scope||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Black Hawk Down]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]]||M21||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Medal of Honor (2010)]]||M21||w/variety of accessories||multiplayer only||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 3]]||||||Still from &amp;quot;All Ghillied Up&amp;quot; only.||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong 2]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality: Vietnam]] || As the &amp;quot;M14&amp;quot; || With anachronistic Leupold Mark 4 scope ||  || 2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kochikame]]'' ||  ||  With grey furniture || 1996 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[RIN ~Daughters of Mnemosyne~]]'' || Laura ||  With bipod, suppressor and thumbhole stock || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Designated Marksman Rifle ==&lt;br /&gt;
[[Image:Us m14 dmr 02.jpg|thumb|right|400px|M14 Designated Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
A variant of the M14 designed for use as a DMR rifle by the US Marine Corps prior to the adoption of the M39 Enhanced Marksman Rifle (see below), featuring a custom olive-drab fiberglass stock with integrated pistol grip and cheek riser. Often used with a Harris bipod.&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || DMR ||  || With Harris bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] ||  ||  || With Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] ||  || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Angel Beats!]]'' || Hinata  ||  With Harris bipod || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROCK SOPMOD M14 ==&lt;br /&gt;
[[Image:Troy-m14-sopmod.jpg|thumb|right|400px|Rock SOPMOD M14 with RIS foregrip, suppressor, Surefire Universal weaponlight, and M68 Aimpoint red dot scope - 7.62x51mm NATO]]&lt;br /&gt;
M14 stock system built by Troy Industries, provides a standard M14 with a redesigned gas system and an integrated rail system. Also referred to as SOPMOD M14 (Special Operations Peculiar Modification) or M14 Commando Carbine. Originally designed by Mike Rock under contract of the Naval Surface Warfare Center. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mr. &amp;amp; Mrs. Smith]]'' || [[Angelina Jolie]] || Jane Smith ||  With silencer and M68 Aimpoint red dot scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0/1 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|right|450px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|right|450px|Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, cheekpad, RIS foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
This weapon is actually called Mk. 14 Mod 0 EBR (Mark 14 Mod 0 Enhanced Battle Rifle). Even though the internal parts are from an M14, this weapon is not called M14 EBR. This is a common mistake. It was developed for the US Navy SEALs, and thus it is type classified as a &amp;quot;Mark&amp;quot; weapons system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Nyqvist]] || Kozlov || [[Abduction (2011)|Abduction]] || With a suppressor and bipod || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Fernando Chien]] || DSS Agent Wilkes || [[Fast Five]] || With a telescopic sight, bipod and AN/PEQ-15 IR designator || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] ||  ||  || With ACOG scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] || M14EBR ||  || With optional silencer, laser pointer, and weaponlight || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor]] || M14EBR || Laser aiming module and Sage CA-Mandatory stock || Without scope, semi-automatic only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 2]] || &amp;quot;M14 EBR&amp;quot; (SP) or &amp;quot;M21 EBR&amp;quot; (MP) || w/ suppressor, Trijicon ACOG, thermal sight and/or extended magazine || Mod 1 variant with Magpul CTR Stock, semi-auto only; Mod 0 variant seen in menu screenshots, unusable ingame || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[MAG]] ||  ||  || With camo paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || M14 EBR ||Skull-5 Anti-Zombie Sniper Rifle  ||   || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || M14 Mod 0 Enhanced ||  || With desert camo and optional red dot or ACOG sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)|Medal of Honor]] || M14 EBR || || With optional suppressor and ACOG sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || MK14 (MP) and M14 EBR (SP) || w/ suppressor, sniper scope, variable scope, ACOG, thermal sight, extended magazine, red dot sight, holographic sight, hybrid sight, and rapid fire || Mod 0 and Mod 1 variants (exclusive to multi- and single-player respectively), semi-auto only || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Breach (VG)|Breach]] || Mk 14 || w/ scope ||Mk 14 Mod 0 ||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Online]]||M14 EBR||||Mk 14 Mod 0||2012&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance: Back in Action]] ||M-14 || ||Mk 14 Mod 0 || 2012&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon: Future Soldier]]||Mk 14||||Mk 14 Mod 0 - pre-order bonus weapon||2012&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|right|450px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  || || With [[SVD Dragunov]] magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || As the &amp;quot;M14 EBR&amp;quot; || || With EOTech red dot sight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || M39 EMR || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint: Red River]] ||  || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory M1A ==&lt;br /&gt;
[[Image:SFA M1A.jpg|thumb|right|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
A civilian version of the M14; identifying feature is that the rifle lacks a selector switch. Some rifles may have the bayonet lug removed and a muzzle brake in place of a flash hider. Not made by the government armory but a private company of the same name. Some of these weapons are used to impersonate actual M14s or M21s in movies.&lt;br /&gt;
===Specifications===&lt;br /&gt;
(???? - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Rifle&lt;br /&gt;
&lt;br /&gt;
* '''Caliber:''' 7.62x51mm (.308 Win)&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 9.3 lbs (4.2 kg)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 44.3 in (113 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length:''' 22 in (55.9 cm)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' 10&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:''' Semi-Auto&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lebanon]]'' ||  || Israeli Defense Force Sniper || With bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[28 Weeks Later]]'' || [[Jeremy Renner]] || Doyle || With camo paint scheme and Parker &amp;amp; Hale bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[28 Weeks Later]]'' ||  || U.S Army Snipers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tears of the Sun]]'' || [[Charles Ingram]] || Silk || M1A with Leupold &amp;amp; Stevens Mark 4 LR/T 10x40 M1 scope &amp;amp; burlap strips and camouflage paint scheme || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet in the Head]]'' ||  || U.S Army Special Forces soldiers ||   || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory M1A SOCOM 16==&lt;br /&gt;
[[Image:Springfield Armory M1A Socom 16.JPG|thumb|right|401px|M1A SOCOM 16 with M68 Aimpoint red dot scope - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A-Socom.jpg|thumb|right|400px|M1A SOCOM 16  - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
&lt;br /&gt;
Not used by the military. Civilian sporting M1A variant.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil: Apocalypse]]'' ||  || Umbrella Soldier || With M68 Aimpoint red dot scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Sector]] || As the &amp;quot;VX Carbine&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 3]] ||  || with integrated rails ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Super Match M1A ==&lt;br /&gt;
[[Image:M1ASM.jpg|thumb|right|400px|Super Match M1A 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[High School of the Dead]]'' || Rei || With railed stock, cheekpad, Surefire M900 weaponlight foregrip, M68 Aimpoint red dot scope, with &amp;amp; without bayonet || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[High School of the Dead]]'' || Kohta || With railed stock, cheekpad, Surefire M900 weaponlight foregrip, and M68 Aimpoint red dot scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Carbine]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Ghost_Recon:_Future_Soldier&amp;diff=551715</id>
		<title>Ghost Recon: Future Soldier</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Ghost_Recon:_Future_Soldier&amp;diff=551715"/>
		<updated>2012-04-22T18:10:27Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* KRISS USA Kard */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{upcoming}}&lt;br /&gt;
[[Image:GRFW.jpg|thumb|right|300px|''Ghost Recon: Future Soldier'' (2012)]]&lt;br /&gt;
'''The following guns appear in the forthcoming game ''Ghost Recon: Future Soldier'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Chiappa Rhino 60DS==&lt;br /&gt;
Called the &amp;quot;Wild Boar&amp;quot; in the game.&lt;br /&gt;
[[File:60ds.jpg|thumb|none|350px|Chiappa Rhino 60DS - .357 Magnum]]&lt;br /&gt;
[[File:Boar.jpg|thumb|none|350px|]]&lt;br /&gt;
&lt;br /&gt;
==FN FNP-45 Tactical==&lt;br /&gt;
The [[FNP#FNP-45 Tactical|FN FNP-45 Tactical]] appears as &amp;quot;45T&amp;quot; in the game. It is one of the sidearms of the Ghost Team in MP.&lt;br /&gt;
[[File:FNP45Tac.jpg|thumb|none|350px|FNP-45 Tactical with Trijicon RMR red dot sight - .45 ACP]]&lt;br /&gt;
[[Image:GRFS-HK45T.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==FN Five-seveN==&lt;br /&gt;
The [[FN Five-seveN]] is known as &amp;quot;Five-SeveN&amp;quot; in the game.&lt;br /&gt;
[[File:Five-seveN FDE.jpg|thumb|none|350px|Five-seveN FDE - 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==GSh-18==&lt;br /&gt;
The [[GSh-18]] is one of the Team Bodark's handguns. Upgrades include a red dot sight, suppressor, incendiary ammo, and laser sight.&lt;br /&gt;
[[File:Gsh18-l.jpg|thumb|none|351px|GSh-18 - 9x19mm]]&lt;br /&gt;
[[Image:GRFS-GSh18.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==KRISS USA Kard==&lt;br /&gt;
The [[KRISS USA Kard]] is the full-auto handgun of the Ghost Team in MP.&lt;br /&gt;
[[File:KRISS KARD.jpg|thumb|none|350px|KRISS USA Kard - .45 ACP]]&lt;br /&gt;
[[Image:GRFS-Kard.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
The [[MP-412 REX]] is one of the Bodark team's handguns.&lt;br /&gt;
[[File:Mp-412-1.jpg|thumb|none|350px|MP-412 REX - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
==OTs-33 Pernach==&lt;br /&gt;
The [[OTs-33 Pernach]] is known as &amp;quot;OTS-33&amp;quot; in the game.&lt;br /&gt;
[[File:OTs-33 automatic pistol.jpg|thumb|none|350px|OTs-33 Pernach - 9x18mm]]&lt;br /&gt;
[[Image:GRFS-OTs33.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Judge==&lt;br /&gt;
The [[Taurus Judge]] is known as &amp;quot;Defender&amp;quot; in the game.&lt;br /&gt;
[[File:TaurusJudge.jpg|thumb|none|350px|Taurus Judge - .45LC]]&lt;br /&gt;
&lt;br /&gt;
==X3 Taser==&lt;br /&gt;
An [[Taser#Taser_X3.2FX2|X3 Taser]] can be seen being used during a MP match. Appears as a secondary weapon, and as an under-barrel attachment for assault rifles (but not for the so called &amp;quot;Personal Defense Rifles&amp;quot;). Referred to as &amp;quot;Stun Gun&amp;quot;.&lt;br /&gt;
[[File:Taser x3.jpg|thumb|none|400px|X3 Taser]]&lt;br /&gt;
[[Image:GRFS-L22A1.jpg|thumb|none|601px|X3 Taser during equipment selection.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
==Brügger &amp;amp; Thomet MP9==&lt;br /&gt;
The [[Brügger &amp;amp; Thomet MP-9|B&amp;amp;T MP9]] appears as &amp;quot;MP9&amp;quot; in the game.&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|300px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==CZ SCORPION EVO 3 A1==&lt;br /&gt;
The [[Skorpion#CZ SCORPION EVO 3 A1|CZ SCORPION EVO 3 A1]] appears as &amp;quot;Skorpion&amp;quot; in the game. Used by Team Bodark.&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|none|400px|CZ SCORPION EVO 3 A1 - 9x19mm]]&lt;br /&gt;
[[Image:GRFS-EVO3.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
The [[P90#P90 TR|FN P90 TR]] is one of the Ghosts' submachine guns. Appears simply as &amp;quot;P90&amp;quot;.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR - 5.7x28mm]]&lt;br /&gt;
[[Image:GRFS-P90TR.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
The [[MP7|H&amp;amp;K MP7A1]] is used by a Ghost Operative codenamed &amp;quot;30K&amp;quot;. It can also be seen in the E3 2011 trailer on the back of a Ghost sniper.&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 - 4.7x30mm]]&lt;br /&gt;
[[Image:GRFS-MP7.jpg|thumb|none|600px|30K with his MP7A1.]]&lt;br /&gt;
[[Image:GRFS-MP7A1.jpg|thumb|none|601px|The MP7A1 during weapon selection. The folding foregrip was replaced with a rail system, as in ''[[Warface]]''.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash PP-19 Bizon-2==&lt;br /&gt;
The 9x18mm [[Izhmash PP-19 Bizon|Izhmash PP-19 Bizon-2]] appears with a side-folding stock. The gun is fitted with back-up iron sights by default, even though the iron sights are also present unaltered. Referred to as &amp;quot;PP19&amp;quot;.&lt;br /&gt;
[[Image:Bizon9x18.jpg|thumb|none|400px|PP-19 Bizon-2 with side-folding stock in folded position - 9x18mm Makarov]]&lt;br /&gt;
[[Image:GRFS-Bizon.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==KRISS USA Vector==&lt;br /&gt;
The [[TDI Vector|KRISS USA Vector]] submachine gun is one of the usable submachine guns in the game. It is seen used by Ghosts, most notably 30K, in various screenshots and gameplay videos.&lt;br /&gt;
[[Image:KrissSuperV.jpg|thumb|none|400px|KRISS USA Vector - .45 ACP]]&lt;br /&gt;
[[Image:GRFS-Vector-ConceptArt.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
[[Image:GRFS-ACR&amp;amp;Vector-1.jpg|thumb|none|600px|30K (background, left) holds a Vector.]]&lt;br /&gt;
[[Image:GRFS-ACR&amp;amp;Vector-2.jpg|thumb|none|601px|Suppressed KRISS USA Vector on the player's character's back as seen in a CO-OP gameplay video.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QCQ-05==&lt;br /&gt;
The [[QCQ-05]] appears as &amp;quot;Type05&amp;quot; in the game.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05 - 5.8x21mm]]&lt;br /&gt;
&lt;br /&gt;
==PP-2000==&lt;br /&gt;
The [[PP-2000]] is used by Team Bodark in the MP part of the game.&lt;br /&gt;
[[Image:Pp-2000.jpg|thumb|none|400px|KBP Instrument Design Bureau PP-2000 - 9x19mm]]&lt;br /&gt;
[[Image:GRFS-PP2000.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==5,56A-91==&lt;br /&gt;
The [[5,56A-91]] appears as &amp;quot;[[A-91]]&amp;quot; in the game. This designation is incorrect, as it refers to the 7.62x39mm version.&lt;br /&gt;
[[Image:A91.jpg|400px|thumb|none|5,56A-91 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-556A-91.jpg|thumb|none|600px|Weapon Selection view. Note the 5.56x45mm magazine.]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
[[AK-47]]s were used by Russian Ultranationalists in the trailer. In-game, it is one of the pre-order bonus weapons (other being the Mk 14 Mod 0 EBR).&lt;br /&gt;
[[Image:TypeIII AK47.jpg|thumb|400px|none|Type III AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:GRFW-AK47.jpg|thumb|none|600px|A soldier holds the AK-47 in the very first live-action trailer.]]&lt;br /&gt;
&lt;br /&gt;
==AK-200==&lt;br /&gt;
The AK-200 (prototype version of the [[AK-12]] rifle) appears as &amp;quot;AK-200&amp;quot; in the game, fitted with a Tapco folding stock. It is depicted with the newly designed 60 round magazine, however the model simply uses a 30 round Tapco magazine which has been bulged out to resemble the profile of the 60 round magazine.&lt;br /&gt;
[[File:AK200 photo shop.jpg|401px|thumb|none|AK-200 - 7.62x39mm (Photoshopped image of an [[AK-103]])]]&lt;br /&gt;
[[Image:GRFS-AK200.jpg|thumb|none|600px|Weapon Selection view of the AK-200 fitted with a Tapco folding stock.]]&lt;br /&gt;
[[Image:GRFS-AK2.jpg|thumb|none|600px|The Ghost operative aims his AK-200 fitted with a Kobra RDS and magnifier. Note &amp;quot;60&amp;quot; on the HUD.]]&lt;br /&gt;
[[Image:GRFS-AK1.jpg|thumb|none|600px|The same AK-200 from a different angle showing the X26 Taser attachment. The X26 was later replaced with the X3 Taser.]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
A guard is seen with an [[AKMSU]] in the Nigeria mission walkthrough. Mistakenly called &amp;quot;[[AKS-74U]]&amp;quot; in the game. Remains to be seen what caliber it uses despite the model having the 7.62mm magazine.&lt;br /&gt;
[[File:AKPDW01.jpg|thumb|400px|none|AKMSU with RIS handguard- 7.62x39mm]]&lt;br /&gt;
[[Image:GRFS-AKMSU.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
[[File:GRFS AKMS promo.jpg|thumb|600px|none|A Ghost surprises a guard from behind.]]&lt;br /&gt;
&lt;br /&gt;
==AN-94 &amp;quot;Abakan&amp;quot;==&lt;br /&gt;
The [[AN-94]] can be seen in the E3 2010 gameplay demo. It is used by Russian Ultranationalists. In MP, it is used by Team Bodark.&lt;br /&gt;
[[Image:An94-1.jpg|400px|thumb|none|Izhmash AN-94 - 5.45x39mm]]&lt;br /&gt;
[[Image:GRFS-Abakan.jpg|thumb|none|600px|Weapon Selection view of the AN-94 fitted with Kobra red dot sight and unknown magnifier. Also note the under-barrel rail system.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
[[Image:CZ S805.jpg|400px|thumb|none|CZ 805 BREN A1 - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==DS Arms SA58 OSW==&lt;br /&gt;
The [[FN FAL#DSA SA58 OSW|DS Arms SA58 OSW]] is seen in the Guerilla Mode trailer. In MP, it is used by Team Bodark.&lt;br /&gt;
[[Image:DSA-SA-58-OSW.jpg|thumb|none|400px|DS Arms SA58 OSW - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-SA58OSW.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Enfield L22A1==&lt;br /&gt;
The [[Enfield L85 rifle series#L22#L22A1|Enfield L22A1]] can be seen during weapon selection. It is mislabelled as the &amp;quot;L22A2&amp;quot;, possibly in reference to the fact that it is an improved version of the weapon featuring a MIL-STD-1913 sight rail, slightly lengthened barrel and handguard, and a [[Noveske Rifleworks rifle series|Noveske]] style flash hider.&lt;br /&gt;
[[Image:Sa80A2-l22a2.jpg|400px|thumb|none|L22A1 - 5.56x45mm]]&lt;br /&gt;
[[Image:GRFS-L22A2.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==FN F2000 Tactical==&lt;br /&gt;
The [[FN F2000 Tactical]] is known as &amp;quot;F2000&amp;quot; in the game.&lt;br /&gt;
[[Image:FN F2000 tactical.jpg|400px|thumb|none|FN F2000 Tactical - 5.56x45mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-H==&lt;br /&gt;
The [[MK 17|FN SCAR-H]] features a sliding stock and is classified as a &amp;quot;PDR&amp;quot; in the game.&lt;br /&gt;
[[Image:2fff2537c0.jpg|400px|thumb|none|FN SCAR-H - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Goblin&amp;quot;==&lt;br /&gt;
The &amp;quot;Goblin&amp;quot; is a (yet) unidentified compact assault rifle, based on the [[AR-15]] platform.&lt;br /&gt;
[[Image:Goblin.jpg|600px|thumb|none|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK417==&lt;br /&gt;
The [[HK417|H&amp;amp;K HK417]] appears as &amp;quot;417&amp;quot; in the game. It is one of the assault rifles used by the Ghosts in multiplayer.&lt;br /&gt;
[[Image:HK417 20.jpg|400px|thumb|none|Heckler &amp;amp; Koch HK417 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-HK417.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
[[Image:GRFS-HK417b.jpg|thumb|none|600px|Exposed view showing the customizable parts of the rifle.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
The [[TAR-21]] is one of the Ghosts' assault rifles in MP. Just like the L22A1 and M1014, it features a full-length rail on top.&lt;br /&gt;
[[Image:Tavor-tar.jpg|400px|thumb|none|IMI Tavor TAR-21 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-TAR21.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Magpul PDR-C==&lt;br /&gt;
The [[Magpul PDR|Magpul PDR-C]] is one of the usable assault rifles in MP. Classified as a &amp;quot;Personal Defense Rifle&amp;quot; - what PDR actually stands for in the gun's name.&lt;br /&gt;
[[Image:MagpulpdrC.jpg|400px|thumb|none|Magpul PDR-C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-PDRC.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Mk 14 Mod 0 Enhanced Battle Rifle ==&lt;br /&gt;
The [[M14|Mk 14 Mod 0 EBR]] is one of the two pre-order bonus weapons for the PS3 and X360 platforms.&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|none|450px|Mk 14 Mod 0 EBR - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;OCP-11&amp;quot;==&lt;br /&gt;
Unidentified PDW used by Team Bodark.&lt;br /&gt;
[[Image:Ocp11.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
==Remington ACR==&lt;br /&gt;
The [[Remington ACR]] can be seen in the E3 2011 presentation. It is also used by Kozak during the Africa mission.&lt;br /&gt;
[[Image:ACR 10.5.jpg|thumb|none|500px|Remington ACR with 10.5&amp;quot; barrel, tan finish, Magpul PMag and tri-rail handguard - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-ACR-1.jpg|thumb|none|600px|Remington ACR with tan finish, 5-sided handguard, Magpul AFG (Angled Fore Grip), LAM, custom flash hider, folding stock and taped magazines.]]&lt;br /&gt;
[[Image:GRFS-ACR-2.jpg|thumb|none|600px|ACR exposed showing the insane customization options available such as stock, magazine, barrel, gas system, side rails, top rails, trigger group and many more. Note ACOG/RMR sight.]]&lt;br /&gt;
[[Image:GRFS-ACR.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
[[Image:GRFS-ACR-4.jpg|thumb|none|600px|The player's character tests the ACR in the &amp;quot;firing range&amp;quot;.]]&lt;br /&gt;
[[Image:GRFS-ACR&amp;amp;Vector-1.jpg|thumb|none|600px|Kozak holds his ACR.]]&lt;br /&gt;
&lt;br /&gt;
==SR-3M Vikhr==&lt;br /&gt;
The [[SR-3|SR-3M Vikhr]] appears as &amp;quot;SR-3M&amp;quot; and is classified as a &amp;quot;Personal Defense Rifle&amp;quot;.&lt;br /&gt;
[[Image:SR3M-Vixr.jpg|400px|thumb|none|SR-3M Vikhr - 9x39mm]]&lt;br /&gt;
[[Image:GRFS-SR3M.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Knight's Armament Company Revolver Rifle==&lt;br /&gt;
The [[Knight's Armament Revolver Rifle|KAC Revolver Rifle]] is known as &amp;quot;SRR&amp;quot; in the game, and features a suppressor by default.&lt;br /&gt;
[[Image:RevolverRifle-1.jpg|thumb|none|400px|Knight's Armament Company Revolver Rifle - .30 Caliber]]&lt;br /&gt;
[[Image:GRFS-Knight.jpg|thumb|none|601px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company XM110 SASS==&lt;br /&gt;
The [[SR-25|XM110]] appears in the game as the &amp;quot;M110&amp;quot;. This variant is distinguishable from the officially adopted M110 by the lack of a length-adjustable buttstock, a feature added during the rifle's transition from ''XM110'' to ''M110''. &lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|500px|M110 SASS with Harris bipod, Leupold Mark 4 scope, and tan paint scheme -  7.62x51mm NATO. The XM110 lacked the length-adjustable buttstock.]]&lt;br /&gt;
[[Image:GRFS-M110.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
[[Image:GRFS-SR25.jpg|thumb|none|600px|A Ghost holds the XM110.]]&lt;br /&gt;
&lt;br /&gt;
==KSVK 12.7==&lt;br /&gt;
The [[KSVK|KSVK 12.7]] heavy sniper rifle is used by Team Bodark in MP.&lt;br /&gt;
[[Image:Ksvk2.jpg|thumb|none|500px|Degtyarev KSVK 12.7 - 12.7x108mm]]&lt;br /&gt;
[[Image:GRFS-KSVK.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
The [[Mosin Nagant|Mosin Nagant M91/30]] appears as &amp;quot;MN91/30&amp;quot;.&lt;br /&gt;
[[Image:MosinNagantM9130Sniper.jpg|thumb|none|500px|Mosin Nagant M91/30 - 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==PSL-54C==&lt;br /&gt;
The [[FPK / PSL Sniper Rifle|PSL-54C]]'s model features a RIS handguard, longer barrel with flash hider, different front sight, and the default stock is similar to the folding stock of the [[SVD|SVDS]]. (Fixed stock found on the newer SVD rifles is also selectable.) Strangely, the magazine lacks the &amp;quot;X&amp;quot; shaped stamping.&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|500px|PSL-54C - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRFS-PSL.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Remington M40A5==&lt;br /&gt;
The [[M40A5]] is another usable weapon in the game.&lt;br /&gt;
[[Image:M40A5.jpg|thumb|none|500px|M40A5 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington MSR==&lt;br /&gt;
The [[Remington MSR]] (Modular Sniper Rifle) can be seen for a few seconds during weapon selection. One of the Ghost Operatives can be seen using it in the latest trailer.&lt;br /&gt;
[[Image:RemingtonMSR.jpg|thumb|none|500px|Remington MSR with Leupold Mark 4 scope and AAC Titan suppressor - .338 Lapua Magnum]]&lt;br /&gt;
[[Image:GRFS-MSR.jpg|thumb|none|601px|Remington MSR with 20&amp;quot; barrel and olive finish during weapon selection.]]&lt;br /&gt;
[[Image:GRFS-MSR-2.jpg|thumb|none|600px|A Remington MSR on the player's character's back.]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
The [[VSS Vintorez]] appears as &amp;quot;VSS&amp;quot; in the game.&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|500px|VSS Vintorez with PSO-1 scope - 9x39mm]]&lt;br /&gt;
[[Image:GRFS-VSS.jpg|thumb|none|600px|Weapon Selection view. Note the [[AS Val]] buttstock. Also note 10-round capacity despite being modeled with the SR-3's 20-rounder.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Benelli M4 Super 90==&lt;br /&gt;
The [[Benelli M4 Super 90]] appears as &amp;quot;M1014&amp;quot; in the game.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-M1014.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Benelli M4 Super 90 (Weapon Attachment)==&lt;br /&gt;
Fictional, shortened version of the [[Benelli M4 Super 90]] can be mounted on the assault rifles as an under-barrel attachment.&lt;br /&gt;
[[Image:M4Super90.jpg|thumb|none|450px|Benelli M4 Super 90 - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-MASTERKY.jpg|thumb|none|600px|Underbarrel shotgun attachment during weapon selection.]]&lt;br /&gt;
&lt;br /&gt;
==Izhmash Saiga-12K== &lt;br /&gt;
The [[Saiga 12|Saiga-12K]] is another usable shotgun of Team Bodark.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-Saiga.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M12&amp;quot;==&lt;br /&gt;
Unidentified shotgun. Likely a futurised version of the [[Saiga 12#Kushnapup|Kushnapup]].&lt;br /&gt;
[[Image:M12.jpg|600px|thumb|none|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590A1==&lt;br /&gt;
The [[Mossberg 590|Mossberg 590A1]] with top-folding wire stock and heat-shield can be seen during weapon selection.&lt;br /&gt;
[[Image:M590A1M4stock.jpg|thumb|none|450px|Mossberg 590A1 with [[Colt M4A1|M4]]-style stock - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-M590A1.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==MTs255 Tactical==&lt;br /&gt;
The [[MTs255|MTs255 Tactical]] appears as &amp;quot;MTs-255&amp;quot; in the game.&lt;br /&gt;
[[Image:MTs255 Tactical.jpg|thumb|none|400px|MTs255 Tactical - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-MTs255.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==RMB-93==&lt;br /&gt;
The [[RMB-93]] is another usable shotgun.&lt;br /&gt;
[[Image:RMB93.jpg|thumb|none|400px|RMB-93 - 12 Gauge]]&lt;br /&gt;
[[Image:GRFS-RMB93.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
==FN MK 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN MK 48 Mod 0]] as a usable weapon can be seen in the multiplayer trailer. As in every GR game, it is fitted with the stock of an [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 Paratrooper]].&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|451px|FN MK 48 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-MK48.jpg|thumb|none|600px|Weapon Selection view of an MK 48 Mod 0 fitted with Magpul AFG, long barrel, Holographic sigh + magnifier, and incendiary ammo pack.]]&lt;br /&gt;
[[Image:GRFS-MK48-1.jpg|thumb|none|600px|A Ghost fires his MK 48 Mod 0 machine gun.]]&lt;br /&gt;
&lt;br /&gt;
==LSAT Light Machine Gun==&lt;br /&gt;
The developmental [[LSAT|LSAT (Lightweight Small Arms Technologies) Light Machine Gun]] is usable by the Ghosts in the MP.&lt;br /&gt;
[[Image:LSAT.jpg|thumb|none|450px|Concept image of an LSAT Light Machine Gun - 5.56x45mm NATO (Currently)]]&lt;br /&gt;
[[Image:GRFS-LSAT.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==MK 43 Mod 0==&lt;br /&gt;
The [[M60#MK43 Mod 0/1|Mk 43 Mod 0]] machine gun can be unlocked through uPlay.&lt;br /&gt;
[[Image:M60E4-mk43.jpg|thumb|none|450px|MK 43 Mod 0 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:GRFS-M60.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QBB-95==&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] is one of Team Bodark's machine guns. Known as &amp;quot;Type 95&amp;quot;.&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|450px|QBB-95 - 5.8x42mm]]&lt;br /&gt;
[[Image:GRFS-QBB95.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament Company LMG==&lt;br /&gt;
The [[Knight's Armament LMG|KAC LMG]] appears in the game as the &amp;quot;[[Stoner 63#Knight's Armament Stoner 96|Stoner 96]]&amp;quot;. It is one of the Ghosts' machine guns.&lt;br /&gt;
[[Image:KAC LMG.jpg|thumb|none|450px|Knight's Armament Company LMG - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GRFS-LMG.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
The [[PKM|PKP Pecheneg]] appears as &amp;quot;PKP&amp;quot; and is one of the Team Bodark's machine guns.&lt;br /&gt;
[[Image:Pecheneg.jpg|thumb|none|450px|PKP Pecheneg - 7.62x54mm R]]&lt;br /&gt;
[[Image:GRFS-PKP.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==RPK==&lt;br /&gt;
The [[RPK]] is unlockable through uPlay.&lt;br /&gt;
[[Image:RPK lmg.jpg|thumb|none|450px|RPK - 7.62x39mm]]&lt;br /&gt;
[[Image:GRFS-RPK.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mk 5==&lt;br /&gt;
The [[Ultimax 100#Ultimax 100 Mark 5|ST Kinetics Ultimax 100 Mk 5]] appears as &amp;quot;Ultimax Mk.5&amp;quot; and is one of the Team Bodark's machine guns.&lt;br /&gt;
[[Image:Ultimax MK5.jpg|thumb|none|500px|Ultimax 100 Mk5 Squad Automatic Weapon - 5.56x45mm]]&lt;br /&gt;
[[Image:GRFS-U100.jpg|thumb|none|600px|Weapon Selection view.]]&lt;br /&gt;
&lt;br /&gt;
= Launchers =&lt;br /&gt;
==Brügger &amp;amp; Thomet GL-06==&lt;br /&gt;
The [[Brügger &amp;amp; Thomet GL-06]] appears as &amp;quot;Gl06&amp;quot; and can fire smoke, EMP, and frag grenades.&lt;br /&gt;
[[Image:B&amp;amp;T-GL-06.jpg|thumb|none|400px|B&amp;amp;T GL-06 - 40x46mm]]&lt;br /&gt;
[[Image:Grfsgr.jpg|thumb|none|600px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== FN 40GL==&lt;br /&gt;
The [[FN EGLM|FN 40GL (Mk 13)]] appears as &amp;quot;Mk40GL&amp;quot; and can fire smoke, EMP, and frag grenades. It is a secondary weapon, used by the Scout class. Also available as an under-barrel attachment for assault rifles.&lt;br /&gt;
[[Image:FN40.jpg|thumb|none|401px|FN MK 13 (EGLM) in Standalone configuration - 40x46mm]]&lt;br /&gt;
[[Image:GRFS-40GL.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
[[Image:GRFS-GL1.jpg|thumb|none|600px|40GL under-barrel attachment]]&lt;br /&gt;
&lt;br /&gt;
=Emplaced Weapons=&lt;br /&gt;
==M134 Minigun==&lt;br /&gt;
The [[M134 Minigun]] can be seen as an emplaced weapon and also mounted on Ghost Drones.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|M134 - 7.62x51mm]]&lt;br /&gt;
[[Image:GRFS-M134.jpg|thumb|none|600px|Mounted Minigun used by an Ultranationalist soldier.]] &lt;br /&gt;
[[Image:GRFS-Drone.jpg|thumb|none|600px|An M134 mounted on a Drone. Note the Ghost holding the [[talk:Ghost Recon: Future Soldier#Fictional Weaponry|MR-B Assault Rifle.]]]] &lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
The [[M18 smoke grenade]] appears as &amp;quot;Smoke&amp;quot;.&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:GRFS-Smoke.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
The [[M18A1 Claymore]] is unlockable for the Scout class.&lt;br /&gt;
[[Image:M18a1_07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:GRFS-Claymore.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
The [[M67 hand grenade]] appears as &amp;quot;Frag&amp;quot;. &lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|200px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
&lt;br /&gt;
== Flashbang ==&lt;br /&gt;
Flashbang grenade of unknown make.&lt;br /&gt;
[[Image:GRFS-Flash.jpg|thumb|none|601px|Weapon selection view.]]&lt;br /&gt;
&lt;br /&gt;
=Other Weapons=&lt;br /&gt;
This section lists the guns seen in the first live-action trailer.&lt;br /&gt;
==Barrett M107==&lt;br /&gt;
Fired by a Ghost Recon operative codenamed Pepper to kill Ivan Illitch Kerenski in the trailer. It might be some futuristic version of the [[Barrett M107]] because the magazine looks too small.&lt;br /&gt;
[[Image:Berrett M107.jpg|thumb|none|500px|Barrett M107 - .50 BMG]]&lt;br /&gt;
[[Image:GRFS-M107-3.jpg|thumb|none|600px|Pepper with the Barrett.]]&lt;br /&gt;
[[Image:GRFW-M82.jpg|thumb|none|600px|Pepper prepares to fire the M107.]]&lt;br /&gt;
[[Image:GRFS-M107-2.jpg|thumb|none|600px|Close-up of the trigger.]]&lt;br /&gt;
[[Image:GRFS-M107-1.jpg|thumb|none|600px|View through the hi-tech scope of the M107.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
The operatives at the Russian Special Forces headquarters have [[MP5A2]]s.&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:GRFW-MP5.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 Cruiser==&lt;br /&gt;
A [[Mossberg 500 Cruiser]] can be seen holstered on the back of a Ghost Recon Operative codenamed Kozak in the first live-action trailer.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg‎|thumb|none|400px|Mossberg 500 Cruiser - 12 Gauge]]&lt;br /&gt;
[[Image:GRFW-Shotgun.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Tom Clancy]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=527358</id>
		<title>M14 Rifle</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=527358"/>
		<updated>2012-03-02T04:15:54Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: Foo why you obsessed with 2004? lol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The M14 rifle and variants can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Battle Rifle, Sniper Rifle, Designated Marksman Rifle, Light Machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 5, 10, 15, 20 round box magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semi-Auto/Full-Auto (M14, M14E2); Semi-Auto (M14 DMR, M21, M25, M39 EMR, and civilian models [M14SA, M1A, M14NM, others])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|right|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|right|500px|M14E2 Light Machine Gun - a variant of the M14 that was an attempt at an early SAW, meant to supplement the [[Browning Automatic Rifle|B.A.R.]]s and [[M60 machine gun|M60]]s used by American and ARVN troops in the Vietnam War - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| || U.S Army soldier || [[X-Men Origins: Wolverine]] || . || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Oscar Isaac]] || Bassam || [[Body of Lies]] || With scope and bipod || 2008&lt;br /&gt;
|-&lt;br /&gt;
| . || IDF marksman || [[Beaufort]] || With scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwayne Johnson]] || Beck || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || Henchmen || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Strong]] || SFC Randy Shughart || [[Black Hawk Down]] || With camouflage paint scheme and M68 Aimpoint red dot scope || 2001&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine Security Detail || [[Thirteen Days]] || . || 2000&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army honor guard || [[General's Daughter, The|The General's Daughter]] ||.||1999 &lt;br /&gt;
|-&lt;br /&gt;
|  .|| Police honor guard || [[The Negotiator]] || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Larenz Tate]] || Ford Lincoln Mercury || [[Postman, The|The Postman]] || . || 1997&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army Soldiers || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Jack Black]] || Billy Glenn Norris || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Adewale Akinnuoye-Agbaje]] || Kahega || [[Congo]] || . || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Joan Chen]] || Masu || [[On Deadly Ground]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Colyar]] || Williams || [[Hot Shots! Part Deux]] || with scope  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army recruits || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Hanks]] || Forrest Gump || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Mykelti Williamson]] || Pvt. Benjamin Buford &amp;quot;Bubba&amp;quot; Blue || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Clancy Brown]] || Capt. Byron Hadley || [[Shawshank Redemption, The|The Shawshank Redemption]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Navy honor guard || [[Clear and Present Danger]] || With &amp;amp; without ceremonial M6 bayonets || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Bradley Whitford]] || Bobby Lee || [[A Perfect World]] || With scope || 1993&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Gang member || [[South Central]] || . || 1992&lt;br /&gt;
|-&lt;br /&gt;
|  || US Marine honor guard || [[Flight of the Intruder]] || With magazines removed and M6 bayonets || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Navy sailor || [[Hunt for Red October, The|The Hunt for Red October]] ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Cruise]] || Ron Kovic || [[Born on the Fourth of July]] ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marines || [[Siege of Firebase Gloria, The|The Siege of Firebase Gloria]] || . || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine recruits || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Vincent D'Onofrio]] || Pvt. Leonard &amp;quot;Gomer Pyle&amp;quot; Lawrence || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[R. Lee Ermey]] || GSgt. Hartman || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew Modine]] || Pvt. &amp;quot;Joker&amp;quot; || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[John Allen Nelson]] || Timothy Byrant || [[Saigon Commandos]] || With scope || 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Sniper || [[Lethal Weapon]]  || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[D.B. Sweeney]] || Spc. Jackie Willow || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Laurence Fishburne]] || Sgt. Flanagan || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Casey Siemaszko]] || Pvt. Wildman || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mobster || [[Raw Deal]]  || With suppressor and scope  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Patrick Swayze]]|| Scott || [[Uncommon Valor]]  || E2 variant with Scope || 1983&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mike Force soldier || [[Green Berets, The|The Green Berets]] ||.  || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Green Berets, The|The Green Berets]] || . || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Viet Cong || [[Green Berets, The|The Green Berets]] || .|| 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Goldfinger]] || . || 1964&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* ''[[A Rumor of War]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[CSI: Miami]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Burn Notice]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Hawaii Five-O (1968)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Gomer Pyle, U.S.M.C.]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[American Dreams]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Jericho]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Top Shot]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[A-Team, The| The A-Team]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[E-Ring]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Ultimate Weapons]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Top Shot - Season 4]] (S04E01) (2012)&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Black Ops]]||||w/ M14E2-style pistol grip, stock, bipod, and optional foregrip||Semi-automatic fire only|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[ArmA II]]||||w/ Aimpoint scope||Added in ''Operation Arrowhead'' expansion|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock 2: Blood Trails]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation 7]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Hill:Homecoming]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||||w/ Rail Adapter System, optional [[M203 grenade launcher]], red dot sight, suppressor, or ACOG scope||Semi-automatic fire only||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter 2]]||||w/ optional scope and silencer||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman: Blood Money]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Stubbs the Zombie]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||Variety of names||w/ synthetic stock, magnified scope and suppressor (M14 SE)||When aiming down the sight, the game incorrectly displays a red-dot scope instead of the magnified scope used in in-game sniper/marksman rifles||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||Available w/ ART sight||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Fallout Tactics]]||M-14||||incorrectly fires .303 British ammunition||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Rogue Spear]]||||w/ white and wood finish||||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Jurassic Park: Trespasser]]||||||||1998&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
Two M14's are in the '''IMFDB''' Logo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M21/M25 Sniper Rifle ==&lt;br /&gt;
The M21 Sniper rifle is a selective-fire M14 National match rifle with the selector lever locked in the Semi-Automatic position. There are no M21 Rifles known to be in US Movie Armories as they are all NFA weapons due to the Full Auto fire control lug on the right rear of the receiver. For the rifle to be a M21 and not a Springfield M1A the locked FA mechanism should be visible on the right side of the receiver. &lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|right|450px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint]]||||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||M21||||Available w/ silencer in campaign and ACOG scope in multiplayer.||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||XM21||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Vietnam]]||XM21/M14||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]||||With Harris bipod and ACOG or Leupold Mark 4 scope||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Black Hawk Down]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]]||M21||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Medal of Honor (2010)]]||M21||w/variety of accessories||multiplayer only||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 3]]||||||Still from &amp;quot;All Ghillied Up&amp;quot; only.||2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kochikame]]'' ||  ||  With grey furniture || 1996 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[RIN ~Daughters of Mnemosyne~]]'' || Laura ||  With bipod, suppressor and thumbhole stock || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Designated Marksman Rifle ==&lt;br /&gt;
[[Image:Us m14 dmr 02.jpg|thumb|right|400px|M14 Designated Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
A variant of the M14 designed for use as a DMR rifle by the US Marine Corps prior to the adoption of the M39 Enhanced Marksman Rifle (see below), featuring a custom olive-drab fiberglass stock with integrated pistol grip and cheek riser. Often used with a Harris bipod.&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || DMR ||  || With Harris bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] ||  ||  || With Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Angel Beats!]]'' || Hinata  ||  With Harris bipod || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROCK SOPMOD M14 ==&lt;br /&gt;
[[Image:Troy-m14-sopmod.jpg|thumb|right|400px|Rock SOPMOD M14 with RIS foregrip, suppressor, Surefire Universal weaponlight, and M68 Aimpoint red dot scope - 7.62x51mm NATO]]&lt;br /&gt;
M14 stock system built by Troy Industries, provides a standard M14 with a redesigned gas system and an integrated rail system. Also referred to as SOPMOD M14 (Special Operations Peculiar Modification) or M14 Commando Carbine. Originally designed by Mike Rock under contract of the Naval Surface Warfare Center. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mr. &amp;amp; Mrs. Smith]]'' || [[Angelina Jolie]] || Jane Smith ||  With silencer and M68 Aimpoint red dot scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0/1 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|right|450px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|right|450px|Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, cheekpad, RIS foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
This weapon is actually called Mk. 14 Mod 0 EBR (Mark 14 Mod 0 Enhanced Battle Rifle). Even though the internal parts are from an M14, this weapon is not called M14 EBR. This is a common mistake. It was developed for the US Navy SEALs, and thus it is type classified as a &amp;quot;Mark&amp;quot; weapons system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Nyqvist]] || Kozlov || [[Abduction (2011)|Abduction]] || With a suppressor and bipod || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Fernando Chien]] || DSS Agent Wilkes || [[Fast Five]] || With a telescopic sight, bipod and AN/PEQ-15 IR designator || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] || M14EBR ||  || With optional silencer, laser pointer, and weaponlight || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] || &amp;quot;M14 EBR&amp;quot; (SP) or &amp;quot;M21 EBR&amp;quot; (MP) || w/ suppressor, Trijicon ACOG, thermal sight and/or extended magazine || Mod 1 variant with Magpul CTR Stock, semi-auto only; Mod 0 variant seen in menu screenshots, unusable ingame || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] ||  ||  || With ACOG scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[MAG]] ||  ||  || With camo paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor]] || M14EBR || Laser aiming module and Sage CA-Mandatory stock || Without scope, semi-automatic only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || M14 EBR ||Skull-5 Anti-Zombie Sniper Rifle  ||   || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || M14 Mod 0 Enhanced ||  || With desert camo and optional red dot or ACOG sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)|Medal of Honor]] || M14 EBR || || With optional suppressor and ACOG sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || MK14 (MP) and M14 EBR (SP) || w/ suppressor, sniper scope, variable scope, ACOG, thermal sight, extended magazine, red dot sight, holographic sight, hybrid sight, and rapid fire || Mod 0 and Mod 1 variants (exclusive to multi- and single-player respectively), semi-auto only || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Breach (VG)]] || Mk 14 EBR || Scope || ||2011&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|right|450px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  ||  || With [[SVD Dragunov]] magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || As the &amp;quot;M14 EBR&amp;quot; ||  || With EOTech red dot sight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || M39 EMR || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory M1A ==&lt;br /&gt;
[[Image:SFA M1A.jpg|thumb|right|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
A civilian version of the M14; identifying feature is that the rifle lacks a selector switch. Some rifles may have the bayonet lug removed and a muzzle brake in place of a flash hider. Not made by the government armory but a private company of the same name. Some of these weapons are used to impersonate actual M14s or M21s in movies.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lebanon]]'' ||  || Israeli Defense Force Sniper ||  With bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[28 Weeks Later]]'' || [[Jeremy Renner]] || Doyle ||  With camo paint scheme and Parker &amp;amp; Hale bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[28 Weeks Later]]'' ||  || U.S Army Snipers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tears of the Sun]]'' || [[Charles Ingram]] || Silk ||  M1A with Leupold &amp;amp; Stevens Mark 4 LR/T 10x40 M1 scope &amp;amp; burlap strips and camouflage paint scheme || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet in the Head]]'' ||  || U.S Army Special Forces soldiers ||   || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory M1A SOCOM 16==&lt;br /&gt;
[[Image:Springfield Armory M1A Socom 16.JPG|thumb|right|401px|M1A SOCOM 16 with M68 Aimpoint red dot scope - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A-Socom.jpg|thumb|right|400px|M1A SOCOM 16  - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
&lt;br /&gt;
Not used by the military. Civilian sporting M1A variant.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil: Apocalypse]]'' ||  || Umbrella Soldier ||  With M68 Aimpoint red dot scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Sector]] || As the &amp;quot;VX Carbine&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 3]] ||  || with integrated rails ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Super Match M1A ==&lt;br /&gt;
[[Image:M1ASM.jpg|thumb|right|400px|Super Match M1A 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[High School of the Dead]]'' || Rei ||  With railed stock, cheekpad, Surefire M900 weaponlight foregrip, M68 Aimpoint red dot scope, with &amp;amp; without bayonet || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[High School of the Dead]]'' || Kohta || With railed stock, cheekpad, Surefire M900 weaponlight foregrip, and M68 Aimpoint red dot scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Carbine]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=AA-12&amp;diff=527357</id>
		<title>AA-12</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=AA-12&amp;diff=527357"/>
		<updated>2012-03-02T04:05:43Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: Neither game came out that long ago -_-, took a guess on AOT either 2009 or 2010&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:AtchissonOldModel.jpg|thumb|right|400px|Atchisson Assault-12 - 12 Gauge]]&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|right|MPS Auto Assault-12 - 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
''1972 - Present''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Auto Shotgun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 12 gauge&lt;br /&gt;
&lt;br /&gt;
'''Magazine Capacity:''' 8-round box, 20,and 32-round drum magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi/Full-Auto (300 RPM)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''The AA-12 shotgun can be seen in the folowing:'''&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[G.I. Joe: The Rise of Cobra]]||[[Channing Tatum]]||Duke||w/drum magazine, depicted as low-caliber machine gun||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Predators]]||[[Adrien Brody]]||Royce||w/ drum magazine, Surefire M900 weaponlight foregrip, and custom camo paint||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[The Expendables]]||[[Terry Crews]]||Hale Ceasar||with drum magazine and flashlight/Laser attachment||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[The Expendables 2]]||[[Terry Crews]]||Hale Caesar||seen in the teaser trailer with same spec as 1st film||2012&lt;br /&gt;
|-&lt;br /&gt;
|[[The Expendables 2]]||[[Arnold Schwarzenegger]]||Trent Mauser||seen in teaser trailer||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Future Weapons]]/Close Quarter Combat||[[Richard Machowicz]]||Himself||||March 17, 2007&lt;br /&gt;
|-&lt;br /&gt;
|[[24]]|| || || Season 7 ||January 11, 2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Ultimate Weapons]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Lock 'n Load With R. Lee Ermey]]||||[[R. Lee Ermey]]||||September 18, 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Killing Floor]]||||||with 20-Round Drum Magazine||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Club, The]]||Enforcer||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 2]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Grand Theft Auto IV#The Ballad of Gay Tony (Xbox 360 Exclusive Downloadable Content)|Grand Theft Auto: The Ballad of Gay Tony]]||Automatic SG / Explosive SG||explosive version fires FRAG-12 rounds||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Army of Two: The 40th Day]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 3]]||||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Spec Ops: The Line]]||||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=High_School_of_the_Dead&amp;diff=526660</id>
		<title>High School of the Dead</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=High_School_of_the_Dead&amp;diff=526660"/>
		<updated>2012-03-01T00:18:15Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Springfield Super Match M1A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The world is overtaken with a very deadly disease that turns humans into zombies. In Japan, several students of Fujimi High School, and the school nurse, band together to survive the present apocalypse. The story follows Takashi Komuro, one of the students who survived in the initial outbreak.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons were used in the anime ''High School of the Dead'':'''&lt;br /&gt;
[[Image:800px-Highschool_of_the_Dead_Opening_logo.jpg|300px|thumb|right|''High School of the Dead'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Handguns ==&lt;br /&gt;
&lt;br /&gt;
=== Smith &amp;amp; Wesson Model 37 ===&lt;br /&gt;
&lt;br /&gt;
Takashi and Rei find two [[Smith &amp;amp; Wesson Model 37 Airweight|Smith &amp;amp; Wesson Model 37s]] on a pair of dead police officers, though one has it's handle broken. Takashi comments on the gun having only five shots as most revolvers usually have six. Takashi later hands the revolver to Kohta to compensate for his physical weakness. Several police officers are seen firing their M37s at zombies trying to breach their roadblocks and a senior officer executes a anarchist inciting a unruly mob on live television before the officer later commits suicide with his sidearm near other officers. The author comments on how the [[Nambu Model 60]] was no longer the official sidearm for all Japanese police officers and therefore chose the Smith &amp;amp; Wesson to show the unique choice of weapon for each department. This is correct since the NPA imported Model 37s from America to outfit officers who are going to be armed with revolvers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M37AirRight.jpg|thumb|none|400px|Smith and Wesson Model 37 Airweight, right side - .38 Special]]&lt;br /&gt;
[[Image:Smith &amp;amp; Wesson M37.jpg|500px|thumb|none|Takashi armed with the M37.]]&lt;br /&gt;
[[Image:Hotd04m361.JPG|500px|thumb|none|The M37 taken with a pair of handcuffs and a baton from a dead officer's duty belt.]]&lt;br /&gt;
[[Image:Hotd04m362.JPG|500px|thumb|none|Takashi holding the M37.]]&lt;br /&gt;
[[Image:Hotd04m363.JPG|500px|thumb|none|Takashi unloads the M37 to examine the number of shots he has at his disposal.]]&lt;br /&gt;
[[Image:Hotd04m364.JPG|500px|thumb|none|Takashi presses the M37's barrel against a crazy survivor.]]&lt;br /&gt;
[[Image:Hotd05sw371.JPG|500px|thumb|none|Hirano using the M37 to gun down a zombie.]]&lt;br /&gt;
[[Image:Hotd06sw.JPG|thumb|none|500px|The senior police officer aims his M37 at the mob leader before shooting him as per the order given to &amp;quot;Do whatever is necessary&amp;quot; to hold the bridge against zombies and panicked/unruly refugees.]]&lt;br /&gt;
[[Image:Hotd07sw1.JPG|thumb|none|500px|Rei hands Takashi the M37 as he goes on a rescue mission to save another survivor. The S&amp;amp;W logo is visible.]]&lt;br /&gt;
&lt;br /&gt;
=== SIG Sauer P226R ===&lt;br /&gt;
In Episode 8; &amp;quot;The Dead Way Home&amp;quot;, a Secret Service agent uses [[SIG-Sauer P220 pistol series#SIG P226 |SIG P226Rs]] to gun down zombies trying to reach the wounded President and Chairman of the Joint Chiefs alongside a few remaining staff members on board Air Force One. Another staff member armed with a P226R uses it to shoot the wounded Chairman in the head after he shows signs of zombification.&lt;br /&gt;
[[Image:P226R.jpg|thumb|none|300px|SIG-Sauer P226R - 9x19mm ]]&lt;br /&gt;
[[Image:Hotd06guns.JPG|thumb|none|500px|The P226R in the opening sequence at the upper left and in the middle.]]&lt;br /&gt;
[[Image:Hotd082261.JPG|thumb|none|500px|A Secret Service agent firing his P226R at zombies, covering his wounded colleagues.]]&lt;br /&gt;
[[Image:Hotd082262.JPG|thumb|none|500px|A staff member preparing to execute the Chairman after he shows signs of turning into a zombie.]]&lt;br /&gt;
&lt;br /&gt;
=== Luger P08 ===&lt;br /&gt;
Takagi's mother hands her daughter a Navy model [[Luger P08]] complete with a 32 round &amp;quot;snail&amp;quot; drum magazine and a stock. It is referred to as &amp;quot;Luger P08's Holland colonial military model&amp;quot;.&lt;br /&gt;
[[Image:Luger-P08ArtilleryWDrum.jpg|thumb|none|400px|Luger P08 &amp;quot;Artillery&amp;quot; - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:Hotd12p08.JPG|thumb|none|500px|Yuriko hands her daughter the Luger P08...]]&lt;br /&gt;
[[Image:HotD_Luger_with_Stock.png|thumb|none|500px|...and then the 'snail' drum magazine with an attachable stock.]]&lt;br /&gt;
&lt;br /&gt;
=== M1911A1 ===&lt;br /&gt;
A Right Wing member (or Nationalist) is seen firing a [[M1911A1]] at the approaching zombie horde in the final battle at the Takagi estate with the zombies.&lt;br /&gt;
[[Image:Colt1911A1PreWar.jpg|thumb|none|400px|Pre-war Commercial Colt M1911A1 Pistol - .45 ACP]] &lt;br /&gt;
[[Image:Hotd1216a11911.JPG|thumb|none|500px|A Nationalist is seen firing his M1911A1 at the approaching zombie horde during the final battle.]]&lt;br /&gt;
&lt;br /&gt;
=== Browning M1910 ===&lt;br /&gt;
A [[FN Model 1910/1922|Browning M1910]] is seen in the opening sequence.  Another M1910 can be seen on Takagi's mother's leg holster.&lt;br /&gt;
[[Image:FN Model 1910 1616.jpg|thumb|none|400px|FN Model 1910 .380 ACP]]&lt;br /&gt;
[[Image:Hotd06guns.JPG|thumb|none|500px|The Browning M1910 in the opening sequence at both the upper right and lower left corners.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shotguns ==&lt;br /&gt;
&lt;br /&gt;
=== Remington 870 ===&lt;br /&gt;
Yakuza members and several civilians are seen running amok with [[Remington Model 870 Shotgun|Remington 870s]]. A flashback reveals that Kohta trained with one while on vacation in the U.S. undergoing a firearm's training course. &lt;br /&gt;
‎[[Image:Remington870NewModel.jpg‎ |thumb|none|400px|Remington 870 Police Magnum with Black Synthetic Furniture - 12 Gauge]]&lt;br /&gt;
[[Image:Hotd058701.JPG|500px|thumb|none|An armed civilian holding a Remington 870.]]&lt;br /&gt;
[[Image:Hotd058703.JPG|500px|thumb|none|Another armed civilian holding a Remington 870, being told of Takashi and Rei's approach.]]&lt;br /&gt;
[[Image:Hotd068701.JPG|thumb|none|500px|Kohta receiving training from an &amp;quot;Ex-Delta Force Master Sergeant Blackwater Operator&amp;quot;, while on vacation.]]&lt;br /&gt;
[[Image:Hotd068702.JPG|thumb|none|500px|Kohta firing the 870 at an outdoor shooting range.]]&lt;br /&gt;
&lt;br /&gt;
=== Remington 870 Field Shotgun ===&lt;br /&gt;
Another Yakuza gang member is seen using a Remington 870 Field Shotgun with the barrel (presumably) cut down for easier handling.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 Gauge]]&lt;br /&gt;
[[Image:Hotd058702.JPG|500px|thumb|none|A Yakuza member firing his sawed-off Remington Field Shotgun at nearby zombies.]]&lt;br /&gt;
&lt;br /&gt;
=== Ithaca M37 ===&lt;br /&gt;
A [[Ithaca 37]] is found in Minami's household after being stolen from a firearms locker which Takashi and Kohta broke into. Kohta initially uses it as his main weapon before handing it to Takashi. Saya uses the dropped M37 to fight the zombies at the wire blockade. Takashi later uses it a melee weapon after running away from the wire blockade. It appears that the M37 is fitted with an Aimpoint Comp M2. Which would explain why the Optic is disabled by the EMP due it being powered by a 3-Volt Lithium Battery. &lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|500px|Ithaca 37 - 12 Gauge]]&lt;br /&gt;
[[Image:Hotd06m37.JPG|thumb|none|500px|Happy camper indeed.]]&lt;br /&gt;
[[Image:Hotd06m371.jpg|thumb|none|500px|Takashi pumps the shotgun. It's his first time handling it.]]&lt;br /&gt;
[[Image:Hotd06m37ar10.JPG|thumb|none|500px|The M37 near the duo.]]&lt;br /&gt;
[[Image:Hotd06ar10m37.JPG|thumb|none|500px|A closeup of the M37.]]&lt;br /&gt;
[[Image:Hotd06ar1037m1a.JPG|thumb|none|500px|Another closeup of the M37.]]&lt;br /&gt;
[[Image:Hotd07m37.JPG|thumb|none|500px|Kohta firing the M37 under Saeko. Such a lucky bastard.]]&lt;br /&gt;
[[Image:Hotd08m37m1a.JPG|thumb|none|500px|The M37 resting on Takashi's left shoulder.]]&lt;br /&gt;
[[Image:Hotd08m372.JPG|thumb|none|500px|Takashi aiming at the approaching zombies with the M37 via red dot scope.]]&lt;br /&gt;
[[Image:Hotd08m373.JPG|thumb|none|500px|Takashi looking astonished after killing two zombies with one shot.]]&lt;br /&gt;
[[Image:Hotd09m37.JPG|thumb|none|500px|Takashi stands guard on the small river island with the M37 resting on his shoulder.]]&lt;br /&gt;
[[Image:Hotd10m37.JPG|thumb|none|500px|Kohta inspecting the M37.]]&lt;br /&gt;
[[Image:Hotd10all.JPG|thumb|none|500px|Kohta with the M37 slung over his back when he refuses to give up the firearms his group acquired to the adults.]]&lt;br /&gt;
[[Image:Hotd12m371.JPG|thumb|none|500px|Takashi fires the M37 in the final battle at the Takagi estate...]]&lt;br /&gt;
[[Image:Hotd12m372.JPG|thumb|none|500px|...only to realize that prolonging the fight brings in more zombies.]]&lt;br /&gt;
[[Image:Hotd12m37ar.JPG|thumb|none|500px|Takashi squeezes off a few more rounds at the zombie horde as the group makes their escape from the Tagaki estate.]]&lt;br /&gt;
&lt;br /&gt;
=== Over and Under Shotgun ===&lt;br /&gt;
A citizen is seen firing an [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|over and under shotgun]], but fumbles in loading the shells and is promptly surrounded and devoured by zombies. &lt;br /&gt;
[[Image:Browning 0-U.jpg|thumb|none|500px|Browning O/U - 12 gauge.]]&lt;br /&gt;
[[Image:Hotd07ds1.JPG|thumb|none|500px|Cocky bastard are we?]]&lt;br /&gt;
[[Image:Hotd07ds2.JPG|thumb|none|500px|Oops. I messed up, so I'm zombie food now eh?]]&lt;br /&gt;
&lt;br /&gt;
=== Remington M1100 ===&lt;br /&gt;
A [[Remington Model 1100]] is seen during the final episode being used by a Nationalist member.&lt;br /&gt;
[[Image:1100 classicfield-1-.jpg|thumb|none|400px|Remington 1100 - 12 gauge]]&lt;br /&gt;
[[Image:Hotd12m1100.JPG|thumb|none|500px|A Nationalist member in charge of roadblocking against zombies is seen using his Remington 1100 at the approaching horde.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Submachine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch MP5A4 ===&lt;br /&gt;
Riot Police (機動隊 &amp;lt;i&amp;gt;Kidotai&amp;lt;/i&amp;gt;) officers are seen firing [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4s]] at zombies.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|500px|Heckler &amp;amp; Koch MP5A4 - 9x19mm Parabellum]]&lt;br /&gt;
[[Image:HOTD_MP5.jpg|thumb|none|500px|Riot police officers manning a road block fire their MP5 submachine guns at the approaching zombies.]]&lt;br /&gt;
&lt;br /&gt;
=== Skorpion vz. 83 ===&lt;br /&gt;
Yuriko is seen fighting zombies with a [[SA Vz.61 Skorpion|Skorpion vz.83]]. &lt;br /&gt;
[[Image:Skorpion-ZA-VZ61 side.jpg|thumb|450px|none|Skorpion SA Vz.61 with 10-round magazine - 32. ACP]]&lt;br /&gt;
[[Image:Hotd12vz611.JPG|thumb|none|500px|Yuriko using her Vz. 83 Skorpion against the zombie horde, while her husband prefers using his sword.]]&lt;br /&gt;
[[Image:Hotd12vz612.JPG|thumb|none|500px|You know this picture is totally badass.]]&lt;br /&gt;
&lt;br /&gt;
== Rifles ==&lt;br /&gt;
&lt;br /&gt;
=== Springfield Super Match M1A ===&lt;br /&gt;
A [[M14 Rifle#Super Match M1A|Springfield Super Match M1A]] is found in Minami's household with rails attached for a Surefire M900 foregrip and an Aimpoint Comp M2/3 red dot sight. Rika has also added a Kydex cheek riser. Rei handles the M1A as her main weapon. In episode 7, Takashi handles the rifle to snipe at zombies about to eat Rei. Hirano, like in the Manga, incorrectly calls it an M1A1 with the extra 1 number. There's a minor inconsistency with the charging handle. In one scene it is shown as incredibly-oversized and can fit the size of an entire hand; for the rest of the series, it's in its normal size. &lt;br /&gt;
[[Image:M1ASM.jpg|thumb|none|500px|Springfield Armory M1A - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hotdopm1a.JPG|500px|thumb|none|Rei holding the M1A in the OP sequence with Takashi next to her.]]&lt;br /&gt;
[[Image:Hotd06guns.JPG|thumb|none|500px|At the opening sequence.]]&lt;br /&gt;
[[Image:Hotd06m1a1.JPG|thumb|none|500px|Cocking the M1A. Note the extremely-oversized handle.]]&lt;br /&gt;
[[Image:Hotd06m1a2.JPG|thumb|none|500px|Kohta handling the rifle. That wicked grin on his face certainly shows how much of a happy camper he is in that moment.]]&lt;br /&gt;
[[Image:Hotd06m1a3.JPG|thumb|none|500px|Far away shot of the same action.]]&lt;br /&gt;
[[Image:Hotd06ar1037m1a.JPG|thumb|none|500px|The M1A above the M37.]]&lt;br /&gt;
[[Image:Hotd07m1a.JPG|thumb|none|500px|The rifle among the supplies taken from Rika's house.]]&lt;br /&gt;
[[Image:Hotd08m1a1.JPG|thumb|none|500px|SPARKLES!]]&lt;br /&gt;
[[Image:Hotd08m37m1a.JPG|thumb|none|500px|The M1A in Rei's lap.]]&lt;br /&gt;
[[Image:Hotd08m1a2.JPG|thumb|none|500px|The M1A tangled up somewhat.]]&lt;br /&gt;
[[Image:Hotd08m1a3.JPG|thumb|none|500px|Takashi sniping the zombies. Nice bipod, man!]]&lt;br /&gt;
[[Image:Hotd10all.JPG|thumb|none|500px|Kohta gripping the M1A when he refuses to give up the firearms the group acquired to the adults.]]&lt;br /&gt;
[[Image:Hotd11m1a1.JPG|thumb|none|500px|Rei is seen with the M1A by her side.]]&lt;br /&gt;
[[Image:Hotd11m1a2.JPG|thumb|none|500px|Rei points the M1A's bayonet against her corrupt teacher as she contemplates killing him for making her fail a grade when her father (who is a police officer) was investigating a scandal involving her teacher's father who was a corrupt politician.]]&lt;br /&gt;
[[Image:Hotd12m1a1.JPG|thumb|none|500px|Rei prepares to use the M1A in the final battle against the zombie horde at the Takagi estate.]]&lt;br /&gt;
&lt;br /&gt;
=== Armalite AR-10(T) ===&lt;br /&gt;
An [[Armalite AR-10#Armalite AR-10 A4|Armalite AR-10(T)]] is found in Minami's household that Kohta mistakes for a [[Knight's Armament SR-25]] at first. Kohta uses it as his primary weapon. The author comments Minami seduced an American soldier to import the illegal rifle into Japan via the American military air service avoiding customs.  &lt;br /&gt;
&lt;br /&gt;
An error in the English dubbing caused Kohta to mis-identify it as a &amp;quot;AR-110&amp;quot; instead of a AR-10.&lt;br /&gt;
&lt;br /&gt;
[[Image: Armalite_AR-10(T).jpg‎ |thumb|none|500px|Armalite AR-10(T) - 7.62x51mm]]&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|500px|Knight's Armament - SR-25 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hotdopar10.JPG|500px|thumb|none|Realistic closeup of the AR-10(T)'s markings.]] &lt;br /&gt;
[[Image:Hotd06ar101.JPG|thumb|none|500px|Kohta's such a happy camper.]]&lt;br /&gt;
[[Image:Hotd06m37ar10.JPG|thumb|none|500px|The AR-10 in front of the duo.]]&lt;br /&gt;
[[Image:Hotd06ar10m37.JPG|thumb|none|500px|A closeup of the AR-10.]]&lt;br /&gt;
[[Image:Hotd06ar1037m1a.JPG|thumb|none|500px|Another closeup of the AR-10.]]&lt;br /&gt;
[[Image:Hotd07ar101.JPG|thumb|none|500px|Sniping a zombie, earning a headshot.]]&lt;br /&gt;
[[Image:Hotd07ar102.JPG|thumb|none|500px|After firing the AR-10.]]&lt;br /&gt;
[[Image:Hotd08ar101.JPG|thumb|none|500px|Kohta firing at zombies near the wire blockade.]]&lt;br /&gt;
[[Image:Hotd10all.JPG|thumb|none|500px|Kohta grips the AR-10 when he refuses to give up the firearms his group acquired to the adults.]]&lt;br /&gt;
[[Image:Hotd12ar101.JPG|thumb|none|500px|Kohta prepares to 'Rock-'N-Roll!']]&lt;br /&gt;
[[Image:Hotd12ar102.JPG|thumb|none|500px|Kohta takes aim...]]&lt;br /&gt;
[[Image:Hotd12ar103.JPG|thumb|none|500px|...and fires at the approaching zombies during the final battle at the Takagi estate.]]&lt;br /&gt;
[[Image:Hotd12m37ar.JPG|thumb|none|500px|Kohta with the AR-10 as the group prepares to make their escape from the Takagi estate.]]&lt;br /&gt;
&lt;br /&gt;
=== Howa Type 89 ===&lt;br /&gt;
JGSDF soldiers are seen wielding [[Howa Type 89|Howa Type 89s]] as their service rifle. &lt;br /&gt;
[[Image:HowaType89FullStock.jpg‎|thumb|500px|none|Howa Type 89 - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HOTD_JGSDF_1.jpg|500px|thumb|none|JGSDF soldiers protecting the roadblock from zombies in Takagi's explanation of the zombie outbreak in Japan.]]&lt;br /&gt;
[[Image:HOTD_JGSDF_3.jpg|500px|thumb|none|Another shot of a JGSDF soldier with the Type 89.]]&lt;br /&gt;
&lt;br /&gt;
A [[Howa Type 89|Howa Type 89s]] is seen in use in Hirano's FPS game imagination. &lt;br /&gt;
[[Image:Hotd05ak74.JPG|500px|thumb|none|Hirano pretending to see himself firing an Type 89 at an enemy soldier.]]&lt;br /&gt;
&lt;br /&gt;
=== M16A1 ===&lt;br /&gt;
Members of the Right Wing (or Nationalist) group are seen firing [[M16|M16s]] at the approaching zombie horde during the final battle at the Tagaki Estate in the final episode.&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|Original M16 with a 20-round magazine and the 3-prong flash hider - 5.56x45mm]]&lt;br /&gt;
[[Image:Hotd1216a11.jpg|thumb|none|500px|A Nationalist member guards the remaining survivors with an M16 as the zombie horde approaches.]]&lt;br /&gt;
[[Image:Hotd1216a12.JPG|thumb|none|500px|The two Nationalist members alongside Takagi's father are seen armed with M16's as they prepare to take on the zombie horde.]]&lt;br /&gt;
[[Image:Hotd1216a11911.JPG|thumb|none|500px|Another Nationalist fires his M16 at the approaching zombie horde in the final battle at the Takagi estate. The Nationalist member in the middle is using an M1911A1, while the Nationalist on the far left is seen using a pump-action shotgun of some sort.]]&lt;br /&gt;
&lt;br /&gt;
== Sniper Rifle ==&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch PSG-1 ===&lt;br /&gt;
Sergeant Minami uses a [[Heckler &amp;amp; Koch G3#Heckler &amp;amp; Koch PSG-1|Heckler &amp;amp; Koch PSG-1]] in her role as a Special Assault Team sniper, clearing an airport of zombies wandering around its runways. &lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎|thumb|none|500px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Hotd06guns.JPG|thumb|none|500px|The H&amp;amp;K PSG-1 at the bottom in the opening credits.]]&lt;br /&gt;
[[Image:HOTD_PSG_1.jpg|500px|thumb|none|Rika aiming the PSG-1 at zombie stragglers.]]&lt;br /&gt;
[[Image:HOTD_PSG_2.jpg|500px|thumb|none|Another shot of Rika with the PSG-1.]]&lt;br /&gt;
[[Image:HOTD_PSG_3.jpg|500px|thumb|none|The PSG-1 with its bipod after being fired.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Machine Guns ==&lt;br /&gt;
&lt;br /&gt;
=== Sumitomo Minimi ===&lt;br /&gt;
A Sumitomo Minimi LMG, the Japanese-licensed version of the [[FN Minimi]], is seen mounted on a JGSDF Type 82 CBRN reconnaissance vehicle. &lt;br /&gt;
[[Image:M249 FN MINIMI DA-SC-85-11586 c1.jpg|thumb|none|500px|FN Minimi - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:HOTD_JGSDF_2.jpg|500px|thumb|none|A Sumitomo Minimi mounted on top of a Type 82 in a roadblock.]]&lt;br /&gt;
&lt;br /&gt;
=== Sumitomo M2 ===&lt;br /&gt;
A Sumitomo M2, the Japanese-licensed version of the [[Browning M2]], is seen mounted on a JGSDF Type 10 MBT. &lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|500px|Browning M2 - 12.7x99mm NATO]]&lt;br /&gt;
[[Image:Hotd05m2.JPG|thumb|none|500px|Sumitomo M2 mounted on a Type 10 MBT manning a roadblock in Takagi's explanation of the zombie outbreak in Japan.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Anime]]&lt;br /&gt;
[[Category:Zombie]]&lt;br /&gt;
[[Category:Japanese Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=525215</id>
		<title>M14 Rifle</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=525215"/>
		<updated>2012-02-26T19:17:10Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: Never played the game, based on the Breach (VG)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The M14 rifle and variants can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Battle Rifle, Sniper Rifle, Designated Marksman Rifle, Light Machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 5, 10, 15, 20 round box magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semi-Auto/Full-Auto (M14, M14E2); Semi-Auto (M14 DMR, M21, M25, M39 EMR, and civilian models [M14SA, M1A, M14NM, others])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|right|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|right|500px|M14E2 Light Machine Gun - a variant of the M14 that was an attempt at an early SAW, meant to supplement the [[Browning Automatic Rifle|B.A.R.]]s and [[M60 machine gun|M60]]s used by American and ARVN troops in the Vietnam War - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| || U.S Army soldier || [[X-Men Origins: Wolverine]] || . || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Oscar Isaac]] || Bassam || [[Body of Lies]] || With scope and bipod || 2008&lt;br /&gt;
|-&lt;br /&gt;
| . || IDF marksman || [[Beaufort]] || With scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwayne Johnson]] || Beck || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || Henchmen || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Strong]] || SFC Randy Shughart || [[Black Hawk Down]] || With camouflage paint scheme and M68 Aimpoint red dot scope || 2001&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine Security Detail || [[Thirteen Days]] || . || 2000&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army honor guard || [[General's Daughter, The|The General's Daughter]] ||.||1999 &lt;br /&gt;
|-&lt;br /&gt;
|  .|| Police honor guard || [[The Negotiator]] || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Larenz Tate]] || Ford Lincoln Mercury || [[Postman, The|The Postman]] || . || 1997&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army Soldiers || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Jack Black]] || Billy Glenn Norris || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Adewale Akinnuoye-Agbaje]] || Kahega || [[Congo]] || . || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Joan Chen]] || Masu || [[On Deadly Ground]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Colyar]] || Williams || [[Hot Shots! Part Deux]] || with scope  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army recruits || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Hanks]] || Forrest Gump || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Mykelti Williamson]] || Pvt. Benjamin Buford &amp;quot;Bubba&amp;quot; Blue || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Clancy Brown]] || Capt. Byron Hadley || [[Shawshank Redemption, The|The Shawshank Redemption]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Navy honor guard || [[Clear and Present Danger]] || With &amp;amp; without ceremonial M6 bayonets || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Bradley Whitford]] || Bobby Lee || [[A Perfect World]] || With scope || 1993&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Gang member || [[South Central]] || . || 1992&lt;br /&gt;
|-&lt;br /&gt;
|  || US Marine honor guard || [[Flight of the Intruder]] || With magazines removed and M6 bayonets || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Navy sailor || [[Hunt for Red October, The|The Hunt for Red October]] ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Cruise]] || Ron Kovic || [[Born on the Fourth of July]] ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marines || [[Siege of Firebase Gloria, The|The Siege of Firebase Gloria]] || . || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine recruits || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Vincent D'Onofrio]] || Pvt. Leonard &amp;quot;Gomer Pyle&amp;quot; Lawrence || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[R. Lee Ermey]] || GSgt. Hartman || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew Modine]] || Pvt. &amp;quot;Joker&amp;quot; || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[John Allen Nelson]] || Timothy Byrant || [[Saigon Commandos]] || With scope || 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Sniper || [[Lethal Weapon]]  || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[D.B. Sweeney]] || Spc. Jackie Willow || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Laurence Fishburne]] || Sgt. Flanagan || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Casey Siemaszko]] || Pvt. Wildman || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mobster || [[Raw Deal]]  || With suppressor and scope  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Patrick Swayze]]|| Scott || [[Uncommon Valor]]  || E2 variant with Scope || 1983&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mike Force soldier || [[Green Berets, The|The Green Berets]] ||.  || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Green Berets, The|The Green Berets]] || . || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Viet Cong || [[Green Berets, The|The Green Berets]] || .|| 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Goldfinger]] || . || 1964&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* ''[[A Rumor of War]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[CSI: Miami]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Burn Notice]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Hawaii Five-O (1968)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Gomer Pyle, U.S.M.C.]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[American Dreams]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Jericho]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Top Shot]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[A-Team, The| The A-Team]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[E-Ring]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Ultimate Weapons]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Top Shot - Season 4]] (S04E01) (2012)&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Black Ops]]||||w/ M14E2-style pistol grip, stock, bipod, and optional foregrip||Semi-automatic fire only|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[ArmA II]]||||w/ Aimpoint scope||Added in ''Operation Arrowhead'' expansion|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock 2: Blood Trails]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation 7]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Hill:Homecoming]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||||w/ Rail Adapter System, optional [[M203 grenade launcher]], red dot sight, suppressor, or ACOG scope||Semi-automatic fire only||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter 2]]||||w/ optional scope and silencer||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman: Blood Money]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Stubbs the Zombie]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||Variety of names||w/ synthetic stock, magnified scope and suppressor (M14 SE)||When aiming down the sight, the game incorrectly displays a red-dot scope instead of the magnified scope used in in-game sniper/marksman rifles||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||Available w/ ART sight||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Fallout Tactics]]||M-14||||incorrectly fires .303 British ammunition||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Rogue Spear]]||||w/ white and wood finish||||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Jurassic Park: Trespasser]]||||||||1998&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
Two M14's are in the '''IMFDB''' Logo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M21/M25 Sniper Rifle ==&lt;br /&gt;
The M21 Sniper rifle is a selective-fire M14 National match rifle with the selector lever locked in the Semi-Automatic position. There are no M21 Rifles known to be in US Movie Armories as they are all NFA weapons due to the Full Auto fire control lug on the right rear of the receiver. For the rifle to be a M21 and not a Springfield M1A the locked FA mechanism should be visible on the right side of the receiver. &lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|right|450px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint]]||||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||M21||||Available w/ silencer in campaign and ACOG scope in multiplayer.||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||XM21||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Vietnam]]||XM21/M14||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]||||With Harris bipod and ACOG or Leupold Mark 4 scope||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[7.62 High Calibre]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Black Hawk Down]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]]||M21||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Medal of Honor (2010)]]||M21||w/variety of accessories||multiplayer only||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 3]]||||||Still from &amp;quot;All Ghillied Up&amp;quot; only.||2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Kochikame]]'' ||  ||  With grey furniture || 1996 - 2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[RIN ~Daughters of Mnemosyne~]]'' || Laura ||  With bipod, suppressor and thumbhole stock || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Designated Marksman Rifle ==&lt;br /&gt;
[[Image:Us m14 dmr 02.jpg|thumb|right|400px|M14 Designated Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
A variant of the M14 designed for use as a DMR rifle by the US Marine Corps prior to the adoption of the M39 Enhanced Marksman Rifle (see below), featuring a custom olive-drab fiberglass stock with integrated pistol grip and cheek riser. Often used with a Harris bipod.&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || DMR ||  || With Harris bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] ||  ||  || With Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Angel Beats!]]'' || Hinata  ||  With Harris bipod || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROCK SOPMOD M14 ==&lt;br /&gt;
[[Image:Troy-m14-sopmod.jpg|thumb|right|400px|Rock SOPMOD M14 with RIS foregrip, suppressor, Surefire Universal weaponlight, and M68 Aimpoint red dot scope - 7.62x51mm NATO]]&lt;br /&gt;
M14 stock system built by Troy Industries, provides a standard M14 with a redesigned gas system and an integrated rail system. Also referred to as SOPMOD M14 (Special Operations Peculiar Modification) or M14 Commando Carbine. Originally designed by Mike Rock under contract of the Naval Surface Warfare Center. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Mr. &amp;amp; Mrs. Smith]]'' || [[Angelina Jolie]] || Jane Smith ||  With silencer and M68 Aimpoint red dot scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0/1 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|right|450px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|right|450px|Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, cheekpad, RIS foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
This weapon is actually called Mk. 14 Mod 0 EBR (Mark 14 Mod 0 Enhanced Battle Rifle). Even though the internal parts are from an M14, this weapon is not called M14 EBR. This is a common mistake. It was developed for the US Navy SEALs, and thus it is type classified as a &amp;quot;Mark&amp;quot; weapons system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Nyqvist]] || Kozlov || [[Abduction (2011)|Abduction]] || With a suppressor and bipod || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Fernando Chien]] || DSS Agent Wilkes || [[Fast Five]] || With a telescopic sight, bipod and AN/PEQ-15 IR designator || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] || M14EBR ||  || With optional silencer, laser pointer, and weaponlight || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] || &amp;quot;M14 EBR&amp;quot; (SP) or &amp;quot;M21 EBR&amp;quot; (MP) || w/ suppressor, Trijicon ACOG, thermal sight and/or extended magazine || Mod 1 variant with Magpul CTR Stock, semi-auto only; Mod 0 variant seen in menu screenshots, unusable ingame || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] ||  ||  || With ACOG scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[MAG]] ||  ||  || With camo paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor]] || M14EBR || Laser aiming module and Sage CA-Mandatory stock || Without scope, semi-automatic only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || M14 EBR ||Skull-5 Anti-Zombie Sniper Rifle  ||   || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || M14 Mod 0 Enhanced ||  || With desert camo and optional red dot or ACOG sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)|Medal of Honor]] || M14 EBR || || With optional suppressor and ACOG sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || MK14 (MP) and M14 EBR (SP) || w/ suppressor, sniper scope, variable scope, ACOG, thermal sight, extended magazine, red dot sight, holographic sight, hybrid sight, and rapid fire || Mod 0 and Mod 1 variants (exclusive to multi- and single-player respectively), semi-auto only || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Breach (VG)]] || Mk 14 EBR || Scope || ||2011&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|right|450px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  ||  || With [[SVD Dragunov]] magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || As the &amp;quot;M14 EBR&amp;quot; ||  || With EOTech red dot sight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || M39 EMR || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory M1A ==&lt;br /&gt;
[[Image:SFA M1A.jpg|thumb|right|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
A civilian version of the M14; identifying feature is that the rifle lacks a selector switch. Some rifles may have the bayonet lug removed and a muzzle brake in place of a flash hider. Not made by the government armory but a private company of the same name. Some of these weapons are used to impersonate actual M14s or M21s in movies.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Lebanon]]'' ||  || Israeli Defense Force Sniper ||  With bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[28 Weeks Later]]'' || [[Jeremy Renner]] || Doyle ||  With camo paint scheme and Parker &amp;amp; Hale bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[28 Weeks Later]]'' ||  || U.S Army Snipers ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
|''[[Tears of the Sun]]'' || [[Charles Ingram]] || Silk ||  M1A with Leupold &amp;amp; Stevens Mark 4 LR/T 10x40 M1 scope &amp;amp; burlap strips and camouflage paint scheme || 2003&lt;br /&gt;
|-&lt;br /&gt;
|''[[Bullet in the Head]]'' ||  || U.S Army Special Forces soldiers ||   || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory M1A SOCOM 16==&lt;br /&gt;
[[Image:Springfield Armory M1A Socom 16.JPG|thumb|right|401px|M1A SOCOM 16 with M68 Aimpoint red dot scope - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
[[Image:M1A-Socom.jpg|thumb|right|400px|M1A SOCOM 16  - 7.62x51mm NATO (.308 Winchester)]]&lt;br /&gt;
&lt;br /&gt;
Not used by the military. Civilian sporting M1A variant.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Resident Evil: Apocalypse]]'' ||  || Umbrella Soldier ||  With M68 Aimpoint red dot scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Sector]] || As the &amp;quot;VX Carbine&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[7.62 High Calibre]] || || ||w/ various attachments|| 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: US Navy SEALs Fireteam Bravo 3]] ||  || with integrated rails ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Super Match M1A ==&lt;br /&gt;
[[Image:M1ASM.jpg|thumb|right|400px|Super Match M1A 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[High School of the Dead]]'' || Rei ||  With railed stock, cheekpad, Surefire M900 weaponlight foregrip, M68 Aimpoint red dot scope, with &amp;amp; without bayonet || 2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[High School of the Dead]]'' || Kohta || With railed stock, cheekpad, Surefire M900 weaponlight foregrip, and M68 Aimpoint red dot scope || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Carbine]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=FN_SCAR&amp;diff=509430</id>
		<title>FN SCAR</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=FN_SCAR&amp;diff=509430"/>
		<updated>2012-01-15T22:47:29Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* FN SCAR-H */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Specifications==&lt;br /&gt;
&lt;br /&gt;
''(2000s - Present)''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Assault Rifle (SCAR-L), Battle Rifle (SCAR-H), Designated Marksman Rifle (SSR)&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 5.56x45mm NATO, 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 30-round box magazine (SCAR-L) / 20-round box magazine (SCAR-H, SSR)&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi/Full-Auto (SCAR) / Safe/Semi (SSR)&lt;br /&gt;
&lt;br /&gt;
'''Variants:''' STD (Standard), LB (Long Barrel), CQC (Close Quarters Combat) &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The Fabrique Nationale SCAR series of rifles have appeared in the following television series and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|right|First Generation FN SCAR-L with M68 Aimpoint scope and Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|400px|right|Third Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SCAR-L CQC.jpg|thumb|400px|right|Third Generation FN SCAR-L CQC - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SCAR-L LB.jpg|thumb|400px|right|Third Generation FN SCAR-L LB - 5.56x45mm NATO]]&lt;br /&gt;
===Specifications===&lt;br /&gt;
(2000s - Present)&lt;br /&gt;
&lt;br /&gt;
* '''Type:''' Assault Rifle &lt;br /&gt;
&lt;br /&gt;
* '''Caliber(s):''' 5.56x45mm NATO (.223 Remington)&lt;br /&gt;
&lt;br /&gt;
* '''Weight:''' 7.24 lbs (3.28 kg) (Standard)&lt;br /&gt;
&lt;br /&gt;
* '''Length:''' 25 in (63.5 cm) - 35 in (88.9 cm) (Standard)&lt;br /&gt;
&lt;br /&gt;
* '''Barrel length(s):''' 14 in (35.6 cm) (Standard)&lt;br /&gt;
&lt;br /&gt;
* '''Capacity:''' STANAG box magazine&lt;br /&gt;
&lt;br /&gt;
* '''Fire Modes:'''  Safe/Semi-Auto/Full-Auto&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Alive In Joburg]]''|||Soldiers||||CGI||2005&lt;br /&gt;
|-&lt;br /&gt;
|''[[Angels &amp;amp; Demons]]''||||||Seen in Swiss Guard HQ||2009&lt;br /&gt;
|-&lt;br /&gt;
|''[[The Losers]]''||||Cryon Private Security Contractor||||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Inception]]''||[[Joseph Gordon-Levitt]]||Arthur||w/ ACOG Scope||2010&lt;br /&gt;
|-&lt;br /&gt;
|''[[Transformers: Dark of the Moon]]''||||ex-N.E.S.T soldier|| EOTech 553 HOLOsight, PEQ-15 ATPIAL and foregrip ||2011&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |''[[G.I. Joe: Retaliation]]''||[[Bruce Willis]]||General Joe Colton||w/ suppressor, Aimpoint Micro T-1 red dot sight and an AN/PEQ-15 ATPIAL|| rowspan=&amp;quot;2&amp;quot; |2012&lt;br /&gt;
|-&lt;br /&gt;
||||G.I. Joe soldiers||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Show Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;350&amp;quot;|'''Notation/Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|''[[Jericho]]''|| ||Mercenary ||&amp;quot;Termination for Cause&amp;quot; ||3/11/08&lt;br /&gt;
|-&lt;br /&gt;
|''[[24 - Season 8]]''||[[Kiefer Sutherland]]||Jack Bauer||telescopic sight and foregrip bipod; Episode 23 &amp;quot;2:00 P.M. - 3:00 P.M&amp;quot;||5/24/10&lt;br /&gt;
|-&lt;br /&gt;
|''[[Burn Notice]]'' ||||Reese's Team|| &amp;quot;Center of the Storm&amp;quot;||8/04/10&lt;br /&gt;
|-&lt;br /&gt;
|''[[Hawaii Five-O (2010) - Season 1]]''||||U.S Army soldiers||w/ ACOG sight; &amp;quot;Pilot&amp;quot; ||9/20/10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||MK16 SCAR-L||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon 2: Summit Strike]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2]]||||With M68 Aimpoint red dot scope and Grippod foregrip||Added in Special Forces expansion pack||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: US Navy SEALs Fireteam Bravo 2]]||SFCR-LW||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter]]||||Available w/ [[FN EGLM]]||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier of Fortune: Payback]]||TCW-L||Available w/ [[FN EGLM]]||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter 2]]||||Available w/ [[FN EGLM]]||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Splinter Cell: Double Agent]]||||Aimpoint CompM2 red dot sight||First Gen model||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Terrorist Takedown 2: US Navy Seals]] ||&amp;quot;FN SCAR&amp;quot;  ||  || w/ CQC barrel and Holographic sight || 2008&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||SCFR-LW||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Tom Clancy's EndWar]]||SCAR A1||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company]]  ||SCAR-L|||CQC version, fitted with suppressor|||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Left 4 Dead 2]]||Combat Rifle||w/ flashlight fastened by zip ties and optional laser sight&amp;lt;br /&amp;gt;60 rounds||Three round burst&amp;lt;br /&amp;gt;Civilian version 16.25&amp;quot; barrel and M16A2 flash-hider||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[The Conduit]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Alpha Protocol]]||&amp;quot;AR 21&amp;quot;, &amp;quot;Hawk&amp;quot; and &amp;quot;Eagle&amp;quot;||erroneously shown with ejection port cover||Third Gen with CQC barrel||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Army of Two: The 40th Day]]||SCAR-L||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2]] ||SCAR-L Carbine|||silencer and optional red dot or ACOG sight|||||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || &amp;quot;SCAR-L&amp;quot; ||  || CQC configuration || 2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Homefront]]||&amp;quot;SCAR-L Rifle&amp;quot;||||||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 3]]||SCAR-L||w/ various attachments||black finish||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Online]]||Mk 16||w/ various attachments||w/ various barrel lengths||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg|thumb|right|400px|First Generation FN SCAR-H with M68 Aimpoint scope and Grippod foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:FN SCAR-H STD.jpg|thumb|right|400px|Third Generation FN SCAR-H STD - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|right|400px|Third Generation FN SCAR-H CQC - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |[[G.I. Joe: Retaliation]]||[[Channing Tatum]]||Duke||rowspan=&amp;quot;3&amp;quot;|w/ Aimpoint Micro T-1 red dot sights, Magpul foregrips and AN/PEQ-15 ATPIALs|| rowspan=&amp;quot;3&amp;quot; |2012&lt;br /&gt;
|-&lt;br /&gt;
||[[Adrianne Palicki]]||Lady Jaye&lt;br /&gt;
|-&lt;br /&gt;
||[[D.J. Cotrona]]||Flint&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2]]||||With M68 Aimpoint red dot scope and Grippod foregrip||Added in Special Forces expansion pack, inaccurately shown firing 30 rounds from a 20-round magazine||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon 2: Summit Strike]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter]]||||Available w/ [[FN EGLM]]||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas]]||SCAR-H CQC||Available w/ ACOG, Reflex sight, and Laser pointer||erroneously holds 30 rounds||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Red Steel]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: US Navy SEALs Fireteam Bravo 2]]||SFCR-HW||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike Online]]||||||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter 2]]||||Available w/ [[FN EGLM]]||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Soldier of Fortune: Payback]]||TCW-H||Available w/ [[FN EGLM]]||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Vegas 2]]||SCAR-H CQC||Available w/ ACOG, Reflex sight, and Laser pointer||erroneously holds 30 rounds||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 4: Guns of the Patriots]]||MK. 17||Available w/ optics, laser, sights and foregrip||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Killing Floor]]||SCARMK17||Available w/ reflex red dot sight and foregrip||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Modern Warfare 2]]||SCAR-H|| Available w/ M203 grenade launcher, Masterkey underbarrel shotgun, suppressor, red dot sight, EOtech holographic sight, Trijicon ACOG, thermal scope and/or extended magazine||CQC version||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[X-Men Origins: Wolverine (VG)|X-Men Origins: Wolverine]]||||1st Gen CQC version w/ fore-grip and aimpoint sight||unusable||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[MAG]]||SFCR-HW||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Splinter Cell: Conviction]]||SCAR-H||CQC barrel, with various upgrades||erroneously holds 30 rounds||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Singularity]]||||1st Gen CQC version w/ fore-grip and aimpoint sight||Not usable by the player||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[ArmA II]]||Mk.16 &amp;amp; Mk. 17||Available w/ ACOG, EOTech, thermal sights and [[FN EGLM]]||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[GoldenEye 007 (2010)|Goldeneye 007]]||Kallos TT9||Available w/ ACOG, EOTech, suppressor, laser pointer, and [[FN EGLM]]||erroneously holds 30 rounds||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Homefront]]||&amp;quot;SCAR-H LMG&amp;quot;||w/ 75-round drum mag||appears as a light machine gun||2011&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow 6: Patriots]]||||||||2013&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== FN SSR ==&lt;br /&gt;
[[Image:SSR Mk.20 Mod.0.jpg|thumb|right|401px|FN SSR (Sniper Support Rifle) - 7.62x51mm NATO]]&lt;br /&gt;
The SSR (Sniper Support Rifle) - also known as &amp;quot;SCAR SSR&amp;quot; or &amp;quot;Mk. 20&amp;quot; - is the latest addition to the SCAR family of rifles. The gun itself is a modified SCAR-H, tailored to fulfill the role of a DMR (Designated Marksman Rifle).&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Counter-Strike: Global Offensive]]||&amp;quot;SCAR-20&amp;quot;||||||2012&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
=See Also=&lt;br /&gt;
* [[FN Herstal]] - A list of all firearms manufactured by FN Herstal. &lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Assault Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=District_B13&amp;diff=493818</id>
		<title>District B13</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=District_B13&amp;diff=493818"/>
		<updated>2011-12-09T02:44:52Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Heckler &amp;amp; Koch G3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the film ''District B13'' (also known as ''Banlieue 13''):''' &lt;br /&gt;
[[Image:DistrictB13.jpg|thumb|right|301px|''District B13'' (2004)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|450px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:B13 BerettaM92.jpg|thumb|none|600px|Montoyas' guard fires a Beretta 92FS (note pointed trigger guard and ambidextrous safety) - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 93R==&lt;br /&gt;
* Seen during the fight in the gambling den, one of Montoyas' men fires a full auto pistol that strongly resembles the pistol used in ''[[Underworld: Evolution]]''.  Most likely a heavily modified beretta 92 with a custom extended front end, though this is an educated guess based on general shape and usage in other movies.&lt;br /&gt;
[[Image:BerettaAuto9.jpg|thumb|none|450px|Beretta 93R &amp;quot;Auto 9&amp;quot; 9x19mm]]&lt;br /&gt;
[[Image:B13 FullAutoPistol.jpg‎|thumb|none|600px|In a fight with Tomaso, one of Montoyas' guards fires a Beretta 93R in full automatic fire - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle==&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|450px|none|Desert Eagle Mark XIX - .50 AE Chrome Silver]]&lt;br /&gt;
[[Image:B13 DesertEagle.jpg|thumb|none|600px|Another one of Montoyas' guards reloads his Desert Eagle - exact model and caliber unknown]]&lt;br /&gt;
&lt;br /&gt;
==Ruger KP94DC==&lt;br /&gt;
Along with his [[Jericho 941| Baby Eagle 9mm]], Taha also  keeps a [[Ruger P94 | Ruger KP94DC 9mm]] handgun ( a stainless steel model of the [[Ruger P94]] fitted with a decocker) that 's fitted with a small laser pointer right in front of the trigger guard as one of his personal pistols. It's later taken by Leito and used for the rest of the film.&lt;br /&gt;
[[Image:RugerP94.jpg|thumb|none|450px|Ruger KP94DC - 9mm]]&lt;br /&gt;
[[Image:B13 TahaPistol.jpg‎ ‎|thumb|none|600px|Tahas' personal pistol and later taken by Leïto is a Ruger KP94DC (2 tone decocker) with a small laser mounted to the front of the trigger guard - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Sig Sauer P220 Pistols==&lt;br /&gt;
* Tomaso grabs a pair of Sig Pistols during a fight.  The full size and large aperture of the barrel would indicate a big caliber like a .45 acp, so the assumption is that they are P220s.&lt;br /&gt;
[[Image:SigP220Black.jpg|thumb|none|450px|SIG-Sauer P220 - .45 ACP]]&lt;br /&gt;
[[Image:B13 SIGPistol.jpg|thumb|none|600px|Tomaso fires two Sig Sauer P220 pistols - .45acp]]&lt;br /&gt;
&lt;br /&gt;
==SIG Pro 2009==&lt;br /&gt;
* Since the SIG pistols are supposedly stolen from the French National police, they should be SIG Pro SP 2022 or 2009 pistols, but they are probably Sig P228 pistols since they don't have the integral rail of the 2022 or the 2009 pistols used by the French.&lt;br /&gt;
&lt;br /&gt;
     that is a sigpro, you can tell by the shape of the front of the slide, it angles back at the bottom, only the sigpros do this,&lt;br /&gt;
     i would assume it is a 2009 because the 2340 isnt used by the french police and the 2022 as you said is railed (2009 and 2340&lt;br /&gt;
     are the earlier versions, they werent railed)&lt;br /&gt;
&lt;br /&gt;
[[Image:Gsg9-1.jpg|thumb|none|450px|SIG Pro SP 2009 9x19mm, .357 SIG, .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:B13 SIGPistol 06.jpg|thumb|none|600px|Leïto carries a stolen Sig Pistol, most similar to a P228 - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch Mk 23 Mod 0 Pistol==&lt;br /&gt;
Both Gangster K2 (Tony D'Amario) and Heroine Lola (Dany Verissimo) use [[Heckler &amp;amp; Koch Mk 23 Mod 0]] Pistols (.45 acp).&lt;br /&gt;
&lt;br /&gt;
[[Image:Mk23.jpg|thumb|none|450px|H&amp;amp;K Mk 23 Mod 0 .45 ACP]]&lt;br /&gt;
[[Image:K2-and-his-gun.jpg|thumb|none|600px|Tony D'Amario as K2 wields a H&amp;amp;K MK23 Mod 0 pistol in the French movie &amp;quot;District B13&amp;quot;]]&lt;br /&gt;
[[Image:B13-Socom 01a.jpg‎|thumb|none|600px|Dany Verissimo as Lola holds an Heckler &amp;amp; Koch Mk 23 Mod 0 pistol at the neck of gangster Taha]]&lt;br /&gt;
[[Image:B13-SocomThongA.jpg‎|thumb|none|600px|Lola angrily points her Heckler &amp;amp; Koch Mk 23 Mod 0 pistol at a smart mouthed gangster.  She then removes her thong panties and makes him eat them at gunpoint, prompting her hostage (the Gangleader Taha) to quip ''&amp;quot;My kind of girl&amp;quot;''...]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18==&lt;br /&gt;
* Captain Damien Tomaso (Cyril Raffaelli) uses a pair of [[Glock|Glock 18]]s fitted with 33 round magazines to destroy Gangster Montoya's prized automobile.&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|450px|Glock 18C 9x19mm (3rd generation). This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing]]&lt;br /&gt;
[[Image:B13-Glock18bb.jpg‎|thumb|none|600px|Captain Damien Tomaso (Cyril Raffaelli) fire a pair of Glock 18s akimbo style, dumping both 33 round magazines into Montoya's prized car - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Glock 32==&lt;br /&gt;
* Elite French Police Captain Damien Tomaso (Cyril Raffaelli) uses a Glock 32 - chambered for .357 sig.  ''Since Glocks all look alike the only reference to this caliber is a French language article which mentions the actor using a 357 pistol.  Since the character never touches a revolver or a Desert Eagle, and that this is a French movie with a French Armorer, I am assuming that his Glock is a Model 32.''&lt;br /&gt;
[[Image:Glock32.jpg|thumb|none|450px|Glock 32 .357 SIG]]&lt;br /&gt;
[[Image:B13 Glock32.jpg|thumb|none|600px|Damien Tomaso points a Glock 32 - 357 sig]]‎&lt;br /&gt;
&lt;br /&gt;
==Glock 33==&lt;br /&gt;
* Though Tomasos' pistol is supposed to be a compact G32 in some of the scenes he seems to be firing a subcompact Glock.  Since he is using the same ammunition (in the movie) it should be the Subcompact Glock 33.&lt;br /&gt;
&lt;br /&gt;
''If you look at the scene where the guy drops the magazines down the air shaft, you can see good shots of the bullets.  The one on the left looks like it could be a .357, but the one on the right looks a little broad, perhaps 10mm auto?  Also, doesn't he fire ten shots (standard capacity for 10 mm auto)(I think its 9 for .357) after chambering a round?''&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 33.jpg‎|thumb|none|450px|Glock 33 Subcompact .357 SIG]]&lt;br /&gt;
[[Image:B13 GlockFires.jpg|thumb|none|600px|Damien Tomaso fires his Glock 33 out a door slot - 357 sig]]‎&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92AFS==&lt;br /&gt;
*  Used by the horrifying Carlos Montoya, a [[Taurus PT92|Taurus PT92AFS]], identifiable by the frame mounted safety/decocker.&lt;br /&gt;
&lt;br /&gt;
[[Image:TaurusPT92.jpg|thumb|none|450px|Taurus PT92AFS (Stainless) - 9x19mm]]&lt;br /&gt;
[[Image:B13 TaurusChrome.jpg‎|thumb|none|600px|Carlos Montoya kills an innocent man with his chrome Taurus PT92AFS - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Beretta Inox==&lt;br /&gt;
* Used by one of Taha's main henchmen, he has a SGS Compensator attached to the end.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|450px|Beretta 92FS INOX - 9x19mm]]&lt;br /&gt;
[[Image:B13-InoxCOMPa.jpg‎‎|thumb|none|600px|Henchman cleaning his Beretta Inox with compensator - 9mm]]&lt;br /&gt;
[[Image:B13-InoxComp2A.jpg|thumb|none|600px|Closer shot showing the details of the compensator - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
* Early on, gangster K2 pulls two handguns out of a shopping bag filled with H&amp;amp;K USP pistols.  Later a H&amp;amp;K USP is used by yet another of Taha's henchmen.&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|450px|Heckler &amp;amp; Koch USP - 9x19mm]]&lt;br /&gt;
[[Image:B13-USPa.jpg‎|thumb|none|600px|Henchman fires his H&amp;amp;K USP Pistol (it does NOT appear to be a compact model, despite the actor's large hands)]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Performance Center Model 629==&lt;br /&gt;
* K2 holds two handguns, one of them a Smith &amp;amp; Wesson Performance Center Model 629 - .44 Mag.&lt;br /&gt;
[[File:SW629PC.jpg|thumb|none|450px|Smith &amp;amp; Wesson Model 629 &amp;quot;Performance Center&amp;quot; - .44 Magnum]]&lt;br /&gt;
[[Image:B13 K2w2guns.jpg|thumb|none|600px|Early on K2 has to decide which gun he wants to used.  He has to decide between a Mk23 SOCOM 45 acp and a Smith &amp;amp; Wesson Performance Center Model 629 - .44 Mag]]&lt;br /&gt;
&lt;br /&gt;
==Taurus Raging Bull==&lt;br /&gt;
A French gang leader uses a [[Taurus Raging Bull]] to threaten Tomaso after he crashes his police van.&lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus Raging Bull.JPG|thumb|none|450px|Taurus Raging Bull .44 Magnum]]&lt;br /&gt;
[[Image:B13 Revolver.jpg‎ ‎|thumb|none|600px|A miscellaneous French gang leader (from one of the many factions) threatens Detective Tomaso with a [[Taurus Raging Bull]] - .44 magnum]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941==&lt;br /&gt;
* Taha has a second pistol on his desk, which appears to be a [[Jericho 941]] with a custom port cut into the slide.  &lt;br /&gt;
[[Image:Jericho941FullSize.jpg|thumb|none|450px|Jericho 941 ''&amp;quot;Baby Eagle&amp;quot;'']]&lt;br /&gt;
[[Image:B13 Taha2ndPistol.jpg‎ |thumb|none|600px|Tahas' second pistol - Jericho 941 - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==AP9==&lt;br /&gt;
[[Image:AP9-Pistol.jpg|thumb|450px|none|AA Arms/Kimel Industries AP-9 Pistol - 9x19mm]]&lt;br /&gt;
[[Image:B13 AP9.jpg‎|thumb|none|600px|One of K2s' henchmen runs with a Kimel AP9 pistol - 9mm]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns=&lt;br /&gt;
&lt;br /&gt;
==[[Uzi|Mini Uzi]]==&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|450px|Mini Uzi SMG with stock folded - 9mm]]&lt;br /&gt;
[[Image:B13 Mini uzi.jpg‎|thumb|none|600px|Miscellaneous gang members in District B13 fire their Mini Uzis - 9mm]]&lt;br /&gt;
[[Image:B13 Mini Uzi02.jpg‎ ‎|thumb|none|600px|Mini Uzis fire at the Police Van - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
[[Image:MicroUziPistolStock.jpg‎|thumb|none|450px|Micro Uzi with Folding Stock - 9mm]]&lt;br /&gt;
[[Image:B13 MicroUziPistol.jpg|thumb|none|600px|Tomaso takes a Micro Uzi with folding stock and barrel extension from a dead bad guy and fires at one of Montoyas' thugs - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5==&lt;br /&gt;
[[Image:MP5.jpg‎|thumb|none|450px|Heckler &amp;amp; Koch MP5A2 9x19mm with early &amp;quot;slimline&amp;quot; handguard]]&lt;br /&gt;
[[Image:B13-MP5wRailsA.jpg‎|thumb|none|600px|One of Tahas' men fires a Heckler &amp;amp; Koch MP5 with tri rails mounted, at Leïto &amp;amp; Lola's car - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5K==&lt;br /&gt;
* Seen many times with Montoyas', K2s' or Tahas' henchmen.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:B13 MP5K.jpg‎|thumb|none|600px|One of Montoyas' men fires a Heckler &amp;amp; Koch MP5K at Tomaso - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==[[Skorpion SA Vz 61]]==&lt;br /&gt;
[[Image:CZ Vz.61.jpg|thumb|450px|none|Skorpion SA Vz 61 - .32 ACP]]&lt;br /&gt;
[[Image:B13 Skorpion 02.jpg|thumb|none|600px|Closeup shot of one of Montoyas' men firing a [[Skorpion SA Vz 61]] at Tomaso - .32 ACP]]&lt;br /&gt;
&lt;br /&gt;
==AR15 Pistol/SMG==&lt;br /&gt;
[[Image:B13 ARPistol.jpg‎|thumb|none|600px|The henchman in the back has a chopped down short barreled AR15/M16 full auto pistol based on the Rocky Mountain Patriot AR Pistol design, however it does not have a flat top receiver like the American pistol, but maintains the carry handle of the M16A1 upper receiver - 5.56mm NATO]]&lt;br /&gt;
[[Image:B13-ARPistol2A.jpg‎ |thumb|none|600px|One of Taha's henchmen tries to break in the door with an AR15 pistol - 5.56mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
* Used by French Security Police at the barricades.&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|450px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
[[Image:B13-FNP90 01a.jpg‎|thumb|none|600px|French Police keep a watchful eye holding their FN P90s - 5.7x28mm]]&lt;br /&gt;
[[Image:B13-FNP90aa.jpg‎|thumb|none|600px|French Riot police with his FN P90 - 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Ruger MP9==&lt;br /&gt;
[[Image:RugerMP9smg.jpg|thumb|none|450px|Ruger MP9 - 9mm]]&lt;br /&gt;
[[Image:B13 Taha Thugs.jpg‎ ‎|thumb|none|600px|One of K2s' henchmen holds a Ruger MP9 on the far right - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==Beretta M12==&lt;br /&gt;
[[Image:Beretta_M12.jpg|thumb|none|450px|Beretta M12 9x19mm]]&lt;br /&gt;
[[Image:B13 BerettaM12.jpg|thumb|none|600px|In a scene where we see a lot of Tahas' henchmen, the man on the far left is holding a [[Beretta M12]] submachine gun - 9mm]]&lt;br /&gt;
&lt;br /&gt;
==[[Star Z Series Submachine Guns#Star Z Series Submachine Guns|Spanish Star Z84 Submachine Gun]]==&lt;br /&gt;
[[Image:StarZ84SMG.jpg|thumb|none|450px|1st model Spanish Star Z84 Submachine Gun - 9mm]]&lt;br /&gt;
[[Image:B13-MysteryGun 01Aa.jpg‎|thumb|none|600px|Zoom in Shot of Taha's henchman holding a Spanish Star Z84 Submachine Gun - 9mm]]&lt;br /&gt;
[[Image:B13-MysteryGun 02aa.jpg‎|thumb|none|600px|As the camera tracks backwards, we see more of the top of the Spanish Star Z84 Submachine Gun - 9mm]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Remington 870 Express==&lt;br /&gt;
*Two of K2's henchmen are armed with a [[Remington 870|Remington 870 Express]]: one fitted with a nickel plated finish and a sawed off version fitteed with a muzzle break. One of Leito's guards has  a sawn off version fitted with a taped foregrip and ribbed barrel.&lt;br /&gt;
[[Image:Remington870Fieldgun.jpg|thumb|none|450px|Remington 870 Field Gun with raised barrel ribbing and 28&amp;quot; barrel - 12 Gauge.]]&lt;br /&gt;
[[Image:B13 870Marine.jpg‎|thumb|none|600px|One of K2's thugs has a silver shotgun.  Though one may think it's an 870 Marine Magnum, it is merely a '''Remington 870 Express''' &amp;quot;pimped out&amp;quot; with a '''nickel plated finish''' - 12ga ]]&lt;br /&gt;
[[Image:B13 Remington870Express.jpg‎|thumb|none|600px|One of Leïtos's guards holds a taped up Remington 870 Express that has a ribbed barrel - 12ga.  These types of barrels are not stock items with the 870 in riot configuration but can be purchased separately.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca Model 37 Stakeout==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ithaca Stakeout Parkerized.jpg|thumb|none|450px|Ithaca 37 &amp;quot;Stakeout&amp;quot; Parkerized finish with Synthetic forearm - 12 gauge]]&lt;br /&gt;
[[Image:B13 MossbergPersuader.jpg‎|thumb|none|600px|One of K2's killers chases down Leïto with an Ithaca Model 37 stakeout with 18&amp;quot; barrel on his back  - 12ga.  Originally listed as a Mossberg, but the pistol grip upon closer inspection is the distinctive Ithaca Stakeout style.  This type of firearm is ironically sold commercially as the &amp;quot;Homeland Security&amp;quot; Model 37.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
*Two leito's guards are armed with [[Mossberg 500-series shotgun|Mossberg 500]]: one a Persuader model and another one a 500AT model.&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg‎|thumb|none|450px|Mossberg 500 Cruiser with plain barrel, no heat shield - 12 gauge]]&lt;br /&gt;
[[Image:B13 winchester1300.jpg|thumb|none|600px|One of Leïtos's guards holds a shotgun.  At first I thought this was a [[Winchester 1300]], but I now think this is a Mossberg 500 Persuader - 12ga]]&lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|450px|Mossberg 500AT Shotgun - 12 gauge]]&lt;br /&gt;
[[Image:B13 Shotgun.jpg‎ |thumb|none|600px|One of Leïtos's guards gets shot holding a Mossberg 500AT shotgun  - 12ga ]]&lt;br /&gt;
&lt;br /&gt;
==Savage-Springfield 67H Pump Shotgun==&lt;br /&gt;
* One of Montoya's thugs carries a Savage-Springfield 67H Pump Shotgun - 12 gauge.&lt;br /&gt;
[[Image:B13 DesertEagle.jpg|thumb|none|600px|To the left, one of Montoyas' guards reloads his Savage-Stevens 67H Pump Shotgun - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
[[Image:B13 UnknownShotgun.jpg|thumb|none|600px|One of Tahas' guards holds a double barreled shotgun of unknown origin - 12ga]]‎&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS 12==&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|450px|none|Franchi SPAS-12 - 12 Gauge]]&lt;br /&gt;
[[Image:B13-SPAS12a.jpg‎‎|thumb|none|600px|In this same group shot, the thug 3rd from the left has a Franchi SPAS 12 Shotgun - 12 ga]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
==[[FAMAS#|FAMAS-F1]]==&lt;br /&gt;
* The [[FAMAS#|FAMAS-F1]] was used by the French National Police who are guarding the barricade to District B13&lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|500px|FAMAS F1 Rifle - 5.56mm NATO]]&lt;br /&gt;
[[Image:B13 FAMASF1.jpg‎|thumb|none|600px|French Police at a check point into District B13 holding FAMAS-F1 Rifles- 5.56mm NATO.]]&lt;br /&gt;
[[Image:B13 Famas 03.jpg‎|thumb|none|600px|French Police fire their FAMAS-F1 Rifles - 5.56mm NATO]]&lt;br /&gt;
[[Image:B13-Famas2a.jpg‎|thumb|none|600px|French Police keep a steady eye on Leïto with their FAMAS-F1 Rifles - 5.56mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-551==&lt;br /&gt;
*Some of Taha's henchmen are armed with [[SIG  SG 550|SIG SG 551]] Assault Rifles.  Some of them also have 40mm grenade launchers under their SIG SG551 rifles as well. &lt;br /&gt;
[[Image:Sig-551.jpg|thumb|none|500px|Sig SG-551 Assault rifle - 5.56mm]]&lt;br /&gt;
[[Image:GettingOutDistrictB13.jpg‎|thumb|none|600px|David Belle as Leïto and Dany Verissimo as Lola hold the Gangster Taha hostage, while trying to get away from his gang of armed henchmen.]]&lt;br /&gt;
[[Image:B13-Sig550a.jpg‎|thumb|none|600px|Another of Tahas' henchmen fires his SIG SG-551 with a red dot sight and a cheek pad on the buttstock and two magazines clamped together.]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-552==&lt;br /&gt;
[[Image:SIG_SG552.jpg|thumb|450px|none|SIG SG 552 5.56x45mm]]&lt;br /&gt;
[[Image:B13 Shotgun&amp;amp;552.jpg‎|thumb|none|600px|We see another chopped down Remington 870 (with muzzle brake) and a SIG SG-552 - 5.56mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-540==&lt;br /&gt;
[[Image:Sig sg540 2.jpg|thumb|none|500px|Sig SG-540 with folding stock - 5.56x45mm (.223 Rem)]]&lt;br /&gt;
[[Image:B13Riflejpg.jpg‎|thumb|none|600px|Another of Tahas' henchmen holds a SIG SG-540 - 5.56mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56==&lt;br /&gt;
One of Taha's Guards is armed with a full stock [[AK-47#Norinco Type 56|Norinco Type 56]].&lt;br /&gt;
[[Image:Type56Standard.jpg|thumb|none|450px|Norinco Type 56 - 7.62x39mm]]&lt;br /&gt;
[[Image:B13 AK47.jpg‎|thumb|none|600px|Another one of Tahas' guards runs with a Norinco Type 56]]&lt;br /&gt;
[[Image:B13-Type56 02A.jpg‎|thumb|none|600px|Taha's guard firing the Norinco Type 56. Note that in this shot the weapon has an [[AK-47#AKM|AKM]]-style slant compensator, which is absent in the shot above]]&lt;br /&gt;
&lt;br /&gt;
==Galil ARM==&lt;br /&gt;
[[Image:Galil.jpg|thumb|450px|none|IMI Galil ARM - 5.56x45mm]]&lt;br /&gt;
[[Image:B13 Galil 02.jpg‎|thumb|none|600px|The French National police are seen using Galil ARMs with black synthetic furniture - 5.56mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG==&lt;br /&gt;
* Used by Taha's guard to the elevator.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|450px|Steyr AUG - Austrian Army Version 5.56x45mm]]&lt;br /&gt;
[[Image:B13-Steyr-AUGa.jpg‎|thumb|none|600px|A guard faces off with Lola, carrying standard length Steyr AUG with a black stock (and a dot sight mounted (sideways!!) to the barrel) - 5.56mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG w/14&amp;quot; barrel==&lt;br /&gt;
* Used by a henchmen in the army of henchmen.&lt;br /&gt;
[[Image:SteyrAugCarbineBlack.jpg‎|thumb|none|450px|[[Steyr AUG]] carbine with 16&amp;quot; Barrel - 5.56x45mm. Close Just by 2'' inches]]&lt;br /&gt;
[[Image:B13-SteyrAugShortBarrelA.jpg‎|thumb|none|600px|As the wave of henchmen storm out of the building, we can see one armed with a Steyr AUG with a shortened &amp;quot;para&amp;quot; barrel (outfitted with a black stock) - 5.56mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3==&lt;br /&gt;
Besides their [[FAMAS]] assault rifles, the French National Police also use [[Heckler &amp;amp; Koch G3]] battle rifles fitted with wide &amp;quot;tropical&amp;quot; forearms.&lt;br /&gt;
[[Image:HK_Model_91.jpg‎|thumb|none|500px|Heckler &amp;amp; Koch M91 - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:B13 G3.jpg‎‎|thumb|none|600px|The French National police also use G3 rifles with wide handguards - 7.62mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==FN FNC==&lt;br /&gt;
[[Image:FNC REM Sporter.jpg|thumb|450px|none|FN FNC model - 5.56x45mm.]]&lt;br /&gt;
[[Image:B13 FNC.jpg‎|thumb|none|600px|Some of Tahas' henchmen fire the FN FNC rifle - 5.56mm NATO]]&lt;br /&gt;
[[Image:B13-FNC2a.jpg‎|thumb|none|600px|Firing the FN FNC rifle in the mens' restroom - 5.56mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==PM md. 90 Krinkov==&lt;br /&gt;
[[File:PM md. 90 Krinkov.jpg|thumb|none|500px|PM md. 90 Krinkov - 7.62x39mm. Note: this differs from the US import version the [[AK-47#Romanian_AK_Draco_Carbine|Draco]] by its 3 position fire selector, folding stock as standard and darker AKM type palm-swell handguard.]]&lt;br /&gt;
[[Image:B13 Aks&amp;amp;MP5Ks.jpg‎|thumb|none|600px|Two of Tahas' men - one with an MP5K (9mm) and the other a PM md. 90 Krinkov.]]&lt;br /&gt;
[[Image:B13-AK104Modifieda.jpg‎|thumb|none|600px|A thug fires a PM md. 90 Krinkov .]]&lt;br /&gt;
&lt;br /&gt;
==Arsenal AR-SF==&lt;br /&gt;
One of Taha's henchmen holds a AKS-74U style of weapon with a 5.56 waffle pattern magazine with an underfolding stock.  It is most likely the Bulgarian [[AK-47#Bulgarian_Arsenal_AR|Arsenal AR-SF]] since this SBR is available through mainstream channels of commerce in France.  The rifle is available in 7.62x39mm and in 5.56x45mm NATO. The Bulgarian flash hider has been replaced with the classic Krinkov Flash hider/muzzle brake for the film.&lt;br /&gt;
&lt;br /&gt;
[[Image:BulgarianAR-SF.jpg|thumb|none|450px|Arsenal AR-SF - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:B13-UnderfolderKrinka.jpg‎‎‎|thumb|none|600px|Taha's henchman holds a Bulgarian AR-SF Short barreled Assault rifle - 5.56mm.  This version replaced the Bulgarian flash hider with the classic Russian Krinkov Flash hider and the blonde Bulgarian wood furniture has been replaced with brown Krinkov style wood.]]&lt;br /&gt;
[[Image:B13 Krinkov.jpg‎|thumb|none|600px|One of Tahas' men fires an AKS-74U.]]&lt;br /&gt;
==Colt Model 733==&lt;br /&gt;
* Actually a &amp;quot;733 looking gun&amp;quot;.  Being a French film and the fact that French Armorers always do strange things with their guns, we see what looks like a Colt Model 733 Short barreled Assault rifle.  However the barrel looks a little too long to be the 11&amp;quot; for the real 733 and too short to be the 14&amp;quot; for the 653, so it seems to be an intermediate length barrel (which means it's a custom barrel job from a real M16 carbine).  It is seen briefly when Taha's men storm out of the building.  &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg‎|thumb|500px|none|Colt Model 733 SMG - 5.56x45mm]]&lt;br /&gt;
[[Image:B13-Colt-733a.jpg‎|thumb|none|600px|In a blurry motion shot (everyone is running past the camera) one of Tahas' men holds an M16 variant that looks closest to the Model 733 Short assault rife.]]&lt;br /&gt;
&lt;br /&gt;
==M16A2==&lt;br /&gt;
* Seen in the gangs weapons warehouse.&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2 Rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:B13-M16A2Rowa.jpg‎|thumb|none|600px|K2 escorts Lola towards the Boss's office, walking past a row of M16A2s leaning against the wall - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
Some of Taha's henchmen can be seen holding standard full sized Ruger Mini 14 rifles in factory configuration.[[Image:RugerMini14.jpg‎|thumb|none|500px|Ruger Mini-14 Rifle with factory 30 round Magazine - 5.56mm]]&lt;br /&gt;
[[Image:B13-RugerMini14bb.jpg‎‎|thumb|none|600px|One of Taha's henchmen is holding a Ruger Mini-14 Rifle - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
==Unknown Police Sniper Rifle==&lt;br /&gt;
* Since the only angle of this weapon is down the barrel it's hard to tell.  It looks to be a .308 with a heavy barrel weight/muzzle brake mounted at the end. Possibly an FRF2.&lt;br /&gt;
[[Image:B13-SniperA.jpg‎|thumb|none|600px|A French Police Sniper aims his rifle (make and model undetermined)]]&lt;br /&gt;
&lt;br /&gt;
==Ruger AC556-SS==&lt;br /&gt;
* Seen in the gang headquarters scene, a gang member wields a stainless Ruger AC556 with a shortened barrel in a black synthetic stock.ç&lt;br /&gt;
[[Image:RugerAC556folder.jpg|thumb|500px|none|Ruger AC556 - 5.56x45mm]]&lt;br /&gt;
[[Image:B13-StainlessAC556a.jpg‎|thumb|none|600px|One of Taha's henchmen (left side of frame) points a Ruger AC556 at Leïto - 5.56mm]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==M240B==&lt;br /&gt;
* M240Bs are used at gangland checkpoints and are also mounted on pickup trucks during a chase through the city.  Being Europe these are most likely FN MAGs outfitted to look like M240B Machine guns (which have features that were requested by the U.S. Military).  &lt;br /&gt;
[[Image:FNMAG58.jpg|thumb|none|500px|A European FN MAG outfitted to look like the US Military's M240B - 7.62x51mm]]&lt;br /&gt;
[[Image:B13 M240B.jpg‎|thumb|none|600px|M240B Machine guns are seen at the entrance of a gang's headquarters checkpoint - 7.62x51mm.]]&lt;br /&gt;
[[Image:B13-M240 04a.jpg‎|thumb|none|600px|One of Tahas' guards fires an M240B Machine gun - 7.62x51mm.]] &lt;br /&gt;
[[Image:B13-M240 06A.jpg‎|thumb|none|600px|Another one of Tahas' guards mans an M240B Machine gun - 7.62x51mm.  M240Bs are also mounted on pickup trucks during a chase through the city.]]&lt;br /&gt;
&lt;br /&gt;
==Quad AAA Gun==&lt;br /&gt;
* Some sort of Quad Barreled Anti Aircraft Artillery gun is seen at the gang's headquarters.&lt;br /&gt;
[[Image:B13-Sig550 sideAAAGun.jpg‎|thumb|none|600px|Henchmen run to battle past a large stationary Quad barreled AAA gun emplacement.]]&lt;br /&gt;
&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
&lt;br /&gt;
==SIG GL 5140 grenade launcher==&lt;br /&gt;
* The standard 40mm Grenade Launchers for the SIG series of Assault rifle are the GL 5040/GL 5041 launchers, built by Swiss Arms.  These are seen attached to SIG SG551s throughout the film.&lt;br /&gt;
[[Image:5040 5140-grenade-launcher.jpg|thumb|none|450px|SIG GL 5041 Grenade Launcher - 40mm]]&lt;br /&gt;
[[Image:B13-DuoGunsa.jpg‎|thumb|none|600px|The man at the top of the screen has a SIG GL 5041 Grenade Launcher attached to his SIG 551 rifle - 40mm]]&lt;br /&gt;
&lt;br /&gt;
==DefTech 37mm Launcher==&lt;br /&gt;
* A French police officer carries a Deftech 37mm Tear Gas Launcher with top folding stock.[[Image:Federallabs37.jpg|thumb|none|450px|Defense Technologies/Federal Laboratories launcher 37mm with folding stock]]&lt;br /&gt;
[[Image:B13-Rotarylauncher01a.jpg‎|thumb|none|600px|French police officer holds his Deftech 37mm launcher - 37mm]]&lt;br /&gt;
[[Image:B13-RotaryLauncherFronta.jpg|thumb|none|600px|French police officer aims his Deftech 37mm launcher  - 37mm]]‎&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:French Produced/Filmed]]&lt;br /&gt;
[[Category:Romanian Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Operation_Flashpoint:_Red_River&amp;diff=490083</id>
		<title>Talk:Operation Flashpoint: Red River</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Operation_Flashpoint:_Red_River&amp;diff=490083"/>
		<updated>2011-12-01T03:06:09Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: Created page with &amp;quot;Anybody have the game?~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Anybody have the game?[[User:Sith Venator|Sith Venator]] 21:06, 30 November 2011 (CST)&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=488846</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=488846"/>
		<updated>2011-11-27T23:29:25Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I absolutely love the [[M14 rifle]] and it's variets, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMk1Pistol.jpg|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk I]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=488844</id>
		<title>M14 Rifle</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=488844"/>
		<updated>2011-11-27T23:27:50Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* M21/M25 Sniper Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The M14 rifle and variants can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Battle Rifle, Sniper Rifle, Designated Marksman Rifle, Light Machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 5, 10, 15, 20 round box magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semi-Auto/Full-Auto (M14, M14E2); Semi-Auto (M14 DMR, M21, M25, M39 EMR, and civilian models [M14SA, M1A, M14NM, others])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|right|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|right|500px|M14E2 Light Machine Gun - a variant of the M14 that was an attempt at an early SAW, meant to supplement the [[Browning Automatic Rifle|B.A.R.]]s and [[M60 machine gun|M60]]s used by American and ARVN troops in the Vietnam War - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| || U.S Army soldier || [[X-Men Origins: Wolverine]] || . || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Oscar Isaac]] || Bassam || [[Body of Lies]] || With scope and bipod || 2008&lt;br /&gt;
|-&lt;br /&gt;
| . || IDF marksman || [[Beaufort]] || With scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwayne Johnson]] || Beck || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || Henchmen || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Strong]] || SFC Randy Shughart || [[Black Hawk Down]] || With camouflage paint scheme and M68 Aimpoint red dot scope || 2001&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine Security Detail || [[Thirteen Days]] || . || 2000&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army honor guard || [[General's Daughter, The|The General's Daughter]] ||.||1999 &lt;br /&gt;
|-&lt;br /&gt;
|  .|| Police honor guard || [[The Negotiator]] || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Larenz Tate]] || Ford Lincoln Mercury || [[Postman, The|The Postman]] || . || 1997&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army Soldiers || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Jack Black]] || Billy Glenn Norris || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Adewale Akinnuoye-Agbaje]] || Kahega || [[Congo]] || . || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Joan Chen]] || Masu || [[On Deadly Ground]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Colyar]] || Williams || [[Hot Shots! Part Deux]] || with scope  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army recruits || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Hanks]] || Forrest Gump || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Mykelti Williamson]] || Pvt. Benjamin Buford &amp;quot;Bubba&amp;quot; Blue || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Clancy Brown]] || Capt. Byron Hadley || [[Shawshank Redemption, The|The Shawshank Redemption]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Navy honor guard || [[Clear and Present Danger]] || With &amp;amp; without ceremonial M6 bayonets || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Bradley Whitford]] || Bobby Lee || [[A Perfect World]] || With scope || 1993&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Gang member || [[South Central]] || . || 1992&lt;br /&gt;
|-&lt;br /&gt;
|  || US Marine honor guard || [[Flight of the Intruder]] || With magazines removed and M6 bayonets || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Navy sailor || [[Hunt for Red October, The|The Hunt for Red October]] ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Cruise]] || Ron Kovic || [[Born on the Fourth of July]] ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marines || [[Siege of Firebase Gloria, The|The Siege of Firebase Gloria]] || . || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine recruits || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Vincent D'Onofrio]] || Pvt. Leonard &amp;quot;Gomer Pyle&amp;quot; Lawrence || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[R. Lee Ermey]] || GSgt. Hartman || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew Modine]] || Pvt. &amp;quot;Joker&amp;quot; || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[John Allen Nelson]] || Timothy Byrant || [[Saigon Commandos]] || With scope || 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Sniper || [[Lethal Weapon]]  || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[D.B. Sweeney]] || Spc. Jackie Willow || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Laurence Fishburne]] || Sgt. Flanagan || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Casey Siemaszko]] || Pvt. Wildman || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mobster || [[Raw Deal]]  || With suppressor and scope  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Patrick Swayze]]|| Scott || [[Uncommon Valor]]  || E2 variant with Scope || 1983&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mike Force soldier || [[Green Berets, The|The Green Berets]] ||.  || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Green Berets, The|The Green Berets]] || . || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Viet Cong || [[Green Berets, The|The Green Berets]] || .|| 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Goldfinger]] || . || 1964&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* ''[[CSI: Crime Scene Investigation]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[A Rumor of War]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[CSI: Miami]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Burn Notice]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Hawaii Five-O (1968)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Gomer Pyle]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[American Dreams]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Jericho]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Top Shot]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[A-Team, The| The A-Team]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[E-Ring]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Black Ops]]||||w/ M14E2-style pistol grip, stock, bipod, and optional foregrip||Semi-automatic fire only|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[ArmA II]]||M14 AIM||w/ Aimpoint scope||Added in ''Operation Arrowhead'' expansion|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock 2: Blood Trails]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation 7]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Hill:Homecoming]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||||w/ Rail Adapter System, optional [[M203 grenade launcher]], red dot sight, suppressor, or ACOG scope||Semi-automatic fire only||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter 2]]||||w/ optional scope and silencer||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman: Blood Money]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Stubbs the Zombie]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||Variety of names||w/ synthetic stock, magnified scope and suppressor (M14 SE)||When aiming down the sight, the game incorrectly displays a red-dot scope instead of the magnified scope used in in-game sniper/marksman rifles||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||Available w/ ART sight||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Fallout Tactics]]||M-14||||incorrectly fires .303 British ammunition||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Rogue Spear]]||||w/ white and wood finish||||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Jurassic Park: Trespasser]]||||||||1998&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
Two M14's are in the '''IMFDB''' Logo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M21/M25 Sniper Rifle ==&lt;br /&gt;
The M21 Sniper rifle is a Selective fire M14 National match rifle with the selector lever locked in the Semi-Automatic position. There are no M21 Rifles known to be in US Movie Armories as they are all NFA weapons due to the Full Auto Fire control Lug on the right rear of the reciver. For the rifle to be a M21 and not a Springfield M1A the locked FA mechanism should be visable on the right side of the reciver. &lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|right|450px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint]]||||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||M21||||Available w/ silencer in campaign and ACOG scope in multiplayer.||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||XM21||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Vietnam]]||XM21/M14||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]||||With Harris bipod and ACOG or Leupold Mark 4 scope||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Black Hawk Down]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]]||M21||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Medal of Honor (2010)]]||M21||w/variety of accessories||multiplayer only||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Modern Warfare 3]]||||||Still from &amp;quot;Ghillie in the Mist&amp;quot; only.||2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Kochikame]] || With grey furniture || 1996 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| Laura || [[RIN ~Daughters of Mnemosyne~]] || With bipod, suppressor and thumbhole stock || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Designated Marksman Rifle ==&lt;br /&gt;
[[Image:Us m14 dmr 02.jpg|thumb|right|400px|M14 Designated Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
A variant of the M14 designed for use as a DMR rifle by the US Marine Corps prior to the adoption of the M39 Enhanced Marksman Rifle (see below), featuring a custom olive-drab fiberglass stock with integrated pistol grip and cheek riser. Often used with a Harris bipod.&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || DMR ||  || With Harris bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] ||  ||  || With Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| Hinata  || [[Angel Beats!]] || With Harris bipod || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROCK SOPMOD M14 ==&lt;br /&gt;
[[Image:Troy-m14-sopmod.jpg|thumb|right|400px|Rock SOPMOD M14 with RIS foregrip, suppressor, Surefire Universal weaponlight, and M68 Aimpoint red dot scope - 7.62x51mm NATO]]&lt;br /&gt;
M14 stock system built by Troy Industries, provides a standard M14 with a redesigned gas system and an integrated rail system. Also referred to as SOPMOD M14 (Special Operations Peculiar Modification) or M14 Commando Carbine. Originally designed by Mike Rock under contract of the Naval Surface Warfare Center. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Angelina Jolie]] || Jane Smith || [[Mr. &amp;amp; Mrs. Smith]] || With silencer and M68 Aimpoint red dot scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0/1 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|right|450px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|right|450px|Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, RIS foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
This weapon is actually called Mk. 14 Mod 0 EBR (Mark 14 Mod 0 Enhanced Battle Rifle). Even though the internal parts are from an M14, this weapon is not called M14 EBR. This is a common mistake. It was developed for the US Navy SEALs, and thus it is type classified as a &amp;quot;Mark&amp;quot; weapons system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Nyqvist]] || Kozlov || [[Abduction (2011)|Abduction]] || With a suppressor and bipod || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Fernando Chien]] || DSS Agent Wilkes || [[Fast Five]] || With a telescopic sight, bipod and AN/PEQ-15 IR designator || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] || M14EBR ||  || With optional silencer, laser pointer, and weaponlight || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] || &amp;quot;M14 EBR&amp;quot; (SP) or &amp;quot;M21 EBR&amp;quot; (MP) || w/ suppressor, Trijicon ACOG, thermal sight and/or extended magazine || Mod 1 variant with Magpul CTR Stock, semi-auto only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] ||  ||  || With ACOG scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[MAG]] ||  ||  || With camo paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor]] || M14EBR ||  || With laser aiming module and fixed, solid stock and without pistol grip, without scope, and semi-automatic only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || M14 EBR ||Skull-5 Anti-Zombie Sniper Rifle  ||   || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || M14 Mod 0 Enhanced ||  || With desert camo and no telescopic sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)|Medal of Honor]] || M14 EBR || || With optional suppressor and ACOG sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || MK14 and M14 EBR || w/ suppressor, sniper scope, variable scope, ACOG, thermal sight, extended magazine, red dot sight, holographic sight, hybrid sight, and rapid fire || Mod 0 and Mod 1 variants, semi-auto only || 2011&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|right|450px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  ||  || With [[SVD Dragunov]] magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || As the &amp;quot;M14 EBR&amp;quot; ||  || With EOTech red dot sight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || M39 EMR || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory M1A ==&lt;br /&gt;
[[Image:SFA M1A.jpg|thumb|right|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
A civilian version of the M14; identifying feature is that the rifle lacks a selector switch. Some rifles may have the bayonet lug removed and a muzzle brake in place of a flash hider. Not made by the government armory but a private company of the same name. Some of these weapons are used to impersonate actual M14s or M21s in movies.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || Israeli Defense Force Sniper || [[Lebanon]] || With bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeremy Renner]] || Doyle || [[28 Weeks Later]] || With camo paint scheme and Parker &amp;amp; Hale bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S Army Snipers || [[28 Weeks Later]] || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Charles Ingram]] || Silk || [[Tears of the Sun]] || M1A with Leupold &amp;amp; Stevens Mark 4 LR/T 10x40 M1 scope &amp;amp; burlap strips and camouflage paint scheme || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S Army Special Forces soldiers || [[Bullet in the Head]] ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOCOM 16 M1A ==&lt;br /&gt;
[[Image:Springfield Armory M1A Socom 16.JPG|thumb|right|400px|SOCOM 16 M1A with M68 Aimpoint red dot scope - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
Not used by the military. Civilian sporting M1A variant.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || Umbrella Soldier || [[Resident Evil: Apocalypse]] || With M68 Aimpoint red dot scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Sector]] || As the &amp;quot;VX Carbine&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: U.S. Navy SEALs Fireteam Bravo 3]] ||  || with integrated rails ||  || |-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Super Match M1A ==&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
''[[High School of the Dead]]'' (found in Minami's household, w/ rails attached for a Surefire foregrip, an Aimpoint red dot sight and a bayonet on the muzzle. Use by Rei as a yari (Japanese spear).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Carbine]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M67_hand_grenade&amp;diff=486847</id>
		<title>M67 hand grenade</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M67_hand_grenade&amp;diff=486847"/>
		<updated>2011-11-22T02:04:43Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''M67''' was developed at the same time as the M61 (which is an improved version of the [[M26 hand grenade]]).  Though developed during the late 1950s, it was not fielded until the late 1960s.  Most of the grenades used in Vietnam were of the M26/61 variety prior to 1968.  After 1969 the M67 was the foremost issued grenade in the field.   &lt;br /&gt;
&lt;br /&gt;
The '''M68''' hand grenade is identical to the M67 in appearance, the only difference between the two is the fuse. The M68 is a impact fragmentation hand grenade with a time delay backup. If the impact should fail the timer will detonate after 3-7 seconds depending on the temperature.&lt;br /&gt;
&lt;br /&gt;
The practice version , the '''M69 Training Grenade''' (the inert blue painted pot metal dummy), is the version MOST likely to appear in films, since movies and television shows have no need for live ordnance.  The practice version, 99% of the time is painted Olive Drab Green (which is wrong, since the real M67 and M68 have a more brownish color).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The M67 High-Explosive Fragmentation (HE-Frag) hand grenade has appeared in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
[[Image:Baseball.jpg|thumb|right|250px|M67 fragmentation grenade]]&lt;br /&gt;
[[Image:M67.jpg|thumb|right|250px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.  The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;220&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The Expendables]] || [[Sylvester Stallone]] || Barney Ross ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[The Expendables]] || [[Jet Li]] || Yin Yang ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[The Expendables]] || [[Jason Statham]] || Lee Christmas ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[The Expendables]] || [[Randy Couture]] || Toll Road ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[I Am Legend]] || [[Will Smith]] || Dr. Robert Neville ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Stripes (1981)|Stripes]] || [[Bill Murray]] || John Winger ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Stripes (1981)|Stripes]] || [[John Voldstad]] || Cpl. Tyson ||  || 1981&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]] || [[Arnold Schwarzenegger]] || John Matrix ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]] ||  || Henchmen ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo: First Blood Part II]] || [[Sylvester Stallone]] || John Rambo ||  || 1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Metal Jacket]] || [[Ed O'Ross]] || Lt. Touchdown ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Full Metal Jacket]] ||  || U.S. Marines ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator]] || [[Arnold Schwarzenegger]] || Dutch ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator]] || [[Sonny Landham]] || Billy Sole ||  || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarecrows]] || [[B.J. Turner]] || Bert ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarecrows]] || [[Ted Vernon]] || Corbin ||  || 1988&lt;br /&gt;
|-&lt;br /&gt;
| [[Loaded Weapon 1]] || [[Emilio Estevez]] || Sgt. Jack Colt ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Under Siege 2: Dark Territory]] || [[Everett McGill]] || Marcus Penn ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Under Siege 2: Dark Territory]] || [[Katherine Heigl]] || Sarah ryback ||  || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[William Fichtner]] || SFC Jeff Sanderson ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]] || [[Eric Bana]] || SFC Norm &amp;quot;Hoot&amp;quot; Gibson ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] || [[Jake Gyllenhaal]] || Anthony &amp;quot;Swoff&amp;quot; Swofford ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Jarhead]] ||  || U.S. Marines ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Triangle, The|The Iron Triangle]] ||  || U.S Army soldiers ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron Triangle, The|The Iron Triangle]] ||  || Female V.C. ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy Soldiers]] ||  || Terrorist ||  || 1991&lt;br /&gt;
|-&lt;br /&gt;
| [[In the Army Now]] || [[Pauly Shore]] || Pvt. &amp;quot;Bones&amp;quot; Conway ||  || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Target]] || [[Jean-Claude Van Damme]] || Chance Boudreaux ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Target]] || [[Lance Henriksen]] || Emil Fouchon ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Target]] || [[Arnold Vosloo]] || Pik Van Cleef ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Hard Target]] ||  || Henchmen ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Desperado]] ||  ||  || Seen in guitar case weapons cache || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Miami Vice (2006)|Miami Vice]] || [[Colin Farrell]] || Sonny Crockett ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Bruce Willis]] || LT A.K. Waters ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Johnny Messner]] || Kelly Lake ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Chad Smith]] || Jason &amp;quot;Flea&amp;quot; Mabry ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Charles Ingram]] || Demetrius &amp;quot;Silk&amp;quot; Ingram ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Paul Francis]] || Danny &amp;quot;Doc&amp;quot; Kelley ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Cole Hauser]] || James &amp;quot;Red&amp;quot; Atkins ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Nick Chinlund]] || Michael &amp;quot;Slo&amp;quot; Slowenski ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Tears of the Sun]] || [[Eamonn Walker]] || Ellis &amp;quot;Zee&amp;quot; Pettigrew ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Going Back]] || [[Pablo Espinosa]] || Chico Spaceman ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Going Back]] || [[Daniel Kash]] || Eric Aimes ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Going Back]] || [[Bobby Hosea]] || Sgt. Ray Shepard ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Collateral Damage]] || [[Arnold Schwarzenegger]] || Gordy Brewer || Used as part of booby-trap || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Proof of Life]] || [[Pietro Sibille]] || Juaco ||  || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Punisher, The (2004)|The Punisher]] || [[Thomas Jane]] || Frank Castle ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Mr. &amp;amp; Mrs. Smith]] ||  || Company man ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Mr. &amp;amp; Mrs. Smith]] ||  ||  || Seen in basement armory || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[War of the Worlds]] || [[Tom Cruise]] || Ray Ferrier ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Slither]] ||  ||  || Seen in police gun locker || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Knight, The|The Dark Knight]] || [[Heath Ledger]] || The Joker ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rambo (2008)|Rambo]] || [[Tim Kang]] || En-Joo ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropic Thunder]] || [[Ben Stiller]] || Tugg Speedman ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Tropic Thunder]] || [[Jack Black]] || Jeff Portnoy ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Driven to Kill]] || [[Steven Seagal]] || Ruslan Drachev || Used as part of IED || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Ninja Assassin]] ||  || Europol agent ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Kick-Ass]] || [[Nicolas Cage]] || Damon &amp;quot;Big Daddy&amp;quot; Macready ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt]] || [[Angelina Jolie]] || Evelyn Salt ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle: Los Angeles]] || [[Aaron Eckhart]] || SSgt. Michael Nantz ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battle: Los Angeles]] ||  || U.S. Marines ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate SG-1 - Season 1|Stargate SG-1]] / &amp;quot;There But for the Grace of God&amp;quot; || [[Amanda Tapping]] || Maj. Samantha Carter ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate SG-1 - Season 2|Stargate SG-1]] / &amp;quot;The Serpent's Lair&amp;quot; || [[Richard Dean Anderson]] || Jack O'Neill ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate SG-1 - Season 5|Stargate SG-1]] / &amp;quot;The Fifth Man&amp;quot; || [[Richard Dean Anderson]] || Jack O'Neill || Used as part of booby-trap || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate SG-1 - Season 10|Stargate SG-1]] / &amp;quot;Uninvited&amp;quot; || [[Christopher Judge]] || Teal'c ||  || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[V.I.P.]] ||  ||  || Seen in boat weapon cache || 1998 - 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Tremors: The Series]] || [[Michael Gross]] || Burt Gummer ||  || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Stargate: Atlantis]] / &amp;quot;Phantoms&amp;quot; || [[Gidon Karmel]] || Major Leonard ||  || 2004 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Flashpoint]] / &amp;quot;Clean Hands&amp;quot; || [[Peter Outerbridge]] || Walter Volcek ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Unit, The|The Unit]] / &amp;quot;Whiplash&amp;quot; || [[Wes Chatham]] || SSgt. Sam McBride || Used as part of booby-trap || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Unit, The|The Unit]] / &amp;quot;Dedication&amp;quot;, &amp;quot;Every Step You Take&amp;quot; || [[Scott Foley]] || Sgt. Bob Brown ||  || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Unit, The|The Unit]] / &amp;quot;Every Step You Take&amp;quot; ||  || Embassy employee ||  || 2008 - 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Walking Dead, The (TV Series)|The Walking Dead]] || [[Andrew Lincoln]] || Rick Grimes ||  || 2010 - ????&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Fallout Tactics]] || &amp;quot;Incendiary grenade&amp;quot; ||||  filled with napalm || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon]] || &amp;quot;FRAG&amp;quot; |||| || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Close Combat: First to Fight]] || Grenade |||||| 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] ||  ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Project Reality]] || As the &amp;quot;C13&amp;quot; ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Splinter Cell: Pandora Tomorrow]] || ||  || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas]] ||  ||  ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas (PSP)]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas 2]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Kane &amp;amp; Lynch: Dead Men]] ||  ||  || not usable || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Vietnam]] ||  ||  ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] || As the &amp;quot;Hand Gerenade&amp;quot; ||  ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Black Ops]] ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army 3]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Code of Honor 2: Conspiracy Island]] || ||||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] || As the &amp;quot;M69HE FRAG&amp;quot; ||  || Erroneously shown as a more powerful version || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry 2]] ||  ||  || With manufacturer's marks but with an obvious weld seam like an M69 || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] ||  ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || As the &amp;quot;Frag Grenade&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Code of Honor 3: Desperate Measures]] ||  ||||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Uncharted: Drake's Fortune]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Uncharted 2: Among Thieves]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Fragger]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Terrorist Takedown 2: US Navy Seals]] ||&amp;quot;M67 grenade&amp;quot;  ||  || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Marines: Modern Urban Combat]] ||  ||  ||  || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Xtreme 2]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Medal of Honor (2010)]]||M67||||||2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] ||  ||  ||  || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Homefront]] || Grenade || || || 2011&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;400&amp;quot;|'''Notes'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|''' Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Cowboy Bebop]] || Spike Spiegel ||  || 1998 - 1999&lt;br /&gt;
|-&lt;br /&gt;
| [[Geobreeders]] || Takami Sakuragi || Attached to balisong knife || 1999 - 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Cowboy Bebop the Movie: Knockin' on Heaven's Door]] || Vincent Volaju ||  || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost in the Shell Stand Alone Complex]] || Batou ||  || 2002 - 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Yukikaze]] || Colonel Rombert || || 2002 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost in the Shell 2: Innocence]] || Wakabayashi ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Canaan]] || Canaan ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Grenade]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=486841</id>
		<title>User:Sith Venator</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Sith_Venator&amp;diff=486841"/>
		<updated>2011-11-22T00:52:31Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Guns I have fired */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==About Me==&lt;br /&gt;
I absolutely love the M14 rifle and it's variets, best gun series ever.&lt;br /&gt;
&lt;br /&gt;
==Guns I have fired==&lt;br /&gt;
&amp;lt;gallery type=&amp;quot;slideshow&amp;quot; position=&amp;quot;center&amp;quot; widths=&amp;quot;400px&amp;quot;&amp;gt;&lt;br /&gt;
File:RugerMk1Pistol.jpg|The [[Ruger Mk I / Mk II / Mk III Pistol|Ruger Mk I]]&lt;br /&gt;
File:ColtDS.jpg|The [[Colt Detective Special]]&lt;br /&gt;
File:ColtGovtModHBAR.jpg|The [[M16 rifle series|AR-15]]&lt;br /&gt;
&amp;lt;/Gallery&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=486824</id>
		<title>M14 Rifle</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=M14_Rifle&amp;diff=486824"/>
		<updated>2011-11-22T00:02:34Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Mk 14 Mod 0/1 Enhanced Battle Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The M14 rifle and variants can be seen in the following films, television series, and video games used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Battle Rifle, Sniper Rifle, Designated Marksman Rifle, Light Machine Gun&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 5, 10, 15, 20 round box magazine&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Semi-Auto/Full-Auto (M14, M14E2); Semi-Auto (M14 DMR, M21, M25, M39 EMR) and civilian models (M14SA, M1A, M14NM, others)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Rifle ==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|right|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M14E2SAW.jpg|thumb|right|500px|M14E2 Light Machine Gun - a variant of the M14 that was an attempt at an early SAW, meant to supplement the [[Browning Automatic Rifle|B.A.R.]]s and [[M60 machine gun|M60]]s used by American and ARVN troops in the Vietnam War - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| || U.S Army soldier || [[X-Men Origins: Wolverine]] || . || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Oscar Isaac]] || Bassam || [[Body of Lies]] || With scope and bipod || 2008&lt;br /&gt;
|-&lt;br /&gt;
| . || IDF marksman || [[Beaufort]] || With scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwayne Johnson]] || Beck || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || Henchmen || [[Rundown, The|The Rundown]] || With scope || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Johnny Strong]] || SFC Randy Shughart || [[Black Hawk Down]] || With camouflage paint scheme and M68 Aimpoint red dot scope || 2001&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine Security Detail || [[Thirteen Days]] || . || 2000&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army honor guard || [[General's Daughter, The|The General's Daughter]] ||.||1999 &lt;br /&gt;
|-&lt;br /&gt;
|  .|| Police honor guard || [[The Negotiator]] || . || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Larenz Tate]] || Ford Lincoln Mercury || [[Postman, The|The Postman]] || . || 1997&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army Soldiers || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Jack Black]] || Billy Glenn Norris || [[Mars Attacks!]] || . || 1996&lt;br /&gt;
|-&lt;br /&gt;
| [[Adewale Akinnuoye-Agbaje]] || Kahega || [[Congo]] || . || 1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Joan Chen]] || Masu || [[On Deadly Ground]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Colyar]] || Williams || [[Hot Shots! Part Deux]] || with scope  || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army recruits || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Hanks]] || Forrest Gump || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Mykelti Williamson]] || Pvt. Benjamin Buford &amp;quot;Bubba&amp;quot; Blue || [[Forrest Gump]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Clancy Brown]] || Capt. Byron Hadley || [[Shawshank Redemption, The|The Shawshank Redemption]] || . || 1994&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Navy honor guard || [[Clear and Present Danger]] || With &amp;amp; without ceremonial M6 bayonets || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Bradley Whitford]] || Bobby Lee || [[A Perfect World]] || With scope || 1993&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Gang member || [[South Central]] || . || 1992&lt;br /&gt;
|-&lt;br /&gt;
|  || US Marine honor guard || [[Flight of the Intruder]] || With magazines removed and M6 bayonets || 1991&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S. Navy sailor || [[Hunt for Red October, The|The Hunt for Red October]] ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Tom Cruise]] || Ron Kovic || [[Born on the Fourth of July]] ||  || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marines || [[Siege of Firebase Gloria, The|The Siege of Firebase Gloria]] || . || 1989&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Marine recruits || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Vincent D'Onofrio]] || Pvt. Leonard &amp;quot;Gomer Pyle&amp;quot; Lawrence || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[R. Lee Ermey]] || GSgt. Hartman || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Matthew Modine]] || Pvt. &amp;quot;Joker&amp;quot; || [[Full Metal Jacket]] || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[John Allen Nelson]] || Timothy Byrant || [[Saigon Commandos]] || With scope || 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Sniper || [[Lethal Weapon]]  || . || 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[D.B. Sweeney]] || Spc. Jackie Willow || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Laurence Fishburne]] || Sgt. Flanagan || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
| [[Casey Siemaszko]] || Pvt. Wildman || [[Gardens of Stone]] ||.|| 1987&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mobster || [[Raw Deal]]  || With suppressor and scope  || 1986&lt;br /&gt;
|-&lt;br /&gt;
|  [[Patrick Swayze]]|| Scott || [[Uncommon Valor]]  || E2 variant with Scope || 1983&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Mike Force soldier || [[Green Berets, The|The Green Berets]] ||.  || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Green Berets, The|The Green Berets]] || . || 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| Viet Cong || [[Green Berets, The|The Green Berets]] || .|| 1968&lt;br /&gt;
|-&lt;br /&gt;
|  .|| U.S. Army soldiers || [[Goldfinger]] || . || 1964&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* ''[[CSI: Crime Scene Investigation]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[A Rumor of War]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[CSI: Miami]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Burn Notice]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Hawaii Five-O (1968)]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Gomer Pyle]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[American Dreams]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Jericho]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Top Shot]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[A-Team, The| The A-Team]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[E-Ring]]''&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2|Battlefield: Bad Company 2: Vietnam]]||||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty: Black Ops]]||||w/ M14E2-style pistol grip, stock, bipod, and optional foregrip||Semi-automatic fire only|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[ArmA II]]||M14 AIM||w/ Aimpoint scope||Added in ''Operation Arrowhead'' expansion|||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock 2: Blood Trails]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation 7]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Silent Hill:Homecoming]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: Confrontation]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||||w/ Rail Adapter System||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghost Recon Advanced Warfighter 2]]||||w/ optional scope and silencer||||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Hitman: Blood Money]]||||||||2006&lt;br /&gt;
|-&lt;br /&gt;
|[[Stubbs the Zombie]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||Variety of names||w/ synthetic stock, magnified scope and suppressor (M14 SE)||When aiming down the sight, the game incorrectly displays a red-dot scope instead of the magnified scope used in in-game sniper/marksman rifles||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||Available w/ ART sight||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Fallout Tactics]]||M-14||||incorrectly fires .303 British ammunition||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Rainbow Six: Rogue Spear]]||||w/ white and wood finish||||1999&lt;br /&gt;
|-&lt;br /&gt;
|[[Jurassic Park: Trespasser]]||||||||1998&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special ===&lt;br /&gt;
Two M14's are in the '''IMFDB''' Logo.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M21/M25 Sniper Rifle ==&lt;br /&gt;
The M21 Sniper rifle is a Selective fire M14 National match rifle with the selector lever locked in the Semi-Automatic position. There are no M21 Rifles known to be in US Movie Armories as they are all NFA weapons due to the Full Auto Fire control Lug on the right rear of the reciver. For the rifle to be a M21 and not a Springfield M1A the locked FA mechanism should be visable on the right side of the reciver. &lt;br /&gt;
[[Image:Xm21rifle.jpg|thumb|right|450px|M21 Sniper Rifle - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Operation Flashpoint]]||||||||2001&lt;br /&gt;
|-&lt;br /&gt;
|[[Call of Duty 4: Modern Warfare]]||||||Available w/ ACOG scope||2007&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Vietnam]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Shellshock Nam '67]]||XM21||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Conflict: Vietnam]]||XM21/M14||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Vietcong|Vietcong: Fist Alpha]]||||||||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]||||With Harris bipod and ACOG or Leupold Mark 4 scope||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[Delta Force: Black Hawk Down]]||||||||2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: Peace Walker]]||M21||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Medal of Honor (2010)]]||M21||w/variety of accessories||multiplayer only||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Kochikame]] || With grey furniture || 1996 - 2005&lt;br /&gt;
|-&lt;br /&gt;
| Laura || [[RIN ~Daughters of Mnemosyne~]] || With bipod, suppressor and thumbhole stock || 2008&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M14 Designated Marksman Rifle ==&lt;br /&gt;
[[Image:Us m14 dmr 02.jpg|thumb|right|400px|M14 Designated Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
A variant of the M14 designed for use as a DMR rifle by the US Marine Corps prior to the adoption of the M39 Enhanced Marksman Rifle (see below), featuring a custom olive-drab fiberglass stock with integrated pistol grip and cheek riser. Often used with a Harris bipod.&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] || DMR ||  || With Harris bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Insurgency]] ||  ||  || With Harris bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Angel Beats!]] || With Harris bipod || 2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== ROCK SOPMOD M14 ==&lt;br /&gt;
[[Image:Troy-m14-sopmod.jpg|thumb|right|400px|Rock SOPMOD M14 with RIS foregrip, suppressor, Surefire Universal weaponlight, and M68 Aimpoint red dot scope - 7.62x51mm NATO]]&lt;br /&gt;
M14 stock system built by Troy Industries, provides a standard M14 with a redesigned gas system and an integrated rail system. Also referred to as SOPMOD M14 (Special Operations Peculiar Modification) or M14 Commando Carbine. Originally designed by Mike Rock under contract of the Naval Surface Warfare Center. &lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Angelina Jolie]] || Jane Smith || [[Mr. &amp;amp; Mrs. Smith]] || With silencer and M68 Aimpoint red dot scope || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;Br Clear=All&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mk 14 Mod 0/1 Enhanced Battle Rifle ==&lt;br /&gt;
[[Image:Mk 14 Mod 0.jpg|thumb|right|450px|Mk 14 Mod 0 EBR with a Harris bipod and RIS foregrip - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Mk 14 Mod 1 EBR.jpg|thumb|right|450px|Mk 14 Mod 1 EBR with Leupold Mark 4 scope, Tango Down pistol grip, Magpul CTR stock, RIS foregrip, and bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
This weapon is actually called Mk. 14 Mod 0 EBR (Mark 14 Mod 0 Enhanced Battle Rifle). Even though the internal parts are from an M14, this weapon is not called M14 EBR. This is a common mistake. It was developed for the US Navy SEALs, and thus it is type classified as a &amp;quot;Mark&amp;quot; weapons system.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Michael Nyqvist]] || Kozlov || [[Abduction (2011)|Abduction]] || With a suppressor and bipod || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Fernando Chien]] || DSS Agent Wilkes || [[Fast Five]] || With a telescopic sight, bipod and AN/PEQ-15 IR designator || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] || M14EBR ||  || With optional silencer, laser pointer, and weaponlight || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] || &amp;quot;M14 EBR&amp;quot; (SP) or &amp;quot;M21 EBR&amp;quot; (MP) || w/ suppressor, Trijicon ACOG, thermal sight and/or extended magazine || Mod 1 variant with Magpul CTR Stock, semi-auto only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] ||  ||  || With ACOG scope || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[MAG]] ||  ||  || With camo paint scheme || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Killing Floor]] || M14EBR ||  || With laser aiming module and fixed, solid stock and without pistol grip, without scope, and semi-automatic only || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || M14 EBR ||Skull-5 Anti-Zombie Sniper Rifle  ||   || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield: Bad Company 2]] || M14 Mod 0 Enhanced ||  || With desert camo and no telescopic sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Medal of Honor (2010)|Medal of Honor]] || M14 EBR || || With optional suppressor and ACOG sight || 2010&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty: Modern Warfare 3]] || MK14 and M14 EBR || w/ suppressor, sniper scope, variable scope, ACOG, thermal sight, extended magazine, red dot sight, holographic sight, hybrid sight, and rapid fire || Mod 0 and Mod 1 variants, semi-auto only || 2011&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== M39 Enhanced Marksman Rifle ==&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|right|450px|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Arms]] ||  ||  || With [[SVD Dragunov]] magazine || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield Play4Free]] || As the &amp;quot;M14 EBR&amp;quot; ||  || With EOTech red dot sight || 2011&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 3]] || M39 EMR || || || 2011&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory M1A ==&lt;br /&gt;
[[Image:SFA M1A.jpg|thumb|right|450px|Springfield Armory M1A - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
A civilian version of the M14; identifying feature is that the rifle lacks a selector switch. Some rifles may have the bayonet lug removed and a muzzle brake in place of a flash hider. Not made by the government armory but a private company of the same name. Some of these weapons are used to impersonate actual M14s or M21s in movies.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || Israeli Defense Force Sniper || [[Lebanon]] || With bipod || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeremy Renner]] || Doyle || [[28 Weeks Later]] || With camo paint scheme and Parker &amp;amp; Hale bipod || 2007&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S Army Snipers || [[28 Weeks Later]] || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Charles Ingram]] || Silk || [[Tears of the Sun]] || M1A with Leupold &amp;amp; Stevens Mark 4 LR/T 10x40 M1 scope &amp;amp; burlap strips and camouflage paint scheme || 2003&lt;br /&gt;
|-&lt;br /&gt;
|  || U.S Army Special Forces soldiers || [[Bullet in the Head]] ||  || 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== SOCOM 16 M1A ==&lt;br /&gt;
[[Image:Springfield Armory M1A Socom 16.JPG|thumb|right|400px|SOCOM 16 M1A with M68 Aimpoint red dot scope - 7.62x51mm (.308 Winchester)]]&lt;br /&gt;
Not used by the military. Civilian sporting M1A variant.&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  || Umbrella Soldier || [[Resident Evil: Apocalypse]] || With M68 Aimpoint red dot scope || 2004&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Sector]] || As the &amp;quot;VX Carbine&amp;quot; ||  ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[SOCOM: U.S. Navy SEALs Fireteam Bravo 3]] ||  || with integrated rails ||  || |-&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Super Match M1A ==&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
''[[High School of the Dead]]'' (found in Minami's household, w/ rails attached for a Surefire foregrip, an Aimpoint red dot sight and a bayonet on the muzzle. Use by Rei as a yari (Japanese spear).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Battle Rifle]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;br /&gt;
[[Category:Carbine]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=486441</id>
		<title>Talk:Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=486441"/>
		<updated>2011-11-21T00:55:01Z</updated>

		<summary type="html">&lt;p&gt;Sith Venator: /* Name Change */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For older discussions see [[Talk:Modern Warfare 2/Archive 1]]&lt;br /&gt;
&lt;br /&gt;
__TOC__ &lt;br /&gt;
&lt;br /&gt;
= MP5K or PDW? =&lt;br /&gt;
&lt;br /&gt;
Y'know, if you take a look at the MP5K's barrel, it actually extends out PAST the front sight post. Wouldn't this make it a PDW sans Folding Stock? [[user:gamerfreakB7|GamerfreakB7]]&lt;br /&gt;
:An MP5K PDW is just an MP5K with a folding stock, so I think it's labeled correctly. The extended barrel is just there to mount a suppressor (as does happen in the game) and can be put on any MP5K. [[User:Spartan198|Spartan198]] 10:55, 16 November 2011 (CST)&lt;br /&gt;
::Not it isn't, regular MP5K doesn't have the lugged/extended barrel. The only production MP5K variant with barrel lugs and no stock is the MP5K-N (picture labelled on the MP5 page as an MP5KN is not it, that is just an MP5K with Navy trigger group). However, as the name implies it should have a Navy trigger group, and as this has an SEF one, then this gun is an MP5K fitted with the barrel from an MP5K-N/MP5K-PDW. Also when optics are fitted technically it turns into an MP5KA1, as the rear sight can't be removed from a regular MP5K like they are on this gun.  --[[User:Commando552|commando552]] 11:57, 16 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Question about apparel? ==&lt;br /&gt;
&lt;br /&gt;
What kind of Jacket is Roach and Ghost wereing during loose ends? I'v seen jackets like the Condor Sierra Fleece but it doesn't come in gray. Heres an example&lt;br /&gt;
&lt;br /&gt;
[http://upload.wikimedia.org/wikipedia/commons/5/53/071031-M-3197S-023.jpg&lt;br /&gt;
&lt;br /&gt;
:The closest thing to it I'm aware of is a [http://www.tripleaughtdesign.com/Apparel/Jackets/Ranger-Hoodie TAD Ranger Hoodie]. I think the one in the game is either an earlier generation, or messed around with slightly.  --[[User:Commando552|commando552]] 04:16, 18 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
Thanks man :)---P226 12:37, 19 November 2011 (CST)&lt;br /&gt;
&lt;br /&gt;
== Name Change ==&lt;br /&gt;
&lt;br /&gt;
I suggest we change the name from Modern Warfare 2 to Call of Duty: Modern Warfare 2, as MW3's page is called [[Call of Duty: Modern Warfare 3]].[[User:Sith Venator|Sith Venator]] 18:55, 20 November 2011 (CST)&lt;/div&gt;</summary>
		<author><name>Sith Venator</name></author>
	</entry>
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