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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Silver+Eagle</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://www.buildlogs.org/wiki/Special:Contributions/Silver_Eagle"/>
	<updated>2026-04-05T06:15:46Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421594</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421594"/>
		<updated>2011-05-23T22:26:15Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly surrealistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's ([[Audrey Tautou]]) crazy imagination about why Nino ([[Mathieu Kassovitz]]) didn't come to see her at work, we can see an Desert Eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|none|400px|A matte stainless Desert Eagle MK I - .357 Magnum]]&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|600px|none|Desert Eagle MK I on the left.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
In the same inagination, we can also see a Colt Python on the right, as well as unidentified gun (probably match revolver) at Nino's chin.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Colt Python - .357 Magnum, Stainless with 6&amp;quot; barrel.]]&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|600px|none|Colt Python on the right.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
During the escalation of the same imagination, two imaginary mujahedins are scaring Nino using AK-type carbines, the left one is a [[AK-74|AKS-74U]].&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|500px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|600px|none|AKS-74U on the left.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Romanian AK Draco Carbine ==&lt;br /&gt;
During the escalation of the same imagination, two imaginary mujahedins are scaring Nino using AK-type carbines, the right one is a [[AK-47#Romanian AK Draco Carbine|Romanian AK Draco Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Romanian-Draco-Carbine.jpg‎|thumb|none|550px|Romanian AK Draco Carbine with AIMS folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|600px|none|Romanian AK Draco Carbine on the right.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:French Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421593</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421593"/>
		<updated>2011-05-23T22:25:14Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly surrealistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's ([[Audrey Tautou]]) crazy imagination about why Nino ([[Mathieu Kassovitz]]) didn't come to see her at work, we can see an Desert Eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|none|400px|A matte stainless Desert Eagle MK I - .357 Magnum]]&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|600px|none|Desert Eagle MK I on the left.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
In the same inagination, we can also see a Colt Python on the right, as well as unidentified gun (probably match revolver) at Nino's chin.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Colt Python - .357 Magnum, Stainless with 6&amp;quot; barrel.]]&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|600px|none|Colt Python on the right.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
During the escalation of the same imagination, two imaginary mujahedins are scaring Nino using AK-type carbines, one is a [[AK-74|AKS-74U]].&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|500px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|600px|none|AKS-74U on the left.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Romanian AK Draco Carbine ==&lt;br /&gt;
During the escalation of the same imagination, two imaginary mujahedins are scaring Nino using AK-type carbines, one is a [[AK-47#Romanian AK Draco Carbine|Romanian AK Draco Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Romanian-Draco-Carbine.jpg‎|thumb|none|550px|Romanian AK Draco Carbine with AIMS folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|600px|none|Romanian AK Draco Carbine on the right.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:French Produced/Filmed]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Silver_Eagle&amp;diff=421590</id>
		<title>User:Silver Eagle</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Silver_Eagle&amp;diff=421590"/>
		<updated>2011-05-23T22:20:26Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm 21 years old Gun Nut from Czech Republic (former Czechoslovakia, home of some great guns, such as CZ 75, Sa vz.61 Scorpion, or Sa vz. 58 - in case you don't know...)&lt;br /&gt;
&lt;br /&gt;
I know, my English isn't perfect, but i'm trying my best :)&lt;br /&gt;
&lt;br /&gt;
I also have this crazy habit to look here for every movie i have seen lately... who would think, that i could find some, that views some guns and is not here... so [[Amélie]] is the fist notch on my keyboard :)&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Am%C3%A9lie&amp;diff=421584</id>
		<title>Talk:Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Am%C3%A9lie&amp;diff=421584"/>
		<updated>2011-05-23T22:06:17Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My first imfdb page ever created, please don't be hard on me, i'm learning as i go :) --[[User:Silver Eagle|Silver Eagle]] 16:14, 23 May 2011 (CDT)&lt;br /&gt;
:Helped out the best I could. :) - [[User:Mr. Wolf|Mr. Wolf]] 16:58, 23 May 2011 (CDT)&lt;br /&gt;
::Thanks! --[[User:Silver Eagle|Silver Eagle]] 17:06, 23 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421583</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421583"/>
		<updated>2011-05-23T21:59:04Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly surrealistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's ([[Audrey Tautou]]) crazy imagination about why Nino ([[Mathieu Kassovitz]]) didn't come to see her at work, we can see an Desert Eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|none|400px|A matte stainless Desert Eagle MK I - .357 Magnum]]&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|600px|none|Desert Eagle MK I on the left.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
In the same inagination, we can also see a Colt Python on the right, as well as unidentified gun (probably match revolver) at Nino's chin.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Colt Python - .357 Magnum, Stainless with 6&amp;quot; barrel.]]&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|600px|none|Colt Python on the right.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
During the escalation of the same imagination, two imaginary mujahedins are scaring Nino using AK-type carbines, one is a [[AK-74|AKS-74U]].&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|500px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|600px|none|AKS-74U on the left.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Romanian AK Draco Carbine ==&lt;br /&gt;
During the escalation of the same imagination, two imaginary mujahedins are scaring Nino using AK-type carbines, one is a [[AK-47#Romanian AK Draco Carbine|Romanian AK Draco Carbine]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Romanian-Draco-Carbine.jpg‎|thumb|none|550px|Romanian AK Draco Carbine with AIMS folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|600px|none|Romanian AK Draco Carbine on the right.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421581</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421581"/>
		<updated>2011-05-23T21:58:10Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly surrealistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's ([[Audrey Tautou]]) crazy imagination about why Nino ([[Mathieu Kassovitz]]) didn't come to see her at work, we can see an Desert Eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|none|400px|A matte stainless Desert Eagle MK I - .357 Magnum]]&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|600px|none|Desert Eagle MK I on the left.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python ==&lt;br /&gt;
In the same inagination, we can also see a Colt Python on the right, as well as unidentified gun (probably match revolver) at Nino's chin.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Colt Python - .357 Magnum, Stainless with 6&amp;quot; barrel.]]&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|600px|none|Colt Python on the right.]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
During the escalation of the same imagination, two imaginary mujahedins are scaring Nino using AK-type carbines, one is a [[AK-74|AKS-74U]].&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|500px|AKS-74U - 5.45x39mm]]&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|600px|none|AKS-74U on the left.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Romanian AK Draco Carbine ==&lt;br /&gt;
During the escalation of the same imagination, two imaginary mujahedins are scaring Nino using AK-type carbines, one is a [[AK-47#Romanian AK Draco Carbine|Romanian AK Draco Carbine]].&lt;br /&gt;
&lt;br /&gt;
AKSU-Krinkov.jpg&lt;br /&gt;
[[Image:Romanian-Draco-Carbine.jpg‎|thumb|none|550px|Romanian AK Draco Carbine with AIMS folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|600px|none|Romanian AK Draco Carbine on the right.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421579</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421579"/>
		<updated>2011-05-23T21:53:29Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly sureallistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's ([[Audrey Tautou]]) crazy imagination about why Nino ([[Mathieu Kassovitz]]) didn't come to see her at work, we can see an Desert Eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
[[Image:DesertEagleMarkIstainless.jpg|thumb|none|400px|A matte stainless Desert Eagle MK I - .357 Magnum]]&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|600px|none]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python 6&amp;quot;==&lt;br /&gt;
In the same inagination, we can also see the Python on the right, as well as unidetifed gun (probably match revolver) at Nino's chin.&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Stainless 6&amp;quot; Python]]&lt;br /&gt;
&lt;br /&gt;
== short AK rifles==&lt;br /&gt;
During the escalation of the same imagination, two imaginar mujahedins are scaring Nino using an AKS-74U and something looking like an AK-102 or 105&lt;br /&gt;
[[Image:AK-105.jpg|thumb|400px|none|AK-105]]&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|600px|none]]&lt;br /&gt;
,&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421568</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421568"/>
		<updated>2011-05-23T21:33:45Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly sureallistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's ([[Audrey Tautou]]) cracy imagination about why Nino ([[Mathieu Kassovitz]])didn't come to see her at work, we can see an Desert Eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python 6&amp;quot;==&lt;br /&gt;
In the same inagination, we can also see the Python on the right, as well as unidetifed gun (probably match revolver) at Nino's chin.&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Stainless 6&amp;quot; Python]]&lt;br /&gt;
&lt;br /&gt;
== short AK rifles==&lt;br /&gt;
During the escalation of the same imagination, two imaginar mujahedins are scaring Nino using an AKS-74U and something looking like an AK-102 or 105&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-105.jpg|thumb|400px|none|AK-105]],&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Am%C3%A9lie&amp;diff=421567</id>
		<title>Talk:Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Am%C3%A9lie&amp;diff=421567"/>
		<updated>2011-05-23T21:17:36Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My first imfdb page ever created, please don't be hard on me, i'm learning as i go :) --[[User:Silver Eagle|Silver Eagle]] 16:14, 23 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421566</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421566"/>
		<updated>2011-05-23T21:16:55Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly sureallistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's ([[Audrey Tautou]]) cracy imagination about why Nino ([[Mathieu Kassovitz]])didn't come to see her at work, we can see an Desert Eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python 6&amp;quot;==&lt;br /&gt;
In the same inagination, we can also see the Python on the right, as well as unidetifed gun (probably match revolver) at Nino's chin.&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Stainless 6&amp;quot; Python]]&lt;br /&gt;
&lt;br /&gt;
== short AK rifles==&lt;br /&gt;
During the same imagination, two imaginar mujahedins are scaring Nino using an AKS-74U and something looking like an AK-102 or 105&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-105.jpg|thumb|400px|none|AK-105]],&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Am%C3%A9lie&amp;diff=421565</id>
		<title>Talk:Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Am%C3%A9lie&amp;diff=421565"/>
		<updated>2011-05-23T21:14:11Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: Created page with &amp;quot;My first imfdb page ever created, please don't be hard on me :) --~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My first imfdb page ever created, please don't be hard on me :) --[[User:Silver Eagle|Silver Eagle]] 16:14, 23 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421564</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421564"/>
		<updated>2011-05-23T21:12:54Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly sureallistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's ([[Audrey Tautou]]) cracy imagination about why Nino ([[Mathieu Kassovitz]])didn't come to see her at work, we can see an Desert Eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python 6&amp;quot;==&lt;br /&gt;
In the same inagination, we can also see the Python on the right, as well as unidetifed gun (probably match revolver) at Nino's chin.&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Stainless 6&amp;quot; Python]]&lt;br /&gt;
&lt;br /&gt;
== short AK rifles==&lt;br /&gt;
During the same imagination, two imaginar mujahedins are scaring Nino using an AKS-74U and something looking like an AK-102 or 105&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-105.jpg|thumb|400px|none|AK-105]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421563</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421563"/>
		<updated>2011-05-23T21:12:25Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly sureallistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's ([[Audrey Tautou]]) cracy imagination about why Nino ([[Mathieu Kassovitz]])didn't come to see her at work, we can see an Desert Eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python 6&amp;quot;==&lt;br /&gt;
In the same inagination, we can also see the Python on the right, as well as unidetifed gun (probably match revolver) at Nino's chin.&lt;br /&gt;
[[Image:Pythstainless6.jpg|thumb|400px|none|Stainless 6&amp;quot; Python]]&lt;br /&gt;
&lt;br /&gt;
== short AK rifles==&lt;br /&gt;
During the same imagination, two imaginar mujahedins are scaring Nino using an AKS-74U and something looking like an AK-102 or 105&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|400px|none]]&lt;br /&gt;
[[Image:AK-105.jpg.jpg|thumb|400px|none|AK-105]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421560</id>
		<title>Amélie</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Am%C3%A9lie&amp;diff=421560"/>
		<updated>2011-05-23T21:07:01Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: Created page with &amp;quot;''Amélie (2001)'' Even this 2001 romantic and slightly sureallistic movie includes some firearms.  '''The following guns were used in the ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Amelie.jpg|thumb|right|300px|''Amélie (2001)'']]&lt;br /&gt;
Even this 2001 romantic and slightly sureallistic movie includes some firearms.&lt;br /&gt;
&lt;br /&gt;
'''The following guns were used in the film ''Amélie'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__ToC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle Mark I==&lt;br /&gt;
In Amélia's (Audrey Tautou) cracy imagination about why Nino (Mathieu Kassovitz)didn't come to see her at work, we can see an Desert eagle (probably Mk I according to shape of the safety) in the hand of an imaginary bank robber on the left.&lt;br /&gt;
[[Image:Amelie pistole.jpg|thumb|400px|none]]&lt;br /&gt;
&lt;br /&gt;
== Colt Python 6&amp;quot;==&lt;br /&gt;
In the same inagination, we can also see the Python on the right, as well as unidetifed revolver at Nino's chin.&lt;br /&gt;
&lt;br /&gt;
== short AK rifles==&lt;br /&gt;
During the same imagination, two imaginar mujahedins are scaring Nino using an AKS-74U and something looking like an AK-102 or 105&lt;br /&gt;
[[Image:Amelie kalachy.jpg|thumb|400px|none]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Amelie_kalachy.jpg&amp;diff=421559</id>
		<title>File:Amelie kalachy.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Amelie_kalachy.jpg&amp;diff=421559"/>
		<updated>2011-05-23T21:03:21Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: '''&amp;lt;nowiki&amp;gt;Category:Screenshot&amp;lt;/nowiki&amp;gt;''' Continuing of Amelia!s crazy imagination&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;nowiki&amp;gt;[[Category:Screenshot]]&amp;lt;/nowiki&amp;gt;''' Continuing of Amelia!s crazy imagination&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Amelie_pistole.jpg&amp;diff=421557</id>
		<title>File:Amelie pistole.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Amelie_pistole.jpg&amp;diff=421557"/>
		<updated>2011-05-23T20:52:49Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: '''&amp;lt;nowiki&amp;gt;Category:Screenshot&amp;lt;/nowiki&amp;gt;'''
Amélia's crazy imagination bank robbers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''&amp;lt;nowiki&amp;gt;[[Category:Screenshot]]&amp;lt;/nowiki&amp;gt;'''&lt;br /&gt;
Amélia's crazy imagination bank robbers&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Amelie.jpg&amp;diff=421555</id>
		<title>File:Amelie.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Amelie.jpg&amp;diff=421555"/>
		<updated>2011-05-23T20:44:53Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Kick-Ass&amp;diff=284108</id>
		<title>Talk:Kick-Ass</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Kick-Ass&amp;diff=284108"/>
		<updated>2010-06-08T09:19:44Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Opinion about jetpack machineguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;made this because i noticed the was not one  made all ready --[[Special:Contributions/76.11.85.129|76.11.85.129]] 23:27, 19 January 2010 (UTC)&lt;br /&gt;
i can put some images, just tell me [[User:Dillinger|Dillinger]]&lt;br /&gt;
&lt;br /&gt;
Go ahead. I can't put any up. Rex095&lt;br /&gt;
&lt;br /&gt;
I have some.  Hopefully I don't screw up.  This is my first page. [[User:Redram355|redram355]] 03:03, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I might add to descriptions if you don't mine Rex095&lt;br /&gt;
&lt;br /&gt;
Go ahead.  You probably know better than I do. --[[User:Redram355|redram355]] 03:44, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
2 things to say: 1) this movie looks cool. 2) is [[Chloe Moretz]] the most younger actress to use a gun. [[User:Dillinger|Dillinger]]&lt;br /&gt;
::Younger?  She's the most '''younger'''?  Well if you mean youngest, perhaps she is the youngest FEMALE actor to use a gun, but Austin O'Brien was the YOUNGEST actor to use a gun.  He was a year younger than she was for Kick-Ass when he teamed up with Arnold in &amp;quot;[[Last Action Hero]]'' From her birthday to the release of the film is 13 years.  From HIS birthday to the release of his film was 12 years. Given that a film is shot a year to 18 months prior to it's wide theatrical release.  (there are SOME exceptions to this rule, i.e. Halloween 2 (2009) was shot in the Spring and released in the Fall.).  [[User:MoviePropMaster2008|MoviePropMaster2008]] 04:33, 21 January 2010 (UTC)&lt;br /&gt;
:Um, hey, wasn't Natalie Portman 11 in Leon?-protoAuthor 04:18, 22 January 2010 (UTC)&lt;br /&gt;
::I stand corrected protoAuthor!  All Hail Portman!  I never forgave her for PASSING on a sequel to Leon where Mathilda was 21 yrs old and herself a hitwoman.  That would have been so cool! :)  [[User:MoviePropMaster2008|MoviePropMaster2008]] 05:22, 22 January 2010 (UTC)&lt;br /&gt;
So what? Afaik Moretz was eleven as well when Kick-Ass was filmed.&lt;br /&gt;
&lt;br /&gt;
Red mist had a hand gun in the trailer. did any see what it was?&lt;br /&gt;
[[Image:Kick_ass_red_mist_unknown1.jpg|thumb|none|300px]]&lt;br /&gt;
[[Image:Kick_ass_red_mist_unknown2.jpg|thumb|none|300px]]&lt;br /&gt;
All I was able to catch.  Dosn't help much. [[User:Redram355|redram355]] 02:20, 24 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
all well...we just have to wait in till it come to theater Rex095  &lt;br /&gt;
&lt;br /&gt;
Saw this again yesterday, Red Mist is packing a 92F --[[User:Captain Snikt|Captain Snikt]] 11:08, 1 April 2010 (UTC)&lt;br /&gt;
::Actually, he's unpacking it.&lt;br /&gt;
[[Image:Red mist kick ass unknown gun.jpg|thumb|none|300px]]&lt;br /&gt;
Here is the clearest shot i could get from tvshack.net and you can see that it's no revolver but a black 92F like captain said earlier.--[[User:Patrickgt|PatrickTrudeau]] 22:51, 11 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Wall of Guns==&lt;br /&gt;
&lt;br /&gt;
Correct me if I'm wrong, but, I think it's a G36C underneath the shortened SG552. [[User:GunEnthusiast|GunEnthusiast]] 21:06, 20 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I agree. --[[User:Redram355|redram355]] 00:45, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I also see a Glock. Not sure which model. I'm kinda new to this thing. [[User:GunEnthusiast|GunEnthusiast]] 04:10, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==British Actor==&lt;br /&gt;
'''Isn't this guy Jason Flemyng?'''  Doctor Jekyll from ''[[The League of Extraordinary Gentlemen]]''?  &lt;br /&gt;
[[Image:Jason-lsatsb1.jpg‎|thumb|none|300px|]]‎&lt;br /&gt;
I ask here because he is NOT credited as being in the film by IMDB.&lt;br /&gt;
[[Image:KickAssBritishGuy.jpg|thumb|none|500px|]]‎&lt;br /&gt;
[[Image:Chloe Moretz kick ass USP img 2.jpg|thumb|none|500px|]]&lt;br /&gt;
Anyone else think that this is the guy?   [[User:MoviePropMaster2008|MoviePropMaster2008]] 02:45, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I do agree.  Though I know him better as Mulligan from ''[[Deep Rising]]''.  But anyway, IMDB sometimes doesn't get updated, so maybe he is in the movie and they just haven't put his name on the IMDB entry. -[[User:MT2008|MT2008]] 03:03, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::He was also in ''[[Transporter 2]]'' and ''[[Lock, Stock and Two Smoking Barrels]]'' as the characters Dimitri and Tom, respectively. [[User:Orca1 9904|Orca1 9904]] 13:05, 22 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
it looks like he has a miner role. Rex095&lt;br /&gt;
:Which is irrelevant.  He speaks.  Even ONE LINE spoken means you should get a listing in the credits.  There are weird examples in previous movies where relatively important stars are uncredited, which always mystified me.  For example in the movie &amp;quot;Simone&amp;quot; with Al Pacino, the actors Elias Koteas and Rebecca Romjin-Ramos were never credited even though both had extensive screen time. One of the mysteries of the business i guess. [[User:MoviePropMaster2008|MoviePropMaster2008]] 20:41, 21 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Rex i think its Minor. I &amp;lt;3 [[Deep Rising]]! LOL! He always will be a Pikey to me! =P He is in quite a few of my fav movies. -- Furious Oyster&lt;br /&gt;
&lt;br /&gt;
Yeah, hes the same guy..he worked with the same director in STARDUST..i dont think he really has a credit on the film, i read somewhere its a really minor part--DB&lt;br /&gt;
&lt;br /&gt;
Has Anybody realized that [[Common]] isn't in the cast either?&lt;br /&gt;
&lt;br /&gt;
== Big daddy's sniper rifle ==&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
I think that the sniper rifle is a SIG rifle of some kind in not sure yet until I see the movie--[[User:Sniperinthemist|Sniperinthemist]] 21:08, 14 F&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Just watched this today, quite true to the comic too, there are shitloads of guns in big daddies safe houses, i mean everything, AUG's M4s G36's SIG assult rifles, desert eagles, browning hi powers, beretta 92f's n inoxes too many to mention. Also hit girl doesnt dual weild the USP compacts she has the USP in her right hand and something else in her left. Aaaaaaanyway go see it, It kicks ass, pun toatlly intended --[[User:Captain Snikt|Captain Snikt]] 01:04, 27 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would say its either a SIG or that AR 15 that he had in his Gun room with a scope and surpressor.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:34, 22 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Jetpack miniguns ==&lt;br /&gt;
&lt;br /&gt;
I saw the movie today, and I thought that the jetpack miniguns looked a little too small to be M134s.  Dunno what they are, though. --[[User:Redram355|redram355]] 04:09, 18 April 2010 (UTC)&lt;br /&gt;
:The jetpack Miniguns are complete fabrications at least for the fireing scene. Most likely the twin barrel clusters are airsoft or some other fake.Right now I am trying to figure out who makes the Armsel Striker varient from the last shootout. [[User:Rockwolf66|Rockwolf66]] 04:19, 17 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wouldn't the miniguns and the ammo weigh a lot and firing it so close to your head would make you go deaf unless he was wearing ear plugs. That nitpick aside, it was an awesome scene [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
Bingo Excal,&lt;br /&gt;
The miniguns alone would make the pack weigh close to 100 pounds and at 7 pounds per 100 rounds and him fireing for how long? he shouldn't be able to fly with that getup on. [[User:Rockwolf66|Rockwolf66]] 03:14, 22 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well since Jetpacks don't exist in real life, I can suspend my disblief that the jetpack CAN carrying several hundred pounds of weight on it. But still, unless he's wearing ears, his ear drums would have been bleeding by the time he's done shooting. But still...very awesome scene. [[User:Excalibur01|Excalibur01]] 04:53, 13 May 2010 (UTC)&lt;br /&gt;
:Well they do have real life prototype jetpacks since the 1950's I think. the problem with them is that they barely have enough lift for one person and the fuel consumtion is huge so they have no range whatsoever.[[User:Rockwolf66|Rockwolf66]] 04:59, 13 May 2010 (UTC)&lt;br /&gt;
::Modern turbojet models (ie Jetpack International T-73) are much more practical, and it's quite possible to build even more capable things.&lt;br /&gt;
:::most jetpacks built only have 30 seconds of flight time&lt;br /&gt;
::::So what, some have well over 15 minutes. But none of either type look much like shown in the film))&lt;br /&gt;
&lt;br /&gt;
==Hit-Girl==&lt;br /&gt;
What was the gun Hit-Girl was using in her left hand in the final gun fight? It was not a HK USP compact.&lt;br /&gt;
&lt;br /&gt;
Even thpugh hit girl used two different guns she used the same ammo and magazines which wouldn't fit. When she swaps the magazines the USP compact doesn't release or reload as s hown, I don't know about her other gun.&lt;br /&gt;
&lt;br /&gt;
I think that gun might be a SIG Sauer P230/232, can't be really sure though...--[[User:Wildcards|Wildcards]] 00:45, 19 April 2010 (UTC)&lt;br /&gt;
:I originally thought it might be a PPK, but I think the [[SIG-Sauer P230]] might be a better match. --[[User:Redram355|redram355]] 02:56, 19 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'm wondering if Hitgirl's Balisong(s) should be on the page. I know this is movie firearms, but some of the pages have knives or bladed weapons in them. Should they be added to the main page or not?--[[User:FirearmFanatic|FirearmFanatic]] 12:24, 21 April 2010 (UTC)&lt;br /&gt;
:No, they shouldn't. Unless this site becomes devoted to weaponry in general, it should be kept to firearms. Despite some of us(including me) having an interest in other forms of weaponry as well, this is a site for firearms, and the pages that have knives/blades on them probably shouldn't have them in all honesty. I mean, the pages for the Blade movies don't have his sword and throwing blades, the page for Big Trouble in Little China doesn't have Jack Burton's knife(which he actually uses with more efficiency than the Tec-9 he carries), etc. And it's not that those weapons were overlooked(the Tec-9 is even described on the Big Trouble page as &amp;quot;Jack's primary weapon along with his knife&amp;quot;) or forgotten, it's that they simply don't belong in what is supposed to be a firearms database. [[User:DKS01|DKS01]] 12:02, 22 April 2010 (UTC)&lt;br /&gt;
Well, if anyone cares to know, the balisongs are most likely Benchmade 42s. &lt;br /&gt;
&lt;br /&gt;
I say if a person has good info and pictures of the knives or weaponry they can post it on the discussion page of any given movie section. Spades of Columbia&lt;br /&gt;
Aren't &amp;quot;Bazookas&amp;quot; really just a launcher of explosives? They don't use power but a rocket. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 17 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Homage to call of duty==&lt;br /&gt;
Did anyone notice the homage to call of duty: modern warfare 2 when Hitgirl is rescuing Kickass? She had the HK and knife combo just like the game.&lt;br /&gt;
:Just because they do that in COD doesn't mean it's homage. --[[User:AdAstra2009|AdAstra2009]] 23:34, 26 April 2010 (UTC)&lt;br /&gt;
::No kidding. I think I'd need a little more evidence than someone carrying a pistol and a knife to consider it an &amp;quot;homage&amp;quot; to CoD. [[User:DKS01|DKS01]] 04:39, 27 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It was similar then. Don't be jerks&lt;br /&gt;
::Don't be jerks? Don't be stupid. Nobody was being a jerk, we were simply telling you that similar does not equal homage. LOTS of things are &amp;quot;similar&amp;quot; to other things, we could all name hundreds of examples. Just cause The Matrix used an effect of bullets traveling in slow motion(ie &amp;quot;bullet time&amp;quot;) doesn't make it an homage to Blade, and just cause V in V for Vendetta dresses in black garb and a black hat doesn't make it an homage to Solomon Kane. Yes, they're similar, but so are countless other things. We were simply telling you it likely wasn't an &amp;quot;homage&amp;quot;, and if that counts as being a jerk to you, well, in that case, I WILL be a jerk and tell you to get your ass off the internet, cause it's clearly no place for you. [[User:DKS01|DKS01]] 22:02, 28 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah, you were being a jerk and you still are.&lt;br /&gt;
Where do you get this sense of entitlement? Like you own the internet.&lt;br /&gt;
:I probably get it from the same place where you got the halfwit view that saying something isn't an homage(that ISN'T an homage) is being a jerk. If you're truly that moronic, you deserve to be treated as such. BTW, learn to sign your comments, it's not that difficult. [[User:DKS01|DKS01]] 04:19, 29 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
ahahahah what a dumbass...mind a well say that whenever you have a tactical knife you're doing a homage Metal Gear Solid...ahahahha&lt;br /&gt;
&lt;br /&gt;
It's my opinion. I'm keeping it. That's what the internet is for. Why don't you get your own page, so we can fight in private. It's not that hard. Tell that other guy to learn to spell. [[User:humanzie3|humanzie3]]&lt;br /&gt;
:You can have the opinion that the world is flat if you want. Doesn't make it less wrong though. As for getting my own page, you can click my name and leave a message on the page there if you like. Just cause the page is blank doesn't mean you can't post on it. But since the argument concerns THIS movie I'd prefer it stay here where it's relevant for anyone who wants to join it. And yeah, the other dude's grammar is a bit lacking, but his point is still, well, valid. [[User:DKS01|DKS01]] 14:00, 30 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Just because Hitgirl uses the Harris Method doesn't mean it's an homage to call of duty. But I think I get what you mean. --[[User:FirearmFanatic|FirearmFanatic]] 14:15, 30 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Thank you, I appreciate an answer like that. This conversation is going on far too long. Let's do some good for the site instead of fight. DKS01, call of duty is what I first thought of when I saw the scene, leave it at that. Other guy who can't spell; calling me a dumbass is going a little to far for the ethics of this site. Firearm Fanatic, thanks for the positve feedback.[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
well,isnt that effect an actual police tactic, but they use it with a flashlight instead of a knife, dont think that is an homage at all, its just technique [[user:smish34|smish34]]&lt;br /&gt;
&lt;br /&gt;
The thing we all have got to remember about the internet is that unlike TV, it's a form of media without any flood gates to hold anyone back. And we all have to make sure what we are saying is what we want to say because the internet isn't always a friendly place when we like to. Even in places like this where harsh arguments don't solve anything, it isn't like it's preventable. This conversation proves that because we see it as the internet, we can say whatever the hell we want without consequences and when someone responses to that, we'd feel that our &amp;quot;power&amp;quot; and right has been infringed upon when really it isn't. We shouldn't hide behind the excuse that &amp;quot;this is the internet&amp;quot; like people would hide behind &amp;quot;Freedom of speech.&amp;quot; [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All of you:&lt;br /&gt;
http://img132.imageshack.us/img132/8620/arguingwt8.jpg&lt;br /&gt;
Love, [[User:ZeoRanger5|ZeoRanger5]]&lt;br /&gt;
&lt;br /&gt;
Haha, you're totally right.[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Actually, the first thing that came to my mind was CoD4 as well. The style is very similar, how she holds the gun, the gun recoil, how she reloads and the way she moves which is reflected through the FP camera angle. &lt;br /&gt;
I for one, would not be surprised at all if the scene was inspired by CoD since it has become so popular these few years. &lt;br /&gt;
&lt;br /&gt;
Also, as for the intial arguments, some of you were being jerks. It may have been 'homage', it may not, but I don't see the need to dismiss someone like that. Its not the that you're telling someone it isn't homage, its the tone and manner you do in it.&lt;br /&gt;
:We told him it probably wasn't an homage. There was no &amp;quot;tone&amp;quot; to it, it was simply stating that IT PROBABLY WASN'T AN HOMAGE. Find another way to say it and see how it will say the exact same thing, please. Nobody was being a jerk in the initial comments, this is simply a fact. [[User:DKS01|DKS01]] 16:25, 25 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Hey, it's cool fellas. I have no hard feelings. It was a fun argument. Thanks for backing me up though. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
i believe that the grip is called the harries grip or harries tactical grip. it's used with torches, knives, magazines, etc. you can find out more about it on nra websites and the callofduty wiki.&lt;br /&gt;
&lt;br /&gt;
==Big Daddy Warehouse==&lt;br /&gt;
&lt;br /&gt;
Anyone else just love that scene? He just lays waste to all those guys. It was probably one of my favorite parts. BTW does anyone know exactly what he is saying to hit girl during the rescue? It was really hard to understand it in the theater. --FuriousOyster&lt;br /&gt;
&lt;br /&gt;
- Think he says &amp;quot;Now get to cover, Child&amp;quot; the first time, and &amp;quot;Now switch to Krypto-light&amp;quot; the second, (for the strobing tactical light) --- bigchiefreea&lt;br /&gt;
-- And then something like &amp;quot;go to Robin's Reveeeeeeenge&amp;quot; (?)&lt;br /&gt;
&lt;br /&gt;
The SMAW looks like an extended AT-4 tube with the fire control group being a SEF type lower reciever of a H&amp;amp;K MP5 with some more cosmetics on it.&lt;br /&gt;
&lt;br /&gt;
- @Guy before me, I've researched this abit and it seems this is what he actually says:&lt;br /&gt;
&amp;quot;Take Cover child!&amp;quot;, &amp;quot;Now switch to Kryptonite!&amp;quot;, &amp;quot;Go to Robin's Revenge!&amp;quot;. The last two things he says are just code words for maneuveres. --47&lt;br /&gt;
&lt;br /&gt;
IMDb states: &amp;quot;Big Daddy's line, &amp;quot;Now go to Robin's revenge!&amp;quot; is a reference to a Robin comic where Robin was fighting a blind master martial artist. Even though he was was blind, his skill was such that Robin could not lay a finger on him. Robin was able to set up a whistle to blow automatically. This overloaded the blind man's primary sense and allowed Robin to sneak up behind him&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== '''Opinion about jetpack machineguns''' ==&lt;br /&gt;
&lt;br /&gt;
There are clearly two variants of jetpack machineguns - the ones that are partly seen (in crate), with longer, bigger barrels of actual M-134 Minigun, and the actual ones (used in action). These ones are much shorter and smaller. I have some screenshots that show these &amp;quot;baby-machineguns&amp;quot; (they look like shortened XM214 Microgun/Six-Pak, also Kick-Ass in on scene clearly have ammo-belt of 5.56mm ammunition on shoulders, not 7.62x51mm) on gun-wall.&lt;br /&gt;
&lt;br /&gt;
: I just saw the movie over the weekend and, other than finding Hit Girl the coolest pre-pubescent actress EVER, I don't think the weapons used on the jet pack are real.  The relative size of the weapons in relation to the McReadys/Kick Ass makes it clear they cannot be.  Added to the fact that, jet pack or no, there is no way someone could lug two miniguns (whatever model/calibre) around during hand to hand combat! --[[User:Charon68|Charon68]] 01:21, 18 May 2010 (UTC)&lt;br /&gt;
:: Well, that particular &amp;quot;hand-to-hand combat&amp;quot; was pretty lame for both participants ;) And minigun barrels look really short btw&lt;br /&gt;
&lt;br /&gt;
:: perhaps it is some cap version - someone could use, that gatling system doesn´t need recoil to operate.&lt;br /&gt;
Or maybe they were just spinning plastic models, and the fire was added in post-prodiction.&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=275685</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=275685"/>
		<updated>2010-05-21T02:00:36Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* M60 machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is about an upcoming and/or unreleased game. It will grow as more information becomes available&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the upcoming video game ''Fallout: New Vegas'':'''&lt;br /&gt;
[[Image:FONVlogo.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. Can be modified with an extended magazine and a scope. A unique version called &amp;quot;Virgin Mary&amp;quot;, decorated with a Virgin Mary furniture, is available.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|300px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|300px|The unique &amp;quot;Virgin Mary Pistol&amp;quot; variant.]]&lt;br /&gt;
[[Image:9mmingame.jpg|thumb|none|500px|The 9mm Pistol in game, held by an enemy.]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|500px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;Desert Revolver&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|300px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:Desertrevolver.jpg|thumb|none|400px|The Desert Revolver in hands of a New California Republic soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 733==&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Military Assault Rifle&amp;quot; with what looks like a 20 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Military Assault Rifle in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AR-10==&lt;br /&gt;
Seen being wielded by NCR soldiers, in-game designation currently unknown.&lt;br /&gt;
[[Image:Possble_m16_or_tommy_gun_New_Vegas.jpg|500px|thumb|none|AR-10 circled in red.]]&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner AR-10 prototype 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
M1 Garand appears in Fallout: New Vegas, with in its game name as the Semi-Automatic Rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|400px|M1 Garand in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1878==&lt;br /&gt;
&lt;br /&gt;
The Winchester 1878 appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1878.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|800px|rifle in-game.]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterMapleBrassLong.gif|thumb|none|800px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]    &lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
&lt;br /&gt;
It looks like there is going to appear a modified M60 with wooden lower hanguard as seen in Fallout 2. It seems it has some kind of magazine instead if side-inserted belt.&lt;br /&gt;
--[[User:Silver Eagle|Silver Eagle]] 01:55, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:FNVnewMG.jpg|600px|thumb|left|M60 on detail taken from screenshot showing a new supermutant]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=275682</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=275682"/>
		<updated>2010-05-21T01:58:18Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* M60 machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is about an upcoming and/or unreleased game. It will grow as more information becomes available&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the upcoming video game ''Fallout: New Vegas'':'''&lt;br /&gt;
[[Image:FONVlogo.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. Can be modified with an extended magazine and a scope. A unique version called &amp;quot;Virgin Mary&amp;quot;, decorated with a Virgin Mary furniture, is available.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|300px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|300px|The unique &amp;quot;Virgin Mary Pistol&amp;quot; variant.]]&lt;br /&gt;
[[Image:9mmingame.jpg|thumb|none|500px|The 9mm Pistol in game, held by an enemy.]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|500px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;Desert Revolver&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|300px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:Desertrevolver.jpg|thumb|none|400px|The Desert Revolver in hands of a New California Republic soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 733==&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Military Assault Rifle&amp;quot; with what looks like a 20 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Military Assault Rifle in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AR-10==&lt;br /&gt;
Seen being wielded by NCR soldiers, in-game designation currently unknown.&lt;br /&gt;
[[Image:Possble_m16_or_tommy_gun_New_Vegas.jpg|500px|thumb|none|AR-10 circled in red.]]&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner AR-10 prototype 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
M1 Garand appears in Fallout: New Vegas, with in its game name as the Semi-Automatic Rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|400px|M1 Garand in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1878==&lt;br /&gt;
&lt;br /&gt;
The Winchester 1878 appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1878.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|800px|rifle in-game.]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterMapleBrassLong.gif|thumb|none|800px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]    &lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
&lt;br /&gt;
It looks like there is going to appear a modified M60 with wooden lower hanguard as seen in Fallout 2. It will be probably box-fed.&lt;br /&gt;
--[[User:Silver Eagle|Silver Eagle]] 01:55, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:FNVnewMG.jpg|600px|thumb|left|M60 on detail taken from screenshot showing a new supermutant]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=275681</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=275681"/>
		<updated>2010-05-21T01:56:09Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* M60 machine gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is about an upcoming and/or unreleased game. It will grow as more information becomes available&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the upcoming video game ''Fallout: New Vegas'':'''&lt;br /&gt;
[[Image:FONVlogo.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. Can be modified with an extended magazine and a scope. A unique version called &amp;quot;Virgin Mary&amp;quot;, decorated with a Virgin Mary furniture, is available.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|300px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|300px|The unique &amp;quot;Virgin Mary Pistol&amp;quot; variant.]]&lt;br /&gt;
[[Image:9mmingame.jpg|thumb|none|500px|The 9mm Pistol in game, held by an enemy.]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|500px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;Desert Revolver&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|300px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:Desertrevolver.jpg|thumb|none|400px|The Desert Revolver in hands of a New California Republic soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 733==&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Military Assault Rifle&amp;quot; with what looks like a 20 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Military Assault Rifle in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AR-10==&lt;br /&gt;
Seen being wielded by NCR soldiers, in-game designation currently unknown.&lt;br /&gt;
[[Image:Possble_m16_or_tommy_gun_New_Vegas.jpg|500px|thumb|none|AR-10 circled in red.]]&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner AR-10 prototype 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
M1 Garand appears in Fallout: New Vegas, with in its game name as the Semi-Automatic Rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|400px|M1 Garand in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1878==&lt;br /&gt;
&lt;br /&gt;
The Winchester 1878 appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1878.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|800px|rifle in-game.]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterMapleBrassLong.gif|thumb|none|800px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]    &lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
&lt;br /&gt;
It looks like there is going to appear a M60 with wooden lower hanguard as seen in Fallout 1 and 2. It will be probably box-fed.&lt;br /&gt;
--[[User:Silver Eagle|Silver Eagle]] 01:55, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:FNVnewMG.jpg|600px|thumb|left|M60 on detail taken from screenshot showing a new supermutant]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=275680</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=275680"/>
		<updated>2010-05-21T01:55:33Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article is about an upcoming and/or unreleased game. It will grow as more information becomes available&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the upcoming video game ''Fallout: New Vegas'':'''&lt;br /&gt;
[[Image:FONVlogo.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. Can be modified with an extended magazine and a scope. A unique version called &amp;quot;Virgin Mary&amp;quot;, decorated with a Virgin Mary furniture, is available.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|300px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|300px|The unique &amp;quot;Virgin Mary Pistol&amp;quot; variant.]]&lt;br /&gt;
[[Image:9mmingame.jpg|thumb|none|500px|The 9mm Pistol in game, held by an enemy.]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|500px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
&lt;br /&gt;
==Colt Single Action Army==&lt;br /&gt;
&lt;br /&gt;
Appears as &amp;quot;Desert Revolver&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|300px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:Desertrevolver.jpg|thumb|none|400px|The Desert Revolver in hands of a New California Republic soldier.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Model 733==&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Military Assault Rifle&amp;quot; with what looks like a 20 round magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Military Assault Rifle in game.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==AR-10==&lt;br /&gt;
Seen being wielded by NCR soldiers, in-game designation currently unknown.&lt;br /&gt;
[[Image:Possble_m16_or_tommy_gun_New_Vegas.jpg|500px|thumb|none|AR-10 circled in red.]]&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner AR-10 prototype 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
&lt;br /&gt;
M1 Garand appears in Fallout: New Vegas, with in its game name as the Semi-Automatic Rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|400px|M1 Garand in-game.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1878==&lt;br /&gt;
&lt;br /&gt;
The Winchester 1878 appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance&lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1878.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|800px|rifle in-game.]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterMapleBrassLong.gif|thumb|none|800px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]    &lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
&lt;br /&gt;
It looks like there is going to appear a M60 with wooden lower hanguard as seen in Fallout 1 and 2. It be probably box-fed.&lt;br /&gt;
--[[User:Silver Eagle|Silver Eagle]] 01:55, 21 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Image:FNVnewMG.jpg|600px|thumb|left|M60 on detail taken from screenshot showing a new supermutant]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:F.E.A.R.&amp;diff=268380</id>
		<title>Talk:F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:F.E.A.R.&amp;diff=268380"/>
		<updated>2010-05-05T12:34:29Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Needs some work */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Needs some work ==&lt;br /&gt;
&lt;br /&gt;
This page needs some work with ingame pictures of the weapons.&lt;br /&gt;
&lt;br /&gt;
btw the USP40 can hold 13 rounds.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 29 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think it is a USP 9mm. It doesn't do a lot of damage and it has a high capacity&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Actually, the G2A2 rifle isn't SL-8.&lt;br /&gt;
The receiver is totaly diferent, eg. the cocking handle is'nt on its top, but it's on the side.&lt;br /&gt;
I think it's something like G3 (referred in the name of the gun) fitted with SL-8 stock and handguard.&lt;br /&gt;
oh, and just I added some ingame pics.   --[[User:Silver Eagle|Silver Eagle]] 17:32, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The lower reciever does look more of a mash between a G3 and a G36. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
:This gun is whole a mash, indeed. You can see it on those pictures. Everything exept upper receiver looks like taken from an SL. It's possible that Armachan bought some older G3s or G33s (or a license to produce them) for Replicas, and upgraded them to be more ergonomic (or just more &amp;quot;cool&amp;quot;) using kits from SL-8. --[[User:Silver Eagle|Silver Eagle]] 20:31, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You mean G36 right? Cause the only gun that's a G33 is a Glock. And the developers most likely just mashed together guns for the hell of it. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
:No, i meant HK33 :)    - a G3 reworked for 5,56 x45 ammo. &lt;br /&gt;
see [[http://www.world.guns.ru/assault/as13-e.htm]] --[[User:Silver Eagle|Silver Eagle]] 12:34, 5 May 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=255423</id>
		<title>S.T.A.L.K.E.R.: Shadow of Chernobyl</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=255423"/>
		<updated>2010-04-06T21:22:27Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Gauss rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--[[Image:Stalker chadow of chernobyl t.jpg|300px|right|]]--&lt;br /&gt;
'''The following weapons were used in the video game S.T.A.L.K.E.R.: Shadow of Chernobyl''' &lt;br /&gt;
&lt;br /&gt;
''S.T.A.L.K.E.R.: Shadow of Chernobyl'' features a semi-realistic ballistic model, incorporating such details as bullet drop and ricochets, but the majority of weapons are modeled with ejection ports, charging handles and other working parts transplanted to the left side of every gun, in the manner of [[Counter_Strike:_Source|Counter-Strike]] and [[Far Cry 2]]. The developers have stated that this was done because brass ejecting across the player's field of view felt more 'dynamic.' Many of the weapons were modeled with considerable detail, often using textures made from photographs of real examples. Nearly all of these textures were replaced with sanitized skins lacking trademarks and model numbers just before release, probably at the behest of publisher THQ. The original, accurate textures were restored in the stand-alone prequel, ''S.T.A.L.K.E.R.: Clear Sky'', and mostly retained in the sequel, ''S.T.A.L.K.E.R.: Call of Pripyat''. The latter game, however, omits the most prominent marks on a few of the pistols and rifles. All three games use obfuscated or fictionalized names for the weapons.&lt;br /&gt;
&lt;br /&gt;
Weapons degrade and jam over time, and must eventually be replaced. ''Clear Sky'' and ''Call of Pripyat'' feature mechanic characters who repair weapons and upgrade their performance. Most weapons are capable of mounting various attachments, though many of them are disabled in the configuration files for balance reasons. NPCs are capable of using any weapons available to the player, though the default AI cannot use attachments and tends to eagerly commit suicide if equipped with explosive weapons.&lt;br /&gt;
&lt;br /&gt;
== PM ==&lt;br /&gt;
&lt;br /&gt;
The [[Makarov PM]] appears in the game as the &amp;quot;PMm&amp;quot;. It is the most common handgun in the first half of the game, used by rookie stalkers, bandits, Ukrainian troops and low-rank Duty members. Unlike a real Soviet-vintage Makarov, the in-game PM can digest hot-loaded 9x18 mm PMM ammunition with no trouble.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|270px|none|Makarov PM, 9x18mm Makarov]]&lt;br /&gt;
[[Image:PMm Screen.jpg|thumb|350px|none|The Makarov PM in-game.]]&lt;br /&gt;
&lt;br /&gt;
== PB-6P9 ==&lt;br /&gt;
&lt;br /&gt;
The [[6P9 PB|PB-6P9]] silenced pistol appears in the game as the &amp;quot;PB1s&amp;quot;. It is used occasionally by rookie and experienced stalkers. Like the PM, the in-game PB can fire PMM ammunition. It is not very powerful, but is the first silenced weapon the player will come across.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pb-1.jpg|thumb|400px|none|PB Silenced Pistol, 9x18mm Makarov]]&lt;br /&gt;
[[Image:Noiseless Pistol PB1s Screen.jpg|thumb|400px|none|The PB pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Fort-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Fort 12]] appears in the game as the &amp;quot;Fort-12Mk2&amp;quot;. It is used by members of the Ukrainian military and a few rookie stalkers. A unique 15-round version called the &amp;quot;Fort-15&amp;quot; is carried by an army officer, Major Kuznetsov, and is the subject of an item retrieval quest. It can also be fitted with a silencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fort12-1.jpg|thumb|320px|none|Fort-12, 9x18 Makarov]]&lt;br /&gt;
[[Image:Fort-12Mk2 Screen.jpg|thumb|400px|none|The Fort-12 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] pistol appears in the game as the &amp;quot;Walker P9M&amp;quot;. It is one of the most common weapons in the Zone and is often carried by experienced stalkers of many factions. A stalker called Mole carries a unique variant firing 9x18 mm Makarov ammunition, though the player can acquire it only if Mole dies during his brief appearance at the Agroprom.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|350px|none|Walther P99, 9x19mm]]&lt;br /&gt;
[[Image:Walker P9m Screen.jpg|thumb|400px|none|The Walther P99 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M92F|Beretta 92FS]] appears in the game as the &amp;quot;Martha&amp;quot;. The Beretta was originally intended to be a common sidearm among mercenaries in the cut Dead City level. In the final game it appears only once, carried by a Duty member who must be rescued from bandits in the Dark Valley. Due to an erroneous configuration parameter, the Beretta's condition degrades absurdly fast. Beretta pistols appear regularly in ''Clear Sky'' and ''Call of Pripyat''.&lt;br /&gt;
 &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta M92FS, 9x19mm]]&lt;br /&gt;
[[Image:Martha Screen.jpg|thumb|400px|none|The &amp;quot;Martha&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== Colt M1911 ==&lt;br /&gt;
&lt;br /&gt;
The [[1911|M1911]] appears in the game as the &amp;quot;Kora-919&amp;quot;. It is relatively rare, used by some experienced stalkers. A unique version with a non-removable silencer is carried by a stalker named Sparrow. It is one of the more powerful pistols in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|none|350px|Colt M1911 Pistol - .45 ACP]]&lt;br /&gt;
[[Image:Kora-919 Screen.jpg|thumb|none|350px|The Colt 1911 in-game]]&lt;br /&gt;
&lt;br /&gt;
== SIG-Sauer P220 ==&lt;br /&gt;
&lt;br /&gt;
The [[Sig Sauer P220 pistol series|SIG P220]], appears in the game as the &amp;quot;SIP-t M200&amp;quot;. It is sometimes used by more experienced members of the Duty faction. &lt;br /&gt;
&lt;br /&gt;
[[Image:SiGP220RNewModel.jpg|thumb|325px|none|Sig Sauer P220 .45 ACP]]&lt;br /&gt;
[[Image:SIP-t M200 Screen.jpg|thumb|400px|none|The SIG P220 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 Compact ==&lt;br /&gt;
&lt;br /&gt;
The [[H&amp;amp;K USP#Heckler &amp;amp; Koch USP45 Compact|Heckler &amp;amp; Koch USP45 Compact]] appears in the game as the &amp;quot;UDP Compact&amp;quot;. It is often used by members of the Freedom and Monolith factions. It can be bought from Skinflint at the Freedom base.&lt;br /&gt;
&lt;br /&gt;
[[Image:Usp40compact.jpg|thumb|300px|none|H&amp;amp;K USP Compact .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:UDP Compact Screen.jpg|thumb|400px|none|The Heckler &amp;amp; Koch USP Compact in-game]]&lt;br /&gt;
&lt;br /&gt;
== Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] appears in the game in two versions, the &amp;quot;Big Ben&amp;quot; using 9x39 mm ammunition and the &amp;quot;Black Kite&amp;quot; using .45 ACP ammunition. It can be fitted with a silencer. Both variants are found in the Wild Territory near the body of Gordon Freeman, protagonist of the [[Half-Life]] series. A second &amp;quot;Black Kite&amp;quot; is promised by Freedom stalker Max as a quest reward, but a bugged script results in him giving a Walther P99 instead. The use of .45 and 9x39 ammo was patently done for gameplay reasons, as it would not have been worthwhile to create a unique ammo type for a weapon which appears only a handful of times.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle .50 AE]]&lt;br /&gt;
[[Image:Big Ben Screen.jpg|thumb|400px|none|The &amp;quot;Big Ben&amp;quot; in-game. Note the hammer drops from the half-cocked position.]]&lt;br /&gt;
&lt;br /&gt;
== TOZ-66 Sawn-off Double Barreled Shotgun  ==&lt;br /&gt;
The most common shotgun in the game is the [[12_Gauge_Double_Barreled_Shotgun#Side_by_Side_Shotgun|TOZ-66 sawed-off shotgun]]. It is frequently used by rookie stalkers, bandits, and even Duty faction members. Like the other shotguns in the game, it can fire shot, slug and dart ammunition. The game's English translation often refers to shotguns as &amp;quot;rifles&amp;quot;, making one mission involving this weapon extremely confusing. This shotgun is internally named the &amp;quot;BM-16&amp;quot; for unknown reasons. A non-sawed-off version was present in alpha builds of the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawn-off Dbl-barrel Screen.jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg Maverick 88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Mossberg Maverick 88]] appears as the &amp;quot;Chaser 13&amp;quot;. It is common in the later parts of the game, unlike the SPAS-12. The &amp;quot;Combat Chaser&amp;quot;, a unique variant which does more damage at the expense of magazine capacity, is carried by a master stalker called Father Diodor. The developers seem to have confused the Maverick 88 with the [[Winchester 1300]], as this shotgun is internally given the misspelled name ''wpn_wincheaster1300''. The Winchester label is erroneously retained by end-user mods correcting the fake weapon names.&lt;br /&gt;
&lt;br /&gt;
[[Image:play_110.jpg|thumb|450px|none|Maverick Model 88, 12 Gauge]]&lt;br /&gt;
[[Image:model88_4.jpg|thumb|450px|none|Maverick Model 88, up close]]&lt;br /&gt;
[[Image:Chaser 13 Screen.jpg|thumb|400px|none|The &amp;quot;Chaser 13&amp;quot; in-game]]&lt;br /&gt;
[[Image:model88_2.jpg|thumb|450px|none|Maverick Model 88, in-game]]&lt;br /&gt;
[[Image:model88_3.jpg|thumb|450px|none|Maverick Model 88, up close in-game]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12  ==&lt;br /&gt;
The [[SPAS 12]] shotgun appears in the game as the &amp;quot;SPSA14&amp;quot;. It is a rare weapon, found in a stash and carried by a few zombies and by Monolith troops inside the Chernobyl NPP. A unique variant with a rifled barrel is carried by a bandit named Poker, the target of a bugged quest which was impossible to complete until after the game was patched.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|550px|none|Franchi SPAS-12, 12 Guage]]&lt;br /&gt;
[[Image:SPSA14 Screen.jpg|thumb|350px|none|The &amp;quot;SPSA14&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A5 ==&lt;br /&gt;
&lt;br /&gt;
The [[H&amp;amp;K MP5#Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP5A5]] appears in the game as the &amp;quot;Viper 5&amp;quot;. It is often used by rookie stalkers and bandits, and is depicted with the early non-curved box magazine. A unique variant firing 9x18 mm ammunition can be found on the body of a dead stalker in the Garbage, while a stalker named Vampire carries a version with a permanently attached silencer. The standard MP5 is one of the few weapons which can mount the regular silencer without mods.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viper 5 Screen.jpg|thumb|none|400px|The H&amp;amp;K MP5 in-game]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
The [[AKS-74U]] appears in the game as the &amp;quot;Akm-74/2U&amp;quot;. It is carried by stalkers, bandits, soldiers and Duty members in the early levels. A stalker called Bes carries a unique silenced version. While in-game it fires 5.45x39 mm ammo, it is modeled with a stamped steel 7.62x39 mm magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|400px|AKMSU, 7.62x39mm]]&lt;br /&gt;
[[Image:Akm 742U Screen.jpg|thumb|none|400px|The AKMSU in-game]]&lt;br /&gt;
&lt;br /&gt;
== AKS-74 ==&lt;br /&gt;
The [[AK-74#AKS-74|AKS-74]] appears in the game as the &amp;quot;Akm-74/2&amp;quot;. It is the most common assault rifle in the game, being used by Ukrainian soldiers, mercenary snipers, experienced stalkers, members of the Duty faction and occasionally members of the Monolith faction. It can be fitted with a silencer, a PSO-1 scope and a GP-25 grenade launcher. It has a strange green handguard and Bulgarian &amp;quot;waffle&amp;quot; magazine. A unique variant with a boosted rate of fire can be found in Strelok's hideout in the Agroprom.&lt;br /&gt;
&lt;br /&gt;
[[Image:Aks74.jpg|thumb|none|500px|Kalashnikov AKS-74, 5.45x39mm]]&lt;br /&gt;
[[Image:Akm 742 Screen.jpg|thumb|none|400px|Kalashnikov AKS-74N with PSO-1 scope in-game]]&lt;br /&gt;
&lt;br /&gt;
== AN-94 &amp;quot;Abakan&amp;quot; ==&lt;br /&gt;
The [[AN-94|AN-94 Abakan]] appears in ''Shadow of Chernobyl'' as the &amp;quot;Obokan&amp;quot;, and in later games as the &amp;quot;AC-96/2&amp;quot;. It is often carried by members of the Duty faction, by Monolith troops and by Ukrainian Spetsnaz. It cannot be fitted with a grenade launcher, but it can mount a PSO-1 scope. A version with a grenade launcher is carried by a bandit named Friar and is the target of a quest. Another variant with a permanently mounted scope is carried by a stalker called Oleg &amp;quot;Fiend&amp;quot; Gusarov.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|450px|Nikonov AN-94 Abakan, 5.45x39mm]]&lt;br /&gt;
[[Image:Obokan Screen.jpg|thumb|none|400px|The &amp;quot;Obokan&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== Enfield L85A2 ==&lt;br /&gt;
The [[SA80|Enfield L85A2]], also known as the SA-80, appears in the game as the &amp;quot;IL 86&amp;quot;. It is described in-game as appearing on the black market after being retired by the British military, and is one of the more common NATO rifles. It cannot be fitted with a grenade launcher in the unmodified game, despite the claims of its inventory text, but is fitted with a 4x SUSAT scope. Two unique variants are carried by expert stalkers Scarecrow and Master, one having a silencer and the other reduced recoil.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|450px|Enfield L85A1, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:IL 86 Screen.jpg|thumb|none|400px|The Enfield L85A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Z-M Weapons LR-300ML ==&lt;br /&gt;
The [[Z-M LR 300|LR-300]] appears in the game as the &amp;quot;TRs 301&amp;quot;. It is the most common NATO rifle in the game, widely used by mercenaries and Freedom members, and one of the only weapons which can mount all three types of attachment by default. A unique sniper version can be found at a mercenary outpost near the Army Warehouses and is the subject of a Duty quest.&lt;br /&gt;
 &lt;br /&gt;
[[Image:ZMGL.jpg|thumb|none|400px|Z-M Weapons LR-300ML 5.56mm with M203 Grenade Launcher 40mm]]&lt;br /&gt;
[[Image:TRs 301 Screen.jpg|thumb|none|400px|The &amp;quot;TRs 301&amp;quot; with SUSAT scope and M203 Grenade Launcher in-game]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG-550 ==&lt;br /&gt;
The [[SIG SG 550]] appears in the game as the &amp;quot;SGI 5k&amp;quot;. Like the LR-300, it is most commonly carried by mercs and Freedom members. The SG-550 can mount a grenade launcher, and two guards at the Freedom base carry unique versions with scopes. Another unique variant with reduced weight but no attachment points was implemented, but cannot be found in the finished game.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|480px|SIG 550 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SGI 5k Screen.jpg|thumb|none|400px|The &amp;quot;SGI 5k&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36 ==&lt;br /&gt;
The [[H&amp;amp;K G36|Heckler &amp;amp; Koch G36]] appears in the game as the &amp;quot;GP37&amp;quot;. It is used by veteran members of the Freedom Faction. As with the L85, the inventory text erroneously states that it can mount a grenade launcher. It is a fairly common weapon in the last third of the game, and is accurate and powerful. Due to its unusually short barrel, it has been mistakenly identified as a G36K carbine, but you can tell it's a full-size G36 by the number of vents in the handguard (there are six, while the carbine only has four).&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-G36bw.jpg|thumb|none|480px|Heckler &amp;amp; Koch G36, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GP 37 Screen.jpg|thumb|none|400px|The Heckler &amp;amp; Koch G36 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Fabrique Nationale F2000 ==&lt;br /&gt;
The [[FN F2000]] appears in the game as the &amp;quot;FT 200M&amp;quot;. It is used by a combatant in the Arena and by Monolith members inside the Chernobyl NPP. It has an integrated scope and [[FN EGLM]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn f2000 3.jpg|thumb|none|450px|Fabrique Nationale F2000 5.56mm with [[FN EGLM]] grenade launcher 40mm]]&lt;br /&gt;
[[Image:FT 200M Screen.jpg|thumb|none|400px|The &amp;quot;FT 200M&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== OTs-14-4A &amp;quot;Groza&amp;quot; ==&lt;br /&gt;
The [[OT-14 Groza|OTs-14-4A &amp;quot;Groza&amp;quot;]] appears in the game as the &amp;quot;Tunder S14&amp;quot;. It is often carried by members of the Duty faction. One Dutyer, Barin, carries a unique 5.45x39 mm version, which can also be bought from Sidorovich the trader under certain conditions. &amp;quot;Groza&amp;quot; is Russian for &amp;quot;thunderstorm&amp;quot;, hence the weapon's obfuscated name.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sgmk oc-14 groza.gif|thumb|none|400px|OC-14 Groza, 9x39mm SP-5, SP-6 or PAB-9]]&lt;br /&gt;
[[Image:Tunder S14 Screen.jpg|thumb|none|400px|The &amp;quot;Thunder S14&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
The [[VSS Vintorez|AS VAL]] appears in the game as the &amp;quot;VLA&amp;quot;. It is carried by some Duty members. A unique version with a scope mount is given by Duty's General Voronin as a quest reward.&lt;br /&gt;
&lt;br /&gt;
[[Image:As val1.jpg|thumb|none|450px|AS Val, 9x39mm SP-5, SP-6 or PAB-9]]&lt;br /&gt;
[[Image:VLA Special Assault Rifle Screen.jpg|thumb|none|400px|The &amp;quot;VLA&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as the &amp;quot;Vintar BC&amp;quot;. It can be found in the Freedom base, received as a quest reward from Duty or taken from a Monolith member in Pripyat. It is relatively lightweight and allows sprinting and fully automatic fire, but its ammunition is heavy and not the easiest to find.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss2.jpg|thumb|none|450px|VSS Vintorez, 9x39mm SP-5, SP-6 or PAB-9]]&lt;br /&gt;
[[Image:Vintar BC Screen.jpg|thumb|none|400px|The &amp;quot;Vintar BC&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== SVU ==&lt;br /&gt;
The [[SVD Dragunov|SVU]] appears in the game as the &amp;quot;SVUmk2&amp;quot;. It is used by Freedom and Monolith snipers. The player cannot sprint while wielding it.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stalker svu.jpg‎|thumb|600px|none|SVU, 7.62x54mm]]&lt;br /&gt;
[[Image:SVUmk2 Screen.jpg|thumb|none|400px|The &amp;quot;SVUmk2&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== SVD ==&lt;br /&gt;
The [[SVD Dragunov]] appears in the game as the &amp;quot;SVDm2&amp;quot;. It is used by Monolith snipers. The player cannot sprint while it is equipped. A unique version with greater zoom and reduced recoil exists in the game's files, but cannot be acquired without mods.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg‎|thumb|520px|none|SVD Dragunov 7.62x54mm R]]&lt;br /&gt;
[[Image:Sniper Rifle SVDm2 Screen.jpg|thumb|none|400px|The &amp;quot;SVDm2&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== Gauss rifle ==&lt;br /&gt;
&lt;br /&gt;
A completely fictional weapon, apparently a type of coilgun powered by processed Flash artifacts, with a ten-round magazine and unsurpassed hitting power. It is a rare weapon, appearing only in the hands of Monolith snipers in Pripyat and the NPP in ''Shadow of Chernobyl'', though a group of stalkers in the Dark Valley pretend to have one for sale as part of a scam. It appears only once in ''Clear Sky'' but is more easily obtained in ''Call of Pripyat'', where the player is tasked with tracing the origins of the weapon. Its caliber was originally given as 9 mm, changed to 2.54 mm in ''Clear Sky''.&lt;br /&gt;
:It seems using some parts o G36 as a base. --[[User:Silver Eagle|Silver Eagle]] 21:22, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== RG-6 ==&lt;br /&gt;
&lt;br /&gt;
The [[RG-6]] appears in the game as the &amp;quot;Bulldog 6&amp;quot;. It appears twice in the game, found either in the Freedom base armory or in a house in the nearby bloodsucker village, and is the target of one of Duty's first quests. A unique version firing [[M203]] ammunition was implemented, but cannot be accessed in the unaltered game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rg 6-1.JPG‎|thumb|none|400px|RG-6 Grenade Launcher, 40mm VOG-25]]&lt;br /&gt;
[[Image:Bulldog 6 Screen.jpg‎|thumb|none|400px|The &amp;quot;Bulldog 6&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] also makes an appearance in the game. It is used by Monolith members in the Red Forest, Pripyat and at the NPP, and by a mercenary in the Wild Territory. The launcher can also be found in the Dark Valley and in X18. It is powerful, but the launcher and ammo are both quite heavy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|450px|Russian RPG-7, PG-7VL HEAT]]&lt;br /&gt;
[[Image:RPG-7u Screen.jpg‎|thumb|none|400px|The RPG-7 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-5 ==&lt;br /&gt;
&lt;br /&gt;
The most common hand grenades in the game are [[RGD-5 hand grenade]]s. They have a small radius of blast damage. NPCs were able to throw grenades in alpha versions of ''Shadow of Chernobyl'', an ability restored in subsequent games.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|120px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:RGD-5 Grenade Screen.jpg|thumb|none|250px|RGD-5 in-game]]&lt;br /&gt;
&lt;br /&gt;
== F-1 ==&lt;br /&gt;
&lt;br /&gt;
The second most common (and only other) hand grenades in the game are [[F-1 hand grenade]]s. They have a larger radius of blast damage than the RGD-5.&lt;br /&gt;
&lt;br /&gt;
[[Image:Deactivated f1.jpg|thumb|none|150px|F-1 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:F1 Grenade Screen.jpg|thumb|none|250px|F-1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== GD-05 ==&lt;br /&gt;
&lt;br /&gt;
A smoke grenade which is present in the data files of all three ''S.T.A.L.K.E.R.'' games, but cannot actually be found by the player. Its thick clouds of smoke have no effect on the game AI.&lt;br /&gt;
&lt;br /&gt;
== TOZ-34 ==&lt;br /&gt;
&lt;br /&gt;
The [[TOZ-34]], an over and under hunting shotgun, was featured in some pre-release media, but the weapon doesn't actually appear anywhere in the single player game despite existing, fully functional, in the game's files. Many game modifications add it to trader inventories so it can be bought. It functions much like the sawed-off TOZ-66, but is considerably more accurate. The TOZ-34 is restored in ''Clear Sky'' and ''Call of Pripyat'' under the name &amp;quot;TOS-34&amp;quot;, appearing as a common weapon among rookie stalkers and bandits.&lt;br /&gt;
&lt;br /&gt;
[[Image:TOZ-34.jpg|500px|thumb|left|TOZ-34, 12 gauge]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
&lt;br /&gt;
Another weapon which was apparently cut at the last minute. The [[Browning Hi-Power]] is in the game, fully functioning, but doesn't appear anywhere and can't be bought. Like with the TOZ-34 many mods add the Hi-Power to trader inventories so it can be purchased, and it appears in the later ''S.T.A.L.K.E.R.'' games as the &amp;quot;HPSS-1m&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
http://sierra.fpsbanana.com/ss/skins/69408a.jpg&lt;br /&gt;
&lt;br /&gt;
== PKM ==&lt;br /&gt;
&lt;br /&gt;
The [[PKM]] machine gun was cut from ''Shadow of Chernobyl'' during development but brought back in later games as the &amp;quot;RP-74&amp;quot;, the developers having apparently confused it with the [[RPK_light_machine_gun|RPK-74]] light support weapon. It is a heavy, cumbersome and inaccurate gun which, despite sharing the 7.62x54 mm caliber, cannot interchange ammo with the SVD and SVU.&lt;br /&gt;
&lt;br /&gt;
== Protecta ==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker|Armsel Protecta]] appeared in a very early alpha build of ''S.T.A.L.K.E.R.'', but was not seen again until it debuted in ''Call of Pripyat'' as the &amp;quot;Eliminator&amp;quot;. Despite its nature as a close-range weapon, it has no iron sights but can mount the SUSAT scope.&lt;br /&gt;
&lt;br /&gt;
== Mosin Nagant M91/30 ==&lt;br /&gt;
&lt;br /&gt;
A large poster seen at the north Cordon checkpoint and inside the Hundred Rads Bar depicts a WW2-era Soviet soldier inspecting the bore of his [[Mosin Nagant Rifle|Mosin Nagant M91/30]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|520px|Mosin Nagant M91/30 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==YakB-12.7==&lt;br /&gt;
The Mi-24 gunships which patrol the Zone carry the 12.7 mm Yakushev-Borzov four-barrel Gatling gun.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:F.E.A.R.&amp;diff=255402</id>
		<title>Talk:F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:F.E.A.R.&amp;diff=255402"/>
		<updated>2010-04-06T20:32:19Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Needs some work */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Needs some work ==&lt;br /&gt;
&lt;br /&gt;
This page needs some work with ingame pictures of the weapons.&lt;br /&gt;
&lt;br /&gt;
btw the USP40 can hold 13 rounds.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 29 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Actually, the G2A2 rifle isn't SL-8.&lt;br /&gt;
The receiver is totaly diferent, eg. the cocking handle is'nt on its top, but it's on the side.&lt;br /&gt;
I think it's something like G3 (referred in the name of the gun) fitted with SL-8 stock and handguard.&lt;br /&gt;
oh, and just I added some ingame pics.   --[[User:Silver Eagle|Silver Eagle]] 17:32, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The lower reciever does look more of a mash between a G3 and a G36. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
:This gun is whole a mash, indeed. You can see it on those pictures. Everything exept upper receiver looks like taken from an SL. It's possible that Armachan bought some older G3s or G33s (or a license to produce them) for Replicas, and upgraded them to be more ergonomic (or just more &amp;quot;cool&amp;quot;) using kits from SL-8. --[[User:Silver Eagle|Silver Eagle]] 20:31, 6 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:F.E.A.R.&amp;diff=255401</id>
		<title>Talk:F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:F.E.A.R.&amp;diff=255401"/>
		<updated>2010-04-06T20:31:44Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Needs some work */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Needs some work ==&lt;br /&gt;
&lt;br /&gt;
This page needs some work with ingame pictures of the weapons.&lt;br /&gt;
&lt;br /&gt;
btw the USP40 can hold 13 rounds.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 29 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Actually, the G2A2 rifle isn't SL-8.&lt;br /&gt;
The receiver is totaly diferent, eg. the cocking handle is'nt on its top, but it's on the side.&lt;br /&gt;
I think it's something like G3 (referred in the name of the gun) fitted with SL-8 stock and handguard.&lt;br /&gt;
oh, and just I added some ingame pics.   --[[User:Silver Eagle|Silver Eagle]] 17:32, 6 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The lower reciever does look more of a mash between a G3 and a G36. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
&lt;br /&gt;
:This gun is whole a mash, indeed. You can see it on those pictures. Everything exept upper receivr looks like taken from an SL. I's possible that Armachan bought some older G3s or G33s (or a license to produce them) for Replicas, and upgraded them to be more ergonomic (or just more &amp;quot;cool&amp;quot;) using kits from SL-8. --[[User:Silver Eagle|Silver Eagle]] 20:31, 6 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255399</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255399"/>
		<updated>2010-04-06T20:19:55Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Heckler &amp;amp; Koch SL8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14_pistol.jpg|400px|thumb|none|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
[[Image:RPL SMG.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
[[Image:G2A2_rifle.JPG‎|thumb|none|400px| G2A2 ingame. The receiver is definitely not the SL-8, but G3]]&lt;br /&gt;
[[Image:HKG3A3.jpg‎|thumb|none|400px| HK G3A3. The receiver of game version is mirrored to show &amp;quot;cool working bolt&amp;quot;, as is common in many games]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
[[image:VK-12.jpg‎ |thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Silver_Eagle&amp;diff=255372</id>
		<title>User:Silver Eagle</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Silver_Eagle&amp;diff=255372"/>
		<updated>2010-04-06T17:38:19Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: New page: Hi. I'm 20 years old Gun Nut from Czech Republic (former Czechoslovakia, home of some great guns, such as CZ 75, Sa vz.61 Scorpion, or Sa vz. 58). I know, my English isn't perfect, but i'm...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi.&lt;br /&gt;
I'm 20 years old Gun Nut from Czech Republic (former Czechoslovakia, home of some great guns, such as CZ 75, Sa vz.61 Scorpion, or Sa vz. 58). I know, my English isn't perfect, but i'm trying my best :)&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:F.E.A.R.&amp;diff=255368</id>
		<title>Talk:F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:F.E.A.R.&amp;diff=255368"/>
		<updated>2010-04-06T17:32:56Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Needs some work */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Needs some work ==&lt;br /&gt;
&lt;br /&gt;
This page needs some work with ingame pictures of the weapons.&lt;br /&gt;
&lt;br /&gt;
btw the USP40 can hold 13 rounds.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:22, 29 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Actually, the G2A2 rifle isn't SL-8.&lt;br /&gt;
The receiver is totaly diferent, eg. the cocking handle is'nt on its top, but it's on the side.&lt;br /&gt;
I think it's something like G3 (referred in the name of the gun) fitted with SL-8 stock and handguard.&lt;br /&gt;
oh, and just I added some ingame pics.   --[[User:Silver Eagle|Silver Eagle]] 17:32, 6 April 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:VK-12.jpg&amp;diff=255366</id>
		<title>File:VK-12.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:VK-12.jpg&amp;diff=255366"/>
		<updated>2010-04-06T17:30:26Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: S.P.A.S. from F.E.A.R.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;S.P.A.S. from F.E.A.R.&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255365</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255365"/>
		<updated>2010-04-06T17:29:50Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* SPAS-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14_pistol.jpg|400px|thumb|none|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
[[Image:RPL SMG.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
[[Image:G2A2_rifle.JPG‎|thumb|none|400px| G2A2 ingame. The receiver is definitely not the SL-8, but G3]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
[[image:VK-12.jpg‎ |thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255364</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255364"/>
		<updated>2010-04-06T17:28:36Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Heckler &amp;amp; Koch SL8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14_pistol.jpg|400px|thumb|none|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
[[Image:RPL SMG.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
[[Image:G2A2_rifle.JPG‎|thumb|none|400px| G2A2 ingame. The receiver is definitely not the SL-8, but G3]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255363</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255363"/>
		<updated>2010-04-06T17:27:52Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Heckler &amp;amp; Koch SL8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14_pistol.jpg|400px|thumb|none|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
[[Image:RPL SMG.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
[[Image:G2A2_rifle.jpg|thumb|none|400px|G2A2 ingame. The receiver is definitely not the SL-8, but G3]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255362</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255362"/>
		<updated>2010-04-06T17:27:23Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Heckler &amp;amp; Koch SL8 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14_pistol.jpg|400px|thumb|none|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
[[Image:RPL SMG.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
[[Image:G2A2 rifle.jpg|thumb|none|400px|G2A2 ingame. The receiver is definitely not the SL-8, but G3]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:G2A2_rifle.JPG&amp;diff=255361</id>
		<title>File:G2A2 rifle.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:G2A2_rifle.JPG&amp;diff=255361"/>
		<updated>2010-04-06T17:26:05Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: An Assault Rifle from F.E.A.R.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An Assault Rifle from F.E.A.R.&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255360</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255360"/>
		<updated>2010-04-06T17:25:02Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Special Weapons MP-10 9mm Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14_pistol.jpg|400px|thumb|none|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
[[Image:RPL SMG.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255359</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255359"/>
		<updated>2010-04-06T17:24:46Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Special Weapons MP-10 9mm Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14_pistol.jpg|400px|thumb|none|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
[[Image:RPL-SMG.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:RPL_SMG.JPG&amp;diff=255358</id>
		<title>File:RPL SMG.JPG</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:RPL_SMG.JPG&amp;diff=255358"/>
		<updated>2010-04-06T17:23:33Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: An MP-10 version from F.E.A.R. video game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An MP-10 version from F.E.A.R. video game&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255357</id>
		<title>File:AT-14 pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255357"/>
		<updated>2010-04-06T17:21:34Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: uploaded a new version of &amp;quot;Image:AT-14 pistol.jpg&amp;quot;: Reverted to version as of 17:18, 6 April 2010&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an USP version from F.E.A.R. video game&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255356</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255356"/>
		<updated>2010-04-06T17:21:00Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Heckler &amp;amp; Koch USP40 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14_pistol.jpg|400px|thumb|none|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255353</id>
		<title>File:AT-14 pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255353"/>
		<updated>2010-04-06T17:18:39Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: uploaded a new version of &amp;quot;Image:AT-14 pistol.jpg&amp;quot;: An USP version from F.E.A.R. video game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an USP version from F.E.A.R. video game&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255352</id>
		<title>File:AT-14 pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255352"/>
		<updated>2010-04-06T17:18:05Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: uploaded a new version of &amp;quot;Image:AT-14 pistol.jpg&amp;quot;: Reverted to version as of 17:11, 6 April 2010&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an USP version from F.E.A.R. video game&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255351</id>
		<title>File:AT-14 pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255351"/>
		<updated>2010-04-06T17:17:48Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: uploaded a new version of &amp;quot;Image:AT-14 pistol.jpg&amp;quot;: an USP version from F.E.A.R. video game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an USP version from F.E.A.R. video game&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255349</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255349"/>
		<updated>2010-04-06T17:14:57Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Heckler &amp;amp; Koch USP40 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14 pistol.jpg|400px|thumb|left|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255347</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255347"/>
		<updated>2010-04-06T17:14:35Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Heckler &amp;amp; Koch USP40 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14 pistol.jpg|400px|thumb|right|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255346</id>
		<title>F.E.A.R.</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=F.E.A.R.&amp;diff=255346"/>
		<updated>2010-04-06T17:13:53Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: /* Heckler &amp;amp; Koch USP40 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in ''F.E.A.R.: First Encounter Assault Recon'':'''&lt;br /&gt;
[[Image:Fear360.jpg|thumb|right|250px|''F.E.A.R: First Encounter Assault Recon (2006).]]__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP40==&lt;br /&gt;
The primary handgun of the game is a H&amp;amp;K USP40 Pistol chambered for .40S&amp;amp;W.&lt;br /&gt;
Ingame it is called the '''Rakow AT-14'''. The only difference between the real USP40 and the pistol used in the game is that the real USP40 can only hold 14 rounds of ammunition, while the pistol used in the game holds 18 rounds. It can be dual wielded.&lt;br /&gt;
&lt;br /&gt;
[[image:H&amp;amp;KUSP40.jpg|thumb|none|400px|USP .40S&amp;amp;W, Similar to the weapon in the game.]]&lt;br /&gt;
[[Image:AT-14 pistol.jpg|400px|thumb|left|AT-14 as seen ingame]]&lt;br /&gt;
&lt;br /&gt;
==Special Weapons MP-10 9mm Carbine==&lt;br /&gt;
While most people believe this weapon to be an MP5A3, the weapon is actually based more off of an MP5 knock-off called the MP-10. Ingame it features a mounted holographic sight and a retractable buttstock. However in real-life, no such buttstock exists. Ingame it is called the '''Sumak RPL'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|The Special Weapons MP-10 is basically the RPL Minus the holosight and retractable buttstock]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch SL8==&lt;br /&gt;
A heavily modified SL8 Sporting rifle makes it into the game. It is the Primary assault rifle of the game, it is converted to fully-automatic, given a Beta-C Drum Magazine, and an M14-style rear aperture sight. It is seen on the cover.&lt;br /&gt;
Ingame it is called the '''Rakow G2A2'''&lt;br /&gt;
&lt;br /&gt;
[[image:H%26KSL8BlackTacticalMod.jpg|thumb|none|400px| SL8 Rifle 5.56x45mm NATO, this one has a grey finish, while the one in-game appears to have a forest green finish]]&lt;br /&gt;
&lt;br /&gt;
==Tavor TAR-21==&lt;br /&gt;
An IMI firearm makes it into the game, it utilizes a 3X scope, and is restricted to three-shot burst-fire.&lt;br /&gt;
Ingame it is called the '''Baksha ASP Rifle'''&lt;br /&gt;
&lt;br /&gt;
[[image:Tavor-tar.jpg|thumb|none|400px|Tavor TAR-21 similar to the one in-game, this one fitted with a Red dot sight, while the one in-game has a 3x scope]]&lt;br /&gt;
&lt;br /&gt;
==SPAS-12==&lt;br /&gt;
A Franchi SPAS-12 makes it into the game, it has a 12-shell magazine capacity rather than the real one's 8. Fans of the Gibbing system will find this gun to their likes.&lt;br /&gt;
Ingame it is called the '''Vollmer VK-12'''&lt;br /&gt;
&lt;br /&gt;
[[image:Franchi-SPAS12.jpg‎ |thumb|none|400px|SPAS 12, almost exactly the same weapon, with the exception of the one ingame has a 12-round magazine]]&lt;br /&gt;
&lt;br /&gt;
==Armacham 10mm HV Penetrator==&lt;br /&gt;
Basically a nailgun, this weapon does a number on armor. The kill shot from this gun can pin foes to walls and whatnot.&lt;br /&gt;
&lt;br /&gt;
==Armacham Type 7 Particle Beam weapon==&lt;br /&gt;
A rather odd firearm, it fires a single beam of plasma, instantly evaporating most enemies, heavily damaging others.&lt;br /&gt;
&lt;br /&gt;
==Obregon MP-50 Repeating Cannon==&lt;br /&gt;
An extremely powerful Automatic Cannon is used in the game, it dukes out heavy damage and has a large magazine capacity of fifty 20mm rounds. Simply firing it causes enough noise to temporarily deafen the user.&lt;br /&gt;
&lt;br /&gt;
==Andra MOD-3 Multi-Rocket Launcher==&lt;br /&gt;
A 3-shot burst Rocket launcher makes it into the game, resembling more of an assault rifle design than traditional over the shoulder rocket launchers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255345</id>
		<title>File:AT-14 pistol.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:AT-14_pistol.jpg&amp;diff=255345"/>
		<updated>2010-04-06T17:11:28Z</updated>

		<summary type="html">&lt;p&gt;Silver Eagle: an USP version from F.E.A.R. video game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;an USP version from F.E.A.R. video game&lt;/div&gt;</summary>
		<author><name>Silver Eagle</name></author>
	</entry>
</feed>