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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Silver</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<subtitle>User contributions</subtitle>
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		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=663537</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=663537"/>
		<updated>2013-02-26T18:10:33Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
   Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Jacketed Hollow Point&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)&lt;br /&gt;
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)&lt;br /&gt;
  Slug (More damage, better range, loss of spread)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)&lt;br /&gt;
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)&lt;br /&gt;
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
  3/0 Buck&lt;br /&gt;
  3/0 Buck Magnum&lt;br /&gt;
  Pulse&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Jacketed Soft Point (Added through the GRA DLC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's a PGM Hecate II&lt;br /&gt;
&lt;br /&gt;
Wasn't the R91 a HK 53?&lt;br /&gt;
&lt;br /&gt;
Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
&lt;br /&gt;
:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
&lt;br /&gt;
What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
&lt;br /&gt;
In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
&lt;br /&gt;
That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
&lt;br /&gt;
-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
&lt;br /&gt;
Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
&lt;br /&gt;
-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
&lt;br /&gt;
Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
&lt;br /&gt;
Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
&lt;br /&gt;
Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, here are the facts.&lt;br /&gt;
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.&lt;br /&gt;
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.&lt;br /&gt;
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
&lt;br /&gt;
== Pics of the ammo section ==&lt;br /&gt;
&lt;br /&gt;
I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
&lt;br /&gt;
This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
&lt;br /&gt;
There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
&lt;br /&gt;
In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
&lt;br /&gt;
During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
&lt;br /&gt;
== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
&lt;br /&gt;
The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
&lt;br /&gt;
== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
&lt;br /&gt;
So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
&lt;br /&gt;
If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
&lt;br /&gt;
Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
&lt;br /&gt;
It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
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::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
&lt;br /&gt;
Not so.  The in-game image for the 12.7mm intermediate round shows it having a bottle-necked case and a spitzer-type bullet.  It's essentially the .50BMG with shortened case and projectile lengths. --[[User:HashiriyaR32|HashiriyaR32]] ([[User talk:HashiriyaR32|talk]]) 23:08, 18 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
Okay, a few things.&lt;br /&gt;
First of all, who cares? So what if they call one a rifle and the other a launcher? Does it really put a huge dampner on your day? They called one a launcher and one arifle to sway away differences. Bethesda are already using an existing firearms' firms' weapon, why add more legal jonder to use the correct name?&lt;br /&gt;
Second: There are MULTIPLE .50 calibre firearms, just because the only one you know of is the &amp;quot;.50 barret&amp;quot; because of &amp;quot;COWADOODY&amp;quot;. The Rifle is a Ultima Ratio &amp;quot;Hecate II&amp;quot; and NOT a barret.&lt;br /&gt;
3rd: there were 45 prototypes beforethe AR-15 came into light. 5 of these were original AR-10's experimenting with 5.56x45mm NATO rounds, AS WELL as 7.62x51mm NATO.&lt;br /&gt;
Fourth, but not last. There are alot of weapons they don't have a page, for what reason? Is left up to speculation,my theory being they probably don't have enough people with the time or effort to put up a tab about a fictional grenade machine gun or a missile launcher, because they do not resemble ANY known weapon. The 10mm SMG is based off the MP5, as the MP5, including it's prototypes and the ill-fated &amp;quot; H&amp;amp;K SMG&amp;quot; program WERE chambered in .40 S&amp;amp;W and 10mm auto, designated MP5/40 and MP5/10 respectively [http://www.imfdb.org/images/c/c7/Heckler_and_Koch_MP510.jpg] Here is the 10mm auto MP5.&lt;br /&gt;
Lastly, If you have a problem with the weapons not included. Be our guest, make a tab for them, use your vast knowledge of firearms and military weapons to deduce which gun they all are. And please, use your MW3 game booklet.&lt;br /&gt;
&lt;br /&gt;
Now THAT is condescending. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
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I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
&lt;br /&gt;
That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
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I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
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Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
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Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
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== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
&lt;br /&gt;
[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
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== Too many PNG's! Byron the Punk ==&lt;br /&gt;
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Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
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That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
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JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
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== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
It isn't, one of the devs confirmed:&lt;br /&gt;
&lt;br /&gt;
Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
&lt;br /&gt;
:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
My personal opinion, it is the Ithaca Burgler &amp;amp; Auto pistol, a 20 gauge double barrel pistol gripped shotgun. But it has been known to be chambered in 12 gauge. But the closest is simply a pistol Gripped, rebuilt or modified double barrel shotgun, salvaged from the wasteland. [[GOOBER]]&lt;br /&gt;
&lt;br /&gt;
== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
&lt;br /&gt;
The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Alright, Please submit proof that it is not infact based off the Desert Eagle, please post pictures of this design so I may shoot down your deluded graces of Granduer. The slide, safety, grip, trigger assembly and hammer are all based off the desert eagle. There is NO gun that even RESEMBLES the N99 other than the Desert Eagle. Another point of reference is that, in Fallout 3, reading a manifesto on firearms of the wasteland, it describes the N99 as a gas operated pistol... Isn't the Desert Eagle Gas operated? hmm? I wouldn't know, I'm just a shit kicker from a country hick town, don't know much about them fancy american videogames school on how to learn guns and shoot good, But near as I can tell, it IS a desert Eagle and it IS valid to be on it's own page. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revolver on Main Menu ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
&lt;br /&gt;
To be curt, it is just an artists conception flaw. Like, on the movie poster of Zombieland, it shows Tallahasee's Mare's leg converge to a double barrel weapon, the photoshopper's mistake. They happen, I wouldn't think any more on the matter. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
It does not resemble any realworld firearm and it is not important to any story of the game. Therefore, it is not important enough to add to the page.&lt;br /&gt;
&lt;br /&gt;
== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
&lt;br /&gt;
I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
&lt;br /&gt;
The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
&lt;br /&gt;
Does anyone else have that conclusion too?&lt;br /&gt;
&lt;br /&gt;
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Le Longue Carabine. ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Service rifle ==&lt;br /&gt;
&lt;br /&gt;
Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
&lt;br /&gt;
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
&lt;br /&gt;
You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt 733 ==&lt;br /&gt;
&lt;br /&gt;
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
&lt;br /&gt;
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Hunting Revolver ==&lt;br /&gt;
&lt;br /&gt;
Joshua Sawyer said the Hunting Revolver is based on the BFR, with a little bit of Bison Bull as well. Should we add this info ?&lt;br /&gt;
&lt;br /&gt;
[http://www.formspring.me/JESawyer/q/420674336173608655 Link here]  --[[User:Silver|Silver]] ([[User talk:Silver|talk]]) 13:10, 26 February 2013 (EST)&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427834</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427834"/>
		<updated>2011-06-11T11:36:59Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Saints-row-the-third-cover-xbox-1.jpg|thumb|right|300px|''Saints Row : The Third'' (2011)]]&lt;br /&gt;
'''Saints Row : The Third''' is an upcoming game, and the third entry in the [[Saints Row 2|Saints Row]] series. In this &amp;quot;ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city of Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
'''These are the weapons assumed to be in the video game ''Saints Row : The Third'' :'''&lt;br /&gt;
&lt;br /&gt;
= Saints Row : The Third =&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[1911]]/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, [[1911]] variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
[[Image:Saints-row-the-third-44shepherd-1.jpg|thumb|none|400px|The Protagonist using a unkwown 1911 against an angry Oleg clone.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the [[MP7]], but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;br /&gt;
[[Image:Saints-row-the-third-krinkov-3.jpg|thumb|none|400px|The Saints rob a bank, wearing silly Johhny Gat masks and using the K8 Krukov. The shooter in the middle has a non-upgraded weapon, while the other shooter on the right has the upgraded weapon with belt ammo, longer barrel and M203-type grenade launcher.]]&lt;br /&gt;
[[Image:K8krukovupgrade.jpg|thumb|none|400px|The weapon upgrade system, as seen on the K8 Krukov.]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Sandbox]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Saints_Row:_The_Third&amp;diff=427587</id>
		<title>Talk:Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Saints_Row:_The_Third&amp;diff=427587"/>
		<updated>2011-06-10T12:21:24Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First page, will add media and screenshots later. Please don't delete.--[[User:Silver|Silver]] 10:06, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
= Help for identification =&lt;br /&gt;
&lt;br /&gt;
Could anyone help identify these guns ?&lt;br /&gt;
&lt;br /&gt;
[http://farm4.static.flickr.com/3121/5809807754_19a2e187a3_o.jpg]&lt;br /&gt;
&lt;br /&gt;
From left to right :&lt;br /&gt;
&lt;br /&gt;
- Looks like the McManus 2010 from Saints Row 2&lt;br /&gt;
- This one is tricky. Looks like a SCAR-L/M16 hybrid&lt;br /&gt;
- 1911, aka &amp;quot;.45 Shepherd&amp;quot;&lt;br /&gt;
- Looks like a Saiga 12K&lt;br /&gt;
- MP7 ?&lt;br /&gt;
- Hard to tell&lt;br /&gt;
- Minigun&lt;br /&gt;
&lt;br /&gt;
--[[User:Silver|Silver]] 07:21, 10 June 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427439</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427439"/>
		<updated>2011-06-09T19:52:03Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Saints-row-the-third-cover-xbox-1.jpg|thumb|right|300px|''Saints Row : The Third'' (2011)]]&lt;br /&gt;
'''Saints Row : The Third''' is an upcoming game, and the third entry in the [[Saints Row 2|Saints Row]] series. In this &amp;quot;ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city of Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
'''These are the weapons assumed to be in the video game ''Saints Row : The Third'' :'''&lt;br /&gt;
&lt;br /&gt;
= Saints Row : The Third =&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[1911]]/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, [[1911]] variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
[[Image:Saints-row-the-third-44shepherd-1.jpg|thumb|none|400px|The Protagonist using a unkwown 1911 against an angry Oleg clone.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the [[MP7]], but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;br /&gt;
[[Image:Saints-row-the-third-krinkov-3.jpg|thumb|none|400px|The Saints rob a bank, wearing silly Johhny Gat masks and using the K8 Krukov. The shooter in the middle has a non-upgraded weapon, while the other shooter on the right has the upgraded weapon with belt ammo, longer barrel and M203-type grenade launcher.]]&lt;br /&gt;
[[Image:K8krukovupgrade.jpg|thumb|none|400px|The weapon upgrade system, as seen on the K8 Krukov.]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Sandbox]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:K8krukovupgrade.jpg&amp;diff=427438</id>
		<title>File:K8krukovupgrade.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:K8krukovupgrade.jpg&amp;diff=427438"/>
		<updated>2011-06-09T19:50:09Z</updated>

		<summary type="html">&lt;p&gt;Silver: Image from Gameinformer showing the weapon upgrade system from Saints Row The Third.
Category:Screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Image from Gameinformer showing the weapon upgrade system from Saints Row The Third.&lt;br /&gt;
[[Category:Screenshots]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427437</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427437"/>
		<updated>2011-06-09T19:47:13Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Saints-row-the-third-cover-xbox-1.jpg|thumb|right|300px|''Saints Row : The Third'' (2011)]]&lt;br /&gt;
'''Saints Row : The Third''' is an upcoming game, and the third entry in the [[Saints Row 2|Saints Row]] series. In this &amp;quot;ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city of Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
'''These are the weapons assumed to be in the video game ''Saints Row : The Third'' :'''&lt;br /&gt;
&lt;br /&gt;
= Saints Row : The Third =&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== [[1911]]/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, [[1911]] variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
[[Image:Saints-row-the-third-44shepherd-1.jpg|thumb|none|400px|The Protagonist using a unkwown 1911 against an angry Oleg clone.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the [[MP7]], but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;br /&gt;
[[Image:Saints-row-the-third-krinkov-3.jpg|thumb|none|400px|The Saints rob a bank, wearing silly Johhny Gat masks and using the K8 Krukov. The shooter in the middle has a non-upgraded weapon, while the other shooter on the right has the upgraded weapon with belt ammo, longer barrel and M203-type grenade launcher.]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Sandbox]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427400</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427400"/>
		<updated>2011-06-09T17:04:14Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Saints-row-the-third-cover-xbox-1.jpg|thumb|right|300px|''Saints Row : The Third'' (2011)]]&lt;br /&gt;
'''Saints Row : The Third''' is an upcoming game, and the third entry in the [[Saints Row 2|Saints Row]] series. In this &amp;quot;ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city of Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
'''These are the weapons assumed to be in the video game ''Saints Row : The Third'' :'''&lt;br /&gt;
&lt;br /&gt;
= Saints Row : The Third =&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Colt 1911/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, 1911 variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
[[Image:Saints-row-the-third-44shepherd-1.jpg|thumb|none|400px|The Protagonist using a unkwown 1911 against an angry Oleg clone.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the MP7, but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;br /&gt;
[[Image:Saints-row-the-third-krinkov-3.jpg|thumb|none|400px|The Saints rob a bank, wearing silly Johhny Gat masks and using the K8 Krukov. The shooter in the middle has a non-upgraded weapon, while the other shooter on the right has the upgraded weapon with belt ammo, longer barrel and M203-type grenade launcher.]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Sandbox]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427399</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427399"/>
		<updated>2011-06-09T17:02:59Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Saints-row-the-third-cover-xbox-1.jpg|thumb|right|300px|''Saints Row : The Third'' (2011)]]&lt;br /&gt;
'''Saints Row : The Third''' is an upcoming game, and the third entry in the [[Saints Row 2|Saints Row]] series. In this &amp;quot;ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
'''These are the weapons assumed to be in the video game ''Saints Row : The Third'' :'''&lt;br /&gt;
&lt;br /&gt;
= Saints Row : The Third =&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Colt 1911/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, 1911 variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
[[Image:Saints-row-the-third-44shepherd-1.jpg|thumb|none|400px|The Protagonist using a unkwown 1911 against an angry Oleg clone.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the MP7, but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;br /&gt;
[[Image:Saints-row-the-third-krinkov-3.jpg|thumb|none|400px|The Saints rob a bank, wearing silly Johhny Gat masks and using the K8 Krukov. The shooter in the middle has a non-upgraded weapon, while the other shooter on the right has the upgraded weapon with belt ammo, longer barrel and M203-type grenade launcher.]]&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Sandbox]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427398</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427398"/>
		<updated>2011-06-09T17:02:04Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Saints-row-the-third-cover-xbox-1.jpg|thumb|right|300px|''Saints Row : The Third'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''Saints Row : The Third''' is an upcoming game, and the third entry in the [[Saints Row 2|Saints Row]] series. In this &amp;quot;ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
'''These are the weapons assumed to be in the video game ''Saints Row : The Third'' :'''&lt;br /&gt;
&lt;br /&gt;
= Saints Row : The Third =&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Colt 1911/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, 1911 variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
[[Image:Saints-row-the-third-44shepherd-1.jpg|thumb|none|400px|The Protagonist using a unkwown 1911 against an angry Oleg clone.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the MP7, but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;br /&gt;
[[Image:Saints-row-the-third-krinkov-3.jpg|thumb|none|400px|The Saints rob a bank, wearing silly Johhny Gat masks and using the K8 Krukov. The shooter in the middle has a non-upgraded weapon, while the other shooter on the right has the upgraded weapon with belt ammo, longer barrel and M203-type grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Sandbox]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Saints_Row_2&amp;diff=427395</id>
		<title>Talk:Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Saints_Row_2&amp;diff=427395"/>
		<updated>2011-06-09T16:51:16Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* Saints Row 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To the creator of this page: The MP5K in-game has a fifteen round magazine in it, not a thirty. I think the photo with the 15-round mag would be more appropriate. --[[User:Camden Hennis|Camden Hennis]] 15:15, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
has any one else noticed that the flash hider on the m4a1 in this game kinda looks like a xm177 flash hider&lt;br /&gt;
&lt;br /&gt;
What are the SMGs/machine pistols the guy on the cover art is holding? Doesn't look like the made it into the game. --[[User:Sentient6|Sentient6]] 16:53, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Saints Row 3 ==&lt;br /&gt;
&lt;br /&gt;
Can we start gathering info for SR: The Third? Their official Facebook page has thrown up 21 new pics, including some with new guns - TheTrueNight&lt;br /&gt;
&lt;br /&gt;
I think it would be preferable to wait at least for a video. They will probably show some during the E3.--[[User:Silver|Silver]] 10:04, 9 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
The demo was presented during E3. I began a Saints Row The Third page.--[[User:Silver|Silver]] 11:51, 9 June 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427394</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427394"/>
		<updated>2011-06-09T16:45:56Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Saints-row-the-third-cover-xbox-1.jpg|thumb|right|300px|''Saints Row : The Third'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''Saints Row : The Third''' is the third entry in the [[Saints Row 2|Saints Row]] series. In this &amp;quot;ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Saints Row : The Third'' :'''&lt;br /&gt;
&lt;br /&gt;
= Saints Row : The Third =&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Colt 1911/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, 1911 variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
[[Image:Saints-row-the-third-44shepherd-1.jpg|thumb|none|400px|The Protagonist using a unkwown 1911 against an angry Oleg clone.]]&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the MP7, but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;br /&gt;
[[Image:Saints-row-the-third-krinkov-3.jpg|thumb|none|400px|The Saints rob a bank, wearing silly Johhny Gat masks and using the K8 Krukov. The shooter in the middle has a non-upgraded weapon, while the other shooter on the right has the upgraded weapon with belt ammo, longer barrel and M203-type grenade launcher.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Sandbox]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Saints-row-the-third-krinkov-3.jpg&amp;diff=427390</id>
		<title>File:Saints-row-the-third-krinkov-3.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Saints-row-the-third-krinkov-3.jpg&amp;diff=427390"/>
		<updated>2011-06-09T16:37:32Z</updated>

		<summary type="html">&lt;p&gt;Silver: Screenshot from the upcoming video game Saints Row : The Third.
Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot from the upcoming video game Saints Row : The Third.&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Saints-row-the-third-44shepherd-1.jpg&amp;diff=427388</id>
		<title>File:Saints-row-the-third-44shepherd-1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Saints-row-the-third-44shepherd-1.jpg&amp;diff=427388"/>
		<updated>2011-06-09T16:33:12Z</updated>

		<summary type="html">&lt;p&gt;Silver: Screenshot from the upcoming video game Saints Row : The Third.
Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Screenshot from the upcoming video game Saints Row : The Third.&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427387</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427387"/>
		<updated>2011-06-09T16:31:20Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Saints-row-the-third-cover-xbox-1.jpg|thumb|right|300px|''Saints Row : The Third'' (2011)]]&lt;br /&gt;
&lt;br /&gt;
'''Saints Row : The Third''' is the third entry in the Saints Row series. In this &amp;quot;ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Saints Row : The Third'' :'''&lt;br /&gt;
&lt;br /&gt;
= Saints Row : The Third =&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Colt 1911/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, 1911 variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the MP7, but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Sandbox]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=File:Saints-row-the-third-cover-xbox-1.jpg&amp;diff=427386</id>
		<title>File:Saints-row-the-third-cover-xbox-1.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=File:Saints-row-the-third-cover-xbox-1.jpg&amp;diff=427386"/>
		<updated>2011-06-09T16:26:04Z</updated>

		<summary type="html">&lt;p&gt;Silver: Cover for the upcoming video game Saints Row : The Third. Cover may be updated, as the game is not yet released.

Category:Screenshot&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cover for the upcoming video game Saints Row : The Third. Cover may be updated, as the game is not yet released.&lt;br /&gt;
&lt;br /&gt;
[[Category:Screenshot]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427381</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427381"/>
		<updated>2011-06-09T16:14:49Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Saints Row : The Third''' is the third entry in the Saints Row series. In this &amp;quot; ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Colt 1911/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, 1911 variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the MP7, but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Sandbox]]&lt;br /&gt;
[[Category:Third-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427367</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427367"/>
		<updated>2011-06-09T15:09:49Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* AK/&amp;quot;K8 Krukov&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Saints Row : The Third''' is the third entry in the Saints Row series. In this &amp;quot; ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Colt 1911/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, 1911 variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the MP7, but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, including a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Saints_Row:_The_Third&amp;diff=427366</id>
		<title>Talk:Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Saints_Row:_The_Third&amp;diff=427366"/>
		<updated>2011-06-09T15:06:50Z</updated>

		<summary type="html">&lt;p&gt;Silver: Created page with &amp;quot;First page, will add media and screenshots later. Please don't delete.--~~~~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;First page, will add media and screenshots later. Please don't delete.--[[User:Silver|Silver]] 10:06, 9 June 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427364</id>
		<title>Saints Row: The Third</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saints_Row:_The_Third&amp;diff=427364"/>
		<updated>2011-06-09T15:05:53Z</updated>

		<summary type="html">&lt;p&gt;Silver: Created page with &amp;quot;'''Saints Row : The Third''' is the third entry in the Saints Row series. In this &amp;quot; ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Saints Row : The Third''' is the third entry in the Saints Row series. In this &amp;quot; ridiculous, over-the-top, guilty pleasure&amp;quot; sandbox crime game, the player must lead his gang, the 3rd Street Saints against a dangerous international crime conglomerate named &amp;quot;the Syndicate&amp;quot; for the control of the city Steelport. The game extends the &amp;quot;fun and unrealistic&amp;quot; trend of the series, and this aspect is reflected in the weapon list, from giant dildo bat to laser-guided air support. Weapon customisation is also a large part of the game.&lt;br /&gt;
&lt;br /&gt;
The game is announced for November the 15th, 2011.&lt;br /&gt;
&lt;br /&gt;
= Pistols =&lt;br /&gt;
&lt;br /&gt;
== Colt 1911/&amp;quot;.45 Shepherd&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
An unknown, probably custom, 1911 variant appeared in various screenshots. The name was confirmed as &amp;quot;.45 Shepherd&amp;quot; in the E3 demo, a name shared with the .44 Shepherd from Saints Row 2. It has a capacity of 8 in the demo.&lt;br /&gt;
&lt;br /&gt;
= Submachine guns =&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;TEK Z-10&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A submachine gun similar to the MP7, but with a few differences. Holds 40 bullets in the mag. The name was confirmed by the E3 demo.&lt;br /&gt;
&lt;br /&gt;
= Shotguns =&lt;br /&gt;
&lt;br /&gt;
== The Gravedigger ==&lt;br /&gt;
&lt;br /&gt;
A lever-action shotgun. Hold 6 shells. Seen on the E3 demo, used to nutshot innocent pedestrians. Can be upgraded to have an improbable number of 3 barrels, despite the lever-action.&lt;br /&gt;
&lt;br /&gt;
= Assault Rifles =&lt;br /&gt;
&lt;br /&gt;
== AK/&amp;quot;K8 Krukov&amp;quot;==&lt;br /&gt;
&lt;br /&gt;
An unknown AK variant with various custom modifications, like a M4-style stock, the K8 Krukov is the successor of the K6 Krukov from Saints Row 2. The named was confirmed during the E3 demo. The magazine holds 30 bullets, but the weapon can be upgraded to use belt ammo.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Army_of_Two:_The_40th_Day&amp;diff=420403</id>
		<title>Talk:Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Army_of_Two:_The_40th_Day&amp;diff=420403"/>
		<updated>2011-05-19T07:55:26Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Aww, come on guys, no Grand Pinger?==&lt;br /&gt;
The Mosin-Nagant 91-30 is in the game as the &amp;quot;Grand Pinger&amp;quot;, and is the result of a *chan member getting really lucky in his trolling. It features a backwards detachable Dragunov Magazine. My friend actually designed it, while I put 10 serious designs in.-protoAuthor 22:11, 7 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I attempted to put a 'no effort' tag on this page since it's just a laundry list of guns with no screenshots, links, or info, but wasn't able to for some reason. I'm getting really tired of people making half-assed pages. If you're going to make a page, put forth some freaking effort! [[User:Orca1 9904|Orca1 9904]] 23:43, 7 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:full pages with lots of pics and infotake ages to make. i just made [[black mesa: source]] and it took me an hour. although i didhave to upload all of the pics&lt;br /&gt;
&lt;br /&gt;
:Also keep in mind that this game isn't out yet, and we have no real solid info on the guns in the game aside from screenshots.&lt;br /&gt;
&lt;br /&gt;
:i played the psp demo ofthis andyou really cant tell what guns are on it&lt;br /&gt;
&lt;br /&gt;
::That gun will probably not be put in the main article for the same reason that the alien guns from District 9 were not put in.  IMFDB has a policy regarding 'fantasy guns.'  If the gun is not based on a real life working gun (I.E. the Morita rifle from Starship Troopers) then it shouldn't get put in the main article.  Yes, true, it is based on about 5 different guns, I highly doubt that there is a working version of this gun.  Here's the picture so that all of you can look on in disbelief:&lt;br /&gt;
&lt;br /&gt;
::[[Image:Wdc winner sniperlauncher.jpg|600px|thumb|none|&amp;quot;Sniper Launcher&amp;quot;]]&lt;br /&gt;
::I will briefly describe this weapon.  From the looks of it they took the stock and grip from a shotgun and the rest from a Mosin-Nagant (dunno which one and don't care).  The flash hinderer looks like one of those fake ones you see from time to time.  It has a EOTECH Holosight mounted in front of a backward ACOG scope and a backwards mounted Druganov magazine and magazine release.  It also has a backwards forward grip and what appears to be two backwards flashlight.  The paint ball hopper that is located behind the bolt action is supposed to hold explosive pellets which somehow move in front of the bullet when loaded/selected, which I guess would work considering the bullets being loaded would be pointing towards the user anyway.  This was chosen by the design team as one of two winners in a gun design contest.  This is what you get when you have a lego with guns concept.  The other gun selected as the winner is below, but is not stupid looking or impossible:&lt;br /&gt;
&lt;br /&gt;
::[[Image:Wdc winner as-kr1.jpg|600px|thumb|none|&amp;quot;AS-KR1&amp;quot; or &amp;quot;Ass Kicker&amp;quot;]]&lt;br /&gt;
::It fires 7.62x39mm ammo and what is reported to be an underslung shotgun (a la masterkey system) which looks more like a 40mm MGL and is fed via the drum magazine.  For more information on both guns you can go to http://www.armyoftwo.com/us/tag/weapon%20design%20contest, which is the official site for the announcement of the contest winners and where the pictures came from.  --[[User:Gunkatas|Gunkatas]] 05:07, 8 January 2010 (UTC)&lt;br /&gt;
:Oh, man, I remember that fight. 7.62x39 not being a precision round, mag doesn't reach the barrel, no ejection port. At least the Grand Pinger was made to be stupid.-protoAuthor 05:58, 8 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
the version of the grand pinger shown in the demo looks a little more reasonable. instead of the holosight and ACOG it has a standard scope, the grip is moved further up the barrel and is integrated into a realy small greanade launcher that somehow perfectly fits under the barrel. the paint ball hopper has been completely removed and the bolt has been switched to a mosin nagant sniper bolt.--[[Special:Contributions/68.18.154.114|68.18.154.114]] 23:18, 8 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
If you go to [http://www.youtube.com/watch?v=CeLh1G29lpM the youtube video] you can see the S8-Z &amp;quot;Grand Pinger&amp;quot; around the 1:08-1:09 mark (you will have to fast click on the pause/play button to step forward to it. It is after the M107 and before the SVD Dragunov) -[[User:Ranger01|Ranger01]]&lt;br /&gt;
&lt;br /&gt;
==In Game Images==&lt;br /&gt;
I've dropped a message to the person who made this page. While currently there is little information on the game...I am planning on repeating what i did for the first Army of two. Right now we don't have much in game information so all that can be done is the pictures of known real life weapons. [[User:Rockwolf66|Rockwolf66]] 02:08, 8 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glock 18 ==&lt;br /&gt;
&lt;br /&gt;
I don't know what whoever is responsible for ''Actually....its a glock 18, glock 18's come from the factory with two seventeen round magazines and as far as the selector switch, the earlier generations came without on on the slide. Just figured I'd let you know'' is talking about. I've never heard of select-fire Glock 18s without the selector switch on the slide. If there's no switch, then it's not an 18, it's another model (usually a 17) being incorrectly displayed as having select fire. [[User:Atypicaloracle|Atypicaloracle]] 15:50, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lego gun mode ? ==&lt;br /&gt;
&lt;br /&gt;
Should we add a small trivia note about the ludicrous gun customisation ? A few exemples with screenshots would be nice.--[[Special:Contributions/83.134.56.233|83.134.56.233]] 09:19, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== how to get the glock? ==&lt;br /&gt;
&lt;br /&gt;
I can´t find it.--[[User:Flavio|Flavio]] 22:49, 8 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
You gotta go through around a third of the game making only good moralty choices. [[User:BeardedHoplite|BeardedHoplite]] 03:15, 9 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== This page really needs some TLC ==&lt;br /&gt;
&lt;br /&gt;
Its been about a year since any major changes has been done to it. I have found some other guns that aren't listed: Knight's Armament Masterkey Shotgun, M203 grenade launcher, GE M134 Minigun, an unknown flamethrower, and the grenades. -[[User:1morey]] April 16, 2011 11:36 AM (EST)&lt;br /&gt;
&lt;br /&gt;
*Main problem is no PC version. So, unless you're willing to drop a hundred plus bucks on a capture card / device and ridiculous splitter / SCART setup or mail me some money to buy a copy of this, it's the same problem as other console-only games; most people don't have the equipment. The other page was made by someone taking pictures of the option menu on their TV with a camera; only really any good as a stopgap, and it totally prevents you taking anything resembling an action shot. [[User:Evil Tim|Evil Tim]] 10:42, 16 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
*The best way to do it is to find a &amp;quot;Let's play&amp;quot; video and use it to take the screenshots. For exemple : [http://www.youtube.com/watch?v=-S31qNpmRv0&amp;amp;feature=related Here]--[[User:Silver|Silver]] 02:55, 19 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Saints_Row_2&amp;diff=417666</id>
		<title>Talk:Saints Row 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Saints_Row_2&amp;diff=417666"/>
		<updated>2011-05-09T15:04:48Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To the creator of this page: The MP5K in-game has a fifteen round magazine in it, not a thirty. I think the photo with the 15-round mag would be more appropriate. --[[User:Camden Hennis|Camden Hennis]] 15:15, 30 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
has any one else noticed that the flash hider on the m4a1 in this game kinda looks like a xm177 flash hider&lt;br /&gt;
&lt;br /&gt;
What are the SMGs/machine pistols the guy on the cover art is holding? Doesn't look like the made it into the game. --[[User:Sentient6|Sentient6]] 16:53, 30 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Saints Row 3 ==&lt;br /&gt;
&lt;br /&gt;
Can we start gathering info for SR: The Third? Their official Facebook page has thrown up 21 new pics, including some with new guns - TheTrueNight&lt;br /&gt;
&lt;br /&gt;
I think it would be preferable to wait at least for a video. They will probably show some during the E3.--[[User:Silver|Silver]] 10:04, 9 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Red_Dead_Redemption&amp;diff=352257</id>
		<title>Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Red_Dead_Redemption&amp;diff=352257"/>
		<updated>2010-11-03T19:09:54Z</updated>

		<summary type="html">&lt;p&gt;Silver: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:RDRboxart.jpg|300px|thumb|right|Red Dead Redemption (2010)]] &lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the video game ''Red Dead Redemption'':'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===[[Single Action Army]]===&lt;br /&gt;
In-game, it appears to take it's name and likeness from an 1873 &lt;br /&gt;
[http://www.uberti.com/firearms/images/1873_cattleman_set_lg.jpg Uberti Cattleman Replica.]This is the first handgun you start with and it's good enough to last you through the first third of the game. The game devs pretty much got this gun right except John Marston manages to fire the pistol without pulling back on the hammer. It's considerable ingame but in cinematics it sticks out like a sore thumb. It uses Revolver Ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|600px|Colt SAA &amp;quot;Artillery&amp;quot; model in .45 Long Colt.]]&lt;br /&gt;
[[Image:Uberti boxed 3.jpg|thumb|none|600px|An Uberti &amp;quot;Cattleman&amp;quot; replica.]]&lt;br /&gt;
[[Image:Colt Peacemaker RDR 2.jpg|thumb|none|600px|Ready to fire.]]&lt;br /&gt;
[[Image:Colt SAA Cattleman.JPG|thumb|none|600px|Mini-map and in-game icon.]]&lt;br /&gt;
&lt;br /&gt;
===[[Volcanic_Repeater|Volcanic Pistol]]===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Volcanic Pistol&amp;quot; in game. It behaves a lot like the Winchester, but with much less range. It is first available at the gunsmith in Armadillo. Uses Pistol ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:Volcanic .jpg |thumb|none|600px|Volcanic Pistol - .31 or .41 caliber.]]&lt;br /&gt;
[[Image:Volcanic RDR 2.JPG|thumb|none|600px|600px|&amp;quot;OVERALL RATING: 4.&amp;quot;]]&lt;br /&gt;
[[Image:Volcanic RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Volcanic RDR 3.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Smith_%26_Wesson_Schofield|Smith &amp;amp; Wesson No. 3 Revolver]]===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Schofield Revolver&amp;quot; ingame this is given to you when you first get to Mexico. It's basically a direct upgrade over the Cattleman, and is almost as strong as the Volcanic. It uses Revolver Ammunition. &lt;br /&gt;
&lt;br /&gt;
[[Image:Schofield.jpg|thumb|none|600px|.45 Schofield with worn nickel finish.]]&lt;br /&gt;
[[Image:N0. 3.jpg|thumb|none|600px|Marston admires his revolver.]]&lt;br /&gt;
[[Image:S&amp;amp;W No. 3 Schofield RDR 2.jpg|thumb|none|600px|Marston firing his Schofield]]&lt;br /&gt;
&lt;br /&gt;
===[[Borchardt C-93]]===&lt;br /&gt;
Called 'Semi-Automatic Pistol' In-game. This is the first &amp;quot;new age&amp;quot; handgun that you come across in the game. It looks god awful sticking out of the holster but it is a good firearm. It holds seven shots and can be first purchased at the gunsmith in Escalera once you get to Mexico. Dutch van der Linde uses one in the mission &amp;quot;Great Men are Not Always Wise&amp;quot;. A free one can be obtained if the player clears out the Fort Mercer bandit hideout after the mission 'We'll Be Together In Paradise'. Uses Pistol Ammunition. &lt;br /&gt;
&lt;br /&gt;
[[Image:borchardtc93.jpg |thumb|none|600px|Borchardt C-93 - 7.65x25mm Borchardt.]]&lt;br /&gt;
[[Image:Reddeadborch.jpg|thumb|none|600px|The Borchardt Pistol is shown circled in red]]&lt;br /&gt;
[[Image:Reddeadborchardt2.jpg|thumb|none|600px|In game character holding and aiming a Borchardt Pistol]]&lt;br /&gt;
&lt;br /&gt;
===[[Colt New Service]]===&lt;br /&gt;
It is named the 'Double Action Revolver' In-game. It is modeled after the Colt M1892 and fires a .38 long round. It is the fastest firing revolver in the game, and also happens to be good in the way of damage. It also reloads a little faster than the Schofield and LeMat. It becomes available after completing the Tezoro Azul hideout and uses Revolver Ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtNewService45LC.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Colt New Service Colt 1892 RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Nsr.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Reddeadnewarmy2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Reddeadnewarmy3.jpg|thumb|none|600px|close up]]&lt;br /&gt;
&lt;br /&gt;
There is also a (sweet) gold-plated version&lt;br /&gt;
[[Image:Golden_DAR.jpg|500px|thumb|none|Shiny]]&lt;br /&gt;
&lt;br /&gt;
===[[LeMat Revolver]]===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;LeMat Revolver&amp;quot; ingame. It is sold at the gunsmith's shop in Escalera but for some reason is not available for purchase until after the Mexican missions. It holds 9 shots but the under barrel shotgun function is not usable. Unlike what the RDR wiki said before the actual game released the reloading is actually fast because it's incorrectly depicted as a break action like the Schofield. This was apparently an idea lifted from the old TV western Johnny Ringo (http://www.johnnyringo.net/Pictures/LeMatopen91CU.jpg). However the look as depicted in-game still shows the lack of a &amp;quot;top strap&amp;quot; and still still shows the nipples used to hold percussion caps. It uses Revolver Ammunition. It is one of the rare weapons.&lt;br /&gt;
[[Image:Lemat.jpg|thumb|none|600px|LeMat 1861 current reproduction - .36 or .44 caliber.]]&lt;br /&gt;
[[Image:LeMat RDR 2.jpg|thumb|none|600px|John is right eye dominant.]]&lt;br /&gt;
[[Image:LeMat revolver RDR.JPG|thumb|none|600px|In-game icon.]]&lt;br /&gt;
&lt;br /&gt;
===[[Mauser_C96#Mauser_M712_Schnellfeuer| Mauser M712 Schnellfeuer]]===&lt;br /&gt;
The &amp;quot;Schnellfeuer&amp;quot; machine-pistol variant of the Mauser C96 self-loading pistol appears as a regular C96, and is called the &amp;quot;Mauser Pistol&amp;quot; in game.  It holds 15 shots and is first available at the gunsmith in Blackwater. It uses Pistol Ammunition. It is one of the rare (or just really expensive) weapons. The fire-rate is multiplayer is much lower than in singleplayer, most likely for balance reasons.  Highly anachronistic as the first full-auto C96 variant did not exist before the late 1920s.&lt;br /&gt;
[[Image:C96Pistol.jpg|thumb|none|600px|Pre-War 7.63x25mm Mauser C96 &amp;quot;Broomhandle&amp;quot;.]]&lt;br /&gt;
[[Image:Savvy merchant caption.jpg|thumb|none|600px|Marston urges a prisoner onward.]]&lt;br /&gt;
[[Image:RedDeadRedemption_Mauser1.jpg‎|thumb|none|600px|A Bargain.]]&lt;br /&gt;
[[Image:Red-dead-redemption-xbox-360-139.jpg|thumb|none|600px|shopping !]]&lt;br /&gt;
&lt;br /&gt;
===[[Colt Model 1903/1908#FN Browning 1903|FN Model 1903]]===&lt;br /&gt;
Edgar Ross give John an [[Colt Model 1903/1908#FN Browning 1903|FN Browning 1903 pistol]] with pearl grips in the mission &amp;quot;Bear One Other Man's Burdens&amp;quot;. Called the &amp;quot;High Power Pistol&amp;quot; in-game, it is distinguishable from the Colt 1903 Hammerless by it's longer barrel and slide. It uses Pistol ammunition. &lt;br /&gt;
[[Image:Browning 1903.jpg|thumb|none|600px|FN Browning Model 1903 Pistol - 9x20mm Browning Long]]&lt;br /&gt;
[[Image:Ross High Power Pistol.jpg|600px|thumb|none|Edgar Ross points an FN 1903 at John Marston before handing to Him]]&lt;br /&gt;
[[Image:!908 RDR.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Untitled3.JPG|600px|thumb|none|600px|Note left side slide lock misplaced on the right, and long slide.]]&lt;br /&gt;
[[Image:Redead1903-2.png‎|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redead1903-5.png‎|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Red-dead-redemption-20100222074908092.jpg|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
===[[Spencer_1860_Carbine|Spencer Model 1860 Carbine]]===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Repeating Carbine&amp;quot; ingame. This is the rifle the player starts with and is the weakest. The weapon has a somewhat slow rate of fire compared to later repeaters. It holds 7 shots and uses Repeater Ammunition. &lt;br /&gt;
&lt;br /&gt;
Despite the fact that the real Spencer is loaded from a tube magazine in the butt-stock, the game depicts the rifle as a seven-round repeating breech-loader. Someone didn't do their homework.&lt;br /&gt;
&lt;br /&gt;
[[Image:Spencer 1860 Carbine.jpg|thumb|none|600px|Spencer 1860 Carbine - .56-56 RF.]]&lt;br /&gt;
[[Image:Spencer_carbine_RDR.jpg|thumb|none|600px|John clutches his Spencer while glancing out from cover at a firing enemy.]]&lt;br /&gt;
&lt;br /&gt;
===[[Winchester Model 1892|Winchester 1892 Saddle Ring Carbine]]===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Winchester Repeater&amp;quot; ingame. This is the second rifle that the player gets, it can either be purchased from the gunsmith in Armadillo or received during an early mission soon after. Holds 10 shots and is a very reliable long arm for a good portion of the game. It uses Repeater Ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:WinchesterModel1892.jpg|thumb|none|600px|Winchester 1892 Saddle Ring Carbine - .32WCF/.38-40/.44-40/.25-20.]]&lt;br /&gt;
[[Image:Winchester RDR.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:957922 02102010 screen004.jpg|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
looks alittle more like an 1894 winchester to me due to the size of the reciever&lt;br /&gt;
&lt;br /&gt;
===[[Trapdoor_Springfield_Rifle|1873 Trapdoor Springfield Cavalry Carbine]]===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Springfield Rifle&amp;quot; ingame. This can be purchased from the gunsmith in Thieves' Landing and is a great hunting gun.The only real flaw is that expensive Rifle Ammunition is largly unavailable on enemies until late in the Mexican chapter. It unrealistically holds 4 shots instead of one and it appears that John Marston works the gun like a bolt action between shots (he flips the trapdoor up closes it then the hammer gets cocked with no animation). It uses Rifle Ammunition. &lt;br /&gt;
&lt;br /&gt;
[[Image:UmbertiTrapdoorCarbine.jpg|600px|thumb|none|600px|Replica Springfield Model 1873 Cavalry Carbine &amp;quot;Trapdoor Springfield&amp;quot; built by Uberti Arms - .45-70.]]&lt;br /&gt;
[[Image:1873.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Krag-Jørgensen|Krag-Jørgensen Rifle]]===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Bolt Action Rifle&amp;quot; in game. This weapon has a fast reload rate thanks to the stripper clips (which is impossible in real life) and is also pretty powerful. The firing speed is about the same as the Henry Repeater but the range is slightly improved. It can first be purchased at the gunsmith in Escalera, but can be seen in the hands of Mexican soldiers long before then. It holds 5 shots and uses Rifle Ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:USKragRifle.jpg|thumb|none|600px|US Property Marked Krag-Jørgensen Model 1896 Rifle - .30-40 Krag]]&lt;br /&gt;
[[Image:ScreenHunter_01Feb272000.gif|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redeadrifle1.jpg‎ |600px|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Henry_1860|1860 Henry Rifle]]===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Henry Repeater&amp;quot; ingame. This is the third repeating rifle that the player gets, it is first available in Mexico while doing a side quest, which leads into a gang hideout side mission. It holds 12 shots and has a faster firing and reload speed than the Winchester Repeater, though the stopping power is equal. Uses Repeater Ammunition. like the Spencer this rifle is also incorrectly depicted as being reloaded from the receiver, in reality you had to load the cartridges from the front end of the magazine tube&lt;br /&gt;
&lt;br /&gt;
[[Image:Henry.jpg|thumb|none|600px|Henry 1860 - .44 RF.]]&lt;br /&gt;
[[Image:Henry Rifle RDR.jpg|thumb|none|600px|John leans out of a stagecoach and takes aim with his Henry.]]&lt;br /&gt;
[[Image:redgoldhenry.jpg|thumb|none|600px|In-Game Character aiming a Gold Henry Rifle]]&lt;br /&gt;
&lt;br /&gt;
===[[Remington_Rolling_Block|Remington Rolling Block Sporting Rifle]]===&lt;br /&gt;
&lt;br /&gt;
Fitted with a &amp;quot;Long Malcolm&amp;quot; scope it is called the &amp;quot;Rolling Block Rifle&amp;quot; ingame. The player picks it up during a job for the Mexican military and is the first sniper rifle the player gets. It's single shot and uses Sniper Rifle Ammunition. &lt;br /&gt;
&lt;br /&gt;
[[Image:Remingtonrollingblock.jpg|thumb|none|450px|Remington Rolling Block Militarized - .45 caliber]]&lt;br /&gt;
[[Image:Long malcolm.JPG|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:reddeadlongmalcom1.jpg |thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Evans Repeating Rifle]]===&lt;br /&gt;
Classified as a rare weapon according to Rockstar's website. It is called the &amp;quot;Evan's Reapeater&amp;quot; ingame. It is first available for purchase at the gunsmith in Blackwater and holds 22 shots rather than the real life 34 (but that is understandable). It has practically the same power as the Winchester and Henry but with just double the capacity and a somewhat faster reload speed. It uses Repeater Ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:EvansA.jpg|600px|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redeadevans1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Evans Repeater 2 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:evansrepeater2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Carcano_Rifle_Series|Carcano Rifle]]===&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;Carcano Rifle&amp;quot; in-game. It is first available for purchase from the gunsmith in Blackwater. It is basically a combination of the Rolling Block Rifle and Bolt Action Rifle. It holds five shots and uses Sniper Rifle Ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:CarcanoM91Rifle.jpg‎|thumb|none|600px|Carcano M91 Rifle - 6.5mm.]]&lt;br /&gt;
[[Image:32.jpg|thumb|none|600px]]&lt;br /&gt;
interestingly the rifle as depicted in game has a straight bolt handle, which would seem to make it unable to cycle with the scope attached, also the use of stripper clips would, in reality, not be able to be used&lt;br /&gt;
[[Image:Carcano rifle.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Redeadcarcano12.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:reddeadscope.jpg|thumb|none|600px|View through the Scope of The Carcano Rifle]]&lt;br /&gt;
an anarchistic feature of the Carcano's scope is it has a duplex style reticle, most scopes produced in the day were wire cross hairs, in other words the reticle should have looked much like the Remington Rolling blocks scope reticle&lt;br /&gt;
&lt;br /&gt;
===[[Sharps#Sharps_1874_Long_Range|Sharps 1874 Long Range]]===&lt;br /&gt;
&lt;br /&gt;
Called the 'Buffalo Rifle' in-game. It is the most powerful rifle in the game (hence the name) and can be purchased after getting Rank 5 in the Master Hunter challenges. The weapon reloads pretty fast (like John Quigley fast) and only fires one shot at a time. When used from cover there is an annoying glitch where John will reload while exposed to gunfire rather than loading another shot while in cover. It uses Rifle Ammunition.&lt;br /&gt;
&lt;br /&gt;
[[Image:UbertiSharps1874longrange.jpg|thumb|none|600px|Sharps 1874 Long Range rifle w/ 34&amp;quot; barrel, Vernier peep sight, and Lyman Beach front sight - .45-70.]]&lt;br /&gt;
[[Image:Sharps_1874_RDR_2.JPG‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Modified Mauser T-1918 Gewehr Anti-Tank Rifle===&lt;br /&gt;
&lt;br /&gt;
The DLC Pack &amp;quot;Liars and Cheats&amp;quot; contains a new weapon called the Explosive Rifle. The Rifle appears to be a modified Mauser T-1918 Gewehr Anti-Tank Rifle with the metal bipod and wooden pistol grip removed, as well as having a shorter barrel. The Gun has tremendous power as it causes instant overkill upon impact.&lt;br /&gt;
&lt;br /&gt;
[[Image:antitank.jpg|thumb|none|600px| Mauser 1918 T-Gewehr Rifle, 13.2mm (.525), Single Shot.]]&lt;br /&gt;
[[Image:antitankexplosive.jpg|thumb|none|600px| Photoshop Modified 1918 T-Gewehr, with shortened barrel and removed bi-pod and pistol grip.]]&lt;br /&gt;
[[Image:Rdrexplosivegun1.jpg|thumb|none|600px|John firing the Explosive Rifle.]]&lt;br /&gt;
[[Image:Rdrexplosivegun2.jpg|thumb|none|600px|Marshall Johnson holding the Rifle. This is the best view of the gun so far.]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===[[12_Gauge_Double_Barreled_Shotgun|Side-by-Side Shotgun Model 1878]]===&lt;br /&gt;
This weapon can be bought in Armadillo Gunsmith.&lt;br /&gt;
[[Image:Colt1878.jpg|thumb|none|600px|Colt Model 1878 reproduction - 12 Gauge]]&lt;br /&gt;
[[Image:42.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Untitled2.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[12_Gauge_Double_Barreled_Shotgun#Short_barreled_Side_by_Side_Shotgun_.28Sawed_Off.29|Sawed Off Shotgun]]===&lt;br /&gt;
Can be bought in  Thieves' Landing Gunsmith.&lt;br /&gt;
[[Image:SBS-Shotgun_ManOnFire.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Sawn Off RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Sawn-Off_RDR.png|500px|thumb|none|The description for the sawn-off as seen on the offical website]]&lt;br /&gt;
[[Image:reddeadsawnoff3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Browning Auto-5]]===&lt;br /&gt;
The [[Browning Auto-5]] shotgun , called the &amp;quot;Semi-auto Shotgun&amp;quot; in-game, holds 5 rounds and can be bought from the Gunsmith at Escalera for $1000 after completing &amp;quot;We Shall Be Together in Paradise&amp;quot; and unlocking access to Mexico.&lt;br /&gt;
[[Image:BrowAut5.jpg|thumb|none|600px|Browning Auto 5 (pre WW2) - 12 gauge]]&lt;br /&gt;
[[Image:Browning auto-5 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
[[Image:Remington 11 Browning Auto 5 RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Rdr twscreen bonnie.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Winchester Model 1897]]===&lt;br /&gt;
You get it in the mission &amp;quot;And the Truth Will Set You Free&amp;quot;,used by a thug.&lt;br /&gt;
[[Image:Winchester Model 1897.jpg|thumb|none|600px|Winchester Model 1897 - 12 gauge.]]&lt;br /&gt;
[[Image:Winchester 1897 RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
A gold version exists in multiplayer.&lt;br /&gt;
[[Image:Golden_M1897_RDR.png|500px|thumb|none|Sweet]]&lt;br /&gt;
&lt;br /&gt;
===[[Blunderbuss]]===&lt;br /&gt;
&lt;br /&gt;
A new weapon in the DLC Undead Nightmare, this antique weapon (as Marston himself reminds) is loaded with pieces of the undead, and causes the zombies to explode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Blun Flint.jpg|thumb|none|500px|Blunderbuss Flintlock]]&lt;br /&gt;
[[Image:Redeadblunderbuss.jpg|thumb|none|600px|John flees the zombie infested town, with his Blunderbuss in hand.]]&lt;br /&gt;
[[Image:Redeadblunderbuss2.jpg|thumb|none|600px|John fights off an infected Cougar, he has a Blunderbuss, strapped to his back.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Others==&lt;br /&gt;
&lt;br /&gt;
===[[Gatling Gun]]===&lt;br /&gt;
Has unlimited ammunition. It is first used in the mission &amp;quot;The Assault on Fort Mercer&amp;quot;.&lt;br /&gt;
[[Image:Gatling gun 1865.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:Gatling RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Cannon===&lt;br /&gt;
Found mostly in multiplayer.&lt;br /&gt;
[[Image:RDR Cannon.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Maxim|Maxim 1895]]===&lt;br /&gt;
Incorectly called the &amp;quot;Browning Gun&amp;quot; in-game, it is used mounted on a prototype armored truck in the mission &amp;quot;And You Will Know The Truth&amp;quot; and damaged at the end of the mission when the armored truck tips over. Dutch van der Linde uses one at his fort in Cochinay against John Marston and the U.S. Army in the mission &amp;quot;And The Truth Will Set You Free&amp;quot;.&lt;br /&gt;
[[Image:Maxim1895.jpg|thumb|none|500px|Maxim 1895 on tripod]]&lt;br /&gt;
[[Image:Maxim RDR.JPG|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Dynamite]]===&lt;br /&gt;
&lt;br /&gt;
[[Image:Dynamite RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===[[Molotov_Cocktail|Firebottle]]===&lt;br /&gt;
[[Image:Firebottle RDR.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Knife===&lt;br /&gt;
[[Image:Expert hunter caption.jpg|thumb|none|600px|Or at least a f**king idiot would do so,too,but discrimination is wrong]]&lt;br /&gt;
[[Image:Throwing_knife_RDR.JPG|thumb|none|600px|The knife is the only silenced weapon in the game!]]&lt;br /&gt;
&lt;br /&gt;
===Rope===&lt;br /&gt;
[[Image:78.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===Tomahwk===&lt;br /&gt;
The DLC Pack &amp;quot;Legends and Killers&amp;quot; gives players access to a new throwing weapon, the Tomahawk.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: The pic below shows Shadow Wolf who is a character from Red Dead Revolver, the Legends and Killers pack also allows players to download and use 8 characters from Red Dead Revolver.&lt;br /&gt;
[[Image:Redeadtomahawk.jpg|thumb|none|600px|Shadow Wolf from Red Dead Revolver, is holding a Tomahwk]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Western Video Game]]&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User:Silver&amp;diff=345785</id>
		<title>User:Silver</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User:Silver&amp;diff=345785"/>
		<updated>2010-10-20T12:50:33Z</updated>

		<summary type="html">&lt;p&gt;Silver: New page: Belgian user.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belgian user.&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:(Red_Heat)_-_Podbyrin_9.2_mm_Pistol&amp;diff=345784</id>
		<title>Talk:(Red Heat) - Podbyrin 9.2 mm Pistol</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:(Red_Heat)_-_Podbyrin_9.2_mm_Pistol&amp;diff=345784"/>
		<updated>2010-10-20T12:35:24Z</updated>

		<summary type="html">&lt;p&gt;Silver: /* American Handgunner May/June 1988 */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm assuming the Podbyrin 9.2mm you snapped a shot of is from VIP, not Red Heat, since the trigger guard shape is different. None the less, a great job. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::Good eye!! (and that is why I did NOT say 'screen used' on the pic for the Red Heat Page ;) )  The original gun is 'who knows where?&amp;quot; This is a copy built by a gunsmith who was a fan of Red Heat from a 357 DE Frame.  It's pretty darned close and I had to photograph it when I saw it.  There were SOME problems which had to be photoshop fixed, the extended lever for the safety was cracked and a part of it was missing (the gun has a plastic part for this piece), so it was 'restored', the barrel was really scratched, not from firing, but from a mishap where the gun was dropped from a pretty good height (arghhhh), but you know how I don't like photoshop creations from scratch (for the obvious reason that I don't want people thinking that we're just 'drawing' our weapons and not procuring the real guns and actually photographing them).  But I usually photoshop out massive scratches or other things or ugly rust marks or thumbprints (when I can't wipe down the gun first), or cracks in old wood, etc.   Thanks and when I can get to the original Red Heat gun, I will definitely take a pic of it, but right now I believe that this is the best photo of the Podbyrin anywhere on the net.  BTW, it takes a real Hardcore movie FAN to replicate the fake armory markings that the original movie gun had, like this guy did. :)  I'm pretty sure the fake S/N is the same as the screen used pistol in the film. LOL   [[User:MoviePropMaster2008|MoviePropMaster2008]] 21:46, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Wow, that's a nice picture. Trigger guard aside, it's really cool we have a picture like that. Thanks so much. -[[User:MT2008|MT2008]] 23:18, 3 June 2009 (UTC)&lt;br /&gt;
:Man, I knew it wasn't the original. The original has a P38-style rounded trigger guard, right? Man, though, getting this is awesome. Awesome job, man.-protoAuthor&lt;br /&gt;
&lt;br /&gt;
==Hmmmmm.  I spoke to the original owner and suggested a 'frankengun' fix'==&lt;br /&gt;
[[Image:PodbyrinPistol1.jpg|thumb|none|500px|One of the RED HEAT Page's original pics of the Podbyrin (since removed).  The rounded trigger guard is obvious in this shot.]]&lt;br /&gt;
He thinks it's cool since he never had a chance to correct the trigger guard.  I despise Frankengun pics, but I can do it, probably steal a Beretta 92SB guard and merge it on.  What do you guys think?  I have permission from the gunowner to alter the pic and it would be correct for the film (well, more correct since it isn't the exact same pistol as in the film so I suspect there are more tiny differences).  Thoughts? [[User:MoviePropMaster2008|MoviePropMaster2008]] 07:58, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The new photojob on the trigger guard is a good edit but the original one in the screenshots looks removable and held in place with pushpins. Asides that, does the armourer do Podbyrin modifications to Desert Eagle pistols on request?.&lt;br /&gt;
[[User:Cutaway|Cutaway]] 00:25, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::One other thing...I'm looking at the picture of the movie gun and starting to think it might be an early Mark I model, not the Mark VII. But I can't tell for sure. -[[User:MT2008|MT2008]]&lt;br /&gt;
:::Probably, but that goes beyond my ability to acquire it :D  If you can identify the differences (since I KNOW that this is the only DE that I have access to in this configuration) perhaps I can try to hunt a closer example down. ;)  MPM2008&lt;br /&gt;
&lt;br /&gt;
== American Handgunner May/June 1988 ==&lt;br /&gt;
&lt;br /&gt;
Found on the web a scan from a magazine named &amp;quot;American Handgunner&amp;quot;, with a nice picture of the Podbyrin/Hollywood Eagle :&lt;br /&gt;
&lt;br /&gt;
[[http://www.dreadnaught-industries.com/images/file/props/redheat.jpg]]&lt;br /&gt;
&lt;br /&gt;
Nice, but if someone could find the magazine to have a better scan, it would be great.&lt;br /&gt;
&lt;br /&gt;
(Found here : [http://www.therpf.com/f9/red-heat-desert-eagle-pics-43634/])--[[User:Silver|Silver]] 12:35, 20 October 2010 (UTC)&lt;/div&gt;</summary>
		<author><name>Silver</name></author>
	</entry>
</feed>